SOUNDTRAX 9 - Music creation software NERO - Free user manual and instructions
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USER MANUAL SOUNDTRAX 9 NERO
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Table of contents 1 Start Successfully
6 Import and Recording Audio Files
6.1 Recording from record or cassette
6.2 Importing an Audio CD
6.3 Capture audio file
7 Working wth tracks 71 Edit the available track
7.1.1 Adding a volume curve to the track
7.12 Adding à pan curve to the track
Adding an effect group curve to the track Nero SoundTrax Table of contents
Table of contents 72 Surround sound distribution 32
7.2.1 Changing the surround sound distribution 32
8.5 Effect chains and effect groups 36
8.5.1 Editing an effect chain 36
8.5.2 Editing the effect chain template 37
8.5.3 Editing an effect group 38
9 Surround projects 39 10 Exporting 40
10.1 Export project in an audio file 40
10.2 Burning the project on an Audio CD 40
12.11 Turntables area 48
12.12 Peak file view 49
12.13 Mixing console area 49
12.14 File Selection 50
Start Successfully 1 Start Successfully 11 Aboutthe manual This manual is intended for all users who want to learn how to use Nero SoundTrax. It is process-based and explains how to achieve a specific objective on a step-by-step basis. To make best use of this documentation, please note the following conventions: fl Indicates warnings, preconditions or instructions that have to be pre- Ô cisely followed. Q Indicates additional information or advice.
1. Start … The number atthe beginning of a line indicates a prompt for action.
Carry out these actions in the order specified. er Indicates an intermediate result. m2 Indicates a result. Ok Indicates text passages or buttons that appear in the program inter- face. They are shown in boldface. (see...) Indicates references to other chapters. They are executed as links and are shown in red and underlined. [..] Indicates keyboard shortcuts for entering commands. 12 About Nero SoundTrax Nero SoundTrax is the professional application for the production of audio CDs. Instead of simply compiling audio files into a playlist for a CD as before, you can now mix or change the contents of the audio files. A number of wizards are provided to help you copy your records or cassettes to your computer in just a few steps. Thanks to the many templates, even de- manding projects are no longer a problem: 5.1. Surround, 7.1 Surround - simply select the template and Nero SoundTrax opens along with the relevant tracks. In addition, the inte- grated Nero ScratchBox provides user-friendly functions for mixing and scratching. nero nero Soundrrax
2 Launching the program To start Nero SoundTrax via Nero StartS mart, proceed as follows:
1. Clickthe StartSmarticon.
> The Nero StartS mart window opens.
2. Clickthe @) button.
> The list of Nero applications appears. Welcome to DMtemms | Nero StartSmartt Complete your tasks quickly ra and easily Aude Ropeng Ser0e |" Manage your projects 9 step-y-tep with the application launcher Asobwciue | that does it alL o Eau Poytie Launching the program
3. Selectthe Nero SoundTrax entry in the selection list.
4. The Nero SoundTrax window opens.
æ You have launched Nero SoundTrax via Nero StartS mart. Nero SoundTrax nero Nero StartS mart window
Terminology 3 Terminology The following terms are specific to Nero SoundTrax: = Clip refers to a single audio file. = Track refers to a single audio track. À track can contain multiple clips in succession. Each track has its own settings for volume and effects. m Channel refers to audio information that is contained in a clip, e.g. the left and the right channel. # Project refers to the process of adding existing audio files, editing these files, and export- ing them as a finished audio file. A project can be saved with all changes made in a pro- ject file, and it can be re-opened later. The project file has the extension *npf (Nero pro- ject file). Project files themselves do not contain audio files, rather they only contain links to the audio files used, as well as mix and effect settings. In summary: A project has as its goal an edited audio compilation consisting of multiple tracks. These tracks in turn contain multiple clips in which audio is recorded in multiple channels. nero nero Soundrrax :
User interface 4 Userinterface
4.1 Nero SoundTrax templates
When starting Nero SoundTrax, a window opens where you can select project templates.
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Selecting Nero SoundTrax tasks The following selection options are available: Menu icon Offers templates for frequently used projects such as CD mix, ste- Templates reo, and surround projects. Menu icon Offers user-created templates for projects. User templates Menu icon Opens wizards for recording a record or cassette (see Recording Wizards from a record or cassette 21). Menu icon Shows recently used files. Recently used fi- les Menu icon Opens the Open dialog box that offers access to an existing project. Open existing project See also: Surround projects 39 E Recording from record or cassette 21 nero nero Soundrrax :
The main screen appears when Nero SoundTrax is started. The main screen is divided into the following sections: X159 ot ['H
Main screen with inserted audio file Menu bar and toolbar (1) Master track settings (2) Assignable effects (3) Tracks (4) Track display (5) Project (6) The main screen is the starting point for all tasks that can be carried out with . See also: & Menu bar> 10 & Toolbar 10 Mastertrack area 11 Assignable Effects area 12 Tracks area 12 Track display area 12 E Project area 13 nero nero Soundrrax ,
Opens the File menu, containing file functions such as opening, saving, and closing that you are already familiar with from Windows. In addition tem- plates can be inserted and called up and CD tracks and the tracks created in Nero SoundTrax can be exported as audio files. Opens the Edit menu, containing editing functions for the files in the selec- tion screen such as cutting, copying, and deleting that you are already famil- jar with from Windows. In addition you can chain the notes of the tracks cre- ated in Nero SoundTrax. Opens the View menu offering the possibility of individually adjusting the menu bar and toolbar, and enlarging or reducing the view of the project. In addition, you can change the time format of the project. Opens the Insert menu that offers the possibility of inserting audio files, au- dio loops, SoundBox and ScratchBox clips in tracks that have been created in Nero SoundTrax. In addition you can import tracks from audio CDs, gen- erate an automatic LFE track, add effects in effect chains and create as- signable effect groups. Opens the Audio menu that offers the possibility of recording, importing, and playing audio files. Opens the Tracks menu that offers the possibility of inserting and deleting tracks. You can also add different effect curves to a track and change the track properties. Opens the Toolbox menu that offers the possibility of burning a CD, open- ing other Nero applications and selecting wizards to record analog audio tracks. Opens the Options menu that offers the possibility of specifying general and special settings for the project, for the connected devices, and for the audio format. Opens the Help menu that offers the possibility of calling up online help and viewing the version number and other registration data. The toolbar offers the following setting possibilities: H] | Creates a new project. E& Opens an existing project. Hi Saves the project. nero Nero SoundTrax 10
User interface Cuts out the selected section and saves it on the clipboard Copies the selected section and saves it on the clipboard Pastes the contents of the clipboard atthe selected point. Deletes the selected clips. Undoes the last action. Restores the last action that you have undone. Zooms into the project. Zooms out of the project. BovPrsSXL Zooms into the project so that the selected section is displayed in a manner that fills the screen. Zooms out of the project in such a manner that the entire project is displayed. Inserts a new track after the selected track. Opens the Open dialog box and inserts an audio file atthe point selected. Burns the project to CD. This button is only available if the project contains at least one clip. VIE & Opens the selected clip for editing. Ifthe clip is an audio file, then Nero WaveEditor will be opened. Ifthe clip is a SoundBox or ScratchBox clip, then the respective application will open. This button is only available if a clip is selected. | Aligns the selected clips atthe same start position; the start position that is furthest to the left will be used. This button is only available if multiple clips are selected.
