Kakerlakenpoker Royal - Board game Schmidt - Free user manual and instructions
Find the device manual for free Kakerlakenpoker Royal Schmidt in PDF.
| Product type | Board game |
| Brand | Schmidt |
| Model | Kakerlakenpoker Royal |
| Number of players | 2 to 6 |
| Recommended age | From 8 years old |
| Game duration | 15 to 25 minutes |
| Contents | 56 animal cards, 7 royal cards, 2 special cards |
| Box dimensions (approx.) | 12 × 9 × 2 cm |
| Weight (approx.) | 200 g |
| Power supply | None (card game) |
| Main features | Bluffing, deduction, card management |
| Care and cleaning | Store in a dry place, clean with a soft cloth |
| Safety | Contains small parts, not suitable for children under 3 years |
| Spare parts and repairability | Replacement cards available from the manufacturer |
| Manual languages | French, German, English, Italian, Dutch |
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USER MANUAL Kakerlakenpoker Royal Schmidt
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YELLOW 3500K M O G E L M O T T E S C H O M M E L N E R A F U D T! ONE M O G E L M O T T EMogel Motte
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THRANTEL TANGO KH GLAUB' KH SHIME! WHY KANGER SPICKSTarantel Tango
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KAKERLAKEN POKER ROYAL
Autor: Jacques Zeimet
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Dark rectangular frame with red X marks at corners (no text or symbols)Author: Jacques Zeimet
Illustrations & Graphics: Rolf Vogt
Editor: Claudia Geigenmüller
Number of players: 2 - 6
Age: from 8 years
Playing time: 15-25 minutes
Materials
56 animal cards
(8 each bat, fly, cockroach,
toad, rat, scorpion, stink bug)
7 royal cards (1 for each animal)
2 special cards
Rules of the game

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royal cards
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Two black playing cards with glowing red flames and yellow eyes, no text or symbols visible
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Illustration of seven colorful card faces with cartoon animals and game symbols (no text or readable labels)animal cards
special cards
Idea of the game
The players attempt to "palm off" as many cards as possible on the other players. You must be able to bluff and size up the other players. The player who collected too many cards loses!
Preparing to play
All the cards should be shuffled well. Seven cards are placed face down as a penalty pile with the top card face up. The other cards are dealt equally to the players. Then each player picks up his cards. If there are cards left over, the first player receives one extra card and the others are added to the penalty pile.
How to play
The youngest player begins by passing one card from his hand face down to another player by making a claim. Regardless the card he plays, he can choose one of these claims: "stink bug, cockroach, bat, fly, toad, rat, scorpion or royal". The claim "royal" means it is (or could be) any animal with a crown. Further course of the game is explained by an example.
Example: Henry plays a card from his hand by and passes it face down to Lea. At the same time he makes a claim and says for example, "Cockroach". Now Lea has two possibilities:
1) Show the card
Lea decides to see the card. But before she can see the card, she has to judge Henry's claim.
She says:
“right”, if she believes Henry’s claim („Cockroach“);
“wrong”, if she doesn’t believe his claim.
Then the card is displayed. If Lea has guessed correctly, Henry gets the card and places it in front of him, facing up. But if Lea is wrong, she has to take the card and place it in front of her, facing up. Whoever gets the card starts the next round by playing a card from his hand and making a claim.
2) Passing the card on
If Lea does not want to show the card but pass it on, she must say so before she takes a secret look at the card. Then she slides the card face down to any one of the other players (Derek for instance), who has not yet seen what card it is. Then she in turn makes a claim about which card it is. Either she repeats Henry's claim ("Cockroach") or she makes a new claim (e.g. "Royal"). Derek then also has the choice of showing the card or passing it on. The last player, however, is left with no choice but to show the card.
Royal cards
While for normal animal cards only one claim is “right”, the royal cards offer two “right” claims: The pictured kind of animal or the claim “Royal”.
Each time a player receives a royal card and places it face up in front of him, he must also take the top card from the penalty pile and also place it face up in front of him.
The laid out royal animals are counted as one of their type. Afterwards the top card on the penalty pile is turned face up once more.
Special cards

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The card is a joker for all animals without a crown. Now matter what claim one makes this card is always right, with one exception: "Royal" is wrong.
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Dark rectangular shape with red X marks at corners (no text or symbols)There is nothing to be seen on this card. No matter what claim one makes, it is always wrong.
Whoever gets one of the special cards does not place it in front of him, but adds it to his hand. Also this player must either:
1) place one of the cards from his hand in front of him, according to the last claim (e.g. “Fly”) or,
2) if he cannot or does not want to place the named card in front of him, he must place any two other cards from his hand.
Attention: Whenever you place a royal card in front of you, you must also take the top card from the penalty pile and place it too.
End of Game
The game ends either when a player has 4 animals of one type (e.g. 4 cockroaches with or without a crown) placed in front of him or when it is his turn and he has no more cards in his hand. In both cases this player has lost and all the others have won!
Game for two players
Before the start of a game for two players, 16 cards are put in the penalty pile. The other cards are dealt equally between the two players. The first player receives one extra card. Passing on a card is not possible in the two-player-version. The game ends when a player either has placed 5 animals of one type in front of him, or when it is his turn and he has no more cards in his hand. In both cases this player has lost and the other player has won.

POKER DES CAFARDS ROYAL
8 cafards, 8 crapauds, 8 rats, 8
scorpions, 8 punaises)
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Illustration of seven colorful playing cards with cartoon faces and game icons (no text or symbols)cartes animaux

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Two black playing cards with red X marks and a central flame (no text or symbols)cartes spéciales
Idée du jeu
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Dark, stylized illustration of a glowing orange flame or explosion (no text or symbols)natural_image
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Six colorful card cards with crown and wing-like designs, no text or symbols presentRoyal-kaarten
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Illustration of six colorful 3D playing cards with cartoon characters (no text or symbols)
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Two black playing cards with a central flame and red X marks (no text or symbols)
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Illustration of seven colorful card games with animal and game icons (no text or symbols)Carte animali
Carte speciali
Principio di gioco
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Illustration of a glowing, flame-like creature resembling a mythical dragon or mask (no text or symbols)natural_image
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Stylized black bird emblem on a light blue background with purple decorative borders (no text or symbols)Fledermaus
Bat
Chauve-souris
Pipistrello
Vleermuis

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Illustration of a cartoon insect with antennae and legs, set against an orange background (no text or symbols)Kakerlake
Cockroach
Cafard
Scarafaggio
Kakkerlak

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Illustration of a stylized rat with horns and tail, enclosed in a decorative frame (no text or symbols)Ratte
Rat
Rat
Ratto
Rat

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Illustration of a cartoon insect with green body and yellow antennae, surrounded by decorative borders (no text or symbols)Stinkwanze
Stink bug
Punaise
Cimice
Stinkwants

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Illustration of a cartoon insect with wings and antennae, set against a teal background with decorative stars (no text or symbols)Fliege
Fly
Mouche
Mosca
Vlieg

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Illustration of a green frog with a yellow eye, enclosed in a dark frame with green triangles (no text or symbols)Kröte
Toad
Crapaud
Rospo
Pad

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Illustration of a character with abstract leaf-like shapes and a hook, set against a yellow background (no text or symbols)Skorpion
Scorpion
Scorpion
Scorpione
Schorpioen
Copyright 2012:
DREI MAGIER SPIELE