Castlevania (NES) - Jeu vidéo NINTENDO - Notice d'utilisation et mode d'emploi gratuit
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| Type de produit | Jeu vidéo sur cartouche pour Nintendo Entertainment System (NES) |
| Dimensions (approx.) | 12,5 × 10 × 2 cm |
| Poids (approx.) | 100 g |
| Alimentation | Aucune (alimenté par la console NES) |
| Plateforme | Nintendo Entertainment System (NES) |
| Genre | Action / Plateformes |
| Nombre de joueurs | 1 |
| Contenu de la boîte | Cartouche de jeu, manuel d'instructions (selon version) |
| Fonctions principales | Exploration de châteaux, combat contre des monstres, utilisation de plusieurs armes (fouet, hache, eau bénite, croix, dague) |
| Entretien et nettoyage | Nettoyer les connecteurs avec un chiffon doux et sec. Éviter l'humidité et la poussière. |
| Sécurité | Ne pas exposer à des températures extrêmes. Tenir hors de portée des jeunes enfants (risque d'ingestion). |
| Pièces détachées et réparabilité | Pièces non disponibles séparément. En cas de panne, remplacer la cartouche. |
| Informations générales | Sorti en 1986 au Japon et en 1987 en Amérique du Nord et Europe. Développé par Konami. |
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MODE D'EMPLOI Castlevania (NES) NINTENDO
NES-CV-USA


KONAMI®
KONAMI INC. LIMITED WARRANTY
Konami, Inc. warrants to the original purchaser of this Konami software product that the medium on which this computer program is recorded is free from defects in materials and workmanship for a period of ninety (90) days from the date of purchase. This Konami software program is sold "as is," without express or implied warranty of any kind, and Konami is not liable for any losses or damages of any kind resulting from use of this program. Konami agrees for a period of ninety (90) days to either repair or replace, at its option, free of charge, any Konami software product, postage paid, with proof of date of purchase, at its Factory Service Center.

This warranty is not applicable to normal wear and tear. This warranty shall not be applicable and shall be void if the defect in the Konami software product has arisen through abuse, unreasonable use, mistreatment or neglect. THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES AND NO OTHER REPRESENTATIONS OR CLAIMS OF ANY NATURE SHALL BE BINDING ON OR OBLIGATE KONAMI. ANY IMPLIED WARRANTIES APPLICABLE TO THIS SOFTWARE PRODUCT, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE LIMITED TO THE NINETY (90) DAY PERIOD DESCRIBED ABOVE. IN NO EVENT WILL KONAMI BE LIABLE FOR ANY SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THIS KONAMI SOFTWARE PRODUCT.
Some states do not allow limitations as to how long an implied warranty lasts and/or exclusions or limitations of incidental or consequential damages so the above limitations and/or exclusions of liability may not apply to you. This warranty gives you specific rights, and you may also have other rights which vary from state to state.
This game is licensed by Nintendo for play on the

Nintendo and Nintendo Entertainment System are trademarks of Nintendo of America Inc.
CONGRATULATIONS!
You have just purchased the authentic Konami home version of Castlevania, one of Konami's many original arcade hits. We suggest that you read this instruction manual thoroughly before playing the game.
INTRODUCTION/ HOW TO PLAY....4
CONTROL FUNCTIONS....5
THE SCREEN. 6
THE CREATURES......7
THE WEAPONS....10
MAP OF THE CASTLE.....13

INTRODUCTION GOOD EEEEVENING!
Step into the shadows of the deadliest dwelling on earth. You've arrived at Castlevania, and you're here on business:
To destroy forever the Curse of the Evil Count.
Unfortunately, everybody's home this evening. Bats, ghosts, every kind of creature you can imagine. You'll find 'em all over the place, If they don't find you first.
Because you've got to get through six monstrous floors before you even meet up with the Master of the House. Your Magic Whip will help, and you'll probably find a weapon or two along the way.
But once you make it to the tower, you can count on a Duel to the Death. The Count has waited 100 years for a rematch. He's ready. Are you?
HOW TO PLAY
Castlevania can be played by one player.
The player must use Control (1).
The object is to move through the passages and stairways of the castle to reach the tower, dodging or destroying every creature in your path. Use the control, as directed to activate your Magic Whip and the other weapons you'll find along the way. And watch for secret doors!
To begin, hit the START button, and your nightmare begins.
CONTROL FUNCTIONS
CONTROL PAD (MOTION)
controls forward and backward movement, standing and crouching, angle of jump, direction of attack
B BUTTON (ATTACK)
controls whip and all weapons

