WII POKEPARK - Jeu vidéo NINTENDO - Free user manual and instructions
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USER MANUAL WII POKEPARK NINTENDO
For game play assistance, we recommend using your favorite Internet search engine to find tips for the game you are playing. Some helpful words to include in the search, along with the game’s title, are: “walk through,” “FAQ,” “codes,” and “tips.”
SUPPORT.NINTENDO.COM BESOIN D’AIDE DANS UN JEU? Nous vous suggérons d’utiliser votre moteur de recherche préféré pour trouver des astuces sur Internet. Essayez quelques-uns de ces mots clés dans votre recherche : « solution complète », « FAQ », « codes », « trucs » et « astuces ».
The Official Seal is your assurance that this product is licensed or manufactured by Nintendo. Always look for this seal when buying video game systems, accessories, games and related products.
Welcome to the PokéPark!
IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES.
WARNING – Seizures • Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or patterns, and this may occur while they are watching TV or playing video games, even if they have never had a seizure before. • Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic condition should consult a doctor before playing a video game. • Parents should watch their children play video games. Stop playing and consult a doctor if you or your child has any of the following symptoms: Convulsions Loss of awareness
Eye or muscle twitching Involuntary movements
Altered vision Disorientation
• To reduce the likelihood of a seizure when playing video games: 1. Sit or stand as far from the screen as possible. 2. Play video games on the smallest available television screen. 3. Do not play if you are tired or need sleep. 4. Play in a well-lit room. 5. Take a 10 to 15 minute break every hour.
WARNING – Repetitive Motion Injuries and Eyestrain Playing video games can make your muscles, joints, skin or eyes hurt. Follow these instructions to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain:
What Is the PokéPark? Zones and Zone Keepers Basic Controls Getting Started Main Menu Game Screen PokéPark Pad Pokémon and Skill Games Attractions Passwords
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Note: This game cannot communicate with other Pokémon™ games, including other copies of this game.
• Avoid excessive play. Parents should monitor their children for appropriate play. • Take a 10 to 15 minute break every hour, even if you don’t think you need it. • If your hands, wrists, arms or eyes become tired or sore while playing, or if you feel symptoms such as tingling, numbness, burning or stiffness, stop and rest for several hours before playing again. • If you continue to have any of the above symptoms or other discomfort during or after play, stop playing and see a doctor.
CAUTION – Motion Sickness
SYSTEM MENU UPDATE Playing video games can cause motion sickness in some players. If you or your child feel dizzy or nauseous when playing video games, stop playing and rest. Do not drive or engage in other demanding activity until you feel better.
IMPORTANT LEGAL INFORMATION This Nintendo game is not designed for use with any unauthorized device. Use of any such device will invalidate your Nintendo product warranty. Copying of any Nintendo game is illegal and is strictly prohibited by domestic and international intellectual property laws. “Back-up” or “archival” copies are not authorized and are not necessary to protect your software. Violators will be prosecuted.
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Please note that when first loading the Game Disc into the Wii console, the system will check if you have the latest version of the system menu, and if necessary a Wii system menu update screen will appear. Select OK to proceed with the update. Please note that the Wii console must have the latest version of the Wii system menu in order to play the Game Disc. When the system menu is updated, unauthorized hardware and/or software modifications may be detected and unauthorized content may be removed causing the immediate or delayed inoperability of your console. Failure to accept the update may render this game, and future games, unplayable. Please note that Nintendo cannot guarantee that unauthorized software or accessories will continue to function with the Wii console after this or future updates of the Wii system menu.
8/24/10 1:49 PM What Is the PokéPark?
Play as Pikachu on an Adventure with Friends!
Far away, there exists a PokéPark surrounded by the beauties of nature.
But the peaceful PokéPark has been plunged into danger!
A long time ago, many humans lived in the PokéPark, and they built things like buildings and mines in order to live. Now, however, there are no signs of humans living in the PokéPark. With no humans living there, the PokéPark became a playground for Pokémon. They used natural locations like the woods, beaches, and caves to play, as well as humanmade items like the Mine Cart and the Haunted House. The areas where Pokémon play competitive games are called Attractions. Many Pokémon came to play the Attractions, and the PokéPark became a very lively place.
