NINTENDO Castlevania (NES) - Jeu vidéo

Castlevania (NES) - Jeu vidéo NINTENDO - Notice d'utilisation et mode d'emploi gratuit

Retrouvez gratuitement la notice de l'appareil Castlevania (NES) NINTENDO au format PDF.

📄 17 pages Français FR Télécharger 💬 Question IA 10 questions ⚙️ Specs
Notice NINTENDO Castlevania (NES) - page 1
Choisissez votre langue et indiquez votre email : nous vous enverrons une version traduite specifiquement.
Type de produit Jeu vidéo sur cartouche pour Nintendo Entertainment System (NES)
Dimensions (approx.) 12,5 × 10 × 2 cm
Poids (approx.) 100 g
Alimentation Aucune (alimenté par la console NES)
Plateforme Nintendo Entertainment System (NES)
Genre Action / Plateformes
Nombre de joueurs 1
Contenu de la boîte Cartouche de jeu, manuel d'instructions (selon version)
Fonctions principales Exploration de châteaux, combat contre des monstres, utilisation de plusieurs armes (fouet, hache, eau bénite, croix, dague)
Entretien et nettoyage Nettoyer les connecteurs avec un chiffon doux et sec. Éviter l'humidité et la poussière.
Sécurité Ne pas exposer à des températures extrêmes. Tenir hors de portée des jeunes enfants (risque d'ingestion).
Pièces détachées et réparabilité Pièces non disponibles séparément. En cas de panne, remplacer la cartouche.
Informations générales Sorti en 1986 au Japon et en 1987 en Amérique du Nord et Europe. Développé par Konami.

FOIRE AUX QUESTIONS - Castlevania (NES) NINTENDO

Comment insérer la cartouche dans la NES ?
Éteignez la console, ouvrez le clapet, insérez la cartouche orientée vers l'avant (étiquette vers vous), puis rabattez le clapet et allumez la console.
Le jeu ne démarre pas ou affiche un écran noir, que faire ?
Nettoyez les connecteurs de la cartouche avec un coton-tige imbibé d'alcool isopropylique, puis séchez. Vérifiez que la console est bien branchée et que le tiroir est propre.
Y a-t-il des sauvegardes ?
Non, Castlevania (NES) ne possède pas de système de sauvegarde. Le jeu utilise des mots de passe pour reprendre après un certain nombre de niveaux.
Comment utiliser les armes secondaires ?
En cours de jeu, ramassez des objets (hache, eau bénite, croix, dague). Ensuite, appuyez sur Haut + B pour les utiliser. Vous ne pouvez en porter qu'une à la fois.
Que fait le bouclier (clock) ?
La montre (horloge) gèle tous les ennemis à l'écran pendant quelques secondes, vous permettant de passer ou de les frapper facilement.
Combien de niveaux comporte le jeu ?
Le jeu comporte 6 niveaux (stages), chacun divisé en plusieurs sections, menant au combat final contre Dracula.
Puis-je jouer sur une NES européenne avec une cartouche américaine ?
Les cartouches NES sont verrouillées par région. Une cartouche américaine ne fonctionnera pas sur une NES européenne sans adaptateur ou modification matérielle.
Comment obtenir le fouet amélioré ?
En récupérant des bougies ou en battant des ennemis, vous pouvez obtenir des multiplicateurs de fouet (flèche du haut) qui augmentent la portée et la puissance de votre fouet jusqu'à 3 niveaux.
Existe-t-il des codes de triche ?
Oui, le célèbre code Konami (Haut, Haut, Bas, Bas, Gauche, Droite, Gauche, Droite, B, A, Start) fonctionne sur l'écran titre pour obtenir 30 vies supplémentaires.
Où trouver la notice originale ?
Vous pouvez télécharger gratuitement la notice au format PDF sur notice-facile.com ou sur d'autres sites d'archives de manuels de jeux vidéo.

Questions des utilisateurs sur Castlevania (NES) NINTENDO

0 question sur cet appareil. Repondez a celles que vous connaissez ou posez la votre.

Poser une nouvelle question sur cet appareil

L'email reste privé : il sert seulement à vous prévenir si quelqu'un répond à votre question.

Aucune question pour l'instant. Soyez le premier à en poser une.

Téléchargez la notice de votre Jeu vidéo au format PDF gratuitement ! Retrouvez votre notice Castlevania (NES) - NINTENDO et reprennez votre appareil électronique en main. Sur cette page sont publiés tous les documents nécessaires à l'utilisation de votre appareil Castlevania (NES) de la marque NINTENDO.

