Piatnik Calçada - Board game

Calçada - Board game Piatnik - Free user manual and instructions

Find the device manual for free Calçada Piatnik in PDF.

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Product type Board game
Brand Piatnik
Model Calçada
Number of players 2 to 4 players
Recommended age 8 years and up
Game duration 30 to 45 minutes
Game language French, German, English, Hungarian
Box dimensions 30 cm × 30 cm × 7 cm
Weight 0.8 kg
Box contents Game board, cards, pawns, rulebook
Materials Cardboard, plastic
Power supply None (board game)
Care and cleaning Clean with a soft, dry cloth
Safety Not suitable for children under 3 years, small parts
Spare parts and repairability Parts available on request from the manufacturer
General information Family board game, Portuguese theme

Frequently Asked Questions - Calçada Piatnik

How to set up the game Calçada?
Place the game board in the center of the table. Place each pawn on the starting space corresponding to the player's color. Shuffle the cards and deal one to each player according to the rules.
What is the objective of the game?
The goal is to be the first to reach the finish with your pawn by following the card instructions and avoiding obstacles on the board.
How many players can participate?
The game is designed for 2 to 4 players. Each player chooses a pawn of a different color.
What is the average duration of a game?
A game typically lasts between 30 and 45 minutes, depending on the number of players and strategy.
What to do if a piece is missing?
Contact Piatnik customer service via their website. Spare parts can be ordered separately.
Is the game available in French?
Yes, the rulebook is provided in French, as well as in German, English, and Hungarian.
How to clean the game components?
Use a soft, dry cloth to wipe the pieces. Avoid water and chemicals.
Are there rule variants?
The basic rules include variants to simplify or speed up the game. See the instructions for details.
Is the game suitable for young children?
It is recommended for ages 8 and up due to card reading and strategy. Contains small parts, so not for children under 3 years.
Where to download the full instructions?
The PDF instructions are available on notice-facile.com. You can download them for free after selecting your language.

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USER MANUAL Calçada Piatnik

4 Tableaus

Piatnik Calçada - 1
1 Startmarker

Piatnik Calçada - 2
4 Wertungssteine

Piatnik Calçada - 3
27 Bonus-Plättchen

1 Spielplan

Piatnik Calçada - 4

SPIELZIEL:

  1. Piatnik Calçada - SPIELZIEL: - 1

Piatnik Calçada - SPIELZIEL: - 2

1 3 1 5 5 1 2 3 2 1 3 4 4 3 2 4 5 5 4 2 3 2 4 5

5.

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90

Illustration of a dining table with a central octagonal structure and surrounding chairs, set against a yellow patterned background (no text or symbols)

Illustration of a traditional Chinese pavilion with figures around it, set against a red and white geometric background (no text or symbols)

Illustration of a stylized pink pagoda with surrounding chairs and figures, set against a wavy black-and-white background (no text or symbols)

Illustration of a pink pagoda-style structure with decorative patterns (no text or symbols)

5 Motive + 1 Bonus-Symbol

Illustration of a colorful traditional-style building with people dining around (no text or symbols)

Illustration of a purple, dome-shaped object with a small human figure beside it, set against a yellow-and-white checkered background (no text or symbols)

Illustration of a park with people and trees on a checkered background (no text or symbols)

Illustration of a potted plant with a large green tree and small animal figures, set against a yellow checkered background (no text or symbols)

Illustration of a vintage tram with passengers, set against a yellow-and-white checkered background (no text or symbols)

Two green circular icons on a yellow patterned background, one with a plus sign, no text or symbols present.

SPIELABLAUF:

1 2 3 4 5

graph LR A["0"] --> B["1"] B --> C["2"] C --> D["3"] D --> E["4"] E --> F["5"]

x3 x2 x2 x1 +2 +2 +2 +2 +2 A

Illustration of a person running beside a palm tree with dogs and a scooter nearby (no text or symbols)

Beispiel:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 1 B 1 3 1 15 16 8 Punkte 3 Punkte 47 46 45 44 43 42 41 3 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 0 A

Create your own beautiful Portuguese paving

A tile-placement game with hidden depth by Konstantinos Karagiannis and Vangelis Bagiartakis

Illustration of a yellow and brown tram with passengers on the side (no text or symbols)

Bustling along the Portuguese streets, people wander across the characteristic paving: the Calçada. Bars, kiosks and street cafés entice crowds of people inside, as loved-up couples meander along the street and happy children scamper and down. Older people sit back on the benches in the shade, just watching the world go by.

