Schmidt Mogel Motte - Board game

Mogel Motte - Board game Schmidt - Free user manual and instructions

Find the device manual for free Mogel Motte Schmidt in PDF.

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Product type Board game
Brand Schmidt
Model Mogel Motte
Number of players 3 to 5
Recommended age From 7 years
Game duration 15 to 25 minutes
Contents 72 cards: 20 Action cards (5 spiders, 5 mosquitoes, 5 cockroaches, 5 ants), 43 Number cards, 8 Mito cards, 1 Bedbug Guardian card, rulebook
Game principle Get rid of all your cards by playing them and cleverly cheating
Main mechanics Play cards with a difference of 1, cheating allowed, Action cards
Approximate box dimensions 12 x 9 x 2 cm
Approximate weight 150 g
Power source None (card game)
Care and cleaning Store cards in box after use; clean with a dry cloth if necessary
Safety Small parts, not suitable for children under 3; use under adult supervision
Spare parts and repairability Replacement cards available on request; downloadable rules
Authors Emely & Lukas Brand
Illustrations and graphics Rolf Vogt

Frequently Asked Questions - Mogel Motte Schmidt

How does a round proceed?
A round starts with the Bedbug Guardian card given to the oldest player. Each player receives 8 cards. You play a card whose value is 1 higher or lower than the visible card. If you cannot, you draw. The round ends as soon as a player has no cards left in hand.
What to do if I cannot play a card?
If you cannot play any card (because you don't have a card with a difference of 1), you must draw a card from the draw pile. Then it's the turn of the player to your left.
How does cheating work?
You can make cards disappear from your hand discreetly (under the table, up your sleeve, etc.). But your hand must always remain above the table, you cannot make several cards disappear at once, and it is forbidden to make your last card disappear.
What is the Bedbug Guardian card?
The Bedbug Guardian is a special card given to a player. This player cannot cheat, but watches the others. If he catches someone cheating, he shouts 'Caught!' and the caught player must take back his card and receive a card from the guardian's hand, then becomes the new guardian.
What happens when you get caught cheating?
If you are caught red-handed by the Bedbug Guardian, you must take back the card you were trying to make disappear and take an extra card from the guardian's hand. You also receive the Bedbug Guardian card and become the new guardian.
How to use Action cards?
Action cards (spider, mosquito, cockroach, ant) are played on the pile according to normal rules. The player who plays a spider may offer a card to an opponent; the mosquito makes everyone slap the card, the slowest takes a card from each other; the cockroach makes everyone play a card of the same value, the fastest leaves his card; the ant makes everyone except the active player take a card from the discard pile.
How to get rid of Mito cards?
Mito cards cannot be played normally nor offered. The only way to get rid of them is to make them disappear by cheating (hiding them). Note: the Bedbug Guardian can play a Mito card on the discard pile.
How to calculate points at the end of a round?
Each Number card still in hand loses 1 point, each Action card loses 5 points, and each Mito card loses 10 points. The player with the fewest points at the end of all rounds wins.
How many rounds does a game last?
The game lasts as many rounds as there are players. For example, with 4 players, you play 4 rounds.
Who wins the game?
The player with the fewest points at the end of all rounds wins the game. Points are accumulated over all rounds.

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USER MANUAL Mogel Motte Schmidt

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D MOGEL MOTTE

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Mogel-Motte

Schmidt Mogel Motte - D MOGEL MOTTE - 1

Schmidt Mogel Motte - D MOGEL MOTTE - 2

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Wächter-Wanze
Schmidt Mogel Motte - D MOGEL MOTTE - 3

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Zahlenkarten

e, Aktionskarten

Spielidee

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Spinne

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Mücke

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Kakerlake

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Ameise

Number of players: 3 - 5 Age: from age 7 Duration of game: 15-25 minutes

Materials

  • 72 playing cards:
    • 20 Action cards (5 each spider, mosquito, cockroach, ant)
    • 43 number cards
    • 8 Cheating Moths
    • 1 Guard Bug
  • Rules of the game

Schmidt Mogel Motte - Materials - 1

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Cheating Moth

Schmidt Mogel Motte - Materials - 2

Schmidt Mogel Motte - Materials - 3

Schmidt Mogel Motte - Materials - 4

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Guard Bug

Schmidt Mogel Motte - Materials - 5

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Number cards

r, Action cards

Objective of the game

Cheating at games is forbidden. But not in this game! In this case, by cheating skilfully and discarding cleverly, you try to be the first player to get rid of all your cards.

