Final Cut Pro 7 - Audio/Video Software APPLE - Free user manual and instructions
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| Product Type | Professional Video Editing Software |
| Version | 7.0 |
| Developer | Apple Inc. |
| Compatible Operating System | Mac OS X 10.5.7 (Leopard) or later |
| Minimum Processor | Intel Core 2 Duo or faster |
| Minimum RAM | 2 GB (4 GB recommended) |
| Graphics Card | AGP or PCIe Quartz Extreme compatible card |
| Hard Disk Space | 4 GB for installation, additional space for media |
| Main Functions | Timeline editing, multicam editing, color grading, audio editing, compositing, effects, transitions, title tools |
| Supported Video Formats | ProRes, DV, HDV, AVCHD, MPEG-2, H.264, QuickTime, RED, XDCAM, etc. |
| Supported Audio Formats | AIFF, WAV, MP3, AAC, AC-3, etc. |
| Export Options | QuickTime, Apple ProRes, MPEG-4, DVD, Blu-ray, and custom presets |
| Language Support | English, Japanese, French, German, Spanish, etc. |
| License Type | Commercial, single user |
| Updates | Discontinued; no further updates from Apple |
| Training Resources | Online tutorials, books, Apple Pro Training Series |
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USER MANUAL Final Cut Pro 7 APPLE
Copyright © 2010 Apple Inc. All rights reserved.
Your rights to the software are governed by the accompanying software license agreement. The owner or authorized user of a valid copy of Final Cut Studio software may reproduce this publication for the purpose of learning to use such software. No part of this publication may be reproduced or transmitted for commercial purposes, such as selling copies of this publication or for providing paid for support services.
The Apple logo is a trademark of Apple Inc., registered in the U.S. and other countries. Use of the "keyboard" Apple logo (Shift-Option-K) for commercial purposes without the prior written consent of Apple may constitute trademark infringement and unfair competition in violation of federal and state laws.
