Afro Samurai (Xbox 360) - Game MICROSOFT - Free user manual and instructions
Find the device manual for free Afro Samurai (Xbox 360) MICROSOFT in PDF.
Frequently Asked Questions - Afro Samurai (Xbox 360) MICROSOFT
User questions about Afro Samurai (Xbox 360) MICROSOFT
0 question about this device. Answer the ones you know or ask your own.
Ask a new question about this device
Download the instructions for your Game in PDF format for free! Find your manual Afro Samurai (Xbox 360) - MICROSOFT and take your electronic device back in hand. On this page are published all the documents necessary for the use of your device. Afro Samurai (Xbox 360) by MICROSOFT.
USER MANUAL Afro Samurai (Xbox 360) MICROSOFT
NAMCO BANDAI Games America Inc. 4555 Great America Parkway, Suite 201, Santa Clara, CA 95054
Afro Samurai & © 2006 TAKASHI OKAZAKI, GONZO SAMURAI PROJECT. Program © 2009 NAMCO BANDAI Games America Inc. SURGE is a trademark of NAMCO BANDAI Games America Inc.
Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies and are used under license from Microsoft.

XBOX 360
LIVE

WARNING Before playing this game, read the Xbox 360^ Instruction Manual and any peripheral manuals for important safety and health information. Keep all manuals for future reference. For replacement manuals, see www.xbox.com/support or call Xbox Customer Support.
Important Health Warning About Playing Video Games
Photosensitive seizures
A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these "photosensitive epileptic seizures" while watching video games.
These seizures may have a variety of symptoms, including lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects.
Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents should watch for or ask their children about the above symptoms—children and teenagers are more likely than adults to experience these seizures. The risk of photosensitive epileptic seizures may be reduced by taking the following precautions: Sit farther from the screen; use a smaller screen; play in a well-lit room; do not play when you are drowsy or fatigued.
If you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing.
ESRB Game Ratings
The Entertainment Software Rating Board (ESRB) ratings are designed to provide consumers, especially parents, with concise, impartial guidance about the age-appropriateness and content of computer and video games. This information can help consumers make informed purchase decisions about which games they deem suitable for their children and families.
ESRB ratings have two equal parts:
Rating Symbols suggest age appropriateness for the game. These symbols appear on the front of virtually every game box available for retail sale or rental in the United States and Canada.
Content Descriptors indicate elements in a game that may have triggered a particular rating and/or may be of interest or concern. The descriptors appear on the back of the box next to the rating symbol.

For more information, visit www.ESRB.org
TABLE OF CONTENTS
Previously on Afro sAmurAi® 02
XboX live 03
bAsic controls 04
mAin menu 05
PAuse And skills menu 06
controlling Afro 07
become the number one. 08
The Number One headband; symbol of the greatest fighter alive, whose form and skill transcends all to become a work of art, a prayer, he who wears it shall rule mankind as a god. Only the warrior who wears the Number Two headband has the right to challenge the Number One for the sacred powers he possesses, or so the legend goes.
But Afro Samurai wears the Number Two not for glory, but with vengeance in mind, for the greatest fighter in the world is also the killer of Afro's father.
Pursued by all men who desire the power of the Number One headband and haunted by memories of those he betrayed and killed to become Number Two, Afro can never rest. If the Number One is closest to heaven, the Number Two is surely closest to hell.
His mind confused, fragmented Afro must focus on his memories, relive the events of his life and reconcile his past before he can finally face Justice. It begs the question; is Afro Samurai in hell, or is hell inside of him?
XBOX LIVE
Play anyone and everyone, anytime, anywhere on Xbox LIVE®. Build your profile (your gamer card). Chat with your friends. Download content at Xbox LIVE® Marketplace. Send and receive voice and video messages. Get connected and join the revolution.
CONNECTING
Before you can use Xbox LIVE®, connect your Xbox 360™ console to a high-speed Internet connection and sign up to become an Xbox LIVE® member. For more information about connecting, and to determine whether Xbox LIVE® is available in your region, go to www.xbox.com/live.
FAMILY SETTINGS
These easy and flexible tools enable parents and caregivers to decide which games young game players can access based on the content rating. For more information, go to www.xbox.com/familysettings.
LANGUAGESTHAT AREN'T SUPPORTED IN THE XBOX 360 DASHBOARD
If your game is available in a language that isn't supported in the Xbox 360TM Dashboard, you must select a corresponding locale (region) in Console Settings to enable that language in the game. For more information, go to www.xbox.com
BASIC CONTROL

