RMP3 ALPHA - Cd player/recorder Reloop - Free user manual and instructions
Find the device manual for free RMP3 ALPHA Reloop in PDF.
User questions about RMP3 ALPHA Reloop
0 question about this device. Answer the ones you know or ask your own.
Ask a new question about this device
Download the instructions for your Cd player/recorder in PDF format for free! Find your manual RMP3 ALPHA - Reloop and take your electronic device back in hand. On this page are published all the documents necessary for the use of your device. RMP3 ALPHA by Reloop.
USER MANUAL RMP3 ALPHA Reloop
CAUTION! For your own safety, please read this operation manual carefully before ini-tial operation! All persons involved in the installation, setting-up, operation, maintenance and service of this device must be appropriately qualied and observe this operation manual in detail. This product complies with the requi-rements of the applicable European and national regulations. Conformity has been proven. The respective statements and documents are deposited at the manufacturer.
1/2 SW/LED 2A/2A 69/2A
3/4 SW/LED 24/24 63/24
1/1 SW/LED 1E/1E 5D/1E
SKID SW/LED 29/29 68/29
FILTER SW/LED 11/11 50/11
ECHO SW/LED 23/23 62/23
PAN SW/LED 2D/2D 6C/2D
LOOP IN SW/LED 16/16 55/16
LOOP OUT SW/LED 2E/2E 6D2E
Congratulations on purchasing your Reloop RMP-3 Alpha MP3-CD player. Thank you for placing your trust in our disc jockey technology. Before operating this equipment we ask you to carefully study and observe all instructions. Please remove the RMP-3 Alpha from its packaging. Check before initial operation to make sure that the device did not suffer any visible damage during transport. If you detect any damage to the power cable or the casing, do not operate the device. Contact your specialised dealer.
- This device left the works in a perfect condition. To maintain this condition and to ensure a risk-free operation the user must observe the safety instructions and warnings contained in this operation manual.
- For reasons of safety and certication (CE) the unauthorised conversion and/or modication of the device is prohibited. Please note that in the event of damage caused by the manual modication to this device any implied warranty claims are excluded.
- The inside of the device does not contain any parts which require maintenance, with the exception of wear parts that can be exchanged from the outside. Qualied staff must carry out maintenance, otherwise the implied warranty does not apply!
- Ensure that power is only supplied after the device has been fully set up. Always plug in the mains plug last. Ensure that the mains switch is in the „OFF“ position when connecting the device to power.
- Only use cables that comply with regulations. Observe that all jacks and bushes are tightened and correctly hooked up. Refer to your dealer if you have any questions.
- Ensure that when setting up the product the mains cable is not squashed or damaged by sharp edges.
- Prevent the mains cable from coming into contact with other cables! Exercise great care when handling mains cables and connections. Never touch these parts with wet hands!
- Connect the power cable exclusively to appropriate shock-proof outlets. The only supply point to be used is a supply outlet in accordance with specications of the public supply network.
- Disconnect the device from the supply outlet when not in use and before cleaning! Be sure to hold the mains plug by the body. Never pull the mains cord!
- Position the device on a horizontal and stable low-ame base. When experiencing feedback, direct the wave eld of your loudspeakers away from the device.
- Avoid any concussions or violent impacts when installing or operating the device.
- When selecting the location of installation make sure that the device is not exposed to excessive heat, humidity, and dust. Be sure that no cables lie around openly. You will endanger your own sa- fety and that of others!
- Do not rest any containers lled with liquid that could easily spill on the device or in its immediate vicinity. If, however, uids should access the inside of the device, immediately disconnect the mains plug. Have the device checked by a qualied service technician before re-use. Damage caused by uids inside the device is excluded from the implied warranty.
- Do not operate the device under extremely hot (in excess of 35° C) or extremely cold (below 5° C) conditions. Keep the device away from direct exposure to the sun and heat sources such as radia- tors, ovens, etc. (even during transport in a closed vehicle). Never cover the cooling fan or vents. Always ensure sufcient ventilation.
- The device must not be operated after being taken from a cold environment into a warm environ- ment. The condensation caused hereby may destroy your device. Do not switch on or operate the device until it has reached ambient temperature!
- Controls and switches should never be treated with spray-on cleaning agents and lubricants. This device should only be cleaned with a damp cloth. Never use solvents or cleaning uids with a pet- roleum base for cleaning.
- When relocating, the device should be transported in its original packaging.
- When starting operation the cross-faders and volume controls of your amplier must be set to mi- nimum level. Bring the loudspeaker switches into the „OFF“ position. Wait between 8 to 10 seconds before increasing the volume to avoid shot noise created by transient effect, which could cause damage to loudspeakers and the diplexer.
- Always ensure that you place scratch-free, clean CDs into the player. When placing the CD into the tray, your hands should also be clean.
- To keep the laser head clean always close the CD tray.
- Devices supplied by voltage should not be left in the hands of children. Please exercise particular care when in the presence of children.
- At commercial facilities the regulations for the prevention of accidents as stipulated by the asso- ciation of professional associations must be observed.
- At schools, training facilities, hobby and self-help workshops the operation of the device must be monitored with responsibility by trained staff.
- Keep this operation manual in a safe place for later reference in the event of questions or problems.
- This device is a professional MP3 Player, CD Player, USB Media Player and MIDI Controller that can be used to control software and play music in the MP3 format.