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Contents
Welcome to Final Cut Pro27Preface
About Final Cut Pro27
About the Final Cut Pro Documentation28
Additional Resources 28
Chapter 1
29 About the Post-Production Workflow
The Industry Workflow 29
The Post-Production Workflow 30
Chapter 2
35 Video Formats and Timecode
35 About Nonlinear and Nondestructive Editing
Video Formats Compatible with Final Cut Pro 35
Audio Formats Compatible with Final Cut Pro 37
Video Format Basics 37
About Timecode 39
Chapter 3
41 Understanding Projects, Clips, and Sequences
41 The Building Blocks of Projects
45 Working with Projects
48 About the Connection Between Clips and Media Files
50 Filenaming Considerations
Chapter 4
53 Overview of the Final Cut Pro Interface
53 Basics of Working in the Final Cut Pro Interface
55 Using Keyboard Shortcuts, Buttons, and Shortcut Menus
57 Customizing the Interface
62 Undoing and Redoing Changes
63 Entering Timecode for Navigation Purposes
Browser Basics 65 Chapter 5
65 How You Use the Browser
66 Learning About the Browser
67 Working in the Browser
71 Using Columns in the Browser
73 Customizing the Browser Display
Viewer Basics 85 Chapter 6
85 How You Can Use the Viewer
86 Opening a Clip in the Viewer
87 Learning About the Viewer Tabs in the Viewer 90
92 Transport Controls in the Viewer
93 Playhead Controls in the Viewer
95 Marking Controls in the Viewer
96 Zoom and View Pop-Up Menus in the Viewer
99 Playhead Sync Pop-Up Menu
100 Recent Clips and Generator Pop-Up Menus
103 Canvas Basics
103 How You Use the Canvas
104 Opening, Selecting, and Closing Sequences in the Canvas
105 Learning About the Canvas
107 Editing Controls in the Canvas
109 Transport Controls in the Canvas
110 Playhead Controls in the Canvas
112 Marking Controls in the Canvas
113 Zoom and View Pop-Up Menus in the Canvas
113 Playhead Sync Pop-Up Menu in the Canvas
Navigating 5 Chapter Using Timecode in the Viewer and Canvas
115 Navigating in the Viewer and Canvas
121 Working with Timecode in the Viewer and Canvas
127 Timeline 9 Basics
127 How You Use the Timeline
129 Opening and Closing Sequences in the Timeline
130 Learning About the Timeline
141 Changing Timeline Display Options
149 Navigating in the Timeline
151 Zooming and Scrolling in the Timeline
150 Customizing the Interface
157 Changing Browser and Timeline Text Size; Moving and Resizing Final Cut Pro Windows
159 Using Window Layouts
162 Ways to Customize Keyboard Shortcuts
171 Working with Shortcut Buttons and Button Bars
Connecting DV Video Equipment 177 Chapter 11
Components of a Basic Final Cut Pro Editing System 177
Setting Up a Final Cut Pro Editing System 178
Connecting Your Camcorder 179
Opening Final Cut Pro and Choosing Your Initial Settings 179
Confirming Remote Device Control Between Final Cut Pro and Your DV Device 184
About FireWire 185
Connecting Professional Video and Audio Equipment 187 Chapter 12
Components of a Professional Final Cut Pro Editing System 187
191 About Video Interfaces, Signals, and Connectors
197 Connecting Professional Video Devices
202 Audio Interfaces
206 Audio Connectors and Signal Formats
212 Connecting Professional Audio Devices
215 Connecting Remote Device Control
218 Connecting Euphonix Control Surfaces
219 Configuring Euphonix Control Surfaces
221 Hard Disk Storage Options
221 Working with Scratch Disks and Hard Disk Drives
221 Data Rates and Storage Devices
223 Determining How Much Space You Need
225 Choosing a Hard Disk
226 Types of Hard Disk Drives
23 Chapter Video Monitoring
233 Using an External Video Monitor While You Edit
240 Using Digital Cinema Desktop Preview
243 Compensating for Video Latency by Specifying a Frame Offset
244 Troubleshooting External Video Monitoring Problems
Overview of Capturing Tape-Based Media
247 What Are Logging and Capturing?
247 Ways to Log and Capture Footage in Final Cut Pro
250 The Importance of Logging
251 Benefits of Logging
251 Preparing to Log
254 Additional Sources for Logging Information
255 About Capturing Footage
255 Are You Ready to Log and Capture?
About the Log and Capture Window 257 Chapter 16
Opening the Log and Capture Window 257
Controls in the Log and Capture Window
Preview Area in the Log and Capture Window
Logging Tab in the Log and Capture Window
Clip Settings Tab in the Log and Capture Window
Capture Settings Tab in the Log and Capture Window
Log and Capture Buttons in the Log and Capture Window
Logging from Tape
Overview of Logging Steps
Opening the Log and Capture Window
Inserting a Tape in the VTR
Using a Logging Bin to Store Logged Clips
Entering a Reel Name for the Current Tape
Setting Clip In and Out Points
Entering a Clip Name and Other Logging Information
Adding Markers to Clips While Logging
Selecting Which Tracks to Capture
Changing Capture Settings
Viewing Video and Audio Levels for Analog Video
Logging a Clip
Printing Video from Tape
Capturing Clips as You Log
Capturing Entire Tapes
Batch Capturing Clips
Capturing Audio from Tape
About Capturing Audio
Capturing Audio-Only Media Files
Capturing Multiple Audio Channels
Adjusting Analog Audio Levels for Capture
Capturing Audio from an Audio Deck Using Device Control
Capturing from an Audio Device Without Device Control
3 Capturing Synchronized Audio Independently from Video
Chapter 20 315 Advanced Topics in Capturing Tape-Based Media
316 Capturing Footage Without Device Control
317 Capturing Video and Audio Separately
318 Recapturing Clips
319 Avoiding Duplicate Timecode Numbers on a Single Tape
320 Capturing Footage with Timecode Breaks
324 Renaming Media Files After Capture
324 Using the Media Manager After Capturing
Chapter 21 325 Overview of Transferring File-Based Media
325 About File-Based Media
326 Introduction to the Log and Transfer Window
327 File-Based Media Terminology
328 Example File-Based Media Workflow
Chapter 22 331 About the Log and Transfer Window
Opening the Log and Transfer Window 331
Controls in the Log and Transfer Window 333
Logging File-Based Media 343 Chapter 23
Preparing to Log File-Based Media 344
Entering Logging Information 345
Automatically Naming Your Clips 347
Transferring File-Based Media 351
About Transferring File-Based Media 352
Choosing a Scratch Disk and Logging Bin 353
Mounting Media Devices 353
Browsing Media Volumes in the Log and Transfer Window 354
Choosing a Destination Codec 355
Viewing Clips to Be Transferred 355
Selecting Clips 356
Previewing Clips 357
Clips in the Log and Transfer Window
Placing Clips in the Transfer Queue
Topic 25: Transferring File-Based Media
Setting Log and Transfer Import Preferences
Retransferring Clip Media
Viewing Spanned Clips in the Browse Area
Archiving File-Based Media from Cards
Chapter 26: Importing Media Files into Your Project
What File Formats Can Be Imported?
