NINTENDO SUPER MARIO BROS.WII - Video game

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USER MANUAL SUPER MARIO BROS.WII NINTENDO

NEED HELP WITH INSTALLATION, MAINTENANCE OR SERVICE?

Nintendo Customer Service

SUPPORT.NINTENDO.COM

or call 1-800-255-3700

Recorded tips for many titles are available on Nintendo's Power Line at (425) 885-7529.

This may be a long-distance call, so please ask permission from whoever pays the phone bill. If the information you need is not on the Power Line, you may want to try using your favorite Internet search engine to find tips for the game you are playing. Some helpful words to include in the search, along with the game's title, are: "walk through," "FAO," "codes," and "tips."

BESOIN D'AIDE POUR L'INSTALLATION, L'ENTRETIEN OU LA RÉPARATION?

The Official Seal is your assurance that this product is licensed or manufactured by Nintendo. Always look for this seal when buying video game systems, accessories, games and related products.

  • Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or patterns, and this may occur while they are watching TV or playing video games, even if they have never had a seizure before.
  • Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic condition should consult a doctor before playing a video game.
  • Parents should watch their children play video games. Stop playing and consult a doctor if you or your child has any of the following symptoms:

Convulsions

Loss of awareness

Eye or muscle twitching

Involuntary movements

Altered vision

Disorientation

  • To reduce the likelihood of a seizure when playing video games:
  • Sit or stand as far from the screen as possible.
  • Play video games on the smallest available television screen.
  • Do not play if you are tired or need sleep.
  • Play in a well-lit room.
  • Take a 10 to 15 minute break every hour.

WARNING - Repetitive Motion Injuries and Eyestrain

Playing video games can make your muscles, joints, skin or eyes hurt. Follow these instructions to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain:

  • Avoid excessive play. Parents should monitor their children for appropriate play.
    Take a 10 to 15 minute break every hour, even if you don't think you need it.
  • If your hands, wrists, arms or eyes become tired or sore while playing, or if you feel symptoms such as tingling, numbness, burning or stiffness, stop and rest for several hours before playing again.
  • If you continue to have any of the above symptoms or other discomfort during or after play, stop playing and see a doctor.

CAUTION - Motion Sickness

Playing video games can cause motion sickness in some players. If you or your child feel dizzy or nauseous when playing video games, stop playing and rest. Do not drive or engage in other demanding activity until you feel better.

This Nintendo game is not designed for use with

any unauthorized device. Use of any such device will invalidate your Nintendo product warranty. Copying of any Nintendo game is illegal and is strictly prohibited by domestic and international intellectual property laws. "Back-up" or "archival" copies are not authorized and are not necessary to protect your software. Violators will be prosecuted.

WARRANTY & SERVICE INFORMATION

You may need only simple instructions to correct a problem with your product. Try our website at support.nintendo.com or call our Consumer Assistance Hotline at 1-800-255-3700, rather than going to your retailer. Hours of operation are 6 a.m. to 7 p.m., Pacific Time, Monday - Sunday (times subject to change). If the problem cannot be solved with the troubleshooting information available online or over the telephone, you will be offered express factory service through Nintendo. Please do not send any products to Nintendo without contacting us first.

HARDWARE WARRANTY

Nintendo of America Inc. ("Nintendo") warrants to the original purchaser that the hardware product shall be free from defects in material and workmanship for twelve (12) months from the date of purchase. If a defect covered by this warranty occurs during this warranty period, Nintendo will repair or replace the defective hardware product or component, free of charge.* The original purchaser is entitled to this warranty only if the date of purchase is registered at point of sale or the consumer can demonstrate, to Nintendo's satisfaction, that the product was purchased within the last 12 months.

GAME & ACCESSORY WARRANTY

Nintendo warrants to the original purchaser that the product (games and accessories) shall be free from defects in material and workmanship for a period of three (3) months from the date of purchase. If a defect covered by this warranty occurs during this three (3) month warranty period, Nintendo will repair or replace the defective product, free of charge.*

SERVICE AFTER EXPIRATION OF WARRANTY

Please try our website at support.nintendo.com or call the Consumer Assistance Hotline at 1-800-255-3700 for troubleshooting information and repair or replacement options and pricing.*

*In some instances, it may be necessary for you to ship the complete product, FREIGHT PREPAID AND INSURED FOR LOSS OR DAMAGE, to Nintendo. Please do not send any products to Nintendo without contacting us first.

