MRS-1044 - Audio recorder ZOOM - Free user manual and instructions
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USER MANUAL MRS-1044 ZOOM
SAFETY PRECAUTIONS In this manual, symbols are used to highlight warnings and cautions for you to read so that accidents can be prevented. The meanings of these symbols are as follows: [ This symbol indicates explanations à about extremely dangerous matters. If À users ignore this symbol and handle the Warning device the wrong way, serious injury or death could result. This symbol indicates explanations about dangerous matters. If users Cauton ignore this symbol and handle the device the wrong way, bodily injury and damage to the equipment could result.
Please observe the following safety tips and precautions to ensure hazard-free use of the MRS-1044 + Power requirements The MRS-1044 is powered by the supplied AC Warning adapter. To prevent malfunction and safety hazards, do not use any other kind of AC adapter. When using the MRS-1044 in an area with a different line voltage, please consult your local ZOOM distributor about acquiring a proper AC adapter. + Environment Avoid using your MRS-1044 in environments where Caution jt will be exposed to: + Extreme temperature + High humidity or moisture + Excessive dust or sand + Excessive vibration or shock + Handling The MRS-1044 is a precision instrument. Do not étn exert undue pressure on the keys and other controls. Also take care not to drop the unit, and do not subject it to shock or excessive pressure.
- Alterations À Never open the case of the MRS-1044 or attempt to auon modify the product in any way since this can result in damage to the unit. + Connecting cables and input and output jacks You should always turn off the power to the MRS- Caution 1044 and all other equipment before connecting or disconnecting any cables. Also make sure to disconnect all cables and the AC adapter before moving the MRS-1044 Usage Precautions + Electrical interference For safety considerations, the MRS-1044 has been designed to provide maximum protection against the emission of electromagnetic radiation from inside the device, and protection from external interference. However, equipment that is very susceptible to interference or that emits powerful electromagnetic waves should not be placed near the MRS-1044, as the possibility of interference cannot be ruled out entirely. With any type of digital control device, the MRS-1044 included, electromagnetic interference can cause malfunctioning and can corrupt or destroy data. Care should be taken to minimize the risk of damage. + Cleaning Use a soft, dry cloth to clean the MRS-1044. If necessary, slightly moisten the cloth. Do not use abrasive cleanser, wax, or solvents (such as paint thinner or cleaning alcohol), since these may dull the finish or damage the surface. Please keep this manual in a convenient place for future reference. ZOOM MRS-1044
- SAFETY PRECAUTIONS Usage Precautions Introduction … Overview Introducing the MRS-1044 Recorder section Rhythm section . Mixer section Effect section … Parts of the MRS-1044 and what they do Front panel .…. Input section Effect section Rhythm section . Display section . Fader section + TRACK PARAMETER section . Control section Transport section Rear panel Side panel Connections Listening to the demo songs . Turn on the power 15 Select a demo song - 15 Play back the demo song 15 Turn off the power - 16 Introductory tour Step 1: Preparations before recording 1-1: Load a project ee 17 1-2: Play the rhythm section a 18 1-3: Save the project Step 2: Record the first track 2-1: Adjust the input sensitivity and recording level Set the insert effect : Select a track and record : Overdubbing Dee : Select an insert effect patch . Select a track, and record Mixdown : Adjust the volume, pan, and EQ Using the send/return effects : Apply an insert effect to the entire song : Perform the mixdown Reference [Recorder] . Moving to a desired location in the song (Locate function) Assigning marks within the song (Marker function) Assigning a mark Locating to a mark lo mark
- Finding a desired location (Scrub/Preview function) Using the Scrub/Preview functions Changing the settings of the Scrub function p. 31
- Playing back repeatediy (A-B Repeat function) p. 32
- Re-recording only a specified region (Punch-in/out function) Using manual punch-in/out Using auto punch-in/out Using V-takes Switching V- Editing the name of Combining multiple tracks (Bounce function) Executing bounce recording + Making settings for the Bounce function + akes Track editing Copying a specified re Capturing the recorded contents of a track Capturing a track Swapping with the Reference [Mixer] About the mixer Basic operation of the input mixer - 47 Assigning input signals to recording tracks 47 Adjusting the depth of the send/return effe 48 Adjusting the pan/balance Basic operation of the track mixer Adjusting the volume/pan/EQ Adjusting the effect depth Linking odd-numbered/even-numbered channels Saving/recalling mixer settings (Scene function) . Savi scene +. Recalling a saved scene scene p. 37
Switching the level meter display type Switching scenes automati ZOOM MRS-1044 squequog
- suayuo9 Contents Creating a rhythm song Creating an original rhythm pattern Editing a rhythm pattern Editing various settings of the rhythm section Using the insert effect
- Using the send/return effects Reference [Rhythm] About the rhythm section Playing rhythm patterns p. 55
- Selecting and playing a rhythm pattern Changing the tempo of the rhythm pattern Changing the drum kit / bass program Inputting rhythm pattern data. Inputting chord data Inputting tempo data Inputting other data Playing a rhythm song 6 Editing a rhythm song - 64 Copying a specific region of measur 64 Transposing the entire rhythm song Erasing the rhythm song Selecting the track that you want to record Recording your pad performance in a rhythm pattern Specifying the chord of a rhythm pattern Adjusting the volume balance of the drum kit and bass program Copying a rhythm pattern Editing the name of a rhythm pattern Erase a rhythm pattern Importing rhythm patterns and the rhythm song from another project Basic procedure Changing the length of the pre-count (COUNT) - Changing the metronome volume (CLICK) - Adjusting the sensitivity of the pads (PAD SENS) - Checking the remaining amount of memory (MEMORY) Reference [Effects] About the effects - 74 Insert effect Send/return effects About insert effect patche: Changing the insert location of the insert effect Applying the insert effect only to the monitor signal u Selecting the patch for the insert effect Editing the insert effect patch Storing an insert effect patch Editing the name of an insert effect patch About the send/return effect patches Selecting a send/return effect patch Editing a send/return effect patch Storing a send/return effect patch Editing the name of a send/return effect patch Importing patches from another project Reference [Project] About projects Project operations Basic procedure Loading a project (PROJECT SELECT) - Creating a new project (PROJECT NEW) + Checking the project size / available hard di (PROJECT SIZE) Duplicating a project (PROJECT COPY) Erasing a project (PROJECT ERASE) Editing the project name (PROJECT NAME) Protecting a project (PROJECT PROTECT) - Storing a project (PROJECT STORE) - Reference [MIDI] About MIDI What you can do using MIDI About the MIDI connectors + Making MIDI-related settings Basic procedure - Setting the drum/bass MIDI channel (DRUM CH / BASS CH) Specifying transmission of Timing Clock m (CLOCK) . (COMMAND) Reference [Other] Changing the function of the foot switch Using the tuner Preventing digital copying of your master tape Appendices Specifications of the MRS-1044 Troubleshooting Problems during playback Problems during recording Problems with effects Problems with the rhythm section + Problems with MIDI Other problems Effect type/parameter list . Insert effect Send Return effect Effect patch list Pattern list Drum kit / bass program list .…. Pad-Instrument/Note# correspondence table MIDI implementation MIDI implementation chart Specifying transmission of Start/Stop/Continue messages p. 74
Introduction Overview Thank you for purchasing the ZOOM MRS-1044 multitrack recording studio (subsequently referred to as "he MRS-1044"). The MRS-1044 is a digital audio workstation with the following features:
B Brings together all the functionality you need for complete music production All the functionality you need for music production — hard disk recorder, drum/bass machine, mixer, effects,
and more — is provided by the MRS-1044. From creating the rhythm tracks to the processes of multitrack recording and mixdown, the MRS-1044 lets you do it all. M 10-track x 10-take recorder The recorder section provides six mono tracks and two stereo tracks, for a total of ten tracks. Two tracks can be recorded simultaneously, and up to ten tracks can be played back at a time. Each track has ten virtual tracks (V-takes). For important parts such as vocals or guitar solos, you can switch between virtual tracks to record multiple takes. A full range of editing functions is also provided, allowing you to copy or move audio data. & Bounce function that allows ping-pong recording of ten tracks simultaneously The bounce function makes it easy to consolidate multiple tracks into one or two tracks with just a few keystrokes. Even when there are no vacant tracks available, you can play back ten tracks simultaneously and bounce them down to two tracks. E Rhythm section that can be used to provide guide rhythm or accompaniment The rhythm section provides 255 types of accompaniment patterns that use the internal drum + bass sound generator. This can run in synchronization with the recorder, or be used as an independent guide rhythm. You can also program chords or pattern playback order to create the rhythm accompaniment for an entire song without using up any of the audio tracks. E Full-featured mixer section The internal digital mixer has thirteen channels: 2 drums, 1 bass, and 10 tracks. The level, pan, and EQ settings of each channel can be savped as separate "scenes." A saved scene can be recalled manually at any time, or can be switched automatically at a desired point in a song. H Versatile effects In terms of internal effects, the MRS-1044 provides an "insert effect" that can be inserted into a specified signal route, and a "send/return effect" that is used via the mixer send/return. The effects can be used in a variety of ways, from modifying the tone while recording a track, to spatial processing or mastering during mixdown. HE Excellent expandability An optional USB board and SCSI board are planned for release, allowing data to be transferred between the MRS-1044 and a personal computer or external storage device. This will make it easy to backup/restore data, to manage audio data and rhythm data, and to update the system. In order to take full advantage of the MRS-1044's versatile functionality and to ensure trouble- free enjoyment, please read this manual carefully. Keep this manual in a safe place together with the warranty card. ZOOM MRS-1044
uogonpos: Introducing the MRS-1044 Introducing the MRS-1044 The MRS-1044 is internally divided into the following four sections. e Recorder section This records and plays back audio. © Rhythm section This uses the internal drum/bass sound generator to play rhythms. e Mixer section This mixes the signals from the recorder section and rhythm section, and outputs them from the stereo output jacks. e Effect section This processes input signals or signals of the mixer section. The MRS-1044 lets you use two effects: an insert effect and a send/return effect. The following diagram shows the relationship and signal flow between each section. Recorder section Now let's take a closer look at each section. Recorder section The recorder section of the MRS-1044 has ten tracl mono tracks (tracks 1 — 6) and two stereo tracks (tracks 7/8 six and 9/10). Up to ten tracks can be played back simultaneously, and two tracks can be recorded simultaneously. Each track 1 — 10 has ten virtual tracks (referred to as "V- takes"), and for each track, you can select one take for recording/playback (Using V-takes — p.35). For example, you can record guitar solos onto multiple V-takes, and then compare them later to select the best take. Tracks 1 23 4 5 6 7/8 9/10 V-takes| Hours =
Introducing the MRS-1044 Rhythm section Effect section The rhythm section of the MRS-1044 has 255 accompaniment patterns (several measures long) that use the internal drum/bass sound generator. (These are called “rhythm patterns.") Rhythm patterns can be played independently, or in synchronization with the recorder. Recorder section Taxi i( Track 2 \S Rhythm section Bass sound Rhythm > pattern so the mixer ÉLEe > Drum sound pattem | pattem Rhythm | Rhythm \
HINT You can also create original patterns by using either the eight pads located on the front panel or through the use of MIDI. You can arrange rhythm patterns in the desired order of playback, and program chords and tempo to create the rhythm accompaniment for an entire song. (This is called a “rhythm song.") This lets you construct the rhythm accompaniment for a song without using up any audio tracks. Mixer section The output of recorder tracks 1 — 6, 7/8 and 9/10, and the drum + bass sound output of the rhythm section are assigned to mixer section channels 1 — 6, channels 7/8, channels 9/10, DRUM channel, and BASS channel respectively. For each channel, the following parameters can be controlled independently. + Volume + Pan + _2-band EQ + Send level to the send/return effect + Mute on/off The MRS-1044 provides two types of effect: an "insert effect" and a "send/return effect." These two can be used simultaneously. These two effects have differing characteristics, as described below. H Insert effect This effect is used by inserting it into a specific signal route. You can choose one of the following three locations in which to place the insert effect. (1) immediately after the input jack (default setting) (2) The desired channel of the mixer (8) immediately before the MASTER fader By default, the insert effect is inserted immediately after the input jack (1) as shown in the diagram on p.6, allowing it to directly modify the signal that will be recorded on the track. By changing its location to (2) or (3), you can process a specific track or the entire song during mixdown. M Send/return effect This effect is internally connected to the send/return of the mixer section. There are two types of effect, reverb and chorus/delay, and they can be used simultaneously. The depth of the send/return effect is adjusted by the send level of each mixer channel. Raising the send level will produce a deeper reverb or chorus/delay effect for that channel. ZOOM MRS-1044
Ex À (6) (2) (3) (1)[PEAK] indicators These show whether the input signal (input source) from the [INPUT 1] and [INPUT 2] jacks is distorting. The indicators will light -6 dB below the level at which the sound begins to distort. Fader section (> p.10) Transport section (> p.12) (2)IINPUT 1J/[INPUT 2] controls These controls adjust the sensitivity of the input signal from the [INPUT 1] and [INPUT 2] jacks. (8)[ON/OFF] keys These keys enable/disable [INPUT 1] and [INPUT 2]. When enabled (on), the key will light. (4)[REC LEVEL] control This control adjusts the volume of the input signal from the LNPUT 1] and [INPUT 2] jacks. (5) [CLIP] indicator This indicator will light if the signal that has passed through the [REC LEVEL] control is clipping. ZOOM MRS-1044
(5) (1) EFFECT] key This key accesses a screen where you can select a patch (stored effect settings) or view the patch that is already selected for the internal effect. (2)[BYPASS/TUNER] key This key bypasses the insert effect or accesses the Tuner function. The key will light when the insert effect is bypassed. The key will blink when the Tuner function is being used. (8) [INPUT SOURCE] key This key is used in conjunction with the [ON/OFF] key or status keys to select the location at which the insert effect will be placed. (4)ALGORITHM keys Use the following four keys to select the insert effect algorithm (the combination of effect modules). The key of the selected algorithm will light. +_[GUITAR/BASS] key ° [MICIkey ° [LINE]key + [MASTERING] key (5) MODULE keys Use the following five keys to switch each effect module within the algorithm on/off, or to select an effect module. With the exception of the [TOTAL] key, the key of a module that is in use will light. + [ICOMPRESSOR] key +_ [PRE AMP/DRIVE] key + [EQUALIZER] key + [MODULATION/DELAY] key + [TOTAL] key (6) [CHORUS/DELAY] key This is the chorus/delay of the send/return effect. Pressing this key accesses a screen where you can select a patch or view the current patch. This key will be dark if the chorus/delay is off. (7) [REVERB] key This is the reverb of the send/return effect. Pressing this key accesses a screen where you can select a patch or view the current patch. This key will be dark if the reverb is off. Rhythm section (1) a 9 sons _] (envie RHYTHM — (8)
(10) CLOSED HAT OPEN HAT (1) [RHYTHM] key Use this to record a rhythm pattern or create a rhythm song. When you press this key, the rhythm section will be disconnected from the recorder section, allowing the rhythm section to operate independently. (2)ISONG] key (8)IPATTERNI] key These keys switch the rhythm section between "Rhythm Song mode" and "Rhythm Pattern mode." The [SONG] key will light when Rhythm Song mode is selected, and the [PATTERN] key will light when Rhythm Pattern mode is selected. ZOOM MRS-1044 op feu} JEUM PUB ÿpOL-SHN 2U3 J0 SHEd
op feu} JEUM PUB ÿpOL-SHN 2U3 J0 SHEd Front panel (4) IDRUM/BASS] key This key accesses a screen where you can select the tracks (drum track / bass track) that will be assigned to pads 1 —8. (5) [BANK] key This key accesses a screen where you can select the combination of sounds (the "pad bank") that will be assigned to pads 1 —8 (10). (G)IINSERT/DELETE] key (7)LERASE] key These keys are used to edit a rhythm song or rhythm pattern. (@)IKIT/PROG] key This key accesses a screen where you can change the drum sounds or bass sound used by the rhythm section. () [TEMPO] key This key accesses a screen where you can view or change the tempo of the rhythm pattern or rhythm song. (10)Pads 1-8 These pads play the drum sounds or bass sound used by the rhythm section. (8)[PROJECT/UTILITY] key This key is used to access a variety of functions and settings, such as loading or saving a project, or track editing functions. (4) [ACCESS] indicator This indicator will light when the internal hard disk is being read or written to. (5) IV-TAKE] key This key accesses a screen where you can switch the virtual track (V-take) of each recorder track (1 — 10). (6)IBOUNCE] key This key is the on/off switch for the Bounce function used to combine multiple tracks. (P)ITIME BASE] key This key switches the display counter between time display and measure display. (8)ISCENE] key This key is used to save the current mixer settings as a "scene," or to recall a previously saved scene (Scene function). Display section Fader section (1) (2) (3) ©] PRJ Gigi "€ LL HRS-1844 957 (6)(6) (7) (8) (1)Display This shows the current location within the song, the signal level of the various mixer channels, the values of internal settings, and other data necessary for operation. The contents of the display will change according to the operating state. (2)[LCD CONTRAST] control This adjusts the contrast of the display. (1) DRUM/BASS status keys These keys are used mainly to switch muting on (key dark) or off (key lit green) for the drum channel and bass channel. (2)Status keys 1 - 6, 7/8, 9/10 These keys are used mainly to switch muting on/off for channels 1 — 6, 7/8, and 9/10, and to select the recording track. Each time you press a status key, the key will cycle between lit green (channel = mute off) > dark (channel = mute on) — lit red (selected as recording track). (3) MASTER status key This key is used to select the MASTER fader for internal settings. (4)Faders (DRUM, BASS, 1 - 6, 7/8, 9/10, MASTER) The DRUM/BASS faders adjust the volume of the drum/bass channels, and faders 1 — 6, 7/8, 9/10 adjust the volume of channels 1 — 6, 7/8, 9/10. The MASTER fader adjusts the overall volume that is sent from the [OUTPUT] jacks.
Front panel (4) The following five keys are used to access screens where you can adjust settings such as pan, EQ, and send/return effect depth for each channel of the mixer. + _[EQ HIGH] key ° [EQLOW] key +_ [CHORUS/DELAY SEND] key +_[REVERB SEND] key e [PANJkey TRACK PARAMETER section Control section Fat (1) CR Ce) (2) ao GEAR PA mi MARK en (3) (4) 4) C1 G Q æœ ef) = E @—3 C, m
ao) (11) (1) [AUTO PUNCH IN/OUT] key This key is used to make settings for the "Auto Punch- in/out function" which lets you re-record a specific region of a track. The key will light when the Auto Punch-in/out function is on. (2)[A-B REPEAT] key This key is used to make settings for the "A-B Repeat function" which causes a specified region to play back repeatedly. The key will light when the A-B Repeat function is on. (8)ICLEAR] key This key erases the mark that is set for the current location. ZOOM MRS-1044
Front panel (4) MARKER [H«]/[b ] keys | Transport section These keys move to the mark that precedes or follows the current location. (1) (2) (3) (5) [MARK] key zeho Row ï This key sets a mark at the current location. By pressing Crax ] C7 Ce» ]) the [MARK] key at a previously marked location, you can sroP PLAY REC access a screen that lets you assign a scene to that mark. n) (mile) (6) Cursor [AJ/[W1/[-«]/[»-] keys t CT | These keys are used to switch between display screens, or (4) (6) (6) to move the blinking area within the display. (7)Dial (1) ZERO [1] key This is used mainly to adjust the value of a setting. This key returns to the starting location of the song (the zero position of the counter). (8) [EDIT] key op feu} JEUM PUB ÿpOL-SHN 2U3 J0 SHEd Use this key when you want to edit the settings of the (2) REW [4«] key internal effects, or to edit a rhythm song / rhythm pattern. This key moves the current location backward in steps of one second (or in steps of one beat). Press and hold the key (2) [UNDO/REDO] key to rewind quickly. This key is used to capture recorded data from a track, or to exchange (swap) the captured data with the contents of the (8) FF D] key current track. This key moves the current location forward in steps of one second (or in steps of one beat). Press and hold the key to (H0)LEXIT] key fast-forward quickly. This key is used to cancel execution of a function, or to return to the previous setting screen. (4) STOP [M] key This key stops the song. To turn the Scrub function on, (H)IENTER] key hold down this key and press the PLAY [B-] key. This key is used to confirm a selection or to execute a function. (5) PLAY [>] key This key plays the song from the current location. (6) REC [@] key Use this key to record on the recorder, to record a rhythm pattern, or to begin creating a rhythm song. Rear panel [ \_ E m
en @ (0) (9) (8) (7) (6) (5) (4 (8) (2) (1) (1) INPUT 1] jacks + BALANCE: This is an XLR balanced jack to which a mic These are the input jacks for INPUT 1. Select and use one or line-level device can be connected. of the following three jacks. + UNBALANCE: This is an unbalanced phone jack to ZOOM MRS-1044
Rear panel which a mic or line-level device can be connected. + GUITAR/BASS: This is a phone jack to which a passive- type electric guitar or bass can be connected directly. ONorQ These jacks are given priority in the order of GUITAR/BASS — UNBALANCE — BALANCE. For example, if all three are connected, the GUITAR/BASS jack will be selected. (2)IINPUT 2] jacks These are the input jacks for INPUT 2. When connecting a stereo output device, use these jacks in conjunction with the [INPUT 1] jacks. Select and use one of the following two jacks. + BALANCE: This is an XLR balanced jack to which a mic or line-level device can be connected. + UNBALANCE: This is an unbalanced phone jack to which a mic or line-level device can be connected. ONor Q If both jacks are connected, the UNBALANCE jack will be selected. (3)[OUTPUT] jacks These jacks output the signal that has passed through the MASTER fader. The following three jacks can be used simultaneously. + MASTER: These are RCA phono analog output jacks. + PHONES: A pair of stereo headphones can be connected to this jack. Use the knob beside this jack to adjust the headphone volume. + DIGITAL: This is an optical-type digital output jack. Side panel ()IEXP PEDAL] jack A separately sold expression pedal (ZOOM FPOI, FPO2) can be connected to this jack. (5)IFOOT SW] jack A separately sold foot switch (ZOOM FS01) can be connected to this jack. (6) [MIDI IN] connector MIDI messages can be input from this connector. (7) [MIDI OUT] connector MIDI messages can be output from this connector. (8) [PHANTOM ON/OFF] switch When this switch is on, +48V phantom power will be supplied to the two [INPUT 1/2] BALANCE jacks. ONorQ If devices that do not require phantom power are connected to the [INPUT 1/2] BALANCE jacks, you must tu this switch off. () [POWER] switch This switch turns the power of the MRS-1044 on/off. ONor © When tuning off the power of the MRS-1044, you must use the [POWER] switch. If you turn the power off by simply disconnecting the AC adaptor plug, the previously recorded content or changes will be lost. (O[DC 12V] jack Connect the included AC adaptor to this jack.
This slot is for installation of a separately sold SCSI board or USB board (planned for release). ZOOM MRS-1044
Connect your instruments, audio devices, and MIDI devices as shown in the following diagram. NoTE To prevent damage to the speakers of your audio system, turn off the power of the audio system connected to the [OUTPUT] (MASTER) jacks (or turn the volume all the way down) before you make connections. Digital recorder (e.g., DAT recorder or MD recorder) MIDI sequencer (e.g., computer) suogoeuuog
Audio system {audio components or amplified speakers) Dynamic or condenser mics MIDI interface MIDI IN
Foot switch (ZOOM FS01) AC adaptor Headphones R L Expression pedal CD player, etc. (ZOOM FP01/FP02) R L HINT Loop the cable of the AC adaptor around the hook as shown in the diagram before connecting it to the [DC 12V] jack. This will prevent the plug from being pulled out if the AC adaptor cable is accidentally pulled.
Synthesizer or sampler, etc. HINT When connecting stereo output devices such as a synthesizer or CD player, connect the L output of the external device to the [INPUT 1] jack, and the R output to the [INPUT 2] jack. ZOOM MRS-1044
Listening to the demo songs When shipped from the factory, the internal hard disk of the MRS-1044 contains several demo songs. After you have finished making connections, turn on the power and listen to the demo songs. Turn on the power Here's how to turn on the power of the MRS-1044 and your other equipment.
1. Make sure that the AC adaptor, instruments, and
audio system (or stereo headphones) are connected appropriately to the MRS-1044. (For details on connections, refer to > p.14.)
2. Press the rear panel [POWER] switch to turn on the
power of the MRS-1044. POWER
HINT If electronic instruments are connected to the [INPUT 1]/ [INPUT 2] jacks, turn on the power in the order of the electronic instruments — MRS-1044.
38. Turn on the power of the audio system connected
to the [MASTER] jacks. Select a demo song The internal hard disk of the MRS-1044 contains several demo songs. Here's how to load a demo song from the hard disk.
1. Press the [PROJECT/UTILITY] key.
The display will indicate "PROJECT." HINT On the MRS-1044, data for a song (including the demo songs) is managed in units called "projects." When you load a project, the complete state in which that song was saved will be reproduced.
2. Press the [ENTER] key.
3. Press the [ENTER] key once again.
Now you can select from the projects that are saved on the internal hard disk. eur evreR PIE
4. Turn the dial to select a demo song project.
NoTE Project numbers 992 and following are not demo songs; they are projects that contain material for use with the “Introductory tour" that starts on page 17, or projects from which you can import rhythm patterns.
5. Press the [ENTER] key.
The selected project will be loaded. Play back the demo song After the demo song has finished loading, here's how to play it back.
1. Turn down the volume of your audio system.
If you are listening through headphones connected to the [OUTPUT] (PHONES) jack, turn down the knob located beside the jack.
2. Press the transport section PLAY [b-] key.
CRCIE The demo song will begin playing.
3. Raise the volume of your audio system (or the knob
4. If you want to adjust the volume of the individual
tracks, use faders 1 - 6, 7/8, and 9/10. If you want to adjust the volume of the entire song, use the MASTER fader. DB © Immediately after the demo song (project) has been loaded, the volume of each track and the overall volume of the entire song will be set automatically, without regard to the current physical positions of the faders. When you operate a fader, the volume will immediately be set to the new position of the fader. HINT For a project that uses the rhythm section, use the DRUM fader to adjust the volume of the drum sound, and the BASS fader to adjust the volume of the bass sound.
5. To stop the demo song, press the STOP [M]key.
Ce] Ie] HINT While stopped, you can press the ZERO [4] key to move to the beginning of the song. Or you can press the REW [4] key / FF [>] key to rewind/fast-forward in steps of one second. Turn off the power When turning off the power of the MRS-1044 and your peripheral equipment, do so in the opposite order from which you turned the power on.
1. Turn off the power of your audio system (or turn
the volume all the way down).
2. Press the rear panel [POWER] switch.
Normally, the project will automatically be saved on the internal hard disk, and then the power will turn off. The next time the power is turned on, the project that you were last operating will be loaded automatically. HINT The demo songs have a protect setting that prevents the data from being ovenwritten. For this reason, the project will not be saved when you turn off the power after loading a demo song.
