THRUSTMASTER KART CHALLENGE NW - Racing simulation accessory

KART CHALLENGE NW - Racing simulation accessory THRUSTMASTER - Free user manual and instructions

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USER MANUAL KART CHALLENGE NW THRUSTMASTER

10 Pedal set
11 Pedal set connector
12 Table clamp

13 GameCube connector (for GameCube™ and Wii™)

INSTALLING THE WHEEL

Fixing the wheel in place (12)

  1. Place the wheel on a table or other flat surface.
  2. Insert the shorter end of the threaded rod into the hole at the base of the wheel.
  3. Slide the V-shaped piece onto the threaded rod so that the jaws of the V clamp against the table.
  4. Place the clamp screw on the threaded rod and tighten the screw until the wheel is perfectly stable. Be careful not to turn the screw too tightly, as you risk damaging the table clamp or the table.

Connecting the pedal set

  1. Connect the pedal set (10) to the pedal set connector (11).

INSTALLATION ON NINTENDO® WII™ & GAMECUBE™

  1. Switch on your console.
  2. For the Wii™: Open the "Nintendo® GameCube™ Controller" hatch located on the top of your console.
  3. Connect your wheel's GameCube™ connector (13) to port #1 on your console.
  4. Launch your game (for the Wii™: use your Wii Remote™ to launch and exit the game).

You are now ready to play!

IMPORTANT NOTES FOR NINTENDO® Wii™

You wheel will be compatible :

  • With most Virtual Console™ games

(available for download from the WiiTM Shop Channel)

  • With all GameCube™ games (that are compatible with your Wii™ console).
  • With Wii™ games that are compatible with the GameCube controller.

(Pleases check the back of Wii™ game boxes to verify compatibility.)

The list of compatible Wii™ games can also be viewed at the following address:

http://ts.thrustmaster.com/

DEFAULT MAPPING FOR BUTTONS AND PEDAL SET ON GAMECUBE™ AND WII™

THRUSTMASTER KART CHALLENGE NW - DEFAULT MAPPING FOR BUTTONS AND PEDAL SET ON GAMECUBE™ AND WII™ - 1

THRUSTMASTER KART CHALLENGE NW - DEFAULT MAPPING FOR BUTTONS AND PEDAL SET ON GAMECUBE™ AND WII™ - 2

THRUSTMASTER KART CHALLENGE NW - DEFAULT MAPPING FOR BUTTONS AND PEDAL SET ON GAMECUBE™ AND WII™ - 3

THRUSTMASTER KART CHALLENGE NW - DEFAULT MAPPING FOR BUTTONS AND PEDAL SET ON GAMECUBE™ AND WII™ - 4

By default, your pedal set corresponds to the "B" and "A" buttons.

Using the MAPPING button (3), you can also program the "L / R" triggers onto the pedal set.

(To do so, if necessary, modify the "control options" in your game's interface.)

ADVANCED FUNCTIONS

ADJUSTING THE WHEEL'S SENSITIVITY

Your wheel's steering has 2 sensitivity modes:

  • Normal sensitivity (the default mode)
  • High sensitivity (must be selected)

  • Selecting "High sensitivity" mode:

ActionLED
Simultaneously press and release: the D-Pad (2) + the 2 UP and DOWN levers (7)OFF

Your wheel's steering is now more sensitive.

(You must repeat this procedure after each restart or disconnection of your wheel.)

  • Selecting "Normal sensitivity" mode (the default mode):
ActionLED
Simultaneously press and release: the D-Pad (2) + the 2 UP and DOWN levers (7)ON

Your wheel's steering has now returned to normal sensitivity (the default mode).

PROGRAMMING THE WHEEL AND PEDALS

Your wheel is fully programmable:

  • All buttons, the D-pad and the Up and Down levers can be switched between themselves.
  • All buttons, the D-pad and the Up and Down levers can be programmed onto the 2 pedals.

Examples of possible applications:

  • Switch different buttons for greater accessibility.
  • Program L and R buttons onto the pedals.
  • Program a button(s) onto one or both of the 2 pedals.

  • Programming procedure:

StepsActionLED
1Press and release the MAPPING button (3)FLASHES SLOWLY
2Press and release the button to be programmed.FLASHES QUICKLY
3Press and release the button or pedal onto which you wish to place your function.ON

Your programming is now effective.

To erase your programming:

StepActionLED
1Press and hold the MAPPING button (3) for 2 seconds.FLASHES QUICKLY AND TURNS BACK ON

Your programming is now erased.

Note:

Your programming is not saved: you must carry out the programming again after each restart or disconnection of your wheel.

TROUBLESHOOTING AND WARNINGS

  • My wheel doesn't function correctly or appears to be improperly calibrated:

  • Switch off your console, completely disconnect your wheel and all of its cables, then reconnect everything and restart your game.