Afro Movement Left stick
Control Camera Right stick
Center Camera Right stick button
Ninja Ninja Compass .D-pad down
Light Attack
Heavy Attack
Kick 8
Jump. 1
Dash Left stick button
Overfocus (with a full Focus meter)
Focus. (hold)
Guard
Pause
Skill Menu
MAIN MENU


CONTINUE
Continue a previously saved game by reloading your latest Checkpoint or selecting a
completed level

NEW GAME
Begin a new game. After beating the game, you may select Hard mode.
NOTE: You must have over 128 KB of free space in order to create a game save file.

OPTIONS
Adjust the sound, brightness, camera inversion, or view your statistics.

TREASURES
After completing Afro Samurai, you may view the Treasures you have earned, such as movies, music, and art.
NOTE: Progression through Afro Samurai is handled via checkpoints. When you reach a new checkpoint, the game will auto-save. A red circle icon will appear in the upper right hand corner of the screen to signify the passage and saving of checkpoints.
PAUSE & SKILLS MENUS


PAUSE MENU
You can resume your paused game, quit to the main menu (losing any unsaved progress), or view the number of Moments as you have collected while progressing through the stage. The pause menu also displays the current stage.

SKILLS MENU
The Skills menu is separated into five separate lists, according to the function of the skill. There are In-Focus Techniques, A Little Bit of Other Stuff, Chaotic Brutality, Frenzied Awesomeness, and Father's Legacy. In-Focus Techniques are maneuvers that can only be performed while in Focus. A Little Bit of Other Stuff involves kick-contric attacks, Chaotic Brutality is based around Heavy Attack-contric combos, Frenzied Awesomeness features Light Attack-contric combos, and Father's Legacy are special attacks that are earned by collecting five Mementos in a level.
Moves that you have available will display the command below them, as well as an example video on the right-hand side of the screen. Locked moves have a white slash of paint, indicating that they may not be used yet. To unlock these moves you must battle enemies to gain levels, progress through the game, or collect Mementos.
CONTROLLING AFRO

STAYING ALIVE
There is not a traditional HUD in Afro Samurai. Rather than life bars, combo counters, meters, and other elements placed around the screen, everything you need to know is displayed on the bodies of Afro and his enemies. As Afro takes damage, his outline will take on a red tint. The redder Afro becomes, the closer he is to death. When Afro nears death, retreat from your enemies. Afro will heal after killing an enemy or hitting a bear.

EVERYONE DIES
Evan the Number Two can be bested by his opponents if they are skilled or numerous enough. When Afro's health is completely depleted, he dies. After he dies, the screen will fade and you will reappear at the last checkpoint you passed so that you can try the segment again.

MAKING MANEUVERS
Afro is on a quest for revenge, so the bulk of your experience is going to be in combat. Afro is going to move from area to area, and annihilating all enemies is foremost on his mind. Use the left stick to maneuver around the screen, and the right stick to adjust the camera. Press the right stick button to re-center the camera behind Afro.
Pressing A makes Afro jump. Jumping near overhangs allows Afro to grab onto the lodge and pull himself up. Afro can also sprint by pressing left stick button. Sprinting increases Afro's movement speed, allowing him to escape his enemies when necessary.
When Afro comes across a door that needs to be opened, there will be a glowing spark in the center of it. Press to kick the door and open it. When Afro finds switches high on a wall, jumping up and grabbing the switch will activate it. Switches on the ground can be kicked to activate them.