WARRANTY LIMITATIONS

THIS WARRANTY SHALL NOT APPLY IF THIS PRODUCT: (a) IS USED WITH PRODUCTS NOT SOLD OR LICENSED BY NINTENDO (INCLUDING, BUT NOT LIMITED TO, NON-Licensed GAME ENHANCEMENT AND COPIER DEVICES, ADAPTERS, SOFTWARE, AND POWER SUPPLIES); (b) IS USED FOR COMMERCIAL PURPOSES (INCLUDING RENTAL); (c) IS MODIFIED OR TAMPERED WITH; (d) IS DAMAGED BY NEGLIGENCE, ACCIDENT, UNREASONABLE USE, OR BY OTHER CAUSES UNRELATED TO DEFECTIVE MATERIALS OR WORKMANSHIP; OR (e) HAS HAD THE SERIAL NUMBER ALTERED, DEFACED OR REMOVED.

ANY APPLICABLE IMPLIED WARRANTYES, INCLUDING WARRANTY OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE HEREBY LIMITED IN DURATION TO THE WARRANTY PERIODS DESCRIBED ABOVE (12 MONTHS OR 3 MONTHS, AS APPLICABLE). IN NO EVENT SHALL NINTENDO BE LIABLE FOR CONSEQUENTIAL OR INCIDENTIAL DAMAGES RESULTING FROM THE BREACH OF ANY IMPLIED OR EXPRESS WARRANTY. SOME STATES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS OR EXCLUSION OF CONSEQUENTIAL OR INCIDENTIAL DAMAGES, SO THE ABOVE LIMITATIONS MAY NOT APPLY TO YOU.

This warranty gives you specific legal rights. You may also have other rights which vary from state to state or province to province.

Nintendo's address is: Nintendo of America Inc., P.O. Box 957, Redmond, WA 98073-0957 U.S.A.

This warranty is only valid in the United States and Canada.

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© 2009 Nintendo. TM, © and the Wii logo are trademarks of Nintendo. © 2009 Nintendo.

Contents

New Super Mario Bros. Wii

I Starting a Game 4
Controls 5
Game Screen 7
Mario's Actions 12
I Multiplayer Game. 17
Free-for-All and Coin Battle 20

System Menu Update

Please note that when first loading the Game Disc into the Wii console, the system will check if you have the latest version of the system menu, and if necessary a Wii system menu update screen will appear. Select OK to proceed with the update. Please note that the Wii console must have the latest version of the Wii system menu in order to play the

When the system menu is updated, unauthorized hardware and/or software modifications may be detected and unauthorized content may be removed, causing the immediate or delayed inoperability of your console. Failure to accept the update may render this game, and future games, unplayable. Please note that Nintendo cannot guarantee that unauthorized software or accessories will continue to function with the Wii console after this or future updates of the Wii system menu.

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To play this game in English, change your language settings in the Wii System Settings.

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Starting a Game

New Super Mario Bros. Wii

Insert the New Super Mario Bros. Wii Game Disc in the Wii console and follow the on-screen instructions.

File-Selection Screen

When you're playing for the first time, simply select a new file. If you'd like to continue a previous game, find the file you'd like to play with + , then select it with ②. Then choose the number of players, and the game will begin.

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Balloon

You can always add new players or drop players from the map screen at any time (see page 9).
A balloon will appear when the file has quick save data.

Copying and Erasing Files

If you'd like to copy an existing file, select the file you'd like to copy and press . To erase a file, select a file you'd like to erase, then press .
CAUTION! Once a file has been erased or copied over, it's gone forever and can't be restored. Be careful!
You can't copy quick-save data.

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Free-for-All and Coin Battle

You can play Free-for-All and Coin Battle with two to four players. In these modes, you can cooperate or compete with your friends on the course of your choice.

Each player will need a Wii Remote.

Saving

Game progress will be saved on the file you select from the file-selection screen. You can also choose to quick save if you want to take a break and quit the game for a while. Then, you can continue your quick-save game once.

Do not reset or turn off your Wii console while the game is saving.
Please see your Wii Operations Manual: Channels and Settings for information about how to delete files in your Wii system memory.
- You will need 1 free block of memory in your Wii system memory to create save data.

Controls

New Super Mario Bros. Wii

In New Super Mario Bros. Wii, you'll hold the Wii Remote controller horizontally to play. This manual will explain in-game controls assuming you're holding the Wii Remote sideways.

