WALDORF Iridium Core - Synthétiseur

Iridium Core - Synthétiseur WALDORF - Notice d'utilisation et mode d'emploi gratuit

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Type de produit Synthétiseur numérique
Modèle Iridium Core
Marque Waldorf
Dimensions (L x l x h) 320 x 200 x 70 mm
Poids 1,8 kg
Alimentation Adaptateur secteur 12V DC (inclus)
Polyphonie 16 voix
Types de synthèse Table d'ondes, FM, Granulaire, Resonator, etc.
Filtres Multimode (passe-bas, passe-haut, passe-bande, réjection)
Effets intégrés Reverb, Delay, Chorus, Flanger, Distorsion, Compresseur
Connectivité USB (MIDI/Audio), MIDI IN/OUT, sorties jack 6,35 mm, casque
Écran Écran tactile couleur 4,3 pouces
Stockage Mémoire interne pour presets, compatible carte SD
Entretien et nettoyage Chiffon doux sec ; éviter solvants et humidité excessive
Sécurité Ne pas ouvrir le boîtier ; utiliser l'adaptateur fourni
Pièces détachées et réparabilité Contacter le SAV Waldorf ; réparation par technicien agréé
Informations générales Synthétiseur de table compact, idéal studio et live

FOIRE AUX QUESTIONS - Iridium Core WALDORF

Comment mettre à jour le firmware de l'Iridium Core ?
Téléchargez le fichier de mise à jour depuis le site de Waldorf, copiez-le sur une carte SD, puis insérez-la et suivez les instructions à l'écran dans le menu Système > Mise à jour.
L'Iridium Core est-il compatible avec un ordinateur ?
Oui, via USB (MIDI et Audio). Il est reconnu comme périphérique audio et MIDI sans pilote supplémentaire sur Windows, Mac et Linux.
Comment réinitialiser l'appareil aux paramètres d'usine ?
Allez dans le menu Système > Factory Reset. Confirmez l'opération. Tous les presets et réglages seront effacés.
Puis-je utiliser des fichiers Soundbanks créés pour l'Iridium original ?
Oui, l'Iridium Core est compatible avec le format .wcl et .wav de l'Iridium. Transférez les fichiers via carte SD dans le dossier correspondant.
Comment sauvegarder un preset que j'ai créé ?
Appuyez sur Save dans l'écran d'édition. Choisissez un emplacement libre et renommez-le. Le preset sera stocké dans la mémoire interne ou sur carte SD.
Que faire si l'écran tactile ne répond plus ?
Essayez de redémarrer l'appareil. Si le problème persiste, effectuez un recalibrage via Système > Calibration en touchant les points indiqués.
Quelle est la polyphonie maximale ?
L'Iridium Core offre 16 voix de polyphonie, quel que soit le type de synthèse utilisé.
Puis-je brancher un pédalier d'expression ?
Oui, via l'entrée jack 6,35 mm dédiée sur la face arrière. Assignez-lui des paramètres dans le menu Global > Controller.
Comment utiliser l'Iridium Core comme carte son pour enregistrer du son ?
Connectez-le en USB, sélectionnez-le comme périphérique audio dans votre DAW. Vous pouvez enregistrer les sorties stéréo directement.
Y a-t-il une garantie ?
Oui, la garantie constructeur est de 2 ans pour les défauts de fabrication. Conservez votre facture d'achat.

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MODE D'EMPLOI Iridium Core WALDORF

USERMANUAL

IRIDIUM ♥ CORE

WALDORF Iridium Core - IRIDIUM ♥ CORE - 1

natural_image 3D rendering of a black VvWaldorff audio workstation with control knobs and a digital display (no readable text or symbols)

wwaldorf

Content

Content

Foreword....4

Control Features & Connections 6

Front Panel....6

Rear Panel Connections....7

About this Manual....8

General Safety Guidelines....9

Setup and Connections....11

Setup 11

Connections....11

The Rear Panel Connections....13

Basic Operations 16

Switching On / Off....16

Volume Control....16

Panic Function....16

Overview of the Controls (Buttons and Knobs)....16

Loading Programs....21

Editing Parameters....23

Saving Programs....25

The Play Control Buttons....26

Sound Parameters 28

Overview of Functions....28

The Oscillators 29

The Wavetable Oscillator 30

The Waveform Oscillator....46

The Particle Generator 52

The Resonator 62

The Kernel Synthesis Mode 70

The Filters....83

The Digital Former 90

The Envelopes....100

The LFOs....105

The Effects....111

The Modulations of Iridium Core....130

The Komplex Modulator....135

Additional Modes....143

Master Mode 143

Levels / Pitch / Voices Mode Tabs 146

The Sequencer & Arpeggiator ....157

The Control Display Pages....168

The Global Mode....172

Content

Loading & Editing Samples....188

The Samples Oscillator Page 189

The Sample Display Page....189

Appendix 198

How to update the Iridium Core operating system....198

Wavetable Synthesis....199

Waveform Oscillators Introduction 201

A Short Introduction to Granular Synthesis.... 207

Filter Introduction 207

FAQ - Frequently Asked Questions....209

Modulation Sources and Destinations 211

Technical Data Iridium Core 215

Glossary....216

Product Support....222

Foreword

Thank you for purchasing the Waldorf Iridium Core Core Synthesizer. You now own a high-class desktop synthesizer, featuring a wide range of unique sounds with approved Waldorf quality – made in Germany!

What to read?

The biggest problem with any manual is to find a way to address the needs of absolute beginners and experts alike. Some read a manual cover to cover while others don't even touch it. Opting for the latter is a poor choice, especially when the manual describes a Waldorf instrument.

Anyone reading the following manual is in for a lot of fun while learning about and working with the Waldorf Iridium Core Core.

And now have fun with your Iridium Core Core!

Your Waldorf Team

Hint

Waldorf Music is not liable for any erroneous information contained in this manual. The contents of this manual may be updated at any time without prior notice. We made every effort to ensure the information herein is accurate and that the manual contains no contradictory information. Waldorf Music extends no liabilities in regard to this manual other than those required by local law.

This manual or any portion of it may not be reproduced in any form without the manufacturer's written consent.

Waldorf Music GmbH, Lilienthalstraße 7, D-53424 Remagen, Germany

Rev.1, September 2023

Foreword

Iridium Core Development Team

Software: Rolf Wöhrmann

Hardware/Housing:

Oliver Rockstedt, Frank Schneider, Rolf Wöhrmann

Design: Axel Hartmann

Manual:

Holger Steinbrink

Revision: 3.0, September 2023

! Please visit our website for further support and downloads for your Iridium Core: waldorfmusic.com/iridium-core

We would like to thank

Claudio Chiriatti, Karsten Dubsch, Willie Eckl, Joachim Flor, Tom Jürgensen, Kevin Junk, Roger Keller, Jonathan Miller, Pierre Nozet, Miroslav Pindus, Winfried Schuld, Michael von Garnier, Marcus Thoss, Kurt 'Lu' Wangard, Haibin Wu and anyone we have forgotten.

Iridium Core contains Sounds from

Kurt Ader, AlbertZ, BT (Brian Transeau), CO5MA, Maxime Dangles, Sascha Dikiciyan, Richard Devine, Ian Dunlop, Wolfram Franke, Reinhold Heil, Mike Huckaby, Joerg Huettner, Dirk Krause, Peter Jung, Christian Kleine, Torsten Quaeschning, Howard Scarr, Lukas Schütte, Don Solaris, SonicMayhem, Steven Wartofsky, Synthmill, Bjoern Vogelsang, Rolf Wöhrmann

Control Features & Connections

Front Panel
IRIDIUM ♥ CORE MicroSD Load Controller Computer J & T Set J & T Set J & T Set J & T Set R & L Set L Set Volume RGB MOS CLOCK CV MOS R N LPGS OSC 1 OSC 2 OSC 3 FILTERS ENVELOPES MOS EFFECTS SEQ SAMPLES MACRO 1 Menu 2 Latch 3 Chord 4 Buy 5 Next 6 Prev Save Load Master Performance A : Cutoff B : Focus C : Effect D : Volume 000 Test123 Layer Global Control waldorf

1) Touchscreen Display
2) Pad Section with buttons
3) Selection Dial + 4 knobs
4) Mode Page buttons
5) Macro buttons

Rear Panel Connections
Designed in Go Music Volume IC In 12V / 3A L In R L Out R CV In 1 CLOCK In MIDI In USB Computer Controller MicroSB Card waldorf

1) Power Supply Jack & Power Switch
2) Headphones Output with Volume control
3) Stereo Audio Outputs & Stereo Audio Inputs
4) CV/Gate/Clock Connections
5) MIDI In & MIDI Out jacks
6) USB 2.0 Connections
7) MicroSD Card Port

About this Manual

This manual was written to help you to become familiar with the Iridium Core synthesizer. It will also aid experienced users with routine tasks.

To avoid confusion, the terminology in this manual is based on the Iridium Core parameter names. You will find a glossary at the end of this manual; it explains the various terms used.

We also used a uniform set of symbols to show you topics of particular interest or significance. Important terms are highlighted in bold letters.

Symbols

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Caution – The comments that follow this symbol will help you avoid errors and malfunctions.

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Info - Additional information on a given topic.

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Instruction - Follow these guidelines to execute a desired function.

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Example - Real-world examples to try out.

Highlighted Control Features and Parameters

All of the Iridium Core's buttons, controls and parameters are highlighted in bold letters throughout the manual.

Examples:

  • Press the Load button.
    • Turn the Cutoff knob.

The Iridium Core's different modes and parameter pages are illustrated in a depiction of the display.

The value range of a continuous parameter is indicated from low to high with both values shown in italic letters, separated by three dots.

Example:

Cutoff 0...127

General Safety Guidelines

WALDORF Iridium Core - General Safety Guidelines - 1

Please read the following safety tips carefully! They include several precautions you should always observe when dealing with electronic equipment. Read all of the instructions before operating your device.

Suitable Operating Conditions

• Use the device in enclosed rooms only.
- Never use the device in damp conditions such as bathrooms, washrooms, or around indoor swimming pools.
- Do not use the device in extremely dusty or dirty environments.
- Make sure that adequate ventilation is available on all sides of the device.
- Do not place the device near heat sources such as radiators.
- Do not expose the device to direct sunlight.
- Do not expose the device to extreme vibrations.

Power Supply

• Only use the power cable that came with Iridium Core.
- Unplug the device when you are not using it for longer periods.
• Never touch the plug with wet hands.
- Always pull the plug when unplugging the device - never the cable.

Operation

  • Never place objects containing liquids on or near the device.
  • Place the device on a stable base only. Use a suitable platform.
  • Make sure no foreign objects find their way into the chassis. If for some reason this occurs, switch the power off, unplug the device, and consult a qualified repair center.
  • This device can generate volume levels that may do irreparable damage to your hearing when used on its own or with amplifiers, speakers, or headphones. For this reason you should keep the volume at tolerable levels.

Maintenance

  • Do not open the device or remove the cover. Refer all service and repair tasks to qualified personnel. The interior of the chassis contains no components that require user maintenance.
  • Use only a dry, soft cloth or brush to clean the device. Never use alcohol, cleaning solutions or similar chemicals. They will damage the surface of the chassis.

Proper Use

This device is designed exclusively to produce low-frequency audio signals for the purpose of generating sound. Any other use is prohibited and voids the warranty extended by Waldorf Music. Waldorf Music is not liable for damages due to incorrect use.

WALDORF Iridium Core - Proper Use - 1

The heart of your Iridium Core consist of fragments of the legendary Infinity stones. Please do not open this device to avoid massive impact on space and time.

Setup and Connections

The Waldorf Iridium Core comes complete with:

• The Waldorf Iridium Core Synthesizer itself
• an external power supply
• a MIDI adapter cable set
• a printed Quick Start manual

Please ensure all the above items were included. If something is missing, contact your local dealer.

We recommend that you save the original packing material for future transport.

Setup

Place the Iridium Core on a clean, even surface.

Connections

In order to get started with your Iridium Core you will need an AC power outlet, a mixing console, an amp, and/or monitor speakers such as a speaker cabinet or a headphone.

You can also use a computer or sequencer to make use of Iridium Core's MIDI features.

To connect the devices:

  1. Turn all units off.
  2. Connect Iridium Core's Audio Out to your mixing console or your computer audio interface. Optionally connect a headphone to the stereo Headphones outputs.
  3. If you want to use a computer, connect Iridium Core's Computer USB port with a USB cable to your computer (Windows or macOS). Thereafter, the Iridium Core becomes automatically available as a MIDI device.
  4. To play the Iridium Core you need a MIDI master keyboard. Connect its MIDI Out jack to the Iridium Core's MIDI Input (by using the included MIDI adapter). Alternatively, you can trigger notes or chord via the 8 pads.
  5. If desired, connect the Controller USB input to any suitable class-compliant USB hardware controller to send MIDI data to control functions of Iridium Core.
  6. Connect the power supply cable or the power cable that came with your Iridium Core with the Power supply jack. Plug the other side of the

power supply cable into a suitable AC power outlet.

  1. Press the Power switch on the rear panel of your Iridium Core.
  2. Then switch on your computer (if connected), the mixing console and finally the amplifier or active monitor speakers.

The startup procedure is about 10-15 seconds. After this, the Iridium Core is ready to play.
The overall volume of the Iridium Core can be controlled with the Volume dial below the touchscreen. This also affects the Headphones output (when the Pot Mode is set to Default).
If you do not choose to connect a mixing console, you can patch the Iridium Core's output signals directly to an amplifier or an audio interface. Use an input usually called Line, Aux or Tape input.

Before connecting and disconnecting the Iridium Core to a power supply source, turn your amp's volume control all the way down to avoid damage due to on/off switching noise. The Iridium Core produces a line level output signal. Please take care that the connected playback device is suitable for the line level of an electronic instrument. Never use the microphone or phono input of the connected amp!

The Rear Panel Connections

The Iridium Core provides analog stereo audio outputs and a headphones output. The audio and headphone outputs are affected by the setting of the Volume control dial. Use 2x TS mono jack cables to connect the audio output to a mixer. The Iridium Core is a stereo instrument. There is no inherent mono output. Use your mixing console to appropriately distribute the stereo channels in this case.

Headphones Output and Headphone Volume

Here you can connect any headphone with a 1/4-inch stereo plug. The headphone output uses the same signal as the main output. The

Headphones Volume controls the Iridium Core's

headphone volume in addition to the Volume knob. Use this knob to amplify or attenuate headphones level to adjust for individual headphone loudness and impedance.

Volume

Audio Output

Connect the left and right jack with 1/4-inch mono plugs.

Audio Input

Iridium Core offers a stereo audio input (2x mono jacks) that can be used to feed an external

L In R AUDIO L Out R

audio signal into the Iridium Core. Therefore, the signal can either be routed through Iridium Core's signal path for realtime live processing or directly recorded by using the Audio Recorder on the Global page.

CV Input Section

We included some control voltage connections, giving Iridium Core the ability to interface with almost any kind of music-making modular technology, especially the well-known Eurorack standard.

By using the CV inputs you are able to control Iridium Core with your

CV In 1 In 2 CLOCK In Out

modular devices. You can also start the Iridium Core arpeggiator and sequencer with an external signal or sync devices with Clock In/Out. All settings regarding the CV Input section are made here: Global -> Settings -> CV.

Read more about the CV and Clock configuration in 'The Global Page' chapter.

The USB Connections

Iridium Core offers two USB ports. The Controller USB input lets you connect any suitable class-compliant USB

hardware controller to send MIDI data to control functions of Iridium Core. You can also use the MIDI Learn function for most of Iridium Core's parameters that can be controlled by an external MIDI hardware controller.

Make sure that you use a USB 2 compatible port on your computer and an appropriate USB cable to avoid problems with data transmission.

The Computer USB port connects the Iridium Core to your computer or iOS device with the following system requirements:

Computer Controller USB

• Windows PC: Windows 7 or newer, a USB 2 port
• Apple: Intel or Apple Silicon with macOS 10.9 or newer, a USB 2 port (or a suited adapter)
- Apple iPad with iOS 9 or newer by using an optional Apple USB Adapter cable

The Computer USB connection of Iridium Core allows transmitting and receiving of MIDI data.

Read more about the configuration of USB MIDI in 'The Global Page' chapter

Support for USB Storage Devices

All USB storage devices from a simple USB stick to a terabyte UDB SSD disk are supported provided that they adhere to the USB Mass Storage Device Standard.

It is important to use a FAT/FAT32 file system formatted USB device. Other file formats won't work.

The USB drives can be used in all scenarios where you currently use MicroSD cards, like importing/exporting samples, presets, patches, and wavetables etc, as well as for updating the system software. The only use case where you would still need a MicroSD card is for a full system init, as well as a rescue boot from MicroSD card.

Connect a USB drive to the USB Controller port. The following is supported:

• Direct loading of samples from USB drive.
- Updating the Iridium Core's operating system

MicroSD Card Slot

It is important to use a FAT/FAT32 file system formatted MicroSD card. Other file formats won't work.
Please insert the MicroSD Card right way around, i.e. with the contacts showing to the lower side. Please insert the card with normal force to avoid any damage.

A connected MicroSD card allows:

  • Updating the Iridium Core's operating system.
  • Importing and saving audio files.
  • Importing and saving Iridium Core-specific data – e.g. sound patches, oscillator presets, wavetables, and MIDI Maps, etc.

MicroSD Card
WALDORF Iridium Core - MicroSD Card Slot - 1

MIDI In & Out Jacks

Make sure to use the included MIDI adapter for connecting DIN MID cables to the Iridium Core.

Although we can hardly believe it, the Iridium Core might not be enough for some people, so we added an elegant way to control external sound modules with Iridium Core: just connect the MIDI out (or USB Controller port) to your external gear and use the Iridium Core and its knobs to control certain functions. For use with a computer we recommend the Computer USB port. You can also use MIDI In for connecting a MIDI master keyboard that offers DIN MIDI only.

WALDORF Iridium Core - MIDI In & Out Jacks - 1

Read more about the configuration of the MIDI ports in 'The Global Menu' chapter.

Physical Security

Users operating Iridium Core in areas with public or shared access such as live gigs, public studios or educational establishments can attach a security lock to the slot on the rear panel of Iridium Core.

WALDORF Iridium Core - Physical Security - 1

Basic Operations

Switching On / Off

Iridium Core is equipped with a power switch.

WALDORF Iridium Core - Switching On / Off - 1

To switch Iridium Core on:

WALDORF Iridium Core - To switch Iridium Core on: - 1

WALDORF Iridium Core - To switch Iridium Core on: - 2
DC In 12V / 3A

- Press the Power switch to switch on Iridium Core. The boot procedure may take a few seconds. After this, the display is lit and Iridium Core is ready to play.

WALDORF Iridium Core - To switch Iridium Core on: - 3

To switch Iridium Core off:

- Press the Power switch to switch off Iridium Core.

Volume Control

Use the Volume right below the touchscreen to control Iridium Core's overall volume. The volume setting is global and affects the level of the Main audio outputs including the Headphones output.

Panic Function

Press the MOD + EFFECTS buttons simultaneously to send an All Notes Off message. This ends all played voices.

Overview of the Controls (Buttons and Knobs)

Play Control / Macro Buttons

This section offers six buttons with a double function for different purposes. In regular mode, the buttons act as described on the printed text label. If the Macro button is pressed (it lits pink), these buttons offer free-programmable functions, e.g., Glide control, Tuning etc.

WALDORF Iridium Core - Play Control / Macro Buttons - 1

WALDORF Iridium Core - Play Control / Macro Buttons - 2

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Read more about Macros in the chapter 'The Macro Buttons'.

WALDORF Iridium Core - Play Control / Macro Buttons - 9

Read more about the Play Control options in the chapter 'The Play Controls'.

Sequencer (Seq) Button

Push this button to open the Sequencer & Arpeggiator display page. When you hit a note or a chord on the keyboard or via MIDI, it is repeated rhythmically based on the entered steps or the arpeggiator settings.

WALDORF Iridium Core - Sequencer (Seq) Button - 1

Read more about the Sequencer and the Arpeggiator in 'The Sequencer & Arpeggiator' chapter.

Play Button

This button starts/stops the sequencer or arpeggiator and opens the Sequencer &

WALDORF Iridium Core - Play Button - 1

WALDORF Iridium Core - Play Button - 2

Arpeggiator display page. When you hit a note or a chord on the keyboard or via MIDI, it is split up and repeated rhythmically (when in Arp mode) or it is repeated rhythmically based on the entered steps (when in Sequencer mode).

In Latch mode, all played notes are held until their key is pushed again.
Read more about the Arpeggiator and the Sequencer in 'The Perform Mode' chapter.

Samples Button

Push this button to open the

Sample Oscillator overview page.

Here you can loading and editing

samples, if one or more oscillators uses samples for play-back or triggering.

WALDORF Iridium Core - Samples Button - 1

WALDORF Iridium Core - Samples Button - 2

Read more about this page in 'The Sample Oscillator' chapter.

Edit Button

Push this button to open the Sample Edit page if one or more oscillators uses samples for playback or triggering.

Read more about this page in 'The Sample Oscillator' chapter.

The 8 Pads

Based on the settings made on the Pads display page in Control mode, the 8 pads offer a different functionality when hit.

Keep in mind that each layer has its own pad configuration. The pads will have the pad configuration of the active layer. Everything is saved with a patch.

The Iridium Core Mode Pages

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These mode pages offers additions to the panel parameters or global settings. To enter a desired mode page, just press the corresponding mode button above or below the touchscreen display. The following mode pages are available:

• LFOs (6x Low Frequency Oscillators) mode page

• OSC 1, 2 and 3 (Oscillators) mode page
- FILTERS (Digi Filters, Digital Former and Routing) mode page
• ENVELOPES (Amp-, Filter 1 & 2-, Free envelopes) mode page
• MOD (Modulation Matrix & Komplex Modulator) mode page
• EFFECTS (Effects 1 to 5) mode page

There are some other Mode page buttons that lead to certain display operation pages.

  • Load mode page
  • Save mode page
    • Master mode page (Master controls, -e.g. Levels, and Voice controls)
    • Perform mode page (Wheels, Favorites and XY pads)
  • Global mode page (Scope, Pitch, Audio, MIDI, Settings, System)
    • Control mode page (Pots, Pads, Macros)

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! Press a mode button several times to switch through the corresponding function tabs (except for Perform button).
All modes will be described in detail in the corresponding chapters of this manual.

The 5 Knobs and the Dial below the Touchscreen

WALDORF Iridium Core - The 5 Knobs and the Dial below the Touchscreen - 1
A / Cutoff

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B / Reso

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C / Effect

WALDORF Iridium Core - The 5 Knobs and the Dial below the Touchscreen - 5
D / Volume

Here you find 4 knobs and one bigger Selection dial. The 4 knobs are programmable – the default setting is printed below the corresponding dial. On the Control mode page, settings can be made for Patches, Mod Sources, and 2 Global setups.

The Selection dial is for searching and selecting sounds and parameter edits. Keep in mind, that this dial is clickable.

The Touchscreen Display

The touchscreen display gives you an overview of the actual Mode page, parameter changes, and delivers additional information. To select a desired function, open a popup menu, or to edit a graphic (e.g. envelopes) just tap on it and move your finger up and down or from left to right (and vice versa). The six endless dials on the left and the right side of the display control the corresponding parameter that is shown in the display next to the dials. The display presentation depends on the selected mode, but the lower part always shows the same overview:

WALDORF Iridium Core - The Touchscreen Display - 1

1) The Monitor section in the lower left corner displays a VU meter unit to show the sound level of the left/right channels of the main output signal and the 16 played voices. Here you can also see the polyphonic workload as well as the used voices for each Layer with its own color code (VUs: Voices & Main). Tap on the monitor section to open a pop-up menu for selecting further representations. VUs: In & Main shows VU meters for the incoming audio signal when using Iridium Core's recording option (read more on that in the 'Global chapter' -> Audio tab. Scope delivers a realtime waveform display of the current stereo signal. The scope can be further configured in the Global

Scope screen. Analyzer (lin) offers a realtime analyzer to display the linear frequency content of the signal, while Analyzer (log) shows a logarithmic representation like most analyzers. MIDI Monitor displays all MIDI messages that Iridium Core creates (Internal) as well as incoming MIDI messages (from MIDI In and the USB ports). CV Inputs displays incoming control voltages for CV 1 and 2 inputs.

2) The Sound Name section shows the current loaded sound program. Active sound filters (can be set in the Load browser) are also displayed. Read more about the Layer modes in 'The Layer Mode'. Tap on the sound name to enter the Load mode. Read more about that later. Left to the sound name the program number is shown. Tap on this number to select a program by entering its number.

3) Below the sound name, Iridium Core's tempo is displayed in bpm, as well as if it is generated internally or synced to an external tempo.

4) Iridium Core offers a dual sound mode which means that two different sounds can be played simultaneously either as layered or as split sounds. The Layer buttons show which Layer is active. Press the Layer 1 or Layer 2 button or tap on the corresponding Layer button in the touchscreen display to switch between the layers. Below each layer button it is noted, if its program uses specific modes like Arp, Sequencer, Uni-

Setup and Connections

sono, Mono and such. In case of an active split-mode, an appropriate icon of the split is displayed above the layer buttons. For a layered sound played by both layers simultaneously, an icon is displayed above the layer buttons. Read more about the layers in 'The Sound Layer in Iridium Core' chapter.

Loading Programs

The Iridium Core offers different ways of loading sound programs:

- When in Load mode (press Load button, it lights blue), use

WALDORF Iridium Core - Loading Programs - 1

the Selection dial to select the desired sound program in the sound list. Turning the dial clockwise increases the Program number, while turning the dial counterclockwise decreases it. To load the desired sound program, press the Selection dial once. You can also tap on the 1234 button to enter a desired sound number. After that, tap on Return to load this sound program. Tapping a sound in the list will select the sound and the details section on the right shows more information about the sound. Selection is highlighted with a turquoise frame. Tapping the sound a second time - i.e. tapping an already selected sound - will load it. The loaded sound in the list is highlighted with a white background.

You can also enter the sound number by tapping on the sound program number.

You can filter sounds by attributes, banks, and authors. Use the three silver endless knobs to the left of the display. When set to All you have access to all existing sounds.

- You can also scroll through the sound name list with your fingers. Tap and the desired sound name and then tap on Load, to finally load the sound program.

You can also double-tap on a sound name to load the corresponding sound program.

Load Patch Attribute [1] Iridium Core Manual All [2] Stretcher [3] Fanfare Bells [4] Wheel of Fortune Bank [5] Dry Funky Mono [6] Timptams Author [7] Muted Morpher 1 [8] Muted Morpher 2 All Load 1234 Init Delete Favorites 0001 Iridium Core Manual Semitones Semitones Semitones Pan Layer 1 Layer 2 Name Iridium Core Manual Bank New Sounds Author BT Attributes Atmo Cinematic Features

The Load mode display page

- Another way to load sounds is to press the Next or Prev buttons in the Play Control /Macro section to load the next or previous sound program immediately. This function is available in nearly every mode and on every display page.

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If the current sound is a Split or Layered sound, then an option will be shown to load the patch only into the current layer and keep the other layer as it is. This option will be only shown when using the Load button so as not to slow down performance-oriented patch loading – like from Favorites page or via Next / Prev buttons.

The right section of the Load Patch page gives you more information about the selected sound. Next to the sound name is the Bank, the Author, and also the Attributes. These settings can be made while saving a sound program (see chapter 'Saving Sounds').

By tapping on the Init button, you can initialize the current loaded sound. No sound program is overwritten during this action. If in Layered mode, a popup window will open where you can choose, if the current selected layer (Current) or the complete sound program (Reset) will be initialized. If Reset is chosen, the initialized sound program will be a single layer program. By tapping on the Delete button, you can delete the current selected sound. This procedure must confirmed before, because it is irreversible.

Tap on the Favorites button to open a new page for managing your favorite sounds. You can select any sound from the left list and add it to the Favorites list on the right side. You can add sounds to empty slots, replace or remove sound programs or change their positions (Up & Down). Tap on Back to leave the Favorites page. Read more about the Favorites Tab within the chapter 'The Perform Mode Page'.

Tab on the Actions pop-up menu to perform the following actions:

  • Import lets you import sound programs from a connected MicroSD card or a USB storage device.
  • Export lets you export the current sound program to a connected MicroSD card or a USB storage device. All related samples will be stored in a sub direction called 'samples' preserving further sub-folder structures. If you keep this structure, then importing these patches like on a different machine will also automatically import all referenced samples. If a sample is already existing internally, it won't be imported.
  • Delete opens a pop-up window for deleting sound program(s). Here, you can define a slot range of the

programs to delete. After confirmation, the programs will be deleted irrecoverable.

- Rebuild Cache lets you rebuild the internal data cache in case of any problems.

The Sound Layers in Iridium Core

Iridium Core offers a dual sound mode which means that two different sounds can be played simultaneously either as layered or as split sounds.

To switch between Layer 1 and Layer 2 just tap on the Layer 1 / 2 buttons in the lower right corner of the touchscreen display. The current selected Layer button lights up. Below the Layer buttons the current layer mode is displayed as well as the running state of the arpeggiator or the sequencer.

In Master mode, you can you can make further settings regarding the two sound layers. Please refer to the chapter 'The Master Mode'.

Keep in mind that both sound layers will share the maximum polyphony of 12 voices.

Editing Parameters

In order to change or edit a sound program, you must access the appropriate parameters. Depending on the type of parameters, there are different ways to achieve this:

- The controls on the Iridium Core's front panel offer direct access to the most important sound parameters. The panel is divided into several sections, each containing knobs and dials associated with that section. By adjusting the controls on the panel you have instant access to the sound. These parameters are called Panel Parameters. When editing a Panel parameter, this is displayed in the lower part of the touchscreen display (parameter name and corresponding value).

All Panel parameter dials and pots are capable of sending MIDI Controller data via USB and MIDI Out. Read more in 'The Global Menu' chapter.

- Most sections offer additional sound parameters that are available through the touchscreen display. To edit an additional parameter, press the corresponding mode button above or beside the touchscreen (e.g. LFOs) and use the six silver display knobs to the left and the right of the touchscreen display. The touchscreen display page includes additional parameters that are not accessible directly via the control elements on the pa-

nel. These parameters are called Display Menu Parameters. For each parameter the original value from a loaded patch is indicated by a vertical bar in the main bottom area and in the encoder displays.

  • Some functions can be edited via the touchscreen display directly. Use your finger to tap on the corresponding parameter/option/button on the touchscreen to open pop-up menus or sliders which can be moved to change values or to edit graphics (e.g. envelopes).
  • On most display pages the Selection dial can be used to control the most important parameter – e.g. Cutoff 1 on the Dual Filter page.
  • If a parameter from the bottom row is edited and in focus (with popup control and marked with colored frame), this parameter can be then also changed with Selection dial while in focus.

Some parameters can be found on the panel and also as touchscreen display parameters – e.g. the Envelope phases.

Some rotary controls consist of endless dials or potentiometers. Turning a dial clockwise increases the corresponding value; turning it counterclockwise decreases it. Bipolar parameters (parameters with positive and negative values) use special gradation when changing their values.

As soon as the value θ is reached, the sweep is stopped for a short period to make it easier to edit Iridium Core.

For each parameter the original value from the loaded patch is indicated by a vertical bar in the main bottom area and in the encoder displays.
A useful hint: Press a mode button above the display several times to switch through the corresponding function tabs.
The Monitor section in the lower left corner displays a VU meter unit to show the sound level of the left/right channels of the audio output signal and the 12 played voices. Here you can also see the polyphonic workload as well as the used voices for each Layer with its own color code. Tap on the monitor section to open a pop-up menu. Here you can choose other representations of this section.
Read more about basic settings for the knobs in 'The Global Page' chapter.

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Want to start with a clean initialized sound? By tapping on the Init button, you can initialize the current loaded sound. No sound program is overwritten during this action. If in Layer mode, a popup window will open where you can choose if the current selected layer (Current) or the complete sound program (Reset) will be initialized. If Reset is chosen, the initialized sound programm will be a single layer program.

Saving Programs

After you have finished editing a sound program you must save it if you intend to use it again. All of Iridium Core's memory locations are available for this purpose.

Save Preset Name: Iridium Core Manual Bank: New Sounds + Author: BT + Attribute 1: Atmo + Attribute 2: Attribute 3: Cinematic + Attribute 4: + Save Cancel → 0001 iridium Core Manual Semitones Semitones Semitones Pan Layer 1 Layer 2

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To save a sound program:

  1. Press the Save button to activate the Save Preset page. The Save button is lit red.
  2. Edit the Name (if desired). Tap on the sound name on the touchscreen to open a virtual key-

board. The program name can use up to 32 characters. Tap on Return to confirm. Tap on Cancel to cancel the naming procedure.

  1. Tap on the Bank name to open a pop-up menu for selecting a desired sound bank. You can also add a new bank by tapping on + next to the bank name.
  2. Tap on the Author name to select a desired author in the pop-up menu. You can also add a new author name by tapping on + next to the author name.
  3. You can also choose up to four attributes for your sound. Tap on the corresponding Attribute 1 to 4 on the touchscreen to open a pop-up menu selection list. Select the desired attribute. You can also add a new attribute by tapping on + next to the corresponding attribute name. It is strongly recommended to select an appropriate attribute for your sound. This helps you to locate your sound later.
  4. Use the Prev/Next button or the Selection dial to select the desired sound program number, where the sound is saved to. Alternatively, tap on the number field at the bottom of the screen to enter the sound program number manually.

  5. Finally, tap on Save on the touchscreen to store the sound program at the selected location.

  6. By tapping on Cancel in the touchscreen or pressing any button on the front panel, you can discard the storing process at any time.

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Whenever you save a program, the selected memory location is overwritten. Therefore, any previously stored program at this location will be erased and there is no way to get it back. So, you should do backups of your sounds regularly by using Export in the Load screen's Action pop-up menu.

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Use the Save function for copying sound programs. There is no need to edit a program before storing it.

The Play Control Buttons

If the Macro button is inactive (it does not lit), the button in this section can be used for playing control purposes. The corresponding control option is printed right next to each button.

Mono Button

Switches polyphonic to monophonic mode and vice versa. If the Mono button lights up (or blinks depending on the

Button Backlight setting, see Global -> Colors page for more information), the monophonic mode is active. Mono means that only the last played note sounds. All other notes are stored in an internal list but aren't played. As soon as you release the note that is currently played, the second last note is played and so on. When you play legato, only the first note that was played triggers those envelopes which have the SingleTrig parameter activated. Those envelopes with SingleTrig deactivated will re-trigger at each note even when played legato. You can freely mix and match SingleTrig settings between all envelopes. The SingleTrig mode is for sustained sounds like typical 1970s solo sounds.

Latch Button

If active, all played notes are held. This also affects the arpeggiator. The Latch button acts similar to a pressed sustain pedal, but in addition you could release individual latched notes by pressing them again. Push Latch again to disable it.

Chord Button

Chord is a variant of the Latch mode. Instead of latching based on a single key basis, an active Chord mode will latch all notes played within a short period of time like when you play a chord. If you then play another chord, the new chord will replace the previous chord. Press the Chord button again to end the Chords mode. In order to visualise that the Chord mode is a variant of the Latch mode, each time the Chord mode button is activated, the Latch mode button is activated too.

Latch Button

If active, all played notes are held. This also affects the arpeggiator. The Latch button acts similar to a pressed sustain pedal, but in addition you could release individual latched notes by pressing them again. Push Latch again to disable it.

Arp Button

This button starts/stops the or arpeggiator and opens the Autoplay display page. When you hit a note or a chord on the keyboard or via MIDI, it is split up and repeated rhythmically. When pressed, also the Play button lits.

In Latch mode, all played notes are held until their key is pushed again.
Read more about the Arpeggiator and the Sequencer in 'The Perform Mode' chapter.

Sound Parameters

Overview of Functions

The Iridium Core consists of numerous sound-shaping components. The following manual pages describe all parameters in detail.

