ZOOM RFX-1000 - Audio effect

RFX-1000 - Audio effect ZOOM - Free user manual and instructions

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Download the instructions for your Audio effect in PDF format for free! Find your manual RFX-1000 - ZOOM and take your electronic device back in hand. On this page are published all the documents necessary for the use of your device. RFX-1000 by ZOOM.

USER MANUAL RFX-1000 ZOOM

Thank you for selecting the ZOOM RFX-1000 (hereafter simply called the "RFX-1000"). The RFX-1000 is a sophisticated digital reverb and multi-effect processor with the following features and functions.

33 immediately usable effects

The RFX-1000 comes with a full complement of preset effects (11 effects x 3 banks). Right out of the box, the unit is ready to create great sound. The REVERB bank in particular provides a wide spread and natural sounding ambience that meets even demanding professional standards.

Built-in professional quality reverb

The reverb effects alone allow 121 different settings. The convincing sound stage created by the RFX-1000 far surpasses anything else available in this class.

Innovative choices

Lo-Fi EFX purposely degrades sound quality for special effect. RESONANCE processes the input signal with sophisticated filtering. MIC SIMULATOR produces condenser mic sound from a dynamic microphone. These and various other effects are great for recording and give full scope to your creativity.

- Attractive mixdown effects

Mixdown effects can be used effectively to tailor the overall mood of a song when performing mixdown (mixing multiple tracks onto two final stereo tracks) or mastering (fine-tuning the sound and level of a final 2-track mix).

- Intuitive editing controls

Convenient knobs on the front panel let you directly adjust items such as the mixing ratio of original sound and effect sound. Editing effect parameters on the fly is also easy and straightforward. This allows quick fine-tuning for optimum sound.

- MIC IN jack

The dedicated microphone jack on the front panel comes in handy for creating vocal effects without having to make cumbersome connections in the rear. Controlling the VOCODER effect is a snap thanks to this feature.

Please take the time to read this manual carefully so as to get the most out of your RFX-1000 and to ensure optimum performance and reliability. Retain this manual, the warranty card and all other documentation for future reference.

Contents

Controls and Functions 2

Front Panel 2

Rear Panel 2

Rack Mounting 4

Getting Connected 4

Trying Out the Effects 6

Changing the Sound of an Effect 7

RFX-1000 Effects 8

Troubleshooting 15

Specifications 5

Safety Precautions/Usage Precautions

Front Panel

(1) POWER switch

ZOOM RFX-1000 - Front Panel - 1
(7) MIX control

(3) MIC IN jack

(5) INPUT control

ack

(6) OUTPUT control

(4) Level meter

These indicators show the signal input level.

(1) POWER switch

Serves to turn the unit on and off.

(2) POWER indicator

When the RFX-1000 is on, this LED indicator is lit in green. When the foot switch FS01 (option) was used to switch the effects off, the indicator flashes red.

(3) MIC IN jack

A dynamic microphone with an output impedance of about 600 ohms can be connected here. Normally the input signal from this jack is mixed with the signal from the rear-panel INPUT jacks. When the VOCODER effect is selected, the mic input signal serves for controlling the effect. You can use your voice to alter the sound character and the envelope (volume change curve).

Note: When plugging or unplugging a microphone here, noise may occur. Be sure to turn down the INPUT control (5) first.

(5) INPUT control

Serves to adjust the signal from the INPUT jacks and the MIC IN jack.

(6) OUTPUT control

Serves to adjust the level of the signal supplied at the OUTPUT jacks.

(7) MIX control

Serves to adjust the balance between original sound (DRY) and effect sound (WET). When the control is turned fully counterclockwise, only the original sound is output. When the control is turned fully clockwise, only the effect sound is output.

Rear Panel

ZOOM RFX-1000 - Rear Panel - 1

(1) BYPASS jack

Serves for connection of the foot switch FS01 (option) for switching effects on and off.

(2) OUTPUT jacks

Connect these jacks to the recorder or playback system.

(3) INPUT jacks

Connect a line-level source, such as an instrument or the send output of a mixer, to these jacks. If a plug is inserted only in the L/MONO jack, the signal from this plug will be supplied to both channels. A high-impedance source such as an electric guitar should be routed through a preamplifier or a guitar effect first.

