ROLAND VC-1 - Musical instrument

VC-1 - Musical instrument ROLAND - Free user manual and instructions

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USER MANUAL VC-1 ROLAND

Thank you, and congratulations on your choice of the Roland D-50 for V-Synth/ VariOS: VC-1. The VC-1 brings Roland's famed D-50 back to life in the form of the V-Synth/Varios for an all-hardware simulation.

Before using this unit, carefully read the sections entitled: "USING THE UNIT SAFELY" and "IMPORTANT NOTES" (p. 2; p. 3). These sections provide important information concerning the proper operation of the unit. Additionally, in order to feel assured that you have gained a good grasp of every feature provided by your new unit, Owner's manual should be read in its entirety. The manual should be saved and kept on hand as a convenient reference.

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  • MacOS is a trademark of Apple Computer, Inc.
  • All product names mentioned in this document are trademarks or registered trademarks of their respective owners.

ROLAND VC-1 - 1

USING THE UNIT SAFELY

INSTRUCTIONS FOR THE PREVENTION OF FIRE, ELECTRIC SHOCK, OR INJURY TO PERSONS

About WARNING and CAUTION Notices

▲WARNINGUsed for instructions intended to alert the user to the risk of death or severe injury should the unit be used improperly.
▲CAUTIONUsed for instructions intended to alert the user to the risk of injury or material damage should the unit be used improperly. * Material damage refers to damage or other adverse effects caused with respect to the home and all its furnishings, as well to domestic animals or pets.

About the Symbols

The △ symbol alerts the user to important instructions or warnings. The specific meaning of the symbol is determined by the design contained within the triangle. In the case of the symbol at left, it is used for general cautions, warnings, or alerts to danger.
The ⊙ symbol alerts the user to items that must never be carried out (are forbidden). The specific thing that must not be done is indicated by the design contained within the circle. In the case of the symbol at left, it means that the unit must never be disassembled.
The ● symbol alerts the user to things that must be carried out. The specific thing that must be done is indicated by the design contained within the circle. In the case of the symbol at left, it means that the power-cord plug must be unplugged from the outlet.

ALWAYS OBSERVE THE FOLLOWING

WARNING

Before using this unit, make sure to read the instructions below, and the Owner's Manual.

ROLAND VC-1 - WARNING - 1

  • Do not open or perform any internal modifications on the unit.

ROLAND VC-1 - WARNING - 2

  • Do not attempt to repair the unit, or replace parts within it (except when this manual provides specific instructions directing you to do so). Refer all servicing to your retailer, the nearest Roland Service Center, or an authorized Roland distributor, as listed on the "Information" page.

ROLAND VC-1 - WARNING - 3

  • Never use or store the unit in places that are:

ROLAND VC-1 - WARNING - 4

  • Subject to temperature extremes (e.g., direct sunlight in an enclosed vehicle, near a heating duct, on top of heat-generating equipment); or are

ROLAND VC-1 - WARNING - 5

  • Damp (e.g., baths, washrooms, on wet floors); or are
  • Humid; or are
  • Exposed to rain; or are
  • Dusty; or are
  • Subject to high levels of vibration.

WARNING

  • Do not allow any objects (e.g., flammable material, coins, pins); or liquids of any kind (water, soft drinks, etc.) to penetrate the unit.

ROLAND VC-1 - WARNING - 1

ROLAND VC-1 - WARNING - 2

  • In households with small children, an adult should provide supervision until the child is capable of following all the rules essential for the safe operation of the unit.

ROLAND VC-1 - WARNING - 3

  • Protect the unit from strong impact. (Do not drop it!)

ROLAND VC-1 - WARNING - 4

DO NOT play a CD-ROM disc on a conventional audio CD player. The resulting sound may be of a level that could cause permanent hearing loss. Damage to speakers or other system components may result.

ROLAND VC-1 - WARNING - 5

CAUTION

  • Never climb on top of, nor place heavy objects on the unit.

ROLAND VC-1 - CAUTION - 1

In addition to the items listed under "USING THE UNIT SAFELY" on page 2, please read and observe the following:

Placement

  • Do not expose the unit to direct sunlight, place it near devices that radiate heat, leave it inside an enclosed vehicle, or otherwise subject it to temperature extremes. Excessive heat can deform or discolor the unit.

Before Using Cards

Using PC Cards

  • Carefully insert the PC card all the way in—until it is firmly in place.

ROLAND VC-1 - Using PC Cards - 1

  • Never touch the terminals of the PC card. Also, avoid getting the terminals dirty.

Handling CD-ROMs

  • Avoid touching or scratching the shiny underside (encoded surface) of the disc. Damaged or dirty CD-ROM discs may not be read properly. Keep your discs clean using a commercially available CD cleaner.

Table of Contents

USING THE UNIT SAFELY 2

IMPORTANT NOTES 3

Introduction 6

Using with the V-Synth. 9

Panel Descriptions 10

Try Out the Sounds. 15

Turning On the Power 15
Selecting Patches and Playing Sounds 16
Viewing Various Information. 18

Applying Effects to the Sound 19

Applying an Effect by Touching to the Pad 19
Applying an Effect by Passing Over the D Beam 20
Assigning Parameters to the Controllers 21
How to Make the Patch Factors 26

Saving Patches You've Created 33

Naming a Patch 33
Saving Patches 34
Reset to Default Factory Settings 35

Transferring Patches To and From the D-50/550 36

Transferring Patches from the D-50 to the VC-1 36
Transferring Patches from the VC-1 to the D-50/550 40
Copying a Reverb Type 42

Overview of the VC-1 44

Memory Structure 44
The Basic Concept of a Tone 45
Structure of Tone Parameters 48

Creating a Patch 50

How to Make the Patch Settings 50
Useful Functions for Editing 51

Tone Parameters 57

Common Parameters 57
Partial Parameters 63

Settings for the Entire VC-1 78

How to Make the System Function Settings 78
Initializing the System Settings 82

Connecting to Your Computer via USB 83

Recovering the System from the CD-ROM. 83
Exchanging MIDI Messages with Your Computer 88

Using with the VariOS 89

Panel Description 90

VariOS Menu 93

Try Out the Sounds 94

Turning On the Power 94

Selecting Patches and Playing Sounds 95

Applying Effects to the Sound 98

Applying Effects by Turning Knobs 98

How to Make the Patch Factors. 99

Transferring Patches To and From the D-50/550. 101

Transferring Patches from the D-50 to the VC-1. 101

Transferring Patches from the VC-1 to the D-50/550 104

Overview of the VC-1. 107

Memory Structure 107

The Basic Concept of a Tone 108

Structure of Tone Parameters 111

Creating Patches 113

Naming a Patch 113

Saving Patches. 114

Initializing Patch Settings 115

Reset to Default Factory Settings 115

Copying a Patch Bank 116

Settings for the Entire VC-1 117

How to Make the System Function Settings 117

Saving the System Settings. 120

Initializing the System Settings (Init) 120

Connecting to Your Computer via USB 121

Recovering the System from the CD-ROM 121

Exchanging MIDI Messages with Your Computer 124

Appendices 125

Key Mode Alteration 126

Sound List 130

Preset Patches 130

Patch Factors 133

Tone Parameters 134

System Parameters 137

Waveform 138

MIDI Implementation 140

Specifications 149

Index 150

Check The Contents of The Package

This package contains the following items. When you open the package, check that no items are missing

( ). If any items are missing, please contact your dealer.

VC-1
VC-1 CD-ROM

This CD-ROM contains the VC-1 recovery software and PC editor (UniQuest VC-1).

  • Please be sure to read the included license agreement before you open the CD-ROM case.

License Agreement

This license agreement permits you to use specific software whose copyright is owned by Roland Corporation. You must read this before you open the CD-ROM case.

VC-1 Owner's Manual

This is the manual you are holding. It describes how to connect the VC-1 and get it set up, guides you through its basic operation, and offers solutions for some of the problems you may run into.

ROLAND VC-1 - Check The Contents of The Package - 1

Main Features

The VC-1 is a PC card containing the V-Synth/VariOS system program. Just insert the VC-1 in the PC CARD slot of the V-Synth/VariOS, turn on the power, and you are ready to go. The program is automatically loaded from the VC-1, transforming the V-Synth/VariOS into a D-50!

Perfect Simulation of the D-50's Tones!

The VC-1 comes complete with all 64 of the D-50's preset patches, including the famous preset tones "Fantasia" and "Digital Native Dance." It also is programmed with the D-50/D-550 sound libraries PN-D50-01-04 (with 256 patches). Since it naturally handles MIDI bulk dumps, you can use the VC-1 to create your own original tunes exactly as you would with your D-50. Of course, this gives you a perfect simulation of the D-50's tones, from the sound generator algorithms to editing of the parameters! It even reproduces the subtle nuances obtained when playing the instrument.

ROLAND VC-1 - Perfect Simulation of the D-50's Tones! - 1

In addition, it also comes with an additional 64 new patches, which use waves (28 types) that are so large that the original D-50 would have been technologically incapable of containing them.)

Editing and Performances That Surpass the Original!

V-Synth: All sound generator parameters are assignable to the V-Synth's full complement of editing controls. Parameters can also be edited with the touch panel, allowing you to almost instantly turn your creative inspirations (no matter how fleeting) into sounds you can use. Plus, the Time-Trip Pad (used instead of a joystick), the D-Beam controller, the C2 assignable control knobs, and other controls use performance parameters capable of outputting Control Change messages. This allows you to express your emotions directly as you play. Whether the fun of creating sounds or pleasure of performing, this far outdoes the original.

ROLAND VC-1 - Editing and Performances That Surpass the Original! - 1

VariOS: The C1, C2, and C3 knobs correspond to Tone Balance, Reverb Balance, and Portamento Time, respectively. In addition, you can install the included UniQuest VC-1 encoder in your computer for complete freedom in editing a wide variety of sound module parameters, giving you sound creation capabilities far exceeding those of the original D-50.

Pro Spec Legacy Synthesizer!

Internal processing upgraded with the latest technology vastly improves the response and dynamic range from the time you press the keys to the moment the sounds are played. The V-Synth or VariOS hardware is used as the means of outputting sounds, which means it's also compatible with digital outputs (optical/ coaxial). This gives you a legacy synthesizer with professional specs good enough for the latest recording environments.

ROLAND VC-1 - Pro Spec Legacy Synthesizer! - 1

What is the digital synthesizer: D-50?

The D-50, released in 1987, was Roland's first fully digital synthesizer. Equipped with an LA (Linear Arithmetic Synthesis) format sound generator that combined PCM and subtractive synthesis, it opened the door to countless new sounds for levels of creativity surpassing anything up to that point. The D-50 is a renowned, historically significant synthesizer that Roland, the company that laid the foundation for digital synthesizers, is proud to have created.

The D-550, also released in 1987, shrank the D-50's powerful synthesizer engine into a mere two rack spaces.

ROLAND VC-1 - What is the digital synthesizer: D-50? - 1

Now, more than fifteen years after it came on the scene, the D-50 continues to be used by creative artists around the world. There are numerous sound libraries stocked with many original patches. In the course of time, however, keyboards and buttons age and wear out. It looked like the day would come when the D-50's sounds would no longer be heard.

In taking up the challenge of realizing new possibilities for the synthesizer, Roland has created a revolution in technology. At the same time, we want you to continue to using your treasured D-50 with peace of mind. Hence, the VC-1, which transforms your V-Synth/VariOS into a D-50, not only sweeps away any worries about your D-50 growing old, but also offers new potential that goes beyond the original instrument.

We hope that you will discover and enjoy the unrealized potential that the D-50 still offers. And if you have never played the D-50, you definitely need to check out its vintage sounds.

ROLAND VC-1 - What is the digital synthesizer: D-50? - 2

Try Out the Sounds. 15

Turning On the Power 15

Selecting Patches and Playing Sounds 16

Viewing Various Information 18

Applying Effects to the Sound. 19

Applying an Effect by Touching to the Pad. 19

Applying an Effect by Passing Over the D Beam 20

Assigning Parameters to the Controllers 21

How to Make the Patch Factors. 26

Settings Common to All Screens 26

CONTROL 28

OUTPUT (Output Mode) 29

CHASE 31

TONE TUNE 32

MIDI. 32

Saving Patches You've Created 33

Naming a Patch 33

Saving Patches 34

Reset to Default Factory Settings. 35

Transferring Patches To and From the D-50/550 36

Transferring Patches from the D-50 to the VC-1 36

Transfer the patch from the memory card to the D-50/550 37

Transferring Patches from the D-50/550 to the VC-1 38

Saving Transferred Patches with the VC-1 39

Transferring Patches from the VC-1 to the D-50/550....40

Copying a Reverb Type 42

Overview of the VC-1 44

Memory Structure 44

The Basic Concept of a Tone 45

Structure of Tone Parameters 48

Creating a Patch 50

How to Make the Patch Settings. 50

Useful Functions for Editing 51

Editing a Value. 51

Undoing an editing Operation 51

Editing with the Panel Controls (Partial Select) 52

Silencing the Sound of the Partial 52

Copying Tone Settings 53

Copying Parameter Settings. 54

Auditioning the Sound Before Editing 55

Initializing Patch Settings 56

Tone Parameters 57

Common Parameters 57

Structure 57

P-ENV (Pitch Envelope) 58

LFO (Low Frequency Oscillator) 60

EQ/CHORUS (Equalizer/Chorus) 61

Partial Parameters 63

Settings for the Entire VC-1.78

How to Make the System Function Settings. 78

Initializing the System Settings. 82

Connecting to Your Computer via USB 83

Recovering the System from the CD-ROM. 83

Selecting the V-Synth's USB Storage Mode 83

Connecting the V-Synth to Your Computer via USB 84

Recovering the System 86

Canceling the USB Connection 86

Exchanging MIDI Messages with Your Computer. 88

Panel Descriptions

When using the V-Synth with the VC-1, the actual functions of the V-Synth's buttons and knobs may not correspond to the functions ascribed to these controls on the V-Synth's panel. Here is a description of the names and functions in each section of the V-Synth when it is used with the VC-1. Please read this material together with "Panel Descriptions" in the V-Synth Owner's Manual. Controls whose functions do not match what is shown on the panel are indicated with a VC-1 mark.

Front Panel

ROLAND VC-1 - Front Panel - 1

1 VOLUME slider

Adjusts the overall volume that is output from the rear panel MAIN OUT jacks and PHONES jack. (p. 15)

2 INPUT

Not used with the VC-1. VC-1

3 D BEAM

You can apply a variety of effects to sounds simply by moving your hand.

  • The Time Trip effect is not applied. VC-1
DisplayFunction
Indicators (L, R)If the D Beam controller is on, these will light when you move your hand over the controller.
[TIME TRIP]Switches the D Beam controller on/off. The effect to be controlled can be selected by pressing the relevant button. (p. 20)
[TIME]
[PITCH]
[ASSIGNABLE]

TIME TRIP PAD

By touching the pad surface with your finger you can apply a variety of effects to the sound.

  • The Time Trip effect is not applied. VC-1
DisplayFunction
IndicatorThis will light when you touch the Time Trip Pad.
[TIME TRIP]This switches the Time Trip Pad on and off. The effect being controlled switches according to the buttons pressed. (p. 19)
[ASSIGNABLE]
[HOLD]Switches hold on/off for the effect controlled by the Time Trip pad.

Not used with the VC-1. VC-1

6 ASSIGNABLE CONTROL

You can use them to modify the sound in realtime.

DisplayFunction
[C1]Adjusts the Aftertouch Sens (p. 79). VC-1
[C2]These can be assigned a variety of D-50 different functions, allowing you to change the tone in real time. (p. 22)

7 ARPEGGIO

You can use them to modify the sound in realtime.

  • The Arpeggiator is not available for use. VC-1
DisplayFunction
[TEMPO]Adjusts the Chase time (p. 31) or the Portamento time (p. 28). VC-1
[ON/OFF]Switches the Chase function on/off. VC-1
[HOLD]Switches the Portamento function on/off. VC-1

8 KEYBOARD

Here you can change the pitch range of the keyboard.

DisplayFunction
[TRANSPOSE]Modifies the pitch range of the keyboard in semitone steps (-12 – +12 semitones). Set the desired amount of transposition by holding down [TRANSPOSE] and pressing [+OCT] or [-OCT].
[-OCT], [+OCT]Pressing [+OCT] or [-OCT] transposes the pitch of the keyboard in 1 octave units (-3 – +3 octaves).
  • Changes you make the KEYBOARD settings are only temporary—they will be discarded as soon as the power is turned off. If you want you keep any changes you've made, you must save them in the VC-1. ("How to Make the System Function Settings" (p. 78))

ROLAND VC-1 - KEYBOARD - 1

9 PATCH PALETTE

Here you can recall patches. Vc-1

DisplayFunction
[NUMBER] (1-8)These buttons let you select patches. VC-1
[BANK]You can change the Patch Palette bank by holding down this button and pressing [NUMBER] (1-8)
[PACKAGE]Not used with the VC-1. VC-1

10 Display

This displays information regarding the operation you are performing.

  • The explanations in this manual include illustrations that depict what should typically be shown by the display. Note, however, that your unit may incorporate a newer, enhanced version of the system (e.g., includes newer sounds), so what you actually see in the display may not always match what appears in the manual.

11 Dial and buttons

DisplayFunction
VALUE DialThis is used to modify values. If you hold down [SHIFT] as you turn the VALUE dial, the value will change in greater increments.
[DEC/-], [INC/+]This is used to modify values. If you keep on holding down one button while pressing the other, the value change accelerates. If you press one of these buttons while holding down [SHIFT], the value will change in bigger increments. (p. 51)
[▲], [▼], [←], [▶]Moves the cursor location up/down/left/right. (p. 51)
[MODE]Opens the Mode Menu window.
[SHIFT]This button is used in conjunction with other buttons to execute various functions.
[EXIT]Return to the PATCH TOP screen, or close the currently open window. In some screens, this causes the currently executing function to be aborted.

12 STRUCTURE

Switches the various functions on/off. VC-1

13 EFFECTS

Here you can switch the onboard effects (chorus and reverb) on/off. When an effect is on, the indicator for its button will light.

DisplayFunction
[MFX]Switches chorus of the UPPER tone on and off. VC-1
[CHORUS]Switches chorus of the LOWER tone on and off. VC-1
[REVERB]Switches reverb on and off.

14 osc1, osc2

These can be assigned a variety of the D-50's different functions, allowing you to change the tone in real time. (p. 23) Vc-1

15 COSM1, COSM2

These can be assigned a variety of the D-50's different functions, allowing you to change the tone in real time. (p. 23) Vc-1

15 TVA

These can be assigned a variety of the D-50's different functions, allowing you to change the tone in real time. (p. 23) Vc-1

Pitch Bend/Modulation Lever

This allows you to control pitch bend or apply vibrato.

Rear Panel

ROLAND VC-1 - Rear Panel - 1

1 POWER Switch

Press to turn the power on/off. (p. 15)

ROLAND VC-1 - POWER Switch - 1

2 AC Inlet

Connect the included power cord to this inlet.

3 PC CARD Slot

The VC-1 can be inserted here.

  • Carefully insert the PC card all the way in—until it is firmly in place.
  • Never insert or pull out while the VC-1 (V-Synth) is turned on.

4 USB Connector

You can connect it to your personal computer to send or receive MIDI messages. (p. 83)

5 DIGITAL AUDIO INTERFACE Connector

These connectors input/output a digital audio signal (stereo; conforming to IEC60958). The output signal is identical to the signal that is output from the MAIN OUT jacks.

  • IEC60958 is a digital interface format used for consumer digital audio devices.

6 LCD CONTRAST Knob

Adjusts the display contrast.

7 MIDI Connectors (IN, OUT, THRU)

These connectors can be connected to original D-50 (or other MIDI devices) to receive and transmit MIDI messages. (p. 83)

8 CTRL 1/2 PEDAL Jacks

You can connect optional expression pedals (EV-5, BOSS FS-5U, etc.) to these jacks.

DisplayFunction
CTRL 1 PEDALAdjusts the volume.
CTRL 2 PEDALBy assigning a desired function to a pedal, you can use it to select or modify sound. (p. 23)

9 HOLD PEDAL Jack

An optional pedal switch (DP series, BOSS FS-5U, etc.) can be connected to this jack for use as a hold pedal.

10 INPUT Jacks (L, R)

Not used with the VC-1. VC-1

11 DIRECT OUT Jacks (L, R)

Not used with the VC-1. VC-1

12 MAIN OUT Jacks (L (MONO), R)

These jacks output the audio signal to the connected mixer/amplifier system in stereo. For mono output, use the L jack. (p. 15)

13 PHONES Jack

This is the jack for connecting headphones (sold separately). (p. 15)

Turning On the Power

To prevent malfunction and/or damage to speakers or other devices, always turn down the volume, and turn off the power on all devices before making any connections.

  1. Before hooking anything up, make sure that the power on all of your gear is turned OFF.
  2. Connect the V-Synth to your amp/speaker system.
  3. After correctly inserting the VC-1 into the PC card slot in the V-Synth's rear panel, switch ON the POWER switch.

  4. Carefully insert the PC card all the way in—until it is firmly in place.

  5. This unit is equipped with a protection circuit. A brief interval (a few seconds) after power up is required before the unit will operate normally.
  6. Always make sure to have the volume level turned down before switching on power. Even with the volume all the way down, you may still hear some sound when the power is switched on, but this is normal, and does not indicate a malfunction.
  7. Never insert or pull out while the VC-1 (V-Synth) is turned on.

ROLAND VC-1 - Turning On the Power - 1

  1. Turn on the power for any connected amplifiers or speakers.
  2. Wait for the VC-1 to start up. When it has started up normally, a screen like the following will appear. The display shows the selected Patch.

ROLAND VC-1 - Turning On the Power - 2

ROLAND VC-1 - Turning On the Power - 3
The volume balance of the Upper & Lower Tone

Selecting Patches and Playing Sounds

The VC-1 comes with a wide range of onboard sounds, including single tones called patches.

A Patch is represented by a Patch Bank (Pre1-6, Int1-8), a Bank (1-8) and a Number (1-8).

ROLAND VC-1 - Selecting Patches and Playing Sounds - 1
Patch bank (Pre1-6)

ROLAND VC-1 - Selecting Patches and Playing Sounds - 2
Patch No.: P1-34

ROLAND VC-1 - Selecting Patches and Playing Sounds - 3
Patch bank (Int1-8)

ROLAND VC-1 - Selecting Patches and Playing Sounds - 4
Patch No.: I1-72

Patch BanksIncluded patchesOverwriteRemarks
Pre1D-50NoOriginal D-50 preset patches
Pre2VC-1NoNewly added patches VC-1
Pre3PN-D50-01NoD-50/D-550 sound library
Pre4PN-D50-02NoD-50/D-550 sound library
Pre5PN-D50-03NoD-50/D-550 sound library
Pre6PN-D50-04NoD-50/D-550 sound library
Int1same as Pre1Yes-
Int2same as Pre2Yes-
Int3same as Pre3Yes-
Int4same as Pre4Yes-
Int5same as Pre5Yes-
Int6same as Pre6Yes-
Int7(blank)Yes-
Int8(blank)Yes-

There are three ways of patch selection.

  • Selecting Patches with the VALUE dial.
  • Selecting Patches from the list.
  • Selecting Patches with Patch Palette.

Selecting Patches with the VALUE dial

  1. Make sure the PATCH TOP screen is displayed. If the PATCH TOP screen—shown right—is not displayed, press [EXIT] once or twice until the PATCH TOP screen appears.
  2. Play the keyboard to hear what the selected patch sounds like. To change to a different patch, touch the Patch number to highlight it, and then turn the VALUE dial or press [INC/+], [DEC/-]. At this time you can switch more rapidly by holding down [SHIFT] while you perform these operations.

ROLAND VC-1 - Selecting Patches with the VALUE dial - 1

Selecting Patches from the List

You can easily find the desired patch by selecting it from the patch list.

  1. Make sure the PATCH TOP screen is displayed. If the PATCH TOP screen is not displayed, press [EXIT] once or twice until the PATCH TOP screen appears.
  2. Touch in the upper left area of the display. The PATCH List window appears.
  3. Select a patch from the list. Either turn the VALUE dial or use [INC/+], [DEC/-] to select a patch. You can also select a patch by touching it on the display.
  4. To view higher-numbered patches, touch <31-48> -71-88>, located at bottom of the screen. To view other Patch banks, touch <Pre1>-Pre6> , <Int1>-Int8> , located at either side of the screen.
  5. Touch . The patch is selected and the PATCH LIST window closes.

ROLAND VC-1 - Selecting Patches from the List - 1

Selecting Patches with Patch Palette

You can select patches of currently selected Patch Bank instantly by simply pressing NUMBER [1]-[8].

  1. Make sure the PATCH TOP screen is displayed.
  2. Press NUMBER [1]–[8] to select a patch. To switch between patch palette banks, hold down [BANK] and press NUMBER [1]–[8].

ROLAND VC-1 - Selecting Patches with Patch Palette - 1

Viewing Various Information

  1. In the upper right of the screen, touch < > . A pulldown menu appears.
  2. In the pulldown menu, touch . The Information window appears.

ROLAND VC-1 - Viewing Various Information - 1

ROLAND VC-1 - Viewing Various Information - 2

  1. This window shows the following information.

Ver.: The VC-1's program version

  1. When you have finished viewing the information, press [EXIT] to close the window.

Enabling or Disabling the Beep Tone

You can specify whether or not a beep tone will be heard when you touch a valid point on the touch screen. At the factory setting, the beep tone will be sounded.

  1. In the upper right of the screen, touch < > . A pulldown menu appears.
  2. In the pulldown menu, touch to add a check mark (✔). With this setting, the beep tone will be heard. If you perform the same procedure once again, the check mark will be cleared and the beep tone will no longer be heard.

ROLAND VC-1 - Enabling or Disabling the Beep Tone - 1

The performance controlling functions (we call them factors in this manual) in each Patch can be edited by taking the following procedure.

A patch consists of several Factors as show below.

ROLAND VC-1 - Enabling or Disabling the Beep Tone - 2

Applying an Effect by Touching to the Pad

You can apply a variety of effects by touching your fingertip to the Time Trip pad located at the left side of the V-Synth's front panel. The Time Trip Pad settings are saved with each patch. This means that you can create patches that contain Time Trip Pad settings you like.

ROLAND VC-1 - Applying an Effect by Touching to the Pad - 1

  1. Access the PATCH TOP Screen.
  2. Choose the function that you want to control from the Time Trip pad, and press the TIME TRIP PAD button for that function.
ButtonFunctions
[TIME TRIP]This provides the same effect as the D-50's joystick (tone balance or partial balance).
[ASSIGNABLE]Apply the effect that is specified by each patch. (CTRL Setup; p. 26)
[HOLD]you can cause the effect to be held even after you take your finger off the Time Trip pad.
  1. While you play the keyboard to produce sound, place your fingertip on the Time Trip pad and move your finger in the following way.

If [TIME TRIP] is on

Using the Time Trip Pad, the following two volume balance controls can be adjusted at the same time.

Volume balance of the two Partial sounds of either Tone; Upper or Lower.
Volume balance of the Upper and the Lower tones.

The tone for which the partial balance is to be controlled is selected using the Tone Select button. When you touch the Time Trip pad, the volume balance changes as shown below. Changing the partial balance creates huge changes in the tone, providing very distinctive effects.

ROLAND VC-1 - If [TIME TRIP] is on - 1
Tone Select button (On:pressed)

ROLAND VC-1 - If [TIME TRIP] is on - 2

Applying an Effect by Passing Over the D Beam

The D Beam controller can be used simply by waving your hand over it. It can be used to apply various effects, depending on the function that is assigned to it. You can also create effects in which the sound changes instantaneously, in a way that would not be possible by operating a knob or the bender lever. The D Beam controller settings are saved with each patch. This means that you can create patches that contain D Beam settings you like.

ROLAND VC-1 - Applying an Effect by Passing Over the D Beam - 1

  1. Access the PATCH TOP Screen
  2. Choose the function that you want to control from the D Beam controller, and press the D BEAM button for that function to turn on the D Beam controller.
ButtonsFunctions
[TIME TRIP]This provides the same effect as that when, after the key is played, it is then pressed with even greater force. (Aftertouch)
[TIME]This provides the same effect as that achieved by tilting the modulation level away from you. (Modulation)
[PITCH]This provides the same effect as that achieved by tilting the pitch bend level to the left and right. (Pitch Bend)
[ASSIGNABLE]Apply the effect that is specified by each patch. (“How to Make the Patch Factors” (p. 26))
  1. While playing the keyboard to produce sound, place your hand over the D Beam, and slowly move it up and down.
  2. To turn off the D Beam controller, once again press the button that you pressed in step 2, so its indicator goes out.

Assigning Parameters to the Controllers

You can assign a variety of patch factors (p. 133), tone parameters (p. 134), and other settings to the V-Synth's complement of controller sections, such as the Time Trip pad, the D Beam Controller, and the OSC1/OSC2 sections. This is referred to as the Control Setup. With intuitive editing of sound sources with the knobs and sliders and greater performance expression with the Time Trip Pad, you can use the D-50 in ways that go way beyond the original instrument.

ControllersParameters
TIME TRIP PAD, D BEAM, C2 KnobMIDI Control Change Message
OSC1, OSC2, COSM1, COSM2, TVAPatch Factor (p. 133) Tone Parameters (p. 134) Partial Parameters (p. 135)
  1. Access the PATCH TOP Screen.
  2. Touch in the lower left of the screen. The CTRL SETUP window appears.
  3. Touch the Time Trip pad, D-Beam Controller, or other controller to which you want to assign the parameter. The display of that controller section expands in the screen. The screen features at this time function as follows.

ROLAND VC-1 - Assigning Parameters to the Controllers - 1
Underline; Shows the button and controller functions.

  1. When editing a parameter that requires you to specify a value, move the cursor to the value box of that parameter. Then modify the value by either turning the VALUE dial or pressing [INC/+] or [DEC-]. Parameters marked by CTRL can be controlled by specific CTRL Setup. For details on each parameter, refer to the corresponding reference page. The on-screen keys have the following functions.
KeysFunctions
←, →Switches the set of controllers to be enlarged in the display.
ListDisplays the parameters to be assigned as a list.
ExitReturns to the CTRL SET screen.
InitRestores the assigned parameters to their original factory condition.

ROLAND VC-1 - Assigning Parameters to the Controllers - 2

  1. When you have finished CTRL Setup, touch <OK> to close the CTRL Setup window.

TIME TRIP PAD

ASSIGNABLE X table 1 (p.22)
ASSIGNABLE Y table 1 (p.22)

ROLAND VC-1 - TIME TRIP PAD - 1

D BEAM

ASSIGNABLE L table 1 (p.22)

ASSIGNABLE R table 1 (p.22)

Sens L 0 - 20

Sens R 0 - 20

ROLAND VC-1 - D BEAM - 1

C2

C2 table 1 (p. 22)

ROLAND VC-1 - C2 - 1

table 1

You can control the following parameters.

