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USER MANUAL Temple of Airjitzu LEGO
This is the place where Sensei Yang invented the lost art of Airjitzu. Sensei Yang trained for most of his life to master this airborne style of fighting, but by the time he finally did, he had become a very old man. He decided to pass on his legacy and started accepting students. In the beginning, he was a respected and admired master, and students even raised a statue in front of the temple in his honor. But knowing that his time was coming to an end, he became impatient and was very hard on students who failed to live up to his strict code of discipline and unusual training methods. A common practice was locking up his students in the attic to make sure they had time to reflect on why they failed to succeed in an Airjitzu training session.
Very little is known of what went on behind the temple walls, but the fact that none of his students ever left the temple has given rise to much speculation and many legends and rumors. Sensei Yang became known as "The Sensei without Students," and people made sure to keep their distance from the temple.
It is now believed that the ghost of Sensei Yang haunts the temple, and that anyone who enters and does not exit again before sunrise will themselves become a ghost. Over the years, the temple has fallen into disrepair and has become a popular tourist site.
That was a bit of the grim history of the Temple of Airjitzu... What will the future hold for it? You will just have to make up your own story or keep following the story of LEGO NinJAGO to find out. It would be a pretty cool headquarters for the ninja, wouldn't it?

TEMPLDFAIRJITZU
Little is known about the origin of this historic location. No one knows who built it or when, but it has been around since the EDO period. Many suspect that it is even older than that, and once was the dojo of the First Spinjitzu Master.
NINJAGO CITY
The biggest city in all of the NINJAGO world. The city has seen its share of action and was the main site of the attacks of the Great Devourer, the Overlord, the Stone Warriors, the evil Nindroids, and the Golden Master. But NINJAGO City has always prevailed, and although the city has seen much conflict, destruction, and transformation, the citizens are still honest and hard-working people.
THE WAILING ALPS
One of the highest and coldest peaks in the NINJAGO world. The chilling winds that rush this mountain range make a distinct and frightening sound. The Wailing Alps are the location of the Hypnobrai tomb, and a huge tornado that rages through the area, called the Blind Man's Eye, is said to be a passageway to another Realm.

AN INTERVIEW WITH THE DESIGNERS ADRIAN FLOREA AND THOMAS PARRY

Can you explain a little about the process of designing the Temple of Airjitzu model?
Sure! When I started working on the Temple of Airjitzu, I had already been working on all things LEGO Ninjago for more than four years, so you could say that I was very familiar with the universe, the tone of voice, and of course our team of ninjas. We have been equipping our ninjas with state-of-the-art vehicles, glorious dragons, and frightening enemies year after year, but we felt that they've been missing something to provide context. A chance to build a large model came up, and my mind was set on the direction from the start. I could finally
use all the bits and builds that I have been keeping in boxes around my desk. In the end, the model still reflects a strong LEGO NINJAGO fantasy-inspired look, with some features that might not be based on reality.
How did you get the inspiration for this set?
It's difficult not to get inspired when digging up references on Asian architecture. The main idea for the model and the layout was to provide our main characters with an environment where they could take a break from saving the NINJAGO world. The centerpiece pagoda is luxurious and intricate, while the blacksmith's shop has a humble feel to it. The contrast is clear in the differences between the buildings such as the color, roof styles, windows, and the purpose they serve. Too much contrast can cause confusion, so I set up the base layout to be visually symmetrical with the fountain serving as the center.
What were some of the challenges you faced?
Knowing when to stop! The village had the potential to grow in so many different directions, but it was important to represent the essentials. The idea of the shadow theater came later in the process, which meant that it had
to be thought out efficiently and as quickly as possible. Determining how to cast the shadows on the foil screen was a complicated process. Some of the early versions had overlapping elements that created interesting shapes and even dragons with the light-brick turned on. One version involved more movement but turned out to be too finicky. Another challenge with the theater was building the mechanism that activates the turntable and light-brick simultaneously, since we can't allow the light to be triggered constantly, which would run down the battery. Challenges like these are fun at the end of the day when it all comes together and works as it should.
What's your favorite part of the model?
It's tricky to pinpoint one favorite part, but I am definitely happy with the visual effect of the shadow play, as it's the first feature of this kind to be added in a model. I have found myself staring at it as if it's telling an old folktale with its minimal language.
What was the toughest part of the model to design?
The Temple (pagoda) has proven to be the trickiest. The unique layout it has, being situated in the corner, came with unexpected surprises. Each level had to be different in width, because the first floor has a
passage on the outside, which means the walls had to be pushed in, and they would pop out by a stud on the next floor only to be narrowed down again on the last floor. The smooth curves of the roofs that have to fit with the rigid base shape of the building were a tough challenge from day one. The temple roof layout was built very differently at first, using tiny ball joints to get the angles just right. It looked nice, but was needlessly complex.
Tell us a little about how you came to work at The LEGO Group.
I graduated with a degree in Industrial Design, and have been putting LEGO bricks together since 2010. My very first models were designed for LEGO NINJAGO. I was happy to discover that the people who were interested in hiring me had known about my models that I had been building with LEGO bricks in my spare time as an AFOL [Adult Fan Of LEGO bricks].
What's your favorite LEGO NINJAGO set?
The Fire Temple still holds a special place in my heart, and a close second would be the second Destiny's Bounty. I tend to get drawn in by ridiculous features that seem to be the signature of so many LEGO Ninjago sets.
DESIGN PROCESS