Wii RemoteTM (horizontal)

You can also play using a Wii Remote and Nunchuk™ controller.

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You can't enter a bubble in Coin Battle.

How to Play with a Nunchuk Controller

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CAUTION: Wrist STRAP USE

Please use the wrist strap to help prevent injury to other people or damage to surrounding objects or the Wii Remote in case you accidentally let go of the Wii Remote during game play.

Also remember the following:

  • Make sure all players put on the wrist strap properly when it is their turn.
  • Do not let go of the Wii Remote during game play.

See pages 12-16 for more detailed action controls.

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  • Access map menu (see page 9)
  • Access pause menu (see page 11)

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HOME Button

···

Access the world-selection screen (see page 9)

In this game, you'll be shaking the Wii Remote and tilting it left and right.

On-screen controller explanations and icons assume that you are playing using only the Wii Remote, even if you are using the Nunchuk controller.

Shake the Wii Remote

  • Spin jump
  • Lift (① + shake the Wii Remote)

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Tilt the Wii Remote

  • Move a tilt lift

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Nunchuk Style

  • Dry your hands if they become moist.
  • Allow adequate room around you during game play and make sure that all areas you might move into are clear of other people and objects.
  • Stay at least three feet from the television.
  • Use the Wii Remote Jacket.

Game Screen

New Super Mario Bros. Wii

Map Screen

Move Mario on the map with . Press ② to play the course Mario is standing on. You can advance to the next course when you reach the goal of the current course (see page 10). Defeat the boss in the castle at the end of the world to advance to the next world.

Press A to scroll across the map screen using + . Press A again to return your view to normal.
When more than one person is playing, map movement is controlled by Mario (P1).

Items

Press ① from the map to access your collection of items. Any items you get from Toad houses will be stored here. To use an item, select it and press ②.

When you're playing with friends (see page 17), items will power up all of the characters.

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Spend Star Coins here to buy game tips.
A flag with a Bowser icon will appear on courses you can resume from the midway point.

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Visit Toad houses to win 1-Ups or power-ups.
If you bump into an enemy on the map, you'll encounter it in a course. Collect all the Toad balloons to make a chest appear.

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The Koopalings are hunkered down in fortresses and castles, just waiting to challenge you.

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Peach's Castle

Mario's Remaining Lives

Course Name and Star Coins

Course name and number of Star Coins collected on the course are displayed here.

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Collected Star Coins

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Star Coins not yet found

Toad Mark

If you see this icon, there's a Toad trapped in a block somewhere in the course. When you carry the Toad all the way to the goal...

Course

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(Flashing red) Course that has not been cleared

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(Solid red) Course cleared using Super Guide (see page 11)

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Cleared Course

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Unopened Course

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Star Coins not yet found

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d's House
Enemy Course
Fortress/Castle

On the map screen, press ① to access the menu. Press up or down on 中 , then press ② to confirm.

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Star Coins

Select this option to check the number of Star Coins you've collected on each world.

Add/Drop Players

Select this option to add more players or drop players if someone wants to take a break.

To play with multiple players, you will need a Wii Remote for each player (see page 17).

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Quick Save

If you want to quit the game and take a break, you can choose to save your progress with a quick save. Then, the next time you play, you can pick up right where you left off. However, a quick save isn't like a normal save--you can only continue a quick save one time.

Quick save data will be cleared when you continue the game.
If you quit the game without saving, you will resume from your last save point.

Save

Every time you defeat a boss in a fortress or castle, you're given the option to save your progress. If you save, you will record all of your current progress.

Once you beat the game and watch the ending, you can save anytime from the menu.

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World-Selection Screen

From the map, press to access the world-selection screen. On this screen, you can instantly travel to any world you've already visited. Select the world you want to travel to with 山 , then press ② to go there.

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Midway Points and Goals

Each course has a midway point and a goal at the end. When you reach the goal, you can advance to the next course.

Some special courses do not have a midway point.

Midway Points

Courses have flags at their midway points. When you pass a midway point, the image on the flag will change. Then, if you make a mistake and lose a life later in the course, you can start from the flag when you replay the course.

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When you pass a flag, you will power up to Super Mario.

Even if you've passed the midway point, if you play another course and return to this course, or if your game ends, you'll have to start over from the beginning.