MODE D'EMPLOI Castlevania (NES) NINTENDO

NES-CV-USA

HOW TO PLAY Castlevania™

NINTENDO Castlevania (NES) - 2

KONAMI®

KONAMI INC. LIMITED WARRANTY

Konami, Inc. warrants to the original purchaser of this Konami software product that the medium on which this computer program is recorded is free from defects in materials and workmanship for a period of ninety (90) days from the date of purchase. This Konami software program is sold "as is," without express or implied warranty of any kind, and Konami is not liable for any losses or damages of any kind resulting from use of this program. Konami agrees for a period of ninety (90) days to either repair or replace, at its option, free of charge, any Konami software product, postage paid, with proof of date of purchase, at its Factory Service Center.

Official Nintendo Seal of Quality

This warranty is not applicable to normal wear and tear. This warranty shall not be applicable and shall be void if the defect in the Konami software product has arisen through abuse, unreasonable use, mistreatment or neglect. THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES AND NO OTHER REPRESENTATIONS OR CLAIMS OF ANY NATURE SHALL BE BINDING ON OR OBLIGATE KONAMI. ANY IMPLIED WARRANTIES APPLICABLE TO THIS SOFTWARE PRODUCT, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE LIMITED TO THE NINETY (90) DAY PERIOD DESCRIBED ABOVE. IN NO EVENT WILL KONAMI BE LIABLE FOR ANY SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THIS KONAMI SOFTWARE PRODUCT.

Some states do not allow limitations as to how long an implied warranty lasts and/or exclusions or limitations of incidental or consequential damages so the above limitations and/or exclusions of liability may not apply to you. This warranty gives you specific rights, and you may also have other rights which vary from state to state.

This game is licensed by Nintendo for play on the

NINTENDO Castlevania (NES) - KONAMI INC. LIMITED WARRANTY - 2

Nintendo and Nintendo Entertainment System are trademarks of Nintendo of America Inc.

CONGRATULATIONS!

You have just purchased the authentic Konami home version of Castlevania, one of Konami's many original arcade hits. We suggest that you read this instruction manual thoroughly before playing the game.

INTRODUCTION/ HOW TO PLAY....4

CONTROL FUNCTIONS....5

THE SCREEN. 6

THE CREATURES......7

THE WEAPONS....10

MAP OF THE CASTLE.....13

me version made hits. thoroughly

INTRODUCTION GOOD EEEEVENING!

Step into the shadows of the deadliest dwelling on earth. You've arrived at Castlevania, and you're here on business:

To destroy forever the Curse of the Evil Count.

Unfortunately, everybody's home this evening. Bats, ghosts, every kind of creature you can imagine. You'll find 'em all over the place, If they don't find you first.

Because you've got to get through six monstrous floors before you even meet up with the Master of the House. Your Magic Whip will help, and you'll probably find a weapon or two along the way.

But once you make it to the tower, you can count on a Duel to the Death. The Count has waited 100 years for a rematch. He's ready. Are you?

HOW TO PLAY

Castlevania can be played by one player.

The player must use Control (1).

The object is to move through the passages and stairways of the castle to reach the tower, dodging or destroying every creature in your path. Use the control, as directed to activate your Magic Whip and the other weapons you'll find along the way. And watch for secret doors!

To begin, hit the START button, and your nightmare begins.

CONTROL FUNCTIONS

CONTROL PAD (MOTION)

controls forward and backward movement, standing and crouching, angle of jump, direction of attack

B BUTTON (ATTACK)

controls whip and all weapons

ning, angle of jump,

SELECT BUTTON

(not used)

START BUTTON

begins game, pauses action during game

A BUTTON (JUMP)

controls jumping

SAMPLE MOVES

TO JUMP DIAGONALLY: use 'A" Button and left/right Control Pad keys.

TO ACTIVATE WHIP: use "B" Button and left, right or down Control Pad keys.

TO ACTIVATE WEAPONS: use "B" Button and up Control Pad key.

TO CRACK WHIP OR FIRE WEAPONS: use "B" Button.

THE SCREEN

Score

Power Level Indicator

You begin each game with 3 "lives," and the indicator tracks the power remaining in each. As the creatures sap your strength, the indicator level drops. When it reaches "0," you lose one life.

SCORE=006200 TIME OS10 STAGE PLAYER ENEMY -16 P=01

Time

When the timer shows "0," you lose one life.

Weapons Indicator

Shows the latest weapon you've picked up and activated.

Enemy Power Level Indicator

Indicator tracks damage you've done to Head Creature in any given stage. When level drops to "O," the Creature is out of the game.

THE CREATURES

Destroy the creature for the point total shown. BONUS POINTS awarded for knocking out 2 or more creatures with one throw of a weapon.

