DJXII - Arranger keyboard YAMAHA - Free user manual and instructions
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| Product type | Arranger keyboard |
| Brand | YAMAHA |
| Model | DJXII |
| Number of keys | 61 velocity-sensitive keys |
| Maximum polyphony | 32 notes |
| Number of voices | 158 |
| Number of styles | 100 |
| Effects | Reverb, chorus, DSP |
| Display | Backlit LCD |
| Connectors | Headphone jack (6.35 mm), sustain jack, MIDI In/Out, power adapter |
| Power supply | 12V power adapter (optional) or 6 AA batteries (not included) |
| Dimensions (W x D x H) | 946 x 402 x 132 mm |
| Weight | 6.4 kg |
| Included accessories | User manual, music rest |
| Additional features | Super Articulation, recording, metronome, transpose |
| Care and cleaning | Use a soft, dry cloth. Do not use solvents. |
| Safety | Disconnect before cleaning. Do not expose to water or heat. |
| Spare parts and repairability | Contact an authorized YAMAHA service center. |
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USER MANUAL DJXII YAMAHA
This product utilizes batteries or an external power supply (adapter). DO NOT connect this product to any power supply or adapter other than one described in the manual, on the name plate, or specifically recommended by Yamaha.
WARNING: Do not place this product in a position where anyone could walk on, trip over, or roll anything over power or connecting cords of any kind. The use of an extension cord is not recommended! IF you must use an extension cord, the minimum wire size for a 25' cord (or less) is 18 AWG. NOTE: The smaller the AWG number, the larger the current handling capacity. For longer extension cords, consult a local electrician.
This product should be used only with the components supplied or; a cart, rack, or stand that is recommended by Yamaha. If a cart, etc., is used, please observe all safety markings and instructions that accompany the accessory product.
SPECIFICATIONS SUBJECT TO CHANGE:
The information contained in this manual is believed to be correct at the time of printing. However, Yamaha reserves the right to change or modify any of the specifications without notice or obligation to update existing units.
This product, either alone or in combination with an amplifier and headphones or speaker/s, may be capable of producing sound levels that could cause permanent hearing loss. DO NOT operate for long periods of time at a high volume level or at a level that is uncomfortable. If you experience any hearing loss or ringing in the ears, you should consult an audiologist.
IMPORTANT: The louder the sound, the shorter the time period before damage occurs.
Some Yamaha products may have benches and/or accessory mounting fixtures that are either supplied with the product or as optional accessories. Some of these items are designed to be dealer assembled or installed. Please make sure that benches are stable and any optional fixtures (where applicable) are well secured BEFORE using.
Benches supplied by Yamaha are designed for seating only. No other uses are recommended.
NOTICE:
Service charges incurred due to a lack of knowledge relating to how a function or effect works (when the unit is operating as designed) are not covered by the manufacturer's warranty, and are therefore the owners responsibility. Please study this manual carefully and consult your dealer before requesting service.
ENVIRONMENTAL ISSUES:
Yamaha strives to produce products that are both user safe and environmentally friendly. We sincerely believe that our products and the production methods used to produce them, meet these goals. In keeping with both the letter and the spirit of the law, we want you to be aware of the following:
Battery Notice:
This product MAY contain a small non-rechargeable battery which (if applicable) is soldered in place. The average life span of this type of battery is approximately five years. When replacement becomes necessary, contact a qualified service representative to perform the replacement.
This product may also use “household” type batteries. Some of these may be rechargeable. Make sure that the battery being charged is a rechargeable type and that the charger is intended for the battery being charged.
When installing batteries, do not mix batteries with new, or with batteries of a different type. Batteries MUST be installed correctly. Mismatches or incorrect installation may result in overheating and battery case rupture.
Warning:
Do not attempt to disassemble, or incinerate any battery. Keep all batteries away from children. Dispose of used batteries promptly and as regulated by the laws in your area. Note: Check with any retailer of household type batteries in your area for battery disposal information.
Disposal Notice:
Should this product become damaged beyond repair, or for some reason its useful life is considered to be at an end, please observe all local, state, and federal regulations that relate to the disposal of products that contain lead, batteries, plastics, etc. If your dealer is unable to assist you, please contact Yamaha directly.
NAME PLATE LOCATION:
The name plate is located on the bottom of the product. The model number, serial number, power requirements, etc., are located on this plate. You should record the model number, serial number, and the date of purchase in the spaces provided below and retain this manual as a permanent record of your purchase.
Model
Serial No.
Purchase Date
PLEASE KEEP THIS MANUAL
92-BP (bottom)
PRECAUTIONS
PLEASE READ CAREFULLY BEFORE PROCEEDING
* Please keep these precautions in a safe place for future reference.

WARNING
Always follow the basic precautions listed below to avoid the possibility of serious injury or even death from electrical shock, short-circuiting, damages, fire or other hazards. These precautions include, but are not limited to, the following:
- Do not open the instrument or attempt to disassemble the internal parts or modify them in any way. The instrument contains no user-serviceable parts. If it should appear to be malfunctioning, discontinue use immediately and have it inspected by qualified Yamaha service personnel.
- Do not expose the instrument to rain, use it near water or in damp or wet conditions, or place containers on it containing liquids which might spill into any openings.
- If the AC adaptor cord or plug becomes frayed or damaged, or if there is a sudden loss of sound during use of the instrument, or if any unusual smells or smoke should appear to be caused by it, immediately turn off the
power switch, disconnect the adaptor plug from the outlet, and have the instrument inspected by qualified Yamaha service personnel.
- Use the specified adaptor (PA-5B, PA-5C or an equivalent recommended by Yamaha) only. Using the wrong adaptor can result in damage to the instrument or overheating.
- Before cleaning the instrument, always remove the electric plug from the outlet. Never insert or remove an electric plug with wet hands.
- Check the electric plug periodically and remove any dirt or dust which may have accumulated on it.

CAUTION
Always follow the basic precautions listed below to avoid the possibility of physical injury to you or others, or damage to the instrument or other property. These precautions include, but are not limited to, the following:
- Do not place the AC adaptor cord near heat sources such as heaters or radiators, and do not excessively bend or otherwise damage the cord, place heavy objects on it, or place it in a position where anyone could walk on, trip over, or roll anything over it.
- When removing the electric plug from the instrument or an outlet, always hold the plug itself and not the cord.
- Do not connect the instrument to an electrical outlet using a multiple-connector. Doing so can result in lower sound quality, or possibly cause overheating in the outlet.
- Unplug the AC power adaptor when not using the instrument, or during electrical storms.
- Always make sure all batteries are inserted in conformity with the +/- polarity markings. Failure to do so might result in overheating, fire, or battery fluid leakage.
- Always replace all batteries at the same time. Do not use new batteries together with old ones. Also, do not mix battery types, such as alkaline batteries with manganese batteries, or batteries from different makers, or different types of batteries from the same maker, since this can cause overheating, fire, or battery fluid leakage.
- Do not dispose of batteries in fire.
- Do not attempt to recharge batteries that are not intended to be charged.
- When the batteries run out, or if the instrument is not to be used for a long time, remove the batteries from the instrument to prevent possible leakage of the battery fluid.
- Keep batteries away from children.
- If the batteries do leak, avoid contact with the leaked fluid. If the battery fluid should come in contact with your eyes, mouth, or skin, wash immediately with water and consult a doctor. Battery fluid is corrosive and may possibly cause loss of sight or chemical burns.
- Before connecting the instrument to other electronic components, turn off the power for all components. Before turning the power on or off for all components, set all volume levels to minimum. Also, be sure to set the volumes of all components at their minimum levels and gradually raise the volume controls while playing the instrument to set the desired listening level.
- Do not expose the instrument to excessive dust or vibrations, or extreme cold or heat (such as in direct sunlight, near a heater, or in a car during the
day) to prevent the possibility of panel disfiguration or damage to the internal components.
- Do not use the instrument near other electrical products such as televisions, radios, or speakers, since this might cause interference which can affect proper operation of the other products.
- Do not place the instrument in an unstable position where it might accidentally fall over.
- Before moving the instrument, remove all connected adaptor and other cables.
- When cleaning the instrument, use a soft, dry cloth. Do not use paint thinners, solvents, cleaning fluids, or chemical-impregnated wiping cloths. Also, do not place vinyl, plastic or rubber objects on the instrument, since this might discolor the panel or keyboard.
- Do not rest your weight on, or place heavy objects on the instrument, and do not use excessive force on the buttons, switches or connectors.
- Use only the stand specified for the instrument. When attaching the stand or rack, use the provided screws only. Failure to do so could cause damage to the internal components or result in the instrument falling over.
- Do not operate the instrument for a long period of time at a high or uncomfortable volume level, since this can cause permanent hearing loss. If you experience any hearing loss or ringing in the ears, consult a physician.
■ SAVING USER DATA
- Always save data to an external device such as the Yamaha MIDI data filer MDF3 frequently, in order to help prevent the loss of important data due to a malfunction or user operating error.
Yamaha cannot be held responsible for damage caused by improper use or modifications to the instrument, or data that is lost or destroyed.
Always turn the power off when the instrument is not in use.
Make sure to discard used batteries according to local regulations.
Congratulations on your purchase of the Yamaha DJX-II!
The DJX-II is a complete dance-music workstation that can be used both as a real-time performance instrument and a powerful production tool. Its intuitive interface makes real-time operation exceptionally easy — whether you have a DJ background or not!
Read this Owner's Manual carefully while playing your new DJX-II in order to take full advantage of its various features.
Packing List
Your DJX-II includes the following items:
• DJX-II
- Owner's Manual

natural_image
Line drawing of a vintage electronic keyboard with dual control knobs and buttons (no text or symbols)
How to Use the Manual

What is the DJX-II?......page 5
Introduces the various DJX-II features.

Panel Controls......page 8
Use this section to find out about all of the buttons and controls of the DJX-II.

Setting Up......page 12
Explains how to connect up the power adaptor and how to install batteries.
100 tips to be a DJ!......page 14
This section guides the user step-by-step through 100 important and useful tips in playing and creating great dance music. Like a game, each tip is a step up toward the goal of becoming a master DJ.

Appendix ......page 74
This contains various important lists such as the Voice list, Preset Pattern list, MIDI data format and MIDI implementation chart.

Troubleshooting......page 74
If the DJX-II does not function as expected or you have some problem with the sound or operation, consult this section before calling your Yamaha dealer or service center. Most common problems and their solutions are covered here in a very simple and easy-to-understand way.

Glossary......page 78
This section covers various important words and terms related to both the DJX-II and to dance music in general.