@ caution! @ + You must use this method to turn off the power of the MRS-1044. If you turn off the power by disconnecting the AC adaptor plug from the [DC 12V] jack, or by unplugging the AC adaptor from the AC power outlet, the project will not be saved, and any previous recordings or changes will be lost. In particular, you must never turn the power off by unplugging the AC adaptor while the access indicator of the display section is lit. Doing so may damage the internal hard disk, causing all data to be lost permanently. KL J
Introductory tour This section explains the process of recording instruments on tracks while monitoring the accompaniment produced by the rhythm section. It also explains how to complete a two-channel mix. This introductory tour is divided into the following steps 1-4. By following through these steps in order, you can experience the entire process from recording the first tracks to completing your song. + Step 1: Preparations before recording Make recording preparations for the introductory tour. + Step 2: Recording the first track Record the first track while listening to the accompaniment of the rhythm section. + Step 3: Overdubbing Record (overdub) the second and subsequent tracks while listening to the previously recorded tracks and the backing of the rhythm section. + Step 4: Mixdown Mix the rhythm section and the tracks that you recorded on the recorder down to a two-channel stereo mix, creating the finished song. Step 1: Preparations before recording In this step, we will load a project in which a rhythm section accompaniment has already been programmed, adjust the volume of the rhythm section, and make preparations for recording. ps Preparations + As described on page 14, connect your audio system to the [OUTPUT] (MASTER) jacks. If you are using headphones, connect them to the [OUTPUT] (PHONES) jack. 1-1: Load a project On the MRS-1044, all data needed to reproduce a song you created (e.g., the recorded contents of the tracks and the settings of the mixer section) is managed in terms of a "project." Each project contains the following data. + _Allrecorded data of the recorder section + Settings of the mixer section + Settings of the rhythm section + Settings of the internal effects + Other settings such as scenes, marks, and MIDI-related settings HINT Multiple projects can be saved on the internal hard disk. By loading a project that you created earlier, you can recall the same state in which that project was last saved. When you want to record on the MRS-1044, you must start by either loading a previously-created project, or creating a new project. When the MRS-1044 is shipped from the factory, its hard disk contains a sample project in which a rhythm section accompaniment for this introductory tour has already been programmed. Use the following procedure to load this sample project Turn on the power in the order of first the MRS- 1044, and then your audio system. ZOOM MRS-1044
Ano} Aloyonpoay Step 1: Preparations before recording POWER When the power of the MRS-1044 is turned on, the project that you used last will be loaded automatically. The following screen will appear in the display. Project number ma E) “TE Project name —L F FT 00 mat 125 48 0e LR cute, f QD D. À Hours Minutes Seconds Miliseconds The screen that appears first when the power is turned on is called the "main screen." The main screen is the starting point for all operations. HINT If you have pressed one or more keys to switch screens, you can press the [EXIT] key several times to return to the main screen. In the main screen, press the [PROJECT/UTILITY] key. The display will indicate "PROJECT." 5] Press the [ENTER] key. The project menu will appear. Here you can select various items for working with projects, such as loading or saving a project. Make sure that the display indicates "PROJECT SELECT," and press the [ENTER] key once again. Now you can select from the projects on the hard disk. Turn the dial to select the project named "Sample 1" (number 992), and press the [ENTER] key.
amrlei 9% Project name Project number Exr ENTER The display will indicate "LOADING" for a time, and then the main screen will reappear. The display will indicate the number and name of the project that was loaded. The rhythm section of the MRS-1044 contains a drum sound generator and a bass sound generator that can be used to provide an accompaniment. A newly created project contains 255 different accompaniment patterns (called "rhythm patterns") that use these drum and bass sounds, each consisting of several measures. These rhythm patterns can be played in synchronization with the recorder, and used as guide rhythms as you record on a track. In addition, you can arrange desired rhythm patterns in a specified order of playback, and program chord and tempo change data to create the accompaniment for an entire song. (This is referred to as a "rhythm song.") In the project you loaded in step 1-1, a simple rhythm song has already been programmed. Here's how to listen to it. Make sure that the DRUM/BASS status keys are lit, and raise the DRUM, BASS, and MASTER faders to the 0 (dB) position. The drum sound and bass sound of the rhythm section are sent respectively to the DRUM channel and BASS channel of the mixer. The DRUM/BASS status keys switch channel-
Step 1: Preparations before recording muting on/off, and the DRUM/BASS faders adjust the volume of each channel. If the DRUM/BASS status keys are dark, muting is turned on. Press the keys to make them light (mute off). Make sure that the [SONG] key is lit, and press the PLAYID-] key. CC) Lit When the [SONG] key is lit, selected, allowing you to create or play a rhythm song. When you press the PLAY [B>] key, the rhythm song will begin playing. "Rhythm Song mode" is HINT At this time, the recorder will also begin running. However, since no tracks have been recorded yet, you will not hear any sound. If necessary, operate the DRUM/BASS faders to 5 adjust the volume balance. This rhythm song will be used as the accompaniment for the tracks that you will record in step 2. Adjust the volume balance for comfortable listening. [+ To stop the playback, press the STOP [M] key. AIT + For details on programming your own rhythm song to create an original accompaniment, refer to p.58. + Tempo data has been input at the beginning of the rhythm song for this project. For details on how to change this tempo data, refer to p.62. 1-3: Save the project Before you begin recording tracks, let's save the project you loaded in step 1 — 2 (Sample 1) on the hard disk in its current state. HINT The current project will be saved automatically when you load another project, create a new project, or press the [POWER] switch to turn off the power. ONore © H the AC adaptor is pulled out of the outlet and power to the MRS-1044 is lost, all changes that occurred since the last save will be lost. This is also true of any other miscellaneous power failure. To prevent data loss from such causes, we encourage you to execute the Save operation periodically. key. The display will indicate "PROJECT." (| In the main screen, press the [PROJECT/UTILITY] 2] Press the [ENTER] key. The project menu will appear. 5m the cursor [-d]/[-] keys to make the display 5 "PROJECT STORE." Fo? É HINT The arrow(s) that appear in the upper right of the display indicate which cursor keys are valid in the currentiy- displayed screen. [+] Press the [ENTER] key. The "PRJ STR SURE?" screen will appear, asking you whether you are sure that you want to store the project. Eur ENTER 5] Press the [ENTER] key once again. When saving has been completed, you will return to the main screen. ZOOM MRS-1044
Ano} Aloyonpoay Step 2: Record the first track [Example staff: Rhythm guitar 1]
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à 2 EE = + } CE LA ® = = Li DRE Ë A T Bt à EG MES DsIEsSSsn as nn i € ER L: en & mu =: Sr E = Step 2: Record the first track In this step, you will record the rhythm guitar backing shown in the staff (above) on track 1, while listening to the accompaniment played by the rhythm song. ps Preparations + + Connect your electric guitar to the [INPUT 1] (GUITAR/BASS) jack. + Load the project you saved in step 1-3 (project name “Sample 1," project number 992). For details on how to load a project, refer to p.17. 2-1: Adjust the input sensitivity and recording level Here's how to adjust the input sensitivity appropriately for the instrument connected to the [INPUT] jack, and how to adjust the volume of the input signal (recording level). Press the INPUT 1 [ON/OFF] key to make the key | ight. The [ON/OFF] key switches the jack on or off. When the key is lit, the corresponding jack is on. INPUT 1 HINT When recording from a mono source, make sure the [ON/OFF] key lights only for the jack to which the source is connected. When recording from a stereo source (such as a synthesizer), connect the L/R outputs of the instrument to the [INPUT 1/2] jacks, and turn on the [ON/OFF] keys of both INPUT 1 and 2. NOTE It is not possible to simultaneously input three or more channels of signals. While playing your instrument, turn the [INPUT 1] control to adjust the input sensitivity. Adjust the [INPUT 1] control so that the [PEAK] indicator lights when you play your instrument most strongly. INPUT 1 ES «y
GNOFF LEVEL] control to adjust the recording level. Set the [REC LEVEL] control as high as possible without making the [CLIP] indicator light. The current signal level 5 While playing your instrument, turn the [REC is shown by the level meter (IN) located in the center of the display. REC LEVEL le: “ CTRRESET # w HINT If a recording track has not been specified, the input signal will be sent directly to the MASTER fader.
Step 2: Record the first track 2-2: Set the insert effect The MRS-1044 contains two types of effects: an "insert effect" that can be inserted into a specific signal route, and two "send/return effects" that can be applied to the entire song by using the send/return of the mixer. In this example, we will record with the insert effect applied to the guitar connected to the [INPUT 1] jack. HINT For details on using the send/return effects, refer to p.26 E Press the [EFFECT] key. BYPASS TUNER EFFECT
The [EFFECT] key will light, and a screen will appear, allowing you to select a patch for the internal effects. A "patch" is a set of previously saved settings for an internal effect. A newly created project contains patches for the insert effect, and you can instantly change effect settings simply by selecting one of these patches. Use the ALGORITHM keys to select an algorithm for the insert effect. ( GUTAR ]( ]( ]( 3) Uras me UNE MASTERING An "algorithm" is a combination of effect modules (individual effects) that the insert effect lets you use simultaneously. Insert effect patches are organized according to their algorithm. This means that when selecting an insert effect patch, you start by selecting the algorithm that is appropriate for the instrument you will be recording, or for the desired purpose. There are four algorithms, as follows. + GUITAR/BASS : An algorithm suitable for recording guitar/bass. + MIC : An algorithm suitable for vocals or mic recording. + LINE : An algorithm suitable mainly for recording stereo-output instruments such as synthesizer or electric piano. + MASTERING : An algorithm suitable for processing a stereo mix signal, such as during mixdown. For this example, press the [GUITAR/BASS] key to select the GUITAR/BASS algorithm. The [GUITAR/BASS] key will light, and you can now select patches that use the GUITAR/BASS algorithm.
Es VIF. Patch name HINT Patch number For details on the algorithms, refer to p.75. 5] Turn the dial to select the desired patch. For this example, select the patch named "StrmBeat" (number 34). [+] Press the [EXIT] key. eur even You will return to the main screen. HINT ff you want to record without sending the sound through the insert effect, press the [BYPASS/TUNER] key in the main screen. This will bypass the insert effect. When you press the [BYPASS/TUNER] key once again it will go dark, and bypass will be disabled. 2-3: Select a track and record Now we will set the recording level, and record the sound of the guitar (with the insert effect applied) on track 1. While playing your instrument, turn the [REC (| LEVEL] control to adjust the recording level. By default, the insert effect is inserted before the [REC LEVEL] control. For this reason, the recording level may change if you change the insert effect patch. Re-adjust the ZOOM MRS-1044
Ano} Aloyonpoay Step 2: Record the first track recording level after selecting the insert effect patch.
INPUT 1 SE AN INSERT © Q) EFFECT ne” ue With the recorder stopped, repeatedly press status pe] key 1 to make the key light red. Status keys 1 — 6, 7/8, and 9/10 are used to switch channel- muting on/off and to select the recording track. Each time you press a status key, the key will cycle through the following states: lit green (channel= mute off) —; dark (channel= mute on) —; lit red (selected as the recording track). When track 1 is selected as the recording track (the status key 1 will change from green to red), the input signal routing will change as follows. When a recording track has not been selected MASTER
When a recording track (track 1) has been selected INPUT 1 = LE, HINT The number of tracks that can be recorded simultaneously is limited to either two mono tracks or one stereo track. If you want to record in stereo on tracks 1 — 6, select the recording tracks by simultaneously pressing status keys in a combination of 1/2, 8/4, or 5/6. Press the PLAY [b-] key, and while listening to the rhythm song, operate fader 1 to adjust the monitor level of the guitar. | a.
Ce] Cm Ile] Operating fader 1 simply changes the level at which the recording source is being monitored, and will not affect the recording level. If necessary, you can operate the DRUM/BASS faders to adjust the volume balance with the rhythm song. When you are finished adjusting the monitor level, press the STOP [I] key to stop the rhythm song. Press the ZERO [H«] key to return to the beginning of the song.
To begin recording, hold down the REC [@] key and press the PLAY [b-] key. The REC [@] key and PLAY [B] key will light, and recording on track 1 will begin. Record your guitar playing while listening to the rhythm song. When you have fi the STOP [IN] key. The REC [@] key and PLAY [Bb] key will go dark, and recording will stop. shed recording the guitar, press To listen to the recorded content, press the ZERO [k«] key to return to the beginning of the song, and press the PLAY [b-] key. Track 1 will be played back together with the rhythm song. If you want to re-do the recording, repeat steps 2 — 6. If you are satisfied with the recorded content, save the current project. For details on saving the project, refer to p.19. HINT When the recorder is stopped, you can use the REW [44] 1 FF D] keys to move the current location backward or forward in steps of one second (if the counter is displaying the time) or in steps of one beat (if the counter is displaying the measure). After moving in this way, you can press the PLAY [] key to begin playback from that location. You can also use the REW [4] / FF [>>] keys to move the current location, and then re-record from that location. If
Step 3: Overdubbing you want to re-record repeatedly over the same region, it is convenient to use the auto punch-in/out function (— p.33). + By using V-takes (— p.35) you can record a new take while preserving the current take. [Example staff: Rhythm guitar 2]
GMAI7/E GMAI7 A GMAI7/E
E 3 semis er mess Er Re ZE
y & a F1 DESIRE TESTS! CFCESTTSE = ss r] 1: A —€ L FE anne: a ms mu me ra ru mr = ne: mr ra: nr mn: À BR En RE E LE) + Es Step 3: Overdubbing In this step you will record a rhythm guitar part (like the example staff shown above) on track 2, while listening to 5] Press the [EXIT] key. the rhythm guitar you recorded on track 1 in step 2 (as well as the rhythm song). Recording additional parts in this way You will return to the main screen. is called "overdubbing." 3-2: Select a track, and record + Preparations + — Next we will set the recording level, and record the rhythm Load the project that you saved as the last operation in Step 2-3. Alternatively, you can load the project “Sample 2" (number 993), in which track 1 already “| guitar on track 2. While playing your instrument, turn the [REC contains a rhythm guitar part recorded on track 1. LEVEL] control to adjust the recording level. (For details on loading a project, refer to p.17.) 2] With the recorder stopped, press status key 2 3-1: Select an insert effect patch repeatedly to make the key light red. We will also apply an insert effect also to track 2 while 1#k 2 will be selected as the recording track. recording it. rhythm song, use fader 2 to adjust the monitor level. As necessary, use the DRUM/BASS faders and fader 1 to adjust the volume balance of the rhythm song and track 1. 5 Press the PLAY [b-] key, and while listening to the Press the [EFFECT] key, and use the ALGORITHM keys to select the desired insert effect algorithm. As in step 2-2, press the [GUITAR/BASS] key to select the GUITAR/BASS algorithm. “ When you are finished adjusting the monitor levels, press (2 Turn the dial to select the desired patch. the STOP [M] key to stop the song Press the ZERO [It{] key to return to the beginning For this example, select the patch named "Phaser" (number of the song.
Ano} Aloyonpoay Step 3: Overdubbing To start recording, hold down the REC [@] key and 5] press the PLAY [-] key. The REC [@] key and PLAY [B] key will light, and recording on track 2 will begin. Record your guitar playing while listening to the rhythm song and track 1 play back. When you have finished recording your guitar 5] performance, press the STOP [IN] key. The REC [@] key and PLAY [B] key will go dark, and recording will end. To hear the recorded content, press the ZERO [I] | key to return to the beginning of the song, and press the PLAY [-] key. Tracks 1/2 will be played back together with the rhythm song. If you want to re-do the recording, repeat steps 2 — 6. When you are finished recording track 2, use the same procedure to record other instruments on the remaining tracks. When you are finished with all recording, save the project. Step 4: Mixdown When you are finished recording all tracks, you can adjust the volume balance etc. of the rhythm section and recorder section, and create a finished song. + Connect a master recorder such as an MD or DAT recorder to the [OUTPUT] (DIGITAL or MASTER) jacks. + Load the project that you saved at the end of step 3-2. Alternatively, you can load the project "Sample 3" (number 994) from the hard disk. When the MRS-1044 is shipped from the factory, this project contains pre-recorded performances on all tracks. (For details on loading a project, refer to p.17.) The track structure of "Sample 3" is shown below. Track 1 Rhythm guitar 1 Track 2 Rhythm guitar 2 Track 3 Lead guitar Track 4 Electric piano Track 5 Organ Track 6 Synthesizer Track 7/8 Percussion (L/R) Track 9/10 | Synth pad (L/R) 4-1: Adjust the volume, pan, and EQ Here's how to adjust the volume, pan (stereo left/right position), and EQ for each channel of the mixer section. { Adjust the volume Make sure that all status keys (DRUM, BASS, 1 - 6, 7/8, 9/10) are lit green. In addition, press the INPUT 1/2 [ON/OFF] keys to make them go dark. Lit INPUT 1 INPUT 2 BÉ Forv.
HINT I the INPUT 1/2 [ON/OFF] keys are turned on, any instruments connected to the [INPUT 1/2] jacks can also be mixed.
Step 4: Mixdown (2 Raise the MASTER fader to the 0 (dB) position. Press the PLAY [b-] button to play back the song, 5 and use the faders of each channel (DRUM, BASS, 1-6, 7/8, 9/10) to adjust the volume balance. The drum sound and bass sound of the rhythm section are assigned to the DRUM and BASS channels respectively, and recorder tracks 1 — 6, 7/8, 9/10 are assigned to mixer channels 1 — 6, 7/8, and 9/10 respectively. Use the DRUM/BASS faders to adjust the volume of the rhythm section, and faders 1 — 6, 7/8, and 9/10 to adjust the volume of each track of the recorder section. Recorder section Track 1 Track 2 Track 3 Track 4 Track 5 Track 6 Track 7/8 … rack 9/10 Bass sourd CE Drum (5) sound [ESS Rhythm section
DRUM BASS T 2 3 4 5 6 7%
The level meter (DRUM, BASS, 1 — 6, 7/8, 9/10) located in the center of the display indicates the post-fader signal level of each channel. The L/R level meter indicates the level of the signal that has passed through the MASTER fader. Adjust the mix, being careful that the O (dB) dot of each level meter does not light HINT If necessary, you can also make the level meters show the pre-fader signal levels (—> p.54). | Adjust the pan | TRACK PARAMETER section. When you press one of the keys of the TRACK PARAMETER section, the track parameter menu will [+] In the main screen, press the [PAN] key of the appear, allowing you to set parameters such as pan and EQ for each channel. If you press the [PAN] key, a screen will appear in which you can adjust the Pan setting. sen Press the status key of the channel whose pan you want to adjust. EX [TE © Pan value When the track parameter menu is displayed, you can press a status key (or the cursor [J/[B>] keys) to select the channel whose parameter you want to adjust. [5] Turn the dial to adjust the pan value. The pan value can be adjusted in a range of L100 (far left) — 0 (center) — R100 (far right). Repeat steps 5 - 6 to adjust the pan of other channels. NoTE For the stereo channels (the DRUM channel, channels 7/8 and 9/10), the PAN parameter functions as a BALANCE parameter that adjusts the volume balance between the L/R channels. | Adjust the EQ fs Press the [EQ HIGH] key or [EQ LOW] key. Press the [EQ HIGH] key to adjust the high-frequency equalizer, or press the [EQ LOW] to adjust the low- frequency equalizer. The following illustration shows the ZOOM MRS-1044
Ano} Aloyonpoay Step 4: Mixdown screen that will appear if you press the [EQ HIGH] key. TRACK PARAMETER EQHGH Eauow Press the status key of the channel whose EQ you want to adjust. parameter that you want to adjust, and turn the dial to modify the setting. jo Use the cursor [Y]/[A] keys to select the EQ The available parameters and their ranges are as follows. e_If you press the [EQ HIGH] key first EQ HI G: Adjust the amount of boost/cut -12 — 0 — 12 (dB) for the high-frequency range. EQ HI F: Adjust the frequency at which the high- frequency boost or cut will occur, in the range of 500 — 18000 (Hz). © If you press the [EQ LOW] key first + EQ LO G: Adjust the amount of boost/cut -12 — 0 — 12 (dB) for the low-frequency range. + EQ LO F: Adjust the frequency at which the low- frequency boost or cut will occur, in the range of 40 — 1600 (Hz). HINT + When the EQ Hi G / EQ HI F parameters are displayed in the screen, you can press the [EQ HIGH] key to switch the high-frequency EQ on/off. (The key will be dark when this is turned off.) + When the EQ LO G / EQ LO F parameters are displayed in the screen, you can press the [EQ LOW] key to switch the low-frequency EQ onvof. (The key will be dark when this is turned off.) Repeat steps 9 - 10 to create settings in the same way for other EQ parameters or other channels. When you have finished creating settings, press the [EXIT] key. You will return to the main screen. 4-2: Using the send/return effects Two effects, reverb and chorus/delay, are internally connected to the send/return of the mixer. These effects are called "send/return effects." The following diagram shows the signal flow of the send/return effects. CHORUS/ Send
The amount of signal sent to each effect (send level) adjusts the depth of each send/return effect for each channel. Raising the send level will increase the amount of signal that is sent to the effect, producing a deeper effect for that channel. In this example, we will select a send/return effect patch, and adjust the send level of each channel to adjust the amount of reverb and chorus. | Change the send/return effect patch Newly created projects contain patches for reverb and chorus/delay. Here's how you can change the patch that is currently selected for reverb or chorus/delay, and edit the reverb or chorus effect as desired. E Press the [EFFECT] key. A screen will appear in which you can select the patches for the internal effects (insert effect or send/return effects). EFFECT
[2 Press the [REVERB] key or [CHORUS/DELAY] key. Press the [REVERB] key to select a reverb patch, or the ICHORUS/DELAY] key to select a chorus/delay patch. The display will indicate the patch that is currently selected for the effect you selected. The screen shown in the next page is an example of when the [REVERB] key is pressed.
Step 4: Mixdown REVERS S/R-REV: Reverb [_ S/R-CHO: Chorus / Delay Patch name Patch number Ê Turn the dial to select a patch. For this example, select the patch named "BrgtRoom" (number 01) When you have finished selecting the patch, press the [EXIT] key. You will return to the main screen. Adjust the send level In the TRACK PARAMETER section, press the fs [CHORUS/DELAY SEND] key or the [REVERB SEND] key. Press the [REVERB SEND] key if you want to adjust the reverb send level, or the [CHORUS/DELAY SEND] key if you want to adjust the chorus/delay send level. À screen will appear in which you can adjust the send level of the selected effect. The screen shown below is an example of when the [REVERB SEND)] key is pressed.
Press the status key of the channel (DRUM, BASS, 1-6, 7/8, 9/10) whose send level you want to adjust. Send level value The send level value of the selected channel will be displayed. Press the PLAY [b-] key, and while the song plays F7 back, turn the dial to adjust the send level value. The send level can be adjusted in a range of 0 — 100. As the value is increased, the effect will be applied more deeply to the selected channel Adjust the send level of other channels in the same way as in steps 6-7. When you have fil [EXIT] key. You will return to the main screen. shed making settings, press the 4-3: Apply an insert effect to the entire song You can place the insert effect immediately before the MASTER fader, and use one of the MASTERING algorithm patches to modify the dynamics or tone of the entire song. Here's how you can use this method to apply an insert effect to the entire song | Change the insert location of the insert effect | In the main screen, press the [INPUT SOURCE] key (| (located in the effect section). The [INPUT SOURCE] key will blink, and the display will indicate "TRACK INPUT." This means that the insert effect is inserted into the input mixer (the mixer section that processes the input signal)
Turn the dial to make the display read "TRACK MASTER."
Now the insert effect is inserted immediately before the MASTER fader, and can process the signal of the entire song that is sent from the [OUTPUT] jack. OUTPUT INSERT EFFECT
Ano} Aloyonpoay Step 4: Mixdown HINT The insert effect can also be inserted into any desired channel of the mixer, to process the signal of the rhythm section. For details refer to p.76. 5] Press the [EXIT] key. You will return to the main screen. | Select a patch for the insert effect | IMASTERING] key. The MASTERING algorithm will be selected for the insert effect. +] Press the [EFFECT] key, and then press the 5] Turn the dial to select a patch. For this example, select patch number 07 "WarmMst" 5] Press the PLAY [b-] key to play back the song. The entire song will pass through the insert effect and be sent from the [OUTPUT] jacks. If desired, you can edit the currently selected patch to make detailed adjustments to the way in which the effect is applied (—> p.78). the [EXIT] key. You will return to the main screen. | When you have finished selecting the patch, press 4-4: Perform the mixdown Finally, you will record (mix down) the completed song onto an external master recorder. Press the PLAY [b-] key to play back the song, and | while you watch the level meter, adjust the overall volume of the song as desired. Adjust the MASTER fader while making sure that the 0 dB dot of the L/R level meter does not light É ae D E IT HE MMS 1 2 3 4 5 6 Mo LR When you have finished adjusting the MASTER fader, press the STOP [I] key to stop, and then press the ZERO [Ié«] key to return to the beginning of the song. Start recording on the external recorder connected to the [OUTPUT] jack(s), and then press the PLAY D] key of the MRS-1044. When you have finished recording, stop the external recorder. Press the MRS-1044's STOP [I] key to stop the song. This completes the mixdown. Don't forget to save the current project on the hard disk. HINT When shipped from the factory, the hard disk contains a project with a completed mix of all recorded tracks. (Project name “Sample 4," project number 995.) For details on how to load a project, refer to p.17. NOTE On the MRS-1044, the current project will be saved automatically when you turn off the power or load another project. For this reason, if you modify the mix after having saved the project with its “completed" mix, you will be unable to return to the original “completed" mix. To make sure that you have preserved the completed mix, we recommend that you either Protect that project (— p.85) or save the current mixer settings as a "scene" (p.51).
Reference [Recorder] This section explains the functions and operations of the MRS-1044's recorder section. Moving to a desired location in the song (Locate function) You can specify a location within the song in time (minutes 1 seconds / 10 ms) units or in measure (measure / beat / tick) units, and move to that location.
1. In the main screen, press the [TIME BASE] key in
the display section. The time display and measure display will alternate each time you press the [TIME BASE] key. Hours Seconds ï 0] G D 1 { J 1211 LU { 45 LE Minutes Miliseconds LZ [1 227 El ai Measures … Beats Ticks (48 ticks = 1 beat) NOTE Locate operations can be performed even if the rhythm section is disconnected from the recorder section (i.e., when the [RHYTHM] key is lit. In this case, however, the measure display will always be used.
2. Make sure that the recorder is stopped, and press
the cursor [»-] key once in the main screen. The "M" character will blink for time display, and the "MEASURE" indicator will blink for measure display. D 145 40
3. Use the cursor [-«]/[p-] keys to move the blinking
area to the left or right, and turn the dial to specify the location to which you want to move. The time display can be changed in minutes/seconds/10 millisecond units, and the measure display can be changed in measure/beat/tick units. When you change the value, you will immediately move to the specified location. You can now press the PLAY [B] key to begin playing from the point to which you located. Assigning marks within the song (Marker function) You can assign up to 100 marks in a song at any desired location, and locate to a mark by pressing a key or by specifying the desired mark number. This is convenient when you want to play back repeatedly from a specific location HINT The marker function can also be used to recall mixer settings (scenes) at a desired location in a song (— p.51). Assigning a mark Here's how to assign a mark at the desired location in a song.
1. Find to the point at which you want to assign a
mark. If necessary, you can use the Scrub function to make fine adjustments to the current location in 10 millisecond steps (5 p3D. HINT À mark can be assigned either during playback or when stopped.
2. Press the [MARK] key.
A mark will be assigned to the current location. When a mark has been assigned, the new mark number (01 — 99) will appear in the MARKER area in the upper right of the display. re €)
The mark number is assigned automatically in ascending order from the beginning of the song. If you add a new mark between two existing marks, the subsequent marks will be renumbered ZOOM MRS-1044
Liep10904] soueiojex Assigning marks within the song (Marker function) Add a mark HA | 3 4 VV V V sol c Marknumber O0 (Ge 03 ON GS Song | cé Mark number {1/7 HINT + Mark number 00 is already set at the beginning of the song (the counter zero location). + In the main screen, the MARKER area in the upper right of the display will show the number of the mark that you passed last (Le., the previous mark in the song). If a dot is shown at the lower right of the mark number, this means that the mark location matches the current location. Locating to a mark location Here's how to move to the location of a mark. This can be done in two ways: you can use key operations, or specify the mark number directly. H Using keys to locate
1. Press either the MARKER [I] or [p»1] key.
Each time you press the key, you will locate to the next mark before or after the current location. Mark Current location Sons | | | 1C
MARKER MARKER | _MARKER | _MARKER
44 4 » H Specifying the mark number to locate
1. In the main screen, press the cursor [-@] key once.
The word MARKER will bl display. ink in the upper right of the
2. Turn the dial to select the desired mark number.
As soon as the number is changed, you will locate to that number. Deleting a mark Here's how to delete a mark that you assigned.
1. Locate to the mark that you want to delete.
The mark number displayed in the MARKER area is the mark that will be deleted. However, it is not possible to delete a mark unless the mark location exactly matches the current location. Make sure that the dot at the lower right of the mark number is lit.
2. Press the [CLEAR] key.
The selected mark will be deleted, and subsequent marks will be renumbered. ONoTE © + A deleted mark cannot be recovered. + Itis not possible to delete mark number "00" located at the beginning of the song.
Finding a desired location (Scrub/Preview function) Finding a desired location (Scrub/Preview function) The MRS-1044 provides a "Scrub" function that lets you search for a desired location while repeatedly playing a short region before or after the current location. This is convenient when you want to accurately find the point at which a specific sound starts or stops. When the Scrub function is on, you can use the "Preview function" that plays 0.7 seconds of the preceding or following sound when you press the REW [44] or FF [b>] key. By using the Scrub and Preview functions together, you can find the desired location quickly and accurately. ONor Q When the Scrub/Preview functions are being used, only one of the tracks 1 - 10 can be played back. Using the Scrub/Preview functions
1. In the main screen, hold down the STOP [I] key
and press the PLAY [»-] key. This turns on the Scrub function, and a short region (40 milliseconds by default) following the current location will play back repeatedly. Current location
Track ‘Scrub playback! ne: When the Scrub function is on, the SCRUB indicator will appear in the lower right of the display. The track being "scrubbed"
SCRUS Scrub function is on
2. Press one of the status keys 1 - 6, 7/8, or 9/10 to
select the track that will be scrubbed. For the stereo tracks (7/8, 9/10), the selection will alternate between odd-numbered and even-numbered tracks each time you press the status key.