ZOOM RFX-1000 - INPUT jacks - 1

ZOOM RFX-1000 - INPUT jacks - 2
(8) REVERB TIME/ADJUST control

(8) REVERB TIME/ADJUST control

Serves to adjust an effect parameter of the currently selected effect.

(9) CHARACTER/VARIATION selector

Serves to choose one of 11 character settings for the currently selected effect, or to adjust an effect parameter.

(10) BANK switch

Serves to select the effect bank (group of effects). The following three effect banks are available.

REVERB bank

Contains various reverb effects.

  • EFFECTS bank

Contains single effects for instruments and voice, and combined effects.

  • MIX&SFX bank

Contains special effects and effects particularly suited for mixdown (mixing multiple tracks onto two final stereo tracks).

(11)EFFECT TYPE selector

Serves to choose an effect from the currently selected bank.

ZOOM RFX-1000 - (11)EFFECT TYPE selector - 1

(4) POWER connector

The supplied AC adapter is to be connected here for powering the unit.

The RFX-1000 is compatible with international 19-inch rack standards (EIA, DIN). Because the unit has been designed for rack installation, it is preferable to operate the unit in this way, rather than simply placing it on a table or similar. Align the four screw holes with the rack screw holes and securely fasten the unit to the rack with screws.

ZOOM RFX-1000 - POWER connector - 1

  • The RFX-1000 uses a metal frame, making the unit heavier than it might seem at first glance. While installing the unit in a rack, carefully support the weight of the unit until all screws are securely tightened. Otherwise the unit may drop, possibly causing injury to persons or damage to itself or to other equipment.
  • Do not directly stack the unit on top of other equipment. Otherwise heat may

lead to a fire risk or cause performance degradation.

  • Before installation, always unplug any connecting cables and the AC adapter cable. Otherwise the equipment or the cables may be damaged.
  • Make sure that the rack in which the unit is installed is placed on a firm, solid surface, so that it cannot shake or topple over. Otherwise there is a risk of injury to persons or damage to the unit or to other equipment.

ZOOM RFX-1000 - POWER connector - 2

Getting Connected

Basic Connections

RFX-1000 is connected to an electronic instrument, microphone, and mixer or other audio device

ZOOM RFX-1000 - Basic Connections - 1

ZOOM RFX-1000 - Basic Connections - 2

Always turn the power to all components off before making any connections. Otherwise there is a risk of hearing damage or equipment damage by sudden loud noise.

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Insert Connection

This is an example for inserting the RFX-1000 between the sound source and a playback system or multi-track recorder (MTR). A stereo source should be connected to the INPUT L/MONO and R jacks. A mono source should be connected to the L/MONO jack only.

In this example, the signal from the mic or the instrument is effect processed by the RFX-1000 and then sent to the playback system or MTR. The balance between original sound and effect sound is adjusted at the RFX-1000.

ZOOM RFX-1000 - Insert Connection - 1

ZOOM RFX-1000 - Insert Connection - 2

Getting Connected

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Send/Return Connection

This is an example for connecting the RFX-1000 to the send/return jacks of a mixer or multi-track recorder. Connect the send jack of the mixer or MTR to the INPUT L/MONO jack of the RFX-1000, and connect the OUTPUT L/R jacks of the RFX-1000 to the return jacks (or the stereo line input jacks) of the mixer or MTR.

In this configuration, the RFX-1000 should be set so that it outputs only the effect sound, and the balance between original sound and effect sound should be adjusted at the mixer or multi-track recorder. Supplying the send signal to the RFX-1000 in stereo is also possible.

ZOOM RFX-1000 - Send/Return Connection - 1

Using the VOCODER Effect

This is a connection example for using the VOCODER effect from the MIX&SFX bank. Connect a dynamic microphone to the front-panel MIC IN jack on the RFX-1000. Connect a synthesizer or other instrument to the rear-panel INPUT L/MONO jack. You can then use the mic to vary the envelope (volume change curve) and the sound character of the VOCODER effect. Instead of the mic, it is also possible to use the right-channel signal for controlling the effect. In this case, the signal supplied to the INPUT L/MONO jack is controlled by the signal supplied to the INPUT R jack.

ZOOM RFX-1000 - Using the VOCODER Effect - 1

Using Two Effects in Parallel

The RFX-1000 allows using two effects at the same time (in parallel). This is possible with effects from the EFFECTS bank which have a double name separated with a slash (/"). The following illustration shows a connection example for using two effects independently in the left and right channel.