- This product is authorised for connection to 230 V, 50 Hz and is designed exclusively for indoor application.
- If the device is used for any other purposes than those described in the operation manual, damage can be caused to the product, leading to the exclusion of implied warranty rights. Moreover, any other application that does not comply with the specied purpose harbours risks such as short circuit, re, electric shock, etc.
- The serial number determined by the manufacturer must never be removed to uphold the implied warranty rights.
- Check the technical safety of the device regularly for damage to the mains line or the casing, as well as for wear of wear parts such as rotary and sliding switches.
- If it is to be assumed that the safe operation is no longer feasible then the device must be discon- nected and secured against accidental use. Always disconnect mains plug from the outlet!
- It must be assumed that a safe operation is no longer feasible if the device bears visible defects, if the device no longer functions, following longer storage under unfavourable conditions or after major transport stress.
A) Connect the Out Hub -42- to the line in hub of your mixing console or amplier. Optionally, con- nect the Digital Out Hub -43- with any device that features a digital in hub, such as a CD burner, MD recorder, digital mixer or audio card. B) Connect the Hub -45- to the line cord and your our outlet. C) The Relay Play Connection -39- can be used for Relay Play as well as for the Fader Start function. >>For more details go to item -39-. D) Optionally, attach headphones to the 6.3mm stereo jack connection -40-. Use the Control Button -41- to set the volume. E) After making all connections, switch the device on using the ON/OFF Switch -44-. If no CD is in the drive, the Status LED above the drive -1- is continually illuminated. F) Gently slide a CD with the picture facing upwards into the slot -1-. The CD is automatically pulled in. When playing a CD with a diameter of less than 12 cm, use any conventional adapter. Press the Eject -19- button while in Pause/Cue mode to eject the CD.
For information regarding the drive, please refer to the above installation notes. >> see F
Press the Play/Pause Button -2- to start play mode. Press again to activate Pause mode.
In this DJ-friendly mode, the Cue Point is automatically set on the rst signal of a music track.
A Cue Point is a self-dened starting point, usually at the beginning of a beat. When activating the Cue Button -3- the CD player interrupts playing the track and returns to the last set Cue Point. To set a Cue Point, follow either of the following two options: I.) Search the desired Cue Point using the Jog Wheel -18- or the Search Wheel -5- while in Pause mode. You will access the Frame Search mode (fragmented repeats =1/75 minute) and can precisely set your Cue Points. Then press the Play/Pause Button -2- to save the Cue Point. The player returns to Play mode. II.) While in Play mode, press the Loop In Button -12- at the desired point to save the Cue Point. The player remains in Play mode. With a little practice, this is a faster way to set the desired Cue Point. Press the Cue Button -3- for the player to return to the Cue Point and go into Pause mode. By pres- sing and holding the Cue Button you will return to Play mode until you release the button again. The player will then return to the Cue Point and go into Pause mode. Press the Play/Pause Button -2- to permanently return to Play mode.
Use the Track Wheel -4- to select tracks. Press and turn the Track Wheel-4- at the same time to move in increments of ten through the selection of tracks.
If the Advanced Track Search mode is activated it is possible to search for the next track during playback. This works for USB media, MP3 and audio CDs. Proceed as follows. During playback press and hold the Bank P button -9- for approximately 2 seconds. The display Folder and Track -A- will start blinking. Via the Track Wheel -4- and the Folder Search Buttons -6- it is now possible to browse to the desired track. In order to play the track instantly, press the Treack Wheel -4- ditrectly. Other- wise your RMP-3 will play the next track automatically or it will load the track when in Single mode. In order to deactivate the Advanced Track Search mode please press the Bank P button -9-.
Turn the Search Wheel -5- to advance the track clockwise and counterclockwise. The wheel features four different search speeds. The faster the wheel is turned in either direction, the faster you will advance. While in Pause mode, frame-search the track passages. The current frame (=1/75 minute) is constantly repeated.
If an MP3-CD is divided into folders, change directly into these folders using the Folder Search But- tons -6-.
Use the Time button to change between three time modes:
I) Elapsed time of a track (no separate indication on display)
Use the Single/Continue Button -8- to select two different play modes:
The current title is played; the player then goes into Pause mode.
The entire CD will be played until you stop it or power is interrupted.
Use the Bank Programme function -9- to play a sequence of loops saved on the banks. If loops have been saved on the sample banks, activate the Bank Programme function with the Bank Programme button -9-. >> For details on how to save loops, go to the chapter entitled „Sampling“. The display indicates „Bank P01“. By pressing the Cue/Sample Buttons 1 to 4 -15- in any sequence, an individualised se- quence of up to 12 samples can be programmed.
Activate the Reverse function -10- to play the track in reverse. The LED is on. Press the button again to deactivate this effect. The LED goes off.
The Display -11- indicates all important functions of the player:
Indicates the number of the current track or folder (folder for MP3-CD).
Indicates if the player shows the elapsed time of a track (nothing on display), the remaining time of a track (the display reads „Remain“) or the remaining time of the entire CD (the display reads „Total Remain“). Use the Time Button -7- to switch between the modes.
Indicates the time in the chosen Time mode in minutes, seconds and frames (1/75 min.).
Visualises the time display and increases or decreases, depending on the Time mode. Shortly before a track ends, the entire bar ashes.
Indicates how much music is saved in the Anti-Shock Memory and if the Instant Start function is available. „19“ is the maximum memory value and represents 10 seconds for the anti-shock memory.