DisplayParameters
AssignableParameter - MIDI (p. 140)
M-ModMIDI Modulation
M-VolMIDI Volume
M-HoldMIDI HOLD
M-AfterMIDI Aftertouch
M-Bend+MIDI Pitch Bend +
M-Bend-MIDI Pitch Bend -

PEDAL2

PEDAL2 Off, ToneBal, M-After, M-Mod

DisplayFunctions
OffThe VC-1 is NOT Controlled.
ToneBal (Tone Balance)Controls the volume balance of the Upper and the Lower Tones.
M-After (Aftertouch)Controls the Aftertouch effect.
M-Mod (Modulation)Controls the vibrato effect.

ROLAND VC-1 - PEDAL2 - 1

OSC1, OSC2

OSC1 PITCH table 2 (p. 25)
OSC1 TIME table 2 (p. 25)
OSC1 FORMAL table 2 (p. 25)
OSC1 LFO DP1 table 2 (p. 25)
OSC1 LFO DP2 table 2 (p. 25)
OSC1 LFO DP3 table 2 (p. 25)
OSC1 LFO RATE table 2 (p. 25)
OSC1 LEVEL table 2 (p. 25)
OSC2 PITCH table 2 (p. 25)
OSC2 TIME table 2 (p. 25)
OSC2 FORMAL table 2 (p. 25)
OSC2 LFO DP1 table 2 (p. 25)
OSC2 LFO DP2 table 2 (p. 25)
OSC2 LFO DP3 table 2 (p. 25)
OSC2 LFO RATE table 2 (p. 25)
OSC2 LEVEL table 2 (p. 25)

ROLAND VC-1 - OSC1, OSC2 - 1

COSM1, COSM2

COSM1WIDTH table2(p.25)
COSM1 DETUNE table 2 (p. 25)
COSM2WIDTH table 2 (p.25)
COSM2 DETUNE table 2 (p. 25)
TVA Attack table 2 (p. 25)
TVA Decay table 2 (p. 25)
TVA Sustain table 2 (p. 25)
TVA Release table 2 (p. 25)

ROLAND VC-1 - COSM1, COSM2 - 1

LIST (OSC1, OSC2, COSM1, COSM2 and TVA)

  • Tone Parameters; The Tones (UPPER or LOWER) to be applied are specified with the Tone Select button.
  • Partial Parameters; The Partials (L1, L2, L3 or L4) to be applied are specified with the Partial Select button.

ROLAND VC-1 - LIST (OSC1, OSC2, COSM1, COSM2 and TVA) - 1

Specify the Tones or the Partials to be applied

The partials to which the tone parameters assigned to the different knobs and sliders (OSC1, OSC2, COSM1, COSM2 and TVA) are applied are specified with the Tone Select button or the Partial Select button.

  • Tone Parameters; The Tones (UPPER or LOWER) to be applied are specified with the Tone Select button.
  • Partial Parameters; The Partials (L1, L2, L3 or L4) to be applied are specified with the Partial Select button.

ROLAND VC-1 - Specify the Tones or the Partials to be applied - 1

ROLAND VC-1 - Specify the Tones or the Partials to be applied - 2
* The Tone Select or the Partial Select setting will be written by the Patch Write Procedure.

You can control the following parameters.

table 2

DisplayParameters
PATCH TOP (p. 26)
ToneBalTone Balance
PATCH EDIT CONTROL (p. 28)
BendRangBender Range
AftrPBAftertouch Bend Range
PortTimePortamento Time
PortModePortamento Mode
PATCH EDIT OUTPUT (p. 29)
Rev BalReverb Balance
TotalVolTotal Volume
PATCH EDIT CHASE (p. 31)
ChasLevelChase Level
ChasTimeChase Time
PATCH EDIT TONE TUNE (p. 32)
LowerKeyLower Tone Key Shift
UpperKeyUpper Tone Key Shift
LowerTunLower Tone Fine Tune
UpperTunUpper Tone Fine Tune
TONE COMMON STRUCT (p. 57)
PartBalPartial Balance
TONE COMMON P-ENV (p. 58)
PEnvVeloP-ENV Velocity Range
PEnvTKFP-ENV Time Keyfollow
PEnvT1P-ENV Time 1
PEnvT2P-ENV Time 2
PEnvT3P-ENV Time 3
PEnvT4P-ENV Time 4
PEnvL0P-ENV Level 0
PEnvL1P-ENV Level 1
PEnvL2P-ENV Level 2
PEnvSusLP-ENV Sustain Level
PEnvEndLP-ENV End Level
PModLFODP-Mod LFO Depth
PModLevrP-Mod Lever
PModAfrP-Mod Aftertouch
TONE COMMON LFO (p. 60)
LFO1WaveLFO-1 Waveform
LFO1RateLFO-1 Rate
LFO1DelyLFO-1 Delay Time
LFO1SyncLFO-1 Sync
LFO2WaveLFO-2 Waveform
LFO2RateLFO-2 Rate
LFO2DelyLFO-2 Delay Time
LFO2SyncLFO-2 Sync
LFO3WaveLFO-3 Waveform
LFO3RateLFO-3 Rate
DisplayParameters
LFO3DelyLFO-3 Delay Time
LFO3SyncLFO-3 Sync
TONE COMMON EQ/CHORUS (p. 61)
EQ LgLow EQ Gain
EQ HgHigh EQ Gain
ChorRateChorus Rate
ChorDepthChorus Depth
ChorBalChorus Balance
TONE PARTIAL FORM (p. 64)
WaveformWG Waveform
PCM No#WG PCM Wave No.
PWWG Pulse Width
PW VeloWG PW Velocity Range
PW AattrWG PW Aftertouch Range
PW LFOWG PW LFO Select
PW LFODWG PW LFO Depth
TONE PARTIAL PITCH (p. 66)
PichCorsWG Pitch Coarse
PichFineWG Pitch Fine
PichKFWG Pitch Keyfollow
PichLFOWG Mod LFO Mode
PichENVWG Mod P-ENV Mode
PichBendWG Mod Bend Mode
TONE PARTIAL TVF (p. 68)
TVF FreqTVF Cutoff Frequency
TVF ResoTVF Resonance
TVF KFTVF Keyfollow
TVF BPTVF Bias Point/Dir
TVF BlvlTVF Bias Level
TVFDpthTVF ENV Depth
TVFVeloTVF ENV Velocity Range
TVF DKFTVF ENV Depth Keyfollow
TVF TKFTVF ENV Time Keyfollow
TVF T1TVF ENV Time 1
TVF T2TVF ENV Time 2
TVF T3TVF ENV Time 3
TVF T4TVF ENV Time 4
TVF T5TVF ENV Time 5
TVF L1TVF ENV Level 1
TVF L2TVF ENV Level 2
TVF L3TVF ENV Level 3
TVF SusLTVF ENV Sustain Level
TVF EndLTVF ENV End Level
DisplayParameters
TONE PARTIALTVA (p. 73)
TVA LevlTVA Level
TVA VeloTVA Velocity Range
TVA BPTVA Bias Point/Dir
TVA BlvlTVA Bias Level
TVA VeloTVA ENV Velocity Folw
TVA TKFTVA ENV Time Keyfollow
TVA T1TVA ENV Time 1
TVA T2TVA ENV Time 2
TVA T3TVA ENV Time 3
TVA T4TVA ENV Time 4
TVA T5TVA ENV Time 5
TVA L1TVA ENV Level 1
TVA L2TVA ENV Level 2
TVA L3TVA ENV Level 3
TVA SusLTVA ENV Sustain Level
TVA EndLTVA ENV End Level
TONE PARTIAL MOD (p. 76)
TVF LFOTVF Mod LFO Select
TVF LFODTVF Mod LFO Depth
TVF AftrTVF Mod Aftertouch Range
TVA LFOTVA Mod LFO Select
TVA LFODTVA Mod LFO Depth
TVA AftrTVA Mod Aftertouch Range

How to Make the Patch Factors

The Display shows several Factors at a time. If necessary, Scroll up or down the Display to find the Factor to be edited. (Patch Parameters; p. 26)

  1. Access the PATCH TOP Screen.
  2. Touch at the bottom of the screen.
  3. Touch one of the tabs in the left of the screen to select the desired editing screen.

: Control Edit, Portamento Edit (p. 28)

: Output Mode (p. 29) : Chase Edit (p. 31) : Tone Tune (p. 32) : MIDI function (p. 32) ![](images/c5e7abdf52cfcfd0c088c43446baf39f3d2daf14af06c78a60fb4e6205d6ab89.jpg) 4. When editing a parameter that requires you to specify a value, move the cursor to the value box of that parameter. Then modify the value by either turning the VALUE dial or pressing [INC/+] or [DEC/-]. 5. Repeat steps 3-4 to set patch factors. 6. If you wish to save the changes you've made, perform the Save operation (p. 34). If you do not wish to save changes, press [EXIT] to return to the PATCH TOP screen. If you return to the PATCH TOP screen without saving, the display will indicate "EDITED," reminding you that the patch settings have been modified. * If you turn off the power or select a different patch while the display indicates "EDITED," your edited patch will be lost.

Settings Common to All Screens

UPPER/LOWER (Tone Select Button)

You can select the tone to be controlled, upper tone, lower tone or both tone, with the Time Trip Pad.

KEY MODE

Key Mode refers to the Upper and Lower Tones are played on the keyboard. Value: WHOLE, DUAL, SPLIT, SEP, WHOL-S, DUAL-S, SPL-US, SPL-LS, SEP-S ![](images/b88961203091a42d76f75db7cc64cc2ac13c671e9d5b9a9732d79e67701281dc.jpg)
DisplayDescription
WHOLEUpper Tone can be played in 16 voice polyphony
DUALBoth Upper and Lower Tones are played by each key in 8 voices polyphony.
SPLITThe Split mode divides the keyboard into upper and lower sections, where two different Tones can be played in 8 voices polyphony. That is, the VC-1 works like two 8 voice synthesizers. The Split Point (where the keyboard is divided into two sections) is shown next to the Key Mode indication.
SEP(Separate)This mode is effective when an external MIDI device is controlling the VC-1.(“MIDI Implementation”(p. 140))
WHOL-S(Whole Solo)The Upper Tone is monophonic.
DUAL-S(Dual Solo)Both Upper and Lower Tones are monophonic.
SPL-US(Split Upper Solo)The Upper Tone is monophonic, and the Lower Tone is 8 voices polyphonic.
SPL-LS(Split Lower Solo)The Lower Tone is monophonic, and the Upper Tone is 8 voices polyphonic.
SEP-S(Separate Solo)This mode is effective when an external a MIDI device is controlling the VC-1.(“MIDI Implementation”(p. 140))

SPLIT

The Split Point can be changed as follows. Value:C2-C7 ![](images/926cd463343b64701af5cbee538606d5e52dbb95adde13ac4ca62974c0a91cab.jpg)

BALANCE (Tone Balance) CTRL

The volume balance of the Upper and the Lower Tone can be change. Value: 0-100

CHASE (Chase Button)

Switches the Chase function on and off. Touch the button once to switch the function on; touch it again to switch the function off again. Value: OFF, ON

PORTAMENTO (Portamento Button)

Switches the Portamento function on and off. Portamento is a slide from one pitch to another, and is often used for violin performance. Touch the button once to switch the function on; touch it again to switch the function off again. Value: OFF, ON

CONTROL

Patch Controls determine how the Control Functions actually affect the Upper and the Lower Tones.

Bend (Bender Range) CTRL

This sets the variable range of the pitch change caused by moving the Bender lever fight and left. The variable range set here may result differently depending on the setting of the Tone Parameter Bender Mode (p. 67). Value: 0-12

AfterPB (Aftertouch, Pitch Bender) CTRL

This sets the sensitivity of the aftertouch effect on pitch. Higher values mean higher sensitivity. A Minus setting decreases the pitch, and a plus setting increases it. Value: -12++12

Hold (Hold Mode)

This selects the Tone that on the Pedal Hold effect. When the Key mode is Whole, Pedal Hold always works whichever of the above three modes may be selected. Value: U, L, UL ![](images/ccb4c65c71a536d88d242751033e07ad4ec9b39d0f890d0b0ef5e2da52174545.jpg)
DisplayFunction
UWorks on the Upper Tone.
LWorks on the Lower Tone.
ULWorks on the both Tones.

Time (Portamento Time) CTRL

This sets the portamento time from one note to another. Higher values make the time longer. Value: 0-100

Mode (Portamento Mode) CTRL

This selects the Tone that should take on the Portamento effect. When the Key Mode is Whole, Portamento always works whichever of the above three modes may be selected. Value: U, L, UL * Even when Portamento is set to ON, the Portamento ON/OFF message sent from an external device can change the settings of Portamento.
DisplayFunction
UWorks on the Upper Tone.
LWorks on the Lower Tone.
ULWorks on the both Tones.

OUTPUT (Output Mode)

The Output Mode determines how the Tones take on the reverb effect, and how the Tones appear at the outputs. A sound reverberated in an acoustic environment consists of three parts. First, you hear the direct sound as it travels from the source outward. Next the early reflection resounds once, or several time, from the walls, ceiling, and floor. Finally, you hear the reverberated sound as it reflects many times in the environment. ![](images/897831a07c6dfc07a03fb14ae644a64f11ee54190c393bcf94f253c8fe06fca7.jpg) ![](images/07a32cb9b888b1f2893d709c709acb53f0803554f138df558942f81e24ad8c37.jpg)

Mode (Output Mode)

Selects one of the following four output modes. Value: 1-4
DisplayFunction
U Upper U OUT L Lower L OUTStereo reverb works on the mixed sound of Upper and Lower Tones, and id sent out in stereo.
U Upper U OUT L Lower L OUTThe Mixture of Upper and Lower takes on stereo reverb, and the direct sound is sent out separately for Upper and Lower.
U Upper U OUT L Lower L OUTOnly the Upper Tone takes on reverb. Upper and lower Tones are sent out separately.
U Upper U OUT L Lower L OUTOnly the Lower Tone takes on reverb, Upper and Lower Tones are sent out separately.

RevType (Reverb Type)

Selects one of the 32-reverb types. Value: 1-32
DisplayDescription
1Small Hall
2Medium Hall
3Large Hall
4Chapel
5Box
6Small Metal Room
7Small Room
8Medium Room
9Medium Large Room
10Large Room
11Single Delay (102 ms)
12Cross Delay (180 ms)
13Cross Delay (224 ms)
14Cross Delay(148-296 ms)
15Short Gate (200 ms)
16Long Gate (480 ms)
DisplayDescription
17Bright Hall
18Large Cave
19Steel Pan
20Delay (248 ms)
21Delay (338 ms)
22Cross Delay (157 ms)
23Cross Delay (252 ms)
24Cross Delay (274–137 ms)
25Gate Reverb
26Reverse Gate (360 ms)
27Reverse Gate (480 ms)
28Slap Back
29Slap Back
30Slap Back
31Twisted Space
32Space
* The reverb types 17-32 in individual banks can be used only with the patches (64 patches) contained in that bank. Reverb types from a bank other than the internal banks (any from 1 through 32) can be copied to a reverb type in the internal banks (any from 17 through 32).

Revbal (Reverb Balance) CTRL

Sets the volume of the reverb and direct sounds. Value: 0-100
DisplayFunction
100The volume of the reverb sound = maximum, the volume of the direct sound = 0.
0The volume of the reverb sound = 0, the volume of the direct sound = maximum.

Vol (Total Volume) CTRL

Sets the volume of both tones, and therefore adjusts the volume difference between Patches. Value: 0-100

CHASE

The Chase Play function makes it possible to output the Lower Tone slightly later than the Upper Tone, which is actually played on the keyboard. This function, however, is only available in Dual or Whole Key Mode.

Mode (Chase Mode)

Sets how tones sound. Depending on the Chase Level and Velocity, the number of repeats of the delayed sound differ. Value: UL, ULL, ULU ![](images/38103cf998d0c2f108ac13e65b089c5d5dd8d15ab15e533ccbea8f5830172fe3.jpg) - When the Key Mode is Dual
DisplayFunction
ULUPPER LUMERThe Upper Tone then the Lower Tone is played.
ULLUPPER LUMER→LUMER→LUMER→The Upper, then the Lower Tone is repeated.
ULUUPPER LUMER→UPPER LUMER→The Upper, the Lower and the Upper Tone alternate.
- When the Key Mode is Whole
DisplayFunction
ULUPPER LOWERThe Upper Tone is played twice.
ULLUPPER LOWER→LOWER→LOWER→Upper Tone is repeated.
ULUUPPER UPPER LOWER→Upper Tone is repeated.

Level (Chase Level) CTRL

Sets the volume of the chase sound. Value: 0-100

Time (Chase Time) CTRL

Adjusts the sounding time. Higher value is longer time. Value: 0-100

TONE TUNE

The relative pitch of the Upper and the Lower Tones can be separately set. By setting slightly different pitches, a detune effect can be obtained. Also, by lowering the pitch of the Upper Tone, and raising the pitch of the Lower Tone, the pitches of the Two Tones can become exactly the same.

LKey (Key Shift of the Lower Tone) CTRL

Allows you to shift the pitch of the Lower Tone in semi-tone steps. Value: -24 + 24 (+/- 2 octave)

UKey (Key Shift of the Upper Tone) CTRL

Allows you to shift the pitch of the Upper Tone in semi-tone steps. Value: -24 + 24 (+/- 2 octave)

LTune (Fine Tuning of the Lower Tone) CTRL

Allows you to Tune the pitch of the Lower Tone. Value: -50-+50 (approx. +/-.2 cents)

UTune (Fine Tuning of the Upper Tone) CTRL

Allows you to Tune the pitch of the Upper Tone. Value: -50+50 (approx. +/ -2 cents) ![](images/dde52ee1a9ed141ac539fab6bf09921feb324c8394728c5a47f5933fafc9ae12.jpg)

MIDI

You can change the setting of the MIDI Functions included Patch Factor as follows.

TxCH (Transmit Channel)

The transmit channel of each Patch can be set to a deferent number from the basic channel. At B, the channel number is the same as the Basic Channel. Value: B, 1-16

TxPC (Transmit Program Change Number)

A Program Change number to be transmitted can be set for each patch individually. At OFF, the Program Change number preprogrammed in each Patch is transmitted. Value: OFF, 1-100 ![](images/d98dc7ff1e07a82c76026024f343b4a0aac1c309fd86d64d0f12b9381a4ac93f.jpg)

TxBS (Transmit Bank Select Switch) VC-1

A Bank Select number MSB to be transmitted can be set for each patch individually (LSB = 0) . At OFF, the Bank Select number preprogrammed in each Patch is transmitted. Value: OFF, 0-99

SepCH (Receive Channel in Separate Mode)

A receive MIDI Channel in separate mode can be set for each Patch individually. At OFF, the receive channel set in MIDI Functions commonly set for System Function is used. (p. 81) Value: OFF, 1-16

Saving Patches You've Created

When you edit the settings of a patch, the PATCH TOP screen displays to remind you that the patch's settings have been modified. If is displayed, you will lose your edited patch settings if you switch to another patch or turn off the power. If you want to keep a patch whose settings you have edited, assign a name to the patch and then perform the Save operation.

Naming a Patch

Before you save the patch, here's how to give it a new name. Editing Patch or Tone names is called Naming. - A Patch name can have up to 18 letters. A Tone name can have up to 10 letters. 1. Make sure that the patch that you want to name is selected. 2. Touch < > in the upper right of the screen. A pulldown menu appears. 3. In the pulldown menu, touch (or). The window for naming appears. ![](images/8f02075412afccf8b7cfb1ad0fba8f01888796e79e6c8b289dd5781cb261470c.jpg) 4. Touch the on-screen alphabetic or numeric keys to enter the new name in the text box. The on-screen keys have the following functions.
KeysFunctions
←, →Move the cursor in the text box to the desired input location.
ShiftTurn this on when you want to input uppercase letters or symbols.
InsertTurn this on when you want to insert a character at the cursor location.
ClearErases all characters in the text box.
DeleteDeletes the character at the cursor location.
BackDeletes the character that precedes the cursor location.
![](images/96a0d1f65cb323ac6791e273a7d41c438a920fceb42f488ad0b5f9d00bb53116.jpg) * You can also move the input location cursor by pressing the [▲] or [▶] cursor buttons. Pressing [▲] will change the character at the cursor location to uppercase, and pressing [▼] will change it to lowercase. 5. When you have finished inputting, touch <0K> to finalize the patch name.

Saving Patches

Changes you make to sound settings are temporary, and will be lost if you turn off the power or select another sound. If you keep the modified sound, you must save it in the VC-1 (PACK WRITE). When you perform the save procedure, the data that previously occupied the save destination will be lost. However, the factory setting data can be recovered by performing the Factory Reset. (p. 35) * Never insert or remove the VC-1 while the V-Synth is turned on. Patches cannot be saved to PC cards other than the VC-1. 1. Make sure that the patch you wish to save is selected. 2. Touch < > in the upper right of the screen. A pulldown menu appears. 3. In the pulldown menu, touch . The PACK WRITE window appears. 4. Turn the VALUE dial to specify the save-destination patch. - When you touch , the PATCH NAME window will appear, allowing you to rename the patch. - By touching you can check the save-destination patch. This can help prevent important patches from being accidentally overwritten and lost. ![](images/efe7330e75218e0c1fb85b77b3e05184b24cbd891ec5bf4e6b9ecaf15e038548.jpg) 5. Touch to turn it on. Now you can play the patch that is in the currently selected save destination. Play the keyboard to sound the save destination patch, then check whether you really want to overwrite it. * The patch auditioned using the Compare function may sound slightly different than when it is played normally. 6. Touch to execute the Save operation. ![](images/855a3681851329b96852aadcb53a517813b3386da5e98117f30a52562d1fa7cb.jpg)

Reset to Default Factory Settings

This restores all data in the VC-1 to the factory-set condition (Factory Reset). If there is important data you've created that's stored in the VC-1, all such data is discarded when a Factory Reset is performed. If you want to keep the existing data, save it as describe below. - Transmit it to an original D-50 (or an external MIDI device), and save it (p. 40). - Transmit it to a PC using V-Synth USB function, and save it (p. 83). 1. Press [MODE]. The MODE MENU window appears. 2. Touch . The Factory Reset screen appears. ![](images/66e1d046197dea0c1d94acdcfea7d670a0009438a3b5baae2c717d820a4403c3.jpg) ![](images/771cbfbf7f108b8d22940f6941aae6c210693471a4c789b63b17a5f93693cc0a.jpg) 3. Touch 4. Touch to execute the Factory Reset. When the display indicates "Completed!", the factory reset operation has been completed. You can use MIDI to transmit patch data (64 patches) saved on your D-50 and receive the data with the VC-1 (V-Synth). This procedure is known as "bulk load." This is an easy and convenient way to take your own original patches (64 patches) created with the D-50 and use them with the VC-1. Conversely, you can also send patch data edited using the VC-1 via MIDI to the D-50. This procedure is called "bulk dump." * Read this material together with the D-50/550 Owner's Manual.

Transferring Patches from the D-50 to the VC-1

- Patches (64 patches) bulk loaded from the D-50 to the VC-1 are temporarily transferred to the patch bank that includes the current patch.
Currently Patch SampleDestination Patch Bank Sample
I1-11:FantasiaInt1-11 - Int1-88
I6-88:Big WaveInt6-11 - Int6-88
- The patches (64 patches) originally residing in the bulk load destination will appear to have been overwritten, but actually nothing will have been lost. The patches are restored when you turn the power off, then on again. - The transferred patch data (64 patches) will be lost if you turn off the power. Be sure to save the data ("Saving Transferred Patches with the VC-1" (p. 39)). - Patches saved to memory cards used with the D-50/550 (M-256D) cannot be transferred directly from these memory cards to the VC-1. First, transfer the patch data to the D-50/550 from the memory card (M-256D), then transfer the patch data from the D-50/550 to the VC-1. ![](images/0e270da6eea510c1a8be381110049095b89883e07acdb823e9dcaea33148cb66.jpg) Use the following procedure. Transfer the patch from the memory card to the D-50/550 (p. 37) ![](images/1ba1fd0a687924c45e1299cbd20d6f2c7d3445eec9ef6dd4d31da29e4e68a241.jpg) Transferring Patches from the D-50/550 to the VC-1 (p. 38) ![](images/67823a7c2e533a0a9a6cdcc38e3eaf04b6f0015a4d98fde3ef0df90af47f5bd7.jpg) Saving Transferred Patches with the VC-1 (p. 39)

Transfer the patch from the memory card to the D-50/550

All the 64 Patches data stored on the Memory Card can be loaded to the D-50/550's internal memory.

Using the D-50

![](images/7b21bbeb403136a5e899e37a3efade5e5fa73974add1b4e501dd6162de6e22d4.jpg) 1. Insert the Memory Card (M-256D) into the D-50 Card Slot. 2. Turn the Memory Protect of the D-50 to OFF. 2-1. Press the [TUNE/FUNCTION] button. 2-2. Select "Protect" with the Selector button and turn it OFF with the joystick. 3. Press the [DATA TRANSFER] button. 4. Select "(Card -> Int)" with the corresponding Selector button. 5. Press [ENTER] button. When the data transfer is completed, the display shows "Complete." 6. Return the Memory Protect of the D-50 to On. 6-1. Press the [TUNE/FUNCTION] button. 6-2. Select "Protect" with the Selector button and turn it ON with the joystick.

Using the D-550

![](images/e06ab786595cddd3098c1a9d0e91460c70e1c2ac1b41a7472ab8ca435e33d216.jpg) 1. Insert the Memory Card (M-256D) into the D-550 Card Slot. 2. Press the [DATA TRANS] button. 3. Using the [ ] or [ ] buttons, select " (Card -> Int)." 4. Press the [ENTER] button. 5. Press the [WRITE] button to turn the Memory Protect OFF temporarily. 6. Press the [ENTER] button again. When the data transfer is completed, the display shows "Complete."

Transferring Patches from the D-50/550 to the VC-1

* You cannot bulk load data when a patch in the Preset Banks (Pre1 - Pre6) is selected. * The VC-1 display does not change immediately following the bulk load. This is due to the fact that the work area is the bulk load destination (p. 44). You can confirm the outcome of the transfer by switching patches with the VALUE dial.

Using the D-50

![](images/550e773261842ce744f89e59c068e90f269811c5c9c9c242ce7ca997e44672a9.jpg) 1. Use a MIDI cable to connect the D-50's MIDI OUT connector to the V-Synth's MIDI IN connector. 2. Set the D-50 and V-Synth to the same MIDI channel (the basic channel; p. 80). 3. Press the D-50's [DATA TRANSFER] button. 4. While pressing the D-50's [DATA TRANSFER] button, specify "B.Dump" with the Selector button. 5. Press the D-50's [ENTER] button to begin the bulk dump. When the data transfer is completed, the D-50's display shows "Complete." 6. Press the [EXIT] button on the D-50 to return to the play mode.

Using the D-550

![](images/8cf5b93b04356b24a46b9b97a56fbdab9c5c18e03244816e2e87c788e0330dbc.jpg) 1. Use a MIDI cable to connect the D-550's MIDI OUT connector to the V-Synth's MIDI IN connector. 2. Set the D-550 and V-Synth to the same MIDI channel (the basic channel; p. 80). 3. Press the D-550's [DATA TRANS] button. 4. Select "(B.Dump)" with the D-550's [ ] or [ ] buttons. 5. Hold down the [DATA TRANS] button and press the D-550's [ENTER] button to begin the bulk dump. When the data transfer is completed, the D-550's display shows "Complete." 6. Press the [EXIT] button on the D-550 to return to the play mode.

Saving Transferred Patches with the VC-1

The transferred patch data (64 patches) will be lost if you turn off the power. Be sure to save the data. 1. Press [MODE] on the VC-1. The MODE MENU window appears. 2. Touch . The DATA TRANSFER screen appears. ![](images/d4515b86ff1b2442c5ca7459c11b70a60e6a385fcbb78715d951a126366daa1b.jpg) 3. Touch in the left of the screen. The Bank Copy screen appears. 4. When editing a parameter that requires you to specify a value, move the cursor to the value box of that parameter. Then modify the value by either turning the VALUE dial or pressing [INC/+] or [DEC/-].

Source Bank

Selects the save-source bank. Value: P1 - P6, I1 - I8 ![](images/17a29a2014aa236905f8fa6d81f2c87b743d936b717e2982981a80d87e4a4519.jpg)

Destination Bank

Selects the save-destination bank. Value: I1 - I8 5. Touch <0K> to execute the Save operation. If you want to cancel without executing, touch .

Transferring Patches from the VC-1 to the D-50/550

Using the D-50

![](images/9e0fdcdbdf42bfb5b02f7d4cf96eb746bf68f6232574d2e7d6bb24e6a08e667b.jpg) 1. Use a MIDI cable to connect the V-Synth's MIDI OUT connector to the D-50's MIDI IN connector. 2. Set the D-50 and V-Synth to the same MIDI channel (the basic channel; p. 80). 3. Turn the Memory Protect of the D-50 to OFF. 3-1. Press the [TUNE/FUNCTION] button. 3-2. Select "Protect" with the Selector button and turn it OFF with the joystick. 4. Enable reception of bulk load data on the D-50. 4-1. Press the D-50's [DATA TRANSFER] button. 4-2. While pressing the D-50's [DATA TRANSFER] button, specify (B.Load) with the Selector button. 4-3. Press the D-50's ENTER] button. 5. Turn the Exclusive Sw of the V-Synth to On. 5-1. Press [MODE]. 5-2. Touch . 5-3. Select "Exclusive Sw," then turn the V-Synth's VALUE dial to specify On. 6. Press [MODE] on the V-Synth. The MODE MENU window appears. 7. Touch . The DATA TRANSFER screen appears. 8. Touch in the left of the screen. The MIDI Bulk Dump screen appears. 9. Modify the value by either turning the VALUE dial or pressing [INC/+] or [DEC/-].

Source Bank

Selects the Patch Bank in the VC-1 with the patch data to transfer to the D-50. Value: I1 - I8, P1 - P6 10. Touch <OK> . The bulk dump starts. If you want to cancel without executing, touch <Cancel> . 11. When the data transfer is completed, the D-50's display shows "Complete." 12. Press the [EXIT] button on the D-50 to return to the play mode. ![](images/36659447ed8ee2702a6a3e43b140b0563435f85fd917cf34032511fec22b0b97.jpg) ![](images/baf49ca751554af48364a1d457784fec48757de88f52b0d243f43d7fd6bf1bbb.jpg)

Using the D-550

![](images/1b80ad6c0a519639fabd35fbd01b9f745c9716bbd8b6a8683ad7347afa6d139f.jpg) 1. Use a MIDI cable to connect the VariOS's MIDI OUT connector to the D-550's MIDI IN connector. 2. Set the D-550 and V-Synth to the same MIDI channel (the basic channel; p. 80). 3. Turn the Memory Protect of the D-550 to OFF. 3-1. Press the D-550's [TUNE] button. 3-2. Select "Protect" with the [ ] or [▶] buttons, and turn it OFF with the [VALUE]. 4. Enable reception of bulk load data on the D-550. 4-1. Press the D-550's [DATA TRANS] button. 4-2. Select "(B.Load)" with the D-550's [ ] or [ ] buttons, then press the [ENTER] button while holding the [DATA TRANS] button. 4-3. Press the [ENTER] button again. 5. Turn the Exclusive Sw of the V-Synth to On. 5-1. Press [MODE]. 5-2. Touch . 5-3. Select "Exclusive Sw," then turn the V-Synth's VALUE dial to specify On. 6. Press [MODE] on the V-Synth. The MODE MENU window appears. 7. Touch . The DATA TRANSFER screen appears. 8. Touch in the left of the screen. The MIDI Bulk Dump screen appears. 9. Modify the value by either turning the VALUE dial or pressing [INC/+] or [DEC/-].