Importing Media Files
About Importing Video Files
About Importing Audio Files
Importing Still Images and Graphics
Importing Numbered Image Sequences
Chapter 27: Organizing Footage in the Browser
Using Bins to Organize Your Clips 391
Using Labels to Organize Your Clips 397
Sorting Items in the Browser Using Column Headings 401
Searching for Clips in the Browser and Finder 403
Creating Subclips 411 Chapter 28
Learning About Subclips 411
Techniques for Breaking Large Clips into Subclips 415
Creating Independent Media Files from Subclips After Capturing 418
Merging Clips from Dual System Video and Audio 421 Chapter 29
Working with Dual System Video and Audio
Using Synchronization Points to Create Merged Clips
Duration of Merged Clips
Creating Merged Clips from the Timeline
Changing the Sync of Merged Clips 426
Work through Projects, Clips, and Sequences
Specifying Preferences Before You Start Editing
Working with Projects
- Learning About the Different Types of Clips
Saving and Changing the Properties of a Clip
Creating and Working with Sequences
Chapter 31: The Fundamentals of Adding Clips to a Sequence
Creating a Rough Edit
Overview of Ways to Add Clips to a Sequence
Preparing a Sequence Order in the Browser
Using Markers
Learning About Markers
Viewing Markers in the Viewer or Canvas
Viewing Markers in the Browser
Adding Markers in Clips and Sequences
- Selecting Markers in Clips and Sequences
Navigating with Markers
Modifying Markers
Moving Markers
Using the Ripple Sequence Markers Setting
Editing Multiple Markers on the Same Frame
Aligning Items in the Timeline by Their Markers
Extending a Marker's Duration
Editing Markers into Sequences
Exporting Markers with Your QuickTime Movies
Exporting Marker Lists as Text
Setting Edit Points for Clips and Sequences
About In and Out Points
Setting Clip In and Out Points in the Viewer
Setting Sequence In and Out Points in the Canvas or Timeline
Navigating to In and Out Points
Moving In and Out Points 494
Clearing In and Out Points 495
Workthrough 3acks in the Timeline
497 Adding and Deleting Tracks
50pecifying Destination Tracks in the Timeline
506king Tracks to Prevent Edits or Changes
5017abling Tracks to Hide Content During Playback
509 Customizing Track Display in the Timeline
Drag-to-Timeline Editing 515 Chapter 35
5 Overview of the Drag-to-Timeline Editing Process
51 Dragging Clips to the Timeline
Ding Simple Insert and Overwrite Edits in the Timeline
510matically Adding Tracks to Your Sequence While Dragging
523 Chapter Point Editing
523 Understanding Three-Point Editing
Edit Types in the Edit Overlay
Performing the Different Types of Edits
Three-Point Editing Examples
Selecting Content in the Timeline
Understanding What's Currently Selected
Direct Methods for Selecting Content in a Sequence
Finding and Selecting Based on Search Criteria
Selecting a Vertical Range Between In and Out Points
Using Auto Select to Specify Tracks for Selections
Arranging Clips in the Timeline
Snapping to Points in the Timeline
Moving Items Within the Timeline
Copying and Pasting Clips in the Timeline
Deleting Clips from a Sequence
Finding and Closing Gaps
583 Color-Coding Clips in the Timeline
Cutting Clips and Adjusting Durations 585 Chapter 39
585 Performing Basic Cut Edits
589 Changing the Duration of Clips in the Timeline
589 Opening Sequence Clips in the Viewer to Change Durations
Linking and Editing Video and Audio in Sync 591 Chapter 40
591 Linked Sync Relationships Between Video and Audio Clips
596 Linking and Unlinking Video and Audio Clip Items in the Timeline
599 Selecting Individual Clip Items While They Are Linked
600 Getting Clip Items Back in Sync
604 Establishing Different Sync Relationships Between Linked Clip Items
606 Learning About Linking Behavior in Audio Channel Pairs
607 Synchronizing Dual System Recorded Video and Audio
609 Split Edits
609 Learning About Split Edits
610 How Split Edits Look in the Viewer and Canvas
611 Setting Up Split Edit Points in the Viewer
612 Setting Up a Split Edit While Playing a Clip
613 Modifying and Clearing Split Edits
615 Split Edit Examples
61 Working with Multiclips
620 About Multiclips
621 Multiclip Workflow
623 Preparing Clips to Be Used as Multiclip Angles
624 Creating Individual Multiclips
628 Creating Multiclip Sequences
638 Identifying and Naming Multiclips in the Browser
639 Working with Multiclip Angles in the Viewer
646 Editing with Multiclips in Real Time
646 Using Keyboard Shortcuts and Shortcut Buttons for Multiclip Editing
Editing Multiclips into the Timeline
Switching and Cutting Between Angles
Editing in Multiclip Playback Mode
Applying Filters, Speed, and Motion Parameters to Multiclips
Collapsing and Expanding a Multiclip
Working with Multiclip Master-Affiliate Relationships
Match Frame Commands Used with Multiclips
Media Management and Project Interchange
Audio Editing Basics
The Goals of Audio Editing
Using Waveform Displays to Help You Edit Audio
Learning About the Audio Controls in the Viewer
Editing Audio in the Viewer
Editing Audio in the Timeline
Creating or Separating Stereo Pairs
684 Working with Audio at the Subframe Level
686 Examples of Ways to Easily Edit Audio
Performing Slip, Slide, Ripple, and Roll Edits 693 Chapter 44
693 About Trimming with Slip, Slide, Ripple, and Roll Tools
694 Sliding Clips in the Timeline
697 Slipping Clips in the Timeline
701 Using the Ripple Tool to Trim an Edit Without Leaving a Gap
711 Using the Roll Tool to Change Where a Cut Occurs
Leachingter About Trimming Clips
717 What Is Trimming?
719 Controls That Affect Trim Edits
720 Selecting Edits and Clips to Trim
723 Trimming with the Selection Tool
725 Extending and Shortening Clips in the Timeline
726 Trimming Clips in the Viewer
728 Precision Editing Using Timecode
730 Understanding Alert Messages When Trimming
Trimming Clips Using the Trim Edit Window733Chapter 46
733 Learning About the Trim Edit Window
734 Opening and Closing the Trim Edit Window
736 Controls in the Trim Edit Window
741 Using the Trim Edit Window
746 Listening to Audio While Trimming
749 Adding Transitions
749 Learning About Transitions
753 Adding Transitions Between Clips
759 Moving, Copying, and Deleting Transitions
761 Modifying Transitions in the Timeline
764 Working with Default and Favorite Transitions
766 Detecting Duplicate Frames over Transitions
766 Video Transitions That Come with Final Cut Pro
771 Using Alpha Transitions
Refining Transitions Using the Transition Editor
779 Using the Transition Editor
