Disney/Pixar Cars 3 Junior Labyrinth - Board game RAVENSBURGER - Free user manual and instructions
Find the device manual for free Disney/Pixar Cars 3 Junior Labyrinth RAVENSBURGER in PDF.
| Product type | Board game |
| Brand | Ravensburger |
| Model | Disney/Pixar Cars 3 Junior Labyrinth |
| Reference | 21 273 6 |
| Number of players | 2 to 4 players |
| Recommended age | Ages 4 and up |
| Author | Max J. Kobbert |
| Design | Paul Windle Design, UK |
| Contents | 1 game board, 17 square path tiles, 12 tokens, 4 playing pieces |
| Main material | Cardboard |
| Power supply | None (board game without batteries) |
| Maintenance and cleaning | Wipe with a dry cloth; do not use liquid products |
| Safety | Not suitable for children under 3 years due to small parts |
| Spare parts and repairability | Not applicable (complete game; no spare parts available) |
| Main features | Move the labyrinth tiles to create paths and reach the characters with your playing piece |
Frequently Asked Questions - Disney/Pixar Cars 3 Junior Labyrinth RAVENSBURGER
User questions about Disney/Pixar Cars 3 Junior Labyrinth RAVENSBURGER
0 question about this device. Answer the ones you know or ask your own.
Ask a new question about this device
Download the instructions for your Board game in PDF format for free! Find your manual Disney/Pixar Cars 3 Junior Labyrinth - RAVENSBURGER and take your electronic device back in hand. On this page are published all the documents necessary for the use of your device. Disney/Pixar Cars 3 Junior Labyrinth by RAVENSBURGER.
USER MANUAL Disney/Pixar Cars 3 Junior Labyrinth RAVENSBURGER


Autor: Max J. Kobbert
Design: Paul Windle Design, UK
Inhalt:
natural_image
Top-down view of a circuit board layout with multiple components and a cluster of small circular components (no visible text or symbols)Und los geht's
natural_image
Close-up of a textured, symmetrical pattern with directional arrows indicating movement or flow (no readable text or symbols)natural_image
Close-up of a textured, patterned surface with no visible text or symbolsnatural_image
Cartoon car illustration with smiling face and wheels (no text or symbols)© Disney/Pixar; rights in underlying vehicles are the property of third parties, as applicable: Cadillac™; Dodge®; Fiat™; Mack™ www.disney.com
natural_image
Cartoon illustration of a car with a driver and camera (no text or symbols)natural_image
Top-down view of a circuit board with integrated circuits and components, accompanied by scattered dark circular components (no visible text or symbols)

La partie commence
natural_image
Abstract geometric pattern with symmetrical shapes and arrows, no text or symbols presentnatural_image
Close-up of a textured, grid-patterned surface with no visible text or symbolsnatural_image
Cartoon illustration of a smiling car with eyes and wheels (no text or symbols)© Disney/Pixar; rights in underlying vehicles are the property of third parties, as applicable : Cadillac™; Dodge®; Fiat™; Mack™ www.disney.com © 2017 Ravensburger Spieleverlag

natural_image
Cartoon character illustration of a car with a smiling face and wheels (no text or symbols)natural_image
Top-down view of a circuit board with integrated circuits and components, alongside scattered dark circular components (no visible text or symbols)Het gaat beginnen
natural_image
Close-up of a mechanical component with multiple circular features and directional arrows indicating force or movement (no text or symbols)natural_image
Close-up of a circuit board with integrated circuits and traces (no visible text or symbols)natural_image
Cartoon car illustration with a smiling face and wheels (no text or symbols)© Disney/Pixar; rights in underlying vehicles are the property of third parties, as applicable: Cadillac™; Dodge®; Fiat™; Mack™ www.disney.com
The amazing shifting fun for 2–4 players aged 4 years and above.
Author: Max J. Kobbert Design: Paul Windle Design, UK

natural_image
Cartoon character with a round head and sunglasses, sitting with a pen (no text or symbols visible)Content:
1 game board
17 square maze tiles
12 round tokens
4 playing pieces
Who will be the first to find their way through the Labyrinth in search of the popular characters from Cars 3? By moving the maze tiles in the labyrinth, new paths are created where there was once a dead end. Only if you shift the maze tiles skillfully will you be able to reach all of the popular Cars 3 characters and win the game of amazing shifting fun!
The objective of the game is to collect the most round tokens.
Preparation
When playing for the first time, carefully punch out the maze tiles and round tokens. Put the game board in the middle of the table so that it is easy for you all to reach.
Shuffle the maze tiles, face down, and place them face up on the empty spaces of the game board to form a random maze. Two of the maze tiles are printed on both sides. On one side there are four-way intersections, which simplify the game. On the other side, curved paths are shown. Decide before and after shuffling, if and how many crossings you want to use in the maze. The more intersections you use, the easier it becomes!
Tip for parents:
In the first round, it is recommended to use several path intersections. After some practice, the intersections can gradually be removed/turned over in later rounds of the game.

