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USER MANUAL UDX-U32 Barco
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Technical line drawing of a rectangular electronic device with internal components and mounting feet (no text or symbols)User Manual
Product revision
Software Revision: 1.7.x
Copyright ©
All rights reserved. No part of this document may be copied, reproduced or translated. It shall not otherwise be recorded, transmitted or stored in a retrieval system without the prior written consent of Barco.
Changes
Barco provides this manual 'as is' without warranty of any kind, either expressed or implied, including but not limited to the implied warranties or merchantability and fitness for a particular purpose. Barco may make improvements and/or changes to the product(s) and/or the program(s) described in this publication at any time without notice.
This publication could contain technical inaccuracies or typographical errors. Changes are periodically made to the information in this publication; these changes are incorporated in new editions of this publication.
The latest edition of Barco manuals can be downloaded from the Barco web site www.barco.com or from the secured Barco web site https://www.barco.com/en/signin.
Trademarks
Brand and product names mentioned in this manual may be trademarks, registered trademarks or copyrights of their respective holders. All brand and product names mentioned in this manual serve as comments or examples and are not to be understood as advertising for the products or their manufacturers.
Product Security Incident Response
As a global technology leader, Barco is committed to deliver secure solutions and services to our customers, while protecting Barco's intellectual property. When product security concerns are received, the product security incident response process will be triggered immediately. To address specific security concerns or to report security issues with Barco products, please inform us via contact details mentioned on https://www.barco.com/psirt. To protect our customers, Barco does not publicly disclose or confirm security vulnerabilities until Barco has conducted an analysis of the product and issued fixes and/or mitigations.
Patent protection
Please refer to www.barco.com/about-barco/legal/patents
Guarantee and Compensation
Barco provides a guarantee relating to perfect manufacturing as part of the legally stipulated terms of guarantee. On receipt, the purchaser must immediately inspect all delivered goods for damage incurred during transport, as well as for material and manufacturing faults Barco must be informed immediately in writing of any complaints.
The period of guarantee begins on the date of transfer of risks, in the case of special systems and software of the date of commissioning, at latest 30 days after the transfer of risks. In the event of justified notice of complaint, Barco can repair the fault or provide a replacement at its own discretion within an appropriate period. If this measure proves to be impossible or unsuccessful, the purchaser can demand a reduction in the purchase price or cancellation of the contract. All other claims, in particular those relating to compensation for direct or indirect damage, and also damage attributed to the operation of software as well as to other services provided by Barco, being a component of the system or independent service, will be deemed invalid provided the damage is not proven to be attributed to the absence of properties guaranteed in writing or due to the intent or gross negligence or part of Barco.
If the purchaser or a third party carries out modifications or repairs on goods delivered by Barco, or if the goods are handled incorrectly, in particular if the systems are operated incorrectly or if, after the transfer of risks, the goods are subject to influences not agreed upon in the contract, all guarantee claims of the purchaser will be rendered invalid. Not included in the guarantee coverage are system failures which are attributed to programs or special electronic circuitry provided by the purchaser, e.g. interfaces. Normal wear as well as normal maintenance are not subject to the guarantee provided by Barco either.
The environmental conditions as well as the servicing and maintenance regulations specified in this manual must be complied with by the customer.
Federal Communications Commission (FCC Statement)
This equipment has been tested and found to comply with the limits for a class A digital device, pursuant to Part 15 of the FCC rules. These limits are designed to provide reasonable protection against harmful
interference when the equipment is operated in a commercial environment. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in accordance with the instruction manual, may cause harmful interference to radio communications. Operation of this equipment in a residential area may cause harmful interference, in which case the user will be responsible for correcting any interference at his own expense
Changes or modifications not expressly approved by the party responsible for compliance could void the user's authority to operate the equipment
FCC responsible: Barco Inc.
3059 Premiere Parkway Suite 400
30097 Duluth GA, United States
Tel: +1 678 475 8000
EMC notices
EN55032/CISPR32 Class A MME (MultiMedia Equipment)
Warning : This equipment is compliant with Class A of CISPR 32. In a residential environment this equipment may cause radio interference.
GB9254 Class A ITE (Information Technology Equipment)
Warning : This is a class A product. In a domestic environment this product may cause radio interference in which case the user may be required to take adequate measures.
BSMI Taiwan Class A statement:
1.1 General considerations ...... 10
1.2 Important safety instructions 11
1.3 Product safety labels....15
1.4 High Brightness precautions: Hazard Distance (HD) 15
1.5 HD for fully enclosed projection systems 18
1.6 HD in function of modifying optics 19
2 Pulse Remote Control Unit 21
2.1 Remote control, battery installation 22
2.2 Remote control, protocol setup 23
2.3 Remote control, on/off button 23
2.4 Functionality overview....24
2.5 Functions of the "button pressed indicator" 25
2.6 Function of the RGB filter button 25
2.7 Displaying and Programming addresses into the RCU 25
2.8 Using the XLR connector of the RCU 26
2.9 Using the mini-jack connector of the RCU 26
2.10 Silicone protection sleeve for the RCU (optional) 27
3 Input & Communication....29
3.1 Introduction....30
3.2 Local Keypad and LCD panel 31
3.3 Communication connections 32
3.4 Input source connections – Quad combo input Mark II 34
3.5 Input source connections – Quad combo input Mk I 38
3.6 Input source connections – Quad DP 1.2 Input board ....41
3.7 LED and Button indication chart....43
4 Getting Started....45
4.1 Power on projector 46
4.2 Switching to standby 47
4.3 Power off projector 47
4.4 Using the RCU....48
4.5 Projector Address 49
4.5.1 Controlling the projector 49
4.6 Quick setup via Direct access....50
4.7 Software update 51
5 Graphic User Interface (GUI) 55
5.1 Overview 56
5.2 Navigation 56
5.3 Test Patterns....57
6 GUI – Source 59
6.1 Displaying a single source 60
6.2 Displaying multiple sources: Stitched layouts....60
6.3 Connector Settings 62
7 GUI - Image 65
7.1 Setting image levels manually....66
7.2 Adjusting the sharpness....67
7.3 Adjusting the gamma correction 68
7.4 P7 Realcolor 69
7.5 Setting the output resolution....71
7.6 Brilliantcolor 72
7.7 Displaying HDR content – Perceptual Quantizer (PQ) 73
8 GUI - Installation 75
8.1 Configuring the lens, zoom-focus....76
8.2 Configuring the lens, shift....76
8.3 Orientation 77
8.4 Warping 78
8.4.1 About warping....78
8.4.2 Warping-On/Off 78
8.4.3 Warping – Screen Size 79
8.4.4 Warping - 4 corners adjustment....80
8.4.5 Warping-Bow 82
8.4.6 Warping – Warp files 86
8.4.7 Warping – Latency control in a multi projector setup 88
8.5 Blending & masking 90
8.5.1 Blend & Mask 90
8.5.2 Blend Files 93
8.5.3 Basic black level adjustment 94
8.5.4 Black Level Files 95
8.5.5 RGB adjustment 96
8.6 Laser illumination....98
8.7 Setting up the external cooler 99
8.8 Scaling modes 99
8.9 3D projection 101
8.9.1 Active Stereo & Passive Stereo 101
8.9.2 Setup process 3D projection 102
8.9.3 Connection possibilities....102
8.9.4 Choosing the desired Display Setup....103
8.9.5 3D emitter Setup 104
9 GUI – System Settings 107
9.1 Communication, LAN setup 108
9.1.1 Introduction to a Network connection.... 108
9.1.2 Wired IP address set up....108
9.2 IR control 110
9.2.1 Broadcast address....110
9.2.2 Projector address....111
9.2.3 IR sensors....111
9.3 Setting a custom projector name....112
9.4 DMX....113
9.5 GSM configuration 114
9.6 Themes....115
9.7 Disabling Standby mode....116
9.8 Lens features....116
9.9 Controlling the backlight of the LCD Display 117
9.10 Reset....118
9.11 Lens Calibration.... 120
9.12 Flex brightness 120
9.13 Rigging frame Calibration.... 121
9.14 Electronic Convergence 122
9.15 Advanced Settings 123
9.15.1 Advanced Settings – Color 124
9.15.2 Advanced Settings – Statistics 125
9.15.3 Checking the status of the Laser Banks.... 126
10 Status menu 129
10.1 Status menu overview.... 130
11 Maintenance 131
11.1 Cleaning the lens 132
11.2 Cleaning the exterior of the projector.... 132
A Specifications 133
A.1 Specifications of the UDX 4K32....134
A.2 Specifications of the UDX 4K22....135
A.3 Specifications of the UDX W32....136
A.4 Specifications of the UDX W26....138
A.5 Specifications of the UDX W22....139
A.6 Specifications of the UDX U32 141
A.7 Dimensions of a UDX 143
A.8 Dimensions of the rigging frame....143
A.9 Dimensions of the flight case 144
A.10 Technical Regulations 144
B Environmental information 145
B.1 Disposal information.... 146
B.2 Turkey RoHS compliance 146
B.3 Contact information 146
C Overview video timings for video interfaces 147
C.1 Overview video timings.... 148
C.2 Overview video timings SDI Inputs 149
C.3 Overview video timings HDMI 2.0 inputs....150
C.4 Overview video timings DisplayPort 1.2 inputs....151
C.5 Overview video timings HDBaseT inputs 154
D DMX chart 157
D.1 DMX chart input board positioning....158
D.2 DMX chart, Basic 158
D.3 DMX chart, Extended 159
Safety
1
About this document
Read this document attentively. It contains important information to prevent personal injury while installing and using the UDX projector. Furthermore, it includes several cautions to prevent damage to the UDX projector. Ensure that you understand and follow all safety guidelines, safety instructions and warnings mentioned in this chapter before installing the UDX projector.
Clarification of the term "UDX" used in this document
When referring in this document to the term "UDX" means that the content is applicable for following Barco products:
- UDX 4K22
- UDX 4K32
- UDX U32
- UDX W22
- UDX W32

The UDX W26 is only available for the Chinese market.
Model certification name
- UDX

Barco provides a guarantee relating to perfect manufacturing as part of the legally stipulated terms of guarantee. Observing the specification mentioned in this chapter is critical for projector performance. Neglecting this can result in loss of warranty.
1.1 General considerations

WARNING: Be aware of suspended loads.

WARNING: Wear a hard hat to reduce the risk of personal injury.

WARNING: Be careful while working with heavy loads.

WARNING: Mind your fingers while working with heavy loads.

WARNING: In case of optical radiation emergency, please disconnect the device from the mains current; this by employing the mains switch. In case the mains switch is not easily accessible, the projectors shall be disconnected by other means for example the mains junction box. It is advised to employ the shutter or select a black image on the projector in order to reduce the rise of the emergency.
General safety instructions
• Before operating this equipment please read this manual thoroughly and retain it for future reference.
• Installation and preliminary adjustments should be performed by qualified Barco personnel or by authorized Barco service dealers.
- All warnings on the projector and in the documentation manuals should be adhered to.
- All instructions for operating and use of this equipment must be followed precisely.
- All local installation codes should be adhered to.
Notice on safety
This equipment is built in accordance with the requirements of the international safety standards IEC60950-1, EN60950-1, UL60950-1 and CAN/CSA C22.2 No.60950-1, which are the safety standards of information technology equipment including electrical business equipment. These safety standards impose important requirements on the use of safety critical components, materials and insulation, in order to protect the user or operator against risk of electric shock and energy hazard and having access to live parts. Safety standards also impose limits to the internal and external temperature rises, radiation levels, mechanical stability and strength, enclosure construction and protection against the risk of fire. Simulated single fault condition testing ensures the safety of the equipment to the user even when the equipment's normal operation fails.
Notice on optical radiation
This projector embeds extremely high brightness (radiance) lasers; this laser light is processed through the projector's optical path. Native laser light is not accessible by the end user in any use case. The light exiting the projection lens has been diffused within the optical path, representing a larger source and lower radiance value than native laser light. Nevertheless the projected light represents a significant risk for the human eye and skin when exposed directly within the beam. This risk is not specifically related to the characteristics of laser light but solely to the high thermal induced energy of the light source; which is equivalent with lamp based systems.
Thermal retinal eye injury is possible when exposed within the Hazard Distance (HD). The HD is defined from the projection lens surface towards the position of the projected beam where the irradiance equals the maximum permissible exposure as described in the chapter "Hazard Distance".

WARNING: No direct exposure to the beam within the hazard distance shall be permitted, RG3 (Risk Group 3) IEC 62471-5:2015

CAUTION: Use of controls or adjustments or performance of procedures other than those specified herein may result in hazardous radiation exposure.
Users definition
Throughout this manual, the term SERVICE PERSONNEL refers to persons having appropriate technical training and experience necessary to be knowledgeable of potential hazards to which they are exposed (including, but not limited to HIGH VOLTAGE ELECTRIC and ELECTRONIC CIRCUITRY and HIGH BRIGHTNESS PROJECTORS) in performing a task, and of measures to minimize the potential risk to themselves or other persons. The term USER and OPERATOR refers to any person other than SERVICE PERSONNEL, AUTHORIZED to operate professional projection systems.
The UDX projector is intended "FOR PROFESSIONAL USE ONLY" by AUTHORIZED PERSONNEL familiar with potential hazards associated with high voltage, high intensity light beams and high temperatures generated by the light source and associated circuits. Only qualified SERVICE PERSONNEL, knowledgeable of such risks, are allowed to perform service functions inside the product enclosure.
1.2 Important safety instructions
To prevent the risk of electrical shock
- This product should be operated from a mono phase AC power source. Ensure that the mains voltage and capacity matches the projector electrical ratings (120-160V / 200-240V (+/- 10%), 20A, 50-60Hz). If you are unable to install the AC requirements, contact your electrician. Do not defeat the purpose of the grounding.
- This apparatus must be grounded (earthed) via the supplied 3 conductor AC power cable. If you are unable to insert the plug into the outlet, contact your electrician to replace your obsolete outlet. Do not defeat the purpose of the grounding-type plug.
- Do not allow anything to rest on the power cord. Do not locate this product where persons will walk on the cord. To disconnect the cord, pull it out by the plug. Never pull the cord itself.
- Use only the power cord supplied with your device. While appearing to be similar, other power cords have not been safety tested at the factory and may not be used to power the device. For a replacement power cord, contact your dealer.
- Do not operate the projector with a damaged cord. Replace the cord.
- Do not operate the projector if the projector has been dropped or damaged - until it has been examined and approved for operation by qualified service personnel.
- Position the cord so that it will not be tripped over, pulled, or contact hot surfaces.
- If an extension cord is necessary, a cord with a current rating at least equal to that of the projector should be used. A cord rated for less amperage than the projector may overheat.
- Never push objects of any kind into this product through cabinet slots as they may touch dangerous voltage points or short out parts that could result in a risk of fire or electrical shock.
- Do not expose this projector to rain or moisture.
- Do not immerse or expose this projector in water or other liquids.
- Do not spill liquid of any kind on this projector.
- Should any liquid or solid object fall into the cabinet, unplug the set and have it checked by qualified service personnel before resuming operations.
- Do not disassemble this projector, always take it to qualified service personnel when service or repair work is required.
- Do not use an accessory attachment which is not recommended by the manufacturer.
- Lightning - For added protection for this video product during a lightning storm, or when it is left unattended and unused for long periods of time, unplug it from the wall outlet. This will prevent damage to the device due to lightning and AC power-line surges.
To prevent personal injury
- To prevent injury and physical damage, always read this manual and all labels on the system before powering the projector or adjusting the projector.
- To prevent injury, take note of the weight of the projector. Minimum 2 persons are needed to carry the projector. The projector weights about ± 90 kg ( ± 198 lbs) without lens and rigging frame.
• To prevent injury, ensure that the lens and all covers are correctly installed. See installation procedures. - Warning: high intensity light beam. NEVER look into the lens! High luminance could result in damage to the eye.
- Warning: extremely high brightness projector: This projector embeds extremely high brightness (radiance) lasers; this laser light is processed through the projectors optical path. Native laser light is not
accessible by the end user in any use case. The light exiting the projection lens has been diffused within the optical path, representing a larger source and lower radiance value than native laser light.
Nevertheless the projected light represents a significant risk for the human eye when exposed directly within the beam. This risk is not specific related to the characteristics of laser light but solely to the high thermal induced energy of the light source; which is comparable with lamp based systems.
Thermal retinal eye injury is possible when exposed within the Hazard Distance. The Hazard Distance (HD) is defined from the projection lens surface towards the position of the projected beam where the irradiance equals the maximum permissible exposure as described in the chapter "High Brightness precautions: Hazard Distance (HD)", page 15.
- High Brightness Warning: The projector light source may not be switched on or the shutter must be closed when no projection lens is installed.
- Based on international requirements, no person is allowed to enter the projected beam within the zone between the projection lens and the related Hazard Distance (HD). This shall be physically impossible by creating sufficient separation height or by placing optional barriers. Within the restricted area operator training is considered sufficient. The applicable separation heights are discussed in “High Brightness precautions: Hazard Distance (HD)”, page 15.
- Don't put your hand in front of the beam.
- Before attempting to remove any of the projector's covers, you must turn off the projector and disconnect from the wall outlet.
- When required to switch off the projector, to access parts inside, always disconnect the power cord from the power net.
- The power input at the projector side is considered as the disconnect device. When required to switch off the projector, to access parts inside, always disconnect the power cord at the project side. In case the power input at the projector side is not accessible (e.g. ceiling mount), the sc outlet supplying the projector shall be installed nearby the projector and be easily accessible, or readily accessible general disconnect device shall be incorporated in the fixed wiring.
- Never stack more than 2 UDX projectors in a hanging configuration (truss) and never stack more than 3 UDX projectors in a base stand configuration (table mount).
- When using the projector in a hanging configuration, always mount 2 safety cables. See installation manual for the correct use of these cables.
- Do not place this equipment on an unstable cart, stand, or table. The product may fall, causing serious damage to it and possible injury to the user.
- It is hazardous to operate without lens or shield. Lenses or shields shall be changed if they have become visibly damaged to such an extent that their effectiveness is impaired. For example by cracks or deep scratches.
- Cooling liquid circuit. The projector contains a cooling circuit filled with Mono-ethylene glycol (1,2-ethane diol) and inhibitors in aqueous solution (34% active). When the cooling circuit leaks, switch off the device and contact qualified service personnel. The liquid is not for household use. Keep out of reach of children. Harmful by oral intake. Avoid exposure to pregnant women. Avoid contact with eyes, skin and clothing. Avoid inhale of the noxious fumes.
- Never point or allow light to be directed on people or reflective objects within the HD zone.
• All operators shall have received adequate training and be aware of the potential hazards. - In case of using an external cooling system position the hoses of the cooling system so that they will not be tripped over, pulled, or contact hot surfaces.
To prevent fire hazard
- Do not place flammable or combustible materials near the projector!
- Barco large screen projection products are designed and manufactured to meet the most stringent safety regulations. This projector radiates heat on its external surfaces and from ventilation ducts during normal operation, which is both normal and safe. Exposing flammable or combustible materials into close proximity of this projector could result in the spontaneous ignition of that material, resulting in a fire. For this reason, it is absolutely necessary to leave an “exclusion zone” around all external surfaces of the projector whereby no flammable or combustible materials are present. The exclusion zone must be not less than 40 cm (16") for this projector.
- Do not place any object in the projection light path at close distance to the projection lens output. The concentrated light at the projection lens output may result in damage, fire or burn injuries.
- Ensure that the projector is solidly mounted so that the projection light path cannot be changed by accident.
- Do not cover the projector or the lens with any material while the projector is in operation. . Mount the projector in a well ventilated area away from sources of ignition and out of direct sun light. Never expose the projector to rain or moisture. In the event of fire, use sand dry powder fire extinguishers. Never
use water on an electrical fire. Always have service performed on this projector by authorized Barco service personnel. Always insist on genuine Barco replacement parts. Never use non-Barco replacement parts as they may degrade the safety of this projector.
- Slots and openings in this equipment are provided for ventilation. To ensure reliable operation of the projector and to protect it from overheating, these openings must not be blocked or covered. The openings should never be blocked by placing the projector too close to walls, or other similar surface. This projector should never be placed near or over a radiator or heat register. This projector should not be placed in a built-in installation or enclosure unless proper ventilation is provided.
- Projection rooms must be well ventilated or cooled in order to avoid build up of heat. It is necessary to vent hot exhaust air from projector and cooling system to the outside of the building.
- Let the projector cool completely before storing. Remove cord from the projector when storing.
To prevent battery explosion
- Danger of explosion if battery is incorrectly installed.
- Replace only with the same or equivalent type recommended by the manufacturer.
- For disposal of used batteries, always consult federal, state, local and provincial hazardous waste disposal rules and regulations to ensure proper disposal.
To prevent projector damage
- The air filters of the projector must be cleaned or replaced on a regular basis. Cleaning the booth area would be monthly-minimum. Neglecting this could result in disrupting the air flow inside the projector, causing overheating. Overheating may lead to the projector shutting down during operation.
• The projector must always be installed in a manner which ensures free flow of air into its air inlets. - If more than one projector is installed in a common projection booth, the exhaust air flow requirements are valid for EACH individual projector system. Note that inadequate air extraction or cooling will result in decreased life expectancy of the projector as a whole as well as causing premature failure of the lasers.
- In order to ensure that correct airflow is maintained, and that the projector complies with Electromagnetic Compatibility (EMC) and safety requirements, it should always be operated with all of its covers in place.
- Slots and openings in the cabinet are provided for ventilation. To ensure reliable operation of the product and to protect it from overheating, these openings must not be blocked or covered. The openings should never be blocked by placing the product on a bed, sofa, rug, or other similar surface. This product should never be placed near or over a radiator or heat register. The device should not be placed in a built-in installation or enclosure unless proper ventilation is provided.
- Ensure that nothing can be spilled on, or dropped inside the projector. If this does happen, switch off and remove all power from the projector. Do not operate the projector again until it has been checked by qualified service personnel.
- Do not block the projector cooling fans or free air movement around the projector.
- Do not use this equipment near water.
- Special care for Laser Beams: Special care should be used when DLP projectors are used in the same room as high power laser equipment. Direct or indirect hitting of a laser beam on to the lens can severely damage the Digital Mirror Devices in which case there is a loss of warranty.
- Never place the projector in direct sunlight. Sunlight on the lens can severely damage the Digital Mirror Devices™ in which case there is a loss of warranty.
- Save the original shipping carton and packing material. They will come in handy if you ever have to ship your equipment. For maximum protection, repack your set as it was originally packed at the factory.
- Unplug this product from the wall outlet before cleaning. Do not use liquid cleaners or aerosol cleaners. Use a damp cloth for cleaning. Never use strong solvents, such as thinner or benzine, or abrasive cleaners, since these will damage the cabinet. Stubborn stains may be removed with a cloth lightly dampened with mild detergent solution.
- To ensure the highest optical performance and resolution, the projection lenses are specially treated with an anti-reflective coating, therefore, avoid touching the lens. To remove dust on the lens, use a soft dry cloth. For lens cleaning follow the instructions precisely as stipulated in the projector manual.
- Only use zoom lenses of the Barco TLD+ series on the 4k models of the UDX. Using other lenses will damage the internal optics. For suitable fixed TLD+ lenses contact Barco or see Barco website.
- Allowed ambient temperature range: = t 0°C (32°F) to 40 °C (104 °F)
- Rated humidity = 0% RH to 80% RH Non-condensed.
On servicing
- Do not attempt to service this product yourself, as opening or removing covers may expose you to dangerous voltage potentials and risk of electric shock.
• Refer all servicing to qualified service personnel. - Attempts to alter the factory-set internal controls or to change other control settings not specially discussed in this manual can lead to permanent damage to the projector and cancellation of the warranty.
- Remove all power from the projector and refer servicing to qualified service technicians under the following conditions:
- When the power cord or plug is damaged or frayed.
- If liquid has been spilled into the equipment.
- If the product has been exposed to rain or water.
- If the product does not operate normally when the operating instructions are followed. Adjust only those controls that are covered by the operating instructions since improper adjustment of the other controls may result in damage and will often require extensive work by a qualified technician to restore the product to normal operation.
- If the product has been dropped or the cabinet has been damaged.
- If the product exhibits a distinct change in performance, indicating a need for service.
- Replacement parts: When replacement parts are required, be sure the service technician has used original Barco replacement parts or authorized replacement parts which have the same characteristics as the Barco original part. Unauthorized substitutions may result in degraded performance and reliability, fire, electric shock or other hazards. Unauthorized substitutions may void warranty.
- Safety check: Upon completion of any service or repairs to this projector, ask the service technician to perform safety checks to determine that the product is in proper operating condition.
Stacking/transporting UDX rental flight cases
- Stack maximum 2 rental flight cases high. Never higher.
- Surface on which flight case is standing must be level to ensure that the total load is evenly spread out among the four wheels. The surface must also be able to support the load safely.
• Before stacking or transporting flight cases, check the wheels and their fixation screws for wear or defects.
- Before stacking or transporting flight cases, check that the four lock handles on each flight case are in good working order and locked securely.
- When stacked, make sure the wheels of the upper flight case are precisely positioned in the stacking dishes of the flight case below.
- Stacked flight cases may not be moved. Before stacking, the lower flight case must already be in its final resting position before placing the second upon it.
- Never stack loaded flight cases in a truck or other transport medium, unless each flight case is rigidly strapped tight.
• In the event of a wheel breaking, flight cases must be rigidly strapped tight to prevent a stack collapsing.
- Use an appropriate forklift to raise flight cases and take the necessary precautions to avoid personnel injury.
Safety Data Sheets for Hazardous Chemicals
For safe handling information on chemical products, consult the Safety Data Sheet (SDS). SDSs are available upon request via safetydatasheets@barco.com.
1.3 Product safety labels
Light beam related safety labels
Label image Label description
Label location

Hazard RG3: not for household use symbol.