Note that Iridium Core consists of two different types of components for sound generation and sound shaping:

- Sound synthesis: Oscillator models, Filters, Digital Former, Amplifier, Effects. These modules represent the audio signal flow. Sound generation actually occurs within the oscillators. They can produce different shapes based on the selected model – e.g. classic waveforms such as square, sawtooth, triangle, and sine, or wavetables and samples. The dual filters shape the sound by amplifying (boosting) or attenuating (dampening) certain frequencies. Digital Former delivers additional filter models and effects for sound processing. The Amplifier and the Effects are located at the end of the signal chain. They determine the overall volume of the signal and add up to five effects like chorus, flanger, delay, and reverb, etc.

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flowchart
graph TD
    A["Oct 1"] --> B["Fill"]
    C["Oct 2"] --> B
    D["Oct 3"] --> B
    B --> E["DF"]
    E --> F["Amp"]
    G["EO"] --> H["Tramal"]
    I["Chorus"] --> J["Raw/S"]
    K["Delay"] --> L["Output"]
    M["DF 40 Fil 60"] --> N["Output"]
    O["Oct 3 Dest"] --> P["Output"]
    Q["DF 100 Fil 8"] --> R["Output"]
    S["Filter → Former"] --> T["2 + 3"]
    U["Filter Routing"] --> V["FX Routing"]
    W["0.56 Normal"] --> X["RingMod 1→2"]
    Y["0.45 Normal"] --> Z["RingMod 1→3"]

Potential signal routing for an audio signal

- Modulators: LFOs, Envelopes, Komplex Modulator, Modulation Matrix. These modules are called Modulators. The Modulators are designed to manipulate or modulate the sound generating components to add dynamics to sounds. The Low-frequency Oscillators (LFOs) are designed for periodic or recurring modulations while Envelopes are normally used for modulations that only occur once on each note. These generators are assigned to parameters through the Modulation Matrix and influence these parameters to alter a sound.

Sound Parameters

The Oscillators

Iridium Core offers three oscillators with different capacities: Wavetable Oscillator, Waveform Oscillator, Particle Generator, Resonator, and Kernel synthesis.

Choose the desired oscillator by pressing the corresponding OSC 1, 2, or 3 button. To select the desired Oscillator model, tap on the topright section in the touchscreen display to open a pop-up list. Every model uses its own color – as is the case for the oscillator buttons. For example, if the Particle Generator for Oscillator 1 is selected, the OSC 1 button lights up in blue.

For each synthesis type, we have included Presets with which you can quickly create your own sounds and explore the possibilities of synthesis.

Based on the selected model the display parameter knobs have different functions. This will be explained in detail in the next chapters.

The Wavetable Oscillator

Tap on the Oscillator model and select the Wavetable oscillator for the corresponding oscillator 1, 2, or 3. The corresponding OSC button lights up in turquois.

Pitch & Tools Mix Timbre Wavetable Waveable Waveform Particle Resonator Kernels Off Max Note C-2 C-1 C8 C1 C2 C3 C4 C5 C6 C7 C8 0.17 No Set PitchVar Mono Retrig 0001 Iridium Core Manual Layer 1 Layer 2 Semitones Semitones Semitones Pan

A wavetable is a table consisting of single cycle waveforms. Each waveform is classified by its own special sound character. The main difference of wavetable synthesis in comparison with other sound-generation principles is the ability to not only to play one waveform per oscillator but also to step through the wavetable via different modulations, thereby creating wavetable sweeps. The results can be

dramatic - much more so than anything any sample play-back-based system could ever produce.

This principle offers powerful capabilities. To give some examples:

• Each note on a keyboard can access a different wave of a wavetable.
- The Travel parameter allows a cyclic run through all waves of a wavetable.
- An LFO or envelope can modulate the position within the wavetable. You can create subtle to drastic sound changes.
- User-selected controllers, such as the Mod wheel, can change the position within the wavetable. When you turn the wheel while playing a chord, each note's wave will be modified instantly.

An explanation of Wavetable synthesis can be found in the 'Sound Synthesis Basics' chapter.

Further parameters can be found on the corresponding Oscillator display page. Read more on the overnext page.

Wavetable Oscillator Display Pages

To access the Wavetable Oscillator display page, press the corresponding OSC 1, 2, or 3 button and make sure, that the Wavetable oscillator model is selected.

Here you can switch between three modes: Pitch & Tools, Mix, and Timbre. Tap on the corresponding tab to select it. The display switches to this mode. A fourth tab displays the current oscillator model. Tap on it to select another model or to switch it off.

Pitch & Tools Mode Tab

Here you find parameters for tuning and basic settings.

Pitch & Tools Mix Timbre Wavetable PBI Range 1 +12 Tools Fine Pitch +0.0 cents Normal Min Note C-2 C-1 C8 C1 C2 C3 C4 C5 C6 C7 C8 0-2 Set 0.17 PitchVar No Mono Retrig Max Note 08 Set 0001 Iridium Core Manual Layer 1 Layer 2 Semitones Semitones Semitones Pan

The Tools Button

Tap on this button to open a pop-up menu where you can choose, if you want to copy the parameter settings from one of the other two oscillators to the current oscillator.

Semitones

Sets the pitch of the wavetable oscillator in semitone steps. The standard setting for this parameter is 0, but there are cases where different values are interesting as well.

Tap on Semitones to open a pop-up menu for further settings:

  • Set Default: sets Semitones to its default value 0.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • Modulations: opens the Mod menu to set up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter. In contrast to the stepped nature of the semitone control, pitch modulation changes the pitch continuously according to the modulation source shape.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Fine Pitch

Fine-tunes the oscillator within the range of a semitone up or down. The audible result of detuned oscillators is a chorus-like effect. Use a positive setting for one oscillator and an equivalent negative setting for another.

Tap on Fine Pitch to open a pop-up menu for further settings:

• Normal: Fine Pitch parameter change is about 2 cents.
• Fine: Fine Pitch parameter change is about 0.2 cents.
- Super Fine: Fine Pitch parameter change is about 0.02 cents.
- Set Default: sets Fine Pitch to its default value θ .
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Min Note / Max Note

Defines the note range for he corresponding oscillator. This makes it possible to create a kind of quasi-split sound with just one Layer. For example, a Wavetable Oscillator could play only the lower registers, while a Particle Generator only serves the upper registers.

  • Set Default: sets Min Note to its default key C-2 and Max Note to G8.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.
  • Set From Keys: Tap on this option to set the Min or Max note with your keyboard.

PB Range Osc 1, 2, or 3

Determines the intensity of the pitch wheel in semitones for the selected oscillator from -24 to +24. Negative values invert the direction of the pitch bend.

Tap on PB Range to open a pop-up menu for further settings:

  • Set Default: sets PB Range to its default value +12.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Pitch Keytrack

Determines how much the pitch of the selected oscillator depends on the MIDI note number. The reference note for Keytrack is C3, note number 60. For positive settings, the oscillator pitch rises on notes above the reference note; for negative settings the oscillator pitch falls by the same amount, and vice versa. A setting of +100% corresponds to a 1:1 scale - e.g. when an octave is played on the keyboard the pitch changes for the same amount. Settings other than +100% make sense, especially when using ring modulation.

Tap on Keytrack to open a pop-up menu for further settings:

• Normal: Keytrack change is about 4%.
• Fine: Keytrack change is about 0.4%.
• Super Fine: Keytrack change is about 0.04 %.
- Set Default: sets Keytrack to its default value 100%.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Both next parameters are located in the lower area of the touchscreen display.

PitchVar

To simulate the pitch variations that analog circuits have due to component tolerances, missing calibration and temperature effects, the Iridium Core assigns each oscillator of each voice a random out-of-tune coefficient at startup. The amount by which these out-of-tune coefficients affects each oscillators pitch is controlled by the PitchVar parameter. The higher the value, the stronger the variation. Setting this parameter to θ will disable this variation. While each oscillator of each voice has an individual out-of-tune coefficient, the PitchVar parameter is global to all oscillators of all voices.

Tap on PitchVar to open a pop-up menu for further settings:

  • Set Default: sets Pitchvar to its default value 0.17.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Mono Retrig

If set to Yes, this option forces the corresponding oscillator to retrigger when a previous note is still in its release phase.

  • Set Default: sets Mono Retrig to its default No.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Mix Mode Tab

Here you find specific parameters for the oscillator's volume, panning and routing.

The graphical representation gives you an overview of the current oscillator levels.

Pitch & Tools Mix Timbre Wavetable Osc1 Vol -10.4 dB Normal Mod Osc2 Vol -10.7 dB Normal Mod Osc3 Vol -9.46 dB Normal Mod Disc 1 Disc 2 Disc 3 Main DF 40 Fit 60 DF 100 Fit 0 Osc1 Dest Osc2 Dest Osc3 Dest Osc1 Pan Center Normal Mod Osc2 Pan Center Normal Mod Osc3 Pan Center Normal Mod 0001 Iridium Core Manual Semitones Semitones Semitones Pan Layer 1 Layer 2

Osc 1/2/3 Vol

Determines the volume of the corresponding oscillator.

Tap on Osc 1/2/3 Vol to open a pop-up menu for further settings:

Sound Parameters

• Normal: changes Oscillator volume on a normal scale.
• Fine: changes Oscillator volume more fine grained.
- Super Fine: Offers the most precise oscillator volume change.
- Set Default: sets Osc 1 volume to its default value 0 dB , and Osc 2 & 3 to their defaults -inf.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Osc 1/2/3 Pan

Determines the stereo panning position of the corresponding oscillator.

Tap on Osc 1/2/3 Pan to open a pop-up menu for further settings:

• Normal: Oscillator panning change is about 2 %.

• Fine: Oscillator panning change is about 0.2 %.

• Super Fine: Oscillator panning change is about 0.02 %.
- Set Default: Sets Osc 1/2/3 panning to its default setting Center.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Osc 1/2/3 Dest

Here you can determine the routing of the corresponding wavetable oscillator signal. The following routing options are available:

  • Main: routes the signal to the full signal path (Dual Filter, Digital Former, VCA) as determined with the Routing parameter on the Filter page.
    • VCA: routes the signal directly to the VCA without passing through the filter section.
  • DF - Fil settings: offers a different setting for the signal relationship between the Digital Former section (DF)

Sound Parameters

and the Dual Analog Filter section (Fil). If you want to send the signal, for example, through the Digital Former section by 30% and through the analog filter by 70%, select DF 30 Fil 70 here. The routing also depends on the Routing parameter setting on the Filter page.

Tap on Osc 1/2/3 Dest to open a pop-up menu for further settings:

  • Set Default: sets Osc 1/2/3 Dest to its default setting Main.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Timbre Mode Tab

Here you find specific parameters for the wavetable generators.

The wavetable position can be dragged vertically in the graphical wavetable representation.
Below the graphical wavetable representation, Travel and Wavetable info is shown.

Pitch & Tools Mix Timbre Wavetable Saw Sync 1 Mod Position 19.89 Normal Mod Travel off Normal Mod Peng Pong Limit 0 deg 0.00 % Travel Mode Limit Phase Noisy Saw Sync 1 Positions 64 Waven 128 Spectrum 3.81 semi Normal Mod Brilliance 0.00 % Normal Mod Keytrack 98.00 % Normal 0001 Iridium Core Manual Layer 1 Layer 2 Semitones Semitones Semitones Pan

Wavetable

Here you can select all available factory wavetables and your own custom wavetables.

Tap on Wavetable to open a pop-up menu for further settings:

  • Set Default: sets the wavetable to its default Resonant.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • Modulations: opens the Mod menu to sets up a modulation for this parameter. How to set up a modulation can be read in 'The Modulation Mode' chapter.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

The image contains no text.

Switching between wavetables while notes are hold are super smooth without interruptions. This opens the door to use the table selection itself as a modulation target. This opens up an extra new dimension of wavetable synthesis: You modulate not only the position within a table to change a timbre, but you can simultaneously modulate between all preset tables. This modulation can be polyphonic, which means if your modulation source is like Rand Trig or Voice Index, each voice will use a different wavetable. Of course this is also true for LFO or Envelope based modulation.

Position

This parameter defines the start-point of the selected wavetable. A setting of 0 selects the first wave; the maximum setting selects the last wave of the wavetable.

Tap on Position to open a pop-up menu for further settings:

• Normal: Wavetable position change is about 0.64.
• Fine: Wavetable position change is about 0.06.
• Super Fine: Wavetable position change is about 0.006.
- Set Default: sets Wavetable position to its default value 0.00.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Travel

Allows cyclic moving through a wavetable. Positive values allow a forward movement; negative values a backward movement. Lower values slow down the movement speed; higher values speed it up. Cyclic means, that a wavetable starts automatically again from the beginning when the end is reached. If you don't want a cyclic modulation, use the Position parameter modulated with an envelope, an LFO, or any other modulation source. You can also set up different Travel Modes. Please refer to the corresponding section below.

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Use Travel with a setting of 3 seconds to get an impression of the diversity of the factory wavetables.

Tap on Travel to open a pop-up menu for further settings:

• Normal: Travel speed change is about 1.00.

• Fine: Travel speed change is about 0.10.

• Super Fine: Travel speed change is about 0.01.

- Set Default: sets Travel to its default value 0.00.

- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.

  • Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Spectrum

The spectral envelope of a sound can be controlled independently from the pitch. Furthermore, the Wavetable oscillator can perfectly produce a periodic sound up to noisy components. The Spectrum parameter transposes the spectrum of a sound – specifically the spectral envelope. Negative values move the spectrum down; higher values move it up. The default setting is 0, where no transposition happens. This is the behaviour of classic wavetable synthesis.

Tap on Spectrum to open a pop-up menu for further settings:

• Normal: Spectrum change is about 2 %.
• Fine: Spectrum change is about 0.2 %.
• Super Fine: Spectrum change is about 0.02 %.
- Set Default: sets Spectrum to its default value + 0.0 %.

Sound Parameters

  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Brilliance

A setting of this parameter is only audible, when Spectrum is transposed relative to the original pitch of a sound. Higher settings result in narrow peaks. This can lead to an effect, whereby the perceived pitch comes from the sound spectrum instead of the oscillators' pitch. Value changes of this parameter are sometimes subtle.

Tap on Brilliance to open a pop-up menu for further settings:

• Normal: Brilliance change is about 1 %.
• Fine: Brilliance change is about 0.1 %.
• Super Fine: Brilliance change is about 0.01 %.
- Set Default: sets Brilliance to its default value 0.0% .

  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Keytrack

The default setting is 100%, so that the spectrum is in conjunction with the pitch of a sound. The pitch doesn't affect the spectrum when Keytrack is set to 0%. This setting is recommended for speech or vocals; that way the formants are not influenced by the pitch. Based on this, we have included a speech synthesizer for wavetables (see the 'Tools Button' chapter). Keytrack can also be set to other values so that the spectrum is transposed to the pitch.

Tap on Keytrack to open a pop-up menu for further settings:

• Normal: Keytrack change is about 1 %.
• Fine: Keytrack change is about 0.1 %.
• Super Fine: Keytrack change is about 0.01 %.

  • Set Default: sets Keytrack to its default value 100.0 %.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Travel Mode

There are several modes available for the wavetable cycling.

Tap on Travel Mode to open a pop-up menu with the following options:

  • Cycle: a wavetable starts automatically again from the beginning when the end is reached. Every played note starts its own travel cycle.
  • Global Cyc.: a wavetable starts automatically again from the beginning when the end is reached. Every played note uses the same travel cycle.

- Sync: the Travel speed is controlled by the internal tempo of Iridium Core (adjustable with the Arpeggiator or Sequencer Bpm parameter) or an incoming synchronisation signal via MIDI. If Sync is selected, you can set up Travel in musical values. The highest amount is 1024, where one turn needs 1024 beats.

  • One Shot: a wavetable stops when the last wave is reached. The last wavetable position is played and held. Every played note starts its own travel cycle.
  • Ping Pong: a wavetable automatically starts a reverse playback when the end is reached and vice versa. Every played note starts its own travel ping pong cycle.
  • Global P. P.: a wavetable automatically starts a reverse playback when the end is reached and vice versa. Every played note uses the same travel cycle.

Tap on Travel Mode to open a pop-up menu for further settings:

  • Set Default: sets the Travel Mode to its default Ping Pong.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Limit

Determines the wavetable interpolation quality when using the Travel parameter.

  • Wrap: uses a smooth interpolation when Travel reaches the end of the wavetable and blends back to the start wave position. This setting is useful when the Travel Mode is set to Cycle.
  • Limit: uses no interpolation as in older Waldorf wave-table synthesizers (e.g. Microwave) when Travel reaches the end of the wavetable and blends back to the start wave position.

Tap on Limit to open a pop-up menu for further settings:

  • Set Default: sets the Limit to its default setting Limit.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Phase

Sets the initial phase of the wavetable in degree. By this you could e.g. generate clicks at note onsets if these are wanted. Turning Phase to maximum value will result in a "Free Running" phase much you would expect from an hardware oscillator.

Tap on Phase to open a pop-up menu for further settings:

  • Set Default: sets Phase to its default value 0.0 degree.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Noisy

This parameter adds a noisy sound character to the wavetable oscillator. The spectrum is unaffected by the setting of this parameter.

Tap on Noisy to open a pop-up menu for further settings:

  • Set Default: sets Noisy to its default value 0.00% .
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Tools Button

Tap on the Tools button to open a pop-up menu for creating and exporting your own wavetables. The following options are available:

  • Talk: allows you to enter word(s) with a virtual keyboard that automatically opens. These words will be synthesized as a wavetable when tapping on Return.
  • Analyze Audio: enables you to select an audio file from the file browser of Iridium Core's Flash memory or a connected MicroSD card/USB storage device. This audio file will be automatically synthesized as a new wavetable. Select the desired file and tap on Analyze.
  • Load Single Cycle: Load a single-cycle waveform from the internal Flash memory (Internal) or a connected MicroSD Card/USB storage device into the Iridium Core's Flash memory. A single-cycle waveform is in fact a very short wav/aif file which samples are interpreted as a single cycle of a wave. Good sizes are from 200 to 1024 samples. The size can be odd. You could use longer files but waveform will be averaged to a maximum of 1024 samples in case. An 8 position wavetable will be created morphing the single-cycle wave into a sine.

Free single-cycle waveforms can be found here www.adventurekid.se/akrt/waveforms but there are many more available as free and commercial waveforms.

Load Wavetable from WAV file Set period to: 2048 Most wavetable synth formats use 2048 for period. Load Cancel 0001 The Iridium Manual Internal 86.9 bpm Layer 1 Layer 2 Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Energy Eleviation Normal Mod Reliance Normal Mod Phase 75 deg Normal Spectrum 1 +20.00 % Normal Mod Kite track 100.00 % Normal Mod

Wavetable import dialogue window

  • Import from .wav: Creates a wavetable from .wav/.aiff files which use a constant sample period. The period can be configured in import dialogue window from 64 to 4096, many popular synths use 2048.
  • Load Wavetable: imports a wavetable from the internal Flash memory or a connected MicroSD Card/USB

storage device. This enables you to exchange user wavetables with other Iridium Core users.

- Save Wavetable: exports the current wavetable to the internal Flash memory or a connected MicroSD Card or USB storage device. This enables you to exchange your own created wavetables with other Iridium Core users.

After a user wavetable loaded/analyzed from external file, the display shows Prev/Next buttons to quickly browse through all files in same folder.

Wavetable Representation

Tap on corresponding 3D, Wave or Spec button to change the graphic representation of the wavetable. These views adhere to the parameter settings of Spectrum, Phase, Brilliance, Steps and Limit.

Wave and Spec view modes are for information only. No further edits can be made.

Mode Button

Tap on the Mode button to open a new display page for further wavetable settings. The following options are available:

Mode

Selects the synthesis quality. The first setting Normal keeps the current algorithm which synthesises in highest quality avoiding digital artefacts like aliasing and such. However, as we learned to love the digital artefacts of legacy wavetable synthesis implementation, other modes are available: Legacy emulates the wavetable playback quality of the very first Waldorf synthesizers. Harsh produces additional non-harmonic components in the lower pitch ranges which result in more rich to aggressive timbres. Dirty adds digital aliasing in higher pitch ranges you will remember from the time when processing power was restricted and cheaper implementations were used.

Tap on Mode to open a pop-up menu for further settings:

  • Set Default: sets Mode to its default Normal.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Stepped

Determines the wave interpolation for traveling and modulation.

Sound Parameters

  • Smooth: a very smooth interpolation is used to create a clean wavetable sound.
  • Stepped: no interpolation is used to create a more pristine sound
  • 2/4/8 Steps: only every second, fourth, or eighth wave is interpolated. This creates a harsher sound for some wavetables.

Tap on Stepped to open a pop-up menu for further settings:

  • Set Default: sets Stepped to its default setting Smooth.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

FX Type

Determines the quantization/saturation/gain type that is added to the wavetable signal. The corresponding amount can be set with FX right beside that button. If set to 0, no saturation/gain will be added – the signal will remain clean, in other words. Lower values will add some harmonics, resulting in a warm character. Increasing the value will add more and more distortion/gain. The result depends on the selected FX Type.

  • Off: no FX type is used. The FX parameter dial has no function.
  • Reduce: performs value quantizations similar to sample reduction.
  • Truncate: performs value quantizations similar to bit reduction.
    • Drive: selects a drive type for signal saturation.
  • Gain: selects an additional gain stage after the wave-table oscillator for adjusting the oscillator level.

Tap on FX Type to open a pop-up menu for further settings:

  • Set Default: sets FX Type to its default setting Drive.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Presets Button

Tap on the Presets button to open a pop-up window for loading, saving, and managing Wavetable oscillator settings. Here, the following options are available:

  • On the left side you find a list of all Wavetable oscillator presets. Tap on the desired name to select it and load it immediately. Current Wavetable oscillator settings will be overwritten.
  • With the Save option you can save the current Wave-table oscillator settings. You can also enter a desired name for the preset.
  • Import: imports a Wavetable oscillator presets from a connected MicroSD card/USB storage drive into the Iridium Core's Flash memory. The imported preset is shown within the Wavetable oscillator preset list.
  • Export: exports the current selected Wavetable oscillator presets to a connected MicroSD card/USB drive.
  • Delete: deletes the current selected Wavetable oscillator preset after a security confirmation.
  • Init: initializes the current selected Wavetable oscillator to its default settings.
  • Close: closes the pop-up window. No further action is taking place.

The Waveform Oscillator

Iridium Core offers a standard oscillator model to create typical analog synthesizer waveforms (sawtooth, triangle etc.), plus other classic waveforms like square (which is the father of the pulse waveform) and the sine wave (also part of every other waveform). Also, different noise signals can be chosen.

The Waveform oscillator can generate up to eight oscillator signals (called Kernel) simultaneously. Here, you can produce supersaw-like waves, for example.

Tap on the Oscillator model and select the Waveform oscillator for the corresponding oscillator 1, 2, or 3. The corresponding OSC button lights up in green.

An explanation of waveform synthesis can be found in the 'Sound Synthesis Basics' chapter.

Further parameters can be found on the corresponding OSC page. Read more on page ••.

Waveform Oscillator Display Pages

To access the Waveform Oscillator display mode, press the corresponding OSC 1, 2 or 3 button above the touchscreen display and make sure, that the Wavetable oscillator model is selected.

Here you can switch between three modes: Pitch & Tools, Mix, and Timbre. Tap on the corresponding tab to select it. The display switches to this mode. A fourth tab displays the current oscillator model. Tap on it to select another model or to switch it off.

Pitch & Tools Mode Tab

Here you find parameters relating to tuning and some basic settings. The functions and options are the same as for the Wavetable oscillator. Please refer to the corresponding chapter.

Mix Mode Tab

Here you find specific parameters for the oscillator's volume, panning and routing. The functions and options are the same as for the Wavetable oscillator. Please refer to the corresponding chapter.

Timbre Mode Tab

Here you find specific parameters for the Waveform oscillators.

Pitch & Tools Mix Timbre Waveform Count 1.0 kernels Normal Shape Sawtooth Detune 0 cents Normal Mod +0 +0 +0 +0 Running Semitone 1 Semitone 2 Semitone 3 Semitone 4 Phase 0001 Iridium Core Manual Layer 1 Layer 2 Warp 40.96 % Normal Mod Stereo 90 deg Normal Sync 11.7 semi Normal Mod

Count

The waveform oscillator can generate up to eight oscillator signals simultaneously. This is determined by the Count knob. Up to eight kernels (equivalent to oscillators) are possible. Values in between two integer values mean that an additional oscillator is mixed in at a reduced level.

WALDORF Iridium Core - Count - 1

Use Count to generate supersaw-like waves, for example.

Tap on Count to open a pop-up menu for further settings:

• Normal: Count change is about 0.3 semi.

• Fine: Count change is about 0.03 semi
• Super Fine: Count change is about 0.003 semi.
- Set Default: sets Count to its default value 1.0 kernels.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Shape

Use this knob to select the desired waveform. The following waveforms are available:

  • Sawtooth selects the sawtooth waveform. A sawtooth wave has all the harmonics of the fundamental frequency in descending magnitude.
  • Sine consists of the fundamental frequency only. It has no harmonics at all.
  • Triangle selects the triangle waveform. The triangle wave mainly consists of the odd harmonics with very low magnitudes.
    • Square selects the pulse waveform. A pulse waveform with a pulse width of 50% has only the odd harmonics

of the fundamental frequency present. This waveform produces a hollow/metallic sound.

  • Pink Noise – this special kind of noise produces higher levels in the deeper frequency range. It is a better match with the human hearing than the unfiltered white noise.
  • White Noise is a fundamental source for any kind of analog-type percussion. It offers the same level over the complete frequency range. Wind and other sound effects can also be created by using noise.
  • Pings creates short, choppy noise pulses with a tonal component.

Geiger generates short noise pulses; the number of noise pulses can be changed with the Warp parameter.

Tap on Shape to open a pop-up menu for further settings:

  • Set Default: sets Shape to its default Sawtooth.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Detune

Detunes the multi oscillator when Count is set to any kernel value greater than 1.0.

Tap on Detune to open a pop-up menu for further settings:

• Normal: Detune change is about 0.3 cents.
• Fine: Detune change is about 0.03 cents
• Super Fine: Detune change is about 0.003 cents.
- Set Default: sets Detune to its default value 0.0 % cents.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Warp

Depending on the selected Shape, the Warp function alters the basic shape of a waveform.

Sound Parameters

  • If Sawtooth is selected, the Warp parameter blends from a double saw wave (lowest setting) into a regular saw wave (middle setting) to a square wave (highest setting).
  • If Sine is selected, the Warp parameter blends from a soft rising saw wave (lowest setting) into a regular sine wave (middle setting) to a soft falling saw wave (highest setting).
  • If Triangle is selected, the Warp parameter blends from a rising saw wave (lowest setting) into a regular triangle wave (middle setting) to a falling saw wave (highest setting).
  • If Square is selected, the Warp parameter changes the pulse width of the square wave
  • If Pink Noise or White Noise is selected, the Warp parameter blends from a filtered noise (lowest setting) into the corresponding selected noise (middle setting) to a pitched noise (highest setting).
  • If Pings or Geiger is selected, the character of the noise sound can be changed dramatically if desired. Both noise types react to the Reset Phase parameter.

Tap on Warp to open a pop-up menu for further settings:

• Normal: Warp position change is about 1 %.

• Fine: Warp position change is about 0.1 %.
• Super Fine: Warp position change is about 0.01 %.
- Set Default: Warp position is set to its default value of 50.0 %.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Stereo

When Count is set to any kernel value higher than 1.0, this parameter determines the stereo panning for every played oscillator kernel signal. In Center setting, all oscillators are played on both stereo channels. Higher settings move the signals within the stereo field.

Tap on Stereo to open a pop-up menu for further settings:

• Normal: Stereo change is about 2 degree.

• Fine: Stereo change is about 1 degree.

Sound Parameters

• Super Fine: Stereo change is about 0.1 degree.
- Set Default: sets Stereo to its default value of 0.0 %.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Sync

Adds a typical oscillator synchronisation to the selected oscillator shape (except Noise types). As a result, interesting sound effects may be generated - especially when higher Sync settings are used.

Tap on Sync to open a pop-up menu for further settings:

• Normal: Sync change is about 0.3 semi.
• Fine: Sync change is about 0.03 semi
• Super Fine: Sync change is about 0.003 semi.
- Set Default: sets Sync to its default value 0.0 %.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.

  • Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Semitone 1 - 4

Here you can individually transpose the first four oscillator kernels in semitones. If more than four kernels are selected then kernels 5 to 8 use the same pitch settings as kernels 1 to 4. Tap on the corresponding Semitone button to open a pop-up menu with semitone settings from -12 up to +12.

Tap on Semitone 1 - 4 to open a pop-up menu for further settings:

  • Set Default: sets Semitone to its default value of +0 .
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Phase

Determines the start phase of the selected oscillator shape.

Sound Parameters

  • Running results in free-running oscillators as in analog synthesizers. A played note „jumps in“ at the current phase cycle.
  • Reset forces the oscillator waveform to start with phase 0 for every new note played. Use this setting if you want to create drum-like sounds where every note sounds similar during its attack phase.

Tap on Phase to open a pop-up menu for further settings:

  • Set Default: sets Phase to its default setting Running.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Presets

Tap on the Presets button to open a pop-up window for loading, saving and managing Waveform oscillator settings. For more information on the available options please refer to the Presets chapter in the Wavetable section.

The Particle Generator

This generator creates its sound by playing back audio samples. There are two different ways of sample playback: normal playback and granular playback. Read more about the sample playback in the following chapters.

Tap on the Oscillator model and select the Particle oscillator model for the corresponding oscillator 1, 2, or 3. The corresponding OSC button lights up in blue.

The Particle Generator needs to be fed with one or more samples. The Particle Generator can use one single sample as well as multi samples that are mapped over the keyboard.

A quick way to load samples into the Particle generator is to press the Sample button. For more information about loading and editing samples, please refer to the 'Loading & Editing Samples' chapter.

This is where the samples can come from:

  • From Iridium Core's internal Flash memory. Here are located lot of factory samples, that can be loaded into the Particle generator.
  • From MicroSD card or a connected USB storage device: you can import own samples from a connected MicroSD card/USB storage device into Iridium Core's

internal Flash memory and load it from there into the Particle generator.

  • From audio recordings done with Iridium Core. The Global page features an audio recorder. All recorded files are stored into the internal Flash memory and can be loaded into the Particle generator.
  • From the audio input of Iridium Core by using the Live Granular mode. Read more on this in the corresponding section.

The Iridium Core can playback WAV or AIFF/AIFC files (stereo or mono) with any sample rate and bit rate. We recommend to use samples with a rate of 44.1 kHz to keep the original pitch.
An explanation of granular synthesis can be found in the 'Sound Synthesis Basics' chapter.
Further parameters can be found on the corresponding display page. Read more on the overnext page.

Particle Generator Display Pages

To access the Particle Generator display page, press the corresponding OSC 1, 2 or 3 button above the touchscreen display. Make sure, that the Particle oscillator model is selected.

Here you can switch between three modes: Pitch & Tools, Mix, and Timbre. Tap on the corresponding tab to select it. The display switches to this mode. A fourth tab displays the current oscillator model. Tap on it to select another model or to switch it off.

Pitch & Tools Mode Tab

Here you find parameters relating to tuning and some basic settings. The functions and options are the same as for the Wavetable oscillator. Please refer to the corresponding chapter.

Mix Mode Tab

Here you find specific parameters for the oscillator's volume, panning and routing. The functions and options are the same as for the Wavetable oscillator. Please refer to the corresponding chapter.

Timbre Mode Tab

Here you find specific parameters for the Particle Generator and the option to load samples into this generator.

Here, the display visualizes the envelopes and grain distribution.

Particle / Samples Buttons

Tap on the corresponding button to switch between Particle and Sample mode. Depending on the selected mode, the display parameters differ.

Pitch & Tools Mix Timbre Particle Position 0.10 Normal Mod Particle Samples Grain Pitch Presets Length 127.5 msec Normal Mod Pos Jitter 0.30 Normal AV way 14.283 secs Gate Length 100.0 % Normal Mod Travel +0.00 % Normal Mod Continuous 0.25 0.25 4 90 deg Travel Mode Attack Decay Grain Poly Stereo Widths 0.00 % Normal Mod 0001 Iridium Core Manual Layer 1 Layer 2 Semitones Semitones Semitones Pan

The Particle parameter page can only be reached, if the Mode is set to 'Granular'. This can be done by tapping on the Particle button (and confirming the granular mode switch) or selecting Granular with the Mode parameter.
For more information about loading and editing samples, please refer to the 'Loading & Editing Samples' chapter.

Position (only in Granular Mode)

Determines the sample start position for grain playback. The higher the value, the later the sample starts.

Tap on Position to open a pop-up menu for further settings:

• Normal: Sample position change is about 0.01.
• Fine: Sample position change is about 0.001.
• Super Fine: Sample position change is about 0.0001.
- Set Default: sets Sample position to its default value 0.00.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.

  • Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Position Jitter (Pos Jitter, only in Granular Mode)

Determines the amount by which the grain position will be randomized. The higher this value, the more random the sample start based on the initial Position setting.

Tap on Pos Jitter to open a pop-up menu for further settings:

  • Normal: Sample position variation change is about 0.01.
    • Fine: Sample position variation change is about 0.001.
    • Super Fine: Sample position variation change is about 0.0001.
  • Set Default: sets Sample position variation to its default value of 0.30.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.

- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Travel (only in Granular Mode)

Determines the speed by which the position wanders in the sample. This allows for cyclic movement through a granular sample. Positive values allow a forward movement, negative values a backward movement. Lower values slow down the movement speed, higher values speed it up. Cyclic means that a sample starts automatically again from the beginning when the end is reached. If you don't want a cyclic modulation, use the Position parameter modulated with an envelope, an LFO, or any other modulation source. You can also set up different Travel Modes. Please refer to the corresponding section below.

Tap on Travel to open a pop-up menu for further settings:

• Normal: Travel change is about 2%.
• Fine: Travel change is about 0.2%.
• Super Fine: Travel change is about 0.02%.
- Set Default: sets Travel to its default value of +0.0% .
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.

  • Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Length (only in Granular Mode)

Determines the length of the grains that are used for playback. The higher the value (up to 250 ms), the more precise the playback

Tap on Length to open a pop-up menu for further settings:

• Normal: Length change is about 2.5 msec.
• Fine: Length change is about 0.25 msec.
• Super Fine: Length change is about 0.025 msec
- Set Default: sets Length to its default value of 0.00.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.

- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Gate Length (only in Granular Mode)

Determines the amount of the length that is used for its envelope - much like a Gate parameter. Smaller values produce gaps between the grains. Gate Length could also be called density.

Tap on Gate Length to open a pop-up menu for further settings:

• Normal: Gate Length change is about 0.9%.
• Fine: Gate Length change is about 0.09 %.
• Super Fine: Gate Length change is about 0.009 %.
- Set Default: sets Gate Length to its default value of 100.0%.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Grain Jitter (only in Granular Mode)

Determines the amount by which the grain length and gate is randomized.

Tap on Grain Jitter to open a pop-up menu for further settings:

• Normal: Grain Jitter change is about 1 %.
• Fine: Grain Jitter change is about 0.1 %.
• Super Fine: Grain Jitter change is about 0.01 %.
- Set Default: sets Grain Jitter to its default value 0.0% .
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Travel Mode (only in Granular Mode)

There are several modes available for the granular cycling process.

  • Continuous: a granular sample automatically starts again from beginning when the end is reached. Every note played starts its own travel cycle.
    • One Shot: a granular sample stops when the end is reached. Every note played starts its own travel cycle.
  • Ping Pong: a granular sample automatically starts a reverse playback when the end is reached and vice versa. Every note played starts its own travel cycle.
  • Global: a granular sample automatically starts again from beginning when the end is reached. Every note played uses the same travel cycle.

Tap on Travel Mode to open a pop-up menu for editing.

  • Set Default: sets Travel Mode to its default setting Continuous.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Attack (only in Granular Mode)

Determines the attack phase of a grain. The higher the value, the smoother the grain playback. Attack can strongly influences the spectrum of the sound.

Tap on Attack to open a pop-up menu for editing.

