NINTENDO PunchOut!! (Wii) - Game

PunchOut!! (Wii) - Game NINTENDO - Free user manual and instructions

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USER MANUAL PunchOut!! (Wii) NINTENDO

text_image MINOR CIRCUIT WORLD CIRCUIT TINATOR CIRCUIT

NEED HELP WITH INSTALLATION, MAINTENANCE OR SERVICE?

Nintendo Customer Service SUPPORT.NINTENDO.COM or call 1-800-255-3700

NEED HELP PLAYING A GAME? Recorded tips for many titles are available on Nintendo's Power Line at (425) 885-7529. This may be a long-distance call, so please ask permission from whoever pays the phone bill. If the information you need is not on the Power Line, you may want to try using your favorite Internet search engine to find tips for the game you are playing. Some helpful words to include in the search, along with the game's title, are: "walk through," "FAQ," "codes," and "tips."

BESOIN D'AIDE POUR L'INSTALLATION, L'ENTRETIEN OU LA RÉPARATION?

The Official Seal is your assurance that this product is licensed or manufactured by Nintendo. Always look for this seal when buying video game systems, accessories, games and related products.

  • Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or patterns, and this may occur while they are watching TV or playing video games, even if they have never had a seizure before.
  • Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic condition should consult a doctor before playing a video game.
  • Parents should watch their children play video games. Stop playing and consult a doctor if you or your child has any of the following symptoms:

Convulsions Eye or muscle twitching Altered vision Loss of awareness Involuntary movements Disorientation

• To reduce the likelihood of a seizure when playing video games:

  1. Sit or stand as far from the screen as possible.
  2. Play video games on the smallest available television screen.
  3. Do not play if you are tired or need sleep.
  4. Play in a well-lit room.
  5. Take a 10 to 15 minute break every hour.

WARNING - Repetitive Motion Injuries and Eyestrain

Playing video games can make your muscles, joints, skin or eyes hurt. Follow these instructions to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain:

  • Avoid excessive play. Parents should monitor their children for appropriate play.
    • Take a 10 to 15 minute break every hour, even if you don't think you need it.
  • If your hands, wrists, arms or eyes become tired or sore while playing, or if you feel symptoms such as tingling, numbness, burning or stiffness, stop and rest for several hours before playing again.
  • If you continue to have any of the above symptoms or other discomfort during or after play, stop playing and see a doctor.

CAUTION - Motion Sickness

Playing video games can cause motion sickness in some players. If you or your child feel dizzy or nauseous when playing video games, stop playing and rest. Do not drive or engage in other demanding activity until you feel better.

This Nintendo game is not designed for use with

any unauthorized device. Use of any such device will invalidate your Nintendo product warranty. Copying of any Nintendo game is illegal and is strictly prohibited by domestic and international intellectual property laws. "Back-up" or "archival" copies are not authorized and are not necessary to protect your software. Violators will be prosecuted.

REV-E

NINTENDO PunchOut!! (Wii) - IMPORTANT LEGAL INFORMATION - 1

natural_image Action illustration of a boxing match with two male characters and a bull in a red ring, under bright spotlights (no text or symbols)

CONTENTS

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* CONTROLS 03
★ STARTING THE GAME 05......
CREATING A PROFILE 06
★ MAIN MENU 07
★ CIRCUIT SCREEN NAVIGATION-09
★ GAME SCREEN 10
★ TRAINING WITH Doc 11
★ HEAD-TO-HEAD 12
★ MODE D'EMPLOI EN FRANÇAIS 17
MANUAL DEL JUEGO EN ESPAÑOL 33

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text_image CONTROLS This game supports three control styles. You will need one Wii Remote™ controller, Nunchuk™ accessory or optional Wii Balance Board™ accessory—depending on the control type you're using and the number of players. You can change your controller style by selecting the Options button or by pausing the game and selecting the Controllers button. Wii Remote and Nunchuk Move the Wii Remote or Nunchuk in a punching motion to throw a Left or Right-handed Hook when using this control style. B Button Jab: Hold button with Wii Remote punching motion. *See Advanced Control option (pg. 5) HOME Button Display HOME Menu Pointer Move cursor A Button Confirm menu-screen selections. Star Punch: Hold button with Wii Remote punching motion. + Button Pause Control Stick Tilt the Control Stick as shown: Block / Jab: Wii Remote or Wii Nunchuk punching motion. Dodge Left Dodge Right Duck C Button Star Punch: Hold button with Nunchuk punching motion. Z Button Jab: Hold button with Wii Nunchuk punching motion. *See Advanced Controls option (pg. 5)