Source Bank

Selects the Patch Bank in the VC-1 with the patch data to transfer to the D-50. Value: I1 - I8, P1 - P6 10. Touch <OK> . The bulk dump starts. If you want to cancel without executing, touch <Cancel> . ![](images/9209f76c3b04899af7adfb1d27188ebffdc8901a91902e717dd777ccbf12a9d6.jpg) ![](images/c9bed3764972a86f4990edc4f0bdc9da2849bf41e03287cd28815415e1b992be.jpg) 11. When the data transfer is completed, the D-50's display shows "Complete." 12. Press the [EXIT] button on the D-50 to return to the play mode.

Copying a Reverb Type

In addition to the patches (64 patches), 16 reverb types (17-32 are also saved to the VC-1's patch banks (Pre 1-6, Int 1-8). Different reverb types 17-32 are saved to each patch bank. The reverb types you can use vary with the selected patch as described below. - All shared common reverb types (1-16) can be used. - The reverb types 17-32 in individual banks can be used only with the patches (64 patches) contained in that bank. - Reverb types from a bank other than the internal banks (any from 1 through 32) can be copied to a reverb type in the internal banks (any from 17 through 32). - This is convenient when, for example, you want to use Reverb Type 25 (Gate Reverb) from the Patch Bank Pre 1 as Reverb Type 30 in the Patch Bank Int 1. * Reverb Types (17-32) are transferred simultaneously with patch data when patch data is transferred from the D-50 to the VC-1 (bulk loaded) or from the VC-1 to the D-50 (bulk dumped). ![](images/cc8ec60436e5cce4409e072ecb0f7faedf761af38305790d60a0343e01844095.jpg) ![](images/0e61939471b5623cf59a26fbb101b8b152e859ffefb015d3dff48ae27318d179.jpg) 1. Press [MODE] on the VC-1. The MODE MENU window appears. 2. Touch . The DATA TRANSFER screen appears. ![](images/500aadd922130974bb888ba86bd28b0dbed87fe64d369dd0ca8b9d1ec0975708.jpg) 3. Touch in the left of the screen. The REVERB COPY screen appears. 4. Modify the value by either turning the VALUE dial or pressing [INC/+] or [DEC-].

Source Bank

Selects the source Patch Bank of Reverb Type. Value: P1 - P6, I1 - I8

No.

Selects the source Reverb Type. Value:1-32

Destination Bank

Selects the destination Patch Bank of Reverb Type. Value: I1 - I8

No.

Selects the destination Reverb Type. Value: 17-32 ![](images/07a5d207dd8accd7a19ad69c04dbb4ad989acce7edd6d318d895368145ac2ebb.jpg) 5. Touch <OK> . The display will ask "Are You Sure?", then touch <Execute> to execute the Reverb Copy operation. If you want to cancel without executing, touch <Cancel> . When the reverb copy is completed, the display shows "Complete."

Memory Structure

![](images/7e8ecc6227babae56c984dbc7036b6f16e6140eb8a2b162fbf51ea8094b02190.jpg)

1 Work Area

When the VC-1 is inserted in the V-Synth's PC CARD slot, the system program and patch data is loaded from the VC-1 into the V-Synth. The section where the system and patch data is loaded is called the Work Area. Content is loaded to the Work Area if it is cleared when the V-Synth's power is turned off. For this reason, if you remove the VC-1 from the V-Synth and switch the power off, then on again, the V-Synth reverts to its ordinary state. In addition, banks (containing data for 64 patches) bulk dumped from an original D-50 (or other MIDI device) are also stored temporarily in the Work Area. Bulk dumped data is cleared if the power is simply turned off, so be sure to save the data to the VC-1 (p. 34).

2 Temporary Area

Patch data selected for performance is further taken from the Work Area and placed in memory called the Temporary Area. Editing of tones and factors is performed on patches in this Temporary Area. Edited patch data is lost if the power is simply turned off, so be sure to save these to the VC-1 (p. 34).

The Basic Concept of a Tone

Throughout the process of programming the D-50, the operation remains simple and logical. You can think of the D-50 having powerful synthesizers built in. Each of these hypothetical synthesizers could behave like a convention analog synthesizer, or a PCM sampled synthesizer. Any combination of two synthesizers can achieve some remarkable cross-modulation effects. ![](images/80d93355a8ac7417798440dfcb0ed4ec049083df217b0a09538c5e128e448112.jpg)

1 Partial

The VC-1 (D-50) appears to have four powerful synthesizers built in. Each of these hypothetical synthesizer could behave like a conventional analog synthesizer, or a PCM sampled synthesizer. Consequently, They are referred to as *Partials*, since they are far more than just a pure synthesizer. These *Partials* are combined in pairs to form a *TONE*, A Tone could either be a mix of the two *Partials*, or they could take advantage of the LA version of cross modulation.

Synthesizer sound generator

A Synthesizer sound generator works like a conventional analog type synthesizer with an oscillator, a filter, an amplifier and two ENV's. ![](images/8fd3c66722a21a4b2f7c1a4d9f2fc7f5c22d9fc2b99469ca4f7ac182cee90b3c.jpg)

PCM sound generator

A PCM sound generator provides 128 different PCM sampled sounds (= waveform). ![](images/7b9bd9ed29e4a62498aa019010400d872b6e9acd82ca2971425211d97759f468.jpg)

Structure

Structure, which is one of the Common Parameters, determines which two of the hypothetical synthesizers (a synthesizer sound generator or a PCM sound generator) are to be used as Partial 1 and Partial 2. - These two Partial sounds (Partial 1 and Partial 2) can simply be mixed as show below. By mixing two Partials, fatter sounds can be obtained. This is effective for making strings or organ type sounds. - Partial 1 can be mixed with the ring-modulated sound of Partials 1 and 2. ("Ring Modulator" (p. 47)) ![](images/0b33f8a64332984d1e6c3e7bff39a36372b4bd46f2011f2e21c53e53280b0ae1.jpg) ![](images/d04ed0b32569e268c50da8750a3e47217a1a70eab01c0ff6248edf879d7c8f68.jpg)

3 Tone

A Tone consists of two *Partials* (Partials 1 and 2) and a *Common* block. Some Common parameters apply to both *Partials* (Partial 1 and 2). "Structure" is one of the Common parameters. It decides which of the two sound generators is used for each *Partial*. Other Common parameters are an ENV for pitch, three LFO modules, equalizer, chorus, etc.

Ring Modulator

The Ring Modulator multiplies two sounds, creating an unusual and metallic sound that contains complicated harmonics. For instance, two waveforms ( ① and ② ) are multiplied and waveform ③ is created. This is effective for making metallic sounds. ![](images/ab9e2e97f3c4ee0d2ae1170dffd5bf77da0b8c774e597ccd17362d9776742be3.jpg)

4 Patch

During live performance, you can easily select a Patch, which is the combination of two Tones (Upper and Lower), together with programmed E.Q., chorus and reverberation. These other parameters are referred to as Factor. ![](images/eef4f5fa5c0ada98330d8bb86f1df2fd76a166a707922e0a9b3424229db54c77.jpg)

Structure of Tone Parameters

Depending on which generators are selected in the Partial Block, greatly different Tone Parameters will be used. Some Tone Parameters used for the Synthesizer sound generators are irrelevant to the PCM generator. In a Structure with Ring modulation, some parameters of Partial 2 are automatically set to those of Partial 1. ![](images/159bb045bb73890ebee7fec46e08b2b07058fa8feafb221925b2d25c33d4db05.jpg)

WG (Wave Generator)

In the WG (Wave Generator), the pitch and waveform are controlled.

1 Pitch

The basic pitch of a Partial (sound generator) can be set here. The pitch is a Common parameter, and is therefore controlled by P-ENV and LFO-1.

2 Waveform, PCM Wave Number

This selects the waveform of the sound source. When a synthesizer sound generator is selected, the waveform can be controlled by the Pulse Width controls.

3 Pulse Width

This changes the waveform of the sound source. The pulse width is controlled by any LFO (= Common parameter).

TVF (Time Variant Filter)

This fitter passes lower frequency harmonics and cuts off the higher ones. By changing the cutoff point and the resonance, the waveform changes.

4 Cutoff Frequency

This sets the cutoff point. The cutoff point can be controlled by TVF ENV and any LFO (= Common parameter).

5 Resonance

This emphasizes the cut off point, making more unusual or electronic sounds.

TVA (Time Variant Amplifier)

This controls the volume of the Partial.

6 Level

This determines the volume of the sound. When a synthesizer sound generators used, the level can be controlled with the 9 TVF ENV and LFO (Common Parameter). When a PCM sound generator is used, the 9 TVA ENV controls the level.

ENV (Envelope Generator)

This generator controls the control signal (envelope curve) which controls the pitch, timbre and volume of each Partial (sound generator).

7 P-ENV

This is the ENV which controls pitch. It can be set for two selected Partial at once.

8 TVF ENV

This ENV controls the cutoff point, and can be set for each Partial separately.

9 TVA ENV

This ENV controls the volume level. This is can be set for each Partial separately.

LFO (Low Frequency)

This oscillator generates low frequencies only. Any of the three LFO's can be used for the two partials, Vibrato, PWM growl or tremolo effects can be obtained using these LFO's * A different LFO can be used for each section or a Partial Parameters.

10 LFO-1

This can control 1 Pitch, 3 Pulse Width, 4 Cutoff Frequency or 6 Level.

LFO-2

This can control Pulse Width, Cutoff Frequency or Level.

LFO-3

This can control Pulse Width, Cutoff Frequency or Level. With the VC-1, you have total control over a wide variety of settings. Each item that can be set is known as a "parameter." When you change the values of parameters, you are doing what is referred to as "editing." This chapter explains the procedures used in creating patches, and the functions of the patch parameters. There are two methods of sound creation. - Editing an existing sound. - Initializing all the parameters of a certain Partial, and then editing the Partial. (p. 56) * Changes you make to sound settings are temporary, and will be lost if you turn off the power or select another sound. If you want to keep the modified sound, you must save it. ("Saving Patches" (p. 34))

How to Make the Patch Settings

A number of patch Factors and Tone Parameters are shown in each window. 1. Access the PATCH TOP screen, and select the patch whose settings you wish to modify (p. 16). * If you want to create all your patches from the ground up, rather than the patches that have already been prepared, carry out the Initialize operation (p. 56). 2. The parameters are organized into several editing groups. Touch one of the buttons at the bottom of the screen to select the edit group containing the parameters you want to set. ![](images/28b5ee855451b1351ec1c9a6bdba939212da91ee92d6f7658ed0cd24df4bba58.jpg) 3. Touch one of the tabs in the left of the screen to select the desired editing screen. 4. When editing a parameter that requires you to specify a value, move the cursor to the value box of that parameter. Then modify the value by either turning the VALUE dial or pressing [INC/+] or [DEC-]. You can also modify a value by dragging over the touch screen. 5. Repeat steps 2-4 to complete a patch. 6. If you wish to save the changes you've made, perform the Save operation (p. 34). If you do not wish to save changes, press [EXIT] to return to the PATCH TOP screen. * If you return to the PATCH TOP screen without saving, the display will indicate "EDITED," reminding you that the patch settings have been modified. If you turn off the power or select a different patch while the display indicates "EDITED," your edited patch will be lost. ![](images/90e556ff6b05459e71b91c0421657c7350948954bdcc9c6aec871f023de4ae0e.jpg)

Useful Functions for Editing

The VC-1 provides numerous ways in which you can edit your own patches more conveniently.

Editing a Value

To edit a value, you can use the VALUE dial, [INC/+] or [DEC/-]. In each VC-1 screen, you can select a value using the cursor as described earlier, and modify its value. Each parameter has its own range of possible values. You CANNOT set any value smaller than the minimum value or greater than the maximum value.

Cursor Buttons

Press [ ],[ ],[ ], or [ ] (the cursor buttons) to move the cursor.

VALUE dial

- Turning the VALUE dial clockwise increases the value, and turning it counterclockwise decreases its value. - Hold down [SHIFT] as you move the VALUE dial to increase value increments to make large value changes more quickly.

[INC/+] and [DEC/-]

- Press [INC/+] to increase the selected value, and [DEC/-] to decrease it. - Keep the button pressed for continuous adjustment. - For faster value increases, keep [INC / +] pressed down and press [DEC / -] . To decrease values quickly, keep [DEC / -] pressed down and press [INC / +] . - Hold down [SHIFT] while using [INC / +] or [DEC / -] , the value will change in larger steps.

Undoing an editing Operation

![](images/47e166e808ea20a5cd235042dda55b1bcce1d4542fdeb5b0d7371c2bbdcb796a.jpg) ![](images/631caeb1f075f9ec8dd7f45b3890235042dcec0e93f2a2d2fdf915d1523674ad.jpg) ![](images/1682ac08319e3f6d429366284a3ee13743ff31b2af8395b0cced7208b3ca0c6a.jpg) DEMO The Undo function returns the current value of the parameter to the original value before being edited. This only refers to the last parameter that has been adjusted. 1. In the upper right of the screen, touch < > . A pulldown menu appears. 2. In the pulldown menu, touch . ![](images/2098e7d204c5f15da72daed3819a3c108c2e8d5ac3254de1d1f922cb5c47a258.jpg)

Editing with the Panel Controls (Partial Select)

You can assign a variety of parameters (such as TVF Resonance or TVA Level) to the knobs and sliders at the right of the front panel for direct, intuitive editing of the parameters. The partials to which the tone parameters assigned to the different knobs and sliders are applied are specified in the PATCH TOP screen or with STRUCTURE [1] at the right of the front panel. You can use the knobs and sliders to edit the tone parameters of the partial whose indicator is lit. ![](images/19503ade9ed78283d602b20862d50ce67f595598d6cc7943ce14403bd55f822c.jpg) ![](images/fdc2644abd6e353fe7f5a603532db9b68c39047992c31821b00e8805b1afe385.jpg) * The Partial select setting will be written into the VC-1 by taking the saving procedure. (p. 34)

Silencing the Sound of the Partial

While editing a Partial parameter, any Partial sound can be muted (Partial Mute). Partials to be muted are specified in the PATCH TOP screen or with STRUCTURE [3] at the right of the front panel. The partial is muted when the indicator is off; muted is defeated when the indicator is lit. ![](images/ab1c6fa35f286f7c381e7257ff7f6dfd8cfe654c4b572c0c59b8b2b815d78d55.jpg) ![](images/1190f991edd814b4d4dfb029129e4cb35af75bceed46270350dbdbefa4e3478e.jpg) * The Partial Mute setting will be written into the VC-1 by taking the saving procedure. (p. 34)

Copying Tone Settings

A Tone from another Patch can be copied to the patch currently selected (Tone Copy). 1. Make sure the PATCH TOP screen is displayed. 2. Touch < > in the upper right of the screen. A pulldown menu appears. 3. In the pulldown menu, touch . The TONE COPY window appears. ![](images/f5d48ffa755acbbdc6c60513304228d83e0d4579c03fe269b19774fb63a6feb8.jpg) 4. Touch some buttons (checkbox) in the left side of the screen to select the object you want to copy () .
DisplayValue
1<Source>I1-11-I8-88, P1-11-P6-88
2<TONE>Off, On (✓), UPPER, LOWER
<PACKH FACTOR>Off, On (✓)
<CTRL SETUP>Off, On (✓)
![](images/b2c964a9ef36801383a98a2443245f00ac29352966f41f75c187fbaf3f409afd.jpg) 5. Touch a button (valuebox) in the right side of the screen to select the destination Tone.
DisplayValue
3<TONE>UPPER, LOWER
6. Touch to execute the copy operation. If you want to cancel without executing, touch .

Copying Parameter Settings

A group of Tone parameters can be copied within a Patch (Parameter Copy). 1. Make sure the PATCH TOP screen is displayed. 2. Touch < > in the upper right of the screen. A pulldown menu appears. 3. In the pulldown menu, touch . The PARAM COPY window appears. 4. Touch some button (valuebox) in the left side of the screen to select the object you want to copy.

1 TONE (Source Tone)

Select the Tone to be copied. Value: UPPER, LOWER

2 PARTIAL (Source Partial)

Select the Partial parameter to be copied. Value: ALL, COMMON, PART-1, PART-2
DisplayFunction
All the parameters
Common parameters
Partial 1's parameters
Partial 2's parameters
![](images/d9b6c8db28fcb2f14cb067b4000c048da92a434ef8f94735e26ba9a78aab8384.jpg) ![](images/b7988f88538df843af691db9f033f5df53797669474cba2a8f3fe54f61e43863.jpg)

3 BLOCK (Source Block)

If either PART-1 or PART-2 is selected in 2, any of the following Blocks can be selected. Value: ALL, WG, TVF, TVA
DisplayFunction
All parameters
WG parameters (p. 64)
TVF parameters (p. 68)
TVA parameters (p. 73)
5. Touch some button (valuebox) in the right side of the screen to select the destination Tone.

4 TONE (Destination Tone)

Select the location for the Source Tone. Value: UPPER, LOWER

5 PARTIAL (Source Partial)

If PART-1 or PART-2 is selected in 2, select the corresponding block. Value: PART-1, PART-2 * When 2 is set to All or COMMON, 5 setting is ignored. 6. Touch to execute the copy operation. If you want to cancel without executing, touch .

Auditioning the Sound Before Editing

While editing a parameter, you may wish to hear the original sound before it was edited. The Compare function allows you to call the original Patch without erasing the edited sound. 1. In the upper right of the screen, touch < > . A pulldown menu appears. 2. In the pulldown menu, touch . The PATCH COMPREX window appears. ![](images/9c8b4de9a91fbf92ca4728eeb25a56b0a094a33a088729b6f96e8a6a116a4036.jpg) ![](images/1227d88561890e5f10011e156aa24e25a0d8c92369fddf5df82392b17c1f8274.jpg) 3. Touch to turn it on, and the original sound may be heard by playing the keyboard. 4. Touch again to turn it off, and the edited sound will come back. 5. Touch to return to the PATCH TOP screen.

Initializing Patch Settings

Initialize means to return the settings of the currently selected patch to a standard set of values. The Initialize operation will affect only the currently selected patch in temporary area; the patches that are stored in internal memory and work area will not be affected. If you wish to restore all of the VC-1's settings to their factory values, perform a Factory Reset (p. 35). 1. Access the PATCH TOP screen, and select the patch that you wish to initialize (p. 16). 2. Touch < > in the upper right of the screen. A pulldown menu appears. 3. In the pulldown menu, touch . The INITIALIZE window appears. 4. Touch some buttons (checkbox) in the screen to select the object you want to initialize () . : Mark all object. : Patch factor settings. (p. 26) : Control setup settings. (p. 26) : Common parameter settings. (p. 57) : Partial-1 parameter settings. (p. 63) : Partial-2 parameter settings. (p. 63) 5. Touch . The initialization will be carried out, and you'll be returned to the PATCH TOP screen. ![](images/9a7a1e0357962e3b5e4b826a2682c0d13956a77f4adcd1cfcc1141d9005d36f6.jpg) ![](images/b27eb460d0e1c1bedce5fc7ae850319bf848f36ddb5c7177385eb2e0d028e574.jpg)

Common Parameters

: (p. 57) < P - ENV> (p.58)

: (p. 60)

: (p. 61) ![](images/063824443e65b17709d9834a83f94bc96dcef82688145a0baf9b62532dc2e250.jpg)

Structure

Struct (Structure Number)

Select one of the following seven Structures. Value: 1-7
NumberPartial 1Partial 2Combination of two Partials
1SSSMixture of Partial 1 and partial 2.
2SSSMixture of Partial 1 and ring-modulation.
3PPSMixture of Partial 1 and partial 2.
4PPSMixture of Partial 1 and ring-modulation.
5SSPMixture of Partial 1 and ring-modulation
6PPPMixture of Partial 1 and partial 2.
7PPPMixture of Partial 1 and ring-modulation.
S : Synthesizer Sound Generator P:PCM Sound Generator, R:Ring Modulator

Balance (Partial Balance) VC-1 CTRL

Adjusts the volume balance of the Upper and Lower Tone. Value: 0-99

P-ENV (Pitch Envelope)

P-ENV Edit (Envelope)

Velo (Velocity Range) CTRL

Sets the maximum effect of the velocity that controls the pitch of the P-ENV. At higher values, the keyboard velocity has a greater effect on the envelope. Value: 0-2 ![](images/31805f869e92b76d234c2803117d051c28af312c6bc5110d8410dd350120bf27.jpg)

TKF(Keyfollow(Time)) CTRL

Sets the time of the P-ENV depending on the key played. Higher values change the time more drastically. Value: 0-4 ![](images/3f249fc80e6c9818003a164d49617b31eb489c0dee0410c389fa02de50c763ae.jpg)

P-ENV Time Edit

The envelope curve is determined by times and levels. ![](images/1a364d972dc9d4d23f38c492374f906694601e0c624740757e76b61efef7b244.jpg)

T1 (Time 1) CTRL

Sets the time needed from point 0 (the moment the key is pressed) to point 1. Value: 0-50

T2 (Time 2) CTRL

Sets the time needed from point 1 to point 2. Value: 0-50

T3 (Time 3) CTRL

Sets the time needed from point 2 to point 3. Value: 0-50

T4 (Time 4) CTRL

Sets the time needed from the moment the key is released to point 4. Value: 0-50

P-ENV Level Edit

L0 (Level 0) CTRL

Sets the pitch created the moment a key is pressed. Value: -50-+50

L1 (Level 1) CTRL

Sets the pitch of the point 1. Value: -50-+50

L2 (Level 2) CTRL

Sets the pitch of the point 2. Value: -50-+50

SusL (Sustain Level) CTRL

Sets the pitch of point 3. Value: -50-+50

EndL (End Level) CTRL

Sets the pitch of point 4. Value: -50-+50 * If the Levels of two adjacent points are set to similar values, the time between these two points may prove to be shorter than what is actually set, or even zero. ![](images/ca219abd114f08581e43b5c721e31aca852b93fc28b1b1ac5f4a7f6768325774.jpg) ![](images/08932c70da555911a05bcb09db097361829714f8aff978e59ffe6e76edd6d9ca.jpg) * The maximum variable range of each level will depend on the Velocity Range in P-ENV. (p. 58)
Velocity RangeLevelRange
0+50+1 octave
-50-1 octave
1+50+1.5 octave
-50-1.5 octave
2+50+2 octave
-50-2 octave

Pitch Mod (Pitch Modulation)

Depending on how the LFO in WG modulation (p. 67) is set, the vibrato set here may have no effect at all.

LFOD (LFO Depth) CTRL

Sets the depth of LFO-1, that controls the WG pitch. Higher values deepen the effect. Value: 0-100

Lever (Pitch Lever Modulation) CTFL

Sets the sensitivity of the vibrato depth controlled by the bender lever. Higher values deepen the effect. Value: 0-100

After (Pitch Aftertouch Modulation) CTRL

This sets the sensitivity of the vibrato depth controlled by aftertouch. Higher values deepen the vibrato effect. Value: 0-100 ![](images/87cab93e8e86972859652fa3e994e4204f23f62ebbfcd8a67ac31966669e3d52.jpg)

LFO (Low Frequency Oscillator)

The parameters of LFO-2 and LFO-3 can be set like LFO-1, except for a few parameters.

Wave (LFO Waveform) CTRL

Selects the waveform of the LFO. Value: TRI, SAW, SQU, RND
DisplayWaveform
TRI (Triangle)
SAW (Sawtooth)
SQU (Square)
RND (Random)Waveform changes randomly.

Rate (LFO Rate)

Sets the rate (frequency) of the LFO. Higher values quicken the rate. Value: 0-100 ![](images/b64147fb62e8b4d2097bb0f8f4eb7100c06d3e6c51dd0139429218c5a8e9861a.jpg)

Delay (Delay Time) CTRL

This sets the time needed for the LFO to appear, from the moment a key is pressed. Higher values increase the delay time. Value: 0-100

Sync CTRL

Selects the timing of the LFO oscillation as follows. For LFO-2 and LFO-3, KEY cannot be selected. Value: OFF, ON, KEY
DisplayDescription
OFFLFO does not sync to the keyboard.
ONWhen a key is played after all keys have been released, the LFO begins its wave generating process from the beginning.
KEYLFO begins its wave generation from the beginning each time a new key is played.

EQ/CHORUS (Equalizer/Chorus)

EQ Edit (Equalizer)

In the equalizer section, the frequency characteristic of the sound can be modified. The Equalizer consists of the following parameters. ![](images/2ca515ec6195f3dba7a7bca8addd2ffc3c94cc3ebd22318ec38eb79caffb8f1e.jpg)

LowFreq (Low Frequency)

Sets the frequency where the gain is altered in the low to middle range. Value: 63, 75, 88, 105, 125, 150, 175, 210, 250, 300, 350, r420 , 500, 600, 700, 840Hz

LowGain (Low Gain) CTRL

Sets the gain of the lower frequencies. " ^+ settings raise the gain, and "· " settings lower it. Value: -12-+12 dB ![](images/ff66346d8bf5b8e3f46510ce9ddae86e6da39792c02c9b843f3396f3b006496d.jpg)

HiFreq (High Frequency)

Sets the frequency where the gain is altered in the middle to high range. Value: 250, 300, 350, 420, 500, 600, 700, 840 Hz, 1.0, 1.2, r1.4 , 1.7, 2.0, 2.4, 2.8, 3.4, 4.0, 4.8, 5.7, 6.7, 8.0, 9.5 kHz

HiQ (High Q) CTRL

Sets the width of the frequency band where the gain is boosted or cut. With a higher value, the frequency band is narrower, and vice versa. Value: 0.3, 0.5, 0.7, 1.5, 2.0, 3.0, 4.2, 6.0

HiGain (High Gain) CTRL

Sets the gain of the Hf frequency. " ^+ settings raise the gain and " - settings lower it. Value: -12-+12 dB ![](images/9ae326da01d0315fa3639c8ccdb10f428110b3676985840832a34841cd9670af.jpg) ![](images/0ad1d8989f3d48eba9d3e8b341755cb2a616e272f8500aabcd980ae92be1c910.jpg)

Chorus Edit

Type (Chorus Type)

Selects one of the 8 basic chorus effects. Value: 1-8
DisplayType
1Chorus 1
2Chorus 2
3Flanger 1
4Flanger 2
5Feedback Chorus
6Tremolo
7Chorus Tremolo
8Dimension
![](images/f56683baadd6739cfe18d37490f8999c2a384d931a138672cff7c183531c3cfc.jpg)

Rate (Chorus Rate) CTRL

Sets the rate of the chorus effect. Higher values quicken the rate. Value: 0-100

Depth (Chorus Depth) CTRL

Sets the depth of the chorus effect. Higher values deepen the effect. Value: 0-100

Balance (Chorus Balance) CTRL

This sets the volume balance of the chorus of the chorus sound and normal sound. Value: 0-100
ValueBalance
100Only the chorus sound is heard.
50Chorus sound = Normal sound
0Only the normal sound is heard.

Partial Parameters

Restriction of the available parameters caused by Structure

Depending on what Structure (p. 57) is used, the available parameters may be different. 1. Some parameters included in a Partial that uses a PCM sound generator are invalid. The PCM mark is shown when the parameters apply even for PCM sounds. 2. With Ring Modulation, some parameters in Partial 2 will automatically become the same as for Partial 1. Therefore, the values shown in the display are irrelevant with the actual values. The Ring mark is shown for such parameters.
: (p.64) : (p.66) : (p. 68) : (p.73) : (p.76) ![](images/36bd55e2e7173f6bee1df89569441f6e042226352e17d5f52819732d928dcb11.jpg)

WG Form (WG Waveform)

WG Form (Waveform)

Wave (Waveform) CTRL

Selects the waveform of the synthesizer sound generator. Value: SQU, SAW
DisplayWaveform
SQU (square)
SAW (Sawtooth)
* A sawtooth waveform is produced by processing a square Waveform at the TVF, that is, all the waveform are square at WG even when a sawtooth is selected. ![](images/64b9dbcaf843359534481eaa2c52a4eeef9442fc76606a81453cee944fbd92ae.jpg)

PCM (PCM Wave Number) PCM CTRL

This selects one of the 127 different sampled waves of the PCM sound generator. (p. 138) Value: 1-127

WG PW (WG Pulse Width)

![](images/e284f83a03bb2b0223ad20b2c4172f4e7e804cee3fd65e590b9b453271f865fe.jpg)

PW (Pulse Width) CTRL

A square waveform has exactly the same width, up and down but a Pulse waveform has different widths. The ratio of upper width to lower is called pulse width. Depending on the set pulse width value, the harmonic content of the sound changes greatly. Value: 0-100 * When a sawtooth is selected with WG Waveform, pulse width 50% raises the pitch by an octave. ![](images/9a2a905058af4a0d13dfe15323fd03cde9fb2366fc95904f4c0d89fe7eabfe43.jpg)

Velo (Velocity Range) CTRL

Sets the sensitivity of the velocity that controls the pulse width. With “-” values, the pulse width becomes smaller by playing the keyboard harder, and with “+” values, the pulse width becomes wider by playing the keyboard harder. Value: -7--+7

After (Aftertouch Range) CTRL

Sets the sensitivity of the aftertouch that controls the pulse width. With “-” values, the pulse width becomes smaller with stronger aftertouch, and with “+” values, the pulse width becomes wider with stronger aftertouch. Value: -7--+7 ![](images/f541ba9f6b834feefd9d475528dda8d2ee9e2e7e734dcf830804b9aae7120dda.jpg)

LFO (LFO Select) CTRL

Pulse Width Modulation (PWM) means changing the pulse width periodically. LFO Select decides which of the LFO's is to be used for modulating the pulse width. Value: +1, -1, +2, -2, +3, -3
DisplayLFO (Phase)
+1LFO-1 (+)
-1LFO-1 (-)
+2LFO-2 (+)
-2LFO-2 (-)
+3LFO-3 (+)
-3LFO-3 (-)

LFOD (LFO Depth) CTRL

This sets the depth of the PWM. Higher values Deepen the effect. Value: 0-100 ![](images/9fe9484ef193f67f05e9f1fb3e806f88b8bff5e585725eb4d613f7850645fa29.jpg)

WG PITCH

WG Pitch

Coars (Pitch Coarse) PCM CTRL

Sets the standard pitch of a Partial in semi-tone steps. The standard pitch is the pitch at C5 (middle C) key. Value:C1-C7

Fine (Pitch Fine) PCM CTRL

The standard pitch can be altered over about + / - 50 cents. Value: -50-+50 ![](images/14a3587a04358b16281579830809614ddbc7b8a5b5fa9d438bd7b31feddd12c3.jpg)

KF (Keyfollow (pitch)) PCM CTRL

Usually, the keyboard to a synthesizer assigns a semi-tone to each key. This parameter can change the pitch ratio as show below. The value represents how many octaves are changed over 12 keys. Value: -1, -1/2, -1/4, 0, 1, 1/4, 3/8, 1/2, 5/8, 3/4, 7/8, 1, 5/4, 3/2, 2, s1, s2 * s1 or s2 may be selected for slightly stretching octaves. s1: Pitch 1 cent higher than one octave. s2: Pitch 5 cents higher than one octave. ![](images/fd8629be47a599f2dc16757f16e8a33a1a7185b672c06d97ee4f6f20f8b42176.jpg)

WG Mod (WG Modulation)

![](images/657d6963ade17962ecf691d3b6ee19830b05e4090819c2995289b7120ac5d846.jpg)

LFO (LFO Mode) PCM CTRL

Selects one of the following four vibrato modes. Value: OFF, (+), (-), A&L
DisplayDescription
OFFNo vibrato is obtained.
(+)Vibrato is on.
(-)Vibrato is on but inverted.
A&LVibrato can be obtained only by Aftertouch and Bender Lever.