Now it's up to you... Who will match up the right Calçada tiles to create a winning combination? Make sure you don't concentrate on a single district, because connecting up the same motif across different districts will earn you more points.

COMPONENTS:
Collection of colorful patterned fabric cards with various designs (no text or symbols visible)

125 Calçada tiles
25 tiles in each of the 5 colours

Three grid-based puzzle pieces with numbered blocks, some circled for emphasis or completion

4 Calçada boards

Circular decorative pattern with five interlocking rings and central text 'CALÇADA' (no readable symbols or text beyond the label)

Gameboard

Piatnik Calçada - Create your own beautiful Portuguese paving - 5

2 Double-sided scoreboards

1

1 First-player marker
Piatnik Calçada - Create your own beautiful Portuguese paving - 6
4 Scoring stones

Piatnik Calçada - Create your own beautiful Portuguese paving - 7
20 Bonus tiles

Piatnik Calçada - Create your own beautiful Portuguese paving - 8
Rule20 Cobblestones:
4 stones in each of the 5 colours

Piatnik Calçada - Create your own beautiful Portuguese paving - 9

AIM OF THE GAME:

Your aim is to earn the most points by choosing and moving cobblestones to gain the right Calçada tiles and cleverly place them on your Calçada board. Be the first player to design valuable districts and make sure you combine your motifs well so that you have the most valuable Calçada at the end of the game.

SETUP:

Before your first game, carefully remove all the pieces from the punchboard.

① Place the scoreboard for your player count [e.g.] in the centre of the table, with the player count symbol at the top. Place 1 coloured cobblestone at the top of each of the columns, with a different colour for each column. Return the other scoreboard to the box, since you will not need it for this game.
② Place the gameboard in the centre of the table next to the scoreboard. The gameboard has 6 round spaces. Place 1 random cobblestone on any space, then 2 random cobblestones in the next clockwise space, and so on. Continue in this way until you have placed the remaining 15 cobblestones in 5 of the spaces (1/2/3/4/5). The sixth space remains empty.
③. Each player takes 1 Calçada board and 1 scoring stone. Agree which side of the Calcada board you all want to play on and place it before you accordingly. Place the scoring marker on the 0 space of your score track.
4. Sort the Calçada tiles by the colour on the back and shuffle each stack face down. Put them in 5 facedown piles next to each other near the gameboard. Reveal the top 3 Calçada tiles of each stack, and lay them below that stack of tiles to create a face-up display.
⑤. Each player takes 2 bonus tiles and places them in front of themselves. Place the remaining bonus tiles nearby to create a general supply. Note: The supply of bonus tiles is considered unlimited. If you run out of them during the course of the game, make do with suitable replacement material.
6. Choose a player to start. That player takes the first-player marker.

③. ⑤.

Piatnik Calçada - SETUP: - 2

  1. Piatnik Calçada - SETUP: - 3

②.1. CALÇADA

Piatnik Calçada - SETUP: - 5

Piatnik Calçada - SETUP: - 6

1 3 1 5 1 5 1 2 3 2 1 3 4 4 3 2 4 5 5 4 2 3 2 4 5

5.

1 3 1 5 1 2 3 4 3 5 4 3 6 5 4 7 4 5 8 4 5 9 3 2 4 5 10 2 3 2 4 5 11 2 4 5 12 3 2 4 5 13 4 5 14 3 2 4 5 15 4 5 ③. ⑤. 3-nl

3-player setup

Piatnik Calçada - SETUP: - 9

CALÇADA BOARDS:

All the Calçada boards have the same layout:

A Depending on the side chosen, the central area will have either 8 or 9 districts with different numbers of squares. Each square contains a number between 1 and 5, and a small mark (U to III) in the bottom right corner, which indicates the size of that district. Note: The different colours of the districts are for the purpose of better recognition only.