4.2.3 Mastertrack area
The Mastertrack area is where settings that apply for all tracks that are inserted into the pro- ject are made. The Master track area offers the following possibilities for settings and buttons: Shows distribution of the surround sound. Adjusts the volume of all tracks in the project.
User interface Opens the Effect Chain Editor - Master window. This is where you can create an effect chain that can be assigned to all tracks. Opens the Project settings window. Assignable Effects area In the Assignable Effects area you can create effect chains that can later be assigned to specific tracks. The following setting can be carried out in the Assignable Effects area: [æ| Opens the Assignable Effect Groups window. Here you can create and edit the effect groups. Tracks area The Tracks area is where the inserted tracks are shown. Track settings can also be edited here. The following settings can be made in the Tracks area: Changes the surround sound, i.e. volume distribution on the various chan-
nels/speakers. Adjusts the volume of the track. an] Visualizes the volume level. CRE | Start/stops track playback. Opens the Effect Chain Editor - Track window. This is where you can create and edit an effect chain for the track. Opens the Track Settings window. Here you can edit the track settings. Track display area The Track display area is where the channel frequencies of the inserted audio clips are dis- played. The audio clips are displayed individually and in different colors. Open the context menu by clicking with the right mouse button within the track display.
User interface Clicking on an audio clip opens the Clip context menu. Here you can delete, select, copy, and cut clips. In addition, you can open clips in, select the output channels, and group clips. Clicking on the Track opens the Track context menu. Here you can insert clips of various types, delete, copy, and deactivate them. In addition, you have the possibility of inserting ef- fects and effect chains, track splits, CD indices and labels. 43 Project area The Project area is divided into the frequency area and the toolbar. In the frequency section the fre piction of the project can be all the aid of the red markings. The following buttons are available: nero Opens the Recording Settings dialog box. Records a clip. of all tracks are displayed in overlay. Here the de- Plays the project back from the point where the cursor is located. Plays back the project from the beginning. Plays back the project or the selected section in an endless loop. Pauses playback of the project. Stops playback. Sets the cursor at the beginning of the project. Moves the cursor back quickly. Moves the cursor forward quickly. Sets the cursor atthe end of the project. Adijusts the volume. Specifies the tempo in the BMP unit. Nero SoundTrax
Configuration 5 Configuration You can configure Nero SoundTrax to suit your needs. And for this purpose the following ad- justable areas are available to you. ” Project settings m General settings ” Device settings # Audio Format Settings See also: = Project settings 14 Program settings 15 Device settings — 18 Audio Format Settings — 18
5.1 Project settings
In the Nero SoundTrax project settings, audio and general settings such as project titles and the name ofthe artists can be made on various tabs. In addition itis possible to define the tempo and the beat of your music project. You reach this window via Options > Project Settings in the menu bar.
5.1.1 Audio Settings tab
The Audio Settings tab offers the following setting options: Drop-down menu Rendering Sample Ra- | à Signal is scanned per time interval. te The default rate is 44100. Drop-down menu Determines the bit depth. Bit depth indicates the precision with Rendering Bit Depth which a vibration will be captured. The default setting is 16-bit (CD and DAT). Option button Specifies the number of channels. Channels Stereo: This entry is selected by default.
5.1 Channel Surround: 6-channel surround.
7.1 Channel Surround: 8-channel surround (see Surround pro-
The General tab offers the following setting options: Input field Specifies the length of the project in minutes. Project length Input field Specifies the title of the project. Project title Input field Specifies the name of the artist. Artist's name Input area Specifies comments for the project. Comments Check box Adds à short stop between two audio clips in the same track. Automatically add CD track splits
5.1.3 Tempo and beat tab
The Tempo and Meter tab offers the following setting options: Input field Specifies the tempo of the project, i.e. the beats per minute. Beats per minute Input field Specifies the beats per measure for the project. Beats per measure
In the Nero SoundTrax program settings, itis possible to make output and saving settings as well as determine aspects of display and plug-ins on various tabs. In addition general set- tings such as à standard export file format and folder in which the music files are saved can be made. You reach this window via the Options > Settings menu. General tab The General tab offers the following setting options: Input field Limits the number of steps that can be undone to the speci- Maximum number ofundo | fied value. levels
Configuration Input field Specifies the duration of the pause of new CD track splits. Default duration of CD track splits Drop-down menu Specifies the file format in which Nero SoundTrax will ex- Default export file format | Port audio files in the default setting.
5.2.2 Save/Output Settings tab
The Save/Output Settings tab offers the following setting possibilities: Check box Activates noise shaping, which ensures higher audio Use noise shaping when con- quality when converting. Drop-down menu Specifies the type of noise shaping. Noise Shaping Filter IR filter (2nd order): Infinite Duration Impulse Re- ter. IIR filters can provide an infi- nitely long and continuous impulse response. In gen- eral they achieve à better subjective audio quality than rs do, however they have higher levels ofin e energy outside of the audible range. Second order means that sound is attenuated by 12 dB. FIR filter (3 taps): Finite Impulse Response filter. Uses FIR filters. FIR filters possess a pulse response with guaranteed finite length. This entry is selected by default. Drop-down menu Specifies how surround audio is played back. Play surround audio as Multichannel audio (true surround sound): Plays back surround audio with all channels. Stereo using Nero HeadPhone (Virtual Surround): Plays back surround audio filtered down as stereo, with a virtual surround effect generated for head- phones. Stereo with Nero VirtualSpeakers (virtual sur- round): Plays surround audio filtered down as ste- reo, whereby a virtual sound effect is generated for speakers. nero nero Soundrrax
The View tab offers the following setting options: Check box Automatically enlarges the display of the track so Automatically scale track that its height fills the main window. heights to fill the main window Check box Shows the clip path in the track display in addition to Show path name in audio clips | the file name.
The Folders tab offers the following setting options: Input field Defines the folder in which temporary files are sto- Temporary folder red. The folder should be located on a drive with plenty of storage space. Input field Specifies the folder where peak files are stored. Peak file folder Peak files are cache files that Nero uses to more quickly open Nero SoundTrax audio files. The folder should be located on a drive with ample storage space. Input field Specifies the My Music folder. “My Music" folder C.) Opens a dialog box where the folder can be selected for the respective files. Check box When calling the Open dialog box, the system will Always startthe File Open dia- always first show the folder that is specified in the My log in the "My Music" folder, Music folder text box.
5.2.5 VST Plug-Ins tab
The VST Plug-Ins tab offers the following setting possibilities: Display area Shows the currently installed VST plug-ins. installed VST Plug-ins Button Deletes the selected VST plug-in Delete Button Opens the Open dialog box. Installs a new VST plug-in Add Plug-in
The DirectX Plug-ins tabThe following settings can be made: Display area Shows the currently installed DirectX plug-ins installed DirectX Plug-ins Button Disables the marked DirectX Plug-in Disable Plug-in Button Carries out an intensive search for DirectX Plug-ins. Scan DirectX Plug-ins
In the device settings of Nero SoundTraxitis possible to make determinations for the audio input and output. You reach this window via Options > Device Settings in the menu bar. The following settings can be made in the Device Settings window. Audio input area: Drop-down me- | Specifies the audio device for the audio input.