The problems began when the Zone Keepers closed the gates in the Meeting Place, and Pokémon were no longer able to enjoy the Attractions freely. Since they weren’t allowed to play the Attractions anymore, many Pokémon left the PokéPark or became less friendly with one another. The vitality of the PokéPark itself decreased. The Pokémon who worries the most about this situation is Mew™, who lives in the Sky Pavilion (which really does exist!). The Sky Pavilion has the ability to float in the sky, thanks to the power of a giant crystal called the Sky Prism. The source of the Sky Prism’s power is the friendship and happiness of all of the Pokémon in the PokéPark. If the Pokémon in the PokéPark continue on their unhappy path, the Sky Prism will lose its power completely, and the Sky Pavilion will come crashing down.
The PokéPark is divided into several Zones, based on the type of terrain. The Zone Keepers represent the Pokémon in each Zone. They manage the Attractions and watch over the other Pokémon. At the center of the PokéPark is the Meeting Place. From there, Pokémon can pass through the gates to the Zone they want to visit. There are legends of ruins in the sky, too. Pokémon call this the Sky Pavilion, but none of them know if it really exists or how it could be found.
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Mew has called upon some special Pokémon that love to play with friends in the hope that if they make friends with everyone, the PokéPark will become lively and happy again. Mew has invited four Pokémon that were playing happily together: Pikachu™, Chikorita™, Piplup™, and Charmander™. Pikachu, along with three friends, has arrived in the PokéPark through the Mysterious Tunnel. Your adventure begins here! Play Chase, fight battles, and more to make friends with many Pokémon, and use their help to clear the Attractions. The more you play in the PokéPark, the more new Pokémon will be drawn to the happy atmosphere. Gather all the Sky Prism Pieces, and unite the Pokémon of the PokéPark!
8/24/10 1:49 PM Zones and Zone Keepers
Empoleon™ The Keeper of the Beach Zone and the Iceberg Zone. Nothing will bend Empoleon’s Steel Will.
Introducing some of the Zones and the Zone Keepers of the PokéPark...
Venusaur™ The Keeper of the Meadow Zone. Kindhearted and concerned about everyone.
A region of bright, sunny beaches
A silvery, snow-covered island
Blaziken™ The Keeper of the Cavern Zone and the Lava Zone. Training himself, Blaziken prepares to face the danger threatening the PokéPark.
A scorching volcano district Attractions: Rhyperior’s Bumper Burn Blaziken’s Boulder Bash
A mine tunnel inside a mountain Attraction: Bastiodon’s Block Barrage
PokéPark™ Wii: Pikachu’s Adventure uses the Wii Remote™ controller to play. (The Nunchuk™ controller is not used.)
Use the Thunderbolt attack
Open the PokéPark Pad Skip movies
Cancel action Go back Dash
Note: Please see “System Menu Update” (on Contents page).
Note: Pressing left or right twice quickly makes Pikachu dodge during battle.
Take a Photo (see page 11)
Move the point-of-view to focus on the nearest Pokémon.
Note: If there is no Pokémon nearby, the point-ofview will shift to the direction Pikachu is facing.
Confirm selection Scroll text Jump Talk, Check, or Pick Up
Note: For details, please see your Wii Operations Manual (Channels and Settings).
Point Pointing the Wii Remote toward the screen and pressing changes the point-of-view to Pikachu’s pointof-view. Pikachu will look where you point until you point away from the screen and press , which returns the point-of-view to normal.
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Point at Start and press . You’ll see the
Strap Usage screen. Put the Wii Remote wrist strap on, then
press . Next, hold the Wii Remote in a horizontal position and press . You’ll see the title screen. Press to start the game.
Note: During play, the Wii Remote is held horizontally. Certain Attractions may require the player to point the Wii Remote toward the screen. Note: Shake the Wii Remote up and down during battles to use Pikachu’s Iron Tail attack. Pikachu learns Iron Tail during the adventure.
P lease insert the Wii Game Disc PokéPark Wii: Pikachu’s Adventure correctly in the Wii console’s disc slot. When you see the screen to the right, read the message, then press . Please select the Wii Disc Channel on the
Wii Menu by pointing and pressing . You’ll see the Channel Preview screen.