SELECT BUTTON
(not used)
START BUTTON
begins game, pauses action during game
A BUTTON (JUMP)
controls jumping
SAMPLE MOVES
TO JUMP DIAGONALLY: use 'A" Button and left/right Control Pad keys.
TO ACTIVATE WHIP: use "B" Button and left, right or down Control Pad keys.
TO ACTIVATE WEAPONS: use "B" Button and up Control Pad key.
TO CRACK WHIP OR FIRE WEAPONS: use "B" Button.
THE SCREEN
Score
Power Level Indicator
You begin each game with 3 "lives," and the indicator tracks the power remaining in each. As the creatures sap your strength, the indicator level drops. When it reaches "0," you lose one life.

Time
When the timer shows "0," you lose one life.
Weapons Indicator
Shows the latest weapon you've picked up and activated.
Enemy Power Level Indicator
Indicator tracks damage you've done to Head Creature in any given stage. When level drops to "O," the Creature is out of the game.
THE CREATURES
Destroy the creature for the point total shown. BONUS POINTS awarded for knocking out 2 or more creatures with one throw of a weapon.

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Illustration of a cartoon bat with wings spread and intense facial expression (no text or symbols)VAMPIRE BAT
200 points

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Illustration of a cartoon ghost-like figure with a skull and raised hand (no text or symbols)ZOMBIE
100 points

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Silhouette of a lion lying down, no text or symbols presentBLACK LEOPARD
200 points

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Illustration of a stylized fish-like creature with spiky scales and a pointed mouth (no text or symbols)FISH MAN
300 points

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Illustration of a bat in flight with wings spread (no text or symbols)PHANTOM BAT
3,000 points

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Abstract black-and-white illustration of intertwined snake-like shapes (no text or symbols)QUEEN MEDUSA
3,000 points

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Stylized line drawing of a stylized human head with flowing hair (no text or symbols)MEDUSA
300 points

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Illustration of a bird in flight with flowers (no text or symbols)RAVEN
200 points

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Illustration of a armored warrior holding a spear (no text or symbols)BLACK KNIGHT
400 points

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Illustration of a skeleton holding a bone, no text or symbols presentWHITE SKELETON
300 points

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Illustration of a skeleton in motion, standing on ground with bones and a small object nearby (no text or symbols)RED SKELETON
400 points

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Cartoon illustration of a winged bird with wings and a small creature, no text or symbols presentEAGLE
300 points

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Cartoon illustration of a man in profile, wearing a hat and holding a small object (no text or symbols)HUNCHBACK
500 points

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Illustration of a stylized dragon head with entwined teeth (no text or symbols)DRAGON SKULL CANNON
400 points

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Illustration of a muscular, armored character holding a sword (no text or symbols)AXE-MAN
500 points

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Cartoon illustration of a dinosaur emerging from a flame (no text or symbols)GHOST
300 points

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Line drawing of a stylized dinosaur head with teeth and scales (no text or symbols)SKELE-DRAGON
1,000 points

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Illustration of a figure with a skull and flowing cape, holding a staff (no text or symbols)GRIM REAPER
7,000 points

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Cartoon illustration of two men in suits, one holding a megaphone and the other with glasses (no text or symbols)FRANKENSTEIN & IGOR
5,000 points

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Illustration of a hooded figure with a long, raised arm (no text or symbols)THE COUNT!
50,000 points