Device Audio output area: Drop-down me- | Specifies the audio device for the audio output.
Device Input field Specifies the delay time of the sound card, in order to convert an audio Latency signal from the input of the card to the output of the card.
5.4 Audio Format Settings
In the audio format settings from Nero SoundTrax it is possible to undertake various defini- tions for decoder, encoder and converters on different tabs. You reach this window via the menu Options > Audio Format Settings in the menu bar.
On the Decoder tabThe following settings can be made: Button Opens à dialog box where additional settings can be made Configure for the selected decoder. This button is not available for all decoders. Button Opens the About dialog box where information aboutthe se- Info lected encoder is displayed. This button is not available for all decoders. Button Moves the decoder up one entry. Move Up Button Moves the decoder down one entry. Move Down Button Opens the Fetch Artist / Title Information dialog box where Artist/Title Information YOU can specify the source from which information relative to Source artist and title will be read.
The Encoder tabThe following settings can be made: Button Opens a dialog box where additional settings can be made for the se- Configure lected encoder. This button is not available for all encoders. Button Opens the About dialog box where you can view information about the Info selected encoder. This button is not available for all encoders. Button Opens the Get Artist / Title Information dialog box where you can Artist/Title In- | SPecify the source from which information about artist and title will be formation read. Source
The Converter tabThe following settings can be made: Button Opens a dialog box where you can make additional settings for the se- Configure lected converter. This button is not available for all converters.
Button Artist/Title Information Source nero Configuration Opens the About dialog box where you can view information about the selected converter. This button is not available for all converters. Opens the Get Artist / Title Information dialog box where you can spec- ify the source from which information about artist and title will be read. Nero SoundTrax 20
Import and Recording Audio Files 6 Import and Recording Audio Files The Nero SoundTrax wizards allow you to take music from records (LP ) and cassettes and burn it quickly and easily onto CD. The wizards offer filters that you can use to equalize dis- turbances such as scratches, and thus obtain optimal recording quality.
6.1 Recording from record or cassette
In order to edit audio files in Nero SoundTrax you must first either import them or record them directly. The following requirement must be fulfilled: “A record player or cassette recorder must be connected to the input on the sound card. To record from record or cassette, proceed as follows:
1. If you want to record from a record, then click the menu Toolbox > Wizards > LP to CD
2. If you want to record from a cassette, then click the menu Toolbox > Wizards > Cassette to
CD Wizard. > The LP to CD Wizard or Cassette to CD Wizard window will then open with the Re- cording Console screen. LP to CD Wazard ES Recording Console Select the recording out. adust the input level and record Audio Input Settings Level Meters Recording Volume Audo input lne: Master Volume = B Da matrrg Pause recording unti sgnal detected L Pause recording after 20 seconds of silence Target dk drive: c #0 Target fle name: NewTake1.wav 100 Maximum recor dng tme: hours Change Target Fie… cat Positon: © Am 08:00 Recording console screen
3. In the Audio input line menu select the input of the sound card.
4. 1f you want to hear how the sound quality is modified by changing the recording volume then
Import and Recording Audio Files
5. Start playback on the capture device.
6. Move the Record level slider until the display in the Level meter is primarily in the yellow
range. Ifthe level meters are predominantly in the red range then the audio quality will be reduced.
7. 1fyou want to pause recording until a signal is detected at the recording input then check the
Pause recording until signal detected box.
8. If you want to pause recording if a signal has not been detected at the recording input after
20 seconds, for instance because the cassette has reached the end of one side, then check the Pause recording after 20 seconds of silence box.
9. If you want to change the target file:
1. Click on the Change Target File button.
> The Save As dialog box is opened.
2. In the Save menu select the folder where you want to save the audio file.
> The system will start recording.
11. Clickthe © button to stop capturing.
12. Click the Next button.
> The Automatic Track Detection screen is displayed. LP to CD Wizard Automatic Track Detection Adust the detection settings and and click "Detect” to detect tracks. [Om 00::000 Om 01::000 Automatic Track Detection Silence Threshold Minimum duration of pause: 2? seconds () Minimum duration of track: 2 [21seconds Doc ‘5048 Previa Next > Cancel Auto Track Detection screen nero nero Soundrrax 2
Import and Recording Audio Files . Turn the Silence Threshold controller until the value whose volume level indicates a pause is reached. . Enter the minimum duration of a pause in the Minimum duration of pause text box. Nero SoundTrax detects passages in the audio file and will automatically inserts a pause. . Enter the minimum duration that a track should have in the Minimum duration of track text box. Click on the Detect button. > The tracks in the recording will be detected automatically. The detected tracks will be displayed in the appropriate screen. Click the Next button. > The Noise Reduction screen is displayed. LP t0 CD Ward ea") Noise Reduction Apoy audo restoration tools (ou can hearthe resut by cicking preview") Denober Level Derumblelevel Dedider Level Decradier Level Lave Meters Û fl B sl w E) 5 0 E]
Preven <presous (CL cancet Noise suppression screen Move the Denoiser Level slider until the desired threshold value for removing background noise such as hissing, crackling, and humming is reached. Move the DeRumble Level slider until the desired threshold value for removing low fre- quency signals that occur when recording LPS is reached. The derumble filter can also erase bass frequencies that are part of the re- cording. Consequently do not set the threshold value of the slider too high. Move the Declicker Level slider until the desired threshold value for removing clicks that occur when recording LPS is reached. Move the DeCrackler level until the desired threshold value for removing background crackle that occurs when recording LPs is reached. Click on the Preview button.
Import and Recording Audio Files æ The recording will be played with noise suppression. . Click on the Stop button to stop the preview. . Click the Next button. > The CD Compilation screen is displayed. LP to CD Ward Ex) Ads pause and crossfade length: En Cu CD Compilation screen If you want to burn the project immediately then check the Burn project immediately box If you want to launch Nero CoverDesigner then check the Launch Nero CoverDesigner box. If you want pauses between the individual tracks then selectthe Pause option button. If you want to have the tracks run into each other then select the Crossfade option button. Enter the duration in seconds and milliseconds in the appropriate text boxes. Click the Finish button. > You have recorded or imported an LP or cassette. See also: = Burning the project on an Audio CD 40
To import CD tracks from an audio CD, proceed as follows: Insert the audio CD in a CD drive. Click on Audio > Import from Audio CD.
nero æ The Audio CD Import dialog box is displayed. Import and Recording Audio Files Audio CD Import CD-ROM device: HL-DT-ST DVD-RAM GSA-H22L Target folder: Please select the track(s) to import: C: Program Files\Nero \Nero8\Nero SoundTrax Track tite Track 1 Track 2 Track 3 Track 4 Trak 5 Track 6 Track 7 57m 425:626 Audio CD Import dialog box
3. Inthe CD-ROM device drop-down menu, select the drive in which you have inserted the
4. To specify the folder where the imported audio files will be stored click on the C.) button.
5. Inthe directory tree, click on the folder in which you want to store the imported CD tracks.
6. Inthe list box, select all CD tracks that you want to import.
You can select multiple entries in a selection list by keeping the shift key de- pressed while clicking.