3. Use the cursor [-«]/[»-] keys to make the unit
displayed at the right edge of the counter ("MS" for time display, or "TICK" for measure display) blink.
4. Turn the dial to the left or right to find the desired
location. While scrub playback continues, the current location will move forward or backward in 10 millisecond steps (for time display) or one-tick steps (for measure display).
5. If you want to use the Preview function to hear the
region before the current location, press the REW [«] key. To hear the region after the current location, press the FF [b>] key. If you press the REW [4] key, a region of 0.7 seconds prior to the current location will play (ending at the current location). If you press the FF [b}] key, a region of 0.7 seconds following the current location will play (beginning at the current location). This is called "preview playback." When preview playback ends, scrub playback will resume. Current location
Preview playback Preview playback REW FF
key. You will return to the main screen. Changing the settings of the Scrub function When the Scrub function is on, you can change the direction of the scrub playback (whether it will play the region before or after the current location), and the length of the scrub playback region.
1. In the main screen, hvold down the STOP [I] key
and press the PLAY [»-] key. This turns the Scrub function on, and the following screen will appear. The characters in the lower left (TO/FRM) indicate the direction of scrub playback, and the number in the lower right (40 — 200) is the length of scrub playback.
Length of scrub playback
Directiontof scrub playback
2. If you want to change the length of scrub playback,
Liep10904] soueiojex Finding a desired location (Scrub/Preview function) use the cursor [-«]/[»-] keys to make the scrub playback length setting blink, and turn the dial. You can select 40, 80, 120, 160, or 200 (ms) as the length of scrub playback. HINT You can also use the cursor [AJ/{W] keys to change the scrub playback length.
3. 1f you want to change the direction of scrub
playback, use the cursor [-«]/[»-] keys to make the scrub playback direction setting blink, and turn the dial. If you select "TO," scrub playback will begin from an earlier point and end at the current location. If you select "FRM," scrub playback will begin from the current location (this is the default setting). Tû FR (Defauit setting) Current lcalion Current location = Es — Scrub playback Scrub playback ne Ée HINT The scrub function playback will be affected immediately by any change you make to the scrub settings.
4. If you want to use the new scrub playback settings
to find a location, use the cursor [-«]/[b-] keys to move the blinking area to the unit displayed at the right of the counter ("MS" for time display, or "TICK" for measure display). Turn the dial to the left or right, and the current location will move backward or forward. For details on operating the Scrub/Preview functions, refer to the preceding item.
5. To exit the Scrub function, press the STOP [I] key.
You will return to the main screen. Playing back repeatedly (A-B Repeat function) A-B Repeat is a function that repeatedly plays back a desired region of the song. This is useful when you want to listen to the same region repeatedly.
1. Locate to the point at which you want to begin
repeat playback, and press the [A-B REPEAT] key. The [A-B REPEAT] key will blink, and the repeat start location (point A) will be specified.
2. Locate to the point at which you want to end
repeat playback, and press the [A-B REPEAT] key. The [A-B REPEAT] key will change from blinking to solidly lit, and the repeat end location (point B) will be specified. ONoTE Q If you specify a point B that is located earlier than point A, the region from points B — A will be played repeatedly. HINT + If you want to re-make the point A/B settings, press the [A-B REPEAT] key several times to make it go dark, and then repeat steps 1 - 2 once again. + Point A/B settings can be made when the recorder is either stopped or playing.
3. To begin repeat playback, press the PLAY [»-] key.
Repeat playback will begin when you press the PLAY [B>] key while the [A-B REPEAT] key is lit. Even after pressing the STOP [IN] key to stop playback, you can perform repeat playback again as many times as desired, as long as the [A-B REPEAT] key is lit.
4. To turn off repeat playback, press the [A-B
REPEAT] key. The [A-B REPEAT] key will go dark, and repeat playback will be turned off. ONoTE © When the [A-B REPEAT] key goes dark, the programmed point A/B locations will be erased.
Re-recording only a specified region (Punch-in/out function) Re-recording only a specified region (Punch-in/out function) Punch-in/out is a function that lets you re-record just a specified region of a previously recorded track. The action of switching a currently-playing track to record mode is called "punch-in," and the action of switching back from recording to playback is called "punch-out." The MRS-1044 provides two ways to do this. You can use the panel keys or a foot switch (sold separately) to punch- infout manually (“manual punch-in/out"), or cause punch- in/out to occur automatically at previously specified points C'auto punch-in/out"). ONorQ When you use punch-in/out to re-record, the previously recorded material will be overwritten (replaced) by the newly recorded material. If you plan to compare the previous state with the result of punching-in/out, you must capture that track beforehand as Undo data (— p.44). Using manual punch-in/out Here's how to use manual punch-in/out to re-record a region of a previously recorded track. HINT If you want to use a foot switch (ZOOM FS01/FS02) to punch-in/out, connect the foot switch to the rear panel [FOOT SW] jack. ONor Q With the default settings of the MRS-1044, a foot switch connected to the [FOOT SW jack is set to start/stop song playback. If you want to use the foot switch to punch- in/out, you must first change the internal setting (> p.92).
1. Repeatedly press the status key of the track on
which you want to punch-in/out, making the key light red.
2. Raise the fader of the corresponding channel to the
3. While playing your instrument, use the [REC
LEVEL] control to adjust the recording level. As necessary, play back the recorder and use the faders of the mixer section to adjust the mix balance of your instrument and the playback of the tracks.
4. Locate to a point several measures earlier than
where you want to punch-in, and press the PLAY D»-] key to begin playback.
5. When you come to the punch-in location, press the
REC [@] key (or press the foot switch). The REC [@] key will light, and recording will begin from that location.
6. When you come to the punch-out location, press
the REC [@] once again (or press the foot switch once again). The REC [@] key will go dark, and recording will be defeated from that point.
7. To stop the transport, press the STOP [IN] key.
8. To check the newly recorded content, locate to the
point of step 4, and press the PLAY [-] key. Using auto punch-in/out Auto punch-in/out is a function that lets you specify beforehand the region to be re-recorded. Punch-in will occur automatically when you reach the starting location (in point), and punch-out will occur automatically when you reach the ending location (out point). In point Out point Track | Playback Playback î In order to perform auto punch-in/out, use the [AUTO PUNCH-IN/OUT] key to first specify the In point and Out point, and then perform the recording operation. The procedure is as follows.
1. On the channel for the track that you want to re-
record, raise the fader to the 0 dB position.
2. While playing your instrument, use the [REC
LEVEL] control to adjust the recording level.
3. Locate to the point at which you want to punch-in,
and press the [AUTO PUNCH-IN/OUT] key. The [AUTO PUNCH-IN/OUT] key will blink. This sets the "In point" at which recording will begin. ZOOM MRS-1044
4. Locate to the point at which you want to punch-
out, and press the [AUTO PUNCH-IN/OUT] button once again. This sets the "Out point" at which recording will end. The [AUTO PUNCH-IN/OUT] button will change from blinking to solidly lit. This indicates that the auto punch- inout function is now enabled. Lit HINT If you want to specify the in/out points precisely, it is convenient to use the Scrub function (> p.31) to find the locations and assign a mark (— p.29) beforehand at the desired locations.
5. Locate the recorder to a spot earlier than the In
6. Repeatedly press the status key for the track on
which you want to punch-in/out, until the key blinks red. NoTE © A status key that is lit red means that the current location is between the In point and Out point. In this case, operate the transport once again to locate to a point that is earlier than the In point.
7. lf you want to rehearse the auto punch-in/out,
press the PLAY [b-] key. The recorder will begin playing. When you reach the In point, the track on which you are punching-in/out will be muted. When you reach the Out point, muting will be defeated. (You will always be able to monitor the input signal during this time.) Performing this action will not record anything on the track. When you are finished rehearsing, move once again to a location earlier than the In point.
8. To actually perform auto punch-in/out, hold down
the REC [@] key and press the PLAY [b-] key. When you reach the In point, recording will begin automatically (punch-in). When you reach the Out point, recording will end automatically, and playback will resume (punch-out).
9. When you are finished recording, press the STOP
[M] key. 10.To check the recorded content, press the status key of the track on which you punched-in/out, making the status key light green. Then locate to a point earlier than the In-point, and press the PLAY D] key. If you want to re-do the recording, repeat steps 5 — 8. 11.When you are satisfied with the recording, press the [AUTO PUNCH-IN/OUT] key. The [AUTO PUNCH-IN/OUT] key will go dark, and the Auto Punch-in/out function will be turned off. (The In point and Out point settings will be discarded.) HINT By using Auto Punch-in/out in conjunction with the A-B Repeat function (> p.32), you can automatically return to the punch-in point after punching-out, and listen to the recorded content. To do this, set the In/Out points, and then set point À and point B outside this region, and enable A-B Repeat.
Using V-takes Using V-takes Each track 1 — 10 of the recorder contains ten virtual tracks, called "V-takes." For each track, you can select one take, which will be used for recording and playback. For example, you can switch V-takes as you record multiple vocal or guitar solos on the same track, and later compare them and select the best V-take. —— V-take currently selected for each track 1-10 V-takes LHNOUR&N +
ILZZZLZIIZ 123456 7/8 9/10 Tracks Switching V-takes Here's how to switch the V-take used by each track 1 — 10. HINT Even for the stereo tracks (tracks 7/8 and 9/10) you can select different V-takes for odd-numbered/even-numbered tracks.
1. In the main screen, press the display section [V-
TAKE] key. The [V-TAKE] key will light, and a screen will appear in which you can switch the V-take for each track. In the "TRxx-yy" indication, xx is the track number (1 — 10), and yy is the V-take number (1 — 10) currently selected for that track. The name of the V-take is displayed below "TRxx-
The level meter display area will show dots as lit/blinking/dark to indicate the V-take currently selected for each track, and the V-takes that have already been recorded. BP) Lit: Already-recorded V-take Blinking: Currently selected V-take —1— Dark: Unrecorded V-take Lit when the currently selected Track 1 V-take is already recorded
2. Use the cursor [-«]/[»] keys to make the track
number blink, and turn the dial to select a track (1-10).
HINT You can also use the status keys (1 - 6, 7/8, 9/10) to select a track. When using status keys 7/8 and 9/10, the odd- numbered/even-numbered tracks will be selected alternately each time you press the key.
3. Use the cursor [-«]/[»-] keys to make the V-take
number indicator blink, and turn the dial to select a V-take (1 - 10). As necessary, repeat steps 2 — 3 to switch V-takes for other tracks as well. V-takes that have already been recorded will be assigned a default name as follows. These names can be edited as desired. (See the following section.) + GTRXx-yy: A V-take recorded through an insert effect (algorithm= GUITAR/BASS) + MICxx-yy: A V-take recorded through an insert effect (algorithm= MIC) + LINxx-yy: A V-take recorded through an insert effect (algorithm= LINE) + MASxx-yy: A V-take recorded through an insert effect (algorithm= MASTERING) BYPxx-yy: A V-take recorded with the insert effect bypassed ZOOM MRS-1044
- xx will be the track number (1 - 10), and yy will be the V- take number (1 - 10). HINT If an unrecorded V-take is selected, the V-take name area will indicate "NO DATA."
4. When you have finished switching V-takes, press
the [EXIT] key. The [V-TAKE] key will go dark, and you will return to the main screen. Editing the name of a V-take A V-take that has been recorded will be automatically assigned a default name, but you can edit this V-take name as follows.
1. In the main screen, press the [V-TAKE] key.
A screen will appear in which you can switch the V-take of each track.
2. Use the cursor [-«]/[b-] keys and the dial (or the
status keys) to select the track (1 - 10) for which you want to edit the name of a V-take. For details on how to select a track, refer to p.35. HINT + Itis not possible to edit the name of an unrecorded V- take (NO DATA). + The V-take name can be edited only for the V-take that is currently selected for each track 1 — 10.
3. Press the [EDIT] key.
The first character of the V-take name will blink. 5 ©
4. Use the cursor [-«]/[»-] keys to move the blinking
location, and turn the dial to change the character. The following characters can be selected. Numerals: 0 - 9 Letters: A-7Z,a-z Symbols: (space) ! ” # $ % &'()#x+,-./:; <= >?2@[\]A_ '{}"
5. When you have finished inputting the name, press
the [EXIT] key. The name will be updated, and you will return to the screen of step 2. If necessary, you can now edit the V-take name of another track.
6. When you have finished editing, press the [EXIT]
key. You will return to the main screen. HINT If all recorded data is erased from a V-take, the name will revert to "NO DATA."
Combining multiple tracks (Bounce function) Combining multiple tracks (Bounce function) "Bounce" is a function that mixes the performances of the recorder section and rhythm section (drum kit + bass program), and records them on one or two tracks. (This is sometimes called "ping-pong recording.") As an example, we will explain how recorder tracks 1 — 8 and the rhythm section can be mixed in stereo, and recorded on tracks 9/10. Executing bounce recording
1. Press the status key of the bounce-destination
track (9/10) to make the key light red. A maximum of two mono tracks or one stereo track can be selected as the bounce-destination.
2. Press the [BOUNCE] key.
The [BOUNCE] key will light, and the Bounce function will be turned on.
3. Press the PLAY [»-] key to play back the song, and
adjust the mix balance of each track. While watching the L/R level meters, adjust the DRUM, BASS, 1 — 6, and 7/8 channel faders and the MASTER faders so that the L/R level meters do not clip. When the Bounce function is on, the signal that passes through the MASTER fader will be output from the IOUTPUT] jacks, and at the same time will be sent to the bounce-destination track(s). Even if you are using the insert effect or a send/return effect, the sound with the effect(s) applied will be recorded on the bounce-destination track(s). pRUM Bass
HINT «If you turn the INPUT 1/2 [ON/OFF] keys on, you can mix the input signals from the [INPUT 1] and [INPUT 2] jacks into the bounce recording. + 1f you select only one mono track as the bounce- destination, the signal mixed to mono will be recorded. + If necessary, you can play back all ten tracks, and bounce them to the desired one or two tracks. For details refer to the section that follows.
4. Press the STOP [I] key.
5. Press the ZERO [I&{] key to return to the beginning
of the song, and then hold down the REC [@] key and press the PLAY [»-] key. Recording on track 9/10 will begin.
6. When you have finished recording, press the STOP
[M] key. The Bounce function will be turned off. Making settings for the Bounce function You can change the settings of the Bounce function if necessary. H Specifying playback/mute for the recording track(s) By default, the bounce-destination recording track(s) will be muted. If you want to play back all ten tracks simultaneously while you bounce-record, use the following procedure to change the internal setting so that the recording track(s) will also play back.
read "UTILITY BOUNCE, " and press the [ENTER] key.
3. Use the cursor [-«]/[»-] keys to make the display
read "BOUNCE REC TR," and press the [ENTER] key. The current setting will be displayed. + MUTE : The recording track(s) will be muted (default setting). + PLAY : The recording track(s) will play back.
4. Turn the dial to change the setting to "PLAY."
several times. H Selecting the recording-destination V-take By default, the result of the Bounce operation will be recorded on the V-take that is currently selected for the recording track(s). If you want to preserve the contents of the recording track(s), you can use the following procedure to change the recording-destination V-take. HINT For details on V-takes, refer to p.35.
read "UTILITY BOUNCE," and press the [ENTER] key.
3. Use the cursor [-«]/[»-] keys to make the display
read "BOUNCE REC TAKE," and press the [ENTER] key. The currently selected recording-destination V-take will be displayed.
+ CURRENT : The bounce result will be recorded on the V-take currently selected for the recording track. + 1-10 : The bounce result will be recorded on the V- take of the number you specify here.
several times. | Track editing The audio data recorded on the tracks of the recorder can be edited in a variety of ways, such as erasing portions of it or copying it to other tracks. This section explains the track editing functions. HINT + When using the track editing functions, the two tracks of each stereo track (7/8, 9/10) are handled as separate tracks. + V-takes not currently selected for tracks 1 — 10 can also be selected for editing. ONoTE Q In general, recorded track data that was rewritten by an editing operation cannot be recovered. If you plan to compare the state of the data before and after editing, you must Capture the state of that track (> p.44). Copying a specified region of data to another location A specified region of recorded data can be copied to any location in any track. The data that was previously at the copy-destination will be erased, and overwritten by the copy-source data. data ‘con D | En) | Em Copy-destination track
“UTILITY TR EDIT;" and press the [ENTER] key. The track edit menu will appear, from which you can select the desired type of editing function.
3. Make sure that the display indicates "TR EDIT
COPY," and press the [ENTER] key. A screen will appear in which you can specify the copy- source track and V-take. ZOOM MRS-1044
copy-source track and V-take. In "TR xx-yy," "xx" is the copy-source track number, and “yy" is the V-take number. Use the dial to select the track number (1 — 10), and use the cursor [A JAY] keys to select the V-take number (1 — 10). If you turn the dial toward the right when track 10 is selected, the following screen will appear.
In this screen you can use the dial to specify two adjacent odd-numbered/even-numbered tracks (1/2, 3/4, 5/6, 7/8, 9/10) as the copy-source. In this case, the V-takes currently
selected for the two selected tracks will automatically be selected as the copy-source.
5. Press the [ENTER] key.
A screen will appear in which you can specify the beginning of the copy-source. | sr ©
6. Use the cursor [-«]/[p-] keys to move the blinking
area in the display, and turn the dial to specify the location. The location can be specified in one of the following two ways. + _ Specifying the location numerically Move the blinking area to one of the M (minutes) / S (seconds) / MS (millisecond) areas in the bottom of the display, and turn the dial to edit the value of each unit. + _Assigning a previously-specified mark location Move the blinking area to the MARKER area in the upper right of the display, and turn the dial to specify the mark number. HINT By pressing the [TIME BASE] key to switch to the Measure display, you can specify the location in measure/beat/clock units. By holding down STOPI] and pressing the PLAY[»] key, you can scrub-play the track and V-take you specified in step 4. For details on using scrub-playback, refer to p.31. + The starting location can be specified only between the beginning of the song and the last-recorded location (.e., within the recorded data).
7. When you have finished specifying the starting
location, press the [ENTER] key. A screen will appear in which you can specify the ending location of the copy-source. Cr MARKER ©) pre
8. Specify the ending location of the copy-source in
the same way as in step 6. At this time, you can press the PLAY[B-] key to play back the region between the specified starting location and ending location. If there is no recorded data at the specified ending location, an "*" symbol will appear in the lower line of the screen.
9. When you have hed specifying the ending
location, press the [ENTER] key. A screen will appear in which you can specify the copy- destination track (and V-take). | Co ® 10.Specify the copy-destination track and V-take in the same way as in step 4. A screen will appear in which you can specify the copy- destination location. EF "a! o 11.Specify the copy-destination location in the same way as in step 6, and press the [ENTER] key. A screen will appear in which you can specify the number of times (1 — 100) that the data will be copied. Dst O | Ce ZOOM MRS-1044
data will be copied, and then press the [ENTER] key. The display will indicate "TrCopy SURE?," asking you to confirm the Copy operation. 13.To execute the Copy, press the [ENTER] key. To cancel, press the [EXIT] key. When you press the [ENTER] key and the copy is completed, the display will indicate "COMPLETE." If you then press [EXIT], you will return to the Track Edit menu of step 2. If you press the [EXIT] key in step 13, you will return to the setting screen of step 11. If necessary, you can press the [EXIT] key repeatedly to step backward through each screen.
4. Use the cursor [«]/[»-] keys and the dial to
specify the copy-source track/V-take, and press the [ENTER] key. A screen will appear in which you can specify the copy- destination track/V-take. In "COPY TO TRxx-yy," the xx value is the copy-destination track number, and the yy value is the V-take number. d- Î 0e ® In this screen, the dots of the level meter will be lit or unlit as follows to indicate whether the currently selected V-take has already been recorded or not. Copying the data of an entire track The recorded data of an entire track can be copied to another track. The recorded data at the copy-destination will be erased, and overwritten by the copy-source data. Copy-source data | l | | CCS D
The [V-TAKE] key will light, and a screen will appear in which you can switch the V-take for each track.
2. Press the [PROJECT/UTILITY] key.
A menu will appear in which you can select operations that edit the recorded data of an entire track. 0e ®
3. Repeatedly press the [PROJECT/UTILITY] key to
In "COPY TRxx-yy," the xx and yy values respectively indicate the copy-source track number and V-take.
E—— Blinking: the specified V-take Ë—— Lit: an already-recorded V-take Dark: an unrecorded V-take LL) Track 4 Lit if the currently specified V-take has already been recorded
5. Use the cursor [<«]/[b-] keys and the dial to
specify the copy-destination track/V-take, and press the [ENTER] key. The display will ask "COPY SURE?," asking you to confirm the copy operation.
6. To execute the copy, press the [ENTER] key. To
cancel, press the [EXIT] key. When you press the [ENTER] key and the copy is completed, you will return to the screen from step 1. If you press the [EXIT] key, you will return to the setting screen from step 4. If necessary, you can press the [EXIT] key to step backward through each screen. Moving a specified region of data to another location A specified region of recorded data can be moved to the desired location of a desired track. The previous data at the ZOOM MRS-1044
Track editing move-destination will be erased, and overwritten by the move-source data. When this operation is completed, the move-source region will contain silence. Move-source track 5 Move D
read "UTILITY TR EDIT," and press the [ENTER] key. The track edit menu will appear.
3. Use the cursor [-«]/[»-] keys to make the display
read "TR EDIT MOVE, and press the [ENTER] key. A screen will appear in which you can specify the move- destination track and V-take.
4. Use the dial and the cursor [A]/[Y] keys to specify
the move-source track and V-take. In "TR xx-yy," "xx" specifies the move-source track number, and "yy" specifies the V-take number. Use the dial to select the track number (1 — 10), and use cursor [AVI Y] keys to select the V-take number (1 — 10). If you turn the dial toward the right when track 10 is selected, the following screen will appear. In this screen you can use the dial to specify two adjacent odd-numbered/even-numbered tracks (1/2, 3/4, 5/6, 7/8, 9/10) as the mov currently selected for the two selected tracks will -source. In this case, the V-takes automatically be selected as the move-source.
5. Press the [ENTER] key.
A screen will appear in which you can specify the starting location of the move-source. SF. pre
6. Use the cursor [-]/[»-] keys to move the blinking area
in the display, and turn the dial to specify the location. The location can be specified in one of the following two ways. + _ Specifying the location numerically Move the blinking area to one of the M (minutes) / S (seconds) / MS (millisecond) areas in the bottom of the display, and turn the dial to edit the value of each unit. + Assigning a previously-specified mark location Move the blinking area to the MARKER area in the upper right of the display, and turn the dial to specify the mark number. HINT By pressing the [TIME BASE] key to switch to the Measure display, you can specify the location in measure/beat/clock units. By holding down STOPI] and pressing the PLAY(»] key, you can scrub-play the track and V-take you specified in step 4. For details on using scrub-playback, refer to p.31.
7. When you have finished specifying the starting
location, press the [ENTER] key. A screen will appear in which you can specify the ending location of the move-source. SF MARKER pre
8. Specify the ending location of the move-source in
the same way as in step 6. At this time, you can press the PLAY[B-] key to play back the region between the specified starting location and ending location. If there is no recorded data at the specified ending location, an "*" symbol will appear in the lower line of the screen.
9. When you have finished specifying the ending
location, press the [ENTER] key. A screen will appear in which you can specify the move- destination track (and V-take). | TF ZOOM MRS-1044
Liep10904] soueiojex Track editing 10.Specify the move-destination track and V-take in the same way as in step 4. A screen will appear in which you can specify the move- destination location. boro 11.Specify the move-destination location in the same way as in step 6, and press the [ENTER] key. A screen will appear in which you can specify the number of times (1 — 100) that the move-source region will be copied. Mouelist O
12. Turn the dial to specify the number of times that
the data will be copied, and press the [ENTER] key. The display will ask "TrMove SURE?," asking you to confirm the Move operation. 13.7o execute the Move operation, press the [ENTER] key. To cancel, press the [EXIT] key. When you press the [ENTER] key and the Move operation is completed, the display will indicate "COMPLETE." If you then press the [EXIT] key, you will return to the Track Edit menu of step 2. If you press the [EXIT] key in step 13, you will return to the setting screen of step 11. If necessary, you can press the [EXIT] key repeatedly to step back through each setting screen. Erasing a specified region This operation erases the recorded data from the specified region, returning it to a silent (blank) state. Erase D DE |
read "UTILITY TR EDIT," and press the [ENTER] key. The Track Edit menu will appear.
3. Use the cursor [-«]/[»-] keys to make the display
read "TR EDIT ERASE, "and press the [ENTER] key. A screen will appear in which you can specify the track and V-take from which data will be erased.
4. Use the dial and the cursor [AJ/[Y] keys to specify
the track and V-take from which data will be erased. In TR xx-yy," "xx" is the track number and "yy" is the V- take number from which data will be erased. Use the dial to select the track number (1 — 10), and use the cursor LA VIW] keys to select the V-take number (1 — 10). If you turn the dial toward the right when track 10 is selected, the following screen will appear. In this screen you can use the dial to specify two adjacent odd-numbered/even-numbered tracks (1/2, 3/4, 5/6, 7/8, 9/10). In this case, data will be erased from the V-takes currently selected for the two selected tracks.
5. Press the [ENTER] key.
A screen will appear in which you can specify the starting location of the region that will be erased. pr?
6. Use the cursor [-«]/[»-] keys to move the blinking
area in the display, and turn the dial to specify the location. The location can be specified in one of the following two ways. + Specifying the location numerically Move the blinking area to one of the M (minutes) / S (seconds) / MS (millisecond) areas in the bottom of the display, and turn the dial to edit the value of each unit. + _Assigning a previously-specified mark location Move the blinking area to the MARKER area in the upper right of the display, and turn the dial to specify the mark number.
Track editing HINT By pressing the [TIME BASE] key to switch to the Measure display, you can specify the location in measure/beat/clock units. By holding down STOPI] and pressing the PLAY[»] key, you can scrub-play the track and V-take you specified in step 4. For details on using scrub-playback, refer to p.31.
7. When you have finished specifying the starting
location, press the [ENTER] key. A screen will appear in which you can specify the ending location of the region to be erased. | sr ©
8. Specify the ending location of the region to be
erased in the same way as in step 6. At this time, you can press the PLAY[B-] key to play back the region between the specified starting location and ending location. If there is no recorded data at the specified ending location, an "*" symbol will appear in the lower line of the screen.
9. When you have finished specifying the ending
location, press the [ENTER] key. The display will ask "TrErase SURE?," asking you to confirm the Erase operation. 10.To execute the Erase operation press the [ENTER] key. To cancel, press the [EXIT] key. When you press the [ENTER] key and the Erase operation has been completed, the display will indicate "COMPLETE." If you then press the [EXIT] key, you will return to the Track Edit menu from step 2. If you press the [EXIT] key in step 9, you will return to the setting screen from step 7. If necessary, you can press the [EXIT] key repeatedly to step back through each setting screen. Erasing the data of an entire track You can erase all recorded data from a specified track. The erased track will revert to an unrecorded state. Erase
The [V-TAKE] key will light, and a screen will appear in which you can switch the V-take of each track.
2. Press the [PROJECT/UTILITY] key.
A menu will appear in which you can edit recorded data in units of entire tracks.
3. Repeatedly press the [PROJECT/UTILITY] key to
make the display indicate "ERASE TRxx-yy." In "ERASE TRxx-yy," the xx and yy values respectively indicate the track number and V-take number that will be erased. ee) 1 OÙ. HINT In this screen, the lit/unlit state of the dots in the level meter will indicate whether the currently specified V-take has already been recorded. For details refer to p.40.
4. Use the cursor [«]/[»] keys and the dial to
specify the track/V-take that will be erased, and press the [ENTER] key. The display will indicate "ERASE SURE?," asking you to confirm the Erase operation.
5. Press the [ENTER] key to execute the Erase
operation, or press the [EXIT] key to cancel. When you press the [ENTER] key and the Erase operation has been completed, you will return to the screen from step 1. If you press the [EXIT] key, you will return to the screen from step 3. If necessary, you can press the [EXIT] key to step back through each screen. Exchanging the data of entire tracks You can exchange the recorded data of two specified tracks/V-takes. | | Î EX À Exchange D
1. In the main screen, press the [V-TAKE] key.
The [V-TAKE] key will light, and a screen will appear in which you can switch the V-take of each track.
Track editing A menu will appear in which you can edit recorded data in units of entire tracks.
3. Repeatedly press the [PROJECT/UTILITY] key to
make the display indicate "EXCHG TRxx-yy." In "EXCGH TRxx-yy," the xx and yy values respectively indicate the track number and V-take number that will be exchanged with another track/V-take. MARKER ee) |
4. Use the cursor [«]/[»] keys and the dial to
specify the track/V-take that you want to exchange, and press the [ENTER] key. A screen will appear in which you can specify the other track/V-take with which the first will be exchanged. In "ExchgTo TRxx-yy," the xx and yy values respectively indicate the track number and V-take number. Liep10904] soueiojex
HINT In this screen, the lit/unlit state of the dots in the level meter will indicate whether the currently specified V-take has already been recorded. For details refer to p.40.