ADVANCED MOVES
Afro can also wall-run when near compatible walls. To perform a wall-run, press A to jump towards the wall. Afro will latch onto the wall and sprint for a short period of time. Afro can also crisscross jump from wall to wall by pressing A when wall-running, allowing him to reach higher areas or areas that are farther away. Jumping onto a hanging pole can give Afro access to new areas, as well.

NINJA NINJA COMPASS
If you find yourself lost during the course of the game, press down on the D-pad. Ninja Ninja will appear in the stage in a cloud of smoke to guide Afro to his objective. Once Afro arrives at Ninja Ninja's position, Ninja Ninja will disappear.
BECOME THE NUMBER ONE

SWING BLADES
Afro is a consummate warrior and a master swordsman. Press to perform a Light Attack, Y to perform a Heavy Attack, or B to kick. Combining these attacks in specific orders lead to combo attacks, which can deliver greater damage to enemies.
The higher your combos go, the more blood appears on the screen. Lengthy combos will bathe the screen in blood and result in Focus P will fade away.
Press to view Afro's Skills menu. Study his combos and moves to become a skilled player. The moves are sorted into a few different sections, so scroll left or right to turn to the other sections.
Afro's enemies turn red as they take damage. Use this indicator to keep an eye on how close to death your enemies are. Focus your attacks on small groups of enemies at once in order to deplete their health as much as possible.


s for Afro. Once your combo has expired, the blood

STAY FOCUSED
Battling is not as simple as swinging a sword willy-nilly. Afro can focus his thoughts to the point that everyone around him appears to move in slow motion, which opens them up to Afro's punishing sword strikes. Pressing makes Afro perform a Horizontal Perfect Slice, results in a Vertical Perfect Slice, makes Afro sweep an enemy's leg, and makes Afro hop. Successfully using the Perfect Slices adds a bonus to the experience Afro earns when fighting enemies, as well as restoring half the Focus points he spent utilizing the attack.
Afro is more maneuverable when in Focus. Moving the left stick while pressing A in Focus made makes Afro perform a flip. He can flip over an enemy's head, gaining access to the enemy's backside, or to the side or back, dodging certain attacks. Holding and moving the left stick while in Focus makes Afro roll.
The Horizontal and Vertical Perfect Slices can be instant kills if performed properly. Hold the button when performing the attack and Afro will swing the sword out wide. A white spark will travel down the length of the sword. When it reaches the end of the sword, release the button. Afro will swing the sword and kill the enemy.
Afro can aim the Horizontal and Vertical Perfect Slices when in Focus: Move the left stick up or down to adjust the vertical angle, or left and right to adjust the horizontal angle. By doing this, you can select which part of the body you are going to attack.

Beware, however certain enemies will step to the side, avoiding a Vertical Perfect Slice, or hop into the air, dodging a Horizontal Perfect Slice. Large enemies may require multiple slices to take down. These enemies must be finished another way, through a leg sweep or other attacks, before they become vulnerable to Perfect Slices. Experiment with creating combos involving Perfect Slices to open your enemies up to your blade. You can also aim your Perfect Slice with the left stick to counteract their dodge.

BULLET SLICE/BULLET REFLECT
Afro goes up against enemies who have all kinds of weapons, from swords to scythes to rifles. Afro has two special attacks that he can use to defend against bullet attacks. When a bullet is fired, activate Focus. Time will slow down and give Afro the opportunity to perform one of two attacks.
Afro can perform a Bullet Reflect by hitting the bullet with a Horizontal Perfect Slice. When the shimmer reaches the end of the sword, release Ⓒ. Bullet Reflects fires the bullet back at the gunman, killing him instantly. Perform Bullet Slices by hitting the bullet with a Vertical Perfect Slice. Press Ⓞ when the bullet begins coming your way, and release it when the shimmer reaches the end of your sword. The Bullet Slice will shatter the bullet into many pieces, any of which will cause damage to nearby enemies.

