DU5671 - Projector VIVITEK - Free user manual and instructions
Find the device manual for free DU5671 VIVITEK in PDF.
| Product type | DLP Projector |
| Brand | Vivitek |
| Model | DU5671 |
| Native resolution | WUXGA (1920 x 1200) |
| Display technology | DLP 0.67" WUXGA S600 HB |
| Lens | Manual zoom, manual focus |
| Vertical lens shift | +55% to -15% (WUXGA) |
| Horizontal lens shift | ±5% of image width |
| Keystone correction | Vertical ±30°, Horizontal ±25° |
| Video inputs | VGA x2, DVI-D, HDMI x2, BNC (RGBHV), S-Video, Composite video, HDBaseT |
| Video outputs | VGA x1, 3D SYNC OUT (5V) |
| Audio inputs | Mini stereo jack x2, RCA stereo x1 |
| Audio output | Stereo jack x1 |
| Built-in speaker | 3W x 1 |
| Network | RJ45, Crestron/AMX/Extron/PJLink control |
| 3D functions | DLP Link and IR |
| Lamp | 430W (Normal) / 320W (Eco) |
| Power consumption | 540W (Normal), 410W (Eco), <0.5W (standby), <2W (standby on LAN) |
| Power supply | 100-240 V AC universal |
| Dimensions (W x D x H) | 431.11 x 344.16 x 180.57 mm |
| Security | Kensington slot, security bar, password lock |
| Cleaning | Unplug, wait for cooling, clean lens and casing |
| Lamp replacement | Unplug, wait 30 min, replace with certified part |
| Dust filter | Optional, cleaning and replacement |
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USER MANUAL DU5671 VIVITEK
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Line drawing of a projector with a circular lens and spiral pattern (no text or symbols)Copyright
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SUGGESTIONS POUR LE DEPANNAGE....66
MESSAGES D'ERREUR DEL 67
PROBLEMES D'IMAGE....67
PROBLEMES AVEC LA LAMPE 68
PROBLEMES AVEC LA TELECOMMANDE 68
PROBLEMES AVEC L'AUDIO 69
FAIRE REPARER LE PROJECTEUR 69
Q ET R SUR HDMI 70
SPECIFICATIONS....71
SPECIFICATIONS 71
DISTANCE DE PROJECTION PAR RAPPORT A LA DIMENSION DE PROJECTION (WUXGA)....72
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Cordon
(1d80imentation
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Three simple line drawings of a ventilation grille layout, no text or symbols presentnatural_image
Technical line drawing of a vehicle rearview component with an arrow indicating direction (no text or symbols)natural_image
Diagram of a mobile phone casing with battery and charging mechanism arrows (no text or symbols)- Refermez le couvercle.

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Technical line drawing of a mechanical component with an arrow indicating direction (no text or symbols)
Attention :

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Illustration of a projector with a close-up view showing the internal structure and operation (no text or symbols)natural_image
Diagram showing a projector with a close-up of its internal components, no text or symbols present
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Technical line drawing of a projector housing with rotating buttons and ventilation slots (no text or symbols)natural_image
Technical line drawing of a projector housing with cooling fans and mounting base (no text or symbols)other
| Dimension | Percentage | | --------- | ---------- | | W | Hx5% | | H | Hx5% | | Hx | Hx15% |other
| Dimension | Percentage | | --------- | ---------- | | Total Height (W) | Wx5% | | Total Height (H) | Hx5% | | Total Height (Hx45%) | Hx45% | | Total Height (Hx10%) | Hx10% | | Total Height (Wx5%) | Wx5% |natural_image
Illustration of a projector with a hand inserting a circular component into the chamber (no text or symbols present)natural_image
Illustration of a projector with a hand inserting a button into the lens (no text or symbols present)Réglage du volume
Audio
Menu Réglages 2

CRESTRON
Expansion Options

Démarrer => Tous les programmes => Accessoires => Invite de commande

Ouvrez "Programmes"

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Technical illustration of a projector with internal components and a screwdriver inserted (no text or symbols)natural_image
Technical line drawing of a projector with screwdriver and adjustment mechanism (no text or symbols)natural_image
Technical line drawing of a projector with an inset showing internal components (no text or symbols)8.