One maze tile is always left over. Place it next to the game board. You will need this later to move the Labyrinth. Shuffle the round tokens, face down, and place them next to the game board. Choose a playing figure and put it on the start square in the same colour on the corners of the board.

natural_image
Close-up of a circuit board with integrated circuits and connectors, accompanied by scattered dark circular components (no visible text or symbols)

Let's play!
The youngest player begins; continue playing in a clockwise direction. If it's your turn, turn over a round token. You'll see one of the following characters from the Cars 3 Movie: Lightning McQueen, Cruz Ramirez, Jackson Storm, Shannon, Sterling, Guido, Luigi, Miss Fritter, Mack, Tex, Dusty and Rusty.
You must reach one of these characters in the labyrinth using your playing piece. To do this, always move the Labyrinth first and then move your playing figure.
Shifting maze tiles
Arrows along the edge of the board indicate where you can insert maze tiles. On your turn, insert the extra maze tile into the game board where one of the arrows is, until a maze tile slides off the edge at the opposite end of the board. The maze tile that was pushed out stays next to the board and is inserted back into the board by the next player on their turn.

natural_image
Close-up of a mechanical component with symmetrical cutouts and directional arrows indicating force or movement (no text or symbols)The maze tile that has just been replaced cannot be inserted back into the board at the same place where it was pushed out. The maze must be shifted on each turn, even if you can reach your character without inserting the extra maze tile.

natural_image
Close-up of a textured, grid-patterned surface with no visible text or symbolsIf you or another player's playing piece slides off the board along with the replaced maze tile, the piece is placed on the opposite end of the board on the new tile that has just been inserted. This does not count as a move.
You must always move the Labyrinth first, before moving your playing piece.
Moving your playing piece
After shifting the tiles of the maze, move your playing piece on the board. You can move your piece to any tile on the board that is continuously connected to the square that your piece is on, and you can stop your move at any time. You may move your playing piece to a tile that is already occupied by another player's piece.
Once you have reached the tile with the matching character, you will win that token and place it in front of you. This ends your turn and the next player turns over a new round token.
If you can't reach the character you are looking for, you can move your playing piece as far as you can to make it easier to reach it on your next turn. Or you can leave the piece where it is. The next player takes turn to get to the character with his piece. Gameplay continues like this until someone reaches the character they have been looking for in the labyrinth. This player wins the round token. Only now does the next player turn over a new round token.
The game ends as soon as a player reaches the last Cars 3 character with their playing piece and places the token in front of them.
The player with the most round tokens has won the game!
Variation for experienced Labyrinth players
The same preparation and rules of the basic game apply. Remove all four-way intersections from the game board as you don't need these for this variation.
Shuffle the round tokens, face down, and deal them evenly to all players. Everyone places their tokens face down, in a stack, in front of them.
On your turn, take the top token and look at the character without showing anyone. Only you will know which character you need to reach.
As previously described, always move the labyrinth first and then move your playing piece. The maze tile that has just been replaced cannot be inserted back into the board at the same place where it was pushed out.
Once you have reached your Cars 3 character, place the round token face up in front of you. Your turn is over. If you do not get the character you're looking for, move your playing piece as far as you can to make it easier to reach it on your next turn. Or you can leave your piece where it is. Your turn has now finished.
Gameplay continues with the next player. This player also looks at their top round token and tries to reach the Cars 3 character shown there.
The game ends as soon as a player reaches the character of the last token and has returned to their starting field with their playing piece. The first player to do this has won the game!

natural_image
Cartoon illustration of a smiling car with eyes and stripes (no text or symbols)© Disney/Pixar; rights in underlying vehicles are the property of third parties, as applicable: Cadillac™; Dodge®; Fiat™; Mack™ www.disney.com
natural_image
Top-down view of a mechanical component with multiple circular features and a cluster of small dark objects beside it (no visible text or symbols)Si comincia!
natural_image
Close-up of a mechanical component with directional arrows indicating force or movement (no text or symbols)natural_image
Close-up of a traditional Chinese architectural or decorative tile with intricate geometric and floral patterns (no visible text or symbols)natural_image
Cartoon car illustration with a smiling face and wheels (no text or symbols)© Disney/Pixar; rights in underlying vehicles are the property of third parties, as applicable: Cadillac™; Dodge®; Fiat™; Mack™ www.disney.com
natural_image
Top-down view of a circuit board with integrated circuits and connectors, alongside scattered dark circular components (no visible text or symbols)

natural_image
Abstract grayscale pattern with no discernible text, symbols, or structured elements¡A jugar!
natural_image
Close-up of a textured, grid-patterned surface with no visible text or symbolsnatural_image
Cartoon car illustration with smiling face and wheels (no text or symbols)© Disney/Pixar; rights in underlying vehicles are the property of third parties, as applicable: Cadillac™; Dodge®; Fiat™; Mack™ www.disney.com
Autor: Max J. Kobbert
Design: Paul Windle Design, UK
Conteúdo:
natural_image
Cartoon character illustration of a car with sunglasses and a helmet (no text or symbols)natural_image
Top-down view of a mechanical component with circular features and two small black components (no visible text or symbols)Vamos começar!
natural_image
Close-up of a textured, symmetrical pattern with directional arrows indicating flow or movement (no text or symbols)natural_image
Close-up of a traditional Chinese architectural or decorative tile with intricate geometric and floral patterns (no visible text or symbols)natural_image
Cartoon car illustration with a smiling face and wheels (no text or symbols)© Disney/Pixar; rights in underlying vehicles are the property of third parties, as applicable: Cadillac™; Dodge®; Fiat™; Mack™ www.disney.com
natural_image
Abstract grayscale geometric pattern with no text or symbols© Disney/Pixar; rights in underlying vehicles are the property of third parties, as applicable: Cadillac™; Dodge®; Fiat™; Mack™ www.disney.com
natural_image
Cartoon car illustration with smiling face and smiling expression (no text or symbols)