OVERFOCUS
Overfocus is the next level of Focus. Pressing 0 activates Overfocus which is an enhanced version of Focus. Afro will no longer have to charge attacks to dismember, bisect, and decapitate his foes. Now, simple sword strikes with × or will immediately kill an enemy. To earn Overfocus, you must have a fully-charged Focus meter.

The pendant on Afro's sword will shine brightly when he has the chance to activate Overfocus. Keep an eye on Afro's pendant so that you know when you can unleash your abilities. Use combs and Perfect Slices to build up your Focus points.

POUNCING
Afro can pounce on vulnerable enemies when the opportunity strikes. Successfully blocking an enemy's sword strike with proper timing or stunning an enemy leaves them open to pounding. Oftentimes, Ninja Ninja will shout out when you are able to pounce. Press and hold A to leap toward them and land on their chest. From there, Afro can pound them with Light or Heavy attacks, or throw them into the distance by pushing the left stick in a direction and pressing A again. In Focus mode, Afro can pounce on enemies without stunning or deflecting their attacks first.

BODY-PART POKER
Body-part Poker is an in-game event that, after you win, rewards you with extra health, Focus points, and experience points. Body-part Poker can be found throughout Afro Samurai. When Ninja Ninja appears on the field of battle during an engagement, run up to him. He will disappear and Body-part Poker will begin.
Body-part Poker is a game played with three cards per hand and a time limit. You have a specific amount of time to cut off a leg, arm, or head from the enemies you are going up against. Each leg, arm, or head is a card. Chopping off the body parts from enemies in certain patterns, which are ours to winning poker hands, results in a win. Missing a body part gives you no cards.
Precision is important in Body-part Poker, as chopping an enemy in half, or taking his shoulder with his arm, gives you no points. Focus on cutting your enemies apart cleanly and accurately in order to win.
As you fight, Afro will gain experience from defeating his enemies. After receiving a certain amount of experience, Afro will gain a level. Gaining levels increases Afro's life, Focus, and can add new skills to his repertoire. Performing certain actions when slicing your enemy can give you bonus experience points, making the quest for a new level that much shorter. Pay attention to the Skills Menu in order to keep up-to-date on your abilities. Press Back to cl Afro's move list and see what is new.
Afro's pendant will sparkle red when experience has been received. Watch for the sign.

MEMENTOS
There are five murders of crows spread throughout each level. Walking past these crows makes them glow and fly away, giving Afro a Memento. Collecting all five Mementos in a level will unlock one to three new moves in Father's Legacy. These moves are skills that Afro's father displayed before he died.
The crows may be found in out-of-the-way spots, on alternate paths, or even right in your
usual route through a level.
Make sure to explore each level
thoroughly to find all five so that
you can complete Afro's arsenal
of moves.

OTSURU'S BEARS
Otsuru's Bears are located all over each stage. When you find a bear, slice it. Afro's health and Focus will refill. Use these when you get low on health or need some extra Focus.

CHARACTERS
AFRO
"Where is Number One?"
Only the warrior who wears the Number Two headband has the right to challenge the Number One, and only with the Number One headband in his possession may a man become a god, so the legend goes. But Afro Samurai seeks the Number One simply with vengeance in mind, for the greatest fighter in the world is also the killer of Afro's Father.
Pursued by all men who desire the power of the Number One headband, haunted by memories of those he betrayed and killed to become Number Two Afro can never rest. If the Number One is closest to heaven, the Number Two is surely closest to hell.

NIN3A NIN3A
Thinking about your pops huh?
Which part – the head or the body?"
Afro's herald, hype-man and a real shit-talker; Ninja Ninja bears witness to Afro Samurai's search for Justice. Ninja Ninja is a force of nature - mischievous, highly-strung and dangerously irresponsible. When shit goes down he'll split as fast as his thin veneer of cool. It's sometimes hard to tell if Ninja Ninja is an ally or an enemy.
AFRO'S FATHER
"Wait here son; it'll soon be over..."
The former Number One, we can see in Afro's Father the good man Afro would have become if Justice had not intervened.