ENV (P-ENV Mode) PCM CTRL

Selects one of the following three modes, determining how the pitch is controlled by P-ENV. Value: OFF, (+), (-)
DisplayDescription
OFFNo alteration.
(+)Pitch changes with the set P-ENV curve.
(-)Pitch changes with the P-ENV curve inverted.

Bend (Bender Mode) PCM

Selects how the pitch is controlled by the bender lever as follows. Value: OFF, KEY, NOM ![](images/6271b10d46027c4c34e138f2f1408e0aee64bf364ad548dd49c9fdf69bbb3462.jpg) ![](images/ac4863eaaa803024ba19264b97229efb631c83412f1fe5a508cfafcbddd70b42.jpg)
DisplayDescription
OFFNo pitch alteration by moving the lever right or the left.
KFPitch changes within the Bender range, set in Patch Factors, plus Keyfollow (Pitch) of WG.
NOMPitch changes within the Bender range, set in Patch Factors.

Bender Mode Example:

- If the Bender range is set to 12 (1 octave), and the Keyfollow (Pitch) of WG is set to 2, the maximum pitch change caused by moving the Bender Lever is 2 octaves. - When the Keyfollow (Pitch) of WG is set to zero, there is no pitch change caused by the Bender lever.

TVF (Time Variant Filter)

TVF

![](images/cb55dae2995ca533649ee7022e00d14ff150c21e31abc1b310bed5e49baef180.jpg)

Freq (Cutoff Frequency) CTRL

Sets the cutoff point of the TVF. As you lower the value, higher frequencies are removed and the waveform gradually become an approximation of a sine wave, then the sound will finally fade out. Value: 0-100 ![](images/9b85b09e5ff965a67c5b939b366b1072f0dcbf1edc508aa09215ac49b2d9e7f6.jpg)

Reso (Resonance) CTRL

Boosts the cutoff point. As you increase the value, specific harmonics are emphasized and the sound will become more unusual, more electronic in nature. Value: 0-30 ![](images/c16da00480f460aebb0a7b188c233e543c4b3dcf84ef149beb07452c7140d488.jpg)

KF(Keyfollow (Cutoff Point)) CTRL

Keyfollow can change the cutoff point depending on the key played. Just like the Keyfollow of WG pitch, the value represents how many octaves change over 12 keys. Value: -1, -1/2, -1/4, 0, 1, 1/4, 3/8, 1/2, 5/8, 3/4, 7/8, 1, 5/4, 3/2, 2

BP (Bias Point) CTRL

You can add a further change (= bias level) to the Keyfollow curve, and set the range (bias direction) where the bias level is valid. The bias range is where the bias level is valid on the keyboard. It can be set with the bias point (where the bias range begins) and bias direction (< or >). Value: A1->C7 ![](images/46607bbf7d6e57c8c8be074baf33cffb1200fc56dc1bd23f8a8c275da2a707ef.jpg)
Display ExampleExample Function
>C4The bias level is only valid on the keyboard above the C4 key.
<C4The bias level is only valid on the keyboard below the C4 key.

BLevel (Bias Level) CTRL

The bias level can be set. ^+ values raise the curve, and ^- value lower the curve. Value: -7--+7 ![](images/1287da6b80e211a63a2074c8793431a6d1c0b1fa9137b80ea058c6cc9bab17b3.jpg) Keyfollow Adjustment The curve in the picture represents the Keyfollow value with the bias level added. TVF Keyfollow (Cutoff Point): 0 - Bias Direction: >C4

TVF ENV (TVF Envelope)

Depth (ENV Depth) CTRL

Sets the depth of the TVF ENV modulation that changes the TVF cutoff Point. Higher values deepen the effect. Value: 0-100

Velo (Velocity Range) CTRL

Sets the sensitivity of the velocity than controls the depth of the TVF ENV. At higher values, the effect is deeper by playing harder. Value: 0-100

DKF(Keyfollow(Depth)) CTRL

This can change the TVF ENV depth depending on the key played. Higher values change the depth more drastically. Value: 0-4

TKF(Keyfollow(Time)) CTRL

This can change the time of the TVF ENV depending on the key played. Higher values change the time more drastically. Value: 0-4 ![](images/f492bcecb1761910484be1d1ec38656845651f87e2d3d542f3e8636a0daccc60.jpg) ![](images/10f7cdc493ea454b7c3fb68aaecde2931863eea84184ad8776bcb7f9b0443597.jpg)

TVF ENV Time

An envelope curve is determined by times and levels. ![](images/dd7a14d73fc6fcdb298bf4bdc0d71eca211841b5b6324968d1683c8898120b21.jpg)

T1 (Time 1) CTRL

Sets the time needs to reach point 1 from the moment the key is pressed. Value: 0-100

T2 (Time 2) CTRL

Sets the time needed to reach point 2 from point 1. Value: 0-100

T3 (Time 3) CTRL

Sets the time needed to reach point 3 from point 2. Value: 0-100

T4 (Time 4) CTRL

Sets the time needed to reach point 4 from point 3. Value: 0-100

T5 (Time 5) CTRL

Sets the time needed to reach point 5 from the moment the key is released. Value: 0-100 ![](images/65ef8b7f20530bcb99e30c0963424e31d575946312b85d32e75170df51eb5d64.jpg)

TVF ENV Level

L1 (Level 1) CTRL Sets the of point 1. Value: 0-100 L2 (Level 2) CTRL Sets the level of point 2. Value: 0-100 L3 (Level 3) CTRL Sets the level of point 3. Value: 0-100 SusL (Sustain Level) CTRL This sets the level of point 4. Value: 0-100 EndL (End Level) CTRL To lower the level after releasing the key, set this to 0, and to raise the level, set it to 100. Value: 0, 100 * The End Level is retained until you release and play the key again. * If the Levels of two adjacent points are set to similar values, the time between these two points may prove to be shorter than what is actually set, or even zero. ![](images/123dc5b58ae6ed8105d2578058ca66c68cdb06f1c369cac7efd85ab322896207.jpg)

TVA (Time Variant Amplifier)

TVA

Level PCM CTRL

Sets the volume of a Partial. Higher values may cause sound distortion. If so, lower the value. Even when the Level is set to zero here, the sound may not be completely muted if the TVA ENV curve is high. Value: 0-100

Velo (Velocity Range) PCM CTRL

Sets the sensitivity of the velocity that controls the volume of the sound. " - " values lower the level by harder playing, and " + " values raise the level by harder playing. Value: -50-+50 ![](images/6602fd6e30114fbe69379c00d88a8dad5f1ffc866e20d2cb41cd38c197d83430.jpg)

BP (Bias Point) PCM CTRL

You can change the overall volume of the keyboard (= bias level) from the set level, and set the range (bias direction) where the bias level is valid. This bias range is where the bias level is valid on the keyboard. It can be set with the bias point (Where he bias range begins) and bias direction ( < or ≥ ). Value: C7, >A1->C7
Display ExampleFunction Example
>C4The bias level is only valid on the keyboard above the C4 key.
<C4The bias level is only valid on the keyboard below the C4 key.

BLevel (Bias Level) PCM CTRL

The curve ( bias level ) can be set. Lower values make the curve steeper. Value: -12-0

Volume Adjustment

![](images/3a39105c8b5d45234e23fecac39839891f0bfa317e8fe4c9b71a1fe3f25b06ac.jpg) Bias Point: > C6

TVA ENV (Envelope)

Velo (Velocity Follow (Time 1)) PCM CTRL

Sets the sensitivity of the velocity than controls the Time 1 of the TVA ENV. Increasing the sensitivity shortens Time 1, by stronger playing. Value: 0-4 ![](images/a77ecb2a56237bed6361adc653adcbd26a791a406adf699b4e35155c3bcfc29c.jpg)

TKF(Keyfollow(Time)) PCM CTRL

This can change the time o the TVA ENV depending on the key played. 0 to 4 are valid. Higher values change the time more drastically. Value: 0-4 ![](images/315af6e4540a5bb926d386eab7979ebf1c8950940896042bcd666789f5ac8b16.jpg)

TVA ENV Time

An envelope curve is determined by times and levels. ![](images/85d3cbdc474b178d6a7c26a3699e3bf3ca4f2e74050e070d912688d97767507d.jpg)

T1 (Time 1) PCM CTRL

Sets the time needed to reach point 1 from the moment the key is pressed. Value: 0-100

T2 (Time 2) PCM CTRL

Sets the time needed to reach point 2 from point 1. Value: 0-100

T3 (Time 3) PCM CTRL

Sets the time needed to reach point 3 from point 2. Value: 0-100 ![](images/e522678ea91a2e07f0c34d8c08d1096abd97832a0617c7b960c3ada4668ccb54.jpg)

T4 (Time 4

Sets the time needed to reach point 4 from point 3. Value: 0-100

T5 (Time 5) PCM CTRL

Sets the time needed to reach point 5 from the moment the key is released. Value: 0-100

TVA ENV Level

L1 (Level 1) PCM CTRL

Sets the level of point 1. Value: 0-100

L2 (Level 2) PCM CTRL

Sets the level of point 2. Value: 0-100

L3 (Level 3) PCM CTRL

Sets the level of point 3. Value: 0-100

SusL (Sustain Level) PCM CTRL

Sets the level of point 4. Value: 0-100 ![](images/268ca02a1860a0c55d459fe3c49245218fdd792724727f4ee73840b668cef09e.jpg)

EndL (End Level) PCM CTRL

To lower the level after releasing the key, set this to 0, and to raise the level, set it to 100. Value: 0, 100 * The End Level remains until the key is released and played again. That is, at a value of 100, the sound remains. However, the PMC Sound Generator's One-shot sounds do not remain even when set to 100. * If the levels of two adjacent points are set to similar values, the time between these two points may prove to be shorter than what is actually set, or even zero.

MOD (Modulation)

TVF MOD

LFO (LFO Select) CTRL

Selects the LFO that changes cutoff point periodically (creating growl effects). Value: +1, -1, +2, -2, +3, -3 ![](images/ea54f269cbcdbfb073b2a32a9ea39b08b97399191fda9bb79155901903f1d723.jpg)
DisplayLFO (Phase)
+1LFO-1 (+)
-1LFO-1 (-)
+2LFO-2 (+)
-2LFO-2 (-)
+3LFO-3 (+)
-3LFO-3 (-)
![](images/af4bd354b7d8508344d6ec6d2f7db0ba4edae355313dbd4933c0b2c763f1178c.jpg)

LFOD (LFO Depth) CTRL

Sets the depth of a growl effect. Higher values deepen the effect. Value: 0-100

After (Aftertouch Range) CTRL

Sets the sensitivity of the aftertouch that controls the cutoff point. " - " values lower the cutoff point by stronger Aftertouch, and " + " values raise it. Value: -7--+7

TVA MOD

LFO (LFO Select) PCM CTRL

Selects the LFO that changes the volume periodically (tremolo effects). Value: +1, -1, +2, -2, +3, -3 ![](images/1fd646133873b2372cd1db17bf11051e4e64d48d28adfa6ddcf3093f46fedfad.jpg)
DisplayLFO (phase)
+1LFO-1 (+)
-1LFO-1 (-)
+2LFO-2 (+)
-2LFO-2 (-)
+3LFO-3 (+)
-3LFO-3 (-)
![](images/e242541c8681d9bb04f42f568a64ee62652a781d4257d22761541d8c04e115b0.jpg)

LFOD (LFO Depth) PCM CTRL

Sets the depth of the tremolo effect. Higher values deepen the effect. Value: 0-100

After (Aftertouch Range) PCM CTRL

Sets the sensitivity of the aftertouch that controls the volume. " - " values lower the volume by stronger aftertouch. And "+" values increase the volume by stronger aftertouch. Value: -7--+7 Settings that affect the entire operating environment of the VC-1, such as tuning and MIDI message reception, are referred to as System functions. This section explains how to make settings for the System functions and describes the functions of the different System parameters.

How to Make the System Function Settings

1. Press [MODE]. The MODE MENU window appears. 2. Touch . The SYSTEM screen appears. ![](images/e9ed59840731d94df287faa6a155d3b6b8ce4bb58fc12c7cec9706b03639d962.jpg) 3. Move the cursor to the value box of that parameter. Then modify the value by either turning the VALUE dial or pressing [INC/+] or [DEC/-]. 4. Repeat steps 3 to make the settings for the System function. 5. After you have edited the settings of the System function, touch , located in the lower right of the screen. ![](images/759e8174d8f1cac679239f3721ad33d65c6fef38b23c4e4aea92fd6af0e5487b.jpg) * Changes you make to the System function settings are only temporary—they will be discarded as soon as the power is turned off. If you want to keep any changes you've made in the system settings, you must save them in VC-1. When you perform the save procedure, the data that previously occupied the save destination will be lost. However, the factory setting data can be recovered by performing the Initialization procedure. (Factory Reset; p. 35)

Sound Setting

Master Tune

Adjusts the overall tuning of the VC-1. The display shows the frequency of the A4 note (center A). Value: 427 - 452 Hz

Sound Character

Sets whether the output characteristics of the sound are the same as those of the D-50 (D-50) or the V-Synth (V-Synth). Value: D-50, V-Synth

Digital Freq (Digital Frequency)

Sets the sampling frequency of the digital output. Value: 44.1, 48, 96 kHz

Keyboard

Octave (Octave Shift)

Transposes the pitch of the keyboard in 1 octave units. Value: -3-3

Transpose

Modifies the pitch range of the keyboard in semitone steps. Value: -12 - +12 ![](images/75170d2525e19a7648af454d1ec6c2378a44b63d9af02849a3795a94f65f913c.jpg) ![](images/1f5e4acd5ad773f05dfde9564af274125980b0ee0d100b6b477bfbd278960c6c.jpg)

KBD Sens (Keyboard Sensitivity)

Adjusts the keyboard's touch. Value: LIGHT, MEDIUM, HEAVY
DisplayFunction
LIGHTLight weight synthesizer keyboard like
MEDIUMStandard
HEAVYAcoustic piano simulation

Aftertouch Sens

Specifies the Aftertouch sensitivity. Higher values will allow Aftertouch to be applied more easily. Normally you will leave this at "50." Value: 0-100

Pedal Polarity

Hold (Hold Pedal)

Select the polarity of the Hold pedal. On some pedals, the electrical signal output by the pedal when it is pressed or released is the opposite of other pedals. If your pedal has an effect opposite of what you expect, set this parameter to "REVERSE." If you are using a Roland pedal (that has no polarity switch), set this parameter to "STANDARD." Value: STANDARD, REVERSE ![](images/8322e24dc37bdead58327ee3850f6ef6cf8c1b92202102fbc5cafb02b8daa153.jpg)

Pedal1, Pedal2 (Control Pedal 1, Control Pedal 2)

Selects the polarity of the pedal. On some pedals, the electrical signal output by the pedal when it is pressed or released is the opposite of other pedals. If your pedal has an effect opposite of what you expect, set this parameter to "REVERSE." If you are using a Roland pedal (that has no polarity switch), set this parameter to "STANDARD." Value: STANDARD, REVERSE

MIDI

MIDI CH (MIDI Channel)

Sets the Basic Channel (MIDI channel on which the VC-1 receives and transmits messages). Value: 1-16 * The transmit change can be set to a different number from the Basic Channel individually from each Patch (p. 32).

Control

Determines how to receive messages from an external MIDI device. ("Key Mode Alteration" (p. 126)) Value: B.CH, G.CH, MdeOFF ![](images/4945604cda363d083c1cb1fc7b07bbd7b291c250d5ea8243bf0b94ca2517e836.jpg)
DisplayFunction
B.CH (Basic Channel mode)When the VC-1 is being controlled in Mono mode, it receives the Voice massages (except for Note Event, Pitch Bender) on the Basic Channel from the external device.
G.CH (Global Channel mode)When the VC-1 is being controlled in Mono mode, by an external device that has a Global Channel (one number smaller than the basic channel) it can receive all the Voice massages (except for Note Event, Pitch Bender) On the Global Channel.
MdeOFF (Mode Message OFF mode)In this mode, the VC-1 does NOT receive the Mode massages from the external MIDI device, but is assigned to the Key mode as set on the VC-1.

SeparateCH (Receive Channel in Separate Mode)

When SEP (Separate Mode) or SEP-S (Separate Solo Mode) is selected, the Upper and Lower Tones can be controlled on different channels. The Lower Tone is controlled by the basic channel, and the Upper Tone is controlled by the receive channel set here. The V-Synth's keyboard can control only the Upper Tone. Value: 1-16 * The receive channel of each Patch can be set to a different number from the channel set here. (p. 32)

Local (Local Switch)

Local OFF separates the keyboard section from the synthesizer section in the VC-1. Therefore, Performance information is sent from the MIDI OUT connector, but the VC-1 does NOT make any sound. The Performance information fed into the MIDI IN connector, however, can control the VC-1's synthesizer section. Value: Off, On

Prog.C (Program Change Switch)

To receive or transmit Program Change messages, set this to On. Program Change messages are transmitted only when a Patch is selected by operating the V-Synth's panel buttons, or when the Program Change number to be transmitted is altered also on the V-Synth's panel. IN other words, Program Change messages are not transmitted by patch selection with the Program Change messages sent from an external MIDI device. Value: Off, On * The Program Change Number of each Patch can be set to a different number from the number set here. (p. 32)

Exclusive (Exclusive Switch)

To receive or transmit Exclusive messages (Roland ID Number only), set this to On, P-Dump or TxEdit. Value: Off, On, P-Dump, TxEdit
DisplayFunction
OnNormally.
P-DumpThe patch data that you select is transmitted.
TxEDITThe parameter data that you edited is transmitted.
* When set to P-Dump, the Patch you select is transmitted to an external device. However, it cannot be transmitted by Patch Shift with the pedal switch, or by patch selection with the Program Change messages sent from an external device.

Bank.S (Bank Select Switch)

To receive or transmit Bank Select messages, set this to On. Value: Off, On

USB MIDI (USB MSI Switch)

If you want to exchange MIDI messages with a sequencer or UNI QUEST editor via USB connector, set this to On. ("Exchanging MIDI Messages with Your Computer" (p. 88)) Value: Off, On

Initializing the System Settings

The current settings of the system functions can be restored to a set of standard settings, or to the factory settings (System Initialize). 1. Access the System Edit screen. 2. Touch , located in the lower right of the screen. 3. If you want the factory settings to be in effect the next time the VC-1 is powered up, touch to save the settings. ![](images/a6fd70c43fe31c3e024912f80a7662b6f8843aa3bfb36b1b31d43c265411f63c.jpg)

Recovering the System from the CD-ROM

If while running the VC-1 from a computer you happen to delete (format) any of the VC-1's folders or files or change file or folder names, the VC-1 will fail to operate correctly. In such instances, recover the VC-1's program from the CD-ROM included with the VC-1. Use the following procedure. Selecting the V-Synth's USB Storage Mode (p. 83) ![](images/0fbd0cfc6963b5b01225a6ac26fb1865cf4616ecc12325ccd6d6bc39412eb656.jpg) Connecting the V-Synth to Your Computer via USB (p. 84) ![](images/30b65b01053a80a3ef62c330779b66a16bda827934c227bfa26dcaf36181f429.jpg) Recovering the System (p. 86) ![](images/b9e6cf34a77896a8247eb97bd4d1d22fa92fa9e73255e594650b890d17d22719.jpg) Canceling the USB Connection (p. 86)

Selecting the V-Synth's USB Storage Mode

1. Turn off the power of VC-1 (V-Synth) once, then pull out the VC-1 from the PC CARD slot. 2. Turn on the power of V-Synth again. Wait for the V-Synth to start up normally. 3. Press [MODE] to access the V-Synth MODE MENU window. 4. Touch . The SYSTEM Com Master screen appears. 5. In the left side of the screen, touch the tab. The SYSTEM Com MIDI/USB screen appears. 6. Touch . The SYSTEM Com USB Setting window appears. ![](images/e3ee67cd35f1db5d8769134449440177125aff21c76f4640622f665fcbbd4a1e.jpg) ![](images/534d13d4223143d7eb0d91fd3b11c42547cdd9249d5be0ca3f2f22932f3bdb1f.jpg) 7. Touch USB Mode . USB Storage mode will be selected. 8. Touch. ![](images/e5e2d3b656c2086b8a7658a0f3ece1d62b80e6f1d53acec8f0f433f23f0599d6.jpg) 9. When a WARNING window like the following appears, touch to close the window. 10. In the lower right of the SYSTEM Com MIDI/USB screen, touch to save the system settings. ![](images/6c63a7bc86e2a6b15ca64d003b2c96fe21bc40db1e856b8e8e9619e925b8ee3e.jpg)

Connecting the V-Synth to Your Computer via USB

The installation procedure will differ depending on your system. Please proceed to one of the following sections, depending on the system you use. - Windows XP/2000/Me/98 (p. 84) Macintosh (p. 85)

Windows XP/2000/Me/98

1. Make sure that the power of the VC-1 is turned off. 2. Start up your computer. 3. Connect the V-Synth and your computer using a USB cable. 4. Turn on the power of V-Synth. 5. Insert the VC-1 into the PC CARD slot of the V-Synth rear panel. 6. Press [MODE] to access the V-Synth MODE MENU window. 7. Touch. The USB Storage screen appears. ![](images/9b63332e8f3f60d64be2ccbc47225d56fbe7048267c3f35b574ae3da56ae4a09.jpg) 8. Touch to establish the connection with your computer. When the USB connection is established for first time, the driver installation will begin. A dialog box of "Found new hardware" will appear near the Windows task tray. Installation is completely automatic. Please wait for it to be completed. 9. When installation is completed, open My Computer and you will see a new drive icon.
OSIcon name
Windows 98/Me/2000Removable Disk
Windows XPVC-1
![](images/3568b3a8273d4260b163414a6399207b3d6d86d82fd40b0d978d603321ba240d.jpg) Once the V-Synth is connected, you can recover system files by operating your computer. (p. 86) ![](images/5fa29285911d6b97f58e9a6982aea7d652c165ba6ebdee91fd52e313281e0192.jpg)

Macintosh

1. Make sure that the power of the V-Synth is turned off. 2. Start up your computer. 3. Connect the V-Synth and your computer using a USB cable. 4. Turn on the power of V-Synth. 5. Insert the VC-1 into the PC CARD slot of the V-Synth rear panel. 6. Press [MODE] to access the V-Synth MODE MENU window. 7. Touch. The USB Storage screen appears. 8. Touch to establish the connection with your computer. 9. When the USB connection is established, a new drive icon will appear on your desktop. ![](images/7a3a4c5bfae831333b8626fe6dc16dead513a52abcc933c0dcd8589e763b7550.jpg) ![](images/5fe5569d9736566a59f1c203b97fe7464e7c4697c3ac2dfde6552a31c28081e7.jpg) Once the V-Synth is connected, you can recover system files by operating your computer. (p. 86)

Recovering the System

1. Insert the V-Card CD-ROM into the CD-ROM drive of your computer (NOT V-Synth driver CD-ROM!). 2. Using your computer, copy the SYRB1.BIN file on the V-Card CD-ROM to the SYRB1.BIN file (overwriting it) within the VC-1. * Do not perform the following actions while "Access" (the access indicator) in the USB Storage screen is blinking. Doing so may cause your computer to freeze, and may also damage the files in the drive. - Do not disconnect the USB cable - Do not remove the PC card while it is being accessed - Do not sleep, restart, or shut down your computer - Do not turn off the power of V-Synth.

Canceling the USB Connection

When recovery of the system data is finished, stop the USB connection to safely disconnect the USB cable and turn off the power to the V-Synth. 1. In the V-Synth's USB Storage screen, make sure that "Access" (the access indicator) is not blinking. 2. Perform the "Eject" operation on your computer. 2-1. Windows 98/Me/2000/XP: In My Computer, right-click the "Removable Disk" icon and execute "Eject." 2-2. Macintosh: Select the VC-1 drive icon on your desktop, and either choose "Eject" from the "Special" menu, or drag the icon into the trash. The drive icon will disappear from the desktop, and the USB connection will be cancelled. ![](images/f057fc1d1fc637477d0c0fe075f01e0c9709a79dc1d9a91be7689b8bddfd6331.jpg) 3. Press [EXIT]. The USB Storage screen will close. You can now safely disconnect the USB cable or turn off the power to the V-Synth with the USB cable still connected. * If you press [EXIT] without performing the "Eject" operation on your computer, a WARNING window like the following will appear. Touch to close this window only if you are unable to perform the "Eject" operation on your computer. ![](images/b67a40c1a7d61e6aa94ebee6cd72477505299dc13718aa6011bc31bf7c152540.jpg)

The VC-1's File Structure

As seen from your computer, the VC-1's file structure is as follows. - You can use the computer to copy (back up) these files to the computer (e.g., the hard disk). - Do not perform operations on your computer to erase (format) or rename these folders or files. If the VC-1 fails to operate correctly, use the CD-ROM included with the VC-1 to perform the VC-1 recovery. This will erase all the data that has been saved on the VC-1. ![](images/6f6d1937fefe912332187d0f4e853238f20709a2474aef7ba23305977eadc09f.jpg)

Exchanging MIDI Messages with Your Computer

What is the USB MIDI Driver?

The USB MIDI Driver is a software which passes data between the VC-1 and the application (sequencer software, UniQuest editor, etc.) that is running on the USB-connected computer. The USB MIDI Driver sends data from the application to the VC-1, and passes data from the VC-1 to the application. ![](images/ea203373144d74dd363c68fe5feaa7d0e87977759ff2dc65aa872419ed70085d.jpg) In order to use the VC-1 as a USB MIDI device from your computer, you must first install the USB MIDI driver. The USB MIDI driver is on the "V-Synth Driver CD-ROM." (NOT VC-1 CD-ROM!) In order to use USB in MIDI mode, you must install the driver from the V-Synth Driver CD-ROM into your computer (included the V-Synth package). The correct driver and the installation procedure will depend on your system and on the other programs you are using. Be sure to read the Readme file on the CD-ROM before installation.
OSFolder
Windows XP/2000\Midi\Usb xp2k\Readme_e.htm
Windows Me/98\Midi\Usb_me98\Readme_e.htm
Macintosh (OMS)\OS_9\English\Readme_OMS-E.HTM
Macintosh (FreeMIDI)\OS_9\English\Readme_FM-E.HTM
Mac OS X\OS_X\Readme-E.HTM
* The most recent version of the USB-MIDI driver can be downloaded from the Roland Website; http://www.roland.com/products/en/VC-1/. This URL may change without notice. ![](images/44cd3a246e739ce26a825556b4c4a2d9049c8b8fb1bf01cda7f3e2b434689d47.jpg)

Panel Description 90

VariOS Menu 93

Try Out the Sounds 94

Turning On the Power. 94 Selecting Patches and Playing Sounds 95 Determining the MIDI Keyboard Routings 96 Setting the MIDI Receive Channel 97 Selecting Patches with the VALUE knob 97

Applying Effects to the Sound 98

Applying Effects by Turning Knobs 98 How to Make the Patch Factors 99

Transferring Patches To and From the D-50/550 101

Transferring Patches from the D-50 to the VC-1 101 Transferring Patches from the VC-1 to the D-50/550. 104

Overview of the VC-1 107

Memory Structure 107 The Basic Concept of a Tone 108 Structure of Tone Parameters 111

Creating Patches 113

Naming a Patch 113 Saving Patches 114 Initializing Patch Settings 115 Reset to Default Factory Settings 115 Copying a Patch Bank 116

Settings for the Entire VC-1 117

How to Make the System Function Settings 117 Saving the System Settings 120 Initializing the System Settings (Init) 120

Connecting to Your Computer via USB 121

Recovering the System from the CD-ROM 121 Exchanging MIDI Messages with Your Computer 124

Panel Description

When using the VariOS with the VC-1, the actual functions of the VariOS's buttons and knobs may not correspond to the functions ascribed to these controls on the VariOS's panel. Here is a description of the names and functions in each section of the VariOS when it is used with the VC-1. Please read this material together with "Names of Things and What They Do" in the VariOS User Guide. Controls whose functions do not match what is shown on the panel are indicated with a VC-1 mark.

Front Panel

![](images/32522c4c060392d237c71c1f278f004e7e9bef4284ae2a9192cc8aebef2382b8.jpg)

1 PC CARD Slot

The VC-1 can be inserted here.

C1/C2/C3 Knobs

DisplayFunctions
C1 (PITCH)The volume balance of the Upper and the Lower Tone can be change. VC-1
C2 (TIME)This sets the volume of the reverb and direct sounds. VC-1
C3 (FORMANT)This sets the portamento time from one note to another. If Portamento Switch (p. 99) is set to OFF, C3 knob may have no effect. VC-1

3 Indicators

DisplayFunctions
MIDILights when a MIDI message is received.
TEMPOThis does NOT function for VC-1. VC-1
PCLights when the MIDI mode of the VariOS is “PC” (p. 119).
USBLights when connected to a computer via USB.

4 Display

Various information is shown here according to the operations you perform. * The explanations in this manual include illustrations that depict what should typically be shown by the display. Note, however, that your unit may incorporate a newer, enhanced version of the system (e.g., includes newer sounds), so what you actually see in the display may not always match what appears in the manual.

5 MENU Button

Accesses the various functions of the VariOS.

6 EXIT Button

Returns you to the previously displayed screen. Depending on the content of the menu, this button also functions as CANCEL.

7 CURSOR Buttons

Used to move the cursor.

8 VALUE Dial

Turn this dial to edit a value. Pressing the VALUE dial will function as ENTER (confirm). If you turn the VALUE dial while pressing it, the value will change in larger steps.

9 VOLUME Knob

Adjusts the overall volume that is output from the MAIN OUT jacks and the PHONES jack. By pressing the VOLUME knob you can audition (preview) the current sample.

10 PHONES Jack

You can connect a set of headphones to this jack. Use headphones with an impedance in the range of 32 - 600 ohms.

