MicroStation V8 - Logiciel audio et/ou vidéo Bentley - Notice d'utilisation et mode d'emploi gratuit
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| Marque | Bentley |
| Modèle | MicroStation V8 |
| Type de produit | Logiciel de conception assistée par ordinateur (CAO) |
| Catégorie | Logiciel audio et/ou vidéo |
| Version | V8 |
| Système d'exploitation | Windows |
| Formats de fichier pris en charge | DGN, DWG, DGNlib, CSV |
| Fonctions principales | Dessin 2D et 3D, gestion des niveaux, accrochage intelligent, AccuDraw, placement d'éléments (lignes, arcs, cercles, ellipses, polygones), manipulation et modification d'éléments, cellules, références, hachures, courbes B-spline, modélisation de surfaces solides, filtres de niveaux, systèmes de coordonnées auxiliaires |
| Nombre de pages de la notice | 856 |
| Langue de la notice | Français (traductions disponibles) |
| Entretien et nettoyage | Mises à jour logicielles régulières, sauvegarde des paramètres et des fichiers de conception |
| Sécurité | Protection par mot de passe des fichiers DGN, gestion des droits d'accès via les niveaux |
| Pièces détachées et réparabilité | Non applicable (logiciel) |
| Informations générales | Marques déposées : AccuDraw, Bentley, MicroStation, MDL, SmartLine ; Copyright ©2001 Bentley Systems, Incorporated. |
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MODE D'EMPLOI MicroStation V8 Bentley
MicroStation V8

natural_image
Abstract geometric shape composed of two overlapping triangles with a horizontal line (no text or symbols)User Guide
DAA016830-1/0002
BENTLEY
Trademarks
AccuDraw, Bentley, the "B" Bentley logo, MDL, MicroStation, MicroStation/J, QuickVision, and SmartLine are registered trademarks; PopSet and Raster Manager are trademarks; Bentley SELECT is a service mark of Bentley Systems, Incorporated or Bentley Software, Inc.
Java and all Java-based trademarks and logos are trademarks or registered trademarks of Sun Microsystems, Inc. in the U.S. and other countries.
Adobe, the Adobe logo, Acrobat, the Acrobat logo, Distiller, Exchange, and PostScript are trademarks of Adobe Systems Incorporated.
Windows is a registered trademark of Microsoft ^® Corporation.
Other brands and product names are the trademarks of their respective owners.
United States Patent Nos. 5,815,415, 5,784,068 and 6,199,125.
Copyrights
©2001 Bentley Systems, Incorporated. MicroStation ©1998 Bentley Systems, Incorporated. IGDS file formats ©1981-1988 Intergraph Corporation. Intergraph Raster File Formats ©1993 Intergraph Corporation. Portions ©1992-1994 Summit Software Company. Portions ©1992-1997 Spotlight Graphics, Inc. Portions ©1993-1995 Criterion Software Ltd. and its licensors. Portions ©1992-1998 Sun MicroSystems, Inc. Portions © Unigraphics Solutions, Inc. Icc ©1991-1995 by AT&T, Christopher W. Fraser, and David R. Hanson. All rights reserved. Portions ©1997–1999 HMR, Inc. All rights reserved. Portions ©1992–1997 STEP Tools, Inc. Sentry Spelling-Checker Engine ©1993 Wintertree Software Inc. Unpublished – rights reserved under the copyright laws of the United States and other countries. All rights reserved.
MicroStation User Guide
Table of Contents