12
3uSTICE
"Challenge me, when you're ready to duel a god!"
The killer of Afro's Father and now ranked as Number One - a god on Earth. Monstrous, yet somehow bequiling and charismatic, Justice is the catalyst for Afro's odyssey of killing and revenge. With a single act of violence Justice has wrought sorrow, pain and death on the world he presides over as a god.

SWORD MASTER
"This is the world you have made
- is it everything you hoped it would be?"
Following the death of his Father, Afro is found and taken in by the master of a Sword School. As he comes to understand Afro's dark past, Sword Master attempts to dissuade the boy from pursuing his Father's killer and to live a normal life, creating a conflict that only serves to push Afro further along the path to vengeance.
31NNO
"Afro... What did you do?"
The senior student at the Sword School, it's Jinno the other children look up to, and with good reason. He is fiercely loyal to his friends, and Jinno considers Afro a brother. That loyalty is ultimately Jinno's greatest failing; as Afro secretly pursues the Number Two headband, Jinno covers for him, risking the lives of all at the Sword School.


13
OT SUR
"Afro, I got something for you..."
Like all the children in Sword Master's care, Otsuru is an orphan. She clings to Jinno as tightly as she clings to her teddy bear, but perhaps it is Afro she truly idolizes.
THE PALMYO
"What are you looking for, Afro Samurai...?"
Administrator for the region in which the Sward School stands, the Daimyo is wealthy and ruthless enough to do whatever he wants, without question. His advisors pander to his demands while covering up the consequences of his actions. The Daimyo's sense of what could be considered 'normal' is severely compromised. Above all, he is a pragmatist who believes that action matters over intent.
okiku
"Your dreams are so sad..."
A mysterious silk-maker with a troubled past, Okiku lives in exile on the edge of a bamboo grove in a remote valley. As she nurses Afro back to health, she finds in him a kindred spirit, and perhaps a chance for redemption. Okiku, beautiful as an autumn sunset and just as full of sadness. And like the sunset, darkness follows close behind.


THE EMPTY SEVEN
"Afro Samurai! You have something we need..."
A cult of assassin monks, the Empty Seven believe that they alone are qualified to take the Number One headband and rule as gods. They bring the full weight of their vast resources to bear in their mission to kill Afro and claim the Number Two headband.
Kuma
"Who... am... I?"
Travelers tell stories of the mythical bear-man said to haunt the greatred gate that sits high on Mt. Shumi. Kuma, whose weeping and wailing makes the wind itself howl with sorrow. All who wish to pass through the great gate must first face him and answer the riddle of the bear man; "Who... am... I?"
Kuma doesn't remember what he once was, and he doesn't question what he has become. His only memory, buried deep, is a single image of a child and her toy bear.