The model is close to its final version. The symmetrical layout has started to take shape, and the different heights of the buildings make for an interesting outline. You can tell that there is a focal point where the statue is in the middle of the fountain and the sides extend to fit the two extra buildings. I really get attached to small details such as the tree shade on the rooftop of the blacksmith's shop, so I ended up adding dried leaves to get a similar effect.


The smuggler's market has stayed mostly untouched with its open structure. The difficult part was deciding on a roof. The garage door segments allowed me at least two options for soft shapes that would reflect the symbolic style. In the end, the more recognizable and intricate double roof was chosen. More details were added with time, such as the fishing rods, crates, and pathway. I am very fond of the two chickens that have taken up residence in the vicinity, probably lured in by the smell of baguettes.
DESIGN FACTS

A very modest-looking house, which in the early days of development set the tone of voice all the way to the final version. At this point, I knew I wanted to include at least one building that had an interesting wooden structure in its walls. This came to life in the blue blacksmith's shop.

Early on in the process of designing, I was very inspired by the freedom that a model this size offers. Detailed cliffs and wild trees were something I've always wanted to build as part of a model. The cliff went down in size and was replaced by the pagoda-inspired structure. In this early sketch, the direction was different and I wanted to throw in some references to Darkley's Boarding School for Bad Boys and the NINJAGO City Museum, although it made little sense for them to stand side by side.
CHARACTER OVERVIEW
THE NINJA
Although any one ninja is powerful, as a team, they are almost unstoppable. The ninja help each other, support each other, and in battle, they are always watching each other's backs. While they have their share of arguments, each one will risk anything for his friends and the team.




KAI JAY ZANE
COLE LLOYD NYA WU



THE POSTMAN
The hardest-working man on NINJAGO Island.
A former post office worker, this postman decided as he
reached retirement age that he needed to get more fresh air and exercise. He started delivering the mail
(and packages with new ninja outfits) himself, but alas, he had not.
taken into account how dangerous the NINJAGO world could be. That's why he has developed a wide variety of strange vehicles that can help him get the mail out to even the most remote locations.

JESPER
Employed to make Yang's Haunted Temple into a pristine tourist attraction, he
unfortunately hasn't been doing a very good job. It's difficult to take care of a
haunted temple when you're afraid of ghosts. He is a very skilled
landscape and gardener, but his fear keeps him at
a distance, so the grounds far from the temple are much better kept than the temple itself. If the temple is one day cleared of its ghoulish reputation, then he will undoubtedly do a great job. Until then, it's good that he has his daughter...

CLAIIRE
The polar opposite of her father, she hangs around the Temple all the time, not afraid to do some
repairs and whatever else her father is too frightened to do.
In fact, she LOVES ghost stories, and in secret she spends as much time as she can investigating the Haunted Temple.
She knows every nook and cranny, and has pretty much unraveled all of the mysteries and dark secrets of the temple...but she keeps it to herself because she doesn't want to scare anybody, especially her father.