......page 95
This section alphabetically lists virtually all topics, features, functions and operations with their respective page numbers, letting you quickly and easily find the information you need.
The new DJX-II is a digital DJ powerhouse!
If you've dreamed of creating and performing your own cutting-edge, phat 'n' funky dance music, you've come to the right place... The DJX-II is a fully digital DJ machine — a revolutionary new instrument that blends the reliability and clean sound of digital with stunningly powerful and easy-to-use analog-like controls.
No music knowledge or experience required!
If you've got great music in your head, but haven't had the training to bring it out to the real world, here's your chance! You don't need to know about chords, or how to read and play melodies — all you need is a good sense of rhythm, and the DJX-II can even help you develop that, too!
Let the DJX-II show you how to become a master DJ!
Whether you're a complete beginner or a turntable and mixing genius, the DJX-II can help you fully master the instrument. With the “100 Tips” section, you're guided step-by-step through 100 tips and trade secrets the pros use in playing and creating great dance music. Like a game, each tip is a step up toward the goal of becoming a master DJ.
Now let's take a look at the individual features and functions of the DJX-II.
● Pattern Player ......page 14
The DJX-II features a total of 70 dynamic rhythm Patterns, perfect for your DJ performance. Each Pattern has 10 different Variations.
● Activator ......page 18
The DJX-II features a total of 52 Activator kits or programs, each of which contains a variety of loops, sound effects, and one-shot phrases that can be triggered during a performance, while a Pattern is playing.
● Powerful Effects ......page 22
The DJX-II gives you a ton of amazing sonic control features, including a wide variety of stunning effects that can be manipulated in real time. Use the toggle switch and the knobs to tweak, warp and mangle your sound as you play.
● Audio bpm ......page 67
If you've got a favorite beat on CD or vinyl, you can easily sync it up to the DJX-II! The DJX-II "hears" the beat (from a connected CD player, MD player, etc.) and automatically locks into the rhythm by auto-adjusting the bpm of the DJX-II's Pattern.
● Unique, Ultra High-quality Voices ......page 28
The DJX-II also has an enormous variety of dynamic, in-your-face sounds, with 180 voices, 23 drum kits, and a special sampling voice for your own sample.
- Sampler ......page 53
The DJX-II has a powerful Sampling function that lets you record your own voice (via a microphone) or any sound from a CD or MD player, and play the sound (from the SAMPLE PADS or the keyboard). This lets you create your own original sound effects, loops, and one-shot phrases.
● Performance Recorder ......page 56
The DJX-II allows you to record your original performances (up to a total of six) to memory, expanding your live performance potential.
● MIDI Compatibility for Even Greater DJ Performance Power ......page 94
Grow your own Patterns! With MIDI, you can connect a computer to the DJX-II, and send Patterns you've created to the DJX-II as Pattern data. Then wail away with your new Patterns on the DJX-II!
Packing List......4
How to Use the Manual......4
What is the DJX-II? ....5
Contents ......6
Panel Controls......8
Top Panel......8
Functions of the Keyboard ....10
Rear Panel & Connections....11
Setting Up (Power supply connections)......12
Switching On the Power....13
Data Backup & Initialization....13
100 Tips to be a DJ! 14
Chapter 1
Pattern Player Basics...... 14
Tip 1 Work out with the Patterns .... 14
Tip 2 Mixing Main and Fill-in Patterns....15
Tip 3 Come down on the “one”!......15
Tip 4 Exploring other Patterns....16
Tip 5 Go back, go forward....17
Tip 6 Keep the bpm steady!....17
Chapter 2
Activator Basics 18
Tip 7 Work out on the Activator....18
Tip 8 Loops and One Shots ....18
Tip 9 Explore the Activator kits! 19
Tip 10 Put 'em together!......20
Tip 11 Activator intro textures....20
Tip 12 Activator Loop bpm....21
Chapter 3
Live Effector Basics......22
Tip 13 What is the Live Effector? ......22
Tip 14 Distortion 23
Tip 15 Auto Pan....23
Tip 16 Ring Modulation....23
Tip 17 Flanger 23
Tip 18 Phaser....24
Tip 19 Slice 24
Tip 20 Delay 24
Tip 21 Echo 25
Tip 22 Lo-Fi....25
Tip 23 Wah....25
Chapter 4
Isolator Basics ......26
Tip 24 Tweak the sound just right! 26
Chapter 5
The Keyboard 27
Tip 25 Play the keyboard 27
Tip 26 Try some different voices!......28
Chapter 6
Part Mixer Basics ...... 29
Tip 27 What is a Part?...... 29
Tip 28 Take the console and remix the Parts!...... 29
Tip 29 Combination keys....30
Tip 30 Turn them all on! 30
Tip 31 Extra texture!.... 31
Chapter 7
Part Selector 32
Tip 32 Grab a Part and tweak it! 32
Tip 33 Combination keys.... 32
Tip 34 Tweak the Activator sound!...... 33
Tip 35 Select all Parts and tweak them!....33
Chapter 8
Part Controller.... 34
Tip 36 Cutoff and Resonance.... 34
Tip 37 Adjust the Part volume.... 35
Tip 38 Tweak the cutoff.... 35
Chapter 9
Key Shifter.... 36
Tip 39 Transpose the key.... 36
Tip 40 Create your own chord progressions!...... 37
Chapter 10
Ribbon Controller 38
Tip 41 Do some scratching on the Ribbon! ...... 38
Tip 42 Stop the turntable .... 38
Chapter 11
BPM/Tap Basics 39
Tip 43 Change the bpm.... 39
Tip 44 Reset to the default bpm....39
Chapter 12
Pattern Player Power Tips ..... 40
Tip 45 Hitting a new Pattern and Variation — at the same time! .... 40
Tip 46 Step up to the next Pattern and Variation...... 41
Tip 50 Using the Activator to lead into the next Variation....42
Chapter 13
Live Effector Power Tips...... 43
Tip 51 Distortion 43
Tip 52 Auto Pan....44
Tip 53 Ring Modulation.... 44
Tip 54 Flanger 44
Tip 55 Phaser 45
Tip 56 Slice....45
Tip 57 Delay....45
Tip 58 Echo 46
Tip 59 Lo-Fi 46
Tip 60 Wah....46
Tip 61 One-hand Effector control! 47
Tip 62 Isolator to the max! 48
Chapter 14
Part Mixer Power Tips ...... 49
Tip 63 Toggle the Part Mix....49
Tip 64 Cool intro ....49
Tip 65 Solo a single Part — instantly!......50
Tip 66 Hit the downbeat!......50
Tip 67 Custom Combination keys....50
Chapter 15
Part Controller Power Tips...... 51
Tip 68 Activator textures....51
Tip 69 Dark mixes and deep grooves — cut the Cutoff! ....51
Tip 70 Instant reset! 52
Tip 71 Pitch Bend for keyboard voices ....52
Chapter 16
Sampling 53
Tip 72 Sample it! ....53
Tip 73 Erase the sample....54
Tip 74 Loops and One Shots ....54
Tip 75 Play samples from the keyboard!......55
Chapter 17
Performance Recorder ....56
Tip 76 Record your performance....56
Tip 77 Jamming with Performance Player ....57
Chapter 18
BPM/Tap Power Tips......58
Tip 78 Tap out the beat! 58
Tip 79 Start with a tap....58
Tip 80 Down and out!......59
Tip 81 Check the bpm 59
Chapter 19
The Outside World ......60
Tip 82 Expanding your DJ setup....60
Tip 83 Mute the speakers....61
Chapter 20
DJ Performance
Master Class 62
Tip 84 Creative fill-in 3....62
Tip 85 Break to a new beat ....62
Tip 86 Switch the drums!......63
Tip 87 Outro -tro -tro -tro ....63
Tip 88 Upside down, inside out! 64
Tip 89 Buildup to a Variation 64
Tip 90 Sync up your samples to the Pattern!......65
Tip 91 Play a Pattern, trigger a Performance......66
Tip 92 Recall your settings with a single shot....66
Tip 93 Taking the pulse....67
Tip 94 Auto-adjusting the bpm....67
Tip 95 Toggling on beat, muting in rhythm ...... 68
Tip 96 Sync applications — using the DJX-II as the master .... 68
Tip 97 Sync applications — using the DJX-II as the slave ....69
Tip 98 Get more Patterns!....70
Tip 99 Using MIDI Bulk Send 71
Tip 100 Create your own Patterns!......72
Appendix 74
Troubleshooting....74
Error Message List.... 76
Specifications....77
Glossary 78
Pattern List 80
Activator List 81
Voice List 82
Drum Kit List.... 84
MIDI Data Format MIDI 87
MIDI Implementation Chart.... 94
Index 95
Top Panel

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www.yamahadjx.com YAMAHA PATTERN 00-05 TENSIN 06-08 UNDERGROUND 05-11 ONCEREMAX 18-17 FILTER VERS 16-23 FRASSE THAXX M4-57 ELECTRIC EMPIRE 57-59 FLAVI HIR HOP 31-34 DRUMN BASS 05-05 TRIP HOP SAMPLER SAMPLE PAD LOOP 6 LOOP 5 LOOP 4 ONE SMO 3 SAMPLING/STOP ONE SMO 2 ON SMO 1 VOLUME CUTOFF RESONANCE PART CONTROLLER ALL ON PHRASE BASS PHRASE 1 PHRASE 2 PHRASE 3 BASS KICK KICK SVARE HI-HAT PERC. ACTIVATOR PART MIXER PHRASE BASS PHRASE 1 PHRASE 2 PHRASE 3 BASS KICK KICK SVARE HI-HAT PERC. TONGLE Ribbon CONTROLLER SELECT OFF CONTROL ON HOLD select dry wet CONTROL AUTO PAN RING MOB FLANGER PHASER SLICE DELAY ECHO LO-FI WAN PATTERN ENTER VOICE KEYBOARD SCRATCH 1 SCRATCH 2 PITCH BEND PITCHME BPS LOW MID HI ISOLATOR 10 MIN NO 40 REC PERFO NI 50 REC 17 LOW MID HI ISOLATOR① STANDBY/ON switch....13
Press to toggle the power on or off. (Power is on when the switch is pressed in.)
② MASTER VOLUME ...... 13
This determines the overall volume of the DJX-II.
③ DEMO button
This is used to play the Demo songs that showcase the sophisticated capabilities of the DJX-II.
Press this button to start/stop the Demo songs. To select one of the Demo songs, hold the button down and simultaneously turn the data dial.
④ LIVE EFFECTOR section ...... 22, 43
The DJX-II has a wide variety of built-in effects that affect the entire sound of the DJX-II and can be manipulated in real time. Use the SELECT button to call up one of the ten effects, then work the knobs to change the depth and amount of the effect.
⑤ VOICE/KEYBOARD button.... 10, 27
Pressing this button changes the DJX-II keyboard to operate in the Voice mode. When the power is turned on, the DJX-II is set by default to the Pattern mode; pressing this button changes to the Voice mode.
⑥ PATTERN/ENTER button 10, 16
This selects the Pattern mode.
The Pattern mode is the default mode when the power is turned on.
⑦ ACTIVATOR button.... 18
This is used to select the activator.
⑧ BPM/TAP button.... 39, 58
This is used to change the bpm (tempo) of the selected Pattern or Activator.
Each Pattern of the DJX-II has been programmed with a default or standard bpm (tempo); however, you can change the bpm to any value between 32.0 and 280.0 beats per minute.
This button also determines whether the DJX-II will use its own internal clock or whether it will use MIDI clock received from the MIDI IN connector.
⑨ Data dial.... 16
This is used to change the values and settings for the Pattern number, Activator number, bpm (tempo), and Voice number.