1. The Level System
Levels 1-1
SettingtheActiveLevel 1-2
Controlling Level Display 1-5
Changing the Level of an Element 1-9
ManagingLevels 1-11
Creating and deleting levels 1-11
Modifying level attributes 1-14
Defining and deleting filters 1-16
Showing/Hidingcolumnsoinformation.... 1-22
SharingLevelDefinitions 1-23
2. Placing Elements in 2D
SettingtheActiveElementAttributes.... 2-1
Whatareelementattributes? 2-1
Elementsymbology 2-2
Color 2-2
Line Weight 2-4
LineStyle 2-6
Linestyle modifiers 2-6
General Procedure—Touseacustomlinestyle 2-7
Activating line style modifiers 2-9
Standardlinestyles 2-10
Levelsymbology 2-11
Otherelementattributes 2-13
Fill.... 2-13
Class 2-15
Linear Elements tool box 2-15
PlaceSmartLine 2-17
Place Line 2-23
PlaceMulti-line 2-24
Place Stream Line String 2-27
Place Point or Stream Curve 2-29
ConstructAngleBisector 2-31
MicroStation User Guide i
ConstructMinimumDistanceLine 2-32
Construct Line at Active Angle 2-33
Ellipsestoolbox.... 2-35
Place Circle 2-36
Place Ellipse 2-39
Polygonstoolbox 2-43
PlaceBlock 2-44
Place Shape 2-46
Place Orthogonal Shape 2-48
Place Regular Polygon 2-50
SettingtheActivePoint 2-53
Pointstoolbox 2-54
PlaceActivePoint 2-56
ConstructPointsBetweenDataPoints 2-57
ProjectActivePointOntoElement 2-59
ConstructActivePointatIntersection.... 2-61
ConstructPointsAlongElement 2-62
ConstructActivePointatDistanceAlongElement 2-64
Arcstoolbox.... 2-66
PlaceArc 2-67
PlaceHalfEllipse 2-70
Place Quarter Ellipse 2-71
ModifyArcRadius 2-72
ModifyArcAngle 2-73
ModifyArcAxis 2-74
Using the Select Settings Window 2-75
Components 2-77
General Procedure — To work with drawing settings groups ..... 2–77
Otheregoriesofsettingsgroups.... 2-78
Scale settings groups 2-78
Working units settings groups 2-79
3. Drawing Technique
Identifying Elements 3-2
Identifying elements manually 3-2
AccuSnap 3-2
Automatic identification of elements 3-2
Pop-upInfo 3-3
Snapping to Points on Elements 3-3
Tentative snap points 3-3
Snappingtotentativepointsonelements 3-4
Using AccuSnap 3-13
Turning AccuSnap On or Off 3-14
AccuSnapsettings 3-15
AccuSnap and Snap Modesettings.... 3-17
Using Tentative Points 3-24
Working with AccuDraw 3-26
AsimpleexampleofusingAccuDraw 3-27
ActivatingAccuDraw 3-30
AccuDraw'scompass 3-31
The origin point 3-32
Theframe(drawingplaneindicator) 3-32
The X/Y axes 3-33
AccuDraw's drawing plane 3-34
Drawingplanecoordinatesystems 3-35
The AccuDraw window 3-36
AccuDraw's window and the input focus 3-36
AccuDraw's Settingsdialogbox.... 3-37
Controlling and using AccuDraw 3-37
Previewingandconstrainingdatapoints 3-39
How AccuDraw reacts to pointer movement 3-39
Tolerance setting 3-40
Previous distancerecall.... 3-42
Recallingpreviousvalues 3-43
Settings manipulation 3-43
AccuDraw and the Popup Calculator 3-44
Performingsimpleoperations 3-45
Advanced uses of the pop-up calculator 3-47
AccuDraw'sshortcutkey-ins 3-48
AccuDrawdefaults.... 3-50
Create,editanddeleteshortcuts 3-50
General Procedure — To activate a shortcut key-in .... 3–51
SmartLock 3-52
X and Y locks 3-55
Distance lock 3-55
Anglelock 3-56
Unit roundoffs and their effect on AccuDraw 3-57
Distanceroundoff.... 3-58
Angleroundoff 3-58
Moving the Accu Drawcompass 3-59
The floating origin option 3-59
AccuDraw and the tentative point 3-60
AccuDraw's drawing plane orientation 3-62
Rotating the drawing plane axes in 2D 3-63
Rotation-sensitivetools 3-63
The Rotate Quick Shortcut Key-in 3-64
Using shortcut snap modes with AccuDraw 3-65
The AccuDraw-enhanced Nearest snap mode 3-65
Settingthekeypointsnapdivisor 3-66
AccuDraw's Effecton Various Tools 3-67
AccuDraw and the Place Circle tool 3-67
AccuDraw and the Place Arc tool 3-68
AccuDraw and the Place Ellipse tool 3-69
AccuDraw and the Place Block tool 3-69
AccuDraw and the Place SmartLine Tool 3-70
AccuDrawaffectsmosttools 3-72
Complete List of AccuDraw Shortcut Key-ins 3-73
SelectingElements 3-76
Manipulating and Modifying Selected Elements 3-77
Using the Fenceto Manipulate and Modify Elements 3-80
Specifying which elements are in the fence contents 3-81
Manipulationsonmanyelements.... 3-83
Optimizedfenceclipping 3-84
Special fence manipulations 3-85
Using the Grid 3-86
Grid Orientation.... 3-87
UsingGridLock 3-90
PrecisionInputKey-ins 3-91
Syntax notes 3-94
Measuretoolbox 3-95
MeasureDistance 3-97
MeasureRadius.... 3-100
MeasureAngleBetweenLines 3-101
Measure Length 3-102
Measure Area 3-103
Measure Volume 3-108
Mass Properties window 3-110
Basicproperties 3-112
4. Element Manipulation and Modification Tools
Using the Tools in the Element Selection tool box 4-1
Element Selection tool box 4-2
Element Selection 4-2
PowerSelector 4-5
SpecializedManipulationandModificationTools 4-11
Fence tool box 4-14
PlaceFence 4-15
Modify Fence 4-19
Manipulate Fence Contents 4-20
DeleteFenceContents 4-23
D r o p C o m p l e x S t a t u s o f F e n c e C o n t e n t s 4-24
Manipulatetoolbox 4-25
CopyElement 4-26
Move Element 4-29
MoveParallel.... 4-31
Scale 4-33
Rotate 4-40
Mirror.... 4-47
AlignEdges 4-50
ConstructArray 4-52
ChangeAttributestoolbox 4-56
ChangeElementAttributes 4-58
ChangeElementtoActiveArea 4-61
ChangeElementtoActiveFillType 4-63
Modify Line Style Attributes 4-64
CHANGELINESTYLESCALE 4-65
ACTIVELINESTYLESCALE 4-66
ChangeMulti-linetoActiveDefinition 4-67
MatchElementAttributes 4-68
MatchAllElementSettings 4-69
Match tool box 4-71
Match Text Attributes 4-72
MatchMulti-lineDefinition 4-73
Match Dimension Settings 4-74
Match Curve Settings 4-75
MatchSurfaceSettings 4-76
Droptoolbox 4-78
D r o p C o m p l e x S t a t u s 4-80
Drop Line String/Shape Status 4-81
Drop Text 4-82
DropAssociation 4-83
Drop Line Style 4-84
Drop Associative Pattern 4-85
DropMulti-line 4-86
Drop Dimension Element 4-87
Modify tool box 4-88
Modify Element 4-90
Delete Part of Element 4-101
ExtendLine 4-102
Extend Two Elements to Intersection 4-104
Extend Element to Intersection 4-105
Trim Element 4-106
IntelliTrim 4-107
InsertVertex 4-113
DeleteVertex 4-115
Construct Circular Fillet 4-116
Construct Chamfer 4-118
5. Using Cells
WorkingwithCellLibraries 5-2
Creating and Editing Cells 5-6
Cell type 5-7
ByCell 5-10
Placing Cells 5-10
Controlling the level on which cells are placed 5-12
Shared cells 5–13
What is a shared cell? 5-13
Reasons to use shared cells 5-13
Hatching and Patterning 5-29
Controlling the display of patterns 5-30
Placing patterns in the design 5-31
Associative patterns 5-32
Snappable patterns 5-33
Excluding areas inside a patterned area from patterning 5-33
Setting elements to be Solid or Hole 5-34
Using tool settings 5-34
Using Alternating Area to exclude nested areas from patterning 5-34
Manipulating/modifying excluded regions 5-35
Patterning disjointed regions 5-36
Cells used for patterning 5-36
Pattern cells supplied with MicroStation 5-36
Guidelines for creating pattern cells 5-38
Tolerance 5-38