MISEKO
Misako is an archaeologist
for the NINJAGO
Museum of History and Lloyd's mother
Her commitment to her research,
particularly in figuring out how to prevent the prophecy of the Green Ninja from coming true kept her away from
Lloyd throughout much
of his life. Her knowledge and expertisebecome key to the ninja team's epic journey.
DARETH
Dareth is the owner of
a small dojo
Grand Sensei Dareth's Mojo Dojo, where he teaches a small group of students.
Dareth is a laid-back teacher, but a little full of himself. He often
tries to prove that he's good enough to be one of the ninja, though he usually fails miserably. Nonetheless
Dareth remains a devoted friend and supporter of the team.


MOVIE THEATER
The shadow theater in the model tells a story that is simple enough to be interpreted in many different ways. The silhouettes might even be spirits trapped under the temple, forever reliving their moment of glory, learning how to master the secrets of Airjitzu in an epic fight. But was it their last fight?
The snake for me represents the Great Devourer, the ultimate baddie in the Year of the Snake, and one of the most impactful villains in the LEGO Ninjago world. The mini Great Devourer could be sneaking in for a bite, and spinning in circles is the best way to defend against the venomous fiend. If you try moving the snake closer to the light-brick, the shadow will grow, and you can recreate a scene of Garmadon and his brother Wu fending off the powerful foe.

THEATER FACTS
It was through a coincidence that I came up with the theater. It just so happened that the Temple of Airjitzu was being designed at the same time that I stumbled upon this alternate use of the light brick, so I knew I had to add this fun new function to the model. The use of shadows can be very symbolic, and it seemed like a perfect fit in the context of the NINJAGO world. It's also an exciting new way of using the light brick, since its 2x3 size can make it a bit clumsy to fit into certain models.
In the days designing the theater and the mechanics behind it, I started playing around with different elements that had interesting effects, such as transparency or odd pieces that projected different kinds of shadows. Once I decided on using the tiny yet adorable trophy figure to represent the characters, the next step was adding movement. A fun challenge was linking the functions together, giving it this old-time kinetoscope feel. You will also notice how the shadows of the characters grow and shrink in size depending on their distance from the light. If the stone steps are removed on the left side, you can also remove the light brick


easily by tapping the wall.
The shadow play has served as a simple yet captivating form of storytelling since ancient times, and has been a part of mythology and entertainment throughout history. Long before the invention of film, the original shadow theater came to be in ancient China, and quickly spread throughout Asia as a traditional art form. Groups of traveling artists would set up plays using myths and legends as subjects and music to accompany the story. I have also heard that it brings good luck!
I think it's a very fun and original function that I hope everyone will enjoy. You can add to it to create your own story, and there are no limits to its functionality. Some say it tells the story of two brothers fighting an unstoppable foe, but I like to think of it as open to interpretation.
LE TEMPLE D'AIRJITZU