  • In your game's "Options / Controller / Gamepad" menu: Select the most appropriate configuration (according to the default or programmed mapping on your wheel).
  • Please refer to your game's user manual or online help for more information.
  • Never move the wheel or pedals when connecting your wheel, to avoid any calibration problems.

My pedal set doesn't function correctly:

  • Reconfigure your wheel in your game's "Options / Controller / Gamepad" menu.
  • You can also use your wheel's mapping function to assign new functions to the pedals to resolve this type of problem.

My wheel's steering is not responsive enough:

  • Switch your wheel to "High sensitivity" mode.
    My wheel is not detected in the game:
  • Verify in your game's manual or documentation that the game is compatible with the GameCube controller.
  • When the game is launched, if the message "Press the A button" appears onscreen, press the wheel's accelerator pedal in order for it to be recognized by the game.

TECHNICAL SUPPORT

If you encounter a problem with your product, please go to http://ts.thrustmaster.com and click Technical Support. From there you will be able to access various utilities (Frequently Asked Questions (FAQ), the latest versions of drivers and software) that may help to resolve your problem. If the problem persists, you can contact the Thrustmaster products technical support service ("Technical Support"):

By email:

In order to take advantage of technical support by email, you must first register online. The information you provide will help the agents to resolve your problem more quickly. Click Registration on the left-hand side of the Technical Support page and follow the on-screen instructions. If you have already registered, fill in theUsername and Password fields and then click Login.

By telephone:

United Kingdom08450800942Charges at local rateMonday to Friday from Noon to 4pm and 5pm to 10pm Saturday from 9am to Noon and 1pm to 7pm Sunday from 9am to Noon and 1pm to 4pm
United States1-866-889-5036FreeMonday to Friday from 7am to 11am and from Noon to 5pm Saturday and Sunday from 7am to Noon (Eastern Standard Time)
Canada1-866-889-2181FreeMonday to Friday from 7am to 11am and from Noon to 5pm Saturday and Sunday from 7am to Noon (Eastern Standard Time)
Denmark80887690FreeMonday to Friday from 1pm to 5pm and 6pm to 11pm (English) Saturday from 9am to 1pm and 2pm to 8pm Sunday from 10am to 1pm and 2pm to 5pm
Sweden0200884567FreeMonday to Friday from 1pm to 5pm and 6pm to 11pm (English) Saturday from 9am to 1pm and 2pm to 8pm Sunday from 10am to 1pm and 2pm to 5pm
Finland0800 913060FreeMonday to Friday from 2pm to 6pm and 7pm to Midnight (English) Saturday from 10am to 2pm and 3pm to 9pm Sunday from 11am to 2pm and 3pm to 6pm

WARRANTY INFORMATION

Worldwide, Guillemot Corporation S.A. ("Guillemot") warrants to the consumer that this Thrustmaster product will be free from material defects and manufacturing flaws for a period of two (2) years from the original date of purchase. Should the product appear to be defective during the warranty period, immediately contact Technical Support, who will indicate the procedure to follow. If the defect is confirmed, the product must be returned to its place of purchase (or any other location indicated by Technical Support).

Within the context of this warranty, the consumer's defective product will, at Technical Support's option, be either repaired or replaced. Where authorized by applicable law, the full liability of Guillemot and its subsidiaries (including for indirect damages) is limited to the repair or replacement of the Thrustmaster product. The consumer's legal rights with respect to legislation applicable to the sale of consumer goods are not affected by this warranty.

This warranty shall not apply: (1) if the product has been modified, opened, altered, or has suffered damage as a result of inappropriate or abusive use, negligence, an accident, normal wear, or any other cause not related to a material defect or manufacturing flaw; (2) in the event of failure to comply with the instructions provided by Technical Support; (3) to software not published by Guillemot, said software being subject to a specific warranty provided by its publisher.

Additional warranty provisions

In the United States of America and in Canada, this warranty is limited to the product's internal mechanism and external housing. Any applicable implied warranties, including warranties of merchantability and fitness for a particular purpose, are hereby limited to two (2) years from the date of purchase and are subject to the conditions set forth in this limited warranty. In no event shall Guillemot Corporation S.A. or its affiliates be liable for consequential or incidental damage resulting from the breach of any express or implied warranties. Some States/Provinces do not allow limitation on how long an implied warranty lasts or exclusion or limitation of incidental/consequential damages, so the above limitation may not apply to you. This warranty gives you specific legal rights, and you may also have other legal rights which vary from State to State or Province to Province.