  • Set Default: sets Attack to its default value of 0.25.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Decay (only in Granular Mode)

Determines the decay phase of a grain. The higher the value, the smoother the grain playback. Decay can strongly influences the spectrum of the sound.

Tap on Decay to open a pop-up menu for editing.

- Set Default: sets Count to its default value of 0.25.

Sound Parameters

  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Grain Poly (only in Granular Mode)

The Particle generator can generate up to eight grain streams for simultaneous playback. This is determined with the Grain Poly option. Up to eight kernels (equivalent to grain oscillators) are possible. Values in between two integer values mean that an additional grain oscillator is mixed in at a reduced level.

Tap on Grain Poly to open a pop-up menu for editing.

  • Set Default: sets Count to its default value 8.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Stereo Width

The grain streams are panned to left/right based on the setting of this parameter. It determines the position of the granular streams in the stereo field. The lower the value, the less the stereo width (0% is mono).

Tap on Stereo Width to open a pop-up menu for further settings:

• Normal: Stereo Width change is about 1.0 %.
• Fine: Stereo Width change is about 0.1%.
• Super Fine: Stereo Width change is about 0.01%.
- Set Default: sets Stereo Width to its default value of 50.0%.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Grain Pitch Button

On this display page, you can make settings relating to the tuning of the granular pitch response.

Pitch & Tools Mix Timbre Particle Pitch Spread 0.10 Normal Mod Particle Samples Grain Pitch Presets Pitch Mode Cluster AW way 16.283 secs Pitch Jitter +/- 0.0 cents Normal Semitone 1 Semitone 2 Semitone 3 Semitone 4 Semitone 5 Semitone 6 0001 Iridium Core Manual Layer 1 Layer 2 Semitones Semitones Semitones Pan

Pitch Spread

Determines the amount that grains are displaced from center pitch.

Tap on Pitch Spread to open a pop-up menu for further settings:

• Normal: Pitch Spread change is about 0.1
• Fine: Pitch Spread change is about 0.01.
• Super Fine: Pitch Spread change is about 0.001.
- Set Default: sets Pitch Spread to its default value of 0.10.

  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Pitch Mode

Determines by which method pitches will be altered. Here you can select between five options:

  • Random: randomizes the pitch for each grain at grain-start.
  • Cluster: constantly displaces each lane equidistant from its neighbouring lane.
  • Spread: works similar to "Cluster" but with much more spread while keeping the overall pitch amplitude (from highest to lowest lane) constant, regardless of grain poly.
  • Mapped: will constantly displace the grains based on a semitone map of up to six intervals specified at the bottom of the display page.

- Mapped Random: works like "Mapped" but the grain pitch is chosen randomly from the semitone map at each grain start.

For the "Mapped" modes the Pitch Spread parameter will determine how many parts of the semitone map will be used. For example, at lower values, only the first one or two semitones will be used; turned up to maximum, all semitone items will be used. The Pitch Spread can be modulated, so you can animate the chord or scales to be used. The semitone entries do not need to be in any order, such as rising or falling, and could be anything.

Tap on Pitch Mode to open a pop-up menu for further settings:

  • Set Default: sets Pitch Mode to its default setting Cluster.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Pitch Jitter

Adds an extra random pitch regardless of the current pitch.

Tap on Pitch Jitter to open a pop-up menu for editing.

• Normal: Pitch Jitter change is about 2 cents.
• Fine: Pitch Jitter change is about 0.2 cents
• Super Fine: Pitch Jitter change is about 0.02 cents.
- Set Default: sets Pitch Jitter to its default value of +/-0.0 cents.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Semitone 1 - 6

Here you can set up a map with up to six intervals - see also Pitch Mode. Tap on the corresponding Semitone button to open a pop-up menu with semitone settings from -0 up to 24.

Tap on Semitone 1 - 6 to open a pop-up menu for further settings:

  • Set Default: sets Semitone to its default value of 0.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.

Sound Parameters

- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Presets

Tap on the Presets button to open a pop-up window for loading, saving and managing Particle Generator settings. For more information on the available options please refer to the Presets chapter in the Wavetable section.

The Resonator

The basic concept of the Resonator is sound creation by using an initial exciter signal (mostly a short noise impulse) which goes through a bandpass filter bank, where its resonating filters finally produce a ringing sine-like sound. Based on different Timbre modes, the partials of this signal can be adjusted in many ways.

Tap on the Oscillator model and select the Resonator model for the corresponding oscillator 1, 2, or 3. The corresponding OSC button lights up in red.

The Resonator can also feed with one or more samples (instead of using a noise impulse). You can load one single sample as well as multi samples that were mapped over the keyboard range.

For a better understanding on how the Resonator works, we recommend initializing a sound program (on the Load page) and starting with a default Resonator. Try out all parameters to become familiar with the functionality of this powerful sound creation tool.

Resonator Display Pages

To access the Resonator display page, press the corresponding OSC 1, 2, or 3 button above the touchscreen display. Make sure, that the Resonator model is selected for the corresponding oscillator.

Here you can switch between three modes: Pitch & Tools, Mix, and Timbre. Tap on the corresponding tab to select it. The display switches to this mode. A fourth tab displays the current oscillator model. Tap on it to select another model or to switch it off.

Pitch & Tools Mode Tab

Here you find parameters relating to tuning and some basic settings. The functions and options are the same as for the Wavetable oscillator. Please refer to the corresponding chapter.

Mix Mode Tab

Here you find specific parameters for the oscillator's volume, panning and routing. The functions and options are the same as for the Wavetable oscillator. Please refer to the corresponding chapter.

Timbre Mode Tab

Here you find specific parameters for the Resonator.

Pitch & Tools Mix Timbre Resonator 0.46 Normal Mod 0 Curve 0.32 Normal Spectrum Skew 0.25 Normal Peak Mod Stretch 0.10 90 deg 0.15 Timbre Mode Spread Mode HiOut Stereo FB Boost 0001 Iridium Core Manual Layer 1 Layer 2 Semitones Semitones Semitones Pan

Resonator & Exciter Buttons

Tap on the corresponding button to switch between the Resonator and Exciter display pagese mode. Depending on your selection, the display parameter differs.

The Resonator display page offers the following parameters:

Q

Determines the resonance of the created partials. The higher the setting, the longer the duration of the created sounds.

Tap on Q to open a pop-up menu for further settings:

• Normal: Q change is about 0.01.
• Fine: Q change is about 0.001.
• Super Fine: Q change is about 0.0001.
- Set Default: sets Q to its default value of 0.68.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Q Curve

Determines the resonance performance of the partials. The higher the setting, the more partials are emphasized.

Tap on Q Curve to open a pop-up menu for further settings:

• Normal: Q Curve change is about 0.01.
• Fine: Q Curve change is about 0.001.
• Super Fine: Q Curve change is about 0.0001.
- Set Default: sets Q Curve to its default value of 0.32.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Spectrum Skew

Determines the level of the partials in relation to themselves. The higher the setting, the smoother the sound. Very low values result in partials with a similar level.

Tap on Spectrum Skew to open a pop-up menu for further settings:

• Normal: Spectrum Skew change is about 0.01.
• Fine: Spectrum Skew change is about 0.001.
• Super Fine: Spectrum Skew change is about 0.0001.

  • Set Default: sets Spectrum Skew to its default value of 0.25.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Timbre

Based on the Timbre Mode at the Resonator display page, this parameter changes the structure of the partials. In some cases this works similar to a filter, which cuts off partials. In other cases the partials are emphasized.

Tap on Timbre to open a pop-up menu for further settings:

• Normal: Timbre change is about 0.01.
• Fine: Timbre change is about 0.001.
• Super Fine: Timbre change is about 0.0001.
- Set Default: sets Timbre to its default value of 0.50.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.

  • Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Spread

Extends or compresses the partials of the resonator, which leads to massive timbre changes. There are two Spread modes that can be set at the Resonator display page

• Normal: Spread change is about 2%.
• Fine: Spread change is about 0.2%.
• Super Fine: Spread change is about 0.02%.
- Set Default: sets Spread to its default value of 0.00% .
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Timbre Mode

Here you can select different modes that affect the partial editing when using the Timbre parameter.

  • Peak Mode: in the lowest Timbre setting the partials fade out exponentially. This sounds as a sawtooth wave. Higher settings create a partial shift with random peaks. The maximum setting emphasizes every 2nd partial so that the result sounds like a square wave.
  • Sin Mod: this mode exhibits almost the same behaviour as the Peak mode, except that the maximum setting results in a triangle wave sound.
  • Saw-Square: this mode starts from a regular partial fade out and removes most of the 2nd partials as Timbre is turned up. The result sounds like a square wave.
  • Sin-Saw: this mode starts with a sine-like sound (only the fundamental note is heard). It adds more and more partials as Timbre is turned up. The result sounds like a sawtooth wave.
  • Modulo: in the lowest Timbre setting the partials fade out exponentially. This sounds like a sawtooth wave. The more Timbre is turned up, the more partials will suddenly disappear. This leads to a less complex sound.

Tap on Timbre Mode to open a pop-up menu for further settings:

  • Set Default: sets Timbre Mode to its default Peak Mod setting.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Spread Mode

Here you can determine the distance of the partials when using the Stretch parameter.

  • Stretch: uses a wide range of stretching. The Stretch parameter can produce drastic changes to the timbre of a sound.
  • Stiffness: uses a smaller range of stretching. The results of the Stretch parameter are less drastic.

Tap on Spread Mode to open a pop-up menu for further settings:

- Set Default: sets Spread Mode to its default Stretch setting.

  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

HiCut

Determines the hi-cut frequency for cutting high frequencies. This filter is located between the exciter and the filter bank. Use it if the exciter signal is producing too many overtones.

Tap on HiCut to open a pop-up menu for further settings:

  • Set Default: sets HiCut to its default value of 0.10.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Stereo

Spreads the signal in the stereo field.

Tap on Stereo to open a pop-up menu for further settings:

- Set Default: sets Stereo to its default value of 0.50.

Sound Parameters

  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

F0 Boost

F0 is the denomination for the fundamental frequency. This parameter boosts F0 independently from the partials.

Tap on F0 Boost to open a pop-up menu for further settings:

  • Set Default: sets F0 Boost to its default value of 0.15.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

The Exciter display page offers the following parameters:

Pitch & Tools Mix Timbre Resonator Exciter Resonator Exciter Samples Presets Attack 0.40 Normal Mod Repeats $ Acceleration +20.00 % Normal 0.00 Normal Decay 0.26 Normal 0001 Iridium Core Manual Semifones Semifones Semifones Pan Layer 1 Layer 2

Exciter

Determines the sound of the exciter signal. Fully counterclockwise, a short impulse is generated while higher settings fade this impulse into a short noise. Use higher settings when you want to simulate the blowing sound of a wind instrument. If a loaded sample is used as exciter, this parameter influences how the sample sounds.

For more information about loading and editing samples, please refer to 'The Loading & Editing Samples' chapter.

Tap on Exciter to open a pop-up menu for further settings:

Sound Parameters

• Normal: Exciter change is about 0.01.
• Fine: Exciter change is about 0.001.
• Super Fine: Exciter change is about 0.0001.
- Set Default: sets Exciter to its default value of 0.00.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Repeats

Determines how often the exciter signal is repeated. The higher the value (up to 16), the more repeats are included in the sound. The speed of the repeats depends on the Decay settings.

Tap on Repeats to open a pop-up menu for further settings:

- Set Default: sets Repeats to its default value of 1.

- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.

  • Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Acceleration

Controls the repeat speed behaviour. Positive settings accelerate the speed of the repeats in time while negative settings will slow it down accordingly.

Tap on Acceleration to open a pop-up menu for further settings:

• Normal: Acceleration change is about 0.01.
• Fine: Acceleration change is about 0.001.
• Super Fine: Acceleration change is about 0.0001.
- Set Default: sets Acceleration to its default value of +0.0 %.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Attack

Works similar to the attack parameter of an envelope. It controls the attack phase of the exciter. The more partials the exciter has (e.g. Exciter parameter set to maximum), the more the Attack parameter has an influence.

Tap on Attack to open a pop-up menu for further settings:

• Normal: Attack change is about 0.01.
• Fine: Attack change is about 0.001.
• Super Fine: Attack change is about 0.0001.
- Set Default: sets Attack to its default value of 0.00.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Decay

Determines the decay phase of the exciter signal. When Repeat is set to 1, this parameter has no effect. For higher Repeat settings, Decay also controls the speed of the repeats.

Tap on Decay to open a pop-up menu for further settings:

• Normal: Decay change is about 0.01.
• Fine: Decay change is about 0.001.
• Super Fine: Decay change is about 0.0001.
- Set Default: sets Decay to its default value of 0.10.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Samples Button

One ore more samples can be used as an exciter for the Resonator. To use a sample, simply tap on the Samples button. The Sample display page opens.

For more information about loading and editing samples, please refer to 'The Loading & Editing Samples' chapter.

Presets

Tap on the Presets button to open a pop-up window for loading, saving, and managing Resonator settings. For more information on the available options please refer to the Presets chapter in the Wavetable section.

The Kernel Synthesis Mode

Tap on the Oscillator model and select the Kernels model for the corresponding oscillator 1, 2, or 3. The corresponding OSC button lights up in pink.

So what, exactly is Kernel synthesis? Simply speaking, it is a modular approach in which up to six audio kernels can be freely combined into a single oscillator. Effectively, each kernel is an oscillator in its own right, realising a whole range of timbres – from using sine and classic waveforms via wavetables through to samples and noise. For example, users could combine three wavetables with a sample, a sine wave, and noise within a single oscillator.

On top of that, the kernels can modulate each other ataudio rate using a variety of modulation methods, such as amplitude, frequency, phase, and ring modulation. Phase Distortion is also possible alongside unusual processes like audio rate wavetable-position modulation. Moreover, each kernel, of course, can also add self-modulation like classic FM feedback.

Furthermore, each kernel has its own multi-stage envelope, stereo output panning, plus multiple modulation options for velocity, various key tracking possibilities, plus presenting feedback, level, pitch, and wavetable position as modulation targets in the Iridium Cores's Modulation Matrix.

Meanwhile, kernel pitch can be set in relation to note pitch, as well as being set to fixed frequency in audio or LFO range. Pitch envelopes can be also applied to each kernel individually using the Iridium Core's Modulation Matrix.

It is perfectly possible, then, to view Kernel synthesis as an oscillator construction kit, allowing for traditional approaches like a six-operator FM synth, as well as providing an experimental space for future-facing synthesis techniques.

Here is a short example how to explore kernel mode:

1) Choose "Init" from the Load page.
2) From Osc1 Control page choose VCA or DF100
Fil 0 as "Osc1 Dest" for stereo fun.
3) Press Wavetable & Waveform buttons simultaneously to put Osc1 in kernel mode.
4) Choose from top left "Templates" menu any item you like.
5) Each template assigns the 5 OSC 1 pots to individual sound shaping parameters.
6) Turn knobs and make sound.
7) Choose another template.
8) Lose yourself!

Kernel Mode Display Pages

To access the Kernel Mode display page, press the corresponding OSC 1, 2 or 3 button above the touchscreen display. Make sure, that Kernels is selected as oscillator model.

Here you can switch between three modes: Pitch & Tools, Mix, and Timbre. Tap on the corresponding tab to select it. The display switches to this mode. A fourth tab displays the current oscillator model. Tap on it to select another model or to switch it off.

Pitch & Tools Mode Tab

Here you find parameters relating to tuning and some basic settings. The functions and options are the same as for the Wavetable oscillator. Please refer to the corresponding chapter.

Mix Mode Tab

Here you find specific parameters for the oscillator's volume, panning and routing. The functions and options are the same as for the Wavetable oscillator. Please refer to the corresponding chapter.

Pitch & Tools Mix Timbre Kernels Templates FM Simple Edit Ratio 43.10 % Normal Mod Attack 19.55 % Normal Mod 22.09 % Timbre Timbre 0.00 % Decay 30.79 % Feedback 0.00 % Normal Mod Decay 30.79 % Normal Mod 2 4 6 8 10 12 Min 0001 Iridium Core Manual Layer 1 Layer 2 Semitones Semitones Semitones Pan

Kernel mode with template "FM Simple"

Timbre Mode Tab

Here you find specific parameters for the Kernel mode as well as the option to load templates into this synthesis engine.

Templates

Tap on the Templates button to open a pop-up window for loading Kernel templates with predefined settings.

There are two levels of working with the Kernel mode: The Template mode as described below and the real deep editing mode.

The idea of the template mode is to provide a mezzanine level in which you can focus on your sound design and music by just using a few macro parameters. In fact these are the 5 display on the Kernels Timbre main display page. Since each template uses them differently, their names and settings are presented on the main screen.

You can use the pre-installed templates, but you can also build your own. Technically, templates are nothing more than read-only presets. So, you could create a new template by doing some deep edits on the Kernel level and then going back to the template screen and saving it as an Oscillator preset. Then you can use this preset in another oscillator or in another sound design session as your own starting point. You can also save a preset without deep editing, just to save the 5 pot settings for a particular template for later re-use.

This template system is the reason why we call the kernel mode an "Oscillator Construction Kit." Some might use the template level only and will never feel the need to go deeper, and that's perfectly fine. We believe that traditional FM editing always presented a difficulty that it was too complex in a normal sound and creative situation. On the other hand, this fact reduced FM-based synthesis into two groups of people: Most just browse fixed presets, but a few will do deep sound programming work. We wanted to create a creative middle ground, to provide an inspiring sound design without becoming an FM wizzard.

But some fearless might want to press "Edit":

Edit

Tap on the Edit button to open the deeper editing level of the Kernel mode.

WALDORF Iridium Core - Edit - 1

flowchart
graph TD
    A["K1"] --> B["FM"]
    C["K2"] --> D["FM"]
    E["K3"] --> F["FM"]
    G["K4"] --> H["Out"]
    I["K5"] --> J["FM"]
    K["K6"] --> L["Out"]
    M["Init to Single"] --> N["Init All to Out"]
    O["Prev Preset"] --> P["Next Preset"]

The Kernel mode edit page for the "FM bells" template

What you see now is a series of sub-screens giving you the ability control all aspects of the kernel synthesis - be it just

to modify an existing template in a deeper way than the 5 template macro parameters allow, or to eventually create a new template for later re-use. Both are perfectly possible. You can start from scratch using the oscillator in INIT state without any template macro defined and build up from there step by step, or use an existing template and start from there.

In Kernel mode, each oscillator consists of 6 kernels. You can view these kernels as oscillators in themselves which can be freely connected by various modes.

You can select which kernel to edit using the row of K 1...6 buttons. Each Kernel has then 4 sub-pages: Wave, Mod, Env and Level.

To the left there is also an overview section (Patch button) which is the initial screen when first entering Edit Mode, and you can also switch by tapping on the Patch button. There are two sub-screens: Algo which shows how kernels are connected to each other, and Controls which lets you define what each of the 5 Template Macros (i.e., the display dials) mean.

The Algorithm Display Page

Tap on the Algo button switch to the Algorithm display page.

The Algorithm page graphically shows how the kernels are connected with each other. Unused kernels will not be shown automatically. The kernel connections can be made freely and individually on the Kernel Mod page, but in addition the Algorithm screen provides some presets for easily starting from scratch.

This page is an overall control page with no additional functionality for the kernels. Tap on the kernel button on the top of the page or within the algorithm graphic (K1 to K6) to open the corresponding kernel. Kernels are abbreviated by K1, K2 etc. and "Out" means the output of the oscillator.

Below the algorithm graphic you find further options:

  • Before getting into modulation scenarios, just press Init to Single to have a single kernel running to check out its capabilities on its Wave, Env and Level Pages. Once you are familiar with these, you can go to its Mod page and add Kernel 2 as its modulation source.
  • You can also Init All to Out, to have all kernels running parallel to the Out.
  • Prev Preset and Next Preset will browse between some classic FM algorithms (which is their word for how kernels/operators are connected to each other).

Sound Parameters

When tapped on one of the four option buttons, the template name automatically changes to Custom.

Keep in mind, the Kernel synthesis is much more then FM. Further, in contrast to classic FM, there is no restriction of FM feedback to a single kernel. Each of them could have it, even multiple in parallel.

The Kernel Display Pages

Tap on one of the K1...K6 buttons in the first row to switch to the corresponding Kernel display page. This page is identical for all of the six kernels.

Pitch & Tools Mix Timbre Kernels K1 Type Patch K1 K2 K3 K4 K5 K6 Wave Mod Env Level Exit On Kernel 1 [Solo] Out 0 deg K1 Phase Ratio K1 PitchMode 0001 Iridium Core Manual Cutoff 1 Resonance 1 FX Amount Master Vol Layer 1 Layer 2 61.21 % Normal K1 Ratio 64.93 Normal K1 Datune 23.34 cents Normal 61.21 %

Kernel 1 Wave display page

In the second row the buttons will switch between Wave, Mod, Env and Level pages. Tapping on Exit will leave edit mode.

Below the Wave button on the left side there is an On/Off button to enable and disable the particular kernel. This is useful for temporarily disabling a modulation by disabling the modulating kernel.

On the right you will find the Out button which determines if the kernel's output is send and mixed into the oscillator's output. If output is activated, there is a Solo button shown, which is handy for layered algorithms with multiple kernels sending to the output. With Solo you can quickly experience each kernels sonic component to the overall sound.

Keep in kind that the On/Off state is saved with the sound patch and the template, but not the Solo state.

The Wave Page

Tap on the Wave button to switch to the corresponding Kernel display page. This page is identical for all of the six kernels. The following parameters are available:

K1....6 Type: Each kernel can generate Sine waves for classic FM, the whole range of Iridium Core factory wave-tables, classic waveforms like Saw up/down, Triangle,

Square, as resonant waveforms as well as White & Pink noise. The screen shows the wave and its spectrum. If Wavetable is selected, further parameters are available:

K1...6 Wavetable & K1...6 WTB Pos: These do what you would expect, switching between factory wavetable and setting the wavetable position. Both can of course be modulated, but there are no particular facilities like Travel and such. For these, and to make use of user wavetables, speech, spectrum etc. you have to use the main Wavetable mode. So, the kernel wavetable mode is comparatively fairly simple, but well, you now have up to 6 wavetable oscillators within a single oscillator, each potentially using a different wavetable in a different position, and you can use an outside LFO to modulate them.

Tap on K1...6 Type, K1...6 Wavetable & K1...6 WTB Pos to open a pop-up menu for further settings:

  • Set Default: sets the parameter to its default value.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

K1...6 Level determines the level of the corresponding kernel. For a kernel sending to the oscillator out, this is simply its volume. For kernels modulating other kernels, the effect of its level changes can be sonically dramatic. This is what kernel/FM synthesis is all about. Controlling the level of the modulating kernel is one of the most central aspects of this style of kernel synthesis. This is the reason why each kernel has its own envelope and keybased level scaling.

K1...6 Ratio is based on the settings for PitchMode. When set to Ratio, it determines the ratios for easily creating partial or overtone relationships (in whole numbers). For fractions use Fine or Super Fine modes.
K1...6 Detune adds an additional detuning interval up to +/-50 cents (100 cents is one semitone).

Tap on K1...6 Level/Ratio/Detune to open a pop-up menu for further settings:

• Normal: parameter change is normal.
• Fine: kernel level change is fine.
• Super Fine: kernel level change is super fine.
- Set Default: sets the parameter to its default value.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

K1...6 Phase: You can set a fixed start phase (in degrees) for each kernel waveform, or set it to Free to get a random phase at each note onset.

K1...6 PitchMode: You can switch between 6 modes that determine how kernel pitch is handled. Each mode has then one (Fixed and LFO) or two additional parameters for pitch control.

  • Ratio: The kernel pitch is derived from the oscillator base pitch by entering a multiplier into the game.
  • Sub-Ratio Mode: Like Ratio mode, just using dividers instead of multipliers for generating undertones.
  • Ratio + Offset: Like Ratio mode but having a parameter K1...6 Offset which detunes by a fixed value in Hertz instead of an interval. With this, you get a constant beating frequency over the whole pitch range.
  • Semitones: Like Ratio + Offset mode, but using a semitone scale instead of a ratio. This is useful for more scale- or chord/interval-based detuning or similar. Plus additional K1...6 Offset for fixed beating.
  • Fixed: Sets the kernel to a fixed frequency from 0-10 kHz ignoring the oscillator base frequency. Still, this fixed frequency can be modulated.
    • LFO: Like Fixed mode, but with a low frequency range.

- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

The Mod Page

Tap on one the Mod button to switch to the corresponding Kernel display page. This page is identical for all of the six kernels.

Pitch & Tools Mix Timbre Kernels K1 ModSrc 1 Patch K1 K2 K3 K4 K5 K6 Wave Mod Env Level Exit On Kernel 1 [Solo] Out K1 ModType Ring K1 ModSrc 2 K6 K1 ModSrc 3 K6 0001 Iridium Core Manual Cutoff 1 Resonance 1 FX Amount Master Vol Layer 1 Layer 2

The Mod display page for Kernel 1

The following parameters are available:

K1...6 ModSrc 1/2/3: Each kernel can have up to 3 other kernels as direct kernel modulation sources (not to be

confused with conventional modulation from the modulation matrix and such). In the case of multiple modulation sources their signals will be simply summed.

Please keep in mind that the amount of modulation is determined by the level of the modulating kernels. This is a central and important concept in this type of synthesis.

K1...6 ModType: There are 5 modulation types available:

  • Phase FM known historically as simply FM (Frequency Modulation). The modulating kernel modulates the phase of the target (or carrier) kernel. This can have huge sonic effects which are mainly determined by the level of the modulation and their pitch ratio. That means that once you have selected the modulating kernel here, you should change to the modulating kernel and edit its level and pitch ratio to control the sound.
  • True FM modulates the actual frequency (and not the phase like in traditional phase-based FM). Compared to Phase FM the sonic effect is even more drastic and can quickly get very nasty. If that is what you want, this is your mode.
  • Ring does classic ring modulation between modulating kernel and target kernel. The sonic effect is mostly determined by the pitch difference of both kernels. Turn

up both levels to get a strong sound. Ring modulation is also a typical scenario where you could set the modulating kernel to a fixed frequency.

  • AM is similar to Ring with the main sonic difference that lowering the level of the modulating kernel keeps more and more of the sound of the target kernel. So, in contrast to Ring, AM blends more in.
  • WT Pos: Here, the modulating kernel modulates the wavetable position of the target kernel (which obviously should have a wavetable set on the Wave page). Unless the modulating kernel is in LFO mode, this WT Pos modulation is at audio rate and opens a whole range of new, strange and unknown sonic territory. This is also a good place to use the Sub-Ratio mode for the modulating kernel.

K1...6 Feedback: When in Phase FM or AM mode, a kernel can modulate itself. In FM this is a classic way to quickly add partials to the sound in mostly a sawtooth-like direction, but depending on the amount and level it can quickly go into harsh noise up to white-noise like sonic territory. Use it with care, but it is mega-fun since potentially every kernel could have its own feedback. When a kernel is already FM-modulated by another kernel, self-feedback can still be applied and added.

The Envelope Page

Tap on one the Env button to switch to the corresponding Kernel display page. This page is identical for all of the six kernels.

Since the level especially of the modulating kernels is of extreme sonic importance, each kernel has its own dual-decay-stage envelope. The attack is curved while the other stages are linear.

Pitch & Tools Mix Timbre Kernels K1 VeloDepth Patch K1 K2 K3 K4 K5 K6 Wave Mod Env Level Exit On Kernel 1 [Solo] Out 0.00 ms 0.00 ms 23.49 % 332 ms 83.51 % 1.56 s K1 Attack K1 Decay K1 Level1 K1 Decay2 K1 Sustain K1 Release 0001 Iridium Core Manual Cutoff 1 Resonance 1 FX Amount Master Vol Layer 1 Layer 2 K1 Level 61.21 % Normal K1 LevelScale dB K1 OutPan 44% R Normal

Envelope page for Kernel 1
K1...6 VeloDepth determines if extend lower velocities should lower the overall signal. This parameter is identical to the corresponding parameter on the Level page.

K1...6 Level controls the overall level of the kernel signal. This parameter is identical to the corresponding parameter on the Level page.

K1..6 LevelScale is an overall level scaling with three different modes. This parameter is identical to the corresponding parameter on the Level page.

  • Linear controls the amplitude in a direct way, such that a linear envelope segment also controls the amplitude linearly.
  • Quad controls the level in a more curved way by rising the envelope level to the fourth power.
    • dB lets the envelope control the level on a dB scale.

K1...6 OutPan determines how the kernel signal (which itself is mono) is panned to the oscillator stereo output. This is of course only valid for kernels that have been activated to send to the output by the Out button. This parameter is identical to the corresponding parameter on the Level page.

The envelope parameters below the envelope graphic set the envelope stages in milliseconds (ms) except for the K1...6 Level and K1...6 Sustain stage which are non-time-based parameters. Both can be set in percent (%).

The Level Page

Tap on one the Level button to switch to the corresponding Kernel display page. This page is identical for all of the six kernels.

K1...6 VeloDepth determines if lower velocities should lower the overall signal. This parameter is identical to the corresponding parameter on the Env page.

Pitch & Tools Mix Timbre Kernels K1 VeloDepth Patch K1 K2 K3 K4 K5 K6 Wave Mod Env Level Exit On Kernel 1 [Soto] Out K1 Level a1.21 % Normal K1 LowSplit B1 Set K1 HighSplit C4 Set +58.33 % K1 LowBias -88.68 % K1 HighBias 0001 Iridium Core Manual Layer 1 Layer 2 Cutoff 1 Resonance 1 FX Amount Master Vol

Level page for Kernel 1

K1...6 LowSplit defines a low key split point for level scaling.

K1...6 HighSplit defines a high key split point for level scaling.

K1...6 Level controls the overall level of the kernel signal. This parameter is identical to the corresponding parameter on the Env page.

K1..6 LevelScale is an overall level scaling with three different modes. This parameter is identical to the corresponding parameter on the Env page.

- Linear controls the amplitude in a direct way, such that a linear envelope segment also controls the amplitude linearly.

- Quad controls the level in a more curved way by rising the envelope level to the fourth power.

• dB lets the envelope control the level on a dB scale.

K1...6 OutPan determines how the kernel signal (which itself is mono) is panned to the oscillator stereo output. This is of course only valid for kernels that have been activated to send to the output by the Out button. This parameter is identical to the corresponding parameter on the Env page.

In addition, the level can be adjusted according to the played key. If you have set a low and a high key split point, you can raise or lower the curve depending on the K1...6

Sound Parameters

Low and HighBias parameter. Split points and bias can also be graphically edited by tapping and moving your finger up or down.

WALDORF Iridium Core - Sound Parameters - 1

The sometimes extreme sonic effect of FM and similar modulation types makes it necessary to adjust the level in higher or lower ranges to get a satisfying overall sonic result.

The Controls Display Page

Tap on one the Controls button to switch to the Controls dispaly page. If one of the kernels has been edited, please tap on the Patch button first.

This page lets you determine which effect each of the 5 dials (i.e. template macro parameters) has. In fact, each kernel oscillator has a little internal modulation matrix that controls which kernel parameters are affected by the knob macro value.

Pitch & Tools Mix Timbre Kernels Macro Top-L Patch K1 K2 K3 K4 K5 K6 Algo Controls FM Bells Exit Top-L 85.00 % Normal Mod Slot 1 2 Amount Destination Macro1 Dest2 Bcl 1 1 K2 Level K1 Level 85.00 % 2 K1 Level Edit Name 3 K4 Level 4 K4 Wavetable Macro1 Amnt2 +84.00 % Normal Clear Selected Clear Slots Clear All 0001 Iridium Core Manual Layer 1 Layer 2 Cutoff 1 Resonance 1 PX Amount Master Vol

Controls display page

Each knob macro can affect up to 6 kernel parameters ("Slots") whether they are used in one or multiple kernels simultaneously. You can set the target parameter and amount for each slot. The sonic results can be hugely satisfying when a single knob movement controls a whole range of kernel parameters. Please check out the various templates for ideas of what can be achieved here and then create your own ones.

Each knob macro, as well as the overall template, can be given a descriptive name. All these settings will of course be saved in the Iridium Core sound patch, but if you made something interesting, just save it as an oscillator preset

and re-use your template in other sounds. This is what makes Kernel synthesis a true oscillator construction kit.

Macro selects one of the five knobs for further editing. The following display graphic shows the assignments. For example, the Top-L (top left) knob is Ratio, the Bottom-R (bottom right) is Decay etc.

WALDORF Iridium Core - The Controls Display Page - 2

pie | Category | Value | | ---------- | ------- | | Ratio | 13.69 % | | Attack | 19.55 % | | Timbre | 77.40 % | | Feedback | 0.00 % | | Decay | 30.79 % |

Example: Macro assignment for Simple FM template

Slot selects one of the six available knobs for assignment.

With the top right parameter you can set the value for the selected knob. This may also be done in the center of the display where you can also edit the knob's display name.

Macro Dest determines the parameter that should be assigned to the selected knob.

Macro Amnt determines the amount of the modulation. This can be either positive or negative.

About Kernel Modulations

In kernel synthesis, there are 3 levels of modulation: First of course, is the modulation of one kernel to another. This is what defines kernel synthesis. Second, are the knobs or template macro parameters which modulate up to 6 individual kernel parameters simultaneously.

So, these first two modulation levels are all happening inside the kernel oscillator. The third level is simply the fact that the 5 knob macros are available in the Iridium Core modulation matrix as modulation targets. With these, you can use Iridium Core's LFOs, Envelopes, Komplex Modulator etc. to modulate the inner sonic aspects of the kernel oscillators. The only thing you have to do is define what a certain knob macro parameter means in order to use it in the mod matrix. This is the best way to use the kernel oscillator, either by using prepared templates, or by creating your own.

Step-by-Step tutorial to configure a simple 2-Operator FM sound without using a template:

• Tap on Load and INIT the sound.
- Press Wavetable and Waveform buttons of OSC1 simultaneously to enter the Kernel mode.
- Tap on Edit.
- Tap on Patch and then on Algo if not already on the Algorithm page.
- There is already a 2-Op FM algo created by INIT. So, either done here or, for the sake of the learning experience, tap on Init to Single to start from scratch.
- Select K1 and then Mod to set the modulation source.
- Select K2 in K1 ModSrc 1 (top left encoder).
• Select K2 from above to edit kernel 2.
- Activate K2 by tapping the Off button below Wave which then changes to On.
- Select Wave and set the pitch ratio of K2 to 2.0.
- Raise the K2 Level to nearly 60%.
- Tap on Env and change the K2 envelope to some interesting curve.

You can stop here and play around or, if you wish to template! continue and set up a custom template, proceed as follows:

• Select K1 again to edit kernel 1.
- Go to Wave, set K1 Type to Wavetable, choose a wavetable to your liking but leave the position at 0.
- Go to Patch -> Controls.
- Change Macro to Center using the top left encoder.
- Keep Slot at 1.
- Set Macro3 Dest1 with middle right encoder to K1 WTB Pos.
• Set Amount to around 80%.
• Play around with the middle dial.
- Tap on Edit Name in the middle below the dial graphic and rename it to Timbre (or whatever you like!).
- Tap on the name field to the right of the Controls button and rename Custom to whatever name you like, for example, "First FM".
- Tap on Exit.
- Tap on Presets and save the template for later use.

Congrats: You've constructed your first kernel oscillator template!

The Filters

Iridium Core offers two filters with different types and additional settings (e.g. 12 dB/24 dB Lowpass with resonance - clean, saturated or dirty). With the Link Mode option, different filter routings can be realized (e.g. Boost, Twin Peaks, Escaping, Opposition, and many more).

To access the Filter display page for all Filter parameters press the FILTERS button. With the tabs in the upper part of the display you can call up the Digi Filter 1 and 2 parameters and also Digital Former and Routing. Tap on the desired tab to select the corresponding page.

The corresponding Digi Filter can be bypassed by setting the State parameter to Bypass.