Indicates the set pitch value of a track in percent.
Indicates if Key Lock has been activated (shows the padlock symbol). If Key Lock is activated, the track‘s tone pitch remains the same when the tempo changes.
Indicates the current BPM value of the track.
Indicates the name of the folder, le, album, genre, artist and title while playing an MP3 CD with ID3 TAG or an audio CD with CD text. To change between the name of a folder, artist and title of an MP3-CD, press the Track Wheel -4-. This information display animates a virtual disc which shows the direction in which the CD turns and if the Jog Wheel has been touched while in Scratch mode. While in the pre-set menu, the necessary settings are made in the Dot Matrix Information Display.
Indicates if the player is in Cue mode (the display reads „Cue“).
Indicates if the player is in Pause mode (the display reads „||“).
Indicates if the player is in Forward or Reverse mode.
Indicates if an audio CD (the display reads „CD“) or an MP3-CD (the display reads „MP3“) is playing.
Indicates if the player is in Single mode (the display reads „Single“) or in Continue mode (nothing on display).
Indicates if the player has stored a loop which can be prompted with the Reloop button -14- (the display reads „Reloop“). When „Reloop“ ashes, the loop is active.
Activate the Loop In Button -12- to set the start point of a loop (endless loop) and also to set a current Cue Point. In order to newly set the Loop-In point push the Loop In Button while the loop is activated.
Activate the Loop Out Button -13- to set the end point of a loop (endless loop). If the Loop In Button was previously activated, the player goes into the Loop mode (seamless loop) - the display reads „Reloop“. To exit the loop, press the Loop Out Button again. >>For more information about loops go to the chapter entitled „Sampling“. In order to newly set the Loop Out point push and hold the Loop Out Button for approximately 2 seconds. Now you can shorten and lengthen the Loop Out point by turning the Jog Wheel.
Press the Reloop Button -14- for the player to return to the last loop that was played. To exit the loop, press the Loop Out Button again. >>For more information about loops go to the chapter entitled „Sampling“.
When in Play mode, the Cue/Sample Banks 1 to 4 -15- can be used as Hot Cue buttons. Once the Sampler mode has been activated by using the Sampler Button -17- the player will play samples from the banks simultaneously with the playback. For every bank, a 5-second sample can be saved and played back. Press one of the respective Bank Buttons 1 to 4 to trigger the previously stored Cue Points or samples. >>For more information about loops go to the chapter entitled „Sampling“.
Use the Memory Button -16- to assign and store loops in the four sample banks. After creating a Loop with the help of the Loop In and Loop Out Buttons, press the Memory Button -16-. The Memory LED goes on. Then select one of the four sample banks to store the Loop on the very same. The respective sample bank goes on. The Memory LED goes off. Repeat this process to replace the res- pective sample or to record a new one. >> The memory function also makes it possible to lastingly store for up to 500 CDs four cue points or samples (altogether 2.000 cue points/samples). Read more information in the chapter entitled „Sampling“.
Your CD player features an extra large Jog Wheel for a true vinyl-like operation. This is generally divided into two sections for scratch applications. The top section is touch sensitive and responds to the body‘s own electricity - similar to a vinyl record on the turntable. The outer rubberised ring has been designed for pitch bending - similar to the edge of a turntable‘s platter. If the Scratch function -27- has been deactivated, the entire Jog Wheel also works as a Search and Pitch Bend wheel. By turning clockwise and counterclockwise while in Cue and Pause mode, you can frame-search precise- ly (1/75 min.) for a Cue Point. While in Play mode, use the Jog Wheel, similar to a turntable, for pitch bending (during deactivated Scratch -27-). This is a quick increase (push start) or decrease (stop) of the pitch. The faster the Jog Wheel is turned, the quicker the change of pitch. The same effect can be achieved with the Pitch Bend Buttons -24-. Also, the Jog Wheel can be used with the help of the Time and Ratio Buttons -25/26- to modulate and set effects and samples. For this, read more on the individual effects -28 to 35- in the chapter entitled „Sampling“.
To insert a CD, slide the CD with the picture facing upwards carefully into the slot -1-. The CD is au- tomatically pulled in. The Status LED above the drive ashes while loading the CD. As soon as the CD has been read and recognised, the Status LED goes off. When playing CDs with a diameter of less than 12 cm, use any conventional adapter. Press the Eject Button -19- to eject the CD.
Press the Pitch Range Button -20- to select between a pitch range of +/- 4%, +/-8%, +/-16% or +/- 100%.
When activating the Key Lock function with the button -21- the track‘s original tone pitch, regardless of the set pitch, is maintained. Press the button a second time to deactivate the Key Lock function.
Use the Pitch Fader -22- to innitely change the pitch of the track within the selected range. The difference from the original pitch is shown on the display -11F- in percent. Adjustments in the +/-4 %, +/- 8% and +/-16% pitch ranges are effected in steps of 0,02% and in the +/- 100% pitch range in steps of 0,1%.
Use the Pitch Bend buttons -24- to briey change the pitch of the respective track by +4/8/16% (+ button), or by -4/8/16% (- button) by holding it. Release the button for the player to return to the pitch set with the Pitch Fader.
Use the Parameter Time Button to modulate a chosen effect or a sample (beat frequency, pitch). >>For more information read about the individual effects -28 to 35- or go to the chapter entitled „Sampling“.