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3 DEMO ACTIVATOR 80 ALTD 01-05 TECHNO X-TRA 26-32 HIP HOP X-TRA 06-10 BASIC DJ TOOLS 33-37 BROWN ELEMENTS 11-15 INODITS E-WERN 38-43 VINYL LAB 16-20 IN DA HORIZA 44-45 JAETY TIME 21-29 WISTRE HORIZAS 46-47 SCATH MASTERS 23-27 ACID VIDEOS 48-51 FRESTYLLOIS ORA VOICE DRMANTER RECORDER PLAYER 6 o 18 ECORD HIGH 2 DJX-II 1 MASTER VOLUME 1 STADDBY / ON 029-036 GUTAR 174-175 DRUM LOOP 032-043 SQUATE LEAD 174-175 HOP LOOP 032-050 BASIN LEAD 175-176 HYPER DRUM BIT 032-055 SQUARE LEAD 176-006 BASIN DRUM BIT 036-065 SAW LEAD 203 SAMPLER RN PLAYER PREV 6 7 8 9 10 LOOP ACTIVATOR ONE SHOT NEXT 1 2 3 4 5 1 2 3 4 5 6 7 8⑩ MIDI BULK SEND button....71
The DJX-II allows you to send your original Performance Recorder and Sampler data to an external MIDI device as bulk data for storage and future recall. Pressing this button transmits the current bulk data.
11 AUDIO BPM COUNTER button ......67
The DJX-II has a powerful and convenient function that lets you synchronize external audio (such as from a CD or MD) with the Patterns of the DJX-II. Hold down this button and adjust the input level while playing the connected audio device. The DJX-II monitors the beat from the audio, and automatically locks into the rhythm by auto-adjusting the bpm of the DJX-II's Pattern. The extracted bpm value is indicated in the display.
⑫ PATTERN STOP button....14
This button stops playback of the Patterns and Activator loops. Start the DJX-II's Patterns by pressing one of the PATTERN PLAYER keys and stop them by pressing the PATTERN STOP button.
13 SAMPLER button....53
The DJX-II has a powerful Sampling function that lets you record your own voice (via a microphone) or the
sound from a CD or MD player, and play the sound (from the SAMPLE PADS or the keyboard).
Use the SAMPLING/STOP button to record (sample) the desired sound, then trigger the new sample by pressing one of SAMPLE PADS 1 - 6 or by playing the keyboard.
14 INPUT LEVEL knob ....53
Use this to adjust the input level of the external audio source. This affects the microphone or line level when using the Sampling feature; it also affects the level of the audio when using the Audio bpm Counter function (page 67).
15 PART CONTROLLER knobs ....34, 51
These are used to adjust the volume, filter cutoff, and filter resonance for individual parts of the Patterns.
This expressive tool lets you control and change the sound of the DJX-II by simply moving your finger along the surface. Use the SELECT button to select the effect you wish to control, then rub your finger back and forth along the ribbon to change the sound.
⑰ ISOLATOR knobs......26
Use these knobs to change the timbre or tone of the sound, adjusting the level of each frequency range: Low, Mid, and High. Turning each knob to the right boosts the level at that frequency, while turning it to the left cuts it.
18 PERFORMANCE RECORDER buttons ... 56
The DJX-II allows you to record your original performances as digital data, giving you even greater live performance power. Up to six separate performances can be recorded, using the RECORD and 1 - 6 buttons. To play back your recorded performance, simply press the appropriate button: 1 - 6.
19 Keyboard....27
The extraordinarily versatile keyboard of the DJX-II has various different functions. Naturally, it can be used as a conventional keyboard, for playing melodies and chords. However, for the powerful DJ functions, the keyboard is a large bank of convenient buttons that can be used to trigger and control the various Patterns and sounds of the instrument.
20 Display
This shows important information on certain settings and values of the DJX-II.
Functions of the Keyboard
In a conventional keyboard instrument, the keys are used to play scales, melodies and chords. The DJX-II, however, is hardly a conventional instrument. For the dynamic DJ functions, it is better to think of the keyboard as a large bank of convenient buttons that are used to trigger and control the various Patterns and sounds of the instrument. Depending on the selected mode, the keyboard functions in one of two ways, as shown below.
■ Pattern Mode ...... When the PATTERN/ENTER button is flashing:
This is the default mode when the power is turned on.
The Pattern mode is used for selecting and playing Patterns.
In this mode, don't think of the keyboard as a series of pitched keys — think of it as a bank of buttons, pads and switches for controlling the Patterns and sounds!

flowchart
graph TD
A["KEY SHIFTER block"] --> B["PART SELECTOR block"]
B --> C["PART MIXER block"]
C --> D["PATTERN PLAYER block"]
D --> E["ACTIVATOR block"]
subgraph Key_Shifter
F["KEY SHIFTER"] --> G["PART SELECTOR"]
H["PART SELECTOR"] --> I["PART MIXER"]
end
subgraph PartSelector
J["PART SELECTOR"] --> K["PART MIXER"]
end
subgraph PART_MIXER
L["PART MIXER"] --> M["PART MIXER"]
end
subgraph PATTERN_PLAYER
N["PART SELECTOR"] --> O["PART MIXER"]
P["PART SELECTOR"] --> Q["PART MIXER"]
end
subgraph ACTIVATOR_block
R["PART SELECTOR"] --> S["PART MIXER"]
T["PART SELECTOR"] --> U["PART MIXER"]
end
style Key_Shifter fill:#f9f,stroke:#333
style PartSelector fill:#ccf,stroke:#333
style PATTERN Limiter fill:#cfc,stroke:#333
style ACTIVATORBlock fill:#fcc,stroke:#333
Note1["○ PATTERN/ENTER"] --> A
Note2["○ VOICE/Keyboard"] --> B
Note3["○ PATTERN/ENTER"] --> C
Note4["○ VOICE/Keyboard"] --> D
Note5["○ PATTERN/ENTER"] --> E
Note6["○ VOICE/Keyboard"] --> F
Note7["○ PATTERN/ENTER"] --> G
Note8["○ VOICE/Keyboard"] --> H
■ Keyboard Mode ......When the VOICE/KEYBOARD button is flashing:

natural_image
Illustration of a piano keyboard with two hands placed on the left (no text or symbols)In this mode, use the keyboard in the conventional way — for playing melodies and chords.
Rear Panel & Connections

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A standard pair of stereo headphones can be plugged in here for private practice or late-night playing. The internal stereo speaker system is automatically shut off when a pair of headphones is plugged into the PHONES jack. WARNING • Connect the AC adaptor (PA-5B, PA-5C or other adaptor specifically recommended by Yamaha) to the power supply jack. See page 12 for details. The LINE OUT jacks are used to send the DJX-II output to a DJ mixer, stereo sound system, mixing console, or tape recorder. Amplifier CD MD CAUTION • Do not listen with the headphones at high volume for long periods of time. Doing so may cause hearing loss. CAUTION • Connect the DJX-II to external equipment only after turning off power for all devices. To prevent damage to the speakers, set the volume of the external devices at the minimum setting before connecting them. Failure to observe these cautions may result in electric shock or equipment damage. The DJX-II also features MIDI terminals, allowing you to interface the DJX-II with other MIDI instruments and devices. (For more information, see page 68.)These are for recording an external audio source in the Sampling functions (page 53).
The MIC jack is for connection to a microphone for recording vocals and acoustic instruments.
The LINE IN jack is for connecting to and recording a line level signal, such as that of a CD player or cassette deck.
CAUTION
- Never connect a line level signal (CD player, cassette deck, electronic instrument, etc.) into the MIC input jack! Doing this could damage the DJX-II and its Sampling functions.
Setting Up (Power supply connections)
Although the DJX-II will run either from an optional AC adaptor or batteries, Yamaha recommends use of the more environmentally safe AC adaptor. Follow the instructions below according to the power source you intend to use.
The batteries should be considered an auxiliary power source for data backup (page 13).
1 Make sure that the STANDBY/ON switch of the DJX-II is set to STANDBY.
2 Connect the AC adaptor (PA-5B, PA-5C or other adaptor specifically recommended by Yamaha) to the power supply jack.
3 Plug the AC adaptor into an AC outlet.
To disconnect the adaptor: Set the STANDBY/ON switch to STANDBY, then unplug the adaptor from the AC outlet, and then disconnect it from the DJX-II power supply jack.

text_image
DC IN 10-12V PHONES + -
WARNING
- Use ONLY a Yamaha PA-5B or PA-5C AC Power Adaptor (or other adaptor specifically recommended by Yamaha) to power your instrument from the AC mains. The use of other adaptors may result in irreparable damage to both the adaptor and the DJX-II.
- Unplug the AC Power Adaptor when not using the DJX-II, or during electrical storms.
For battery operation the DJX-II requires six 1.5V SUM-1, "D" size, R-20 or equivalent batteries. When the batteries need to be replaced, the volume may be reduced, the sound may be distorted, and other problems may occur. When this happens, turn the power off and replace the batteries.
Replace the batteries as follows:
1 Open the battery compartment cover located on the instrument's bottom panel.
2 Insert the six new batteries, being careful to follow the polarity markings on the inside of the compartment.
3 Replace the compartment cover, making sure that it locks firmly in place.
NOTE
- Plugging or unplugging the AC power adaptor while the batteries are installed will reset the DJX-II to the defaults.
- If you play the DJX-II with the volume at its maximum level when the batteries are used, the life of the batteries will be shorter.

flowchart
graph LR
A["Hand with sensors"] --> B["Battery with polarity indicators"]
B --> C["Motor assembly with battery and motor coils"]
C --> D["Motor assembly with battery and motor coils"]

CAUTION
- When the batteries run down, replace them with a complete set of six new batteries. NEVER mix old and new batteries.
- Do not use different kinds of batteries (e.g. alkaline and manganese) at the same time.
- If the instrument is not to be in use for a long time, remove the batteries from it, in order to prevent possible fluid leakage from the battery.
Switching On the Power
Once you've set up your DJX-II, try turning the power on.
Make sure your sound system's main level/volume control(s) and the DJX-II volume control are turned all the way down prior to turning the power on.

flowchart
graph LR
A["Master Volume knob set to "min.""] --> B["1 STANDBY/ON switch press"]
B --> C["0.1 ! Power output"]

CAUTION
- Even when the switch is in the “STANDBY” position, electricity is still flowing to the instrument at the minimum level. When you are not using the DJX-II for a long time, make sure you unplug the AC power adaptor from the wall AC outlet, and/or remove the batteries from the instrument.
Data Backup & Initialization
Except for the data listed below, all DJX-II panel settings are reset to their initial settings whenever the power is turned on. The data listed below are backed up (i.e. retained in memory) as long as an AC adaptor is connected or a set of batteries is installed.
- User Pattern data...... page 72
- Sampling data ...... page 53
• Performance Recorder data...... page 56
All data can be initialized and restored to the factory preset condition by turning on the power while holding the highest (rightmost) key on the keyboard. “Clr!” will appear briefly on the display.

text_image
STANDBY / ON → C1 - !
CAUTION
- All settings listed above, will be erased and/or changed when the data initialization procedure is carried out.
- Carrying out the data initialization procedure will usually restore normal operation if the DJX-II freezes or begins to act erratically for any reason.
This is NOT an owner's manual! At least not an ordinary one. But, then again, the DJX-II is no ordinary instrument. It's packed with exciting, easy-to-use dance music features that instantly sets it apart from run-of-the-mill conventional instruments!
This collection of 100 hot tips shows you how to get the most out of your new DJX-II in the shortest time possible. It's like an expert DJ or mixer taking you by the hand and showing you the ropes, sharing all the tricks and techniques you need to
be a master DJ yourself! It takes you from the
bare-bones basics, to advanced power tips that get you mixing like a pro in no time!
So jump in!
◆ The Levels — Work your way up!
Basic operations
Intermediate functions
Advanced tricks and techniques
...Power user features
Chapter 1
Pattern Player Basics
Start your DJ apprenticeship right here! The Patterns are the basic building blocks of the DJX-II sound — they're the rhythmic foundation for everything else on this dance machine.

1 Work out with the Patterns

Here's where it all starts!
Hit one of the keys (1 - 10) in the PATTERN PLAYER section — and the Pattern starts immediately. Hitting another key instantly switches to a different Pattern (actually, a Variation on the main Pattern).
Since the DJX-II starts the Pattern right away, be careful to press the key in time with the rhythm.
Practice this a while — there's no better way to get your timing tight and develop a solid sense of rhythm!
To stop the Pattern, press PATTERN STOP.

text_image
PATTERN PLAYER PATTERN PLAYER 1 2 3 4 5 6 7 8 9 10 PREV NEXT PATTERN STOP
2
Mixing Main and Fill-in Patterns

Try mixing it up!
Each of the DJX-II's Patterns has ten different Variations. Play the main Patterns with the gray keys and the fill-in Patterns with the black keys. (Fill-in Patterns are usually used as dynamic breaks or transitions.)
In general, the higher the Variation number (1 - 10), the busier or more complex the Patterns become.
Listen carefully to each Pattern — remember how each of them sound — then play them one after another for your own special performance!

text_image
Fill-in Patterns PATTERN PLAYER PREY NEXT Main Patterns
3 Come down on the "one"!