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text_image Wii REMOTE Hold the Wii Remote with both hands when using this control style. A BUTTON Confirm menu- screen selections. Star Punch + BUTTON Pause - BUTTON Star Punch 1 BUTTON Left-hand Hook Pointer Move cursor + CONTROL PAD Press the +Control Pad as shown: Block / Jab: Hold and press ① or ② Dodge Left Dodge Right Duck HOME BUTTON Display HOME Menu 2 BUTTON Right-hand Hook Wii BALANCE BOARD (OPTIONAL) You may use either the Wii Remote and Nunchuk or Wii Remote control styles with the Wii Balance Board. When the Wii Balance Board is connected, it will control Little Mac's movements. NOTE: The Wii Balance Board cannot be used in Head-to-Head. Pressure with both feet Dodge Duck Dodge HEALTH AND SAFETY INFORMATION: See pg. 15 To use this control style, the Wii Balance Board is required, sold separately with Wii Fit™. This control style is unavailable to users without a Wii Balance Board. For synchronization instructions, please see pages 7-8 in the Wii Balance Board Operations Manual.

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ADVANCED CONTROLS

To activate Advanced Controls, enter the Controllers menu and select Wii Remote and Nunchuk and press A. Place the cursor over the arrow icon in the upper right and press A until you reach the Advanced screen. To activate this control style, place your cursor over the box and press A.

NOTE: All controller information can also be viewed by entering the Controllers section from the Options menu (pg. 8). Select Wii Remote and Nunchuk, Wii Remote, or Wii Balance Board and press

A to view.

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SYSTEM MENU UPDATE

Please note that when first loading the Game Disc into the Wii console, the system will check if you have the latest system menu, and if necessary, a Wii system update screen will appear. Press OK to proceed.

CAUTION: WRIST STRAP USE

Please use the wrist strap to help prevent injury to other people or damage to surrounding objects or the Wii Remote controller in case you accidentally let go of the Wii Remote during game play.

Also remember the following:

• Make sure all players put on the wrist strap properly when it is their turn.
- Do not let go of the Wii Remote during game play.
• Dry your hands if they become moist.
- Allow adequate room around you during game play and make sure that
all areas you might move into are clear of other people and objects.
- Stay at least three feet from the television.
• Use the Will Remote Jacket.

STARTING THE GAME

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1.

Insert the Punch-Out!! Game Disc in the disc slot. The Wii console will turn on, and the screen on the right will appear. Read the contents and press A to confirm.

*The screen on the right will not appear if a Game Disc is inserted when the Wii console is on.

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text_image WARNING-HEALTH AND SAFETY BEFORE PLAYING. READ YOUR OPERATIONS MANSAL FOR IMPORTANT INFORMATION ABOUT YOUR HEALTH AND SAFETY We believe at www.ensertide.com/health&afety Press 📁 to continue.

NINTENDO PunchOut!! (Wii) - 1. - 2

2.

When the Wii Menu appears, point the cursor at the Disc Channel and press A.

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text_image 6:00 Mon 5/18

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3.

When the Channel Preview screen appears, point the cursor at Start and press

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text_image Punchort! Hi Menu Start

注意

表1

NINTENDO PunchOut!! (Wii) - 3. - 2

A screen will appear that shows you how to attach the wrist strap. When you are finished reading the instructions, press Ⓐ to continue.

NINTENDO PunchOut!! (Wii) - 3. - 3

text_image If you want to keep your own ring, you can't get up. Will you want to keep your own ring. Hold the 30% remote security and do not be put off to Use the free home system.

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Next, the title screen will appear. Press go to the Profile Select screen.

to A

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text_image Punchot!

CREATING A PROFILE

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text_image Profile Select Emma 1 Emma 2 Emma 3 Emma 4 Emma 5 Emma 6

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PROFILE SELECT

When playing Punch-Out!! for the first time, place the cursor over an empty profile and press Ⓐ. If you want to use an existing profile, place the cursor over the profile and press Ⓐ to continue. You can have up to six unique profiles.

You can change or delete your profile at any time by entering the Options menu and selecting the Profile button.

PROFILE CREATION

If you choose an empty profile slot in the Profile Select screen, you will then enter the Choose a Mii screen. In addition to the ten preset Mii ^TM characters, you will be able to choose any of the Mii characters in the Mii Channel. After you choose your Mii, you will go to the Main menu (pg. 7).