Modulate a chosen effect or a sample with the help of the Parameter Ratio Button. (intensity) >>For more information read about the individual effects -28 to 35- or go to the chapter entitled „Sampling“.
Select the Scratch effect by pressing the Scratch Button -27-. Then scratch the track while in Play mode with the top section of the Jog Wheel -18- like a vinyl record, by moving it forward and back- ward and holding it. The Jog Wheel recognises the touch of your ngers. Press the Scratch Button a second time to deactivate the Scratch effect.
Select the Skid effect by rst activating the Skid Button -28-. Press the Hold Button -31- to maintain the set parameters. >> for more details go to item 31 The „Hold“ LED is illuminated. Now use the Jog Wheel -18- and the Time Parameter Button -25- to set the start time and in combination with the Ratio Parameter Button -26- the stop time of the player, each in steps of 0 – 9990 mSec.
Use the Filter Button -29- to deactivate a band pass lter which permits playing at a certain fre- quency. Your device synchronises the effects automatically for the current BPM value. Use the Beat Link Buttons -36- to adjust the frequency to match the beat. To manually change the beat frequency of the effect, press the Parameter Time Button -25- and regulate the frequency mean of the Jog Wheel (von 0 - 9990 mSec.). To inuence the intensity of the effect, press the Parameter Ratio Button -26- and adjust the volume with the Jog Wheel (from 0 – 255).
Use the Phase Button -30- to activate the phase effect. Although similar to a anger, it emphasises the upper pitch less and sounds slightly more harmonious. Your device synchronises the effects automatically with the current BPM. Use the Beat link Buttons -36- to modify the frequency to match the beat. To manually change the beat frequency of the ef- fect, press the Parameter Time Button -25- and regulate the frequency value using the Jog Wheel (von 0 - 9990 mSec.). To inuence the intensity of the effect, press the Parameter Ratio Button -26- and set the volume with the Jog Wheel (from 0 – 255).
When activating the Hold function with the button -31- your player maintains the set effect frequen- cy. Otherwise, the effect value always returns to the original value.
Use the Echo Button -32- to activate a Reverb/Delay effect. Your device synchronises the effects automatically with the current BPM value. Using the Beat Link Buttons -36-, you can precisely set the frequency to match the beat. To manually change the beat frequency of the effect, press the Parameter Time Button -25- and regulate the frequency value using the Jog Wheel (from 0 - 2000 mSec.). To inuence the intensity of the effect, press the Parameter Ratio Button -26- and set the volume using the Jog Wheel (from 0 – 255).
Use the Flanger Button -33- to activate the anger effect. This frequently applied effect is similar to the Phase effect, but slightly more harmonious, emphasises the upper pitch more and is reminiscent of a ying aircraft. Your device synchronises the effects automatically with the current BPM value. Use the Beat Link Buttons-36- to precisely set the frequency. To manually change the beat frequen- cy of the effect, press the Parameter Time Button -25- and regulate the frequency value with the Jog Wheel (from 0 - 9990 mSec.). To inuence the intensity of the effect, press the Parameter Ratio Button -26- and set the volume with the Jog Wheel (from 0 – 255).
Use the Trans Button -34- to activate a Cut effect. This effect sounds as if cutting the signal quickly with the cross fader. Your device synchronises the effects automatically with the current BPM value. Use the beat Link Buttons -36- to change the frequency to match the beat. To manually change the beat frequency of the effect, press the Parameter Time Button -25- and regulate the frequency value with the Jog Wheel (from 0 - 9990 mSec.). To inuence the intensity of the effect, press the Parameter Ratio Button -26- and set the volume with the Jog Wheel (from 0 – 255).
The Pan Button -35- activates a Balance effect. This effect, depending on the beat frequency, alter- nates the signal from the left to the right loudspeaker side. Your device synchronises the effects automatically to match the current BPM value. Use the Beat Link Buttons -36- to change the fre- quency to match the beat. To manually change the beat frequency of the effect, press the Parameter Time Button -25- and regulate the frequency value using the Jog Wheel (from 0 - 9990 mSec.). To inuence the intensity of the effect, press the Parameter Ratio Button -26- and set the volume with the Jog Wheel (from 0 – 255).
Press the Beat Link Buttons -36- to synchronise the chosen effects with the speed of the track. Select between a frequency of 1/8, 1/4, 1/2, 3/4, 1/1, 2/1 and 4/1 beat(s); the respective LED is on.
Your device has a manual and an automatic beat counter. The automatic beat counter is activated automatically after switching on the device. The display reads „Auto BPM“. Read the currently de- termined value on the display. >> See also item 11/I
Press the Tap Button -38- repeatedly to the beat of the music to manually determine the speed of the track. The display currently reads the value in BPM (= beats per minute). Press the BPM Button -37- to reactivate the automatic beat counter.
When connecting your player via the Connection Hub -39- with another Reloop CD player (which also features a Relay/Fader Start connection hub) with the enclosed 3.5 jack cord, Relay Play is available. For this, select the Single Play mode on both players, using the Single/Continue Buttons -8-. Both displays read „Single“. Then activate the Play mode on one of the players with the Play/ Pause Button -2-. The rst track is played; the player then goes into Pause mode. The rst track of the other player is then played; then this player goes into Pause mode. After that, the second track of the rst player is played, etc.
Attach your headphones with a 6.3 mm jack cable for monitoring to this output -40-.
Use the wheel -41- to adjust the volume of the headphones.