Dimension-driven Cells 5-64
6. References
Using References 6-1
Attaching references 6-2
Attachments using saved views 6-4
Making portable reference attachments 6-9
Helping locate "lost" attachments 6-11
Attaching remote references 6-12
vi MicroStation User Guide
ReferenceAgent 6-13
Working with attached references 6–14
Identifying references 6-26
Merging reference DGN files 6-26
Settingtherendermodeofareference 6-28
Referencestoolbox 6-28
AttachReference 6-31
Set Reference Clip Boundary 6-32
Set Reference Clipping Mask 6-33
Delete Reference Clipping Mask(s) 6-33
Define Reference Back Clipping Plane 6-34
Define Reference Front Clipping Plane 6-35
ReloadReference 6-36
MoveReference 6-36
Copy Reference Attachment 6-37
ScaleReferences 6-38
RotateReference 6-39
MirrorReferences 6-40
SetReferencePresentation.... 6-41
Detach Reference 6-42
Adjusting the FileUpdateSequence 6-43
7. Advanced 2D Drafting Techniques
Permanently Grouping Elements 7-2
Using complex chains and complex shapes 7-2
Using groups 7-3
Using graphic groups 7-4
Putting "Holes" in Solid Elements 7-5
Filletstoolbox 7-6
ConstructParabolicFillet 7-7
Groupstoolbox 7-8
Drop Element 7-10
Create Complex Chain 7-12
Create Complex Shape 7-15
CreateRegion 7-18
Add to Graphic Group 7-22
D r o p f r o m G r a p h i c G r o u p 7-23
Group Holes 7-25
UsingMulti-lines.... 7-26
General Procedure — To define a multi-line .... 7–27
Dropping multi-lines 7-31
Multi-lineJointstoolbox 7-32
MicroStation User Guide vii
Construct Closed Cross Joint 7-35
ConstructOpenCrossJoint 7-36
ConstructMergedCrossJoint 7-37
CutSingleComponentLine 7-38
CutAllComponentLines 7-39
ConstructClosedTeeJoint 7-40
ConstructOpenTeeJoint 7-41
ConstructMergedTeeJoint 7-42
Construct Corner Joint 7-43
UncutComponentLines 7-44
Multi-linePartialDelete.... 7-45
MoveMulti-lineProfile 7-47
EditMulti-lineCap 7-49
Associating Elements 7-50
Elements that can be associated with other elements 7-50
Associatingcells 7-51
Associating multi-lines 7-51
Isometric Drawing.... 7-52
Isometric tool box 7-54
PlaceIsometricBlock 7-55
PlaceIsometricCircle 7-57
Using Curves 7-59
Pointcurves 7-60
B-splinecurves 7-60
Methods by which the curve is calculated 7-61
B-spline curve attributes 7-63
Special-purpose2DB-splinetools 7-66
Compositecurves 7-66
Bézier curves 7-67
Creating any conceivable curve 7-67
General Procedure — To place a pre-defined curve 7–68
General Procedure — To define a curve's formula 7-70
Examples 7-71
Dimensionality 7-71
Function format 7-72
Deriving a curve from an existing curve 7-72
CreateCurvestoolbox 7-74
Place B-spline Curve 7-75
Create Curve by Tangents 7-82
Place Composite Curve 7-85
Construct Interpolation by Arcs 7-89
Place Conic....7-91
Place Spiral 7-94
PlaceHelix 7-95
Offset Curve 7-97
ExtractIso-parametricLines 7-99
Curve Calculator 7-101
Curve Calculator dialog box 7-103
ModifyCurvestoolbox 7-109
ChangetoActiveCurveSettings 7-110
RebuildCurve 7-112
Extend Curve.... 7-114
ChangeElementDirection 7-116
Convert Element to B-spline 7-117
Blend Curves 7-119
Drop B-spline Curve 7-121
Flatten Curve 7-123
Deform Curve 7-126
Evaluate Curve 7-127
Selecting Elements BasedonAttributes 7-133
General Procedure — To use Attributes as Selection Criteria 7-133
UsingAuxiliaryCoordinateSystems 7-135
ACStoolbox 7-137
DefineACS(AlignedwithElement) 7-139
DefineACS(ByPoints) 7-140
DefineACS(AlignedwithView) 7-141
RotateActiveACS 7-142
Move ACS 7-143
SelectACS 7-144
Digitizing 7-144
Digitizing table partitioning.... 7-145
Placing monumentpoints 7-146
Tools for digitizing 7-148
Panningwhiledigitizing 7-148
8. 3D Design and Modeling
DWG Restrictionworkmodeand3D 8-2
Basic3D Concepts 8-2
Designcube 8-3
View volume 8-3
Display Depth 8-5
Active Depth 8-5
Standardviews 8-7
2D 8-7
3D Orthogonalviews 8-7
Isometricviews 8-9
MicroStation User Guide ix
View coordinates.... 8-10
Perspective projection 8-10
Using the grid in 3D....8-11
Viewinga3D model 8-12
3D viewing procedure st hataresimilarto2D 8-12
Fittingviewsin3D 8-13
Rotating views in 3D 8-13
Panningviewsin3D 8-15
3D-specificviewingprocedures 8-16
Usingsavedviewsin3D 8-16
View Control tool box 8-17
Zoom 8-20
ChangeViewPerspective 8-21
Set Display Depth 8-22
SetActiveDepth 8-25
Show Display Depth 8-27
ShowActiveDepth 8-28
Camera Settings 8-29
SetViewDisplayMode 8-34
Navigate Camera 8-36
Apply Clip VolumeToView 8-49
3D Elements 8-51
Open3Delements 8-52
Non-planarlinestringsandcurves 8-52
Helixes 8-52
3D Primitives 8-53
Slab 8-53
Sphere 8-53
Coneandcylinder 8-54
Torus 8-54
W e d g e 8-55
Extruded surfaces and surfaces of revolution 8-55
Free-form(NURBS)surfaces 8-56
3D Fillets 8-57
Drawingin3D 8-57
Placing elements in 3D 8-58
Specifyingwhetheranelementenclosesvolume 8-58
UsingAccuDrawin3D 8-59
The AccuDraw window in 3D 8-60
Orientingthedrawingplanein3D 8-60
Precision input key-ins in 3D 8-64
3D datapoints and 3D tentative points 8-65
3D auxiliary coordinate systems 8-66
ACSType 8-66
UsingAccuDrawwithauxiliarycoordinatesystems 8-69
Other way sof working with auxiliary coordinates systems 8-7
Manipulating and modifying elements in 3D 8-73
Selecting elements in 3D 8-74
Identifying existing elements 8-74
Using the fence in 3D 8-75
SmartSolids/SmartSurfaces 8-75
SettingsthataffectSmartSolids/SmartSurfaces.... 8-76
B-spline and 3D dialog box 8-76
Display 8-77
Surface/Solid Iso Lines 8-77
LocateByFace 8-78
UseOptimizedFenceClipping 8-79
Exportingvisibleedges 8-80
3DMaintoolframe 8-81
3D Primitives tool box 8-82
Place Slab 8-83
PlaceSphere 8-87
Place Cylinder 8-89
Place Cone 8-93
Place Torus 8-94
Place Wedge 8-98
3D Constructtoolbox 8-100
Extrude 8-101
Construct Revolution 8-107
ExtrudeAlongPath.... 8-109
ShellSolid 8-113
Thicken to Solid 8-116
3 D Modify toolbox 8-118
ModifySolid 8-120
Remove Faces and Heal 8-122
Taper Solid 8-126
ConstructUnion 8-128
Construct Intersection 8-130
ConstructDifference 8-133
Cut Solid 8-134
FilletEdges 8-138
ChamferEdges 8-140
Edit3D Primitive 8-143
3D Utility toolbox 8-144
Align Faces 8-146
ChangeSmartSolidDisplay 8-151
ExtractFaceorEdgeGeometry 8-154
Intersect Solid/Surface with Curve 8-157
ConstructFacet 8-159
SurfaceModelingtoolframe 8-161
CreateSurfacestoolbox 8-162
ConstructSurfacebySectionorNetwork 8-163
ConstructSurfacebyEdges 8-166
PlaceFree-formSurface 8-169
ConstructSkinSolid/Surface 8-174
SweepAlongTwoTraces 8-175
ConstructHelicalSurface 8-179
OffsetSurface 8-181
Modify Surface toolbox 8-182
ConstructTrim 8-184
ProjectTrim 8-187
Convert3D 8-190
Construct Stitch 8-191
ChangeNormalDirection 8-192
Untrim Surface 8-193
ChangetoActiveSurfaceSettings 8-195
SplitSurface 8-197
ExtendSurface 8-198
RebuildSurface 8-199
FilletSurfacestoolbox 8-202
FilletSurfaces 8-202
Blend Surfaces 8-205
Blend Surface Between Rail Curves 8-207
3D Queriestoolbox 8-210
Evaluate Surface 8-210
Analyze Curvature 8-215
Using Cellsin3D 8-216
Creating 3D cells 8-216
Patterningin3D 8-217