5. Use the cursor [-«]/[] keys and the dial to
specify the other track/V-take for the exchange, and press the [ENTER] key. The display will indicate "EXCHG SURE?", asking you to confirm the Exchange operation:
6. Press the [ENTER] key to execute the Exchange
operation, or press the [EXIT] key to cancel. When you press the [ENTER] key and the Exchange operation has been completed, you will return to the screen from step 1 If you press the [EXIT] key, you will return to the screen from step 4. If necessary, you can press the [EXIT] key to step back through each screen. Capturing the recorded contents of a track The MRS-1044 lets you capture the recorded data of a desired track, and temporarily store it on the hard disk. The captured data can be swapped (exchanged) with a current track when needed. For example if you capture a track before performing punch-in/out recording on that track, you can repeat the Swap operation to compare its original state with the results of punch-in/out recording. + Capture Recorded data Recorder Track 1 Track 2 Track 3 Capture | track 1 Data captured from track 1 + Swap Re-recorded region Recorder Track 1 —— Track 2 Track 3 Capture track 1 L 7 Data captured from track 1 Recorder Track 1 Track 2 Track 3 Capture track 1 L = Capturing a track Here's how to select and capture a desired track.
1. In the main screen, press the [UNDO/REDO] key.
A screen will appear in which you can select the track to be captured. PTLI
Capturing the recorded contents of a track
2. Press one of the status keys (1 - 6, 7/8, 9/10) or use
the dial to select the track to be captured. ONore © I is not possible to capture a track that has not yet been recorded.
4. To execute the Capture operation, press the
[ENTER] key once again. When the capture is completed, the display will indicate "SWAP," and you will be able to execute the Swap operation for that track.
5. Press the [EXIT] key.
You will return to the main screen. HINT If necessary, you can repeat steps 2 — 4 to capture multiple tracks. ONorE Q The captured data will be erased from the hard disk when the currentiy selected project is saved. Swapping with the captured data Here's how to swap (exchange) the captured data with the current recorded data of a track.
the dial to select a track that was previously captured. When a captured track is selected, the display will indicate "SWAP." JAP
HINT If you select a track that has not been captured, the display will indicate "CAPTURE."
4. To execute the Swap operation, press the [ENTER]
key once again. The recorded data of the selected track will be exchanged with the previously captured recorded data. The recorded data of the selected track will be saved as capture data on the hard disk until the project is saved. HINT You can return to the previous state by immediately executing Swap a second time.
5. Press the [EXIT] key.
You will return to the main screen. ZOOM MRS-1044 Liep10904] soueiojex
LexIN] sous1sjo4 Reference [Mixer] This section explains the functions and operation of the two mixers built into the MRS-1044. About the mixer The mixer of the MRS-1044 is divided into two sections: an ‘input mixer" that processes the input signals from the [INPUT 1/2] jacks, and a "track mixer" that processes the signals from the tracks of the recorder section and from the rhythm section. Details of each mixer are described below. H Input mixer In the input mixer you can adjust the sensitivity of the signals that are input from the [INPUT 1/2] jacks, set various parameters such as pan and send levels to the send/return effects, and assign the signals to the recorder tracks. Recorder Track 1 Track 2 Track 3 Track 4 Track 5 Track 6 Track 7/8 Track 9/10 Input mixer REC LEVEL JAN
The parameters that can be adjusted in the input mixer are listed in the following table. Input mixer parameters Parameter Content CHO SEND _ | Volume sent to chorus/delay (send/return effect) REV SEND | Volume sent to reverb (send/return effect) PAN Leftright position (L/R channel balance) REC LVL | Volume of the input signal (position of the [REC LEVEL] control) Track mixer parameters B Track mixer In the track mixer you can process the playback signals of the recorder tracks (1 — 6, 7/8, 9/10) and the sound of the drum kit / bass program of the rhythm section, and mix these signals to stereo. The signal mixed by the track mixer is output via the MASTER fader from the [OUTPUT] jacks. Recorder OUTPUT Track 1 Track 2 Track 3 Track 4 Track 5 Track 6 Track 7/8 Track 9/10 Rhythm section DRUM BASS a Track mixer Channel DRUM BASS 1 In the track mixer, the signals that are output from each track are handled in units called "channels." The parameters that can be adjusted for each channel (DRUM, BASS, 1 — 6, 7/8, 9/10) are listed in the table below. HINT The DRUM, 7/8, and 9/10 channels are each stereo channels that respectively process the output signals from the drum kit, stereo tracks 7/8, and 9/10. The parameters of these stereo channels are linked. Channel Parameter Gontent DRUM/BASS | 1-6 | 7/8,9/10 | MASTER EQHIG Amount of boosbout for igh-range EQ o o o EQHIF Frequency at which high-range EQ will boost/cut o o o EQLOG | Amount ofboostoutforlow-range EQ o o EQLOF Frequency at which low-range EQ will boosteut o o CHOSEND | Volume sent to chorus/delay (send/return effect) o o o REV SEND Volume sent to reverb (send/return effect) O O O PAN Left/right position (L/R channel balance) O O O FADER Volume of each channel (fader position) o Oo Oo o ST LINK Link the parameters of the odd/even-numbered channels Oo
Basic operation of the input mixer Basic operation of the input mixer Assigning input signals to recording tracks Here's how the signals that are input from the [INPUT LJLINPUT 2] jacks can be sent to a recording track, and their recording levels can be adjusted.
1. Make sure that the instrument or mic that you want
to record is connected to the [INPUT 1]J/[INPUT 2] jack(s).
2. Press the [ON/OFF] key of the jack(s) (INPUT 1/2)
to which you connected your instrument, to make the key light. The [ON/OFF] key enables and disables the jack. When a key is lit, the corresponding jack is enabled.
3. While playing your instrument, turn the [INPUT 1]/
[INPUT 2] control(s) to adjust the input sensitivity. Make adjustments so that the [PEAK] indicator flickers slightly when you play your instrument at its loudest volume.
4. If you will be recording the sound through the
insert effect, select an insert effect patch as necessary. With the default settings of a project, the insert effect is inserted into the input mixer, and a patch suitable for guitar/bass recording is selected. (For details on how to select a different patch, refer to p.77.) If you want to record without sending the sound through the insert effect, press the effect section [BYPASS/TUNER] key to bypass the insert effect.
5. While playing your instrument, turn the [REC
LEVEL] control to adjust the recording level. The [REC LEVEL] control adjusts the signal level before it is sent to the recording track (i.e., after it has passed through the insert effect). The [CLIP] indicator will light if the signal clips. HINT
- Adjust the [REC LEVEL] control as high as possible without allowing the [CLIP] indicator to light. + The level of the signal sent to the recording track will change according to the settings of the insert effect parameters. If you switch insert effect patches or edit the parameters, you should once again check whether the recording level is appropriate. + The precise setting of the REC LEVEL parameter can be checked by pressing the TRACK PARAMETER section IPAN] key — INPUT 1 or 2 [ON/OFF] key — cursor [W] key.
6. Press the status key for the recording-destination
track (1 - 6, 7/8, 9/10) to make the key light red, putting the track in record-ready mode. The input signal from the input mixer will be sent to the recording track. You can select record-ready mode for any one mono track 1 — 6, any one stereo track (7/8, 9/10), or any two mono tracks (only the track pairs 1/2, 3/4, or 5/6). The signal flow from the input mixer to the track will change as follows, depending on the number of selected recording tracks and on the state of the INPUT 1/2 [ON/OFF] keys. e When two mono tracks or a stereo track is selected as the recording track Recorder
INPUT 2 PM Tax |] Recorder inpuT1 =(_7] © Li ©— e When one mono track is selected as the recording track INPUT 2 INPUT 1 Recorder Ur Lo @©@— 2 INPUT2 5nox © rec INPUT 1 Recorder — 1" Tak ] INPUT 2 ZOOM MRS-1044
Basic operation of the input mixer e When a recording track has not been selected INPUT 1 INPUT 2 PM Track mixer MASTER fader OUTPUT ipur1 20] INPUT2 -( © MASTER fader OUTPUT
ONor O The diagrams above show the signal flow when the insert effect has not been inserted into the input mixer. For details on the signal flow when the insert effect is inserted, refer to p.77. LoxIN] oouc1eyox Adijusting the depth of the send/ return effects The depth of the send/return effects can be adjusted by setting the volume (send level) of the signal that is sent from the input mixer to each send/return effect (chorus/delay, reverb). In normal operation, sending the signal from the input mixer to the send/return effect will only apply the effect to the signal that is sent from the [OUTPUT] jacks, and will not affect the signal that is recorded on a track.
1. Press the TRACK PARAMETER section [CHORUS/
DELAY SEND] key or [REVERB SEND] key to select one of the send/return effects. Press the [CHORUS/DELAY SEND] key to adjust the chorus/delay depth, or press the [REVERB SEND)] key to adjust the reverb depth. The following illustration shows the screen that will appear when the [CHORUS/DELAY SEND] key is pressed. TR1 © HINT For details on selecting a send/return effect patch, refer to p.81.
2. Press the INPUT 1 (or INPUT 2) [ON/OFF] key.
The input mixer (INPUT) will be selected for operations. n°) HINT The CHORUS/DELAY SEND parameter and REVERB SEND parameter are common to both INPUT 1/2 input signals.
38. Turn the dial to edit the value.
Increasing the value will deepen the effect. The range and default value of each parameter are as follows. + REVERB SEND : 0 — 100 (Default: 0) + CHORUS/DELAY SEND : 0 — 100 (Default: 0) HINT When the CHORUS/DELAY SEND parameter is displayed, pressing the [CHORUS/DELAY SEND] key will cause the signal sent from the input mixer to chorus/delay to be switched on/off. (The key will be dark when this is off) In the same way, when the REVERB SEND parameter is displayed, pressing the [REVERB SEND] key will cause the signal sent from the input mixer to reverb to be switched on/off.
4. When you have finished making settings, press the
[EXIT] key. You will return to the main screen. Adjusting the pan/balance Here's how to adjust the pan (stereo position) of the signal sent from the input mixer to the [OUTPUT] jacks or recording tracks, or the balance (the volume balance between two channels).
1. Press the [PAN] key.
A screen will appear in which you can adjust the PAN parameter. ZOOM MRS-1044
Basic operation of the track mixer TRI A ©
2. Press the INPUT 1 (or INPUT 2) [ON/OFF] key.
The input mixer will be selected for pan adjustments.
4. When you have finished adjusting the pan, press
the [EXIT] key. You will return to the main screen. The function of the PAN parameter will change as follows, depending on the number of input jacks that are currently turned on, and on the number of recording tracks that are currently selected. + When no recording track is selected For the signal that is sent from the input mixer to the L/R channels of the [OUTPUT] jacks, the PAN parameter will adjust the pan (if either but not both INPUT 1 or 2 are enabled) or the balance (if both INPUT 1 and 2 are enabled). + When two mono tracks or a stereo track is selected as the recording track For the signal that is sent from the input mixer to the pair of odd-numbered/even-numbered tracks, the PAN parameter will adjust the pan (if either but not both INPUT 1 and 2 are enabled) or the balance (if both INPUT 1 and 2 are enabled). + When one mono track is selected as the recording track The PAN parameter will have no effect. Basic operation of the track mixer Adjusting the volume/pan/EQ For each channel, you can adjust the volume, pan (stereo position between the L/R channels of the [OUTPUT] jack), and EQ (equalizer).
1. To adjust the volume (output level) of a channel,
operate the fader of the corresponding channel (DRUM, BASS, 1 - 6, 7/8, 9/10). HINT + To check the precise setting of the volume (FADER parameter), press the following sequence of keys: TRACK PARAMETER section [PAN] key — cursor [W] key — status key of the desired channel. + You can check the MASTER fader setting by pressing any TRACK PARAMETER key —> MASTER status key.
2. To adjust the pan of a channel, press the TRACK
PARAMETER section [PAN] key, and then press one of the status keys (DRUM, BASS, 1 - 6, 7/8, 9/10) to select the desired channel. A screen will appear in which you can adjust the PAN parameter of the selected channel. o°®
3. Turn the dial to adjust the value of the PAN
parameter. The range is L100 (far left) — 0 (center) — R100 (far right). If you want to continue and adjust the pan of another channel, repeat steps 2 — 3. HINT For channels 7/8, 9/10, and DRUM, the PAN parameter is used to adjust the balance (the volume balance of the left and right channels). In the parameter screen you can also use the cursor [A/[Y] keys to select parameters, and the cursor [/D>] keys to switch channels.
4. To adjust the EQ, press the [EQ HIGH] key or [EQ
LOW] key. Press the [EQ HIGH] key to adjust the high-range tone, or the [EQ LOW] key to adjust the low-range tone. ZOOM MRS-1044 LexINI] soucuojey
LoxIN] oouc1eyox Basic operation of the track mixer HINT At this time, your editing will affect the channel that was last selected in steps 2 - 3. As necessary, use the statue keys or the cursor [J/æ>] keys to switch channels.
5. Use the cursor [A]J/[V] keys to select the EQ
parameter that you want to adjust, and turn the dial to edit the value. The parameters that can be selected and their ranges are as follows. = If you pressed the [EQ HIGH] key first + EQHIG: Adjust the amount of high-range boost/cut. Range: -12 — 0 — 12 (dB), Default: 0 + EQHIF : Adjust the frequency at which the high-range boost/cut will occur. Range: 500 — 18000 (Hz), Default: 8000 = If you pressed the [EQ LOW] key first + EQLO G: Adjust the amount of low-range boost/cut. Range: -12 — 0 — 12 (dB), Default: 0 + EQ LOF: Adjust the frequency at which the low-range boost/cut will occur. Range: 40 — 1600 (Hz), Default: 125
EG HI G HINT + When the EQ HI G / EQ HI F screens are displayed, you can press the [EQ HIGH] key to switch the high-range EQ onvoff. (The key will be dark when off.) + When the EQ LO G / EQ LO F screens are displayed, you can press the [EQ LOW] key to switch the low-range EQ onvoff. (The key will be dark when off.)
6. Repeat steps 4 - 5 to adjust settings in the same
way for another range or EQ parameter.
7. When you have finished adjusting settings, press
the [EXIT] key. You will return to the main screen. Adjusting the effect depth Here's how to adjust the effect depth by setting the volume that is sent from each channel to the send/return effects (chorus/delay, reverb).
2. Press one of the status keys (DRUM, BASS, 1 - 6,
7/8, 9/10) to select the desired channel. The corresponding channel will be selected for operations. ) SEMD ©
38. Turn the dial to edit the value.
The effect will apply more deeply as you increase the value. The range and default setting of each parameter are as follows. + REV SEND : 0 — 100 (Default: 0) + CHO SEND : 0 — 100 (Default: 0) HINT When the CHORUS/DELAY SEND or REVERB SEND parameters are displayed, you can use the [CHORUS/ DELAY SEND] key or [REVERB SEND] key as an on/off switch for the signal that is sent from that channel to the reverb or chorus/delay. For details refer to p.48.
4. When you have finished adjusting settings, press
the [EXIT] key. You will return to the main screen. Linking odd-numbered/even-numbered channels Adjacent odd-numbered — even-numbered mono channels (1/2, 3/4, 5/6) can be linked. (This is referred to as "stereo link.") The parameters of two stereo-linked channels will operate in tandem in the same way as channels 7/8 or 9/10.
Saving/recalling mixer settings (Scene function)
2. Press the status key (1 - 6) for one of the two
channels that you want to stereo-link.
3. Press the cursor [VW] key twice.
The ST LINK (stereo link) parameter screen will appear. TES ®
4. Turn the dial to switch the setting on.
Stereo linking will be enabled for the selected channel and the adjacent odd-numbered/even-numbered channel. To defeat stereo link, turn this parameter off (oFF). or © T Lit
5. Press the [EXIT] key.
You will return to the main screen. HINT The PAN parameter of two stereo-linked channels will function as a BALANCE parameter that adjusts the volume balance between the odd-numbered / even-numbered channels. ONorE Q + To adjust the volume of stereo-linked channels, use the odd-numbered fader. (The even-numbered fader will have no effect.) + The parameters as well as the status keys of 2 stereo- linked channels will operate in tandem. Saving/recalling mixer settings (Scene function) The current mixer and effect settings can be saved as a "scene" in a special area of memory, and recalled either manually or automatically when desired, This is convenient when you want to compare various mixes, or when you want to automate mix operations. A scene contains the following data. +_ Input mixer (except for the REC LEVEL parameter) and track mixer settings + MASTER fader setting + _ The state of all status keys + The patch number currently used by the insert effect and the send/return effects Up to 100 different scenes can be stored in memory. Scene data stored in memory is saved on the internal hard disk as part of the currently selected project. Saving a scene Here's how to save the current settings as a scene.
1. Press the [SCENE] key, and use the cursor
[-«]}/D»-] keys to make the display read "SCENE SAVE." The right side of the display will indicate the scene number (0 — 99) in which the data will be saved.
ONoTe ©Q When you save a scene for the first time, pressing the [SCENE] key will automatically access the "SCENE SAVE" screen.
2. Turn the dial to select the number (0 - 99) in which
the scene will be saved. Numbers in which a scene is already saved are indicated by an asterisk "*" at the left.
3. To save the scene, press the [ENTER] key.
The scene will be saved in the selected number. To return to the main screen, press the [ENTER] key. ZOOM MRS-1044
LoxIN] oouc1eyox Saving/recalling mixer settings (Scene function) OnNore © If you select a scene that has already been saved, and execute this operation, the previously saved scene will be overwritten. Recalling a saved scene Here's how to recall a scene that was saved to memory.
1. Press the [SCENE] key, and use the cursor
[-<J/D»>] keys to make the display read "SCENE CALL." The right side of the display will indicate the scene number that will be recalled. ONorE O is not possible to access the above screen if no scene has been saved in memory.
2. Turn the dial to select the scene number (0 - 99)
that you want to recall. Only scene numbers for which data has been stored in memory can be selected.
3. To recall the selected scene, press the [ENTER]
key. The scene will be selected, and you will return to the main screen. If you press the [EXIT] key instead of the [ENTER] key, you will return to the main screen without recalling. Deleting a scene Here's how to delete a scene that was stored in memory.
1. Press [SCENE], and use the cursor [-«]/[»-] keys
to make the display indicate "SCENE DEL." The right side of the display will indicate the scene number for deletion. ONore © I is not possible to access the above screen if no scene has been saved in memory.
2. Turn the dial to select the number (0 - 99) of the
scene that you want to delete. Only scene numbers for which data has been stored in memory can be selected.
38. To delete the selected scene, press the [ENTER]
key. The scene will be deleted, and you will return to the main screen. If you press the [EXIT] key instead of the [ENTER] key, you will return to the main screen without deleting. Switching scenes automatically By assigning a scene to a mark that was placed at a desired location in the song, you can cause scenes to switch automatically. This is convenient when you want to change the mix as the song progresses. Refer to p.29 for more about marks.
1. While playing back the song from the beginning,
create the mix that will be the starting point, and save it in a scene. For details on scene operations, refer to p.51.
2. Make sure that the transport is stopped, and press
the ZERO [I&«] key to locate to the beginning of the song. The beginning of the song (counter zero location) already contains mark number zero. First you will assign the starting scene to this mark.
3. Press the [MARK] key.
When you press the [MARK] key at a location where a mark has been assigned, a screen will appear in which you can assign a scene to the corresponding mark. - 00 O
Saving/recalling mixer settings (Scene function) HINT + If you press the [MARK] key at a location where a mark has not yet been assigned, a new mark will be assigned to that location. + If a dot is shown at the lower right of the mark number, this means that the mark matches the current location.
4. Turn the dial to select the number of the scene you
saved in step 1 (the scene that will be the starting point of the mix). The scene will be assigned to the mark, and at the same time the selected scene will be recalled. The following screen shows an example of when mark number 0 is assigned to scene number 1. 00 O HINT To cancel a scene assignment, turn the dial to make the display indicate "-".
5. Press the [EXIT] key.
You will return to the main screen.
6. Locate the point at which you want the mix to
change, and assign a mark.
7. While playing back the song from that point, create
the new mix, and save it in a scene.
8. Use the MARKER [I«{]/[»»1] keys to locate to the
mark you assigned in step 6, and press the [MARK] key. A screen will appear, allowing you to assign a scene to the mark you selected in step 6. MRC) | _ Û n
9. Turn the dial to select the number of the scene you
10.Press the [EXIT] key. You will return to the main screen. Â11.Using the procedure from steps 6 - 10, assign a mark to each point at which you want the mix to change, and assign a scene to each of these marks.
12. When you have assigned the desired scenes to the
marks, press the ZERO [K«] key to locate to the beginning of the song, and press the PLAY [b-] key to play back. Each time the song reaches the location of a mark to which a scene has been assigned, that scene will be recalled. ZOOM MRS-1044
LoxIN] oouc1eyox Switching the level meter display type Switching the level meter display type With the MRS-1044's default settings, the level meters displayed in the center of the screen will indicate the level of the signals that have passed through the [REC LEVEL] controls/faders (post-fader). If necessary, however, you can switch the meters so that they indicate the level of the signals before they pass through the [REC LEVEL] controls/faders (pre-fader).
read "UTILITY SYSTEM," and press the [ENTER] key.
3. Use the cursor [-«]/[»-] keys to make the display
read "UTILITY LVL MET," and press the [ENTER] key.
4. Turn the dial to change the setting to "PRE" (pre-
fader). To return the setting to post-fader, select "POST."
5. Press the [EXIT] key several times.
You will return to the main screen. ZOOM MRS-1044
Reference [Rhythm] This section explains the functions and operation of the rhythm section, which uses internal drum sounds and bass sounds to generate backing performances. About the rhythm section The "rhythm section" of the MRS-1044 contains drum sounds and bass sounds, and can be used as a drum + bass machine. The rhythm section can be operated in synchronization with the recorder section, or operated independently. Here we will explain the basic concepts and terms that you need to know in order to use the rhythm section. B Drum kits and bass programs The accompaniment created by the rhythm section is produced by a “drum kit” and a "bass program." The drum kit is a set of 24 drum/percussion sounds such as kick, snare, and conga, and the MRS-1044 contains 31 different drum kits. You can select one of these drum kits, and use the front panel pads 1 — 8 to manually play each sound, or use them as a sound generator for accompaniment. An example of drum sounds assigned to pads Drum kit 5 $ 7 8 © To Tom 2 vous _]{ event DO0D 1 2 3 4 SO00 Kox suare _| [cLoseo war] | open ar GETT A bass program is a single bass sound, such as an electric bass or acoustic bass. You can choose one of the 16 different bass sounds built into the MRS-1044, and use the front panel pads 1 — 8 to play a scale, or use it as a sound generator for accompaniment. An example of a bass program scale assigned to the pads
wex _][ sua] [euoseour | openvar The output signal from the drum kit (stereo) and the output signal from the bass program (mono) are internally connected to the DRUM channel and BASS channel of the mixer section. For each, you can independently adjust the volume, pan/balance, and EQ, and apply send/return effects.
Drum kit Rhythm section Mixer section EÆ Rhythm patterns and the drum/bass tracks A newly created project contains 255 accompaniment patterns (each several measures long) with drum/bass performance data. These accompaniment patterns are called "rhythm patterns." Inside each rhythm pattern, the area that holds the drum performance data is called the "drum track," and the area that holds the bass performance data is called the "bass track." Recorder Track Rhythm 1 2 3 4 section [Rhyähm Fhyinm païtern pattern Drum track Drum track .. Bass track Bass track You can edit a portion of a rhythm pattern, or erase the entire recorded content and create an entirely original rhythm pattern. The rhythm patterns you modify are saved on the hard disk together with the other rhythm patterns as part of the project. E Rhythm songs Multiple rhythm patterns arranged in a desired order of ZOOM MRS-1044
[uuAuu] soueiojex About the rhythm section playback are collectively called a "rhythm song." In a rhythm song, you can program the rhythm pattern data, bass track chord data, and tempo data to create the accompaniment for an entire song. À project can use only one rhythm song. Patterns in the project Playing rhythm patterns This section explains how to play rhythm patterns, how to change the tempo, and how to change the drum kit or bass program. Pate À Patte B Pattern © Pattern D Patte E Rhythm song : Measure number Pattern À Patte E} Pattern B; Drum track Drum track Drum track... Bass track Bass track Bass track hords Am Dm7 G7 c HRhythm Pattern mode and Rhythm Song mode The rhythm section can operate in one of two modes: "Rhythm Pattern mode," in which you can create and play rhythm patterns, and "Rhythm Song mode," in which you can create and play a rhythm song. One of these two modes will always be selected. The [PATTERN] key will light when Rhythm Pattern mode is selected, and the [SONG] key will light when Rhythm Song mode is selected. Rhythm Song mode Rhythm Pattern mode (Fo ] [even ) Css) Care) Lit Lit HE Synchronizing the recorder section and rhythm section With the default settings of the MRS-1044, the rhythm section will operate in synchronization with the recorder section. When you operate the transport to make the recorder section begin running, the rhythm pattern or rhythm song will also begin playing. If necessary, however, the rhythm section can be disconnected from the recorder section and used as an independent drum + bass machine. To do this, press the IRHYTHMI] key. In this state, operating the transport will cause only the rhythm section to begin playing, and the recorder section will remain stopped. Selecting and playing a rhythm pattern Here's how to select and play one of the 255 rhythm patterns. ONoTE © Before you continue with the following procedure, make sure that the DRUM, BASS, and MASTER faders of the panel are raised, and that the DRUM and BASS status keys are lit.
1. In the main screen, press the [PATTERN] key.
The [RHYTHM] key will blink. If Rhythm Song mode (ISONG] key lit) has been selected, it will switch to Rhythm Pattern mode ([PATTERN] key lit). The display will show the ‘rhythm pattern screen" in which you can select a rhythm pattern. Length of the rhythm pattern {number of measures) Rhythm pattern number
2. Turn the dial to select the rhythm pattern that you
The rhythm pattern will begin playing, and at the same time the recorder will begin running. HINT When the [RHYTHM] key is dark or blinking, the rhythm section and recorder section are synchronized.
4. If you want to mute the performance of the drum
track or bass track, press the DRUM or BASS status key. The status key will go dark, and the performance of the corresponding track will be muted. To defeat muting, press the same status key once again.
Playing rhythm patterns
5. To stop playback, press the STOP [I] key.
The recorder and rhythm pattern will stop.
6. To return to the main screen, press the [EXIT] key
while the rhythm section is stopped. The [PATTERN] key will remain lit, and the [RHYTHM] key will go dark. If you press the PLAY [B-] key in this state, the rhythm pattern that was used most recently will play.
7. If you want only the rhythm section to play
independently, press the [RHYTHM] key while stopped. The [RHYTHM] key will light, and the rhythm section will be disconnected from the recorder section. The rhythm pattern screen will appear in the display.
In this state, pressing the PLAY [-] key will play only the rhythm pattern, and the recorder section will remain stopped. ONor Q When the [RHYTHM] key is lit, the counter in the display will always indicate the measure. HINT I is also possible to load rhythm pattern data from another project existing on the hard disk (—> p.72). Changing the tempo of the rhythm pattern You can use the [TEMPO] key to change the tempo of the rhythm pattern.
The tempo can be adjusted in steps of 0.1 over a range of 40 — 250 (BPM). The tempo can even be changed while the rhythm pattern is playing.
3. To change the tempo manually, press the [TEMPO]
key twice or more at the desired tempo. The interval between the last two times you pressed the key will be detected automatically, and set as the new tempo.
4. To return to the main screen, press the [EXIT] key.
HINT The tempo you specify here will apply to all rhythm patterns played in Rhythm Pattern mode, and to a rhythm song in which tempo data has not yet been input. (For details on rhythm songs, refer to p.55.) ONore ©O If you record on the recorder tracks while listening to the rhythm patterns, and then later change the tempo of the rhythm patterns, the two sets of performances will no longer be synchronized. If you want to record on the recorder while listening to rhythm patterns, you must decide on the tempo first. Changing the drum kit / bass program You can change the sounds (drum kit / bass program) that are assigned to the drum or bass tracks of the rhythm pattern.
1. In the main screen, repeatedly press the
[DRUM/BASS] key to make the display read either "Pad Drum" or "Pad Bass." Select "Pad Drum" if you want to switch the drum kit, or "Pad Bass" if you want to switch the bass program.
2. Press the [KIT/PROG] key.
A screen will appear in which you can change the drum kit or the bass program.
Name of drum kit / bass program ZOOM MRS-1044
[uuAuu] soueiojex Playing rhythm patterns ONore ©O While this screen is displayed, all transport operations are invalid.