The key to great timing is knowing where the “one” is. And the “one” is the first beat in a four-beat Pattern. Another key to timing is feeling the downbeats (four downbeats to a Pattern). The DJX-II makes this easy to do!
Check this out:
While the Pattern is playing, the dot in the bpm display flashes rhythmically. (If the bpm display is not shown, press BPM/TAP.) Each flash indicates a downbeat.
Try hitting a different Pattern key on the “one” downbeat — when you’ve hit it right, you’ll feel it!

text_image
One Two Three Four Hit it here! This is the best place to start a new Variation Pattern — right after the previous one has reached the end of its loop. Don't hit the new key too early or too late — try to hit it right on the "one" downbeat!Try out some different Patterns now — the DJX-II has a ton of them!
To change the Pattern, first press PATTERN/ENTER then turn the dial.
Check the display to see what you're selecting. The two numbers on the left indicate the current Pattern number, and the numbers on the right indicate the new one.
But wait! The new Pattern doesn't actually start until you press PATTERN/ENTER again! Wait until the previous Pattern loops through, then press PATTERN/ENTER on the “one” downbeat (remember Tip 3?) — the Pattern changes immediately!

flowchart
graph TD
A["Activator"] --> B["Pattern/ENTER"]
B --> C["Voice keyboard"]

flowchart
graph LR
A["① P 01"] --> B["② 0103"]
B --> C["③ P 03"]
B -->|Flashes| D["The new Pattern is up and playing!"]
B -->|Current Pattern — now playing.| E["New Pattern — waiting in standby."]
● Exploring other Patterns
| Category | # | Pattern Name | Comment |
| TECHNO | 01 | Japan Beatz | Experimental electronic madness — way cool! |
| 05 | Detroit | Serious House music — from where it all started! | |
| DISCOMANIA | 11 | Disco House | London’s disco club scene. |
| CLUB VIBES | 17 | Hard House | Harder than you might expect... |
| DRUM'N'BASS | 34 | Jazz D&B | Straight from the heart of London — fast and stylish! |
| GANGSTA | 50 | Light | Feel it flow, a real Hip-hop cruiser from L.A. |
| 52 | Female | Extra smooth ‘n’ silky R&B-style Hip-hop. | |
| FUNKY HIP HOP | 59 | Club Funk | Funk with a Hip-hop flavor — real nice! |
| OLD SKOOL | 62 | Scratchin’ | Really dark and hard Hip-hop — with a nice melody on Variation 10. |
| TRIP HOP | 65 | Deep | Dark and heavy Trip-hop, atmospheric and dreamy. |

5 Go back, go forward

The NEXT and PREV keys let you select the next or the previous Pattern number. Hit the PREV key to go back 1 to the previous Pattern number. Hit the NEXT key to go forward 1 to the next Pattern number.
Watch your timing... The DJX-II changes the Pattern as soon as you hit the key!

text_image
PREV/NEXT keys PATTERN PLAYER 1 2 3 4 5 6 7 8 9 10 PREV NEXT
6 Keep the bpm steady!

Once you've started a Pattern, it's better to keep it playing at a steady bpm — unless you're aiming for special effects and sudden tempo changes.
Actually, the DJX-II takes care of this for you — automatically! If you change Patterns while a Pattern is playing, the bpm setting stays the same. However, if you stop the Pattern and start a new one, the bpm is automatically reset to best suit the newly selected Pattern.
While the Pattern is running...

text_image
0 1.03 • ACTIVATOR • PATTERN/ • ENTER • VOICE/ • KEYBOARD Change the Pattern...
... and the bpm stays the same.
When the Pattern is stopped...

text_image
0 1.03 • ACTIVATOR • PATTERN/ • ENTER • VOICE/ • KEYBOARD Change the Pattern...
... and the bpm is set to best suit the selected Pattern.
Activator Basics
The Activator section adds to the power of the Patterns. It gives you a whole new set of rhythms and sounds that you can use to augment, complement, and spice up the basic rhythms of the DJX-II.

7 Work out on the Activator

Try it out now! Just hit the One Shot 1 key in the Activator section — and the Activator sounds. Try hitting the Loop 1 key — and a special phrase starts. To stop the phrase manually, press the same key again or press PATTERN STOP.

text_image
ACTIVATOR ACTIVATOR LOOP ONE SHOT 1 2 3 4 5 1 2 3 4 5 6 7 8 PATTERN STOPEach of the keys has a different rhythm or sound — and, naturally, you can add these sounds while a Pattern is playing back. Improvise while the Pattern is playing, hitting different keys to create your own sound.
The DJX-II has a total of 52 different Activator kits — each kit with five Loops and eight One Shots. Go on to the next Tip and learn some more about these!

8 Loops and One Shots

The DJX-II has two kinds of Activator sounds: Loop and One Shot. You can guess from their names how these two types behave. A Loop sounds when you press one of the Loop keys (1 - 5), and the sound cycles indefinitely until you press the same key again. The One Shots (1 - 8) sound only while holding down the key and sound only once — unless the key is pressed repeatedly, of course. You can stop all Loop sounds simultaneously by pressing PATTERN STOP.
Build up your sound part-by-part and fly in the different Loops and One Shots — while the Pattern is playing!

text_image
PATTERN STOP ACTIVATOR LOOP ONE SHOT Loops One Shots
9 Explore the Activator kits!

As we pointed out above, the DJX-II is loaded with a variety of different Activator kits. Select a few of them now, and try out their sounds. Press ACTIVATOR (the display shows “A 00”) and turn the dial to change the Activator number.
Activator number 00 is a special kit called “Auto.” When Auto is selected, changing the Pattern automatically changes the Activator as well. The new Activator kit is the one that best matches the selected Pattern and its Variations.
In the remainder of the Tips, “Pattern x” will be abbreviated as “Px,” “Variation x” as “Vx,” and “Activator x” as “Ax.”

flowchart
graph TD
A["Active"] --> B["Pattern/ENTER"]
B --> C["Voice/Keyboard"]
C --> D["Arrow indicating rotation or direction"]

text_image
"A" stands for "Activator." Currently selected numberGet a Pattern going, then play the One Shots rhythmically along with the Pattern. Get into the rhythm, feel the downbeats and layer the One Shots on top of the main beat.

text_image
PATTERN PLAYER PREV. AEXT 1 2 3 4 5 6 7 8 9 10 1 2 3 4 5 6 7 8 ACTIVATOR LOOP ONE SHOT
11 Activator intro textures

Part of the key to a great dance track is how it starts. The DJX-II gives you the power to craft your own intros, and get people moving right from the get-go!
Try this intro on for size! Here we'll have a drum fill lead into the main Pattern.
First, select P09 and A05, then press Activator Loop1. Let the Activator Loop play for two bars (eight beats), then stop the Loop and start the Pattern (V1) at the same time. To do this, press the same Loop key and the appropriate Pattern key simultaneously.

text_image
① • Activator • Pattern/ENTER

text_image
② •ACTIVA •PATTERN/ •ENTER

text_image
③ LOOP ACTIVATOR ONE SHOT ④
text_image
PATTERN PLAYER ACTIVATOR LOOP ONE SHOT
12 Activator Loop bpm

Here's a real convenient feature! You'll never have to worry about your loops drifting out of time — the DJX-II automatically matches up the bpm of the Activator Loops to the bpm of the Pattern.
However, the DJX-II can't sync up your loops if you don't play them on time! Be careful to hit the Loops right on the beat — just as you did with the Patterns.
Live Effector Basics
The effects of the DJX-II are more than just frosting on the cake — they're powerful tools that can completely transform the sounds and rhythms, and put a whole new spin on your tracks!

13 What is the Live Effector?

Here's where you can really get down and dirty with your beats!
The Live Effector gives you a wide variety of real-time effects that let you mangle and munge the sound in wild and exciting ways. All of the sounds of the DJX-II — the Pattern, Activator, and Sampler ( page 53) — are processed by these versatile sound shapers. You can turn the effects on and off in time with the rhythm, and adjust a pre-programmed key effect parameter and the balance (depth) of the effect in realtime as the Pattern plays.

flowchart
graph TD
A["Live Effector"] --> B["Distortion"]
B --> C["Auto Pan"]
B --> D["Ring Mod"]
B --> E["FLANGER"]
B --> F["PHASER"]
B --> G["SLICE"]
B --> H["DELAY"]
B --> I["ECHO"]
B --> J["LO-FI"]
B --> K["WAH"]
L["To keep the effect locked on:"] --> M["Simultaneously hold the toggle switch on and press SELECT."]
M --> N["To "unlock" the effect, turn the effect on and off again."]
O["Turns the effect ON or OFF."] --> P["CONTROL"]
P --> Q["HOLD"]
Q --> R["SELECT"]
R --> S["dry"]
S --> T["wet"]
U["Changes the sound of the effect. (Each effect lets you control a different key parameter.)"] --> V["Balance"]
V --> W["mih"]
V --> X["max"]
Y["Changes the depth of the effect. When set to "Dry," the effect cannot be heard. When the effect is set to on, turning the BALANCE knob may generate noise."] --> V
V --> X
X --> Y
Y --> Z["Press this to change the effect type. When changing the effect type, the new type is applied immediately from the next note (with the exception of the Slice type)."]
AA["Doing too much at once?"] --> AB["Change the effect type while the effect is on and a Pattern is playing back and/or while you're playing the keyboard can overload the processing power of the DJX-II. This could affect the sound in different ways, making the overall sound softer or changing the sound of the effect in unexpected or undesirable ways. For best results, stop the Pattern and/or stop playing the keyboard briefly before changing the effect type. Better yet, turn the effect off briefly, then change the type and turn it back on again as needed."]
AB --> AC["PATTERN STOP"]
AD["Start the Pattern or Activator."] --> AE["Select the desired effect, turn the Effect on, and twist the knobs."]
AE --> AF["Stop the Pattern or Activator."]

