RAVENSBURGER Scotland Yard - Board game

Scotland Yard - Board game RAVENSBURGER - Free user manual and instructions

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Product typeBoard game
BrandRavensburger
ModelScotland Yard
Recommended ageAges 8 and up
Number of players2 to 6 players
Game durationApproximately 60 minutes
Dimensions (approx.)37 x 27 x 5 cm
Weight (approx.)1.2 kg
Language(s)French, English, Italian, Dutch
Power supplyBatteries not required
Main functionsDeduction and pursuit game in London
Care and cleaningClean with a soft, dry cloth
SafetyNot suitable for children under 3 years (small parts)
Spare parts and repairabilityContact Ravensburger customer service
Box contents1 game board, 6 pawns, 1 Mr. X card, transport tickets, game screen, rules

Frequently Asked Questions - Scotland Yard RAVENSBURGER

How to start a game of Scotland Yard?
Distribute the pawns: one player is Mr. X, the others are the detectives. Each places their pawn on the starting space of their choice. The detectives receive a ticket booklet.
What is the goal of the game?
The detectives must catch Mr. X before the end of the game (22 turns). Mr. X must remain invisible and avoid being caught.
How does Mr. X move?
Mr. X uses transport tickets (bus, subway, taxi) and records his move on his sheet. He reveals his position at regular intervals (turns 3, 8, 13, 18).
Can detectives use the same transport as Mr. X?
Yes, but they must have the corresponding ticket. They can also use special black tickets (limited) to follow Mr. X.
What if a detective makes a wrong move?
Moves are final. If a detective makes a mistake, he continues his route. To avoid errors, use a pencil for notes.
How to win as Mr. X?
If Mr. X is not caught after the 22nd turn, he wins. He can also win if the last black ticket is used without the detectives reaching him.
What do black tickets represent?
Black tickets are special tickets that Mr. X can use to move by taxi, bus, or subway without revealing the type of transport. Detectives receive a limited number (5 total).
Can you play with two players?
Yes, one player is Mr. X and the other controls all detectives. It is advisable to play with more for more strategy.
Are there rule variants?
Yes, the rulebook offers variants like Invisible Mr. X (increased difficulty) or quick game (fewer turns). Consult the full instructions.
How to clean the game board?
Use a slightly damp soft cloth. Avoid abrasive products. Store the box away from moisture.

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USER MANUAL Scotland Yard RAVENSBURGER

Scotland Yard + + + L'AVVINCENTE CACCIA A MISTER X PER LONDRA + + +

Aubre: Projekt Team III, Michael Schacht Design: Felix Harnickel, DE Ravensburger Illustrazione e: Franz Vohninkel, Torsten Wolber Tstruzione: DE Ravensburger Redazione: André Maack

Contenuto

Fine del gioco

Speciale zetten van Mister X

Mister X duikt op

RAVENSBURGER Scotland Yard - Mister X duikt op - 1

3 tickets Coup double

5 x Black Tickets 2 x Coup double

RAVENSBURGER Scotland Yard - Mister X duikt op - 2

Close-up of a blue computer calculator with 'MisterX' branding visible on its screen (no other text or symbols)

Fin de la partie

GB

Author: Project Team III, Michael Schacht

Design: Felix Harnickel, DE Ravensburger

Illustration: Franz Vohwinkel, Torsten Wolber

Game instructions: DE Ravensburger

Editor: André Maack

Contents

1 game board

6 playing pieces

29 start cards

130 tickets, consisting of:

57 x taxi tickets

45 x bus tickets

23 x underground tickets

5 x black tickets

3 double-move tickets

5 ticket boards for the detectives

1 travel log with paper insert for Mister X

1 visor for Mister X

2 rings for the Bobbies

Game Idea

Mister X tries to escape his would-be capturers in London by taxi, bus and underground. You have to be a particularly clever detective to be able to catch him.

Mister X tries to stay one step ahead of the detectives and keep them guessing at his whereabouts right up until the end of the game, while the detectives try to pick up his trail and track him down.