787 Applying a Modified Transition Directly to a Sequence in the Timeline
787 Trimming Transitions and the Surrounding Clips
791 Previewing and Rendering Transitions
Sequence-to-Sequence Editing
793 Methods for Editing Clips from One Sequence to Another
794 Opening More Than One Sequence at a Time
794 Copying Clips from One Sequence to Another
Nesting Sequences
Matching Frames and Playhead Synchronization Chapter 50
Matching Frames and Playhead Synchronization
810 Matching Frames Between Sequence and Master Clips
813 Synchronizing the Canvas/Timeline Playhead and the Viewer Playhead
81Working with Timecode
817 About Timecode in Final Cut Pro
818 Displaying Timecode in Final Cut Pro
825 Modifying Timecode in Media Files
828 Modifying Sequence Timecode
830 Working with 60 fps Timecode
830 Working with 24 @ 25 fps Timecode
830 Generating Timecode Window Burns
833 Audio Fundamentals
833 What Is Sound?
837 Measuring Sound Intensity
839 Signal-to-Noise Ratio
839 Headroom and Distortion
840 Dynamic Range and Compression
841 Stereo Audio
843 Digital Audio
Assign 847 Chap Output 53 Channels and External Audio Monitors
847 Audio Signal Flow in Final Cut Pro
851 Configuring Audio Outputs
854 Creating and Saving Audio Output Presets
855 Assigning a Default Audio Output Preset for New Sequences
855 Assigning Tracks in the Timeline to Audio Outputs
855 Matching Audio Outputs to Clip Items in the Timeline
Assigning More Audio Outputs Than Your Hardware Supports 857
Audio Output Export Settings 857
Downmixing Multiple Audio Channels to a Stereo Mix 858
Configuring External Audio Monitors 861
Evaluating Levels with Audio Meters 869 Chapter 54
About Audio Meters 869
Setting Proper Audio Levels
Overview of the Audio Mixer
About the Audio Mixer
Controls in the Audio Mixer
Using Audio Mixer Views
Using the Audio Mixer
Making Basic Audio Adjustments with the Audio Mixer
Making Stereo Pan Adjustments with the Audio Mixer
About Mixer Automation and Keyframe Recording
Using a Control Surface with the Audio Mixer
Controlling the Audio Mixer with a Control Surface
Recording Audio Mixer Keyframes Using a Control Surface
Mixing Audio in the Timeline and Viewer
Adjusting Audio Levels in the Timeline
Changing Audio Levels in the Viewer
Danning Audio in the Timeline
Changing the Pan of Audio in the Viewer
930 Changing Pan for an Entire Clip
931 Copying, Pasting, and Removing Audio Attributes
Adjusting Clip Audio Levels and Pan Using Keyframes
Using Chapter Voice Over Tool
94 About the Voice Over Tool
Setting Up Your Computer to Record Voiceover
RSM Requirements When Using the Voice Over Tool
95 Controls in the Voice Over Tool
95 Defining the Recording Duration and Destination Track
959 Recording a Voiceover
963 Singpt Audio Filters
964 Overview of Audio Filters
966 Equalization Filters
968 Gain Filter
969 Compressor/Limiter Filter
970 Expander/Noise Gate Filter
970 Noise Reduction Filters
972 Echo and Reverberation Filters
973 Applying Filters to an Audio Clip
975 Displaying Filter Keyframes in the Timeline
977 Modifying and Removing Filters
978 Automating Audio Filter Parameters with Keyframes
982 Making Real-Time Audio Filter Adjustments
984 Saving a Filter or Transition as a Favorite
985 Installing Third-Party Audio Units Filters
Chapter 60 987 Exporting Audio for Mixing in Other Applications
987 Ways You Can Finish Your Audio
988 Organizing Your Audio Clips for Multitrack Export
990 About Exporting Audio Tracks to Individual Audio Files
990 Preparing to Export Audio Tracks as Audio Files
994 Exporting Audio Tracks as Individual Audio Files
995 Exporting Audio Output Groups to AIFF Files
999 Exporting Multichannel QuickTime Files
999 Exporting OMF Audio Files
1002 Exporting Audio Clip Information to an EDL
1003 Exporting Audio for DVD
Chapter 61 1005 Tips for Better Audio
1005 Learning to Describe Sound Accurately
1005 Efficiently Using the Frequency Spectrum
1006 Tips for Cutting Dialogue
1008 Tips for Cutting Music
Chapter 62 1011 Working with Soundtrack Pro and Logic Pro
1011 Using Soundtrack Pro with Final Cut Pro
1012 Sending Individual Audio Clips from Final Cut Pro to Soundtrack Pro
1017 Creating Soundtrack Pro Multitrack Projects
1022 Initiating Soundtrack Pro Conform with Final Cut Pro
1024 Using Logic Pro with Final Cut Pro
Chapter 63 1027 Using Video Filters
1027 Different Ways to Use Filters
1028 Applying a Filter to a Clip
1031 Applying Multiple Filters to Clips
1032 Viewing and Adjusting a Filter's Parameters
1040 Displaying Filters Bars in the Timeline
1041 Enabling and Rearranging Filters
1042 Copying and Pasting a Clip's Filters
1042 Removing Filters from Clips
Chapter 64 1045 Installing and Managing Video Effects
Plug-in Formats Supported by Final Cut Pro 1045 Installing Video Filters 1046
1047 Identifying and Organizing Video Effects
1049 Transferring Effects Between Systems
1050 Plug-in Restrictions and Troubleshooting
Video Filters Available in Final Cut Pro1053Chapter 65
About Final Cut Pro Video Filters1053
Video Filters Installed with Final Cut Pro1054
Chapter 66 1075 Changing Motion Parameters
1075 Creating Motion Effects in the Viewer
1076 Adjusting Parameters in the Motion Tab
1082 Using Cartesian Geometry to Position Clips
1084 Examples Using Motion Settings
1097 Creating Motion Effects in the Canvas
1099 Manipulating Images in the Canvas
1100 Zooming In to the Canvas
1101 Using Wireframe Handles to Transform, Scale, and Rotate
1104 Example: Using Motion Parameters and Wireframe Handles
Chapter 67 1109 Adjusting Parameters for Keyframed Effects
1109 Animating Motion Effects Using Keyframes
1129 Smoothing Keyframes with Bezier Handles
1133 Creating Keyframed Motion Paths in the Canvas
1143 About the Timeline Keyframe Graph Area
1145 Customizing the Keyframe Graph Area in the Timeline
Chapter 68 1149 Reusing Effect and Motion Parameters
1149 Copying and Pasting Specific Clip Attributes
1154 Using Favorite Filters and Transitions
Chapter 69 1159 Changing Clip Speed
1159 Speed Basics
1161 Using the Change Speed Dialogs
1168 Using the Speed Tool
1171 Making Speed Changes in the Timeline
Using the Speed Parameter in the Motion Tab
Performing a Fit to Fill Edit
Using Speed Settings with Multiclips
Working with Freeze Frames and Still Images
Using Still Images and Graphics in Your Sequences
Creating Freeze Frames from a Video Clip and Exporting Still Images
Creating Graphics with the Correct Frame Size for Video
Working with Graphics Clips of Different Sizes
Bit Depth of Imported Graphics
Scaling a Graphic to Fit the Frame Size