3. Turn the dial to select the desired drum kit / bass
program. For a list of drum kits / bass programs that can be selected, refer to the appendix at the end of this manual.
4. Press the [ENTER] key.
The change will be finalized, and you will return to the main screen. ONor Q The drum kit / bass program you select here will apply to all rhythm patterns and rhythm songs. Creating a rhythm song This section explains how to arrange rhythm patterns in the desired order of playback in an empty rhythm song, and input chords and other data to create a complete rhythm song. HINT When you create a new project on the MRS-1044, the rhythm song will always be empty. ONoTrE Q Before you perform the following procedure, make sure that the DRUM, BASS, and MASTER faders of the panel are raised, and that the DRUM and BASS status keys are lit. Inputting rhythm pattern data Here's how to input rhythm pattern data into an empty rhythm song in the desired playback order.
1. In the main screen, press the [SONG] key, and then
press the [RHYTHM] key. The [RHYTHM] key will light. If Rhythm Pattern mode (the [PATTERN] key lit) has been selected, it will change to Rhythm Song mode (the [SONG] key lit). The display will show the "rhythm song screen," which indicates the progress of the rhythm song.
ONoTE Q + While the rhythm song is playing, the lower line of the screen will show the number of the rhythm pattern that has been input at the current location, the type of chord, and the root. + The rhythm song can be created/edited only when the IRHYTHMI key is li. + While the [RHYTHM] key is lit, the counter in the display will always indicate measure numbers.
2. Press the REC [@] key.
The REC [@] key will light, and you can now input data such as rhythm pattern numbers and chords into the rhythm song. ZOOM MRS-1044
Creating a rhythm song
The number of the rhythm pattern that is input at the
current location is displayed below "Ptn" in this screen. For an empty rhythm song, however, no rhythm pattern data has been input. For this reason, the area that displays the rhythm pattern number will indicate "EOS" (End Of Song) to show the end of the rhythm song.
4. Press the [INSERT/DELETE] key to make the
display read "INSERT?" Each time you press the [INSERT/DELETE] key, the display will cycle between "INSERT?" —> "DELETE?" — original display. When "INSERT?" is displayed, new rhythm pattern data can be input at the current location. : O |
5. Turn the dial to select the rhythm pattern that you
want to input. TUHCE The number and length (in measures) of the currently selected rhythm pattern will be displayed. ei)
Rhythm pattern number | Rhythm pattern length (measures)
6. As necessary, use the cursor [AJ/[W] keys to
change the length of the rhythm pattern. If you want to lengthen the rhythm pattern, play back the same rhythm pattern repeatedly. If you want to shorten the rhythm pattern, switch to the next rhythm pattern before it has finished playing. HINT This operation will not affect the original rhythm pattern.
7. To finalize the selected rhythm pattern, press the
[ENTER] key. The rhythm pattern data will be input at the current location. Pt O HINT When rhythm pattern data is input, the time signature, chord root, and drum track / bass track volume specified for that rhythm pattern will be input at the same location.
8. Repeatedly press the cursor [b-] key to move to
the location at which you will input the next rhythm pattern. Each time you press a cursor [<{]J/[@] key, the current location will move one measure backward or forward. When you advance to the end of the rhythm song, the display will indicate "EOS." HINT + At a location where no rhythm pattern data has been input, an “<" symbol will be displayed to the left of the “Ptn." This indicates that the immediately preceding rhythm pattern will continue playing. + itis also possible to insert other rhythm pattern data into the middle of a rhythm pattern.
9. Repeat steps 3 - 8 to input rhythm patterns for the
entire song. If you make a mistake during input, use the following procedures to correct the mistake. = Tore-select a pattern that you input Use the cursor [@]/[æ] keys to move to the desired rhythm pattern data, and turn the dial to select a new pattern. = To insert a new pattern Use the cursor [Æ]/æ] keys to move to the location at which you want to insert rhythm pattern data, and execute steps 4 7. The rhythm pattern data will be inserted at the current location, and subsequent rhythm pattern data will be moved backward according to the length of that pattern. ZOOM MRS-1044
[uuAuu] soueiojex Creating a rhythm song INSERT [_Patéma || Patins || Paténc | [_PañémA || PatémB ]| Paténp || Patgne | Œ To erase rhythm pattern data Use the cursor [Æ]/[B] keys to move to the location at which you want to erase rhythm pattern data, and press the [ERASE] key. The rhythm pattern data will be erased, and the display will change to "<Pin," indicating that the preceding pattern will continue playing. ERASE
[ PañémA ][ PatmB ][ Paténc || PatémD | [_PatémA ][ Patins ][ + || patén | ONore © you erase the rhythm pattern data that is recorded at the beginning of the rhythm song, there will be silence until the next location at which rhythm pattern data is input. HE To delete a specific measure Use the cursor [Æ]/[b] keys to move to the beginning of the measure that you want to delete, and repeatedly press the [INSERT/DELETE] key to make the display read "DELETE?" When you press the [ENTER] key, the current measure will be deleted, and subsequent rhythm pattern data will be moved forward. If you delete the first measure of a two-measure rhythm pattern, the second measure will remain, and the display will change to "<Ptn". If necessary, repeat the step to delete this measure as well. DELETE [_Patéma || PaténB || Patnc || Patnn | [_PatémA || Paténs ][ + || Pat | 10.When you have completed the entire rhythm song, press the STOP [I] key. The REC [@] key will go dark, and you will return to the rhythm song screen. If you want to check the content that you input, press the PLAY [B>] key.
11.70 return to the main screen, stop the rhythm
section and press the [EXIT] key. Inputting chord data Here's how to add chord data to the rhythm song that you created by inputting rhythm pattern data. HINT + Chord data consists of a *ROOT" that specifies the root (C, C#, DB) of the chord, and *CHORD" that specifies the type of chord (major or minor, etc.). + The bass phrase of the rhythm pattern will be transposed according to the root that you input. Also, part of the bass phrase will be converted according to the type of chord you specify.
1. In the main screen, make sure that the [SONG] key
is lit, and press the [RHYTHM] key. The [RHYTHM] key will light, and the rhythm song screen will appear.
2. Press the REC [@] key.
3. Use the cursor [A]/[VY] keys to make the display
read "ROOT." When inputting chord data into the rhythm song, you will specify the chord root (C — B) and chord type (major or minor, etc.) separately. When "ROOT" is displayed, you can specify the root of the chord. TT T Chord root Chord type Chord data is input at locations where a rhythm pattern has been input, as in the illustration above. The default root and type for chord data is as follows. + Root: the root of the chord specified for the rhythm pattern Type: "--" (no conversion) HINT For details on rhythm pattern chords, refer to p.69.
4. Turn the dial to specify the note name (C - B) that
will be the root of the chord. The following screen shows an example of when the chord
Creating a rhythm song root has been changed to À.
once to make the display read "CHORD."
6. Turn the dial to select the chord type.
You can choose from the following chord types. (2) Specify the location in 4th note units Use the REW [4(J/FF [b}] keys to move to the beginning of the preceding or following quarter note. (3) Specify the location in 16th note units Repeatedly press the cursor [A] key to make the display read "EV—", and turn the dial to move forward or backward in 12-tick (16th note) units. When you use methods (1) or (2), a "<" symbol will be displayed to the left of "CHORD" or "ROOT" at locations where no chord data has been input. This indicates that the preceding chord data will remain in effect.
JRD O Display Content Display Content No conversion 7th Suspended 4th Fi. Major Triad Suspended 4th Fi Minor Triad Minor 7th flat 5 ‘ Dominant 7th LL Minor 6th é Minor 7th Major 6th Fi Major 7th LE Minor Sth on JAugment Major 9th fifi |Diminish Minor Major 7th The following screen shows an example of when the chord type has been changed to minor (m). With these settings, chord data of "A minor” has been input at the beginning of the rhythm song.
ei) HINT If you select “--" (no conversion) as the chord type, only the bass will be transposed, and the phrase will not be converted. Select this when you want the original phrase to be played without change.
7. Move to the location at which you want to input the
next chord data, and input chord data in the same way as described in steps 2-5. Chord data does not necessarily have to be input at the same location as the rhythm pattern data. You can also change the chord in the middle of a rhythm pattern, or in the middle of a measure. The input location can be changed in the following ways. (1) Moving in steps of a measure Use the cursor [4/1] keys to move to the beginning of the preceding or following measure. When you use method (3), the symbol displayed at the right of "EV—" will indicate the type of data that is input at the current location. For example, "Pt" indicates rhythm pattern data, and "TS" indicates time signature data. (For details refer to the table on p.63.)
8. Input the remaining chord data in the same way.
Chord data that you input can be edited in the following ways. e To change the chord Move to the location at which the chord data is input, use the cursor [A J/[W] keys to switch the display to "ROOT" (chord root) or "CHORD" (chord type), and turn the dial to change the chord. e To delete chord data Move to the location at which the chord data is input, use the cursor [A J/[W] keys to switch the display to "ROOT" or "CHORD," and press the [ERASE] key. The chord data will be erased, and the display will change to "<—ROOT" or "<CHORD."
9. When you have finished, press the STOP [IN] key.
You will return to the rhythm song screen. Then press the [EXIT] key to return to the main screen. ZOOM MRS-1044
[uuAuu] soueiojex Creating a rhythm song Inputting tempo data If no tempo data has been input into a rhythm song, it will play at the tempo that was specified in Rhythm Pattern mode. In other words if you change the tempo in Rhythm Pattern mode, the tempo of the rhythm song will also change. To prevent this, you can input tempo data at the beginning of the rhythm song in which the rhythm pattern / chord data was input, in order to fix a specific tempo for the rhythm song.
1. In the main screen, make sure that the [SONG] key
is lit, and press the PLAY [»-] key. The rhythm song will begin playing.
2. Press the [TEMPO] key.
The current tempo setting will be displayed.
3. While you listen to the rhythm song, turn the dial to
adjust the tempo setting (40.0 - 250.0). When you decide on the tempo, make a note of the setting. HINT If you press the [TEMPO] key two or more times in succession, the interval will be detected automatically, and specified as the new tempo.
4. Press the STOP [I] key to stop the rhythm song,
and press the [RHYTHM] key. The [RHYTHM] key will light, and the rhythm song screen will appear.
5. Press the REC [@] key.
7. Turn the dial to input the tempo setting that you
decided on in step 3. Now, each time you play the rhythm song from the beginning, it will be re-set to the tempo setting that you input here.
Tempo setting HINT Tempo data can also be input in the middle of the rhythm song at 16th note intervals. For details refer to the section below.
8. Press the STOP [M] key.
You will return to the rhythm song screen. Then press the [EXIT] key to return to the main screen. ONoTE Q If you record on the recorder tracks while listening to the rhythm song, and then change the tempo, the two performances will no longer match. If you want to record while listening to the rhythm song, you must finalize the tempo first. Inputting other data À variety of other data (referred to as events") such as tempo and drum/bass track volume can be added to the rhythm song that you created by inputting rhythm pattern data and chord data.
1. In the main screen, make sure that the [SONG] key
is lit, and press the [RHYTHM] key. The [RHYTHM] key will light, and the rhythm song screen will appear.
2. Press the REC [@] key.
3. Press the cursor [A] key to make the display
indicate "EV". When this display is shown, you can turn the dial to move the current location forward or backward in 16th note steps.
In this screen, symbols displayed following "EV—" such as "Pt" or "TS" let you see what type of events are input at the current location. The following table shows the types of events that can be input, and the corresponding symbols.
4. Move to the location at which you want to input a
new event. For details on how to move the current location, refer to page 61.
5. Use the cursor [AJ/[V] keys to select the type of
event that you want to input. If the event you select here has been input at the current location, its value will be displayed. If there is no corresponding event, the display will indicate "<". This indicates that the previously input event will apply.
HINT For all types of events, the minimum unit for input is a 16th note.
7. Input the remaining events in the same way.
The events you input can be edited in the following ways. e To edit the value of an event Display the event that you want to edit, and turn the dial to input the new value. e To delete an event Display the event that you want to delete, and press [ERASE] key.
8. When you have finished, press the STOP [M] key.
You will return to the rhythm song screen. Then press the [EXIT] key to return to the main screen. Playing a rhythm song Here's how to play the rhythm song that you created by inputting rhythm pattern data and chord data.
1. In the main screen, make sure that the rhythm
section [SONG] key is lit. If it is dark, press the [SONG] key. (The rhythm section will switch to Rhythm Song mode.)
2. Press the PLAY [»-] key.
The rhythm song will begin playing. If something has been recorded on the recorder, those tracks will play back simultaneously.
3. To stop the rhythm song, press the STOP [IN] key.
4. If you want the rhythm section to play
independently, press the [RHYTHM] key while stopped. The [RHYTHM] key will light, and the rhythm section will be disconnected from the recorder section. The display will show the rhythm song screen. In this state, pressing the PLAY [B-] key will cause only the rhythm song to play, while the recorder section remains stopped. At this time, the display will show the number of the current pattern and chord. H ri U'iU T T Current chord Rhythm pattern number
5. To return to the main screen, press the [EXIT] key.
The [RHYTHM] key will go dark, and you will return to the main screen. ZOOM MRS-1044 [uuymuu] souosojox
[uuAuu] soueiojex Creating a rhythm song HINT I is also possible to make the rhythm song play back using different rhythm section sounds (drum kit / bass program). For details refer to p.57 "Changing the drum kit / bass program." Editing a rhythm song This section explains how to edit a rhythm song that you created. Copying a specific region of measures Part of a rhythm song can be copied in measures and inserted into another location. This is convenient when you want to repeat a portion of a rhythm song. Copy 1 2 3 4 5 6 LL 8 1 2 3 4 5 6 T7 8 9 _10 [Pattern À T Pattern B ] Pattern A | Pattern A Pattern B Copy
1. In the main screen, make sure that the [SONG] key
is lit, and press the [RHYTHM] key. The [RHYTHM] key will light, and the rhythm song screen will appear.
2. Press the REC [@] key.
3. Press the [EDIT] key.
The following screen will appear in the display. THET
4. Turn the dial to select the starting measure of the
copy-source region, and press the [ENTER] key.
5. Turn the dial to select the last measure of the copy-
source region, and press the [ENTER] key. ZOOM MRS-1044
Editing a rhythm song
6. Select the starting measure of the copy-
destination, and press the [ENTER] key. The copy will be executed, and you will return to the screen of step 2. HINT H the copy-destination region extends beyond the end of the rhythm song, the rhythm song will be lengthened automatically.
7. Press the STOP [I] key.
You will return to the rhythm song screen. Transposing the entire rhythm song Here's how the bass track of the rhythm song can be transposed in semitone units.
1. In the main screen, make sure that the [SONG] key
is lit, and press the [RHYTHM] key. The [RHYTHM] key will light, and the rhythm song screen will appear.
2. Press the [EDIT] key.
4. Turn the dial to change the transpose setting, and
press the [ENTER] key. The display will ask "SURE?"
5. Press the [ENTER] key to execute the Transpose
operation, or press the [EXIT] key to cancel. If you press the [ENTER] key, the Transpose operation will be executed, and the chord data (root) that was input in the rhythm song will be converted according to the setting you specified.
6. To return to the main screen, press the [EXIT] key
several times. HINT By adjusting the reference pitch of the MRS-1044's built-in tuner, you can make fine adjustments to the pitch of the bass program. (For details on the tuner, refer to p.92.) Erasing the rhythm song Here's how to erase the entire rhythm song, resetting it to a blank state.
1. In the main screen, make sure that the [SONG] key
is lit, and press the [RHYTHM] key. The [RHYTHM] key will light, and the rhythm song screen will appear.
2. Press the [INSERT/DELETE] key.
The display will ask "DELETE?"
3. Press the [ENTER] key to erase the rhythm song, or
press the [EXIT] key to cancel. If you press the [ENTER] key, the rhythm song will be erased and you will return to the rhythm song screen. If you then press the [EXIT] key, you will return to the main screen. ONore © Once you erase the rhythm song, it cannot be recovered. Use this operation with care. ZOOM MRS-1044 [uuymuu] souosojox
[uuAuH] sousiejex Creating an original rhythm pattern Creating an original rhythm pattern This section explains how you can create your own original rhythm pattern by tapping the front panel pads 1 — 8. Selecting the track that you want to record Here's how to select an empty rhythm pattern, and then select the track (drum track or bass track) on which you will record a performance. H Selecting an empty rhythm pattern
1. In the main screen, press the [PATTERN] key and
then press the [RHYTHM] key. The [RHYTHM] key will light, and the rhythm pattern screen will appear.
2. Turn the dial to select an empty rhythm pattern.
Empty rhythm patterns are displayed with a name of "EMPTY".
If there is no empty rhythm pattern, you can select an unwanted rhythm pattern and erase it by pressing the [INSERT/DELETE] key — [ENTER] key. (For details refer to p.71.) The subsequent procedure will differ depending on whether you select the drum track or the bass track as the recording destination. H Selecting the drum track
1. Repeatedly press the [DRUM/BASS] key to make
the display indicate "Pad Drum." The drum track will be selected. Now you can tap pads 1 — 8 to hear the sounds of the drum kit selected for the drum track. The drum kit contains 24 drum/percussion sounds, and eight of these are assigned to the pads. An example of drum sounds assigned to pads
suae | [cLosen mar] | open Har GS |: | HINT When the drum track is selected, "DRUM" will always be shown in the PAD area in the right of the display.
2. As necessary, press the [BANK] key and turn the
dial to switch pad banks. The group of sounds assigned to pads 1 — 8 is called the “pad bank." When the drum track is selected, you can switch pad banks to change the drum/percussion sounds that are played by pads 1 — 8. You can select from pad banks 1 — 3 (default: 1).
3. Press the [EXIT] key.
You will return to the rhythm pattern screen. The pad bank setting will remain valid even if you change screens or modes. H Selecting the bass track
1. Repeatedly press the [DRUM/BASS] key to make
the display indicate "Pad Bass." The bass track will be selected. Now you can tap pads 1 —8 to play the scale of the bass program selected for the bass track. An example of the scale of the bass program assigned to the pads
Creating an original rhythm pattern HINT When the bass track is selected, "BASS" will always be shown in the PAD area in the right of the display.
2. As necessary, press the [BANK] key and turn the
dial to switch the pad bank. When the bass track i selected, you can switch the pad bank to change the scale or range of the bass program played by pads 1 — 8. For the bass track, you can select pad banks Maj-1 — Maj-3 and min-1 — min-3 (default: Maj-1). "Maj" is a major scale, and "min" is a natural minor scale. The number following Maj or min indicates the range in units of an octave. TT T Tonic of scale Pad bank
3. As necessary, use the cursor [AJ/[W] keys to
change the tonic (C - B) of the currently selected scale (default: E). 4 Press the [EXIT] key. You will return to the rhythm pattern screen. The pad bank and scale tonic settings will remain valid even if you change screens or modes. HINT If necessary, you can also change the drum kit / bass program sound that is assigned to the track (— p.57). Recording your pad performance in a rhythm pattern You can specify the shortest note value to be recorded, and the length and time signature of the rhythm pattern, and then record your performance on the pads. BSetting the minimum note value unit (quantization) With the initial settings, your performance on the pads will be aligned to the closest 16th note when it is recorded in a rhythm pattern. In a context like this, the minimum note value that is recorded is called the "quantization." The quantization can be changed as follows.
1. Make sure that the [PATTERN] key is lit, and
press the [RHYTHM] key. The [RHYTHM] key will light, and the rhythm pattern screen will appear. ONoTe ©Q À rhythm pattern can be recorded or edited only when the IRHYTHMI key is lit.
2. Press the [EDIT] key.
A screen will appear in which you can edit the rhythm pattern settings. (This is called the "rhythm pattern edit menu.") GILIAMTTEZ a
3. Use the cursor [-«]/[»-] keys to make the display
read "EDIT QUANTIZ," and press the [ENTER] key. The current quantization setting will be displayed. The display has the following significance.
Quantization setting 4: quarter note 8: 8th note 12: 8th note triplet 16: 16th note (default setting) 24: 16th note triplet 82: 32nd note Hi: one tick (no quantization) HINT + One tick is a length corresponding to 1/48th of a quarter note. + This setting is common to all rhythm patterns.
4. Turn the dial to change the setting, and press the
[EXIT] key. The new setting will be finalized, and you will return to the rhythm pattern edit menu.
5. Press the [EXIT] key.
You will return to the rhythm pattern screen. ZOOM MRS-1044
[uuAuu] soueiojex Creating an original rhythm pattern H Setting the length and time signature of the rhythm pattern When creating a new rhythm pattern, you can use the following procedure to specify the number of measures and time signature in the pattern. NoTE © It is not possible to change the length or time signature after recording a rhythm pattern.
1. Make sure that an empty rhythm pattern is
selected in the rhythm pattern screen, and press the [EDIT] key. The rhythm pattern edit menu will appear.
2. Use the cursor [-«]/[»] keys to select the "EDIT
BARLEN" or "EDIT TIMESIG" screen, and press the [ENTER] key. Select the "EDIT BARLEN" screen if you want to change the length of the rhythm pattern, or select the "EDIT TIMESIG" screen if you want to change the time signature. The screen shown below is an example of the display that appears when you select "EDIT TIMESIG" and press the [ENTER] key.
3. Turn the dial to change the setting.
e To specify the length of the rhythm pattern (BARLEN) Turn the dial to specify the number of measures (1 — 99) in the rhythm pattern. e To specify the time signature of the rhythm pattern (TIMESIG) Turn the dial to specify the time signature of the rhythm pattern in a range of 1/4— 8/4.
4. After making the change, press the [EXIT] key.
The new setting will be finalized, and you will return to the rhythm pattern edit menu.
5. Press the [EXIT] key.
You will return to the rhythm pattern screen. H Recording your pad performance Here's how to record your pad performance into an empty rhythm pattern.
1. Make sure that an empty rhythm pattern is
selected in the rhythm pattern screen.
2. Press the REC [@] key, and then press the PLAY
D] key. You will hear a pre-count of "click, click, click, click." When the pre-count ends, rhythm pattern recording will begin. HINT + The recorder section will not operate during rhythm pattern recording. + The number of pre-count measures and the metronome volume can be changed as desired (— p.72).
3. While listening to the metronome, tap pads 1 -8.
Your performance on the pads will be recorded according to the quantization setting (— p.67). When you reach the end of the pattern, you will automatically return to the beginning. REC PLAY Pad __Pad
Pre-count Recorded repeatedly. HINT The strength with which you tap the pads will be recorded in the pattern. If you are recording on the bass track, the length of time for which you hold down a pad will also be recorded. If you press the REC [@] key during recording, the REC [@] key will change to blinking, and recording will be temporarily suspended. In this state you can tap the pads to check which sound is assigned to each pad. Recording will resume when you press the REC [@] key once again. You can also input a pattern using a MIDI controller connected to the MRS-1044's [MIDI IN] connector, instead of tapping the pads.
4. If you want to erase the performance of a specific
pad from the track, hold down the [ERASE] key and press the corresponding pad. Performance data for the corresponding pad will be erased from the pattern for the interval during which you hold down the [ERASE] key and the pad. | 68 ZOOM MRS-1044
Creating an original rhythm pattern Drum track Snae[ D Kk| } Snare d Kick! À Bass track DES Î €
5. If you want to erase the performance of all pads
from the track, hold down the [ERASE] key and press the status key of the corresponding track (DRUM or BASS). Performance data for all pads will be erased from the pattern for the interval during which you hold down both keys. Drum track Snae[ À Kik| À Jh Snare ) Kick} À d) Pattern recording will stop, and you will return to the rhythm pattern screen. Press the PLAY [B] key to hear the pattern that you recorded. HINT When you select an empty pattern and record it, a pattern name of "Patxxx" (xx will be the pattern number) will be assigned automatically. You can edit this pattern name as necessary (— p.71).
7. If you want to switch tracks and continue recording
the rhythm pattern, repeatedly press the [DRUM/BASS] key to select the desired track (drum or bass), and repeat steps 2 - 6.
8. When you have finished recording the pattern and
want to return to the main screen, press the [EXIT] key several times. Specifying the chord of a rhythm pattern When you have created a new rhythm pattern that includes a bass track, and want to use this pattern in a rhythm song, you will need to specify the root and chord type for the pattern. If you fail to make these settings, the chords that were specified in the rhythm song may not play correctly. Use the following procedure to specify chords for newly created rhythm patterns.
1. In the main screen, press the [PATTERN] key, and
then press the [RHYTHM] key. The [RHYTHM] key will light, and the rhythm pattern screen will appear.
2. Turn the dial to select the rhythm pattern for which
you want to specify a chord.
3. Press the [EDIT] key.
The rhythm pattern edit menu will appear. Bass track = EP O F sj+ Ge 4. Use the cursor [-«]/[-] keys to access either the — + "EDIT OrROOT" or "EDIT OrCHORD" screen, and
6. When you have finished recording, press the STOP
[M] key. press the [ENTER] key. Select "EDIT OrROOT" if you want to specify the chord root, or "EDIT OrCHORD" if you want to specify the chord type. The following screen shows an example of ZOOM MRS-1044
[uuAuH] sousiejex Creating an original rhythm pattern what you see when you select "EDIT OrROOT" and press the [ENTER] key. IOT O
© To specify the chord root (OrROOT) Turn the dial to specify the note name of the chord root in a range of C — B (default: C). © To specify the chord type (OrCHORD) Turn the dial to specify the chord type. Only "Maj" (major) or "min" (minor) can be selected (default: Maj). For example if you input an E minor bass phrase into the rhythm pattern, you would set the root to "E," and the chord type to "min."
6. Press the [EXIT] key.
The setting will be finalized, and you will return to the rhythm pattern edit menu.
7. To return to the main screen, press the [EXIT] key
several times. Editing a rhythm pattern This section explains how to edit an existing rhythm pattern. Adjusting the volume balance of the drum kit and bass program The volume of the drum kit and bass program can be adjusted by the DRUM and BASS faders of the mixer section. If necessary, however, the volumes of the drum kit and bass program can also be programmed for each rhythm pattern.
1. In the main screen, press the [PATTERN] key, and
then press the [RHYTHM] key. The [RHYTHM] key will light, and the rhythm pattern screen will appear.
2. Turn the dial to select the desired rhythm pattern,
and press the [EDIT] key. The rhythm pattern edit menu will appear.
3. Use the cursor [-«]/[»-] keys to select either the
"EDIT DrumLvl" or "EDIT BassLvl" screen, and press the [ENTER] key. Select the "EDIT DrumLvl" screen if you want to adjust the volume of the drum track, or the "EDIT BassLvl" screen if you want to adjust the volume of the bass track. The following screen is an example of what you see when you select the "EDIT DrumLvl" screen and press the [ENTER] key. url 1 O The display will indicate the current volume level (0 — 15).
4. Turn the dial to adjust the setting, and press the
[EXIT] key. The change will be finalized, and you will return to the rhythm pattern edit menu.
Editing a rhythm pattern Copying a rhythm pattern Here's how a rhythm pattern can be copied to another pattern number.
1. In the rhythm pattern screen, select the copy-
source rhythm pattern, and press the [EDIT] key. The rhythm pattern edit menu will appear.
2. Use the cursor [-«]/[-] keys to make the display
read "EDIT COPY," and press the [ENTER] key.
38. Turn the dial to select the copy-destination rhythm
pattern, and press the [ENTER] key. The display will ask "SURE?"
4. Press the [ENTER] key to execute the copy, or
press the [EXIT] key to cancel. When the copy is completed, you will return to the rhythm pattern edit menu
5. To return to the main screen, press the [EXIT] key
several times. Editing the name of a rhythm pattern Here's how you can edit the name of a rhythm pattern.
1. In the rhythm pattern screen, select the rhythm
pattern whose name you want to edit, and press the [EDIT] key. The rhythm pattern edit menu will appear.
2. Use the cursor [-«]/[-] keys to make the display
read "EDIT NAME," and press the [ENTER] key. The rhythm pattern name will appear, and the first character will be blinking. HAME O
3. Use the cursor [-«]/[»-] keys to move the blinking
area, and turn the dial to change the character. For details on the characters that can be used, refer to p.36. HINT When you select an empty rhythm pattern and record onto it, the pattern will automatically be assigned a default name of “Patxxx" (ox will be the pattern number).
4. When you have finished editing the name, press the
several times. Erase a rhythm pattern Here's how you can erase all data from a specified rhythm pattern, returning it to a blank state.
1. In the rhythm pattern screen, select the rhythm
pattern that you want to erase.
2. Press the [INSERT/DELETE] key.
The display will ask "SURE?"
3. Press the [ENTER] key to execute the erasure, or
press the [EXIT] key to cancel. When the pattern has been erased, you will return to the rhythm pattern screen.