B Your score track runs around the edge of that central area. Note: If you score more than 49, simply continue around again from 0 and add 50 points to your score at the end of the game.

1 3 1 5 1 5 1 2 3 2 1 3 4 4 3 2 4 5 5 4 2 3 2 4 5

CALÇADA TILES:

There are 5 different colours of Calçada tiles. Most of the Calçada tiles also feature one of the five different motifs, with each motif appearing 4 times in each colour. Tiles without a motif have a bonus symbol on them instead (see BONUS TILES for more detail).

5 Colours
Illustration of a dining table with chairs and a central pagoda on a patterned background (no text or symbols)

Illustration of a stylized pagoda with people sitting around it, set against a patterned yellow background (no text or symbols)

Illustration of a colorful pagoda with figures around it, set against a red and white background (no text or symbols)

Illustration of a colorful, stylized pavilion surrounded by people and decorative elements (no text or symbols)

Illustration of a stylized pagoda with decorative elements and figures, set against a patterned background (no text or symbols)

Illustration of a purple tower with a small figure standing beside it against a yellow-and-white checkered background (no text or symbols)

Illustration of a park with a central pink square, surrounded by trees and figures (no text or symbols)

Illustration of a palm tree with a potted plant and small animal figures, set against a yellow-and-white checkered background (no text or symbols)

Illustration of a vintage tram with passengers, set against a yellow-and-white checkerboard background (no text or symbols)

Two green circular coins with a white plus sign on a yellow checkered background (no text or symbols)

HOW TO PLAY:

Each game has several rounds. The players take turns clockwise. On your turn, follow these two steps:

(A) DECLARE AND MOVE A COBBLESTONE
(B) PLACE A CALÇADA TILE

Play then passes to the next player.

(A) DECLARE AND MOVE A COBBLESTONE

Choose any 1 cobblestone on a space on the gameboard and state out loud the colour of that cobblestone and the total number of cobblestones currently on that space. Then move the cobblestone you have chosen around to the next clockwise space on the gameboard. Important: If there is more than 1 cobblestone of that colour on that space, you still only move 1 cobblestone around to the next space.

(B) PLACE A CALÇADA TILE:

Take 1 Calçada tile from the face-up display for the colour you declared. Place it on an empty square on your Calçada board. Follow these rules when placing it:

Piatnik Calçada - PLACE A CALÇADA TILE: - 1

The square must show the number that you said when you declared the cobblestone colour (i.e. the number of cobblestones on the gameboard space you chose before moving the cobblestone). If the total number of cobblestones on the space was 6 or more, you may place your Calçada tile on any square.

Piatnik Calçada - PLACE A CALÇADA TILE: - 2

Important: The Calçada tiles within a district on your Calçada board must all be the same colour.

Piatnik Calçada - PLACE A CALÇADA TILE: - 3

If you place a Calçada tile with a bonus symbol on your Calçada board, you immediately take 2 bonus tiles from the general supply and place them in front of you.

Example:
"yellow 4"

Two colorful circular patterns with geometric shapes and a central orange square, no text or symbols present.

1 2 3 4 5

Isobel chooses a yellow cobblestone, and there are 4 cobblestones on that space. She says out loud, 'Yellow; moves the yellow cobblestone 1 space clockwise. Finally, she takes a yellow Calçada tile from the face-up di places it on a square on her Calçada board that shows the number 4.

Important: Do not automatically refill the face-up display after you take a Calçada tile. You only place 3 new Calçada tiles to refill the face-up display for a colour once a player has taken the last face-up tile. Take the new tiles from the corresponding stack.

SCORING YOUR DISTRICTS:

Whenever you complete a district, you then score that district:

  1. Multiply the number of Calçada tiles in the district you have just completed by the multiplier shown in the row for that colour on the scoreboard. You gain that number of points. Move your scoring stone that many points along your score track.

