NINTENDO Ghosts N Goblins (NES) - Videospiel

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BEDIENUNGSANLEITUNG Ghosts N Goblins (NES) NINTENDO

NES-GG-USA

NINTENDO Ghosts N Goblins (NES) - 1

text_image SAPTAIN COMMANDO

GHOSTS 'N GOBLINS™

CAPCOM

GAME PAK INSTRUCTIONS

A Special Message From Captain Commando!

Thank you for selecting fun- filled GHOSTS 'N GOBLINS™

...one of the exclusive family computer video games from the Captain Commando "Challenge Series."

GHOSTS 'N GOBLINS,'

created by CAPCOM ^© ... premier world-wide arcade game designer... features colorful state-of-the-art high resolution graphics.

This high quality game pak is

Licensed by Nintendo ^® for Play on the

Nintendo

ENTERTAINMENT SYSTEM™

NINTENDO Ghosts N Goblins (NES) - A Special Message From Captain Commando! - 1

text_image mily n h is TM THIS SEAL IS YOUR ASSURANCE THAT Nintendo® HAS EVALUATED AND APPROVED THE QUALITY OF THIS PRODUCT

Nintendo and Nintendo Entertainment System are trademarks of Nintendo of America Inc.

SAFETY PRECAUTIONS

Please take time to read the important instructions in this booklet. Observing the step-by-step instructions and complying with the warnings will be your personal guarantee to greater game satisfaction over a long period of time.

SAFETY PRECAUTIONS

  1. Avoid subjecting this high precision game pak to extreme temperature variances. Store at room temperature.
  2. Do avoid touching terminal connectors. Keep clean by inserting game pak in protective storage case.
  3. Never attempt to disassemble your game pak.
  4. Use of thinners, solvents, benzene, alcohol and other cleaning agents can damage the game pak.
  5. For best results, play the game a distance away from your television set.
  6. Pause for 10-20 minutes after 2 hours or more of continuous game playing. This will extend the performance of your game pak.

NAMES OF CONTROLLER PARTS AND OPERATING INSTRUCTIONS

Controller *1 — Moves Knight in 1 or 2 player game.

Controller *1 — Moves Knight in 1 or 2 player continuation game.

NINTENDO Ghosts N Goblins (NES) - NAMES OF CONTROLLER PARTS AND OPERATING INSTRUCTIONS - 1

text_image CONTROL PAD SELECT START B A

Control Pad

Each tip imprinted with letter to show direction or movement:

NINTENDO Ghosts N Goblins (NES) - Control Pad - 1

text_image U L ← ○ → R D

Four Separate Action Tips

Pressing any of four tips creates direction of Knight movement:

◀ Knight moves left
▶Knight moves right
▲ Knight climbs up stairs
▼ Knight decends stairs or ducks down

HOW TO PLAY

Our beautiful Princess is kidnapped. Her lover, the Knight, armed with five different weapons, must pass through seven guarded gates to successfully rescue the princess.

The Knight needs your skill to rescue the Princess to cunningly maneuver escape from Hades, land of the enemies.

SELECT Button

Press SELECT to move asterisk (*) next to title of game you wish to play.

* This button does not function while playing game.

START Button

Pushing this button starts the game you selected.

To Pause

Press START Button whenever you choose to pause while actively playing the game. A pause tone will be heard and game will be interrupted.

To resume game playing where you left off, press START Button again.

★ Button "B":

Enables Knight to hurl up to five different weapons to destroy the enemy.

★ Button "A":

Makes Knight jump and leap to avoid enemy attacks.

★ Each Controller has a cross-shaped Control Pad. Pressing any of the four tips produces separate action by the Knight.

HINTS ON GAME PLAY

There are 7 gates and at the end of each gate is an evil demon. Once this evil demon is killed, a key will fall out of the sky. This key opens the next gate. At the 7th and final gate you must do battle with the Devil in hand-to-hand combat. If you win, the beautiful Princess is saved.

When the Knight is hit on his suit of armor, he loses his suit of armor. The 2nd hit kills the Knight. You control the Knight with a 4-way control pad; to climb ladders, run forward or backwards, and to duck down to avoid the evil demons. The A and B buttons on the control pad are used to A) jump and B) throw weapons. If you push A then B immediately afterwards, the Knight will throw the weapon while jumping. If you use the control pad in the down position with the B button, the Knight will duck down and throw weapons.