Hazard RG3: optical radiation warning symbol.



WARNING! DO NOT LOOK INTO THE LIGHT BEAM NO DIRECT EYE EXPOSURE TO THE BEAM IS PERMITTED. RG3 IEC EN 62471-5:2015. CLASS 1 IEC EN 60825-1:2014. HAZARD DISTANCE: CONSULT SAFETY MANUAL.
THIS PRODUCT IS IN CONFORMITY WITH PERFORMANCE STANDARDS FOR LASER PRODUCTS UNDER 21 CFR 1040, EXCEPT WITH RESPECT TO THOSE CHARACTERISTICS AUTHORIZED BY VARIANCE NUMBER 2016-V-0144 EFFECTIVE ON JUNE 7, 2017.
1.4 High Brightness precautions: Hazard Distance (HD)
HD

Hazard Distance (HD) is the distance measured from the projection lens at which the intensity or the energy per surface unit becomes lower than the applicable exposure limit on the cornea or on the skin. The light beam is considered (to be) unsafe for exposure if the distance from a person to the light source is less than the HD.
Restriction Zone (RZ) based on the HD
The HD depends on the amount of lumens produced by the projector and the type of lens installed. See next chapter "HD in function of modifying optics", page 19.
To protect untrained end users (as cinema visitors, spectators) the installation shall comply with the following installation requirements: Operators shall control access to the beam within the hazard distance or install the product at the height that will prevent spectators' eyes from being in the hazard distance. Radiation levels in excess of the limits will not be permitted at any point less than 2.0 meter (SH) above any surface upon which persons other than operators, performers, or employees are permitted to stand or less than 1.0 meter (SW) lateral separation from any place where such persons are permitted to be. In environments where unrestrained behavior is reasonably foreseeable, the minimum separation height should be greater than or
equal to 3.0 meter to prevent potential exposure, for example by an individual sitting on another individual's shoulders, within the HD.
These values are minimum values and are based on the guidance provided in IEC 62471-5:2015 section 6.6.3.5.
The installer and user must understand the risk and apply protective measures based upon the hazard distance as indicated on the label and in the user information. Installation method, separation height, barriers, detection system or other applicable control measure shall prevent hazardous eye access to the radiation within the hazard distance.
For example, projectors that have a HD greater than 1 m and emit light into an uncontrolled area where persons may be present should be positioned in accordance with “the fixed projector installation” parameters, resulting in a HD that does not extend into the audience area unless the beam is at least 2.0 meter above th floor level. In environments where unrestrained behavior is reasonably foreseeable, the minimum separation height should be greater than or equal to 3.0 meter to prevent potential exposure, for example by an individual sitting on another individual's shoulders, within the HD. Sufficiently large separation height may be achieved by mounting the image projector on the ceiling or through the use of physical barriers.

Image 1-1

TH Theater.
RZ Restriction Zone in the theater.
SH Separation Height.
SWSeparation Width.
A Side view.
B Top view.
RA Restricted Access location (boot area of projector).
PR Projector.
Based on national requirements, no person is allowed to enter the projected beam within the zone between the projection lens and the related hazard distance (HD). This shall be physically impossible by creating sufficient separation height or by placing barriers. The minimum separation height takes into account the surface upon which persons other than operator, performers or employees are permitted to stand.
On Image 1-2 a typical setup is displayed. It must be verified if these minimum requirements are met. If required a restricted zone (RZ) in the theater must be established. This can be done by using physical barrier, like a red rope as illustrated in Image 1-2.
The restricted area sticker can be replaced by a sticker with only the symbol.

Image 1-2
USA market
For LIPs (Laser Illuminated Projectors) installed in the USA market other restriction zone conditions apply.
LIPs for installation in restrained environment (cinema theaters) shall be installed at height vertically above the floor such that the bottom plane of the hazard distance zone shall be no lower than 2.5 meters above the floor. Horizontal clearance to the hazard distance zone shall be not less than 1 meter.
LIPs for installations in unrestrained environment (large venues,...) shall be installed at a height vertically above the floor such that the bottom plane of the Hazard distance Zone shall be no lower than 3 meters above the floor. Horizontal clearance to the hazard distance zone shall be not less than 2.5 meters. Any human access horizontally to the Hazard Zone, if applicable, shall be restricted by barriers. If human access is possible in an unsupervised environment, the horizontal or vertical clearances shall be increased to prevent exposure to the hazard distance zone.
In addition for temporary installations (e.g.: rental and staging, lease, events ...) the following requirements apply:
- This product can only be installed by Barco or sold or leased only to valid laser light show variance holders. In other words our installers are required to have an approved laser light show variance. Such installers may currently hold a valid variance for production of Class IIIb and IV laser light shows and/or for incorporation of the RG3 LIPs into their shows. Dealers and distributors are also required to obtain a valid laser light show variance.
- This product shall be located in such a way that all propagating beam paths within the Restriction Zone, and the audience can be directly observed at all times.
• Effects other than front or rear screen projections shall not be performed.
• Communication shall be maintained with other personnel assisting in surveillance of the LIP projection. - In the event of any unsafe condition, immediately terminates (or designate the termination) of LIP projection light.
Install one or more readily accessible controls to immediately terminate LIP projection light. The power input at the projector side is considered as a reliable disconnect device. When required to switch off the projector, disconnect the power cord at the projector side. In case the power input at the projector side is not accessible (e.g. truss mount), the socket outlet supplying the projector shall be installed nearby the projector and be easily accessible, or a readily accessible general disconnect device shall be incorporated in the fixed wiring.
Laser light shows can be requested via the FDA online eSubmitter portal or via FDA Form FDA Form 3147 referencing to Barco's variance approval 2016-V-0144.
The installation checklist for laser illuminated RG3 projectors must be fully completed after the installation and sent to pvg@barco.com. This checklist can be downloaded from the Barco website. Only when the installer is a valid laser light show variance holder the checklist should not be sent to Barco.
1.5 HD for fully enclosed projection systems
HD

Hazard Distance (HD) is the distance measured from the projection lens at which the intensity or the energy per surface unit becomes lower than the applicable exposure limit on the cornea or on the skin. The light beam is considered (to be) unsafe for exposure if the distance from a person to the light source is less than the HD.
Restriction Zone (RZ) based on the HD
The projector is also suitable for rear projection applications; projecting a beam onto a defuse coated projection screen. As displayed in Image 1-3 two areas should be considered: the restricted enclosed projection area (RA) and the observation area (TH).

Image 1-3
RA Restricted Access location (enclosed projection area).
RZ Restriction Zone.
PD Projection Distance.
SWSeparation Width. Must be minimum 1 meter.
PR Projector.
TH Theater (observation area).
For this type of setup 3 different HD shall be considered:
- HD as discussed in "High Brightness precautions: Hazard Distance (HD)", page 15, relevant for intrabeam exposure.
- HD reflection: the distance that has to be kept restrictive related to the reflected light from the rear projection screen.
- HD _diffuse : the relevant distance to be considered while observing the diffuse surface of the rear projection screen.
As described in "High Brightness precautions: Hazard Distance (HD)", page 15, it is mandatory to create a restricted zone within the beam areas closer than any HD. In the enclosed projection area the combination of two restricted zones are relevant: The restricted zone of the projected beam toward the screen; taking into account 1 meter Separation Width (SW) from the beam onward. Combined with the restricted zone related to the rear reflection from the screen (HD); also taking into account a 1 meter lateral separation.
The HD _reflection distance equals 25% of the difference between the determined HD distance and the projection distance to the rear projection screen. To determine the HD distance for the used lens and projector model se graphs in chapter "HD in function of modifying optics", page 19.
HDreflection = 25% (HD - PD)
The light emitted from the screen within the observation shall never exceed the RG2 exposure limit, determined at 10 cm. The H^2D_e can be neglected if the measured light at the screen surface is below 5000 cd/m² or 15000 LUX.
1.6 HD in function of modifying optics
Hazard Distance

line
| Throw Ratio | UDX 4K32 | UDX U32 | UDX W32 U2 | W26 UDX 4K22 | 3 DX-W22 | | ----------- | -------- | ------- | ---------- | ------------ | -------- | | 0.4 | 0.8 | 0.7 | 0.6 | 0.5 | 0.4 | | 1.2 | 1.5 | 1.3 | 1.1 | 0.9 | 0.7 | | 2.0 | 2.2 | 1.9 | 1.6 | 1.4 | 1.1 | | 2.8 | 2.9 | 2.5 | 2.1 | 1.8 | 1.5 | | 3.6 | 3.6 | 3.1 | 2.6 | 2.2 | 1.9 | | 4.4 | 4.3 | 3.7 | 3.1 | 2.6 | 2.3 | | 5.2 | 5.0 | 4.3 | 3.6 | 3.0 | 2.7 | | 6.0 | 5.7 | 4.9 | 4.1 | 3.4 | 3.1 | | 6.8 | 6.4 | 5.5 | 4.6 | 3.8 | 3.5 | | 7.6 | 7.1 | 6.1 | 5.1 | 4.2 | 3.9 | | 8.4 | 7.8 | 6.7 | 5.6 | 4.6 | 4.3 | | 9.2 | 8.5 | 7.3 | 6.1 | 5.0 | 4.7 | | 10.0 | 9.2 | 7.9 | 6.6 | 5.4 | 5.1 | | 10.8 | 9.9 | 8.5 | 7.1 | 5.8 | 5.5 | | 11.6 | 10.6 | 9.1 | 7.6 | 6.2 | 5.9 |Image 1-4

The UDX W26 is only available for the Chinese market.
Pulse Remote Control Unit
2
Overview
• Remote control, battery installation
• Remote control, protocol setup
• Remote control, on/off button
• Functionality overview
• Functions of the "button pressed indicator"
• Function of the RGB filter button
• Displaying and Programming addresses into the RCU
• Using the XLR connector of the RCU
• Using the mini-jack connector of the RCU
• Silicone protection sleeve for the RCU (optional)
2.1 Remote control, battery installation
Where to find the batteries for the remote control ?
The batteries are not placed in the remote control unit to avoid control operation in its package, resulting in a shorter battery life time. At delivery the batteries can be found in a separated bag attached to the remote control unit. Before using your remote control, install the batteries first.
How to install
- Push the battery cover tab with the fingernail a little backwards (1) and pull, at the same time, the cover upwards (2).

Image 2-1
- Insert the two AA size batteries, making sure the polarities match the + and - marks inside the battery compartment.

Tip: Use alkaline batteries for optimum range and life time.

natural_image
Line drawing of a remote control casing with battery compartment (no text or symbols)Image 2-2
- Insert (1) both lower tabs of the battery cover in the gaps at the bottom of the remote control, and press (2) the cover until it clicks in place.

Image 2-3

When replacing batteries, the broadcast address of the RCU will be reset to its default value '0'.

CAUTION: Replace with the correct battery type. Use two AA size batteries. There is a risk of explosion if the battery is replaced with an incorrect type.

CAUTION: Replace the battery as explained above. There is a risk of explosion if the battery is incorrectly installed.
2.2 Remote control, protocol setup
About the used protocol
The protocol is the code send out by the remote control when a button is pressed. Depending on this code, the projector can decode the signals. The remote control can be used with two different protocols: RC5 and NEC. Depending on the projector to control the remote control can be switched between these protocols.
Which protocol to use
- The NEC protocol has to be used for Barco projectors based on the Pulse platform: F70, F80, F90, HDX 4K, UDX, XDL, etc.
• The RC5 protocol has to be used all legacy Barco projectors: HDQ 2k40, HDF, HDX W, etc.
How to set
- Remove the cover. For more info on how to remove, see "Remote control, battery installation", page 22.
- Place the switch in the desired position.

Image 2-4
Remarks when using the RC5 protocol
Due to new or updated functionality not all buttons of the Pulse RCU are one-to-one compatible with the legacy Barco RCU and projectors. Take the following limitations into account:
- Buttons Shutter open and Shutter close emit the same code when in RC5 mode. This because the legacy RCU's only had 1 button for Shutter functionality.
- Buttons Power on and Power off emit the same code when in RC5 mode. This because the legacy RCU's only had 1 button for Power functionality.
• The RGB filter button is not supported.
• The Input selection button is not supported.
• The Default value button is not supported.
• The Macro button is not supported.
2.3 Remote control, on/off button
Purpose of the remote control on/off button
The Pulse remote control unit has at the front side an on/off switch (reference 1 Image 2-5). Switching off the remote control prevents that unwanted commands are send due to an accidental key press. Furthermore, switching the RCU off will extend the battery life time of the remote control.
To activate the remote control press the on/off button.
To deactivate the remote control press the on/off button again.
Default when (re)placing batteries, is "ON".

natural_image
Line drawing of a remote control with labeled button and cable (no text or symbols on device)Image 2-5
2.4 Functionality overview
Remote Control Unit buttons

Image 2-6
1 Button pressed indicator
2 Shutter open
3 Shutter close
4 LCD panel on / off
5 Project OSD on / off
6 Lens zoom
7 Lens shift
8 Menu open / close
9 Menu selection, OK button
10 Menu navigation
11 Input selection
12 Address button
13 Numeric buttons
14 Backspace (while entering values)
15 XLR connector
16 Decimal mark (while entering values)
17 Macro button
18 Menu back
19 Default value button
20 Lens focus
21 RGB filter
22 Test patterns
23 Power on
24 Power off
25 3.5 mm jack
26 RCU on / off
2.5 Functions of the "button pressed indicator"
Functions button pressed indicator
- Rapidly flashes when commands are sent, this is the normal "button pressed" indication.
• 1 Short flash when remote control is switched ON by means of the on/off button.
• Continuously lit (up to 5 seconds) when address digits are expected after pressing the ADDR button. - Slowly flashes (2 times a second) when the battery level is becoming low; typically when more than 85% of the useful life is past.
2.6 Function of the RGB filter button
Filtering the color of the projected image
By pressing the RGB filter button on the RCU you can place a color filter on the output of the projector. This feature can be useful during the installation and configuration of a multi-projector or multi-channel setup. By having one projector project a red image and another project a green image, it is easier to spot and adjust the overlap section.
By pressing this button multiple times, you will have different active filters, in the following cycle:
- Red only
- Green only
- Blue only
- Red + Green
- Green + Blue
- Red + Blue
- Red + Green + Blue
• etc
• Red + Green + Blue (default)

After powering up, the colors will always revert back to full RGB.
2.7 Displaying and Programming addresses into the RCU
Displaying the Projector Address on the Screen.
- If the projector is on, press the menu key and navigate to the Status page. The projector address and the broadcast address can be seen under the Communication heading.
The projector's address is displayed on the LCD status screen and / or the OSD.
How to Program an Address into the RCU?
- Press the Address button until the Button pressed indicator lights up continuously (proximately 5 seconds).
- Enter the address with the digit buttons within the time the indicator lights up (also proximately 5 seconds).

Note: That address can be any value between 0 and 31.
Tip: A few examples:
To enter address 3, press "3" digit button on the RCU to set the RCU's address to 3 and wait until
button pressed indicator is out. Alternatively, you can also press "0" and "3". This way, the button
pressed indicator goes out immediately.
To enter address 31, then press "3" and "1" on the digit button on the RCU and the button pressed indicator goes out immediately.
2.8 Using the XLR connector of the RCU

Connecting a cable with the XLR connector will reset the broadcast address of the RCU to its default value '0'.
How to use the XLR connector
- Remove the XLR cover by pulling it backwards.

Image 2-7
- Connect a cable with XLR plug into the XLR connector of the RCU.
- Connect the other end of the cable with the XLR input of the projector.

Note: While the XLR cable is connected, the IR beam of the RCU is switched off.
2.9 Using the mini-jack connector of the RCU

Connecting a cable with the mini-jack connector will reset the broadcast address of the RCU to its default value '0'.
How to use the mini-jack connector
- Connect a cable with the mini-jack connector (reference 2 Image 2-8) of the RCU.
- Connect the other end of the cable with the mini-jack input of the projector.

natural_image
Line drawing of a remote control with labeled button and cable (no text or symbols on device)Image 2-8

Note: While the mini-jack cable is connected, the IR beam of the RCU is switched off.
2.10 Silicone protection sleeve for the RCU (optional)
Introduction
Barco offers a silicone form fitting protection sleeve for the Pulse RCU. The silicone material keeps it comfortably, non slip and soft touch. All buttons and holes remain accessible. The sleeve is quick and easy installed. For ordering information see Barco website.
How to install
- Pull off the rubber XLR-lid from the RCU.

natural_image
Diagram showing a mobile phone with a red arrow indicating a change from the left to right (no text or symbols present)Image 2-9
- Place back side (XLR side) of the RCU into the sleeve and pull the other side of the sleeve over the front side of the RCU.

natural_image
Two black 3D models: a remote control with handle and a classic remote device with keypad, both shown in transformation from left to right (no text or symbols)Image 2-10
Input & Communication
3
3.1 Introduction
General
The Input & Communication side of the projector consists of a local keypad (1), a communication panel (4) and a Quad Combo input board (5). The free input slot can be used for optional modules (e.g. the Quad DP 1.2 input board).

Image 3-1
1 Local Keypad and LCD panel
2 Optional antenna for WiFi connection
3 Optional antenna for GSM
4 Communication Panel
5 Quad Combo Input board
6 Free input slot (here filled with the Quad DP 1.2 Input board)
3.2 Local Keypad and LCD panel
Overview

Image 3-2
1 Menu navigation
2 Menu confirmation, OK button
3 Menu open / close
4 Menu back
5 Power on / off
6 Project OSD on / off
7 Input selection
8 Shutter open / close
9 Test patterns
10 Lens adjustment
11 LCD panel
Local Keypad
The Keypad gives direct access to several functions, in addition to access to the menu system.
The keypad has a backlight that can be switched on and off manually. By default the light turns off after 5 minutes.
The Power button and Shutter buttons are equipped with white, blue and red backlit LEDs. The other keys are only equipped with white and blue backlit LEDs. The LEDs are controlled according to the features available.
LCD panel
The LCD panel has two main functions:
- Showing the menus, the adjustment information and also a mirror of the OSD, (On Screen Display) described in User Interface when this is enabled.
• Information regarding the status of the projector showing this data:
- Projector status
• Network address
• Active source
• Current firmware version - Operation Data
• Active functions (Enabled Functions).
Toggle between the two indications by using the Menu button on the keypad, or on the remote control.
The LCD Display will fade out 30 seconds after the last key operation.
3.3 Communication connections
Communication Panel

Image 3-3
1 WIFI antenna for wireless IP (optional)
2 12V 1A output
3 Firmware update / USB download log files
4 10/100 base-T for external control over IP and Art-Net
5 DMX interface input
6 DMX interface output
7 XLR input for wired projector control
8 RS232 for serial communication
9 Sync Out 3D
10 Sync In 3D
11 Status lights
12 IR receive sensor
13 GSM antenna input (optional)
12 V output
12 V output, maximum 1 A, available when projector is not in stand by.
DMX interface
DMX is used as communication bus between different devices in the light technic. Each device has an input and an output, so that the bus can be looped between the different devices. According to the standard a five wire cable with XLR connector is used.
You can use the DMX input port to connect a DMX device (DMX console) to the projector. This way you can control the projector from that DMX device (console). The DMX output port can be connected with the next device in the loop.
Pin Description
| 1 | Earth |
| 2 | Cold |
| 3 | Hot |
| 4 | Return - (or not used) |
| 5 | Return + (or not used) |

DMX
DMX-512 Lighting protocol over RS-485 interface. Carries information of 512 channels from a lighting controller to lighting devices. Standardized by USITT.
RS232/RS422 input
The communication interface of the UDX series projector supports RS232 and RS422 serial communication on two different types of input connectors, a Sub-D connector and an USB connector acting as RS input when connected to an USB input of a PC.
You can use the RS232/RS422 input to connect a local PC to your UDX series projector. By this way you can configure and control your projector from your local PC.
Advantages of using RS232/RS422 serial communication:
- easy adjustment of the projector via PC (or MAC).
- allow storage of multiple projector configurations and set ups.
- wide range of control possibilities.
• address range from 0 to 255. - sending data to the projector (update).
• copying data from the projector (backup).
RS232/422 input (Sub-D) port
Pin Description
1 DCD : Data Carrier Detect
2 RXD- : Receive Data
3 TXD- : Transmitted Data
4 DTR : Data Terminal Ready [RS232]
TXD+ : Transmitted Data [RS422]
5 GND : Ground
6 DSR : Data Set Ready [RS232]
RXD+ : Received Data [RS422]
7 — (not connected) —
8 CTS : Clear To Send
9 RI : Ring Indicator
RS232

An Electronic Industries Association (EIA) serial digital interface standard specifying the characteristics of the communication path between two devices using either D-SUB 9 pins or D-SUB 25 pins connectors. This standard is used for relatively short-range communications and does not specify balanced control lines. RS-232 is a serial control standard with a set number of conductors, data rate, word length and type of connector to be used. The standard specifies component connection standards with regard to computer interface. It is also called RS-232-C, which is the third version of the RS-232 standard, and is functionally identical to the CCITT V.24 standard. Logical '0' is > + 3V, Logical '1' is < - 3V. The range between -3V and +3V is the transition zone.
RS422

An EIA serial digital interface standard that specifies the electrical characteristics of balanced (differential) voltage, digital interface circuits. This standard is usable over longer distances than RS-232. This signal governs the asynchronous transmission of computer data at speeds of up to 920,000 bits per second. It is also used as the serial port standard for Macintosh computers. When the difference between the 2 lines is < - 0.2V that equals with a logical '0'. When the difference is > +0.2V that equals to a logical '1'.
USB port
The communication interface is equipped with a master USB port, type "A" connector. This USB port will simplify the service procedures for firmware updates or for downloading the log files without a network connection.
If the only file on the USB device is the firmware file (a “*.fw” file), the projector will automatically start one of the following processes.
- cornet
- LogExtractor.fw: The log files will be downloaded.
- cornet

Make sure that any used USB-stick is FAT32 compatible and contains no other files or folders.
3.4 Input source connections – Quad combo input Mark II
About the Quad combo input Mark II
Due to demand from the market, Barco has created a second generation of the Input board to support 12G input and throughput on the SDI connectors. From the release of this board onward, the Quad combo input will be supported and will be the standard input board in every Input & Communication Unit, effectively replacing the Mark I variant.
The updates on this new board include the following compared to its predecessor:
• SDI Input A now also supports 12G input signals.
• SDI Input C now also functions as a loop-through output for any signal placed on Input A.
• SDI Input D now also functions as a loop-through output for any signal placed on Input B.
• HDBaseT Input 1 now also supports network connectivity.
SDI Input & output - How does it work?
When connecting an SDI source to the projector and the signal is HD or 3G, you can choose any of the four input connectors.
When connecting multiple projectors with the same signal, you can connect the signal as follows:
- Connect the source signal to Input A or B of the first projector.
• If the source signal is connected to Input A, connect Input/Output C to the Input of the following projector.
• If the source signal is connected to Input B, connect Input/Output D to the Input of the following projector. - Continue in the same fashion until all projectors are connected.
When connecting a 12G SDI source to the projector, you can only connect that source to input A.