Preparing for the game

The oldest player receives the Guard Bug and places it face-up in front of him. He shuffles the remaining cards well and deals eight cards to each player without revealing them. Put these cards in your hand and place the remaining cards facing down in the centre as the draw pile. Turn over the top card on the pile and place it next to it facing up as the discard pile. If that card is an Action card, the Action is cancelled. The numerical value applies.

How to play

The players take turns. The player with the Guard Bug begins. When it's your turn, place one of the cards in your hand on the discard pile. The following applies: The card from your hand must be one number higher or lower than the card at the top of the discard pile.

Example: If the card is a 2 you can only discard a 1 or a 3.

The 1 and the 5 are exceptions. You may place a 2 or a 5 on top of a 1, and a 4 or a 1 can be placed on a 5.

You haven't got a card in your hand that fits? Then draw a card from the draw pile. It is then the next player's turn.

Cheating

You can shrewdly make individual cards (no matter if it is a Cheating Moth, Action card or Numbers card) disappear by, for example, dropping them under the table, throwing them over your shoulder or hiding them up your sleeve... You can do anything that's fun!

But there are still rules even for cheating:

• The hand of cards must always be held above the table.
- You are not allowed to cheat by making more than one card disappear.
- If a player is caught cheating, there may be no cheating while the matter is being settled.
- You must never cheat by making the last card in your hand disappear.

Guard Bug

Schmidt Mogel Motte - Guard Bug - 1

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If you hold this card, you are the Guard Bug for this round. You join in the game quite normally, but you keep a close eye on the other players. They will all try to make cards disappear secretly. As the Guard Bug, you must always play honestly and you are not allowed to cheat. If you catch another player in the act, you call out loud: "Caught!"

10101010

Caught!

If the player with the Guard Bug has caught you in the act of cheating, the game is interrupted to settle the matter.

You have been rightly accused? Then you must immediately put the card you wanted to make disappear back in your hand, and the Guard player gives you one of his cards. You also get the card with the Guard Bug. From now on you are the new watchdog!

You have been wrongly accused? Then the Guard must take a card from the draw pile. He continues to be the Guard.

It is forbidden to split on other players!

Schmidt Mogel Motte - Caught! - 1

Schmidt Mogel Motte - Caught! - 2

Cheating Moth

Schmidt Mogel Motte - Cheating Moth - 1

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The cheeky Cheating Moth must not be played onto the discard pile and may not be given away. The only way to get rid of it is by means of skilful cheating!

Exception: The player with the Guard Bug is allowed to play it onto the discard pile.

Tip: Try to get rid of the Moth in good time!

Action cards

... are played according to the discard rule.

Schmidt Mogel Motte - Action cards - 1

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Spider

Anyone who plays a Spider may then immediately give away one of the cards in his hand (but not the Cheating Moth) to one of the other players.

Schmidt Mogel Motte - Spider - 1

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Mosquito

If a Mosquito is played, everyone — except the active player — hits the Mosquito card with their flat hands. The slowest player is given a card from the hand of each other player (but not the Cheating Moth).

Schmidt Mogel Motte - Mosquito - 1

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Cockroach

If a Cockroach is played, all the players at once try to place a number card of the same value on top of it. Only the fastest player is allowed to leave his or her card in place. If nobody can discard a card, the game continues normally.

12121212

Schmidt Mogel Motte - Cockroach - 1

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Ant

If an ant is played, all the players must take a card from the discard pile except for the active player.

If the draw pile is empty, the discard pile is shuffled and placed down as the new draw pile.

End of round

If a player has no cards left in his hand, the round ends.

Round score

Each number card scores 1 minus point, each Action card 5 minus points and each Cheating Moth 10 minus points.

In the next round the player to the left of the player who started in the last round gets the Guard Bug.

End of Game

The game lasts for as many rounds as there are players. Whoever has the fewest minus points at the end wins the game!

Schmidt Mogel Motte - End of Game - 1

MITO

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Araignée

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Moustique

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Cafard

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Fourmi

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Schmidt Mogel Motte - Fourmi - 1

Valspeel-mot
Schmidt Mogel Motte - Fourmi - 2

Schmidt Mogel Motte - Fourmi - 3

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Bewakingskever
Schmidt Mogel Motte - Fourmi - 4

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Cijferkaarten

Schmidt Mogel Motte - Fourmi - 5

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Spin

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Mug

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Kakkerlak

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Mier

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Tarma imbrogliona

Schmidt Mogel Motte - Mier - 1

Schmidt Mogel Motte - Mier - 2

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Carte numerate

Schmidt Mogel Motte - Mier - 3

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Ragno

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Zanzara

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Scarafaggio

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Formica

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Product information

Brand : Schmidt

Model : Mogel Motte

Category : Board game