7. Click the OK button.
> You have imported CD tracks from an audio CD.
6.3 Capture audio file
The following requirement must be fulfilled: “À capture device, e.g. a microphone, is connected to the input of the sound card. To record proceed as follows:
1. Clickthe (@) button.
. If you just want to record in mono, uncheck the Stereo recording box. . If you want to change the folder in which the recorded file will be stored: L. Click the [...] button. > The Save As dialog box is opened.
2. In the Save in drop-down menu, select the folder where you want to save the audio file.
. Enter the desired file name in the File name text box.
4. Click the Save button.
> The Save As dialog box is closed.
. Click the OK button. > The Recording Console window is opened. . Selectthe recording input in the Audio input line drop-down menu. . If you want to hear how the sound quality is modified by changing the recording volume then check the Digital monitoring box. . Start playback on the capture device. . Move the Record level slider until the display in the Level meter is primarily in the yellow range. . If you wantto pause recording until a signal is detected at the recording input then check the Pause recording until signal detected box. If you want to pause recording if a signal has not been detected at the recording input after 20 seconds then check the Pause recording after 20 seconds of silence box. If you want to change the target file:
1. Click on the Change Target File button.
> The Save As dialog box is opened.
2. In the Save in drop-down menu, select the folder where you want to save the audio file.
3. Enter the desired file name in the File name text box.
4. Click the Save button.
Clickthe (©) button. > The system will start recording. Click the © button to stop capturing. Click on the Keep button. > You have recorded a track. See also: = Recording from record or cassette 21
Working wth tracks 7 Working wth tracks If you have recorded or imported an audio file then this file will be shown in the track as a peak file. You can now edit the tracks containing the audio files.
7.1 Editthe available track
To edit a track, proceed as follows:
1. Clickthe menu Tracks > Add Track.
> A track will be inserted in the Tracks area.
2. 1f you want to change the track properties:
1. Click the menu Tracks > Track Properties.
> The Track Properties window is opened.
2. Change the track properties as desired.
3. 1f you want to insert an audio clip in the track:
L. In the Track view call up the context menu with the right mouse button and click the Add audio file(s) entry.
2. In the Open window thatis displayed, select the audio file that you want to insert.
> The audio file will be inserted in the track as a peak file.
4. 1f you want to insert an audio loop:
1. In Track view call up the context menu with the right mouse button and click the Insert
audio loop(s) entry. > The Open window appears.
2. In the file system select the audio file that you want to insert.
> The audio file will be inserted in the track as a peak file.
5. If you want to insert a ScratchBox clip:
L. In Track view, call up the context menu with the right mouse button and click the Insert ScratchBox Clip entry. > The ScratchBox program is opened.
2. Create the ScratchBox Clip in the ScratchBox (see Create ScratchBox Clip 51).
> The ScratchBox clip will be inserted in the track automatically.
6. 1f you want to insert a SoundBox clip:
L. In Track view call up the context menu with the right mouse button and click the Insert SoundBox clip entry. > The SoundBox program will open.
Working wth tracks . If you want to capture an audio clip and immediately insert it in the track as an audio file:
1. In Track view call up the context menu with the right mouse button and click the Insert
audio clip entry. > The Recording Settings window is opened.
2. Enter the storage location in the file system where you want to save the recording.
> The Recording Console window is opened.
3. Record the audio clip (see Audio recording 25).
4. After recording click on the Keep button.
> The audio clip will be inserted in the track. . If you want to edit the effect chain for the track: L. In Track view call up the context menu with the right mouse button and click the Edit track effect chain entry. > The Effect Chain Editor - Track window is opened.
2. Editthe effect chain for the track.
. If you want to insert a CD track split:
1. Callthe context menu in the track view with the right mouse button and click on the Insert
CD track split entry. > The CD track split will be inserted in the track.
2. To change the properties of the CD track split, click the right mouse button to call up the
context menu of the ® icon. and click the Properties entry. > The Track Split Properties window is opened.
3. Enter the position and the length of the CD track split, the title of the audio clip, and name
ofthe artist. If you want to insert a CD index:
1. In Track view call up the context menu with the right mouse button and click the Insert
CD index entry. > The CD index will be inserted in the track.
2. To change the properties of the CD index, click the right mouse button to call up the con-
text menu of the p icon. and click the Properties entry. > The Index Properties window is opened.
3. Enter the position of the index.
If you want to insert a label:
1. Callthe context menu in the track view with the right mouse button and click on the Insert
label entry. > The label will be inserted in the track.
2. To editthe properties of the label, right-click to call the context menu of the a icon.
> The Label Properties window is opened.
3. Enter the position and the title of the label.
Working wth tracks . If you want to insert a volume curve in the track.
1. Clickthe menu Tracks > Insert volume curve.
> The volume curve will be inserted in the track.
2. Continue to editthe volume curve (see Insert volume curve for track— 30).
If you want to insert a pan curve in the track:
1. Clickthe menu Tracks > Add Pan Curve.
> The pan curve will be inserted in the track.
2. Continue to editthe pan curve (see Insert pan curve for track 30).
If you want to insert a sound change in the track: L. Inthe Track area click the Edit Effect Chain button. > The Effect Chain Editor window is opened.
2. Add the desired sound change from the categories tools, effects, or enhancement to the
effect chain. If you want to add an assignable effect group curve to the track:
1. In Track view call up the context menu with the right mouse button and click the Insert
assignable effect curve entry. > The Add Effect Group Curve window is opened.
2. Select one of the effect group curves and click on the OK button.
> The effect group curve will be inserted in the track (see Insert effect group curve for track 31). If you want to disable the track, call the context menu in the track view with the right mouse button and click on the Deactivate track entry. > The track will be disabled. The peak file will be hidden. If you want to edit a crossfade of two overlapping audio tracks: L. In the Track view right click to call up the context menu of the crossfade that is displayed in red.
2. Click on the desired crossfade type.
3. If you want to match the tempos of the audio clips, click on the Match Tempos entry.
> The Crossfade Tempo window is opened.
4. Make the desired settings.
5. Click the OK button.
> You have edited the track. See also: = Creating a ScratchBox clip 51 > Inserting a SoundBox clip 47 Adding à volume curve to the track— 30 = Adding a pan curve to the track 30 > Adding an effect group curve to the track— 31 = Capture audio file 25
Working wth tracks = Nero SoundBox> 43 Nero ScratchBox- 48 = Effect chains— 34 Adding a volume curve to the track A volume curve allows you to vary the volume over the length of the track. To create a volume curve, proceed as follows: . Selectthe track whose volume you want to change. . Clickthe menu Tracks > Insert volume curve. > The volume curve will be displayed in the track. On the left border of the track a percent- age scale from 0 to 100 is displayed for the volume. . Move the starting point of the curve, i.e. the square box at the left corner, to the desired initial volume. . Click on the point in the volume curve where you want a volume change and move the box up or down. . Repeatthe previous step until you have specified all desired points of the volume curve. . If you want to delete a specific curve point, right-click on the curve point and selectthe Re- move curve point entry in the context menu that is displayed. . If you want to define the settings for a curve point more precisely:
1. Right-click on the curve point and select the Edit curve point entry in the context menu
thatis displayed. > The Edit Curve Point dialog box is opened.