11 POWER Switch

Turns the power of the VariOS on/off (p. 94). The power is on when the switch is in the inward position, and off when the switch is in the outward position. ![](images/09df7405308d268589f26e03b0cc255982a843f36d50171ef8536f950b451cdf.jpg) ![](images/744b9e9c5e9b0f389e26564344ce49ab9bbe26edfd8f4b7d7f6b440a9d61a681.jpg)

Rear Panel

![](images/41be8228299c9b00c8c9ab7776172df7e507de6212f1290cd94a8cbca336a74b.jpg)

1 AC Inlet

Connect the supplied power cord here.

2 Grounding Terminal

Depending on the circumstances of a particular setup, you may experience a discomforting sensation, or perceive that the surface feels jittery to the touch when you touch this device, microphones connected to it, or the metal portions of other objects. This is due to an infinitesimal electrical charge, which is absolutely harmless. However, if you are concerned about this, connect the ground terminal (see figure) with an external ground. When the unit is grounded, a slight hum may occur, depending on the particulars of your installation. If you are unsure of the connection method, contact the nearest Roland Service Center, or an authorized Roland distributor, as listed on the "Information" page.

Unsuitable places for connection:

Water pipes (may result in shock or electrocution) Gas pipes (may result in fire or explosion) Telephone-line ground or lightning rod (may be dangerous in the event of lightning)

3 USB Connector

Use a USB cable to connect the VariOS to your computer.

4 MIDI Connectors

Connect external MIDI devices here (p. 101). Use MIDI cables (sold separately) to make connections.
DisplayFunctions
INReceives MIDI messages from an external device.
OUTTransmits MIDI messages to an external device.

5 DIGITAL OUT Connectors

These jacks output digital audio signals (stereo). Two types are provided; optical and coaxial. Output settings are made in the screen where you specify the effect signal flow. You can use both types of OUT connector simultaneously; they will output the same sound.

6 INPUT Jacks

Not used with the VC-1. VC-1

7 OUTPUT Jacks

Connect your amp or mixer to these jacks.
DisplayFunctions
DIRECT OUTThis does NOT function for VC-1. VC-1
MAIN OUTOutput the audio signal in stereo. If you want to use monaural output, connect only the L jack.
A number of Patch Factors and Parameters are shown in a Menu display. There are several Menu displays as shown below.
MenuPage
Menu1 Patch Setting
1-1 Chase Switch(p. 99)
1-2 Portament Switch(p. 99)
1-3 Key Mode(p. 99)
1-4 Split Point(p. 100)
1-5 Partial Mute(p. 100)
Menu2 MIDI Setting
2-1 MIDI CH(p. 117)
2-2 Control(p. 117)
2-3 Separate CH(p. 118)
2-4 ProgramChange Sw(p. 118)
2-5 Exclusive Sw(p. 118)
2-6 BankSelect Sw(p. 118)
Menu3 Utility
3-1 Patch Name(p. 113)
3-2 Patch Initialize(p. 115)
3-3 Bank Copy(p. 116)
3-4 Bank Dump(p. 104)
3-5 Factory Reset(p. 115)
Menu4 System
4-1 Master Tune(p. 119)
4-2 Sound Character(p. 119)
4-3 MIDI Mode(p. 119)
4-4 C1/C2/C3 Knob(p. 119)
4-5 System Save(p. 120)
4-6 System Initialize(p. 120)
Menu5 Patch Write(p. 114)
Menu6 Bank Save(p. 104)

Turning On the Power

To prevent malfunction and/or damage to speakers or other devices, always turn down the volume, and turn off the power on all devices before making any connections. 1. Before hooking anything up, make sure that the power on all of your gear is turned OFF. 2. Connect the VariOS to your amp/speaker system. 3. After correctly inserting the VC-1 into the PC card slot in the VariOS's front panel, switch ON the POWER switch. * Carefully insert the PC card all the way in --until it is firmly in place. * This unit is equipped with a protection circuit. A brief interval (a few seconds) after power up is required before the unit will operate normally. * Always make sure to have the volume level turned down before switching on power. Even with the volume all the way down, you may still hear some sound when the power is switched on, but this is normal, and does not indicate a malfunction. * Never insert or pull out while the VC-1 (VariOS) is turned on. 4. Turn on the power for any connected amplifiers or speakers. 5. Wait for the VC-1 to start up. When it has started up normally, a screen like the following will appear. The display shows the selected Patch. ![](images/e6ee790162a66e8563998d19a86fc4007fbddfdc4729fe86343b07a0cee8d61b.jpg) ![](images/c8fe06cf70eb04059a76cda3b394c76a23592d50ae202a309a3dbc5044e4dde9.jpg) ![](images/45bbd88ee2608984cc93ffaf895850067ddffb2210a593b417257e30615ff7f4.jpg)

Selecting Patches and Playing Sounds

The VC-1 comes with a wide range of onboard sounds, including single tones called patches. A Patch is represented by a Patch Bank (Pre1 - 6, Int1 - 8), a Bank (1 - 8) and a Number (1 - 8). ![](images/1ecec351a54d4e5e077f2ee4e1a62f5748d09bf5b573bee3ec43f76271ee3ab3.jpg) Patch bank (Pre1-6) ![](images/f75ea1875a4295a8c4d1dca483e54a881003783ced6f8839b2b0429b23afc745.jpg) Patch No.: P1-34 ![](images/428df77c3535c00d26d763acb38530073bcbf033e797c8b407c41cc01a1947c7.jpg) Patch bank (Int1-8) ![](images/195e31f9710ee14324c5e8559d69079771fc58242ad8bb6686249c7b5e9496aa.jpg) Patch No.: I1-72
Patch BanksIncluded patchesOverwriteRemarks
Pre1D-50NoOriginal D-50 preset patches
Pre2VC-1NoNewly added patches VC-1
Pre3PN-D50-01NoD-50/D-550 sound library
Pre4PN-D50-02NoD-50/D-550 sound library
Pre5PN-D50-03NoD-50/D-550 sound library
Pre6PN-D50-04NoD-50/D-550 sound library
Int1same as Pre1Yes-
Int2same as Pre2Yes-
Int3same as Pre3Yes-
Int4same as Pre4Yes-
Int5same as Pre5Yes-
Int6same as Pre6Yes-
Int7(blank)Yes-
Int8(blank)Yes-
Use the following procedure. Determining the MIDI Keyboard Routings. (p. 96) ![](images/e9781ff3b3ef660cac96dc61480844c685900c5e5b58e6b3a204871692bc8f25.jpg) Setting the MIDI Receive Channel (p. 97) ![](images/ee4a0e99b79f29b4fa875f4075cfc88d55735a812b144c7de135732fb87f3849.jpg) Selecting Patches with the VALUE knob (p. 97)

Determining the MIDI Keyboard Routings.

1. Press the [MENU] button so it's lighted, and access the MENU screen. 2. Turn the [VALUE] knob to select "MIDI Settings," and press the [VALUE] knob. 3. Turn the [VALUE] knob to select "MIDI Mode," and press the [VALUE] knob. 4. Turn the [VALUE] knob to select a routing.

MIDI Mode

Selects the MIDI keyboard routing. Normally, you should set the MIDI mode to "PC." Value: PC, Internal Menu4 System Menu4-3 MIDI Mode MIDI Mode PC
DisplayDescriptionRouting
PCWhen using a USB connection, the MIDI connectors on the rear panel of the VariOS will function as a USB MIDI interface (Roland VariOS External MIDI).Computer Sequencer UniQuest (Editor) IN OUT IN OUT -VariOS External MIDI Sound Generator Section VariOS
When USB is not connected (and when your computer is not powered up), the MIDI connectors on the rear panel of the VariOS are connected directly to the sound generator section.MIDI OUT Sound Generator Section VariOS
InternalThe MIDI connectors of the rear panel of the VariOS are connected directly to the sound generator section.Computer Sequencer UniQuest (Editor) IN OUT IN OUT -VariOS External MIDI Sound Generator Section VariOS
5. Press the [MENU] button to turn off its illumination. * The "PC indicator" on the front panel of the VariOS shows the current MIDI Mode status. When this is lit, "PC" mode is selected. When dark, "Internal" mode is selected.

Setting the MIDI Receive Channel

The VariOS will receive Note-on and Control change messages on the channel you specify here. If you've connected a MIDI keyboard, set this channel to match the transmit channel of your MIDI keyboard. 1. Press the [MENU] button so it's lighted, and access the MENU screen. 2. Turn the [VALUE] knob to select "MIDI Setting," and press the [VALUE] knob. 3. Turn the [VALUE] knob to select "MIDI CH," and press the [VALUE] knob. 4. Turn the [VALUE] knob to specify the receive channel (1 - 16). Menu2 MIDI Setting Menu2-1 MIDI CH

MIDI CH

Sets the Basic Channel (MIDI channel on which the VC-1 receives and transmits messages). Value: 1-16 MIDI CH 1 5. Press the [MENU] button to turn off its illumination.

Selecting Patches with the VALUE knob

1. Make sure the PATCH TOP screen is displayed. If the PATCH TOP screen is not displayed, press [EXIT] several times until the PATCH TOP screen appears. 2. Play the keyboard to hear what the selected patch sounds like. To change to a different patch, turn the [VALUE] knob. - At this time you can switch more rapidly by holding down [VALUE] knob while you perform these operations. - Use the [ ] or [ ] buttons to move the cursor to the value you want to edit. (Patch Bank Number) ![](images/1abef467ac3c93cec21dce5fcf40ddfbcae3fa38bf23c6935b6293554ee2d120.jpg)

Applying Effects to the Sound

The performance controlling functions (we call them factors in this manual) in each Patch can be edited by taking the following procedure. A patch consists of several Factors as show below. ![](images/e262a29bba40e598e968490d8219bf06a2311c21c1636feaa7507858d650c320.jpg)

Applying Effects by Turning Knobs

By turning the [C1], [C2] and [C3] knobs while you play, you can control the various functions that've been assigned to them. * How each Control Function actually affects the sound differs depending on the individual patch. Some Patches may not be affected at all.
DisplayDescription
C1 (PITCH)The volume balance of the Upper and the Lower Tone can be change. VC-1
C2 (TIME)This sets the volume of the reverb and direct sounds. VC-1
C3 (FORMANT)This sets the portamento time from one note to another. If Portament Switch (p. 99) is set to OFF, C3 knob may have no effect. VC-1

How to Make the Patch Factors

The Display shows several Factors at a time. If necessary, Scroll up or down the Display to find the Factor to be edited. 1. Press the [MENU] button so it's lighted, and access the MENU screen. 2. Turn the [VALUE] knob to select "Patch Settings," and press the [VALUE] knob. 3. Turn the [VALUE] knob to select the factor that you want to edit, and press the [VALUE] knob. 4. Turn the [VALUE] knob to specify the value, then press [EXIT]. 5. Repeat steps 3-4 to set patch factors. 6. If you wish to save the changes you've made, perform the Save operation (p. 114). If you return to the PATCH TOP screen without saving, the PATCH TOP screen will indicate < > , reminding you that the patch settings have been modified. * If you turn off the power or select a different patch while the display indicates < : > , your edited patch will be lost.

Chase Switch

Switches the Chase function on and off. The Chase Play function makes it possible to output the Lower Tone slightly later than the Upper Tone, which is actually played on the keyboard. This function, however, is only available in Dual or Whole Key Mode. Value: Off, On Chase Switch QFF

Portament Switch

Switches the Portamento function on and off. Portamento is a slide from one pitch to another, and is often used for violin performance. Value: Off, On Portament Switch QFF

Key Mode

Key Mode refers to the Upper and Lower Tones are played on the keyboard. Value: Whole, Dual, Split, Separate, Whole-S, Dual-S, Split-US, Split-LS, Separate-S Key Mode whole
DisplayDescription
WholeUpper Tone can be played in 16 voice polyphony
DualBoth Upper and Lower Tones are played by each key in 8 voices polyphony.
SplitThe Split mode divides the keyboard into upper and lower sections, where two different Tones can be played in 8 voices polyphony. That is, the VC-1 works like two 8 voice synthesizers. The Split Point (where the keyboard is divided into two sections) is shown next to the Key Mode indication.
SeparateThis mode is effective when an external MIDI device is controlling the VC-1.(“MIDI Implementation”(p. 140))
Whole-S(Whole Solo)The Upper Tone is monophonic.
Dual-S(Dual Solo)Both Upper and Lower Tones are monophonic.
Split-US(Split Upper Solo)The Upper Tone is monophonic, and the Lower Tone is 8 voices polyphonic.
Split-LS(Split Lower Solo)The Lower Tone is monophonic, and the Upper Tone is 8 voices polyphonic.
Separate-S(Separate Solo)This mode is effective when an external a MIDI device is controlling the VC-1.(“MIDI Implementation”(p. 140))
* Poly Mode or Mono Mode is another element that determines how to output the UPPER and LOWER Tones.

Split Point

The Split Point can be changed as follows. Value: C2-C7 ![](images/351a732ab24bf424d74cd887da3bfe18acaed937ce7f2b84ddd6589be779244a.jpg) Split Point C3

Partial Mute

When editing a Partial parameter, nay Partial sound can be muted. Value (left side): L1, L2, U1, U2 Value (right side): Off, On Partial Mute L1 ON You can use MIDI to transmit patch data (64 patches) saved on your D-50 and receive the data with the VC-1 (VariOS). This procedure is known as "bulk load." This is an easy and convenient way to take your own original patches (64 patches) created with the D-50 and use them with the VC-1. Conversely, you can also send patch data edited using the VC-1 via MIDI to the D-50/550. This procedure is called "bulk dump." * Read this material together with the D-50/550 Owner's Manual.

Transferring Patches from the D-50 to the VC-1

- Patches (64 patches) bulk loaded from the D-50 to the VC-1 are temporarily transferred to the patch bank that includes the current patch.
Currently Patch SampleDestination Patch Bank Sample
I1-11:FantasiaInt1-11 – Int1-88
I6-88:Big WaveInt6-11 – Int6-88
- The patches (64 patches) originally residing in the bulk load destination will appear to have been overwritten, but actually nothing will have been lost. The patches are restored when you turn the power off, then on again. - The transferred patch data (64 patches) will be lost if you turn off the power. Be sure to save the data ("Saving Transferred Patches with the VC-1" (p. 104)). - Patches saved to memory cards (M-256D) used with the D-50/550 cannot be transferred directly from these memory cards to the VC-1. First, transfer the patch data to the D-50/550 from the memory card (M-256D), then transfer the patch data from the D-50/550 to the VC-1. ![](images/17bc764f4ccdbd62deaa6f324fc7e4c3b35aafadc52a3e13915ea546c134a553.jpg) Use the following procedure. Transfer the patch from the memory card to the D-50/550 (p. 102) ![](images/af4ce3cb2c44b21ab2857f6272237feb214de638205e57cfc846824be90b119e.jpg) Transferring Patches from the D-50/550 to the VC-1 (p. 103) ![](images/734fdc259b2d2d8cd76060fcd056ee3828f1c3e736d76d99068184a627a05b72.jpg) Saving Transferred Patches with the VC-1 (p. 104)

Transfer the patch from the memory card to the D-50/550

Using the D-50

![](images/16ba89779bc284fbef1bde1e0d6b4d33e19c5139a83e5a0fd9ddaa295c23c98b.jpg) 1. Insert the Memory Card (M-256D) into the D-50 Card Slot. 2. Turn the Memory Protect of the D-50 to OFF. 2-1. Press the [TUNE/FUNCTION] button. 2-2. Select "Protect" with the Selector button and turn it OFF with the joystick. 3. Press the [DATA TRANSFER] button. 4. Select "(Card -> Int)" with the corresponding Selector button. 5. Press [ENTER] button. When the data transfer is completed, the display shows "Complete." 6. Return the Memory Protect of the D-50 to On. 6-1. Press the [TUNE/FUNCTION] button. 6-2. Select "Protect" with the Selector button and turn it ON with the joystick.

Using the D-550

![](images/158cb147459b258790bd694ea85f701d3eed8766b4f356ee1dfae3f253ddab6f.jpg) 1. Insert the Memory Card (M-256D) into the D-550 Card Slot. 2. Press the [DATA TRANSFER] button. 3. Using the [ ] or [ ], select "(Card -> Int)." 4. Press the [ENTER] button. 5. Press the [WRITE] button to turn the Memory Protect OFF temporarily. 6. Press the [ENTER] button again. When the data transfer is completed, the display shows "Complete."

Transferring Patches from the D-50/550 to the VC-1

* You cannot bulk load data when a patch in the Preset Banks (Pre1 - Pre6) is selected. * The VC-1 display does not change immediately following the bulk load. This is due to the fact that the work area is the bulk load destination (p. 107). You can confirm the outcome of the transfer by switching patches with the VALUE dial.

Using the D-50

![](images/3b265fed9ba65a5fb305862c5ef091e7e3a0afc99620615c548e8b17f78e1414.jpg) 1. Use a MIDI cable to connect the D-50's MIDI OUT connector to the VariOS's MIDI IN connector. 2. Set the D-50 and VariOS to the same MIDI channel (the basic channel; p. 117). 3. Turn the MIDI Mode of the VariOS to Internal (p. 119) 4. Press the D-50's [DATA TRANSFER] button. 5. While pressing the D-50's [DATA TRANSFER] button, specify "B.Dump") with Selector button. 6. Press the D-50's [ENTER] button to begin the bulk dump. When the data transfer is completed, the D-50's display shows "Complete." 7. Press the [EXIT] button on the D-50 to return to the play mode.

Using the D-550

![](images/f347c5631bd269a10e6fae29f0a827f750880086721d9b42a235d6584cf02667.jpg) 1. Use a MIDI cable to connect the D-550's MIDI OUT connector to the VariOS's MIDI IN connector. 2. Set the D-550 and VariOS to the same MIDI channel (the basic channel; p. 117). 3. Turn the MIDI Mode of the VariOS to Internal (p. 119) 4. Press the D-550's [DATA TRANS] button. 5. Select "(B.Dump)" with the D-550's [ ] or [ ] button. 6. Hold down the D-550's [DATA TRANS] button and press the D-550's [ENTER] button to begin the bulk dump. When the data transfer is completed, the D-550's display shows "Complete." 7. Press the [EXIT] button on the D-550 to return to the play mode.

Saving Transferred Patches with the VC-1

The transferred patch data (64 patches) will be lost if you turn off the power. Be sure to save the data. 1. Press the [MENU] button so it's lighted, and access the MENU screen. 2. Turn the [VALUE] knob to select "Bank Save," and press the [VALUE] knob. 3. The display will ask "Are You Sure?" Press [VALUE] knob once again to carry out the bank save operation. When the operation is completed, the display will indicate "Completed!" Menu6 Bank Save Bank Save OK? (Push)

Transferring Patches from the VC-1 to the D-50/550

Using the D-50

![](images/ea7e3d1dc95968d2575a88cd8f6c00efa64c2930c741468ed1662956089f0c4f.jpg) 1. Use a MIDI cable to connect the VariOS's MIDI OUT connector to the D-50's MIDI IN connector. 2. Set the D-50 and VariOS to the same MIDI channel (the basic channel; p. 117). 3. Turn the MIDI Mode of the VariOS to Internal (p. 119). 4. Turn the Memory Protect of the D-50 to OFF. 4-1. Press the [TUNE/FUNCTION] button. 4-2. Select "Protect" with the Selector button and turn it OFF with the joystick. 5. Enable reception of bulk load data on the D-50. 5-1. Press the D-50's [DATA TRANSFER] button. 5-2. While pressing the D-50's [DATA TRANSFER] button, specify (B.Load) with the Selector button. 5-3. Press the D-50's ENTER] button. 6. Turn the Exclusive Sw of the VariOS to On. 6-1. Press the VariOS's [MENU] button so it's lighted, and access the MENU screen. 6-2. Turn the VariOS's [VALUE] knob to select "MIDI Setting," and press the [VALUE] knob. Menu2 MIDI Setting 6-3. Turn the VariOS's [VALUE] knob to select "Exclusive Sw," and press the [VALUE] knob. 6-4. Turn the VariOS's [VALUE] knob to specify On. Exclusive Sw On 7. Press the VariOS's [MENU] button so it's lighted, and access the MENU screen. 8. Turn the VariOS's [VALUE] knob to select "Utility," and press the [VALUE] knob. 9. Turn the VariOS's [VALUE] knob to select "Bank Dump," and press the [VALUE] knob. 10. Turn the VariOS's [VALUE] knob to specify the save-source Patch Bank. Menu3 Utilit Menu3-4 Bank Dmp

Select Bank

Selects the Patch Bank in the VC-1 with the patch data to transfer to the D-50. Value: I1 - I8, P1 - P6 Select Bank 11 11. Press the [VALUE] knob, and the display will ask "Are You Sure?" Press [VALUE] knob once again to carry out the bank dump operation. 12. When the data transfer is completed, the D-50's display shows "Complete." 13. Press the [EXIT] button on the D-50 to return to the play mode. Are You Sure? DUMP OK? (Push)

Using the D-550

![](images/7d098bd554b12369ba98f4423cb071da3c9d982ccfa4853c9302d99702b4d0e9.jpg) 1. Use a MIDI cable to connect the VariOS's MIDI OUT connector to the D-550's MIDI IN connector. 2. Set the D-550 and VariOS to the same MIDI channel (the basic channel; p. 117). 3. Turn the MIDI Mode of the VariOS to Internal (p. 119). 4. Turn the Memory Protect of the D-550 to OFF. 4-1. Press the [TUNE] button. 4-2. Select "Protect" with the [ ] or [▶] buttons, and turn it OFF with the [VALUE]. 5. Enable reception of bulk load data on the D-550. 5-1. Press the D-550's [DATA TRANS] button. 5-2. Select "(B.Load)" with the D-550's [ ] or [▶] buttons, then press the [ENTER] button while holding the [DATA TRANS] button. 5-3. Press the [ENTER] button again. 6. Turn the Exclusive Sw of the VariOS to On. 6-1. Press the VariOS's [MENU] button so it's lighted, and access the MENU screen. 6-2. Turn the VariOS's [VALUE] knob to select "MIDI Setting," and press the [VALUE] knob. 6-3. Turn the VariOS's [VALUE] knob to select "Exclusive Sw," and press the [VALUE] knob. 6-4. Turn the VariOS's [VALUE] knob to select On. Menu2 MIDI Setting Exclusive 5w On 7. Press the VariOS's [MENU] button so it's lighted, and access the MENU screen. 8. Turn the VariOS's [VALUE] knob to select "Utility," and press the [VALUE] knob. 9. Turn the VariOS's [VALUE] knob to select "Bank Dump," and press the [VALUE] knob. 10. Turn the VariOS's [VALUE] knob to specify the save-source Patch Bank. Menu3 Utility Menu3-4 Bank DUMP

Select Bank

Selects the Patch Bank in the VC-1 with the patch data to transfer to the D-550. Value: I1 - I8, P1 - P6 Select Bank I1 11. Press the [VALUE] knob, and the display will ask "Are You Sure?" Press [VALUE] knob once again to carry out the bank dump operation. 12. When the data transfer is completed, the D-550's display shows "Complete." 13. Press the [EXIT] button on the D-550 to return to the play mode. Are You Sure? DUMP OK? (Push)

Memory Structure

![](images/8e6089009d61ea8f5d6c81f1239ad9d784edc520f0a5e0e88bb3145b4f614e34.jpg)

1 Work Area

When the VC-1 is inserted in the VariOS's PC CARD slot, the system program and patch data is loaded from the VC-1 into the VariOS. The section where the system and patch data is loaded is called the Work Area. Content is loaded to the Work Area as cleared when the VariOS's power is turned off. For this reason, if you remove the VC-1 from the VariOS and switch the power off, then on again, the VariOS reverts to its ordinary state. In addition, banks (containing data for 64 patches) bulk dumped from an original D-50 (or other MIDI device) are also stored temporarily in the Work Area. Bulk dumped data is cleared if the power is simply turned off, so be sure to save the data to the VC-1 (p. 114).

2 Temporary Area

Patch data selected for performance is further taken from the Work Area and placed in memory called the Temporary Area. Editing of tones and factors is performed on patches in this Temporary Area. Edited patch data is lost if the power is simply turned off, so be sure to save these to the VC-1 (p. 114).

The Basic Concept of a Tone

Throughout the process of programming the D-50, the operation remains simple and logical. You can think of the D-50 having powerful synthesizers built in. Each of these hypothetical synthesizers could behave like a convention analog synthesizer, or a PCM sampled synthesizer. Any combination of two synthesizers can achieve some remarkable cross-modulation effects. ![](images/5c2063927fb2e7191a8c069b92927c8980b2d25dc93e40859d8826af15ca5621.jpg)

1 Partial

The VC-1 (D-50) appears to have four powerful synthesizers built in. Each of these hypothetical synthesizer could behave like a conventional analog synthesizer, or a PCM sampled synthesizer. Consequently, They are referred to as *Partials*, since they are far more than just a pure synthesizer. These *Partials* are combined in pairs to form a *TONE*, A Tone could either be a mix of the two *Partials*, or they could take advantage of the LA version of cross modulation.

Synthesizer sound generator

A Synthesizer sound generator works like a conventional analog type synthesizer with an oscillator, a filter, an amplifier and two ENV's. ![](images/cb5203f03b8fedbc50a49e3c37f45d00d993cdc0e995d049937be2717e3bc1aa.jpg)

PCM sound generator

A PCM sound generator provides 128 different PCM sampled sounds (= waveform). ![](images/8f6ab6ab1688f2b9790b095f89725368f6397f4d56b29034527eea5ac8a38ae9.jpg)

Structure

Structure, which is one of the Common Parameters, determines which two of the hypothetical synthesizers (a synthesizer sound generator or a PCM sound generator) are to be used as Partial 1 and Partial 2. - These two Partial sounds (Partial 1 and Partial 2) can simply be mixed as show below. By mixing two Partials, fatter sounds can be obtained. This is effective for making strings or organ type sounds. - Partial 1 can be mixed with the ring-modulated sound of Partials 1 and 2. ("Ring Modulator" (p. 110)) ![](images/ac3952ce377e92d13cc44da6e557bafb3974aed28a75468f2d68d13382f390eb.jpg) ![](images/b3f7dba6d10c655f4e9fb90a5db2f3b1d75f9384f227e74bafc90534512aaaf6.jpg)

3 Tone

A Tone consists of two *Partials* (Partials 1 and 2) and a *Common* block. Some Common parameters apply to both *Partials* (Partial 1 and 2). "Structure" is one of the Common parameters. It decides which of the two sound generators is used for each *Partial*. Other Common parameters are an ENV for pitch, three LFO modules, equalizer, chorus, etc.

Ring Modulator

The Ring Modulator multiplies two sounds, creating an unusual and metallic sound that contains complicated harmonics. For instance, two waveforms ( ① and ② ) are multiplied and waveform ③ is created. This is effective for making metallic sounds. ![](images/7bb0c1821685c76efc92b8e196ac154172ba89e66db380eda222484e1c14b401.jpg)

4 Patch

During live performance, you can easily select a Patch, which is the combination of two Tones (Upper and Lower), together with programmed E.Q., chorus and reverberation. These other parameters are referred to as Factor. ![](images/34a58abca49dcd0952a450f479148272e101bb070c39069297fda333831ff5c2.jpg)

Structure of Tone Parameters

Depending on which generators are selected in the Partial Block, greatly different Tone Parameters will be used. Some Tone Parameters used for the Synthesizer sound generators are irrelevant to the PCM generator. In a Structure with Ring modulation, some parameters of Partial 2 are automatically set to those of Partial 1. ![](images/b20fb360ee4977b328ddb77e7e45b442832017eab810126fd6bcfab44087fa7e.jpg)

WG (Wave Generator)

In the WG (Wave Generator), the pitch and waveform are controlled.

1 Pitch

The basic pitch of a Partial (sound generator) can be set here. The pitch is a Common parameter, and is therefore controlled by P-ENV and LFO-1.

2 Waveform, PCM Wave Number

This selects the waveform of the sound source. When a synthesizer sound generator is selected, the waveform can be controlled by the Pulse Width controls.

3 Pulse Width

This changes the waveform of the sound source. The pulse width is controlled by any LFO (= Common parameter).

TVF (Time Variant Filter)

This fitter passes lower frequency harmonics and cuts off the higher ones. By changing the cutoff point and the resonance, the waveform changes.

4 Cutoff Frequency

This sets the cutoff point. The cutoff point can be controlled by TVF ENV and any LFO (= Common parameter).

5 Resonance

This emphasizes the cut off point, making more unusual or electronic sounds.

TVA (Time Variant Amplifier)

This controls the volume of the Partial.

6 Level

This determines the volume of the sound. When a synthesizer sound generators used, the level can be controlled with the 9 TVF ENV and LFO (Common Parameter). When a PCM sound generator is used, the 9 TVA ENV controls the level.

ENV (Envelope Generator)

This generator controls the control signal (envelope curve) which controls the pitch, timbre and volume of each Partial (sound generator).

7 P-ENV

This is the ENV which controls pitch. It can be set for two selected Partial at once.

8 TVF ENV

This ENV controls the cutoff point, and can be set for each Partial separately.

9 TVA ENV

This ENV controls the volume level. This is can be set for each Partial separately.

LFO (Low Frequency)

This oscillator generates low frequencies only. Any of the three LFO's can be used for the two partials, Vibrato, PWM growl or tremolo effects can be obtained using these LFO's * A different LFO can be used for each section or a Partial Parameters.

10 LFO-1

This can control 1 Pitch, 3 Pulse Width, 4 Cutoff Frequency or 6 Level.

LFO-2

This can control Pulse Width, Cutoff Frequency or Level.

LFO-3

This can control Pulse Width, Cutoff Frequency or Level. When you edit the settings of a patch, the PATCH TOP screen displays <: ±:> to remind you that the patch's settings have been modified. If <: ±:> is displayed, you will lose your edited patch settings if you switch to another patch or turn off the power. If you want to keep a patch whose settings you have edited, assign a name to the patch and then perform the Save operation.

Naming a Patch

Before you save the patch, here's how to give it a new name. Editing Patch or Tone names is called Naming. - A Patch name can have up to 16 letters. 1. Make sure that the patch that you want to name is selected. 2. Press the [MENU] button so it's lighted, and access the MENU screen. 3. Turn the [VALUE] knob to select "Utility," and press the [VALUE] knob. 4. Turn the [VALUE] knob to select "Patch Name," and press the [VALUE] knob. Menu3 Utility Menu3-1 Patch Name 5. Use the [ ] or [ ] buttons to move the cursor to the location where you want to enter a character. 6. Turn the [VALUE] knob to specify the desired character. By turning the [VALUE] knob while pressing it, you can conveniently shift between spaces, uppercase characters, lowercase characters, numerals, and symbols. 7. Press the [VALUE] knob, and the display will ask "Are You Sure?" Press the [VALUE] knob once again to finalize the name. Patch Name Fantastic Are You Sure? Rename OK?(Push) If you press the [EXIT] button you're returned to the name entry screen. In any of the name entry screens, you can press the [EXIT] button to discard the currently edited name and return to the previous screen.