Creating Graphics with the Correct Color Settings for Video
Choosing the Maximum White Sequence Setting
Flattening Graphics with Layers
Using Alpha Channels
Selecting Fonts and Creating Line Art for Video
Scaling Images and Video Clips to Match a Sequence
Changing the Duration of Still Images
Example: Adding Camera Motion to Still Images
Compositing and Layering
Introduction to Compositing and Layering
Working with Composite Modes
Composite Modes in Final Cut Pro
Using Travel Mattes to Hide or Reveal Parts of a Clip
Working with Layered Photoshop Files
Using Video and Graphics Clips with Alpha Channels
Temporarily Excluding Clips from Playback or Output
Chapter: Mattes, and Masks
Ways to Layer and Isolate Elements in Clips
Using Keying to Isolate Foreground Elements
Overview of Compositing Using the Chroma Keyer Filter
1247 Working with the Chroma Keyer Filter
1258 Using Mattes to Add or Modify Alpha Channels
1261 Using Masks to Replace or Modify Alpha Channels
1269 Singpt Generator Clips
1265 What Is a Generator Clip?
1265 Different Ways to Use Generators in Your Sequence
1266 Creating Generator Clips and Adding Them to Sequences
1268 Video and Audio Generators Available in Final Cut Pro
1256 Chapter SmoothCam Filter
1275 About the SmoothCam Filter
1276 Working with the SmoothCam Filter
1286 Managing Media and Motion Analysis Data 1286 Improving SmoothCam Filter Results and Troubleshooting
Creating Titles1289Chapter 75
1289 How You Can Use Titles in Your Project
1290 Installing and Choosing Fonts
1290 Making Sure Titles Fit on TV Screens Text Generators Available in Final Cut Pro 1291
1293 Creating and Adding a Title Clip
1296 Other Options for Creating and Adding Titles
Working with Motion and Shake 1297 Chapter 76
1297 Using Motion with Final Cut Pro
1302 Using Shake with Final Cut Pro
1305 Working with Master Templates
1305 About Motion Template Files and Master Templates
1306 Working with Master Templates
1311 Modifying Master Templates
1313 Converting a Template Clip to a Motion Project
1314 Installing Motion Template Files for Use in Final Cut Pro
Measuring and Setting Video Levels
1315 RGB Color Model
1316 Y'C_B C_R Color Model
1320 Measuring Video Levels with the Final Cut Pro Video Scopes
1331 Preventing Illegal Broadcast Levels
1333 Displaying Excess Luma and Chroma Levels in the Viewer and Canvas
1334 Using the Broadcast Safe Filter
1339 Using the RGB Limit Filter
1341 Working with Analog Video
1347 Using Color Bars for Video Calibration
135&bapteCol70 Correction
1353 Why Color Correct Your Footage?
1355 Color Correction Starts During Your Shoot
1356 Managing Color During Post-Production
1358 The Final Cut Pro Color Correction Process
1360clbaptCorr80tion Features
1361 Color Correction Features in Final Cut Pro
1362 Using Scopes Versus Looking at an External Monitor
1363 Window Layouts for Color Correction in Final Cut Pro
Color Correction Filters 1369 Chapter 81
The Final Cut Pro Color Correction Filters 1369
1371 The Color Corrector Filter
1384 The Color Corrector 3-Way Filter
1399 The Desaturate Highlights and Desaturate Lows Filters
RGB Balance Filter 1400
Color Correction Examples 1403 Chapter 82
1404 Example: Using the Color Corrector Filter
1408 Example: Using the Color Corrector 3-Way Filter
1416 Example: Color Correcting a Three-Shot Sequence for Continuity
1422 Example: Using the Color Corrector 3-Way Filter Match Hue Controls
1426 Example: Using the Limit Effect Controls to Isolate a Specific Color Against Grayscale
1427 Example: Using the Limit Effect Controls of the Color Corrector Filter to Change a Specific Color
1431 Example: Using the Desaturate Highlights Filter
143 Color Correction with Color
1433 Using Color for Color Correction
1435 Singpter RT 8 Extreme
1435 Introduction to Real-Time Processing
1440 Locations for Changing Real-Time Playback Settings
1442 About Real-Time Playback Options
1449 Still-Image Real-Time Playback
1450 Improving Real-Time Performance
1451 Real-Time Audio Mixing in Final Cut Pro
1453 Choosing Real-Time Playback Versus Rendering
1454 Supported Real-Time Playback Codecs
1455 Using a Third-Party Video Effects Accelerator Card
1456 Using RT Extreme for Video Output
1456 Viewing Your Composition in the QuickView Tab
Chapter 85 1461 Rendering and Video Processing Settings
1461 What Is Rendering?
1462 About Render Status Bars in the Timeline
1465 About Item-Level Render Status Bars
1465 The Rendering Process
1474 About Changing Render and Video Processing Settings
1474 Changing Settings in the Render Control Tab
1477 Changing Settings in the Video Processing Tab
1482 Adjusting Gamma
1486 Managing Your Render Files
1489 Tips for Reducing Render Time
Chapter 86
1491 Working with Mixed-Format Sequences About Mixed-Format Sequences 1491
1492 Determining Whether Clips in a Sequence Will Play Back in Real Time
1494 Conforming Sequence Settings to Match a Clip's Settings
1495 Conforming Clips to Match Sequence Settings Mixing Frame Rates 1497
1498 Combining Interlaced Footage with Different Field Dominances
1500 Mixing Footage with Different Codecs; Nesting Nonmatching Sequences 1500
1501 Adding Filters and Motion Effects to Mixed-Format Sequences
1501 Combining SD and HD Video
1501 Downconverting HD Video
1506 Upconverting SD Video
1507 Rendering Mixed-Format Sequences
1507 External Monitoring and Output
1508 Media Management and Project Interchange
Chapter 87
1511 Media Management
1511 What Is Media Management?
1512 Reasons to Use Media Management
1513 What You Need to Know to Manage Your Media
1513 Media Management Process in Final Cut Pro
1514 Strategies for Media Management
Chapter 88
1517 Backing Up and Restoring Projects
1517 Backing Up and Restoring Projects
1521 Archiving Completed Projects
1522 About Updating Projects from Previous Versions of Final Cut Pro
1523 Choosing Project Update Options
Chapter 89
1527 Elements of a Final Cut Pro Project
1527 About Clips, Media Files, and Sequences
1531 About Icons and Project Elements in the Browser
1532 Clip Properties
Chapter 90
1539 Working with Master and Affiliate Clips
1539 About Using Master and Affiliate Clips
1540 Shared and Unique Clip Properties
1543 Working with Master Clips
1545 Working with Affiliate Clips
1546 Creating Independent Clips
1547 Changing Independent Clips to Affiliate Clips
1548 Modifying Master-Affiliate Clip Relationships
1549 Moving Clips Between Projects
How Does Final Cut Pro Identify Matching Clips? 1549
1550 Resolving Property Differences Between Matching Clips