Connect the output hubs -42- with the Line In hubs of your mixing console or amplier.
Connect the Digital Output Hub -43- to a device that features a digital input, for example a CD bur- ner, MD recorder, digital mixer or audio card.
Switch your device on or off with this switch.
Connect the Connection Hub -45- with a line cord and insert it into an outlet.
By holding the Shift Button -46- it is possible to call up a second function of an element.
Hold the Shift Button -46- and push one of the Beat Link Buttons -36- in order to set an Auto Loop. Depending on the chosen bar you can choose between 7 different bar lengths (1/8 – 4/1). The more precise the BPM recognition the better the Auto Loop will function. In order to manually analyse the BPM value use the Tap Button -38-. In order to leave the loop push the Loop Out Button -13-.
When in MIDI mode a second MIDI command can be carried out by using the Shift Button -46-. Further details regarding this function can be found in the chapter MIDI Mode.
You can connect external USB media to this port, like for example USB sticks or external USB hard disks. Supported formats are MP3, PCM and WAVE. The maximum le limitaion is 341 MB or 233 minutes per track. Encoding with 32, 44.1 and 48 kHz are supported. The medium must be formated as FAT system. A maximum of 999 folders with 999 tracks each is readable.
Via the Source Select Button it is possible to switch between the three media modes. When turning on the device the RMP-3 will automatically be in USB mode. In pause mode push the Source Select Button in order to change to CD mode. Hold the Source Select Button for approximately 2 seconds in order to switch to MIDI mode.
Connect the included USB cord to the USB MIDI Port and to your computer. This port is also intended for MIDI assignments (e.g. control of DJ software like TRAKTOR). In the operating system the player will be automatically recognised as „RMP-3“ without any special drivers (Windows XP/Vista and Mac OS X compatible).
It is possible to connect two RMP-3 players and using one combined USB audio source (external USB hard disk or USB stick). In order to activate this mode it is necessary to activate „USB = LINK“ in the submenu. Path: Submenu (push Time + Track buttons) > C.MIDI SETUP > USB = LINK (adjust by pushing the Shift Button -46- and turning the Track Wheel -4-)
This chapter details the possibilities and settings of the mighty on-board sampler of your device. A loop is the permanent repetition of a sequence between a chosen loop starting point and a chosen loop ending point. Select a loop starting point by pressing the Loop In Button -12-. Select the loop ending point by pressing the Loop Out Button -13-. The player goes automatically into Loop mode and the Reloop dis- play ashes. The sequence thus chosen is seamlessly replayed until the Loop Out Button - 13- is pressed a second time. The player seamlessly goes into Play mode. To prompt the last played loop against, press the Reloop Button -14-. The player goes automatically into Loop mode.
Hold the Shift Button -46- and push one of the Beat Link Buttons -36- in order to set an Auto Loop. Depen- ding on the chosen bar you can choose between 7 different bar lengths (1/8 – 4/1). The more precise the BPM recognition the better the Auto Loop will function. In order to manually analyse the BPM value use the Tap Button -38-. In order to leave the loop push the Loop-Out Button -13-.
Choose the USB Mode via the Source Select Button -48- (the Source Select Button glows red). Now connect your USB medium to the USB Port -47- (e.g. USB stick or external USB hard disk). The player will load the rst track from the alphabetically rst folder. By turning the Track Wheel -4- it is possible navigate quickly through the single folders. When the last track of a folder has been played the player will automatically jump to the rst track of the following folder. The current track and folder numbers will be shown in the display -A-.
By holding the Source Select Button -48- for a longer period of time you will change to MIDI Mode. The Source Select Button glows purple, „DeckA CH1“ appears on the display. The remark „DeckA CH1“ means that all elements are sending on MIDI channel 1. By pushing the Reverse/Deck Switch Button you can switch from channel 1 (Deck A) to channel 4 (Deck D). This way an easy handling of up to 4 virtual players becomes possible. Further information can be found in the chapter „Submenu“ and in the TRAKTOR PRO mapping.
Each element of the player sends MIDI commands. Please also refer to the MIDI map included in this ma- nual.
By pushing the Reverse/Deck Switch Button -10- it is possible to comfortably switch between 4 MIDI chan- nels. The current channel and as the case may be the virtual deck drive will appear on the display. If, for example, you would like to control 4 virtual decks with one RMP-3 you can switch between the virtual decks via the Deck Switch Button. The channel presets can be adjusted in the submenu (also see chapter Submenu).
By holding the Shift Button -46- a second function of any element can be called up. This way the number of control elements will be doubled. Please also refer to the included MIDI Map in this manual.
The large, touch-sensitive Jog Wheel -18- can send MIDI commands in four different modes:
When holding the Shift button -46- the Jog Wheel also sends different data.
Generally speaking each element is freely editable. For further information please refer to the chapter „Submenu“.