Saving Patches

Changes you make to sound settings are temporary, and will be lost if you turn off the power or select another sound. If you keep the modified sound, you must save it in the VC-1 (PACK WRITE). When you perform the save procedure, the data that previously occupied the save destination will be lost. However, the factory setting data can be recovered by performing the Factory Reset. ("Reset to Default Factory Settings" (p. 115)) * Never insert or remove the VC-1 while the VariOS is turned on. Patches cannot be saved to PC cards other than the VC-1. 1. Make sure that the patch that you want to save is selected. 2. Press the [MENU] button so it's lighted, and access the MENU screen. 3. Turn the [VALUE] knob to select "Patch Write," and press the [VALUE] knob. 4. Turn the [VALUE] knob to specify the save-destination patch. Menu5 Patch Write write to: I1-11 Fantasia Cursor 5. Press the [VALUE] knob, and the display will ask "Are You Sure?" Press [VALUE] knob once again to carry out the patch save operation. Are You Sure? Write OK? (Push)

Initializing Patch Settings

Initialize means to return the settings of the currently selected patch to a standard set of values. The Initialize operation will affect only the currently selected patch in temporary area; the patches that are stored in internal memory and work area will not be affected. If you wish to restore all of the VC-1's settings to their factory values, perform a Factory Reset (p. 115). 1. Press the [MENU] button so it's lighted, and access the MENU screen. 2. Turn the [VALUE] knob to select "Utility," and press the [VALUE] knob. 3. Turn the [VALUE] knob to select "Patch Initialize," and press the [VALUE] knob. 4. The display will ask "OK?" Press [VALUE] knob once again to carry out the Patch initialize operation. Menu3 Utility Menu3-2 Patch Initialize Initialize OK? (Push)

Reset to Default Factory Settings

This restores all data in the VC-1 to the factory-set condition (Factory Reset). If there is important data you've created that's stored in the VC-1, all such data is discarded when a Factory Reset is performed. If you want to keep the existing data, save it as describe below. - Transmit it to an original D-50 (or an external MIDI device) and save it (p. 104). 1. Press the [MENU] button so it's lighted, and access the MENU screen. 2. Turn the [VALUE] knob to select "Utility," and press the [VALUE] knob. 3. Turn the [VALUE] knob to select "Factory Reset," and press the [VALUE] knob. 4. Press [VALUE] knob once again to carry out the factory reset operation. When the operation is completed, the display will indicate "Completed!" Menu3 Utility Menu3-5 Factory Reset Factory Reset OK? (Push)

Copying a Patch Bank

This procedure transfers the patch data saved in one of the VC-1's Patch banks (Int1 - Int8 or Pre1 - Pre6) to another (Int1 - Int8). 1. Press the [MENU] button so it's lighted, and access the MENU screen. 2. Turn the [VALUE] knob to select "Utility," and press the [VALUE] knob. 3. Turn the [VALUE] knob to select "Bank Copy," and press the [VALUE] knob. 4. Turn the VariOS's [VALUE] knob to specify the copy-source Patch Bank, and press the [VALUE] knob. Menu3 UtiIit Menu3-3 Bank Copy

Source Bank

Specify the copy-source Patch Bank Value: I1 - I8, P1 - P6 5. Turn the [VALUE] knob to specify the copy-destination Patch Bank, and press the [VALUE] knob. Select Source Bank I1

Destination Bank

Specify the copy-destination Patch Bank Value: I1 - I8 Select Dest. Bank I5 6. Press the [VALUE] knob, and the display will ask "Are You Sure?" Press [VALUE] knob once again to carry out the bank copy operation. When the operation is completed, the display will indicate "Completed!" Are You Sure? Copy OK? (Push) Settings that affect the entire operating environment of the VC-1, such as tuning and MIDI message reception, are referred to as System functions. This section explains how to make settings for the System functions and describes the functions of the different System parameters.

How to Make the System Function Settings

1. Press the [MENU] button so it's lighted, and access the MENU screen. 2. Turn the [VALUE] knob to select "MIDI Settings" or "System," and press the [VALUE] knob. 3. Turn the [VALUE] knob to select the factor that you want to edit, and press the [VALUE] knob. 4. Turn the [VALUE] knob to specify the value. 5. Repeat steps 2 - 4 to set system settings. 6. After you have edited the settings of the System function, perform the Save operation (p. 120). Menu2 Menu4 System * Changes you make to the System function settings are only temporary - -they will be discarded as soon as the power is turned off. If you want to keep any changes you've made in the system settings, you must save them in VC-1. MIDI Setting

MIDI

MIDI CH (MIDI Channel)

Sets the Basic Channel (MIDI channel on which the VC-1 receives and transmits messages). Value: 1-16 MIDI CH 1

Control

Determines how to receive messages from an external MIDI device. ("Key Mode Alteration" (p. 126)) Value: Basic CH, Global CH, Mode Message OFF Control Basic CH
DisplayFunction
Basic CH (Basic Channel mode)When the VC-1 is being controlled in Mono mode, it receives the Voice massages (except for Note Event, Pitch Bender) on the Basic Channel from the external device.
Global CH (Global Channel mode)When the VC-1 is being controlled in Mono mode, by an external device that has a Global Channel (one number smaller than the basic channel) it can receive all the Voice massages (except for Note Event, Pitch Bender) On the Global Channel.
Mode Message OFF (Mode Message OFF mode)In this mode, the VC-1 does NOT receive the Mode massages from the external MIDI device, but is assigned to the Key mode as set on the VC-1.

Separate CH (Receive Channel in Separate Mode)

When SEP (Separate Mode) or SEP-S (Separate Solo Mode) is selected, the Upper and Lower Tones can be controlled on different channels. The Lower Tone is controlled by the basic channel, and the Upper Tone is controlled by the receive channel set here. Value: 1-16 Separate OH 2

ProgramChange Sw (Program Change Switch)

To receive or transmit Program Change messages, set this to On. Program Change messages are transmitted only when a Patch is selected by operating the VariOS's panel buttons, or when the Program Change number to be transmitted is altered also on the ProgramChange Sw Off VariOS's panel. In other words, Program Change messages are not transmitted by patch selection with the Program Change messages sent from an external MIDI device. Value: OFF, ON

Exclusive Sw (Exclusive Switch)

To receive or transmit Exclusive messages (Roland ID Number only), set this to On, P-Dump or TxEdit. Value: OFF, ON, P-Dump, Tx Edit Exclusive Sw Off
DisplayFunction
OnNormally.
P-DumpThe patch data that you select is transmitted.
TxEDITThe parameter data that you edited is transmitted.
* When set to P-Dump, the Patch you select is transmitted to an external device. However, it cannot be transmitted by Patch Shift with the pedal switch, or by patch selection with the Program Change messages sent from an external device.

BankSelect Sw (Bank Select Switch)

To receive or transmit Bank Select messages, set this to On. Value: OFF, ON BankSelect Su Off

System

Master Tune

Adjusts the overall tuning of the VC-1. The display shows the frequency of the A4 note (center A). Value: 427 - 452 Hz

Sound Character

Sets whether the output characteristics of the sound are the same as those of the D-50 or the VariOS. Value: D-50, VariOS

MIDI Mode

Selects the MIDI keyboard routing. Normally, you should set the MIDI mode to "PC." Value: PC, Internal Master Tune 440Hz Sound Character D-50 MIDI Mode Fc
DisplayDescription
PCWhen using a USB connection, the MIDI connectors on the rear panel of the VariOS will function as a USB MIDI interface (Roland VariOS External MIDI).
When USB is not connected (and when your computer is not powered up), the MIDI connectors on the rear panel of the VariOS are connected directly to the sound generator section.
InternalThe MIDI connectors of the rear panel of the VariOS are connected directly to the sound generator section.

C1/C2/C3 Knob (Knob Switch) Vc-1

Enables or disables control of the C1/C2/C3 knobs. C1/C2/C3 Knob Enable

Saving the System Settings

Changes you make to the System function settings are only temporary - they will be discarded as soon as the power is turned off. If you want to keep any changes you've made in the system settings, you must save them in the VC-1. (System Save) 1. Press the [MENU] button so it's lighted, and access the MENU screen. 2. Turn the [VALUE] knob to select "System," and press the [VALUE] knob. 3. Turn the [VALUE] knob to select "System Save," and press the [VALUE] knob. 4. The display will ask "Are You Sure?" Press [VALUE] knob once again to carry out the system save operation. Menu4 System Menu4-5 System Save System Save OK? (Push)

Initializing the System Settings (Init)

The current settings of the system functions can be restored to a set of standard settings, or to the factory settings. (System Initialize) 1. Press the [MENU] button so it's lighted, and access the MENU screen. 2. Turn the [VALUE] knob to select "System," and press the [VALUE] knob. 3. Turn the [VALUE] knob to select "SystemInitialize," and press the [VALUE] knob. 4. The display will ask "Are You Sure?" Press [VALUE] knob once again to carry out the system initialize operation. 5. If you want the factory settings to be in effect the next time the VC-1 (VariOS) is powered up, you must save system. Menu4 System Menu4-6 SystemInitialize SystemInitialize OK? (Push)

Recovering the System from the CD-ROM

If while running the VC-1 from a computer you happen to delete (format) any of the VC-1's folders or files or change file or folder names, the VC-1 will fail to operate correctly. In such instances, recover the VC-1's program from the CD-ROM included with the VC-1. Use the following procedure. Connecting the VariOS to Your Computer via USB (p. 121) ![](images/5ed9eff4c86583615e8e51168578d050e5e001c758f9919fabb1f247dce02345.jpg) Recovering the System (p. 122) ![](images/575f2abf375a12aed1568cd914db94a4d2860a77fd9c6ba8107c2795d05dfcba.jpg) Canceling the USB Connection (p. 122)

Connecting the VariOS to Your Computer via USB

* First, you must install the driver from the VariOS Driver CD-ROM into your computer (included the VariOS package). 1. Make sure that the power of the VC-1 is turned off. 2. Connect the VariOS and your computer using a USB cable, then start up your computer. 3. Hold down the [MENU], [ ] and [VALUE] knob, turn on the power of VariOS. 4. Insert the VC-1 into the PC CARD slot of the VariOS. 5. The VC-1 inserted in the VariOS will be recognized by your computer as a drive, and will be mounted as the drive name shown in the following table. ![](images/5d8c43c3697c473bbb666012deb04089857acb7cf7882c3a75d6d3a6ff0be4f5.jpg)
OSDrive Name
Windows 98, Me, 2000Removable Disk
Windows XP, MacintoshVC-1
Once the VariOS is connected, you can recover system files by operating your computer. (p. 122)

Recovering the System

1. Insert the V-Card CD-ROM into the CD-ROM drive of your computer (NOT VariOS driver CD-ROM!). 2. Using your computer, copy the VPI-01 for VariOS BIN file on the V-Card CD-ROM to the VPI-01 for VariOS BIN file (overwriting it) within the VC-1.

Canceling the USB Connection

When recovery of the system data is finished, stop the USB connection to safely disconnect the USB cable and turn off the power to the VariOS. 1. Perform the "Eject" operation on your computer. 1-1. In the task tray, double-click the eject icon. Then click the item that indicates the PC card drive (this will differ depending on your version of Windows; see below) to unmount the drive. ![](images/e1f72cece637bfd5d95aa4e4d428deae05360b2b22765408614252959e02bb62.jpg)
OSVariOS's Drive Name
Windows XP, 2000USB high-capacity storage device
Windows MeUSB disk
1-2. Windows 98: In My Computer, right-click the "Removable Disk" icon and execute "Eject." 1-3. Macintosh: Select the VC-1 drive icon on your desktop, and either choose "Eject" from the "Special" menu, or drag the icon into the trash. The drive icon will disappear from the desktop, and the USB connection will be cancelled. You can now safely disconnect the USB cable or turn off the power to the V-Synth with the USB cable still connected.

The VC-1's File Structure

As seen from your computer, the VC-1's file structure is as follows. - You can use the computer to copy (back up) these files to the computer (e.g., the hard disk). - Do not perform operations on your computer to erase (format) or rename these folders or files. - If the VC-1 fails to operate correctly, use the CD-ROM included with the VC-1 to perform the VC-1 recovery. This will erase all the data that has been saved on the VC-1. ![](images/aad2b6eeb38939d0d1f412a07411aa2dd078ba594a794eeb09c295aa3bc85c9e.jpg)

Exchanging MIDI Messages with Your Computer

What is the USB MIDI Driver?

The USB MIDI Driver is a software which passes data between the VC-1 and the application (sequencer software, UniQuest editor, etc.) that is running on the USB-connected computer. The USB MIDI Driver sends data from the application to the VC-1, and passes data from the VC-1 to the application. ![](images/beecafd3b6bd519e0991f536a3303a4a732a8491b92d265748a2c35dc645339e.jpg) In order to use the VC-1 as a USB MIDI device from your computer, you must first install the USB MIDI driver. The USB MIDI driver is on the "VariOS Driver CD-ROM." (NOT VC-1 CD-ROM!) The correct driver and the installation procedure will depend on your system and on the other programs you are using. Be sure to read the VariOS User Guide before installation. * The most recent version of the USB-MIDI driver can be downloaded from the Roland Website; http://www.roland.com/products/en/VC-1/. This URL may change without notice. ![](images/d12910ae0409748ea3465b8a9f4d5c73714a24373e25301fc2496d2d529547fd.jpg)

Key Mode Alteration 126

Sound List 130

Preset Patches 130 Patch Factors. 133 Tone Parameters. 134 Common Parameters. 134 Partial Parameters. 135 System Parameters. 137 Waveform 138

MIDI Implementation 140

Specifications 149

Index 150

Poly Mode or Mono Mode is an element that determines how to output the Upper and Lower Tones.

Mono Mode, Poly Mode

There are two ways of the The VC-1 can use either mode.
NameFunctions
Poly ModeAllows the control of more than one Key message on one channel at a time. The VC-1 is 16 or 8 voices polyphonic (depending on the patch used). So the Poly Mode can be used the VC-1 is controlled by a keyboard or sequencer.
Mono ModeAllows only one MIDI massage on one channel. The VC-1 is 8 voices polyphonic using 8 MIDI channels. The Mono mode is ideal for a MIDI Guitar System (GR-33, GR-20, etc.) hat has Mono mode, and transmits the messages of each string separately on a different channel. In the other words, Mono mode makes it possible to reproduce guitar sounds without spoiling the natural characteristics of the instrument.
Select Poly or Mono mode depending on the type of Mode Message sent from the external MIDI device. When Mono mode messages are received by the VC-1, the messages can now be received on a channel group (= eight consecutive MIDI channels, the basic channel being the lowest number). * The Mono mode of the VC-1 allows it to receive only the note and bender messages for each channel, therefore it is NOT possible to set a different sound for each note separately.

Using the V-Synth

When the VC-1 (V-Synth) is being controlled by an external MIDI device, the Key mode selected in each Patch affects how the Tones are played and how the control messages run as shown in the following pictures.
Key ModePoly Mode Mode Message OffMono Mode
WHOLEUpper Receive Channel KeyboardUpper Receive Channel (Group)
WHOL-S (Whole Solo)Upper Receive Channel Keyboard
DUALReceive Channel Lower Upper KeyboardReceive Channel Upper Keyboard
DUAL-S (Dual Solo)Receive Channel Lower Upper KeyboardReceive Channel Group)
SPLITReceive Channel Lower Upper KeyboardLower Upper Keyboard
SPL-US (Split Upper Solo)Receive Channel Lower Upper KeyboardReceive Channel Group)
SPL-LS (Split Lower Solo)Receive Channel Lower Upper KeyboardReceive Channel Group)
SEP (Separate)Receive Channel Lower Upper KeyboardLower Upper Keyboard
SEP-S (Separate Solo)Receive Channel Lower Upper KeyboardReceive Channel Group)
:Program Change Message :Basic Channel S : Split Point Global Channel Number of Voices :Receive Channel in Separate Mode

Using the VariOS

When the VC-1 (VariOS) is being controlled by an external MIDI device, the Key mode selected in each Patch affects how the Tones are played and how the control messages run as shown in the following pictures.
Key ModePoly Mode Mode Message OffMono Mode
WholeReceive ChannelReceive Channel (Group)
Whole-S (Whole Solo)Receive ChannelReceive Channel
DualReceive ChannelReceive Channel
Dual-S (Dual Solo)Receive ChannelReceive Channel (Group)
SplitReceive ChannelLower Upper Receive Channel
Split-US (Split Upper Solo)Receive ChannelLower Upper Receive Channel (Group)
Split-LS (Split Lower Solo)Receive ChannelReceive Channel (Group)
SeparateLower Upper Receive ChannelLower Upper Receive Channel (Group)
Separate-S (Separate Solo)Lower Upper Receive ChannelLower Upper Receive Channel (Group)
:Program Change Message S : Split Point Number of Voices :Basic Channel : Global Channel :Receive Channel in Separate Mode

Preset Patches

P1 (Preset 1:Original D-50) P2 (Preset 2: New)
No.12345678
BANK 1Fantasia (D)Metal Harp (D)Jazz Guitar Duo (D)Arco Strings (D)Horn Section (D)Living Calliope (D)D-50 Voices (D)Slow Rotor (D)
2Digital Native Dance (D)Bass Marimba (D)Flute-Piano Duo (D)Combie Strings (D)Harpsichord Stabs (D)Griitttarr (D)Nylon Atmosphere (D)Synthetic Electric (D)
3Breathy Chiffer (D)Gamelan bell (D)Slap Bass (D)Pressure Me Strings (D)Rich Brass (D)Pipe Solo (D)Soundtrack (D)Cathedral Organ (D)
4Shamus Theme (D)Vibraphone (D)Basin Strat Blues (S)Pizzagogo (D)Flutish Brass (D)Pressure Me Lead (D)Spacious Sweep (W)Piano-Fifty (D)
5Glass Voices (D)Hollowed Harp (D)Ethnic Session (D)Jete Strings (D)Stereo Polysynth (D)Tine Wave (D)Syn-Harmonium (W)Rock Organ (D)
6Staccato Heaven (D)Oriental Bells (D)E-Bass and E-Piano (S)Legato Strings (D)JX Horns-Strings (D)Shakuhachi (D)Choir (D)Picked Guitar Duo (D)
7Nightmare (D)Syn Marimba (D)Slap Bass n Brass (S)String Ensemble (D)Velo-Brass (W)Digital Cello (D)OK Chorale (D)Pianissimo (D)
8Intruder FX (D)Steel Pick (D)Synth Bass (D)Afterthought (D)Bones (D)Bottle Blower (D)Future Pad (D)PCM E-Piano (D)
No.12345678
BANK 1Brass Tacks(D)A Bright Day(D)Soft EPicenter(D)Next StopNirvana(D)PressureDome(D)HardWhoover(D)Digital Clavi(D)Chasing Game(D)
2Stereo Rhodes(D)FM Rhodes(D)Curly Wurly(D)End of the 7Era(D)ChristmasTime(D)GoodVibrations(D)Fairy Ultra(D)Thoughts(D)
3Music Box(W)Happy Toy(D)Space Harp(D)Wonder Drops(D)Pluck the Pad(D)Long Dream(D)Late 80s Stack(D)Gin Fizz(D)
4Perc Piper(D)Space Rays(D)Tandonri Bells(D)I saw the light(D)Future isBehind(D)Bow StreetRunner(D)Tension Sheet(D)D1080 Pad(D)
5Atmostrings(D)WavingStrings(D)OrganicStrings(D)Megatronic(D)PhotonPhases(D)Soft Whoever(D)LA Supersaw(D)Dance Choir(D)
6Rusty Voices(D)Solo X Press(D)Daft Lead(W)Back 2 Mono(D)MonoOctabass(W)Gated FM bass(D)Acid Bass(W)Rubber Bass(D)
7Purr-Phunk(D)Atmo Bass(D)Zawco Brass(D)D-50 Syn Brass(D)Ambient Hit(D)12str Guitar(D)Darjiling(D)Realistic Flute(D)
8PiccoBello(D)Qatsi Organ(D)SunkenCathedral(D)SorcerersOrgan(D)Voice ofElohim(D)Sun Safari(D)MusiqueConcrete(D)Jurassic Breath(D)
P3 (Preset 3:PN-D50-01)
No.12345678
BANK 1Bouncing Bows (D)Deep Analog Strings (D)Psycho Strings (D)Warm Strings (D)Deep Strings Ensemble (D)Symphony Strings (D)Chase Strings Ensemble (D)Baroque Strings (D)
2Cello (D)Viola (D)Solo Violin (D)Contra Bass (D)Choir & Strings (D)Harpsi Strings (D)Horns & Strings (D)Pulse Pad (D)
3Classical Horn (D)Fanfare (D)Tuba (W)Velo-Brass 2 (W)Stab Brass (D)Mallet Horns (D)Slow Brass Sweep (D)Slappin Brass (D)
4Tenor Saxophone (D)Alto Saxophone (D)Soprano Saxophone (D)E-Piano & Soprano (S)Wild Blow (D)Squeeze de Sax (W)Harmonica (W)Whistling Soldiers (S)
5Flute-Piccolo (D)Oboe (D)Bassoon (D)Clarinet (D)Ocarina (W)Breathing Pipe (D)Calliope (D)Wabi Sabi (D)
6Synth Lead 1 (D)Synth Lead 2 (W)Griittarr 2 (D)5th Lead Synth (W)Analog Solo (D)Synth Lead 3 (W)Gotham Low (W)Taj Mahal (D)
7Ham and Organ (D)Slow Rotor 2 (D)Slow to Fast Rotor (D)Good & Old Days (W)Percussive E-Organ (D)Slap Bass & Organ (S)Pipe Organ (W)Weird Organ (D)
8Star Peace Chorus (D)Spacy Voice (D)Thinful (D)Vox Harmonium (D)Android (D)Nuns (D)Pressure Pad (D)Digital Sound (D)
P4 (Preset 4:PN-D50-02)
No.12345678
BANK 1Synthetic Piano 1(D)Upright Pianer(D)Loud Piano(D)Tack Piano(D)Synthetic Piano 2(W)High Piano(D)Two Part Invention(D)Harpsichord Coupler(W)
2Electric Piano(D)Xmod Attack E-Piano(W)Harmonic E-Piano(D)Reluctant E-Piano(D)Tines(D)Old Clav(W)Painful Clav(D)Flanging Clav(D)
3Guitar Frets(D)Jazz Guitar(W)Spanishart(D)Acoustic Guitar Box(D)Harp(W)Koto(D)Sitar(D)Hawaiian Palms(S)
4Marimba(D)Xylophone(D)Glockenspiel(W)Jamaican Steel(D)Perc AAAH(D)Tremolo Brass Bells(D)ISIS(D)Xylo Gate(W)
5Samba Drum & Agogo(S)Drums Set 1(S)Drums Set 2(S)Percussion Set 1(S)Gron Percussion(D)Bell Tree(W)Serregetti(D)Bellocell(D)
6Fingered Bass(D)Slap Bass 2(D)Slap It(D)Picked Bass(D)Fretless Bass(D)Acoustic Bass(D)Synth Bass 2(D)Slap Bass & Syn Bass(S)
7Stringz & Bellz(D)Bright Wave(D)Gotham Chords(D)Wonderwave(D)Gamelan Bells 2(D)Ethnic Fifth(W)Japanese Duo 1(S)Japanese Duo 2(S)
8AQUA(D)Jet Wars(S)Orchestra Hit(D)Clock Factory(D)Gunfire-Ricochet(D)Fast Forward(W)Air Raid Siren(D)Sweep Loop on C(D)
P5 (Preset 5:PN-D50-03)
No.12345678
BANK 1String Section (D)Syn-Strings Hi (D)Tension Strings (D)Planetary Strings (D)Symphony Orchestra (D)Analog Syn-Strings (D)Crescendo Strings (D)Warm Strings Pad (D)
2Vibrato Cello (D)String Quartette (D)Pizz Typewriter (D)Strings Horn (D)Strings Elec Piano (D)High-Strings Oboe (D)Cello-Viola Piccolo (D)Bass-Piano Strings (D)
3Powerful Brass (D)Mute Trumpet (W)Westerly Brass (D)Flugel Horn (D)Eye Brasspad (D)Trumpetters (D)Pressure 5th Horns (D)Pianish Horns (D)
4Baritone Saxophone (D)Silver Saxophone (D)Saxcessive Tones (D)Synthesized Sax (W)Growl Saxophone (D)Soprano Sax (D)Xarmonica (W)Happy Whistler (D)
5Breathy Flute (D)Bohemian (D)Recorder (D)Breeze Pipe (D)Flutes Ensemble (D)Woodwinds (S)Pipe Bags (D)Vibe n Clarinet (S)
6Heavy Metal Lead (D)Monophonic Lead (D)Pulse Lead (W)Squeeze Lead (D)Energetical Lead (D)Monotone Lead (D)Harmonics Lead (D)Metallic Lead (D)
7Jazz Organ (D)Huge Pipes (D)Velocity Rotor (D)Choral Organ (D)Click Organ (D)Solid Beat (D)Wavy Motion (D)Pressure Generator (D)
8Whispy Vox (D)Alpha Omega Ensemble (D)Vox n Sawz (D)4th Synth Vox (D)Husky Voices (D)Stereo Panorama (D)Voyageur (D)Glass Voice 2 (D)
P6 (Preset 6:PN-D50-04)
No.12345678
BANK1Perc E-Piano (D)Ballad Piano Choir (D)New Age Piano (D)Xmod E-Piano (W)Vividly Piano (D)Air Piano (D)Honky-Tonk Piano (D)Antique harpsichord (D)
2Spanish Guitar (D)Ringmod E- Guitar (D)Gypsy Guitar (D)Rock Guitar (D)Harp Strings (D)Dulcimer Voice (D)Comdie Clav (D)Stereo Clav (D)
3Toys in the Attic (D)Music Toybox (D)Bells Harmony (D)Star Chime (D)African Kalimba (D)Okinawa Session (S)Jamaican Sounds (D)India (S)
4Sweet Vibes (D)Clear Bell Pad (W)Marimbell (D)Venetian Cafe (S)Grand Canyon (S)Funky Bed Trax (S)Ohayashi (S)Koto-Bamboo Flute (S)
5Digital Atmosphere (W)Polyphonic Synth (S)Pad Combo (D)Attack-Reso Synth (D)Velo-Oct Pulse (D)Perc Release (D)Steam Synth Pad (D)Zean---(D)
6Hopper Bass (D)Electric Pick Bass (D)Octave Synth Bass (D)Natural Bass (D)Glide Bass (D)Funky Reso- Bass (D)Steelblue Bass (D)Funky Cutting (S)
7Soundtrack n Hold (D)Reso Release (D)Ballet Voices U-L (D)Press Pan sampl Hold (D)Twilight Zone (D)After Bend- Panning (D)All Diminish Chord (D)STAR-TREK Voices (D)
8Marshy Zone (D)Dense Forest (D)F-1 Grand Prix (D)Passing Sky (D)Devildom (S)Haunted Bells (D)Vietnam FX (S)Big Waves (D)
Patch Factors
Patch FactorsValueComment
PATCH TOP (p. 26)
Chase SwitchChase SwitchOFF, ON
Portament SwitchPortamento SwitchOFF, ON
KEY MODEKey ModeWHOLE, DUAL, SPLIT, SEP, WHOL-S, DUAL-S, SPL-US, SPL-LS, SEP-S
SPLITSplit PointC2-C7
BALANCETone Balance0-100CTRL
CONTROL (p. 28)
BendBender Range0-12CTRL
AfterPBAftertouch Bend Range-12 +12CTRL
HoldHold ModeU, L, UL
TimePortamento Time0-100CTRL
ModePortamento ModeU, L, ULCTRL
OUTPUT (p. 29)
ModeOutput Mode1-4
RevTypeReverb Type1-32
RevbalReverb Balance0-100CTRL
VolTotal Volume0-100CTRL
CHASE (p. 31)
ModeChase ModeUL, ULL, ULU
LevelChase Level0-100CTRL
TimeChase Time0-100CTRL
TONE TUNE (p. 32)
LKeyL-Tone Key Shift-24 +24CTRL
UKeyU-Tone Key Shift-24 +24CTRL
LtuneL-Tone Fine Tune-50 +50CTRL
UtuneU-Tone Fine Tune-50 +50CTRL
MIDI (p. 32)
TxCHTransmit CHB, 1-16
TxPCTransmit Program ChangeOff, 1-100
TxBSTransmit Bank SelectOff, 0-99Vc-1
SepCHSeparate Mode Receive CHOff, 1-16