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1The Level System
In this chapter, you will find procedures used for organizing and maintaining your data in logical levels. Each level is named and stored in the DGN file. The display of elements residing on particular levels can be turned on or off, as necessary, to display only the desired information. When MicroStation users refer to turning levels on and off or toggling their display, they really mean toggling the display of elements residing on those levels.
The topics in the chapter include:
• Levels (see page 1-1)
- Setting the Active Level (see page 1-2)
- Controlling level display (see page 1-5)
- Changing an element's level (see page 1-9)
• Managing levels (see page 1-11)
- Sharing level definitions (see page 1-23)
Levels
Each element in a model is on a drawing level. Levels are analogous to transparent overlays: In different combinations they make it easier to see parts of a model. You can create virtually an unlimited number of levels (4 billion) in a DGN file.

You can set up a level structure to make it easy to manipulate the display of various levels and save the level structure in a separate file to make it easier to use with other designs.

For more information about models, see "Models" in the QuickStart Guide.
Setting the Active Level
"LV" denotes the Active Level
The level on which new elements are placed in a model is that model's Active Level. The Active Level is the same level in all views.

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LVThe name of the level to which the Active Level is set is shown in the Attributes tool box and the status bar.

If you neglect to save settings in the open DGN file, before closing it, changes to its models' level display settings will not be in effect the next time you open the file. For information about saving settings, see "Saving DGN file settings" in the QuickStart Guide.
To set the Active Level using the Active Level combo box
- In the Attributes tool box, click the Active Level combo box.
Level option menu

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Level 1 Filter (none) Default ✓ ○ □ Level 1 ✓ ○ □ Level 2 ✓ ○ □ Level 3 ✓ ○ □ Level 4 ✓ ○ □ Level 5 ✓ ○ □ Level 6 ✓ ○ □ Level 7 ✓ ○ □ Level 8 ✓ ○ □ Level 9 ✓ ○ □ Level 10 ✓ ○ □ Level 11 ✓ ○ □ Level 12 ✓ ○ □ Level 13 ✓ ○ □ Level 14 ✓ ○ □ Level 15 ✓ ○ □The combo box opens and the available levels are displayed.
- Choose the desired level to be the Active Level.
To set the Active Level using the Level Display dialog box
- Click the Level Display icon on the Primary Tools tool box. or From the Settings menu's Level submenu, choose Display.
The Level Display dialog box opens. The active level is highlighted.
Level Display dialog box with the active level highlighted in green

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Level Display View 1 Mode View Display Target: Flanged/valve.dgn (none) Show: Levels Name File Logical Used Wheel Flange... Master Stem Flange... Master Wheel Nut Flange... Master Bonnet Flange... Master Seals Flange... Master Body Flange... Master level63 Flange... Master Default FlangedV... Master Seat Flange... Master Packing G Flange... Master Bolts Flange... Master BOM Flange... Master Gate Flange... Master BorderPlot FlangedV... Master TitleBlock Flange... Master TitleBlockT FlangedV... Master- Double-click the level you want to make the active level.
The selected level appears as the active level on the Attributes tool box.
To set the Active Level with a key-in
- Key in ACTIVE LEVEL
or LV= .
To set the Active Level using the Level Manager
- From the Settings menu's Level submenu, choose Manager. or
Click the Active Level field on the status bar.
The Level Manager dialog box opens.
- Double-click the level you want to make the active level.
The selected level appears as the active level in the Level menu in the Attributes tool box.
Controlling Level Display
Use the Level Display dialog box to turn the display of levels on or off on a model by model basis.

If you neglect to save settings in the open DGN file, before closing it, changes to its models' level display settings will not be in effect the next time you open the file. For information about saving settings, see "Saving DGN File Settings" in the QuickStart Guide.
To open the Level Display dialog box
- Click the Level Display icon on the Primary Tools tool box.
or Press Ctrl-E or
From the Settings menu's Level submenu, choose Display.
The Level Display dialog box opens listing levels in the open DGN file.