Preparation

For 3 to 6 players

(Preparations for a 2-player game are on page 35.)

First decide who will play the role of

Mister X.

Tip: To play the role of Mister X you need nerves of steel, so it's best if the most experienced player gives it his best shot.

The other players all play the role of detective. Lay the tickets next to the game board before you begin.

of the Ravensburger

Mister X receives:

• 1 transparent playing piece
• The Mister X visor (conceals Mister X and keeps him from giving away any secrets)
- Travel log with paper insert
- 1 pencil (not included)
- Tickets:

Each • 1 co corr • Tick

Each detective receives:

• 1 colored playing piece of his choice and the corresponding ticket board
• Tickets that he lays on his ticket board:
4 x underground tickets
8 x bus tickets
11 x taxi tickets

RAVENSBURGER Scotland Yard - Each detective receives: - 1

5 x black tickets

2 x double-move tickets

RAVENSBURGER Scotland Yard - Each detective receives: - 2

MisterX kets

If less than 4 detectives are in the game, Bobbies in

the form of additional playing pieces lend a helping hand:

For 2 detectives: 2 Bobbies For 3 detectives: 1 Bobby

RAVENSBURGER Scotland Yard - Each detective receives: - 4

For games with 2 or 3 detectives, both detectives and Bobbies are in play!

Each Bobby is represented by one of the remaining playing pieces. Place a cardboard ring around each playing piece representing a Bobby. The ring stays on the respective playing pieces throughout the game to indicate that they're Bobbies.

Note: Mister X picks up normal tickets from the general draw pile throughout the game.

The ring is their free fare for all means of transportation. Bobbies don't require any tickets for their moves! Bobbies are moved collectively by all detectives during the game. The detectives decide together where the Bobbies should move.

Initial starting position

To determine your starting position, shuffle the start cards according to the back side of the cards (D and X). Shuffle the D and X cards separately, placing them face down on the table. Each detective draws a start card with the D on the back and places his playing piece on the corresponding station.

If Bobbies are in play, draw one start card with a D on the back for each Bobby and place its playing piece on the corresponding station. Then, Mister X draws a start card with an X on the back and looks at the card without revealing it to the detectives, but does not place his playing piece on the game board.

Tip: The numbers of the stations on the game board are arranged from left to right to make it easier to find your starting positions.

x). tely, ble. D X X start h e on the ter X he back

How to play

For 3 to 6 players

(Preparations for a 2-player game are on page 35.)

Up to 22 rounds are played. In one round, Mister X fi rst makes his move and then each of the detectives and Bobbies make their moves in any order. Mister X, each detective and each Bobby must change their respective location. For each distance travelled, the detectives use a ticket from their ticket board and put it on the general draw pile. Mister X always gets his tickets from the general draw pile!

Reminder: Bobbies don't need tickets.

How are tickets drawn? (Detectives, Bobbies and Mister X)

Each place on the map is a station for 1 to 3 means of transportation (taxi, bus, underground). The colors of the stations indicate which means of transportation start and stop there. To be able to use a particular means of transportation the playing piece must be on a station for that means of transportation (the color is in the circle).

graph TD A["79"] --> B["Bus"] A --> C["Van"] A --> D["Train"]

Every station on the map can be reached with the taxi (yellow). However, the distance that you can travel is short: You can only move (along the yellow line) to the next station.

61 62 70 79 96 97 98 99 110 PICCADILLY CIRCUM

The bus (turquoise) only drives from stations with a turquoise semi-circle; a bus will take you a little further than the taxi (along the bus line).

The underground (red) travels along the red line and covers the furthest distances the quickest. However, there are only a few underground stations (stations with a red inner rectangle) on the map. A player uses a ticket with the corresponding color and moves his playing piece to the next station. You can move back along the same route on your next turn.