Channel Preview Screen
CAUTION: WRIST STRAP USE Please use the wrist strap to help prevent injury to other people or damage to surrounding objects or the Wii Remote in case you accidentally let go of the Wii Remote during game play. Also remember the following: •M ake sure all players put on the wrist strap properly when it is their turn. •D o not let go of the Wii Remote during game play. •D ry your hands if they become moist. •A llow adequate room around you during game play and make sure that all areas you might move into are clear of other people and objects. • S tay at least three feet from the television. • Use the Wii Remote Jacket.
8/24/10 1:49 PM Main Menu Press at the title screen to see the Main Menu.
Start a New Game To start a new game from the beginning, select Start a new game…. Use to look at the pictures of Pikachu used to keep track of different Games, then select the picture you want to use for your Game by pressing . Select Yes, and you’ll see the screen to the right. Select Play in PokéPark and press to start the Game.
Games (1 to 4) You can create up to four Games. Select the Game you want to play, and press on Play in PokéPark to start the Game from the entrance of the Zone where you last saved the Game. Note: Games cannot be copied.
Saving the Game Select Save Game (see page 13) to save a record of your adventure. You need over 95 open blocks in Wii system memory. Please do not press the POWER Button or the RESET Button while saving. Please refer to the Wii Operations Manual (Channels and Settings) that came with the Wii console when deleting data from Wii system memory. Attention: Deleting data from Wii system memory deletes all data, including Games (1 to 4). This information cannot be restored.
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• Password Enter a Password (see page 18) to get Pikachu’s Accessories or to have new Pokémon appear in the game.
• Options Change Picture Change the picture of Pikachu that shows which Game is yours. You cannot choose a picture that is being used for another Game. Text Speed Select between two speeds for displaying text: Normal and Fast. Rumble Setting Turn the Wii Remote controller’s Rumble ON or OFF. Delete Delete the selected Game. Note: Deleted Games cannot be restored.
Arcade Play the Attractions unlocked in any of the Games (1 to 4) as many times as you want. Any Pokémon that has become your friend in any of the Games (1 to 4) can play the Attractions. Note: Records set in the Arcade are saved separately from the Records in the main game and cannot be deleted. (If data is deleted from Wii system memory, all of the data, including the Save Games [1 to 4], will be deleted.) Note: Photos (see page 11) cannot be taken in the Arcade.
After you’ve made some progress in your adventure, you’ll be able to go to the Meeting Place. There, you’ll find Pokémon who will power up Pikachu in exchange for Berries. As you continue, more Pokémon appear, and you can raise Thunderbolt’s power or increase Dash’s speed (up to a limit).
Drifblim’s Transportation Service Drifblim™ can give you a lift to any Zone you’ve already visited in exchange for Berries. Check the Drifblim Stop in each Zone to make Drifblim appear.
Pokémon You’ll see when Pikachu approaches a Pokémon. Press to talk icon displays when Pokémon have something to that Pokémon. The important to say.
Signboards You’ll see when you approach a Signboard. Press to read what that Signboard says. You can also check other things in addition to Signboards.
Crates Dash into crates or hit them with Thunderbolt to break them. Sometimes they contain items like Berries.
• Berries In the PokéPark, Berries are used for things like participating in events and increasing Pikachu’s Stats. Receive Berries by winning Skill Games or when you achieve the Bonus at Attractions. Do your best to gather lots of Berries!
Map This is a map of the Zone where Pikachu is currently playing. Note: Pressing and at the same time toggles the map from visible to invisible.
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Go to Other Zones Attraction
Misdreavus’s Photo Studio You can take Photos of your adventures! First, you need Film. Exchange 100 Berries in the Change Film menu to get up to a maximum of 30 exposures. Then, press to take Photos when you’re playing in the Zones or Attractions. You can only keep the most recent 30 Photos, unless you save them on an SD Card (sold separately). To protect special Photos from being icon deleted, select Lock in Photos. A will appear on that Photo to show that it won’t be deleted. If you later decide to delete it, select Unlock.
Saving Photos on the SD Card Select a Photo in Photos, open the menu with , then select Save and Yes to save the Photo on the SD Card. Select Save All to save all of the Photos to the SD Card. Select Delete All to delete all unlocked Photos from Wii system memory. To delete all Photos on the SD card, select Delete from SD Card. Note: Data on the SD Card cannot be seen within the Game. Note: All Photos are protected by copyright and are jointly owned by The Pokémon Company, Nintendo, GAME FREAK, and Creatures. Please remember that the Photos are only intended for personal, non-commercial use.