2. In the Time Line Position area enter the desired position of the curve point in the input
fields Min. and Sec.
3. In the Value area, enter the desired volume in decibels in the Volume text box.
4. Click the OK button.
> You have added a volume curve to the track. Adding a pan curve to the track A pan curve allows you to vary the volume in the individual channels over the length of the track. For example, for stereo you can initially make the left channel louder than the right channel and thus simulate a movement. To create a pan curve, proceed as follows: . Selectthe track whose volume distribution you want to change. . Clickthe menu Tracks > Add Pan Curve. > The pan curves are displayed in the track. On the left border of the track a percentage scale from -100 to 100 is displayed for the volume. The starting point of the curve is at 0, which represents uniform volume allocation. nero nero Soundrrax
3. Move the starting point of the curve, i.e. the square box atthe left corner, to the desired initial
4. Click on the point in the volume curve where you want a volume distribution and move the
5. Repeatthe previous step until you have specified all desired points of the pan curve.
6. If you want to delete a specific curve point, right-click on the curve point and selectthe Re-
move curve point entry in the context menu that is displayed.
7. If you want to define the settings for a curve point more precisely:
1. Right-click on the curve point and select the Edit curve point entry in the context menu
thatis displayed. > The Edit Curve Point dialog box is opened.
2. In the Time Line Position area enter the desired position of the curve point in the Min.
and Sec. input fields.
3. In the Value area, enter the desired pan in percent in the Pan text box.
4. Click the OK button.
> You have added a pan curve to the track.
7.13 Adding an effect group curve to the track
The following requirement has to be fulfilled: “An effect group must already be created. In order to add an effect group, proceed as follows:
1. Selectthe track to which you want to assign the effect group curve.
2. Click the menu Tracks > Add Assignable Effect Curve.
> The Add Effect Group Curve dialog box is opened.
3. Selectthe desired effect group.
4. Click the OK button.
> The effect group curve will be displayed in the track. A percentage scale from 0 to 100 will be displayed for the volume atthe left margin of the track.
5. Move the starting point of the curve, i.e. the square box at the left corner, to the desired initial
6. Click on the point in the effect group curve where you want an effect change and move the
box up or down to the desired intensity.
7. Repeatthe preceding step until you have specified all desired points of the effect group cur-
8. If you want to delete a specific curve point, right-click on the curve point and selectthe Re-
move curve point entry in the context menu that is displayed.
9. 1f you want to define the settings for a curve point more precisely:
1. Right-click on the curve point and select the Edit curve point entry in the context menu
Working wth tracks > The Edit Curve Point dialog box is opened.
2. In the Time Line Position area enter the desired position of the curve point in the Min.
and Sec. input fields.
3. In the Value area, enter the desired volume in decibels in the Volume text box.
4. Click the OK button.
> You have added an effect group curve to the track. See also: Effect chains— 34
7.2 Surround sound distribution
Nero SoundTrax allows you to allocate different output levels to the speakers during play- back of a track; this changes the sound center of the room so that the sound "migrates". For this key points are created in the track so that the movement of sound can be re-used in subsequent playbacks. Changed surround sound distribution with key points Changing the surround sound distribution In order to change the surround sound distribution, proceed as follows: In general: The farther you move the dot away from a speaker the softer the Q sound in that speaker will be. The nearer you move the green dot to the spea- ker the louder the sound will be. The sound from the right speaker becomes louder when the dot is moved to the right; the sound from the left speaker becomes louder when the dot is moved to the left. If you place the dot in the corner above one of the speakers then only that par- ticular speaker will provide sound; the other speaker will be completely muted. You can achieve the same effect by double-clicking on one of the speakers to turn it yellow. . In the Surround Sound Distribution field located in the Track section, click the green dot, keep the mouse button depressed, and move the dot. > The dot movement is marked by key points in the track view. These key points consist of a dotted line and a diamond at the top of the line. . Ifyou want to move à key point in the track, click on the diamond atthe top of the key point and move it to the right or left. nero nero Soundrrax
3. 1f you want to delete a key point in the track, click on the diamond at the top of the key point
and press the Delete key on your keyboard. > You have changed the surround sound distribution of the track.
Effect chains Effect chains You can assign effect chains that consist of multiple effects to a specific track or to the mas- ter track. Itis also possible to define effect chains and to assign them to the tracks as an ef- fect group curve. With the effect group curve you can adjust the intensity of the effect group over the length of the track. When putting an effect chain together you can choose from the following categories. = Plug-ins m Tools m Effects " Enhancements
8.1 Plug-ins context menu
The Plug-ins context menu offers the following possibilities for selection: DirectX settings Opens the Settings window with the DirectX Plug-Ins tab. VST Settings Opens the Settings window with the VST-Plug-ins tab. See also: = DirectX Plug-ins tab 18 = VST Plug-ins tab 17
8.2 Toolbox context menu
The Toolbox context menu offers the following selection possibilities: Deesser Automatically lowers the sibilance level in a voice or song recording. Dynamic Proc- Corresponds to the physical term of loudness (loudness perception). essor Equalizer Equalizes sound frequencies and allows sound quality of bases and high notes to be modified (sound design). Karaoke filter Filters out that are exactly the same on both tracks. Fre- quently in cal is the same on both tracks and is thus re- moved. Noise Gate Suppresses soft segments in the signal transmission. It is used to suppress background noise for example. Pitch Tuning Among other things pitch tuning is used to change the playback speed and the pitch.
Effect chains Stereo Proces- sor Time Correction Transpose Specifies settings for the left and right audio channel and generates artificial stereo. Specifies settings for the playback speed. Changes the pitch of music passages and their playback speed.
8.3 Effects context menu
The following setting options are available: Chorus Adds several slightly distorted signals to the original signal. Convolution Reverb Uses convolution to convert depictions of real sounds into audio Delay Distortion Flanger Volume Low Fidelity Modulation Multi-Tap Delay Phaser Pseudo Reverse Re-analogue Reverb Stutter nero signals by A computer system. Outputs one or more delayed copies of the input signal and thus achieves an echo-like sound. Distorts the signal. Frequently used for electric guitars. Copies the input signal and returns the copy (phase shifted) to the original. The main difference to the similar phaser effect is the feeding back of the copied signal to the input. The feedback can be finely adjusted. Describes the hearing-based volume. With this effect the per- ceived volume can be increased without exceeding the maximum permissible amplitude. quality. Modulates the signal with a freely selectable control signal. Sup- ports amplitude modulation as well as frequency modulation. Generates individual echoes or a single reflection and describes the number of simultaneously possible echoes. This is a delay ef- fect based on taps. Copies and filters the input signal with a varying band-stop filter. Then the signal reproduced is phase-displaced to the original sig- nal. Itis similar to the flanger effect. Produces the impression that the file is being played backwards by reversing only fragments; in reality, however, the file is being played in the correct direction. Offers several effect options by inserting interference effects, such as artificial aging through noise. Gives a reverb effect to the file. Produces a stuttering effect though cut outs or repetitions. Nero SoundTrax 35
Effect chains Surround Reverb Voice Modification Wah-Wah Changes the room sound. A different environment can be artifi- cially assigned to the music file. It is possible to specify the room depth, width, and height, the finish of room surfaces, as well as other parameters. Modifies the voice in a piece of music. For example you can change the pitch. Is primarily used to influence the sound of electric guitars. The term wah-wah approximates the sound of the induced effect.