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Level Display View: 1 Mode: View Display Target: Flanged/valve.dgn (none) Show: Levels Name File Logical Used Wheel Flange... Master Stem Flange... Master Wheel Nut Flange... Master Bonnet Flange... Master Seals Flange... Master Body Flange... Master level63 Flange... Master Default Flanged/... Master Seat Flange... Master Packing G Flange... Master Bolts Flange... Master BOM Flange... Master Gate Flange... Master BorderPlot Flanged/... Master TitleBlock Flange... Master TitleBlockT Flanged/... MasterTo toggle the display of levels for references
- In the Level Display dialog box, from the Target combo box, choose the desired references.
The levels in the chosen reference display. Notice the File and Logical columns display the reference name and logical name.
- Click a level that is being used (i.e., highlighted with a dot in the Used column) in the open DGN file to toggle the level on/off.
If the level is on, the dot will change from white to black. If the level was off, the dot will change from black to white.
To toggle the display of levels in all views
- In the Level Display dialog box, click the Apply to All Views icon. or
Right-click in the Level list and select Apply to All Views on the pop-up menu.
The display of the select level toggles to its opposite state (on/off) in all views.
Use the Apply to All Views icon to apply level display changes temporarily.
To toggle the display of levels in all models stored in the open DGN file
- In the Level Display dialog box, click the Use Global check box.
The display of the selected level toggles (on/off) in all views in all models.
This has the same affect as toggling the check mark in the Global column on the Level Manager dialog box. All views have the same levels on/off while Use Global is on.
All views have the same levels on/off while Use Global is on.
To toggle the display of levels using the Active Level combo box
- Click the Active Level combo box in the Attributes tool box. See the "Attributes tool box" in the Reference Guide for more information.
The levels in the open DGN file are listed.
- Click the check mark next to the level on which you want to change the display.
The check mark changes to a circle indicating the level display is off. To turn the display back on, click the circle so the check mark reappears.
You cannot turn off the display of the Active Level if the Display Active Level in All Views preference is on in the Operation category of the (Workspace > Preferences). See “Preferences dialog box” in the Reference Guide for more information on how to set user preferences.
To change the display of levels graphically
-
In the Level Display dialog box, select the Change Level tool.
-
Identify an element (see page 3-2) residing on the level for which you want to change the display setting.
-
Enter a data point anywhere in any view except on an element to accept the element.
-
In the Change Level settings window, choose Display Off from the Level option menu to turn off the level(s) of the identified element. or
Choose Display Only from the Level option menu to display only the level(s) of the identified element.
or
Choose Lock from the Level option menu to lock the level(s) of the identified element.
or
Choose Unlock from the Level option menu to unlock the level(s) of the identified element.
Alternative method — To change the display of levels graphically
- Select (see page 4-1) or fence (see page 3-80) an element(s) residing on the level(s) for which you want to change the display setting.
- In the Level Display dialog box, select the Change Level tool.
- Continue with step 4 in the primary method for this procedure described above — the option you choose in the Level option menu will operate on the selected or fenced element(s) rather than the identified element.
Filters are useful for grouping associated levels for the purposes of viewing or not viewing as a group.
To toggle the display of a set of levels using filters
-
In the Level Display dialog box, choose Filters from the Mode option menu.
All filters in the open DGN file are listed. -
Choose the filter to be applied Levels that meet the filter criteria are displayed.
Changing the Level of an Element
All elements are placed on particular levels. At times you may wish to move an element from one level to another, or to copy an element to other levels. The following procedures show you how to copy and move elements between levels.
To change an element's level using the Active Level combo box
- Select the element (see page 4-1) whose level you want to change.
- Click the Active Level combo box.
The levels in the open DGN file are listed. - Click the level where you want the element moved.
The element is moved to the selected level.
To change an element's level with the Change Element Attributes tool
- Select the element (see page 4-1) whose level you want to change.

-
In the Change Attributes tool box, select the Change Element Attributes (see page 4-58) tool. (In the Main tool frame, Change Element Attributes is the default “representative” of the Change Attributes tool box.)
-
Click the Level check box and choose the level where the element is to be relocated.
-
Enter a data point anywhere in any view except on an element to accept the change.
-
Click the Level check box and choose the level where the element is to be relocated.
- Enter a data point anywhere in any view except on an element to accept the change.
The element is relocated to the selected level.

You can also change the level of an element from the Level option menu on the General tab of the Element Information dialog box.

To make a copy of an element on a different level

-
In the Manipulate tool box, select the Copy tool. (In the Main tool frame, Copy is the default "representative" of the Manipulate tool box.)
-
Make sure the Use Fence tool setting is off.
- Identify the element (see page 3-2).
- Change the Active Level (see page 1-2).
The new Active Level is shown in the Attributes tool box and status bar.
- Enter a data point anywhere in any view except on an element to accept the copy.
The copy is in the same position as the original.
Managing Levels
The Level Manager dialog box is used to create and delete levels (see page 1-11), modify level attributes, and define filters (see page 1-16) for controlling the display of groups of levels based on their attributes. For more information on the Level Manager dialog box, see “Level Manager dialog box” in the Reference Guide.
To open the Level Manager dialog box
- Click the Active Level field on the status bar.
or
From the Settings menu's Level submenu, choose Manager.
Creating and deleting levels
To create a new level
- From the Level Manager dialog box Levels menu, choose New. or
Click the New Level icon.
A new level is created in the level list.