8/24/10 1:50 PM Friend List
PokéPark Pad At the beginning of the adventure, Pikachu receives the PokéPark Pad from Chatot™. Press to open the PokéPark Pad. You can only do this in the PokéPark, not while playing Attractions.
Pikachu’s Stats On this screen, you’ll see information such as how strong Pikachu is in battle and how many Sky Prism Pieces you have collected.
This is a list of Pokémon that have become your friends. The list is ordered by number. Press to sort the list by name again to (alphabetical order). Press return the list to numerical order. Select a Pokémon and press to read information about that Pokémon. Press left or right on to read about the previous or next Pokémon on the list. This picture means the Pokémon is one of your friends.
This picture means the Pokémon is one of your best friends. Note: One of the ways you can make a friend into a best friend is by playing a Skill Game with that Pokémon.
Save Game Save the Game at this point. After saving, you will be asked if you want to quit playing. Select Yes to return to the title screen. Select No to return to the PokéPark Pad screen. After you’ve saved at least one Game, select Game (1 to 4) on the Main Menu (see page 8) to play a different Game or continue from where you left off. Note: At different points during the adventure, such as when you have cleared an Attraction, you’ll be asked whether you want to save the Game.
Pikachu’s Battle HP Pikachu’s Dash Speed Thunderbolt’s Strength Iron Tail’s Strength Sky Prism Pieces Collected
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8/24/10 1:50 PM Pokémon and Skill Games When you talk to other Pokémon in the Zones, they will invite you to play Skill Games. There are several different types of Skill Games. When you win a Skill Game, your opponent will become your friend, and you’ll receive some Berries. Some of your friends can participate in particular Attractions. Note: Press during a Skill Game to quit playing that Skill Game. You cannot resume the Skill Game after quitting. You cannot quit during a Quiz. Note: Photos cannot be taken during Skill Games.
The first Pokémon to knock the opponent’s HP all the way down within the time limit wins. If Pikachu’s HP is all gone or time runs out, you’ll lose that battle. Pikachu’s
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Fire off a Thunderbolt Shake the Wii Remote up and down to use Iron Tail* * Iron Tail is learned later in the adventure.
Quickly tapping either left or right twice on moves Pikachu at high speed, which makes it easier to dodge the opponent’s attacks. Also, if your opponent is shown as blinking on and off, that means Pikachu’s attacks temporarily have no effect.
Dash into the opponent
Win this game by finding the other Pokémon within the time limit. When you will be get close to your opponent, displayed. Press to find the Pokémon. When you’re getting closer to finding your opponent, you will hear that Pokémon’s voice. When you’re heading in the wrong direction, you might get a hint.
Win this game by Tagging the other Pokémon within the time limit. You won’t be able to Tag the other Pokémon without using to Dash into them. Hit Pikachu’s opponents with a Thunderbolt by pressing , and you may stop them in their tracks!
Pikachu’s HP Pikachu lowers the opponent’s HP with the following methods. But, beware! Thunderbolt doesn’t work on some opponents.
There are three questions in the Quiz. Answer them all correctly to win. There is no time limit. Press up or down on to choose an answer, then press to confirm.
Obstacle Hop Hop from obstacle to obstacle with . If Pikachu reaches the opponent within the time limit, you win! If Pikachu gets off course or falls off a platform, you’ll have to start over at the beginning.
8/24/10 1:50 PM Attractions You must clear each Zone’s Attractions to make progress in your adventure. Talk to the Attraction Chief standing next to the Signboard, and give that Pokémon the number of Berries necessary to play the Attraction. Depending on the Attraction, you may need to meet other conditions in order to play. Before beginning each Attraction, you’ll have a chance to read about how to play it. Press to read the next page, or press to return to the previous page. Press to skip the explanation. When the Attraction hasn’t been cleared yet, the Goal is displayed. Next, you’ll read how to use the Wii Remote. Press to continue reading, or press to return to the previous section. Press to skip the explanation. Sometimes you’ll see extra information that might help you, such as suggestions about Skillful Pokémon who are good at that Attraction. Choose the Pokémon to play the Attraction. Pikachu and friends are displayed, so use left or right on to choose a Pokémon, then press to confirm. Each Pokémon’s Record The Record needed for this Pokémon to get a Bonus.