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Diagram of a projector with internal components and a screwdriver inserted (no text or symbols)Réinitialiser la lampe
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Line drawing of a projector with ventilation grilles and a circular lens (no text or symbols)
Attention :
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Technical line drawings of three different projector devices with arrows indicating internal components (no text or symbols present)natural_image
Technical line drawing of a rectangular panel with internal grid structure and an arrow indicating direction (no text or symbols)natural_image
Technical line drawings of three different projector devices with ventilation grilles and mounting feet (no text or symbols)
Avertissement :
Using the Physical Lock
Remarque :
FCC-B, cUL, UL, CE, C-tick, CCC, KC, CB, PCT, CECP, BSMI
| Fonction OSD | Commande d'opération | Paramètres/Valeurs de retour | Remarque | |
| Picture Mode pic.mode | ? | = | 0:Presentation1:Bright2:Game3:Movie4:Vivid5:TV6:sRGB8:DICOM SIM9:User110:User2 | Not applicable when the project is in standby mode. |
| Input Select input.sel ? | = | 1 = VGA12 = VGA23 = DVI4 = Video5 = S-Video6 = HDMI 17 = BNC9 = HDMI 215 = HDBASET | Not applicable when the project is at below status.*Standby mode | |
| Auto Power Off auto.powoff ? | = | 0-180 Not applicable when the project is in standby mode | ||
| Auto Power On auto.powon ? | = | 0 = Off1 = On | Not applicable when the project is in standby mode | |
| Blank Screen no.signal ? | = | 0 = Black1 = Red2 = Green3 = Blue4 = White | Not applicable when the project is in standby mode | |
| Contrast contras | t | ? = + - | 0-100 Not applicable when the project is in standby mode or the input signal is not locked yet. | |
| Brightness brigh | t | ? = + - | 0-100 Not applicable when the project is in standby mode or the input signal is not locked yet. | |
| Saturation saturat | ? | = + -- | 0-100 a. Apply for YUV signal inputb. Not applicable when the project is in standby mode or the input signal is not locked yet. | |
| Hue tint ? | =+ - | 0-100 a. Apply for YUV signal | al inputb. Not applicable when the project is in standby mode or the input signal is not locked yet. | |
| Sharpness sharp ? | =+ - | 0-31 Not applicable when th | the project is instandby mode or the input signal is not locked yet. | |
| Color Temperature color | temp ? | = | 0 = Warm1 = Normal2 = Cold | Not applicable when the project is instandby mode or the input signal is not locked yet. |
| White Balance /Red Offset | red.offset ? | =+ - | -100 ~ +100 Not applicable | when the project is instandby mode or the input signal is not locked yet. |
| White Balance /Green Offset | green.offse ? | =+ - | -100 ~ +100 Not applicable | when the project is instandby mode or the input signal is not locked yet. |
| White Balance /Blue Offset | blue.offset ? | =+ - | -100 ~ +100 Not applicable | when the project is instandby mode or the input signal is not locked yet. |
| White Balance /Red Gain | red.gain | ? =+ - | 0-200 Not applicable when | the project is instandby mode or the input signal is not locked yet. |
| White Balance /Green Gain | green.gain | ? =+ - | 0-200 Not applicable when | the project is instandby mode or the input signal is not locked yet. |
| White Balance /Blue Gain | blue.gain | ? =+ - | 0-200 Not applicable when | the project is instandby mode or the input signal is not locked yet. |
| HSG/Red Gain | hsg.r.gain | ? =+ - | 0-100 Not applicable when | the project is instandby mode or the input signal is not locked yet. |
| HSG/Green Gain | hsg.g.gain ? | =+ - | 0-100 Not applicable when | the project is instandby mode or the input signal is not locked yet. |