Only Input A accepts 12G SDI signals. While it is technically possible to connect a 12G SDI source to Input B and connect that source to another projector in line (using Input/Output D), this first projector itself will not be able to process the 12G signal.

flowchart
graph LR
A["HD, 3G & 12G"] --> IN0OUT0["IN 0 OUT 0"]
IN0OUT0 --> FPGA["FPGA"]
B["HD & 3G"] --> IN0OUT0["IN 0 OUT 0"]
IN0OUT0 --> FPGA
C["IN: HD & 3G OUT: HD, 3G & 12G"] --> SDIINOUT["SDI IN/OUT OUT 0"]
SDIINOUT --> FPGA
D["IN: HD & 3G OUT: HD & 3G"] --> SDIINOUT["SDI IN/OUT OUT 0"]
SDIINOUT --> FPGA
IN0OUT0 --> N.C
IN1OUT1 --> N.C
SDIINOUT --> N.C
SDIOUT --> N.C
N.C --> FPGA
N.C --> FPGA
N.C --> FPGA
N.C --> FPGA
N.C --> FPGA
N.C --> FPGA
N.C --> FPGA
Image 3-4
Spotting the difference between the Mark I and Mark II Input boards
Since there will be projectors in the field that have the Mark I Input Board and others that have the Mark II input board, it is important to know the difference between the two variants.
While there are several minor and barely noticeable differences between the two boards, there is one real visual aid to tell the two variants apart. There are visual markings added on the Mark II Input board, marking which connector supports 12G and which only supports 3G.

Image 3-5: Mark 1 Quad Combo input board, without markings above the SDI inputs

Image 3-6: Mark 2 Quad Combo input board, with 3G/12G markings above the SDI inputs/outputs.
Overview Mark 2 Quad Combo Input board

Image 3-7
1 Quad SDI channel A: 3G/12G input
2 Quad SDI channel B: 3G input
3 Quad SDI channel C: 3G SDI input + 3G/12G
output
4 Quad SDI channel D: 3G SDI input / output
5 DisplayPort Input
6 HDMI input
7 HDBaseT input 1
8 HDBaseT input 2

The yellow LED lights up when valid input sync is detected.
The green LED lights up when the input is selected.
The green LED lights blink when the input/output is selected and configured as output.
Input specifications - SDI Inputs

HD-SDI follows the SMPTE 292M standard
3G SDI follows the SMPTE 425M standard Level A
12G-SDI follows the SMPTE ST-2082-1 and ST-2082-10 standards.
| Color space | YCbCr |
| Color depth | 10 bpc |
| Chroma sampling | 4:2:2 |
| Audio support | not supported |
| For future release | 3D supportInterlaced supportSegmented frame support |
Video timings progressive ^1
| Type Port type Format | ||
| HD-SDI Single link | Quad link | Up to 1920 x 1080 @24 HzUp to 1920 x 1080 @25 HzUp to 1920 x 1080 @30 HzUp to 1280 x 720 @50 HzUp to 1280 x 720 @60 Hz |
| 3G-SDI “BarcoLink” | Single link Quad link | 1920 x 1200 @50 Hz, @59.94 Hz and @60 Hz. |
| 12G-SDI (Channel A only) | Single link 3840 x 2160 @50 Hz and @60 Hz4096 x 2160 @50 Hz and @60 Hz | |
Input specifications - HDMI Input
| Pixel rate 25 – 600 MHz pixel clock | |
| HDCP support • HDCP 1.x• HDCP 2.2• RGB 4:4:4 | |
| Color space • YCbCr 4:2:0• YCbCr 4:2:2• YCbCr 4:4:4• RGB 4:4:4 | |
| Color depth • 24 bpp• 30 bpp• 36 bpp | |
| 3D support • Field sequential 3D (Active 3D)• Passive 3D not supported on this board. |
| For future release | • Interlaced support |
| Audio | Not supported |
| Video timings | • Up to 4096 x 2160 @24 Hz |
| • Up to 4096 x 2160 @25 Hz | |
| • Up to 4096 x 2160 @30 Hz | |
| • Up to 2048 x 1080 @48 Hz | |
| • Up to 4096 x 2160 @50 Hz | |
| • Up to 4096 x 2160 @60 Hz | |
| Native video timings | • UDX-U-series: 1600 x 1200 @60 Hz |
| • UDX-W-series: 1920 x 1200 @60 Hz | |
| • UDX-4k-series: 3840 x 2400 @60 Hz |

CAUTION: The HDBaseT inputs can bridge a distance of 100 m but are sensitive to radiated electromagnetic interference: radiated electromagnetic interference (e.g. from GSM or switching inductive or capacitive loads) within the limits of electromagnetic compatibility requirements of 3 V/m can cause random flashes or temporary loss of the projected image.
As such, shielded CAT-6 cables with metal RJ-45 connectors are recommended; choose cable length no longer than required and route HDBT cable optimally screened from possible sources of electromagnetic emission.
Input specifications - HDBaseT inputs
| Pixel rate 25 – 297 MHz pixel clock | |
| Color space • YCbCr 4:2:2• YCbCr 4:4:4• RGB 4:4:4 | |
| Color depth • 24 bpp• 30 bpp• 36 bpp | |
| HDCP support HDCP 1.x supported on HDBaseT Input 1 | |
| Network support Yes, on HDBaseT Input 1 | |
| For future release • 3D support• Interlaced support | |
| Audio not supported | |
| Video timings progressive1 | Layout mode Supported formats |
| Standard layout (1x1 layout) • Up to 4096 x 2160 @24 Hz• Up to 4096 x 2160 @25 Hz• Up to 4096 x 2160 @30 Hz• Up to 2048 x 1080 @48 Hz• Up to 2560 x 1600 @50 Hz• Up to 2560 x 1600 @60 Hz | |
| 2 Column mode (2x1 layout) • 1920 x 2160 @50 Hz• 1920 x 2160 @60 Hz• 2048 x 2160 @50 Hz• 2048 x 2400 @60 Hz | |
| Native video timings • UDX-U-series: 1600 x 1200 @60 Hz• UDX-W-series: 1920 x 1200 @60 Hz• UDX-4k-series: 3840 x 2160 @60 Hz | |

CAUTION: In order to display high resolution images (e.g.: 3840 x 2160 @60 Hz) via the DP1.2 input, the quality of the cable must be adequate, in addition the length of the cable can also influence the performance. In case there is an issue with one of these criteria the automatic link-training initiated by the DP-standard may decide to switch to a lower resolution.
Input specifications - DisplayPort 1.2 input
| Pixel rate | Up to 600 MHz pixel clock |
| Color space | YCbCr 4:2:2YCbCr 4:4:4RGB 4:4:4 |
| Color depth | 24 bpp30 bpp36 bpp |
| Data rate support | 1.62 Gbps: Reduced Bit Rate (RBR)2.7 Gbps: High Bit Rate (HBR)5.4 Gbps: High Bit Rate 2 (HBR2) |
| HDCP support | HDCP 1.4 |
| For future release | Interlaced support |
| Audio | not supported |
3D support • Field sequential 3D (Active 3D)
- Passive 3D not supported on this board.
| Video timings progressive1 | 2D / 3D Layout Mode Supported formats | |
| 2D Standard layout (1x1 layout) | Up to 4096 x 2160 @24 HzUp to 4096 x 2160 @30 HzUp to 2048 x 1080 @48 HzUp to 4096 x 2160 @50 HzUp to 4096 x 2160 @60 HzUp to 2560 x 1600 @120 Hz | |
| Active 3D | Standard layout (1x1 layout) | |
Native video timings
- UDX-U-series: 1600 x 1200 @60 Hz
- UDX-W-series: 1920 x 1200 @60 Hz
• UDX-4k-series: 3840 x 2400 @60 Hz
3.5 Input source connections – Quad combo input Mk I
Overview Mark 1 Quad Combo Input board

Image 3-8
1 Quad SDI channel A: 3G input 5 DisplayPort Input
2 Quad SDI channel B: 3G input 6 HDMI input
3 Quad SDI channel C: 3G SDI input / output 7 HDBaseT input 1
4 Quad SDI channel D: 3G SDI input / output 8 HDBaseT input 2
The yellow LED lights up when valid input sync is detected.
The green LED lights up when the input is selected.
Input specifications – SDI Inputs

3G SDI follows the SMPTE 425M standard Level A HD-SDI follows the SMPTE 292M standard
Color space YCbCr
Color depth 10 bpc
Chroma sampling 4:2:2
Not supported
- Audio support
3D support
• Interlaced support - Segmented frame support
| Video timings progressive ^2 | Type Port type Format | |
| HD-SDI Single link | Up to 1920 x 1080 @24 Hz | |
| Quad link | Up to 1920 x 1080 @25 Hz | |
| Up to 1920 x 1080 @30 Hz | ||
| Up to 1280 x 720 @50 Hz | ||
| Up to 1280 x 720 @60 Hz | ||
| 3G-SDI Level A Single link | Up to 2048 x 1080 @50 Hz | |
| Quad link | Up to 2048 x 1080 @60 Hz | |
| 3G-SDI "BarcoLink" | Single link 1920 x 1200 @50 Hz, @59.94 Hz and @60 Hz. | |
Input specifications - HDMI Input
| Pixel rate 25 – 600 MHz pixel clock | |
| HDCP support • HDCP 1.x• HDCP 2.2• RGB 4:4:4 | |
| Color space • YCbCr 4:2:0• YCbCr 4:2:2• YCbCr 4:4:4• RGB 4:4:4 | |
| Color depth • 24 bpp• 30 bpp• 36 bpp | |
| 3D support • Field sequential 3D (Active 3D)• Passive 3D not supported on this board. |
| For future release | • Interlaced support |
| Audio | not supported |
| Video timings | • Up to 4096 x 2160 @24 Hz |
| • Up to 4096 x 2160 @25 Hz | |
| • Up to 4096 x 2160 @30 Hz | |
| • Up to 2048 x 1080 @48 Hz | |
| • Up to 4096 x 2160 @50 Hz | |
| • Up to 4096 x 2160 @60 Hz | |
| Native video timings | • UDX-U-series: 1600 x 1200 @60 Hz |
| • UDX-W-series: 1920 x 1200 @60 Hz | |
| • UDX-4k-series: 3840 x 2400 @60 Hz |

CAUTION: The HDBaseT inputs can bridge a distance of 100 m but are sensitive to radiated electromagnetic interference: radiated electromagnetic interference (e.g. from GSM or switching inductive or capacitive loads) within the limits of electromagnetic compatibility requirements of 3 V/m can cause random flashes or temporary loss of the projected image.
As such, shielded CAT-6 cables with metal RJ-45 connectors are recommended; choose cable length no longer than required and route HDBT cable optimally screened from possible sources of electromagnetic emission.
Input specifications - HDBaseT inputs
| Pixel rate 25 – 297 MHz pixel clock | |
| Color space • YCbCr 4:2:2• YCbCr 4:4:4• RGB 4:4:4 | |
| Color depth • 24 bpp• 30 bpp• 36 bpp | |
| HDCP support HDCP 1.x supported on HDBaseT Input 1 | |
| Network support Yes, on HDBaseT Input 1 | |
| For future release • 3D support• Interlaced support | |
| Audio not supported | |
| Video timings progressive2 | Layout mode Supported formats |
| Standard layout (1x1 layout) • Up to 4096 x 2160 @24 Hz• Up to 4096 x 2160 @25 Hz• Up to 4096 x 2160 @30 Hz• Up to 2048 x 1080 @48 Hz• Up to 2560 x 1600 @50 Hz• Up to 2560 x 1600 @60 Hz | |
| 2 Column mode (2x1 layout) • 1920 x 2160 @50 Hz• 1920 x 2160 @60 Hz• 2048 x 2160 @50 Hz• 2048 x 2400 @60 Hz | |
| Native video timings | • UDX-U-series: 1600 x 1200 @60 Hz• UDX-W-series: 1920 x 1200 @60 Hz• UDX-4k-series: 3840 x 2160 @60 Hz |

CAUTION: In order to display high resolution images (e.g.: 3840 x 2160 @60 Hz) via the DP1.2 input, the quality of the cable must be adequate, in addition the length of the cable can also influence the performance. In case there is an issue with one of these criteria the automatic link-training initiated by the DP-standard may decide to switch to a lower resolution.
Input specifications - DisplayPort 1.2 input
| Pixel rate Up to 600 MHz pixel clock | |
| Color space | YCbCr 4:2:2YCbCr 4:4:4RGB 4:4:4 |
| Color depth | 24 bpp30 bpp36 bpp |
| Data rate support | 1.62 Gbps: Reduced Bit Rate (RBR)2.7 Gbps: High Bit Rate (HBR)5.4 Gbps: High Bit Rate 2 (HBR2) |
| HDCP support | HDCP 1.4 |
| For future release | Interlaced support |
| Audio | not supported |
3D support • Field sequential 3D (Active 3D)
- Passive 3D not supported on this board.
| Video timings progressive^2 | 2D / 3D Layout Mode Supported formats | |
| 2D Standard layout (1x1 layout) | Up to 4096 x 2160 @24 HzUp to 4096 x 2160 @30 HzUp to 2048 x 1080 @48 HzUp to 4096 x 2160 @50 HzUp to 4096 x 2160 @60 HzUp to 2560 x 1600 @120 Hz | |
| Active 3D | Standard layout (1x1 layout) | |
Native video timings
- UDX-U-series: 1600 x 1200 @60 Hz
- UDX-W-series: 1920 x 1200 @60 Hz
• UDX-4k-series: 3840 x 2400 @60 Hz
3.6 Input source connections – Quad DP 1.2 Input board
Quad DP 1.2 Input board

Image 3-9
1 Quad DisplayPort channel A input
2 Quad DisplayPort channel B input
3 Quad DisplayPort channel C input
4 Quad DisplayPort channel A input
The yellow LED lights up when valid input sync is detected.
The green LED lights up when the input is selected.
Input specifications - DisplayPort 1.2 inputs
Pixel rate Up to 600 MHz pixel clock
| Color space | · YCbCr 4:2:2· YCbCr 4:4:4· RGB 4:4:4 |
| Color depth | · 24 bpp· 30 bpp· 36 bpp |
| Data rate support | · 1.62 Gbps: Reduced Bit Rate (RBR)· 2.7 Gbps: High Bit Rate (HBR)· 5.4 Gbps: High Bit Rate 2 (HBR2) |
For future release • Interlaced support • HDCP 1.4
Audio not supported
| 3D support Field sequential 3D (Active 3D)Passive stereoscopic 3D (Passive stereo) converted to active 3D | ||
| Video timings progressive3 | 2D / 3D Layout Mode Supported formats | |
| 2D Standard layout (1x1 layout) | Up to 4096 x 2160 @24 HzUp to 4096 x 2160 @30 HzUp to 2048 x 1080 @48 HzUp to 4096 x 2160 @50 HzUp to 4096 x 2160 @60 HzUp to 2560 x 1600 @120 Hz | |
| 2D 2 column mode (2x1 layout) | 1920 x 2160 @60 Hz1920 x 2160 @120 Hz1920 x 2400 @60 Hz2048 x 2160 @60 Hz2048 x 2160 @120 Hz | |
| 2D 4 quadrant mode (2x2 layout) | 960 x 1080 @120 Hz960 x 1200 @120 Hz1280 x 1080 @60 Hz1280 x 1080 @120 Hz1280 x 1600 @60 Hz1280 x 1600 @120 Hz1920 x 1080 @120 Hz1920 x 1200 @120 Hz2048 x 1080 @120 Hz | |
| 2D 4 column mode (4x1 layout) | 960 x 2160 @120 Hz960 x 2400 @120 Hz1024 x 2160 @60 Hz | |
| Active 3D Standard layout (1x1 layout) | 1600 x 1200 @120 Hz2560 x 1080 @120 Hz2560 x 1600 @120 Hz | |
| Active 3D 2 column mode (2x1 layout) | 1920 x 2160 @120 Hz | |
| Active 3D 4 quadrant mode (2x2 layout) | 1920 x 1080 @120 Hz1920 x 1200 @120 Hz2048 x 1080 @120 Hz | |
| Active 3D 4 column mode (4x1 layout) | 960 x 2160 @120 Hz960 x 2400 @120 Hz1024 x 2160 @120 Hz | |
| Passive stereo Standard layout (1x1 layout) | 3840 x 2160 @60 Hz | |
| Passive stereo 2 column mode (2x1 layout) | 1920 x 2160 @60 Hz | |
| Native video timings | UDX-U-series: 1600 x 1200 @60 HzUDX-W-series: 1920 x 1200 @60 HzUDX-4k-series: 3840 x 2400 @60 Hz | |
3.7 LED and Button indication chart
Button Backlight Status
| Button Color status | Description | |
Standby button![]() | Blinking WHITE (slow) Projector starts up (booting) | |
| Blinking WHITE (fast) Firmware upgrade | ||
| Solid WHITE Projector is in Standby mode | ||
| Blinking BLUE Projector goes to ON mode | ||
| Solid BLUE Projector is ON | ||
| Blinking RED Error condition | ||
Shutter button![]() | Off (no color) Projector is OFF, starts up, or is in Standby mode. | |
| Solid WHITE Projector is ON, shutter is open | ||
| Solid RED Projector is ON, shutter is closed | ||
LED Status

| LED | Color status | Description |
| PWR (power LED) | Off | Projector powers up |
| RED | Projector is in Standby | |
| ORANGE | Projector is Ready | |
| GREEN | Projector is on | |
| LIGHT (Illumination LED) | Off | Light source is off |
| RED | No light source detected | |
| ORANGE | Light source is on in ECO mode | |
| GREEN | Light source is on in normal mode | |
| GREEN-ORANGE | Light source is on in CLO mode | |
| ERR (error LED) | Off | No error |
| RED toggles on/off | Error | |
| ORANGE toggles on/off | Warning | |
| IR | RED | IR signal received |
| GREEN | IR signal acknowledged |
Getting Started
4
How to control the projector?
The projector can be controlled by the local keypad, by the remote control unit or by browser application.
Location of the local keypad?
The local keypad is located on the input side of the projector.
Remote control functions.
This remote control includes a battery powered infrared (IR) transmitter that allows the user to control the projector remotely. This remote control is used for source selection, control, adaptation and set up.
Other functions of the remote control are :
- switching between stand by and operational mode.
- switching to "pause" (blanked picture, full power for immediate restarting)
- direct access to all connected sources.
Overview
• Power on projector
- Switching to standby
• Power off projector
• Using the RCU
- Projector Address
• Quick setup via Direct access
- Software update
4.1 Power on projector
How to power on
- Press the mains switch at the side of the projector to switch on this projector.

natural_image
Front view of a computer rack unit with ventilation grilles and a speaker, showing no visible text or symbols.Image 4-1: Mains switch
- When '0' is pressed, the projector is switched off.
- When 'I' is pressed, the projector is switched on.
The projector starts up to standby mode. The Power on/off button will blink until standby mode is achieved. Once in standby mode, the Power on/off button will be lit WHITE, but the display will be off.
- Press the Power on/off button on the projector, or the Power On button on the remote control.
The projector will continue to power on mode. The Power on/off button will blink until the projector is ready. Once the projector is ready, the Power button will be lit BLUE.
The start up screen is displayed on the touch panel and when fully started up, it changes to the overview screen.

The current mains input voltage is indicated on the voltmeter just above the power switch.

The background image of the startup screen and info screens can be changed with Projector Toolset with an installed UDX plug-in.
Status overview
Once the projector is started, press Status to get an overview of parameters such as :
• Device serial number and article number
• Current firmware version and model name
• Current illumination (in percentage)
- Projector runtime in hours
• Uptime in hours
- Chosen source
• Current resolution and refresh rate - Chosen communication method and IP address (if connected)
• Active functions
Starting image projection
- Make sure the available sources are connected to the appropriate input ports.

Tip: If properly connected, the "SYNC" LED will light up ORANGE.
-
Press the Input Selection button on the keypad or on the remote control until:
-
the LED of the selected source (the "SEL" LED) lit up GREEN, and
• the image of the selected source is projected.