Tone Parameters

Common Parameters

ParameterValueComment
Struct (p. 57)
StructureStructStructure1 - 7
Partial BalanceBalancePartial Balance0 - 99VC-1CTRL
P-ENV (p. 58)
P-ENVVeloVelocity Range0 - 2CTRL
TKFTime Keyfollow0 - 4CTRL
P-ENV TimeT1Time10 - 50CTRL
T2Time20 - 50CTRL
T3Time30 - 50CTRL
T4Time40 - 50CTRL
P-ENV LevelL0Level0-50 - 50CTRL
L1Level1-50 - 50CTRL
L2Level2-50 - 50CTRL
SusLSustain Level-50 - 50CTRL
EndLEnd Level-50 - 50CTRL
Pitch ModLFODLFO Depth0 - 100CTRL
LeverPitch Lever Modulation0 - 100CTRL
AftrPitch Aftertouch Modulation0 - 100CTRL
LFO (p. 60)
LFO-1WaveWaveformTRI, SAW, SQU, RNDCTRL
RateRate0 - 100CTRL
DelayDelay Time0 - 100CTRL
SyncSync.Off, On, KEYCTRL
LFO-2WaveWaveformTRI, SAW, SQU, RNDCTRL
RateRate0 - 100CTRL
DelayDelay Time0 - 100CTRL
SyncSync.Off, OnCTRL
LFO-3WaveWaveformTRI, SAW, SQU, RNDCTRL
RateRate0 - 100CTRL
DelayDelay Time0 - 100CTRL
SyncSync.Off, OnCTRL
Partial Parameters
ParameterValueComment
EQ/Chorus (p. 61)
EQLowFreqLow Frequency63, 75, 88, 105, 125, 150, 175, 210, 250, 300, 350, 420, 500, 600, 700, 840
LowGainLow Gain-12 – 12CTRL
HiFreqHigh Frequency250, 300, 350, 420, 500, 600, 700, 840, 1.0, 1.2, 1.4, 1.7, 2.0, 2.4, 2.8, 3.4, 4.0, 4.8, 5.7, 6.7, 8.0, 9.5
HiQHigh Q0.3, 0.5, 0.7, 1.0, 1.4, 2.0, 3.0, 4.2, 6.0CTRL
HiGainHigh Gain-12 – 12CTRL
ChorusTypeChorus Type1 – 8
RateChorus Rate0 – 100CTRL
DepthChorus Depth0 – 100CTRL
BalanceChorus Balance0 – 100CTRL
ParameterValueComment
FORM (p. 64)
WG FormWaveWaveformSQU, SAWGTRL
PCMPCM Wave No.1 - 127PCMGTRL
WG PWPWPulse Width0 - 100GTRL
VeloVelocity Range-7-+7GTRL
AfterAftertouch Range-7-+7GTRL
LFOLFO Select+1, -1, +2, -2, +3, -3GTRL
LFODLFO Depth0 - 100GTRL
PITCH (p. 66)
WG PitchCoarsCoarseC1 - C7PCMGTRL
FineFine-50-50PCMGTRL
KFKeyfollow-1, -1/2, -1/4, 0, 1, 1/4, 3/8, 1/2, 5/8, 3/4, 7/8, 1, 5/4, 3/2, 2, s1, s2PCMGTRL
WG ModLFOLFO ModeOff, (+), (-), A&LPCMGTRL
ENVP-ENV ModeOff, (+), (-)PCMGTRL
BendBender ModeOff, KEY, NOMPCMGTRL
TVF (p. 68)
TVFFreqCutoff Frequency0 - 100GTRL
ResoResonance0 - 30GTRL
KFKeyfollow-1, -1/2, -1/4, 0, 1, 1/4, 3/8, 1/2, 5/8, 3/4, 7/8, 1, 5/4, 3/2, 2GTRL
BPBias Point/Bias Direction<A1 - <C7, >A1 ->C7GTRL
BLevelBias Level-7 - 7GTRL
TVF ENVDepthDepth0-100CTRL
VeloVelocity Range0-100CTRL
DKFDepth Keyfollow0-4CTRL
TKFTime Keyfollow0-4CTRL
TVF ENV TimeT1Time10-100CTRL
T2Time20-100CTRL
T3Time30-100CTRL
T4Time40-100CTRL
T5Time50-100CTRL
TVF ENV LevelL1Level10-100CTRL
L2Level20-100CTRL
L3Level30-100CTRL
SusLSustain Level0-100CTRL
EndLEnd Level0,100CTRL
TVA (p. 73)
TVALevelLevel0-100PCMCTRL
VeloVelocity Range-50-50PCMCTRL
BPBias Point/Bias Direction<A1-<C7, >A1->C7PCMCTRL
BLevelBias Level-12-12PCMCTRL
TVA ENVVeloVelocity Follow0-4PCMCTRL
TKFTime Keyfollow0-4PCMCTRL
TVA ENV TimeT1Time10-100PCMCTRL
T2Time20-100PCMCTRL
T3Time30-100PCMCTRL
T4Time40-100PCMCTRL
T5Time50-100PCMCTRL
TVA ENV LevelL1Level10-100PCMCTRL
L2Level20-100PCMCTRL
L3Level30-100PCMCTRL
SusLSustain Level0-100PCMCTRL
EndLEnd Level0,100PCMCTRL
MOD (p. 76)
TVF MODLFOLFO Select+1,-1,+2,-2,+3,-3CTRL
LFODLFO Depth0-100CTRL
AfterAftertouch Range-7-7CTRL
TVA MODLFOLFO Select+1,-1,+2,-2,+3,-3PCMCTRL
LFODLFO Depth0-100PCMCTRL
AfterAftertouch Range-7-7PCMCTRL
System Parameters
ParameterValueComment
Sound Setting (p. 79)
Master TuneMaster Tune427 – 452 HzV-SynthVarOS
Sound CharacterSound CharacterD-50, V-SynthVc-1V-Synth
Digital FreqDigital Output Frequency44.1, 48, 96 kHzVc-1V-Synth
Keyboard (p. 79)
OctaveOctave-3 – 3Vc-1V-Synth
TransposeTranspose-12 – 12V-Synth
KBD SensKeyboard SensLIGHT, MEDIUM, HEAVYVc-1V-Synth
Aftertouch SENSAftertouch Sens0 – 100Vc-1CTRLV-Synth
Pedal Polarity (p. 80)
HoldHold PedalSTANDARD, REVERSEVc-1V-Synth
Pedal1Control Pedal 1STANDARD, REVERSEVc-1V-Synth
Pedal2Control Pedal 2STANDARD, REVERSEVc-1V-Synth
MIDI (p. 80)
MIDICHBasic CH1 – 16V-SynthVarOS
ControlControlB.CH, G.CH, MdeOffV-SynthVarOS
Separate CHSeparate Mode Receive CH1 – 16V-SynthVarOS
LocalLocal SwitchOff, OnV-Synth
Prog.CProgram Change SwitchOff, OnV-SynthVarOS
ExclusiveExclusive SwitchOff, On, P-Dump, TxEditV-SynthVarOS
Bank.SBank Select SwitchOff, OnVc-1V-SynthVarOS
USB MIDIUSB MIDI SwitchOff, OnV-Synth
SYSTEM (p. 119)
Sound CharacterSound CharacterD-50, VariOSVc-1VarOS
MIDI ModeMIDI ModePC, InternalVc-1VarOS
C1/C2/C3 KnobKnob SwitchEnable, DisableVc-1VarOS

Waveform

Oneshot
NumberDisplayPCM Name
1MarmbaMarimba
2VibesVibraphone
3Xylo1Xylophone 1
4Xylo2Xylophone 2
5Log_BsLog bass
6HammerHammer
7JpnDrmJapanese Drum
8KaimbaKalimba
9PluckPluck 1
10ChinkChink
11AgogoAgogo
123angleTriangle
13BellsBell's
14NailsNail File
15PickPick
16LpianoLow Piano
17MpianoMid Piano
18HpianoHigh Piano
19HarpsiHarpsichord
20HarpHarp
21OrgprcOrgan Percussion
22SteelSteel Strings
23NylonNylon Strings
24Eguit1Electric Guitar 1
25Eguit2Electric Guitar 2
26DirtDirty Guitar
27P_BassPick Bass
28PopPop Bass
29ThumpThump
30UpriteUpright Bass
31ClarntClarinet
32BreathBreath
33SteamSteamer
34FluteHHigh Flute
35FluteLLow Flute
36GuiroGuiro
37IndFltIndian Flute
38HarmoFlute Harmonics
39Lips1Lips 1
40Lips2Lips 2
Loop
NumberDisplayPCM Name
41TrumpTrumpet
42BonesTrombones
43ContraContrabass
44CelloCello
45VioBowViolin bow
46ViolinsViolins
47PizzPizzicart
NumberDisplayPCM Name
48DrawbrDraw bars (Loop)
49HorganHigh Organ (Loop)
50LorganLow Organ (Loop)
51EP_lp2Electric Piano (Loop 1)
52EP_lp1Electric Piano (Loop 2)
53CLAVlpClavi (Loop)
54HC_lpHarpsichord (Loop)
55EB_lp1Electric Bass (Loop 1)
56AB_lpAcoustic Bass (Loop)
57EB_lp2Electric Bass (Loop 2)
58EB_lp3Electric Bass (Loop 3)
59EG_lpElectric Guitar (Loop)
60CELLlpCELLlp (Loop)
61VIOLlpViolin (Loop)
62ReedlpLead (Loop)
63SAXip1Sax (Loop 1)
64SAXlp2Sax (Loop 2)
65Aah_lpAah (Loop)
66Ooh_lpOoh (Loop)
67Manlp1Male (Loop 1)
68Spect1Spectrum 1 (Loop)
69Spect2Spectrum 2 (Loop)
70Spect3Spectrum 3 (Loop)
71Spect4Spectrum 4 (Loop)
72Spect5Spectrum 5 (Loop)
73Spect6Spectrum 6 (Loop)
74Spect7Spectrum 7 (Loop)
75Manlp2Male (Loop 2)
76NoiseNoise (Loop)

Loop (Some of the sounds 1 to 76, are combined and looped.)

NumberDisplay
77Loop01
78Loop02
79Loop03
80Loop04
81Loop05
82Loop06
83Loop07
84Loop08
85Loop09
86Loop10
87Loop11
88Loop12
89Loop13
90Loop14
91Loop15
92Loop16
93Loop17
94Loop18
95Loop19
96Loop20
97Loop21
98Loop22
99Loop23
100Loop24

Newly Added Waveforms

NumberDisplayPCM Name
101RhodesRhodes VC-1
102WurlyWurly VC-1
103FM EPFM Electric Piano VC-1
104M_BoxMusic Box VC-1
105Kalmb2Kalimba 2 VC-1
106StlGtrSteel Guitar VC-1
107SitarSitar VC-1
108FM BsFM Bass VC-1
109MtlVoxMetal Voice VC-1
110HitHit VC-1
111SyncSync VC-1
112FMMod1FM Modulation 1 VC-1
113FMMod2FM Modulation 2 VC-1
114Lo3SawLow 3 Layered Saw VC-1
115FatSawFat Saw VC-1
116FatSqrFat Square VC-1
117FbkOSCFeedback OSC VC-1
118PhasedPhased Saw VC-1
119TronStTron Strings VC-1
120F_WineFine Wine VC-1
121FbkwavFeedbackwave VC-1
122AahMinAah Voice Minor VC-1
123VoxChdVoice Chord VC-1
124GranuGranular VC-1
125RingyRingy VC-1
126Revs1Reverse 1 VC-1
127Revs2Reverse 2 VC-1
128RevVoxReversed Voice VC-1
Model: VC-1 Date: March 31, 2004 Version: 1.00

1. Data Transmission

■Channel Voice Messages

Note off (for V-Synth only)

Status 2nd byte 3rd byte 8nH kkH vvH n = MIDI channel number: 0H - FH (ch.1 - 16) kk = note number: 00H - 7FH (0 - 127) vv = note off velocity: 00H-7FH (0-127)

Note on (for V-Synth only)

Status 2nd byte 3rd byte 9nH kkH vvH n = MIDI channel number: 0H - FH (ch.1 - 16) kk = note number: 00H - 7FH (0 - 127) vv = note on velocity: 01H-7FH (1 - 127)

Control Change

Bank Select (Controller number 0, 32)

Status 2nd byte 3rd byte BnH 00H mmH BnH 20H lH n = MIDI channel number: 0H - FH (ch.1 - 16) mm, II = Bank number: 00 00H-7F 7FH (bank.1 - bank.16384) * Not transmitted when Bank Select Switch (SYSTEM MIDI) is OFF. * The Patches corresponding to each Bank Select are as follows.
BANK SELECT MSB LSBPROGRAM NUMBERBATCH BANKPATCH NUMBER
087000001 - 064Internal 111 - 88
001001 - 064Internal 211 - 88
002001 - 064Internal 311 - 88
003001 - 064Internal 411 - 88
004001 - 064Internal 511 - 88
005001 - 064Internal 611 - 88
006001 - 064Internal 711 - 88
007001 - 064Internal 811 - 88
008001 - 064Preset 111 - 88
009001 - 064Preset 211 - 88
010001 - 064Preset 311 - 88
011001 - 064Preset 411 - 88
012001 - 064Preset 511 - 88
013001 - 064Preset 611 - 88
* The transmitted value of MSB can be changed by Tx Bank Select (Patch MIDI). * In that case the transmitted value of LSB is always 0.

Modulation (Controller number 1) (for V-Synth only)

Status 2nd byte 3rd byte BnH 01H vvH n = MIDI channel number: 0H - FH (ch.1 - 16) vv = Modulation depth: 00H - 7FH (0 - 127)

Volume (Controller number 7) (for V-Synth only)

Status 2nd byte 3rd byte BnH 07H vvH n = MIDI channel number: 0H - FH (ch.1 - 16) vv = Volume: 00H-7FH (0-127)

Hold 1 (Controller number 64) (for V-Synth only)

Status 2nd byte 3rd byte BnH 40H vvH n = MIDI channel number: 0H - FH (ch.1 - 16) vv = Control value: 00H - 7FH (0 - 127) 0-63 = OFF, 64-127 = ON

Portamento Switch (Controller number 65)

Status 2nd byte 3rd byte BnH 41H vvH n = MIDI channel number: 0H - FH (ch.1 - 16) vv = Control value: 00H - 7FH (0 - 127) 0-63 = OFF, 64-127 = ON

Program Change

Status 2nd byte CnH ppH n = MIDI channel number: 0H - FH (ch.1 - 16) pp = Program number: 00H - 3FH (prog.1 - prog.64) * Not transmitted when Program Change Switch (SYSTEM MIDI) is OFF.

- Channel Aftertouch (for V-Synth only)

Status 2nd byte DnH vvH n = MIDI channel number: 0H - FH (ch.1 - 16) vv = Aftertouch Value: 00H - 7FH (0 - 127)

Pitch Bender Change (for V-Synth only)

Status 2nd byte 3rd byte EnH 11H mmH n = MIDI channel number: 0H - FH (ch.1 - 16) mm, II = Pitch Bender value: 00 00H-40 00H-7F 7FH(-8192-0-+8191)

■Channel Mode Messages

All Sounds Off (Controller number 120) (for VariOS only)

Status2nd byte3rd byte
BnH78H00H
n = MIDI channel number: 0H - FH (ch.1 - 16)

Reset All Controllers (Controller number 121) (for VariOS only)

Status2nd byte3rd byte
BnH79H00H
n = MIDI channel number: 0H - FH (ch.1 - 16)

- OMNI OFF (Controller number 124) (for V-Synth only)

Status2nd byte3rd byte
BnH7CH00H
n = MIDI channel number: 0H - FH (ch.1 - 16)

POLY (Controller number 127) (for V-Synth only)

Status2nd byte3rd byte
BnH7FH00H
n = MIDI channel number: 0H - FH (ch.1 - 16)

System Realtime Messages

Active Sensing

Status FEH * This message is transmitted at intervals of approximately 250 msec.

System Exclusive Messages

Status
F0H:System Exclusive
F7H:EOX (End Of Exclusive)
Transmitted in the following three cases. 1. When Operating Bulk-Dump 2. If Exclusive of System MIDI is "P-Dump," this unit transmits all parameters in the patch when the patch is changed. 3. If Exclusive of System MIDI is "TxEdit," this unit transmits the parameter when the parameter is edited. Refer to Section 3 to see details.

2. Receive data

■Channel Voice Messages

Note off

Status2nd byte3rd byte
8nHkkHvvH
9nHkkH00H
n = MIDI channel number:0H - FH (ch.1
kk = note number:00H - 7FH (0 -
vv = note off velocity:00H - 7FH (0 -

Note on

Status2nd byte3rd byte
9nHkkHvvH
n = MIDI channel number:0H - FH (ch.1
kk = note number:00H - 7FH (0-
vv = note on velocity:01H - 7FH (1 -

Control Change

mBank Select (Controller number 0, 32)
Status2nd byte3rd byte
BnH00HmmH
BnH20H11H
n = MIDI channel number:0H - FH (ch.1 - 16)
mm, ll = Bank number:00 00H - 7F 7FH (bank.1 - bank.16384)
* Not received when the Bank Select Switch (SYSTEM MIDI) is OFF. * The Patches corresponding to each Bank Select are as follows.
BANK SELECT MSB LSBPROGRAM NUMBERBATCH BANKPATCH NUMBER
087000001 - 064Internal 111 - 88
001001 - 064Internal 211 - 88
002001 - 064Internal 311 - 88
003001 - 064Internal 411 - 88
004001 - 064Internal 511 - 88
005001 - 064Internal 611 - 88
006001 - 064Internal 711 - 88
007001 - 064Internal 811 - 88
008001 - 064Preset 111 - 88
009001 - 064Preset 211 - 88
010001 - 064Preset 311 - 88
011001 - 064Preset 411 - 88
012001 - 064Preset 511 - 88
013001 - 064Preset 611 - 88
* The MSB value to be transmitted can be set individually for * each patch using Tx Bank Select (PATCH MIDI). * In this case, "0" is always output for the LSB.

Modulation (Controller number 1)

Status2nd byte3rd byte
BnH01HvvH
n = MIDI channel number:0H - FH (ch.1
vv = Modulation depth:00H - 7FH (0 -
Portamento Time (Controller number 5)
Status2nd byte3rd byte
BnH05HvvH
n = MIDI channel number:0H - FH (ch.1 - 16)
vv = Portamento Time:00H - 7FH (0 - 127)
Data Entry (Controller number 6, 38)
Status2nd byte3rd byte
BnH06HmmH
BnH26HIIH
n = MIDI channel number: 0H - FH (ch.1 - 16)
mm, ll = the value of the parameter specified by RPN/N
mm = MSB, ll = LSB
Volume (Controller number 7)
Status2nd byte3rd byte
BnH07HvvH
n = MIDI channel number:0H - FH (ch.1 - 16)
vv = Volume:00H - 7FH (0 - 127)
Hold 1 (Controller number 64)
Status2nd byte3rd byte
BnH40HvvH
n = MIDI channel number:0H - FH (ch.1 - 16)
vv = Control value:00H - 7FH (0 - 127) 0-63 = OFF, 64-127 = ON
Portamento Switch (Controller number 65)
Status2nd byte3rd byte
BnH41HvvH
n = MIDI channel number:0H - FH (ch.1 - 16)
vv = Control value:00H - 7FH (0 - 127)
0 - 63 = OFF, 64 - 127 = ON
RPN MSB/LSB (Controller number 100, 101)
Status2nd byte3rd byte
BnH65HmmH
BnH64H11H
n = MIDI channel number: 0H - FH (ch.1 - 16) mm = upper byte (MSB) of parameter number specified by RPN II = lower byte (LSB) of parameter number specified by RPN

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Control Changes include RPN (Registered Parameter Numbers), which are extended. When using RPNs, first RPN (Controller numbers 100 and 101; they can be sent in any order) should be sent in order to select the parameter, then Data Entry (Controller numbers 6 and 38) should be sent to set the value. This device receives the following RPNs.
RPNData entry
MSB, LSBMSB, LSBNotes
00H, 00HmmH, lHPitch Bender Range mm: 00H - 0CH (0 - 12 semitones) ll: ignored (processed as 00H) Up to 1 octave can be specified in semitone steps.
00H, 01H mmH, IIH Fine Tuning mm, ll: 00 00H - 40 00H - 7F 7FH (-50 - 0 + 50 cent)

Program Change

Status 2nd byte CnH ppH n = MIDI channel number: 0H - FH (ch.1 - 16) pp = Program number: 00H-3FH (prog.1-prog.64) * Not received when the Program Change Switch (SYSTEM MIDI) is OFF.

Channel Aftertouch

Status 2nd byte DnH vvH n = MIDI channel number: 0H - FH (ch.1 - 16) vv = Aftertouch Value: 00H - 7FH (0 - 127)

Pitch Bender Change

Status 2nd byte 3rd byte EnH 1IH mmH n = MIDI channel number: 0H - FH (ch.1 - 16) mm, ll = Pitch Bender value: 00 00H-40 00H-7F 7FH (-8192 - 0 - +8191)

■Channel Mode Messages

All Sounds Off (Controller number 120)

Status 2nd byte 3rd byte BnH 78H 00H n = MIDI channel number: 0H - FH (ch.1 - 16) * When this message is received, all notes currently sounding on the corresponding channel will be turned off.

Reset All Controllers (Controller number 121)

Status 2nd byte 3rd byte BnH 79H 00H n = MIDI channel number: 0H - FH (ch.1 - 16) * When this message is received, all controllers on the corresponding channel will be set to their reset values.

■MONO (Controller number 126)

Status 2nd byte 3rd byte BnH 7EH mmH n = MIDI channel number: 0H - FH (ch.1 - 16) mm = mono number: 00H - 10H (0 - 16) MONO mode, each message is recognized on the channel shown below.
MessageControl in MIDI function
B.CHG.CH
Note on/offindividual
Control ChangebasicGlobal
Mode MessagebasicGlobal
Program ChangebasicGlobal
AftertouchbasicGlobal
Pitch Bender Changeindividual
ExclusivebasicGlobal
* Global channel is equal to "basic channel - 1." And if basic channel is 1, global channel is 16.

POLY (Controller number 127)

Status 2nd byte 3rd byte BnH 7FH 00H n = MIDI channel number: 0H - FH (ch.1 - 16) * These Mode Messages (2nd byte = 123-127) are also recognized as All Sounds Off and Reset All Controllers.

System Realtime Message

Active Sensing

Status FEH * When Active Sensing is received, the unit will begin monitoring the intervals of all further messages. While monitoring, if the interval between messages exceeds 300 ms, the same processing will be carried out as when All Notes Off are received, and message interval monitoring will be halted.

System Exclusive Message

Status F0H :System Exclusive F7H :EOX (End Of Exclusive) Exclusive message can change either each parameter individually or all parameters, of a patch or tone. Refer to Section 3 to see details. * Not received when the Exclusive Switch (SYSTEM MIDI) is OFF.

3. Exclusive Communication

3.1 Message structure

All exclusive communications are based on following structure ( Roland Exclusive Format Type IV).
ByteDescription
aF0HExclusive status
b41HRoland ID #
cdevDevice-ID # = MIDI basic channel -1
d14HModel-ID # (D-50)
exxHCommand-ID #
[faaHAddress MSB ] [ ] depend on Command-ID
[gbbHAddress ]
[hccHAddress LSB ]
[iddHData ]
[: ]
jsumChecksum
kF7HEOX (End Of Exclusive)
Summed value of the all bytes between Command-ID and EOX (f-j) must be 00H (7 bits). It doesn't include Command-ID and EOX.

3.2 Address mapping

Temporary area

AddressDescription
[00-00-00]Upper Partial-1temp-area
[00-00-40]Upper Partial-2temp-area
[00-01-00]Upper Commontemp-area
[00-01-40]Lower Partial-1temp-area
[00-02-00]Lower Partial-2temp-area
[00-02-40]Lower Commontemp-area
[00-03-00]Patchtemp-area

Work area

You can transmit/receive data in the currently selected patch bank using the following address.
AddressDescription
[02-00-00]Patch Memory 1-1
[02-03-40]Patch Memory 1-2
::
[03-5C-40]Patch Memory 8-8
[03-60-00]Reverb Data 17
[03-62-78]Reverb Data 18
::
[04-0C-08]Reverb Data 32
Each patch memory consists of the followings.
OffsetDescription
[00-00-00]Upper Partial-1
[00-00-40]Upper Partial-2
[00-01-00]Upper Common
[00-01-40]Lower Partial-1
[00-02-00]Lower Partial-2
[00-02-40]Lower Common
[00-03-00]Patch
3.3 Partial Parameter
Offset AddressDescription
00H0vvv vvvWG PitchCoarse0-72C1, C#1...C7
01H0vvv vvvWG PitchFine0-100-50..0..+50
02H0vvv vvvWG PitchKeyfollow0-16-1,-1/2,-1/4, 0, 1/8, 1/4, 3/8, 1/2, 5/8, 3/4, 7/8, 1, 5/4, 3/2, 2, s1, s2
03H0vvv vvvWG ModulationLFO Mode0-3Off, (+), (-), A&L
04H0vvv vvvWG ModulationP-ENV Mode0-2Off, (+), (-)
05H0vvv vvvWG ModulationBender Mode0-2Off, Keyfollow, Normal
06H0vvv vvvWG WaveformWaveform0-1Square, Sawtooth
07H0vvv vvvWG WaveformPCM Wave No.0-1271..128
08H0vvv vvvWG Pulse WidthPulse Width0-1000..100
09H0vvv vvvWG Pulse WidthVelocity Range0-14-7..0..+7
0AH0vvv vvvWG Pulse WidthLFO Select0-5+1,-1, +2, -2, +3, -3
0BH0vvv vvvWG Pulse WidthLFO Depth0-1000..100
0CH0vvv vvvWG Pulse WidthAftertouch Range0-14-7..0..+7
0DH0vvv vvvTVFCutoff Frequency0-1000..100
0EH0vvv vvvTVFResonance0-300..30
0FH0vvv vvvTVFKeyfollow0-14-1,-1/2,-1/4, 0, 1/8, 1/4, 3/8, 1/2, 5/8, 3/4, 7/8, 1, 5/4, 3/2, 2
10H0vvv vvvTVFBias Point/Bias Direction0-63,64-127<A1...>A1...>C7
11H0vvv vvvTVFBias Level0-14-7..0..+7
12H0vvv vvvTVF ENVDepth0-1000..100
13H0vvv vvvTVF ENVVelocity Range0-1000..100
14H0vvv vvvTVF ENVDepth Keyfollow0-40..4
15H0vvv vvvTVF ENVTime Keyfollow0-40..4
16H0vvv vvvTVF ENV TimeT10-1000..100
17H0vvv vvvTVF ENV TimeT20-1000..100
18H0vvv vvvTVF ENV TimeT30-1000..100
19H0vvv vvvTVF ENV TimeT40-1000..100
1AH0vvv vvvTVF ENV TimeT50-1000..100
1BH0vvv vvvTVF ENV LevelL10-1000..100
1CH0vvv vvvTVF ENV LevelL20-1000..100
1DH0vvv vvvTVF ENV LevelL30-1000..100
1EH0vvv vvvTVF ENV LevelSustain Level0-1000..100
1FH0vvv vvvTVF ENV LevelEnd Level0-10, 100
20H0vvv vvvTVF ModulationLFO Select0-5+1,-1, +2,-2, +3,-3
21H0vvv vvvTVF ModulationLFO Depth0-1000..100
22H0vvv vvvTVF ModulationAftertouch Range0-14-7..0..+7
23H0vvv vvvTVALevel0-1000..100
24H0vvv vvvTVAVelocity Range0-100-50..0..+50
25H0vvv vvvTVABias Point/Bias Direction0-63,64-127<A1...>A1...>C7
26H0vvv vvvTVABias Level0-12-12..0
27H0vvv vvvTVA ENV TimeT10-1000..100
28H0vvv vvvTVA ENV TimeT20-1000..100
29H0vvv vvvTVA ENV TimeT30-1000..100
2AH0vvv vvvTVA ENV TimeT40-1000..100
2BH0vvv vvvTVA ENV TimeT50-1000..100
2CH0vvv vvvTVA ENV LevelL10-1000..100
2DH0vvv vvvTVA ENV LevelL20-1000..100
2EH0vvv vvvTVA ENV LevelL30-1000..100
2FH0vvv vvvTVA ENV LevelSustain Level0-1000..100
30H0vvv vvvTVA ENV LevelEnd Level0-10, 100
31H0vvv vvvTVA ENVVelocity Follow0-40..4
32H0vvv vvvTVA ENVTime Keyfollow0-40..4
33H0vvv vvvTVA ModulationLFO Select0-5+1,-1, +2,-2, +3,-3
34H0vvv vvvTVA ModulationLFO Depth0-1000..100
35H0vvv vvvTVA ModulationAftertouch Range0-14-7..0..+7
36H0vvv vvvExtension0-127
:::::
3FH0vvv vvvExtension0-127
3.4 Common Parameter
Offset AddressDescription
00H0vvv vvvvTone Name10-63\(^\prime \prime A^{\prime \prime}Z^{\prime \prime},a^{\prime \prime}z^{\prime \prime},1^{\prime \prime}9^{\prime \prime},0^{\prime \prime},\prime^{\prime \prime}\)
:
:
09H0vvv vvvvTone Name100-63
0AH0vvv vvvvStructureStructure0-61..7
0BH0vvv vvvvP-ENV EditVelocity Range0-20..2
0CH0vvv vvvvP-ENV EditTime Keyfollow0-40..4
0DH0vvv vvvvP-ENV TimeT10-500..50
0EH0vvv vvvvP-ENV TimeT20-500..50
0FH0vvv vvvvP-ENV TimeT30-500..50
10H0vvv vvvvP-ENV TimeT40-500..50
11H0vvv vvvvP-ENV LevelL00-100-50..0..+50
12H0vvv vvvvP-ENV LevelL10-100-50..0..+50
13H0vvv vvvvP-ENV LevelL20-100-50..0..+50
14H0vvv vvvvP-ENVSustain Level0-100-50..0..+50
15H0vvv vvvvP-ENVEnd Level0-100-50..0..+50
16H0vvv vvvvPitch Mod EditLFO Depth0-1000..100
17H0vvv vvvvPitch Mod EditPitch Lever Modulation0-1000..100
18H0vvv vvvvPitch Mod EditPitch Aftertouch Modulation0-1000..100
19H0vvv vvvvLFO-1Waveform0-3Triangle, Sawtooth, Square, Random
1AH0vvv vvvvLFO-1Rate0-1000..100
1BH0vvv vvvvLFO-1Delay Time0-1000..100
1CH0vvv vvvvLFO-1Sync.0-2Off, On, Key
1DH0vvv vvvvLFO-2Waveform0-3Triangle, Sawtooth, Square, Random
1EH0vvv vvvvLFO-2Rate0-1000..100
1FH0vvv vvvvLFO-2Delay Time0-1000..100
20H0vvv vvvvLFO-2Sync.0-1Off, On
21H0vvv vvvvLFO-3Waveform0-3Triangle, Sawtooth, Square, Random
22H0vvv vvvvLFO-3Rate0-1000..100
23H0vvv vvvvLFO-3Delay Time0-1000..100
24H0vvv vvvvLFO-3Sync.0-1Off, On
25H0vvv vvvvEQ EditLow Frequency0-1563, 75, 88, 105, 125, 150, 175, 210, 250, 300, 350, 420, 500, 600, 700, 840
26H0vvv vvvvEQ EditLow Gain0-24-12..0..+12
27H0vvv vvvvEQ EditHigh Frequency0-21250, 300, 350, 420, 500, 600, 700, 840, 1.0, 1.2, 1.4, 1.7, 2.0, 2.4, 2.8, 3.4, 4.0, 4.8, 5.7, 6.7, 8.0, 9.5
28H0vvv vvvvEQ EditHigh Q0-80.3, 0.5, 0.7, 1.0, 1.4, 2.0, 3.0, 4.2, 6.0
29H0vvv vvvvEQ EditHigh Gain0-24-12..0..+12
2AH0vvv vvvvChorus EditChorus Type0-71..8
2BH0vvv vvvvChorus EditChorus Rate0-1000..100
2CH0vvv vvvvChorus EditChorus Depth0-1000..100
2DH0vvv vvvvChorus EditChorus Balance0-1000..100
2EH0vvv vvvvPartial Mute0-300, 01, 10, 11 (*1)
2FH0vvv vvvvPartial Balance0-1000..100
30H0vvv vvvvExtension0-127
31H0vvv vvvvExtension0-127
32H0vvv vvvvExtension0-127
33H0vvv vvvvExtension0-127
34H0vvv vvvvExtension0-127
35H0vvv vvvvExtension0-127
36H0vvv vvvvExtension0-127
37H0vvv vvvvExtension0-127
38H0vvv vvvvExtension0-127
39H0vvv vvvvExtension0-127
3AH0vvv vvvvExtension0-127
3BH0vvv vvvvExtension0-127
3CH0vvv vvvvExtension0-127
3DH0vvv vvvvExtension0-127
3EH0vvv vvvvExtension0-127
3FH0vvv vvvvExtension0-127