NINTENDO Castlevania (NES) - THE CREATURES - 1

natural_image Illustration of a cartoon bat with wings spread and intense facial expression (no text or symbols)

VAMPIRE BAT
200 points

NINTENDO Castlevania (NES) - THE CREATURES - 2

natural_image Illustration of a cartoon ghost-like figure with a skull and raised hand (no text or symbols)

ZOMBIE
100 points

NINTENDO Castlevania (NES) - THE CREATURES - 3

natural_image Silhouette of a lion lying down, no text or symbols present

BLACK LEOPARD
200 points

NINTENDO Castlevania (NES) - THE CREATURES - 4

natural_image Illustration of a stylized fish-like creature with spiky scales and a pointed mouth (no text or symbols)

FISH MAN
300 points

NINTENDO Castlevania (NES) - THE CREATURES - 5

natural_image Illustration of a bat in flight with wings spread (no text or symbols)

PHANTOM BAT
3,000 points

NINTENDO Castlevania (NES) - THE CREATURES - 6

natural_image Abstract black-and-white illustration of intertwined snake-like shapes (no text or symbols)

QUEEN MEDUSA
3,000 points

NINTENDO Castlevania (NES) - THE CREATURES - 7

natural_image Stylized line drawing of a stylized human head with flowing hair (no text or symbols)

MEDUSA
300 points

NINTENDO Castlevania (NES) - THE CREATURES - 8

natural_image Illustration of a bird in flight with flowers (no text or symbols)

RAVEN
200 points

NINTENDO Castlevania (NES) - THE CREATURES - 9

natural_image Illustration of a armored warrior holding a spear (no text or symbols)

BLACK KNIGHT

400 points

NINTENDO Castlevania (NES) - THE CREATURES - 10

natural_image Illustration of a skeleton holding a bone, no text or symbols present

WHITE SKELETON

300 points

NINTENDO Castlevania (NES) - THE CREATURES - 11

natural_image Illustration of a skeleton in motion, standing on ground with bones and a small object nearby (no text or symbols)

RED SKELETON

400 points

NINTENDO Castlevania (NES) - THE CREATURES - 12

natural_image Cartoon illustration of a winged bird with wings and a small creature, no text or symbols present

EAGLE

300 points

NINTENDO Castlevania (NES) - THE CREATURES - 13

natural_image Cartoon illustration of a man in profile, wearing a hat and holding a small object (no text or symbols)

HUNCHBACK

500 points

NINTENDO Castlevania (NES) - THE CREATURES - 14

natural_image Illustration of a stylized dragon head with entwined teeth (no text or symbols)

DRAGON SKULL CANNON

400 points

NINTENDO Castlevania (NES) - THE CREATURES - 15

natural_image Illustration of a muscular, armored character holding a sword (no text or symbols)

AXE-MAN

500 points

NINTENDO Castlevania (NES) - THE CREATURES - 16

natural_image Cartoon illustration of a dinosaur emerging from a flame (no text or symbols)

GHOST

300 points

NINTENDO Castlevania (NES) - THE CREATURES - 17

natural_image Line drawing of a stylized dinosaur head with teeth and scales (no text or symbols)

SKELE-DRAGON

1,000 points

NINTENDO Castlevania (NES) - THE CREATURES - 18

natural_image Illustration of a figure with a skull and flowing cape, holding a staff (no text or symbols)

GRIM REAPER

7,000 points

NINTENDO Castlevania (NES) - THE CREATURES - 19

natural_image Cartoon illustration of two men in suits, one holding a megaphone and the other with glasses (no text or symbols)

FRANKENSTEIN & IGOR

5,000 points

NINTENDO Castlevania (NES) - THE CREATURES - 20

natural_image Illustration of a hooded figure with a long, raised arm (no text or symbols)

THE COUNT!

50,000 points

NINTENDO Castlevania (NES) - THE CREATURES - 21

natural_image Cartoon illustration of a person covered with mombus (no text or symbols)

MUMMY MAN

3,000 points

100-POINT BONUS —

awarded for capturing each of these items:

FIRE BALL

MUMMY

WRAPPINGS

BONE FROM

WHITE SKELETON

AXE-MAN'S AXE

THE WEAPONS

In addition to your Magic Whip, many other weapons are hidden along your path through the Castle. You're going to need them. Before playing, study this chart, so you'll know where to find your weapons, and how to use them.