Image 4-3
4.2 Switching to standby
How to switch to standby
- Press and hold the Power on/off button for 3 seconds on the local keypad, or press the Power Off button on the remote control.
The projector goes to standby mode. The after-cooling cycle will start (about 30 seconds). During this period the Power on/off button will blink. Once the after-cooling cycle has ended, the projector will be in standby mode and the Power on/off button will be lit WHITE.

flowchart
graph LR
A["Hand press icon"] -->|3 s| B["Next: Propeller"]
B -->|30 s| C["Power switch icon"]
Image 4-4
4.3 Power off projector

CAUTION: This procedure assumes the projector is in standby mode.
How to power off
- Switch off the projector with the mains switch. '0' must be pressed.

natural_image
3D diagram of a curved door with a handle and mounting holes, pointing to a black arrow (no text or symbols)Image 4-5
- Unplug the power cord from the projector.
4.4 Using the RCU
Pointing to the reflective screen
- Point the front of the RCU to the reflective screen surface.

natural_image
Technical line drawing of a device with a projection screen and sensor, connected to a screen (no text or symbols present)Image 4-6: IR control via reflective screen
Hardwired to the XLR input
- Plug one end of the remote cable in the connector on the bottom of the RCU.
- Plug the other end in the big connector on the communication interface of the projector, labelled 'Remote CTRL'.
Note: Plugging the remote control will switch the broadcast address of the remote control to the default value '0'. This is the only broadcast address that will work when hardwired. If you want to change the broadcast address after disconnecting the remote control, see "Projector Address", page 49.
Pointing directly to the IR sensor
When using the wireless remote control, make sure you are within the effective operating distance (30 m, 100 ft in a straight line). The remote control unit will not function properly if strong light strikes the sensor window if there are obstacles between the remote control unit and the projector IR sensor.

Image 4-7: RCU to one of the IR sensors
Using the RCU in combination with a 3D emitter
When using a 3D emitter that radiates IR beams (e. g. the optional 3D emitter that Barco provides), the IR beams of the 3D emitter may interfere with the IR communication between projector and the RCU.
If such interference occurs, connect the RCU to the projector using the remote cable with XLR connector. It is also be advised to turn the IR receivers of the projector off to avoid the 3D emitter interference. The IR receivers can be turned off in the GUI: System Settings" → "Communication" → "IR Control".
4.5 Projector Address

Projector address
Address installed in the projector to be individually controlled.

Broadcast address
Projector will always execute the command coming from a RCU programmed with that broadcast address.
4.5.1 Controlling the projector
Why a projector address?
As more than one projector can be installed in a room, each projector should be separately addressable with an RCU or computer. Therefore each projector has its own address.
Set up an individual Projector Address
The set up of a projector address can be done via the software.
Projector controlling
When the address is set, the projector can be controlled now:
• with the RCU: only for addresses between 1 and 31.
Broadcast Address
Every projector has a broadcast (common) address '0' or '1'. The default address is '0'.
The choice between '0' and '1' can be selected in the GUI: "System Settings" → "Communication" → "IR Control

Placing new batteries in the remote control or plugging the remote to a projector via a cable will automatically reset the address back to its default value '0'.
4.6 Quick setup via Direct access
Quick source selection
- Press the Input button on the remote control or local keypad.

Image 4-8
The Source selection menu opens on the LCD display.

Image 4-9: Input selection
- Use the arrow keys to select the desired source.
Quick test pattern selection
- Press the Test pattern button on the remote control or local keypad.

Image 4-10
The Test pattern menu opens on the LCD display.
- Use the arrow keys to select the desired test pattern.
4.7 Software update

CAUTION: Make sure not to power off or unplug the projector while the software update is going on.
How to update the software
- Power on the projector. Wait until the Power on/off button is lit white or blue.
- Download and install the latest version of Projector Toolset for Pulse. The program can be downloaded for free from Barco's website, (URL: http://www.barco.com). Click on myBarco and log n to get access to secured information. Registration is necessary.
If you are not yet registered, click on New to myBarco and follow the instructions. With the created login and password, it is possible to log in where you can download the software. - Download the latest firmware (format .fw) from Barco's website in the same way as for Projector Toolset.
- Start Projector Toolset and make a connection with the projector. For more information, see the Projector Toolset user guide.
- Select tab Update settings.
- Fill out the path to the update file (1)



Image 4-11: Update Pulse projector
or click on the path selection icon (2) to open a browser window.
- Browse to the desired update package (format .fw) and click Select Update Package.
The path will be filled out in the input field next to Update File.
- Click Update (3).
The update starts. This action can take a long time. A message is displayed.
- Click Yes to continue (4).
The update file will be transferred to the projector and installed. The projector will reboot. A message is displayed. Click Ok to clear the message.
How to update the software if the projector isn't connected to the network
- Power on the projector. Wait until the Power on/off button is either lit white or blue.
- Download the latest firmware file ( format .fw) from Barco's website. The firmware can be downloaded for free from Barco's website, (URL: http://www.barco.com). Click on myBarco and log in to get access to secured information. Registration is necessary.
If you are not yet registered, click on New to myBarco and follow the instructions. With the created login and password, it is possible to log in where you can download the software.
- Place the firmware file on a clean USB flash drive.

Note: Make sure the flash drive is FAT32 compatible & no other files are on the flash drive.
- Plug the flash drive in the USB port on the Communication Panel.
The update file will be transferred to the projector and installed. The projector will reboot when completed.

Take note that the update process can take a long time to complete.
Graphic User Interface (GUI)
5
Overview
Overview
- Navigation
- Test Patterns
5.1 Overview
GUI - Main Menu overview
The projector on screen display (OSD) is the primary user interface (UI). From here, you can review and adjust all projector and display settings.
The OSD interface uses tabs to display the main menu. Each main menu contains submenus.
The OSD can be disabled by pressing the OSD on/off button.

Image 5-1: Home menu
The projector's software platform uses access levels what each user can do. A standard user has access to all projector functionality. A certified service technician has also access to the service menu. This menu is password protected.
5.2 Navigation
Navigation via the RCU or local keypad
Navigating the OSD can be done using the remote control or the local keypad.

Image 5-2
To start up the menu structure, press MENU (1).
Use the arrow keys (Menu Navigation buttons) to navigate to the desired menu item (2). The background color changes to light blue.
Press the Menu Selection button (center key of the arrow keys), also called OK button, to activate that item and to jump one level deeper (3).
Use the numeral keys to enter values, or use the arrow keys to move the bar scale up or down.
Press the Back button to go up one level (4).

Image 5-3: Home menu
Remark: a blue slider bar on the right side of the window means that there are more items to show than those currently displayed.
Define values
Menu settings are displayed using check boxes, bar scale sliders, and drop-down lists.
To set a value:
- Press OK to select or deselect a checkbox (turn a function ON or OFF).
- Use the arrow keys to move the bar scale slider up or down on the value line. For a bar scale 0-9, each step will equal 10% of the total value.
- To enter the value as a direct number, press OK, input the digit(s), and then press OK again to execute and exit cursor mode e.g. OK 79 OK.
Within an input field, use the * button as backspace button to remove an entered digit. Use the # button to enter a dot (.).
Changes to values are implemented dynamically.
To enter values with the local keyboard, use the arrow keys to select the first digit, press OK. Select the second digit and press OK. Continue until all digits are entered. Close the action by selecting the enter (↓) button and press OK. Select the backspace button and press OK to remove the last entered digit.
Menu memory
The OSD menu remembers the last selected sub-item as long as the projector is running. The menu memory is reset when restarting the projector from standby.
5.3 Test Patterns
How to use test patterns
- In the main menu, select Test Patterns.
or
Push the Test Patterns button on the RC.

TEST PATTERNS
Image 5-4: Main menu, Test Patterns
- In the Test Patterns menu, select either Internal, or Output test patterns.
- In the chosen submenu, select the desired test pattern from the list.
You can select one of the following Internal test patterns:
- Color bars
- Checker board
- Blue / Green / Red / White
- Convergence
- Focus
- Aspect
• Scheimpflug White / Green - Cross hatch
- Monoscope
3D Stereo
You can select one of the following Output test patterns:
- Blemish zone
- Checkerboard
- Color bars
- Convergence
• FIP
Grid - Horizontal Ramp
- Vertical Ramp
MTF
• Full screen black / white / blue / green / red / cyan / magenta / yellow
- To turn the test pattern off, return to the previous menu.
GUI - Source
6
About the Source menu
This menu is used to select, review and configure sources into the projector.
Overview of features
• Displaying a single source
• Displaying multiple sources: Stitched layouts
- Connector Settings
6.1 Displaying a single source
About selecting a source
Before a source can be projected, the source signal must be connected to the source input(s) of the device and a valid synchronization signal must be available along with the source signal on at least one of the input connectors.
How to select?
- Press Menu to activate the menus and select Source.

SOURCE
L1 Hdmi
Image 6-1: Select Source
- Press OK.
The Select Source menu is displayed with the actual available sources filled out.

Image 6-2: Input selection
- Select the desired input.
6.2 Displaying multiple sources: Stitched layouts
About stitched layouts
The first time you use a selected single source, the source will be displayed in the projector's native resolution. If the resolution of the source is different to the projector's resolution, the image is stretched or shrunk.
It is however possible to configure and display two or four source signals to make up one single image in full native resolution. This is called a Stitched Layout: the sources are stitched together.
The following table lists which stitched layouts you can use, and in which display mode these layouts can be used.
The table below describes the different Stitch Layouts and scan directions.
Type of layout Description
| 1 | Single | A single source is displayed Quad Combo input: full screenSDI (4x)HDBaseT (2x)DisplayPortHDMIQuad DP 1.2 Input: DisplayPort (4x) | Mono / Active stereo | |
| 1 | 2 | Two inputs are required. The Quad DP 1.2 Input: sources are displayed next to 2x DisplayPort each other. | Mono / Active stereo | |
| 1 | 2 | Dual 1 x 2 | Four inputs are required. The Quad Combo input: sources are displayed in four 4x SDI input quadrants. Quad DP 1.2 Input: 4x DisplayPort | Mono / Active stereo |
| 3 | 4 | Quad 2 x 2 | ||
| 1 | 2 | 3 | 4 | Mono / Active stereo |
| 1 | 2 | 4 | Quad 1 x 4 | Passive stereo |
| 1 | 2 x single | Two inputs are required. The Quad DP 1.2 Input: sources are displayed one 2 x DisplayPort above the other. | ||
| 1 | 2 | Four inputs are required. Two Quad DP 1.2 Input: sources are displayed next to 4x DisplayPort each other, while the other two are displayed above the first two | ||
| 1 | 2 | 2 x Dual 1 x 2 | ||

Even if passive stereo sources are selected, the output of this projector can only be in either 2D or in Active Stereo. Advanced image processing will make sure a passive stereo image is properly converted to active stereo.
How to select a stitched layout
- Press Menu to activate the menus and select Source.

SOURCE
L1 Hdmi
Image 6-3: Select Source
- Press OK.
The Select Source menu is displayed with the actual available sources filled out, including all available stitched layout options.

Image 6-4: Input selection menu
- Select the desired stitched input.

Tip: If the V&AR board is installed, scroll all the way down the Input Selection menu for the stitched options on that board.

Image 6-5: Input Selection menu, stitched options
6.3 Connector Settings
About Connector Settings
The Connector Settings menu allows you to change settings for each input connector of the projector.
By default all options for every connector are set to automatic, together with the native Extended Display Identification Data (EDID).
When entering the menu for each input connector, you can change the following:
- Color Space
- Signal Range
• EDID
How to configure a connector
- Press Menu to activate the menus and select Source.

SOURCE
L1 Hdmi
Image 6-6: Select Source
- Press OK.
The Select Source menu is displayed with the actual available sources filled out.
- Scroll down to the bottom of the list of available sources and select Connector Settings.

CONNECTOR SETTINGS
L1 Displayport, L1 Hdbaset 1, L1 Hdba...
Image 6-7: Source menu, Connector Settings
The available input connectors are displayed.
| Home / Source / Connector Settings | ||
| L1 DISPLAYPORT | L1 HDBASET 1 | L1 HDBASET 2 |
| L1 HDMI | L1 SDI A | L1 SDI B |
| L1 SDI C | L1 SDI D | L3 DISPLAYPORT A |
Image 6-8: Select source
- Select the desired connector.
The Connector Settings menu for this connector will be displayed.

Image 6-9: Example of connector settings for an HDMI connector
- You can change the following:
• To force a limit on the color space, select one of the available color spaces.
• To force a limit on the used signal range, select one of the available signal ranges.
• To set a video timing other than the one native for the connector, select one of the options under EDID.

Note: You cannot change the EDID for SDI connectors.
GUI - Image
7
Overview of features
- Setting image levels manually
• Adjusting the sharpness
• Adjusting the gamma correction
P7 Realcolor - Setting the output resolution
- Brilliantcolor
- Displaying HDR content – Perceptual Quantizer (PQ)
7.1 Setting image levels manually
Purpose
Contrast: Change the contrast of the complete output signal (main and PiP window together) of the projected image.
Brightness: Change the brightness of the complete output signal (main and PiP window together) of the projected image.
Saturation: Change the saturation of the complete output signal (main and PiP window together) of the projected image.
How to set up Contrast
- In the main menu, select Image → Contrast.

Image 7-1: Image menu — Contrast
- Use the ◀ or ▶ key to change the contrast enhancement until the desired value is reached (adjustable between 0 and 2).

other
| Category | Value | | ------------ | ----- | | Brightness | 0 | | Contrast | 1 | | Saturation | 1 | | Sharpness | 2 | | Gamma | 2.2 |Image 7-2: Contrast slider
- If necessary, use the ▲ or ▼ key to select the other image adjustment options.
How to set up Brightness Level
- In the main menu, select Image → Brightness.


Image 7-3: Image menu — Brightness
- Use the ◀ or ▶ key to change the brightness until the desired value is reached (adjustable between -1 and 1).

bar
| Feature | Value | | ----------- | ----- | | Brightness | 0 | | Contrast | 1 | | Saturation | 1 | | Sharpness | 2 | | Gamma | 2.2 |Image 7-4: Brightness slider
- If necessary, use the ▲ or ▼ key to select the other image adjustment options.
How to set up Saturation Level
- In the main menu, select Image → Saturation.

Image 7-5: Image menu — Saturation
- Use the ◀ or ▶ key to change the saturation until the desired value is reached (adjustable between 0 and 2).

other
| Feature | Value | |---|---| | Brightness | 0 | | Contrast | 1 | | Saturation | 1 | | Sharpness | 2 | | Gamma | 2.2 |Image 7-6: Saturation slider
- If necessary, use the ▲ or ▼ key to select the other image adjustment options.
7.2 Adjusting the sharpness
About adjusting the sharpness
The sharpness adjustment amplifies the high frequency components in the picture. This means that by increase the sharpness, the picture will be perceived as sharper, and if decreased, the picture will be perceived as more blurry.
Increasing the sharpness will have the best effect in high contrast images, eg a table with text and borders. In a natural picture, high sharpness can be perceived as noise, as all details in the picture will be amplified. Available range: -2 to 8.
Default value: 0

flowchart
graph LR
A["-2 (min)"] --> B["-1"]
B --> C["0"]
C --> D["1"]
D --> E["2"]
E --> F["3"]
F --> G["4"]
G --> H["5"]
H --> I["6"]
I --> J["7"]
J --> K["8 (max)"]
style A fill:#000,stroke:#fff,color:#fff
style K fill:#000,stroke:#fff,color:#fff
subgraph Blue
L["Photo 1"]
M["Photo 2"]
end
subgraph Sharpen
N["Photo 3"]
O["Photo 4"]
P["Photo 5"]
Q["Photo 6"]
R["Photo 7"]
S["Photo 8"]
end
Image 7-7: Effect of sharpness adjust
How to adjust
- In the main menu, select Image → Advanced → Sharpness.

2
Image 7-8: Image menu — Sharpness
- Use the ◀ or ▶ key to change the sharpness until the desired value is reached.

other
| Feature | Value | |---|---| | Brightness | 0 | | Contrast | 1 | | Saturation | 1 | | Sharpness | 2 | | Gamma | 2.2 |Image 7-9: Sharpness slider
- If necessary, use the ▲ or ▼ key to select the other image adjustment options.
7.3 Adjusting the gamma correction
About gamma correction
Gamma correction is an image quality enhancement function that offers a richer image by brightening the already darker portions of the image without altering the brightness of the brighter portions (contrast feeling enhanced).
How to adjust
- In the main menu, select Image → Advanced → Gamma.

GAMMA
2.2
Image 7-10: Advanced menu - Gamma
- Use the ◀ or ▶ key to change the gamma value between 1.0 and 2.8. The default value is 2,2.

Tip: The slider can be adjusted with a precision of 0.1.

other
| Feature | Value | |---|---| | Brightness | 0 | | Contrast | 1 | | Saturation | 1 | | Sharpness | 2 | | Gamma | 2.2 |Image 7-11: Gamma slider
- If necessary, use the ▲ or ▼ key to select the other image adjustment options.
7.4 P7 Realcolor
Purpose
When blending images from multiple projectors, the measured color coordination of each projector can be altered to a desired common level. This so that the projected colors are identical over all projectors used. Alternatively, if you are unfamiliar with how adjusting the Colors to a specific setting, there are also a certain number of presets available, which forces the color output to specific color standards.
How to set custom P7 values
- In the main menu, select Image → Advanced → P7 Realcolor.

P7 REALCOLOR

Image 7-12: Advanced menu — P7 Realcolor
The P7 menu is displayed.

heatmap
| | x | y | Luminance | |---|---|---|---| | W | 0,302 | 0,326 | 1 | | R | 0,667 | 0,33 | 0,226 | | G | 0,275 | 0,685 | 0,792 | | B | 0,139 | 0,053 | 0,072 | | C | 0,197 | 0,325 | 0,774 | | M | 0,315 | 0,146 | 0,298 | | Y | 0,432 | 0,543 | 0,928 |Image 7-13: P7 Realcolor menu
-
Select the desired Mode. Choose one of the following custom options:
-
Custom RGB: 3-point color configuration.
In RGB mode, the C, M and Y coordinates will be calculated automatically based on the R, G and B coordinates. - Custom RGBCMY: 6-point color configuration (both RGB and CMY).
In RGBCMY mode, each color can be given a specific coordinate within the measured color triangle. -
Custom WHITE: Configure only the White temperature.
-
Define the coordinates for each available color.
Click on a coordinate value and select the current value. Enter the desired value with the numeric keys.

Note: You can only pick coordinates within the measured color triangle.
- For Custom White, click on White point and choose one of the following:
• Coordinates: Configure the white point via specific coordinates.
The white point is specified using an x, y coordinate in the CIE 1931 Chart.
• Temperature: Configure the white point via a color temperature slider.
The white point is specified on a Kelvin scale between 3200K and 13000K tracking along the black body curve.

You can reset all coordinates to the default values (to native) by selecting Reset modes to native. Press OK button to reset.
How to choose one of the P7 presets
- In the main menu, select Image → Advanced → P7 Realcolor.


Image 7-14: Advanced menu — P7 Realcolor
The P7 menu is displayed.

heatmap
| Line | X | Y | Luminance | | :--- | :--- | :--- | :--- | | W | 0,302 | 0,326 | 1 | | R | 0,667 | 0,33 | 0,226 | | G | 0,275 | 0,685 | 0,792 | | B | 0,139 | 0,053 | 0,072 | | C | 0,197 | 0,325 | 0,774 | | M | 0,315 | 0,146 | 0,298 | | Y | 0,432 | 0,543 | 0,928 |Image 7-15: P7 Realcolor menu
-
Choose one of the pre-defined presets:
-
Standard: A color standard for all UDX projectors, which may be considered the new native settings for all UDX projectors. Default for UDX.
• Native: Projector native color settings.
• DCI-P3: Color standard for Cinema.
• EBU: European color standard for broadcasting. - SMPTE-C: American color standard for broadcasting.
• Rec. 709: Color standard for high-definition televisions (HDTV).

heatmap
| | x | y | Luminance | |---|---|---|---| | W | 0,313 | 0,329 | 1 | | R | 0,64 | 0,33 | 0,213 | | G | 0,3 | 0,6 | 0,715 | | B | 0,15 | 0,06 | 0,072 | | C | 0,225 | 0,329 | 0,787 | | M | 0,321 | 0,154 | 0,285 | | Y | 0,419 | 0,505 | 0,928 |Image 7-16: Example of one of the presets: Rec. 709

Note: After choosing one of the presets, you can still alter the values of the coordinates to your own choosing, similarly to how you set custom P7 values.
Use Reset to return to the default values of the chosen preset.
7.5 Setting the output resolution

This menu is only available on the 4k models, with an actuator included.
How to choose the output resolution
- In the main menu, select Image → Advanced → Output resolution.

4k-uhd
Image 7-17: Advanced menu, Output resolution

Tip: The current active output resolution is indicated at the bottom of the selection button.
The Output resolution menu is displayed.

Image 7-18: Advanced menu — Output resolution
- Select the desired output resolution.
Possible resolutions:
• 4K UHD: 4k images, using the actuator at normal frequency.
• 4K UHD S: 4k extra sharp images, using the actuator at a higher frequency
• WQXGA: 2k images. In this mode, the actuator is disabled.

If the main purpose of the projection is image (pictures, movie, or similar purpose), use the 4K UHD output resolution for the best image at the highest light output. If the main purpose of the projection is text (spreadsheets, presentations, or similar purposes), use the 4K UHD S output resolution for the for the most stable and sharpest output.
7.6 Brilliantcolor
About
The Brilliant Color mode has an effect on the color rendering.
With Brilliant Color mode set to Off, only primary colors are generated by the light source.
In Native and Video mode, a secondary color is added (C1). This has the effect of increasing the color intensity, and by that also the perceived light intensity.
Enter the menu, and select the option that give the best result.

Image 7-19
7.7 Displaying HDR content – Perceptual Quantizer (PQ)
About PQ
Perceptual Quantizer (PQ) is a non-linear electro-optical transfer function (EOTF) that allows for the display of High Dynamic Range (HDR) content with a luminance level of up to 10 000 cd/m² and can be used with the Rec. 2020 color space.
How to properly display HDR content?
If your provided HDR content has been mastered with PQ (e.g. HDR10 and Dolby Vision), a few changes can be made in order to project the intended mastering on screen. These changes are necessary because HDR content has been mastered specifically for HDR capable displays that are watched in living rooms. These conditions are different from a non-HDR projector and darker cinema-like environments.
The projected HDR content depends on the following factors:
• Mastering luminance: This is content-specific and cannot be changed.
- Screen luminance: Every projection screen has a specific luminance (measured in nits or foot-lambert). Entering this luminance in the projector will adapt the content towards the intended HDR result.
• HDR Boost: A variable "booster" that may amplify or downplay the HDR output.
How to set the PQ?
- In the main menu, select Image → Advanced → PQ.

Image 7-20
The PQ menu is displayed.