The Filter Display Parameters
Digi Filter 1 Digi Filter 2 Digi Former Routing Tools Filter Model 813.963 Hz Normal Mod Resonance 1 52.69 % Normal Mod Keytrack 1 +0.00 % Normal Env Filter1 Level 0 dB Normal Mod Filter Pan Center Normal Mod 12dB LP Type Independent Link Mode Filter → Former Filter Routing Active State 0001 Iridium Core Manual Cutoff 1 Resonance 1 FX Amount Master Vol Layer 1 Layer 2

Cutoff 1 & 2

Controls the cutoff frequency for the selected filter types. You can bring more movement into the sound by modulating the cutoff frequency via LFOs, filter envelope or the Keytrack parameter of the filter. The functionality of these knobs depends on the Type setting.

Resonance 1 & 2

Controls the emphasis of the frequencies around the cutoff point. Use lower values to give more brilliance to the

Sound Parameters

sound. At higher values the sound exhibits typical filter characteristics with a strong boost around the cutoff frequency. When the setting is raised to maximum, the filter starts to self-oscillate, generating a pure sine wave. This feature can be used to create analog-style effects and percussion-like electronic toms, kicks, zaps, etc. The functionality of these knobs depends on the Type setting.

Keytrack 1 & 2

Determines how much the cutoff frequency depends on the MIDI note number. The reference note for Keytrack is E3, note number 64. For positive settings the cutoff frequency rises on notes above the reference note; for negative settings the cutoff frequency falls by the same amount, and vice versa. A setting of +100% corresponds to a 1:1 scale, so, for example, when an octave is played on a keyboard, the cutoff frequency changes by the same amount.

WALDORF Iridium Core - Keytrack 1 & 2 - 1

On most bass sounds lower settings in the range of around +30% are optimal to keep the sound smooth at higher notes.

Tap on Keytrack 1 or Keytrack 2 to open a pop-up menu for further settings:

• Normal: Keytrack change is about 2 %.

• Fine: Keytrack change is about 0.2 %.
• Super Fine: Keytrack change is about 0.02 %.
- Set Default: sets Keytrack to its default value of +0.0%.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Filter Model 1 & 2

Determines the filter model for the corresponding Dual Filter. The following types are available:

  • Svf: offers a filter type with a state variable filter characteristic.
  • Raiser: offers a filter type that raises the slope when resoance is added.
  • Largo: offers a filter type with Waldorf Largo synthesizer characteristic.
  • Nave: offers a filter type with Waldorf Nave synthesizer characteristic.

Sound Parameters

  • PPG: offers a filter type with Waldorf PPG Wave 3.V synthesizer characteristic.
    • Quantum: offers a filter type with Waldorf Quantum synthesizer characteristic.

Tap on Level to open a pop-up menu for further settings:

  • Set Default: sets Level to its default value of 0 dB.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Filter Level 1 & 2

This parameter is only displayed when the ENV button is deactivated.

Sets the output level for the corresponding filter.

Tap on Level to open a pop-up menu for further settings:

• Normal: Level change is about 0.6 dB.
• Fine: Level change is about 0.1 dB.
• Super Fine: Level change is about 0.01 dB.
- Set Default: sets Level to its default value of 0 dB.

  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Filter Pan 1 & 2

This parameter is only displayed when the ENV button is deactivated.

Sets the panning for the audio signal that comes from the corresponding filter.

Tap on Filter Pan to open a pop-up menu for further settings:

• Normal: Filter Pan change is about 2% L/R.
• Fine: Filter Pan change is about 1% L/R.
• Super Fine: Filter Pan change is about 0.1% L/R.
- Set Default: sets Filter Pan to its default Center.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.

  • Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Filter 1 & 2 Env Amount

This parameter is only displayed when the ENV button is activated. It is similar to the Amount parameter in the Envelopes section.

Determines the amount of influence the filter 1 or filter 2 envelope has on the cutoff frequency parameter of filter 1 or 2. For positive settings, the modulation is increased by of the envelope; for negative settings, it is decreased.

Tap on Filter Env Amt to open a pop-up menu for further settings:

• Normal: Filter Env Amount change is about 2%.
• Fine: Filter Env Amount change is about 1%.
• Super Fine: Filter Env Amount change is about 0.1%.
- Set Default: sets Filter Env Amount to its default + 0.00%.

  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Filter 1 & 2 Velocity Amount (for Dual Filter 1 & 2)

This parameter is only displayed when the ENV button is activated. It is similar to the Velocity parameter in the Envelopes section.

Determines the amount of influence the filter 1 or filter 2 envelope has on the cutoff frequency parameter of filter 1 or 2 for the filter envelope, based on keyboard velocity. This parameter works similarly to the Filter Amount parameter with the difference that its intensity is velocity based. Use this feature to give a more expressive character to the sound. When you hit the keys smoothly only minimal modulation is applied. Hit them harder, the modulation amount increases likewise.

• Normal: Velocity Amt. change is about 2%.
• Fine: Velocity Amt. change is about 1%.
• Super Fine: Velocity Amt.change is about 0.1%.
- Set Default: sets Velocity Amt. to its default + 0.00%.

  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Type 1 / 2

Selects the filter slope for the corresponding filter:

  • 12dB LP / 24dB LP removes frequencies above the cutoff point with a 12dB/24dB slope.
  • 12dB sat. LP / 24dB sat. LP removes frequencies above the cutoff point with a 12dB/24 dB slope. The necessary signal adaption is done by a saturation stage. This leads to a light driven audio signal.
  • 12dB dirty LP / 24dB dirty LP removes frequencies above the cutoff point with a 12dB/24dB slope. The necessary signal adaption is done by a saturation stage. This leads to a harsh driven audio signal.
  • 12dB HP / 24dB HP removes frequencies below the cutoff point with a 12dB/24dB slope.
  • 12dB sat. HP / 24dB sat. HP removes frequencies below the cutoff point with a 12dB/24 dB slope. The necessary signal adaption is done by a saturation stage. This leads to a light driven audio signal.

  • 12dB dirty HP / 24dB dirty HP removes frequencies below the cutoff point with a 12dB/24dB slope. The necessary signal adaption is done by a saturation stage. This leads to a harsh driven audio signal.

  • 12dB BP / 24dB BP removes frequencies above the cutoff point with a 12dB/24dB slope.
  • 12dB sat. BP / 24dB sat. BP removes frequencies above the cutoff point with a 12dB/24 dB slope. The necessary signal adaption is done by a saturation stage. This leads to a light driven audio signal.
  • 12dB dirty BP / 24dB dirty BP removes frequencies above the cutoff point with a 12dB/24dB slope. The necessary signal adaption is done by a saturation stage. This leads to a harsh driven audio signal.

Switches between the available filter modes. Depending on the selected mode the effect of the Cutoff and Resonance parameters as well as the behaviour of Filter 1 and 2 differs. The following modes are available:

- Single: only Cutoff 1 and Resonance 1 (Filter 1) have an affect on the sound signal. Cutoff 2 and Resonance 2 have no influence here.

  • Boost: only Cutoff 1 and Resonance 1 (Filter 1) have an affect on the sound signal. Cutoff 2 is set to an automatic cutoff value depending on the settings of Cutoff 1. This leads to a boosted signal. Resonance 2 has no influence here.
  • Twin Peaks: both filter cutoff values are set to a constant frequency distance where Cutoff 1 is higher than Cutoff 2. Cutoff 2 and Resonance 2 have no influence here.
  • Escaping: both filter cutoff values are set to a constant frequency distance where Cutoff 2 is higher than Cutoff 1. Cutoff 2 and Resonance 2 have no influence here.
  • Opposition: Cutoff 1 controls the frequency of Filter 1 and 2. Higher values increase Cutoff 1 and decrease Cutoff 2. Lower values increase Cutoff 2 and decrease Cutoff 1. Cutoff 2 and Resonance 2 have no influence here.
  • Endless: similar to Opposition, but cutoff frequency from Filter 2 has a different behaviour relationship. Cutoff 2 and Resonance 2 have no influence here.
  • Independent: both filters allow independent settings for Cutoff 1 and 2 and Resonance 1 and 2.

- Linked: both filters allow independent settings for Cutoff 1 and 2 and Resonance 1 and 2, but Cutoff 1 controls the overall frequency cutoff.

Filter Routing

Determines the routing of the audio signal that comes from the oscillators.

  • Former -> Filter: the audio signal first leads into the Digital Former section and from there into the Dual Filter section.
  • Filter -> Former: the audio signal first leads into the Dual Filter section and from there into the Digital Former section.
  • Parallel: the audio signal is routed in equal parts to the Digital Former section as well as into the Dual Filter section. This enables simultaneous parallel processing.

Tap on Routing to open a pop-up menu for selection:

  • Set Default: sets Routing to its default setting Filter -> Former.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.

- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

State

Determines the state of the corresponding filter. When set to Active, the filter works in normal condition. If set to Bypass, the filter is bypassed but Level and Pan can still be controlled. If set to Off, the filter is completely deactivated.

Tap on State to open a pop-up menu for selection.

  • Set Default: sets State to its default setting Active.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Env Button

Tap on this button to switch the Envelope mode on or off. If inactive (button is greyed out), Filter Level and Filter Pan can be controlled by the right display parameter dials. If active (button lits and a small filter envelope graphic is shown), Filter Envelope Amount and Filter Velocity Amount can be controlled by the right display parameter dials.

Tools Button

Tap on the Tools button to open a pop-up menu for selecting the following filter screen options:

  • Show/Hide Analyzer: Activates/deactivates a real-time graphic spectrum analyzer that is shown as an overlay. Keep in mind, that the analyzer curve displays the filtered audio signal.
  • Animate/Hide Mods: Animates the filter curve when a modulation (e.g. via LFO) is set up.

! Digital Former and Routing will be explained in the corresponding chapters.

The Digital Former

This section offers additional digital filters and signal enhancer effects, such as Drive and Bit Crusher.

WALDORF Iridium Core - The Digital Former - 1

Keep in mind that the Routing parameter determines if the audio signal is routed into the Dual Filter section before or after passing the Digital Former section. Therefore, the Routing parameter is available on both Dual Filter display pages.

Digi Filter 1 Digi Filter 2 Digi Former Routing Type Wave LP24 Freq 2425.15 Hz Normal Mod Reso 0.51 Normal Mod Tools Keytrack +0.00 % Normal Level 0 dB Normal Mod Pan Center Normal Mod Filter → Former Filter Routing 0001 Iridium Core Manual Layer 1 Layer 2 Cutoff 1 Resonance 1 PX Amount Master Vol

Digital Former display page with Nave LP24 Type

The Digital Former Display Page

To open the Digital Former display page, press the Filters button and tap on the Digi Former tab.

WALDORF Iridium Core - The Digital Former Display Page - 1

Based on the selected Type, the display page may look different.

Type

The following Digital Former types are available. Depending on the selected type, the following both parameters control different settings. This will be explained in the following list:

WALDORF Iridium Core - Type - 1

The Selection encoder also controls the first parameter, depending on the selected Type.

- Bypass: no effect is used. The next both parameters have no effect on the signal.

- Drive: adds a drive effect. Amount determines the amount of saturation that is added to the signal. If set to 0.00, no saturation will be added – in other words, the signal will remain clean. Lower values will add some harmonics to the signal, resulting in a warm character. Increasing the value will bring in more and more distortion, suitable for harder lead sounds and effects. Model determines the character of the drive. You can

also deactivate the drive curves completely. The following drive curves are available:

  • PNP generates a distortion based on a bipolar transistor.
  • Tube simulates the asymmetric distortion of a tube circuit.
  • PickUp simulates an electrostatic pickup. This drive type sounds very interesting, when the audio signal level is modulated.
    • Diode generates a typical diode distortion.
  • Crunch is a sinusoidal waveshaper. It generates FM-like sounds that can be extremely distorted.
  • Cuff is a distortion inspired by a legendary guitar effect pedal from the early 1970s.

  • Gain: offers an adjustable gain level. Gain increases the level of the audio signal. With Gain Phase you can switch the phase of the signal between Normal and Reverse.

  • Comb + / Comb - : a comb filter is basically a very short delay that can be controlled in length and feedback. The delay time is so short that you can't hear its individual taps but rather a colorization of the original signal created by peaks or holes in the frequency

spectrum. The frequency of the colorization is set by the delay length, which is controlled through Freq, while the amount of colorization is set by the Comb filter feedback, which is controlled through Feedback. Iridium Core offers two comb filter types (+ and -) which differ in the shape of the peaks.

  • Bit Crusher: produces lo-fi sound effects by decimating and truncating the audio signal. Bits determines the bit resolution of the audio signal. Rate determines the amount by which the audio samples are decimated. At the lowest setting no processing takes place. Higher settings eliminate more and more of the information describing the original audio signal, turning it into unrecognizable noise.
  • Ring Mod: offers a ring modulator. Freq sets the frequency for the ring mod oscillator while Depth determines the intensity of the ring modulation effect.
  • Nave LP 12 / LP 24: offers a lowpass filter with resonance as in the Waldorf Nave synthesizer. This filter type was implemented due to compatibility reasons because Iridium Core can load sound programs from Nave. Freq controls the cutoff frequency while Reso controls the emphasis.
  • PPG LP 12 / LP 24: offers a lowpass filter with resonance as in the Waldorf PPG Wave 3.V synthesizer.

Freq controls the cutoff frequency while Reso controls the emphasis.

  • Largo LP 12 / LP 24: offers a lowpass filter with resonance as in the Waldorf Largo synthesizer. Freq controls the cutoff frequency while Reso controls the emphasis.
  • SVF LP 12 / LP 24: offers a state variable lowpass filter with resonance. Freq controls the cutoff frequency while Reso controls the emphasis.
  • Nave HP 12 / HP 24: offers a highpass filter with resonance as in the Waldorf Nave synthesizer. This filter type was implemented due to compatibility reasons because Iridium Core can load sound programs from Nave. Freq controls the cutoff frequency while Reso controls the emphasis.
  • Largo HP 12 / HP 24: offers a highpass filter with resonance as in the Waldorf Largo synthesizer. Freq controls the cutoff frequency while Reso controls the emphasis.
  • SVF HP 12 / HP 24: offers a stat variable highpass filter with resonance. Freq controls the cutoff frequency while Reso controls the emphasis.
  • Nave BP 12 / BP 24: offers a bandpass filter with resonance as in the Waldorf Nave synthesizer. This

filter type was implemented due to compatibility reasons because Iridium Core can load sound programs from Nave. Freq controls the cutoff frequency while Reso controls the emphasis.

  • Largo BP 12 / BP 24: offers a bandpass filter with resonance as in the Waldorf Largo synthesizer. Freq controls the cutoff frequency while Reso controls the emphasis.
  • SVF BP 12 / BP 24: offers a state variable bandpass filter with resonance. Freq controls the cutoff frequency while Reso controls the emphasis.
  • Nave Notch 12 / Notch 24: offers a notch filter with resonance as in the Waldorf Nave synthesizer. This filter type was implemented due to compatibility reasons because Iridium Core can load sound programs from Nave. Freq controls the cutoff frequency while Reso controls the emphasis.
  • Largo Notch 12 / Notch 24: offers a notch filter with resonance as in the Waldorf Largo synthesizer. Freq controls the cutoff frequency while Reso controls the emphasis.

Tap on Type to open a pop-up menu for further settings:

- Set Default: sets Type to its default Bypass setting.

  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Amount (Gain /Freq / Bits)

See corresponding description in the 'Former Panel Parameters' chapter. Depending on the selected Type, this parameter can be named different. Please refer to the corresponding Types.

Tap on Amount to open a pop-up menu for further settings:

• Normal: Amount change will be normal.
• Fine: Amount change will be fine.
• Super Fine: Amount change will be very fine.
- Set Default: sets Amount to its default setting.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.

- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Model / Phase / Feedback / Rate / Depth / Reso

See corresponding description in the 'Digital Former Panel Parameters' chapter. Depending on the selected Type, this parameter can be named different. Please refer to the corresponding Types.

Tap on Color to open a pop-up menu for further settings:

• Normal: Color change will be normal.
• Fine: Color change will be fine.
• Super Fine: Color change will be very fine.
- Set Default: sets Color to its default setting.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Keytrack

Determines how much the Digital Former Amount depends on the MIDI note number. The reference note for Keytrack is E3, note number 64. For positive settings

Amount rises on notes above the reference note; for negative settings it falls by the same amount, and vice versa. A setting of +100% corresponds to a 1:1 scale, so, for example, when an octave is played on a keyboard, the Amount changes by the same amount.

Tap on Keytrack to open a pop-up menu for further settings:

• Normal: Keytrack change will be normal.
• Fine: Keytrack change will be fine.
• Super Fine: Keytrack change will be very fine.
- Set Default: sets Keytrack to its default setting.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Level

Sets the output level for the Digital Former section.

Tap on Level to open a pop-up menu for further settings:

• Normal: Level change will be normal.
• Fine: Level change will be fine.
• Super Fine: Level change will be very fine.
- Set Default: sets Level r to its default setting.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Pan

Sets the panning for the audio signal that comes from the Digital Former section.

Tap on Pan to open a pop-up menu for further settings:

• Normal: Pan change will be normal.
• Fine: Pan change will be fine.
• Super Fine: Pan change will be very fine.

Sound Parameters

  • Set Default: sets Pan to its default setting.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Filter Routing

Determines the routing of the audio signal that comes from the oscillators.

  • Former -> Filter: the audio signal first leads into the Digital Former section and from there into the Dual Filter section.
  • Filter -> Former: the audio signal first leads into the Dual Filter section and from there into the Digital Former section.
  • Parallel: the audio signal is routed in equal parts to the Digital Former section as well as into the Dual Filter section. This enables simultaneous parallel processing.

Tap on Routing to open a pop-up menu for further settings:
- Set Default: sets Routing to its default Filter -> Former setting.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Tools Button

This button is only available when a filter type is selected.

Tap on the Tools button to open a pop-up menu for selecting the following screen options:

  • Show/Hide Analyzer: Activates/deactivates a real-time graphic spectrum analyzer that is shown as an overlay. Keep in mind, that the analyzer curve displays the filtered audio signal.
  • Animate/Hide Mods: Animates the filter curve when a modulation (e.g. via LFO) is set up.

Routing Display Page

To access the Routing display page press the FILTERS button. Tap Routing on the touchscreen to select the Routing display page.

You can also access the Routing display page by pressing the Routing button in the OSC MIX section.

WALDORF Iridium Core - Routing Display Page - 1

flowchart
graph TD
    A["Osc1 Dest"] --> B["Disc 1"]
    C["Main"] --> D["Disc 2"]
    E["Osc2 Dest"] --> F["Disc 3"]
    G["DF 40 Fil 60"] --> H["EQ"]
    I["Osc3 Dest"] --> J["Tremola"]
    K["DF 100 Fil 0"] --> L["Chorus"]
    M["Filter → Former"] --> N["2 + 3"]
    O["Filter Routing"] --> P["FX Routing"]
    Q["Digi Filter 1"] --> R["Diff 1"]
    S["Digi Filter 2"] --> T["Diff 2"]
    U["Digi Former"] --> V["Diff Amp"]
    W["Routing"] --> X["Output"]
    Y["RingMod 1→2"] --> Z["0.56 Normal"]
    AA["RingMod 1→3"] --> AB["0.45 Normal"]
    AC["0001 Iridium Core Manual"] --> AD["Layer 1"]
    AC --> AE["Layer 2"]

Here you will get a graphic overview of the Iridium Core's signal routing. You can also control the routing of the three oscillators and set up the ring modulation for the current sound.

The Graphic Routing Overview

The central area of the display shows the current audio signal path from the sound generation (Osc 1, 2, 3) through the Digital Filters (Filt 1 and 2), the Digital Former section (DF), and the Amplifier (AMP), followed by the 5 FX slots. The audio signal finally leaves the Iridium Core via the Master output.

The signal path changes when one of the following parameters are edited:

  • Osc 1, 2, 3: the Osc block lights up in the color of the selected oscillator model when the corresponding Osc Mix parameter is turned up. An Osc block is moved to another signal position when the Osc Dest parameter is set to VCA. An Osc block shows another routing when the Osc Dest parameter is set to one of the DF Filter settings.
  • Based on the setting of the Routing parameter, the Filter and DF blocks change their position within the graphic. If Digital Former Type is set to Bypass, the DF block is greyed out.
  • A FX slots lits in pink when an effect is set up. Also, the effect name is shown within the slot.

Osc 1/2/3 Dest

Here you can determine the routing of the corresponding oscillator signal. The following routing options are available:

  • Main: routes the signal to the full signal path (Dual Filter, Digital Former, VCA) as determined with the Routing parameter on the Filter page.
    • VCA: routes the signal directly to the VCA without passing both filter sections.
  • DF - Fil settings: offers different signal relationship settings between the Digital Former section (DF) and the Dual Filter section (Fil). If you want to send the signal, for example, through the Digital Former section by 30% and by 70% through the dual filter, select DF 30 Fil 70 here. The routing also depends on the Routing parameter setting on the Filter page.

Tap on Osc 1/2/3 Dest to open a pop-up menu for further settings:

  • Set Default: sets Osc 1/2/3 Dest to its default Main setting.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.

- MIDI Learn CC: Activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

RingMod 1 → 2, 1 → 3

Controls the volume of the ring modulation between Osc 1 and 2 and Osc 1 and 3.

What is ring modulation? From a technical point of view, ring modulation is the multiplication of two oscillators' signals. The result of this operation is a waveform that contains the sums and the differences of the source frequency components. Since the ring modulation generates inharmonic components, it can be used to add metallic distorted sound characteristics. Please note that in a complex waveform all harmonic components behave like interacting sine waves, resulting in a wide spectral range of the ring modulated sound.

Tap on the corresponding RingMod to open a pop-up menu for further settings:

• Normal: RingMod volume change is about 0.4 dB.
• Fine: RingMod volume change is about 0.04 dB.
- Super Fine: RingMod volume change is about 0.004 dB.

Sound Parameters

  • Set Default: sets RingMod volume to its default value of 0 dB.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Filter Routing

Determines the routing of the audio signal that comes from the oscillators.

  • Former -> Filter: the audio signal first leads into the Digital Former section and from there into the Dual Filter section.
  • Filter -> Former: the audio signal first leads into the Dual Filter section and from there into the Digital Former section.
  • Parallel: the audio signal is routed in equal parts to the Digital Former section as well as into the Dual Filter section. This enables simultaneous parallel processing.

Tap on Routing to open a pop-up menu for further settings:

  • Set Default: sets Routing to its default Filter -> Former setting.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

FX Routing

The FX section offers an independent routing. Here, you can select between different routing options.

The current effect routing is displayed in the graphic representation.

  • 5 serial: all 5 effects are connected in series.
  • 2 +3: two serial effect busses with FX 1 and 2 as well as FX 3, 4, and 5.
  • 1 + 4: two serial effect busses with FX 1 as well as FX 2, 3, 4, and 5.
  • 1 + 2 + 2 : three serial effect busses with different FX arrangements.
  • 1 + 1 + 3 : three serial effect busses with different FX arrangements.

Sound Parameters

  • 1 -> 2 + 2: after FX1, the audio signal is split into two serial effect busses.
  • 3 -> 1 + 1: after FX3, the audio signal is split into two effect busses with FX 4 and FX 5.

Tap on FX Routing to open a pop-up menu for further settings:

  • Set Default: sets FX Routing to the default 5 serial setting.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

The Envelopes

Iridium Core's envelopes allow you to manipulate sound parameters via rate or timed modulations. Iridium Core offers six independent programmable envelopes for every sound program:

  • An Amplifier Envelope (Amp). This envelope is designed to control the sound volume, but can also be used for other modulations.
  • Two Filter Envelopes. These envelopes are designed to control the Filter 1 and 2 but can also be used for other modulations.
  • Three additional Free Envelopes. These envelopes can be used freely to perform additional modulations on any module.

Most traditional synthesizers feature ADSR envelopes. These envelopes are made up of four parameters that determine their response: Attack, Decay, Sustain, and Release.

An envelope is started by pressing a key. It ascends to its maximum value at the rate determined by the Attack parameter. It then descends at the rate determined by the Decay value until it reaches the predetermined Sustain value. It remains at this value until the key is released. The envelope then descends to zero at the rate determined by the Release parameter.

The Envelopes Display Page

To access the Envelope display page, press the ENVELOPES button. Tap on the corresponding tab (Amp, Filter 1, Filter 2, Free 1 to 3) to select the desired envelope you want to edit.

WALDORF Iridium Core - The Envelopes Display Page - 1

line | Parameter | Value | | --------------- | --------- | | Sustain | 67.00 % | | Normal | Mod | | Release | 42.5 secs | | Normal | Mod | | EnvelopeVar | 0.35 | | Normal | Mod |

The display page parameters for every of the six envelopes are similar.

Attack

Determines the attack rate or amount of time it takes for a signal to go from zero to maximum level.

Decay

Determines the decay rate or amount of time it takes for a signal to reach the Sustain level.

Sustain

Determines the sustain level that is held until a note ends.

Release

Once the note has ended, the release phase begins. During this phase, the envelope fades to zero at the rate determined by the release value.

Tap on the corresponding parameter to open a pop-up menu for further settings:

• Normal: amount change will be normal.
• Fine: amount change will be fine.
• Super Fine: amount change will be very fine.
- Set Default: sets amount to its default setting.

  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Delay

Delays the start of the envelope by the selected time after a note trigger happens.

Tap on Delay to open a pop-up menu for further settings:

• Normal: Delay change will be normal.
• Fine: Delay change will be fine.
• Super Fine: Delay change will be very fine.
- Set Default: sets Delay to its default setting of θ secs.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

EnvelopeVar

Creates an analog-like behaviour when a note is triggered. The higher the setting, the more the attack and decay envelope phases differ from their original values.

Tap on EnvelopeVar to open a pop-up menu for further settings:

• Normal: EnvelopeVar change is about 0.01.
• Fine: EnvelopeVar change is about 0.001.
• Super Fine: EnvelopeVar change is about 0.0001.
- Set Default: sets EnvelopeVar to its 0.35 default value.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Attack Curve

Sets the characteristic of the attack phase.

- Exponential (Exp) switches the attack phase to exponential.

  • RC simulates an analogue circuit and delivers a convex attack envelope phase.
    • Linear (Lin) switches the attack phase to linear.

Tap on Attack Curve to open a pop-up menu for further settings:

  • Set Default: sets Attack Curve to its default RC setting.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Decay Curve

Sets the characteristic of the decay phase.

  • Exponential (Exp) switches the decay phase to exponential.
  • Alternate Exponential (Exp alt) switches the decay phase to an alternative exponential curve.
    • Linear (Lin) switches the decay phase to linear.

Tap on Decay Curve to open a pop-up menu for further settings:

  • Set Default: sets Decay Curve to its Exp default setting.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Release Curve

Sets the characteristic of the release phase.

  • Exponential (Exp) switches the release phase to exponential.
  • Alternate Exponential (Exp alt) switches the release phase to an alternative exponential curve.
    • Linear (Lin) switches the release phase to linear.

Tap on Release Curve to open a pop-up menu for further settings:

  • Set Default: sets Release Curve to its Exp default setting.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Loop Mode

Sets one of the two available loop functions for the corresponding envelope:

  • AD Loop repeats the Attack, Decay, and Sustain phases while a note is held. After releasing the note, the loop ends and the Release phase of the envelope commences.
  • ADSR Loop is identical to AD except that the loop continues after the note is released and blends with the Release phase

Tap on Loop Mode to open a pop-up menu for further settings:

  • Set Default: sets Loop Mode to its default Off setting.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Single Trigger

All envelopes offer a single trigger function. It works in Mono mode only, which can be activated with the Mono button:

  • When set to Off, every note starts the envelope of its own voice; also works when playing legato.
  • When set to On, the envelopes of all voices of a selected patch behave like a single envelope. This is the perfect setting for playing legato. The common envelope starts as soon as the first note is played. The sustain level remains until the last note is released. Afterwards the release phase is active.

Tap on Single Trig to open a pop-up menu for further settings:

  • Set Default: sets Single Trigger to its Off default setting.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Mod Targets Button

Tap on this button to open the display page for setting up modulations.

WALDORF Iridium Core - Mod Targets Button - 1

Read more in the 'Modulation' chapter.

There are further parameters on this Mod page that deals with the envelope modulation behaviour.

Amp VeloAmt (only fort he Amp Envelope)

Determines the amount of influence the corresponding envelope has on volume, based on keyboard velocity. Use this feature to give a more expressive character to the sound. When you hit the keys smoothly only minimal volume modulation is applied. Hit them harder, the modulation amount increases likewise.

Filter 1 & 2 Velo Amount (only for Filter Envelope)

Determines the amount of influence the corresponding filter envelope has on the cutoff frequency, based on keyboard velocity. This parameter works similarly to the Filter Env Amount parameter with the difference that its intensity is velocity based. Use this feature to give a more expressive character to the sound. When you hit the keys smoothly only minimal modulation is applied. Hit them harder, the modulation amount increases likewise.

Filter 1 & 2 Env. Amount (only for Filter Envelope)

Determines the amount of influence the corresponding filter envelope has on the cutoff frequency. For positive

Sound Parameters

settings, the modulation is increased by of the envelope; for negative settings, it is decreased.

The overall modulation applied to the corresponding parameter is calculated as the sum of both the Amount and Velocity parameters. Therefore, you should always bear this total in mind - especially when a filter does not behave as you expect. You can also create interesting effects by setting one parameter to a positive and the other to a negative amount.

The LFOs

In addition to the main oscillators, Iridium Core is equipped with six low frequency oscillators (LFOs) that can be used for modulation purposes. Each LFO generates a periodic waveform with adjustable frequency and shape.

LFO 1 LFO 2 LFO 3 LFO 4 LFO 5 LFO 6 Shape Triangle Speed 1.08 secs Normal Mod Warp +24.00 % Normal Mod Targets All Amounts +6.00 % Normal Attack 1.22 secs Normal Decay 2.02 secs Normal Off Poly 88.49 % 33 deg 1.56 secs Bipolar Sync Mode Slow Phase Delay Polarity 0001 Iridium Core Manual Cutoff 1 Resonance 1 FX Amount Master Vol Layer 1 Layer 2

The LFO Display Pages

To access the LFO display page, press the LFO button. Tap on the corresponding tab (LFO1 to 6) to select the desired LFO you want to edit.

You can also switch through the LFOs by pressing the LFO button again and again.

The display page parameters for every one of the six LFOs is similar.

Shape

Sets the type of waveform generated by the corresponding LFO.

  • The Sine shape is best suited for oscillator FM or pan modulations.
  • The Triangle shape is perfect for smooth pitch, filter or volume modulations.
  • The Square shape can be interesting for hard pan modulations or special effects.
  • The Saw (down) shape can generate interesting filter or volume changes. It creates a falling sawtooth wave.
  • The Saw (up) shape can generate interesting filter or volume changes. It creates a rising sawtooth wave.
  • S&H (Sample & Hold) samples a random value and holds it until the next value is generated. If Speed is set to 0, a random value is generated on each new note.

Tap on Shape to open a pop-up menu for further settings:

  • Set Default: sets Shape to its default Sine setting.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Speed / Speed Ratio

Determines the frequency of the corresponding LFO. At low values it might take four minutes for the LFO to perform a complete cycle while higher values are in the audible range.

When the LFO Sync parameter is set to On, you can adjust Speed Ratio in musical values. The lowest possible value is 1024 bars, meaning that a complete LFO cycle would need 1024 bars.

Tap on Speed to open a pop-up menu for further settings:

• Normal: Speed change is about 2.8 Hz.
• Fine: Speed change is about 0.28 Hz.
• Super Fine: Speed change is about 0.028 Hz.
- Set Default: sets Speed to its default value of 6.25 Hz.

  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Warp

Depending on the selected LFO Shape, the Warp parameter folds the corresponding waveform. Here are the results for the different LFO waveforms:

  • If Sine is selected, positive or negative values compress the upper or lower phase of the waveform.
  • If Triangle is selected, higher values turn the wave into a rising sawtooth wave while lower values create a falling sawtooth wave.
  • If Square is selected, Warp changes the pulsewidth of the waveform.
  • If Saw (down or up) is selected, the waveform is folded. Settings below 0.00% also reduce the LFO phase from bipolar to unipolar.

  • If S&H (Sample & Hold) is selected, Warp shapes the edges of the held waveform and smooths it.
    Tap on Warp to open a pop-up menu for further settings:
    • Normal: Warp change is about 2.0 %.
    • Fine: Warp change is about 0.2 %.
    • Super Fine: Warp change is about 0.02 %.

  • Set Default: sets Warp to its default value of +0.0%.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

All Amounts

Determines the amount of the corresponding LFO modulation applied to all destinations. Since the modulation is in fact, a multiplication of the source signal and this parameter, the resulting amplitude depends on the type of modulation source you select.

Tap on All Amounts to open a pop-up menu for further settings:

• Normal: All Amounts change is about 2.0 %.

Sound Parameters

• Fine: All Amounts change is about 0.2 %.
• Super Fine: All Amounts change is about 0.02 %.

Attack

Controls the speed with which the LFO is faded in. With this parameter you can create slowly rising modulations that might create interest when routed to pitch or volume.

Tap on Attack to open a pop-up menu for further settings:

• Normal: Attack change is normal.
• Fine: Attack change is fine.
• Super Fine: Attack change is super fine.
- Set Default: sets Attack to its default value of 0 secs.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Decay

Controls the speed with which the LFO is faded out. With this parameter you can create slowly falling modulations that might create interest when routed to pitch or volume.

Tap on Decay to open a pop-up menu for further settings:

• Normal: Decay change is normal.
• Fine: Decay change is fine.
• Super Fine: Decay change is super fine.
- Set Default: sets Decay to its default Off setting.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Sync

When Sync is activated, the corresponding LFO is synced to the global Tempo of the Iridium Core (can be set with the Bpm parameter). The Speed setting (called Speed Ratio here) can be changed to offer musically meaningful values.

Tap on Sync to open a pop-up menu for further settings:

  • Set Default: sets Sync to its default Off setting.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.

- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Mode

When set to Global, the LFO phases of all voices are synced so that they sound as one LFO. This can be interesting when the LFO is applied to modulate Cutoff. If set to Poly, every note triggers its own LFO.

Tap on Mode to open a pop-up menu for further settings:

  • Set Default: sets Mode to its default Poly setting.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Slew

Determines the slew rate of the selected LFO waveform.

The higher the setting, the smoother the slew rate. Higher settings also change the phase from a bipolar LFO waveform to nearly unipolar.

Tap on Slew to open a pop-up menu for further settings:

- Set Default: sets Slew to its default value of 40.0%

  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Phase

Controls the initial phase of the corresponding LFO when a new note is started. Free means that the LFO isn't restarted on a new note but runs freely while other values set the LFO phase to the respective offset in degrees.

Tap on Phase to open a pop-up menu for further settings:

  • Set Default: sets Phase to its default setting of 0.0 deg.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Delay

Controls the delay in seconds, with which the corresponding LFO is faded in. With this parameter you can create slowly rising modulations that might create interest when routed to wave, pitch, or volume.

Tap on Delay to open a pop-up menu for further settings:

  • Set Default: sets Delay to its default value of 0 secs..
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Polarity

The regular oscillating behavior of an LFO is bipolar, the generated waveform oscillates in both directions from the zero point. With this parameter you can set the behavior to Unipolar, so that the LFO only oscillates in one direction and thus only generates a positive modulation signal.

Tap on Polarity to open a pop-up menu for further settings:

  • Set Default: sets Polarity to its default setting of Bipolar.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Mod Targets Button

Read more in the 'Modulation' chapter.

The Effects

Iridium Core offers five effect units with a bunch of different effect types. For Iridium Core Keyboard: Two basic parameters for the first and second effect unit can be controlled via the panel parameters. For both Iridium Core devices: deeper effect editing is done on the Effects display page.

Keep in mind that the Effects section provides 5 effects with a changeable routing. This means that the audio signal can be sent through the effects in different ways.

The Effects Display Page

To access the Effects display page, press the EFFECTS button. Tap on the corresponding Effect tab to select the desired effect unit you want to edit.

The overall editing of the five effect units is similar. Depending on the selected effect type, different effect parameters are provided.

Hint: Most of the effect parameters can be modulated by any modulation source.

How to select an effect?

1) Tap on the desired Effect tab (Effect 1 to 5) you wish to use.