KAI JAY ZANE
COLE LLOYD NYA WU



EL CARTERD
Important information about batteries\n\nNever use different types of batteries together, because the battery will be damaged and it is always removed. Always remove the batteries if the product is not to be used for a long time or if the batteries have run down. Never use damaged batteries. Always remove the batteries from the battery and for a corresponding type. Insert the batteries so that the poles are correctly positioned. Rechargeable batteries must be recharged using the correct voltage and current. Always use a single adult. You cannot recharge batteries while they are still in the product, and you must never try to do so. Never attempt to recharge nonrechargeable batteries. Never short-circuit the battery holder.\n\n
NL
HoebiHaia Imoepnana bpoBapekhri
Hixohni HoBipochtaoye OdoHOBHO
Bapekhuri pahin taHria also Bapekhuri a
Bapekhuri 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
HR
Vazne obavjessl o bater
Nikada hemi konsiri zanafisi rive biatan
Nikada hemi konsiri zanafisi rive biatan
Nikada hemi konsiri zanafisi rive biatan
Ulyek ivnadi biatan akgo dugo necei
kontiri protvidil ilaki so u one potrode. Nikada hemi konsiri ottecnide biatan. Kontiri sarmi
Nikada hemi konsiri ottecnide biatan.
Ulyek ivnadi biatan, ukiyak nukut
Ulyek ivnadi biatan pazdi da dozir okenere polvo. Akumulatorste biatan seore morai puni uz
ponp promoiangn pujani uz nadzor odreia
Nikada hemi konsiri ottecnide biatan.
Nikada hemi konsiri ottecnide biatan.
Nikada hemi pokulasi puni biatan kote niu predvidenza
zapanen. Nikada ne izavka rataj ili npu i
sauhni.
SL
Pomembna inizimej a boriaterni Nikoi ne uprobata (skupa razirichnai borer) al kombomere starin in novih borer, Vedno 1903. Nikoi ne uprobata (skupa razirichnai borer) boe uprobata ali ce so itrozre. Nikoi ne uprobata (pokidovodnai borer), Uprobablaie be taurigen praporocenega al astuzneznga tiga. Bateri vatevale taia da so nijhovski plova pravnoi na zozrenje kralu kralu. Nikoi ne uprobata (skupa razirichnai borer) pravm pravlink pod nadromorod osrade seze. Akumulatorskih bateri ni mogace pohlit, dokler so ve dvrdek. Tegui tute sema nesprukali. Nikoi ne uprobata (skupai borer), ki zozrenje kralu kralu. Nikoi ne uprobata (skupai borer) lekudzza borer ne boe apravil v krak tek.
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Bashnix hongpomaeia 3a Bateparte
He hongpomaeia paoanhaia Tnnae Bateparte
Hua hongpomaeia 3a Hua hongpomaeia 3a
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Hua hongpomase 3a Hua hongpomaeia 3a
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Ha hengpaaiyipopoei. He cangpaaiyipopoei. Aho KcO
Ha hengpaaiyipopoei. He cangpaaiyipopoei. Aho KcO
Ha hengpaaiyipopoei. He cangpaaiyipopoei. Aho KcO
ET
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Piller hikkenda onenemi bilgilber Hcbr zaman degejk tipti pilen ya da eski piletere yen piletiri bir adara kullamannin. Ucn iyaknai kalkan mki, uynkana kalkan mki, uynkana bimisi, piletiri cikiran. Hcbr zaman zedellempani kullamannin. Sadace oenei tipti pileti ya da buinarii dungi plan pilet kullanin. Pileti kulupan digo konuranda olacak gelidke. Hcbr zaman zedellempani kullanarakar, bir yetikunen denetimenojarei edinir. Sartii piletiri, Uruncin dinleyken xar jediemezinlin ve hcbr zaman bun rapayima calparnin. Hcbr zaman, sari culliman piletiri arteymede. Hcbr zaman pil kutunaasa kira devre yapoyamirana.
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Tepaie 1e zaoi noh hinkombaiy a ceprki in
kote Tepaie Yeo kuaadite Tepaie
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RO
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Igukai latixne tinez letios. Nekel neeliotiet bogojat batiaceaes. Lioveti tetik iirei zarepa tipa vail attiloziia taxa batiaceaes. Ievloetiet batiaceaes, leveti potere paoiutil. Uzaidjejami. Nekel neeliotiet uzei zarepa tipa vail attiloziia taxa batiaceaes. Uzaidjejami. Nekel neeliotiet uzei zarepa tipa vail attiloziia taxa batiaceaes. Nekel neeliotiet uzei zarepa tipa vail attiloziia taxa batiaceaes. Nekel neeliotiet uzei zarepa tipa vail attiloziia taxa batiaceaes. Nekel neeliotiet uzei zarepa tipa vail attiloziia taxa batiaceaes. Nekel neeliotiet uzei zarepa tipaluscuza. Nekel neeliotiet uzei zarepa tipa vail attiloziia taxa batiaceaes. Nekel neeliotiet uzei zarepa tipa vail attiloziia taxa batiaceaes. Nekel neeliotiet uzei zarepa tipa vail attiloziia taxa batiaceaes. Nekel neeliotiet uzei zarepa tipala nollium
U
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- 实验原理

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6100194


m = 311
1X 5196844
6156844

1x
401939



4107050

5x 200100
0039183

m = 311
1x
4614107
总
3x
6035618

32x
6120263

2x
610844
(1)
行
1x
626440

(1)
4x
4626883

1x
4527525


6x 170
4175

3x
4168345
图
16x
4179630

1 + u7 = 70%
17x
4179833
1 + u7 = 70%

10x
600086


105
112006

2x
4649756

6015452



6051524
1.2.1.1



4507047
m = 311 ;