Offline and Online Editing 1553 Chapter 91
1553 About Offline and Online Editing
Offline/Online Editing Workflows 1555
Using the OfflineRT Format in Final Cut Pro 1557
1559 Reingesting Media at Full Quality and Full Resolution
1562 Online Editing on Non-Final Cut Pro Editing Systems
1563 Trading Project Files Using Email or the Internet
R567 Checking 9 Clips and Offline Media
1567 Finding Your Media Files After Capture
1569 About the Connections Between Clips and Media Files
1570 Renaming Media Files and Clips
1571 How the Connection Between Clips and Media Files Can Be Broken
1572 Making Clips Offline
1574 Reconnecting Clips to Media Files
1581 When Final Cut Pro Reconnects Your Clips
1582 Reconnecting Media Files Automatically
0585 Chapter of the Media Manager
1585 What Can You Do with the Media Manager?
1587 Selecting Items to Process with the Media Manager
1588 Settings and Options in the Media Manager Window
1595 How the Media Manager Processes Selected Items
1598 Limiting How Much Media Is Copied or Deleted
1600 Media File Formats Supported by the Media Manager
1600 About Color Space Conversion in the Media Manager
Example 1601 Chapter 94 to Use the Media Manager
1601 Media Manager Workflow
1602 Using the Media Manager
1605 Example: Removing Unused Media from a Sequence
1606 Example: Duplicating a Sequence and Its Corresponding Media Files
1607 Example: Duplicating a Portion of a Sequence and Its Media Files
1608 Example: Copying Sequences with New Settings, but Without Media Files
1610 Example: Recompressing Media Files for Editing on a Portable Computer
1611 Example: Removing Portions of Media Files After Creating Subclips
1613 Example: Consolidating Media Files into One Folder
1614 Example: Consolidating Your Project and Media Files for Archiving
Chapter 95 1617 Diagnostic Tools for Clips
1617 Different Tools for Diagnosing Clips
1618 About the Analyze Movie Command
1621 Finding and Marking Long Frames
Chapter 96 1623 Importing and Exporting EDLs
About EDLs 1623
Exporting EDLs 1628
Importing EDLs 1635
1638 EDL Considerations Before Capturing
1641 EDL Considerations During Editing
1644 Transition Wipe Codes for EDL Export
Using Final Cut Pro XML and QuickTime Metadata 1647 Chapter 97
1647 What Is the Final Cut Pro XML Interchange Format?
1648 About XML
1651 Overview of the Final Cut Pro XML Interchange Format
1653 Exporting XML in Final Cut Pro
1654 Importing XML into Final Cut Pro
1655 Working with Metadata in QuickTime Media
1655 Controlling Final Cut Pro with Apple Events
Chapter 98 1657 Remote Previewing with iChat
1657 About iChat Theater Preview and Final Cut Pro
1660 Initiating an iChat Theater Preview Session
1661 Using iChat Theater Preview
Chapter 99 1663 Working with Film and Cinema Tools
1663 An Overview of the Film Editing Process
1666 About Using Cinema Tools with Final Cut Pro
1667 Creating a New Final Cut Pro Project
1667 Importing a Telecine Log to Create a Cinema Tools Database
1669 Batch Capturing Video from Tape
1669 Removing 3:2 Pull-Down or Conforming 25 fps PAL to 24 fps
1672 Synchronizing Clips with the Cinema Tools Database
1674 Editing Clips in Final Cut Pro
1674 Using Edge Code Overlays and Feet+Frame Rulers
1676 Opening Final Cut Pro Clips in Cinema Tools
1677 Exporting Film, Change, and Audio Lists
Chapter 100 1685 Preparing to Output to Tape
1685 Choosing a Videotape Format and Equipment for Output
1686 Output Requirements
Methods for Output to Tape in Final Cut Pro 1687
1689 Setting Up Your Editing System to Output to Tape
Assemble and Insert Editing Using Edit to Tape 1695 Chapter 101
1695 Overview of Tape Editing Methods
1698 About the Edit to Tape Window
1707 Using the Edit to Tape Window
Printing to Video and Output from the Timeline 1717 Chapter 102
1717 Different Ways You Can Output Video from the Timeline Printing to Video 1718
1720 Recording from the Timeline Outputting to VHS Tape
1725 Chapter About QuickTime
1725 What Is QuickTime?
1726 The QuickTime Suite of Software Applications
1726 The QuickTime Movie File Format
1729 Formats Supported by QuickTime
1733 How Do You Export the Files You Need?
1735 Using Share
1735 About the Share Window
1746 Exporting Single Clips and Sequences with Share
1748 Exporting Groups of Clips and Sequences with Share
1752 Creating Multiple Outputs
1753 Using Share with Compressor
1754 Working with Share Output Types
1773 Using Batch Monitor with Share
1775 Exporting QuickTime Movies
1775 About the Export QuickTime Movie Command
1776 Choosing the Type of QuickTime Movie to Export
1777 Exporting a QuickTime Movie File
1780 Exporting QuickTime Movies with Markers
Chapter 106 1783 Exporting Using QuickTime Conversion
1783 About the Export Using QuickTime Conversion Command
1784 Types of File Formats You Can Export with QuickTime
1785 About Color Space Conversion
1785 Exporting a QuickTime Movie File for Web Distribution
1787 Configuring QuickTime Movie Settings
1797 About QuickTime Aperture Display Modes
1800 Exporting a DV Stream
1801 Exporting an AVI File
Chapter 107 1805 Exporting Sequences for DVD 1805 The DVD Creation Process 1810 Adding Chapter and Compression Markers to Your Sequence 1813 About DVD Authoring Applications 1813 Exporting a QuickTime Movie for DVD Use 1814 Using Compressor to Create DVD-Compliant Sources for DVD Studio Pro
Using Compressor with Final Cut Pro 1815 Chapter 108
About Compressor 1815
The Two Ways to Use Compressor with Final Cut Pro 1816
1817 Using Compressor as a Standalone Application
1819 Sending from Final Cut Pro to Compressor
1820 About Color Space Conversion in Compressor
Chapter 109 1821 Exporting Still Images and Image Sequences 1821 Determining the Image Format for Still-Image Export 1822 Exporting a Single Still Image 1823 Exporting Image Sequences
Chapter 110 1827 Batch Exporting Clips and Sequences 1827 Overview of the Batch Exporting Process 1827 Selecting Items in the Browser to Batch Export 1829 Selecting Batch Export Settings 1834 Doing a Batch Export 1835 Opening Batch Exported Files in the Viewer 1836 Redoing Batch Exports 1837 About Color Space Conversion During Batch Exporting
Chapter 111 1839 Choosing Settings and Preferences 1839 Changing User Preferences 1851 Changing System Settings
Chapter 112 1859 Audio/Video Settings and Easy Setups 1859 The Audio/Video Settings Window 1861 Choosing Easy Setups 1863 Changing Audio/Video Presets 1868 Creating and Modifying Easy Setups 1872 Installing and Restoring Easy Setups 1872 Loading Settings from a Network Server