  2. Then move the cobblestone for that colour 1 space down the scoreboard.

Important: If a cobblestone is already on the bottom space, you move it off the end of the scoreboard and gain 2 additional points. From this point on, you may no longer take Calçada tiles of this colour from the open display for the rest of the game!

Example:

Illustration of vintage tram and decorative lamp with postal stamps and denomination numbers

graph LR A["0"] --> B["1"] B --> C["2"] C --> D["3"] D --> E["4"] E --> F["5"]

x3 x2 x2 x1 +2 +2 +2 +2 +2

Clare completes a district of 2 tiles that contains blue Calçada tiles. On the scoreboard, the blue cobblestone is in the row alongside the multiplier ×3. This means Clare gets 2×3=6 points, so she moves her scoring stone 6 spaces along score track. Finally, she moves the blue cobblestone 1 space down on the scoreboard. The multiplier for districts with blue Calçada tiles is now ×2.

BONUS TILES:

On your turn, you may use your bonus tiles to perform the following actions as many times as you want:

Piatnik Calçada - BONUS TILES: - 1

Discard 1 bonus tile to move any 1 cobblestone 1 extra space clockwise before performing STEP (A) DECLARE AND MOVE A COBBLESTONE.

Piatnik Calçada - BONUS TILES: - 2

Discard 1 bonus tile to replace the face-up display tiles for a particular colour before performing STEP (B) PLACE A CALÇADA TILE. Return the current tiles to the bottom of that stack and refill the display with 3 new Calçada tiles from the top of that stack.

Return all discarded bonus tiles to the general supply.

GAME END & FINAL SCORING:

The end of the game is triggered when someone moves a second cobblestone off the end of the scoreboard, after completing a district. Continue playing to the end of the current round, so that all players have the same number of turns. Then proceed to scoring:

a) If you have connected the same motif orthogonally (i.e. vertically/horizontally), you receive additional points as listed in the table below. Neither the colour of those Calçada tiles nor the districts in which those motifs are placed matt when scoring these connections.

Number of connected motifs

Points awarded

Piatnik Calçada - GAME END & FINAL SCORING: - 12345678+
Piatnik Calçada - GAME END & FINAL SCORING: - 21358111418

Note: The bonus symbols on Calçada tiles are not motifs and so do not count for these additional points.

b) You receive 1 point for each Calçada tile in incomplete districts.

c) You get 1 additional point for every 2 bonus tiles you have.

Move your scoring stone forward the corresponding number of points along the score track on your Calçada board. If your marker has moved beyond space 49, add 50 points to your score. The winner is the player with the most points the case of a tie, the tied players share the victory.

Illustration of a traditional Chinese-style building with people around it, featuring tables and chairs (no text or symbols)

Illustration of a person riding a red scooter with two dogs and a palm tree in the background (no text or symbols)

Example:
A 1 3 1 3 Points 47 46 45 44 43 42 41 1 Points B 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50

Over the course of the game, Kirstin gained 33 points. During final scoring, she gets 17 points for her connected mot (1+3+5+8). She receives 3 points for 3 Calçada tiles in incomplete districts (A + B + C). Her 7 unused bonus tiles give her an additional 3 points, so she moves her points marker along the score track to space 6. As her marker has passed space 49, she adds 50 points to her score.

Kirstin gained a total of 56 points+17+3+3)

If you have any questions or suggestions about Calçada, you can get in touch with us by post: Piatnik, Hütteldorfer Straße 229-231, A-1140 Wien, AUSTRIA; or email: info@piatnik.com

Find us on:

Piatnik Calçada - GAME END & FINAL SCORING: - 6

/PiatnikSpiele

Piatnik Calçada - GAME END & FINAL SCORING: - 7

Warning! Not for children under 3 years. Contains small parts that could be swallowed. Retain address.

Illustration of a fountain with two people standing nearby (no text or symbols)

Un jeu raffiné de placement de tuiles de Konstantinos Karagiannis et Vangelis Bagiartakis.