8.4 Enhancement context menu
The enhancement context menu offers the following selection possibilities: Band Extrapolation Camera Denoiser DC Offset Correction Declicker Declipper DeHum Filter Toolbox Noise Reduction Enables generation of high and low frequency harmonies. Removes (or reduces) the humming noises that frequently oc- cur with video cameras with graphic view. Automatically removes DC components that can be harmful to speakers. Removes pops. The intensity can be adjusted manually. Removes parasitic noise and distortion that result from digital as well as analog saturation. Removes hum. Set of filters that suppress feedback and irregularities. Reduces undesired noise when saving analog signals.
8.5 Effect chains and effect groups
In Nero SoundTrax effects are organized in an effect chain: its effects are applied sequen- tially, for example first noise reduction, then volume change, and a reverb effect. Once an effect chain is created you can save it as an effect chain template. The second way of assigning effects to tracks is to form an effect group and then assign itto the track as an effect group curve.
See also: = Adding an effect group curve to the track 31 Editing an effect chain To create an effect chain for all tracks, proceed as follows: nero . If you want to create an effect chain for all tracks: Nero SoundTrax 36
1. Clickthe menu Add > Effect in > Master Effect Chain.
> The Effect Chain Editor - Master window is opened.
2. 1f you want to create an effect chain for a specific track:
1. Clickthe menu Add > Effect in > Track Effect Chain.
> The Effect Chain Editor - Track window is opened.
3. Click the Add button and from the displayed menu choose the desired effect.
The displayed menu contains the Toolbox effects and the Enhancements effect groups. > Different control elements are displayed depending on the effect selected.
4. Make the rest of the settings as desired.
The subsequent settings differ depending on the effect selected and are not described in further detail.
5. Repeatthe preceding steps until you have added all desired effects.
6. Click the Close button.
7. If you want to delete the effect chain:
1. Right click in a free area of the track, whose effect chain you want to delete, and select
Edit track effect chain in the displayed context menu.
2. If you want to delete a single effect then right-click on the effect that you want to delete
and select Remove effect in the context menu that is displayed.
3. If you want to delete the entire effect chain then remove all effects one after the other.
> You have edited an effect chain.
8.5.2 Editing the effect chain template
To edit an effect chain template, proceed as follows:
1. Open the Effect Chain Editor window.
2. Select an effect.
3. Selectthe desired template in the drop-down menu in the lower left corner of the window.
> The settings of the selected template will be accepted when you close the Effect Chain Editor window.
4. If you want to create your own template:
1. Define the effect as you desire.
2. Enter a name in the drop-down menu in the lower left corner of the Effect Chain Editor
3. Click the © button.
> You have saved an effect template.
5. If you want to delete a template:
1. Selectthe Effect Chain Editor in the menu in the lower left corner of the window.
2. Clickthe © button.
Effect chains > You have deleted the template. > You have modified an effect chain template. Editing an effect group To create and edit an effect group, proceed as follows: . Clickthe menu Add > Effect in > Assignable Groups. > The Assignable Effect Groups window is opened. . Click on the Add Group button. > The new group will be displayed in the table. . Selectthe newly created group. . Click on the Edit Chain button. > The Effect Chain Editor - Track window is opened. . Click the Add button. The displayed menu contains the Toolbox, Effects and Enhancement effect groups. + Different control elements are displayed depending on the effect selected. . Make the rest of the settings as desired. The subsequent settings differ depending on the effect selected and are not described in further detail. . Repeatthe preceding steps until you have added all desired effects. . Click the Close button. . If you want to delete an effect group:
1. Selectthe desired effect group.
2. Click the Remove button.
> You have edited an effect group.
Surround projects Surround projects With Nero SoundTrax you can create 5.1 and 7.1 surround projects. These numbers corre- spond to playback with a surround system with m 5 speakers + subwoofer
m 7 speakers +subwoofer. In addition to two different types of surround projects, Nero SoundTrax offers the selection of the number of speakers: # Projects in which all speakers will be addressed with one sound track. # Projects in which all speakers will receive a separate channel. Edit individual tracks in a surround project precisely in the same manner as described in the chapter Editing a track See also: = Editthe available track 27
Exporting 10 Exporting
10.1 Export project in an audio file
To exportthe project to an audio file, proceed as follows: . Click the menu File > Export to audio file. > The Save As dialog box is opened. . In the Save in drop-down menu, select the folder where you want to save the audio file. . Geben Sie den gewünschten Dateinamen in das Eingabefeld Dateiname ein und wählen Sie das Audioformat aus, in dem die Datei gespeichert werden soll. The subsequent settings differ depending on the selected effect and will not be described in further detail. . If you want to make additional settings for the audio format:
1. Click on the Options button.
> A dialog box opens.
2. Make the rest of the settings as desired.
3. Click the OK button.
. Click the Save button. > You have exported the project to an audio file.
10.2 Burning the project on an Audio CD
To burn an audio CD, proceed as follows: . In the Toolbox menu click Burn to CD. > The Audio CD Recorder window is opened. . Insert a writable CD in the CD recorder drive. . In the area CD recorder options in the menu Device choose the CD recorder into which you have placed the writable CD. If you want to burn the project as a disc image, select the Image Recorder entry in the De- vice drop-down menu. Q You can burn a disc image later on using Nero Burning ROM or Nero Express. . If you want to perform a simulation to verify whether the recorder can burn the CD, activate the check box Simulate before burning. > Prior to burning, the program verifies that all files selected for burning are available. . If you want to run a speed test prior to recording then check the Test maximum speed be- fore burning box.
Exporting æ Before burning, the program will verify whether the recorder is capable of burning the session with the selected writing speed. . If you do not want to normalize the volume, then in the Normalizing volume levels area choose the Do not normalize option field. If you wish to normalize the volume of the individual CD tracks individually, then choose the Normalize each track separately option field. If you wish to normalize the volume of the whole CD, choose the Normalize all option field. . If you have selected a normalization, move the Normalization level slider until the desired decibel value is reached. . If you wish to add a CD text, enter the desired title and artist in the Title and CD Text area. With CD players that support CD text, the title of the CD, the name of the audio file as well as the name of the artist appear in the display. . If you want to add the same artist information to all tracks:
1. Click the Select AII button.
> The CD Track Properties dialog box is opened.