2) Tap on the Effect pop-up menu below the Effect tab button. Hint: You can skip step 1, because opening an Effect pop-up menu jumps automatically to the corresponding Effect unit.

3) Select the desired effect from the effect list.

4) All effect types can only be used once. This means, for example, that if you have set up the Delay for Effect 2 and you also select the Delay for Effect 4, Effect 2 is set to Off. All parameter edits made will be adopted. This enables you to perform an insert swapping of effects.

5) After an effect is loaded it can be edited by using the display page parameters.

Common Effect Parameters

Every effect type offers an Active and a Presets button. Tap on it to activate its function:

- By tapping on Active the corresponding effect unit is set to bypass. No effect signal is generated. Tap on Bypass to unmute the effect again.

  • Tap on Presets to open a pop-up window. Here you can load, save, and manage effect presets for the corresponding effect type. Here the following options are available:
  • On the left side you find a list of all presets for the current effect type. Tap on the desired name to select it and load it immediately. Already made effect settings will be overwritten.
  • With the Save option you can save the selected effect settings. You can also enter a desired name.
  • Import imports an effect preset from a connected MicroSD card or an USB storage device into the Iridium Core's Flash memory. The imported preset is shown within the effect preset list.
  • Export exports the current selected effect preset to a connected MicroSD card or a USB storage device.
  • Delete deletes the current selected effect preset after a security confirmation.
  • Init initializes the current selected effect preset to its default settings.
  • Close closes the pop-up window. No further action takes place.

Effect Routing

The FX section offers an independent routing. Here, you can select between different routing options. Up to 3 parallel effect lanes can be used. Every lane output is adjustable in level and panning.

WALDORF Iridium Core - Effect Routing - 1

flowchart
graph TD
    A["Lane 1 Pan"] --> B["EQ"]
    C["Center Normal"] --> D["Tremolo"]
    E["Lane 2 Pan"] --> F["EQ"]
    G["Center Normal"] --> H["Tremolo"]
    I["EQ"] --> J["Tremolo"]
    I --> K["Chorus"]
    I --> L["Delay"]
    M["EQ"] --> N["Reverb"]
    O["Tremolo"] --> P["Chorus"]
    Q["Delay"] --> R["Output"]
    S["EQ"] --> T["Reverb"]
    U["Tremolo"] --> V["Chorus"]
    W["Delay"] --> X["Output"]

Effects routing with 1->2 + 2 setup

The current effect routing is displayed in the center graphic representation.
• 5 serial: All 5 effects are connected in series.

Sound Parameters

  • 2 +3: Two serial effect busses with FX 1 and 2 as well as FX 3, 4, and 5.
  • 1 + 4: Two serial effect busses with FX 1 as well as FX 2, 3, 4, and 5.
  • 1 + 2 + 2 : Three serial effect busses with different FX arrangements.
  • 1 + 1 + 3 : Three serial effect busses with different FX arrangements.
  • 1 -> 2 + 2: After FX1, the audio signal is split into two serial effect busses.
  • 3 -> 1 + 1: After FX3, the audio signal is split into two effect busses with FX 4 and FX 5.

↓↓

Example for an Effects routing: The picture above shows the 1->2 + 2 routing. In this case, the audio signal is first send into the Tremolo effect. After that, it is split into 2 serial signal paths. The first one uses a Phaser and a Flanger effect, the second one a Reverb and a EQ. Noth singla outputs are mixed together into the Master output.

Lane 1/2/3 Pan

Sets the panning fort he corresponding signal path lane. Keep in mind, that not all Routing configurations offer different lanes. The number of shown Lane Pan parameters depends on the selected routing.

Tap on Lane Pan to open a pop-up menu for further settings:

• Normal: Lane Pan change is about 2%.
• Fine: Lane Pan change is about 0.2%.
• Super Fine: Lane Pan change is about 0.02%.
- Set Default: sets Lane Pan to its default Center setting.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Lane 1/2/3 Level

Sets the volume fort he corresponding signal path lane. Keep in mind, that not all Routing configurations offer different lanes. The number of shown Lane Level parameters depends on the selected routing.

Tap on Lane Pan to open a pop-up menu for further settings:

• Normal: Lane Level change is about 0.3 dB.
• Fine: Lane Level change is about 0.03 dB.
• Super Fine: Lane Level change is about 0.003 dB.
- Set Default: sets Lane Level to its default Center setting.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- Modulations: opens the Mod menu to sets up a modulation for this parameter. How to set up a modulation can be read in 'The Modulation Mode' chapter.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

The Effect Types in Detail

Tremolo

Tremolo was the very first effect designed for electric guitars, even before reverb. It was of course predestined for the electronic sound generation of earlier synthesizers and quickly became a standard for all types of music. A tremolo effect based on a LFO that modulates the amplitude (level) of an audio signal to create a periodic movement oft he volume.

Depth 75.00 % Normal Mod Speed 6.48 Hz Normal Mod LR Phase Diff 180 deg Normal Effect 1 Effect 2 Effect 3 Effect 4 Effect 5 Routing Tremolo Off Chorus Reverb Delay 1 → 2 + 2 Active Presets Off Sync Shape Sine 0001 Iridium Core Manual Cutoff 1 Resonance 1 FX Amount Master Vol Layer 1 Layer 2

Depth

Sets the he depth of the amplitude modulation.

Speed

If Sync is deactivated, the modulation speed can be set freely in Hertz. If Sync is activated, the parameter name is called Sync Ratio and allows you to specify the base note value for tempo-syncing the effect (from 1024 beats to 1/32, straight, triplet, or dotted).

LR Phase Diff

Sets the phase offset of the modulation LFO between the left and right audio channels. Higher values lead to a wider stereo range.

Shape

Determines the shape of the LFO waveform, which is used for the tremolo modulation. You can select between a sine, a triangle and a square waveform.

Smooth

Determines the slew rate of the selected LFO waveform. The higher the setting, the smoother the slew rate.

Sync

Synchronizes the delay to the internal tempo of the Iridium Core. If activated, you can set up Sync Ration in musical values.

Phaser
Dry/Wet 30.00 % Normal Mod Active Phaser Reverb Off Off Off Off 5 serial Presets Center 50.00 % Normal Speed 1.26 Hz Normal Mod 70.00 % Normal Mod Depth 9.30 Normal Mod 180 deg Triangle 8 Nave Phase Diff Shape Stages Model Feedback +20.00 % Normal Mod 0002 Stretcher Cutoff 1 Resonance 1 FX Amount Master Vol Layer 1 Layer 2

Phase shifting is a sweeping effect that was first popularized in the 1960s. It adds motion and a swirling character to the sound. It works by splitting the incoming signal, changing the phase of one side, and recombining it with the unaffected signal. This creates a notch-comb filter that can be swept through the frequency spectrum, causing the signature 'whooshing' sound of the phase shifter. The sweep is caused when the phase of the affected half is modulated by an LFO, with the frequency determined by Speed. Depth sets the amplitude for the action of the filtering, while Feedback amplifies certain harmonics.

For the typical Phaser effect sound the Dry/Wet parameter should be set to 50%.

Dry/Wet

This parameter controls the volume ratio between the original signal and the effect output. If set to 0%, the dry signal is sent to the output only so that no effect can be heard. Higher values will increase the effect signal. At maximum setting of 100% the pure effect signal will be heard.

Speed

Sets the LFO speed of the Phaser effect.

Depth

Sets the modulation depth of the Phaser effect.

Center

Sets the phase offset of the modulation oscillator between the left and right audio channels. Higher values lead to a wider stereo range.

Spread

Controls the phase position of the Phaser signal. Lower settings produce a more resonant Phaser effect.

Feedback

Controls the feedback amount of the signal.

Phase Diff

Determines the start phase of the modulation waveform in degrees.

Shape

Determines the shape of the LFO waveform, which is used for the phaser modulation. You can select between a sine and a triangle waveform.

Stages

Determines the numbers of stages that are used for the Phaser effect. The Phaser offers five phaser types with either two, four, eight, 12, or 16 independent delay lines, where half of them are routed to the left input and output and the others to the right input and output.

Model

Determines the Phaser model that is used. You can select between the Phaser from Waldorf's Nave and PPG Wave 3.V.

Tap on the corresponding effect parameter to open a pop-up menu for further settings (not all settings are available for all effect parameters):

Sound Parameters

• Normal: parameter change is about 1%.
• Fine: parameter change is about 0.1%.
• Super Fine: parameter change is about 0.01%.
- Set Default: sets the parameter to its default value.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- Modulations: opens the Mod menu to sets up a modulation for this parameter. How to set up a modulation can be read in 'The Modulation Mode' chapter.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Chorus

A Chorus effect is generated by using comb filters that generate slightly detuned copies of the input signal and mix it into the output signal. The result sounds like an ensemble of several simultaneous sounds, like a choir as opposed to a single voice – hence being called Chorus. The detuning is generated by an internal LFO that can be controlled in speed and depth.

Effect 1 Effect 2 Effect 3 Effect 4 Effect 5 Routing Dry/Wet Chorus Reverb Off Off Off S serial 30.89 % Normal Mod Active Presets Delay 4.5 ms Normal Depth 50.00 % Normal Mod Feedback +0.00 % Normal Mod Speed 0.201 Hz Normal Mod Sine 4 0.00 % 0.00 % Shape Stages HighCut LowCut 156.6 deg Normal 0002 Stretcher Cutoff 1 Resonance 1 PX Amount Master Vol Layer 1 Layer 2

For the typical Chorus effect sound the Dry/Wet parameter should be set to 50%.

Dry/Wet

This parameter controls the volume ratio between the original signal and the effect output. If set to 0%, the dry signal is sent to the output only so that no effect can be heard. Higher values will increase the effect signal. At maximum of 100%, the pure effect signal will be heard.

Depth

Sets the modulation depth of the Chorus effect.

Speed

Sets the LFO speed of the Chorus effect.

Delay

Determines a delay for the chorus signal in milliseconds.

Feedback

Controls the feedback amount of the signal.

Spread

Controls the phase position of the chorus signal. Lower settings produce a more resonant chorus effect.

Shape

Determines the shape of the LFO waveform, which is used for the chorus modulation. You can select between a sine and a triangle waveform.

Stages

Determines the numbers of stages that are used for the Chorus effect. The Chorus offers four chorus types with either two, four, six, or eight independent delay lines, where half of them are routed to the left input and output and the others to the right input and output.

HighCut

Reduces the high frequencies of the chorus signal.

LowCut

Reduces the low frequencies of the chorus signal.

Tap on the corresponding effect parameter to open a pop-up menu for further settings (not all settings are available for all effect parameters):

• Normal: parameter change is about 1%.

• Fine: parameter change is about 0.1%.

• Super Fine: parameter change is about 0.01%.

Sound Parameters

  • Set Default: sets the parameter to its default value.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • Modulations: opens the Mod menu to sets up a modulation for this parameter. How to set up a modulation can be read in 'The Modulation Mode' chapter.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Flanger

The flanger effect is very similar to the chorus effect, but features feedback circuitry to feed the generated signal back into the comb filter. This generates a deeper detuning and colorizes the signal. With extreme settings you can hear a whistling sound which is very characteristic of a flanger effect.

Effect 1 Effect 2 Effect 3 Effect 4 Effect 5 Routing Dry/Wet 50.00 % Normal Mod Active Presets Depth 65.00 % Normal Mod Speed 0.163 Hz Normal Mod Triangle Shape 0002 Stretcher Cutoff 1 Resonance 1 FX Amount Master Vol Layer 1 Layer 2 Feedback +20.00 % Normal Mod Delay 0.0227 ms Normal Phase Diff 180 deg Normal

For the typical Flanger effect sound the Dry/Wet parameter should be set to 50%.

Dry/Wet

This parameter controls the volume ratio between the original signal and the effect output. If set to 0%, the dry signal is sent to the output only so that no effect can be heard. Higher values will increase the effect signal. At maximum setting of 100% the pure effect signal will be heard.

Depth

Sets the modulation depth of the Flanger effect.

Speed

Sets the LFO speed of the Flanger effect.

Feedback

Controls the feedback amount of the flanger signal.

Delay

Determines a delay for the flanger signal in milliseconds.

Phase Diff

Determines the start phase of the modulation waveform in degrees.

Shape

Determines the shape of the LFO waveform, which is used for the flanger modulation. You can select between a sine and a triangle waveform.

Tap on the corresponding effect parameter to open a pop-up menu for further settings (not all settings are available for all effect parameters):

• Normal: parameter change is about 1%.
• Fine: parameter change is about 0.1%.
• Super Fine: parameter change is about 0.01%.
- Set Default: sets the parameter to its default value.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Delay

A Delay is an effect that produces echoes of the input signal.

Effect 1 Effect 2 Effect 3 Effect 4 Effect 5 Routing Dry/Wet Delay Reverb Off Off Off 5 serial 50.00 % Normal Mod Active Presets PingPong Pan 0.70 Normal Feedback 75.00 % Normal Mod Decouple 0.00 Normal Delay-L Delay-R 0.180 sec Normal Mod Off On 0.00 % 0.00 % Sync LR Linked HighCut LowCut 0.245 sec Normal Mod 2 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 0002 Stretcher Cutoff 1 Resonance 1 FX Amount Master Vol Layer 1 Layer 2

Dry/Wet

This parameter controls the volume ratio between the original signal and the effect output. If set to 0%, the dry signal is sent to the output only so that no effect can be heard. Higher values will increase the effect signal. At maximum setting of 100% the pure effect signal will be heard.

Feedback

Controls the amount of signal that is routed back into the Delay line. Lower values, therefore, produce fewer echoes than higher values.

Delay-L

Sets the length of the Delay tap for the left channel in milliseconds. If Sync is activated, the delay length can be entered in musical values. and is named Left Synced.

PingPongPan

Controls the feedback send from the left channel to the right channel and vice versa.

Decouple

This parameter delays the synced delay differently for the right and left channel. This leads to a less static delay sound.

Delay-R

Sets the length of the Delay tap for the right channel in milliseconds. If Sync is activated, the delay length can be entered in musical values and is named Right Synced.

Sync

Synchronizes the delay to the internal tempo of the Iridium Core. If activated, you can set up Delay-L and Delay-R in musical values.

LR Linked

If this parameter is set to On, both delay signals (Delay-L and Delay-R) work as one signal. Delay-L is used to set the delay length; Delay-R has no function.

HighCut

Dampens the high frequencies produced by the Delay effect. This filter is routed before the feedback circuitry meaning that adjacent taps of the Delay will be dampened further. This creates the typical 'high frequency loss' that often happens in natural echoes. A minimal setting means that the signal isn't filtered, while higher settings filter the high frequencies of the feedback signal.

LowCut

Dampens the low frequencies produced by the Delay effect.

Tap on the corresponding effect parameter to open a pop-up menu for further settings (not all settings are available for all effect parameters):

• Normal: parameter change is about 1%.
• Fine: parameter change is about 0.1%.
• Super Fine: parameter change is about 0.01%.
- Set Default: sets the parameter to its default value.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Reverb

The Reverb effect is probably the most widely used effect in music production. Iridium Core's reverb effect is an addition to the sound to make it more expressive with a three-dimensional feel.

Gain 31.18 % Normal Mod Time 0.50 Normal Mod Effect 1 Effect 2 Effect 3 Effect 4 Effect 5 Routing Reverb Off Off Off Off 5 serial Active Presets 0.50 Hz 20.00 % Mod Rate Mod Depth Color +0.00 Normal Mod Predelay 0.20 Normal LR Xfade Center Normal 2 4 6 8 10 12 Main 0002 Stretcher Cutoff 1 Resonance 1 FX Amount Master Vol Layer 1 Layer 2

Gain

This parameter controls the volume of the reverb effect. If set to 0%, the dry signal is sent to the output only so that no effect can be heard. Higher values will increase the reverb level. At maximum setting of 100% the pure reverb effect signal will be heard.

Time

Determines the reverb time. Lower settings simulate a normal room while higher settings simulate a big hall or church.

Color

Determines the spectral colorization of the reverb sound. Negative values dampen the higher frequencies while positive settings dampen the lower frequencies.

Predelay

Determines the delay between the direct sound and the reverb effect output. Lower settings connect the reverb more to the original signal while higher settings separate the effect signal to produce a more spacious sound.

LR Xfade

Crossfades the left and right channel of the reverb effect. It is possible to crossfade from left to right and vice versa.

Mod Rate

Modulation allows you to enrich the reverb flag over subtle pitch modulations. Mod Rate determines the frequency of this pitch modulation.

Mod Depth

Determines the intensity of the pitch modulation. If no pitch modulation is desired, set this parameter to 0.00%.

Tap on the corresponding effect parameter to open a pop-up menu for further settings (not all settings are available for all effect parameters):

• Normal: parameter change is about 1%.
• Fine: parameter change is about 0.1%.
• Super Fine: parameter change is about 0.01%.
- Set Default: sets the parameter to its default value.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

EQ (Equalizer)

Iridium Core offers a parametric equalizer to adjust the sound frequencies to your needs.

Effect 1 Effect 2 Effect 3 Effect 4 Effect 5 Routing Eq Dry/Wet EQ Off Off Off Off Off 5 serial 100.00 % Normal Mod High Freq 8626.5 Hz Normal Active Presets Low Mid 1 Mid 2 High All Freq Shift +60.99 % Normal Mod High Gain +4.3 dB Normal Master Gain +0.0 dB Normal 0002 Stretcher Cutoff 1 Resonance 1 FX Amount Master Vol Layer 1 Layer 2

Tap on the corresponding EQ curve in the touchscreen display to edit the Frequency and Gain parameters.

The equalizer features four bands with the following parameters:

EQ Dry/Wet

This parameter controls the volume ratio between the original signal and the effect output. If set to 0%, the dry signal is sent to the output only so that no effect can be heard. Higher values will increase the effect signal. At maximum setting of 100% the pure effect signal will be heard.

Low Freq

Controls the cutoff frequency of the low band. This shelf filter type looks like a normal or an inverted 'S' and it sounds and works similar to a lowpass filter with adjustable stop band attenuation or boost.

Low Gain

Controls the gain boost or cut of the low band.

Freq Shift

Frequency shifting moves each frequency in a signal by the set amount. This is different to pitch shifting. For example, set an EQ Mid band to 2000 Hz with a Gain of 10 dB; every frequency within the signal is shifted by the same amount so that the harmonic relationships within the signal are broken, resulting in a very different sound.

High Freq

Controls the cutoff frequency of the high band. This shelf filter type looks like a normal or an inverted 'S' and it works and sounds similar to a highpass filter with adjustable stop band attenuation or boost.

High Gain

Controls the gain boost or cut of the high band.

Mid Freq / Mid 2 Freq

Controls the center frequency of the corresponding band. This bell filter looks like a normal or inverted bell and works and sounds similar to a bandpass or notch filter - again with variable boost or attenuation and also with variable width.

Mid Gain /Mid 2 Gain

Controls the gain boost or cut of the corresponding band.

Mid Q / Mid2 Q

Controls the quality or width of the corresponding band. Higher values result in a narrower band, lower values widen it.

Master Gain

Working with an equalizer mostly affects the level of the output signal. Use Master Gain to adjust the overall gain to suit your needs.

Tap on the corresponding effect parameter to open a pop-up menu for further settings (not all settings are available for all effect parameters):

• Normal: parameter change is about 1%.
• Fine: parameter change is about 0.1%.
• Super Fine: parameter change is about 0.01%.
- Set Default: sets the parameter to its default value.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Drive

Adds gain to a signal causing it to clip and distort. It introduces new harmonics that add a harsh edge to sounds.

Dry/Wet 51.00 % Normal Mod Amount 29.00 % Normal Mod Gain +0.0 dB Normal Mod Drive Off Off Off Off Off Active Presets PNP Type 0002 Stretcher Cutoff 1 Resonance 1 PX Amount Master Vol Layer 1 Layer 2

Tap on the drive curve in the touchscreen display to edit the Amount parameter.

Dry/Wet

This parameter controls the volume ratio between the original signal and the effect output. If set to 0%, the dry signal is sent to the output only so that no effect can be heard. Higher values will increase the effect signal. At

maximum setting of 100% the pure effect signal will be heard.

Amount

Determines the amount of saturation that is added to the signal. If set to 0.00%, no saturation will be added or, in other words, the signal will remain clean. Lower values will add some harmonics to the signal, resulting in a warm character. Increasing the value will bring in more and more distortion, suitable for harder leads and effects.

Gain

Working with Drive mostly affects the level of the output signal. Use Gain to adjust the overall gain to your needs.

Type

Determines the character of the drive. The following drive curves are available:

  • PNP generates a distortion based on a bipolar transistor.
  • Tube simulates the asymmetric distortion of a tube circuit.
  • PickUp simulates an electrostatic pickup. This drive type sounds very interesting, when the audio signal level is modulated.

• Diode generates a typical diode distortion.
- Crunch is a sinusoidal waveshaper. It generates FM-like sounds that can be extremely distorted.
- Cuff is a distortion inspired by a legendary guitar effect pedal from the early 1970s.

Tap on the corresponding effect parameter to open a pop-up menu for further settings (not all settings are available for all effect parameters):

• Normal: parameter change is about 1%.
• Fine: parameter change is about 0.1%.
• Super Fine: parameter change is about 0.01%.
- Set Default: sets the parameter to its default value.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Compressor

An Compressor reduces signals which exceed a certain Threshold level in volume by an adjustable Ratio. The speed of this level reduction is controlled by Attack, when the signal starts to exceed the threshold, and Release, when it drops below the threshold again.

WALDORF Iridium Core - Compressor - 1

Keep in mind, that the Compressor effect settings are stored with the current sound program. This is not valid for the Compression function the Master section.

Effect 1 Effect 2 Effect 3 Effect 4 Effect 5 Routing Ratio Compressor Off Off Off Off 5 serial 1 : 3.2 Normal Mod Threshold -25.00 dB Normal Mod Input Gain +0.00 dB Normal Active Presets Release 400.00 msec Normal Output Gain +8.00 dB Normal On Auto Gain 0.99 msec Look Ahead 0002 Stretcher Layer 1 Layer 2 Cutoff 1 Resonance 1 FX Amount Master Vol

Ratio

Sets the amount of gain reduction (compression) applied to signals above the set threshold. A ratio of 4:1 means that for every 4 dB the input level increases, the output level increases by 1 dB.

Threshold

Determines to which signal level the compressor will be working. Only signal levels above threshold are processed.

Input Gain

Determines the input gain of the incoming audio signal.

Attack

Determines how fast the compressor responds to audio signals above the set Threshold. If the attack time is high, more of the transient parts of the signal passes through unprocessed.

Release

Sets the time after which the gain returns to its original level when the signal drops below the threshold.

Output Gain

Compensates for output gain loss caused by compression.

Auto Gain

Switch on the Auto Gain function for an automatic control of Output Gain when adjusting the Threshold.

Look Ahead

Higher Look Ahead values produce more accurate processing, but adds a certain amount of latency.

Tap on the corresponding effect parameter to open a pop-up menu for further settings (not all settings are available for all effect parameters):

• Normal: parameter change is about 1%.
• Fine: parameter change is about 0.1%.
• Super Fine: parameter change is about 0.01%.
- Set Default: sets the parameter to its default value.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

The Modulations of Iridium Core

A modulation can be described as a signal-generating unit's influence upon a sound parameter. The terms used in this context are 'Source' and 'Destination'. Iridium Core offers 40 independent modulation assignments (slots) each with individual settings of source, destination, and amount. The Modulation Matrix (Mod Matrix) is key to the power of every Waldorf synthesizer, so start experimenting with it right now.

A complete table of all available sources and destinations can be found in the Appendix.

Iridium Core offers an easy way to determine modulation by using a modulation matrix. The modulation assignment can be called up in different ways:

  • For quick modulation settings: Tap on one of the display parameter names (the three parameters on the left and right side) to open a pop-up menu. Select the Modulation option. Keep in mind that not all parameters include this option. or
  • For deeper modulation settings: Press the Mod button above the touchscreen display to open the modulation matrix.

Quick Modulation Assignment

If you have used the Modulation option for a dedicated parameter on any display page: The display shows the Modulation Assignment window. The modulation destination is already defined by your parameter selection. Select on of the 6 available modulation sources (e.g., Pedal or Velocity) and determine the amount of modulation. This is also called modulation depth or intensity.

Keep in mind: If you have opened the Modulation Assignment page by clicking on a display parameter, the modulation destination is already defined.

The Modulation Assignment window includes some more options:

  • Clear Selected button: tap on the desired modulation entry to select it. Tap on the Clear Selected button to delete the selected modulation assignment.
  • Clear All button: tap on this button to delete all modulation assignments that are shown in this list.
  • Go to Matrix button: tap on this button to open the Modulation Matrix. Read more in the next chapter.
  • Close button: closes the Modulation Assignment window. Already made modulation assignments will not be deleted.

Modulation Matrix Display Page

To access the Modulation Matrix display page press the MOD button above the display. Tap on the Modulation Matrix tab on the touchscreen to select the display page.

The Modulation Matrix can be used for a deep-dive modulation assignment without any limitations.

Modulation Matrix Komplex Modulator Slot Source Amount Destination 1 Filter2 Env CTRL: Velocity → RS3 Timbre 2 After Touch → Fill2Env Decay 3 Wheel → Fill2Env Attack 4 Keytrack → Fill2Env Decay 5 LFO 1 CTRL: After Touch → Pitch 6 After Touch → Fill2Env Sustai 7 Free Env1 → Osc1 Mix Active Copy Clear Ctr. All Presets 0001 Iridium Core Manual Layer 1 Layer 2 Cutoff 1 Resonance 1 FX Amount Master Vol

This page shows all modulation assignments in a list. You can set up to 40 assignments.

How to setup a modulation

1) Select the desired slot by using the Slot dial or tap on the slot in the list. You can scroll the list up and down by tapping and holding on it, then moving your finger up or down.
2) Select the desired modulation source by using the Source dial. Within the Source list there are 53 sources.
3) Select the desired modulation destination by using the Destination dial. Within the Destination list there are 196 destinations.
4) Set the desired modulation amount by turning the Amount dial. You can set a positive or negative amount.
5) You can also add a Controller with a Control Amount to a modulation assignment. More on this below.

Slot

Selects the respective Modulation Slots 1 to 40.

Source

Defines the modulation source.

Tap on Source to open a pop-up menu for further settings:

  • Set Default: sets the parameter to its default Off setting.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Controller

All modulation sources can also be used as controllers for the selected Source. A controller is used to scale the output of the modulation source. A typical example is the Modulation wheel as source and a LFO as the controller. This allows you to control the intensity of the LFO modulation using the wheel.

Tap on Controller to open a pop-up menu for further settings:

  • Set Default: sets the parameter to its default Off setting.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.

- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Amount

Determines the amount of modulation applied to the destination. Since the modulation is, in fact, a multiplication of the source signal and this parameter, the resulting amplitude depends on the type of modulation source you select:

  • For the so-called unipolar modulation sources the resulting amplitude lies within the range of 0...+1 - if Amount is positive or 0...-1 - if Amount is negative. These sources are: all envelopes; all MIDI controllers including Mod Wheel, Pedal, etc; Velocity; Release Velocity; Aftertouch (Pressure; and Polyphonic Pressure).
  • For the so-called bipolar modulation sources the resulting amplitude lies within the range of -1...0...+1. These sources are: all LFOs, Keytrack, and Pitchbend.

Tap on Amount to open a pop-up menu for further settings:

• Normal: parameter change is about 2%.
• Fine: parameter change is about 0.2%.
• Super Fine: parameter change is about 0.02%.

Sound Parameters

  • Set Default: sets the parameter to its default value of +0.0% .
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Destination

Defines the modulation destination.

Tap on Destination to open a pop-up menu for further settings:

  • Set Default: sets the parameter to its default Off setting.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Control Amount

Determines an additional amount for the selected Controller. Amount and Control Amount is summed up to the total amount.

Tap on Control Amount to open a pop-up menu for further settings:

• Normal: parameter change is about 2%.
• Fine: parameter change is about 0.2%.
• Super Fine: parameter change is about 0.02%.
- Set Default: sets the parameter to its default value of +0.0%.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Active Button

Select a desired modulation entry. Tap on the Active button to disable the corresponding modulation assignment. The button is labeled 'Disabled' and the modulation slot is greyed out. Use this to temporarily bypass a modulation. Tap on Disabled to activate the modulation again.

Copy Button

Tap on the Copy button to copy the current selected modulation slot into the internal clipboard.

Paste Button

Only available, when a slot was copied before. Tap on the Paste button to copy the slot clipboard to the current modulation slot. Keep in mind that this operation cannot be undone.

Clear Button

Select a desired modulation entry. Tap on the Clear button to delete this modulation assignment.

Clear All Button

Tap on this button to delete all modulation assignments that are shown in the modulation matrix. A confirmation to finish this process is necessary.

Presets Button

Tap on the Presets button to open a pop-up window for loading, saving, and managing modulation assignments. Here, the following options are available:

- On the left you find a list of all modulation assignments presets. Tap on the desired name to load it immediately. Current modulation settings will be overwritten.

  • With the Save option you can save the current modulation assignments. You can also enter a desired name for the preset.
  • Import: imports a modulation assignments presets from a connected MicroSD card/USB storage drive into the Iridium Core's Flash memory. The imported preset is shown within the modulation assignments preset list.
  • Export: exports the current selected modulation assignments presets to a connected MicroSD card/USB drive.
  • Delete: deletes the current selected modulation assignments preset after a security confirmation.
  • Init: initializes all modulation assignments to its default settings.
  • Close: closes the pop-up window. No further action is taking place.

Modulation Matrix List

The matrix list shows all currently made modulations. If a Controller is selected, it will also be shown in the Source column. If a Control Amount is set, it will also be shown as a separate bar in the Amount column.

The Komplex Modulator

The Komplex Modulator could be described as a complex LFO with two different curves that can be mixed together, if desired. The output signal of this section can be used as modulation source to create morphing atmospheres, drones, and blurring sounds.

Modulation Matrix Kemplex Modulator Blend A 100% Normal Mod Speed 6.25 Hz Normal Mod Warp +0.00 Normal Mod Off Poly 0.40 0 deg 0 secs Sync Mode Slew Phase Delay 0001 Iridium Core Manual Cutoff 1 Resonance 1 FX Amount Master Vol Layer 1 Layer 2 All Amounts +0.00 Normal Envelope 0.00 Normal Entropy 0.00 Normal Mod

To hear result of the Komplex Modulator you should define it as a modulation source for a desired parameter like pitch, filter cutoff frequency, or any other parameter you like.

To access the Komplex Modulator display page, press the MOD button above the display. Tap on the Komplex Modulator tab to select the corresponding display page.

The Komplex Tab

Here you find parameters that are used for the overall Komplex Modulator signal.

Blend

Mixes the result of Curve A and Curve B. The leftmost setting (A 100%) only uses the signal from Curve A as modulation source while the rightmost setting (B 100%) only uses Curve B. Other settings morph Curve A into Curve B, and vice versa.

Tap on Blend to open a pop-up menu for further settings:

• Normal: Blend change is about 1%.

• Fine: Blend change is about 0.1%.

• Super Fine: Blend change is about 0.01%.

- Set Default: sets Blend to its default value of A 100%.

- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.

Sound Parameters

  • Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Speed

Determines the frequency of the Komplex Modulator waveform. At low values it might take four minutes to perform a complete cycle while higher values go up to the audible range.

When the Komplex Modulator Sync parameter is set to On, you can adjust the Speed in musical values. The lowest possible value is 1024 bars, meaning that a complete cycle would need 1024 bars.

Tap on Speed to open a pop-up menu for further settings:

• Normal: Speed change is about 0.01.
• Fine: Speed change is about 0.001.
• Super Fine: Speed change is about 0.0001.
- Set Default: sets Speed to its default 0.50 value.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.

  • Modulations: opens the Mod menu to sets up a modulation for this parameter. How to set up a modulation can be read in 'The Modulation Mode' chapter.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Warp

Depending on the generated Komplex Modulator shape the Warp parameter folds the waveform. The result may look different, based on the initial waveform.

Tap on Warp to open a pop-up menu for further settings:

• Normal: Warp change is about 0.02.
• Fine: Warp change is about 0.002.
• Super Fine: Warp change is about 0.0002.
- Set Default: sets Warp to its default value of +0.0% .
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.

- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

All Amount

Determines the amount of the Komplex Modulator modulation applied to all destinations. Since the modulation is in fact, a multiplication of the source signal and this parameter, the resulting amplitude depends on the type of modulation source you select.

Tap on All Amounts to open a pop-up menu for further settings:

• Normal: All Amounts change is about 2.0 %.
• Fine: All Amounts change is about 0.2 %.
• Super Fine: All Amounts change is about 0.02 %.

Envelope

Controls the speed with which the Komplex Modulator is faded in and out. With this parameter you can create slowly rising and falling modulations that might create interest when routed to pitch or volume.

Tap on Envelope to open a pop-up menu for further settings:

• Normal: Envelope change is about 0.01.
• Fine: Envelope change is about 0.001.
• Super Fine: Envelope change is about 0.0001.
- Set Default: sets Envelope to its default value of 0.00.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Entropy

Determines how much influence a random noise signal has on the time axis. The higher the Entropy value, the more randomly the complete waveform seems to be in all cycles. Due to its random nature, the waveform shown in the graphic display is indicative only.

Tap on Entropy to open a pop-up menu for further settings:

• Normal: Entropy change is about 0.1.
• Fine: Entropy change is about 0.01.
• Super Fine: Entropy change is about 0.001.

  • Set Default: sets Entropy to its default value of 0.00.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Sync

When Sync is activated, the Komplex Modulator is synced to the global Tempo of the Iridium Core, which can be determined via the Arpeggiator or Sequencer pages. The Speed setting (called Speed Ratio here) changes to offer musically meaningful values.

Tap on Sync to open a pop-up menu for further settings:

  • Set Default: sets Sync to its default Off setting.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Mode

When set to Global, the Komplex Modulator phases of all voices are synced so that they sound as one Komplex Modulator. This can be interesting when the Komplex Modulator is applied to modulate Cutoff. If set to Poly, every note triggers its own Komplex Modulator. If set to Envelope, the Komplex Modulator acts as a free-form envelope. In this mode the graphic representation changes to a single envelope based on the settings made for Curve A and B.

Tap on Mode to open a pop-up menu for further settings:

  • Set Default: sets Mode to its default Poly setting.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates the MIDI Learn function, which maps an incoming MIDI control change to this parameter.

Slew

Determines the slew rate of the created Komplex Modulator waveform. The higher the setting, the smoother the slew rate. Higher settings also change the phase from the bipolar Komplex Modulator waveform to nearly unipolar.

Tap on Slew to open a pop-up menu for further settings:

  • Set Default: sets Slew to its default 0.40 value.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Phase

Controls the initial phase of the Komplex Modulator shape when a new note is started. Free means that the Komplex Modulator isn't restarted on a new note but runs freely while other values set the Komplex Modulator phase to the respective offset in degrees.

Tap on Phase to open a pop-up menu for further settings:

  • Set Default: sets Phase to its default value of 0.0.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Delay

Controls the speed in seconds, at which the Komplex Modulator is faded in. With this parameter you can create

slowly rising modulations that might create interest when routed to wave, pitch or volume.

Tap on Delay to open a pop-up menu for further settings:

  • Set Default: sets Delay to its default value of 0 secs.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

The Mod Tgts (Modulation Targets) Button

Read more in the 'Modulation' chapter.

The Presets Button

Tap on the Presets button to open a pop-up window for loading, saving, and managing Komplex Modulator settings. For more information on the available options please refer to the Presets chapter in the Wavetable section.

The Curve A & B Tabs

Here you can edit the two curves A and B. Tap on the button Curve A or Curve B to open the corresponding edit page.

Modulation Matrix Komplex Modulator Step A 5 Num Steps A 8 Level A +70.14 % Normal Off Poly 0.40 0 deg 0 secs Sync Made Slow Phase Delay All Amounts +0.00 Normal Curve Type A Lin Curve Val A 0.50 Normal 0001 Iridium Core Manual Layer 1 Layer 2 Cutoff 1 Resonance 1 FX Amount Master Vol

WALDORF Iridium Core - The Curve A & B Tabs - 2

Curve A and B use the same parameters for editing.