text_image
Level Manager Levels Filter Edit Symbology: ByLevel (none) brake.dgn All Levels Filters Name File Logical Color Style Weight Global Lock Used Level 54 brake.dgn Master 0 0 0 0 ✓ Level 55 brake.dgn Master 0 0 0 0 ✓ Level 56 brake.dgn Master 0 0 0 0 ✓ Level 57 brake.dgn Master 0 0 0 0 ✓ Level 58 brake.dgn Master 0 0 0 0 ✓ Level 59 brake.dgn Master 0 0 0 0 ✓ Level 60 brake.dgn Master 0 0 0 0 ✓ Level 61 brake.dgn Master 0 0 0 0 ✓ Level 62 brake.dgn Master 0 0 0 0 ✓ Level 63 brake.dgn Master 0 0 0 0 ✓ New Level [0] brake.dgn Master 0 0 0 0 ✓ Active Level: Level 3 S4 of 12B displayed- Fill in the new level name.
- Change any of the other attributes by clicking the appropriate column.
- Press Enter.
The new level is created.
Alternative method — To create a new level
- From the Level Manager dialog box, select the master file in which you want to add a level.
- Right-click in the Level list section.
A pop-up menu displays.
| New |
| Set Active |
| Select All |
| Select None |
| Invert Selection |
| Save Filter |
| Delete |
| Rename |
| Properties |
- Choose New.
- Fill in the new level name.
- Press Enter.
The new level is created. - Change any of the other attributes by clicking the appropriate column.
To delete a level
- From the Level Manager dialog box, select the level to be deleted in the level list.
Only levels in the open DGN file can be deleted.
- Press the Delete key.
or
From the Edit menu, click Delete.
or
Right-click and select Delete from the pop-up menu.
To delete all unused level
- In the Level Manager dialog box, from the Edit menu, choose Select All.
or
Right-click in the level list, then choose Select All.
or
Press
- Press the Delete key.
or
From the Edit menu, click Delete.
or
Right-click and select Delete from the pop-up menu.
All unused levels are deleted from the open DGN file.
Used levels remain unchanged.
To delete all unused levels with a key-in
- Key in LEVEL DELETE UNUSED.
To import levels
- From the Level Manager dialog box Levels menu, choose Import.
The Import Level Library dialog opens. This is a standard file selection dialog box.
- Click the Level Library to import.
You can import only ".dgn", ".dgnlib" or ".csv" files.
- Click OK.
The levels in the library are imported into the open DGN file.
To export levels
- From the Level Manager dialog box from the Levels menu, choose Export.
The Export Level Library dialog opens. This is a standard file selection dialog box.
- Enter a Level Library name to export to, or select an existing Level Library to overwrite.
You can export only ".dgn", ".dgnlib" or ".csv" files.
- Click OK.
The levels in the open DGN file are exported to the library. If you entered a new library name, it is given a ".dgnlib" extension.
Modifying level attributes
You can change the properties of a level using the Level Manager dialog box. This includes renaming levels, changing level symbology, and sorting information by column.
To rename a level
-
In the Level Manager dialog box, select the desired level from the level list.
-
From the d ialog box's Edit menu, click Rename. or
Right-click the level list and choose Rename from the pop-up menu.
-
Enter the new level name.
-
Press Enter to change the name.
To control symbology by level
-
From the Level Manager dialog box Level list, select the desired level or range of levels.
-
From the Symbology options menu, select ByLevel.
- Adjust the controls by clicking the desired column.
The Color, Style, and Weight controls are similar to those in the Attributes tool box (see “Setting the Active Element Attributes” on page 2-1).
- Click OK to accept the change.
- Repeat steps 2–3 for each column you wish to change.
To override the display of level symbology
- From the Level Manager dialog box Level list, select the desired level or range of levels.
- From the Symbology options menu, select Overrides.
- Change the desired attributes.
- If Level Symbology is toggled on (Settings > View Attributes), each changed level attribute (color, line weight, or line style) is displayed in place of the elements' own attributes.
If Level Symbology is toggled off (Settings > View Attributes), the attributes will return to their normal state when Symbology is changed back to ByLevel.
- Click OK.
To adjust level properties
- From the Level Manager dialog box Level list, select the desired level.
- From the Edit menu, choose Properties.
The Level Properties dialog box opens. The General tab displays basic file information and symbology information (both ByLevel and Overrides). The Styles tab displays Custom Line Style information (both ByLevel and Overrides).
- Click OK.
To sort levels by column headings
- From the Level Manager dialog box, click the desired heading
to=sort=the=levels=in=ascending=order.
- Click=the desired=heading=again=to=sort=the=levels in=descending=order.
Defining and deleting filters
Filters=are=a=useful=way=to=group=associated=levels=for=the=purposes of=viewing=or=not=viewing=as=a=group.=For=example,=you=might have=a=DGN=file=with=several=hundred=levels.=Within these levels=could=be=filters=for=different=disciplines=such=as=Civil, Architectural,=Mechanical.=Within=Civil=there=might=be=levels=for Civil-Existing,=Civil-Proposed,=Civil-Annotation,=etc.=You=could easily=define=a=filter=called=Civil that=would=show=only=levels=that had=the=word=Civil=as=part/of=the=description.
Filters=can=be=named,=saved,=and=recalled=as=needed=or=defined on-the-fly=for=immediate=one-time=viewing=using=the=Filter=Row in=the=Level=Manager=dialog=box.=Filters=can=be=turned=on=or=off using=the=Level=Display=dialog=box.=Filters=can=be=used=to=turn on—or=off=levels=across=a=model=and=all/of=its=attached-models. Levels=can=be=filtered=by=a-number/of=attributes=such=as=filename, color:=style,=and=line=weight,=to=name=a=few.
Filters=use=different=expression=types=depending=on=the=column in=which=the=expression=is=input.=There=are=three=basic=forms=of expressions:=String,=Integer=and=Boolean.=A=syntax=is=provided=to=filter attributes=with=wildcards=(i.e.,=*,=?)=similar=to=Windows=Explorer search=criteria.=In=addition,=set=based=operations=such=as=|=(or), &=(and)=,=and=-(minus)=have=been=added.=String=Expressions=are applied=on=string=values.=Integer=and=Boolean=values=use=Integer=and Boolean=expressions.=A=short-description=of=each=follows:
- The String Expression format is similar to the format supported in the=MS-Windows=Explorer's=Search=dialog.=In=addition,=set=based operations=such=as=|=(or),=&=(and)=,=and=-(minus)=have=been=added.
• =Integer=Expressions=are=applied=on=integer=numbers.=For example, =1, =10, =15-20. =The=comparison=operators=>, =>=, =<, =<=, and=!==are=also=supported=on=Integer=Expressions.
•=Boolean=Expressions=are=applied=on=check=boxes.=Boolean
Expressions=can=take=a=value=of=0=or=1.
| String=Expressions=Level=Names=that=match=the=criteria |
| lev=All=levels=that=have=the=substring=lev |
| “lev”=The level with h then a me “lev” |
| *1=All=levels=that=end=in=1 |
| lev*=All=levels=that=start=with=the=sub-string=lev |
| 1 | 2 = All=levels=that=have=character=1=or=2 |
| 1 & 2 = All=levels=that=have=characters=1=&=2 |
| 1 - 2 |
| *1=|=*2=|=*3 |
| ((1=|=2)=-=3) |
| “level 1” | “level 2” |

Notice=the=use=of="("=and=")"=to=combine=the=set=operators.

String=expressions=are=valid=for=the=Name,=Description,=File,=and Logical=columns=on=the=Level=Manager=dialog=box.
| Integer Expressions | Level Names that match the criteria |
| 1,10 | Matches levels with numbers 1 or 10. |
| 10, 15–20 | Matches=levels=with=numbers=10, 15, =16, =17, =18, =19, =20. |
| <20 | Matches=all=levels=with=numbers less=than=20. |
| <=20 | Matches=all=levels=with=numbers less=than=or=equal=to=20. |
| >10, <20 | Matches=all=levels=with=numbers greater=than=10=and=less=than=20. |
| >10, <20, !=15 | Matches all levels with numbers greater=than=10=and=less=than=20 and=not=equal=to=15. |

Integer expressions are valid for the Number, Color, Style, Weight and Elements on the Level Manager dialog box.
| Integer Expressions | Level Names that match the criteria |
| 0 | If applied to the used column, matches all levels not used. |
| 1 If applied to the used column, | matches all levels used. |

Boolean expressions are valid for the Global, Lock, Used, and Library on the Level Manager dialog box.