| HSG/Blue Gain | hsg.b.gain | ? =+ - | 0-100 Not applicable when | the project is instandby mode or the input signal is not locked yet. |
| HSG/Cyan Gain | hsg.c.gain | ? =+ - | 0-100 Not applicable when | the project is instandby mode or the input signal is not locked yet. |
| HSG/Magenta Gain | hsg.m.gain | ? =+ - | 0-100 Not applicable when | the project is instandby mode or the input signal is not locked yet. |
| HSG/Yellow Gain | hsg.y.gain | ? =+ - | 0-100 Not applicable when | the project is instandby mode or the input signal is not locked yet. |
| HSG/Red/Saturation hsg | r.sa t | ? =+ - | 0-100 Not applicable when | the project is instandby mode or the input signal is not locked yet. |
| HSG/Green/Saturation | hsg.g.sat | ? =+ - | 0-100 Not applicable when | the project is instandby mode or the input signal is not locked yet. |
| HSG/Blue/Saturation Hsg.b.sa t | ? = + - | 0-100 Not applicable when | the project is in standby mode or the input signal is not locked yet. | |
| HSG/Cyan/Saturation hsg.c.sa t | ? = + - | 0-100 Not applicable when | the project is in standby mode or the input signal is not locked yet. | |
| HSG/Magenta/Saturation | hsg.m.sat | ? = + - | 0-100 Not applicable when | the project is in standby mode or the input signal is not locked yet. |
| HSG/Yellow/Saturation Hsg.y.sat ? | = + - | 0-100 Not applicable when | the project is in standby mode or the input signal is not locked yet. | |
| HSG/Red/Hue hsg.r.hue ? | = + - | 0-100 Not applicable when | the project is in standby mode or the input signal is not locked yet. | |
| HSG/Green/Hue hsg.g.hue ? | = + - | 0-100 Not applicable when | the project is in standby mode or the input signal is not locked yet. | |
| HSG/Blue/Hue Hsg.b. hue ? | = + - | 0-100 Not applicable when | the project is in standby mode or the input signal is not locked yet. | |
| HSG/Cyan/Hue hsg.c. hue ? | = + - | 0-100 Not applicable when | the project is in standby mode or the input signal is not locked yet. | |
| HSG/Magenta/Hue | hsg.m. hue | ? = + - | 0-100 Not applicable when | the project is in standby mode or the input signal is not locked yet. |
| HSG/Yellow/Hue | Hsg.y. hue ? | = + - | 0-100 Not applicable when | the project is in standby mode or the input signal is not locked yet. |
| HSG/White/Red Gain | hsg.wr.gain ? | = + - | 0-100 Not applicable when | the project is in standby mode or the input signal is not locked yet. |
| HSG/White/Green Gain | hsg.wg.gain | ? = + - | 0-100 Not applicable when | the project is in standby mode or the input signal is not locked yet. |
| HSG/White/Blue Gain | Hsg.wb.gain | ? = + - | 0-100 Not applicable when | the project is in standby mode or the input signal is not locked yet. |
| Aspect Ratio | aspecl | ? = | 0 = Fill1 = 4:32 = 16:93 = LetterBox4 = Native5 = 2.35:1 | *Not applicable when the project is in standby mode or the input signal is not locked yet.*When the Zoom function is set to Zoom in, the Unscaled function is disabled. |
| VGA FrequencyVGA Tracking h.total ? | h.phase | ? = + -=+ - | 0-31-5 ~ +5 *Not applicable when | *Not applicable when the project is in standby mode or the input signal is not locked yet.*Apply for VGA and Component signal input.in the project is in standby mode or the input signal is not locked yet.*Apply for VGA and Component signal input. |
| VGA H Position h.pos ? | =+ - | -5 ~ +5-100 ~ +100(Auto Sync Off) | *Not applicable when the project is in standby mode or the input signal is not locked yet.*Apply for VGA and Component signal input. | |
| VGA V Position v.pos ? | =+ - | -5 ~ +5-100 ~ +100(Auto Sync Off) | *Not applicable when the project is in standby mode or the input signal is not locked yet.*Apply for VGA and Component signal input. | |
| Auto Sync auto.img (execute) Not applicable when the project is in standby mode or the input signal is not locked yet. | ||||