Editing Curves within the Curve Graphic

To edit a curve in the graphic display you can do the following:

  • Tap on the corresponding step and move your finger up or down to change its level. The selected step is lit in red.
  • You can also tap and hold a step and move your finger to the left or to the right to draw the level of the steps in one go.

- If you double tap above or below a step, the level jumps immediately to this position.

WALDORF Iridium Core - Editing Curves within the Curve Graphic - 1

For more precise editing of steps we recommend using the corresponding display page parameters.

Step A/B

Selects a desired step for further editing. The current selected step is lit in red.

Num Steps A/B

Determines the number of available steps. Here you can set up step numbers from a minimum of two through to a maximum of 32.

Tap on Num Steps A or B to open a pop-up menu for further settings:

  • Set Default: sets Num Steps to its default value of 8.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Level A/B

Determines the level of the selected step.

Tap on Level to open a pop-up menu for further settings:

• Normal: Level change is about 2%.
• Fine: Level change is about 0.2%.
• Super Fine: Level change is about 0.02%.
- Set Default: sets Level to its default setting.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

All Amounts

See corresponding description in the 'Komplex Modulator Panel Parameters' chapter.

Tap on All Amounts to open a pop-up menu for further settings:

• Normal: All Amounts change is about 2.0%.

• Fine: All Amounts change is about 0.2 %.

• Super Fine: All Amounts change is about 0.02 %.

Curve Type A/B

Selects the curve type that is used for the selected step. The following curve types are available:

• Lin: uses a linear curve.
- Step: uses a step that switches directly to the level of the next step.
• Cos: uses a cosine curve.
- Saw: uses a sawtooth-like curve that rises or falls to the next step. This depends on the step level.
- Curve: uses a curve characteristic that can be defined with the Curve Type parameter.

Tap on Curve Type to open a pop-up menu for further settings:

  • Set Default: sets Curve Type to its default Lin setting.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Curve Val A/B

If the Curve Type is set to Curve, you can shade the curve from exponential to linear to inverse exponential.

Tap on Curve Val to open a pop-up menu for further settings:

• Normal: Curve Val change is about 0.01.
• Fine: Curve Val change is about 0.001.
• Super Fine: Curve Val change is about 0.0001.
- Set Default: sets Curve Val to its default setting of 0.50.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

The Edit Button

Tap on the Edit button to open a pop-up window with additional tools for editing Curve A or B. This parameter does not affect the number of the steps.

• Clear: clears all steps and sets their levels to 0.
• All Steps: sets all steps to the Step curve type.

• All Lin: sets all steps to the linear curve type.
• All Saw: sets all steps to the sawtooth curve type.
• All Cos: sets all steps to the cosine curve type.
• All Curve: sets all steps to the Curve type.

Additional Modes

Master Mode

To access the Master display page for Iridium Core, press the Master button. Tap on the Master tab to open the Master option page.

WALDORF Iridium Core - Master Mode - 1

The Master Display Page
Levels Pitch Voices Master Layer 1 Volume 0 dB Normal Mod Layer 1 Pan Center Normal Mod Compression 0.00 % Normal On Boss Boost Mans Layer 2 Layer 2 Volume 0 dB Normal Mod Layer 2 Pan Center Normal Mod Master Vol -3.88 dB Normal Layered Timbine Mode 0001 Iridium Core Manual Cutoff 1 Resonance 1 FX Amount Master Vol Layer 1 Layer 2

Master display page

On the Master page tab you can setup panning and level for each layer, as well as the master volume and compression.

The current volume of Layer 1, 2 and Main volume is displayed in a gain meter representation.

Layer 1 / 2 Volume

Determines the volume for the corresponding layer.

Tap on Layer Volume to open a pop-up menu for further settings:

• Normal: Volume change with normal values.
• Fine: Volume change with fine values.
• Super Fine: Volume change with super fine values.
- Set Default: sets Volume to its default value of 0 dB.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Layer 1 / 2 Pan

Determines the panning for the corresponding layer.

Tap on Layer Pan to open a pop-up menu for further settings:

• Normal: panning change is about 2%.
• Fine: panning change is about 0.2%.
• Super Fine: panning change is about 0.02%.
- Set Default: sets panning to its default Center value.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Compression

A 'one knob - one function' tool. Reduces the dynamic range of the overall audio signal. The signal seems to be louder and more assertive. The compressor effect is positioned after the effect units and before Master Volume.

Tap on Compression to open a pop-up menu for further settings:

• Normal: Compression change with normal values.
• Fine: Compression change with fine values.
- Super Fine: Compression change with super fine values.

Master Volume

Controls the overall output of the audio signal. Master Volume controls the Main Outs and the Headphones Out. Keep in mind that the headphones output offers an extra volume dial that works in addition to Main Volume.

Tap on Master Volume to open a pop-up menu for further settings:

• Normal: Master volume change with normal values.

• Fine: Master volume change with fine values.

- Super Fine: Master volume change with super fine values.

Bass Boost

Activates/deactivates the typical Waldorf bass emphasis for the overall audio signal.

Timbre Mode

Iridium Core offers three different modes for the Sound layers:

  • Single: both Sound layers have individual settings and cannot be played together. You can switch between two layers by tapping on the Layer 1 or Layer 2 button in the touchscreen display.
  • Split: Layer 1 and Layer 2 use a dedicated keyboard range for playing. A typical situation is that a bass sound is played in the lower range of the keyboard while a lead sound is played in the upper range. You need to set up a lower/upper range in the settings of your MIDI master keyboard. The MIDI settings for both layers are available here: Global -> MIDI -> Inputs.

When playing the pads in Split mode, the current selected layer is used.

- Layered: both Sound layers are played simultaneously over the whole keyboard range. Use this option to

combine two sounds, such as a pad sound and a poly lead.

Levels / Pitch / Voices Mode Tabs

To access the Levels / Pitch / Voices display pages, press the Master button. Tap on the desired tab to open the corresponding option page.

The Levels Tab

Here you can make settings regarding the audio input signal as well as for the current selected layer.

Levels Pitch Voices Master Input Volume -Inf dB Normal Input Routing Main Output +0.00 % Poly AT Amp VeloAmI After Touch Layer Volume 0 dB Normal Mod Pan Center Normal Mod Gain +0.0 dB Normal 0001 Iridium Core Manual Cutoff 1 Resonance 1 FX Amount Master Vol Layer 1 Layer 2

Levels option

Input Volume

Here you determine the input volume of an external audio signal for the selected layer. Use this parameter if you want to feed an external audio signal through the Iridium Core's signal path in Live Granular mode. Be careful with this setting because higher values could disturb the sound.

Tap on Input Volume to open a pop-up menu for further settings:

• Normal: Input Volume change with normal values.

• Fine: Input Volume change with fine values.

- Super Fine: Input Volume change with super fine values.

- Set Default: sets Input Volume to its default value of -inf dB.

- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.

- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Input Routing

Here you can determine the signal flow for an incoming audio signal. Tap on Input Routing to open a pop-up menu with the following options:

• Off: an incoming signal is ignored.
- Main Output: an incoming audio signal is directly routed to the Iridium Core's Main Output.
- FX Layer 1: an incoming audio signal is directly routed into the Effect section of Layer 1.
- Filter L1: an incoming audio signal is directly routed into the Dual Filter section of Layer 1.
- Former L1: an incoming audio signal is directly routed into the Digital Former section of Layer 1.
- FX Layer 2: an incoming audio signal is directly routed into the Effect section of Layer 2.
- Filter L2: an incoming audio signal is directly routed into the Dual Filter section of Layer 2.
- Former L2: an incoming audio signal is directly routed into the Digital Former section of Layer 2.

Layer Volume

Here you determine the volume of the selected layer.

Tap on Layer Volume to open a pop-up menu for further settings:

• Normal: Volume change with normal values.
• Fine: Volume change with fine values.
• Super Fine: Volume change with super fine values.
- Set Default: sets Volume to its default value of 0 dB .
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Pan

Here you determine the panning of the selected layer.

Tap on Pan to open a pop-up menu for further settings:

• Normal: panning change is about 2%.

• Fine: panning change is about 0.2%.
• Super Fine: panning change is about 0.02%.
- Set Default: sets panning to its default Center value.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Gain

Here you determine the gain for an external signal. Make sure to adapt the overall level of an external audio signal by using Input Volume in conjunction with Gain.

Tap on Gain to open a pop-up menu for further settings:

• Normal: Gain changes with normal values.
• Fine: Gain changes with fine values.
• Super Fine: Gain changes with super fine values.
- Set Default: sets Gain to its default value of +0.0 dB.

  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Amp Velo Amt. (Amplifier Velocity Amount)

Specifies how much volume will be affected by MIDI keyboard velocity. Use this feature to give more expression to the sound. With a setting of 0.0% velocity will have no effect on the volume. Classic organs work in this way because they do not have dynamic response. For positive settings the volume rises with higher velocities. This is the most commonly used setting, which gives a piano-like character. With negative settings, the volume decreases at higher velocities. This gives an atypical character is suited for effect sounds. As this parameter always works in conjunction with the Amplifier Envelope it actually determines the envelope velocity amount.

Tap on Amp Velo Amt. to open a pop-up menu for further settings:

- Set Default: sets Amp velocity amount to its default value of +0.00 %.

- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.

- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

After Touch

Here you can select, if the Iridium Core reacts on monophonic (Mono AT) or polyphonic aftertouch (Poly AT).

Tap on After Touch to open a pop-up menu for further settings:

  • Set Default: sets After Touch to its default value of PolyAT.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

The Pitch Tab

Here, you can set up the Glide function and control the overall Pitch variation.

Levels Pitch Voices Master PitchVar 0.17 Normal 0001 Iridium Core Manual Cutoff 1 Resonance 1 FX Amount Master Vol Glide Active Off Glide Rate 0.66 secs Normal Mod Glide Type Onset Layer 1 Layer 2

Pitch option page

Glide Active

If set to On, the Glide effect is activated. 'Glide' or 'Portamento' describes the continuous gliding from one note to another. This effect can be created on fretless stringed instruments or some brass instruments (e.g. trombone). It is very common on synthesizers and used throughout all

music styles. Please note that Glide affects the pitch of all oscillators.

Tap on Glide Active to open a pop-up menu for further settings:

  • Set Default: sets Glide to its default mode: Off.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Glide Rate

Use Rate to determine the glide time. Low values will give a short glide time in a range of milliseconds that gives a special character to the sound. Higher values will result in a long glide time of up to several seconds which can be useful for solo and effect sounds.

Tap on Glide Rate to open a pop-up menu for further settings:

• Normal: Glide Rate change is about 0.08 secs.
• Fine: Glide Rate change is about 0.01 secs.
• Super Fine: Glide Rate change is about 0.001 secs.

  • Set Default: sets Glide Rate to its default 0.045 secs.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Glide Type

Here you can choose between two Glide modes:

  • Onset means that a continuous glide is performed on all new notes.
  • Legato means that a continuous glide is performed only when notes are played legato. Staccato played notes start on the exact pitch of their note.

Tap on Glide Type to open a pop-up menu for further settings:

- Set Default: sets Glide Type to its default mode: Onset.

- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.

- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

PitchVar

The PitchVar parameter (on the left display section) is global to all oscillators of all voices. It represents the PitchVar parameter that also can be found on the bottom of the Oscillator Control display page.

Tap on PitchVar to open a pop-up menu for further settings:

• Normal: PitchVar change is about 0.01.
• Fine: PitchVar change is about 0.005.
• Super Fine: PitchVar change is about 0.001.
- Set Default: sets PitchVar to its default 0.17.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

The Voices Tab

Here you determine the layer mode and how many voices are triggered when a note is played.

Levels Pitch Voices Master Single Split Layered 4 0.20 90 deg 0.25 Unisono Uni Detune Uni Pan Uni Delay 0001 Iridium Core Manual Cutoff 1 Resonance 1 FX Amount Master Vol Layer 1 Layer 2 Uni4

Voices page with active Unisono section

Timbre Mode

Iridium Core offers three different modes for the Sound layers:

- Single: both Sound layers have individual settings and cannot be played together. You can switch between

two layers by tapping on the Layer 1 or Layer 2 button in the touch screen display.

  • Split: Layer 1 and Layer 2 use a dedicated keyboard range for playing. A typical situation is that a bass sound is played in the lower range of the keyboard while a lead sound is played in the upper range. Use the Voices and Min Key/Max Key parameters of both Layers to set the desired keyboard ranges for the split sounds.
  • Layered: both Sound layers are played simultaneously over the whole keyboard range. Use this option to combine two sounds, such as a pad sound and a poly lead.

Depending on the selected Timbre mode, the display representation may differ.

Unisono

Here you determine the number off voices that are stacked when playing a note. This means that the selected number of voices are triggered when a note is played. Only the first voice has high priority, meaning that it can cut off other played notes. The other voices can only sound if any voices are free or if there are other unison voices with lower priority that could be cut off. This ensures that older notes play at least one voice as long as the voice allocation isn't forced to even steal this voice for a new note. You can select a maximum of 8 voices.

Tap on Unisono to open a pop-up menu for further settings:

  • Set Default: sets Unisono to its default value of Off.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates the MIDI Learn function, which maps an incoming MIDI CC to this parameter.

! Please note that the number of Unisono voices will respectively lower the number of available voices.
The following parameters (Unisono Detune, Pan and Delay) are only available if Unisono is set to a voice value other than Off.

Uni Detune

Controls the detuning of the Unisono voices. Each voice is detuned differently; with Uni Detune you control the overall amount.

Tap on Uni Detune to open a pop-up menu for further settings:

Additional Modes

  • Set Default: sets Uni Detune to its default value of 0.20.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Uni Pan

Controls the panning of the Unisono voices. Each voice is panned differently; with Uni Pan you control the overall degree amount.

Tap on Uni Pan to open a pop-up menu for further settings:

  • Set Default: sets Uni Pan to its default value of 90 deg.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Uni Delay

Controls the delay of the Unisono voices relating to the first played note. Each voice is delayed differently; with Uni Delay you control the overall delay amount.

Tap on Uni Delay to open a pop-up menu for further settings:

  • Set Default: sets Uni Delay to its default value of 0.25.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

The following parameters are only available if Timbre Mode is set to Split.

Levels Pitch Voices Master Layer 1 Voices Single Split Layered 5 L1 Min Key C1 Set L1 Max Key B2 Both 4 0.20 90 deg 0.25 C6 Set Controller Unisone Uni Deluxe Uni Pan Uni Delay 0001 Iridium Core Manual Cutoff 1 Resonance 1 FX Amount Master Vol Layer 1 Layer 2 Unik

Voices tab page for Split mode

Layer 1 / 2 Voices (only for Split Mode)

Here you determine, how many voices the corresponding sound layer is able to play. Keep in mind that Iridium Core offers an overall polyphony of 12 voices. If you set Layer 1 to 9 voices, Layer 2 automatically switches to 3 voices, and vice versa.

L1 / 2 Min / Max Key (only for Split Mode)

Here you determine the keyboard range for the corresponding layer when in Split mode. The lowest setting is 0 (note C-2); the highest is 60 (note C8).

Tap on L1/2 Min Key or L1/2 Max Key to open a pop-up menu for further settings:

  • Set Default: sets L1/2 Min Key/Max Key to its default value.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates the MIDI Learn function, which maps an incoming MIDI control change to this parameter.
  • Set From Keys: play a key on your keyboard to set the corresponding note value manually.

Controller (only for Split and Layered Mode)

Determines which Layer will be affected by incoming Mod wheel, Pitch bend, Aftertouch, Pads and Modulation pad data.

• Both: wheels and play controls affect both layers.
- Layer 1 / Layer 2: wheels and play controls affect Layer 1 or Layer 2.
- Selected: wheels and play controls affect the current selected layer.

The Perform Display Pages

To access the Perform display pages press the Perform button. To select the desired option tab, tap on the corresponding tab in the upper display area.

WALDORF Iridium Core - The Perform Display Pages - 1

WALDORF Iridium Core - The Perform Display Pages - 2

The Default Perform Screen tab can be determined here: Global->Settings->Edit->Default Perf Screen.

Wheels Tab
WALDORF Iridium Core - The Perform Display Pages - 3

bar | Component | Value (%) | | :--- | :--- | | Mod | 61.6 | | Pitch | 0.0 | | AT | 0.0 | | Pad Velo | 80.0 |

If no master keyboard with dedicated play controls is available, you can use the four sliders to simulate a mod

wheel, a pitch bend, aftertouch pressure (AT) and determine a velocity value, when playing the pads (Pad Velo).

Favorites Tab

This is a special perform mode for live musicians. Here you can set up 20 sound programs per Set for faster selection. You can define up to six Sets, which means faster access to 120 sound programs with just two taps.

Wheels Favorites XY Iridium Core M... 0001 [MIDI 1] Stretcher 0002 [MIDI 2] Fanfare Bella 0003 [MIDI 3] Wheel of Forta... 0006 [MIDI 4] Dry Funky Mono 0005 [MIDI 9] Timptema 0006 [MIDI 10] PS Low Strings 0009 [MIDI 12] Muted Merpher... 0008 [MIDI 17] Muted Merpher... 0007 [MIDI 19] Set 1 Set 2 Set 3 Set 4 Set 5 Set 6 0001 Iridium Core Manual Layer 1 Layer 2 Cutoff 1 Resonance 1 PX Amount Master Vol Unit

The Favorites tab

You can also access the Favorites tab by clicking on the selection dial. This is valid from every location except when on the Load display page.

Here is how it works.

1) Select the desired sound program by using the Prev/Next buttons or tapping on the sound name in the lower display section.
2) Tap and hold on one of the 20 blocks. After a little while a pop-up window will be shown. Here you can Assign the current sound program to the selected block. You can also Clear the selected block or Cancel any action.
3) Repeat steps 1 and 2 until you have filled the matrix with your favorite sound programs. You can tap on Set 2 to select a new favorite matrix.
4) To call up a favorite sound program just tap on the desired matrix block or use the Selection dial to scroll through the sound programs of the current Set. If you want to load a sound program, press the Selection dial.
5) One Set can contain only one sound program at any given time. This means that if you want to add the same sound program as previously added, the older one disappears when saving the new one to a desired location.

XY Tab

This page provides an X-Y pad, a two-dimensional controller based on two selected modulation parameters.

First you need to define the X and Y controllers within the Modulation Matrix. You can, for example, easily set up a modulation for Cutoff (Pad X) and Resonance (Pad Y).

Wheels Favorites XY X Polarity Bipolar Spring Back X Off CC X Off Y Polarity Bipolar Spring Back Y Off CC Y Off 2 4 6 8 10 12 Main 0001 Iridium Core Manual Cutoff 1 Resonance 1 FX Amount Master Vol Layer 1 Layer 2 Uni4

X/Y Polarity

Both controllers can be switched from Bipolar to Unipolar. For the so-called unipolar modulation sources the resulting amplitude lies within the range of 0...+1. For the so-

called bipolar modulation sources the resulting amplitude lies within the range of -1...0...+1 .

Spring Back X/Y

If set to On, the button jumps back in the middle of the pad, when you release your finger. If set to Off, the button stays in its last position.

Tap on the corresponding Modulation Pad parameter to open a pop-up menu for further settings:

  • Set Default: sets the parameter to its default value.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

CC X/Y

Here, you can determine a hardware MIDI controller for the X as well as the Y axis to control the corresponding pad axis with an external MIDI hardware. The selectable CCs can are CC01 to CC118 (or Off).

The Sequencer & Arpeggiator

To open the Sequencer & Arpeggiator display page, press the SEQ button above the pads.

Here you find an exceptional arpeggiator as well as an outstanding step sequencer. On the display page, use the Mode button to switch between Arpeggiator and Sequenzer. You can also choose Parameter Seq. Later more on that!

The Arpeggiator

An Arpeggiator is a device that splits an incoming chord into its individual notes and repeats them rhythmically. Different sequence modes can be defined for the Arpeggiator to cover a wide range of applications. In addition to the synthesis features Iridium Core offers a programmable arpeggiator. It can play a wide range of different rhythm patterns.

To enter the Arpeggiator, tap on the Mode button and select Arp.

In Latch mode, all played notes are held until their key is pushed again.
The arpeggiator outputs MIDI notes in case the MIDI Out function on the Global menu page is enabled.

Sequencer & Arpeggiator Bpm Internal 120.0 Normal Stop Length 1/16 Swing C-2 C-1 C8 C1 C2 C3 C4 C5 C6 C7 C8 Active Rhythm Pattern 1 Reset Off RelGate 0.50 Arp Up 3 oct Key Lo→Hi Each Note Normal Mod Mode Algorithm Octaves SortOrder Velocity 2 4 6 8 10 12 No 0001 Iridium Core Manual Cutoff 1 Resonance 1 FX Amount Master Vol Layer 1 Layer 2 Arp, Unit

The Arpeggiator mode page

Bpm

Sets the overall tempo for the Arpeggiator and the Sequencer in Bpm (beats per minute). This tempo also affects the functions that may depend on tempo settings (e.g. LFOs, Komplex Modulator, Delay effect).

Step Length

Determines the rate at which notes are triggered – that is to say, the speed at which the arpeggio is running. In addition to the Bpm parameter this gives you further control over the playback speed. You can specify a value in fractions of beats. For example, if Step Length is set to 1/8, the arpeggio plays eight notes per measure.

Swing

Determines how much the timing affects an arpeggio step. If Swing is set to 0.50, the arpeggio is played back without any shuffled timing. Settings from 0.51 to 0.95 increase the shuffling of the notes and creates a typical swing. You can also use settings below 0.50 to influence the timing.

Rhythm Pattern

With the pop-up menu Pattern you can select one of the 31 internal rhythm and accent patterns.

Reset

Sets up a limit for the played notes. This is useful to create inclined measures. Set Reset to 8 or 16 to start an arpeggio at the beginning of a measure.

RelGate (Release Gate)

With the settings of the pop-up menu RelGate you can determine the note length depending on the original length. The lower the value, the shorter the played notes.

Mode

Iridium Core also offers a programmable Step Sequencer, a Parameter Sequencer as well as Pad Trigger. These can be used as a luxury arpeggiator for notes and parameter data. Therefore, most of the parameters are shared by the Arpeggiator and the Sequencer. Here you can switch between the Arpeggiator mode, which uses the standard arp parameters, and Sequencer mode, where your own patterns can be programmed.

Algorithm

Sets the direction that is used to play back the arpeggio. This parameter works in conjunction with Octaves and Sort Order:

  • If Up is selected, the note list is played forward and the octaves are transposed upward. The arpeggio starts in the original octave and goes up to the highest octave (determined with Octaves). Then the arpeggio is repeated.
  • If Down is selected, the note list is played backward and the octaves are transposed downward. The arpeggio starts in the highest octave (determined with Octaves) and goes down to the original octave. Then the arpeggio is repeated.

  • If Up Down is selected, the note list is first played forward and the octaves are transposed upward. After reaching the last note of the note list in the highest octave to play, the note list is played backward and the octaves are transposed downward down to the first note of the note list in the original octave. Then the arpeggio is repeated.

  • If Up - Down is selected, the note list is first played forward and the octaves are transposed upward. After reaching the last note of the note list in the highest octave to play, this note is repeated and the note list is played backward and the octaves are transposed downward down to the first note of the note list in the original octave. Then the arpeggio is repeated.
  • If Down v Up is selected, the note list is first played backward and the octaves are transposed downward. The arpeggio starts in the highest octave (determined with Octaves). After reaching the first note of the note list in the original octave, the note list is played forward and the octaves are transposed upward up to the last note of the note list in the highest octave to play. Then the arpeggio is repeated.
  • If Down - Up is selected, the note list is first played backward and the octaves are transposed downward. The arpeggio starts in the highest octave (determined with Octaves). After reaching the first note of the note

list in the original octave, this note is repeated and the note list is played forward and the octaves are transposed upward up to the last note of the note list in the highest octave to play. Then the arpeggio is repeated.

- If Random is selected, the note list will be played randomly.

Octaves

Determines the range of the single notes in octaves. When it is set to 1 oct, the note list will be played back in the same octave as originally entered. Higher octave values mean that the note list is repeated in higher or lower octaves. The octave in which the arpeggio starts is determined by the Algorithm parameter. If you play notes that span more than one octave, they are still kept in the note list and played back before the note list is transposed.

SortOrder

With the settings in the pop-up menu SortOrder you can determine how the notes you originally play are split up for the arpeggio:

- If As Played is selected, the notes are sorted in the exact order you played them.

  • If Reversed is selected, the notes are sorted in reverse order to which you played them. If, for example, you press E1, G1 and C1, the note list is sorted to C1, G1, and E1.
  • If Key Lo->Hi is selected, the notes are sorted from the lowest note to the highest note. If, for example, you press E1, G1 and C1, the note list is sorted to C1, E1, and G1.
  • Key Hi->Lo is the opposite of Key Lo->Hi. The example would be sorted as G1, E1, and C1.
  • If Vel \ Lo->Hi is selected, the notes are sorted from the softest to the loudest velocity.
    • Vel Hi->Lo is the opposite of Vel Lo->Hi.
  • If Chord is selected, the arpeggiator plays a chord based on all notes from the note list.

Velocity

With the settings in the pop-up menu Velocity you can determine how velocity is interpreted in the arpeggio:

- If Each Note is selected, each note of the arpeggio is played back with the velocity that you originally played.

  • If First Note is selected, the first note you played sets the velocity for all arpeggio steps.
  • If Last Note is selected, the last note you played sets the velocity for all arpeggio steps.

Tap on the corresponding arpeggiator parameter to open a pop-up menu for further settings (not all settings are available for all arpeggiator parameters):

• Normal: parameter change is about normal.
• Fine: parameter change is about fine.
• Super Fine: parameter change is about super fine.
- Set Default: sets the parameter to its default value.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

The Step Sequencer

Iridium Core also contains a programmable step sequencer, where you can use up to 64 steps per measure. For each step the note length, velocity, and pitch can be defined. You can also create four additional controller sequences that can be used as modulation sources.

To enter the Step Sequencer, tap on the Mode button and select Sequencer.

WALDORF Iridium Core - The Step Sequencer - 1

bar 0001 Iridium Core Manual | Measurement | Sequencer | Forward | First Step | Chromatic | Transpose | |---|---|---|---|---|---| | Bpm | -24 | +16 | +1 | -10 | -9 | | Internal 120.0 | +24 | +15 | +1 | -12 | -5 | | Normal | -24 | +15 | +1 | -19 | -5 | | Stop Length | -24 | +15 | +1 | -20 | -5 | | 1/16 | -24 | +15 | +1 | -20 | -5 | | Swing | -24 | +15 | +1 | -20 | -5 | | 0.50 | -24 | +15 | +1 | -20 | -5 | | Normal Mod | -24 | +15 | +1 | -20 | -5 | | 2 4 6 9 12 Main | -24 | +15 | +1 | -20 | -5 | | Cutoff 1 Resonance 1 FX Amount Master Vol Layer 1 Layer 2 Seq. Unit

The Step Sequencer display page

The sequencer outputs MIDI notes in case the MIDI Out function on the Global menu page is enabled.

To start the sequencer playback, tap on the Off button (it switches to Active) and play one or more notes on your keyboard. You can also press the Play button below the Pads to start/stop the sequencer.

The Sequencer Representation

The display gives you an overview of all steps of a sequence. You can edit this graphic directly using the following tools:

  • Each block in the center of the graphic represents a step. The number of blocks depends on the setting of the Step Length parameter. Up to 64 blocks/steps are possible. Tap on a step to select it (it lights up in red).
    Move your finger up and down to change the pitch of the selected step. Move your finger from left to right or vice versa to 'draw' a sequence.
  • Above the graphic you find the same number of blocks. Each block represents a step. Tap on a desired block to mute the corresponding step, and tap again to unmute. The selected block lights up in red and displays the current pitch (e.g. +3).
  • For more accurate editing of a selected step you can use the Pitch parameter.

  • To get a better view you can divide the graphic into different sections, e.g., from 1-16 or from 49-64, if desired. Tap on the corresponding button above the graphic.

  • Depending on the selected step overview, the blocks can display pitch, velocity, gate (note length), or one of the four modulation parameters.

Bpm

Sets the overall tempo for the Sequencer in Bpm (beats per minute). This tempo also affects the functions that may depend on tempo settings (e.g. LFOs, Komplex Modulator, Delay effect).

Step Length

Determines the rate at which notes are triggered – that is to say, the speed at which the sequence is running. In addition to the Bpm parameter this gives you further control over the playback speed. You can specify a value in fractions of beats. For example, if Step Length is set to 1/8, the sequence plays eight notes per measure.

Swing

Determines how much the timing affects a sequence step. If Swing is set to 0.50, the sequence is played back without any shuffled timing. Settings from 0.51 to 0.95 increase the shuffling of the notes and create a typical swing. You can also use settings below 0.50 to influence the timing.

Pitch/Velocity/Gate/Param 1 - 8

This parameter depends on the setting of the Notes button above the graphic. If Notes is selected, Pitch is shown and you can set the pitch for the selected step. If Velo is selected, you can edit the velocity for the selected step. If Gate is selected, you can edit the gate length for the selected step. If Param 1...8 is selected, you can edit the modulation signal for the selected step.

Param 1...8 controls the parameter modulation for the Parameter sequencer. Read more on this on page 183.

WALDORF Iridium Core - Pitch/Velocity/Gate/Param 1 - 8 - 1

bar 0001 Iridium Core Manual | Measurement Type | Value | | :--- | :--- | | Sequencer Mode | 0.50 | | Forward Direction | 0.57 | | First Step Reset | 16 | | Chromatic Scale | 0.80 | | Transpose Scale Root | 0.80 | | Swng Normal Mod | 0.50 | | Step Length 1/16 | 0.50 | | Internal 120.0 Normal | 0.50 | | Off Record Velo 1-16 Presets | 0.57 | | Velocity | 0.57 | | Normal Seq Length | 16 | | Mod ReliGate | 0.80 | | Layer 1 Ura | 0.80 | | Layer 2 Ura | 0.80 |

The Sequencer in Velocity mode

Seq Length

Determines the length of the step sequence. A sequence must contain a minimum of one step and can go up to 64 steps.

RelGate (Release Gate)

With the RelGate pop-up menu settings you can specify the note length relative to the original length. The lower the value, the shorter the played notes.

Mode

Here you can switch between the Sequencer and the Arpeggiator mode. Mode is available on the Arpeggiator page and the Sequencer page. You can also select the Parameter Sequencer and the Pad Trigger. Read more on this later in this manual.

Direction

Sets the direction that is used to play back the sequence:

  • If Forward is selected, the notes run from the first step to the last. Then the sequence is repeated.
  • If Backwards is selected, the notes run from the last step to the first. Then the sequence is repeated.
  • If Ping-Pong is selected, the notes run from the first step to the last, then back to the first note and so on.
  • If Forw-Back is selected, the notes run from the first step to the last. The last step is repeated and the sequence run back to the first note, which also is repeated and so on.
  • If One-Shot is selected, the notes run from the first step to the last. Then the sequence stops.

- If Single-Step is selected, the notes run only the current selected step. Single-Step makes sense in connection with the No Reset setting (see next section).

Reset

Determines the behaviour of the Step sequencer when a new note is triggered:

  • If First Key is selected, the sequence always starts from the beginning when a new note is triggered.
  • If No Reset is selected, the sequence always runs, regardless of any new notes that are triggered.
  • If Random is selected, the sequence always starts from a random position when a new note is triggered.

Scale

Opens a pop-up menu with numerous musical scales, e.g. Chromatic, Major, Minor or Lydian dominant.

Scale Root

Determines the tonic keynote for the selected scale.

Tap on the corresponding sequencer parameter to open a pop-up menu for further settings (not all settings are available for all sequencer parameters):

• Normal: parameter change is about normal.
• Fine: parameter change is about fine.
• Super Fine: parameter change is about super fine.
- Set Default: sets the parameter to its default value.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- Modulations: opens the Mod menu to sets up a modulation for this parameter. More information can be found in 'The Modulation Mode' chapter.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

The Sequencer Buttons

Above the graphic representation you find four buttons for further settings.

Active/Off

Here you start or stop the sequencer playback. You can also press press the Play button.

Record/Stop Record

Here you can start and stop the realtime recording function. It records a played note (pitch) for each step, one at a time.

1-64/1-32/1-16/17-32/33-48/49-64

Tap on this button to open a pop-up menu where you can switch between the graphic overview of the steps.

Presets

Tap on the Presets button to open a pop-up window for loading, saving, and managing Step sequences. For more information on the available options please refer to the Presets chapter in the Wavetable section.

The Parameter Sequencer

Beside arpeggiator and step sequencer, Iridium Core offers a so-called parameter sequencer designed for parameter modulation purposes.

Tap on the Mode button and select Param Seq to switch to the corresponding display page.

The functionality is very similar to the step sequencer. You can either make step edits by tapping on the steps representation or by using the Param display knob.

Sequencer & Arpeggiator Param 1 1-16 Presets Mod Targets Param 1 -22.97 % Normal Seq Length 15 Mod Param Seq Forward Mode Direction 0001 Iridium Core Manual Cutoff 1 Revisance 1 FX Amount Master Vol Layer 1 Layer 2 P-Seq Unit

Param 1...8

Tap on this button to open a pop-up menu where you can switch between the 8 parameter sequences.

1-64/1-32/1-16/17-32/33-48/49-64

Tap on this button to open a pop-up menu where you can switch between the graphic overview of the steps for the selected parameter sequence.

Presets

Tap on the Presets button to open a pop-up window for loading, saving, and managing Step sequences. For more

information on the available options please refer to the Presets chapter in the Wavetable section.

Mod Targets

Tap on this button to switch the display representation for assigning modulations for the parameter sequencer. Up to 40 modulation assignments can be made.

Sequencer & Arpeggiator Param 1 1-16 Presets Source Amount Destination 12 SeqParam 1 → Off Controller Off Add Clear Selected Clear All 0001 Iridium Core Manual Layer 1 Layer 2 Cutoff 1 Resonance 1 FX Amount Master Vol +0.00 % Normal Destination Off Control Amount +0.00 % Normal P-Seq, Unit

The Parameter Sequencer with Mod Targets

When Mod Targets mode is active, no step edits can be made. This page is for modulation set ups only.

You can set up a modulation routing very easily:

Additional Modes

  • Tap on Add to add a modulation routing. Up to 40 routings are possible.
  • With Destination, you can select a desired modulation target.
  • Amount determines the modulation intensity. This can be adjusted positive or negative.
  • You can also add a Controller with a Control Amount to a modulation assignment.
  • Tap on the Clear Selected button to delete the selected modulation assignment. Clear All: tap on this button to delete all modulation assignments that are shown in this list.
  • To end the Mod Targets mode, tap on the Mod Targets button.

Read more about modulation assignments in the chapter 'The Modulations of Iridium Core'.

The Control Display Pages

To access the Control display pages press the Control button. To select the desired option tab, tap on the corresponding tab in the upper display area.

WALDORF Iridium Core - The Control Display Pages - 1

Pots Tab

Here you can determine the behaviour of the 4 A - D pots below the touchscreen display.

Pols Pads Macros Default Patch Mod Src Global 1 Global 2 Cutoff 1 536.989 Hz FilterICutR Resonance 1 52.69 % FilterNoise FX Amount 100.00 % FXTotalDryNet Master Vol -3.88 dB MaxVolume 0001 Iridium Core Manual Cutoff 1 Resonance 1 FX Amount Master Vol Layer 1 Layer 2 P-Seq. Unit

The Pots Default display page

Tap on the the corresponding display button to open a display page with further control options:

  • Default: If selected, the 4 knobs react with their default settings (Cutoff for Filter 1, Resonance for Filter 1, Effect Amount for FX1, Master Volume). This is valid for all display pages and modes.
  • Patch: If selected, the 4 knobs can use individual parameter settings for the selected patch. Edit the desired parameter, open the Pots Patch tab and tap on the Assign button below the desired poti. After that, the parameter is connected with this poti. Use the Load and Save display buttons to load and save your assignments.
  • Mod Src: If selected, the 4 knobs control modulation amounts. You can also determine, if the amount works unipolar or bipolar.
  • Global 1 /2: If selected, the 4 knobs can use individual parameter settings for all patches. Edit the desired parameter, open the Pots -> Global 1 or 2 tab and tap on the Assign button below the desired poti. After that, the parameter is connected with this poti. Use the Load and Save display buttons to load and save your assignments.