Note: If the Pokémon has already received the Bonus, you’ll see Achieved.
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Pokémon displayed in bright colors can play.
You can’t select Pokémon to play Attractions unless they’re your friends.
To play an Attraction, first select a Pokémon. You’ll have to perform specific actions depending on the Attraction. For example, in Bulbasaur’s Daring Dash, you shake the Wii Remote up and down to Dash. Note: Do not shake the Wii Remote too hard. Note: Please read the Wii Operations Manual or the Wii Remote Jacket Operations Manual to learn how to attach the jacket and wrist strap to the Wii Remote.
Pressing during the Attraction pauses the action and brings up the following screen. Return to the previous screen.
Start again from the beginning.
Return to the screen for picking Pokémon.
If you achieve the Goal after playing the Attraction, the Attraction is cleared, and the Attraction Chief will give you a Sky Prism Piece. If you break the Bonus record, you’ll receive Berries—but only one time for each Pokémon. When the game is complete, you’ll see the following screen. You can play as many times as you like without paying more Berries, until you choose Quit. Play again with the same Pokémon. Return to picking the Pokémon to play that Attraction.
Quit playing this Attraction.
8/24/10 1:50 PM Passwords Enter Passwords to get Accessories for Pikachu and to make new Pokémon appear in the game.
Entering Passwords Select Password on the Main Menu, and press to go to the Password entry screen. Pressing left or right on moves around the entry screen. Press up or down to change the numbers. Once the Password has been entered, press to confirm. First, try entering this Password: 02970626. This Password gives you the Accessory Pikachu’s Surfboard. There are other Passwords, so try to get a lot of Accessories and meet many Pokémon. Note: If the Password is entered incorrectly, you’ll return to the Password entry screen.
Staff Credits Director Kenji Takahashi
Planning Hirofumi Matsuoka Hajime Kuroyanagi Yota Hirano Kazuyoshi Isari Norihide Okamura Yasuki Watanabe
Programming Direction Kouichi Watanabe
Pikachu’s Accessories You can use the PokéPark Pad (see page 12) to check which Accessories Pikachu has. There are some Attractions that Pikachu can’t play. But after you have the right Accessory, you can! For example, with Pikachu’s Surfboard, Pikachu can play Gyarados’s Aqua Dash.
Pokémon That Appear in the PokéPark When a Password is entered, some Pokémon will appear somewhere in the PokéPark. Making friends with these Pokémon is difficult. If you succeed, try using these Pokémon to play Attractions. They just might do something amazing! For more information on Passwords, visit: http://www.pokeparkwii.com. Note: Passwords may be removed from the Web site without notice.
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Programming Kenji Furukawa Masaaki Kobayashi Shigeomi Habuki BAUHAUS ENTERTAINMENT Yoshinobu Matono Hiroya Mifune Daisuke Nakanishi
Graphic Director Hiroaki Ito
Graphics Mikiko Takeda Shunsuke Uematsu Yasuyuki Sakuma Masahiko Ishii
Misaki Nakaoka Hiroyuki Takahashi Atsuko Ujiie BAUHAUS ENTERTAINMENT Masaya Ishizuka Takeshi Ochiai Kazuaki Daimon Takumi Mizuno Wataru Masuda Azusa Nakagami Masafumi Sugiyama Kenichi Tanaka Ryoko Hikawa Ruri Fukuoka Rena Ohki Eriko Kato Hiromichi Hidaka Kazuhiro Suganuma Kazuki Kobayashi Yasuko Motoki Yousuke Takahashi Shino Hiranabe Kaori Kitano Yasuhisa Sakamoto Shoji Ando Nozomi Inomata Shinichi Kawaguchi DIGITALSCAPE Co., Ltd. Kazuhisa Nishimura
Technical Support Rie Takeuchi
Localization Development
Special Thanks MIRACLE ARTS Satoshi Mitsuhara DINGO Inc.
Very Special Thanks GAME FREAK inc.
