Mucksmäuschenstill - Board game HABA - Free user manual and instructions
Find the device manual for free Mucksmäuschenstill HABA in PDF.
| Product type | Board game |
| Brand | HABA |
| Model | Mucksmäuschenstill |
| Number of players | 2 to 4 |
| Recommended age | 5 to 99 years |
| Duration of a game | About 15 minutes |
| Contents | 1 cheese castle (in 4 parts), 2 alarm bells, 2 multicolored dice, 16 wooden sticks, 1 rulebook |
| Main functions | Develops fine motor skills, concentration and hand-eye coordination |
| Care and cleaning | Wipe with a dry, soft cloth |
| Safety | Contains small parts. Not suitable for children under 3 years. Choking hazard. |
| Spare parts and repairability | The wooden sticks can be replaced by similar products. Contact HABA customer service. |
| Materials | Cardboard, wood, metal (bells), plastic (dice) |
| Dimensions of assembled game | About 25 x 25 x 20 cm (estimate) |
| Weight | About 400 g (estimate) |
| Power supply | None (mechanical game) |
| General information | Game of skill and silence. Author: Reinhard Staupe. Illustrator: Andreas von Frajer. |
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USER MANUAL Mucksmäuschenstill HABA
A silent game of skill for 2 - 4 players as quiet as mice, aged 5 - 99.
Author: Reinhard Staupe
Length of the game: approx. 15 minutes
Morris Mouse sneaks on tiptoes into the cheese castle to steal some royal cheese. He has to try his best to be as quiet as a mouse and under no circumstances wake up the sleeping guardians. The guardians however have installed a sophisticated alarm system. If Morris moves too daringly the bells ring and the guardians can stop the intruder. So watch out and be as quiet as a mouse!
Contents
1 cheese castle (in four parts) 2 alarm bells 2 color dice 16 wooden sticks Set of game instructions

insert most wooden sticks
assemble cheese castle, fix alarm bells
distribute wooden sticks, dice ready
roll both dice
slide wooden stick according to colors on the dice through holes
Game Idea
The players try to slide the wooden sticks carefully through the holes of the cheese castle. Meanwhile the other players have to be as quiet as mice and keep their ears alert. As soon as a player is too daring the alarm bells ring and their turn is over. Only the player who is able to slide a wooden stick into the cheese castle without causing any ringing may leave it there. The aim of the game is to have inserted the most wooden sticks at the end.
Preparation of the Game
First assemble the cheese castle, as shown, inserting the four individual parts into each other. Then fix an alarm bell on both of the larger sides of the castle. Place the cheese castle in the center of the table.
This is what the cheese castle looks like when fully assembled:

Distribute the wooden sticks equally among the players and place them in front of you. If there are three players, one stick will be left over and should be returned to the game box. Get both color dice ready.
How to Play
Play in a clockwise direction. Whoever is best at sneaking around may start. If you cannot agree, the youngest player starts and rolls both dice.
Try to slide one of your sticks through the cheese castle without causing an alarm bell to ring. The colors on the dice indicate through which holes you have to slide the sticks.
Example:
Simon rolls red and yellow. He has to slide the stick through a red and a yellow hole in the cheese castle. He is free to choose through which hole of the two colors he first slides the stick.
Does an alarm bell ring during your go?
- No?
Great mouse job! As your reward, your stick is left in the castle.
- Yes?
If a player hears the bell ringing, he immediately shouts "Alarm!". The guardian has woken up and the player has to pull his stick out of the castle and place it in front of him again.
Then it's the turn of the next player to try his luck.
Important Quiet Mice Rules:
→ When it's the turn of a player, there must be absolute silence in the room as the alarm bells sometimes ring only very softly. → The player may use both hands. However, he may only hold the stick and not the castle nor an alarm bell. → No player may touch the table thereby causing a bell to ring. → If there is no combination of holes as the colors on the dice left, the player is unlucky and cannot slide any stick into the castle in this round. → If during a player's turn another stick slides off the castle, that stick is taken out of the game and the player's turn is then immediately over.
End of the Game
The game ends when the twelfth stick is placed in the cheese castle. Each player counts the sticks he still has in front of him. The player with the fewest sticks wins the game. In case of a draw there are various winners.
Also, if a player inserts his last stick into the castle, the game then ends and this player is the winner.
no alarm = wooden stick stays put alarm = player shouts, player takes back stick
next player
end of game = 12 wooden sticks in the castle, winner = player with fewest sticks
The Author


Reinhard Staupe was born in 1968 in Kassel. In 1995 he changed from studying pedagogy to becoming a professional game inventor. Since then, nearly 100 of his games have been published.
Reinhard Staupe lives and works both in Lüneburger Heath and his native town Kassel. Quiet as a Mouse is his first game for HABA.
The Illustrator

Andreas von Frajer was born in 1971 in Duderstadt. He finished his studies in communication design & illustration at the Media and Design College in Hannover. Andreas von Frajer is the creator, author and illustrator of many adorable characters, stories and pictures which he has brought to life for children books, game publishers and business companies.
He lives with his wife Nina and their sons Moritz and Henry in Isernhagen.
Chut!

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