NINTENDO PunchOut!! (Wii) - PROFILE CREATION - 1

  • If a Mii from your Mii Channel is already associated with a profile, you cannot select this Mii.
  • If a selected Mii is deleted from the Mii Channel, you will need to choose a new Mii when you load the associated profile.
  • Please see the features section (Mii Channel) from the Wii Operations Manual for Information on how to add Mii characters to your Mii Channel.

NINTENDO PunchOut!! (Wii) - PROFILE CREATION - 2

ABOUT SAVE DATA

This game saves automatically, and you need one block of empty space in your Will system memory. When you finish a match, your progress to that point will automatically be saved to your profile.

  • For information on how to delete save data in your Wii system memory, please see the features section [Wii Options] of your Wii Operations Manual.
  • Do not turn the power off or press RESET while saving.
    • The save data can be copied to an SD Card.

Highlight the mode of play with your cursor and press Ⓐ

NINTENDO PunchOut!! (Wii) - MAIN MENU - 1

text_image Pon Explore Check to Build Explore Help

NINTENDO PunchOut!! (Wii) - MAIN MENU - 2

natural_image Illustration of a man in formal attire with bow tie and green stars (no text or symbols)

WORLD VIDEO BOXING ASSOCIATION (W.V.B.A.) RULES

★ A match consists of three rounds, each of which are three minutes long.
A boxer is Knocked Out if he does not get up within a count of 10 after being knocked down.
★ A Technical Knock Out is scored if a boxer is knocked down three times in one round.
If time runs out in the third round, the Referee will determine the winner by decision.

CAREER MODE

Contender Mode will be the only mode available when you first start your career. Title Defense and Mac's Last Stand will only become available as you progress through the game.

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CONTENDER

As Little Mac, you start your career with a record of 0-0 and must work your way through the Minor, Major, and World Circuits to become the W.V.B.A. Champion.

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TITLE DEFENSE

Like every champion before him, Little Mac must defend his W.V.B.A. Championship Belt. Your opponents have been training since they lost, and they have the hope of winning your championship belt.

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MAC'S LAST STAND

After proving Little Mac is the true W.V.B.A. Champion, you cannot simply retire as the best. There is only one rule to follow: lose three times and Little Mac must hang up his gloves and retire. *In Mac's Last Stand mode, the Restart and Quit functions will not be available in the Pause menu (pg.11). You must complete the current match before you can access other menus or modes.

Once you complete the Minor Circuit in Contender mode, you can select the Circuit Select button to move between other circuits and modes.

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EXHIBITION MODE

Exhibition mode allows you to fight boxers you've previously fought in Career mode. Each boxer will also have three challenges for you to complete.

NINTENDO PunchOut!! (Wii) - EXHIBITION MODE - 1

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text_image Practices Next Next

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text_image JF Back Fight

If you're having problems getting past your current opponent, you can also practice against a holographic image of him in this mode. To practice against your current opponent, simply place your cursor over your opponent's image and press A.

You can also enter Practice mode before facing an opponent in Career mode.

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HEAD-TO-HEAD

Compete against family or friends in a one-on-one match. See page 12 for more details.

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OPTIONS

CONTROLLERS

Switch your controller between Wii Remote/Nunchuk or Wii Remote and Wii Balance Board (pp. 3-4).

PROFILE

Shows the Record, Practice matches, and Belts Won for the current profile. You can change your profile by selecting the Change button.

TUTORIAL

View a tutorial movie showing how to perform the many functions in Punch-Out!!

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Audio

As you complete certain criteria in Exhibition mode, you will unlock special audio tracks and music that can be listened to in this location.

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natural_image Cartoon illustration of a muscular man in boxing gloves and shorts, mid-jump (no text or symbols)

MOVIES

As you progress through the game, you will unlock videos that can be viewed in this location.

CREDITS

View the credits from this location. As you progress through the game, more Credit options will become available.

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CIRCUIT SCREEN NAVIGATION

You can move around the Circuit screen by placing your cursor on the boxers and pressing Ⓐ Opponents you have not fought will appear as shadows and cannot be selected. Previously beaten opponents can be selected, but you cannot fight them again. For a rematch, enter Exhibition mode (pg. 8).