Pads Tab

Pots Latch Off 80.00 % Normal Note 1 F#/Gb3 Note 2 C#/Db4 Pads B#4 F#4 F#3 G3 E3 F3 D3 Eb3 C3 C#3 Macros Presets Octave Oct 3 Note 3 Note 2 G#/Ab4 Note 4 D#/Eb5 (Note 4) 0001 Iridium Core Manual Layer 1 Layer 2 Cutoff 1 Resonance 1 FX Amount Master Vol P-Seq Unit

The Pads display page

The 8 Pads can be used to trigger notes or chords. On this display page, the pads can be assigned with individual notes / chords.

Velocity

Determines the velocity that is used for all 8 pads.

Tap on Velocity to open a pop-up menu for further settings:

• Normal: Velocity changes with normal values.

• Fine: Velocity changes with fine values.
• Super Fine: Velocity changes with super fine values.
- Set Default: sets Velocity to its default value of 80.00%.
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Selected a Pad

You can tap on a pad in the display representation or hit a Pad in the Pad section to select it for further editings. A selected pad shows a white border.

Note 1 to 4

Determines the note(s) for the selected pad. The settings works in conjunction with the Note buttons in the display. If a note button is active, the selected note is played, when a trigger takes place. This allows you to set up single notes for a pad as well as chords with up to 4 notes.

Octave

Determines the octave transposition for all 8 pads.

Tap on Octave to open a pop-up menu for further settings:

  • Set Default: sets Octave to its default value of Oct 3.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Latch Button

If active, a pushed pad will hold a note until it is pressed again.

Single / Multi Button

If Multi is active, all 8 pads react on the Latch mode and hold the played notes. If Single is active, only the current played pad is hold. If another pad is played, the pad before stops playback and only the latest pad sounds.

Presets Button

Tap on the Presets button to open a pop-up window for loading, saving, and managing note assignments. For more information on the available options please refer to the Presets chapter in the Wavetable section.

Macros Tab

Here, you can program the Macro buttons.

You can also open the Macros tab by pressing the Macro button.

Pots Pads Macros 1: Glide 2: Unisono Off 3: PitchBend Range -24 4: Timbre Mode Single 5: Controller Mode Both 6: Unisono Off 0001 Iridium Core Manual Cutoff 1 Resonance 1 FX Amount Master Vol Layer 1 Layer 2 P-Seq. Unit

  • Tap on the button right besides the Macro button number you want to program.
  • In the pop-up list, select the desired option you want to use for this Macro button.

Additional Modes

- Some options offer a second/third selection button, e.g. Unisono (here, you can specify the number of unisono voices that will activated, when the corresponding macro button is pressed.

Below you will find a list of all possible macro options.

Macro option Description
Off No function for the corresponding Macro button
GlideActivates/deativates Glide
Transpose Transposes the overall pitch by the set semitone
PitchBend RangeSets the pitch bend range by the set semitone
TuningSets the tuning scale with a definable root
RecordStarts the recording function for the audio recorder
PlayStarts playback for arpeggia-tor/sequencer
Timbre ModeSwitches the timbre mode to Single, Split or Layered
Controller ModeSwitches the controller mode to Both, Layer 1, Layer 2 o Selectl
Player ModeSwitches the player mode to Off, Arp, Sequencer, Param Seq or Pad Trigger
UnisonoSwitches to unisono mode with the definable number of voices
Send MIDI CCSends a definable MIDI controller (from 0 to 127) with a definable value (from 0 to127)
Send MIDI ProgSends a definable MIDI program change from 0 to 127.
Show ScreenSwitches to the corresponding selected display screen (Favorites, XY Pad Audio or Scope)

The Global Mode

To access the Global Mode page press the, Global button. To select the desired option tap on the corresponding tab in the

WALDORF Iridium Core - The Global Mode - 1

upper display area. On the next pages, we describe every tab mode page in detail.

Scope Tab

Here you can select a graphic representation of the current sound that is played. Tap on Source, Type, or Mode to open a pop-up menu with further settings.

Scope Pitch Audio MIDI Settings System VCA Scope Continuous 0001 Iridium Core Manual Cutoff 1 Resonance 1 FX Amount Master Vol Layer 1 Layer 2

- Source: here you can determine the signal that is shown in the graphic representation. You can select single signals (as for Osc 1, 2 or 3) or the signal that passes a component of Iridium Core's signal flow (Filter, Digital Former, VCA, Pre-FX, Compressor), a layer signal, the Input signal of the external audio input as well as the Main output signal.

- Type: you can choose three types of graphic representation: Scope shows a realtime stereo wavemeter (see also Mode), Analyzer (lin), and Analyzer (log) shows a graphic analyzer of the frequency spectrum of the signal, either with a linear (lin) or a logarithmic (log) representation. Spectrogram shows the spectrum of frequencies of the audio signal as it varies with time.

- Mode/FFT Size: depends on the selected Type. If Scope is selected, you can choose between One Shot (a momentary shot of the corresponding sound), Pitch (a continuous representation) and Continuous (a realtime wavemeter). If any other Type is chosen, it determines the block size of the FFT (Fast Fourier Transformation) spectrum analyzer. Higher block sizes provide more resolution in the lower frequency range, but decrease time coherence (time precision) in the higher frequency range – the higher frequency information becomes over-averaged.

Pitch Tab

Here you can make settings relating to the overall tuning of the Iridium Core.

Scope Pitch Audio MIDI Settings System Pitch Keymap Edit Tuning Transpose: +0 semi Master Tuning: 440.0 Hz Scale: User 1 Rename Copy Paste 0001 Iridium Core Manual Cutoff 1 Resonance 1 FX Amount Master Vol Layer 1 Layer 2

Pitch Button

  • Transpose: allows a global pitch transposition for the tone generator. Played notes are shifted by the number of semitones.
  • Master Tuning: determines the Iridium Core's overall pitch in Hertz. The value specified here is the reference pitch for MIDI note A3. The default setting is 440 Hz, which is commonly used by most instruments.

  • Scale: opens a pop-up menu for a wide-ranging selection of musical scales – chromatic, major, minor, or lydian dominant, for example. You can also choose User 1 - 8 for selecting a user definable tuning. In this case, an additional Edit Tuning button is available.

  • Scale Root: determines the tonic keynote for the selected scale. This parameter is not available for the User scales.

Edit Tuning Button (only for User Scales)

If a User scale is selected with the Scale option, you can create an equal tuning from scratch by giving the number of steps and a repeating interval (like 1200 cents for an octave or anything else).

The following options are available in the User Tuning window:

  • New adds a new tuning table with definable Steps and Repeat Intervals.
  • Insert adds a new tuning step after the current one.
  • Delete removes the current tuning step.
    • Use the Step dial to select the desired Step for editing.

Additional Modes

  • Use the Step Type dial to edit individual steps by specifying an Interval in cents From Root, from the previous Step or by a numeric Ratio like 5/4 (with Numerator/Denominator). Skip certain keys to distribute scale notes over the keyboard to be more playable.
  • Tune individual steps by holding a note and then turn interval encoder.
  • The Import/Export option allows you to load/save a User Tuning table from and to Iridium Core's SD card or a USB storage device.
  • Tap on Pitch to return to the regular Pitch page.
  • If a User table is selected, it can be renamed, copied and pasted using the corresponding buttons.

WALDORF Iridium Core - Additional Modes - 1

You can also import Tuning tables that are made with the free software application Scala by Huygens-Fokker Foundation (http://www.huygens-fokker.org/scala). Tap on Import Tuning to import a Scala (*.scl) file from a connected MicroSD card or a USB storage device.

Tap on Keymap to display the current tuning settings for each note by MIDI pitch and its interval. Use the MIDI Note dial to scroll through the Tuning list. By tapping Pitch you can close this window.

Audio Tab

Here you find a simple and easy-to-use audio recorder and sample editor to record and edit any audio signal from the Audio Input or the Outputs into the Iridium Core's Flash memory.

Scope Pitch Audio MDI Settings System Rec. Source Zoom Select Edit Playback Vol -6.76 dB Input Playback Vol Normal Recording 4.481 secs Rec. Level -31.0 dB Normal Monitor Level 1 s 2 s 3 s 4 s Trigger -9.52 dB Normal Load Play Cycle Record Save Manual 0001 Iridium Core Manual Cutoff 1 Resonance 1 FX Amount Master Vol Layer 1 Layer 2

The Audio tab display with Input as Recording Source

Recording

Here is how to perform a sample recording:

1) Turn the Rec. Source display dial to select the desired input signal. You can either record an ex-

ternal audio signal (Input) or the output signal of the Iridium Core Main out. In the latter case, no further signal connection or setting is necessary since the signal is recorded internally without any loss.

2) Set the recording Trigger: Manual means that you have to start the recording manually. With Note, the recording starts after hitting a key. With Signal, the recording starts after an audio signal occurs on the selected Rec. Source input. In all cases, you need to tap on the Record button first.
3) Tap on Stop to end the recording process.
4) Tap on Play to play back your recording. Use the Playback Vol parameter to control the playback volume.
5) If you want to save your recording in the Iridium Core's Flash memory, tap on Save to open the Save Audio file window.
6) You can also search the internal Flash memory by tapping on Load. Here you can import an audio file from the Flash memory, a connected MicroSD card or USB storage device.

If you want to record an external audio signal, first make sure to connect a suitable signal source to the Iridium Core's audio inputs:

1) Turn the Rec. Source display dial and select Input.
2) With Rec. Level you set the recording level. Make sure that you do not drive the incoming signal into saturation.
3) With Monitor Level you can monitor the incoming audio signal. In the lower left area of the touchscreen display, the recorded signal will be shown in the Input meters.
4) Set the recording Trigger: Manual means that you have to start the recording manually. With Note, the recording starts after hitting a key. With Signal, the recording starts after an audio signal occurs on the selected Rec. Source input. In all cases, you need to tap on the Record button first.
5) Tap on Stop to end the recording process.

Sample Editing

You can make some basic sample edits to adapt the sample to your needs.

Additional Modes

  • Tap on Select to select (All) or deselect (None) the recorded sample.
  • You can also move your finger to make a sample selection.

Tap on the Zoom button to open a pop-up menu with different zoom options:

  • Zoom In/Zoom Out: lets you zoom the sample waveform representation in and out.
  • Zoom All: zooms to an overall representation of the complete sample waveform.
  • Selection: displays the section of the sample that has been selected. To define a sample area, draw a selection with your finger. The area is shown in yellow. You can move the area by holding and moving.
  • Sel. Start/Sel. End: displays the sample selection start/end for a detailed overview.

Tap on the Edit button to open a pop-up menu with different sample selection edit options:

  • Trim: deletes the parts before and after the sample waveform selection.
  • Cut: deletes the selected sample waveform and joins the remaining waveforms.

  • Normalize: raises the level of the sample selection based on the maximum peak level.

  • Norm. -3dB/Norm. -6dB: raises or lowers the level of the sample selection to -3dB or -6dB.
  • Fade In: allows you to apply a fade in to the selected sample area.
  • Fade Out: allows you to apply a fade out to the selected sample area.
  • Reverse: reverses the selection so that it sounds as if played backwards.
  • Silence: allows you to replace the sample selection with silence.
  • Copy L -> R/Copy R -> L: copies the left channel sound to the right channel or vice versa.

Tap on the Undo button to undo the last edit command. If performed, the Undo button will become a Redo button to redo the last undo command.

MIDI Tab

Here you can make further settings relating to the MIDI inputs and outputs, the MPE functionality, and device synchronisation. You can also manage the MIDI Controller Learn settings. Tap on the desired button to open the corresponding settings window.

Scope Pitch Audio MIDI Settings System Inputs Outputs Sync Mappings DIN: On Chan 1 Chan 2 [MPE] USB Contrl: On Chan 1 Chan 2 [MPE] USB Comp: On Chan 1 Chan 2 [MPE] Latch Inputs: On Apply Split to Inputs: Off Input Main 0001 Iridium Core Manual Cutoff 1 Resonance 1 FX Amount Master Vol Layer 1 Layer 2

The MIDI Inputs page

Inputs

Here you can change settings regarding the MIDI inputs (DIN In, USB Controller In, USB Computer In):

  • State: tap on the first state button to switch the corresponding MIDI In port on or off.
  • Layer 1/2 Input Channel: tap on the corresponding button to open a pop-up menu. Here you can select the desired MIDI channel on which Layer 1 and Layer 2 reacts.
  • Local Keys: determines whether incoming MIDI messages are received (On) or ignored (Off) by the keyboard.
  • MPE options for MIDI DIN, USB Control and USB Computer (see next section).
  • Apply Split to Inputs: if set to On, it uses the keyed split ranges for incoming external MIDI notes instead of channels. Split points are interpreted from untransposed keyed setting, i.e. the middle C3 is note number 60.

About MPE

MIDI Polyphonic Expression (or MPE) is a method of using MIDI to enable expressive electronic musical instruments to control multiple dimensions of sound polyphonically. In MIDI, channel-wide messages (such as pitch bend, CCs, and channel aftertouch) are applied to all notes being played on a single channel; therefore, in MPE each note is assig-

ned its own channel so that those messages can be applied to each note individually.

An MPE instrument typically has three dimensions of expression/control: left-right (X-axis); front-back (Y-axis); and pressure (Z-axis) - each axis can be mapped to various parameters of sound and be applied on a per-note basis.

Each MPE dimension is mapped to the Iridium Core sound engine as follows:

  • Left-right / X-axis (sent as MIDI Pitch Bend) – This controls the pitch of the note, with the range set using the PB Range for the corresponding oscillator.
  • Front-back / Y-axis (sent as MIDI CC 74) - This controls the destination parameter set for the modulation source MPE Y Axis.
  • Pressure / Z-axis (sent as MIDI Channel Aftertouch) - this controls the Aftertouch modulation assignments.

From now on, MPE support is available for MIDI DIN, USB Host (Controller) and USB Device (Computer). You can activate MPE support individually. Further, if a connected MPE Controller sends MCM (MPE Configuration Messages), these will be detected and will automatically put Iridium Core into MPE mode.

Iridium Core supports an optional second MPE zone; channel ranges can be configured with the Channel button (when MPE is set to active) or set automatically from MCM messages. To use dual MPE zones it is recommended to choose the "Split" layer mode.

Outputs

Here you can make settings relating to the MIDI outputs (DIN Out, USB Controller Out, USB Computer Out).

Scope Pitch Audio MIDI Settings System Inputs Outputs Sync Mappings DIN: On Chan 1 Chan 2 USB Contrl: On Chan 1 Chan 2 USB Comp: On Chan 1 Chan 2 Send CC: On NRPN: Off Input Output 0001 Iridium Core Manual Cutoff 1 Resonance 1 FX Amount Master Vol Layer 1 Layer 2

• State: Tap on this button to switch the corresponding MIDI Out on or off. Keep in mind that the arpeggiator

Additional Modes

and the step Sequencer will send MIDI notes for enabled MIDI outputs.

• Chan 1 / 2: here you can determine the MIDI channel for Layer 1 and 2, on which MIDI data is sent out.
- Send CC: here you can activate all mapped MIDI Control Change (MIDI CC) data being sent out for the panel pots, buttons, and encoder.
- Send NRPN: if set to On, the physical panel elements send out MIDI NRPN data. For parameter automation please use MIDI CC as before. Keep in mind, that the Iridium Core doesn't react on incoming NRPN MIDI data.

If you have a MIDI hardware controller routed in both directions, you could use your DAW automation function to easily control the Iridium Core parameters.

Sync

Determines how the Iridium Core reacts on incoming MIDI Clock messages.

Bpm Internal 120.0 Normal CV Clock Divider 1/1 Scope Pitch Audio MIDI Settings System Inputs Outputs Sync Mappings Source: Internal Snap to Beat: On Using internal clock with BPM: 120.0 0001 Iridium Core Manual Cutoff 1 Resonance 1 FX Amount Master Vol Layer 1 Layer 2

Tap on Source, to determine the sync behaviour:

  • Internal means that Iridium Core doesn't react to incoming MIDI Clock, nor does it send MIDI Clock. Iridium Core only syncs to its own tempo base that is set by the BPM parameter, which can Sequencer & Arpeggiator page.
  • MIDI Clock means that Iridium Core automatically syncs to incoming MIDI Clock if it is sent by an external device like a sequencer or drum machine.
  • CV Clock means that Iridium Core automatically syncs to incoming CV Clock if it is sent by an external device

like an analog sequencer, Eurorack module or analog drum machine.

Tap on Snap to Beat, to activate (On) or deactivate (Off) the external synchronisation to the downbeat.

Bpm

Determines the overall tempo for the Iridium Core in Bpm (beats per minute). This tempo is valid for all functions that are affected by tempo (e.g. arpeggiator, step sequencer, LFOs, Komplex Modulator, Delay effect).

Tap on Bpm a pop-up menu for further settings:

• Normal: Bpm changes with normal values.
• Fine: Bpm changes with fine values.
• Super Fine: Bpm changes with super fine values.
- Set Default: sets Bpm to its default value of 120.0
- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.

- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

CV Clock Divider

A clock divider divides an incoming CV clock signal into several subordinate resolutions such as 1/2, 1/4, 1/8, etc.

Mappings

Opens a page containing all mapped MIDI Control Change data. This page gives you an overview of all used MIDI mappings. You can also change or set up settings.

Use the MIDI CC parameter dial or your finger to scroll through the list and select a desired MIDI CC.

Scope Pitch Audio MIDI Settings System MIDI CC Inputs Outputs Sync Mappings 3 Midi CC Parameter 0 V40sc1Macro2Dest3 3 DigiFormerAmount 4 DigiFormerColor 5 SeqStep30Param6 6 SeqStep30Param7 Set Clear Clear All All Load Save 0001 Iridium Core Manual Cutoff 1 Resonence 1 FX Amount Master Vol Layer 1 Layer 2

Below the list there are a few more buttons regarding MIDI CC editing:

  • Set: opens a page allowing you to link a desired MIDI CC connection to any panel parameter dial, potentiometer, or button. Follow the instructions on the touchscreen display.
  • Clear: deletes the current selected MIDI Controller mapping.
  • Clear All: deletes all MIDI Controller mappings after a confirmation.
    • Used/All: switches between used MIDI Controller mappings and a representation of the complete list.
  • Load: loads a MIDI Controller mapping from the Flash memory. Current MIDI Controller mappings will be overwritten.
  • Save: saves the current MIDI Controller mapping to the Iridium Core's Flash memory.

Settings Tab

Here you can manage general settings relating to the dials, the display, and further options. Tap on the desired button (General, Edit, Audio, or Colors) to open the corresponding display page.

General Page
Scope Pitch Audio MIDI Settings System General Edit CV Colors Load at Startup: Last Loaded Display Brightness: 100 % LED Brightness: 1 % Screen Saver: 30 min 0001 Iridium Core Manual Cutoff 1 Resonance 1 FX Amount Master Vol Layer 1 Layer 2

Settings display with selected General page

- Load at Startup: determines, which sound program the Iridium Core should load after starting up the machine: you can choose between the Last Loaded preset,

an Init Sound program, and Patch O (sound program number 0000).

• Display Brightness: controls the brightness of the touchscreen display from 0 to 100%.

• LED Brightness: controls the brightness of all LEDs from 0 to 100%.

- Screen Saver: sets the time in minutes until the screen saver starts. It will automatically disappear when a note is played, a knob is turned, or a button is pressed. Iridium Core is always ready to play even when in screen saver mode.

Keep in mind that the screen saver doesn not activate a sleep mode. It is just to protect the screen from a burn-in effect when left running for hours.

Edit Page
Scope Pitch Audio MIDI Settings System General Edit CV Colors Pot Mode: Immediate Touch Mode: Relative Switch Screens: At Edit Edit Popup Time: 2.0 secs 0001 Iridium Core Manual Cutoff 1 Resonance 1 FX Amount Master Vol Layer 1 Layer 2

- Pot Mode: tap on this button to select the behaviour of the potentiometers (not the Selection dial). Immediate means that a parameter value will jump immediately to the corresponding dial position. Pick-Up means that you have to turn the dial until it reaches the current parameter value. If reached, the value is changed. Catch works almost the same as Pick-Up, but the current value moves while turning until the dial position matches the value. - Touch Mode: controls the behaviour of value changes with the touch display, especially when editing sliders

and faders. Direct means that the value jumps directly to the value that is tapped on, while Relative means that a value must be picked up before changing.

  • Switch Screens: here you can determine whether the touchscreen display should automatically open the corresponding parameter page when editing any sound parameter in any panel section (At Edit) or not (Off).
  • Edit Popup Time: here you can determine how long a popup window/menu will be shown in the touchscreen display. The default setting is 2.0 sec.

CV Page

Here, you can make all settings for the CV/Gate Inputs and the Clock In/Out.

With CV/Gate signals you can play notes on the Iridium Core from external devices such as modular systems. CV (Control Voltage) defines the pitch of a note, Gate its length.

The display gives you a live overview of incoming CV signals (for CV inputs 1 and 2). You can also set up the live CV input for the meter display in the lower left corner of the touchscreen.

Scope Pitch Audio MIDI Settings System CV1 Scale General Edit CV Colors 2.280 V Normal CV2 Scale 11.500 V Normal CV1 CV2 Scan 100% Scan 100% For 1V/Oct pitch control set scale around 2V and mod amount to 100%. For precise tuning push encoder to get line or super fine control. Output Non 0001 Iridium Core Manual Cutoff 1 Resonance 1 FX Amount Master Vol Layer 1 Layer 2

WALDORF Iridium Core - CV Page - 2

WALDORF Iridium Core - CV Page - 3

CV/Gate and Clock connections on the rear panel

The CV Inputs

With the touchscreen encoders you can determine the voltage scale for both of the CV input ports. The voltage scale determines the voltage which will correspond to 100% modulation amount when using the CV input in the mod matrix as a modulation source.

For example, if you use an envelope generator as CV source (going from 0V to 5V), you can set the CV scale to 5V to get its full amount at 100% in the mod matrix.

Or if you have an along LFO which only goes from -3V to +3V, then you can set the CV scale to 3V to experience its full modulation amount.

You can also set the CV scale by feeding the appropriate voltage to the CV input and then tap on „Scan 100%“

Iridium Core is always capable to receive CV from -12V to +12V even when the CV scale is much less, voltages above the CV scale value will no be cut off.

For 1V/Oct pitch control (which is a standard for all Eurorack modules/systems) set CV Scale around 2V and the Mod Amount to 100%. A mod amount of 100% corresponds in the mod matrix when modulated to pitch to 24 semitones or 2 octaves. Thus, the recommended value of 2V for the CV scale.

Since our ear is very sensitive to pitch variations and most analogue sources are not precisely calibrated, you can for precise tuning push the corresponding encoder to make a fine or super fine control of the octave scaling."

The Clock In/Out

Iridium Core is endowed with the ability to transmit or receive clocking signals from a huge range of vintage devices.

The Clock In jack is intended to receive signals from an external device so that the Iridium Core sequencer and arpeggiator can be synchronized to an external clock source.

The Clock Out jack sends signals to an external device so that is can be synchronized to the Iridium Core tempo clock.

CV Start Input

CV Start In starts/stops the arpeggiator or sequencer depending on the incoming voltage level.

Gate Input

Analog gate signals can be fed into Gate In. A positive voltage will gate a new note in Iridium Core, using a default pitch of MIDI 60. You can use one of the CV inputs as described about to control the note's pitch.

WALDORF Iridium Core - Gate Input - 1

An Example:

  • Route CV1 in the mod matrix to pitch with an amount 100%.
  • Set the CV1 scaling to 2V and optionally fine tune this value to calibrate a precise octave.
  • Now, 0V at CV1 would correspond to MIDI pitch 60 aka C3, 1V to C4, 2V to C5 and so forth.
  • You can adjust the base pitch at 0V for each oscillator individually by using its semitone parameter.
  • Alternatively you can transpose pitch +/- 2 octaves for all oscillators by using a constant modulation source and an appropriate amount value.
  • Use Gate In to gate notes.

Colors Page

Here you can switch on/off the backlight LEDs for all buttons and determine a personal color scheme.

Scope Pitch Audio MDI Settings System Item General Edit CV Colors LFOs Button Backlight: On Color Yellow Item Color LFOs Yellow Wavetable Osc Cyan Waveform Osc Green Particle Osc Blue Load Save Reset 0001 Iridium Core Manual Layer 1 Layer 2 Cutoff 1 Resonance 1 FX Amount Master Vol

  • Button Backlight: here, you can switch on/off the backlight LEDs for all buttons. We recommend switching it on when the ambient light is dark.
  • Custom Section Color List: here, you can define a custom LED color for every parameter section, for example, the LFOs or the Resonator. Select the corresponding section with the Item parameter or by tapping on the touchscreen and choosing the desired LED color

Additional Modes

with the Color parameter. You can Save and Load color setups or Reset the complete list to its default setting.

System Tab

This page gives you information on the current operating system and your serial number (UID) as well as the unit's running time. Here you can also update the operating system software.

Scope Pitch Audio MIDI Settings System Info Version 3.1.0 b1 Compiled on Sep 5 2023 at 15:53:41 Panel Version 0.00 UID: 1234_5678_abcd_e100 Running 6 hours 22 mins 25 secs Total power on time 2 days 11 hours 56 mins Update Flash Panel Support Log 0001 Iridium Core Manual Cutoff 1 Resonance 1 FX Amount Master Vol Layer 1 Layer 2

The Iridium Core Keyboard System tab

Info Page

This page gives you information on the current operating system (if a beta version is installed, it will be also display-

Additional Modes

ed here) and your serial number (UID) as well as the unit's running time.

  • Update: here, you can update the operating system software.
  • Flash Panel updates are needed in special cases. Normally, these updates are part of the operating system update.
  • Support Log saves a log file onto a connected MicroSD card or a USB storage device in case you need support or service for your Iridium Core.

How to update the Iridium Core operating system? Read more in the Appendix chapter.

Loading & Editing Samples

As you may know, Iridium Core can play back samples via the Particle generator or as an exciter for the Resonator.

Out of the box, Iridium Core is delivered with a bunch of audio samples, but you can also record or use your own samples to create interesting sounds.

Iridium Core is capable of loading WAV and AIFF/AIFC samples with bit rates from 8 to 32 (including floating point format) and all sample rates. We recommend using 44.1 kHz as the sample rate, otherwise you have to use the Pitch parameter to set the sample pitch accordingly. Sample loops are also recognized by Iridium Core.

⚠ Stereo samples are supported, but you can also use mono samples and multichannel files. In the latter case, only channels 1 and 2 are used.

There are three ways to load/import samples for further usage:

- Factory samples: you can load and edit all of the factory samples. This is the easiest way to start exploring the sample capabilities of your Iridium Core.

  • Import own audio samples: you can import your own samples from a connected MicroSD card or any USB storage device and load them in the Iridium Core's Flash memory. Here the samples are stored permanently and can be used for loading and further editing.
  • Record own audio samples: you can use the Audio Recorder on the Global page to record samples via the external audio input or they can be resampled via the Main outputs. Recordings are stored in Iridium Core's Flash memory. Here, they can be used for loading and further editing.

You can use samples within Iridium Core with the following oscillator modes:

  • Particle Generator: one or more samples can be used for normal or for granular playback. Read more about the Particle Generator on page 5•. To use a sample, simply tap on the Particles button within the Particle Generator display page. The Sample display page opens.
  • Resonator: one ore more samples can be used as an exciter for the Resonator. Read more about the Resonator on page •• . To use a sample, simply tap on the Samples but ton within the Resonator display page. The Sample display page opens.

The Samples Oscillator Page

An easy and fast way to select samples for the corresponding oscillator (when a model is selected, that can use samples), is the Samples oscillator page.

Press the SAMPLES button to opüen this page. Here, you can directly select samples for Osc 1, 2, or 3. Tap on the corresponding tab, so select the desired oscillator.

Selected Sample Samples Osc 1 Samples Osc 2 Samples Osc 3 Sampler Actions Edit File Key Velo Pitch Gain Normal Round Robin 90 deg 0.00 dB Mode Rule Stereo Width Overall Gain 0001 Iridium Core Manual Cutoff 1 Resonance 1 FX Amount Master Vol Layer 1 Layer 2

If not in use, tap on the Inactive button to select the desired sample playback option (e.g. as Resonator trigger).

The available display options (Selection, Action and Edit button) will be described on the next pages.

The Sample Display Page

Here you can load, manage, and edit your sample(s). To close the Sample display page, simply tap on the Samples button.

Selected Sample Samples Osc 1 Samples Osc 2 Samples Osc 3 Resenator Actions Edit Pitch 0-1 ±0.0c Normal Set File Key Velo Pitch Gain From Velo /AW.wav 0-127 0-127 19.00 9.00 dB From Note C-2 Set /AW.wav 14.283 secs To Velo To Note 127 08 Set 0001 Iridium Core Manual Cutoff 1 Resonance 1 FX Amount Master Vol Layer 1 Layer 2

To edit the following parameters we recommend to load a sample. For more information please refer to 'The Actions Tab' chapter.

The Display Representation

If one sample is loaded, the central display shows a graphic waveform representation of this sample. If more than one

sample is loaded, the display also shows a sample file list. The currently selected sample is highlighted.

Selected Sample

If more than one sample is loaded, you can use this parameter to select the desired sample for further editing. You can also tap on the desired sample file in the display list to select it.

WALDORF Iridium Core - Selected Sample - 1

Read more about adding samples later in this chapter.

From Velo / To Velo

Here you determine the velocity range of the currently selected sample. You can set up a minimum velocity for triggering (From Velo) and a maximum velocity value (To Velo) so the incoming velocity determines which sample is played. Use this function to create stacked samples that react on different velocities.

Pitch

Determines the pitch of the currently selected sample. Use this parameter to tune samples that don't match up with your desired tone pitch.

Tap on Pitch to open a pop-up menu for further settings:

• Normal: Pitch change is about 10.0 cents.
• Fine: Cutoff change is about 1.0 cents
• Super Fine: Cutoff change is about 0.1 cents.
- Set From Keys: play a key on your keyboard to set the corresponding pitch.

From Note / To Note

Here you determine the keyboard range of the currently selected sample. You can set up a minimum key (From Note) and a maximum key (To Note). Use this function to create multi-samples where every sample has its own playback range.

Tap on From Note or To Note to open a pop-up menu for further settings:

- Set From Keys: play a key on your keyboard to set the corresponding note.

Mode (only available for Particle Generator)

Determines the playback mode of all loaded samples.

  • Normal: plays back the loaded sample(s) in a regular way. If only one sample is loaded, it will be mapped automatically over the complete keyboard. This also affects the original pitch and length. When this mode is selected, some parameters of the Particle Generator are not available.
  • Granular: uses the Iridium Core Particle engine for granular playback.
  • Live Granular: uses Iridium Core's Audio Input for a live granular transformation. Make sure to set up the audio input on the Layer Levels page (Input Volume, Input Routing).

Tap on Mode open a pop-up menu for further settings:

- Set Default: sets the parameter to its default value.

- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.

- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Rule (only available for Particle Generator)

Determines the playback rule if more than one sample is loaded.

  • Round Robin: the samples are played repeatedly one after the other from the top of the sample list to the end, and so on.
  • Reverse Robin: the samples are played repeatedly one after the other from the end of the sample list to the top and so on.
  • Ping Pong: the samples are played repeatedly one after the other from the top of the sample list to the end and backwards.
  • Random Robin: the samples are played repeatedly one after the other in a random way. No sample is played twice consecutively.
  • Random: the samples are played repeatedly one after the other in a random way. Samples can be played twice or more consecutively.

Tap on Rule open a pop-up menu for further settings:

- Set Default: sets the parameter to its default value.

- Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.

- MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Stereo Width (only available for Particle Generator)

Iridium Core is able to playback mono and stereo sample files. Sometimes stereo samples have a stereo width that doesn't fit with your needs. Use Stereo Width to adapt the stereo width of all samples as desired.

Tap on Stereo Width open a pop-up menu for further settings:

  • Set Default: sets the parameter to its default value.
  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

Overall Gain (only available for Particle Generator)

Determines the overall gain of all loaded samples. If you want to change the gain of a single sample, please use the Sample Gain option on the Edit page.

Tap on Overall Gain open a pop-up menu for further settings:

- Set Default: sets the parameter to its default value.

  • Set Last Loaded: resets the parameter to the last loaded value from the current sound patch.
  • MIDI Learn CC: activates MIDI Learn, which maps an incoming MIDI control change to this parameter.

The Actions Button

Here you load and manage your samples. Tap on this button to open a pop-up menu with further options:

- Add: opens the Add Samples window. Here you have full access to all the samples in Iridium Core's Flash memory or a connected USB drive/SD card. Tap on the corresponding button (Samples, USB Drive or MicroSD Card) to switch between the desired location. Here, you can select a sample by tapping through the directories.

When you have chosen a sample from USB or SD, you will be asked if you like to copy the samples to the internal Flash (recommended) or if you like to keep the samples on the external drive.
It is possible to keep sample(s) on an external media. Please keep in mind, that you need the external drive available when releasing that sample.

In case a sample is lost, the sample search dialog appears. Follow the onscreen instructions.

By tapping the corresponding button below the window you can perform further options:

  • New Dir: creates a new directory folder. The directory path depends on the selected row. You need to name the new folder.
  • Delete: deletes the selected folder/sample after a confirmation.
  • Rename: renames the selected folder/sample.
  • Move: moves the selected sample/folder. If performed, the folder/sample is copied into a clipboard. Use Insert to move it to the desired location.
    • Play: plays back the selected sample.
  • Cancel: closes the Add Sample windows. No further action is taken.
  • Add: adds the selected sample to the Particle Generator or the Resonator.

Add Samples Samples samples/KApro Bells/Bell Drum 2 AW.wav KAgro Analog/F Bell Drum ▷ Dip B-1-00-036.wav NewDir ▷ KAgro Bells ▷ Bell Drum 2 ▷ Dip B-1-00-048.wav recordings ▷ KAgro Butterw Bellishi ▷ Dip B-1-00-060.wav samples ▷ KAgro Evolution Breathy Bell ▷ Dip B-1-00-072.wav KAgro Klavier Caribell ▷ Dip B-1-00-084.wav KAgro Metal:FX DigitaMetal ▷ Dip B-1-00-096.wav KAgro Pads Fabulous Chip New Dir Delete Rename Move Play Cancel Add Input New 0001 Iridium Core Manual Layer 1 Layer 2 Cutoff 1 Resonance 1 FX Amount Master Vol

The Add Samples window

  • Remove: removes the selected sample from the list.
  • Auto-Map: if more than one sample is loaded, Auto-Map maps the samples over the keyboard. This means that the keyboard range (From Note and To Note) is set automatically.
  • Load Map: loads a Map from the Flash memory.
  • Save Map: samples and their settings can be saved as a Map. Tap on Save Map to perform the store process.
    • Clear Map: deletes all samples and their settings.

- Import: imports a sample from a connected MicroSD card or a USB storage device into the Iridium Core's Flash memory. If imported, the sample can be loaded by using the Add function.

- Reload: if one or more samples don't work properly, the Reload function can be used to load it again.

The Edit Button

Tap on the Edit button to enter the Sample Edit mode. The display representation changes in some partitions. In Sample Edit mode you can perform further editing at the sample start and end, as well as loop settings.

Selected Sample Sample Start 0 Normal Loop Start 246693 Normal Samples Osc 1 Samples Osc 2 Samples Osc 3 Samples/KApro Bells/Bell Drum 2/D/P B-1-00-048.wav 0.293 secs Forward On 0.00 % 0.00 dB Yes Normal Loop Mode X-Fade Sample Gain Track Pitch 0001 Iridium Core Manual Cutoff 1 Resonance 1 FX Amount Master Vol Layer 1 Layer 2 Pitch C2 +0.0c Normal Set Sample End 365738 Normal Loop End 365722 Normal

The Display Representation

The central display shows a graphic waveform representation of the currently selected sample with some rulers. If more than one sample is loaded, the display also shows a sample file list. The currently selected sample is highlighted.