3. Enter the joint artists of the CD track in the appropriate input field.
4. Click the OK button.
If you want to add titles and artist to specific tracks:
1. Selectthe desired track in the CD Track List area.
2. Click the Properties.
> The CD Track Properties dialog box is opened.
3. Enter the title of the CD track in the appropriate input field.
4. Enter the artist of the CD track in the appropriate input field.
5. Click the OK button.
6. Repeat these sub-steps for each track to which you want to add title and artist.
Click the OK button.
1. If you have selected the Image Recorder as destination, then the dialog box Save As will
2. In the Save In menu select the desired folder and enter the desired file name in the File
3. Click the Save button.
> A dialog box with information concerning the successful burning process will open.
4. Click the OK button.
> The Burn Progress window is opened. If you would like to save a log file:
1. Click the Save button.
> The Save As dialog box is opened.
2. Select the desired folder from the Save in drop-down menu.
13. If you would like to print a log file:
1. Click the Print button.
2. In the menu, choose the Name of the desired printer.
3. Carry out the desired settings in the Printer Area and Copies menu.
4. Click the OK button.
14. 1f you do not want to save a log file for the burning process, click the Discard button.
> You have burned an audio CD. nero nero Soundrrax
Nero SoundBox 11 Nero SoundBox With Nero SoundBox you can create audio clips. Various rhythms, music types, and instru- ments are available to you. You can also enter a text which a computerized voice will speak in time with the music and add background noises to the audio clip.
11.1 Nero Soundbox main screen
The main screen of Nero SoundBox is organized into the following sections. #" General settings m BeatEditor ” Sequencer m Textil Speech # Ambience Nero SoundBox Main Screen
11.1.1 General components
The following setting possibilities are available. They are repeated in the various sections of the Nero SoundBox interface. @ Switches the section on and off.
Nero SoundBox Specifies the intensity of effects. Indicates the volume of effects. Indicates the surround sound allocation. This element is shown when you click the 7: button. Provides different profiles for selection. Calls up the complete pattern of the selected profile into a new window. Copies content (rhythm, melody) of a measure into the se- lected measure. Specifies the rhythmic pattern. The pattern is divided into four measures. Deletes à template or a profile. Saves a template or a profile. This can be re-used at any time. In addition, the following settings are available in the Nero SoundBox interface, and are ap- plicable in all areas within the SoundBox. > Starts playback of the SoundBox clip. Il Pauses playback of the SoundBox clip = Stops playback of the SoundBox clip. © Repeats the entire SoundBox clip. © Repeats only the active section of the SoundBox clip. Input field Indicates the tempo of the SoundBox clip. Tempo nero Nero SoundTrax
Quantization Drop-down me- Subdivides the measure. Shows up to 4 bars in the pattern view and makes these changeable. nu Thus the same measure is not always played back in succession. Bars Graphically shows the allocation of sound in the room.
11.13 Beat editor area
In the Beat Editor, the following setting possibilities are available with which you can create the rhythms in various musical directions. Button Clears à pattern. Delete Button Randomly selects à pattern. Random Slider Indicates the intensity of the selected profile. Boost Slider Influences the pitch of the profile. Pitch Drop-down me- | Specifies a musical direction. Depending on the musical direction the nu entries below the menu change. They will then show the percussion in- Musical direc- | Struments that are typical for the selection. In the context menu ofthe tion individual percussion instruments you can replace à particular instru- ment with a different instrument.
11.1.4 Sequencer area
The following selection possibilities are available in the Sequencer area with which the indi- vidual tones can be edited. Button Delete Button Random nero Deletes a pattern. Randomly selects à pattern. Nero SoundTrax 45
Slider Decay Slider Distortion Slider Cut off Slider Resonance Slider Sound BTE) Nero SoundBox Specifies the length of tones. Distorts the tone and allows it to seem louder. higher the value of the controller, the higher the frequencies that will be contained in the generated tone. Gives the tone more resonance. Changes the sound using various parameters. Graphically represents the tones. Switches between polyphony and monophony. Polyphony plays multiple tones atthe same time. Monophony selects one pitch per time unit. Opens a drop-down menu where wave files with characteristic instru- ment sounds can be selected. Bass, guitar, piano, flute, or saxophone can be selected.
11.15 Bereich Text Il Speech
The following setting options are available in the Text Il Speech area with which you can en- ter text into the text box. Slider Time Slider Pitch Slider Envelope Option buttons Changes the playback speed. Influences the pitch of speech. Changes the formats of the voice without changing the pitch. The higher the value of the controller, the higher voice for- mats will be moved. Defines the playback volume. Normal, voice, whisper Check box Rapper Input field nero Specifies the pronunciation type. Specifies the text that will be converted to speech. Nero SoundTrax
In the Ambience area you can select profiles and introduce these as background noises in your sound. Slider Specifies volume and intensity of the background noises. intensity / volume Drop-down menu Selects an existing profile. The Intensity and Volume sliders are adapted to suit the imported profile.
The pattern in the Beat Editor area specifies the beats of the individual percussion instru- ments per bar. The pattern in the Sequencer area specifies the tones in the specific bars. In order to hear the tones before inserting them in the pattern, you can click on the keyboard and listen to the tone. In the Accent area with a single click on a box in the meter of the sample you can assign a tone. Double-clicking turns the box green and causes the tone to change its frequency level linearly over the length of the tone rather than in a single step. In the glide area of the sample, itis possible to give the tone its properties, adapt the basic tone to flow into the next tone in order to prevent an audible end to the tone change. In this way the end of the "Sliding" tone pitch is the same as that of the next tone. 113 Inserting a SoundBox clip To create a SoundBox clip, proceed as follows: Select the General Settings for all sections. Selectthe desired settings in the Beat Editor area. Select the desired settings in the Sequencer area. Select the desired settings in the TextIl Speech area. Select the desired settings in the Ambience area. Click OK. > You have inserted a SoundBox clip in the track. DURE See also: General components 43 Beat editor area 45 = Sequencer area 45 Bereich TextIl Speech 46 = Ambience area 47
Nero ScratchBox 12 Nero ScratchBox With Nero ScratchBox you can insert an audio clip in the track. Nero ScratchBox consists of two virtual turntables on which audio files can be played. This means, for example, you can professionally mix the audio files into each other, process the audio files with diverse effects, and scratch the audio files.
12.1 Main screen - Nero ScratchBox
In the Nero ScratchBox the main screen is divided into the following sections: = Turntable (1) = Peak file view (2) # Mixing console (3) File selection (4) Tools (5) 2672007119PM Fe
You can play back and edit audio files on the Turntables. The following setting options are available:
OU MN éezir TEST-DATZ
12.1.2 Peak file view
Nero ScratchBox Plays back audio files. Starts playback of the audio file. Stops playback of the audio file. Pauses playback of the audio file. Specifies the starting point of a loop. Specifies the end point of a loop. Plays back the specified loop in the audio file. Changes the playback speed when starting and ending the audio file. Briefly slows playback. The function simulates manually holding ofthe LP. Briefly accelerates playback. The function simulates manual ac- celeration ofthe LP. Shows the name of the audio file. Changes the playback speed of the audio file. Shows which percentage value is used to specify faster or slower playback of the audio file. The following setting options are available: mn Displays the audio file as peak file.