© 2008 Guillemot Corporation S.A. All rights reserved. Thrustmaster® is a registered trademark of Guillemot Corporation S.A. GameCube™ and Wii™ are trademarks of Nintendo Co., Ltd. All other trademarks and brand names are hereby acknowledged and are property of their respective owners. Illustrations not binding. Contents, designs and specifications are subject to change without notice and may vary from one country to another. Made in China.

ENVIRONMENTAL PROTECTION RECOMMENDATION

THRUSTMASTER KART CHALLENGE NW - ENVIRONMENTAL PROTECTION RECOMMENDATION - 1

At the end of its working life, this product should not be disposed of with standard household waste, but rather dropped off at a collection point for the disposal of Waste Electrical and Electronic Equipment (WEEE) for recycling.

This is confirmed by the symbol found on the product, user manual or packaging.

Depending on their characteristics, the materials may be recycled. Through recycling and other forms of processing Waste Electrical and Electronic Equipment, you can make a significant contribution towards helping to protect the environment.

Please contact your local authorities for information on the collection point nearest you.

FAQs, tips and drivers available at www.thrustmaster.com

KART CHALLENGE NW

Compatible Gamecube® / Wii™

INFORMATIONS RELATIVES À LA GARANTIE

PROBLEM OPLOSSEN EN WAARSCHUWINGEN

INFORMATIE MET BETREKKING TOT DE GARANTIE

PykoBoIDCTBONoIb3OBATeJIa

THRUSTMASTER KART CHALLENGE NW - INFORMATIE MET BETREKKING TOT DE GARANTIE - 1

TEXHINUECKNEXAPAKTEPNCTIKN

1 KomaHdbIe KhoNkA, B, Y, X
2 MaHnIyJrTOp D-Pad
3 KhoIIa MAPPING (IPEOEONPDEJELEHNE) (Длгпрогампованя)
4 Khonka Z
5 KhoNka Start (Nyck)
6 INdikaTop

7 2uΦpOBbIXpbHara
8 KomaHdNbIX KhoNOK (L,R)
9Bn6paunOHbI dBnraTeNb

THRUSTMASTER KART CHALLENGE NW - TEXHINUECKNEXAPAKTEPNCTIKN - 1

10 Bnok neaenei
11 Pa3bEmIaIPOKnIouChnIeJaIeI
12 3aJIM

13 Pazbem GameCube (Дя GameCube™

WiiTM)

YCTAHOBKA PYN

Kpennenpeyn12

  1. YctaHOBtpe pyIb Ha cTOn IJIN dpyryIO nIOCKyIO NOBepxHOCTb.
  2. BCTaBtE KOpotKNI KOHeu pe3b6oBOrO CTepXnB O bTBePcTe y oCHOBaHn pyIa.
  3. HabinTne V-6pa3Hyo Detanb Ha pe3b6obOi CtepxeHb, npKab 3axBat V-6pa3HO Detanu K CTOny.
  4. UctahOBHTe Ha pe3b6oBoi CtepeXeHb 3axHMHO BnHT H 3aTARBAIte Eero DO HaTeHXHO fKcaum pyJr. He 3aTARBAIte BnHT CmUKOM CmLbHO, Bbl MoXeTe NOBpeND T3axIM mIIN CTJN.

IopKJIIOUeHne neJaIeN

  1. PodkIyUte 6LOK neIaIe (10) K pa3bemy IraI neIaIe (11).

ПОДКЛЮЕHМЕ K NINTENDO® WII™ И GAMESCUBE™

  1. BkIIOHnTe KOHCOJIb.
    2.ДЯ Wii™:ОТкpoиTe Кршky KoHTpoJInepa "Nintendo® GameCube™",pacnoIoxeHHyOB BBepy KOHcONH.
    3.ПлдкючпетаьемДгЯ GameCube™ руя (13) к поту 1 Н соноли.
  2. 3anycntte npy (dЯ Wii™: nCnoIb3yIe KOHTpOJIpep Wii Remote™ dЯ 3anycka npbln BbIXOJa n3 Hee).

Tenepb MoXHO NaHnHaBt Npy!

BAXHBIE 3AMEUAHN KACATEJIbHO NINTENDO® WiiTM

PyrbcOBMeCTHm:

C 60JIbIINHCTBOM Irp Virtual ConsoleTM

(DocTynHbI dIa 3arpy3kn C WiiTM Shop Channel)

CoBcEMnIrpamn GameCubeTM (COBMeCTMbIMC KCHCOJIbO WiiTM)
- Co BCemn irpamn WiiTM (coBmctmblmC KOHTpolnepm GameCube)

HactpoKn noIb3oBaTeTbCTyTnIN BcNtY.

-ДястupaаньnporpaMMbl:

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Product information

Brand : THRUSTMASTER

Model : KART CHALLENGE NW

Category : Racing simulation accessory