NINTENDO PunchOut!! (Wii) - CIRCUIT SCREEN NAVIGATION - 1

text_image Von Kaiser Back Options

PREVIOUS OPPONENT NEXT OPPONENT
CURRENT OPPONENT

SELECTING OPPONENTS

NINTENDO PunchOut!! (Wii) - SELECTING OPPONENTS - 1

NINTENDO PunchOut!! (Wii) - SELECTING OPPONENTS - 2

1.

t the boxer and press

A

NINTENDO PunchOut!! (Wii) - SELECTING OPPONENTS - 3

2.

gin the match, select Fight and press

A

NINTENDO PunchOut!! (Wii) - SELECTING OPPONENTS - 4

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After winning the match, you will return to the Circuit screen, and your next opponent will be unlocked.

After you've won the belt for the current circuit, the Next Circuit button will appear. Select the button and press Ⓐ to move to the next circuit

NINTENDO PunchOut!! (Wii) - SELECTING OPPONENTS - 6

natural_image Cartoon illustration of a muscular boxing figure with arms raised and purple gloves (no text or symbols)

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text_image Hippo Back Next Step Options

GAHI E SCREEN

NINTENDO PunchOut!! (Wii) - GAHI E SCREEN - 1

text_image HEART METER ROUND-TIME REMAINING ROUND INDICATOR NUMBER OF STARS LITTLE MAC'S STAMINA METER OPPONENT'S STAMINA METER KNOCKDOWN COUNTERS

NINTENDO PunchOut!! (Wii) - GAHI E SCREEN - 2

STAMINA METERS

The Stamina Meters indicate how much stamina Little Mac and his opponents have left. Stamina will drop when either boxer is hit by a punch. If a boxer stamina is depleted, they will be knocked down. A portion of the stamina will be recovered when the boxer stands up.

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STARS

When Little Mac lands a punch at an opportune moment, he will receive a Star. Little Mac can then perform a special punch called a Star Punch. The amount of damage caused is based on the amount of stars used. Little Mac will automatically throw a One-, Two-, or Three-Star Punch depending on the amount of stars he has acquired. You cannot hold more than three stars, and Little Mac will lose all his stars if his opponent lands a punch.

NINTENDO PunchOut!! (Wii) - STARS - 1

text_image Street photo with visible store signboards and a person fighting against a yellow background

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HEART METER

Little Mac can throw a punch whenever he has one or more hearts. He will lose a heart each time his opponent blocks. Little Mac will also lose three hearts if he is hit by an opponent's punch. When the number of hearts reaches zero, Little Mac will be too tired to throw a punch and will turn purple. You must successfully avoid an opponent's punch or recover from a knockdown to regain your hearts.

NINTENDO PunchOut!! (Wii) - HEART METER - 1

text_image Street photo with visible store signboards and a person in boxing attire holding a red object

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Shows the remaining time in the current round. Each round is three minutes.

NINTENDO PunchOut!! (Wii) - HEART METER - 3

Round Indicator

Shows the current round. There are three rounds per match.

NINTENDO PunchOut!! (Wii) - Round Indicator - 1

DECISIONS

If both boxers last all three rounds without a KO or TKO against their opponent, the referee will decide the winner of the match. There is no overturning the referee's final decision.

NINTENDO PunchOut!! (Wii) - DECISIONS - 1

natural_image Illustration of a man with mustache and glasses, hand on chin, wearing white coat (no text or symbols)

NINTENDO PunchOut!! (Wii) - DECISIONS - 2

PAUSE MENU

Press the + Button on the Wii Remote to enter the Pause menu.

RESUME: Resume the current match.

RESTART: Restart the current match.

CONTROLLERS: Enters the Controllers screen (pg. 8).

QUIT: Quit the current match and return to the main screen of the current mode.

*In Mac's Last Stand mode, the Restart and Quit functions will not be available. You must complete the current match before you can access other menus or modes.

NINTENDO PunchOut!! (Wii) - PAUSE MENU - 1

TRAINING WITH DOC

Doc Louis is an ex-heavyweight boxer and Little Mac's trainer. Post round and after the match he will provide valuable information to Little Mac. Here are some quick tips from Doc Louis before you begin:

"Simply throwing punches will only get you so far, Mac. You have to watch your opponent and find the right time to punch."
"Mac, listen up. If you get knocked down, shake the Wii Remote and Nunchuk to stand up and regain stamina. You should also try this when your opponent is knocked down."
"A good way to get a star is timing your attack. Wait for your opponent to change color and let him have it!"
"Sometimes your opponent's weakness is their attack. Now, for me, a chocolate bar is my only weakness!"