2x
45



a_4^3 = 7^2 · 2^2
4246957





6030845



2x
6008524


m = 311


2x
6096215




1x
6118917


m = 311



m = 311
m = 311

m = 311 ;
3x 100100
4015196

6015449


4X
0093064

6x
4578032


33x
8.4/215

tx
4550168


4X
600587

1x
4625884


1x
4623481

1x
4654448
17x

2x
6052586


(2)
4X 6124341


4x
6051596



1.
4267425


4210978

600091

tx
21075

11X 101100

4211060

4x
421104

7x
4211085

421100

2x
4210875

1x

tx
421107

10x
4583879

4210725

4216709

1x
421097

4210005

m = 311
4x

5x
4567897

4221745
A


2
- 实验原理

600957

4210T97
127

60126

28
461887

4210548

4210631
- 实验原理

4565322

8x
4210635

4x 154100

m = 311
A
421043

1x
421053

A
421001

4598769

4560184

102065

2x 4377

2

图2
4539429

m = 311
2x 1427598

4210578

4587212
m = 311

(2)0837
- 实验原理

12x
4648037

4263175



7x
4210633

5x
6055313
m = 311 ;

6056295
m = 311 ;

4527082

1x
4536893
1 + u7 = 7019

1
- 实验原理

5129149

tx 4211008


15
5000970

1x
4210789

1x
4540886

图
4212529
m = 311

2x
6015890

m = 311
40
m = 311 ;

距离 c_10^2 = 45 .
5102774


6020189

4211098

15
09216

m = 311
455609

13/14
612395
- 实验原理


0011259

距离 c10^2 = 5m1
4523160

4023195

6066345
m = 311 ;

4516675
m : x = 1 或 3x + 4y + 1 = 0
m = 311
1 + u7 = 7019
1x
4600267
m = 311
m = 311 ;

m = 311
(1)
牛


m = 311 ;
6114935


1x
4517761
m = 311 ;


。


2x
6116596

m = 311 ;
2x
601371

1x 6057641

m = 311 ;
1x
6058138


602623

5x
6085690

m = 311
2x
4519971

4x
5022105

m = 311
30x
610932

X
600199

2
464629
m = 311

6x
4519742
- 实验原理
m = 311
10
6045943

m = 311
- 实验原理


10077
- 实验原理

19
4536989

13/14

4518687


21
4519946

4
45
- 实验原理

4538673
- 实验原理

m = 311
1A
60887
12
6086672
2 : x^ ( x) = y^ ( x) = 1 . x^2 + y^2 = 1

12
m = 311

m = 311
2X
6109.328

2x
6109321

m = 311
2x 2019-03-06


6022004

中

X
019926
1
中
m = 311 ;

2x
4822738
图
1X
6097795

6082975
m - 1 0 ;
1 + u1 - 1 = ( 1 + u) u1 < 1 = u
5 - 12 = 2
516523
- 实验原理
4
4611885
m = 311 ;
1x
603573

1x
460084
m = 311
m = 311
6109845
。
4.
6102986

A
- 实验原理

6002

a4^3 + a5^3 + a_6^3
002478
( \left{ {2 : {x}^{\prime }\left( x\right) = {y}^{\prime }\left( x\right) }\right} \text{. 故 ( {y}^{\prime } = {x}^{\prime }} )
m = 311
m = 311
13x
6109542
m = 311
1
m = 311
1x
605507
2 : x^ ( x) = y^ ( x) : 2 : x^ ( x) = y^ ( x) : y = x
m = 311
18
5051823
.
1x
4163917
m = 311
1 + u7 = 7019
2 : x^ ( x) = y^ ( x) : 2 : x^ ( x) = y^ ( x) : y = x( 0 < x < 1)
m = 311
( \left{ {2 : {x}^{\prime }\left( x\right) = {y}^{\prime }\left( x\right) }\right} \text{. 故 ( {y}^{\prime } = {x}^{\prime }\left( x\right) = 0}\right. )
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