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Trying Out the Effects

  1. Verify that the AC adapter, sound source, and playback system are correctly connected to the RFX-1000.

The INPUT control and OUTPUT control of the RFX-1000 as well as the volume control of the playback system should be set to minimum.

  1. Turn on the system in the following order: sound source RFX-1000 playback system.
  2. While playing the sound source, turn up the INPUT control of the RFX-1000 to adjust the input level.

ZOOM RFX-1000 - Trying Out the Effects - 1

To minimize noise and distortion, the INPUT control should be set as high as possible without causing the CLIP LED to light.

  1. Adjust the OUTPUT control and the volume control of the playback equipment to obtain a suitable playback volume.

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  1. Use the BANK switch and the EFFECT TYPE selector to select the desired effect.

Depending on the position of the BANK switch, the available effects are as shown below.

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Changing the Sound of an Effect

The following controls are available for changing the sound character and intensity of the preset effects of the RFX-1000 and for adjusting the balance between original sound and effect sound.

(1) MIX control

Adjusts the mixing balance between the original sound and the effect sound.

- When using the insert type connection pattern

Use the MIX control to adjust the mixing balance between original sound (DRY) and effect sound (WET).

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Original sound Effect sound

For effects such as compressor/limiter or microphone simulator where the output is the processed original sound, turn the MIX control fully to WET.

ZOOM RFX-1000 - - When using the insert type connection pattern - 2

Unprocessed sound (original sound)

- When using the send/return type connection pattern

The MIX control should be turned fully to WET, so that only the effect sound is output. The mixing balance between original sound and effect sound should be adjusted at the mixer or multi-track recorder.

ZOOM RFX-1000 - - When using the send/return type connection pattern - 1
MIX

Only effect sound is output

(2) REVERB TIME/ADJUST control

The function of this control differs, depending on which effect bank is currently selected with the BANK switch.

- REVERB bank selected

ZOOM RFX-1000 - - REVERB bank selected - 1

The control adjusts the reverb duration.

Short reverb

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Long reverb

- EFFECTS or MIX&SFX selected

ZOOM RFX-1000 - - EFFECTS or MIX&SFX selected - 1

ZOOM RFX-1000 - - EFFECTS or MIX&SFX selected - 2

The control adjusts a major parameter of the currently selected effect.

For information on which parameters can be adjusted for each effect, see pages 8 - 15.

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REVERB CHARACTER

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BANK

REVERB

5 AMBIENCE

4 VOCAL

  1. PLATE

2.ROOM

1.HALL

(3) CHARACTER/VARIATION selector

The function of this selector differs, depending on which effect bank is currently selected with the BANK switch.

- REVERB bank selected

EFFECTS
REVERB→I MIX&SEX

ZOOM RFX-1000 - - REVERB bank selected - 1
BANK

The selector can be used to choose one of 11 reverb sound characteristics (settings with different tone and intensity).

11 reverb character settings

ZOOM RFX-1000 - - REVERB bank selected - 2

- EFFECTS or MIX&SFX selected

ZOOM RFX-1000 - - EFFECTS or MIX&SFX selected - 1

ZOOM RFX-1000 - - EFFECTS or MIX&SFX selected - 2

The control adjusts a major parameter of the currently selected effect.

For information on which parameters can be adjusted for each effect, see pages 8 - 15.

RFX-1000 Effects

This section lists all the effects available in the RFX- 1000 and describes the character or parameter variations that are possible.

Effects suitable for a send/return connection are marked with the S/R symbol.

REVERB Bank

This bank contains a variety of reverb effects. For effects 1 - 9, the CHARACTER control can be used to select one of eleven character variations.