Selected Sample

If more than one sample is loaded, you can use this parameter to select the desired sample for editing. You can also tap on the desired sample file in the display list to select it.

Sample Start / Sample End

Here you determine the start position (Sample Start) and end position (Sample End) of the currently selected sample. Use this function to adapt the sample length to your needs. Within the waveform representation two green rulers shows the loop start and end.

Tap on Sample Start or Sample End to open a pop-up menu for further settings:

• Normal: parameter change is normal.

• Fine: parameter change is fine.

• Super Fine: parameter change is super fine.

Pitch

Determines the pitch of the currently selected sample. Use this parameter to tune samples that don't match with your desired tone pitch.

Tap on Pitch to open a pop-up menu for further settings:

• Normal: Pitch change is about 10.0 cents.
• Fine: Pitch change is about 1.0 cents
• Super Fine: Pitch change is about 0.1 cents.
- Set From Keys: play a key on your keyboard to set the corresponding pitch.

Loop Start/ Loop End

If Loop Mode is set to On, you can define a Loop Start and Loop End. Within the waveform representation two yellow rulers shows the loop start and end.

Tap on Loop Start or Loop End to open a pop-up menu for further settings:

• Normal: parameter change is normal.
• Fine: parameter change is fine.
• Super Fine: parameter change is super fine.

Direction

Determines the playback direction of the sample. (Forward or Backward)

Loop Mode

Determines if the sample loop is active (On) or not (Off). A third option is Ping Pong which lets the loop moving forwards and backwards again and again.

X-Fade

Here you can introduce a crossfade when Loop Mode is set to On or Ping Pong. A crossfade creates a smoother transition for the sample loop points. The crossfade curve will be displayed in yellow within sample waveform representation.

Sample Gain

Determines the gain for the currently selected sample.

Track Pitch

Here, you can disable (No) the pitch tracking so that every key plays the same pitch. This might be useful when using the sample as exciter for the Resonator. You can also use Track Pitch for mosulation purposes only (Mods Only). The default setting is Yes.

The Zoom Button

Tap on the Zoom button to open a pop-up menu with different zoom options:

  • Zoom In/Zoom Out: lets you zoom in and zoom out the sample waveform representation.
  • Zoom All: zooms to an overall representation of the complete sampel waveform.
  • Selection: displays the sample selection that is defined before. To define a sample area, draw a selection with your finger. The area is shown in yellow. You can move the area by holding and moving.
  • Sel. Start/Sel. End: displays the sample selection start/end for a detailed overview.
  • Start/End: displays the sample start/end for a detailed overview. Keep in mind that the zoom depends on the defined sample start and end. This could be different from the real sample start/end.
  • Start -> End: displays the area between sample start and end points.
  • Loop Start/Loop End: displays the loop start/loop end for a detailed overview. Keep in mind that the

zoom depends on the defined sample loop start and end.

- Loop: displays the area between loop start and loop end points.

The Select Button

Tap on the Select button to open a pop-up menu with different selection options:

• All: selects the complete sample.
• None: deselects any selection of the sample.
- Start->End: selects the sample area between sample start and end point.
- Loop: selects the sample area between loop start and end point.
- Trim: sets the start and end point around the selection which means that the sample start point is set to the beginning of the selection and the sample end point to the selection end.
- Set Loop: sets a loop around the selection which means that the loop start point is set to the beginning of the selection and the loop end point to the selection end.

Loading & Editing Samples

- Play: start the sample playback of the selection. If no selection is made, the playback starts from the beginning of the sample.

The Close Button

Tap on the Close button to return to the Sample page.

Appendix

How to update the Iridium Core operating system

The Iridium Core has a service-friendly feature that makes it possible to update the system software without changing any parts.

All software updates come in the form of a .bin file that can be copied on every FAT file formatted USB storage device. The fastest way to get this file is by downloading it from our web site at:

www.waldorfmusic.com/my-hardware

Please make sure to download the following files: iridium_core.update.bin

To update the Iridium Core system software:

  • Copy the corresponding .bin file onto the top-level of your USB storage device.
  • Connect the USB device to the Controller USB port.
  • Press the Global button to enter the Global page.
  • Tap on the System tab to open the System sub page.

  • Tap on the Update button and select the connected USB drive. Locate the .bin file and press Load. Then follow the onscreen instructions.
    • After the file is installed correctly, the Iridium Core stores the update into the internal flash memory.

  • Wait until the operation is completed. If updating was successful, the Iridium Core will perform a system reset and start up.

Do not turn off your Iridium Core while the update step is in progress!

Wavetable Synthesis

A part of the sound generation in Iridium Core is based on wavetable synthesis.

A wavetable is a table consisting of single waveforms, each with its own special sound character. The main difference between wavetable synthesis and other sound-generation principles is the ability to not only play one waveform per oscillator but also to step through other waves in the wavetable employing different modulations, thereby creating so-called wavetable sweeps. The results can be dramatic - much more so than anything sample-based systems could ever produce.

This principle offers powerful capabilities, such as:

• Each note on a keyboard can access a different wave of a wavetable.
- The Travel parameter allows a cyclic run through all waves of a wavetable.
- An LFO can modulate the position within the wavetable. You can create subtle to drastic sound changes.
- User-selected controllers, such as the mod wheel, can change the position within the wavetable. When you turn the wheel while playing a chord, each note's wave will be modified instantly.

You should keep the following sentence in mind:

A wavetable is a list of two or more waves, between which you can move at will.

Modulating Waves over time

The graphic below shows a selection of 4 regularly-spaced waves from a 60-wave wavetable along the vertical axis. The diagonal line represents the attack stage over time, and the horizontal axis represents the audio signal generated at each point.

WALDORF Iridium Core - Modulating Waves over time - 1

line | Time | Wave Position | |------|---------------| | 0 | 0 | | 1 | 16 | | 2 | 32 | | 3 | 48 | | 4 | 59 |

Appendix

As soon as you play a note, the envelope advances the position through the wavetable, generating different waveforms over time.

The decay stage would move through these waves in the opposite direction prior to holding a certain wave during its sustain stage. When you release the note, the envelope continues the move back through the waves to the starting point.

Most wavetables are created so that they start with a hollow wave at position 0 and go through increasingly brighter waves up to maximum position. This results in a behaviour similar to a low pass filter so that they can be conveniently controlled by an envelope.

If Attack is 0 and Decay set to a medium value you get a percussive sound; if you turn up the attack, you get a soft-sounding start.

You can also use an LFO to modulate the wavetable position and, depending on the selected LFO Shape, you might get a wave scan that goes back and forth (triangle), in only one direction followed by a hard reset to the origin (sawtooth) or between only two waves (square).

Exceeded Waves of a Wavetable

Of course you can combine envelope and keytrack modulations or add other modulation sources. All these modulations will be added such that the end or the beginning of a wavetable might be exceeded. In such cases, the waves will be cyclically repeated.

Waveform Oscillators Introduction

The oscillator is the core block of a synthesizer. It delivers the signal that is transformed by all other components of the synthesizer. In the early days of electronic synthesis, Robert A. Moog found out that most real acoustic instrument waveforms could be reproduced by using abstracted electronic versions of these waveforms. He wasn't the first who came to that conclusion, but he was the first to recreate them electronically and build them into a machine that could be used commercially. What he implemented into his synthesizer were the still well-known waveforms sawtooth, square and triangle. For sure, this is only a minimal selection of the endless variety of waveforms, but the Waldorf Iridium Core provides all those waveforms, plus other classic waveforms like square (which is the father of the pulse waveform) and the sine wave (also part of every other waveform).

You probably know how these waveforms look and sound, but the following chapter gives you a small introduction into the deeper structure of these waveforms. Let's start with the most basic one.

The Sine Wave

The Sine Wave is the purest tone that can be generated. It consists of only one harmonic, the fundamental, and has no overtones. The following picture shows the sine wave and its frequency representation:

WALDORF Iridium Core - The Sine Wave - 1

line | Time | Amplitude | |------|---------| | 0 | 0 | | 14812| 0 | | 16 | 0 |

The Sine Wave

There is no acoustic musical instrument that generates a pure sine wave; the only instrument that comes close to it is the pitch fork. Therefore, the sine wave sounds a little artificial to the ear. However, the sine wave can be an interesting oscillator waveform to emphasize a certain harmonic while other oscillators are playing more complex waveforms, or as an FM source for frequency modulation.

The sine wave is the most basic building block of each waveform. Any waveform can be broken down into several (or many) sine waves that are arranged with different frequencies and magnitudes. These sine waves are called partials. In most waveforms the partial with the lowest frequency is dominant, meaning that this partial is used by

Appendix

the ear to determine the pitch of the tone. This partial is called the fundamental. All other partials are called overtones. So the second partial is the first overtone.

Cyclic waveforms such as the waveforms in the Iridium Core only feature sine waves in integer frequency ratios to the fundamental like double frequency, triple frequency and so on. Those partials are called harmonics because their frequency is a harmonic multiple of the fundamental.

Confusing? Let's generalize it to cyclic waveforms: a cyclic waveform – like sawtooth, square, etc. – only consists of harmonic partials. The harmonic with the lowest frequency is dominant and therefore called the fundamental. All other harmonics are called overtones.

The Sawtooth Wave

The Sawtooth Wave is the most popular synthesizer waveform. It consists of all harmonics in which the magnitude of each harmonic descends by the factor of its position. This means that the first harmonic (the fundamental) has full magnitude, the second harmonic has half magnitude, the third harmonic has a third magnitude, and so on. The following picture shows how the individual harmonics build up the sawtooth wave:

WALDORF Iridium Core - The Sawtooth Wave - 1

line | Harmonic Magnitude | Amplitude | Frequency | | ------------------ | --------- | --------- | | 1 | + | 1 | | 2 | + | 4 | | 3 | + | 8 | | 4 | + | 16 |

Additive components of the Sawtooth wave

The sawtooth wave was thought as an abstraction of the timbre of string and brass instruments. You can easily understand that when you think of a violin. Imagine a bow

Appendix

pulling the string slightly into one direction. At one point, the string abruptly comes off the bow and swings back to its original position. The bow is still moving and so it catches the string again and the procedure is repeats. The result is a waveform that looks like a sawtooth. The same is true for a brass instrument. In this case the 'string' is the lips while the bow is the air. The lips are moved by the air to a certain extent and abruptly move back to their original position.

The Square Wave

The Square Wave is a special waveform generated by a pulse waveform with 50% pulse width. This means that the positive part of the waveform has equal length to the negative part. The pulse waveform can have other pulse widths as you will read later. For now, we'll talk about the square wave as a unique waveform. The square wave consists of all odd harmonics in which the magnitude of each harmonic descends by the factor of its position. This means that the first harmonic has full magnitude, the third harmonic has a third magnitude, the fifth harmonic has a fifth magnitude and so on. The following images illustrates how the individual harmonics build up the sawtooth wave:

WALDORF Iridium Core - The Square Wave - 1
Additive components of a square wave with 50% pulse width
The square wave was thought as an abstraction of wind instruments like a pan flute or a recorder. They consist of a tube that can contain a certain amount of air. The player

Appendix

blows air through the tube in such a way that the air starts to vibrate. This vibration is almost completely symmetrical, resulting in a hollow timbre.

The Pulse Wave

The Pulse wave is the most versatile wave in a classic synthesizer because its shape and therefore its harmonic content can be changed in realtime. This is done by changing the width of the upper and lower portion of the waveform cycle. These portions are called pulses – hence the pulse width name. The width of the first pulse is used to distinguish between different pulse waves and it is measured in percent. The following image illustrates several pulse waves with different pulse widths:

WALDORF Iridium Core - The Pulse Wave - 1

bar | Time | 50% Pulse (Square Wave) | 33% Pulse | 25% Pulse | <1% Pulse (Impulse) | |------|--------------------------|-----------|-----------|---------------------| | 1 | High | Low | Low | Low | | 3 | Medium | Medium | Medium | Medium | | 5 | Low | Low | Low | Low | | 7 | Medium | Medium | Medium | Medium | | 9 | Low | Low | Low | Low | | 11 | Medium | Medium | Medium | Medium | | 13 | Low | Low | Low | Low | | 15 | High | High | High | High |

Additive components of Pulse wave with different pulse widths

The first thing you probably observe is that the lower part of the wave has a narrower excursion. This is because the energy of the wider pulse is higher than the one of the narrower pulse. If this were not compensated, the overall signal would have an unwanted DC offset.

As you have read in the previous chapter the harmonic content of a 50% pulse wave is a special case. It has a very

Appendix

symmetrical harmonic content while all other pulse widths create peaks or troughs at certain frequencies. Another special case is a pulse wave with a very narrow pulse width – labelled as < 1% in the previous image. An infinitely thin pulse creates a spectrum that has all harmonics with equal magnitudes. In a digital synthesizer, 'infinitely' necessarily means one sample.

The pulse wave is an artificial wave, which means that it doesn't occur in nature. It was built into synthesizers because it could create a lot of different timbres with a minimum of technical effort. However, certain pulse widths sound very close to the timbres of acoustic (or semi-acoustic) instruments – e.g. guitar or bass guitar, e-piano, or even a flute.

The most powerful feature of the pulse wave is the ability to change its width while sounding. This is called pulse width modulation. When the pulse width is changed the waveform starts to sound thicker. This happens because the effect is very similar to what you hear when you have two oscillators running with slightly different frequencies. They interfere and create irregular troughs in the resulting waveforms.

The Triangle Wave

The Triangle Wave is very similar to the square wave. It is composed of the same harmonics as the square wave but with different magnitude ratios. The magnitude of each harmonic is divided by the power of its number. This means that the third harmonic's magnitude is a ninth, the fifth harmonic is a twenty-fifth and so on. The following image illustrates the harmonic content:

Appendix

WALDORF Iridium Core - Appendix - 1

line | Harmonic Magnitude | Amplitude | | ------------------ | --------- | | 1 | Peak | | 3 | Low | | 5 | Low | | 7 | Low | | 1 | High | | 3 | Medium | | 5 | Medium | | 7 | Medium | | 1 | Low | | 3 | Low | | 5 | Low | | 7 | Low | | 11 | Low | | 13 | Low | | 15 | Low |

Additive components of the Triangle wave

The reason why the triangle wave is so popular in classic synthesizers is that it can act as a sub-oscillator wave, to emphasize certain frequencies or to frequency modulate other oscillators.

The triangle wave sounds like a woodwind instrument - e.g. a clarinet. It can also be used for mallet instruments like vibraphone and xylophone, etc.

A Short Introduction to Granular Synthesis

Granular synthesis is based on a simple idea: instead of playing back an entire sample, only short portions of the sample – the so-called grains – are played. These grains can be played back in any order. Each time a grain ends, a new one starts. To avoid discontinuities in the playback, and to minimize artefacts, envelopes are applied to the grains. Granular synthesis can be used to extract interesting spectra from all kinds of samples creating sound effects by completely scrambling a sample, or for low-fidelity time stretching, for example.

Very short grains produce sounds with an individual pitch. For that reason you can also use samples without a distinct pitch – such as drum loops and sound effects – to extract pitched spectra from them. Sounds with longer grains usually play back with the pitch of the original sample.

If you play back the same portion of a sample over and over again, the sound may become too static. You can use the Particle Generator parameters to compensate for this and bring more life into the sound. By adding more grain streams (kernels) the grain and sound density can be increased to produce a richer sound.

Filter Introduction

Once the oscillator signal leaves the mixer it is sent to the filters (Dual Filters and Digital Former). The Iridium Core offers two filter units, each with its own individual settings. The signal flow in the filters can be controlled via the Routing function on the Filter page. The filters are components that have significant influence on the Iridium Core's sound characteristics.

Now, we'll explain the basic function of a filter discussing the type used most commonly in synthesizers: the lowpass filter.

The lowpass filter type dampens frequencies that lie above a specified cutoff frequency. Frequencies below this threshold are hardly affected. The frequency below the cutoff point is called the pass band range; the frequencies above are called the stop band range. The Iridium Core's filter dampens frequencies in the stop band with a certain slope. The slope can be 12dB or 24dB per octave. This means that the level of a frequency that lies an octave above the cutoff point will be 12dB or 24dB less than those frequencies of the signal that fall into the pass band. The following image illustrates the basic principle of a low pass filter:

Appendix

WALDORF Iridium Core - Appendix - 1

To give you an idea of the extent of damping, consider this example of a lowpass filter: a reduction of 24dB reduces the original level one octave above the cutoff point by approx. 94%. The damping factor two octaves above the cutoff point reduces the original level by more than 99%, which in most cases means this portion of the signal is no longer audible.

The Iridium Core's filter also features a resonance parameter. Resonance in the context of a low, band or high pass filter means that a narrow frequency band around the cutoff point is emphasized. The following image illustrates

the effect of the resonance parameter on the filter's frequency curve:

WALDORF Iridium Core - Appendix - 2

area | Frequency | Level | | --------- | ----- | | Low | 0 | | Peak | High | | High | Decreasing to 0 |

If the resonance is raised to a great extent then the filter will begin self-oscillation - i.e. the filter generates an audible sine wave even when it does not receive an incoming signal.

FAQ - Frequently Asked Questions

How do I make a backup of my patches?

Please go to Load >Actions >Export. There, you can select and export your patches. Please note that the samples attached to the patches will not be saved automatically.

My MicroSD card is not recognized by the Iridium Core.

Please make sure the MicroSD card is turned upside down and inserted properly. Also, it should be FAT or FAT32-formatted. There are no known incompatibilities with any MicroSD card.

Iridium Core doesn't recognize the update file, although it definitely is located in the top directory of the MicroSD card.

Please allow a bit of time, sometimes Iridium Core needs up to a minute after inserting the MicroSD before it recognizes the card and the update file. In rare cases, you may try two or three times. Opening the zip file isn't enough, the Iridium Core.update.bin file has actually been unpacked. Maybe your file got corrupted during download, please try downloading it again.

The difference between Latch and Chord Mode?

In Latch Mode, a key is engaged when pressed and sustained until you hit the same key again, then the note will be released. In Chord Mode, only the last note/chord will be held until you press the next key(s), then the previous notes will be released and the new note/chord will be sustained.

My device isn't recognized via USB.

  • Make sure that your device is connected to your computer directly and not through a hub. Use the rear USB, not front USB connection.
  • Disconnect all other USB devices from your computer which aren't needed at the moment.
  • Change the USB cable or try from a different computer.
  • macOS: Click on About this Mac in the Apple menu. Select System Report. Go to the Hardware dropdown menu on the left and unfold it. Select USB. Check if your device is listed there.
  • Windows: Press Win key + R. Enter devmgmt.msc and press OK. Check if your device is listed there. If it shows up as an "Unknown Device" and if there's a black and yellow warning sign, deinstall the driver.

Appendix

Then unplug the instrument, reboot your machine and plug it back in.

I think of a certain feature about sound design, is this possible to do in Iridium Core?

In many cases, specific wishes for sound design can be realized using the modulation matrix. Remember that you can use a Control Amount that will be added to the modulation. E.g., a unipolar LFO can be achieved with Constant in the Control amount of the same modulation slot.

Iridium Core has crashed.

First, please update Iridium Core's OS. We often release a new firmware with new features and we definitely recommend going for it. The procedure takes less than a minute. Iridium Core's OS is really stable so crashes rarely occur. If Iridium Core crashes anyway, please generate a system logfile by pressing Global -> System -> Support Log. Include your name and crash date in the file name when saving. Send us your file and we will investigate.

Are the outputs from my device balanced or unbalanced?

This device has unbalanced outputs. We recommend using it with unbalanced cables.

Does my device send audio via its USB connection?

No. This device only sends and receives MIDI via USB. Transferring audio or files isn't possible.

Appendix

Modulation Sources and Destinations

Modulation Sources

SourceDescription
OffNo modulation source
Amp EnvAmplifier Envelope signal
Filter1 EnvFilter 1 Envelope signal
Filter2 EnvFilter 2 Envelope signal
Free Env1Free Envelope 1 signal
Free Env2Free Envelope 2 signal
Free Env3Free Envelope 3 signal
LFO 1LFO 1 signal
LFO 2LFO 2 signal
LFO 3LFO 3 signal
LFO 4LFO 4 signal
LFO 5LFO 5 signal
LFO 6LFO 6 signal
KomplexKomplex Modulator signal
WheelModulation wheel (CC #1)
PitchbendMIDI Pitchbend signal
After TouchPolyphonic Keyboard Pressure Data
MPE Y AxisSecond MPE parameter
PedalMIDI Sustain pedal (CC #64)
ExpressionMIDI Expression pedal (CC #11)
Breath ControlMIDI Breath Controller (CC #2)
CC 22 - CC 31MIDI CC #22 - #31
KeytrackMIDI Note number
VelocityMIDI Velocity
Voice NumberNumber of played voice
Unisono IdxNumber of Unisono voices
Poly IdxNumber of active voices
Rand TrigRandom Trigger signal unipolar
Rand Trig BipolRandom Trigger signal bipolar
ConstantConstant modulation value
Mod Pad XModulation Pad position X
Mod Pad YModulation Pad position Y
SeqParam 1 - 8Step Sequencer parameter values
CV 1 -2CV 1 - 2 input signal
CV StartCV start signal
CV GateCV gate signal

Modulation Destinations

DestinationDescription
OffNo modulation destination
PitchGlobal pitch of all three Oscillators at once
Osc1/Osc2/Osc3 PitchPitch of Oscillator 1...3
Osc1/Osc2/Osc3 MixLevel of Oscillator 1...3
Osc1/Osc2/Osc3 PanPanning of Oscillator 1...3
WT1/WT2/WT3 PositionWavetable Position of Oscillator 1...3
WT1/WT2/WT3 TravelWavetable Travel of Oscillator 1...3
WT1/WT2/WT3 SpectrumWavetable Spectrum of Oscillator 1...3
WT1/WT2/WT3 NoisyWavetable Noisy of Oscillator 1...3
WT1/WT2/WT3 BrillianceWavetable Brilliance of Oscillator 1...3
WT1/WT2/WT3 FXWavetable FX of Oscillator 1...3
WT1/WT2/WT3 TableWavetable selection of Oscillator 1...3
WF1/WF2/WF3 WarpWaveform Warp of Oscillator 1...3
WF1/WF2/WF3 SyncWaveform Sync of Oscillator 1...3
WF1/WF2/WF3 DetuneWaveform Detune of Oscillator 1...3
PT1/PT2/PT3 LengthParticle Length of Oscillator 1...3
PT1/PT2/PT3 GateParticle Gate of Oscillator 1...3
PT1/PT2/PT3 JitterParticle Jitter of Oscillator 1...3
PT1/PT2/PT3 AttackParticle Attack of Oscillator 1...3
PT1/PT2/PT3 DecayParticle Decay of Oscillator 1...3
PT1/PT2/PT3 PosParticle Position of Oscillator 1...3
PT1/PT2/PT3 TravelParticle Travel of Oscillator 1...3
PT1/PT2/PT3 PSpreadParticle Pitch Spread of Oscillator 1...3
Osc1/2/3 Samp StartSample start point of Osc 1...3
RS1/RS2/RS3 TimbreResonator Timbre of Oscillator 1...3
RS1/RS2/RS3 ExciterResonator Exciter of Oscillator 1...3

Appendix

RS1/RS2/RS3 SpreadResonator Spread of Oscillator 1...3
RS1/RS2/RS3 QResonator Q of Oscillator 1...3
KN1/KN2/KN3 Top-LKernel 1/2/3 top left parameter
KN1/KN2/KN3 Top-RKernel 1/2/3 top right parameter
KN1/KN2/KN3 CenterKernel 1/2/3 center parameter
KN1/KN2/KN3 Bottom-LKernel 1/2/3 bottom left parameter
KN1/KN2/KN3 Bottom-RKernel 1/2/3 bottom right parameter
DF AmountDigital Former Amount (based on the selected Type)
DF ColorDigital Former Color (based on the selected Type)
DF PanDigital Former Panning
DF LevelDigital Former Level
Filter 1/2 CutoffCutoff of Filter 1/2
Filter 1/2 ResoResonance of Filter 1/2
Filter 1/2 PanFilter Panning
Filter 1/2 LevelFilter Level
VCAVCA
AmpEnv AttackAttack rate of Amp Envelope
AmpEnv DecayDecay rate of Amp Envelope
AmpEnv SustainSustain level of Amp Envelope
AmpEnv ReleaseRelease rate of Amp Envelope
Filt1/2 Env AttackAttack rate of Filter Env. 1/2
Filt1/2 Env DecayDecay rate of Filter Envelope 1/2
Filt1/2 Env SustainSustain level of Filter Envelope 1/2
Filt1/2 Env ReleaseRelease rate of Filter Envelope 1/2
Free1/2/3 Env AttackAttack rate of Free Envelope 1/2/3
Free1/2/3 Env DecayDecay rate of Free Envelope 1/2/3
Free1/2/3 Env SustainSustain level of Free Envelope 1/2/3
Free1/2/3 Env RealeseRelease rate of Free Envelope 1/2/3
FX1/2/3/4/5 DryWetFX Dry Wet for Effect 1...5
FX1/2/3/4/5 ControlFX Control for Effect 1...5 (based on the selected FX Type)
VolumeAmplifier output volume

Appendix

PanOutput Panning
LFO1/2/3/4/5/6 SpeedSpeed of LFO 1...6
LFO1/2/3/4/5/6 GainGain of LFO 1...6
Komplex Speed<- see destination name
Komplex Blend<- see destination name
Komplex Entropy<- see destination name
Komplex Warp<- see destination name
Komplex Gain<- see destination name
Glide Rate<- see destination name
Tremolo Depth<- see destination name
Tremolo Speed<- see destination name
Chorus DryWet<- see destination name
Chorus Depth<- see destination name
Chorus Speed<- see destination name
Chorus Feedback<- see destination name
Phaser DryWet<- see destination name
Phaser Depth<- see destination name
Phaser Speed<- see destination name
Phaser Feedback<- see destination name
Phaser Spread<- see destination name
Flanger DryWet<- see destination name
Flanger Depth<- see destination name
Flanger Speed<- see destination name
Flanger Feedback<- see destination name
Reverb Gain<- see destination name
Reverb Time<- see destination name
Reverb Color<- see destination name
Delay DryWet<- see destination name
Delay Feedback<- see destination name
Delay Time L<- see destination name
Delay Time R<- see destination name
EQ DryWet<- see destination name
EQ FreqShift<- see destination name
Drive DryWet<- see destination name
Drive Amount<- see destination name
Drive Gain<- see destination name
Compress Ratio<- see destination name
Compress Thresh<- see destination name
FX Lane 1/2/3 Level<- see destination name
Arp/Seq RelGate<- see destination name
Arp/Seq Swing<- see destination name
Seq Length<- see destination name

Appendix

Technical Data Iridium Core

Power Supply

Supply Voltage Input 100 - 240 V AC / 50-60 Hz

Nominal Voltage Output 12 V DC

Current power consumption: 1 A max.

Dimensions and Weight

Width: 346 mm

Depth: 200 mm

Height (including knobs): 64 mm

Total weight: 222kg

Glossary

Aftertouch

The majority of contemporary keyboards are capable of generating aftertouch messages. On this type of keyboard, when you press harder on a key you are already holding down, a MIDI Aftertouch message is generated. This feature makes sounds even more expressive (e.g. through vibrato).

Aliasing

Aliasing is an audible side effect arising in digital systems as soon as a signal contains harmonics higher than half the sampling frequency.

Amount

The extent to which modulation influences a given parameter.

Amplifier

An amplifier is a component that influences the volume level of a sound via a control signal. This control signal is often generated by an envelope or an LFO.

Arpeggiator

An arpeggiator is a device that splits an incoming chord into its individual notes and repeats them rhythmically. Most arpeggiators feature different sequence modes to cover a wide range of applications. Typical controls for an arpeggiator are the octave range, the direction, the speed and the clock, which means the repetition interval. Some arpeggiators also feature preset or programmable rhythm patterns.

Attack

An envelope parameter. 'Attack' is a term that describes the ascent rate of an envelope from its starting point to the point where it reaches its highest value. The Attack phase is initiated immediately after a trigger signal is received - i.e. after you play a note on the keyboard.

Clipping

Clipping is a sort of distortion that occurs when a signal exceeds its maximum value. The curve of a clipped signal is dependent of the system where the clipping takes place. In the analog domain, clipping effectively limits the signal to its maximum level. In the digital domain clipping is similar to a numerical overflow and so the polarity of the signal's part above the maximum level is negated.

Coffee Filter

A coffee filter is a coffee-brewing utensil, usually made of disposable paper. It is part of an essential toolkit for survival when working with the Waldorf Iridium Core.

Control Change (Controllers)

MIDI messages enable you to manipulate the response of a sound generator to a significant degree.

This message essentially consists of two components:

  • The Controller number, which defines the element to be influenced. It can be between 0 and 120.
  • The Controller value, which determines the extent of the modification.

Controllers can be used for effects such as slowly swelling vibrato, changing the stereo panorama position and influencing filter frequency.

Decay

‘Decay’ describes the descent rate of an envelope once the Attack phase has reached its zenith and the envelope drops to the level defined for the Sustain value.

Envelope

An envelope is used to modulate a sound-shaping component within a given time frame so that the sound is changed in some manner. For instance, an envelope that modulates the cutoff frequency of a filter opens and closes this filter so that some of the signal's frequencies are filtered out. An envelope is started via a trigger – usually a fixed trigger. Normally the trigger is a MIDI Note. The classic envelope consists of four individually variable phases:

Attack, Decay, Sustain, and Release. This sequence is called an ADSR envelope. Attack, Decay, and Release are time or slope values, and Sustain is a variable volume level. Once an incoming trigger is received, the envelope runs through the Attack and Decay phases until it reaches the programmed Sustain level. This level remains constant until the trigger is terminated. The envelope then initiates the Release phase until it reaches the minimum value.

Filter

A filter is a component that allows some of a signal's frequencies to pass through it and dampens other frequencies. The most important aspect of a filter is the filter cutoff frequency. The most common type is the lowpass filter. A lowpass filter dampens all frequencies above the cutoff frequency.

Filter Cutoff Frequency

The filter cutoff frequency is a significant factor for filters. A lowpass filter dampens the portion of the signal that lies above this frequency. Frequencies below this value are allowed to pass through without being processed.

LFO

LFO is an acronym for Low-Frequency Oscillator. The LFO generates a periodic oscillation at a low frequency and features variable waveshapes. Similar to an envelope, an LFO can be used to modulate a sound-shaping component.

Low Pass Filter

Synthesizers are often equipped with a lowpass filter. A lowpass filter dampens all frequencies above its cutoff frequency. Frequencies below the cutoff point are not affected.

MIDI

The acronym MIDI stands for Musical Instrument Digital Interface. It was developed in the early '80s so that diverse types of electronic musical instruments by different manufacturers could interact. At the time a communications standard for different devices did not exist, so MIDI was a significant advance. It made it possible to link any MIDI-equipped device with another through simple, uniform connections.

Essentially, this is how MIDI works: One sender is connected to one or several receivers. For instance, if you want to use a computer to play the Iridium Core, then the computer is the sender and the Iridium Core acts as the receiver. With a few exceptions, the majority of MIDI devices are equipped with two or three ports for this purpose: MIDI In, MIDI Out and in some cases, MIDI Thru. The sender transfers data to the receiver via the MIDI Out jack. Data is sent via a cable to the receiver's MIDI In jack.

MIDI Thru has a special function. It allows the sender to transmit to several receivers. It routes the incoming signal to the next device without modifying it. Another device is simply connected to this jack, thus creating a chain through which the sender can address a number of receivers. Of course it is desirable for the sender to be able to address each device individually. Consequently, there is a rule that is applied to ensure each device responds accordingly.

MIDI Channel

This is a very important element of most messages. A receiver can only respond to incoming messages if its receive

Appendix

channel is set to the same channel as the one the sender is using to transmit data. Consequently, the sender can address specific receivers individually. MIDI Channels 1 through 16 are available for this purpose.

MIDI Clock

The MIDI Clock message determines the tempo of a piece of music. It serves to synchronize processes based on time.

Modulation

Modulation influences or changes a sound-shaping component via a modulation source. Modulation sources include envelopes, LFOs, or MIDI messages. The modulation destination is a sound-shaping component such as a filter or an amplifier.

Note On / Note Off

This is the most important MIDI message. It determines the pitch and velocity of every generated note. The time of arrival is simultaneously the start time of the note. Its pitch is derived from the note number, which lies between 0 and 127. The velocity lies between 1 and 127. A value of 0 for velocity is similar to 'Note Off'.

Panning

The process of changing the signal's position within the stereo panorama.

Pitchbend

Pitchbend is a MIDI message. Although pitchbend messages are similar in function to control change messages, they are a distinct type of message. The reason for this distinction is that the resolution of a pitchbend message is substantially higher than that of a conventional Controller message. The human ear is exceptionally sensitive to deviations in pitch so the higher resolution is used because it relays pitchbend information more accurately.

Program Change

These are MIDI messages that switch sound programs. Program numbers 1 through 128 can be changed via program change messages.

Release

An envelope parameter. The term 'Release' describes the descent rate of an envelope to its minimum value after a trigger is terminated. The Release phase begins immediately after the trigger is terminated, regardless of the enve-

lope's current status. For instance, the Release phase may be initiated during the Attack phase.

Resonance

Resonance is an important filter parameter. It emphasizes a narrow bandwidth around the filter cutoff frequency by amplifying these frequencies. This is one of the most popular methods of manipulating sounds. If you substantially increase the resonance, to a level where the filter begins self-oscillation then it will generate a relatively clean sine waveform.

Spectrum

A basic component of sounds are periodic oscillations. The perceived pitch corresponds to the fundamental frequency of this oscillation. The frequency spectrum of periodic oscillations is a line spectrum, the lowest frequency corresponds to the fundamental frequency (fundamental) and other frequencies-integer multiples of the fundamental frequency (harmonics). A spectrum display like that is in the Iridium Core is a graphical overview of all the frequencies of a wavetable with their amplitudes over time.

Sustain

An envelope parameter. The term 'Sustain' describes the level of an envelope that remains constant after it has run through the Attack and Decay phases. Sustain lasts until the trigger is terminated.

System Exclusive Data

System exclusive data allow access to the heart of a MIDI device, enabling access to data and functions that no other MIDI messages are able to address. 'Exclusive' in this context means that this data pertains to only one device type or model. Every device has unique system exclusive data. The most common applications for SysEx data include transfer of entire memories and complete control of a device via a computer.

Trigger

A trigger is a signal that activates events. Trigger signals are very diverse. For instance, a MIDI note or an audio signal can be used as a trigger. The events a trigger can initiate are also very diverse. A common application for a trigger is to start an envelope.

Appendix

Volume

The term describes a sound's output level.

USB

The Universal Serial Bus (USB) is a serial bus system to connect a computer with an external device. USB equipped devices can be plugged together while active. The recognition is made automatically.

Wave

In this context, a Wave is a digitally-memorized reproduction of one single wave pass insofar as it is identical to a sample that is looped after one single wave pass. In contrast to the samples in a sampler, all waves in Waldorf Wavetable synthesizers have the same lengths and are played back in the same pitch.

Wavetable

One oscillator shape in the Iridium Core is based on waveform sets called wavetables. You should think of these as a sequence of up to up to 128 single waves. This can be played back in a static way or played through dynamically, which results in their typically interesting sound transformations. If the waves do not differ much, then the wave-

table will probably sound smooth and pleasant. If they have a completely different structure then this will result in wild spectral changes.

Product Support

Service & Repair

Iridium Core does not contain any user-serviceable parts. If your Iridium Core develops a fault or needs servicing, please refer to a Waldorf authorised service center. For more information, please ask your musicians dealer or your local Waldorf distributor.

Any Questions?

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Informations produit

Marque : WALDORF

Modèle : Iridium Core

Catégorie : Synthétiseur