Gameplay Lead Programmer
Masaki Nomura
Programmers
Adrian Longland
David Bennett
Gregg Tavare
Justin Pease
Meilin Wong
Min-Chuan Tsai
Sean Chu
Steven Woo
Central Technology Group
Hiroyuki Kobota
Amit Bakshi
Kartik Saranathan
Todd Gowney
NBGI Programmer
Shinobu Nimura
Takashi Koshigoe
Ken Shinoda
Sangbae Nam
Release Engineer
Andrew Reynolds
Jeffrey Crenshaw
Art Director
Hoang Nguyen
Art Lead
Bryan Johnston
Initial Concept/Art Direction
Duke Mighten, Mighten Ink
Game Director/Story &
Script
Paul Gardner
Concept Artists
Khari Evans
Juhan Lee
Daeyong Oh
Paul Sullivan
Calligraphy
Ichiro Kumiji
Character Artists
Damian Kir
Kyoon Lee
Josh Tiefer
Animation Lead
Alexander Omlansky
Animators
Atsushi Saito
Bil Van Ness
Hisato Tokumani
James Clark
Jason Han
Seung Yeo
Additional Animations
Jimmy Eu
Seung Hoo
Sonny Santa Maria
Level Lead
Tim Tao
Level Artists
Hiroshi Nishiyama
Junghyun Kim
Nathan Choi
Soosha Kim
Sungjoo Yong
Troi
Technical Art Leads
Russell Campbell
Tyrone Depts
Special FX Lead
Hyung Kim
Lighting Artist
Hakjoon Lee
Design Lead
Asahiko Kikuchi
Combat Lead
Paul Guirao
Designers
Alan Hopkins
Cory Cartwright
Daryl Tumacder
Gene Bang
Patrick Santiago
Robert Cogburn
Additional Designers
Keith Parke
Mark Sau
Monty Oum
Lead Audio Designer
Cole Harris
Audio Designer
Alex Vaughen
Voice Cast
Samuel L. Jackson - Afro
Samurai/Ninja Ninja
Kelly Hu - Okiku / Osachi
Bon Perlman
S. Scott Bullock -
Daruman/Assassin
Terrence 'T.C.' Carson
Sword Master/Assassin
John Di Ma
Brother #2 / Giant
Greg Eagles -
Afro's Father / Assassin
John Kassir - Soshun /
Bunraku Narrator / Hanijo
Phil LaMarr -
Brother 1 / Brother 3 /
Teen Afro Samurai
Yuri Lowenthal
Jinno/Kuma
Lex Jourden - Otsuru
Morgan Shennard
Daimyo / Assassin
Khari Wahlgren
Young Afro Samurai /
Beautiful, Assassin
Mary Elizabeth McGlynn
The Pelecats
The 1000s
Music Supervisor TIL DHA
The RZA
Sound / Music
Howard Drossin
Technicolor
Studiopolis
Justin Moses/Bridgeside
Touchemuzik
YoElevenProductions
NAMCO BANDAI Games
America Inc.
President & CEO
Genichi Ito
Executive VP & COO
Makoto Iwai
Senior VP & CFO
Shuji Nakata
m = 311
VP of Development
Roger Hector
m = 311 ;
Mike Morishit
Technical Director
Russell Shifter
Executive VP Sales &
Marketing
Andrew Lechuk
Director of Marketing
Director of Marketing &PP
&HR Todd Thorson
You may
Senior Product Marketing
Manager
Dennis Lee
Dolino 200
Senior Brand Manager
Alain Mazer
Marketing Coordinator
Scott Hart
Senior Public Relations
Manager
Arne Cual-Pedroso
Creative
Manager
Michi Wang
Senior Graphic
Designer
Corey Vv Tran
Video Editor
Keisuke Kun
Kerische Rummj
Marketing Translatorator
Chiemi Kuroyano
Director of Sales
Chris Lee
Senior Manager, Web
Services
Ryan Grissom
National Sales
Manager
Terry Car
Legal Counsel
Janna Smith
Sr. Director of
SI: Director of Business Development
Business Development Zoek Karloos
Zack Karlsson
Senior Operations
Manager
Jennifer Tersigni
Senior QA Manager
Tad Hirabayashi
QA Supe
Mike Peterson
Project Coordinator
m = 311 ;
QA Lead
Jhune De La Cruz
Stephen Chin
QA Assistant Leads
Damon Bernal
David Moya
Development QA
Shaun Woo