Image 7-21
- Select the desired Unit (nits or foot-lambert).
- Enter the Screen luminance (either in nits or foot-lambert).
- Alter the HDR boost if necessary. You can modify this value to somewhere between 0.8 and 1.2.
GUI - Installation
8
Overview of features
- Configuring the lens, zoom-focus
- Configuring the lens, shift
- Orientation
- Warping
- Blending & masking
- Laser illumination
- Setting up the external cooler
- Scaling modes
• 3D projection
8.1 Configuring the lens, zoom-focus
What can be done?
Once a lens has been installed in the projector, you can fine-tune the projected image.
Zoom - Focus
- In the main menu, select Installation → Lens → Zoom focus.

ZOOM FOCUS
Image 8-1: Lens menu, Focus & Zoom
- Use the ▲ or ▼ key to zoom the lens in or out.
Use the ◀ or ▶ key to focus the lens to far or near.

flowchart
graph TD
A["Zoom +"] --> B["Focus +"]
B --> C["Zoom -"]
C --> D["Focus -"]
Image 8-2: Zoom and focus adjustment
8.2 Configuring the lens, shift
What can be done?
The image can be shifted by using the vertical and horizontal lens shift.

Lens shift is only possible when lens shift is calibrated. Please refer to the lens calibration section in System Settings → Lens Calibration menu.
Vertical and Horizontal Shift
- To change the position of the projected image, select Installation → Lens → Shift.

SHIFT
Image 8-3: Lens menu, Lens shift
- Use the ▲ or ▼ key to shift the lens (image) in vertical direction.
Use the ◀ or ▶ key to shift the lens (image) in horizontal direction.

Image 8-4: Shift adjustment
- You can force the lens back to the center position by selecting Mid Position and confirming.

Note: When chosen, the lens will calibrate itself and then return to the middle position.
8.3 Orientation
What can be done?
The way of physical installation of the projector can be defined to the projector.
The following installation are possible:
- front/table
- front/ceiling
- rear/table
- rear/ceiling
How to set the correct orientation
- In the main menu, select Installation → Orientation.


Image 8-5: Installation menu, Orientation
The Orientation menu is displayed.

Image 8-6: Orientation menu
- Use the ▲ or ▼ key to select the desired mounting position and press OK button to activate.
Use the ▲ or ▼ key to select the desired projection position and press OK button to activate.
8.4 Warping
8.4.1 About warping
Overview
Image warping is the process of digitally manipulating an image to compensate for the distortion of the screen. Consequently, it can also be used to generate an image with irregular shape.
While an image can be transformed in various ways, pure warping doesn't affect the colors.
8.4.2 Warping - On/Off
About warping on/off
By toggling between on and off the warping functionality can be enabled or disabled.
How to toggle
- In the main menu, select Installation → Warp.

WARP
Warp, Screen Size, 4 Corners, Bow, Files
Image 8-7: Installation menu, Warp
The Warp menu is displayed.

Image 8-8
- In the Warp menu, click Warp to toggle between On and Off.

Image 8-9 Image 8-10

8.4.3 Warping - Screen Size
About (Warp) Screen Size adjustment
If the used source aspect ratio is different than the projector aspect ratio, e.g. source is 16:9 and projector is 16:10, then black bars will be projected. In the example case a black bar on top and bottom of the image will be projected. The warp area contains not only the image information but also the black bars. If we want to position e.g. the active left top corner exactly on the screen using 4 corner warp, then it is very hard to do th as we are moving the black left top corner and we do not have control over the exact position of image left 1 corner. By moving the outline of the warp screen size to the active image information, the corner points of the warp area are now exactly on the corner points of the active image information and makes warping much easier.

natural_image
Two cows grazing on a rocky stream in a grassy field (no text or symbols visible)Image 8-11: Warp outline example
How to adjust the image?
- In the main menu, select Installation → Warp → Screen Size.

SCREEN SIZE
Image 8-12: Warp Menu, Screen Size
The Screen Size menu is displayed.

Image 8-13: Screen size
- Select either Screen width or Screen height.
- Set the new value to shrink either the width or height of the warp outline so that the outline is equal with the active source.
Tip: A red border will be projected along with the current image. The border is a visual tool, showing the result of the adjusted outline.
Tip: The value can also be entered by the numeric keys on the remote control. Press * to delete existing numbers, and enter the new value by the numeric keys.
- Click Apply.
8.4.4 Warping - 4 corners adjustment
About 4 Corners adjustment
4 corner adjustment is typically used when the mechanical installation of the projector prevents it from pointing perpendicularly at the screen. For example, you can overshoot the screen and use 4 corner adjustment to pull your projected image corners back into the screen.
Some examples:

natural_image
Exterior view of a large cargo aircraft (JAL) in flight with landing gear deployed, against a clear sky and runway (no visible text or symbols)Image 8-14: 4 corner adjustment

natural_image
JAL Airplane in flight over a runway with another aircraft visible below (no text or symbols on the plane)How to adjust the image?
- In the main menu, select Installation → Warp → 4 Corners.

Image 8-15: Warp menu, 4 Corners
The 4 Corners menu is displayed.

Image 8-16: 4 Corners Warping
- To enable 4 Corners warping, make sure the 4 corners slider is set to On.

Image 8-17
The slider is enabled when set to the right and when it is colored blue.
- Use the arrow keys to select the four corners and confirm. The corners will be colored blue.

Image 8-18
- To set warping on one of the four corners, select one of the four corners and confirm.
- Set the desired X and Y coordinates for this corner, using the arrow keys, and confirm.

Image 8-19

Tip: A red border corner will be projected along with the current image. The border is a visual aid, showing the result of the warped corners.
- Repeat from for each corner, until all corners are warped in the desired position.

To reset the 4 corner adjustments, select Reset and press the OK button.
8.4.5 Warping - Bow
About bow adjustment
A bow distortion can be adjusted so that a normal image is displayed. Positive adjustments introduce more outside bow distortion. Negative adjustments introduce more inside bow distortion.

Image 8-20: Bow distortion
Symmetric bow correction
- In the main menu, select Installation → Warp → Bow.

BOW
Image 8-21: Warp menu, Bow
- To enable Bow correction, make sure the Bow slider is enabled (visible by the blue highlight).
- To perform a symmetric adjustment, make sure the Symmetric slider is set to On (visible by the blue highlight).

Image 8-22: Bow menu – both Bow and Symmetric sliders are set to On
- Use the arrow keys to select the helping lines that represent the picture and confirm. The helping lines that represent the projected picture are now colored blue.

Image 8-23
- Use the arrow keys to select the side of the picture that needs a correction and confirm.

Image 8-24: Symmetric Bow correction.
- Use the arrow keys to adjust the angle and linearity (length) of the vectors.

Tip: The angle is adjusted by using the up and down arrow keys. The linearity is adjusted by using the left and right arrow keys.
The correction will occur symmetrically on each side of the center of the highlighted side.
- Repeat this step for all sides of the picture that has to be corrected, until the desired transformation has been achieved.

natural_image
Pure geometric diagram with grid lines and dots, no text or symbols presentImage 8-25: Example of a symmetric bow correction
Non symmetric bow correction
- In the Bow menu, enable the Bow slider and disable the symmetric slider.

Image 8-26
There are now two vectors on each side of the picture that can be adjusted individually.
- Select the desired slider and confirm.

Image 8-27: Right vector of the upper side of the picture.
- Adjust angle and linearity (length) individually to obtain the correct correction and confirm.

Tip: Adjust the angle by using the up and down arrow keys. Adjust the linearity by using the left and right arrow keys.

Image 8-28
- Repeat the step for each side of the picture that must be corrected.

Image 8-29: Left vector of the upper side of the picture.
- When completed, a transformation will occur in a way similar to the following example. Observe that the upper side of the picture now has an asymmetric correction.

natural_image
Pure geometric diagram with grid lines and dots, no text or symbols presentImage 8-30: Example of an asymmetric bow correction
Definition of angle and linearity (length) in the bow warp procedure

Image 8-31

To reset the bow adjustments, select Reset and confirm.
8.4.6 Warping - Warp files
About custom Warp Files
Next to setting your specific warp configuration in the GUI, you can also upload or download a custom warp grid in XML format to/from the projector. This is a time-saving option when multiple projectors need an identical Warp configuration.
To upload or download warp files you can use Projector Toolset or Prospector tool to upload/download the warp grid in the format of an XML file. Alternatively, you can contact the "file endpoint" directly via the curl program or some other tool that supports http upload.
For more information on uploading/downloading Warp files using the Projector Toolset, refer to the Projector Toolset user manual.
For more information on uploading/downloading Warp files using curl or other tools that supports HTTP upload, refer to the Pulse API Reference Guide.
How to activate an uploaded Warp grid?
- In the main menu, select Installation → Warp.

WARP
Warp, Screen Size, 4 Corners, Bow, W...
Image 8-32: Installation menu, Warp
- In the Warp menu, select Files.

WARP FILES
Warp1.xml
Image 8-33: Warp menu, Files
The Warp Files menu is displayed.
Home / Installation / Warp / Files
BARCO
Image 8-34
- If any custom Warp files are available, select the desired warp file.

Image 8-35
- Click on the on/off button on top to activate the selected warp file.

Image 8-36
8.4.7 Warping - Latency control in a multi projector setup

Transport latency
The added delay in the image processing chain. The value is the number of lines relative to the output resolution.

Latency
The total time from the first pixel is coming in on an input source, until the first light representing that pixel is visible on the screen. This includes the transport delay. The value is normally given in milliseconds.
Functional description
Every projector in a multi-projector setup will have a different latency. This latency depends on the amount of warp and on the frequency of the projected image. In order to have no visible difference in the overall projected image, the user needs to be able to control the latency of each projector.
The latency value can be read out in the status menu for each individual projector.
How to configure transport delay?
- Read out and note the latency of each projector in the multi-projector setup. You can find this latency under Transport delay in the status menu for each projector.

Image 8-37
- Identify the projector with the longest delay.
- For each projector in the setup, select Installation → Warp in the main menu.

WARP
Warp, Screen Size, 4 Corners, Bow, W...
Image 8-38: Installation menu, Warp
- In the Warp menu, select Transport Delay.

TRANSPORT DELAY
Image 8-39: Warp menu, Transport delay
The Transport menu is displayed.

Image 8-40
- Enter the value either by the arrow keys (one step at a time) or directly by the numeric keys on the remote control.
-
Enter "Apply" to confirm the value.
-
Repeat this process for every projector in the setup.
8.5 Blending & masking
About Blending & Masking
Blending is used in multi channel installation to have a seamless transition between the channels. Image blending gives the appearance of a single view, thus achieving realistic immersion for the majority of wide screen applications.
The principle is that the light intensity in the blend zone from each projector will be adjusted individually, so that the rendering on the screen are perceived as from one projector.

Image 8-41
From the start (mask) position, you can blend zone size per edge (left, top, right, bottom). For each edge there will be a drop-off curve for the blend zone.
8.5.1 Blend & Mask
About masking and blending width or height
Offset is used to clip the image on one or multiple sides (masking). This is used to hide parts of the picture should not be shown on the screen. For example: if the source is a Windows PC, you can hide the menu bar using this method.
The larger the Mask value, the more the image is masked (by black bar) at the corresponding side. E.g. Top mask of 100 will blank the top 100 lines.
Height or width is used to create a blending zone with a smooth brightness drop off. This is used to compensate for the double brightness in overlap areas. The value is the size of the blended area in pixels.
How to adjust blend zones?
- In the main menu, select Installation → Blend and Mask → Blend - Mask.

Image 8-42: Blend and Mask menu, Blend - Mask
The Blend - Mask menu is displayed.

Image 8-43: Blend & Mask menu
- To enable blending, put the Enable switch to the right. The color of the switch becomes blue when enabled.
- To project masking lines on the screen, put the Show lines switch to the right. The color of the switch becomes blue when enabled.
- Determine the start position of the mask (1) for the masking height and width, together with the desired size of the mask (2) to determine the width of the masked area.
When the blending lines are activated, you will get a visual indication of the screen of the installed blending area.

Image 8-44
1 Start position (mask)
2 Blending width
- Select one of the four starting positions values with the arrow keys and confirm.
- Use the arrow keys or remote digits to change the value of the mask and confirm.
- Repeat this process for the desired width/height value.
- Repeat this process for all other desired sides.

Do not forget to disable the Show lines button after you achieved the desired blend zone.
Example of the use of blending
When projecting an image with 2 or more projectors, there is always an small overlap that should be corrected by using the blending function.

In order to obtain a satisfying result for the Blend function, the overlap / mask zone are recommended to be at least 10% of the picture width.
The basic principle is that the overlap setup in the source shall correspond with the mask width setup for the projector. That means that if the overlap zone for the source is set to 500 pixels, the width of the mask zone the projector also must be set to 500 pixels.
First step is to align the image from the projectors as accurate as possible in a mechanical way, meaning without any optical corrections. At the same time, establish an overlap in the pictures between the two screens.
Then adjust the remaining irregularities by using the shift and warp features in the projectors to obtain the last fine tuning of the alignment.
Enable blending and activate Show lines.
First set the mask width for the right edge of the first projector. Enter a width value equal to the overlap area (width1).
Repeat for the left edge of the second projector.
Adjust the offset to cut the image on each side (masking).

Image 8-45: Set up for projector 1

Image 8-46: Set up for projector 2
8.5.2 Blend Files
About custom Blend Files
Next to setting your specific Blending configuration in the GUI, you can also upload or download a custom Blend configuration file in png, jpg or tiff format to/from the projector. This is a timesaving option when multiple projectors need an identical blending configuration.
To upload or download Blend configuration files you can use Projector Toolset or upload/download the Blend configuration file in the format of an xml file. Alternatively, you can contact the "file endpoint" directly via the curl program or some other tool that supports http upload.
For more information on uploading/downloading Blend files using the Projector Toolset, refer to the Projector Toolset user manual.
For more information on uploading/downloading Blend files using curl or other tools that supports HTTP upload, refer to the Pulse API Reference Guide.
How to activate an uploaded Blend configuration file?
- In the main menu, select Installation → Blend and Mask → Blend Files.

Image 8-47: Blend and Mask menu, Blend Files
The Blend Files menu is displayed.

Image 8-48
- If any custom Blend files are available, select the desired file.

Image 8-49
- Click on the Enable slider on top to activate the selected Blend file.
8.5.3 Basic black level adjustment
About adjusting the black level
The purpose of the black level adjustment is to align the black levels in the overlapped regions with the black levels in the other regions.
This is needed because the black levels will be brighter in the blend zones, since multiple projectors will project on the same screen area.
The size of the black level area is calculated automatically from the blend zones. This is done by using the start position and size of each edge of the blend and adding an additional size of 8 pixels to reduce the effect known as "sea of mirrors".
You can also specify the offsets manually by turning off the automatic calculation. The black level value is adjusted in a 8 bit resolution from 0 to 255.
The following figure shows how this occurs in a side by side configuration without any correction of the black level.
Picture Left Picture RightBlend Zone

natural_image
Two vertical dark gray bars separated by a single white line, no text or symbols present.Image 8-50
How to adjust the black level manually
- In the main menu, select Installation → Blend and Mask → Black Level → Basic Black Level.

BASIC BLACK LEVEL
Image 8-51: Black Level menu — Basic Black Level
The Basic black level menu is displayed.

Image 8-52: Basic Black Level menu
- Enable the Black level button. If you want a visual aid, enable the Show lines button as well.
- Move the cursor to the side where the overlapped area occurs (left/right/top/bottom) and press enter.
- Adjust the level with the arrow keys and press enter when the desired black level zone is reached.
or
enter the black level value with the numeric keys in the remote control.
- Move the cursor to "Level", press enter and adjust this level until the black level equals the level in the blend zone.
This value can also be entered by the numeric keys on the remote control.
- Repeat the same procedure for any other projector connected to this projector, but on the opposite side.

Note: Do not forget to disable the Show lines button after you achieved the desired blend zone.
8.5.4 Black Level Files
About custom Black Level Files
Next to setting your specific Black Level Adjustment in the GUI, you can also upload or download a custom Black Level adjustment file in png, jpeg or tiff format to/from the projector.
To upload or download Black Level adjustment files you can use Projector Toolset or upload/download the Black Level adjustment file in the format of an XML file. Alternatively, you can contact the "file endpoint" directly via the curl program or some other tool that supports http upload.
For more information on uploading/downloading Black Level files using the Projector Toolset, refer to the Projector Toolset user manual.
For more information on uploading/downloading Black Level files using curl or other tools that supports HTTP upload, refer to the Pulse API Reference Guide.
How to activate an uploaded Black Level adjustment file?
- In the main menu, select Installation → Blend and Mask → Black Level → Black Level Files.

BLACK LEVEL FILES
Roundsandsquares_1280x800.jpg
Image 8-53: Black Level menu, Black Level Files
The Black Level Files menu is displayed.

Image 8-54
- If any custom Black Level adjustment files are available, select the desired file.

Image 8-55
- Click on the Enable slider on top to activate the selected Black Level adjustment file.
8.5.5 RGB adjustment
About RGB adjustment
The purpose of black level correction is to ensure a uniform black level in multi projector setups. Even when two projectors are of the same type, different projectors will output slightly different colors for black due to minor variations in their optical components. So if the projected image of the projectors overlap, there will be 3 different black levels: one for the zone where only the picture of the left projector (zone 1), one for the Blend zone (zone 2), and one for the zone where there is only the picture of the right projector (zone 3).
Picture Left Picture RightBlend Zone

natural_image
Pure black image with a vertical gray stripe on the left edge (no text or symbols)Image 8-56
The black levels for zone 1 and zone 3 are typically corrected by defining a black level mask, which is applied to the image of each projector. This system is already in place but the applied mask is monochrome.
Using the Basic Black Level menu, you can already specify the area of the mask and its contents. But by using the RGB Adjustment page, you can specify the multiplication factors (gains) for the Red, Green and Blue colors separately.
How to perform an RGB adjustment
- In the main menu, select Installation → Blend and Mask → Black Level → RGB Adjustment.

RGB ADJUSTMENT
Image 8-57: Black Level menu, RGB Adjustment
The RGB Adjustment menu is displayed.

Image 8-58: RGB Adjustment menu
- Select wether or not you want to link the Red, Green and Blue colors together. Enable Link RGB to do so. Enabling Link RGB will allow you to adjust the gain of the three colors together.

bar
| Color | Link RGB | |---|---| | Red | 0.98 | | Green | 0.98 | | Blue | 0.98 |Image 8-59
- Select one of the three sliders.
-
Use the left and right arrow keys to modify the gain of the chosen color.
-
Repeat for every slider until the desired result is achieved on screen.
8.6 Laser illumination
What can be done?
Within a certain percentage, the light output of the light source can be reduced by reducing the laser power. Alternatively, you can enable CLO mode (Constant light output) for a constant light output over a longer period of time.

You can only change the power output when the shutter is opened.
About CLO mode
All light sources naturally decrease their intensity over time. In order to prevent a decreasing output in a multi-projector setup, you can activate CLO mode to make sure that the light output remains constant.
CLO mode will ensure that the projector regulates its illumination power to maintain the same level of output light during the lifetime of the light source. This requires that the light source power is not set to 100% from t start, but to a lower value. The lower this value is set, the longer the projector will be able to maintain the output level.
How to reduce the power
- In the main menu, select Installation → Illumination → Power.

Image 8-60: Illumination menu, Power
The actual power setting is indicated at the bottom of the Power button.
- Use the Slider to change the power value.

Image 8-61
- If you want CLO mode to be active, click Enable underneath Constant light output.
8.7 Setting up the external cooler
Using the external cooler
When the external cooler for the UDX projector is installed, the Cooling menu will be enabled and visible in the menu. For more info on installing the external cooler, refer to the installation manual of the UDX.
Using the Cooling menu, you can choose between the following cooling methods:
- Internal: Use only the internal cooling system of the UDX (default).
- External: Use only the external cooling system of the UDX. This method is preferred when the cooler is in a different location than the projector and you want the projector to operate in "silent mode".
• Mixed: Use both the external and internal cooling. Can be used to extend the lifetime of the internal cooler
How to set up the external cooler
- In the main menu, select Installation → Illumination → Cooling.

COOLING
Image 8-62: Illumination menu, Cooling
The Cooling menu is shown.

Image 8-63: Cooling menu
- In the Cooling menu, select the desired cooling option.
8.8 Scaling modes
About scaling modes
While the default mode of projection is to fill the screen while respecting the aspect ratio (fill aspect), it is also possible to stretch the image in a different way. You can choose from one of the following scaling methods:
| Scaling Mode | Explanation Example image | 4 |
| Fill aspect Default scaling mode. Stretches the image to the native resolution of the DMD, while respecting the original aspect ratio. | ![]() | |
| 1:1 An exact rendering of the source signal, which may be smaller than the native resolution | ![]() | |
| Fill screen Fills the screen to the screen size defined in the Screen Size menu, while respecting the original aspect ratio. For more info on adjusting the Screen Size menu, is “Warping – Screen Size”, page 79. | ![]() | |
| Stretch This mode stretches the image to the screen size defined in the Screen Size menu, while ignoring the original aspect ratio. For more info on adjusting the Screen Size menu, see “Warping – Screen Size”, page 79. | ![]() | |
Setting a scaling mode
- In the main menu, select Installation → Scaling.

Image 8-64: Installation menu, Scaling
The Scaling menu is displayed.

Image 8-65: Scaling Menu
- In the Scaling menu, select the desired scaling mode and confirm.
8.9 3D projection
3D setup
The projector is capable of displaying 3D images and movies in active stereoscopic 3D.
Setup of a 3D installation requires an advanced understanding of 3D systems, both for the projector as well as for the system the signal source originates from. In a 3D setup it is crucial that the projected images are perfectly synchronized through the whole signal path, from the signal source to the picture viewed through the 3D goggles.
Regarding setting up the proper signal source, please refer to the user manual or online help for that graphic card. For example: when using NVIDIA Quadro cards, use the NVIDIA Control Panel to manage your 3D settings.
8.9.1 Active Stereo & Passive Stereo
What is Passive Stereo?
Passive Stereoscopic 3D (also known as "Passive Stereo") is the standard method of creating the illusion of depth in an image, by means of stereopsis for binocular vision.
To present stereoscopic pictures, two images are projected superimposed onto the same screen through polarizing filters or presented on a display with polarized filters. For Digital Cinema, a silver screen is used so that polarization is preserved. On most passive displays every other row of pixels are polarized for one eye or the other. This method is also known as interlacing.
The viewer wears glasses which contain a pair of opposite polarizing filters. As each filter only passes light which is similarly polarized and blocks the opposite polarized light, each eye only sees one of the images, and the effect is achieved.
What is Active Stereo?
Field sequential 3D (also known as active 3D or "Active Stereo") is a technique of displaying stereoscopic 3D images. It works by only presenting the image intended for the left eye while blocking the right eye's view, the presenting the right-eye image while blocking the left eye, and repeating this so rapidly that the interruptions do not interfere with the perceived fusion of the two images into a single 3D image.
This system setup uses liquid crystal shutter glasses (also known as active shutter glasses). Each eye's glass contains a liquid crystal layer which has the property of becoming opaque when voltage is applied, being otherwise transparent. The glasses are controlled by a timing signal that allows the glasses to alternately block one eye, and then the other, in synchronization with the refresh rate of the screen. The timing synchronization to the video equipment may be achieved via a wired signal or via wireless communication, this by using either an infrared or radio frequency (e.g. Bluetooth, DLP link) transmitter.
Projection method used
This projector can only show active 3D images, used in combination with a 3D emitter and active shutter glasses. While it is allowed to connect passive stereo source signals, the image processing of the projector will convert those signals to an active 3D compatible image.
The options on the projector software allow you to fine-tune the 3D settings accordingly to the specifications of the 3D emitter.