4. To return to the main screen, press the [EXIT] key
several times. ZOOM MRS-1044
[uuAuH] sousiejex Importing rhythm patterns and the rhythm song from another project Importing rhythm patterns and the rhythm song from another project Here's how you can import (load) the rhythm pattern data (255 patterns) and rhythm song data from another project that was saved on the hard disk.
1. In the main screen, press the [RHYTHM] key, and
then press the [PROJECT/UTILITY] key. A screen will appear in which you can make various settings for the rhythm section. (This screen is called the “rhythm utility menu.") This operation can be performed whether the rhythm section is in Rhythm Pattern mode or in Rhythm Song mode.
2. Use the cursor [-«]/[»-] keys to make the display
read "UTILITY IMPORT," and press the [ENTER] key. A screen will appear in which you can select the project to be imported. PORT =LL
| 333 0 T T Import-source project name Project number
3. Turn the dial to select a project, and press the
[EXIT] key to cancel. After the data has been imported, you will return to the rhythm utility menu. To return to the main screen, press the [EXIT] key several times. ONorTe ©Q The rhythm patterns and rhythm song that are imported will overwrite the rhythm patterns and rhythm song of the project that you are currently operating. Editing various settings of the rhythm section Here's how you can edit various settings that affect the entire rhythm section, such as adjusting the sensitivity of pads 1 —8 or adjusting the volume of the metronome. Basic procedure The basic procedure for editing the rhythm section settings is the same for most items. Here's the basic procedure. HINT You can use the same procedure in either Rhythm pattern mode or Rhythm Song mode.
1. In the main screen, press the [RHYTHM] key.
The [RHYTHM] key will light, and either the rhythm pattern screen or the rhythm song screen will appear, depending on the currently selected mode.
2. Press the [PROJECT/UTILITY] key.
The rhythm utility menu will appear, where you can make various settings for the rhythm section.
3. Use the cursor [-«]/[»-] keys to select one of the
following items to edit, and press the [ENTER] key. + COUNT: Change the length of the pre-count. + CLICK: Change the volume of the metronome. + PAD SENS (sensitivity): Specify how the volume will be affected by the force with which a pad is struck. + MIDI: Make MIDI-related settings (— p.90). + IMPORT: Import rhythm patterns and the rhythm song from a project saved on the hard disk. + MEMORY (memory remaining): Check the remaining amount of rhythm pattern and rhythm song memory.
4. Turn the dial to edit the setting.
The screen display and operation will be different for each item. For details refer to the sections that follow. HINT For details on MIDI operations, refer to page 90. For details on the Import procedure, refer to the preceding section.
Editing various settings of the rhythm section
5. When you have finished creating settings, press the
[EXIT] key several times. You will return to the main screen. Changing the length of the pre-count (COUNT) You can change the length of the pre-count that is sounded when you record a rhythm pattern. When the following screen is displayed, turn the dial to choose one of these settings. QUHT O + OFF: The pre-count will be turned off + 1: A one-measure pre-count will be sounded (default setting). *_2: A two-measure pre-count will be sounded. + PAD: The pre-count will be turned off, and recording will begin the instant you tap a pad. Changing the metronome volume (CLICK) You can change the volume of the metronome that sounds while you record a rhythm pattern. When the following screen is displayed, turn the dial to adjust the volume (0 — 15). LIC
Adjusting the sensi (PAD SENS) You can specify how the volume will respond to the force with which you tap the pads (pad sensitivity). When the display indicates "PAD SENS," turn the dial to select one of the following settings.
+ SOFT: The volume will be soft, regardless of how strongly you tap. + MEDIUM: The volume will be medium, regardless of how strongly you tap. + LOUD: The volume will be loud, regardless of how strongly you tap. + LITE: Maximum sensitivity. Even light taps will produce a loud volume. + NORMAL: Normal sensitivity (default setting). + HARD: Low sensitivity. + EX HARD: Lowest sensitivity. Loud volumes will not be produced unless you tap quite strongly. Checking the remaining amount of memory (MEMORY) The remaining amount of recording memory for rhythm patterns and the rhythm song will be displayed as a percentage (%). This screen is for display only, and has no setting that can be edited. ZOOM MRS-1044
[s108y3] ooueiejey Reference [Effects] This section explains how to use the effects built into the MRS-1044. About the effects The MRS-1044 has two types of effects, an "insert effect" and two "send/return effects." The two types can be used simultaneously. The two types of effect are described below in detail. Insert effect The insert effect is used by inserting it into a specific signal route. You can select one of the following locations at which to insert the effect. (See the "Insert Effect" diagram below.) {t)Input mixer (2)Any channel of the track mixer (1 — 6, 7/8, 9/10, DRUM, BASS) (3)Immediately before the MASTER fader Insert effect] For example if you insert the insert effect into the input mixer, the effect can be applied to the signal that is input from the [INPUT 1/2] jacks, and recorded on a track of the recorder. Alternatively if you insert the insert effect into a channel of the track mixer or immediately before the MASTER fader, you can process a specific track or the entire song during mixdown. Send/return effects The send/return effects are internally connected to the send/return of the mixer section. The MRS-1044 has two send/return effects, reverb (REVERB) and chorus/delay (CHORUS/DELAY), and these two can be used simultaneously. The send levels of the input mixer or track mixer adjust the effect depth of the send/return effects. Raising the send level will send the corresponding signal to the input of the effect, and the signal processed by the effect will be returned immediately before the MASTER fader, and mixed with the other signals. (See the "Send/return effect" diagram below.) Insert effect tt) el Recorder INPUT section | [_Track1 _— OUTPUT Track 2 _ Track 7/8 Input mixer Track 9/10 _ Rhythm section! | DRUM BASS ] Track mixer …. [Send/retumn effect Send/return effects CHORUS/DELAY SEnD | (D) DODOOO OO €—PTconsrEL REVERB SEND | (f) Q) OO 00 >] REVERS RECLEVEL | DRuM 8ass 1 90 Input mixer Track mixer
Using the insert effect Using the insert effect This section explains how to insert the insert effect, how to select a patch, and how to edit the patch. About insert effect patches The insert effect is a multi-effect unit that contains a chain of separate effects such as compressor, distortion, and delay. Each of these separate effects is called an "effect module," and up to six effect modules can be used simultaneously. À set of effect modules that can be used simultaneously is called an "algorithm." You can use one of the following four types of algorithms. + GUITAR/BASS: An algorithm suitable for recording guitar/bass. + MIC: An algorithm suitable for recording vocals etc. through a mic. This algorithm has two variations, "MIC SINGLE" for use with one mic, or "MIC DUAL" for use with two mics. +_LINE: An algorithm used mainly when recording stereo- output line-level devices such as synthesizers or electronic pianos. + MASTERING: An algorithm suitable for processing a stereo mix signal during mixdown, etc. The arrangement of the effect modules and the signal flow for each algorithm is shown in the diagram below. HINT Some algorithms are mono input / stereo output, and others are stereo input / stereo output. This difference will affect the signal flow when the insert effect is inserted. For details refer to p.77. The MIC algorithms *MIC SINGLE" and *MIC DUAL" will switch according to the effect type selected for the COMP/LIM module. For details on the effect types, refer to p.78. Each module has various parameters (corresponding to the knobs of a compact effect unit) that can be edited to adjust the character or depth of the effect. Settings for the parameters of each effect module and an overall volume setting (patch level) are collectively referred to as a patch." Patch PRE AMP/ — COMP H DRIVE H EQ } ZNR f
PAT LVL A newly created project contains 220 patches designed by ZOOM, and these patches are organized according to the four algorithms. You can instantly switch insert effect settings simply by selecting the appropriate algorithm, and then selecting a patch. The following table shows how the patches are organized for each algorithm. Algorithm Patch number Types GUITAR/BASS 00 -99 100 types MIC 00 - 49 50 types LINE 00 - 49 50 types MASTERING 00-19 20 types [Module arrangement for each algorithm] Algorithm Effect modules Input/output typel PRE AMP/ GUITAR/BASS — COMP x DRIVE Fa H VOL PDL MODULATION/ DELAY Mono —> stereo VOL PDL MODULATION/ DELAY MIC pu | COMPLIM E Mic PRE EQ MIC PRE+ SINGLE + COMP/LIM H DE-ESSER el EQ
VOL PDL DOUBLING DOUBLING ZNR VOL PDL Stereo — stereo ul MODULATION/ MASTERING
[s109y3] oouciojoy Using the insert effect Changing the insert location of the insert effect Applying the insert effect only to the monitor signal When the project is in its initial state, the insert effect is sent into the input mixer. However, you may change the insert location as necessary. The procedure is as follows.
1. In the main screen, press the effect section [INPUT
SOURCE] key. The currently selected insert location will appear in the display.
Location at which the insert effect is inserted The display has the following significance. + INPUT: Input mixer (default setting) + DRUM: DRUM channel of the track mixer + BASS: BASS channel of the track mixer + TR 1-TR6: Channels 1 — 6 of the track mixer + _TR1/2, TR3/4, TR5/6, TR7/8, TR9/10: Channels 1/2, 3/4, 5/6, 7/8, or 9/10 of the track mixer + MASTER: Immediately before the MASTER fader
2. Turn the dial to select the insert location.
HINT While the above screen is displayed, you can also select the insert location by pressing an INPUT 1/2 [ON/OFF] key or a status key (DRUM, BASS, 1 - 6, 7/8, 9/10, MASTER). When using the status keys to select channels 1/2, 8/4, or 5/6 as a pair, press status keys 1/2, 8/4, or 5/6 simultaneously.
3. Press the [EXIT] key.
You will return to the main screen. HINT H the [INPUT SOURCE] key is lit when you are in the main screen, this means that the insert effect is placed in a location other than in the input mixer. Normally when the insert effect is placed into the input mixer, the signal processed by the effect will be recorded on the track. If necessary, however, you can apply the insert effect only to the monitor signal, and record the unprocessed input signal on the track. For example when recording the unprocessed sound of a vocal performance, the vocalist will be more comfortable singing if an insert effect suitable for
mic recording is applied to the monitor signal. Insert effect]
1. Send the insert effect into the input mixer.
For the procedure, refer to the preceding section.
2. Press the [EFFECT] key, and then press one of the
ALGORITHM keys that is already lit. A screen will appear in which you can select an insert effect patch.
38. Press the [PROJECT/UTILITY] key, and use the
cursor [-«]/[»] keys to make the display read
A screen will appear in which you can select one of the following two types of signal to be recorded on the track.
+ _WET: The input signal that has passed through the insert effect will be recorded on the track (default setting). + DRY: Only the unprocessed input signal will be recorded on the track. Even in this case, however, the insert effect will be applied to the monitor signal.
5. Turn the dial to change the setting to "DRY."
6. When you have finished adjusting settings, press
the [EXIT] key several times. You will return to the main screen. ONorQ The “UTILITY REC SRC' setting is stored independently for each project. Before you begin recording other parts, change the setting back to “WET." Selecting the patch for the insert effect Here's how to select the patch for the insert effect.
1. Press the [EFFECT] key.
The [EFFECT] key will light, and a screen will appear in which you can select a patch for the effect that you operated last (either the insert effect or send/return effect). The display will indicate the currently selected patch. INSERT: insert effect S/R-REV: Send/return effect (reverb) S/R-CHO: Send/return effect (chorus/delay)
2. In the effect section, press the desired ALGORITHM
key. + GUITAR/BASS algorithm: [GUITAR/BASS] key + MIC algorithm: [MIC] key + _LINE algorithm: [LINE] key + MASTERING algorithm: [MASTERING] key When selecting a patch for the insert effect, you will begin by first selecting the algorithm (the combination of effect modules). When you press the ALGORITHM key, the display will show the insert effect patches of that algorithm. [en]
3. Turn the dial to select the desired patch.
As you turn the dial, new patches will be recalled immediately.
4. If you want to temporarily turn the insert effect off,
press the effect section [BYPASS/TUNER] key. The [BYPASS/TUNER] key will light, and the insert effect will be bypassed. Bypass will be disabled when you press the [BYPASS/TUNER] key once again. HINT If you press the [ENTER] key after pressing the IBYPASS/TUNER] key, the Tuner function will be turned on. (For details on the Tuner function, refer to p.92.)
5. To return to the main screen, press the [EXIT] key.
The flow of the signal that passes through the insert effect will change as shown below, depending on the insert location, the number of input signal channels (1 or 2 channels), and the input/output type of the insert effect (mono input / stereo output, or stereo input and output). CM = S" indicates mono input / stereo output, and "S — S" indicates stereo input/output algorithms.) E When inserted into the input mixer + When recording on two mono tracks (tracks 1/2, 3/4, 5/6) or on a stereo track (7/8, 9/10) Recorder EFFECT > MS) ET Track INPUT 1 QG 5 INPUT2 Recorder INPUT © EFFECT |——>— INPUT2 7 {S>s) fn [ Tax |] Recorder INPUT 1 EFFECT (MS) mp Track INPUT 2 Recorder INPUT 1 EFFECT (S>S) EE D 7 Tax INPUT 2 ZOOM MRS-1044
[s109y3] oouciojoy Using the insert effect + When recording on one mono track (track 1 — 6) INPUT 1 Recorder EFFECT Track NE BEST Def Tax | Recorder INPUT 1 EFFECT 2 (808) Pr TE ] INPUT 2 INPUT 1 Recorder FT EFFECT Ta (MS) > TE ] INPUT 2 (7 INPUT 1 (7 Recorder 1 EFFECT (SDS) LP x |] INPUT 2 [7] HINT If no recording track is selected, the output signal of the insert effect will be sent to a location immediately before the MASTER fader, and mixed with the signals of the track mixer. E When inserted into the track mixer +_If two mono channels (channels 1/2, 3/4, 5/6), a stereo channel (7/8, 9/10), or the DRUM channel is selected as the insert location Recorder Track mixer Ce jean | HSE me Recorder Track mixer Tak E EFFECT (ss) + _lfa mono channel (channel 1 - 6) or the BASS channel is selected as the insert location Recorder Track mixer RSS LC eme Recorder Track mixer Cr + Feel >—T Chanel | Æ When inserted immediately before the MASTER fader MASTER fade OUTPUT L EFFECT R — (MS) |
p ———> 152$) EFFECT | Editing the insert effect patch The effect modules of the insert effect have various "effect parameters" that can be adjusted to make detailed changes to the character of the effect. By editing the effect parameters, you can obtain the desired tone or effect. For some effect modules, you can change the "effect type." For example in the GUITAR/BASS algorithm, the MODULATION/DELAY effect module provides twelve effect types such as chorus, flanger, and phaser, and you can select and use any one of these. When you change the effect type, the effect parameters will also change.
Here's how to edit the effect type and effect parameters for the currently selected patch.
1. Press the [EFFECT] key to make the key light.
The display will indicate the currently selected patch.
2. Use the ALGORITHM keys to select an algorithm,
and turn the dial to select the patch that you want to edit. It is not possible to change the algorithm of the currently selected patch. For this reason, you must first begin by selecting a patch that uses the desired algorithm, even when you want to create a patch from scratch.
3. Press the [EDIT] key.
The upper part of the display will indicate "EDIT." This means that the patch may now be edited. EDIT [MODULE key correspondence]
4. From the MODULE keys, press the key for the
effect module that you want to edit. When editing a patch, use the MODULE keys to select the module for editing. The table below shows how the MODULE keys correspond to the various effect modules. The following display is an example of when the IMODULATION/DELAY] key is pressed to select the MODULATION/DELAY effect module. EDIT (ED) ® If you select an effect module using a key other than the [TOTAL] key, you can use the cursor [AJ/[W] keys to access the setting screens for the effect type and effect parameters of that module. HINT The lit/dark condition of the [COMPRESSOR], [PRE AMP/DRIVE], [EQUALIZER], and [MODULATION/DELAY] keys indicates the on/off status of the corresponding module. (If you select an effect module that is off, the display will indicate *-OFF-.") Each time you press one of these keys, the setting will alternate on/off. To edit the ZNR or VOL PDL modules, press [TOTAL], and then use the cursor [AJ/[] keys to display either “ZNR" or “VOL PDL." Then turn the dial to edit the parameter.
5. If you want to switch the effect type for the
selected module, press the cursor [A] key to make the display show "TYPE," and then turn the dial to select the desired effect type.
[s109y3] oouciojoy Using the insert effect The following diagram shows an example of when the MODULATION/DELAY module effect is changed from "CHORUS" to "FLANGER." ET a GER.
Effect type NoTE Some effect modules have only one effect type. For such modules, there will be no screen for selecting the effect type. HINT H the contents of a patch have been edited, the "EDIT" indicator in the upper part of the display will change to “EDITED.
6. Use the cursor [A]/[V] keys to select the effect
parameter that you want to edit. The following diagram shows an example of what you see when you have selected the DEPTH parameter of the "FLANGER" effect. EDIT (ED) T 20) T T Effect parameter Setting
7. Turn the dial to change the setting.
For details on the effect types that can be selected for each effect module, and on the effect parameters of each type, refer to the appendix (— p.98) at the end of this manual. EDIT [ED] | DE ©
8. Repeat steps 4 - 7 to make the desired edits for
9. If you want to adjust the patch level (the final
volume of the patch), press the [TOTAL] key, use the cursor [A]/[W] keys to make the display read "TOTAL PAT LVL," and turn the dial. The patch level can be adjusted in a range of 1 — 30 EDIT (ED) T LUL ©
Patch level HINT Strictly speaking, the patch level is not an effect module, but is one of the parameters included in the patch. 10.When you have finished editing, press the [EXIT] key. You will return to the patch select screen NOTE Be aware that if you return to the patch select screen and select another patch, the edited contents will be lost. if you want to keep the results of your editing, refer to the following section. Storing an insert effect patch À patch you edited can be stored in any location of the same algorithm. You can also store an existing patch in another location to create a copy of that patch.
1. Press the [EFFECT] key, and then press the [EDIT]
key. The currently selected patch can now be edited
2. Press the [TOTAL] key, and use the cursor [AJ/[V]
keys to make the display read "STORE."
3. Press the [ENTER] key.
A screen will appear in which you can specify the store- destination patch number.
4. Turn the dial to select the store-destination patch
number, and press the [ENTER] key. The display will ask "SURE?"
5. Press the [ENTER] key.
The patch will be stored, and you will return to the patch select screen.
Using the send/return effects HINT + Patches that you store are saved on the hard disk as part of the project. + Patch data included in an already existing project can be loaded into the current project (= p.84). This is convenient when you want to use an edited patch in a different project. Editing the name of an insert effect patch Here's how to edit the name of the currently selected patch.
1. Press the [EFFECT] key, and then press the [EDIT]
key. The currently selected patch can now be edited.
2. Press the [TOTAL] key, and use the cursor [AJ/[V]
keys to make the display read "PAT NAM." The name of the patch will be displayed below "PAT NAM," and the character currently selected for editing will blink. [=/n!
3. Use the cursor [-«]/[p-] keys to move the blinking
area, and turn the dial to change the character. JAI 10H EDIT ® For details on the characters that can be selected, refer to p.36.
4. When you have finished editing the name, use the
cursor [A]J/[Y] keys to make the display read "STORE," and press the [ENTER] key three times. The patch will be stored with the edited name, and you will return to the patch select screen. Using the send/return effects This section explains how to select and edit patches for the send/return effects (reverb, chorus/delay) About the send/return effect patches The "reverb" and "chorus/delay" send/return effects are separate and independent. Reverb and chorus/delay each have an "effect type" that determines the type of effect, and various parameters that let you adjust the character of the effect. Settings for the effect type and parameters, together with a name, are collectively called send/return effect "patches." A newly created project contains 20 different reverb patches and 20 different chorus/delay patches. You can instantly switch reverb or chorus/delay settings simply by choosing the effect for which you want to select a patch (reverb or chorus/delay), and then selecting a patch. Algorithm Patch number Types REVERB 00-19 20 types CHORUS/DELAY 00-19 20 types Selecting a send/return effect patch Here's how to select a reverb or chorus/delay patch.
1. Press the [EFFECT] key, and then press the
[REVERB] key or [CHORUS/DELAY] key. Press the [REVERB] key if you want to select a reverb patch, or the [CHORUS/DELAY] key if you want to select a chorus/delay patch. The currently selected patch will be displayed. The following display shows an example of what you see when the [REVERB] key is pressed.
2. Turn the dial to select the new patch.
As you turn the dial, new patches will be recalled immediately. If the track mixer REVERB SEND and CHORUS/DELAY SEND parameter settings are raised, you can press the PLAY [B-] key to play back the song, and listen to the result of the newly selected patch. ZOOM MRS-1044
[s109y3] oouciojoy Using the send/retum effects HINT + When a reverb or chorus/delay patch is selected, you can press the corresponding key ([REVERB] or ICHORUS/DELAY]) to switch that effect on/off. (When off, the key will be dark.) For details on track mixer operations, refer to p.49.
3. To return to the main screen, press the [EXIT] key.
Editing a send/return effect patch Here's how to edit a reverb or chorus/delay patch.
1. Press the [EFFECT] key, and then press the
[REVERB] key or [CHORUS/DELAY] key. Press the [REVERB] key to edit a reverb patch, or press the [ICHORUS/DELAY] key to edit a chorus/delay patch. When either key is pressed, the currently selected patch will be displayed. The following screen is an example of what you see when the [CHORUS/DELAY] key is pressed.
2. If necessary, turn the dial to select the patch that
3. Press the [EDIT] key.
The display will indicate "EDIT," and a screen will appear in which you can edit the patch. When the [EDIT] key is first pressed, a screen will appear in which you can select the effect type of the selected send/return effect (in this example, chorus/delay). | TY EDIT o
4. If you want to change the effect type, turn the dial.
In this example, the chorus/delay effect type has been changed from "CHORUS" to "DELAY." When the effect type is changed, the effect parameters will also be different. EDT ED) © HINT When the contents of a patch are modified, the "EDIT" indicator in the upper part of the display will change to “EDITED.
5. Use the cursor [AJ/[V] keys to select the effect
parameter that you want to edit. In this example, the TIME parameter of the "DELAY" effect type has been selected. EDIT (ED) IME., | © T T Effect parameter Setting
6. Turn the dial to change the setting.
For details on the effect types that can be selected for reverb or chorus/delay, and on the range of each effect parameter, refer to the appendix (— p.105) at the end of this manual.
7. As necessary, repeat steps 5 - 6 to edit other effect
8. When you have finished editing, press the [EXIT]
key. You will return to the patch select screen. ONoTE © Be aware that if you return to the patch select screen and select another patch, your edits will be lost. If you want to keep the edited patch, refer to the following section.
Using the send/return effects Storing a send/return effect patch À patch you edited can be stored in any location of the same send/return effect. You can also store an existing patch in another location to create a copy of that patch.
1. Press the [EFFECT] key, and then press the [EDIT]
key. The currently selected patch can now be edited.
A screen will appear in which you can specify the store- destination patch number. Lor
4. Turn the dial to select the store-desti
number, and press the [ENTER] key. The display will ask "SURE?"
5. Press the [ENTER] key.
The patch will be stored, and you will return to the patch select screen. HINT + Patches that you store are saved on the hard disk as part of the project. + Patch data included in an already existing project can be loaded into the current project (= p.84). This is convenient when you want to use an edited patch in a different project. Editing the name of a send/return effect patch Here's how to edit the name of the patch that is currently selected for a send/return effect.
1. Press the [EFFECT] key, and then press the
[REVERB] key or [CHORUS/DELAY] key. Press the [REVERB] key if you want to edit the name of the reverb patch, or press the [CHORUS/DELAY] key if you want to edit the name of the chorus/delay patch. When either key is pressed, the currently selected patch will be displayed. If necessary, turn the dial to select the patch whose name you want to edit.
2. Press the [EDIT] key, and use the cursor [A]/[V]
keys to make the display read "PAT NAM." The name of the patch will be displayed below "PAT NAM," and the character currently selected for editing will blink. le ®
3. Use the cursor [-«]/[»-] keys to move the blinking
area, and turn the dial to change the character. For details on the characters that can be selected, refer to p.36.
4. When you have finished editing the name, use the
cursor [AJ/[W] keys to make the display read "STORE," and press the [ENTER] key three times. The patch will be stored with the edited name, and you will return to the patch select screen. ZOOM MRS-1044 [19943] souaiojoy
[s109y3] oouciojoy Importing patches from another project Importing patches from another project Here's how to import (load) all patches for the internal effects (insert effect and send/return effect) from another project that is already saved on the hard disk.
1. Press the [EFFECT] key, and then press the
read "UTILITY IMPORT," and press the [ENTER] key. A screen will appear, allowing you to select the project from which the patch data will be imported.
3. Turn the dial to select the project from which the
patch data will be imported, and press the [ENTER] key. The display will ask "IMPORT SURE?"
4. Press the [ENTER] key to execute the Import
operation, or press the [EXIT] key to cancel. When the data has been imported, you will return to the "UTILITY IMPORT" screen. At this time, all effect patches of the project you selected in step 3 will be overwritten onto the current project. ZOOM MRS-1044
Reference [Project] This section explains operations that affect an entire project. About projects On the MRS-1044, the data needed to reproduce a song you create is managed in units called "projects." A project contains the following data. + The data recorded on V-takes 1 — 10 of tracks 1 - 10 + _ The current mixer settings + _ The settings saved in scene numbers 0 - 99 + _ The numbers of the patches currently selected for the insert effect / send return effects + Insert effect and send/return effect patches (260 patches) + The recorded contents of the rhythm patterns (255 patterns) + _ The recorded contents of the rhythm song + The number of the drum kit and bass program currently selected by the drum and bass tracks + MiDI-related settings The internal hard disk can store a maximum of 1,000 projects, as long as space is available. À project can be loaded at any time NOTE On the MRS-1044, recording/playback operations can be performed only for the currently loaded project. It is not possible to operate multiple projects simultaneously. Project operations This section explains operations such as loading or saving a project. The procedure is the same for most project operations. The basic procedure is as follows. Basic procedure
2. Press the [ENTER] key.
The "project menu” will appear, allowing you to select the desired project operation.
3. Use the cursor [-«]/[»-] keys to select one of the
following operations, and press the [ENTER] key. + PROJECT SELECT: Load a previously saved project from the internal hard disk. + PROJECT NEW: Create a new project. + PROJECT SIZE: View the size of the currently loaded project. + PROJECT COPY: Duplicate a specified project on the hard disk. + PROJECT ERASE: Erase a specified project from the hard disk. + PROJECT NAME: Edit the name of the currently loaded project. + PROJECT PROTECT: Write-protect the currently loaded project. + PROJECT STORE: Store the currently loaded project. ZOOM MRS-1044 Roelo1d] sououszey
Hooloid] sousiejex Project operations
4. Execute the operation (or change the setting) that
you selected. For details on the procedure, refer to the sections that follow.
5. To return to the main screen, press the [EXIT] key
several times. HINT In the case of an operation that you execute, you will automatically return to the main screen after execution. Loading a project (PROJECT SELECT) You can select a project that was saved on the hard disk, and load it. When the following screen is displayed, use the dial to select the project that you want to load.
Project name Press the [ENTER] key to load the project, or press the [EXIT] key to cancel. After the project has been loaded, you will return to the main screen HINT + When you press the [ENTER] key, the project that you had been working on will be saved automatically before the selected project is loaded. + When the power of the MRS-1044 is turned on, the project that you were last working on will be loaded automatically. Creating a new project (PROJECT NEW) This operation creates a new project. To execute, press the [ENTER] key when the following screen is displayed. To cancel, press the [EXIT] key. Number of the project that will be newiy created When you press the [ENTER] key, a new project will be loaded, and you will return to the main screen. HINT + À newly created project will be automatically assigned a default name of "PRx" (xxx will be a project number in the range of 000 - 998). You can edit this name as desired. + When you press the [ENTER] key, the project that you had been working on will be saved automatically before the new project is created. Checking the project size / available hard disk capacity (PROJECT SIZE) This displays the size of the currently loaded project, the available capacity of the internal hard disk, and the remaining recording time. Use the cursor [A J/[W] keys to switch between the following display items. e REMAIN MB: This shows the remaining space on the internal hard disk in MB (megabyte) units. (One megabyte is 1,048,576 bytes.) 13965 ME ® e REMAIN h/m: The approximate recordable time remaining for each track is shown in hours (h) / minutes (m) / seconds.
© PRJ SIZ MB: This shows the size of the currently loaded project in MB (megabyte) units.
e PRJ SIZ h/m: This shows the size of the currently loaded project in terms of the recorded time per track, in J SI hours (h) and minutes (m).
Project operations NOTE + These screens are for display only, and contain no items that can be edited. + The remaining recordable time is an approximation. Duplicating a project (PROJECT COPY) This operation copies a specified project that is saved on the hard disk. T T Project name Project number
1. When the above screen is displayed, turn the dial
to select the copy-source project, and press the [ENTER] key. A screen will appear in which you can specify the copy- destination project number.