HEADGEAR

If you complete certain criteria, Little Mac will be given special headgear. While wearing the headgear, Little Mac will receive less damage from the opponent's standard attacks. The headgear option is not available during Mac's Last Stand mode and Exhibition mode.

NINTENDO PunchOut!! (Wii) - HEADGEAR - 1

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text_image you have " remote d also eclal ceive headgear

HEAD TO HEAD

In Head-to-Head mode, you start the match playing as Little Mac vs. Little Mac. But fighting against himself is not a big enough challenge for Little Mac. He'll turn into Giga Mac to provide the ultimate Punch-Out!! challenge. As Little Mac, if you earn enough Giga Mac Juice, you will turn into Giga Mac!! Giga Mac's attacks are more powerful, and you will also have unique abilities and attacks. But you need to make the most of his power, as you have a limited time to stay in this form.

NINTENDO PunchOut!! (Wii) - HEAD TO HEAD - 1

natural_image Action shot of a boxer in mid-air holding green boll sports balls, with no visible text or symbols

EXHIBITION MODESTARTING A HEAD-TO-HEAD M

To start a Head-to-Head match, Player 2 will need to either play as a guest or select a previously created profile.

NINTENDO PunchOut!! (Wii) - EXHIBITION MODESTARTING A HEAD-TO-HEAD M - 1

1

Select Head-to-Head on the main menu and press Ⓐ

NINTENDO PunchOut!! (Wii) - 1 - 1

NINTENDO PunchOut!! (Wii) - 1 - 2

2.

On the Controller Registration screen, press 📄n Controller 2. Select Next and press Ⓐ

*For information regarding syncing additional controllers, refer to your Will Operations Manual.

NINTENDO PunchOut!! (Wii) - 2. - 1

NINTENDO PunchOut!! (Wii) - 2. - 2

3.

Using Controller 2, select the Select Profile button and press Ⓐ.

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NINTENDO PunchOut!! (Wii) - 3. - 2

If Player 2 has previously created a profile (pg. 6), select the Profile button, press A, and select the appropriate profile. If Player 2 is a guest, select the Guest button and press A. Player 2 can now select from the available Mii characters.

NINTENDO PunchOut!! (Wii) - 3. - 3

NINTENDO PunchOut!! (Wii) - 3. - 4

5.

Once both players have selected their profile, you can begin the fight or enter the Head-to-Head Tutorial. Select Fight and pressⒶ to begin.

NINTENDO PunchOut!! (Wii) - 5. - 1

EXHIBITION MODEHEAD-TO-HEAD GAME SCREEN

PLAYER ONE'S OIGA MAC JUICE METER

PLAYER ONE'S HEART METER

PLAYER TWO'S HEART METER

NINTENDO PunchOut!! (Wii) - EXHIBITION MODEHEAD-TO-HEAD GAME SCREEN - 1

text_image Street photo with visible store signboards and a basketball court scene showing players in action

PLAYER TWO'S GIGA MAC JUICE METER

How to gain Giga Mac Juice

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1

Block and dodge your opponent's punches until they turn blue. But be careful, if you take to long to throw any punches, you will turn blue!

NINTENDO PunchOut!! (Wii) - 1 - 1

2

Land a successful punch while your opponent is blue to earn Giga Mac Juice. The earned Giga Mac Juice will be stored next to your Stamina Meter.

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3.

Once you earn enough Giga Mac Juice, you will transform into Giga Mac!!

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4

Your Giga Mac Juice will slowly drain while in Giga Mac form. Once you are out of Giga Mac Juice, you will return to Little Mac.

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natural_image Two identical action shots of a person in motion, wearing green gloves, with no visible text or symbols.

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natural_image Two identical cartoon characters in dynamic poses, one holding a trophy and the other standing (no visible text or symbols)

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natural_image Action photo of a boxer in action, wearing green gloves and holding a ring, with blurred background figures (no readable text or symbols)

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natural_image Action scene of a muscular character in a boxing ring, wearing green gloves and holding a ball (no visible text or symbols)

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GIGA MAC CONTROLS

Giga Mac has new abilities and punches not available to Little Mac. The chart below displays Giga Mac's special abilities in addition to the standard controller functions found on pages 3-4.