1. HALLThese effects simulate the reverb in various types of medium to large size buildings.↓ ↑ S/R
CHARACTERREVERB TIMERecommended setting
1Large HallSimulates a large concert hall.Reverb Time Sets the reverb duration.
2Bright HallSimulates a medium-size hall with strong, bright reverb.
3Recital HallSimulates a small hall.
4MunicipalSimulates a fairly large municipal style hall.
5Wood HallSimulates a medium-size hall with predominantly wooden interior.
6CathedralSimulates a large cathedral.
7MedconcertSimulates a medium-size concert hall.
8Strings HallSimulates a concert hall designed for classical music.
9Castle HallSimulates a medieval castle.
10Small HallSimulates a small hall with warm sound character.
11GymnasiumSimulates a gymnasium.
2. ROOMThese effects simulate the reverb in various types of interior spaces, ranging from small rooms to large clubs.
CHARACTERREVERB TIMERecommended setting
1Tile ChamberSimulates the acoustics of a tiled room.Reverb Time Sets the reverb duration.
2Warm RoomSimulates the acoustics of a room with warm sound character.
3Big WoodenSimulates the acoustics of a fairly large room made of wood.
4Meeting RoomSimulates the acoustics of a conference room.
5Large ClubSimulates the acoustics of a large club with strong reverb.
6GtrSpaceReverb with a pronounced midrange.
7Strings RoomReverb emphasizing the low range and midrange.
8Small ChamberReverb which makes the spoken voice stand out clearly.
9Glass RoomReverb with lean low end.
10Rehearsal SpaceSimulates a rehearsal room with strong reverb.
11GarageSimulates the reverb character of a garage.
3. PLATEThese effects simulate the so-called "plate reverb" sound (as produced by a pickup mounted to a large, free-hanging iron plate).
CHARACTERREVERB TIMERecommended setting
1Large PlateSimulates the reverb produced by a large plate.Reverb Time Sets the reverb duration.
2Bright PlateBright plate reverb suitable for percussion.
3Dark PlatePlate reverb with a feeling of depth.Reverb Time Sets the reverb duration.
4Clear PlateTransparent plate reverb suitable for vocals.
5Short PlatePlate reverb with short reverb time.
6Slap PlateReverb with a long pre-delay.
7Lo-Pass PlatePlate reverb acting on the low frequencies.
8Hi-Pass PlatePlate reverb acting on the high frequencies.
9Rich PlateDense, rich-sounding plate reverb.
10Endless PlateSmooth plate reverb with long duration.
11TunnelSimulates the reverb as heard in a tunnel.
4. VOCALReverb effects best suited for vocals and narration.
CHARACTERREVERB TIME Recommended setting
1Female RockReverb suitable for female rock singers.Reverb Time Sets the reverb duration.
2Male BalladReverb suitable for ballads sung by male vocalists.
3ChorusReverb suitable for chorus music.
4Female FolkNatural sounding reverb great for female vocals.
5Hi Male RockReverb suitable for fairly high-pitched male vocals.
6NarrationReverb suitable for emphasizing narration.
7ChantingReverb suitable for chanting.
8SlapbackEmphasizes vocals without changing other characteristics.
9EnhancerReverb with emphasized high end.
10LushVerbWide simulated space suitable for vocals.
11EchoVerbReverb with long pre-delay.
5. AMBIENCEThese effects lend a natural sounding ambience to the sound source which is suitable not only for single instruments but also for stereo music sources.
CHARACTERREVERB TIME Recommended setting
1Rock MixReverb for rock type music sources.Reverb Time Sets the reverb duration.
2Jazz BandReverb for jazz band type music sources.
3Reggae MixReverb with a strong wet feeling, for reggae and related genres.
4KeyboardGreat ambience for keyboard playing.
5Hip HopAmbience for rap and hip hop type music.
6Film ScoreAmbience for film music.