Chapter 113 1873 Capture Settings and Presets 1873 About Capture Preset Settings
1879 Creating a Preset to Capture Audio Only
Chapter 114 1881 Device Control Settings and Presets
1881 About Device Control Presets Device Control Protocols Supported by Final Cut Pro 1885
1886 Using FireWire Device Control
1887 Using Serial Device Control
1890 Using a Non-Controllable Device
1890 Troubleshooting Your Device Control Setup
Chapter 115 1893 Sequence Settings and Presets
1893 What Are Sequence Settings?
1893 About Sequence Settings and Presets
1899 Timeline Display, Render, and Audio Output Options
1903 Changing Sequence Settings
Appendix A 1905 Final Cut Pro Keyboard Shortcuts
General Interface Commands 1905
1907 Viewer and Canvas Commands
1910 Timeline Commands
1913 Canvas Editing Commands
1914 Browser Commands
1915 Marker Commands
1916 Multiclip Commands
1919 Trim Edit Commands
1920 Ingest Commands
1921 Motion Tab Commands
1921 Effects Commands
1922 Tools and Modifier Keys
Appendix B 1925 Solving Problems
1925 Resources for Solving Problems
1925 Solutions to Common Problems
1931 Contacting AppleCare Support
Appendix C 1933 Video Formats
1933 An Overview of Video Format Characteristics
1935 Storage Medium
1936 Video Standards
1937 Types of Video Signals
1939 Aspect Ratio of the Video Frame
1941 Frame Dimensions, Number of Lines, and Resolution
1943 Pixel Aspect Ratio
1944 Frame Rate
Scanning Method 1944
Color Recording Method 1946
1947 Video Sample Rate and Bit Depth
Video Compression 1949
Video Formats Supported by Final Cut Pro 1956
Appendix D 1961 Frame Rate and Timecode
What Is Frame Rate? 1961
1962 Understanding Flicker and Perceived Frame Rate
1963 How Many Frames per Second Is Best?
Choosing a Frame Rate 1964
What Is Timecode? 1966
1966 About Drop Frame and Non-Drop Frame Timecode
1969 Timecode on Tape
1970 Comparison of Various Timecode Formats
Appendix E 1973 Working with 24p Video
1973 What Is 24p Video?
1974 Telecine, Pull-Down, and Reverse Telecine
1982 Film, 24p Video, and Cinema Tools
1982 Working with 24p NTSC Video
1983 Using an AG-DVX100 NTSC Camcorder with Advanced Pull-Down
Appendix F 1985 Working with Anamorphic 16:9 Media
1985 About Anamorphic 16:9 Media
1986 Recording Anamorphic Video
1987 Capturing Anamorphic Media
1988 Changing Clip Properties for Anamorphic Media
1989 Viewing and Editing Anamorphic Media
1989 Specifying Sequence Settings for Anamorphic Media
1990 Outputting Anamorphic Video to Tape
1990 Exporting 16:9 Anamorphic Video
Appendix G 1993 Using Multi-Touch Gestures with Final Cut Pro
1993 Using Multi-Touch Gestures in the Timeline
1993 Using Multi-Touch Gestures in the Viewer or Canvas
1995 Glossary
Welcome to Final Cut Pro
The first choice of professional editors worldwide, Final Cut Pro delivers high-performance digital nonlinear editing, native support for virtually any video format, and professional-level extensibility and interoperability. Its workflow extends through the other Final Cut Studio applications and Final Cut Server for even more power. Whether you're working solo or collaborating with a team, Final Cut Pro gives you the creative options and technical control that you need.
This preface covers the following:
• About Final Cut Pro (p. 27) • About the Final Cut Pro Documentation (p. 28) • Additional Resources (p. 28)
About Final Cut Pro
Final Cut Pro is the hub of Final Cut Studio, with powerful capabilities for working with the other Final Cut Studio applications.
Final Cut Pro lets you edit everything from uncompressed standard definition video to HDV, DVCPRO HD, and uncompressed high definition video—as well as Panasonic P2 and Sony XDCAM HD tapeless formats. You can mix and match a wide range of formats and even frame rates in the open format Timeline. Final Cut Pro includes a complete set of professional editing and trimming tools that let you work quickly, with a full range of customization options to give you flexibility and control. Also included are powerful multicamera editing tools that allow you to view and cut video from multiple sources in real time.
About the Final Cut Pro Documentation
Final Cut Pro comes with various documents that will help you get started as well as provide detailed information about the application.
- Exploring Final Cut Pro: The Exploring Final Cut Pro manual presents the basics of Final Cut Pro in an easy, approachable way. Each chapter presents major features and guides you in trying things out. A PDF version of the printed manual is available in Final Cut Pro Help (in Final Cut Pro, choose Help > Exploring Final Cut Pro).
- Final Cut Pro 7 User Manual: This is a comprehensive document that describes the Final Cut Pro interface, commands, and menus and gives step-by-step instructions for creating Final Cut Pro projects and for accomplishing specific tasks. It is written for users of all levels of experience. The user manual is available in Final Cut Pro Help (in Final Cut Pro, choose Help > Final Cut Pro Help).