WII REMOTE AND NUNCHUK STYLE

Charged Jab Left HandHoldthrow punch with Nunchuk.Zbutton.
Charged Jab Right HandHoldthrow punch with Wll Remote.Bbutton.
Uppercut - Left HandHold Down on .Throw punch with Nunchuk.
Uppercut - Right HandHold Down on .Throw punch with Wll Remote.
Star Taunt Tilt◎left.
Time TauntTilt right
WII REMOTE STYLE
Charged Jab Left HandPress and hold up on +and 1.
Charged Jab Right HandPress and hold up on +and 2.
Uppercut - Left HandHold down on +and press 1.
Uppercut - Right HandHold down on +and press 2.
Star TauntPress left on +.
Time TauntPress right on +.

Giga Mac is not alone in his new abilities. Little Mac's punches are slightly different from those found in Career mode.

For more controller details, select Options from the Pause menu and enter the Controllers menu. You can then select the controller information for either Little Mac or Giga Mac.

* This controller information is only accessible from the Pause menu in Head-to-Head mode.

NINTENDO PunchOut!! (Wii) - GIGA MAC CONTROLS - 1

text_image options from rollers menu. formation for accessible head mode.

HEALTH AND SAFETY INFORMATION

To prevent injury and/or to prevent damage to the Wii Balance Board or surrounding objects, follow these guidelines during gameplay:

  • Be aware of your balance so that you do not slip or fall from the board. Avoid more movement than is needed to operate the game you are playing.
  • Do not wear shoes or socks while using the board. Playing barefoot should reduce the risk of slipping or falling. If your feet become damp during gameplay, stop and dry your feet and the board before continuing.
  • No more than one person should use the board at a time.
  • Make sure you have adequate space between you and any other objects or people during gameplay. Nintendo recommends at least 3 feet (1 meter).
  • Avoid stepping or standing on the edges of the board.
  • Always place the board on a flat, horizontal and stable surface. Do not use the board on slippery surfaces. If using on thick carpet, use the Wii Balance Board foot extensions included with the Wii Balance Board.
  • Do not use the Wii Balance Board if you are under the influence of alcohol or any other substance which could affect your sense of balance or perception and cause you to slip or fall.

IMPORTANT PRECAUTIONS WHEN USED BY CHILDREN:

An adult must explain all Health and Safety Information and usage guidelines and instructions to all children who are going to use the Wii Balance Board. Failure to do so may result in injuries or damage to the system or other property. Observe children during gameplay for proper and safe use of the board.

An adult should assist young children when first playing to make sure they understand correct use.

WARNING - Injury Due to Pre-existing Conditions

Gameplay with the Wii Balance Board may require varying amounts of physical activity. Consult a doctor before using the Wii Balance Board if:

  • you are or may be pregnant,
  • you have heart, respiratory, back, joint or other orthopedic conditions,
  • you have high blood pressure,
  • you have difficulty with physical exercise, or
  • you have been instructed to restrict physical activity.

While using the Wii Balance Board, if you experience excessive fatigue, shortness of breath, chest tightness, dizziness, discomfort or pain, STOP USE IMMEDIATELY and consult a doctor.

WARRANTY & SERVICE INFORMATION

REV 0

You may need only simple instructions to correct a problem with your product. Try our website at support.nintendo.com or call our Consumer Assistance Hotline at 1-800-255-3700, rather than going to your retailer. Hours of operation are 6 a.m. to 7 p.m., Pacific Time, Monday - Sunday (times subject to change). If the problem cannot be solved with the troubleshooting information available online or over the telephone, you will be offered express factory service through Nintendo. Please do not send any products to Nintendo without contacting us first.

HARDWARE WARRANTY

Nintendo of America Inc. ("Nintendo") warrants to the original purchaser that the hardware product shall be free from defects in material and workmanship for twelve (12) months from the date of purchase. If a defect covered by this warranty occurs during this warranty period, Nintendo will repair or replace the defective hardware product or component, free of charge.* The original purchaser is entitled to this warranty only if the date of purchase is registered at point of sale or the consumer can demonstrate, to Nintendo's satisfaction, that the product was purchased within the last 12 months.