4 Tableaux

Symmetrical decorative pattern with five interlocking circular motifs in purple, blue, and teal tones, centered around the word 'CALCADA' (no additional text or symbols)

1 Carrousel

x3 x2 x1 y1 y2 x2 x1 y2 x2 x1 y2 x2 x1 y2 x2 x1 y2

2 tables de score (recto verso)

Illustration of a colorful traditional-style pavilion with people around it, set against a yellow patterned background (no text or symbols)

Illustration of a traditional Chinese pavilion with figures around it, set against a red and gold patterned background (no text or symbols)

Illustration of a colorful traditional-style pavilion surrounded by people and decorative elements, set against a black-and-white wavy background (no text or symbols)

Illustration of a pink octagonal pagoda-style structure with decorative elements and figures, set against a patterned background (no text or symbols)

Illustration of a purple and white object resembling a clock tower on a yellow checkered background (no text or symbols)

Illustration of a park with a central pink square, surrounded by trees and figures (no text or symbols)

Illustration of a palm tree with two small figures and a red object on a stand, set against a yellow checkered background (no text or symbols)

Illustration of a cartoon train on a checkered floor (no text or symbols)

Two green circular icons with a plus sign, set against a yellow-and-white checkered background (no text or symbols)

DÉROULEMENT DE LA PARTIE :

1 3 2 4 5

graph TD A["0"] --> B["1"] B --> C["2"] C --> D["3"] D --> E["4"] E --> F["5"]

graph TD A["x1"] --> B["+2"] C["x2"] --> D["+2"] E["x3"] --> F["+2"] G["+"] --> H["+2"] I["+"] --> J["+2"] K["+"] --> L["+2"] M["+"] --> N["+2"] O["+"] --> P["+2"] Q["+"] --> R["+2"] S["+"] --> T["+2"] U["+"] --> V["+2"] W["+"] --> X["+2"] Y["+"] --> Z["+2"] style A fill:#f9f,stroke:#333 style C fil…

Illustration of a palm tree with people and animals, no text or symbols present

Exemple :
A 3 points 1 3 1 8 points B 1 3 1 3 5 points C 1 point! 2 3 2 3 5 points

4 játékostábla

Symmetrical decorative pattern with five interlocking circular motifs in purple, blue, and teal tones (no text or symbols)

1 játéktábla

Cropped image showing two sets of labeled squares with symbols and numbers, possibly for a pattern or counting exercise.

CALÇADA ②.1

Piatnik Calçada - DÉROULEMENT DE LA PARTIE : - 9

Piatnik Calçada - DÉROULEMENT DE LA PARTIE : - 10

1 3 1 5 1 5 1 2 3 2 1 3 4 4 3 2 4 5 5 4 2 3 2 4 5 ③. ⑥. ⑤.

5. ③. ③.

Illustration of a stylized dining table with people around it, set against a patterned yellow background (no text or symbols)

Illustration of a colorful pagoda with figures around it, set against a red and gold background (no text or symbols)

Illustration of a pink pagoda with surrounding chairs and figures on a wavy background (no text or symbols)

Illustration of a stylized pink and white tower with decorative elements, set against a geometric patterned background (no text or symbols)

Illustration of a purple fountain with a spiral base, set against a yellow-and-white checkered background (no text or symbols)

Illustration of a park with a central pond, surrounded by trees and figures (no text or symbols)

Illustration of a potted plant with a large palm and two smaller figures, set against a yellow-and-white checkered background (no text or symbols)

Illustration of a vintage tram with passengers, set against a yellow-and-white checkered background (no text or symbols)

Two green circular icons on a yellow checkered background, one with a plus sign (no text or symbols)

A JÁTEK MENETE:

Two colorful circular patterns with central squares and decorative elements, no visible text or symbols

1 3 2 4 5

EGY KERÜLET' ERTEKELESE:

graph LR A["0"] --> B["1"] B --> C["2"] C --> D["3"] D --> E["4"] E --> F["5"]

x3 x2 x2 x1 +2 +2 +2 +2 +2 A

Illustration of a person running beside a large palm tree with dogs, including a dog and a scooter (no text or symbols)

Példa:
A 1 3 1 3 pont 47 46 45 44 43 42 41 1 pont B 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 5 pont

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Product information

Brand : Piatnik

Model : Calçada

Category : Board game