The RMP-3 is implemented as MIDI controller in the most current TRAKTOR PRO versions and it can be selected as controller in the defaults. The functions are assigned as follows:
Play/PauseStarts and stops a loaded track in the selected deck Set Cue + Play Cue• If no cue point is set, a new point will be created • If a cue point has already been set, by pressing the cue button the track will play from this position as long as the button is being pushed List/tree browse, open browse mode• Navigation through the list view (> normal mode) • Shift + turning the track wheel: navigation through tree view (> normal mode) • Pressing the track knob: opens browse mode (>browse mode) Seek (Search)Searches through a track (acceleration depending on degree of turning) Tree navigation, Open/ Close folders• Navigation through tree view (> normal mode) • Open and close folders (> browse mode) Loop sizeAdjusts the loop's size Effect rotationNavigates through the list of available effects of active deck Deck switchSwitches deck control; the selected deck is shown on the RMP-3's display (11) Displays selected deckSelected deck is shown on the RMP-3's display (11) Loop INSets loop-in point for the selected deck Loop OUTSets loop-out point for the selected deck; the set interval is looped Beat loopAutomatically sets a loop depending on the selected size Hot cues/effect buttons• Triggers saves hot cues (1-4) (> normal mode) • Shift + hot cues: triggers saved hot cues (5-8) (> normal mode) • Activates effect buttons of effect unit asociated to the selected deck [A-e1, B-e2, C-e3, D-e4] (> effect mode) Store cueStores cue points in the track bank Cue/Play modePressing the Cue/Play mode button returns to playback mode (> normal mode), deactivates effect (> effect mode) and scratch mode Jog Wheel: Pitch bend/scratch/ effect modulation/browse• Pitch bend (> normal mode)• Scratch (if Scratch button has been pressed) • Effect modulation during > effect mode - Browsing capabilities during > browse mode Load trackLoads track selected in list view FX Activate• Pressing FX in deck A: assign effect unit 1 • Pressing Shift + FX in deck A: assign effect unit 2 • Pressing FX in deck B: assign effect unit 2 • Pressing Shift + FX in deck B: assign effect unit 1 • Pressing FX in deck C: assign effect unit 3 • Pressing Shift + FX in deck C: assign effect unit 4 • Pressing FX in deck D: assign effect unit 4 • Pressing Shift + FX in deck D: assign effect unit 3 Key lockActivates/deactivates key lock Pitch/Volume fader/Dry- Wet
- Pitch during > normal mode • Shift + moving the slider: adjust volume of selected deck • Dry/wet function of corresponding effect unit during > effect mode Jog lockLocks the Jog Wheel completely to prevent unintended pitch bend/scratch/effect modulation/browsing capabilities Pitch bend/automatic crossfader • Pitch bend • Shift + pitch bend buttons: automatically moves the crossfader to the left/right side Jog: X parameter• FX parameter 1 during > effect mode • Tree navigation during > browse mode • Slow scratch during activated scratch mode Jog: Y parameter• FX parameter 2 during > effect mode • List scrolling during >browse mode • Fast scratch during activated scratch mode
Effect selectSelect an effect that is assigned to a corresponding effect unit Effect modeActivates/deactivates > effect mode Loop sizeDirectly adjusts the loop's size Sync/Set to master• Syncs selected deck to master deck • Shift + Sync: Sets selected deck to master deck
TAP Pushing the TAP button to the beat of the music sets the manual BPM value ShiftAllows a second function for certain controls
The normal mode is the default setting. In this mode, indicated by the cue mode LED, it is possible to control all general deck features.
- By turning the Jog Wheel without any activated Jog Wheel function temporarily changes the pitch of the se- lected deck - If the scratch button has been pressed, the Jog Wheel can be used to scratch the track. Please note that this feature will only work if the platter is touched while turning the Jog Wheel PADs (15) If a PAD (1-4, + Shift: 5-8) button is pressed, the track jumps to the saved cue point, if one has been set. Ad- ditionally as long as the button is pressed, the track will be played from the set cue point. If no cue point has been set the hot cue buttons will not affect anything. PAD Button assignment: Track Wheel (4)
- By turning the track wheel it is possible to navigate through the track list view• Shift + turning the track wheel allows navigation through the tree view. Note that the folder search buttons (6) can also be used to do the same in normal mode. If a larger track/tree list view is desired you have to activate > browse mode.
By pressing the track wheel the browse mode can be maximised and min imised. This allows a much more comfortable navigation through the tracks collection. In this mode the jog and a lot of other controls work differently:
- Turning the jog allows navigation through the track collection • If the jog is in X parameter mode (25), turning the jog results in scrolling through the tree view • If the jog is in Y parameter mode (26), it is possible to scroll quickly through the tracks collection Track Wheel (4)
- Navigation through the tree list is possible by turning the track wheel. Folder Search Buttons (6)
- Pressing the folder search buttons (6), selected folders in the tree view can be opened and closed.
