The Big Bobby Car Game - Board game Noris - Free user manual and instructions
Find the device manual for free The Big Bobby Car Game Noris in PDF.
| Technical Features | Board game based on the Bobby Car theme, suitable for children. |
|---|---|
| Number of Players | 2 to 4 players |
| Recommended Age | From 3 years old |
| Playing Time | About 30 minutes |
| Materials | Cardboard panels, plastic pieces |
| Usage | Family board game promoting interaction and social skills development. |
| Maintenance and Repair | Regularly check the pieces to ensure they are in good condition. Replace damaged parts if necessary. |
| Safety | Complies with toy safety standards. Do not let young children play unsupervised. |
| General Information | Ideal for birthday parties and family activities. Encourages learning through play. |
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USER MANUAL The Big Bobby Car Game Noris
Players: 2-4 | Age: 3 years and up
Content: game board, 4 original BIG-BOBBY-CARS, color-symbol dice, instructions
GAME SET-UP
Place the game board in the middle of the table. Each player takes a BIG-BOBBY-CAR and places it on the matching color starting field. Place cars that are not used back in the box.
To determine who starts the race, the dice is rolled in turn. Whoever throws the first BIG-
BOBBY-CAR symbol starts the race. The other players follow clockwise.


Note:
The following rules are designed for children from 3 years. Children who
already know the game well or older friends and siblings can get suggestions from the „game variations“ to make the game more challenging.
GAMEPLAY
The player whose turn it is, rolls. If the dice shows the colors: red, yellow, blue or green, the player may move his BIG-BOBBY-CAR in the indicated direction to the next color field on the board and "park" it there
Paul with the yellow BIG-BOBBY-CAR has rolled the color "green". Since he was still on the starting grid, he may advance to the next green field.

Johanna with the blue BIG-BOBBY-CAR has rolled the color "red". She was on the green field and may now advance to the next red field.

What happens when the BIG-BOBBY-CAR symbol is rolled symbol?

Whoever rolls the BIG-BOBBY-CAR symbol can move in front of the car in first place. Whoever is already in first place and rolls the symbol remains, of course, in the lead position - that means, nothing changes.

What if the color "orange" is rolled?
If you roll the color "orange", you must go back to the next orange field behind your BIG-BOBBY-CAR. If there is no orange field behind your BIG-BOBBY-CAR because you have just started the game, you have to move your BIG-BOBBY-CAR back to the star
ting grid and start over.
What if another BIG-BOBBY-CAR is already on my target field?
No problem, more than one BIG-BOBBY-CAR may be parked next to each other on the same field.
END OF THE GAME
The game ends when the players have driven one lap, and arrived back at the starting grid with their BIG-BOBBY-CARS. The starting grid is simultaneously the finish line.
To reach the finish line, the color of a pictured BOBBY-CAR (red, green, blue, yellow) must be thrown. Whoever succeeds first wins the game.

Anton has rolled green and is allowed to move with his red BIG-BOBBY-CAR onto the green pictured BIG-BOBBY-CAR. He has won the game.
GAME VARIATIONS
Here, children who already know the game well or older friends and siblings can get suggestions to make the game more interesting and challenging.
1. The BIG-BOBBY-CAR symbol

Whoever rolls the BIG-BOBBY-CAR symbol can take the lead position from the car in first place. The previous leading vehicle comes back to the start. If the symbol is rolled by a player already in first place, nothing changes.
2. The orange obstacle fields

Whoever comes to a stop on one of these three obstacles fields, must now park his BIG-BOBBY-CAR at the side until all players have gone past him. Only then can he continue.
Exception: He rolls the BIG-BOBBY-CAR symbol, he goes right back to the front of the race. Because: even though the player is standing next to the orange field on
the side of the track, he can still roll the dice.
3. Just one BIG-BOBBY-CAR per field
If the target field rolled is already occupied, you can't move your car, because now never more than one BIG-BOBBY-CAR can be on any given field at any time.
EXCEPTION: On an orange obstacle field several cars are allowed - actually, they are parked on the side! (see number 2 of the game variations)
4. End of the game
The finish line is the starting grid. To win you now need to roll the color of your own BIG-BOBBY-CAR. So, whoever is driving a red BIG-BOBBY-CAR needs "red" to finish. Who rolls the wrong color or the BIG-BOBBY-CAR symbol must wait for their next turn.
The red BIG-BOBBY-CAR is on the last red field in front of the finish line. Anton now has to roll the color "red", so she can place her car on the pictured BIG-BOBBY-CAR (starting box).

5. Extra time
If the players want to play longer, they can race two or more laps.
6. New ideas
All players are welcome to modify or even redesign existing rules.
The back of the board can be used by children to just drive around with their great BIG-BOBBY-CARS, without any rules.
Enjoy!


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