Goals

Every course has a pole at the end. When you reach the end of a course, face the pole and jump as high as you can. The higher Mario grabs on to the pole, the more points you'll earn. Bowser's minions are waiting to challenge you in fortresses and castles.

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Blunders and Game Over

Getting clobbered by enemies and falling into pits makes Mario lose a life. If Mario loses all of his lives, your game ends, and you'll have to start over from your last save point with five lives left.

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When you lose all your lives, your game will automatically continue and the number of times you've had to continue will appear.

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Pause Menu

Press ① on the action screen to halt the game and open the pause menu. Select menu items with 中 then confirm with ②

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Continue

Select this option to resume your game.

Exit Course

Leave the course and return to the map screen.

You can only select Exit Course on courses you've already cleared.
If you exit a course, any coins or points you've collected will not be saved.

Super Guide

If you're having trouble with a tough course and lose a life enough times in a row, a will appear in the course. Hit the block to activate Super Guide and call in Mario's bro, Luigi, to take control of the game and show you a safe route through the course as he heads for the goal.

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Press ① at any time while Super Guide is active to resume control and play the rest of the course as Luigi.
Any coins and points Luigi collects while Super Guide is active will not be saved.
Once you clear the course by yourself, the will disappear.

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Mario's Actions

New Super Mario Bros. Wii

Mario's Moves

These are Mario's standard moves. When playing multiplayer, Luigi, Yellow Toad, and Blue Toad use the same controls.

Walk

Left or right or

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Press left or right on 十 to walk.

Dash

Left or right on

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Press and hold ① while pressing left or right on to move from a walk to a dash. Mario can dash over one-block-wide gaps without falling into them.

Duck

Down of

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Press and hold down on to duck. Do this while dashing to make Mario slide for a bit while ducking.

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Jump and Stomp

Press ② to jump. Press and release for short jumps, and press and hold for longer jumps. Jumping on top of enemies is the most basic way to attack them. If you press ② right when you land on an enemy, you'll be able to jump higher than usual.

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Spin Jump

Shake the Wii Remote

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Shake the Wii Remote to make Mario spin and jump. You can also spin jump to turn screws in some courses.

For Nunchuk controls, see page 6.

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Hit Block from Below

(2)

Jump while standing beneath blocks to hit (and sometimes break) them. Hitting blocks from below allows you to attack any enemies standing on them.

Double Jump/Triple Jump

Dash ^+ ②, then ② when landing

Jump while dashing, then press ② again just as Mario touches down to perform a double jump or even higher triple jump.

Ground Pound

Down on

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while in the air

Press down on + while in the air to perform a ground pound.

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Slide

Down on 山 on slopes

Press down on to slide down slopes--you'll plow through most enemies you slide into.

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Wall Jump

While sliding: + ②

While sliding down a wall, press + in the direction of the wall, then press 2 to kick off the wall and jump upward.

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Grab and Throw

Hit shelled enemies to make them hide inside their shells. Then you can pick them up by contacting them while pressing ① .Release ① to throw the shell.

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Lift and Throw

① +shake the Wii Remote

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m - 1 0 ;

You can lift up barrels and certain types of blocks by touching them and holding down ① while shaking the Wii Remote. Release ① to throw them.

For Nunchuk controls, see page 6.

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You can lift and throw some types of blocks.

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You can cooperate with other characters by lifting them up during a course (see page 19).

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Swim

Left or right on + ②

In the water, press and hold left or right on 上 , then press ② to swim.

Move a Tilt Lift

Tilt the Wii Remote

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When you get on a lift like the one shown below, an icon will appear. When you tilt the Wii Remote, the lift will tilt. When you are playing in a group, whoever jumps on the lift first will operate it. A character icon will indicate who can control the lift.

For Nunchuk controls, see page 6.

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Icon

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Mario

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Luigi

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Yellow Toad

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Blue Toad

Climb and Hit Fences

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while climbing the fence

Press up on to grab on to a fence. Then press up, down, left, or right on to move, and press 1 to hit the fence and attack enemies on the other side. Press 2 to let go. Press 1 on flip panels to spin them and move to the other side.

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Propeller Mario

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Grab a Propeller Mushroom to transform into Propeller Mario and launch into the sky!

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Propeller Jump and Spin Down Shake the Wii Remote +and down on

Shake the Wii Remote and spin jump to rocket up. During your jump, you can press down on to quickly descend. You can even attack enemies by spinning down onto them.

For Nunchuk controls, see page 6.