By pressing the HOLD button (31), the effect mode will be activated indicated by the HOLD button LED. The CUE mode button LED will be turned off. The jog and the PADs will now interact as effect modulation tool. Please note that only the advanced effect units are supported. It is possible that a mapping update will be Released to additionally support the chained effect unit. Regularly check the Reloop support forum for updates: http://www.reloopdj.com/forum/
- Moving the pitchfader (22) will adjust the DRY/WET function of the effect unit. This will not affect the deck's pitch value.ENGLISH
MIDI MappING CC-aBSOLutE (Vr) Control Change messages are sent with status 0xBn, where n is the channel, for the specied CC controller. Thus the controller MIDI ID is indicated with the channel along with the CC number. The value from 0x00 to 0x7F, directly rela- ted to the location of the controller. CC-rELatIVE (ENC) Control Change messages are status 0xBn, where n is the channel, for the specied CC controller. Thus the cont- roller MIDI ID is indicated with the chan- nel along with the CC number. The value from 0x40 to indicate the change in the controller. This is an offset to 0x40 “one’s complement” notation. A mes- sage with data 0x43 indicates a positive change of 3. A messages with data 0x31 indicates a negative change of 15. SWItCH ON/OFF (SW,CENtEr,CW,CCW) These messages are used for switches. Control Change messages are sent with status 0x9n, SWITCH On and Off value are 0x7F and 0x00, where n is the channel. LED ON/OFF (LED) These messages are used for LED. Con- trol Change messages are sent with sta- tus 0x9n, LED On and Off value are 0x7F and 0x00, where n is the channel. MIDI MAP SW name Type MIDI MIDI2(Hold shift) Remarks SW/E NC 2B/32 6A/71
1/2 SW/LED 2A/2A 69/2A
3/4 SW/LED 24/24 6 3/24
SKID SW/LED 29/29 68/29
ECHO SW/LED 23/23 62/23
PAN SW/LED 2D/2D 6C/2D
LOOP IN SW/LED 16/16 55/16
LOOP OUT SW/LED 2E/2E 6D2E
If you would like to connect several RMP-3 players (e.g. in order to control DJ software) the following possibilities are suggestive:
The RMP-3 mapping implemented in TRAKTOR PRO is layed out for channel 1 - 4 (Channel 1 = Deck A, Channel 2 = Deck B, Channel 3 = Deck C, channel 4 = Deck D). When using two players you should adjust player 1 via the Reverse/Deck Switch Button to „DeckA CH1“ for Deck A. For Deck B the player should be switched to DeckB CH2. This way the left player 1 controls Deck A and the right player 2 controls Deck B. It is suggestive to assign a hardware ID to each player which can be adjusted in the submenu under B > MIDI Set > Name. Please also refer to the TRAKTOR assignment draft in this manual.
When using several RMP-3 players in order to control a software it is possible to a) under B > MIDI Set > Name to assign a hardware ID to single players b) under D > MIDI Channel to assign a channel preset to the single players (altogether 4 presets, 4 channels each).
By pushing the Time Button -7- and the Track Wheel -4- simultaneously you enter the submenu. By pushing the Track Wheel again you will enter the corresponding submenu.
Displays the current rmware version.
If the Database Builder has been carried out for the USB drive it is possible to adjust various criteria in order to lter tracks in this menu.
This is the default setting. The tracks are played corresponding to the established data structure.
If this criterion is selected it is possible to alphabetically navigate through the title names by pushing the Folder Search Buttons -6-. By turning the Track Wheel -4- it is possible to continuously and al- phabetically browse through the title structure.
If this criterion is selected it is possible to alphabetically navigate through the artist names by pushing the Folder Search Buttons -6-. By turning the Track Wheel -4- it is possible to continuously and alphabetically browse through the artist structure.
If this criterion is selected it is possible to alphabetically navigate through the album names by pushing the Folder Search Buttons -6-. By turning the Track Wheel -4- it is possible to continuously and alphabetically browse through the album structure.
If this criterion is selected it is possible to alphabetically navigate through the genre names by pushing the Folder Search Buttons -6-. By turning the Track Wheel -4- it is possible to continuously and alphabetically browse through the genre structure.
We are looking for an artist whose name starts with a „g“ on the USB data carrier. Under Playlist we select the item „Artist“. Now we navigate to the letter „g“ by using the Folder Search Buttons -6-. All artists with the initial „g“ are shown in sequence. Hold the TIME button and turn the JOG WHEEL to choose the desired artist with the initial „g“. With the Track Wheel -4- we can now choose the desired track.
Adjustable stand-by time from 0 – 120 minutes.
Adjustable interval from 0,5 – 12 seconds between the ticker information display repetition.
Adjustment of the ticker speed from 50 – 2.000 milliseconds.
Adjustable Jog Wheel sensitivity from -20 - +20.
Adjustable Pitch Bend Range from +/-1% - +/-100%. This feature is adjustable independently from the adjusted Master Pitch Range.
Adjustable display brightness from 1 – 10.
If Repeat mode has been activated (On) only tracks from the current track will be played. If Repeat has been set to „Off“ it is possible to navigate all folders via the Track Wheel -4-.
Here it can be selected whether the USB port -49- should function as MIDI data connection or as USB audio link connection. To do so hold the Shift Button -46- and turn the Track Wheel -4- in order to choose between the modes. Pulse: MIDI sampling rate of the Jog Wheel. It is possible to choose between 1.024 and 512. To do so hold the Shift Button -46- and turn the Track Wheel -4-.
Via the Jog Out function you can adjust the delay that the Jog Wheel should take in order to send MIDI data (Jog Wheel data delay) in milliseconds. The adjustable delay is 0 – 30 milliseconds. To do so hold the Shift Button -46- and adjust the desired value via the Track Wheel -4-.
If Edit has been turned on it is possible to edit the MIDI parameters (MIDI Note, MIDI LED). If Edit is turned off the RMP-3 sends the preset MIDI commands. Please also refer to the MIDI Mapp in this manual.
Via the Name function it is possible to determine the player‘s hardware ID. The chosen name will be recognized by the computer. The following names are selectable: RMP-3 RMP-3B RMP-3C RMP-3D RMP-3F RMP-3G RMP-3H This is suggestive if you would like to connect several RMP-3 players on one computer. This way each player will be displayed with an individual hardware ID. Please also refer to the chapter „Connecting several RMP-3 players“.