| Zoom zoom ? | = | -10 ~ +10 The Lens control command does not apply when the projector is in standby mode. | ||
| Lamp Mode Lamp.mode ? | = | 0 = Normal1 = Eco | *Not applicable when the project is in standby mode*Not applicable when the project is in cooling or lighting up status.Please send control command after the said commands are completed. | |
| Fan Speed altitude ? | = | 0 = Normal1 = High | Not applicable when the project is in standby mode | |
| Lamp 1 Statu lamp1.sta t ? | 0 = Off1 = On | Not applicable in standby mode | ||
| Projection Mode proj.mode ? | 0 = Desktop Front1 = Desktop Rear2 = Ceiling Front3 = Ceiling Rear | Not applicable when the project is in standby mode | ||
| Gamma gamma ? | 0 = 1.81 = 2.02 = 2.23 = 2.44 = B&W5 = Linear | Not applicable when the project is in standby mode or the input signal is not locked yet. | ||
| Test Pattern pattern ? | 0 = None1 = RGB Ramps2 = Color Bars3 = Setp Bars4 = Checkboard5 = Grid6 = Horizontal Lines | Not applicable when the project is in standby mode. | ||
| V Keystone v.keystone ? | -30 ~ 30 | Not applicable when the projector is in standby mode. | ||
| H Keystone h.keystone ? | -25 ~ 25 | Not applicable when the projector is in standby mode. | ||
| Network/IP Adress net.ipaddr ? | Not applicable when the project is in standby mode | |||
| Network/Subnet net.subnet ? | Not applicable when the project is in standby mode | |||
| Network/Gateway net.gateway ? | Not applicable when the project is in standby mode | |||
| Network/DHCP net.dhcp ? | 0 = Off1 = On | Not applicable when the project is in standby mode | ||
| Menu Position menu.pos ? | 0 ~ 4 | Not applicable when the project is in standby mode | ||
| Startup Logo startup.logo ? | = | 0 = STD1 = Black2 = Blue | Not applicable when the project is in standby mode | |
| Auto Search auto.src ? | = | 0 = Off1 = On | Not applicable when the projector is in standby mode. | |
| Language lang ? | = | 0 = English1 = French2 = German3 = Spanish4 = Portugues5 = Simplified Chinese6 = Traditional Chinese7 = Italian8 = Norwegian9 = Swedish10 = Dutch11 = Russian12 = Polish13 = Finnish14 = Greek15 = Korean16 = Hungarian17 = Czech18 = Arabic19 = Turkish20 = Vietnamese21 = Japanese22 = Thai23 = Farsi24 = Hebrew25 = Danish26 = French Canadian | ||
| Model model ? | ||||
| Serial Number ser.no ? | ||||
| Software Version sw.ver ? | ||||
| Active Source | Act.src ? 1 = VGA1 | |||
| Pixel Clock | pixel.clock | ? | *In unit of MHz*Not applicable when the project is in standby mode or the input signal is not locked yet. | |
| Signal Format | signal | ? | Not applicable when the project is in standby mode or the input signal is not locked yet. | |
| H Refresh Rate | h.refresh | ? | Not applicable when the project is in standby mode or the input signal is not locked yet. | |
| V Refresh Rate | v.refresh | ? | Not applicable when the project is in standby mode or the input signal is not locked yet. | |
| Lamp1.Time | lamp1.hours | ? | ||
| Lamp1 Time Reset | Lamp1.reset | (execute) | Reset All of lamp time | |
| Power On Time | proj.runtime | ? | ||
| Factory Reset | fact.reset | (execute) | ||
| Blank | Picture.mute | ? | 0 = Off1 = On | |
| Power On | power.on | (execute) | Not applicable in active mode | |
| Power Off | power.off | (execute) | Not applicable in standby mode | |
| Projector Status status ? | 0 = Rese | t1 = Standby2 = Active3 = cooling | ||
| Low Power Mode lowpower.mod e | ? = | 0 = Off1 = On2 = On By Lan | ||
| 3D Sync thread.mode ? | = 0 = Off1 = DLP-Link2 = IR | Auto 3D (1080P 24Hz) can not Off | ||
| 3D Sync Invert thread.sync.invert | ? = | 0 = Off1 = On | Active in DLP-LINK | |
| 3D Sync Format thread.forma t ? | = | 0 = Frame Sequential1 = Top / Bottom2 = Side by side3 = Frame Packing | Function available dependent on input source & timing. | |