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Ice Mario

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Find an Ice Flower to turn into Ice Mario. Then you can hurl ice balls at enemies to freeze them solid.

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Throw Ice Balls

Press ① to throw ice balls. Any enemy hit with an ice ball will freeze into a block of solid ice. A frozen enemy will not be able to move for a bit.

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Throw/Break Ice Blocks

To pick up a frozen enemy, press ① and shake the Wii Remote. Then release ① to throw the block. You can also shatter frozen enemies by ground-pounding on top of them.

For Nunchuk controls, see page 6.

① + shake the Wii Remote

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Penguin Mario

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Pick up a Penguin Suit to transform into Penguin Mario. As Penguin Mario, you can move freely through water and over ice—and even throw ice balls.

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Belly Slide

Down on 十 while dashing

Press down on on slopes or while dashing to hop on your belly and slide. Mario will topple most enemies he hits while belly-sliding. If you run into most blocks from the side while you're sliding, you'll plow right through them. Penguin Mario can also slide over water.

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Swim

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In the water, press up, down, left, or right to swim in the water. Press ② to swim with big strokes through the water.

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Mini Mario

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Snag a Mini Mushroom to shrink Mario down to micro size. Attacks become weaker, and the only way to take down an enemy is to ground-pound them. In this teeny

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form, Mario can go into small pipes and travel down tiny paths. If he gets hit by enemies, though, Mini Mario's done for.

Jump/Walk on Water

②/left or right on

Mini Mario can lightly float through the air as he jumps.
Mini Mario can also walk and run on water.

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Multiplayer Game

New Super Mario Bros. Wii

Select the Number of Players

After selecting a file on the file-selection screen (see page 4), you can choose to play with two to four players.

You can change the number of players in the middle of a game (see page 9).

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Select Characters

Player 1 controls Mario. Players 2 to 4 can press ② on their Wii Remotes to select a character. Press left or right to select the character you'd like to play, then press ② to confirm your choice and join the game. The game begins when Player 1 selects Start Game.

During a multiplayer game, players 2-4 can press ① on the character-selection screen
Player 1 can press ① to add Wii Remotes. On the Add Wii Remote screen, press ① and ② at the same time on the Wii Remotes you'd like to add.

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Game Screen

Each Character's Remaining Lives

Coins and Star Coins

The number of Star Coins collected is a total for all players.

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NINTENDO SUPER MARIO BROS.WII - Game Screen - 2

Blunders and Revival

When you make a mistake, your character will lose a life. When a character makes a blunder and has remaining lives, they will float back to the course in a bubble. Shake the Wii Remote when you're in a bubble to float toward other characters. When the bubble touches another character, the bubble will pop and you will be back in the game. When all the characters make a blunder at the same time, you will return to the map screen.

Enter a Bubble

Press ④ to put your character in a bubble. While you're in a bubble, you can't be attacked by enemies. Shake the Wii Remote to float toward another player.

Going into a bubble will not make you lose a life.
If everybody ends up in a bubble, or all the players are in bubbles and the remaining player loses a life, then you'll return to the map screen.
You can't enter a bubble when playing Coin Battle (see page 20).

NINTENDO SUPER MARIO BROS.WII - Enter a Bubble - 1

NINTENDO SUPER MARIO BROS.WII - Enter a Bubble - 2

Pipes and Goals

If any player enters a pipe, the other players will warp to the same place after a short time. If any player reaches the goal, the rest of the players will have a short time to reach the flag before the course ends.

NINTENDO SUPER MARIO BROS.WII - Pipes and Goals - 1

Cooperative Game Play

Cooperate with other players to clear courses!

Lift Characters

① + shake the Wii Remote

+

Move right next to a player and press ① while shaking the Wii Remote to lift them up.
Players that have been lifted can shake the Wii Remote anytime to get down.

NINTENDO SUPER MARIO BROS.WII - Lift Characters - 1

Move

Press and hold ① while lifting someone to move while lifting them up. When the character being lifted up has a power-up, they can use that special ability while being carried to help clear the course.

NINTENDO SUPER MARIO BROS.WII - Move - 1

Throw

You can throw a character you have picked up by releasing ①. Watch out for enemies and pits when you throw them!

NINTENDO SUPER MARIO BROS.WII - Throw - 1

Cooperative Jump

When you jump on a character's head, you can bounce off of them. If you press ② right when you land on another character, you can use the extra bounce to jump even higher than usual.