14 Distortion

This popular effect lets you distort the sound — from a soft grunge to a full-on metallic assault. Turn the CONTROL knob to the right for more crunch and bite.

flowchart
graph TD
A["DISTORTION"] --> B["AUTO PAN"]
B --> C["RING MOD"]
C --> D["FLANGER"]
D --> E["PHASER"]
E --> F["SLICE"]
F --> G["DELAY"]
G --> H["ECHO"]
H --> I["LO-FI"]
I --> J["WAH"]
J --> K["SELECT"]
K --> L["CONTROL"]
L --> M["Balance"]
M --> N["dry"]
M --> O["wet"]
N --> P["OFF"]
O --> Q["OH"]
P --> R["HOLD"]
Q --> S["HOLD"]

15 Auto Pan
Get your sound moving in space! This effect shifts the sound in the stereo image back and forth between hard left and hard right. Setting the CONTROL knob toward max speeds up the panning so much, the sound seems to be modulated — like on a synthesizer!

flowchart
graph TD
A["DISTORTION"] --> B["AUTO PAN"]
B --> C["RING MOD"]
C --> D["FLANGER"]
D --> E["PHASER"]
E --> F["SLICE"]
F --> G["DELAY"]
G --> H["ECHO"]
H --> I["LO-FI"]
I --> J["WAH"]
J --> K["SELECT"]
K --> L["DIV"]
L --> M["HOLD"]
M --> N["CONTROL"]
N --> O["mih"]
O --> P["BALANCE"]
P --> Q["dry"]
P --> R["wet"]
R --> S["SWITCH"]
S --> T["SWITCH"]
T --> U["SWITCH"]
U --> V["SWITCH"]
V --> W["SWITCH"]
W --> X["SWITCH"]

16 Ring Modulation
Here's an ultracool effect straight out of analog synthesizers! The Ring Modulator changes the sound dramatically by “overdriving” the oscillator — as set with the CONTROL knob. This effect completely destroys the original pitch of the sound and generates a whole new set of pitches and harmonics, for a massively dynamic metallic sound. Use the CONTROL knob to change the frequency of the oscillator.
Use this sparingly! You'll want to save this awesome, powerful effect for certain climactic parts of your performance — and then blow people away!

flowchart
graph TD
A["DISTORTION"] --> B["AUTO PAN"]
B --> C["RING MOD"]
C --> D["FLANGER"]
D --> E["PHASER"]
E --> F["S LICE"]
F --> G["DELAY"]
G --> H["ECHO"]
H --> I["LO-FI"]
I --> J["WAH"]
J --> K["SELECT"]
K --> L["CONTROL"]
L --> M["BALANCE"]
M --> N["dry"]
M --> O["wet"]
N --> P["OFF"]
O --> Q["DO"]
P --> R["HOLD"]
Q --> S["HOLD"]

17 Flanger
This modulation-based effect produces a “swishing” or “tunneling” sound. Changing the speed of the modulation with the CONTROL knob produces a characteristic metallic, sweeping effect — much like a jet airplane taking off.

flowchart
graph TD
A["DISTORTION"] --> B["AUTO PAN"]
B --> C["RING MOD"]
C --> D["FLANGER"]
D --> E["PHASER"]
E --> F["SLICE"]
F --> G["DELAY"]
G --> H["ECHO"]
H --> I["LO-FI"]
I --> J["WAH"]
J --> K["SELECT"]
K --> L["HOLD"]
L --> M["OFF"]
M --> N["CONTROL"]
N --> O["mh"]
N --> P["mo"]
N --> Q["BALANCE"]
Q --> R["dry"]
Q --> S["wet"]

18 Phaser

The Phaser effect is similar to Flanger (in Tip 17 above), but more subtle — not quite as dramatic. Phaser is good for adding a little bit of warm animation and movement to the sound. Use the CONTROL knob to change the speed of the modulation.

flowchart
graph TD
A["DISTORTION"] --> B["AUTO PAN"]
B --> C["RING MOD"]
C --> D["FLANGER"]
D --> E["PHASER"]
E --> F["SLICE"]
F --> G["DELAY"]
G --> H["ECHO"]
H --> I["LO-FI"]
I --> J["WAH"]
J --> K["SELECT"]
K --> L["CONTROL"]
L --> M["Balance"]
M --> N["DRG"]
M --> O["Wet"]
N --> P["OFF"]
O --> Q["ON"]
P --> R["HOLD"]
Q --> S["HOLD"]
R --> T["SWITCH"]
S --> U["SWITCH"]
T --> V["SWITCH"]
U --> W["SWITCH"]

19 Slice

Chop up the beat, slice and dice — completely change the feel of the rhythm! Use the CONTROL knob on this happening effect to change the “slice” Patterns, and come up with new rhythms on the fly!

flowchart
graph TD
A["DISTORTION"] --> B["AUTO PAN"]
B --> C["RING MOD"]
C --> D["FLANGER"]
D --> E["PHASER"]
E --> F["SLICE"]
F --> G["DELAY"]
G --> H["ECHO"]
H --> I["LO-FI"]
I --> J["WAN"]
J --> K["SELECT"]
K --> L["CONTROL"]
L --> M["Balance"]
M --> N["mh"]
M --> O["ma"]
M --> P["dry"]
M --> Q["wet"]
K --> R["OFF"]
R --> S["ON"]
S --> T["HOLD"]

20 Delay

Delay is a popular effect that repeats the sound in rhythm. (There's a related Echo effect; see Tip 21 below.) And check this out — no rocket science needed! The DJX-II automatically syncs the delay time to the current bpm, so you don't even need to re-adjust the knob, even when the bpm is changed. Use the CONTROL knob to change the relative delay time to match the rhythmic effect you want. The DJX-II syncs to note values — 16th, 8th, 4th, triplet, etc.
◆ Be careful — changing the delay time (by changing the CONTROL knob or bpm) may result in some noise.

flowchart
graph TD
A["DISTORTION"] --> B["AUTO PAN"]
B --> C["RING MOD"]
C --> D["FLANGER"]
D --> E["PHASER"]
E --> F["SLICE"]
F --> G["DELAY"]
G --> H["ECHO"]
H --> I["LO-FI"]
I --> J["WAH"]
J --> K["SELECT"]
K --> L["HOLD"]
L --> M["CONTROL"]
M --> N["mh"]
N --> O["mix"]
O --> P["BALANCE"]
P --> Q["dry"]
P --> R["wet"]
Q --> S["OFF"]
R --> S

21 Echo

Like Delay (in Tip 20 above), Echo produces repeats of the sound for rhythmic effect. However, the CONTROL knob is used to change the number of repeats (also called “feedback”). Naturally, the DJX-II automatically syncs this effect to the bpm of the Pattern.

flowchart
graph TD
A["DISTORTION"] --> B["AUTO PAN"]
B --> C["RING MOD"]
C --> D["FLANGER"]
D --> E["PHASER"]
E --> F["SLICE"]
F --> G["DELAY"]
G --> H["ECHO"]
H --> I["LO-FI"]
I --> J["WAH"]
J --> K["SELECT"]
K --> L["HOLD"]
L --> M["OFF"]
M --> N["CONTROL"]
N --> O["mih"]
O --> P["BALANCE"]
P --> Q["dry"]
Q --> R["wet"]
R --> S["SWITCH"]

22 Lo-Fi

Need to grunge up your sound, but Distortion is too nasty for you? This useful effect lets you slap that retro, lo-rez sound onto your beats — just like they do in hip-hop, trip-hop and other styles. Lo-Fi gives the sound just a little bit of “dirt” — and lets you add a vintage analog-like touch to your performance.

flowchart
graph TD
A["DISTORTION ◎ AUTO PAN ◎ RING MOD ◎ FLANGER ◎ PHASER ◎ SLICE ◎ DELAY ◎ ECHO ◎ LO-FI ● WAN ◎"] --> B["OFF"]
B --> C["ON"]
C --> D["HOLD"]
D --> E["SELECT"]
E --> F["BALANCE"]
F --> G["CONTROL"]
G --> H["mh"]
G --> I["mo"]
G --> J["dry"]
G --> K["wet"]

23 Wah

Wah is a special moving filter effect that gives a funky feel to the sound. Use the CONTROL knob to change the speed of the filter motion. Setting this toward the maximum produces a trembling sound.

flowchart
graph TD
A["DISTORTION ◎ AUTO PAN ◎ RING MOD ◎ FLANGER ◎ PHASER ◎ SLICE ◎ DELAY ◎ ECHO ◎ LO-FI ◎ WAH"] --> B["OFF"]
B --> C["ON"]
C --> D["HOLD"]
D --> E["SELECT"]
E --> F["BALANCE"]
F --> G["mih"]
F --> H["mo"]
F --> I["dry"]
F --> J["wet"]
style A fill:#f9f,stroke:#333
style B fill:#ccf,stroke:#333
style C fill:#cfc,stroke:#333
style D fill:#fcc,stroke:#333
style E fill:#cff,stroke:#333
style F fill:#ffc,stroke:#333
style G fill:#fcc,stroke:#333
style H fill:#fcc,stroke:#333
style I fill:#fcc,stroke:#333
style J fill:#fcc,stroke:#333

natural_image
Stylized grayscale illustration of a flower with leaves, enclosed in an oval frame (no text or symbols)Isolator Basics
More sonic control to you! The Isolator lets you tailor the sound just the way you want it — phat and round, thin and edgy, or big and banging!

24 Tweak the sound just right!

Need a beefier low end? Want to put some edge and shimmer in the top? Tweak these knobs to your heart's content, and get the sound just the way you want it! Try turning the Low and High knobs of the Isolator a little bit to the right, and make the sound more punchy. Try other settings as well to get the sound just right!
Each of these knobs boosts or cuts a general frequency band of the sound. Technically, the range for each knob is -12dB to +12dB.
◆ Be careful with this, though — if the Master Volume is at or near the max, boosting these frequencies can result in some nasty distortion!
◆ Helpful hint: Avoid boosting the level (when possible). For example, if you want to emphasize the highs and lows, add a gentle mid cut instead.

text_image
LOW MID HIGH cut boost cut boost cut isolator
text_image
LOW MID HIGH cut boost cut boost cut boost isolator
line
| Category | Value | |---|---| | Low | 100 | | Mid | 50 | | High | 60 |Boosted low end, slightly crisper high end.

text_image
LOW MID HIGH cool boost cool boost cool boost cool isolator
line
| Category | Value | |---|---| | Low | Low | | Mid | Mid | | High | High |Very tinny sound — almost no bass, very bright and brittle high end.

text_image
LOW MID HIGH cut boost cut boost cut boost ISOLATOR
text_image
Low Mid HighFlat response — normal settings.
The Keyboard
Hidden among the many wonders of the DJX-II is — surprise, surprise! — a conventional keyboard.

25 Play the keyboard

You may not have realized it, but the DJX-II also has a regular, conventional keyboard in addition to its DJ Pattern-based one.
Simply press VOICE/KEYBOARD to call up the Keyboard Mode, and play the keyboard normally. To switch back to the DJ functions — called the Pattern Control Mode — press PATTERN/ENTER.
Naturally, you can switch back and forth between the Keyboard Mode and Pattern Control Mode even while the Pattern and Activator are running.

text_image
• ACTIVATOR ○ PATTERN/ ENTER ● VOICE/ KEYBOARD
26 Try some different voices!

The DJX-II is chock full of a stunning variety of dynamic voices. Try some of them out right now!
To get at these voices and play them, press VOICE/KEYBOARD (the display shows "Vxxx"), then turn the dial.

flowchart
graph TD
A["• Activator"] --> B["• Pattern/ENTER"]
B --> C["• Voice/Keyboard"]
C --> D["• Rotation Arrow"]
style A fill:#f9f,stroke:#333
style B fill:#ccf,stroke:#333
style C fill:#cfc,stroke:#333

text_image
1003Indicates the currently selected voice.
● Try some different voices!
| Category | # | Voice Name | Comment |
| HYPER MIX | 000 | DJX-II | Various human voices from all over the world, plus scratches from the U.S. |
| SYNTH PAD | 015 | Wave 2001 | Lush, atmospheric sweep pad, great for Trance and Chill-out styles. |
| GUITAR | 036 | Dist. 5th | Heavy, chainsaw-like power chords. Put some metal in your mix! |
| SQUARE LEAD | 054 | Square Lead 2 | Classic analog synthesizer wave — with great low-end, atonal bass. |
| SAW LEAD | 056 | Break it | Brash and fat lead synth sound — perfect for Euro styles and Rave. |
| 065 | Saw Lead 2 | Slightly buzzy analog synth sound from the 80's. | |
| ANALOG BASS | 092 | Hyper | Essential bass voice for all different styles |
| 094 | Dist-Syn | Quirky and funky — great for Acid, and for adding some in-your-face punch! | |
| DRUM LOOP | 177 | Drum Loop H2 | A sliced Hip-hop loop (keys C3 - A3) — play them in any order and come up with your own happening rhythms! |
| HYPER DRUM KIT | 192 | DJX Kit | A different drum or percussion sound on almost evey key — plus some wild sound effects! Mix and match, and make your own beats! |
Part Mixer Basics
Now that you've got your rhythm chops up to speed and some DJ tricks up your sleeve, it's time to work on the Parts! This chapter — and the two that follow — give you the keys to building interesting arrangements and instrumental textures. Not to mention some slammin' and smokin' tracks!