Copy-destination project number
2. Turn the dial to select the copy-destination project
cancel, press the [EXIT] key. When the copy operation has been completed, you will return to the main screen with the copy-destination project selected. Érasing a project (PROJECT ERASE) This operation erases the specified project from the hard disk. When the following screen is displayed, use the dial to select the project that you want to erase. ÉTAT dO,
Project number To execute the erasure, press the [ENTER] key. To cancel, press the [EXIT] key. When the erase operation has been completed, you will return to the main screen. HINT It is also possible to erase the currently loaded project. In this case, the lowest-numbered project will automatically be loaded after the erase operation has been completed. NoTE Once a project has been erased, it cannot be recovered. Use this operation with care. Editing the project name (PROJECT NAME) This lets you edit the name of the currently loaded project. When the following screen is displayed, the character selected for editing will blink.
Use the cursor [J/IB-] keys to move the blinking area, and use the dial to change the character. For details on the characters that can be used, refer to p.36. HINT The edited name of the project will be updated when the project is saved. Protecting a project (PROJECT PROTECT) This setting lets you write-protect the currently loaded project. When the following screen is displayed, use the dial to select one of the following two settings.
e OFF: Protect is turned off. e ON: Protect is turned on. When protect is on, the following operations will be impossible. + Editing or recording on the recorder + Changing the V-take + Editing a patch + Recording or editing a rhythm pattern or the rhythm ZOOM MRS-1044
Hooloid] sousiejex Project operations song + Deleting or saving the project + Saving/deleting scenes, making marker settings, etc. A project for which the Protect setting is turned on is indicated by a à symbol displayed at the left of the project number in the main screen.
HINT + if you save the project after completing the mix, it will be impossible to return to that state if you continue making changes. If you do not want a completed mix to be changed further, we recommend that you turn Protect on. + The Protect setting will be stored on the internal hard disk as soon as you switch the setting on or off. Storing a project (PROJECT STORE) This operation stores the currently loaded project on the hard disk. To store the project, press the [ENTER] key when the following screen is displayed.
When the project has been stored, you will return to the "PROJECT STORE" screen. HINT The currently loaded project will be stored automatically when you load another project, when you create a new project, or when you press the POWER] switch to turn off the power. NoTE © H the AC adaptor is pulled out of the outlet and power to the MRS-1044 is lost, all changes that occurred since the project was last stored will be lost. This is also true of any other miscellaneous power failure. As a precaution against such occurrences, we recommend that you store the project periodically. ZOOM MRS-1044
Reference [MIDI] This section explains the MIDI-related settings of the MRS-1044. About MIDI MIDI (Musical Instrument Digital Interface) is a standard that allows messages such as performance data (collectively called "MIDI messages") to be exchanged between devices such as electronic musical instruments and computers. The MRS-1044 supports MIDI, and can transfer messages to and from another MIDI-compatible device via the [MIDI IN/OUTI] connectors located on its rear panel What you can do using MIDI On the MRS-1044, you can use MIDI for the following things © Play a drum kit / bass program from an external device Performance data can be sent from a MIDI keyboard or computer to the MRS-1044, to play a drum kit or bass program. When creating a rhythm pattern, you can also record a performance from an external MIDI device instead of using the pads. e Operate the MRS-1044 and an external MIDI device in synchronization Synchronization messages called "(MIDI) Timing Clock" can be transmitted from the MRS-1044 to an external rhythm machine, sequencer, or similar MIDI device, so that the two devices will operate in synchronization. About the MIDI connectors The MRS-1044 has the following connectors in order to exchange MIDI messages with external MIDI devices MDI © [MIDI IN] connector This connector receives MIDI messages that are sent from an external MIDI device. This connector is used mainly to receive Note messages from an external MIDI device in order to play a drum kit or bass program: © [MIDI OUT] connector This connector transmits MIDI messages from the MRS- 1044. Note messages that represent the content played by a rhythm pattern or rhythm song are transmitted from this connector, as well as MIDI Timing Clock messages when the MRS-1044 is running. ZOOM MRS-1044
[Ian] soueseyoxu Making MIDI-related settings Making MiDI-related settings This section explains the procedure for making MIDI- related settings. The procedure is the same for most settings. The basic procedure is as follows. Basic procedure
read "UTILITY MIDI." ITY o
3. Press the [ENTER] key.
Now you can select MIDI-related setting items.
4. Use the cursor [-«]/[»-] keys to select one of the
following items that you want to set, and press the [ENTER] key. + DRUM CH: Set the MIDI channel of the drum track. + BASS CH: Set the MIDI channel of the bass track. + CLOCK: Turn Timing Clock transmission on/off. + SPP: Turn Song Position Pointer transmission on/off. + COMMAND: Turn Start/Stop/Continue message transmission on/off.
5. Use the dial to set the item.
For details on each item, refer to the explanations that follow.
6. When you have finished creating settings, press the
[EXIT] key several times. You will return to the usual screen. Setting the drum/bass MIDI channel {(DRUM CH / BASS CH) You can specify the MIDI channels for the drum track and bass track. When the display shows "DRUM CH" or "BASS CH," turn the dial to select one of the following settings.
+ 1-16CH: MIDI channels 1 — 16 (default: DRUM CH=10, BASS CH=9) + OFF: Channel messages (Note messages) will not be transmitted or received. If you specify a MIDI channel (1 — 16) for the drum or bass track, you can transmit Note messages from an external MIDI device on that MIDI channel to play the sounds of the MRS-1044's drum or bass track (i.e., to play the drum kit or bass program). Also, when you play back a rhythm pattern (or rhythm song) on the MRS-1044, the content of the drum and/or bass track will be transmitted as Note messages. If this setting is turned OFF, Note messages will not be transmitted or received. Specifying transmission of Timing Clock messages (CLOCK) This setting specifies whether the MIDI synchronization message Timing Clock will be transmitted. When the display shows "CLOCK," turn the dial to select one of the following settings.
+ ON (transmission on): MIDI Timing Clock will be transmitted when the MRS-1044 is running (default setting). + OFF (transmission off): Timing Clock will not be transmitted. Timing clock will be output according to the tempo of the rhythm pattern (or rhythm song) that is playing. In order for the external MIDI device to play back in synchronization at an appropriate tempo, you will need to specify the tempo and time signature of the rhythm pattern ZOOM MRS-1044
Making MIDI-related settings (rhythm song) even if you are not using the rhythm track. ONorE Q Timing Clock will be transmitted even if the drum and/or bass tracks are muted (DRUM/BASS status keys dark). HINT When using MIDI Timing Clock messages transmitted from the MRS-1044 to synchronize the operation of an external MIDI device, you should also turn on transmission for Song Position Pointer and Start/Stop/Continue messages as well as Timing Clock. When transmitting Timing Clock from the MRS-1044, we recommend that you turn the drum/bass MIDI channels OFF. Synchronization may become unstable if MIDI messages other than timing clock are also being transmitted. Specifying transmission of Song Position Pointer messages (SPP) You can specify whether Song Position Pointer messages will be transmitted. Song Position Pointer is a MIDI message that indicates the current measure position. Normally it is used in conjunction with Timing Clock. When the display indicates "SPP," turn the dial to select one of the following settings.
+ ON (transmission on): MIDI Song Position Pointer messages will be transmitted when a Locate operation is performed on the MRS-1044 (default setting). + _ OFF (transmission off): Song Position Pointer messages will not be transmitted. Specifying transmission of Start/ Stop/Continue messages (COMMAND) You can specify whether Start/Stop/Continue messages will be transmitted. Start/Stop/Continue are MIDI messages that control the transport of a device, causing it to "run" or "stop." Normally these messages are used in conjunction with Timing Clock. When the display indicates "COMMAND," turn the dial to select one of the following settings. COIHMANC: ® + ON (transmission on): The appropriate Start/ Stop/Continue message will be transmitted when the MRS-1044 stops or begins running (default setting). + _ OFF (transmission off): Start/Stop/Continue messages will not be transmitted. ZOOM MRS-1044
Leu10] sousisjoy Reference [Other] This section explains how to use functions such as the MRS-1044's built-in tuner, and how to change the function of the foot switch. Changing the function of the foot switch With the default settings of the MRS-1044, a separately sold foot switch (ZOOM FS01) connected to the [FOOT SW] jack can be used to play/stop the MRS-1044. If you want to use the foot switch to perform manual punch-in/out recording (— p.33), use the following procedure to change the internal setting.
read "UTILITY SYSTEM," and press the [ENTER] key.
3. Use the cursor [-«]/[»-] keys to make the display
read "UTILITY FOOT SW," and press the [ENTER] key. The function currently assigned to the foot switch will be displayed.
+ PLY_STP: The MRS-1044 will alternate between play/stop each time you press the foot switch (default setting) + PUNCH 10: The foot switch can be used to perform manual punch-in/out
4. Use the dial to select either "PLY_STP" or "PUNCH
several times. Using the tuner The MRS-1044 has a built-in chromatic tuner that can be used when tuning an instrument (e.g., guitar or bass) connected to the [INPUT 1/2] jacks. Here's how to use the tuner.
1. Connect the instrument that you want to tune to
the [INPUT 1/2] jack, and turn on the [ON/OFF] key for the jack to which you connected it.
2. In the main screen, press the [EFFECT] key, and
then press one of the lit ALGORITHM keys. The patch currently selected for the insert effect will be displayed. NOTE I is not possible to use the tuner from a screen that shows a send/return effect patch.
3. Press the [BYPASS/TUNER] key.
The display will alternately show "INSERT BYPASS" and "TUNER—ENTER." During this time, the insert effect will be bypassed.
4. Press the [ENTER] key.
The display will indicate "TUNER," and the tuner function will be turned on. While the tuner function is on, the insert effect will remain bypassed, and the send/return effects (reverb and chorus/delay) will also be turned off.
5. Play the note that you want to tune, and tune your
instrument so that the desired note name (C, C#, D, D#, E...) appears in the display. — 440 TUMEF
Preventing digital copying of your master tape
6. When the desired note name appears, watch the
">" and "<" symbols in the display, and make fine adjustments to the tuning. Pitch is flat Correct pitch “ Pitch is sharp
7. lf you want to change the reference pitch of the
tuner, turn the dial. The reference pitch of the tuner is set to middle A=440 Hz by default. The reference pitch can be adjusted in a range of 435 — 455 Hz.
dy | Reference pitch of the tuner TUHE) HINT If you change the reference pitch, the pitch of the bass program will also change accordingly.
8. When you have finished tuning, press the [EXIT]
key. You will return to the main screen. At the same time, the insert effect will remain bypassed, but the send/return effects will be switched back on.
9. To disable bypass for the insert effect, press the
[BYPASS/TUNER] key. Preventing digital copying of your master tape When mixing down to a DAT recorder etc. via the [DIGITAL] jack, you can prevent digital copies from being made from your completed master tape onto another digital recorder. The procedure is as follows
show "UTILITY SYSTEM," and press the [ENTER] key.
3. Use the cursor [-«]/[»-] keys to make the display
show "UTILITY D PRTCT," and press the [ENTER] key. The current digital copy setting will be displayed. TCT O | D + OFF: Digital copying from your master tape to another digital recorder will be permitted (default setting). + ON: SCMS (Serial Copy Management System) data will be added to the digital signal that is output from the [DIGITAL] jack. It will not be possible to make digital copies from a master tape that contains this data. (D PRTCT=OFF) (D PRTCT=ON) DIS ES IDNIL/283| srs-1044 : IDDN srs-1044 LOUTPUT] (DIGITAL) jack TOUTPUT] (DIGITAL) jack Mixdown Mixdown col Lee col] MD/DAT recorder MD/DAT recorder Digital copying is Digital copying is possible not possible [ JE 1| [ If 1 [oo col [oo 20] MD/DAT recorder MD/DAT recorder ZOOM MRS-1044 Leu10] soueisyox
Leu10] soueisyox Preventing digital copying of your master tape
4. Turn the dial to switch the setting "ON."
5. When you have finished making settings, press the
[EXIT] key several times. You will return to the main screen. HINT This setting must be made before you mixdown. If you turn the setting ON after mixing down, it will have no effect. ZOOM MRS-1044
Appendices Specifications of the MRS-1044 ° Recorder Physical tracks Virtual tracks Drum track Bass track
100 (10 virtual tracks for each track) 1 (stereo) 1 (mono) Simultaneously recordable tracks Recorded data format Maximum recording time Markers Location display Track editing functions Punch-in/out function Other functions e Mixer 2tracks 16 bit linear (uncompressed) More than 44 hours (calculated for mono tracks) 100 mark points per project Hour/Min/Sec/mSec displ or Meas/Beat/Tick display Copy, Move, Paste, Erase, Exchange Manual, Auto Bounce, Scrub/Preview, A-B Repeat, Undo/Redo Simultaneously playable tracks Faders Level meter display Track parameters Equalizer Effect send Stereo link Scene function e Effects Algorithms Modeling method Number of patches Number of effect modules 13 (10 audio tracks + stereo drum track + mono bass track) 11 (1 - 6 mono, 7/8 — 9/10 stereo, drum, bass, stereo master) Switchable post-fader/pre- value monitor function ader, fader Equalizer, effect send, pan (balance for stereo-link) HIGH (f: 500 Hz-18 kHz, GAIN: #/-12 dB) LOW (f: 40 Hz-1.6 kHz, GAIN: #/-12 dB) Chorus/delay send, reverb send Selectable for tracks 1/2, 3/4, 5/6; fixed for tracks 7/8 and 9/10 100 scenes for each project (can be cered at markers) 4 types (guitar/bass, mic, line, mastering) VAMS (Variable Modeling System) 220 (100 guitar/bass + 50 mic + 50 line + 20 mastering) 4 (compressor, pre-amp/drive, equal izer, modulation/delay) Architecture Number of send/return patches Tuner type Tuner calibration © Rhythm Number of voices Sound generator type Drum kits Number of drum sounds Number of bass sounds ZOOM MRS-1044 40 (20 chorus/delay + 20 reverb) Auto chromatic tuner
435 - 445 Hz, adjustable in 1 Hz steps
8 drum voices, 1 bass voice 16 bit linear PCM 30 drum kits 24 for each drum kit (8 pads x 3 banks) 15 types (5 octaves for each sound) Number of pads Resolution Time signatures 8 pads (velocity sensitive) 48 PPQN 1/4 — 8/4 time signatures Number of factory preset patterns More than 400 (rewritable) Maximum number of patterns 255 patterns for each song (rewritable) Maximum number of measures Number of notes Tempo Hard disk Number of projects AID converter D/A converter Sampling frequency Signal processing Frequency response SIN Dynamic range THD4N Display Guitar/bass (Hi-2) input Unbalanced inputs Balance inputs Phantom power Input level Master out Output impedance Nominal output level Headphone out Digital out MIDI Control input Optional board slot Dimensions Weight Power supply Power consumption Included items Optional accessory Optional board 0 dBm = 0.775 Vrms Specif 999 measures (for each Rhythm song), 255 measures (for each Rhythm pattern) Approximately 10,000 notes (for each Rhythm song)
Maximum of 1,000 projects 24 bit 64 times oversampling 24 bit 128 times oversampling
24 bit 20 Hz 20 kHz +/-1 dB (for 10 k-ohm load) 93 dB (IHF-A) 97 dB (IHF-A) 0.02% (400 Hz, at 10 k-ohm load) 60 x 42 mm original LCD (with backlight) 1 x mono phone jack, input impedance 500 k-ohms 2 x mono phone jack, input impedance greater than 50 k-ohms, unbalanced 2 x XLR-3-31 type, input impedance 1 k-ohm balanced, pin 2 hot 48 V (with onoff switch) -50 dBm < continuously variable < +4 dBm RCA phono jacks (L/R) 1 k-ohm -10 dBm Stereo phone jack, 50 mW (at 32 ohm load) S/P DIF optical (20 bit) IN, OUT FPO2 input jack, FSOL input jack
430 (W) x 260 (D) x 77 (H) 34Kg DC 12V, 2A (requires included AD- 0009 AC adaptor) 20 W (12V 1A) typical Universal AC adaptor (AD-0009), AC cable FSOI (foot switch), FPO2 (expression pedal) UIB-01 (U: interface board), SIB- ST interface board) ons and appearance are subject 10 change without notice for improvement.
seopueddy Troubleshooting | Troubleshooting If the MRS-1044 does not function as you expect, check the following points first. Problems during playback B No sound, or sound is very weak + Check the connections to your audio system, and the volume of your audio system. + Make sure that the status keys of each channel are lit green. If a key is dark, press the key to make it light green. + Make sure that the fader of each channel and the MASTER fader are raised. If they are already raised, lower each fader and then raise it once again. *_Ifa scene with the volume lowered has been assigned to a mark, the volume will automatically be lowered when that mark is reached. Delete the scene that is assigned to the mark (— p.52). + The recorder will not operate when the [RHYTHMI] key is lit. Press the [EXIT] key several times to make the [RHYTHMI] key go dark. H Operating the fader does not affect the volume + On channels for which stereo link is turned on, the fader of the even-numbered channel will have no effect. Either turn stereo link off (— p.50), or operate the fader of the odd-numbered channel. B The display indicates "Don't Play" and playback is not possible + The recorder will not operate in the current screen. Press the [EXIT] key several times to switch to the main screen. Problems during recording B The input signal cannot be heard, or is too soft + Make sure that the INPUT 1/2 [ON/OFF] keys are lit. + Make sure that the [INPUT 1J/AINPUT 2] controls are raised. + Make sure that the [REC LEVEL] control is raised. If it is already raised, lower it and then raise it again. B Can't record on a track + Make sure that you have selected a recording track. + Check whether you have run out of free space on the hard disk (— p.85). + Recording is not possible if the project is write- protected. Either turn protect off (—> p.85), or use a different project. B The signal from the [INPUT 1/2] (BALANCE) jack(s) is not input + If plugs are inserted in the [INPUT 1] (GUITAR/BASS, UNBALANCE) jacks or the [INPUT 2] (UNBALANCE) jack, disconnect these plugs. B The recorded sound is distorted + Check whether the input sensitivity setting ([INPUT 1/2] control) and recording level setting ([REC LEVEL] control) were appropriate. + Lower the fader so that the 0 (dB) dot of the level meter does not light. + _Ifthe EQ gain of the track mixer is set extremely high, the sound may be audibly distorted even if the fader is lowered. Set the EQ to an appropriate value. Problems with effects H Insert effect does not apply + Make sure that the [BYPASS/TUNER] key is dark. + Make sure that the insert effect is sent to the desired location (p.76). + Make sure that a MODULE key is lit. If all MODULE keys are dark, either press one or more MODULE keys to make them light, or select another patch. B Send/return effect does not apply + Make sure that the [CHORUS/DELAY] or [REVERB] key is lit. If it is dark, press the key several times to make it light. + For each channel of the mixer, make sure that the REVERB SEND or CHORUS/DELAY SEND parameter is turned on. If it is on, make sure that the send level is raised (— p.50). | 96 ZOOM MRS-1044
Troubleshooting Problems with the rhythm section M Can't hear the rhythm pattern play back + Make sure that the DRUM/BASS status keys are lit green. + Make sure that the DRUM/BASS faders are raised. If the faders are already raised, lower them and then raise them once again. + Make sure that you have not selected a blank rhythm pattern (pattern name "EMPTY"). H Can't hear the rhythm song play back + Inthe case of a new project, the rhythm song has not yet been created, so you will hear no sound. Either create the rhythm song, or load a project for which a rhythm song has been created. B No sound when you tap the pads + If the pad sensitivity has been set to "SOFT," loud sounds will not be produced even when you tap strongly. Change the setting to "NORMAL." "LITE," or "LOUD" (- p.72). H Can't record or edit a rhythm pattern / rhythm song + When the [RHYTHMI] key is dark or blinking, it is not possible to record or edit a rhythm pattern or rhythm song. Press the [RHYTHM] key to make the key light. + _Ifthe display indicates "FULL," this means that you have used up the rhythm section memory. Please delete unneeded rhythm patterns. BH Sounds recorded in the rhythm pattern do not play + Sounds that exceed the maximum polyphony (8 notes for the drum track, and 1 note for the bass track) will not be played. Either delete some of the other notes that have already been recorded (> p.68), or stay within the maximum polyphony when you record. Problems with MIDI B The MRS-1044's drum/bass sounds cannot be played from an external MIDI device + Make sure that a MIDI cable is correctly connected from the MIDI OUT connector of the external device to the MRS-1044's [MIDI IN] connector. + Make sure that the MIDI channels for the drum track and bass track are set appropriately (— p.90). + Make sure that the MIDI transmit channel(s) of the external device matches the MIDI channel(s) of the drum track and/or bass track. BH Can't synchronize with an external MIDI device + Make sure that a MIDI cable is correctly connected from the [MIDI OUT] connector of the MRS-1044 to the MIDI IN connector of the external device. + Onthe MRS-1044, make sure that transmission is enabled for the Timing Clock, Song Position Pointer, and Start/Stop/Continue messages (> p.90). + On the external MIDI device, make sure that it is set to receive Timing Clock and synchronize to it. + Make sure that the external MIDI device is in playback mode. Other problems BH Can't save the project + _ The project cannot be saved if the Protect setting is on. Turn protect off (—> p.85). B Can't use the tuner +. The tuner cannot be used if the insert effect is inserted in a location other than the input mixer. Change the insert location to the input mixer. BH Can't record on an external recorder connected to the [OUTPUT] (DIGITAL) jack. + Make sure that the external recorder is set to a sampling frequency of 44.1 kHz. + Make sure that the audio format of the external recorder supports S/P DIF. H Can't create a new project or copy a project + _Ifthe display indicates "FULL," this means that 1,000 projects already exist, and no further projects can be created. Please delete unwanted projects. B The display indicates "STOP RECORDER," and operation is not possible + The currently-performed operation cannot be performed while the recorder is running. Press the STOP[] key to stop the recorder, and then perform the operation. ZOOM MRS-1044
coMP. À compressor that makes tie dynamics more consistent Explanation of COMPRESSOR MODULE parameters Parameter name Range Explanation of parameter SENS 0-10 Set the input Sensitivity of the compressor. ATTACK 0-10 Adjustthe speed at which compression is apphed. LEVEL 1-8 “Adjust the output level of the module.
PRE AMP/DRIVE MODULE
TYPE PARAMETER 1 PARAMETER 2 PARAMETER 3 PARAMETER 4 PARAMETER 5 PARAMETER 6
GAN TONE LEVEL = = 5
J-GLN Clean sound that models à transistor combo amp. GAIN I TONE I LEVEL I = I = I = US-CLN Clean sound that models à builcin type vacuum tube amp. y GAN I TONE I LEVEL I = I = I = US-DRV Düve sound that models a builtcin type vacuum tube amp. Tuced GAIN I TONE I LEVEL I = I = I = Twee Model of a small bulein vacuum tube combo amp, with characteristie distonion. GAN I TONE I LEVEL I = I = I = Cisos À Unique crunch sound that models a Britishtyle combo amp. u GAN I TONE I LEVEL I = I = I = UK-GRU Crünch sound Marmodels à Brtsh-style vacuum tube stack amp. CAN I TONE I LEVEL I = I = I = UK-DRY Düve sound that models a Briushetyle vacuum tube stick amp. GAN I TONE I LEVEL I = I = I = CMB 335 Models à vacuum tube combo amp characterized by Iong sustain. GAN I TONE I LEVEL I = I = I = MTL PAL High gain drive sound that models à vacuum tube stick amp. GAN I TONE I LEVEL I = I = I = BLK BTM Model of à vacuum tube stack amp, charactenzed by hic lows and delicate distortion. GAN I TONE I LEVEL I = I = I = MD LEAD Dave sound that models à high gain amp suitable for lead GAN I TONE I LEVEL I = I = I = FZ-STK GDS sound typical of a Fuzz unit played through an amp stack. AN I TONE I LEVEL I = I = I = TE Bass Model of à bass amp with a distinctively clean low-mid range. GAN I TONE I LEVEL I = I = I = FD Bees Model of à bass amp with vintage-style drive. Sn SAN I TONE I LEVEL [CABINET | SPEKER _] DEPTH nsBass Trebiy drive sound Tor Bass. GAN I TONE I LEVEL [CABINET | SPEKER | DEPTH CR+CAB Combination of crunch and cabinet simulator. GAIN I TONE I LEVEL [CABINET | SPEKER _] DEPTH TS+CAB Combination of vintage overdive and cabinet SMURTOE AN I TONE I LEVEL [CABINET | SPEKER _] DEPTH GV+CAB Combination of vintage distorion and cabinet simulator. AN I TONE I LEVEL TGABINET | SPEKER _] DEPTH MZ+CAB Combination of metal-style distortion and cabinet simulator. AN TONE I LEVEL [CABINET | SPEKER _] DEPTH 9002+CB Combination of the Zoom 9002 distortion and cabinet simulator. os TOP I BODY I LEVEL TGABINET | SPEKER _] DEPTH \co.Sim Transforms the sound of an electric guitar into an acoustie-guitar-Hke tone. EAGPRE CE TE I LEVEL [CABINET | SPEKER _] DEPTH TONE I LEVEL I = I = I = I = BassSim Transionms the sound of an electric guitar into à Pass guitar Îike lon.
CABINET | SPEAKER | DEPTH I = I = I =
GABINET Simutation of the cabinet of a guitar bass amp. ZOOM MRS-1044
Effect type/parameter list Explanation of PRE AMP/DRIVE MODULE parameters ou can use an expression pedal to control the volume. Explanation of VOL PDL MODULE parameters Parameter name Range Explanation of parameter GAIN 1-30 Ajust 1e amount Of gain TONE 0=10 Adiusts the tone LEVEL 1-8 “Adiusts the oupur level the module. TOP 1-30 Adiusts the resonance of he strings. BODY 0-10 “Adjusts the resonance of the body: CABINET CM Combo: Simulation of a combo-ype cabinet. br Bright Combo: Produces à brighier tone han Combe. Ft Flat À cabinet with a fat response. St Stack: Produces Ihe character of a stck-type cabinet BC BassCombor The sound of a comPo-1ype cabine for Bass ES BassStack: The sound of a stack-1ype cabinet for bass SPEAKER Ci Combo I: The sound of a combo-type guitar amp with one 12 inch speaker. cz Combo 2: The sound of a combo-type guitar amp with wo 12 inch speakers cs Combo 3: The sound of a combo-type guitar amp with one 10 inch speaker. cs Gi Stacke The sound of a stack-type guitar amp wat four 10 inch speakers. GW GE Wa: The sound of multiple stack type amps placed together. bC Bs Combo: The sound of a combo-1ype bass amp with one 15 inch speaker ES Es Combo The sound of a stacktype Pass amp with four 6. inch speakers. DEPTH 0-10 Ajust 1e cabinet resonance of the speaker. COLOR LE: Adiusts the character of 1e eleciie-acoutie pre-amp. EQ MODULE
POSITION AFF Exchanges the effect locations of the DRIVE module and MOD module. COLOR 1-4 Changes the type of the phase tone. CLP 0-10 Emphastzes the effect FREQ TYPE = PDL-WAH : 1-50 |_Specifies the center frequency of the wah. TYPE = EXCITER:1-5 | Species the frequency, LEVEL 1-8 5 1e output level of1he module. RTM OFF / On Specifies whether the expression pedal wall be used as a Wah pedal. FLT TYPE DPF 7 LPF Specifies the type of filer. RESO 1-10 Add character to he sound. SENS 10-10 Adjusts he sensiivity with which the clfect is applied, SHIFT “120-240 Sets he amount of shift produced by the pitch shiier. TONE Adjust the tone. BALANCE Adjusts the Palance between Ihe direct sound and effect sound. LowBoost Emphasizes the low-frequency range. SIZE Specifies he spatal width TIME Sets the delay lime. WET LVL Ads Re mix amount Of The effect sound. DRY LVL Adjusts he mix amount of the direct sound
TYPE PARAMETER 1 PARAMETER 2
ZNR (4) THRSHOLD = Zooms proprietary noise reduction that minimizes noie WhER you are no! play
ZNR (2 THRSH 1 THRSH2
Zooms proprietary noise reduction that minimizes noie WhER JOu are no! play <1: When a SINGLE type effect is selected for the COMP/LIM module +2: When a DUAL type effect is selected for the COMP/LIM module Explanation of ZNR MODULE parameters Parameter name Range Explanation of parameter THRSHOLD SINGLE Adjusts the sensitivity of ZNR. For best results, set this as high THRSH 1 DUAL (Le) OFF1- 30 as possible without allowing the attacks or decaÿs 10 sound THRSH2 DUAL (Rech) unnatural
cHoRus Stereo chorus wi clear sound and great SpacTOusnes DEPTH I RATE I FF I = I = I = FLANGER An effect hat add a pronouneed character and moduaon 0 the sound RATE I COLOR I = I = I = I = PHASER An effect ihar ads a svooSnE modulation 10 the sound DEPTH I RATE I CuP I = I = I = TREMOLO An effect hat cycliealy vanes the volume.