NINTENDO SUPER MARIO BROS.WII - Cooperative Jump - 1

Simultaneous Ground Pound

When multiple characters ground-pound at exactly the same moment, a burst of energy defeats all on-screen enemies on the ground.

Free-for-All and Coin Battle

New Super Mario Bros. Wii

Free-for-All

In this mode, you can choose to play any course with your friends.

An icon will appear on courses you have cleared. This icon will be reset if you exit the mode or turn the Wii console power off.

Blunders

If everybody loses a life and nobody is left alive on the screen, or you lose all your lives, you will fail to clear the course, and you'll return to the course-selection screen.

Coin Battle

In this mode, it's a mad scramble for coins while you head for the goal. Whoever collects the most coins during the course is the winner. At the end, players are ranked.

NINTENDO SUPER MARIO BROS.WII - Coin Battle - 1

Blunders

If everybody loses a life at the same time, or everyone loses all their lives, the game proceeds to the ranking screen.

Rankings and Victory Tally

Rankings are determined by the number of coins you collect. Players are ranked according to score on the Final Results screen, but only the top player will have the game counted toward their total number of victories. That way, you can see which player has won the most matches this play session. The victory tally is reset when you return to the title screen or turn off your Wii console.

NINTENDO SUPER MARIO BROS.WII - Rankings and Victory Tally - 1

NINTENDO SUPER MARIO BROS.WII - Rankings and Victory Tally - 2

Dear Mario,

Because of my most recent kidnapping, I've had plenty of time here in lonely captivity to write you a few hints and words of inspiration that I hope will help you during your quest to save me. Be careful, Mario, but hurry--this castle is so...dingy!

"See your famous moves!"

Use your fan.
Use all those special moves you do to grab coins and power-ups in hard-to-reach places. If you can't break a block or jump to a suspicious pipe, try using a combination of moves, or even a power-up.

NINTENDO SUPER MARIO BROS.WII - "See your famous moves!" - 1

Look for secrets!

Each course doesn't necessarily have just one goal, Mario. On some courses, there are hidden goals and secret paths that open up new places on the map! Don't be afraid to explore.

NINTENDO SUPER MARIO BROS.WII - Look for secrets! - 1

Don't sweat it!

If you're having a hard time making it through a course, use Super Guide! If you keep making mistakes and losing lives on the same course, you can call in your brother, Luigi, to show you the way through the course. Then, you can always go back and finish the challenge yourself.

NINTENDO SUPER MARIO BROS.WII - Don't sweat it! - 1

Collect Star Coins!

There are three Star Coins hidden in each course. Something good is bound to happen when you collect Star Coins, Mario!

NINTENDO SUPER MARIO BROS.WII - Collect Star Coins! - 1

Go to Pewch Castle for a hint!

Go to Peach Castle. At Peach Castle, you can spend Star Coins to watch hint movies. I just know they'll help you on your adventure. More hint movies will become available as you progress through your adventure. So be sure to visit Peach Castle every once in a while, even if I'm not there. Oh, this is making me homesick...

NINTENDO SUPER MARIO BROS.WII - Go to Pewch Castle for a hint! - 1

Save Toads!

Some of the Toads have been trapped.
blocks! When you get near a block that
has a Toad trapped in it, you'll hear it
calling out to you. When you break the
block and free them, lift them up and
carry them to the goal. I'm sure the
Toads will give you some kind of reward
*Oh, and, Mario--you can only save To
by yourself.

NINTENDO SUPER MARIO BROS.WII - Save Toads! - 1

VEUILLEZ LIRE ATTENTIVEMENT L'INTÉGRAlité DU MODE D'EMPLOI DE LA Wii™ AVANT D'UTILISER VOTRE CONSOLE, VOTRE DISQUE DE JEU OU VOS ACCESSOIRS Wii. CE MODE D'EMPLOI CONTIENT D'IMPORTANTES INFORMATIONS SUR VOTURE SANTÉ ET VOTURE SECURITÉ.

INFORMATIONS IMPORTANTES CONCERNANT VOITE SECURITE: VEUILLEZ LIRE LES PRECAUTIONS SUIVANTES AVANT QUE VOUS OU QUE VOITE ENFANT NE JOUIEZ À DES JEUX VIDEO.

Movements involontaires

Perte de conscience

Désorientation

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Product information

Brand : NINTENDO

Model : SUPER MARIO BROS.WII

Category : Video game