27 What is a Part?

The DJX-II Patterns are made up of eight different instrument Parts: Kick, Snare, Hi-Hat, Percussion, Bass, and Phrases 1 - 3. Each Part has its own unique function and sound within the rhythm.
The Part Mixer puts you in the producer's seat — it lets you instantly throw Parts in and drop Parts out in real time, allowing you to arrange on the fly!
The drum sounds (Kick, Snare, Hi-Hat, and Percussion) are assigned to the gray keys, whereas the pitched sounds (Bass, Phrases 1 - 3) are assigned to the black keys.

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PART MIXER ALL ON PHRASE BASS 1-2-3 KICK KICK HI-HAT PART MIXER PHRASE 1 PHRASE 2 PHRASE 3 KICK SQUARE HI-HAT PERC. Q665
28 Take the console and remix the Parts!

Step up to the mixer and start juggling the arrangement around! In the Part Mixer section, each press of a key alternately sounds or mutes the respective instrument.
While the Pattern is playing, the lamp above the key flashes to indicate the Part is on. Turn it off (mute it), and the lamp goes off, too. Brilliantly easy to understand, and a great help while playing live — since you can see at a glance which parts are active!
Try it now! Press some of the keys. Turn the Parts on and off — and check out how each Part sounds, both on its own and with the others.

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ALL ON PHRASE 1 BASS 1-2-3 KICK KICK ↑ H-HAT ↓ KICK ↔ KICK ↔ KICK ↔ KICK ↔ KICK ↔ KICK ↔ KICK ↔ KICK ↔ KICK ↔ KICK ↔ KICK ↔ KICK ↔ KICK ↔ KICK ↔ KICK ↔ KICK ↔ KICK ↔ KICK ↔ KICK ↔ KICK ↔ KICK ↔ KICK ↔ KICK ↔ KICK ↔ KICK ↔ KICK ↔ KICK ↔ KICK ↔ KICK ↔ KICK ↔ KICK ↔ KICK ↔ KICK ↔ KICK ↔ PART MIXER PHRASE 1 PHRASE 2 PHRASE 3 ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ → PHRASE 1 PHRASE 2 PHRASE 3 ↓ ↓ ↓ ↓ ← H-HAT ← H-HAT ← PERC ← RIGHT
29 Combination keys

Sometimes you'll want to mute or sound a group of Parts at the same time. Rather than having to grab several keys simultaneously, you can use the special combination keys, and turn several parts on or off together — instantly!
The combination keys are: BASS+KICK, PHRASE1+2+3, and KICK+HI-HAT. For example, if you press BASS+KICK, the Bass and Kick Parts switch on and all the other Parts turn off. Try using these convenient arranging keys in your own performance for dynamic breakdowns!

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ALL ON PHRASE BASS 1-2-3 NICK. KICK ↑ HI-HAT PART MIXER PHRASE 1 PHRASE 2 PHRASE 3 SVARE ↑ HI-HAT ↑ PERC. ↑ DIGIT A P S E R
30 Turn them all on!

Here's a helpful tip! You can turn on all Parts instantly by simultaneously pressing BASS+KICK, PHRASE1+2+3, and KICK+HI-HAT together.

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ALL ON PHRASE BASS 1-4-3 KICK KICK 1 H-PIAT PART MIXER BASS 1-4-3 PHRASE 2 PHRASE 3 PHRASE 2 KICK 1 H-PIAT 1 PHR. 4 THICKS
31 Extra texture!

Work on your instrument textures. All the mixmasters and mixologists do it! Why? Because it works like a charm!
Try turning all the Parts off — except the BASS Part — then select P05 and start V1.

Let the Bass carry on for a while. Then bring in the Kick. Let those two instruments simmer for a while, then start up the Hi-Hat. Pull in the Snare for a powerful beat. Then fly in some Percussion to spice things up. Finally, get all the Parts happening, so the whole Pattern is playing.
Experiment with other instrument combinations and orders, let your ears be the judge... and have fun! After all, this is the way the pros build up the sound.

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ALL DV PHRASE 1 PHRASE 2 PHRASE 3 B-100 1-3 NCK. NCK T H-84 T PART MIXER PHRASE 1 PHRASE 2 PHRASE 3 NCK T H-84 T PERC. +DIGE → ALL DV PHRASE 1 PHRASE 2 PHRASE 3 B-100 1-3 NCK. NCK T H-84 T PART MIXER PHRASE 1 PHRASE 2 PHRASE 3 NCK T H-84 T PERC. +DIGE →
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ALL ON PART MIXER B-120 A/CS 1 B-345 PHRASE 1 PHRASE 2 PHRASE 3 PHRASE 4 PHRASE 5 PHRASE 6 PHRASE 7 PHRASE 8 PHRASE 9 PHRASE 10 PHRASE 11 PHRASE 12 PHRASE 13 PHRASE 14 PHRASE 15 PHRASE 16 PHRASE 17 PHRASE 18 PHRASE 19 PHRASE 20 PHRASE 21 PHRASE 22 PHRASE 23 PHRASE 24 PHRASE 25 PHRASE 26 PHRASE 27 PHRASE 28 PHRASE 29 PHRASE 30 PHRASE 31 PHRASE 32 PHRASE 33 PHRASE 34 PHRASE 35 PHRASE 36 PHRASE 37 PHRASE 38 PHRASE 39 PHRASE 40 PHRASE 41 PHRASE 42 PHRASE 43 PHRASE 44 PHRASE 45 PHRASE 46 PHRASE 47 PHRASE 48 PHRASE 49 PHRASE 50 PHRASE 51 PHRASE 52 PHRASE 53 PHRASE 54 PHRASE 55 PHRASE 56 PHRASE 57 PHRASE 58 PHRASE 59 PHRASE 60 PHRASE 61 PHRASE 62 PHRASE 63 PHRASE 64 PHRASE 65 PHRASE 66 PHRASE 67 PHRASE 68 PHRASE 69 PHRASE 70 PHRASE 71 PHRASE 72 PHRASE 73 PHRASE 74 PHRASE 75 PHRASE 76 PHRASE 77 PHRASE 78 PHRASE 79 PHRASE 80 PHRASE 81 PHRASE 82 PHRASE 83 PHRASE 84 PHRASE 85 PHRASE 86 PHRASE 87 PHRASE 88 PHRASE 89 PHRASE 90 PHRASE 91 PHRASE 92 PHRASE 93 PHRASE 94 PHRASE 95 PHRASE 96 PHRASE 97 PHRASE 98 PHRASE 99 PHRASE 100Part Selector
Now that you've learned about the Parts and had a chance to fool around with them, let's see what other magic you can work with them...

32 Grab a Part and tweak it!

If you thought tweaking the effects (Tips 13 - 23 above) was a blast, wait till you start working on the Parts. This is where the fun really begins!
Introducing the Part Selector and the Part Controller. By itself, the Part Selector doesn't make any sound. It simply lets you select the Part you're going to be tweaking with the Part Controller.

text_image
VOLUME CUTOFF RESONANCE min max min max min max PART CONTROLLER PART SELECTOR ALL ON PHRASE 1 PHRASE 2 PHRASE 3 BASS KICK KICK S/ARE HI-HAT PERC ACTIVATOR - KICK HI-HATFor example, if you've selected BASS with the Part Selector keys, and turn the CUTOFF knob, only the Bass Part will be affected by changing the Cutoff. Likewise, if Hi-Hat is selected and you turn the VOLUME knob, only the Hi-Hat's volume will be changed.
Notice that this function only works on one Part at a time. Select a Part, turn a knob — only that Part is affected. When you press one of the normal Part Selector keys (BASS, KICK, SNARE, etc.), that Part is enabled for control and the others are ignored.

33 Combination keys

Did we say you could only control one Part at a time? Sorry! Actually, the Part Selector has three combination keys that let you call up several Parts at once for tweaking.
For example, press the BASS+KICK key — then use the Part Controller knobs to tweak both the Bass and Kick Parts simultaneously. Naturally, the PHRASE1+2+3 and KICK+HI-HAT keys work in similar fashion for those combined Parts.

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ALL ON PHRASE 1 BASK 1-3 KICK- AICK HI-HAT PART SELECTOR PHRASE 1 PHRASE 2 PHRASE 3 KICK SUARE HI-HAT PERC TACTIVATOR
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VOLUME CUTOFF RESONANCE min max min max min max PART CONTROLLER
34 Tweak the Activator sound!

Guess what? The Activator is fair game for the Part Controller, too! Press the ACTIVATOR key in the Part Selector section, and you've just called up all of the Activator sounds for tweaking. In other words, the Part Controller affects ALL keys in the Activator at the same time.

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ALL ON PART SELECTOR PHRASE 1 BASS I-E 3 KICK- KICK PHRASE 2 PHRASE 3 H-HAT KICK SNARE H-HAT PERC. ACTIVATOR
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VOLUME CUTOFF RESONANCE min max min max min max PART CONTROLLER
35 Select all Parts and tweak them!

Here's where things get wild and wooly! Press the three keys BASS+KICK, PHRASE1+2+3 and KICK+HI-HAT at the same time, and all Parts — as well as all Activator sounds — are selected. Turn the CUTOFF knob or another knob and hear how the overall sound radically changes — that's because all Parts and all Activator sounds are controlled together by the knobs.

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ALL ON PHASE BASE 1-2 3 KICK KICK HI-HAT PART SELECTOR KICK PHASE 1 PHASE 2 PHASE 3 KICK PHASE 4 PHASE 5 PHASE 6 PHASE 7 PHASE 8 PHASE 9 PHASE 10 PHASE 11 PHASE 12 PHASE 13 PHASE 14 PHASE 15 PHASE 16 PHASE 17 PHASE 18 PHASE 19 PHASE 20 PHASE 21 PHASE 22 PHASE 23 PHASE 24 PHASE 25 PHASE 26 PHASE 27 PHASE 28 PHASE 29 PHASE 30 PHASE 31 PHASE 32 PHASE 33 PHASE 34 PHASE 35 PHASE 36 PHASE 37 PHASE 38 PHASE 39 PHASE 40 PHASE 41 PHASE 42 PHASE 43 PHASE 44 PHASE 45 PHASE 46 PHASE 47 PHASE 48 PHASE 49 PHASE 50 PHASE 51 PHASE 52 PHASE 53 PHASE 54 PHASE 55 PHASE 56 PHASE 57 PHASE 58 PHASE 59 PHASE 60 PHASE 61 PHASE 62 PHASE 63 PHASE 64 PHASE 65 PHASE 66 PHASE 67 PHASE 68 PHASE 69 PHASE 70 PHASE 71 PHASE 72 PHASE 73 PHASE 74 PHASE 75 PHASE 76 PHASE 77 PHASE 78 PHASE 79 PHASE 80 PHASE 81 PHASE 82 PHASE 83 PHASE 84 PHASE 85 PHASE 86 PHASE 87 PHASE 88 PHASE 89 PHASE 90 PHASE 91 PHASE 92 PHASE 93 PHASE 94 PHASE 95 PHASE 96 PHASE 97 PHASE 98 PHASE 99 PHASE 100
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VOLUME CUTOFF RESONANCE min max min max min max PART CONTROLLERPart Controller
In the last chapter you did some tweaking of the Parts. Now it's time to dig in a little deeper and explore the Part Controller section. These little knobs can really open up your sound!