All playing pieces can only be moved to unoccupied stations. If there are no unoccupied stations for Mister X to travel to, he has lost the game. Mister X also loses if either a detective or a Bobby moves to the station where Mister X is located. A detective and a Bobby may

Moving Mister X

Mister X conceals his moves. He secretly selects a new station that is connected to his current location by a line (means of transportation). He writes down the number of the new station on the next free field in his travel log. He covers his entry with the ticket that he's just used. The detectives are able to see which

means of transportation Mister X has used, but they can't see his destination.

1 2 3 79

On his next turn, he moves from the last logged station to the next station of his choice.

Moving the detectives and Bobbies

Once Mister X has completed his turn, the detectives and Bobbies take their turns in any order.

Since the detectives all share the same goal, they should work together to coordinate their moves and the moves of the Bobbies. The detectives all discard their used tickets on the general draw pile and move their playing piece to the chosen station using the selected means of transportation.

Reminder: Bobbies don't have to discard any tickets on the general draw pile.

General rules to keep in mind:

• Detectives only have a limited number of tickets. If a detective is out of tickets for a certain means of transportation, he can no longer use this means of transportation.
• If a detective no longer has any tickets or can't move from his current station with the tickets he has left, he has to sit out.
• Detectives may not trade tickets amongst themselves.
• Detectives' tickets always lie face up, so that Mister X can see which means of transportation the detectives have at their disposal.

Silhouette of a person running away from a black taxi at night (no text or symbols visible)

Mister X's special moves

Mister X surfaces

Mister X has to show himself at regular intervals, after his 3rd, 8th, 13th, 18th and 24th moves. The intervals when he has to surface are indicated on the travel log by circled numbers and a larger fi eld.

As always, Mister X enters his station on the travel log and covers his entry with his ticket. Then he places his playing piece on his current location.

Tip: Mister X should make sure that no one can reach him on the following turn after he has surfaced.

The detectives have the break they've been waiting for to finally catch Mister X or to box him in. But there's no time to waste! On his next turn, Mister X will remove his playing piece from the board and disappear again!

Tip: Detectives should make their way to the larger junctions before Mister X surfaces to improve their chances of being in the vicinity of Mister X when he does show himself.

Double move

If Mister X plays a double-move ticket, he can move to two stations on a single turn and with any valid combination of two modes of transportation. He enters both stations in his travel log (2 fi elds) and lays both used tickets over the fi elds.

RAVENSBURGER Scotland Yard - Double move - 1

The double-move ticket is then removed from the game. If the first station is a station where Mister X has to surface, he shows himself there momentarily and then disappears again with his second move.

Since a double move is the same as 2 normal moves played out consecutively, Mister X cannot move to a station that is already occupied by a detective on his first or second move. Mister X may use a double-move ticket only once per round.

Black tickets

Mister X can use a black ticket instead of a normal ticket, which entitles him to use a means of transportation of his choice. With a black ticket, Mister X (and only Mister X) can also use a ferry (and move, for example, from 157 to 115). This route (black line) can only be used with the black ticket.

When Mister X uses a black ticket the detectives cannot see which means of transportation he has used. Black tickets can also be used at the same time as a double-move ticket. They're documented in the travel log as always.

RAVENSBURGER Scotland Yard - Black tickets - 1

End of game

The detectives win the game if:

- A detective or a Bobby finishes his move on the same station as Mister X. When this happens, Mister X has to reveal his location.

Mister X wins, if:

- He manages to travel around London for 22 rounds without getting caught by the detectives. The round is only over once the detectives have also completed their moves. - None of the detectives can move his playing piece.

2-player game (1 detective)

If only one detective plays against Mister X, 4 playing pieces are in play; two pieces are detectives, for both of which the player receives the normal amount of tickets (20 x taxi tickets, 16 x bus tickets and 8 x underground tickets in total).

Tickets can be used interchangeably for both detectives. The remaining 2 playing pieces are Bobbies that don't require any tickets. The pieces can be moved in any order the player wants.

Circular cropped photo showing a boat on water with a bridge and illuminated tower in the background (no visible text or symbols)

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Product information

Brand : RAVENSBURGER

Model : Scotland Yard

Category : Board game