Original Pokémon Director Satoshi Tajiri
Eoin Sanders Blaise Selby
Yoshiharu Tsukuda Hajime Kuroyanagi Yota Hirano Kouichi Watanabe Masaaki Kobayashi Misaki Nakaoka Kenichi Higeta Takuto Kitsuta Kenichi Kikkawa Maiko Shindo
English-Version Artwork
Localization Coordinators
Voice Recording Supervision John Hershberger
Production Management
REV-R You may need only simple instructions to correct a problem with your product. Try our website at support.nintendo.com or call our Consumer Assistance Hotline at 1-800-255-3700, rather than going to your retailer. Hours of operation are 6 a.m. to 7 p.m., Pacific Time, Monday - Sunday (times subject to change). If the problem cannot be solved with the troubleshooting information available online or over the telephone, you will be offered express factory service through Nintendo. Please do not send any products to Nintendo without contacting us first. HARDWARE WARRANTY Nintendo of America Inc. (“Nintendo”) warrants to the original purchaser that the hardware product shall be free from defects in material and workmanship for twelve (12) months from the date of purchase. If a defect covered by this warranty occurs during this warranty period, Nintendo will repair or replace the defective hardware product or component, free of charge.* The original purchaser is entitled to this warranty only if the date of purchase is registered at point of sale or the consumer can demonstrate, to Nintendo’s satisfaction, that the product was purchased within the last 12 months. GAME & ACCESSORY WARRANTY Nintendo warrants to the original purchaser that the product (games and accessories) shall be free from defects in material and workmanship for a period of three (3) months from the date of purchase. If a defect covered by this warranty occurs during this three (3) month warranty period, Nintendo will repair or replace the defective product, free of charge.*
Masamichi Anazawa Miku Majima
SERVICE AFTER EXPIRATION OF WARRANTY Please try our website at support.nintendo.com or call the Consumer Assistance Hotline at 1-800-255-3700 for troubleshooting information and repair or replacement options and pricing.*
Development Producers
*In some instances, it may be necessary for you to ship the complete product, FREIGHT PREPAID AND INSURED FOR LOSS OR DAMAGE, to Nintendo. Please do not send any products to Nintendo without contacting us first.
Kunimi Kawamura Hitoshi Yamagami
WARRANTY LIMITATIONS Hirokazu Tanaka Hiroyuki Jinnai Hiroaki Tsuru Mikiko Ohashi Tomotaka Komura Toshio Miyahara
Executive Producer Satoru Iwata
Executive Producer Tsunekazu Ishihara
THIS WARRANTY SHALL NOT APPLY IF THIS PRODUCT: (a) IS USED WITH PRODUCTS NOT SOLD OR LICENSED BY NINTENDO (INCLUDING, BUT NOT LIMITED TO, NON-LICENSED GAME ENHANCEMENT AND COPIER DEVICES, ADAPTERS, SOFTWARE, AND POWER SUPPLIES); (b) IS USED FOR COMMERCIAL PURPOSES (INCLUDING RENTAL); (c) IS MODIFIED OR TAMPERED WITH; (d) IS DAMAGED BY NEGLIGENCE, ACCIDENT, UNREASONABLE USE, OR BY OTHER CAUSES UNRELATED TO DEFECTIVE MATERIALS OR WORKMANSHIP; OR (e) HAS HAD THE SERIAL NUMBER ALTERED, DEFACED OR REMOVED. ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE HEREBY LIMITED IN DURATION TO THE WARRANTY PERIODS DESCRIBED ABOVE (12 MONTHS OR 3 MONTHS, AS APPLICABLE). IN NO EVENT SHALL NINTENDO BE LIABLE FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES RESULTING FROM THE BREACH OF ANY IMPLIED OR EXPRESS WARRANTIES. SOME STATES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS OR EXCLUSION OF CONSEQUENTIAL OR INCIDENTAL DAMAGES, SO THE ABOVE LIMITATIONS MAY NOT APPLY TO YOU. This warranty gives you specific legal rights. You may also have other rights which vary from state to state or province to province. Nintendo’s address is: Nintendo of America Inc., P.O. Box 957, Redmond, WA 98073-0957 U.S.A. This warranty is only valid in the United States and Canada.
© 2010 Pokémon. © 1995—2010 Nintendo/Creatures Inc./GAME FREAK inc. Developed by Creatures Inc. TM, , and the Wii logo are trademarks of Nintendo. © 2010 Nintendo.
Zone Glaciaire (Iceberg Zone)
Zone Enfouie (Cavern Zone)
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