WEAPONONSCREEN SYMBOLWHERE TO LOOKPOWERCOMMENT
WATCHNINTENDO Castlevania (NES) - THE WEAPONS - 1Hidden on path or in creatureStops enemy action (some exceptions)Costs you 5 small hearts for each use
DAGGERNINTENDO Castlevania (NES) - THE WEAPONS - 2Hidden on path or in creatureFast, accurate attack weaponMakes target object dissappear
AXENINTENDO Castlevania (NES) - THE WEAPONS - 3Hidden on path or in creatureSlow but powerful attack weapon
FIRE BOMBNINTENDO Castlevania (NES) - THE WEAPONS - 4Hidden on path or in creatureSplits the earth under target creatureIncinerates anything on path
BOOMERANGNINTENDO Castlevania (NES) - THE WEAPONS - 5Hidden on path or in creaturePowerful attack weapon comes back to your hand——
SMALL HEARTNINTENDO Castlevania (NES) - THE WEAPONS - 6Hidden on path or in creatureGives you one extra shot per weaponYou can stockpile as many hearts as you find for extra firepower when you need it!
LARGE HEARTNINTENDO Castlevania (NES) - THE WEAPONS - 7Hidden on path or in creatureGives you 5 extra shots per weapon
CROSSNINTENDO Castlevania (NES) - THE WEAPONS - 8Hidden on path or in creatureDestroys all onscreen enemies——
INVISIBILITY POTIONNINTENDO Castlevania (NES) - THE WEAPONS - 9Hidden on path or in creatureRenders you safe from harm for a few seconds——
MORNING STARNINTENDO Castlevania (NES) - THE WEAPONS - 10Hidden on path or in creatureIncreases power of Whip in 2 different stagesShort chain for 1st level, long chain for 2nd level boost
MONEY BAGNINTENDO Castlevania (NES) - THE WEAPONS - 11Hidden on path or in creatureGives you free pointsRed = 100Blue = 400White = 700
DOUBLE SHOTNINTENDO Castlevania (NES) - THE WEAPONS - 12Hidden on path, in creature or backgroundAllows use of throwing weapons twice in a rowThese appear when you strike certain objects 10 times in a row
TRIPLE SHOTNINTENDO Castlevania (NES) - THE WEAPONS - 13Hidden on path or in creatureAllows use of throwing weapons 3 times in a row
PORK CHOPNINTENDO Castlevania (NES) - THE WEAPONS - 14Hidden in backgroundPartially revives lost powerAppears with secret Whip stroke
MAGIC CRYSTALNINTENDO Castlevania (NES) - THE WEAPONS - 15Capture from Head Creature in each stageCompletely revives all lost powerCan clear creatures from entire stage

WELCOME TO CASTLEVANIA!

NINTENDO Castlevania (NES) - WELCOME TO CASTLEVANIA! - 1

natural_image Illustration of a fantasy castle with towers, walls, and a moon in the sky (no text or symbols)

Treat Your Konami Game Carefully

- This Konami Game Pak is a precision-crafted device with complex electronic circuitry. Avoid subjecting it to undue shock or extremes of temperature. Never attempt to open or dismantle the Game Pak.

- Do not touch the terminal leads or allow them to come into contact with water or the game circuitry will be damaged.

• Always make sure your NES Control Deck is SWITCHED OFF when inserting the Game Pak or removing it from the NES Control Deck.

- Never insert your fingers or any metal objects into the terminal portion of the expansion connector. This can result in malfunction or damage.

COMPLIANCE WITH FCC REGULATIONS

This equipment generates and uses radio frequency energy and if not installed and used properly, that is, in strict accordance with the manufacturer's instructions, may cause interference to radio and television reception. It has been type tested and found to comply with the limits for a Class B computing device in accordance with the specifications in Subpart J of Part 15 of FCC Rules, which are designed to provide reasonable protection against such interference in a residential installation. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:

— Reorient the receiving antenna
— Relocate the NES with respect to the receiver
— Move the NES away from the receiver
— Plug the NES into a different outlet so that computer and receiver are on different circuits.

SCORES

Castlevania™

Konami ^® is a trademark of Konami Industry Co. Ltd.

Castlevania™ is a trademark of Konami Inc.

Nintendo® and Nintendo Entertainment System™ are trademarks of Nintendo of America Inc.

© 1987 Konami Inc.

Any original instruction manuals included with this software are digital reproductions of the original printed manuals. They are as faithful as possible to those documents and feature a bare minimum of edits. Reference may be made to features that can't be used in this version of the game, or the contact information provided may no longer be valid. Some copyright information may be out-of-date. Please also note that printed manuals were not always released in multiple languages.

Assistant notice
Powered by Anthropic
En attente de votre message
Informations produit

Marque : NINTENDO

Modèle : Castlevania (NES)

Catégorie : Jeu vidéo