7Electronic MixSpatial effect suitable for synthesizer.
8New AgeAmbience suitable for MIDI sound sources.
9Strings QuartetWarm, midrange centered ambience for strings.
10Choral MixRich ambience for chorus and vocal ensembles.
11Percussion MixAmbience suitable for percussion ensembles.
6. DIMENSIONThese effects control the spatial expansiveness of the sound.
CHARACTERREVERB TIME Recommended setting
1Super WideEmphasizes the stereo spread of music sources.Reverb Time Sets the reverb duration.
2Stereo→MonoChanges the sound localization from stereo to mono.
3Left→RightChanges the sound localization from left to right.
4Right→LeftChanges the sound localization from right to left.
5Big DelayEffect with long pre-delay for creating a wide space.
6Mono→StereoChanges the sound localization from mono to stereo.
7StereoMidsAdds a wide, expansive feeling to the midrange.
8Huge BassCreates an expansive low end.
9Ping-PongReverb bouncing back and forth between left and right.
10Bass/TrebleAdds reverb to the low and high range.
11MillenniumCreates a vast reverb space.
7. PERCUSSIONThese reverb effects are most suitable for drums and percussion.↓↑ S/R
CHARACTERREVERB TIME Recommended setting
1Rock Kit/1Reverb suitable for rock drum.Reverb Time Sets the reverb duration.
2LatinPercLight ambience for percussion.
3Jazz DrumsReverb for jazz drums.
4TomSlightly deep effect for tom-toms.
5ShakerCreates optimum ambience for shakers and similar percussion instruments.
6Reggae DrumsMidrange-centered effect for reggae drums.
7Rock Kit/2Allows adding reverb to snares or cymbals without affecting the low range.
8MalletPercMallet type percussion can be enhanced with this effect.
9SlapReverb with short pre-delay, emphasizing the low frequencies.
10Afro DrumsReverb suitable for Afro type drums.
11BellsHigh range effect suitable for bells.
8. ENSEMBLEThese effects are best for ensemble sections such as strings or brass.↓↑ S/R
CHARACTERREVERB TIME Recommended setting
1StringsReverb suitable for strings.Reverb Time Sets the reverb duration.
2BrassReverb suitable for brass ensembles.
3PianoWarm, extended reverb great for piano solos.
4WindsReverb suitable for woodwinds.
5Synth/1Reverb suitable for synthesizer.
6Solo StringsReverb suitable for solo strings.
7Jazz OrganLight reverb for highlighting organ sound.
8ChorusWide reverb for chorus groups.Reverb Time Sets the reverb duration.
9Solo WindsSubdued reverb great for wind instrument solos.
10Church OrganReverb for adding a spacious feeling to organ music.
11Synth/2Great reverb sound for synthesizer.
9. POWERThese effects add a feeling of power and energy to sound sources. ↓↑ S/R
CHARACTERREVERB TIMERecommended setting
1Kick/1Stresses the body impact of bass drums.Reverb Time Sets the reverb duration.
2Kick/2Increases the perceived size of the bass drum image.
3Snare/1Stresses the body sound of snare drums.
4Snare/2Adds a bright reverb sound to snare drums.
5Toms/1Suitable for low toms and floor-standing toms.
6Toms/2Emphasizes the midrange sound of tom-toms.
7Hand PercSuitable for hand percussion.
8DistGtr/1Suitable for distortion guitar sound with strong box character.
9DistGtr/2Suitable for distortion guitar sound with bright character.
10Vocal/1Increases the power impact of vocals.
11Vocal/2Suitable for ballad type vocals.
10. GATESpecial effect where the reverb is briskly cut by a gate. ↓↑ S/R
CHARACTERREVERB TIME
ThresholdAdjusts the threshold level where the gate becomes active.Reverb TimeSets the reverb duration.
11. REVERSEThis achieves a similar effect as a tape run in reverse. ↓↑ S/R
CHARACTERREVERB TIME
ThresholdAdjusts the sensitivity of the effect, that is the level from which the reverb is applied.Reverb TimeSets the reverb duration.