SHIFT TONE [BAANE | = I = I =
PITCH An cffectihar modes Te pitch of he original sound
RATE LLC | = I = I = I =
RingMod FENTE RAT POUCES à EI resonance. FREQ I DEPTH [_ TwBoost | I = I = EXCITER An cHfectiRar gives ne sound more focus and spatial definition. SIZE I TONE I LUS l = l = I = AIR Simutates he effect of air on he room resonance, vin dre sound spa dep TIME F I LUS I = I = I = DELAY FA detay cffect wi a mad 0100 Sec TIME I TONE I LUS l = l = I = DOUBLE (*1) A doubling ecrans the delay time Lo be sein 1 mSec steps up 10 100 mSee
THRSHOLD | RELEASE | LEVEL
3BandEQ HIGH MD LOW LEVEL Three-band equalizer *For an explanation of the parameters, refer 10 the GUITAR/BASS algorithm ZNR MODULE TYPE PARAMETER 1 THRSHOLD ZNR Zooms propre noie reduction that minimes BOIRE RER jou are no PIRJIRE *For an explanation of the parameters, refer to the GUITAR/BASS algorithm
You can use an expression pedal 10 control the volume *For an explanation of the parameters, refer 1 the GUITAR/BASS algorithm
FLANGER DEPTH I RATE I F5
An effect that add a pronounced character and modulation 1 1he sound.
PHASER RATE I COLOR I =
An effect that add a swooshing modulation to he sound. DEPTH I RATE I UP. TREMOLO An effect that cyclically varies the volume.
PITCH SHIFT TONE [BALANCE
An effect that modifies he phich of the original sound. RATE [__ BAANE | = Mod An effect that produces à metalie resonance.
DOUBLE 7 doubling effect dar allows he delay die 10 De set in 1 MS 10 100 mSec Explanation of MODULATION/DELAY MODULE parameters Parameter name Range Explanation of parameter DEPTH 0-10 Specifies the depih of 1he effect RATE 1-30 Specifies the speed of the effect mx 0-30 Adjusts the mix amount of the effect, FB TYPE = FLANGER : -10— 10 | Adjusts the amount of Feedback. COLOR 1-4 Modifies he 1ype of phuse tone CLIP 0-10 Emphasizes the eflect SHIFT 120-240 Sets the amount of change produced by the pic shiter. TONE 0-10 Adjusts the tone BALANCE 0-30 Adjusts the volume balance between 1he direct sound and effect sound TIME Specifies the delay time. E MASTERING ALGORITHM 3BAND COMP/Lo-Fi MODULE ZOOM MRS-1044 TYPE PARAMETER 1 | PARAMETER 2 | PARAMETER 3 | PARAMETER 4 | PARAMETER 5 | PARAMETER 6 |PARAMETER 7 | PARAMETER 8 XOVER_Lo XOVER Hi SNS_HIGH SENS_MID SENS LOW MIX_HIGH MIX_MID MIX_LOW MLT CMP An effect that divides the input signal to three frequency Pands, and lets you specify a compressor and mix amount for each band.
GHARA [ COLOR | DIST | TONE | EFXI | DRM | =
Lo-Fi An effect that intentionally degrades the audio quality of the sound Explanation of BAND COMP/Lo-Fi MODULE parameters Parameter name Range Explanation of parameter XOVER Lo 5016000 Specifies the frequency at which the Lo/Mid bands will be divided. XOVER_Hi 50— 16000 Specifies the frequency at which the Mid/Hi bands wil be divided. SNS HIGH 0-15 Specifies the sensitivity of the compressor applied to the high range. > SENS MID 0-15 Specifies the sensitivity of the compressor applied to the mid range. 3 SENS LOW 0-15 Specifies the sensitvity of the compressor applied to 1he low range S MIX HIGH OFF 2-6 Specifies the mix amount of 1he high rang Es MIX-MID OFF, -24-6 Specifies 1he mix amount of the mid range. S MIX LOW OFF 2-6 Species he mix amount Of le low ranue 8 CHARA 0-10 Specifies the character of the filter COLOR 1-10 Specifies the color DIST 0-10 Specifies the degree of distortion. TONE 0-10 Adjusts the tone EFX LVL 0-30 Adjusts the mix amount of the effect sound. DRY LVL 0-30 Adjusts the mix amount of the direct sound.
SBandEQ HIGH MID Low LEVEL Threc-band equalizer For an exphanation of the parameters, refer 10 the GUITARTBASS algorithm ZNR MODULE TYPE PARAMETER 1
Zooms proprietary noie reduction ha mimimizes noise When jou are noi Playing. *For an explanation of the parameters, refer 10 the GUITAR/BASS algorithm.
TYPE PARAMETER 1 | PARAMETER2 | PARAMETERS | PARAMETER4 | PARAMETERS | PARAMETERG | PARAMETER 7 RISE 1 RISE 2 = = = = = DIMENSN DIMENSN An effect that produces spatial widUh DEPTH | FredoFst [| AA | WPE | neo [| ei | om RESONNC RESONNC A resonance filter with LFO. Explanation of DIMENSION/RESONANCE MODULE parameters Parameter name Range Explanation of parameter RISE 1 0-30 Specifies the degree 10 which Ihe stereo component is emphastzed. RISE_2 0-30 Specifies the spaciousness that includes the mono component DEPTH 0-10 Specifies the depth of the effect. FreqOFST 1-30 Specifies the LEO offset RATE 1-30 Specifies the speed of the effect. TYPE HPF/LPE /bPE Specifies the type of filter. RESO 1-30 Adds character 10 the effect. EFX LVL 0-30 Adjusts the mix amount Of the effect sound DRY LVL. 0-30 Adjusts the mix amount of the direct sound ZOOM MRS-1044
LFO TYPE DEPTH RATE PRE DLY EFXLVL, CHORUS A sions chorus Char produces clear sound and a vonderfully specious folie TIME I F8 I DAMP. I EXC | REV SEND DELAY À delay effect ofup to 1000 Sec. TIME l TONE l EU l = l = DOUBLE À doubling effect of up to 100 mSec. Explanation of CHORUS/DELAY MODULE parameters Parameter name Range Explanation of parameter LFO TYPE Mn/St Selects he LFO phrase; Mn (mono) or St (Stereo) DEPTH Sets the depth of the effect RATE Sets the speed of the effect. PRE DLY Sets the pre-delay time. EFX LVL Adjusts the mix amount of the effect sound, TIME Sets the delay time. (TIME= setting value x Imsee) F8 Adjusts he amount of Feedback. DAMP Sets the amount of high-frequency decay for the delay sound. REV_SEND Sets the amount of delay sound that is sent 10 reverh TONE Adjusts the tone. REVERB MODULE TYPE PARAMETER1 | PARAMEIERZ | PARAMETERS | PARAMETER4 | PARAMETERS | PARAMETERS PRE DIN REVTINE EQ HIGH EQ LOW ER MIX EX HALL A reverb effect 1hat produces the reverberation characteristic of a concert hall. PREDIN l REVTINE l ECHIGH l EXO I ERWX I EXT ROOM A reverb effect Rat simulates Ie reverberalion Of à room. Explanation of REVERB MODULE parameters Parameter name Range Explanation of parameter PRE DLY 1=100 Specifies the pre-delay time. REV TIME 1-30 Sp E EQ HIGH 2-6 Specifies the high-frequency volume of the reverb sound EQ LOW 2-6 Specifies the low-frequency volume of the reverb sound. ER MX 0-30 Specifies the volume of early ref EFX LVL 0-30 Adjusts the mix amount of the effect sound, seolpuaoddy ZOOM MRS-1044
Effect patch list Effect patch list
HE GUITAR/BASS ALGORITHM
No. PATCH NAME Comment Application 00 | Standard Clean sound touched up for recording O1 [MRS-Dr | Full distortion + rich sound 02 |RCT-BG The high-gain amp sound of the American-made "Rectifier" series 03 [CmchCmp | Crunch sound subily tuned with a touch of compression 04 |9002Lead The original 9002 sound 05 |F-Tweed The sound of a small, American-made vintage tube amp 06 |J-Chorus JC clean sound 07 |Phaser Clean sound that simulates a vintage phase effect 08 |BlackPni The heavy metal sound of the "3100 series" of American-made stack amp 05 |MatchGru | Crunch sound of a modern class-A amp 10 [Arpeggio | Clean sound suitable for arpeggios 11 |JetSound Versatile jet sound 12 |Combo-BG | Sound characterized by detailed overdrive and long sustain 18 |FDR-Twin | Drive channel sound of an American-made vintage tube amp 14 |Beatle Class-A type Mersey Beat sound 15 |CieancH Clean channel sound of an American-made vintage tube amp 16 |WildFuzz Vintage fuzzbox sound 17 |JB.Style Octaver simulation. An indispensable effect for Gt&Bs unison riffs 18 |Pitch5 Even single notes sound like power chords. AÏso great as à variation for solo sounds. 19 |BRT-Drv The great sound of the British "900 series" of stack amps 20 |Soldan High-gain amp sound ideal for single coil half-tone settings 21 |MatchDrv | Drive sound of a modern class-A amp 22 |Snake Heavy metal sound with a solid bottom 23 |Crunch "800 series" crunch sound ensemble 24 |Ballad Warm lead sound 25 |Metal-X Good metal sound with subtle overtones produced by effect Guitar 25 |DP-Drv T0 hard rock sound 27 |WetDrive | Simple overdrive sound with a wet feel 28 |Mellow Lead sound with a sweet tone 29 |MuitiDst Strong all-around sound for backing or melody 30 |Bright Crisp sound for a wide range of uses 31 |Melody Tastefully seasoned sound, ideal for melodies 82 |VBlues Vintage blues sound 33 |BlueFngr Bluesy sound suitable for finger picking 34 |StrmBeat Basic sound suitable for strummed backing 35 |CompCin | Natural comp sound 36 |JazzTone Clean sound suitable for jazz 87 |Funky Funky cutting sound 38 |FDR-Cin Clean sound of American-made vintage tube amp 39 |Rockbily Rockabilly sound with short delay 40 |NYFusion Clean sound suitable for direct-line recording 41 |Wet-Rhy Cutting sound suitable for ballades 42 |LA-Std LA studio-style big chorus sound 43 |50sRNB Tremolo sound suitable for rhythm & blues 44 |DeepFLG | Clean flanged sound 45 |HDR-Drv Wet new hard rock sound È 46 |12-Clean Clean sound suitable for arpeggios, with octave pitch $ 47 |Crylead | "Cry effect” style sound 2 48 |ZakWah Lead sound with auto-wah 8 49 |TheRing Ring modulator also usable as a sound effect for recording
Effect patch list No. [PATCH NAME. Comment Application 50 [BS-Pick Tight sound for playing with a pick 51 |BS-Od Rock sound with retro-feeling distortion 52 |BS-Drv Ba sound with hard distortion 53 [BS-Fingr | Allaround sound for finger picking 54 |BS-Siap Crisp slap sound Bass 55 |BS-Comp Nice-feeling sound with attack controlled by picking dynamics 56 [BS-Edge | Tighsound withanedee 87_[ES-Solo Sound suitable for melody, with chorus 58 [BS-Octve | Sound with an upper octave mixed in, useful in an ensemble 59 [ES-Wah Funky bass with auto-wah 60 [AG-Fingr | Sound suitable for fingerstyle playing 61_[AG-Cho Chorus sound for electro-acoustie. Use with strumming, arpeggios, or solos. 62 |AG-12 Simulation of 12 string sound Electro-acoustic 63 |AG-Flang Flanging sound tuned for acoustic guitar 64 |AcoSIM 1 Simulation of unadomed acoustic guitar sound 65 |AcoSIM2 Acoustic simulation with beautiful chorus effect 66 |AcoSIM3 Shimmering detuned sound with no modulation Acoustic guitar simulations 67 |BssIMt Simulates a tight picked bass Bass simulations 68 |BsSIM2 Chorus bass simulation, effective with melody lines Bass simulations 69 |BsSIM3 Simulation of an auto-wah bass
C ALGORITHM 04 |Vo-PreC1 No. [PATCH NAME Comment Application 00 |Vo-Stnd Standard vocal effect 01 |Vo-Rock Rock vocal effect 02 |Vo-Balld Ballade vocal effect with depth created by detuned chorus 03 |Vo-Echo Vocal echo effect Vocal ( single ) For condenser mies: smooth, listenable sound recommended during recording 05 |Vo-PreC2 For condenser mics: doubling sound that adds depth 1o a voice, recommended during recording 06 |Vo-PreD1 For dynamic mics: an effect that improves the definition of the sound, recommended during recording 07 |Vo-PreD2 For dynamic mics: makes the sound fatter and wetter, recommended during recording 08 |Vo-Robot Robot voice as in SF movies 05 [AG-Live Sound for mic recording, with a live feel. Broadly sable, not only for guitar 10 |AG-Brght | Sound for mic recording: bright and crisp 11 | AG-Solo Gorgeous solo sound Acoustic guitar 12 |AG-Edge Patch for acoustic guitar, useable during recording (enhances the edge) 13 [AG-Strum | Paich for acoustic guitar, usable during recording (suitable for strumming) 14 |ForWind Sound with good presence and distinctive mid-range Wind instruments 15 |ForBrass | Overall crisp-sounding short delay Brass instruments 16 |ForPiano Sound with enhanced depth and definition Piano Piano 17 |Vo/Vo1 Patch suitable for duets 18 |Vo/Vo2 Patch for chorus opposed to a main vocal Vocal (dual) 19 |Vo/Vo3 Patch suitable for harmony 20 [AG No‘ Patch that creates a street-like character 21 [AG Vo2 Patch with differing vocal character than Street Sing-along 22 [AG Vos Patch that applies effects to aggressively modify the vocal character 23 [AG-Mixt Enhanced sound effective for mixdown (strumming) = Acoustic guitar 24 [AG-Mix2 | Enhanced sound effective for mixdown (arpeggios)
No. [PATCH NAME Comment Application 00 |syntead Effect for single-note synth leads 01 |OrganPha Phaser effect for synth/organ 02 |orgaRock | Soundiorreckorgan Keyboard 03 |EP-Chor Beautiful resonance and chorus, effective for electric p CECI Sound for clavinet 05 | Concert Concert hall effect for piano 06 | Honkey Honky-tonk piano simulation Piano 07 |PowerBD An effect that gives a bass drum more power 08 |DrumFing Conventional flanger for drums 6 |LiveDrum Simulation of outdoor live doubling Rhythm 10 | JetDrum Phaser sound effective on 16-beat hi-hat 11 ['Astantit Transforms a standard Kit into an Asian Kit 12 | BassBost Boost patch that emphasizes the low range 13 | Mono->st An effect that gives spaciousness to a mono source Audio 14 | AM Radio Simulation of an AM radio de LE
E MASTERING ALGORITHM
No. [PATCH NAME Comment Application 00 |PlusAlfa Mastering that enhances the overall power O1 |Al-Pops Conventional mastering 02 |swide Wide-range mastering 03 iscoMst Mastering for club sound 04 [Boost Mixdown effect for a hi-f finish Mastering 05 [Power For mixes with a big and powerful low range 06 |Live Add a live feel to the overall mix 07 [wammmst Mastering that adds an overall warm fecling 08 |Tightup Mastering with an overall hard feel 09 |1930Mst Mastering to a 1930's sound 10 For lo-f mastering 11 Mastering for background music à [er
No. [PATCH NAME Comment 00 |Vocal Chorus effective for adding color to a vocal 01 |@ichorus Chorus effect useful for lackluster guitar sound 02 |Doubling Versatile doubling effect 03 [Echo Flamboyant analog-style delay for guitar or vocal 04 | Delays75 Delay that matches the commonly-used tempo of 120 05 |LongDiY Long delay ideal for ballades, etc 06 |FastCho Fast chorus (effective for adding depth to the sound) 07 |DeepCho Versatile deep chorus effect 08 |ShortDLy Versatile short delay 69 |DeeppeL. Decp doubling effect Û EMPTY H REVERB No. [PATCH NAME Comment 00 |nontHai Hall reverb with a hard tonal quality O1 [ErgiRoom | Room reverb with a hard tonal quality 02 [Sora Hall reverb with a mil tonal quality 03 |Largenai Simulates de reverbe Are Hall 04 |[Smalaï Simulates he reverbe small hall 05 |Lvenous Simulates he reverb of a live house 06 |TrStuaio Simulates the reverberation of à rchearsal studio (garage) 67 [pañRoom | Room ever with a mild tonal quality 08 |VoxRev Reverb tuned to enhance the vocal 09 |Tunnel Simulates the reverberation of a tunnel Û EMPTY
Pattern list EH Rock set Palem | Palem (chod Patem | Palem [chod Pallem | Palem [chou Patlem | Palem [chod number _|__"name number _|__name number _| name number _|__ name 000 |ROCKOT | Em 057 | HRKS2FA | Em 114 |POPsIVA | Em 171 | 08Beat08 | Em 01 | ROCKO2 | Em 058 | HRKS2VE | Em 115 | POPsIFA | Em 172 | 0SBeal09 | Em 002 |ROCKOS | Em 059 | HAKS2FB | Em 16 | POPsIVB | Em 173 | 08Beatl0 | Em 003 |ROCKO4 | Em CELUI M7 | POPsIFB | EM 174 | 08Beati | Em 004 | ROCKOS | Em 061 |MILO2 [Em 118 | POPs2VA | EM 175 | OSBeati2 | Em 005 | ROCKOS | Em 062 |MILOS [Em 119 | POPs2FA | EM 176 | 16Beal01 | Em 006 |ROCKO7 | Em 063 |MILO4 [Em 120 | POPs2VB | EM 177 | 16802 | Em 007 | ROCKOS | Em 064 | MILSIVA | Em 121 | POPs2FB | EM 178 | 16Beal03 | Em 008 | ROCKOS | Em 065 | MILSIFA | Em 122 | POPS3VA | Em 179 | 16Beat04 | Em 005 | ROCKIO | Em 066 | MILSIVE | Em 123 | POPS3FA | Em 180 | 16Beat05 |EM 010 | ROCKIT | Em 067 | MILSIFB | Em 124 | POPS3VB | Em 181 | 16Beat06 | Em 11 | ROCKI2 | Em GS | THASO [Em 125 | POPS3FE | Em 182 | 16Beal07 | Em 012 | ROCKIS | Em 069 | THRSO2 |Em F2 |AnBo |im 183 | 16Beat08 | Em 013 |ROCKI4 | Em 070 | PUNKOI [Em 127 | AnBO2 |Em 184 | 16FUS01 | Em 014 | ROCKIS | Em 071 |PUNKO2 [Em 128 |RnB0s |Em 185 | 16FUS02 | Em 015 |ROCKI6 | Em 072 |iPsiVa [em 129 |RnB04 |Em 186 | oaJAZZ01 | Em 015 |ROCKI7 | Em 073 |IPsiFA [Em 130 | AnB05 | Em 187 | 04JAZZ02 | EM 017 |ROCKIS | Em 074 |[tPsiVB [Em 131 | AnB06 | Em 188 | 04JAZZ03 | EM 018 |ROCKI9 | Em 075 |IPsiFB [Em 132 |AnBo7 |EM 189 | 04JAZZ04 | EM 019 |ROCK20 | EM 07 |FUSOI [em 133 |AnBos |EM 190 |BOSSA [Em 020 |ROCK21 | Em 077 [FUSO2 [Em 134 | AnBos |EM 191 |CNTRY [Em 21 |ROCK2Z2 |Em 078 |FUSO3 [Em 135 |AnB10 |EM 192 |G8BLUS [Em 022 |ROCK2%3 |Em 07 |FUSO4 [Em 136 | AnBsiVA | Em 153 |DANCE [Em 023 |ROCK24 | Em 080 |FUSOS [Em 137 | AnBsiFA | Em 194 [INTRO [Em 024 |ROCK2%5 | Em 081 |FUSOS [Em 138 | AnBsiVB | Em 195 |INTROOZ | Em 025 |ROCK2% |Em 082 |FUSO7 [EM 139 | AnBsiFB | Em 196 |INTROOS | Em 026 |ROCK27 | Em 083 |FUSOS [Em 140 | FUNKOT | Em 197 |[INTROW | Em 027 |ROCK2T | Em 084 |FUSSIVA | Em 141 | FUNKO2 | Em 196 |INTROOS | Em 028 | ROCKSIVA | Em 085 |FUSSIFA | Em 142 | FUNKOS | Em 199 [INTRO | Em 02 | ROCKS1FA | Em 086 | FUSSIVE | Em 143 | FUNKO4 | Em 200 [iNTROO7 | Em 030 | ROCKSIVB | Em 087 |FUSSIFE | Em 144 | FUNKOS | Em 201 [INTROO | Em 031 | ROCKSIFB | Em 088 |FUSSs2VA | Em 145 | FUNKOS | Em 202 [INTRO | Em 032 | ROCKS2VA | Em 089 | FUSS2FA | Em 145 | FUNKO7 | Em 203 |INTROIO |Em 033 | ROCKS2FA | Em 090 | FUSS2VB | Em 147 | FUNKOS | EM 204 [INTROI | Em 034 | ROCKS2VB | Em 91 |FUSS2FB | Em 148 | FUNKO9 | Em 205 [INTROI2 | Em 035 | ROCKs2FB | Em 092 |FUSSSVA | Em 149 | FUNKIO | Em 206 [INTROIS | Em 036 | ROCKSVA | Em 093 | FUSS3FA | Em 150 | FUNK | Em 207 [INTROI4 | Em 037 | ROCKSSFA | Em 094 | FUSS3VE | Em 157 | FUNKI2 | Em 208 [INTROIS | Em 038 | ROCKSIVB | Em 095 | FUSS3FE | Em 152 | FUNKSIVA | Em 209 [INTROIS | Em 039 | ROCKS3FB | Em 096 | 16FUS0S | Em 153 | FUNKSIFA | Em 210 [INTROI7 | Em 040 | ROCKSAVA | Em 097 |16FUS04 | Em 154 | FUNKSIVE | Em 211 [INTRO | Em 041 | ROCKS4FA | EM GS [INDISIVA [Em 155 | FUNKSIFE | EM 212 [COUNT | Em 042 | ROCKsAVB | EM 09 |INDISIFA | Em 156 | FUNKS2VA | Em 213 | ENDINGO | Em 043 | ROCKS4FB | EM 100 | INDISIVE | Em 157 | FUNKS2FA | Em 214 | ENDINGOZ | Em 044 | ROCKS4ER| Em 101 |INDISIVC | Em 158 | FUNKS2VE | Em 215 | ENDINGOS | Em 55 | HAKOT Em 102 |POPOT | Em 159 | FUNKS2FB | Em 216 | ENDINGO4 | Em 046 | HRKOZ | Em 103 |POPO2 |EM 160 | 16Beat09 | Em 217 | ENDINGOS | Em 47 |HRKOS | Em 104 |POPOS | Em 161 |16Beatt0 | Em 218 | ENDINGO6 | Em 048 | HRKO4 | Em 105 |POPO | Em 162 | 16Beatit | Em 219 | ENDINGO7 | Em 049 | HRKOS | Em 106 |POPOS |EM 163 |16Beatt2 | Em 220 | METRO44 | Em 050 |HRKOS | Em 107 |POPO | Em 164 | OBBeatot | Em 221 | METROS4 | Em 051 |HRKO7 | Em 108 |POPO7 |Em 165 | OBeato2 | Em 22 |AlMue |Em 052 | HRKSIVA | Em 109 |POPOŒ | Em 165 | O8Beat03 | Em 223 053 | HRKS1IFA | Em 110 |POPO9 |EM 167 | OBBeato4 | Em où | EMPY 054 | HRKSIVE | Em m1 |PoP10 |EM 168 | O8Beato5 | Em 055 | HRKSIFB | Em 12 |POPI1 |Em 169 | O8Beat06 | Em 056 | HRKS2VA | Em 113 [PoP127 |Em 170 |O8Beato7 | Em
- With the factory settings, project number 996 contains the Rock set, and drum kit OOLIVE1 and bass program OOLIVEBS are selected. Select the drum kit / bass program and tempo as desired. (With the factory settings, project number 996 is protected. If you want to change the drum kit or bass program, you must first defeat the Protect setting. See p.87.)
- If you want to use these patterns in another project, execute the Rhythm Import operation (see p.72). 110 ZOOM MRS-1044
- With the factory settings, project 998 contains the Jazz/Latin set, and drum kit 12JAZZ and bass program 05ACOUBS are selected. *_ Select the drum kit / bass program and tempo as desired. (With the factory settings, project number 998 is protected. If you want to change the drum kit or bass program, you must first defeat the Protect setting. See p.87.) If you want to use these patterns in another project, execute the Rhythm Import operation (see p.72). ZOOM MRS-1044
- On the MRS-1044, each drum kit is independent. This means that instruments with identical names may sound different. B Bass pad note# correspondence table For E min For E Maj min-1 2 | min Mai | Mar2 | Maj PAD No. | PADNAME | NOTE# [NOTE# | NOTES PAD No. | PAD NAME | NOTE# [NOTE# | NOTE# PADI | KICK 28 |4o | s PADI | KICK 28 | 40 | PAD2 | SNARE 30 | 42 | s PAD2 | SNARE 30 | 42 | 54
- the key is set to other than E, the NOTE# will change accordingly.
- The bass can be sounded in a range of note numbers 12 - 74.
- Note numbers 12 - 74 can be received from MIDI IN regardless of the Pad Bank setting. ZOOM MRS-1044
ENPUT 1]/ INPUT 2] controls 8, 20,47 ENPUT 1] jacks 12 BALANCE 12 GUITAR/BASS 13 UNBALANCE 12 [INPUT 2] jacks 13 BALANCE 13 UNBALANCE 13 Input mixer 46 Adjusting the depth of the send/return effects 48 Adjusting the pan/balance 48 Assigning the input signal to recording tracks 47 Input section 8 Input sensitivity 20 [INPUT SOURCE] key 9,76 Insert effect 7,74 Applying an insert effect only to the monitor signal 76 Changing the insert location of the insert effect 76 Editing a patch 78 Editing the patch name sl Selecting a patch 77 Storing a patch 80 [INSERT/DELETE] key 10
Rear panel 12 [REC LEVEL] control 8, 20, 47 RECI@] key 12 Recorder 29 Recorder section 6.29 Recording level 20 Remaining time for recording, checking the 86 Repeat playback 32 [REVERB SEND] key 11,48 [REVERB] key 9,81 REW[&] key 12 IRHYTHM] key 9° Rhythm pattern 55 Changing the tempo of a rhythm pattern 57 Selecting and playing a rhythm pattern 56 Rhythm pattern Edit menu 67 Rhythm Pattern mode 56 Rhythm pattern screen 56 Rhythm pattern, creating a 66 Recording on a rhythm pattern 67 Selecting the track to record 66 Specifying a chord of a rhythm pattern 6 Rhythm pattern, editing a 70 Adjusting the drum/bass volume balance 70 Copying a rhythm pattern 71 Erasing a rhythm pattern 71 Editing the name of a rhythm pattern 71 Loading a rhythm pattern from another project 72 Rhythm section 79,55 Rhythm song 18,55 Rhythm Song mode 19,56 Rhythm Song screen 58 Rhythm song, creating a 58 Inputting chord data 60 Inputting other data @ Inputting rhythm pattern data 58 Inputting tempo data @ Playing a rhythm song 63 Rhythm song, editing a 64 Copying a specific region of measures 64 Erasing a rhythm song 65 Loading a rhythm song from another project 72 Transposing the entire rhythm song 65 Rhythm utility menu 72 ISCENE] key 10,51 Scenes / the Scene function si Deleting a scene 52 Recalling a saved scene 52 Saving a scene si Switching scenes automatically 52 SCMS 93 Scrub function 31 SCSI board 5,13 Send level 48 Send/return effects 7,26, 74 Editing a patch 82 Editing the patch name 83 Selecting a patch si Storing a patch 83 Side panel 13 Song Position Pointer 91 [SONG] key 9,56 Status keys 10, 22 Stereo link 50 STOPIR] key 12 Swap 44 Tempo 57 [TEMPO] key 10,57 [TIME BASE] key 10,29 Time display 29 Timing Clock 89,90 [TOTAL] key 9,79 Track edit menu 38 Track editing 38 Copying a specified region of data to another location 38 Copying the data of an entire track 40 Erasing a specified region 42 Erasing the data of an entire track 43 Exchanging the data of entire tracks 43 Moving a specified region of data to another location 40 Track mixer 46 Adjusting the effect depth 50 Adjusting the volume/pan/EQ 49 Linking two channels 50 TRACK PARAMETER section 11 Transport section 12 Tuner 92
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