If a 3D emitter is used that radiates IR beams, the IR beams may interfere with the IR communication between projector and the RCU. If such interference occurs, connect the RCU to the projector using the remote cable. It is also advised to turn the IR receivers on the projector off to avoid the 3D emitter interference. To turn off the IR receivers, see “Remote control, on/off button”, page 23.
8.9.2 Setup process 3D projection
How to setup 3D projection?
- Connect the proper source cables to the projector. For more info, see "Connection possibilities", page 102.
- Set up and connect your 3D emitter to the projector. For more info, refer to the user manual of your 3D emitter.
- Power on the projector completely.
- Select the correct stitched source Input in the Source menu. See "Displaying multiple sources: Stitched layouts", page 60.
- Select the desired Display format. For more info, see "Choosing the desired Display Setup", page 103.
- Depending on the chosen 3D emitter, correct the 3D setup. For more info, see "3D emitter Setup", page 104.
8.9.3 Connection possibilities

At this moment, the only inputs supporting 3D on the Pulse input boards are the DisplayPort inputs and HDMI input. More inputs may support 3D in a future release.
Connecting with the quad combo input card
There is only one way of projecting Active stereoscopic 3D with the Combo input card, using the following setup:
• Source: Active Stereo (sequential L/R)
- Layout mode: Standard layout (1x1 layout)
• Video Timing: 2560 x 1600 (WQXGA) @120 Hz
• Color depth: 30 bpp
- Connector: DisplayPort 1.2 or HDMI
Connecting with the quad DP 1.2 Input card
You can use one of the following methods. The resulting image will always be an Active Stereo image.
| Source | Layout mode | Video cable | Timing / | Fixed configuration? | Color depth |
| Active Stereo (sequential L/R) | Standard layout (1x12560 layout) | 1600 Hz | @120 | 30 bpp | |
| Active Stereo (sequential L/R) | 4 Column mode (4x960 layout) | 2160 | @120 | Hz 30 bpp | |
| Active Stereo (sequential L/R) | 4 Quadrant mode (2x2 layout) | 1920 Hz | 1080 @120 | 30 bpp | |
| Passive Stereo (separate L/R) | Standard layout (1x13840 layout) | 2160 | @60 | Hz• Cable 1: left eye, bpp• Cable 2: right eye | |
| Passive Stereo pipe L/R) | (dual2 Column mode layout) | 2160 | @60 | Hz• Cable 1: left eye, bppleft column• Cable 2: left eye,right column• Cable 3: righteye, left column• Cable 4: righteye, right column |
8.9.4 Choosing the desired Display Setup
Output modes
The following output modes are available:
• AutoStereo: Automatic mode (2D input = 2D output, 3D input = Active Stereo output).
• Mono: Forces all source signals to 2D output.
• ActiveStereo: Forces all source signals to Active Stereoscopic 3D.
Use the following table as an indicator of what display mode you require.
Source signal AutoStereo Mono ActiveStereo
2D Source Output is a 2D image Output is a 2D image Output is in Active Stereo
Active Stereo source Output is in Active Stereo Output is a 2D image Output is in Active Stereo
Passive Stereo source Output is in Active Stereo Output is a 2D image Output is in Active Stereo

When a different Display Mode is chosen compared to the source signal (e.g. Active Stereo source with Mono output), advanced image processing will make sure you a desirable image will be displayed.
How to select the desired projection method?
- In the main menu, select Installation → Display Setup.

DISPLAY SETUP
Image 8-66: Installation menu, Display setup
The Display setup menu is displayed.
- Select the desired Display Mode:
• AutoStereo (default value)
- Mono
• ActiveStero

Image 8-67
8.9.5 3D emitter Setup
Why change the 3D setup?
While Barco can provide a 3D emitter and active shutter glasses as options to this projector, you are also free to use a 3D emitter and active shutter glasses of your own choice. Since glasses and emitter can have various specifications compared to the ones Barco can provide, the 3D setup menu allows you to configure the output image to the specifications of your glasses and emitter. The following can be configured:
- Swap Eye: You can choose to invert the stereo Sync output signal (depending on the chosen 3D emitter and glasses).
- Swap frame pair: This setting allows you to correct the frame doubling sequence. If the frame rate of the projected moving 3D content doesn't look smooth, this option may help improve this.
- Dark time: You can select how much dark time the projected image will have between frames. You can choose one of the options between 1000 s and 2500 s.
- Sync Delay: You can increase or decrease the sync delay. The scale goes from -10 000 s to +10 000 s with a step of 100 s.

If a 3D emitter is used that radiates infrared beams (IR beams), the IR beams may interfere with the IR communication between projector and the RCU. If such interference occurs, connect the RCU to the projector using the remote cable. It is also advised to turn the IR receivers on the projector off to avoid the 3D emitter interference. To turn off the IR receivers, see "Remote control, on/off button", page 23.
How to adjust the projector to the 3D emitter?
- In the main menu, select Installation → 3D Setup.

3D SETUP

Image 8-69: 3D setup menu
- Select the desired the stereo Dark Time.
- Use the slider to set the desired stereo Sync delay.
- If it is necessary to invert the stereo sync output, enable the Swap eyes option.
- If the projected moving 3D content doesn't look smooth enough, enable the Swap frame pair option to help improve this.
GUI - System Settings
9
Overview of features
• Communication, LAN setup
- IR control
- Setting a custom projector name
• DMX
- GSM configuration
- Themes
• Disabling Standby mode
- Lens features
• Controlling the backlight of the LCD Display
- Reset
- Lens Calibration
- Flex brightness
• Rigging frame Calibration
• Electronic Convergence
- Advanced Settings
9.1 Communication, LAN setup
About a network connection
A network connection can be made via a wired connection or via the optional wireless unit.
9.1.1 Introduction to a Network connection
DHCP

Dynamic host configuration protocol. DHCP is a communications protocol that lets network administrators manage centrally and automate the assignment of IP addresses in an organization's network. Using the Internet Protocol, each machine that can connect to the Internet needs a unique IP address. When an organization sets up its computer users with a connection to the Internet, an IP address must be assigned to each machine. Without DHCP, the IP address must be entered manually at each computer and, if computers move to another location in another part of the network, a new IP address must be entered. DHCP lets a network administrator supervise and distribute IP addresses from a central point and automatically sends a new IP address when a computer is plugged into a different place in the network.

IP
Internet Protocol. The network layer of TCP/IP. Required for communication with the internet.

Subnet mask
A number that is used to identify a subnetwork so that IP addresses can be shared on a local area network.

Default Gateway
A router that serves as an entry point into and exit point out of a network. For example, a local network (LAN) may need a gateway to connect it to a wide area network (WAN) or to the Internet.

MAC address
Media Access Control address. Unique hardware number, used in combination with the IP-address to connect to the network (LAN or WAN).
What should be set up for an Ethernet address?
Two ways can be used to assign an address:
• use the Automatic setting so that an automatic address will be assigned.
- Assign manually an IP address, Net-mask (subnet-mask), (default) gateway address.
- Set the IP-Address field to the desired value. This must NOT be 0.0.0.0 for static IP-Address assignment. The IP address identifies a projector's location on the network in the same way a street address identifies a house on a city block. Just as a street address must identify a unique residence, an IP address must be globally unique and have a uniform format.
- Set the Subnet-Mask as appropriate for the local subnet.
- Set the Default-Gateway to the IP-Address of the local router (MUST be on the local subnet!) on the same network as this projector that is used to forward traffic to destinations beyond the local network. This must not be 0.0.0.0. If there is no router on the projector's local subnet then just set this field to a IP-Address on the subnet.
9.1.2 Wired IP address set up
How to automatically set up the IP address
- In the main menu, select System Settings → Communication → LAN.

LAN
10.200.28.177
Image 9-1: Communication menu, LAN
The LAN menu is displayed

Image 9-2: LAN menu
- To enable Automatic, put the switch to the right. The color of the switch becomes blue.
An automatic IP is assigned.
When connected, it is indicated with the connection symbol and the indication Connected.
- Select APPLY and click OK.
How to manually set up the IP address
- In the main menu, select System Settings → Communication → LAN.

LAN
10.200.28.177
Image 9-3: Communication menu, LAN
The LAN menu is displayed

Image 9-4: LAN menu
-
Disable Automatic. Put the switch to the left. The switch becomes gray.
-
Use the ▲ or ▼ key to select Address and press OK button to activate the input box.
- Use the ▲ or ▼ key to change the selected character.
Use the ◀ or ▶ key to select another character.

Note: Digits can be entered with the digit keys on the remote control or the local keypad. When a digit is entered in that way, the next character will be selected automatically.
- Repeat steps 4 and 5 for the Subnet mask and Default Gateway.
- Select APPLY and click OK to confirm all changes.
When the connection is established, it is indicated with the connection symbol and the indication Connected.
9.2 IR control
Overview
- Broadcast address
- Projector address
- IR sensors
9.2.1 Broadcast address
About broadcast address
Broadcast address is a common address that can be set on the projector. That can be "0" or "1".
Any command coming from a remote control programmed with that common address will be executed.
How to the broadcast address
- In the main menu, select System Settings → Communication → IR Control.

Image 9-5: Communication menu, IR control
The IR control menu is displayed.

Image 9-6: IR control menu
- To change the broadcast address select the radio button of your choice.
The following choices are possible:
-
Generic IR (address 0)
• Barco broadcast IR (address 1) -
Select APPLY and click OK to apply the changes.
9.2.2 Projector address
About individual projector address
Before a projector, and only this projector, can be controlled via a remote control, an individual address must be entered in the projector.
This individual projector address can then be used to control the projector via remote control.
Next to an individual projector address, each projector has also a broadcast address for group control.
How to change
- In the main menu, select System Settings → Communication → IR Control.

Image 9-7: Communication menu, IR control
The IR control menu is displayed.

Image 9-8: IR control menu
- Select the current projector address and enter a new address.
- Select APPLY and click OK to apply the changes.
From now on the projector will only listen to this new address and to its broadcast address.
9.2.3 IR sensors
What can be done?
Each IR sensor can be individually disabled or enabled.
When all sensors are turned off, the projector will no longer respond to signals from the remote control. To re-enable the sensors, use the menu keypad on the projector.
How to disable
- In the main menu, select System Settings → Communication → IR Control.

IR CONTROL
Image 9-9: Communication menu, IR control
The IR control menu is displayed.

Image 9-10: IR control menu
- To disable an IR sensor, select the slider and drag to the left.
A blue slider means an active IR sensor.
A gray slider means an inactive IR sensor.
- Select APPLY and click OK to apply the changes.
9.3 Setting a custom projector name
What can be done?
The default name of the projector is "Pulse". However, you can change this name to make it easier to spot in a network with multiple devices or projectors
How to set a different Hostname
- In the main menu, select System Settings → Communication → Hostname.

HOSTNAME
Default
Image 9-11: System Settings, Hostname
The Hostname menu is displayed.

Image 9-12
- In the Hostname menu, press confirm to edit the Hostname field.
- Use the digital keyboard to change the Hostname to the desired custom name.

Image 9-13
- Click OK to confirm the typed name and Click Apply to update the name.
9.4 DMX
About the ways to control the projector via DMX
DMX signals can be connected to the DMX In port on the communicator interface when using a standard DMX cable equipped with XLR connector. The DMX out can be used to create a chain of DMX devices. One universe can control up to 512 channels.
If you are using a DMX console and other automated lighting products compatible with Art-Net, the Ethernet network can serve as the link for DMX control. All DMX controls can be sent over the Ethernet cable. Multiple universes are possible.
About the DMX menu
| DMX Feature | What can be done? |
| DMX Address | Before a projector can execute DMX commands, a unique address (named DMX address) should be given to the projector.This address can vary from 1 to 512. |
| DMX Mode T | Two different modes for DMX are available.Basic: A basic configuration where 2 channels are implemented.Extended: A full configuration, spread over 14 channels.For the full mapping of each used channel, refer to the DMX chart in the appendices. See “DMX chart”, page 157. |
| DMX Monitor | If a DMX device is connected, the settings per channel can be displayed via the Monitor button. |
| Art-Net DMX | DMX can be sent via the Ethernet connector to the projector instead of the classic DMX connector. This function can be enabled or disabled. Art-Net is generally used when more than 512 addresses are used in your setup. |
| DMX Universe | Note: DMX Universe can only be used when Art-Net DMX is enabled.If Art-Net is enabled, you can specify which DMX universe this projector belongs to. |
| DMX Power Down | The projector can be forced to shut down after a certain time-out period (in minutes) if no DMX signals are available. |
How to set up DMX?
- In the main menu, select System Settings → Communication → DMX.

DMX
Image 9-14: Communication menu, DMX
The DMX menu is displayed.

Image 9-15: DMX menu
- Choose the desired DMX mode.
- Choose the desired starting channel.
- Choose whether or not you want the Auto power-down feature to be enabled. If enabled, determine the time-out.
- If required, enable Art-Net. If enabled, determine the desired Art-Net Universe and Art-Net channel.
9.5 GSM configuration

Only possible when a GSM module with SIM card is installed in the projector.
What can be done?
To configure the projector software with the installed SIM card, a correct PIN code (4digits) must be entered.

As the PIN code cannot be checked with the one on the SIM card, ensure to enter the correct PIN code.

When your SIM card is blocked, you have to remove the SIM card from the GSM module and to insert the SIM card in a mobile phone so that you can enter the PUK code to unblock the SIM card.
How to activate
- In the main menu, select System Settings → Communication → GSM.

Image 9-16: Communication menu, GSM
The GSM pin code input menu is displayed. The current configured PIN code is indicated next to Pin input field. If the code is still the same, it is not necessary to enter the PIN code again. If it is a PIN code, continue with next step.

Image 9-17: Enter PIN code
- Enter the 4 digits of the pin code and select APPLY and click OK.
9.6 Themes
About Themes
Themes are used to apply a predefined functionality to the OSD display. There are two options: light or dark (default).

While the default theme is dark, all images in this manual are taken while using the light theme.
How to select a different interface theme
- In the main menu, select System Settings → Themes.

THEMES
Light, Dark
Image 9-18: System Settings Menu — Themes.
- In the themes menu, select the desired Theme.
You can choose one of the following: Light, or Dark.
9.7 Disabling Standby mode
When to disable standby mode
Until recently, it was not possible to navigate through the on-screen display (OSD) of the projector while in Ready mode. This feature has been implemented from software version 1.7 onward.
However, by default the projector will automatically go to standby mode after 15 minutes as a power-saving functionality. While in Standby mode, it is no longer possible to use the OSD for anything other than a status overview. In order to prevent the projector from transitioning to this power-saving mode, you can now disable Standby mode.
How to disable/enable standby mode
-
In the main menu, select System Settings.
-
In the System Settings menu, select if you want to enable or disable Standby mode by using the slider underneath Standby.

Enable

Image 9-19: System Settings Menu, Enable Standby mode
9.8 Lens features
What can be done?
Some lens features can be disabled once they are correctly aligned so that a misalignment during a show is not possible.
How to enable/disable
- In the main menu, select System Settings → Lens Features.

LENS FEATURES
Image 9-20: System Settings menu, Lens Features
The Lens features menu is displayed.

Image 9-21: Lens features menu
Depending on the lens type, different functions are available such as:
- Focus
• Horizontal lens shift
• Vertical lens shift - Shutter
-
Zoom
-
To enable/disable a feature, click on the slider and drag it to the left to disable the feature or the right to enable the feature.
When enabled, the slider becomes blue; when disabled, the slider is gray.
9.9 Controlling the backlight of the LCD Display
What lighting can be controlled?
You can choose how quickly the backlight of the LCD turns off. You can select one of the default values, or enter a custom value.
Alternatively, you can turn on Stealth Mode instead. By activating this mode, both the backlight of the LCD as well as the backlight of all the buttons of the keypad will be permanently disabled.
How to control
- In the main menu, System Settings → Backlight.

Image 9-22: System settings, Backlight
The Backlight menu will be displayed.

Image 9-23: Backlight menu
- Choose the desired setting for the backlights. Select one of the predetermined options, or a custom value.
9.10 Reset
What can be done?
All settings and values on the projector can be reset to its default values. This can be done for one or more settings separately, or all settings together (factory reset).
Default settings
The following settings are default settings:
| Setting | Default value | |
| UserInterface Theme Light | ||
| Network Communication LAN, Automatic settings | ||
| System Eco Mode (if applicable) Available | ||
| Ready Timeout | auto | |
| Screen | Screen luminance - Unit | nits |
| Optics | High Contrast | Off |
| Illumination | Power | 100% |
| ImageConnector | Color Space | auto |
| Signal Range | auto | |
| ImageResolution | Output Resolution (if applicable) | 4K UHD |
| ImageWarp | Screen size | 5120x3200 / 2560x1600 |
| 4 corner Bow | Warp off, no warp | |
| Warp files | Disabled, no files selected | |
| ImageBlend | Blend/Mask size | disabled, all value to zero |
| Black Level | ||
| Black Level Files | Disabled, no files selected | |
| Blend Files | ||
| ImageRealColor | P7 Realcolor | all set to native |
| ImageStereo | Sync delay | 0 μs |
Setting
Default value
Swap eye Off
Dark time lowest value available
ImageDisplay Display mode AutoStereo
ImageOrientation Orientation Table, Front
ImageSource Source files Standard
ImageFeatures Contrast mid value
Brightness mid value
Saturation
mid value
Sharpness
mid value
Gamma
mid value
Cropping (if applicable)
Off
Aspect Ratio (if applicable)
16:9
How to reset all projector settings
- In the main menu, select System Settings → Reset.
- In the Reset menu, select RESETALL and click OK.
How to reset one or more projector settings
- In the main menu, select System Settings → Reset.

RESET
Image 9-24: System Settings menu, Reset
The Reset menu is displayed.

Image 9-25: Reset menu
- Navigate to the checkbox next to the settings that need to be reset and press OK.
Multiple selections are possible.
- Select RESET and press OK to reset all selected settings.
9.11 Lens Calibration

Lens calibration is a time consuming operation.
How to calibrate
- In the main menu, System Settings → Maintenance → Lens Calibration.

LENS CALIBRATION
Image 9-26: Maintenance menu, Lens Calibration
The Lens Calibration menu is displayed.

Image 9-27: Lens Calibration menu
- In the Lens Calibration menu, select the desired calibration action and click OK.
You can select one of the following functions:
• Horizontal shift
• Vertical shift
- Focus
- Zoom
The text Calibration in progress will be displayed next to selected function until the calibration is completed.
When an error is detected, the message Calibration Error is displayed next to function.
9.12 Flex brightness
Overview
With the FLEX technology the projector owners can lock the light output to different levels. The locking can be done via 3 different ways:
- Via Projector Toolset when connected via an Ethernet connection with the projector. See Projector Toolset's user guide, chapter "FLEX, light output control".
• Via the OSD menu of the projector itself
• Via an SMS message send to a projector equipped with an optional GSM board.
To lock to a specific value a 4 digit code is necessary; These codes can be created by the projector owner using Projector Toolset.
Availability
The Flex brightness function is license protected. This license is already available in UDX 4k32, U32 and W32. To activate the Flex brightness a Flex code is necessary. This Flex code can be requested for free and uploaded via Projector Toolset. For more information about uploading this Flex code, see Projector Toolset's user guide, chapter "FLEX, light output control".
For other models, Flex brightness is an option. You can order and buy a license file. This license file is linked with the projector type and projector serial number. Once you received you license file, upload this file via Projector Toolset to your projector. Once the file is uploaded, the same file has to be used to upload the Flex code.
Flex codes
Once your Flex code is correctly uploaded, the projector creates a number of flex codes, one for each possible maximum light output. These codes are used for rental activities when adapting the light output of the projector.
The created flex codes are only visible in Projector Toolset by the projector owner. To make these visible he will need his license for this typical projector.
Maximum Light output setup via OSD menu
- In the main menu, select System Settings → Maintenance → Flex.

FLEX
Image 9-28: Maintenance menu, Flex
The Flex menu is displayed.

Image 9-29: Flex menu
- Choose the desired Light output (in lumens) for which you have a code available.
- Enter the code via the OSD menu and Select APPLY and click OK.
9.13 Rigging frame Calibration
How to calibrate the Rigging frame
- In the main menu, select System Settings → Maintenance → Frame Calibration.

FRAME CALIBRATION
Image 9-30: Maintenance menu, Frame Calibration
The Frame Calibration menu is displayed.

Image 9-31: Frame Calibration menu
- In the Frame Calibration menu, select the desired calibration action and click OK.
You can select one of the following functions:
• Horizontal shift
- Vertical shift
- Rotate
The text Calibration in progress will be displayed next to selected function until the calibration is completed. When an error is detected, the message Calibration Error is displayed next to function.
9.14 Electronic Convergence
What can be done?
The convergence patterns can be used to check the convergence alignment of red, green and blue. If there is a misalignment of at least one 1 pixel, an electronic realignment is possible.
Mechanical realignment of the convergence can only be done by a qualified service technician.
How to display the convergence settings
- In the main menu, navigate to System Settings → Maintenance → Electronic Convergence.

ELECTRONIC CONVERGENCE
Image 9-32: Maintenance menu, Electronic Convergence
The Electronic Convergence menu is displayed.

Image 9-33
- Select the desired X or Y value for one of the three colors and confirm.
- Use the arrow keys to raise or lower the value and confirm.
- Confirm all changes by pressing Apply.

Image 9-34

Tip: Press Reset to return all values to the factory settings.
- Repeat all steps until the desired alignment is achieved.
9.15 Advanced Settings
About the Advanced Settings menu
The Advanced Settings menu is hidden by default for the regular user. you can only make this visible after entering a Service code with the remote control.

Image 9-35: Maintenance menu, with the Advanced Settings Hidden
If you have a service code, navigate to the Maintenance menu. Enter the code with the numeric keys. If entered correctly, the Advanced Settings option will become visible.

It doesn't matter what else you do or type with the remote. As long as you type in the service code in the correct order, the Advanced Settings option will become visible.

ADVANCED SETTINGS
Statistics, Color, Laser Banks
Image 9-36: Maintenance menu, Advanced Settings

The Advanced Settings menu item will remain visible until you leave the Maintenance menu.
Overview
- Advanced Settings – Color
• Advanced Settings – Statistics - Checking the status of the Laser Banks
9.15.1 Advanced Settings - Color

CAUTION: The native colors have been measured and set during factory production. Do not change them, unless parts of the optical path have been replaced due to servicing. If you need to change the native colors on the device, make sure to also perform a P7 calibration, using the Projector Toolset and a chroma meter. For more info on P7 calibration, refer to the Projector Toolset Reference guide.
How to adjust the P7 native settings
- In the main menu, navigate to System Settings → Maintenance → Advanced Settings.