GAME & ACCESSORY WARRANTY

Nintendo warrants to the original purchaser that the product (games and accessories) shall be free from defects in material and workmanship for a period of three (3) months from the date of purchase. If a defect covered by this warranty occurs during this three (3) month warranty period, Nintendo will repair or replace the defective product, free of charge.*

SERVICE AFTER EXPIRATION OF WARRANTY

Please try our website at support.nintendo.com or call the Consumer Assistance Hotline at 1-800-255-3700 for troubleshooting information and repair or replacement options and pricing.*

*In some instances, it may be necessary for you to ship the complete product. FREIGHT PREPAID AND INSURED FOR LOSS OR DAMAGE, to Nintendo. Please do not send any products to Nintendo without contacting us first.

WARRANTY LIMITATIONS

THIS WARRANTY SHALL NOT APPLY IF THIS PRODUCT: (a) IS USED WITH PRODUCTS NOT SOLD OR LICENSED BY NINTENDO (INCLUDING, BUT NOT LIMITED TO, NON-LICENSED GAME ENHANCEMENT AND COPIER DEVICES, ADAPTERS, AND POWER SUPPLIES); (b) IS USED FOR COMMERCIAL PURPOSES (INCLUDING RENTAL); (c) IS MODIFIED OR TAMPERED WITH; (d) IS DAMAGED BY NEGLIGENCE, ACCIDENT, UNREASONABLE USE, OR BY OTHER CAUSES UNRELATED TO DEFECTIVE MATERIALS OR WORKMANSHIP, OR (e) HAS HAD THE SERIAL NUMBER ALTERED, DEFACED OR REMOVED.

ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE HEREBY LIMITED IN DURATION TO THE WARRANTY PERIODS DESCRIBED ABOVE (12 MONTHS OR 3 MONTHS, AS APPLICABLE). IN NO EVENT SHALL NINTENDO BE LIABLE FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES RESULTING FROM THE BREACH OF ANY IMPLIED OR EXPRESS WARRANTIES. SOME STATES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS OR EXCLUSION OF CONSEQUENTIAL OR INCIDENTAL DAMAGES, SO THE ABOVE LIMITATIONS MAY NOT APPLY TO YOU.

This warranty gives you specific legal rights. You may also have other rights which vary from state to state or province to province.

Nintendo's address is: Nintendo of America Inc., P.O. Box 957, Redmond, WA 98073-0957 U.S.A.

This warranty is only valid in the United States and Canada.

DOLBY. PRO LOGIC II
NINTENDO PunchOut!! (Wii) - WARRANTY LIMITATIONS - 1

Manufactured under license from Dolby Laboratories, Dolby, Pro Logic, and the double-D symbol are trademarks of Dolby Laboratories.

This game is presented in Dolby ^25 Pro Logic ^® II surround sound. Connect your game console to a sound system with Dolby Pro Logic, Dolby Pro Logic II, or Dolby Pro Logic IIX decoding to experience the excitement of surround sound. You may need to enable Dolby Pro Logic II in the audio options menu of the game.

© 2009 Nintendo. TM, © and the Will logo are trademarks of Nintendo. © 2009 Nintendo.

NINTENDO PunchOut!! (Wii) - WARRANTY LIMITATIONS - 2

text_image Paw One Action Action Action Action

NINTENDO PunchOut!! (Wii) - WARRANTY LIMITATIONS - 3

natural_image Illustration of a man in formal attire posing with a peace sign (no text or symbols)

REGLES DE LA WVBA (WORLD VIDEO BOXING ASSOCIATION)

text_image Circuit Select Close to Home True Outcome Move to Over Sheet

项目

(1) 2016年1月1日

MODE PARTIE RAPIDE

text_image Game interface screenshot showing a character named 'B' with a chat log and navigation buttons

NINTENDO PunchOut!! (Wii) - MODE PARTIE RAPIDE - 1

text_image Practics But, save New York!! Increase the New York! and the New York game.
natural_image Cartoon illustration of a muscular boxing figure with raised arms and purple gloves (no text or symbols)
text_image Hippo Back Next Step Options

ECAN DE JEU

Jauge de cœurs

TEMPS RESTANT DU ROUND ACTUEL

NUMÉRO DU ROUND ACTUEL

NOMBRE D'ETOILES

JAUGE D'ÉNERGIE DE LITTLE MAC

NINTENDO PunchOut!! (Wii) - ECAN DE JEU - 1

text_image 2:00 VS ROUND L

Jauge d'ENERGIE DE L'ADVERSAIRE

NOMBRE DE MISES AU TAPIS

NINTENDO PunchOut!! (Wii) - ECAN DE JEU - 2

JAUGE D'ÉNERGIE

text_image Street photo with visible store signboards and a person fighting against a yellow background