3.5 Patch Parameter

Offset AddressDescription
00H0vvv vvvPatch Name10-63‘,‘A’-‘Z’,‘a’-‘z’,‘1’-‘9’,‘0’,‘’
::::::
::::::
11H0vvv vvvPatch Name180-63:
12H0vvv vvvKey Mode0-8Whole, Dual, Split, Separate, Whole-S, Dual-S, Split-US, Split-LS, Separate-S
13H0vvv vvvSplit Point0-60C2, C#2...C7
14H0vvv vvvPortamento Mode0-2U, L, UL
15H0vvv vvvHold Mode0-2U, L, UL
16H0vvv vvvU-Tone Key Shift0-48-24..0..+24
17H0vvv vvvL-Tone Key Shift0-48-24..0..+24
18H0vvv vvvU-Tone Fine Tune0-100-50..0..+50
19H0vvv vvvL-Tone Fine Tune0-100-50..0..+50
1AH0vvv vvvBender Range0-120..12
1BH0vvv vvvAftertouch (Pitch Bender)0-24-12..0..+12
1CH0vvv vvvPortamento Time0-1000..100
1DH0vvv vvvOutput Mode0-31..4
1EH0vvv vvvReverb Type0-311..32 (17..32 Change Type)
1FH0vvv vvvReverb Balance0-1000..100
20H0vvv vvvTotal Volume0-1000..100
21H0vvv vvvTone Balance0-1000..100
22H0vvv vvvChase Mode0-2UL, ULL, ULU
23H0vvv vvvChase Level0-1000..100
24H0vvv vvvChase Time0-1000..100
25H0vvv vvvMIDITransmit CH0-16Basic, 1..16
26H0vvv vvvMIDISeparate Mode Receive CH0-16Off, 1..16
27H0vvv vvvMIDITransmit Program Change0-100Off, 1..100
28H0vvv vvvChase Switch0-1Off, On
29H0vvv vvvPortamento Switch0-1Off, On
2AH0vvv vvvSeparate Switch0-1Off, On
2BH0vvv vvvMIDITransmit Bank Select0-100Off, 0..99
2CH0vvv vvvTone Select0-300, 01, 10, 11 (*2)
2DH0vvv vvvPartial Select0-150000, 0001, 0010, 0011..1111 (*3)
2EH0vvv vvvExtension0-127
2FH0vvv vvvExtension0-127
30H0vvv vvvExtension0-127
31H0vvv vvvExtension0-127
32H0vvv vvvExtension0-127
33H0vvv vvvExtension0-127
34H0vvv vvvExtension0-127
35H0vvv vvvExtension0-127
36H0vvv vvvExtension0-127
37H0vvv vvvExtension0-127
38H0vvv vvvExtension0-127
39H0vvv vvvExtension0-127
3AH0vvv vvvExtension0-127
3BH0vvv vvvExtension0-127
3CH0vvv vvvExtension0-127
3DH0vvv vvvExtension0-127
3EH0vvv vvvExtension0-127
3FH0vvv vvvExtension0-127

3.6 Reverb Block

Offset AddressDescription
00 00H0000 aaaaReverb Data1
00 01H0000 bbbbaaaa bbbb0-255
00 02H0000 aaaaReverb Data2
00 03H0000 bbbbaaaa bbbb0-255
:
:
02 76H0000 aaaaReverb Data188
02 77H0000 bbbbaaaa bbbb0-255
376 bytes of data is mutually related, and each one has no meaning individually. * 1: table 1 (Common Parameter - Partial Mute)
BINDECDescription
00B0Partial2 Off, Partial1 Off
01B1Partial2 Off, Partial1 On
10B2Partial2 On, Partial1 Off
11B3Partial2 On, Partial1 On
* 2: table 2 (Patch Parameter - Tone Select)
BINDECDescription
00B0Upper Off, Lower Off
01B1Upper Off, Lower On
10B2Upper On, Lower Off
11B3Upper On, Lower On
* 3: table 3 (Patch Parameter - Partial Select)
BINDECDescription
0000B0Upper Partial2 Off, Upper Partial1 Off, Lower Partial2 Off,Lower Partial1 Off
0001B1Upper Partial2 Off, Upper Partial1 Off, Lower Partial2 Off,Lower Partial1 On
0010B2Upper Partial2 Off, Upper Partial1 Off, Lower Partial2 On,Lower Partial1 Off
0011B3Upper Partial2 Off, Upper Partial1 Off, Lower Partial2 On,Lower Partial1 On
0100B4Upper Partial2 Off, Upper Partial1 On, Lower Partial2 Off,Lower Partial1 Off
0101B5Upper Partial2 Off, Upper Partial1 On, Lower Partial2 Off,Lower Partial1 On
0110B6Upper Partial2 Off, Upper Partial1 On, Lower Partial2 On,Lower Partial1 Off
0111B7Upper Partial2 Off, Upper Partial1 On, Lower Partial2 On,Lower Partial1 On
1000B8Upper Partial2 On, Upper Partial1 Off, Lower Partial2 Off,Lower Partial1 Off
1001B9Upper Partial2 On, Upper Partial1 Off, Lower Partial2 Off,Lower Partial1 On
1010B10Upper Partial2 On, Upper Partial1 Off, Lower Partial2 On,Lower Partial1 Off
1011B11Upper Partial2 On, Upper Partial1 Off, Lower Partial2 On,Lower Partial1 On
1100B12Upper Partial2 On, Upper Partial1 On, Lower Partial2 Off,Lower Partial1 Off
1101B13Upper Partial2 On, Upper Partial1 On, Lower Partial2 Off,Lower Partial1 On
1110B14Upper Partial2 On, Upper Partial1 On, Lower Partial2 On,Lower Partial1 Off
1111B15Upper Partial2 On, Upper Partial1 On, Lower Partial2 On,Lower Partial1 On

4. Supplementary Material - Decimal and Hexadecimal Table

(An "H" is appended to the end of numbers in hexadecimal notation.) In MIDI documentation, data values and addresses/sizes of Exclusive messages, etc. are expressed as hexadecimal values for each 7 bits. The following table shows how these correspond to decimal numbers.
DHDHDHDH
000H3220H6440H9660H
101H3321H6541H9761H
202H3422H6642H9862H
303H3523H6743H9963H
404H3624H6844H10064H
505H3725H6945H10165H
606H3826H7046H10266H
DHDHDHDH
707H3927H7147H10367H
808H4028H7248H10468H
909H4129H7349H10569H
100AH422AH744AH1066AH
110BH432BH754BH1076BH
120CH442CH764CH1086CH
130DH452DH774DH1096DH
140EH462EH784EH1106EH
150FH472FH794FH1116FH
1610H4830H8050H11270H
1711H4931H8151H11371H
1812H5032H8252H11472H
1913H5133H8353H11573H
2014H5234H8454H11674H
2115H5335H8555H11775H
2216H5436H8656H11876H
2317H5537H8757H11977H
2418H5638H8858H12078H
2519H5739H8959H12179H
261AH583AH905AH1227AH
271BH593BH915BH1237BH
281CH603CH925CH1247CH
291DH613DH935DH1257DH
301EH623EH945EH1267EH
311FH633FH955FH1277FH

D: decimal, H: hexadecimal

* Decimal values such as MIDI channel, bank select, and program change are listed as one greater than the values given in the above table. * A 7-bit byte can express data in the range of 128 steps. For data where greater precision is required, we must use two or more bytes. For example, two hexadecimal numbers aa bbH expressing two 7-bit bytes would indicate a value of aa x 128+bb. * In the case of values which have a + / - sign, 00H = -64 , 40H = + / - 0 , and 7FH = +63 , so that the decimal expression would be 64 less than the value given in the above chart. In the case of two types, 0000H = -8192 , 4000H = + / - 0 , and 7F7FH = +8191 . For example, if aa bbH were expressed as decimal, this would be aa bbH - 40 00H = aa x 128+bb - 64 x 128. * Data marked "Use nibbled data" is expressed in hexadecimal in 4-bit units. A value expressed as a 2-byte nibble 0a 0bH has the value of a x 16+b.

What is the decimal expression of 5AH?

From the preceding table, 5AH = 90

What is the decimal expression of the value 1234H given as hexadecimal for each 7 bits?

From the preceding table, since 12H = 18 and 34H = 52 18 × 128 + 52 = 2356

What is the decimal expression of the nibbled value 0A 03 09 0D?

From the preceding table, since 0AH = 10,03H = 3,09H = 9,0DH = 13 (10 × 16 + 3) × 16 + 9) × 16 + 13 = 41885

What is the nibbled expression of the decimal value 1258?

![](images/8d61058aa632bf3350839a73be03c86bc438b4f50d4182f2b9667e22959e3986.jpg) Since from the preceding table, 0 = 00H , 4 = 04H , 14 = 0EH , 10 = 0AH , the result is: 00 04 0E 0AH.
Function...TransmittedRecognizedRemarks
Basic ChannelDefault Changed1-16 1-161-16 1-16
ModeDefault Messages AlteredMode 3 Omni Off, Poly ****Mode 3 Mono, Poly, Omni Off Mode 1 → Mode 3 Mode 2 → Mode 4
Note Number:True Voice0-127 * 1 ****0-127 12-108
VelocityNote ON Note OFFO * 1 XO X
AftertouchKey's Ch'sX O * 1X O
Pitch BendOO
Control Change0, 32 1 5 6, 38 7 64 65 100, 101O * 2 O * 1 O * 1 X O * 1 O * 1 XO * 2 O O * 3 O O O O * 3Bank Select Modelation Portamento Time Data Entry Volume Hold 1 Portamento Switch RPN LSB, MSB
Program Change : True NumberO *2 ****O 0-127 * 2Program Number 1-64
System ExclusiveO *2O * 2
System Common: Song Pos : Song Sel : TuneX X XX X X
System Real Time: Clock : CommandX XX X
Aux Message: All Sound Off : Reset all controllers : Local ON/OFF : Active Sensing : System ResetO * 4 O * 4 X X O XO O X X O X
Notes* 1 Only V-Synth can be transmitted. * 2 Can be set to O or X manually, and memorized. * 3 RPN = Registered parameter control number. RPN#0: Pitch bend sensitivity RPN#1: Master fine tuning Parameter values are given by Fata Entry. * 4 Only VariOS can be transmitted.
Mode 1: OMNI ON, POLY Mode 2:OMNI ON, MONO O:Yes Mode 3: OMNI OFF, POLY Mode 4:OMNI OFF,MONO X:No

VC-1: V-Card D-50 for V-Synth/VariOS

Appearance PC CARD (68pin, Type II) Sound Generator D-50 Compatible LA (Linear Arithmetic) Synthesis Polyphony 16 voices Waveforms Synthesizer: 2 PCM: 128 Internal (User) Memory Banks: 8 Patches: 512 Preset Memory Banks: 6 Patches: 384 Accessories CD-ROM (Card Recovery Data, Editor "UniQuest VC-1") Card Case ROLAND SOFTWARE LICENSE AGREEMENT Owner's Manual * In the interest of product improvement, the specifications and/or contents of this unit are subject to change without prior notice.

A

AC Inlet 14,92 After 60, 65, 76-77 AfterPB 28 Aftertouch 28 Aftertouch Range 65,76-77 Aftertouch Sens 79 ARPEGGIO 11 ASSIGNABLE CONTROL 11

B

B.CH 80 BALANCE 27 Balance 57,63 Bank 16,95 Bank Select Switch 81, 118 Bank.S 81 BankSelect Sw 118 Basic CH 118 Basic Channel 117 Basic Channel mode 80 Beep 18 beep tone 18 Bend 28,67 Bender Mode 67 Bender Range 28 Bias Level 69, 73 Bias Point 69, 73 BLevel 69,73 BP 69,73 bulkdump 36,101 bulk load 36, 101

C

C1/C2/C3 Knob 119 C1/C2/C3 Knobs 90 CD-ROM 83,121 CHASE 27,31 Chase Level 31 Chase Mode 31 Chase Switch 99 Chase Time 31 CHORUS 61 Chorus 61 Chorus Balance 63 Chorus Depth 62 Chorus Edit 62 Chorus Rate 62 Chorus Type 62 Coars 66 Common 46, 109 Compare 55 CONTROL 28 Control 80, 117 Control change 97 Control Pedal 1 80 Control Pedal 2 80 Control Setup 21 COSM1 13 COSM2 13 CTRL 1 PEDAL 14 CTRL 2 PEDAL 14 CURSOR Buttons 91 Cursor Buttons 51 cursor buttons 51 Cutoff Frequency 68

D

DBEAM 10 D Beam controller 20 Delay 61 Delay Time 61 Depth 62, 70 Destination Bank 39,43,116 DIGITAL AUDIO INTERFACE 14 Digital Freq 79 Digital Frequency 79 DIGITAL OUT Connectors 92 DIRECT OUT 14 Display 12,90 DKF 70 DUAL 27 Dual 100 Dual Solo 27, 100 DUAL-S 27 Dual-S 100

E

editing 50 EFFECTS 13 End Level 59, 72, 75 EndL 59,72,75 ENV 49,67,112 ENV Depth 70 Envelope 58,74 EQ 61 EQ Edit 61 Equalizer 61 Exclusive 81 Exclusive Sw 118 Exclusive Switch 81, 118 EXITButton 91

F

Factor 47, 110 Factors 19, 98 Factory Reset 35, 115 Fine 66 Fine Tuning of the Lower Tone 32 Fine Tuning of the Upper Tone 32 Freq 68

G

G.CH 80 Global CH 118 Global Channel mode 80 Grounding Terminal 92 growl 76

H

HiFreq 62 HiGain 62 High Frequency 62 High Gain 62 High Q 62 HiQ 62 Hold 28, 80 Hold Mode 28 HOLD PEDAL 14 Hold Pedal 80

1

Indicators 90 INFO 18 Initialize 56, 115 INPUT 10, 14 INPUTJacks 92

K

KBD Sens 79 KEY MODE 26 Key Mode 99 Key Shift of the Lower Tone 32 Key Shift of the Upper Tone 32 KEYBOARD 11 Keyboard Sensitivity 79 Keyfollow (Cutoff Point) 69 Keyfollow (Depth) 70 Keyfollow (pitch) 66 Keyfollow (Time) 58,70,74 KF 66, 69 Knob Switch 119

L

L0 59 L1 59,72,75 L2 59,72,75 L3 72, 75 LCD CONTRAST 14 Level 31, 73 Level 0 59 Level 1 59, 72, 75 Level 2 59, 72, 75 Level 3 72, 75 Lever 60 LFO 49,60,65,67,76-77,112 LFO Depth 60, 65, 76-77 LFO Mode 67 LFO Rate 60 LFO Select 65,76-77 LFO Waveform 60 LFOD 60, 65, 76-77 LKey 32 Local 81 Local Switch 81 Low Frequency 61 Low Frequency Oscillator 60 Low Gain 61 LOWER 26 LowFreq 61 LowGain 61 LTune 32

M

MAIN OUT 14 MasterTune 79,119 MdeOFF 80 MENUButton 91 MIDI 32,80,117 MIDI CH 80,97,117 MIDI Channel 80, 117 MIDI Connectors 14, 92 MIDI Mode 96, 119 MOD 76 Mode 28-29,31 Mode Message OFF 118 Mode Message OFF mode 80 Modulation 76 Modulation Lever 13 Mono Mode 100

N

Naming 33, 113 No. 43 Note-on 97 Number 16,95

0

Octave 79 Octave Shift 79 OSC1 13 OSC2 13 OUTPUT 29 OUTPUT Jacks 92 Output Mode 29

P

parameter 50 Parameter Copy 54 Partial 45, 108

Index

Partial Balance 57 Partial Mute 52, 100 Partial Parameters 63 Partial Select 52 Partials 45-46,108-109 Patch 47, 110 Patch Bank 16, 95 Patch number 17 PATCH PALETTE 12 Patch Palette 17 PATCHWRITE 34,114 patches 16,95 PC CARD 14 PC CARD Slot 90 PCM 64 PCM sound generator 46, 109 PCM Wave Number 48,64,111 Pedal Polarity 80 Pedal1 80 Pedal2 80 P-ENV 58 P-ENV Edit 58 P-ENV Level Edit 59 P-ENV Mode 67 P-ENV Time Edit 58 PHONES 14 PHONES Jack 91 Pitch 48, 111 Pitch Aftertouch Modulation 60 Pitch Bend 13 Pitch Bender 28 Pitch Coarse 66 Pitch Envelope 58 Pitch Fine 66 Pitch Lever Modulation 60 Pitch Mod 60 Pitch Modulation 60 Poly Mode 100 Portament Switch 99 PORTAMENTO 27 Portamento Mode 28 Portamento Time 28 POWER Switch 14,91 Prog.C 81 Program Change Switch 81 ProgramChange Sw 118 Pulse Width 48, 64, 111 PW 64

R

Rate 60, 62 Receive Channel in Separate Mode 32 Reso 69 Resonance 69 Revbal 30 reverb 29 Reverb Balance 30 Reverb Type 30 reverb types 42 RevType 30 Ring Modulator 47, 110

s

Select Bank 105-106 SEP 27 Separate 27, 100 Separate CH 118 Separate Solo 27, 100 SeparateCH 81 Separate-S 100 SepCH 32 SEP-S 27 Sound Character 79, 119 Sound Setting 79 Source Bank 39-41, 43, 116 SPLIT 27 Split 100 Split Lower Solo 27, 100 Split Point 27, 100 Split Upper Solo 27, 100 Split-LS 100 Split-US 100 SPL-LS 27 SPL-US 27 Struct 57 STRUCTURE 13 Structure 46, 57, 109 Structure Number 57 SusL 59,72,75 Sustain Level 59, 72, 75 Sync 61 synthesizer sound generator 46, 109 System 78,117,119 System Initialize 82, 120 System Save 120

T

T1 59,71,74 T2 59,71,74 T3 59,71,74 T4 59,71,75 T5 71, 75 Temporary Area 44, 107 Time 28,31 Time 1 59, 71, 74 Time 2 59, 71, 74 Time 3 59,71,74 Time 4 59,71 Time 5 71, 75 TIME TRIP PAD 11 Time Trip pad 19 Time Variant Amplifier 73 Time Variant Filter 68 TKF 58,70,74 Tone 46,109 Tone Balance 27 Tone Copy 53 Tone Select 26 TONE TUNE 32 Total Volume 30 Transmit Bank Select Switch 32 Transmit Channel 32 Transmit Program Change Number 32 Transpose 79 tremolo 77 TVA 13,49,73,112 TVA ENV 74 TVA ENV Level 75 TVA ENV Time 74 TVF 49,68,112 TVF ENV 70 TVF ENV Level 72 TVF ENV Time 71 TVF Envelope 70 TVF MOD 76 TxBS 32 TxCH 32 TxPC 32 Type 62

U

UKey 32 UNDO 51 Undo 51 UPPER 26 USB 83,121 USB Connector 14,92 USB MIDI 81 USB MISI Switch 81 UTune 32

V

VALUE Dial 91 VALUE dial 51 Velo 58,65,70,73-74 Velocity Follow (Time 1) 74 Velocity Range 58,65,70,73 V-LINK 11 Vol 30 VOLUME Knob 91 VOLUME slider 10

W

Wave 60, 64 Waveform 48,64,111 WG 48,111 WG Form 64 WG Mod 67 WG Modulation 67 WG PITCH 66 WG Waveform 64 WHOLE 27 Whole 100 Whole Solo 27, 100 Whole-S 100 WHOL-S 27 Work Area 44, 107 Index

Information

When you need repair service, call your nearest Roland Service Center or authorized Roland distributor in your country as shown below.

AFRICA

EGYPT

Al Fanny Trading Office 9, EBN Hagar Al Askalyan Street, ARD E1 Golf, Heliopolis, Cairo 11341, EGYPT TEL: 20-2-417-1828

REUNION

Maison FO-YAM Marcel 25 Rue Jules Hermann, Chaudron-BP79 97491 Ste Clotilde Cedex, REUNION ISLAND TEL: (0262)218-429

SOUTH AFRICA

That Other Music Shop (PTY) Ltd. 11 Melle St., Braamfontein, Johannesburg, SOUTH AFRICA P.O.Box 32918, Braamfontein 2017 Johannesburg, SOUTH AFRICA TEL: (011) 403 4105 Paul Bothner (PTY) Ltd. 17 Werdmuller Centre, Main Road, Claremont 7708 SOUTH AFRICA P.O.BOX 23032, Claremont 7735, SOUTH AFRICA TEL: (021) 674 4030

ASIA

CHINA

Roland Shanghai Electronics Co., Ltd. 5F. No.1500 Pingliang Road Shanghai 200090, CHINA TEL: (021) 5580-0800 Roland Shanghai Electronics Co.,Ltd. (BEIJING OFFICE) 10F.No.18 Anhuaxili Chaoyang District, Beijing 100011 CHINA TEL: (010)6426-5050 Roland Shanghai Electronics Co., Ltd. (GUANGZHOU OFFICE) 2/F, No.30 Si You Nan Er Jie Yi Xiang, Wu Yang Xin Cheng, Guangzhou 510600, CHINA Tel: (020) 8736-0428

HONG KONG

Tom Lee Music Co., Ltd. Service Division 22-32 Pun San Shat Street, Tsuen Wan, New Territories, HONG KONG TEL: 2415 0911 Parsons Music Ltd. 8th Floor, Railway Plaza, 39 Chatham Road South, T.S.T, Kowloon, HONG KONG TEL: 2333 1863

INDIA

Rivera Digitec (India) Pvt. Ltd. 409, Nirman Kendra Mahalaxmi Flats Compound Off. Dr. Edwin Moses Road, Mumbai-400011, INDIA TEL: (022) 24293 9051

INDONESIA

PT Citra IntiRama J1. Cideng Timur No. 15J-150 Jakarta Pusat INDONESIA TEL: (021) 6324170

KOREA

Cosmos Corporation 1461-9, Seocho-Dong, Seocho Ku, Seoul, KOREA TEL: (02)3486-8855

MALAYSIA

BENTLEY MUSIC SDN BHD 140 & 142, Jalan Bukit Bintang 55100 Kuala Lumpur, MALAYSIA TEL: (03) 2144-3333

PHILIPPINES

G.A. Yupangco & Co. Inc. 339 Gil J. Puyat Avenue Makati, Metro Manila 1200, PHILIPPINES TEL: (02) 899 9801

SINGAPORE

Swee Lee Company 150 Sims Drive, SINGAPORE 387381 TEL: 6846-3676 CRISTOFORI MUSIC PTE LTD Blk 3014, Bedok Industrial Park B #02-2148, SINGAPORE 489980 TEL: 6243-9555

TAIWAN

ROLAND TAIWAN ENTERPRISE CO., LTD. Room 5, 9fL No. 112 Chung Shan NROAD Sec.2,Taipei, TAIWAN, R.O.C. TEL: (02) 2561 3339

THAILAND

Theera Music Co., Ltd. 330 Veng NakornKaseam, Soi 2, Bangkok 10100, THAILAND TEL: (02) 2248821

VIETNAM

Saigon Music Suite DP-8 40 Ba Huyen Thanh Quan Street Hochiminh City, VIETNAM Tel: (08) 930-1969

AUSTRALIA/ NEW ZEALAND

AUSTRALIA

Roland Corporation Australia Pty., Ltd. 38 Campbell Avenue Dee Why West, NSW 209 AUSTRALIA TEL: (02) 9982 8266

NEW ZEALAND

Roland Corporation Ltd. 32 Shaddock Street, Mount Eden, Auckland, NEW ZEALAND TEL: (09) 3098 715

CENTRAL/LATIN AMERICA

ARGENTINA Instrumentos Musicales S.A. Av.Santa Fe 2055 (1123) Buenos Aires ARGENTINA TEL: (011) 4508-2700

BRAZIL

Roland Brasil Ltda Rua San Jose, 780 Sala B Parque Industrial San Jose Cotia - Sao Paulo - SP, BRAZIL TEL: (011) 4615 5666

COSTA RICA

JUAN Bansbach Instrumentos Musicales Ave.1. Calle 11, Apartado 10237, San Jose, COSTA RICA TEL: 258-0211

CHILE

Comercial Fancy II S.A. Rut.: 96.919.420-1 Nataieli Cox #739, 4th Floor Santiago - Centro, CHILE TEL: (02) 688-9540

EL SALVADC

OMNI MUSIC 75 Avenida Norte y Final Alameda Juan Pablo II, Edificio No.4010 San Salvador, EL SALVADOR TEL: 262-0788

MEXICO

Casa Veerkamp, s.a. de c.v. Av. Toluca No.323, Col. Olivar de los Pedres 01780 Mexico D.F. MEXICO TEL: (55)5668-6699

PANAMA

SUPRO MUNDIAL, S.A. Boulevard Andrews, Albrow, Panama City, REP. DE PANAM. TEL: 315-0101

PARAGUAY

Distribuidora De Instrumentos Musicale J.E. Oleary y EQM. Manduvira Asuncion PARAGUAY TEL: (021) 492-124

URUGUAY

Todo Musica S.A. Francisco Acuna de Figueroa 1771 C.P.: 11.800 Montevideo, URUGUAY TEL: (02) 924-2335

VENEZUELA Musicland Digital CA. A. Ermegh M. Soudi

Centro Parque de Cristal, Nivel C2 Local 20 Caracas ENEZUELA TEL: +31-8586

EUROPE

AUSTRIA

Roland Austria GES.M.B.H. Siemensstrasse 4, P.O. Box 74, A-6063 RUM, AUSTRIA TEL: (0512) 26 44 260

BELGIUM/HOLLAND/LUXEMBOUR

Roland Benelux N.V. Houtstraat 3, B-2260,Oevel (Westerlo) BELGIUM TEL: (014)575811

CZECH REP.

K-AUDIO

Kardasovska 626. CZ-19800 Praha 3 CZECH REP. TEL: (2) 666 10529

DENMARK

Roland Scandinavia A/S Nordhavnsvej 7, Postbox 880, DK-2100 Copenhagen DENMARK TEL:3916 6200

FRANCE

Roland France 4, Rue Paul Henri SPAAK Parc de l'Esplanade, F 77; Thibault, Lagny Cedex FR TEL: 01 600 73 500

FINLAND

Roland Scandinavia As, Filial Finland Elannontie 5 FIN-01510 Vantaa, FINLAND TEL: (098)68 24 020

GERMANY

Roland Elektronische Musikinstrumente Hm Ostrasse 96,2844 Norde GERMANY TEL: (040)526090

GREECE

STOLLAS S.A. Music Sound Light 155, New National Road Patras 26442, GREECE TEL: 2610435400

HUNGARY

Roland East Europe Ltd. Warehouse Area 'DEPO' Pf.83 H-2046 Torokbalint, HUNGARY TEL: (23) 511011

IRELAND

Roland Ireland G2 Calmount Park, Calmount Avenue, Dublin 12 Republic of IRELAND TEL: (01) 429444

ITALY

Roland Italy S.p.A. Viale delle Industrie 8, 20020 Arese, Milano, ITALY TEL: (02) 937-78300

NORWAY

Roland Scandinavia Avid. Kontor Norge Lilleakerveien 2 Postboks 95 Lilleaker N-0216 Oslo NORWAY TEL: 227 0074

POLAND

MX MUSIC SP.Z.O.O. UL Gibraltarska 4 PL-03646 Warsawzawa POLAND TEL: (022) 679 44 19

PORTUGAL

Tecnologias Musica e Audio, Roland Portugal, S.A. Cais Das Pedras, 8/9-1 Dto 4050-4650 PORTO PORTUGAL TEL: (022) 608 00 60

ROMANIA

FBS LINES Piata Libertati 1, 535500 Gheorgheni, ROMANIA TEL: (266) 364 609

RUSSIA

MuTek 3-Bogatsrykaya Str. 1.k.l 107 564 Moscow, RUSSIA TEL: (095) 169 5043

SPAIN

Roland Electronics de España, S. A. Calle Bolivia 239, 08020 Barcelona, SPAIN TEL: (93) 308 1000

SWEDEN

Roland Scandinavia A/S SWEDISH SALES OFFICE Danvik Center 28, 2 tr. S-131 30 Nacka SWEDEN TEL: (0) 70 202 00 40

SWITZERLAND

Roland (Switzerland) AG Landstrasse 5, Postfach, CH-4452 Ilingen, SWITZERLAND TEL: (061) 927-8383

UKRAINE

TIC-TAC Mira Str. 19/108 P.O. Box 180 295400 Munkachevo, UKRAINE TEL: (03131) 414-40

UNITED KINGDOM

Roland (U.K.) Ltd. Atlantic Close, Swansea Enterprise Park, SWANSEA SA7 9EJ, UNITED KINGDOM TEL: (01792)702701

MIDDLE EAST

BAHRAIN

Moon Stores No.16.Bab Al Bahrain Avenue, P.O.Box 247, Manama 304, State of BAHRAIN TEL:211005

CYPRUS

Radex Sound Equipment Ltd. 17, Diagorou Street, Nicosa, CYPRUS TEL: (022) 66-9426

IRAN

MOCO, INC. No.41 Nike St., Dr.Shariyati Ave., Robereoy Cerahe Mirdamad Tehran, Iran TEL: (021) 285-4169

ISRAEL

Halilit P. Greenspoon & Sons Ltd. 8 Retzif Ha'aliya Hashyna St. Tel-Aviv-Yafo ISRAEL TEL: (03) 6823666

JORDAN

AMMAN Trading Agency 245 Prince Mohammad St., Amman 1118, JORDAN TEL: (06) 464-1200

KUWAIT

Easa Husain Al Yousifi Est. Abdullah Salem Street, Safat, KUWAIT TEL: 243-6399

LEBANON

Chahine S.A.L. Gerge Zeidan St., Chahine Bldg., Achrafieh, P.O.Box: 16-5857 Beirut, LEBANON TEL: (01) 20-1441

QATAR

Al Emadi Co. (Badie Studio & Stores) P.O.Box 62,Doha, QATAR Tel:4423-554

SAUDI ARABIA

aDawiah Universal Electronics APL Corniche Road, Aldossary Bldg. 1st Floor, Alkhobar, SAUDI ARABIA P.O.Box 2154,Alkhobar 31952 SAUDI ARABIA TEL: (03)8982081

SYRIA

Technical Light & Sound Center Rawda,Abdul Qader Jazairi St Bldg.No.21,P.O.BOX 13520, Damascus,SYRIA TEL: (011)223-5384

TURKEY

Ant Muzik Aleteri Ithalat Ve Ihracat Ltd Stiye Sirsaveliler Caddesi Seraisvelier Pasaji No74/20 Taksim- Istanbul, TURKEY TEL: (021) 2449624

U.A.E.

Zak Electronics & Musical Instruments Co. L.L.C. Zabeel Road, Al Sherooq Bldg., No. 14, Grand Floor, Dubai, U.A. TEL: (04) 3360715

NORTH AMERICA

CANADA

Roland Canada Music Ltd. (Head Office) 5480 Parkwood Way Richmond B.C.VSV2M4 CANADA TEL: (604) 270 6626 Roland Canada Music Ltd. (Toronto Office) 170 Admiral Boulevard Mississauga ON L5T 2N6 CANADA TEL: (905) 362 9707

U.S.A.

Roland Corporation U.S. 5100 S. Eastern Avenue Los Angeles, CA 90040-2938, U.S.A. TEL: (323) 890 3700 As of April 1, 2004 (Roland)
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Manual assistant
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Product information

Brand : ROLAND

Model : VC-1

Category : Musical instrument