ADVANCED SETTINGS
Statistics, Color, Laser Banks
Image 9-37: Maintenance menu, Advanced Settings
- In the Advanced Settings menu, select Color.

COLOR
Image 9-38: Advanced Settings Menu, Color
The Color menu will be displayed.

heatmap
| Coordinates | Normal | P7 native | x | y | Luminance | |---|---|---|---|---|---| | R | 0.6668 | 0.3305 | 0.6668 | 0.3305 | 0.2324 | | G | 0.2752 | 0.6846 | 0.2752 | 0.6846 | 0.6939 | | B | 0.1385 | 0.0531 | 0.1385 | 0.0531 | 0.079 | | W | 0.2976 | 0.3131 | 0.2976 | 0.3131 | 1 | APPPLYImage 9-39: Color menu
- Select the desired value to change and confirm.
- Change the values to the desired position, taking into account the color gamut values.
- Select APPLY and click OK.
9.15.2 Advanced Settings - Statistics
What can be seen?
The statistics screen shows the general information about the projector.
The following items will be displayed:
- Laser runtime
- Laser Strikes
- Projector Runtime
- System time
- Current Uptime
How to display the statistics
- In the main menu, navigate to System Settings → Maintenance → Advanced Settings.

ADVANCED SETTINGS
Statistics, Color, Laser Banks
Image 9-40: Maintenance menu, Advanced Settings
- In the Advanced Settings menu, select Statistics.

STATISTICS
Image 9-41: Advanced Settings menu, Statistics
The Statistics will be displayed.

Image 9-42: Statistics menu
9.15.3 Checking the status of the Laser Banks
About failing laser banks
The projector is powered by a laser light source, which has multiple laser banks. The light output and color performance is dependant on the number of active laser banks.
If one or more laser banks have failed of a certain type, you will notice a decreased light input and decrease color performance. But the projector will keep on playing, unless too many banks of a certain color will have failed.

In order to disable a certain laser bank, or calibrate the projector after disabling one or more laser banks, please refer to the Projector Toolset User Manual.
How to check the status of the Laser Banks
- In the main menu, System Settings → Service.

SERVICE
Color, Statistics, Lens Calibration, Opti...
Image 9-43
- Enter the service code.
- In the Service menu, select Laser Banks.

LASER BANKS
Laser Group
Image 9-44: Service menu, Laser Banks
The Laser Banks menu is displayed.

Image 9-45: Laser Banks menu
- Select the desired laser group menu.
- In the laser banks group page, you can see which laser banks are part of this specific group. You can also see which laser banks are operational and which have failed.

Image 9-46
- If you want notifications to be disabled for a specific group of laser banks, disable the LCD/OSD notifications enabled button.
Status menu
10

This is a status menu only. No changes can be made to settings from this menu.
Overview
- Status menu overview
10.1 Status menu overview
Status menu
While in the main menu, press Status.

Image 10-1: Status overview
Source status
Displays active source information
Product
Displays active product information:
• Article number: Projector article / part number
- Serial number: Projector serial number
• Firmware: Projector software package version
• Model name: Projector model name
Illumination
Shows the used light source power (in %) and runtime.
Communication
Lists the projector network address, the remote control broadcast address and the remote control projector address.
Warp
Displays the Warp status and type of warp used
Blend
Displays the Warp status and type of Blend used
Environment
Shows the ambient temperature.
Display
Shows display settings
Active Functions
Shows the active function enabled.
Maintenance
11
About this chapter
This chapter contains general maintenance procedures.
Overview
- Cleaning the lens
• Cleaning the exterior of the projector
11.1 Cleaning the lens

To minimize the possibility of damage to optical coatings, or scratches to lens surfaces follow the cleaning procedure as described here precisely.
Required tools
- Compressed air.
- Clean Toraysee® cloth or any micro fiber lens cleaning cloth.
- Clean cotton cloth.
Required parts
Lens cleaner (e.g. Carl Zeiss lens cleaner or Purasol® or any water-based lens cleaner)
How to clean the lens?
- Blow off dust with clean compressed air (or pressurized air). cans
- Clean with lens cleaner together with a clean lens cleaning cloth to remove the dust and contamination. Use big wipes in one single direction.
Warning: Do not wipe back and forwards across the lens surface as this tends to grind dirt into the coating. - Use a dry lens cleaning cloth to remove left liquid or stripes. Polish with small circles.
- If there are still fingerprints on the surface, wipe them off with lens cleaner together with a clean lens cleaning cloth. Polish again with a dry one.


If smears occur when cleaning lenses, replace the cloth. Smears are the first indication of a dirty cloth.
11.2 Cleaning the exterior of the projector
How to clean the exterior of the projector?
- Switch off the projector and unplug the projector from the mains power net.
- Clean the housing of the projector with a damp cloth. Stubborn stains may be removed with a cloth lightly dampened with a mild detergent solution.
Specifications
A
About this chapter
This chapter gives an overview of the specification of the UDX projector as well as the dimensions and the center of gravity.
Overview
• Specifications of the UDX 4K32
• Specifications of the UDX 4K22
• Specifications of the UDX W32
• Specifications of the UDX W26
• Specifications of the UDX W22
• Specifications of the UDX U32
• Dimensions of a UDX
• Dimensions of the rigging frame
• Dimensions of the flight case
• Technical Regulations
A.1 Specifications of the UDX 4K32
Specifications
| Projector type 4K UHD 3-chip DLP digital projector | |
| Technology 0.9" DMDTM x3 | |
| Resolution 3,840 x 2,400 (4K UHD) / 2,560 x 1,600 (native) | |
| Brightness 31,000 (WQ)/30,000 (4K UHD) center lumens* / 30,000 ansi lumens | |
| Contrast ratio 2,000:1 | |
| Brightness uniformity 95% | |
| Aspect ratio 16:10 | |
| ScenergiX Horizontal and vertical edge blending | |
| Lenses TLD+ 0.37, 0.65-0.85, 0.8-1.16:1; 1.25-1.6:1; 1.5-2.0:1; 2.0-2.8:1; 2.8-4.5:1; 4.5-7.5:1; 7.5-11.5:1 | |
| Optical lens shift | V: -100% to +130% / H: +/- 40% on zoom lenses (memorized) |
| Color correction | P7 |
| Light source | laser phosphor with inorganic phosphor wheel |
| Light source lifetime | 25,000 hrs |
| Optical dowser | Digital |
| Picture-in-picture | Two sources simultaneously |
| Orientation | 360° |
| Sealed DLPTM core | standard |
| DMX 512 | standard |
| WARP | Direct adjust OSD + toolset |
| Image processing | Embedded warp & blend |
| Keystone correction | Yes |
| Integrated web server | Yes |
| CLO (constant light output) | Standard |
| 3D | Active eye wear (optional), passive circular (optional); 2 flash up to 200Hz* |
| Inputs | Single HDBaseT; HDMI 2.0 (HDCP 2.2); DP 1.2 (HDCP 1.3); Quad 3G/12G SDI / BarcoLink |
| Optional Inputs | Quad DP1.2 |
| Input resolutions | From NTSC up to 4K (4,096 x 2,160) |
| Max. pixel clock | 600 MHz |
| Software tools | Projector Toolset + Android** app + iOS** app |
| Control | XLR wired + IR, RS232, Wifi** (opt), GSM** (opt) |
| Network connection | 10/100 base-T, RJ-45 connection, Wifi** (optional) |
| Power requirements | 120-160 V (reduced power) / 200-240V (+/- 10%), 20A, 50-60Hz |
| Max. power consumptionNoise level (typical at 25°C)77°F) | 2,900W nom/3,100W max / STBY less than 10W52dB(A) |
| Operational ambient temperature | 0-40°C / 32°-104°F |
| Operational humidity 0-80% | (non condens) |
| Dissipation BTU Max. 9,895 | BTU/h |
| Dimensions (WxLxH) 660 x | 830 x 350 mm / 25.98 x 32.67 x 13.77 inches |
| Shipping Dimensions (LxWxH) | 1,200 x 800 x 685 mm / 47.24 x 31.49 x 26.96 inches |
| Weight 92kg (202 lbs)/shipping weight from factory: 110kg (242 lbs) | |
| Standard accessories Power cord, wireless/XLR wired rugged remote control | |
| Certifications Compliant with | UL60950-1 and EN60950-1 complies with FCC rules & regulations, part 15 Class A and CE EN55032 Class A, Rohs |
| Warranty 3 years | |
| * +/- 10% | |
A.2 Specifications of the UDX 4K22
Specifications
| Projector type 4K UHD 3-chip DLP digital projector | |
| Technology | 0.9" DMDTM x3 |
| Resolution | 3,840 x 2,400 (4K UHD) / 2,560 x 1,600 (native) |
| Brightness | 20,000 (WQ)/20,000 (4K UHD) center lumens* / 19,000 ansi lumen |
| Contrast ratio | 2,000:1 |
| Brightness uniformity | 95% |
| Aspect ratio | 16:10 |
| ScenergiX | Horizontal and vertical edge blending |
| Lenses | TLD+ 0.37, 0.65-0.85, 0.8-1.16 ; 1.25-1.6:1 ; 1.5-2.0:1 ; 2.0-2.8:1 ; 2.8-4.5:1 ; 4.5-7.5:1 ; 7.5-11.5:1 |
| Optical lens shift | Vert -100% to +130% / Hor +/-40% on zoom lenses memorized |
| Color correction | P7 |
| Light source | Laser phosphor with inorganic phosphor wheel |
| Light source lifetime | 25,000 hrs |
| Optical dowser | Digital |
| Picture-in-picture | Two sources simultaneously |
| Sealed DLPTM core | Standard |
| Orientation | 360° |
| DMX 512 | standard |
| WARP | Direct adjust OSD + toolset |
| Image processing | Embedded warp & blend |
| Keystone correction Yes | |
| Integrated web server Yes | |
| CLO (constant light output) | Standard |
| 3D Active eye wear (optional), passive circular (optional); 2 flash up to 200Hz* | |
| Inputs Single HDBaseT; HDMI 2.0 (HDCP 2.2); DP 1.2 (HDCP 1.3); Quad 3G/12G SDI / BarcoLink | |
| Optional Inputs Quad DP1.2 | |
| Input resolutions From NTSC up to 4K (4,096 x 2,160) | |
| Max. pixel clock 600 Mhz | |
| Software tools Projector Toolset + Android* app + iOS* app | |
| Control XLR wired + IR, RS232, Wifi* (opt), GSM* (opt) | |
| Network connection | 10/100 base-T, RJ-45 connection, Wifi* (optional) |
| Power requirements | 120-160 V(reduced power) / 200-240 V (+/- 10%), 20 A, 50-60 Hz |
| Max. power consumption | 1,900W @ 230 volts STBY<10W |
| Noise level (typical at 25°C)77°F | 49 dB(A) |
| Operational ambient temperature | 0°-40°C/ 32°-104°F (45°C reduced power) |
| Operational humidity | 0-80% (non condens) |
| Dissipation BTU | Max. 6,600 BTU/h |
| Dimensions (WxLxH) | 660 x 830 x 350 mm (25.98 x 32.67 x 13.77") |
| Shipping Dimensions | (LxWxH) 1,200 x 980 x 760 mm (47.24 x 38.58 x 29.92") |
| Weight | 87.5 kg (193 lbs)/shipping weight from factory: 105 kg (231 lbs) |
| Standard accessories | Power cord, wireless/XLR wired rugged remote control |
| Certifications | Compliant with UL60950-1 and EN60950-1, complies with FCC rules & regulations, part 15 Class A and CE EN55032 Class A, Rohs |
| Warranty | 3 years |
| * | Software upgradeable. Check with your local authorized Barco sales representative for full details. |
A.3 Specifications of the UDX W32
Specifications
| Projector type | WUXGA 3-chip DLP digital projector |
| Technology | 0.96" DMDTM x3 |
| Resolution | 1,920 x 1,200 |
| Brightness | 32,000 center lumens* / 31,000 ansi lumen |
| Contrast ratio | 2,000:1 |
| Brightness uniformity | 95% |
| Aspect ratio 16:10 | |
| ScenergiX Horizontal and vertical edge blending | |
| Lenses TLD+ 0.37, 0.65-0.85, 0.73:1; 1.2:1; 0.8-1.16; 1.25 -1.6:1; 1.5-2.0:1; 2.0-2.8:1; 2.8-4.5:1; 4.5-7.5:1; 7.5-11.5:1 | |
| Optical lens shift V: -100% to +130% / H: +/-40% on zoom lenses (memorized) | |
| Color correction P7 | |
| Light source laser phosphor with inorganic phosphor wheel | |
| Light source lifetime 25,000 hrs | |
| Optical dowser Digital | |
| Picture-in-picture Two sources simultaneously | |
| Sealed DLPTM core Standard | |
| Orientation | 360° |
| DMX 512 | Standard |
| WARP | Direct adjust OSD + toolset |
| Image processing | Embedded warp & blend |
| Keystone correction | Yes |
| Integrated web server | Yes |
| CLO (constant light output) Standard | |
| 3D | Active eye wear (optional), passive circular (optional); 2 flash up to 200Hz* |
| Inputs | Single HDBaseT; HDMI 2.0 (HDCP 2.2); DP 1.2 (HDCP 1.3); Quad 3G/12G SDI / BarcoLink |
| Optional Inputs | Quad DP1.2 |
| Input resolutions | From NTSC up to 4K (4,096 x 2,160) |
| Max. pixel clock | 600 MHz |
| Software tools | Projector Toolset + Android** app + iOS** app |
| Control | XLR wired + IR, RS232, Wifi** (opt), GSM** (opt) |
| Network connection | 10/100 base-T, RJ-45 connection, Wifi** (optional) |
| Power requirements | 120-160V (reduced power) / 200-240V (+/- 10%), 20A, 50-60Hz |
| Max. power consumption | 2,900 W nom / 3,100 W max. / STBY less than 10 W |
| Noise level (typical at 25°C) | 52dB(A) |
| Operational ambient temperature | 0-40°C / 32°-104°F |
| Operational humidity | 0-80% (non condens) |
| Dissipation BTU | Max. 9,895 BTU/h |
| Shipping Dimensions | (LxWxH) 1,200 x 800 x 685 mm / 47.24 x 31.49 x 26.96 inches |
| Dimensions (WxLxH) | 660 x 830 x 350 mm / 25.95 x 32.7 x 13.78 inches |
| Weight | 92kg (202 lbs)/shipping weight from factory: 110kg (242 lbs) |
| Standard accessories Power | cord, wireless/XLR wired rugged remote control |
| Certifications Compliant with | UL60950-1 and EN60950-1 complies with FCC rules & regulations, part 15 Class A and CE EN55032 Class A, Rohs |
| Warranty 3 years | |
| * +/- 10% | |
A.4 Specifications of the UDX W26
Note on limited availability

The UDX W26 is only available for the Chinese market.
Specifications
| Projector type WUXGA 3-chip DLP digital projector | |
| Technology 0.96" DMDTM x3 | |
| Resolution 1,920 x 1,200 | |
| Brightness 26,000 center lumens* / 25,000 ansi lumens | |
| Contrast ratio 2,000:1 | |
| Brightness uniformity | 95% |
| Aspect ratio | 16:10 |
| ScenergiX | Horizontal and vertical edge blending |
| Lenses | TLD+ 0.37:1; 0.65:1; 0.73:1; 0.85:1; 1.2:1; 1.25 -1.6:1; 1.5-2.0:1; 2.0-2.8:1; 2.8-4.5:1; 4.5-7.5:1; 7.5-11.5:1 |
| Optical lens shift | Vert -100% to +130% / Hor +/-40% on zoom lenses memorized |
| Color correction | P7 |
| Light source | Laser phosphor with inorganic phosphor wheel |
| Light source lifetime | 40,000 hrs |
| Optical dowser | Digital |
| Picture-in-picture | Two sources simultaneously |
| Sealed DLPTM core | standard |
| Orientation | 360° |
| DMX 512 | standard |
| WARP | Direct adjust OSD + toolset |
| Image processing | Embedded warp & blend |
| Keystone correction | Yes |
| Integrated web server | Yes |
| CLO (constant light output) | Standard |
| 3D | Active eye wear (optional), passive circular (optional); 2 flash up to 200Hz* |
| Inputs Single HDBt; HDMI 2.0 (HDCP 2.2); DP 1.2 (HDCP 1.3); Quad 3G/12G SDI / BarcoLink | |
| Optional Inputs Quad DP1.2 | |
| Input resolutions From NTSC up to 4K (4,096 x 2,560) | |
| Max. pixel clock 600 Mhz | |
| Software tools Projector Toolset + Android app* + iOS app* | |
| Control XLR wired + IR, RS232, Wifi (opt), GSM (opt) | |
| Network connection 10/100 | base-T, RJ-45 connection, Wifi (optional)* |
| Power requirements 120-160V (reduced power)/ 200-240V (+/- 10%), 20A, 50-60Hz (reduced power on 110v) | |
| Max. power consumption 2,450W nom/2,650W max. / STBY less than 10W | |
| Noise level (typical at 25°C)77°F | 52dB(A) |
| Operational ambient temperature | 0°-40°C/ 32°-104°F (45°C reduced power) |
| Operational humidity 0-80% | (non condens) |
| Dissipation BTU Max. 8,342 | BTU/h |
| Dimensions (WxLxH) 660 x | 830 x 350 mm (25.98 x 32.67 x 13.77") |
| Shipping Dimensions | (LxWxH) 1200 x 800 x 685 mm / 47.24 x 31.49 x 26.96 inches |
| Weight | 92kg (202 lbs)/shipping weight from factory: 110kg (242 lbs) |
| Standard accessories | Power cord, wireless/XLR wired rugged remote control |
| Certifications | TBD |
| Warranty | 3 years |
| * | Software upgradeable, please contact your local authorized Barco sales representative |
A.5 Specifications of the UDX W22
Specifications
| Projector type | WUXGA 3-chip DLP digital projector |
| Technology | 0.96" DMDTM x3 |
| Resolution | 1,920 x 1,200 |
| Brightness | 21,000 center lumens* / 20,000 ansi lumens |
| Contrast ratio | 2,000:1 |
| Brightness uniformity | 95% |
| Aspect ratio | 16:10 |
| ScenergiX | Horizontal and vertical edge blending |
| Lenses | TLD+ 0.37:1 ; 0.65:1 ; 0.73:1 ; 0.85:1 ; 1.2:1 ; 1.25 -1.6:1 ; 1.5-2.0:1 ; 2.0-2.8:1 ; 2.8-4.5:1 ; 4.5-7.5:1 ; 7.5-11.5:1 |
| Optical lens shiftColor correction P7 | Vert -100% to +130% / Hor +/-40% on zoom lenses memorized |
| Light source Laser phosphor with inorganic phosphor wheel | |
| Light source lifetime 25,000 hrs | |
| Optical dowser Digital | |
| Picture-in-picture Two sources simultaneously | |
| Sealed DLP ^TM core standard | |
| Orientation 360° | |
| DMX 512 standard* | |
| WARP Direct adjust OSD + toolset | |
| Image processing Embedded warp & blend | |
| Keystone correction Yes | |
| Integrated web server Yes | |
| CLO (constant light output) Standard | |
| 3D | Active eye wear (optional), passive circular (optional); 3 flash up to 200Hz* |
| Inputs Single HDBt; HDMI 2.0 (HDCP 2.2); DP 1.2 (HDCP 1.3); Quad SDI/ HDSDI/dual HDSDI/6G/BarcoLink | |
| Optional Inputs | Quad DP1.2 |
| Input resolutions | From NTSC up to 4K (4,096 x 2,560) |
| Max. pixel clock | 600 Mhz |
| Software tools | Projector Toolset + Android app* + iOS app* |
| Control | XLR wired + IR, RS232, Wifi, GSM (opt) |
| Network connection | 10/100 base-T, RJ-45 connection, Wifi (optional)* |
| Power requirements | 120-160V (reduced power)/ 200-240V (+/- 10%), 20A, 50-60Hz (reduced power on 110v) |
| Max. power consumption | 1,900 W @ 230 volts/ STBY less than 10W |
| Noise level (typical at 25°C) 77°F | CA9dB(A) |
| Operational ambient temperature | 0°-40°C/ 32°-104°F (45°C reduced power) |
| Operational humidity | 0-80% (non condens) |
| Dissipation BTU | Max. 6,600 BTU/h |
| Dimensions (WxLxH) | 660 x 830 x 350 mm (25.98 x 32.67 x 13.77") |
| Shipping Dimensions | (LxWxH) 1200 x 800 x 685 mm / (47.24 x 31.49 x 26.96") |
| Weight | 87.5kg (193 lbs)/shipping weight from factory: 105kg (231 lbs) |
| Standard accessories | Power cord, wireless/XLR wired rugged remote control |
| Certifications | Compliant with UL60950-1 and EN60950-1 complies with FCC rules & regulations, part 15 Class A and CE EN55032 Class A, Rohs |
| Warranty 3 years | |
| * Software upgradeable, please contact your local authorized Barco sales representative | |
A.6 Specifications of the UDX U32
Specifications
| Projector type UXGA 3-chip | DLP digital projector |
| Technology 0.96" DMDTM x3 | |
| Resolution 1,600 x 1,200 | |
| Brightness 30,000 center lumens* / 29,000 ansi lumen | |
| Contrast ratio 2,000:1 | |
| Brightness uniformity 95% | |
| Aspect ratio 4:3 | |
| ScenergiX Horizontal and vertical edge blending | |
| Lenses | TLD+ 0.37, 0.65-0.85, 0.73:1; 1.2:1; 0.8-1.16; 1.25-1.6:1; 1.5-2.0:1; 2.0-2.8:1; 2.8-4.5:1; 4.5-7.5:1; 7.5-11.5:1 |
| Optical lens shift | V: -100% to +130% / H: +/- 40% on zoom lenses (memorized) |
| Color correction | P7 |
| Light source | laser phosphor with inorganic phosphor wheel |
| Light source lifetime | 25,000 hrs |
| Optical dowser | Digital |
| Picture-in-picture | Two sources simultaneously |
| Sealed DLPTM core | standard |
| Orientation | 360° |
| DMX 512 | standard |
| WARP | Direct adjust OSD + toolset |
| Image processing | Embedded warp & blend engine |
| Keystone correction | Yes |
| Integrated web server | Yes |
| CLO (constant light output) | Standard |
| 3D | Active eye wear (optional), passive circular (optional); 2 flash up to 200Hz* |
| Inputs | Single HDBaseT; HDMI 2.0 (HDCP 2.2); DP 1.2 (HDCP 1.3); Quad 3G/12G SDI / BarcoLink |
| Optional Inputs | Quad DP1.2 |
| Input resolutions | From NTSC up to 4K (4,096 x 2,160) |
| Max. pixel clock | 600 MHz |
| Software tools | Projector Toolset + Android** app + iOS** app |
| Control XLR wired + IR, RS | 232, Wifi** (opt), GSM** (opt) |
| Network connection 10/100 | base-T, RJ-45 connection, Wifi** (optional) |
| Power requirements 120-160V (reduced power) / 200-240V (+/- 10%), 20A, 50-60Hz | |
| Max. power consumption 2,900W nom/3,100W max / STBY less than 10W | |
| Noise level (typical at 25°C)77°F | 52dB(A) |
| Operational ambient temperature | 0-40°C / 32°-104°F |
| Operational humidity 0-80% | (non condens) |
| Dissipation BTU Max. 9,895 | BTU/h |
| Dimensions (WxLxH) 660 x | 830 x 350 mm / 25.98 x 32.7 x 13.78 inches |
| Shipping Dimensions (LxWxH) | 1,200 x 800 x 685 mm / 47.24 x 31.49 x 26.96 inches |
| Weight 92 kg (202 lbs)/shipping weight from factory: 110 kg (242 lbs) | |
| Standard accessories Power cord, wireless/XLR wired rugged remote control, bottom rigging kit/clamps | |
| Certifications Compliant with | UL60950-1 and EN60950-1, complies with FCC rules & regulations, part 15 Class A and CE EN55032 Class A, Rohs |
| Warranty | 3 years |
| * | +/- 10% |
A.7 Dimensions of a UDX
Overview