To define a named filter
-
In the Level Manager dialog box, select Filters in the tree view. Existing filters are listed.
-
Click the Create Filter icon. A new filter appears in the filter list.
-
Enter a the name of the new filter in the Filter Name field and press Enter.
-
Click any category and fill in the desired values to define the filter criteria. This defines a named filter.
To define a filter "on-the-fly" using the Level Manager dialog box
- In the Level Manager dialog box, click the List Filter icon.
A list of filters displays.
- Click Untitled.
A blank filter line appears a the top of the filter list.

text_image
Level Manager Levels Filter Edit Symbology ByLevel Unlitloc Name File Logical Color Style Weight Global Author liv_roo... Master 0 ——0 ——0 ✓ Blocks liv_roo... Master 0 ——0 ——0 ✓ Brick liv_roo... Master 0 ——0 ——0 ✓ Candles liv_roo... Master 0 ——0 ——0 ✓ Ceiling liv_roo... Master 0 ——0 ——0 ✓ Chimney liv_roo... Master 0 ——0 ——0 ✓ Chords liv_roo... Master 0 ——0 ——0 ✓ Clock liv_roo... Master 0 ——0 ——0 ✓ Clouds liv_room.dgn Master 0 ——0 ——0 ✓ Active Level: Floor 64 of 64 displayed-
Click any category and fill in the desired values to create the filter criteria.
-
Press
on each category to accept the entered value. The filter is defined. You can toggle on/off this filter by clicking the List Filter icon. The filter remains until you exit MicroStation. -
(Optional) — To name and save the filter, from the Levels menu's Filter submenu in the Level Manager dialog box, choose Save As. or Right-click the Level list and choose Save Filter.
The Save Filter dialog box opens.

text_image
8 Save Filter Name: All Levels OLD BEAMS WALL DOORS WINDOWS PLUMBING VERTICAL REFERENCE EXTERIOR INTERIOR OK Cancel- (Optional) — Enter the name of the filter to be saved in the Name field.
- (Optional) — Click OK.
The filter is saved.
To define a filter "on the fly" using the Level Display dialog box
- Click the Level Display icon on the Primary Tools tool box.
The Level Display dialog box opens.
- Click the List Filter icon (if necessary) to display filter row. This icon is only active when the Mode is set to Levels.
Level Display dialog box with filter no displayed

text_image
Level Display View: 1 Mode: View Display Target: Flanged/valve.dgn Lntitlec Show Levels Name File Logical Used Body Flange... Master Bolts Flange... Master BOM Flange... Master Bonnet Flange... Master BorderPlot FlangedV... Master Default FlangedV... Master Gate Flange... Master level63 Flange... Master Packing G Flange... Master Seals Flange... Master Seat Flange... Master Stem Flange... Master TitleBlock Flange... Master TitleBlockT FlangedV... Master Wheel Flange... Master-
Enter the desired filter criteria in the appropriate categories.
-
Press Enter on each category to accept the entered value.
This creates a filter on-the-fly. You can toggle this filter on/off by clicking the List Filter icon and selecting none. The filter remains until you exit MicroStation.
To save an on the fly filter to a named filter from Level Display
- Right-click the filter row of the Level Display dialog box.
A pop-up window opens.
- From the Filter submenu, choose Save Filter.
The Save Filter dialog opens.

text_image
Save Filter Name: All Levels OLD BEAMS WALL DOORS WINDOWS PLUMBING VERTICAL REFERENCE EXTERIOR INTERIOR OK Cancel- Enter the name of the filter to be saved in the Name field.
- Click OK.
The filter is saved.
To delete a named filter
- From the Level Manager dialog box, Select the Filters category. A list of filters displays in the filter list.
- Select the filter to be deleted.
- Click the Delete Filter icon. or Right-click in the filter list and choose Delete from the pop-up menu. or From the Edit menu, choose Delete. The filter is deleted from the list.
Showing/Hiding columns of information
You can control the types of information that displays on the Level Manager and Level Display dialog boxes. Columns of information can be toggled on or off from the column headings.
To toggle on/off columns of information
- From the Level Manager dialog box, right-click the column heading row.
A pop-up list of available columns appears. A check mark appears next to columns that are displayed.
- Toggle on/off the columns of information you want to display/hide.
Sharing Level Definitions
A set of level definitions, or level structure, can be stored for shared usage in the level library component of a DGN library, which is simply a special purpose DGN file. See the Administrator Guide for more information on “Designing a Module”.
The manual attachment of libraries is useful when attaching a limited number of libraries to a small number of DGN files. If you need to make a larger number of libraries available to a larger number of DGN files, you can use the MS_DGNLIBLIST configuration variable. This configuration variable allows you to define the path to specific level libraries that MicroStation looks for levels. This eliminates the need to attach each level library to each DGN file.
For more information about level libraries, see "Level Libraries" in the Administrator Guide.
If a Level changes in a Level library, Levels placed in DGN files prior to the change are not automatically updated in the DGN files. To update the DGN file to reflect the changes in the Level library, use the DGNLIB UPDATE LEVELS.
To manually attach a Level Library
- In the Level Manager dialog box, from the Levels menu's Library submenu, choose Attach.
The Attach Level Library dialog box opens.
- Select the level library to attach and click OK.
The levels from the library display at the bottom of the Level List.
To detach a Level Library
- In the Level Manager dialog box, from the Levels menu's Library submenu, choose Detach. The Libraries dialog box opens.
- Select the level library to detach and click OK. The levels from the library are removed from the bottom of the Level List.
To set up the MS\_DGNLIBLIST
- From the Workspace menu, choose Configuration. The Configuration dialog box opens.
- In the Category list box, select Primary Search Paths. Configuration variables which specify default search paths for various type of MicroStation files are listed to the right.
- In that list box, select DGN Library List.
- Click the Edit button. The Edit Configuration Variable dialog box opens.
- Enter the path to the DGN libraries you want available. You can enter multiple paths.
- From the dialog box's File menu, choose Save.
- Click OK to accept the changes.
2
Placing Elements in 2D
In this chapter, you will find procedures concerning basic 2D element placement operations in MicroStation, including:
• Setting the Active Element Attributes (see page 2-1)
• Using Tools in the Linear Elements tool box (see page 2-15)
• Using Tools in the Ellipses tool box (see page 2-35)
• Using Tools in the Polygons tool box (see page 2-43)
• Using Tools in the Points tool box (see page 2-54)
• Using Tools in theArcs tool box (see page 2-66)
• Using the Select Settings Window (see page 2-75)
Setting the Active Element Attributes
When you place an element, the design plane locations of the data points used to draw the element are stored in the design file. In addition, a number of element attributes are stored.
What are element attributes?
Element attributes include the following:
• level (see page 1-1) (in the DGN file on which an element resides)
• color
- line weight
- line style
- fill type and color (for closed elements)
Attributes are determined by settings. For example, while a model's Active Color is set to red, the color attribute of newly placed elements in that model is red. See "Models" in the QuickStart Guide for more information.
Changing an active setting has no effect on previously placed elements. However, you can change any attribute of a previously placed element to the corresponding active setting with the Change Element Attributes tool (see page 4-58).