36 Cutoff and Resonance

The CUTOFF and RESONANCE knobs control the filter effects. And what are “filter effects,” you ask? Well, filters have been used for a long time with analog synthesizers, and in the right hands they are capable of turning static, boring sounds into something really dynamic and animated.
Turn CUTOFF to the left and the sound becomes darker or “muffled.” Turn CUTOFF to the right and the sound becomes brighter. The RESONANCE knob controls how sharp the peak of the filter is. Turn RESONANCE to the right and the filter peak becomes sharp and pronounced. Turn the RESONANCE left and the filter becomes flat.

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Darker CUT OFF Brighter min max Volume Cutoff frequency Frequency (pitch) These frequencies are "passed" by the filter.
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RESONANCE min max Volume Resonance Frequency (pitch)Try tweaking CUTOFF while RESONANCE is at about 2 or 3 o'clock (see below). The filter becomes sharper, and you can actually hear the filter peak moving according to the CUTOFF knob position.
There's no way to adequately describe this effect in words — you just have to try it out for yourself, and hear how awesome it can make your music sound!

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VOLUME CUTOFF RESONANCE min max min max min max PART CONTROLLER
37 Adjust the Part volume

Yes, the VOLUME knob is a simple control for the volume of the Part — but the simplicity is deceiving. By letting you adjust the volume for each Part, you can perform various arranging tricks on the fly, like fading specific parts in and out of the overall mix — while the Pattern is running!

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VOLUME CUTOFF RESONANCE min max min max min max PART CONTROLLER
38 Tweak the cutoff

Set RESONANCE to about 2 or 3 o'clock, then select PHRASE1+2+3 with the PART SELECTOR. Slowly turn the CUTOFF knob to create a slow sweeping effect. Twiddle the knob back and forth quickly and create a wah-like trembling effect.

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PATTERN STOP ③ Select PHRASE1+2+3. PHRASE BASS PRASE 1 PRASE 2 PRASE 3 BASS 1+2+3 KICK KICK SVAIRE HI-HAT PERC ACTIVATOR ALL ON PART SELECTOR VOLUME CUTOFF RESONANCE min max min max min max PART CONTROLLER ④ Turn the CUTOFF knob. VOLUME CUTOFF RESONANCE min max min max min max PART CONTROLLER ⑤ Stop the Pattern.Key Shifter
As a dance production powerhouse, the DJX-II naturally excels in the realm of rhythm. However, it's got important harmonic bases covered as well. One of these is the convenient Key Shifter.

39 Transpose the key

The Key Shifter section of the DJX-II lets you take the pitch (or “key”) of the overall sound, and transpose it up or down — instantly!
Believe it or not, changing the key of the overall sound makes subtle but fundamental changes to the character of the sound as well. Use higher keys (+1 to +6) to make the sound more tense or brighter, and use the lower keys (-1 to -5) to make the sound more relaxed and subdued.
Key Shifter is especially convenient when you're using the DJX-II with an external sound source, such as CD or vinyl — letting you match the key of the Pattern to the key on the external source!

text_image
PATTERN STOP ② Adjust the key. KEY SHIFTER 0 -1 -2 -3 -4 -5 -6 -5 -4 -3 -2 -1 ① Start the Pattern or Activator. ③ Stop the Pattern or Activator.
40 Create your own chord progressions!

Naturally, you can use the Key Shifter to change chords on the fly, and create your own original chord progressions — as you perform!
Let's try it out. For example, select P08 and start V1. Then press the Key Shifter keys as shown below. Remember to keep the beat and stay in time!

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• Activator Pattern/ENTER

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PATTERN PLAYER
flowchart
graph TD
A["One"] --> B["KEY SHIFTER"]
C["Two"] --> D["KEY SHIFTER"]
E["Three"] --> F["KEY SHIFTER"]
G["Four"] --> H["KEY SHIFTER"]
I["One"] --> J["KEY SHIFTER"]
K["Two"] --> L["KEY SHIFTER"]
M["Three"] --> N["KEY SHIFTER"]
O["Four"] --> P["KEY SHIFTER"]
B --> Q["0"]
D --> R["+3"]
F --> S["+5"]
H --> T["+1"]
Since many of the DJX-II Patterns have their own pre-programmed chord progressions, shifting the key in the middle of a Pattern may result in unexpected or unusual twists. Experiment! Try different Patterns. Try using only two keys, alternating between them every other bar. Try changing key only once every four bars, especially for Patterns that change chords several times over their four-bar cycle. In this simple feature there's a huge world of musical possibilities!
Ribbon Controller
The DJX-II is packed with knobs, pads, switches and dials that let you work the sound with your fingers. And here's one more expressive tool that gives you hands-on control!

41 Do some scratching on the Ribbon!

Work out on the amazing Ribbon Controller! It sounds just like scratching a turntable — and it takes up a whole lot less space!
Select Scratch 1 (press the SELECT button). Now touch the Ribbon Controller and hear the characteristic vinyl “noise.” Next, move your finger along the Ribbon to get scratching sounds. For a different scratch sound, use Scratch 2.
As always, play along with the rhythm, and stay in the pocket!

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SCRATCH 1 SCRATCH 2 PITCH BEND PITCH& BPM RIBBON CONTROLLER SELECT
42 Stop the turntable

You've heard the effect — where the whole track drops in pitch and slows down to a grinding halt! Guess what — you can do the same thing on the DJX-II, and have fingertip control over it, too!
Select Pitch&BPM (press the SELECT button), and the Ribbon Controller switches to control both pitch and bpm simultaneously. Put your finger at the center of the Ribbon, then slowly slide it to the left — and hear the pitch go down and the bpm slow down. Sliding your finger all the way to the left brings everything to a grinding halt — just like turning off the power on a turntable!
Let go of the Ribbon, and the “turntable” starts up again! The Pattern starts at low pitch and bpm, and gradually works its way back up to speed. An awesome effect that cranks up the excitement factor a couple more notches!

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SCRATCH 1 SCRATCH 2 PITCH BEND PITCHB BPM RIBBON CONTROLLER SELECTBPM/Tap Basics
Control over bpm means control over the dance floor! Some mixologists have this down to a science. Use these tips to get started with your own bpm explorations.

43 Change the bpm

Another sure-fire way to stir things up is to play with the bpm. Turn up the bpm and turn up the heat!
Press BPM/TAP once and turn the dial. For you techies, the bpm range is 32.0 - 280.0. try starting the Pattern at a slower-than-normal bpm, then gradually bring the bpm up in speed to get the groove really happening!
◆ Be careful! If the Pattern is stopped and you turn the dial past 280.0, “Sync” appears in the display and the DJX-II goes into the Sync Mode (see page 69). To get out of this mode, simply turn the dial to the left, until bpm values appear in the display again.

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BPM/T EXT S Activator PATTERN/ ENTER 32.0 → 280.0 → 54nc Sync Mode (page 69). (Only selectable when Pattern is stopped.)
44 Reset to the default bpm

Want to get back to the original pre-programmed default bpm? Simply press and hold down BPM/TAP — and the bpm of the currently selected Pattern is instantly reset to its original speed.

Pattern Player Power Tips

45 Hitting a new Pattern and Variation – at the same time!

There will be times when you'll want to change not only to a new Pattern, but to a specific Variation — instantly and at the same time. Here's the best way to do that!
First, press PATTERN/ENTER and turn the dial to call up the new Pattern number. Then, while the first Pattern is playing, press the desired Variation key. Both the Pattern number and the Variation number change simultaneously.

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• ACTIVATOR • PATTERN/ ENTER • VOICE/ KEYBOARD 1
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Flashes 0 1.03 Current Pattern — now playing. New Pattern — waiting in standby.
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PATTERN PLAYER 1 2 3 4 5 6 7 8 9 10 PREY NEXT ②
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② P 03 The new Pattern is up and playing!
46 Step up to the next Pattern and Variation

Here's a “Variation” on Tip 45 above. This lets you select the next Pattern number and one of its Variations at the same time. Press NEXT and the desired Variation key in the Pattern Player. Both the Pattern number and the Variation number change simultaneously.
Naturally, you can do the same with the PREV (Previous) key as well.

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PATTERN PLAYER 1 2 3 4 5 6 7 8 9 10 PREV MXT
47 Cool outro

Here's a tip you can use for creating professional endings!
While the Pattern is running, press PHRASE1+2+3 of Part Mixer to turn off the basic rhythm and drum parts of the Pattern. Let the Phrase Parts play for about one or two bars, then press PATTERN STOP just after the end of the Pattern — right before the “one” of the next measure.

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ALL ON PART MIXER PHRASE 1 PHRASE 2 PHRASE 3 BASS 1-3 KICK- KICK HI-HAT KICK S/ARE HI-HAT PERC DISEL PATTERN STOPSelect P03 and start with V1. Then, hit the V1 key in the following rhythm.

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One Start! Two Three Four One Hit it here... ...and here! PATTERN PLAYER V1
49 Creative fill-in 2

Select P03 and start with V2. Hit the V2 key repeatedly in the following rhythm, then play the V3 key on the “one” to change the Pattern!

flowchart
graph TD
A["Start"] --> B["One"]
B --> C["Two"]
C --> D["Three"]
D --> E["Four"]
E --> F["One"]
F --> G["...and here!"]
subgraph First Step
H["Start"] --> I["One"]
J["Hit it here..."] --> K["Two"]
L["...and here!"] --> M["Three"]
N["...and here!"] --> O["Four"]
P["...and here!"] --> Q["One"]
end
subgraph Second Step
R["Start"] --> S["One"]
T["Four"]
U["...and here!"] --> V["Pattern Player"]
W["V2"] --> X["V3"]
end

50 Using the Activator to lead into the next Variation

Here's a cool technique you can use as a transition or fill to the next Pattern Variation. It's a slick way to change the rhythm without breaking the flow!
Select P06 and A02. Start up V1, and play Activator Loop 1 while the Pattern is running. As soon as Loop 1 plays for a bar or two, stop the Loop and change to a new Variation — by pressing the Loop 1 key and V5 at the same time.
Live Effector Power Tips

51 Distortion

This little trick can kick your tracks into high gear! Use the Distortion effect selectively, applying it only to certain beats in the Pattern, places you want to add an accent — such as on the 2nd or 3rd beat of the bar. This gives you a massive, in-your-face sound — right on that all-important backbeat — and takes the rhythm to a new level!
In a Variation on this technique, bring in the Distortion repeatedly and rhythmically. This punches new accents into the Pattern, and — with the right treatment — creates a completely new Pattern! This technique works extremely well with some of the other effects, such as Ring Mod, Flanger, and Phaser. Naturally, you can record your playing to the Performance Recorder (page 56) and use the new Pattern as a Variation — in real time, without having to re-execute the complicated moves!

flowchart
graph TD
A["One Star"] --> B["This timing!"]
C["Two Star"] --> B
D["Three Star"] --> B
E["Four Star"] --> F["Release!"]
subgraph Timing
G["Live Effector"]
H["Distortion<br>Auto PAN<br>RING MOD<br>FLANGER<br>PHASER<br>SLICE<br>DELAY<br>ECHO<br>LO-FI<br>WAH"]
I["OFF ON"]
J["HOLD mih"]
K["Balance"]
L["SELECT"]
M["dry"]
N["wet"]
end
subgraph Release
O["Live Effector"]
P["Distortion<br>Auto PAN<br>RING MOD<br>FLANGER<br>PHASER<br>SLICE<br>DELAY<br>ECHO<br>LO-FI<br>WAH"]
Q["OFF ON"]
R["HOLD mih"]
S["Balance"]
T["SELECT"]
U["dry"]
V["wet"]
end
Tweak the knob until you hit the “sweet spot” — the point at which auto panning syncs up to the bpm and gives you the rhythmic effect you want.