NINTENDO PunchOut!! (Wii) - JAUGE D'ÉNERGIE - 1

Jauge de cœurs

text_image Street photo with visible store signboards and a person holding a red object in front of a boxing ring

NINTENDO PunchOut!! (Wii) - Jauge de cœurs - 1

TEMPS RESTANT DU ROUND ACTUEL

natural_image Illustration of a man in historical attire with glasses, hand on chin, no visible text or symbols

NINTENDO PunchOut!! (Wii) - TEMPS RESTANT DU ROUND ACTUEL - 1

TEURS DU NOE LOUIS

natural_image Action shot of a boxing boxer in action, holding green gloves and aiming a ring (no visible text or symbols)

EXHIBITION MODECOMMENCER UN COMBAT FACE

natural_image Two identical action shots of a person in a seated pose, wearing a beige outfit and holding green objects, against a dark background with faint circular icons above (no visible text or symbols)

NINTENDO PunchOut!! (Wii) - EXHIBITION MODECOMMENCER UN COMBAT FACE - 1

NINTENDO PunchOut!! (Wii) - EXHIBITION MODECOMMENCER UN COMBAT FACE - 2

natural_image Action scene showing a character in motion with green balls and blue hair, no visible text or symbols

NINTENDO PunchOut!! (Wii) - EXHIBITION MODECOMMENCER UN COMBAT FACE - 3

natural_image Action scene of a muscular character in action pose with green balls, no visible text or symbols

NINTENDO PunchOut!! (Wii) - EXHIBITION MODECOMMENCER UN COMBAT FACE - 4

COMMANDES GIGA MAC

text_image Cherry's Mini 100% Tick PAGE 1.0
text_image Papier C Eldentary Direct to Beat Finish Help

NINTENDO PunchOut!! (Wii) - COMMANDES GIGA MAC - 1

natural_image Illustration of a man in formal attire with bow tie and green stars (no text or symbols)

REGLAS DE LA W.V.B.A. (WORLD VIDEO BOXING ASSOCIATION)

text_image Circuit Select CircuitSelect Show Tomcatine Make a Lower Sheet! Help

[Unreadable]

附表

EXHIBICIÓN

text_image The King Back Fight

NINTENDO PunchOut!! (Wii) - EXHIBICIÓN - 1

text_image Pyodine Don't know, but it's Beguaded (a) not to know the all being done.
natural_image Cartoon illustration of a muscular man in boxing gloves and shorts, mid-jump (no text or symbols)

NINTENDO PunchOut!! (Wii) - EXHIBICIÓN - 2

NINTENDO PunchOut!! (Wii) - EXHIBICIÓN - 3

NINTENDO PunchOut!! (Wii) - EXHIBICIÓN - 4

natural_image Cartoon illustration of a muscular man with a crown and boxing gloves, wearing a red belt with a cross symbol (no text or symbols present)
text_image Black Hippo Menu Main Panel Finish

PANTALLA DEL JUEGO

NÚMERO DE CORAZONES

TIEMPO RESTANTE EN ESTE ASALTO

NUMERO DE ASALTO

NÚMERO DE ESTRELLAS

ENERGIA DE LITTLE MAC

NINTENDO PunchOut!! (Wii) - PANTALLA DEL JUEGO - 1

text_image 2:00 VS ROUND L

NÚMERO DE CAÍDAS

NINTENDO PunchOut!! (Wii) - PANTALLA DEL JUEGO - 2

text_image Screenshot of a fighting game interface showing player stats and score bars

NINTENDO PunchOut!! (Wii) - PANTALLA DEL JUEGO - 3

NÚMERO DE CORAZONES

text_image Street photo with visible store signboards and a person holding a boxing ring

NINTENDO PunchOut!! (Wii) - NÚMERO DE CORAZONES - 1

TIEMPO RESTANTE EN ESTE ASALTO

natural_image Illustration of a man in formal attire with hand on chin, no visible text or symbols

NINTENDO PunchOut!! (Wii) - TIEMPO RESTANTE EN ESTE ASALTO - 1

MENÚ DE PAUSA

natural_image Action shot of a boxer in mid-air holding green gloves, standing on a court with horizontal lines (no visible text or symbols)

NINTENDO PunchOut!! (Wii) - MENÚ DE PAUSA - 1

RAA

Manual assistant
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Product information

Brand : NINTENDO

Model : PunchOut!! (Wii)

Category : Game