If you neglect to save settings in the open DGN file before closing it, changes to its models' active element attribute settings will not be in effect the next time you open the file.
Element symbology
These attributes compose what is called element symbology:
• color
- line weight
- line style
- fill color (for closed elements)
Color
MicroStation stores the Active Color and the color attribute of each element as a value in the 0-255 range. To display an element in color, MicroStation looks in the active color table for the color that corresponds to the element color value. You can modify colors in the active color table.
The active color table is depicted graphically in MicroStation as a 16 × 16 palette of colored tiles called a color palette.
You can also change the colors in the active design file by attaching a different color table to it. The attached color table is automatically
activated each time the design file is reopened. Each seed design file supplied with MicroStation has a color table already attached.
Color tables are stored as independent files. The active color table can be saved to a file for future attachment to any design file.
Color can also be set ByCell or ByLevel. If ByCell is selected, when a cell is placed the active color is used in place of the color used when the cell was created. If ByLevel is selected, when an element is placed the active color on the active level is used to display the element.

When working in DWG restriction mode, the DWG color palette is the only color table loaded; no other color tables can be loaded. The menu item Settings > Color Table is disabled. An exception to this is that you can still change the color palette by importing raster files. If you choose to use the color palette of the raster file — that is, you turn off Current Color Palette, the color palette changes.

To set the Active Color from the Attributes tool box
- In the Attributes tool box, press on the colored tile, and drag across the color palette to select the desired color. ^1
Color Palette

text_image
ByLevel ByCellAlternative method — To set the Active Color
- From the Attributes tool box, choose the Active Color icon. The Color Palette opens.
- Select the desired color from the Color Palette.
The new active color displays on the Attributes tool box.
Alternative method — To set the Active Color
- From the Settings menu, choose Design File.
The DGN File Settings dialog box opens. - In the Category list box, select Element Attributes.
- Select the desired color from the Color field pull-down menu.
The new active color displays on the Attributes tool box.
To set the Active Color with a key-in
- In the Key-in window, key in ACTIVE COLOR
or CO= .
For information about setting the Active Fill Color, see "Fill" on page 2-13.
Line Weight
MicroStation stores the Active Line Weight and the line weight attribute of each element as a value in the 0-31 range.
Line Weight can also be set ByCell or ByLevel. If ByCell is selected, when a cell is placed the active line weight is used in place of the line weight used when the cell was created. If ByLevel is selected, when an element is placed the active line weight on the active level is used to display the element.
To set the Active Line Weight from the Attributes box
- From the Attributes tool box's Line Weight option menu, choose the desired line weight value.
Line Weight option menu

text_image
ByLevel 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15Alternative method — To set the Active Line Weight
- From the Settings menu, choose Design File.
The Design File Settings dialog box opens. - In the Category list box, select Element Attributes.
- Select the desired line weight from the Weight field's option menu.
The new active line weight displays on the Attributes tool box.
To set the Active Line Weight with a key-in
- In the Key-in window, key in ACTIVE WEIGHT
or WT= .
Line Style
A line style definition can specify the following:
• A stroke pattern composed of dash strokes and gap strokes of varying lengths.
• Small drawings called point symbols at varying intervals.
Line style definitions are customizable. The default set of line styles in the Line Styles dialog box is intended as a sample. In most cases, line styles should be set up by a site or project manager.
Some of the sample line styles supplied in MicroStation's sample workspaces (not to scale)

natural_image
Pure electrical circuit lines without any symbolsLine style modifiers
Line style modifiers or overrides allow some characteristics of a line style to be modified as elements are placed without requiring separate line style definitions.
Modifiers are available for the following stroke pattern and stroke attributes:
- Origin and end widths. These modifiers are applied to each stroke and can be used to create wide or tapered elements.
- Stroke pattern shift.
In addition, a Scale Factor modifier is available. This modifier is applied to all length values in the line style definition.
Line Style can also be set ByCell or ByLevel. If ByCell is selected, when a cell is placed the active line style is used in place of the line style used when the cell was created. If ByLevel is selected, when an element is placed the active line style on the active level is used to display the element.
General Procedure — To use a custom line style
- Set the Active Line Style. See "To set the Active Line Style" on page 2-9.
- Activate any desired line style modifiers. See "Activating line style modifiers" on page 2-9.
- Place elements with the Active Line Style and any active modifiers.
To set the Active Line Style
- From the Attributes tool box's Line Style option menu, choose the desired line style. ^2
Line Styles option menu

text_image
ByLevel 0 1 2 3 4 5 6 7 (Border) (Center) (Dashdot) (Dashed) (Divide) (Dot) (Hidden)Alternative method — To set the Active Line Style
- From the Element menu's Line Style, choose Custom.
The Line Styles dialog box opens.

text_image
Line Styles Names { Offset Lines } { Origin Line } { Rail Foad } { Tapered Dash } { Tree Line } { Wide Dash } Width Origin: 0.0000 End: 0.0000 Scale factor: 0.00000 Shift: None ...\\Program Files\\Bentley\\work.space\\system\\symbol\\style.rsc Click to Activate (Wide Dash - Stroke)- In the Names list box on the Line Styles dialog box, double-click the name of the desired line style.
or In the Names list box on the Line Styles dialog box, select the name of the desired line style, and click the large button at the bottom of the dialog box on which a sample of the selected line style is displayed. (To make the large button visible, you must first turn on the Show Details check box.)
Alternative method — To set the Active Line Style with a key-in
- In the Key-in window, key in ACTIVE STYLE