QA Testers
Bernard Doria
John Poie
Johnny Mova
Josh Aquiar
Phil Farkaly
Ross Nice
Thomson Tan
Tyler Koot
Aaron Lord
Abelina Villegas
Adam De Anda
AlMegas
Alan Nouven
Alex Ketchen
Alex Wanner
Ben Edwards
Billy Buaron
Brianna Chanarro
Brian Harris
Cameo Wininge
Charles Calland
Charles Canfield Charles.Canfield
Chase Crowson
Christof Crowson ChristopherBosquez
Christopher Bosquez Clayton Cramer
Colby Mills
Candy Miller
Daniela Ayu
Daniel Agui David Jagger
David Jasper David Stanger
David Steven
Dominic Bay
Domine Pobz
Jordi Beuke
Jared Block
James Bok
Jerome Bolusan
Jesse Auid
Jouanol Marteau
Jewel Magtoto
Johns Hopkins
John Hoqueon
Joan C. Hoque
Jon Stoner-Holk
London Stewert
Jordan Stewart
Joseph Leon
University of Washington
Josh Daily 1-200
Josh Graves
Justin Smith
Karl Stein
Kevin Chen
Mario Gonzalez
Mark Kishi
Matt Warner
Meys Cobos
Michael Cieri
Michael Mok
PaulHindt
Rachel Trock
Rae Canlas
Richard Tran
Richard Yap
Ricky Ortiz
Robert Harada
Robert Hart
RoyceMoren
Ryan Berg
Ryan Matsuba
Ryan Bacon
Samad Khai
Sharon Marmi
Taylor Benson
Wes Moots
CQC
Greg Anderson
Saiho Kwan
Ariango Taihu
Leticia Duer
Eclipta Bechius
1 + u7 = 70%
m = 311
12/14
12/12
13/14
13/14
m = 311 ;
m = 311
一
m = 311
m = 311
Bi
J0
Luis Castillo
Ar
Ry
Gaelle Glicki
Jarrod Fiske
Jared Rosma
Anthony Agi
Nikolas Care
Gene Duena
Matt Peterso
Y Pham
Shin Young
31
ST
K
Lee Hsiao
Cang Truong
Biyuei Tana
Myrna Debr
Mytha Dooln
Ha Phan
Hu Shan KyokunKan
Kyoko Kamihara
Moto Aida
Moto Alda Charmine A
Chairman Møller
Martin Naevon
Martin Nguy
Rob Eby
RUD EY
Nigh O' L'
Nick O'Leary James Hales
James Heissen
Grae Off
Org Off OffOff
Off base
Productions
Ben Curreton
Gavin James
Gavin James David L. W
David Byrnov
Himash Yoon
Hirokazu Yasunara
Math. Physics
Mark Brown
Carly Bell
Sungjae Cho
Shane Ray
Brandon Lyl
Jared Hedge
Kris Pierce
Kolby Jukes
Ron Friedme
Seth Carus
Blank Point Studios
m = 311
IGLOO DIGITAL
ARTS
Ch
Officer
Ash Colclough
m = 311 ;
Chief Creative
Officer
Glyn William
m = 311 ;
General Mar
Wong Cheng Fei
m = 311 ;
Art Manager
Ken Foong Ka King
m = 311 ;
Project Lead
LauWengYi
m = 311 ;
m = 311 ;
m - 1 0 ;
Lead Artists
Mel Law Sheng Li
Teh Gene Erh
10
Artist
Liew Kah Chung
Shawn Van Yee How
Yow Han Yuan
Kevin Lai Han Wen
Low Yuan Chuan
Coh Puan Oh
Tom Ping Wei Sam Tan Yoo
Sam Tan Youd Shieng
Estelle Sorew Sio Yeon
Estelle Seow Sio Yong
Joan Cheng Chen Wu
Jacky Chong Chai Wei
Kang Yih Min
Kang Yin Ming Gao Fei Shi
GonEEChiak
Eng Tzy Ling
Robert Chong
Robert Choon Yin Chin
Frankie Lee Chun Fei
Korea Medical University, Seoul
Kevin Wong Kher Ping
YongWai
Jason Woh Yoke Leong
m = 311
Art Director
Akan Xue
m = 311 ;
Lead Artist
Zhang Hai Ning
m = 311 ;
Artist
Cassi Xu
Claus Yu
Candy Wang
A.I. Systems
Babelflux
13/14
Outsourcing
Secret 6, Inc.
Ron Shaffner
Noel L
Mark Rodriguez
Viktor Villamil
Jaralyn Salangsap
Sarayi Salangsang Christine Marie Lee
Christine Marie Wilma Abad
Willa Abadie Bouje Moran
Koole Morlan Jose de Lozano
Josee De Laza
Thorine Chan
Thonne Chai
Outs
0180
Downloadable episode
Script & Story
Script & Story
Peter Seij
Peter Saji
m - 1 0 ;
NOTES