- EFFECTS Bank

This bank contains seven sophisticated single effects (1 - 7) as well as four combined effects (8 - 11) which use two effects simultaneously. The combined effects marked with a "+" are made up of two effects connected in series. The combined effects marked with a "/" use two effects in parallel in the left and right channel.

1. COMP. LIM (Compressor·Limiter)This effect serves for keeping signal levels within a certain range. The compressor raises the level of signals below a certain threshold and reduces the level of strong signals. The limiter only reduces the level of strong signals.
VARIATIONREVERB TIME/ADJUST
Comp Lim ReleaseSwitches between compressor and limiter and adjusts the release time.Threshold Sets the level where the compressor/limiter becomes active.
1 - 6: Compressor Higher values mean longer release time.7 - 11: Limiter Higher values mean longer release time.
2. DELAYA delay effect with a maximum delay time of up to 1486 ms.
VARIATIONREVERB TIME/ADJUST
FeedbackAdjusts the amount of feedback (number of delay sound repetitions).Delay TimeSets the delay duration.
Cross-feedback6: Feedback = 0 Normal feedbackShort delayLong delay
3. PITCHStereo pitch shifter which adds a pitch-shifted component to the original sound.
VARIATIONREVERB TIME/ADJUST
Pitch Shift IntervalSets the amount of pitch shift. The range extends from slight detune to 1 octave up or down.Pitch Shift Up/DownDetermines the direction of pitch shift.
VARIATION value1234567891011Downward shiftUpward shift
Shift (cent)72010020030040050070090011001200
100 cent = 1 semitone
4. CHORUSA stereo chorus with three voices per channel.
VARIATIONREVERB TIME/ADJUST
Chorus DepthAdjusts the depth of pitch modulation. Turning the control clockwise increases modulation.Chorus RateAdjusts the pitch modulation rate.
Light modulationHeavy modulationSlowFast
[Setting example] High-grade chorus with smooth presence VARIATION = 4 ADJUST
5. FLANGERStereo flanger with a wide range.
VARIATIONREVERB TIME/ADJUST
Flanger DepthSpecifies the range over which the effect is active. Turning the control clockwise makes the range broader.Flanger Rate Adjusts the flanger modulation rate.
Narrow rangeBroad rangeSlow Fast
[Setting example] Ultra-slow flanger great for hi-hat VARIATION = 10 ADJUST
6. PHASERPhaser with pronounced fluctuation.
VARIATIONREVERB TIME/ADJUST
Phaser DepthAdjusts the intensity of the fluctuation. Turning the control clockwise results in more intense fluctuation.Phaser RateAdjusts the phaser fluctuation rate.
Slight fluctuationIntense fluctuationSlowFast
[Setting example] Fluctuation optimized for electric pianoVARIATION = 7ADJUST
7. TRM-PANEffect ranging from tremolo to auto-panning.↓↑ S/R
VARIATIONREVERB TIME/ADJUST
DepthTurning the control counterclockwise gives tremolo. Turning it clockwise gives auto-panning with a wider spread.RateAdjusts the tremolo to auto-panning rate.
Strong tremoloStrong auto-panningSlowFast
8. DLY+REVThis is an in-series combination of delay and reverb.
VARIATIONREVERB TIME/ADJUST
Reverb MixAdjusts the mixing ratio of the reverb sound. Turning the control clockwise increases the reverb ratio.Delay TimeAdjusts the delay time up to a maximum of 743 ms. (Feedback is fixed.)
9. CHO+REVThis is an in-series combination of chorus and reverb.
VARIATIONREVERB TIME/ADJUST
Reverb MixAdjusts the mixing ratio of the reverb sound. Turning the control clockwise increases the reverb ratio.Chorus DepthAdjusts the modulation depth. (Modulation rate is fixed.)
10. DLY/REVThis is a parallel combination of delay and reverb. The left channel carries the delay effect and the right channel the reverb effect.
VARIATIONREVERB TIME/ADJUST
Reverb MixAdjusts the mixing ratio of the reverb sound. Turning the control clockwise increases the reverb ratio.Delay TimeAdjusts the delay time up to a maximum of 743 ms. (Feedback is fixed.)
Weak reverbShort delayLong delay
11. FLG/REVThis is a parallel combination of flanger and reverb. The left channel carries the flanger effect and the right channel the reverb effect.
VARIATIONREVERB TIME/ADJUST
Reverb MixAdjusts the mixing ratio of the reverb sound. Turning the control clockwise increases the reverb ratio.Flanger RateAdjusts the modulation rate. (Modulation depth is fixed.)
Weak reverbSlow modulationFast modulation

-MIX&SFX Bank

This bank comprises special effects such as MIC SIMULATOR and VOCODER as well as mixdown effects useful for mixdown (mixing multiple tracks onto two final stereo tracks).

The effects from this bank are best used with the MIX control turned fully clockwise, so that only the WET sound is output.

ZOOM RFX-1000 - -MIX&SFX Bank - 1

For effects 1 - 4, the parameters adjusted by the VARIATION control and REVERB TIME/ADJUST control are the same.