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CONTROL Fast speed for special effects. No modulation min-max| 1 1 beat cycle | Knob position | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 |
| bpm | 55 | 70 | 90 | 110 | 125 | 145 | 160 | 195 | |
| 2 2 beat cycle | Knob position | 5 | 6 | 7 | 8 | 9 | |||
| bpm | 70 | 110 | 140 | 180 | 200 | ||||
| 3 3 beat cycle | Knob position | 4 | 5 | 6 | 7 | ||||
| bpm | 60 | 105 | 165 | 210 | |||||
| 4 4 beat cycle | Knob position | 4 | 5 | ||||||
| bpm | 80 | 140 | |||||||
◆ Tech tip:
The knob positions and the corresponding bpm readings shown here are approximate — let your ears be the final judge!

53 Ring Modulation

As we pointed out in Tip 16, this effect is a powerful one, so you'll want to save it for huge, in-your-face intros, transitions and endings. Here's how you can use Ring Modulation to build to an enormous climax:
First, set the controls — CONTROL to min and BALANCE to max. Then, hold the effect on (or lock it, as described in Tip 13), and simultaneously move the CONTROL knob toward max — very slowly. Use the effect to build to a fever pitch, then — right at the climactic moment, just before the “one” — turn the effect off and switch to a new Pattern or Variation.

flowchart
graph TD
A["1"] --> B["LIVE EFFECTOR"]
B --> C["OFF"]
C --> D["ON"]
D --> E["HOLD"]
E --> F["SELECT"]
F --> G["SO Box"]
G --> H["CONTROL"]
H --> I["mih max"]
I --> J["Balance"]
J --> K["dry"]
J --> L["wet"]
C --> M["DICTION"]
C --> N["AUTO PAN"]
C --> O["RING MOD"]
C --> P["FLANGER"]
C --> Q["PHASER"]
C --> R["Slice"]
C --> S["DELAY"]
C --> T["ECHO"]
C --> U["LO-FI"]
C --> V["WAH"]

flowchart
graph TD
A["DISTORTION"] --> B["AUTO PAN"]
B --> C["RING MOD"]
C --> D["FLANGER"]
D --> E["PHASER"]
E --> F["SLICE"]
F --> G["DELAY"]
G --> H["ECHO"]
H --> I["LO-FI"]
I --> J["WAH"]
J --> K["SELECT"]
K --> L["CONTROL"]
L --> M["mih max"]
M --> N["BALANCE"]
N --> O["dry wet"]
O --> P["Turn the knob VERY slowly!"]
style A fill:#f9f,stroke:#333
style P fill:#ccf,stroke:#333

54 Flanger

Tweak the knob until you hit the “sweet spot” — the point at which the Flanger’s modulation cycle syncs up to the bpm and gives you the rhythmic effect you want. (See the illustration in Tip 52 for details on how the knob settings relate to bpm.)

55 Phaser

Tweak the knob until you hit the “sweet spot” — the point at which the Phaser’s modulation cycle syncs up to the bpm and gives you the rhythmic effect you want. (See the illustration in Tip 52 for details on how the knob settings relate to bpm.)

56 Slice

The different rhythm feels that Slice creates depends on the Pattern you've selected as well as the CONTROL knob setting. Experimentation is the key! Try different Patterns and see how they morph when you change the CONTROL knob setting. Move the knob slowly, and find your favorite settings.

57 Delay

Clever use of Delay is a cornerstone in many different styles of dance music — especially dub. For a dub flavor, set the BALANCE knob to around 2 or 3 o'clock, and turn on the effect only for certain beats. Play around with this — experiment and try to hit the “sweet spot,” the point where the Delay locks into the groove and gives you the feel you want!

text_image
One Two Try hitting the beat with the effect at these points. Three Four Release! LIVE EFFECTOR DISTORTION © AUTO PAN © RING MOD © FLANGER © PHASER © SLICE © DELAY © ECHO © LO-FI © WAH © OFF CONTROL HOLD mih max BALANCE SELECT dry wet LIVE EFFECTOR DISTORTION © AUTO PAN © RING MOD © FLANGER © PHASER © SLICE © DELAY © ECHO © LO-FI © WAH © OFF CONTROL HOLD mih max BALANCE SELECT dry wet◆ CONTROL knob position and Delay time
The knob position determines the rhythmic division (in note values) of the Delay — automatically synchronizing the Delay to the bpm.

58 Echo

Many styles of dance music use echo effects in surprising, unique ways. The DJX-II's Echo effect lets you use the popular 3/4 beat delay to build up dramatic rhythmic rolls and fills. It also gives you some fascinating echo textures to use in transitions and endings.
Here's a cool trick you can use in your own music! Select P08 and start up V1 with only the Kick. Set CONTROL to about 2 o'clock and BALANCE to roughly 12 o'clock (center). Turn on the effect, then stop the Pattern and let the Kick repeats fade out. Just before the Kick disappears, start the Pattern with all the Parts on!

59 Lo-Fi

Though you may have personal preferences of your own, Lo-Fi is often best when set to the extreme settings — with CONTROL at max and BALANCE at wet.
To get an even more authentic AM radio sound, set the Isolator LOW and HIGH knobs to min. Work these controls in rhythm, and try to bring the sound back to normal right on the “one” downbeat — turning the effect off and bringing the LOW and HIGH knobs to center as quickly as you can!

60 Wah

Tweak the knob until you hit the “sweet spot” — the point at which the Wah’s modulation cycle syncs up to the bpm and gives you the rhythmic effect you want. (See the illustration in Tip 52 for details on how the knob settings relate to bpm.)

61 One-hand Effector control!

This technique may take a little practice and some digital dexterity — but once you've got it down and are able to play in the pocket, you're on your way to being a true DJ wizard!
Grab the Control knob with your forefinger and thumb, and use your middle finger or ring finger to flick the effect switch on and off. This lets work the effect in rhythm — and still have your right hand free to change Patterns and trigger Activator loops and one-shots. Or use your right hand to further mangle the sound with the Isolator or Part Controller knobs!
As always, keep the rhythm steady — a master DJ is only as good as his time!

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Left hand Right hand LIVE EFFECTOR DISTORTION © AUTO PAN © RING MOD © FLANGER © PHASER © SLICE © DELAY © ECHO © LO-FI © WAH © OFF CONTROL D HOLD ANCE dry wet LOW MID HIGH ISOLATOR PATTERN FLANGE LOOP ACTIVATOR ONE SHOTPlay the Isolator in real time! Get the Pattern running, then tweak the knobs to their extreme settings for radical changes to the sound — on the fly!
For example, try cutting back Low and Mid to zero, and bring High up to the max — for a really brittle, tinny sound. Or try boosting Low to the max while taking Mid and High all the way down — for a boomy, bass-only sound. Or go for the sound of an AM radio by setting Mid to max and cutting Low and High.
Since the effect of the Isolator controls depends in part on the selected Pattern, you'll need to do some playing around. Stick to one Pattern and some of its Variations, then experiment with the Isolator to find some hip settings.
For maximum dramatic effect, make these changes as quickly as you can, bringing the knobs up or down instantly, if possible. Also, rhythm rules — so, make your moves on the downbeat, right in time! Practice your moves and get them down so you can tweak the sound as you perform!

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LOW MID HIGH cut boost cut boost cut isolator cool boost cut boostBrittle, tinny sound

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LOW MID HIGH cut boost cut boost cut boost cut isolatorBoomy, bass-only sound

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LOW MID HIGH cut boost cut ISO OR cut boost cut boostAM radio sound
Part Mixer Power Tips

63 Toggle the Part Mix

Here's a quick and really powerful way to break up the beat! The Toggle key lets you switch between two opposite arrangements of the rhythm.
For example, if the Bass is off and all the rest of the Parts are on, pressing the Toggle key instantly switches the Pattern so that only the Bass is on, and all the rest of the Parts are off. What a great way to turn the sound around!

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ALL ON PHRASE 1 L=2.3 KICK KICK PART MIXER PHRASE 1 PHRASE 2 PHRASE 3 KICK SNARE H/HAT PERC P/THIRD ALL ON PHRASE 1 L=2.3 KICK KICK PART MIXER PHRASE 1 PHRASE 2 PHRASE 3 L=2.3 KICK KICK SNARE H/HAT PERC P/THIRD
64 Cool intro

Here's a specific example to get you started arranging your own tracks!
Select P07 and start V6, and set Part Mixer so that only Phrase 1, 2 and 3 are playing. Then try adding the Kick, Bass, Hi-Hat and Snare Parts one-by-one until you’ve got the whole Pattern happening. Try this “one-by-one” arranging technique on other Patterns as well.


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ALL ON PHRARE BASE 1-3 NICK HI-MAY BASSE KICK SVARE Piano 1 Piano 2 Piano 3 Piano 4 Piano 5 Piano 6 Piano 7 Piano 8 Piano 9 Piano 10 PART MIXER PATTERN PLAYER Piano NEXT
flowchart
graph LR
A["Start: All On, PART MIXER"] --> B["Step 1: Finger moves to the left"]
B --> C["Step 2: Step 3: Finger moves to the right"]
C --> D["Step 3: Step 4: Finger moves to the bottom"]
D --> E["Step 4: Step 5: Finger moves to the top"]

65 Solo a single Part – instantly!

Here's another useful mixing and arranging trick! Use this after a climactic part, and bring the whole sound down to one certain instrument — like the Bass, or one of the Phrases.
Here's how: When all the Parts are on, press one of the Part keys and the Toggle key simultaneously. This turns all Parts but the selected one off — instantly soloing your selected Part!

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ALL ON PART MIXER RASS 1/2 RASS 2 RASS 3 RASS 4 RASS 5 RASS 6 RASS 7 RASS 8 RASS 9 RASS 10 → ALL ON PART MIXER RASS 1/2 RASS 2 RASS 3 RASS 4 RASS 5 RASS 6 RASS 7 RASS 8 RASS 9 RASS 10 PART MIXER PHASE 1 PHASE 2 PHASE 3 PHASE 4 PHASE 5 PHASE 6 PHASE 7 PHASE 8 PHASE 9 PHASE 10
66 Hit the downbeat!

We said it before, we'll say it again— make sure you keep it in the pocket! That means making all your hits right on the beat, so that the whole rhythm grooves.
Hitting the downbeat is a little bit tricky, though. When you turn on a Part, you'll probably have to hit the key a fraction of a second before the actual downbeat to make everything flow smoothly and stay in the pocket. Turning off a Part is easier and more forgiving — basically do it whenever you want, or wherever feels good!

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One Two Three Four For example, just before this timing! PART MIXER ALL ON PHASE 1 PHASE 2 PHASE 3 PHASE 4 PHASE 5 PHASE 6 PHASE 7 PHASE 8 PHASE 9 PHASE 10 PHASE 11 PHASE 12 PHASE 13 PHASE 14 PHASE 15 PHASE 16 PHASE 17 PHASE 18 PHASE 19 PHASE 20
67 Custom Combination keys

For times when the Combination keys don't have quite the right combination, you can add the needed Parts to them. For example, if you want to turn on only the Bass, Kick and Hi-Hat, first press BASS+KICK, then immediately follow that with the HI-HAT key. Provided you're fast enough, all three Parts should kick in simultaneously — and smoothly!