The following is possible: Relative Absolute Note
The following is possible: Relative Note
The following is possible: Relative Note
The following is possible: Relative Note
In this option you can determine on which two MIDI channels the RMP-3 should send. The following is possible: Channel 1 - 4 Channel 5 - 8 Channel 9 - 12 Channel 13 - 16 This way, when using several RMP-3 players, up to 4 devices can send on different MIDI channels. Please also refer to the chapter „Connecting Several RMP Players“.
In this menu it is possible to edit the single MIDI elements and parameters. Please also refer to the MIDI Map in this manual. In order to change a parameter hold the Shift Button -46- and adjust the desired value via the Track Wheel -4-.
You would like to assign a different MIDI command to the Tap Button -38-. In the MIDI Map you can see that Tap is assigned to the MIDI command 03. In the MIDI Notee Edit menu select position 03. Now hold the Shift Button -46- and select the desired new MIDI value via the Track Wheel -4-.
With the menu item MIDI LED Edit it is possible to edit the LEDs‘ glowing via MIDI parameters. Please refer to the MIDI Map in this manual. The editing of the single parameters follows the same procedu- re as described in item E. Please refer to the example listed there.
With this adjustment it is possible to load the player‘s default settings. All player settings will be set to default. Conrm the defaults via the Track Wheel -4-.
It is possible to connect two RMP-3 players in order to play tracks from one USB source. On the in- cluded CD you will nd a special program „Database Builder“. This program analyzes the USB data carrier and creates special index les in order for the RMP-3 to access music les more easily and quickly. Furthermore it is possible to interactively search for criteria such as title or artist (also refer to the chapter „Submenu“, item 2. Playlist).
Hard Disk: at least 100 MB free hard disk space required
Carry out the program „Database Builder“ on the included CD. As rst step click on „Next“. Select the folder where you wish to store the Da- tabase Builder and conrm by clicking „Next“. Now the program can be installed. To do so click „Install“. Now the program is being installed. In order to successfully complete the installation click on „Finish“ in the last step.
In order to apply the Database Builder and to ana- lyze your USB data carrier proceed as follows: Start the installed program. In the rst step se- lect the desired USB data carrier and then click on „Build“. Your USB data carrier will now be analyzed. After a successful analysis you can close the pro- gram. Your USB data carrier has now been suc- cessfully analyzed and is ready for application with the RMP-3.
Under Windows Vista it is not possible to carry out the Database Builder. This can be caused by UAC limitation. Click on the right mouse button in order to carry out the Database Builder with the option „Run as administrator“. As next step click on „Allow“ in order to carry out the Database Builder.
= RMP-3 connected to the USB data carrier For the master player select „USB = LINK“ in the submenu. Path: push Time + Track Buttons > Item C. MIDI SET > USB = LINK Hold the Shift Button -46- and turn the Track Wheel -4- in order to switch modes.
Now you can access the USB drive of the rst player (master) by using the second player in USB mode.
If you should encounter any kind of trouble with the RMP-3 please check the following chart for the corrersponding symptoms and follow the instructions that are listed.
Global Distribution GmbH did not check the following manufacturer‘s data for plausibility and accuracy: Frequency response: CD: 17 Hz - 20 kHz / USB: 17 Hz – 16 kHz Channel separation: 85 dB S/N ratio: 90 dB D/A converter: 8-fold/1 Bit MP3 Formats: MPEG 1 Layer 3 standard MPEG 2 Layer 3 standard MPEG 2.5 Layer 3 standard Maximum MP3 folders: CD: 255 / USB: 999 Maximum MP3 les: CD: 999 / USB: 999 (each folder) Dimensions: 320 x 112.6 x 340 mm Weight: 3.43 kgENGLISH 53FRANCAIS
MIDI MAP CC-ABSOLUTE (VR) Control Change messages are sent with status 0xBn, where n is the channel, for the specied CC controller. Thus the cont- roller MIDI ID is indicated with the channel along with the CC number. The value from 0x00 to 0x7F, directly related to the loca- tion of the controller. CC-RELATIVE (ENC) Control Change messages are status 0xBn, where n is the channel, for the specied CC controller. Thus the controller MIDI ID is in- dicated with the channel along with the CC number. The value from 0x40 to indicate the change in the controller. This is an off- set to 0x40 “one’s complement” notation. A message with data 0x43 indicates a po- sitive change of 3. A messages with data 0x31 indicates a negative change of 15. SWITCH ON/OFF (SW,CENTER,CW,CCW) These messages are used for switches. Control Change messages are sent with status 0x9n, SWITCH On and Off value are 0x7F and 0x00, where n is the channel. LED ON/OFF (LED) These messages are used for LED. Control Change messages are sent with status 0x9n, LED On and Off value are 0x7F and 0x00, where n is the channel. MIDI MAP SW name Typ e MIDI MIDI2(Hold shift) Remarks SW/EN C 2B/32 6A/71CC TYPE = RELATIVEVR/CENTER 32/2C 71/6BCC TYPE = ABSOLUTE
1/2 SW/LED 2A/2A 69/2A
3/4 SW/LED 24/24 63/24
1/1 SW/LED 1E/1E 5D/1E
SKID SW/LED 29/29 68/29
ECHO SW/LED 23/23 62/23
PAN SW/LED 2D/2D 6C/2D
LOOP IN SW/LED 16/16 55/16
LOOP OUT SW/LED 2E/2E 6D2E
EasyManual