1. POWER MIXMixdown effect which emphasizes the bass and gives the sound a powerful punch.
2. WIDE MIXMixdown effect which stresses the left/right stereo spread.
3. BOOST MIXMixdown effect which gives the sound a tight low end and snappy high end.
4. VOCAL MIXBrings out suppleness and warmth in vocals by stressing the midrange and adding plate type reverb.
VARIATIONREVERB TIME/ADJUST
Reverb ColorSwitches the reverb sound character.IntensityAdjusts the intensity of the respective effects.
2 - 6: Short reverb mix ratio increases towards higher numbers. 1: Reverb = Off7 - 11: Long reverb mix ratio increases towards higher numbers.Weak effect Strong effect
5. MIC SIMULATORSimulates the characteristics of a high-quality condenser microphone while using an economical dynamic microphone.
VARIATIONREVERB TIME/ADJUST
Vocal/Inst CompSwitches the characteristics for vocals or instruments, and adjusts the limiter sensitivity.EnhanceAdjusts the intensity of the treble enhancer.
1 - 6: Vocals Higher numbers result in higher limiter sensitivity.7 - 11: Instruments Higher numbers result in higher limiter sensitivity.
6. CABINET SIMAdds the sound character of an amplifier speaker cabinet to the sound of an electric guitar.
VARIATIONREVERB TIME/ADJUST
Combo/Stack & DepthSelects the amplifier type (comb or stack) and adjusts the effect intensity.PresenceAdjusts the level of the ultra high range.
1 - 6: Combo type Higher numbers result in stronger cabinet sound.7 - 11: Stack type Higher numbers result in stronger cabinet sound.
7. ROTARYSimulates a rotary speaker where the speaker is turned by mechanical means.
VARIATIONREVERB TIME/ADJUST
DriveAdjusts the amount of distortion. Turning the control clockwise increases distortion.Rotary RateAdjusts the speaker rotation speed.
Weak distortionStrong distortionSlow rotationFast rotation
8. RING MODThis is a ring modulator with short delay.
VARIATIONREVERB TIME/ADJUST
Delay ModeSwitches the delay mode.FrequencySets the frequency with which the input signal is to be multiplied.
1: Delay = OffVaries the input signal modulation frequency.2 - 10: Varies the delay time from flanging to repeat delay.11: Feedback = Off
9. RESONANCEThis is a filter effect with a resonance component.
VARIATIONREVERB TIME/ADJUST
Type & QSelects the filter type and adjusts the resonance intensity.Frequency / SensitivityWhen the Type & Q parameter is set to manual (1 - 6), this control adjusts the cutoff frequency. When the Type & Q parameter is set to automatic (7 - 11), this control adjusts the sensitivity.
1 - 6: Manually adjusts the cutoff frequency. Turning the control clockwise increases the resonance.7 - 11: Uses the input signal envelope to automatically alter the cutoff frequency. Turning the control clockwise increases the resonance.
10. Lo-Fi EFXThis is a special effect that can be used to purposely degrade sound quality.
VARIATIONREVERB TIME/ADJUST
Lo-Fi ColorSelects the sound character.ToneAdjusts the effect tone.
11. VOCODERThis effect lets you use a mic connected to the MIC IN jack to control the signal from a synthesizer supplied to the INPUT L jack. The signal supplied to the INPUT R jack is mixed with the MIC IN signal and can also be used as control signal. To use this effect, turn the MIX control fully to WET.
VARIATIONREVERB TIME/ADJUST
Mode & CharacterSelects the number of filter bands for the VOCODER and the sound character.SensitivityAdjusts the VOCODER sensitivity.
1 2 3 4 518 bandsFast attackVOCODER only + chorus + distortion + chorus
Slow attackVOCODER only + distortion
6 7 8 9 10 1110 bandsFast attackVOCODER only + chorus + distortion + chorusLow sensitivityHigh sensitivity
Slow attackVOCODER only + chorus + distortion + chorus

ZOOM RFX-1000 - -MIX&SFX Bank - 2

Troubleshooting

SymptomCheckRemedy
No sound or very low volume·Is supplied AC adapter connected correctly?Follow the instructions in "Getting Connected".
·Is another kind of AC adapter connected?Use only the supplied AC adapter.
·Is sound source connected correctly to INPUT jacks and are OUTPUT jacks connected correctly to playback system?Follow the instructions in "Getting Connected".
·Are all shielded cables used for the connection okay?Try replacing the shielded cables.
·Are the connected sound source and playback system operating normally? Is the volume set to a proper position?Check all components and set the volume to a suitable position.
·Are INPUT control and OUTPUT control of RFX-1000 set properly?Follow the instructions in "Trying Out the Effects" and adjust the controls properly.
·Is a microphone connected to the rear-panel INPUT jack?Connect the microphone to the front-panel MIC IN jack.
·Are effects turned off and is the MIX control fully turned to the WET position?Turn the MIX control towards DRY.
Input sound breaks up or is distorted·Is input signal level too high?Adjust INPUT control so that CLIP LED does not light at signal peaks.
No effect sound·Were effects turned off with foot switch FS01 connected to rear panel?Press foot switch again to turn effects on.
·Is incorrect foot switch connected?Use only ZOOM FS01.