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Cartoon illustration of a person covered with mombus (no text or symbols)MUMMY MAN
3,000 points
100-POINT BONUS —
awarded for capturing each of these items:
FIRE BALL
MUMMY
WRAPPINGS
BONE FROM
WHITE SKELETON
AXE-MAN'S AXE
THE WEAPONS
In addition to your Magic Whip, many other weapons are hidden along your path through the Castle. You're going to need them. Before playing, study this chart, so you'll know where to find your weapons, and how to use them.
| WEAPON | ONSCREEN SYMBOL | WHERE TO LOOK | POWER | COMMENT |
| WATCH | ![]() | Hidden on path or in creature | Stops enemy action (some exceptions) | Costs you 5 small hearts for each use |
| DAGGER | ![]() | Hidden on path or in creature | Fast, accurate attack weapon | Makes target object dissappear |
| AXE | ![]() | Hidden on path or in creature | Slow but powerful attack weapon | |
| FIRE BOMB | ![]() | Hidden on path or in creature | Splits the earth under target creature | Incinerates anything on path |
| BOOMERANG | ![]() | Hidden on path or in creature | Powerful attack weapon comes back to your hand | —— |
| SMALL HEART | ![]() | Hidden on path or in creature | Gives you one extra shot per weapon | You can stockpile as many hearts as you find for extra firepower when you need it! |
| LARGE HEART | ![]() | Hidden on path or in creature | Gives you 5 extra shots per weapon | |
| CROSS | ![]() | Hidden on path or in creature | Destroys all onscreen enemies | —— |
| INVISIBILITY POTION | ![]() | Hidden on path or in creature | Renders you safe from harm for a few seconds | —— |
| MORNING STAR | ![]() | Hidden on path or in creature | Increases power of Whip in 2 different stages | Short chain for 1st level, long chain for 2nd level boost |
| MONEY BAG | ![]() | Hidden on path or in creature | Gives you free points | Red = 100Blue = 400White = 700 |
| DOUBLE SHOT | ![]() | Hidden on path, in creature or background | Allows use of throwing weapons twice in a row | These appear when you strike certain objects 10 times in a row |
| TRIPLE SHOT | ![]() | Hidden on path or in creature | Allows use of throwing weapons 3 times in a row | |
| PORK CHOP | ![]() | Hidden in background | Partially revives lost power | Appears with secret Whip stroke |
| MAGIC CRYSTAL | ![]() | Capture from Head Creature in each stage | Completely revives all lost power | Can clear creatures from entire stage |
WELCOME TO CASTLEVANIA!

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Illustration of a fantasy castle with towers, walls, and a moon in the sky (no text or symbols)Treat Your Konami Game Carefully
- This Konami Game Pak is a precision-crafted device with complex electronic circuitry. Avoid subjecting it to undue shock or extremes of temperature. Never attempt to open or dismantle the Game Pak.
- Do not touch the terminal leads or allow them to come into contact with water or the game circuitry will be damaged.
• Always make sure your NES Control Deck is SWITCHED OFF when inserting the Game Pak or removing it from the NES Control Deck.
- Never insert your fingers or any metal objects into the terminal portion of the expansion connector. This can result in malfunction or damage.
COMPLIANCE WITH FCC REGULATIONS
This equipment generates and uses radio frequency energy and if not installed and used properly, that is, in strict accordance with the manufacturer's instructions, may cause interference to radio and television reception. It has been type tested and found to comply with the limits for a Class B computing device in accordance with the specifications in Subpart J of Part 15 of FCC Rules, which are designed to provide reasonable protection against such interference in a residential installation. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
— Reorient the receiving antenna
— Relocate the NES with respect to the receiver
— Move the NES away from the receiver
— Plug the NES into a different outlet so that computer and receiver are on different circuits.
SCORES

Konami ^® is a trademark of Konami Industry Co. Ltd.
Castlevania™ is a trademark of Konami Inc.
Nintendo® and Nintendo Entertainment System™ are trademarks of Nintendo of America Inc.
© 1987 Konami Inc.
Any original instruction manuals included with this software are digital reproductions of the original printed manuals. They are as faithful as possible to those documents and feature a bare minimum of edits. Reference may be made to features that can't be used in this version of the game, or the contact information provided may no longer be valid. Some copyright information may be out-of-date. Please also note that printed manuals were not always released in multiple languages.