HINTS ON GAME PLAY

Throughout each scene there are Jars which hide 5 different weapons — Javelins, torches, swords, axes, and crosses. When the game begins, the Knight is armed with a javelin.

Javelins —when thrown, they continue off the end of the screen.

Torches —when thrown, they form an arc and continue burning. When they hit the ground, if there are two fires burning you cannot throw another torch until one burns out.

Sword —same as javelin but with more speed.

Axe —they also form an arc when thrown.

Cross —when thrown they fly straight and stop the enemies' attack.

HINTS ON GAME PLAY

Our beautiful Princess is kidnapped. Her lover, the Knight in his shining armor, is armed with five different weapons. The Knight must pass through seven gates, each guarded by an evil demon. As the Knight destroys the evil enemy demons, a key appears from the sky. This key opens the next gate.

At the 7th and final gate, your skill enables the Knight to engage in hand-to-hand combat with the Devil. Defeat the Devil and the beautiful Princess is rescued.

Each time the Knight is hit with enemy firepower, he loses his suit of armor. The 2nd straight hit kills the Knight. Throughout every scene there are jars which hide the 5 different weapons for the Knight.

BONUS CHARACTERS

Bonus: found on the ground or will come out of the enemy's jars.

Bonus Points Earned

NINTENDO Ghosts N Goblins (NES) - BONUS CHARACTERS - 1

HIDDEN CHARACTERS

3 - 4 characters on each stage

★ How they appear varies and some can kill the player.
★ They appear when the player passes certain areas, jumps from different levels, or shoots at the walls.

HIDDEN CHARACTERS

Points Earned
5,000
NINTENDO Ghosts N Goblins (NES) - HIDDEN CHARACTERS - 1

natural_image Simple line drawing of a symmetrical geometric shape with four intersecting lines radiating from a central point (no text or symbols)

Yashici

0
NINTENDO Ghosts N Goblins (NES) - HIDDEN CHARACTERS - 2

natural_image Simple line drawing of a cartoon character with exaggerated facial features (no text or symbols)

Armor
The player has armor.

0
NINTENDO Ghosts N Goblins (NES) - HIDDEN CHARACTERS - 3

natural_image Simple line drawing of a human head with a triangular top and curved mouth (no text or symbols)

Extend
Adds one more player.

100
NINTENDO Ghosts N Goblins (NES) - HIDDEN CHARACTERS - 4

natural_image Simple line drawing of a cartoon character with a smiling face (no text or symbols)

Frog King
When caught, becomes a frog.

100
NINTENDO Ghosts N Goblins (NES) - HIDDEN CHARACTERS - 5

natural_image Simple line drawing of a circle with crosshairs and shaded interior (no text or symbols)

Time (Inc.)
Increases your life by 30 sec.

100
NINTENDO Ghosts N Goblins (NES) - HIDDEN CHARACTERS - 6

natural_image Simple line drawing of a cross-shaped figure with two shaded triangular segments (no text or symbols)

Time (Dec.)
Decreases your life by 30 sec.

2000
NINTENDO Ghosts N Goblins (NES) - HIDDEN CHARACTERS - 7

natural_image Simple line drawing of a cartoon character with wings and a helmet (no text or symbols)

Magician
The player becomes a frog when he casts his spell.

ENEMY CHARACTERS

Points Earned
NINTENDO Ghosts N Goblins (NES) - ENEMY CHARACTERS - 1

natural_image Simple line drawing of a person holding a device (no text or symbols)

Zombie

He comes out of the ground and tries to walk over the player.

NINTENDO Ghosts N Goblins (NES) - ENEMY CHARACTERS - 2

natural_image Simple line drawing of a bird perched on a person's head (no text or symbols)

Raven

It stands on a tombstone and flies at the player.

NINTENDO Ghosts N Goblins (NES) - ENEMY CHARACTERS - 3

natural_image Simple line drawing of a biological structure resembling a worm or worm gear (no text or symbols)

Green Monster

It shoots with its mouth open.

NINTENDO Ghosts N Goblins (NES) - ENEMY CHARACTERS - 4

natural_image Simple line drawing of a stylized figure with wings and flowing tail (no text or symbols)

Red Devil

It moves so quickly that it can avoid your shots. You need 3-4 shots to kill him.

NINTENDO Ghosts N Goblins (NES) - ENEMY CHARACTERS - 5

natural_image Simple line drawing of a cartoon character holding a shield (no text or symbols)

Flying Knight

He flies up and down. Since he has a shield you can not kill him from the front.