ZOOM RFX-1000 - Troubleshooting - 1

Specifications

Number of preset programs

Sampling frequency

A/D converter

D/A converter

DSP

Rear Inputs

L/MONO,R

Input impedance:

Reference input level:

Microphone input

Input impedance:

363 (11 effects x 3 banks x 11 variations)

44.1 kHz

18 bit, 64 times oversampling

18 bit, 8 times oversampling

Zoom original ZFX-2 (24-bit signal processing)

standard monaural phone jack x 2 10 kilohms (MONO), 20 kiloohm (STEREO)

-10 dBm to +4 dBm

standard monaural phone jack x 1 20 kilohms

Reference input level: -56 dBm

Outputs

L, R:

Output impedance:

Reference output level:

Control connector

Power requirements

Dimensions

Weight

standard monaural phone jack x 2

100 ohms or more

-10 dBm to +4 dBm

BYPASS (FS01)

Applied AC adapter 12V AC (AD0008)

  • 0 dBm = 0.775 Vrms
  • Design and specifications subject to change without notice.

Safety Precautions

In this manual, symbols are used to highlight warnings and cautions for you to read so that accidents can be prevented. The meanings of these symbols are as follows:

ZOOM RFX-1000 - Safety Precautions - 1

This symbol indicates explanations about extremely dangerous matters. If users ignore this symbol and handle the device the wrong way, serious injury or death could result.

ZOOM RFX-1000 - Safety Precautions - 2

This symbol indicates explanations about dangerous matters. If users ignore this symbol and handle the device the wrong way, bodily injury and damage to the equipment could result.

Please observe the following safety tips and precautions to ensure hazard-free use of the RFX-1000.

ZOOM RFX-1000 - Safety Precautions - 3

Power requirements

The RFX-1000 is powered by the supplied AC adapter. To prevent malfunction and safety hazards, Do not use any other kind of AC adapter.

When using the RFX-1000 in an area with a different line voltage, please consult your local ZOOM distributor about acquiring a proper AC adapter.

ZOOM RFX-1000 - Power requirements - 1

Environment

Avoid using your RFX-1000 in environments where it will be exposed to:

  • Extreme temperature
    High humidity or moisture
  • Excessive dust or sand
  • Excessive vibration or shock

ZOOM RFX-1000 - Environment - 1

Handling

The RFX-1000 is a precision instrument. Do not exert undue pressure on the unit.

Also take care not to drop the unit, and do not subject it to shock or excessive pressure.

ZOOM RFX-1000 - Handling - 1

  • Connecting cables and input and output jacks

You should always turn off the power to the RFX-1000 and all other equipment before connecting or disconnecting any cables. Also make sure to disconnect all cables and the AC adapter before moving the RFX-1000.

ZOOM RFX-1000 - Handling - 2

- Alterations

Never open the case of the RFX-1000 or attempt to modify the product in any way since this can result in damage to the unit.

Usage Precautions

- Electrical interference

The RFX-1000 has been designed to minimize radio frequency emissions and is highly resistant to external interference. However, if placed very close to equipment such as TV sets or radio receivers, reception interference may occur. If you encounter problems, move the RFX-1000 further away from the affected equipment.

Whatever the type of digital control device, the RFX1000 included, electromagnetic damage can cause malfunctioning, and can corrupt or destroy data. Since this is an ever-present danger, thorough care should be taken to minimize the risk of damage.

- Cleaning

Use a soft, dry cloth to clean the RFX-1000. If necessary, slightly moisten the cloth. Do not use abrasive cleanser, wax, or solvents (such as paint thinner or cleaning alcohol), since these may dull the finish or damage the surface.

Please keep this manual in a convenient place for future reference.

ZOOM RFX-1000 - - Cleaning - 1

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Product information

Brand : ZOOM

Model : RFX-1000

Category : Audio effect