The North American Manga debut by the creator of the hit Spike TV anime!
Afro Samurai, Vol. 1
AVAILABLE NOW · 978-0-7653-2123-7
Afro Samurai, Vol. 2
FEBRUARY 2009 · 978-0-7653-2239-5
Story and art by Takashi Okazaki
"Stylistically this is a slick manga: the fight sequences are smooth flowing, gritty, and over the top. Fans of the anime series will appreciate reading this different version of the same story."
-ICv2.com
Older Teen (16+)
A Tor/Seven Seasa Paperback
www.gomanga.com/manga/
afrosamural.php
http://us.macmillan.com/afrosamuraivol1
In the futuristic yet feudal world of Afro Samurai, people wield cellphones and katanas, cyborgs battle ninjas, and blood flows freely. However, there is a fixed rule: The Number One warrior has nearly unlimited power and only the Number Two warrior can formally challenge Number One, currently a man named Justice. Many years ago, Justice killed Afro's father to gain that title. Set on a path of revenge, Afro has assumed the title of Number Two. He is ready to become Number One. But so are the many assassins who are out for Afro's blood...
$10FF
Any Value Combo
OFFER EXPIRES 7/26/09
$1 OFF
Any Value Combo COUPON CODE 70

Offer valid on any Value Combo included in regular menu offering, Valid until 7/26/09 at participating locations. Prices may vary. Present coupon when ordering. Limit one per coupon per customer. Void where prohibited. © 2009 Cajun Operating Company, under license by Cajun Funding Corp.

Ever get stuck and just need that extra edge to beat the level? Having problems getting your game to work properly? Now you can get one-on-one help from NAMCO BANDAI Games America Inc. using your web browser! Simply go to livehelp.namco.com for more details. Live Counselors available from Sam-Spm Monday-Friday Pacific Time.
NAMCO BANDAI Games America Inc. ATTIN: Customer Service 4555 Great America Parkway Suite 201 Santa Clara, CA 95054
Before returning any defective materials to us, please contact us for a Return Merchandise Authorization (RMA) number. You can reach us at the address above, via e-mail at support@nancebandajgames.com or contact us at (408) 235-2222. Please note that any materials sent to us without an RMA number will be refused and returned. We highly recommend that you use a traceable and / or insured method of shipping the materials to us.
NAMCO BANDAI Games America Inc. Online: www.namcbandaigames.com Visit our Website to get information about our new titles.
LIMITED WARRANTY: NAMCO BANDAI Games America Inc. warrants to the original purchaser that this NAMCO BANDAI Games America Inc. game pack shall be free from defects in material and workmanship for a period of ninety (90) days from the date of purchase. If a defect covered by this limited warranty occurs during this 90-day limited warranty period, NAMCO BANDAI Games America Inc. will repair or replace the defective game pack or component part, at its option, free of charge. This limited warranty does not apply if the defects have been caused by negligence, accident, unreasonable use, modification, tampering, or any other cause not related to defective material or workmanship.
LIMITATIONS ON WARRANTY: Any applicable implied warranties of merchantability and fitness for a particular purpose, are hereby limited to ninety (90) days from the date of purchase and are subject to the conditions set forth herein. In no event shall NAMCO BANDAI Games America Inc. be liable for consequential or incidental damages resulting from the possession or use of this product. The provisions of the limited warranty are valid in the United States only. Some states do not allow limitations on how long an implied warranty lasts, or exclusion of consequential or incidental damages, so the above limitation or exclusion may not apply to you. This limited warranty provides you with specific legal rights. You may have other rights which vary from state to state.
DES CONSEILS MAINTENANT OFFERS EN LIGNE!
Microsoft, Xbx, Xbx 360, and the Xbx loges are trademarks of the Microsoft group of companies and are used under license from Microsoft.
To register product online go to www.NAMCOREG.COM