NINTENDO Ghosts N Goblins (NES) - ENEMY CHARACTERS - 6

natural_image Simple line drawing of a fish-like shape with no text or symbols

Forest Ghost

It appears suddenly in the air and throws spears.

NINTENDO Ghosts N Goblins (NES) - ENEMY CHARACTERS - 7

natural_image Cartoon illustration of a muscular character with horns and limbs, labeled '2000' (no text or symbols on the figure itself)

Unicorn

It attacks while jumping and shooting. He needs 10 shots to be killed.

NINTENDO Ghosts N Goblins (NES) - ENEMY CHARACTERS - 8

natural_image Simple line drawing of a cartoon character with wings and a rounded body (no text or symbols)

Blue Demon

It comes out of post holes. After flying in the air for a while, it attacks the player.

ENEMY CHARACTERS

Points Earned
NINTENDO Ghosts N Goblins (NES) - ENEMY CHARACTERS - 1

natural_image Simple line drawing of a cartoon character with no text or symbols

Petite Devil

It comes out of the windows and flies toward the player. It attacks very quickly.

NINTENDO Ghosts N Goblins (NES) - ENEMY CHARACTERS - 2

natural_image Simple line drawing of a cartoon character with a heart symbol, no text or symbols present

Big Man

He guards the house. He shoots sideways and downwards. You need 10 shots to kill him.

NINTENDO Ghosts N Goblins (NES) - ENEMY CHARACTERS - 3

natural_image Simple line drawing of a stylized animal face with wings and a headband (no text or symbols)

Bat

It flies down from the ceiling.

NINTENDO Ghosts N Goblins (NES) - ENEMY CHARACTERS - 4

natural_image Simple line drawing of a stylized creature or mask with no text or symbols

Tower Monster

It shoots out of both faces. When its face is red, you can kill it with 4 shots.

NINTENDO Ghosts N Goblins (NES) - ENEMY CHARACTERS - 5

natural_image Line drawing of a stylized creature resembling a snake or serpent (no text or symbols)

Dragon

It consists of a head and 8 bodies. It can fly in the air and breathes fire balls. You need 8 shots directly on its head to kill him.

Head: 1000 Body: 200

NINTENDO Ghosts N Goblins (NES) - ENEMY CHARACTERS - 6

natural_image Simple line drawing of a stylized human figure with large eyes and limbs, no text or symbols present

Skeleton

First you see the head and then the whole body appears.

NINTENDO Ghosts N Goblins (NES) - ENEMY CHARACTERS - 7

natural_image Simple line drawing of a cartoon monster with spiky facial features and a large number 3000 at the top (no text or symbols on the monster itself)

Satan

It moves very quickly. When his wings are closed, shooting him will not kill him. He will die with 8 shots only when his wings are open.

NINTENDO Ghosts N Goblins (NES) - ENEMY CHARACTERS - 8

natural_image Cartoon character illustration with exaggerated facial features and limbs (no text or symbols)

The Devil

He shoots out of both mouths. You need to shoot the upper face 10 times to kill him.

1st round: 10,000 2nd round: 20,000

COMPLIANCE WITH FCC REGULATIONS

This equipment generates and uses radio frequency energy and if not installed and used properly, that is, in strict accordance with the manufacturers' instructions, may cause interference to radio and television reception. It has been type tested and found to comply with the limits for a Class B computing device in accordance with the specifications in Subpart J of Part 15 of FCC Rules, which are designed to provide reasonable protection against such interference in a residential installation. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:

— Reorient the receiving antenna
— Relocate the NES with respect to the receiver
— Move the NES away from the receiver
— Plug the NES into a different outlet so that computer and receiver are on different circuits.

Look for Capcom's Exciting New Games COMMANDO™ 1942™

CAPCOM®

CAPCOM©

PREMIER

WORLD-WIDE

ARCADE GAME

DESIGNER

Nintendo

ENTERTAINMENT SYSTEM"

Printed in Japan

Any original instruction manuals included with this software are digital reproductions of the original printed manuals. They are as faithful as possible to those documents and feature a bare minimum of edits. Reference may be made to features that can't be used in this version of the game, or the contact information provided may no longer be valid. Some copyright information may be out-of-date. Please also note that printed manuals were not always released in multiple languages.

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Marke : NINTENDO

Modell : Ghosts N Goblins (NES)

Kategorie : Videospiel