12.1.3 Mixing console area
On the Mixing console you can change the playback of the audio files on the turntables. The following setting options are available:
nero Determines the volume of the overall audio output. Nero SoundTrax
Nero ScratchBox Indicates the playback volume of the respective turntable. Graphically displays the playback. Mixes the playback of both turntables. Fades highs, mids, and lows out and in. Adijusts the intensity of highs. Adijusts the intensity of the mid-range. Adijusts the intensity of lows. Triggers an automatic crossfade from one audio file to another. Indicates the "Beats per minute." Is illuminated when the meter of one audio file agrees with the me- ter of the other audio file and the two files can be mixed well to- gether.
12.14 File Selection
The familiar Windows folder structure is shown in the file selection area. This is where you can select the files that you want to play on the turntables.
In the Extras area you can select sample effects and play them on the turntables. In addition you can record the playback of the turntables, post-edit the scratches added to the recording in the ScratchEditor, and record actions on the mixing console. The following setting options are available: e Records the playback of both audio files. Each sound action that is executed after activating this button will be recorded. + Fast forwards the recording. « Rewinds the recording. Indicates the temporal progress of the recording.
Nero ScratchBox OO Displays a loop. 1 ] Displays sample sounds, scratches and effects. Button Establishes à connection between a control element on the DJ hard- Learn hardware | Ware and a control element in the ScratchBox. This button is only active if DJ hardware is connected. Button Calls up the ScratchEditor window. ScratchEditor
12.2 Creating a ScratchBox clip
To create a ScratchBox clip, proceed as follows:
1. Select a file in the file system in the lower left corner of the ScratchBox.
2. Drag the file onto one of the turntables.
> The name of the audio file is displayed in the field above the turntable.
3. 1f you want to define a loop in the audio file:
1. Start playback of the audio file.
2. Atthe desired starting point of the loop, click the E= button.
4. Clickthe @ button to playback the defined loop.
4. 1f you want to briefly reduce the playback speed, click the Minus button on the turntable.
If you want to briefly accelerate the playback speed, click the Plus button on the turntable.
6. 1f you want to continuously accelerate the playback speed, move the slider on the turntable
up. > The speed increase is shown in the red field above the slider as a percentage value.
7. If you want to permanently slow down the playback speed, move the slider on the turntable
down. > The reduction in speed is displayed as a percentage value in the red field above the con- troller.
8. 1f you desire a slow fade-in and fade-out at the beginning and end of the audio file playback,
then turn the slider on the turntable to the right.
9. 1f you want to completely filter highs, mid-range, or lows out of the audio file, then push the
= switch for the respective tone to the right. > The switch will be illuminated red.
10. If you want to automatically crossfade from one audio file to another, then slide the AutoDJ
= slider on the mixing console to the right.
. If you want to manually crossfade from one audio file to another, move the lower slider on the mixing console in the direction of the desired turntable. . If you want to change the volume of one of the playbacks, move the vertical slider on the respective side. . If you want to change the volume for both audio files, move the slider on the mixing console. . Ifyou wantto play back a loop from the Tools section, drag the loop icon onto the turntable. . If you want to use a sample scratch, click on the numbered buttons in the upper right in the Tools area. Scratches 1 - 3 will be used on the left turntable, scratches 4 - 6 will be used on the right turntable. . Ifyou want to use a sample sound, click the numbered buttons in the lower left of the Tools section. If you want to use a sample effect, click the numbered button in the lower right of the Tools section. If you want to record a playback:
1. Clickthe & button.
2. Start playback of the audio file(s).
All actions that you execute during the recording will also be recorded.
3. If you would like to end the recording click the my button.
4. Click onthe D button to play the recording.
5. Clickthe by and 44 buttons to fast forward and rewind the recording.
If you want to postprocess the scratches in your recording:
1. Click the ScratchEditor button in the Tools section.
> The Scratch Editor window is opened.
2. Change your scratches by clicking the playback curve of the respective turntable and
then moving the handles that appear due to scratching.
3. Close the Scratch Editor.
> The changes are accepted. If you want to establish a connection between a control element on the DJ hardware and a control element in the ScratchBox Editor:
3. Click on the control element in the ScratchBox that you want to connect with the corre-
sponding control element on the DJ hardware.
4. Click again on the Hardware Learn button to end the recording.
5. If you want to control the desired control element in the ScratchBox then click again on
the control element on the DJ hardware. > You have created a ScratchBox clip. See also: = Scratch Editor 53
In the ScratchEditor you will see a curve for each turntable. At normal play speed the curve runs linear at 100% of the y-axis. Scratches are expressed in the curve as deflections in the positive and negative % range. Negative deflections mean that the audio file is played in reverse for this time, positive de- flections means that the audio file is played back faster. The x-axis therefore describes the point in time, and the y-axis describes the play speed of the audio file at this point in time.
Technical Information 13 Technical Information
13.1 System requirements
Nero SoundTrax is installed along with the Nero Suite. Its system requirements are the sa- me. You can find more detailed information on the system requirements under Www.nero.com, # In addition, the following requirements apply: # 16-bit Windows compatible sound card and speakers or headphones # Optional: CD recorder Installation of the newest WHQL certified drivers is recommended. WHQL stands for Windows Hardware Quality Labs and means that the device driver certified by Microsoft is compatible with Microsoft Windows and the relevant hardware.
Glossary 14 Glossary Bit Depth Bit depth indicates the precision with which an oscillation vibration will be captured. The greater the value, the more accurate is the acquisition and the better is the audio quality. FIR Filter A filter is a system that links an input signal with a transmission function and makes this changed signal available at its output. With a filter with finite pulse response (FIR filter) the output signal is made up of several partially buffered values of the input signal. Frequency The frequency denotes the oscillations per second of an electrical or magnetic field. With audio files this means that the frequency increases with rising pitch. The unit is Hertz (Hz). The highest magnitude of oscillation is called the amplitude. IR Filter A filter is a system that links an input signal with a transmission function and makes this changed signal available at its output. A filter with infinite pulse response (IIR filter) uses the input values as well as buffered values of the output signal. LFE channel A Low Frequency Effect channel is used for transmitting low frequency sound via a special low frequency channel that is specially reduced in its bandwidth. The bandwidth is limited to the bases and thus to frequencies between 20 Hz and 100 Hz. The LFE channel is used in various multi-channel sound systems. Because ofits limited bandwidth it is not counted as a full channel in the designation of multi-channel sound systems but as a suffix marked as "l'(e.g. 5.1). Noise shaping Noise shaping is a process in which the noise of a digital signal is more strongly concen- trated in certain frequency ranges. The noise is thus displaced into frequency ranges that are irrelevant for further signal processing. These frequency ranges can subsequently be dam- ped with the aid of various filters and in this way the noise is suppressed. Sample Rate The sample rate indicates the frequency with which a signal is sampled per interval of time. It is measured in sampling values per second. The higher the sample rate the more precise the measurement, and the better the audio quality.
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