Image A-1: Dimensions, in mm
1 Geometrical centre
A.8 Dimensions of the rigging frame
Overview

Image A-2: Dimensions, in mm
A.9 Dimensions of the flight case
Overview


Image A-3: Dimensions, in mm
A.10 Technical Regulations
Certificates

Image A-4: EAC mark

Image A-5: Rohs

Image A-6: Rohs OK

Image A-7: CE mark

Image A-8: CCC mark

Image A-9: CEBEC mark

Image A-10: FCC label Image A-11: RCM mark Image A-12: SGS mark


Environmental information
B
Overview
- Disposal information
• Turkey RoHS compliance - Contact information
B.1 Disposal information
Disposal Information
Waste Electrical and Electronic Equipment

This symbol on the product indicates that, under the European Directive 2012/19/EU governing waste from electrical and electronic equipment, this product must not be disposed of with other municipal waste. Please dispose of your waste equipment by handing it over to a designated collection point for the recycling of waste electrical and electronic equipment. To prevent possible harm to the environment or human health from uncontrolled waste disposal, please separate these items from other types of waste and recycle them responsibly to promote the sustainable reuse of material resources.
For more information about recycling of this product, please contact your local city office or your municipal waste disposal service.
For details, please visit the Barco website at: http://www.barco.com/AboutBarco/weee
Disposal of batteries in the product

This product contains batteries covered by the Directive 2006/66/EC which must be collected and disposed of separately from municipal waste.
If the battery contains more than the specified values of lead (Pb), mercury (Hg) or cadmium (Cd), these chemical symbols will appear below the crossed-out wheeled bin symbol.
By participating in separate collection of batteries, you will help to ensure proper disposal and to prevent potential negative effects on the environment and human health.
B.2 Turkey RoHS compliance
Turkey RoHS compliance

[Republic of Turkey: In conformity with the WEEE Regulation]
B.3 Contact information
Barco contact information
Registered office address: President Kennedypark 35, 8500 Kortrijk, Belgium
Contact address: Beneluxpark 21, 8500 Kortrijk, Belgium
Importers contact information
To find your local importer, contact Barco directly or one of Barco's regional offices via the contact information given on Barco's web site, www.barco.com.
Overview video timings for video interfaces
C
C.1 Overview video timings
List of compatible signals
The following table specifies the video signals that the projector can project. Barco Events projectors supports the signal with "X" in the Compatible signals column.
Note: Support for refresh rates 24.00, 30.00, 60.00 Hz automatically includes support of 1/1.001 x those refresh rates.
| Resolution | Vertical refresh rate (Hz) | Compatible signal | ||||
| HDMI 2.0 Inputs | 12G SDI Input on Mk II Input board | 3G SDI Inputs | DisplayPort 1.2 Inputs | HDBaseT & HDMI 1.4 Inputs | ||
| 640 x 480 | 60 X — — | X X | ||||
| 720 x 480 | 60 X — — | — X | ||||
| 720 x 576 | 50 X — — | — X | ||||
| 800 x 600 | 60 X — — | X X | ||||
| 1024 x 768 | 60 X — — | X X | ||||
| 1280 x 720 | 24 — X X | — — | ||||
| 1280 x 720 | 25 — X X | — — | ||||
| 1280 x 720 | 30 — X X | — — | ||||
| 1280 x 720 | 50 X X X X | X | ||||
| 1280 x 720 | 60 X X X X | X | ||||
| 1280 x 800 | 60 X — — | X X | ||||
| 1280 x 960 | 60 X — — | X X | ||||
| 1280 x 1024 | 60 X — — | X X | ||||
| 1400 x 1050 | 60 X — — | X X | ||||
| 1600 x 1200 | 60 X — — | X X | ||||
| 1600 x 1200 | 120 | — | — | — | X | — |
| 1920 x 1080 | 24 X X X X | X | ||||
| 1920 x 1080 | 25 X X X — | X | ||||
| 1920 x 1080 | 30 X X X — | X | ||||
| 1920 x 1080 | 50 X X X X | X | ||||
| 1920 x 1080 | 60 X X X X | X | ||||
| 1920 x 1080 | 120 | — | — | — | X | — |
| 1920 x 1200 | 50 X X X X | X | ||||
| 1920 x 1200 | 60 X X X X | X | ||||
| 1920 x 1200 | 120 | — | — | — | X | — |
| 2048 x 1080 | 24 X — — | X X | ||||
| 2048 x 1080 | 25 X — — | X X | ||||
| 2048 x 1080 | 30 X — — | X X | ||||
| 2048 x 1080 | 48 X — — | X X | ||||
| 2048 x 1080 | 50 X X X X | X | ||||
| 2048 x 1080 | 60 X X X X | X | ||||
| 2048 x 1080 | 120 — — | — X — | ||||
| 2560 x 1600 | 50 X — — | X X | ||||
| 2560 x 1600 | 60 X — — | X X | ||||
| 2560 x 1600 | 120 — — | — X — | ||||
| 3840 x 2160 | 24 X — — | X X | ||||
| 3840 x 2160 | 25 X — — | X X | ||||
| 3840 x 2160 | 30 X — — | X X | ||||
| 3840 x 2160 | 50 X X — | X — | ||||
| 3840 x 2160 | 60 X X — | X — | ||||
| 3840 x 2400 | 50 X — — | X — | ||||
| 3840 x 2400 | 60 X — — | X — | ||||
| 4096 x 2160 | 24 X — — | X X | ||||
| 4096 x 2160 | 25 X — — | X X | ||||
| 4096 x 2160 | 30 X — — | X X | ||||
| 4096 x 2160 | 50 X X — | X — | ||||
| 4096 x 2160 | 60 X X — | X — | ||||
C.2 Overview video timings SDI Inputs
Overview
The following standard video formats are available for the projector.
| Video timing(active pixels x active lines) | Vertical refresh rate (Hz) ^6 | Type Port Type | |
| 1280 x 720 24 HD-SDI | Single Link & Quad Link | ||
| 1280 x 720 25 HD-SDI | Single Link & Quad Link | ||
| 1280 x 720 30 HD-SDI | Single Link & Quad Link | ||
| 1280 x 720 50 HD-SDI | Single Link & Quad Link | ||
| 1280 x 720 60 HD-SDI | Single Link & Quad Link | ||
| 1920 x 1080 | 24 HD-SDI | Single Link & Quad Link | |
| 1920 x 1080 | 25 HD-SDI | Single Link & Quad Link | |
| 1920 x 1080 | 30 HD-SDI | Single Link & Quad Link | |
| 1920 x 1080 | 50 | 3G-SDI | Single Link & Quad Link |
| 1920 x 1080 60 | 3G-SDI Single Link & Quad Link | ||
| 1920 x 1200 50 | 3G-SDI “BarcoLink” Single Link & Quad Link | ||
| 1920 x 1200 59.94 | 3G-SDI “BarcoLink” Single Link & Quad Link | ||
| 1920 x 1200 60 | 3G-SDI “BarcoLink” Single Link & Quad Link | ||
| 2048 x 1080 50 | 3G-SDI Single Link & Quad Link | ||
| 2048 x 1080 60 | 3G-SDI Single Link & Quad Link | ||
| 3840 x 2160 50 | 12G-SDI | 7 | Single Link |
| 3840 x 2160 60 | 12G-SDI | 7 | Single Link |
| 4096 x 2160 50 | 12G-SDI | 7 | Single Link |
| 4096 x 2160 60 | 12G-SDI | 7 | Single Link |
C.3 Overview video timings HDMI 2.0 inputs
Overview
The following standard video formats are available for the projector.
Note: support for refresh rates 24.00, 30.00, 60.00 Hz automatically includes support of 1/1.001 x those refresh rates
| Video timing(active pixels x active lines) | Vertical refresh rate (Hz) | Support for 3D? |
| 640 x 480 | 60 | |
| 720 x 480 | 60 | |
| 720 x576 | 50 | |
| 800 x 600 | 60 | |
| 1024x 768 | 60 | |
| 1280 x720 | 50 | Frame packingTop - bottom |
| 1280 x 720 | 60 | Frame packingTop - bottom |
| 1280 x 800 | 60 | |
| 1280 x 960 | 60 | |
| 1280 x1024 | 60 | |
| 1400 x 1050 | 60 | |
| 1600 x 1200 | 60 | |
| 1920 x 1080 | 24 | Frame packingTop - bottom |
| 1920 x 1080 25 | ||
| 1920 x 1080 30 | ||
| 1920 x 1080 50 Side | by Side (SbS) Half | |
| 1920 x 1080 60 Side | by Side (SbS) Half | |
| 1920 x 1200 50 | ||
| 1920 x 1200 60 | ||
| 2048 x 1080 24 | ||
| 2048 x 1080 25 | ||
| 2048 x 1080 30 | ||
| 2048 x 1080 48 | ||
| 2048 x 1080 50 | ||
| 2048 x 1080 60 | ||
| 2560 x 1600 50 | ||
| 2560 x 1600 60 | ||
| 3840 x 2160 24 | ||
| 3840 x 2160 25 | ||
| 3840 x 2160 30 | ||
| 3840 x 2160 50 | ||
| 3840 x 2160 60 | ||
| 3840 x 2400 50 | ||
| 3840 x 2400 60 | ||
| 4096 x 2160 24 | ||
| 4096 x 2160 25 | ||
| 4096 x 2160 30 | ||
| 4096 x 2160 50 | ||
| 4096 x 2160 60 |
C.4 Overview video timings DisplayPort 1.2 inputs
Overview
The following standard video formats are available for the projector.
Note: support for refresh rates 24.00, 30.00, 60.00 Hz automatically includes support of 1/1.001 x those refresh rates
| Video timing(active pixels x active lines) | Vertical refresh rate (Hz) | Available layout modes,other than standardlayout (1 x 1 layout) | Support for 3D? |
| 640 x 480 60 | |||
| 800 x 600 60 | |||
| 960 x 1080 120 | 4 Quadrant mode (2 x layout) | 2 | Active 3D |
| 960 x 1200 120 | 4 Quadrant mode (2 x layout) | 2 | Active 3D |
| 960 x 2160 120 | 4 Column mode (4 x 1 layout) | layout) | Active 3D |
| 960 x 2400 120 | 4 Column mode (4 x 1 layout) | layout) | Active 3D |
| 1024x 768 60 | |||
| 1024 x 2160 60 | 4 Column mode (4 x 1 layout) | layout) | |
| 1024 x 2160 120 | 4 Column mode (4 x 1 layout) | layout) | Active 3D |
| 1280 x720 50 | |||
| 1280 x 720 60 | |||
| 1280 x 800 60 | |||
| 1280 x 960 60 | |||
| 1280 x1024 60 | |||
| 1280 x 1080 60 | 4 Quadrant mode (2 x layout) | 2 | |
| 1280 x 1080 120 | 4 Quadrant mode (2 x layout) | 2 | Active 3D |
| 1280 x 1600 60 | 4 Quadrant mode (2 x layout) | 2 | |
| 1280 x 1600 120 | 4 Quadrant mode (2 x layout) | 2 | Active 3D |
| 1400 x 1050 60 | |||
| 1600 x 1200 60 | |||
| 1600 x 1200 120 | Active 3D | ||
| 1920 x 1080 50 | |||
| 1920 x 1080 60 | |||
| 1920 x 1080 120 | 4 Quadrant mode (2 x layout) | 2 | Active 3D |
| 1920 x 1200 50 | |||
| 1920 x 1200 60 | |||
| 1920 x 1200 120 | 4 Quadrant mode (2 x layout) | 2 | Active 3D |
| 1920 x 2160 60 2 | Column mode (2 x 1 layout) | Passive stereo | |
| 1920 x 2160 120 | 2 Column mode (2 x 1 layout) | Active 3D | |
| 1920 x 2400 60 2 | Column mode (2 x 1 layout) | ||
| 2048 x 1080 24 | |||
| 2048 x 1080 25 | |||
| 2048 x 1080 30 | |||
| 2048 x 1080 48 | |||
| 2048 x 1080 50 | |||
| 2048 x 1080 60 | |||
| 2048 x 1080 120 | 4 Quadrant mode (2 x 2 layout) | Active 3D | |
| 2048 x 2160 60 2 | Column mode (2 x 1 layout) | ||
| 2048 x 2160 120 | 2 Column mode (2 x 1 layout) | Active 3D | |
| 2560 x 1080 120 | Active 3D | ||
| 2560 x 1440 120 | Active 3D | ||
| 2560 x 1600 50 | |||
| 2560 x 1600 60 | |||
| 2560 x 1600 120 | |||
| 3840 x 2160 24 | |||
| 3840 x 2160 25 | |||
| 3840 x 2160 30 | |||
| 3840 x 2160 50 | |||
| 3840 x 2160 60 | Passive Stereo | ||
| 3840 x 2400 50 | |||
| 3840 x 2400 60 | |||
| 4096 x 2160 24 | |||
| 4096 x 2160 25 | |||
| 4096 x 2160 30 | |||
| 4096 x 2160 50 | |||
| 4096 x 2160 60 |
C.5 Overview video timings HDBaseT inputs
Overview
The following standard video formats are available for the projector.
Note: support for refresh rates 24.00, 30.00, 60.00 Hz automatically includes support of 1/1.001 x those refresh rates.
| Video timing(active pixels x active lines) | Vertical refresh rate (Hz) | Available layout modes, other than standard layout (1 x 1 layout) |
| 640 x 480 60 | ||
| 720 x 480 60 | ||
| 720 x576 50 | ||
| 800 x 600 60 | ||
| 1024x 768 60 | ||
| 1280 x720 50 | ||
| 1280 x 720 60 | ||
| 1280 x 800 60 | ||
| 1280 x 960 60 | ||
| 1280 x1024 60 | ||
| 1400 x 1050 60 | ||
| 1600 x 1200 60 | ||
| 1920 x 1080 24 | ||
| 1920 x 1080 25 | ||
| 1920 x 1080 30 | ||
| 1920 x 1080 50 | ||
| 1920 x 1080 60 | ||
| 1920 x 1200 50 | ||
| 1920 x 1200 60 | ||
| 1920 x 2160 50 2 Column mode (2 x 1 layout) | ||
| 1920 x 2160 60 2 Column mode (2 x 1 layout) | ||
| 2048 x 1080 24 | ||
| 2048 x 1080 25 | ||
| 2048 x 1080 30 | ||
| 2048 x 1080 48 | ||
| 2048 x 1080 50 | ||
| 2048 x 1080 60 | ||
| 2048 x 2160 50 2 Column mode (2 x 1 layout) | ||
| 2048 x 2160 60 2 Column mode (2 x 1 layout) | ||
| 2560 x 1600 50 | ||
| 2560 x 1600 60 | ||
| 3840 x 2160 24 | ||
| Video timing(active pixels x active lines) | Vertical refresh rate (Hz) | Available layout modes, other than standard layout (1 x layout) |
| 3840 x 2160 25 | ||
| 3840 x 2160 30 | ||
| 4096 x 2160 24 | ||
| 4096 x 2160 25 | ||
| 4096 x 2160 30 | ||
DMX chart
D
D.1 DMX chart input board positioning
About the input boards
6 Input selection ranges are reserved in the DMX chart per input board location (named L1 and L2). With the current version of DMX support, it is important to take into account to keep the input boards in their original slots.

Image D-1
1 Slot L1, here filled with the Quad combo Input board
2 Slot L2, here filled with the Quad DP 1.2 Input board
D.2 DMX chart, Basic
Overview
| Channel | Function Value | Default Action | |
| 1 Shutter + Intensity 0 | -7 255 | Close shutter | |
| 8 - 255 | Adjust intensity | ||
| 2 Function select 0 - 7 | 0 | No function | |
| 8 - 15 | Activate default macro (full screen) (If held for 1 second) | ||
| 16 - 23 | Activate macro 2 (If held for 1 second)9 | ||
| 24 - 31 | Activate macro 3 (If held for 1 second)9 | ||
| 32 - 39 | Activate macro 4 (If held for 1 second)9 | ||
| 40 - 47 | Activate macro 5 (If held for 1 second)9 | ||
| 48 - 55 | Activate macro 6 (If held for 1 second)9 | ||
| 56 - 63 | Activate macro 7 (If held for 1 second)9 | ||
| 64 - 71 | Activate macro 8 (If held for 1 second)9 | ||
| 72 - 79 | Activate macro 9 (If held for 1 second)9 | ||
| 80 - 87 | Activate macro 10 (If held for 1 second)9 | ||
| 88 - 95 | Select input 1: HDMI Input (If held for 1 second)10 | ||
| 96 - 103 | Select input 2: DisplayPort Input (If held for 110second) | ||
| 104 - 111 | Select input 3: SDI Input A (If held for 110second) | ||
| 112 - 119 | Select input 4: SDI Input B (If held for 110second) | ||
| 120 - 127 | Select input 5: HDBaseT Input 1 (if held for 110second) | ||
| 128 - 135 | Select input 6: Quad SDI input (if held for 110second) | ||
| 136 - 143 | Select input 7: Quad DP board Input A (if held for 11second) | ||
| 144 - 151 | Select input 8: Quad DP board Input B (if held for 11second) | ||
| 152 - 159 | Select input 9: Quad DP board Input C (if held for 11second) | ||
| 160 - 167 | Select input 10: Quad DP board Input D (if held for 11second) | ||
| 168 - 175 | Select input 11: Quad DP board Inputs A-B (if held for 1second)11 | ||
| Channel | Function Value | Default Action | ||
| 176 - 183 | Select | input 12: Quad DP board quad column mode (if held for 1 second) ^1 | ||
| 184 - 207 | Reserved | for future functionality | ||
| 208 - 115 | Power | on / Light source on (If held for 5 seconds) | ||
| 216 - 223 | Power | down / Light source off (if held for 5 seconds) | ||
| 224 - 255 | Reserved | for future functionality | ||
D.3 DMX chart, Extended
Overview
| Channel | Function Value | Default Actions | |
| 1 Sh | utter + Intensity 0 | -7 255 | Close shutter |
| 8 - 255 | |||
| 2 | Brightness | 0 - 255 | 128 Adjusts the brightness between 0 and 100% on input. |
| 3 | Contrast | 0 - 255 | 128 Adjusts the contrast between 0 and 100% on input |
| 4 Input selection | 0 | -7 0 | No function |
| 8 - 15 | Activate default macro (full screen) (If held for 1 second) | ||
| 16 - 23 | Activate macro 2 (If held for 1 second) | ||
| 24 - 31 | Activate macro 3 (If held for 1 second) | ||
| 32 - 39 | Activate macro 4 (If held for 1 second) | ||
| 40 - 47 | Activate macro 5 (If held for 1 second) | ||
| 48 - 55 | Activate macro 6 (If held for 1 second) | ||
| 56 - 63 | Activate macro 7 (If held for 1 second) | ||
| 64 - 71 | Activate macro 8 (If held for 1 second) | ||
| 72 - 79 | Activate macro 9 (If held for 1 second) | ||
| 80 - 87 | Activate macro 10 (If held for 1 second) | ||
| 88 - 95 | Select input 1: HDMI Input (If held for 1 second) | ||
| 96 - 103 | Input 2: DisplayPort Input (If held for 1 second) ^10 | ||
| 104 - 11 | Select input 3: SDI Input A (If held for 1^10 second) | ||
| 112 - 119 | Select input 4: SDI Input B (If held for 1^10 second) | ||
| 120 - 127 | Select input 5: HDBaseT Input 1 (if held for 1 second) | ||
| 128 - 135 | Select input 6: Quad SDI input (if held for 1 second) | ||
| 136 - 143 | Select input 7: Quad DP board Input A (if held for 1 second) | ||
| 144 - 151 | Select input 8: Quad DP board Input B (if held for 1^11 second) | ||
| 152 - 159 | Select input 9: Quad DP board Input C (if held for 1^11 second) | ||
| 160 - 167 | Select input 10: Quad DP board Input D (if held for 1^11 second) | ||
| 168 - 175 | Select input 11: Quad DP board Inputs A-B (if held for 1 second) ^11 | ||
| 176 - 183 | Select input 12: Quad DP board quad column mode (if held for 1 second) ^11 | ||
| 184 - 255 | Reserved for future functionality | ||
| 5 | Focus (MSB) | 0 - 255 | 128 Set coarse lens focus adjustment ^12 |
| 6 | Focus (LSB) | 0 - 255 | 128 Set fine lens focus adjustment ^12 |
| 7 | Zoom (MSB) | 0 - 255 | 128 Set coarse lens zoom adjustment ^12 |
| Channel | Function Value | Default Actions | |||
| 8 Zoom (LSB) 0 - 255 | 128 Set | fine lens | zoom adjustment ^12 | ||
| 9 Lens shift vertical (MSB) | 0 - 255 | 128 Set | coarse lens shift in vertical direction | ||
| 10 Lens shift vertical (LSB) | 0 - 255 | 128 Set | fine lens shift in vertical direction | ||
| 11 Lens shift horizontal (MSB) | 0 - 255 | 128 Set | coarse lens shift in horizontal direction | ||
| 12 Lens shift horizontal (LSB) | 0 - 255 | 128 Set | fine lens shift in horizontal direction | ||
| 13 Light Source Power ^13 | 0 - 30 | Set light | source to 100% | ||
| 4 - 7 Set | set light source to 95% | ||||
| 8 - 11 | |||||
| 12 - 15 | |||||
| 16 - 20 | |||||
| 21 - 23 | |||||
| 24 - 27 | |||||
| 28 - 31 | |||||
| 32 - 35 | |||||
| 36 - 39 | |||||
| 40 - 43 | |||||
| 44 - 47 | |||||
| 48 - 51 | |||||
| 52 - 55 | |||||
| 56 - 59 | |||||
| 60 - 63 | |||||
| 64 - 67 | |||||
| 68 - 71 | |||||
| 72 - 75 | |||||
| 76 - 79 | |||||
| 80 - 87 | |||||
| 88- 95 | |||||
| 96 - 255 | |||||