- Professional Formats and Workflows: The Professional Formats and Workflows document covers how to use digital cinema, high definition, and broadcast formats (such as DVCPRO HD, HDV, AVC-Intra, Sony XDCAM, REDCODE, and Apple ProRes) and devices (such as Sony Video Disk Units and Panasonic P2 cards) with Final Cut Pro. The Professional Formats and Workflows document is available in Final Cut Pro Help (in Final Cut Pro, choose Help > Final Cut Pro Help).
Additional Resources
Along with the documentation that comes with Final Cut Pro, there are a variety of other resources you can use to find out more about Final Cut Pro.
Final Cut Pro Website
For general information and updates, as well as the latest news on Final Cut Pro, go to:
- http://www.apple.com/finalcutstudio/finalcutpro
Apple Service and Support Websites
For software updates and answers to the most frequently asked questions for all Apple products, go to the general Apple Support webpage. You'll also have access to product specifications, reference documentation, and Apple and third-party product technical articles.
- http://www.apple.com/support
For software updates, documentation, discussion forums, and answers to the most frequently asked questions for Final Cut Pro, go to:
- http://www.apple.com/support/finalcutpro
For discussion forums for all Apple products from around the world, where you can search for an answer, post your question, or answer other users' questions, go to:
About the Post-Production Workflow
1
No matter what your project, Final Cut Studio is the cornerstone of your post-production workflow. This section covers the post-production workflow in general terms. For more detailed information, see Final Cut Studio Workflows, available at http://documentation.apple.com/en/finalcutstudio/workflows.
This chapter covers the following:
• The Industry Workflow (p. 29) • The Post-Production Workflow (p. 30)
The Industry Workflow
Before you start editing, it's helpful to consider how post-production fits into the overall moviemaking workflow. Even though no two movie projects follow exactly the same steps, there is a common workflow that almost every project adheres to. From conception to completion, the basic steps to complete a film or video project are described below.
Stage 1: Scripting
Scripting is where the movie is conceived and written.
Stage 2: Preproduction
This is where budgeting, casting, location scouting, equipment and format selection, and storyboarding take place.
Stage 3: Production
Production is where you create your footage, capturing performances using video or film cameras, as well as audio recorders. Lighting, cinematography, acting, and directing all come together to create the elements used to tell your story or deliver your message. For practical reasons, scenes are usually shot out of order, which means they have to be properly arranged during editing.
Stage 4: Post-Production
Post-production is where you organize and assemble your production footage, putting scenes in proper order, selecting the best takes, and eliminating unnecessary elements. Production sound is synchronized (with the picture), edited, sometimes rerecorded, and mixed. Music is composed and added. Footage is color-corrected and special effects are created. The final movie is output to tape, film, or some other high-quality media format.
Stage 5: Distribution
Distribution is when you release a movie for viewing. This may involve theater screenings, video and DVD releases, festival submissions, or web delivery.
The Post-Production Workflow
The post-production phase begins with the raw source footage and ends with a completed movie, ready for making distribution copies. As technology evolves, post-production continues to proliferate into an increasing variety of jobs and tasks. Where there was once a single editor who was responsible for the majority of the post-production process, there may now be a whole special effects team, an audio department, a colorist (responsible for color correction), and a number of assistant editors keeping track of all the footage. Final Cut Pro is at the heart of the post-production pipeline, allowing you to organize and assemble media from multiple sources into a finished product.
Here is an overview of the basic Final Cut Pro post-production workflow. As you begin your project, remember that there are no hard and fast rules for editing. Different editors have different working styles and, given the same source material, no two editors will cut the same finished program. The workflow described here offers just one example of how you might approach a typical project.
![graph TD A["Scripting"] --> B["Preproduction"] B --> C["Production"] C --> D["Post-Production"] D --> E["Distribution"] F["Planning"] --> G["Setting Up"] G --> H["Ingesting"] H --> I["Editing"] I --> J["Mixing Audio"] J --> K["Adding Effects"] K --> L["Outputting"] M["Final Cut Pro Post-Production W…](/content/2026/06/1316762/images/8d98ff67b91729461e4cb6ba14935de10f63fa059464f3a024a567b8dcebe54b.jpg)
Stage 1: Planning
Planning is where you choose your basic workflow, such as offline and online editing (for projects with a lot of media) or editing the uncompressed footage (for shorter projects with quick turnaround times); choose input and output formats; and plan for equipment requirements (such as hard disk space), timecode and sync requirements, effects shots and color correction, audio mixing requirements, and so on.
Planning for post-production primarily means preparing for each of the upcoming post-production phases: choosing input and output formats; acquiring your original footage, music, and graphics; deciding on a logging and capturing method; choosing an editing strategy; and planning the scope of effects you will be adding so you can determine how much time and support you will need to dedicate to them.
Stage 2: Setting Up
In this phase, you set up your editing system by installing and connecting the hardware you need, as well as configuring your software. For example, before logging and ingesting, you need to connect your computer either to the video and audio from your camcorder or VTR (video tape recorder) or to a device containing your file-based media. You also need to make sure that the correct presets are chosen within Final Cut Pro, so that Final Cut Pro knows what video and audio formats you are capturing and what kind of device control you're using. (Device control allows Final Cut Pro to remotely control video and audio devices.)
Depending on the format and device you are using, setup can be fairly simple (as it is with DV formats) or more complex. For example, if you are working with an uncompressed video format, you need to install a third-party video interface in your computer, as well as a serial port adapter to communicate with the deck.
For more information, see the various chapters on setup, starting with Connecting DV Video Equipment.
Stage 3: Ingesting
Ingesting is a general term for capturing, transferring, or importing video, audio, still images, and metadata to your computer's hard disk, which creates media files. You can ingest media files at any time, although most footage should be ingested before you start editing.
Logging is the process of identifying which shots you want to ingest for editing. While you log, you can add scene and shot descriptions, logging notes, and markers. Logging also helps you become familiar with your footage before you begin editing.
The order in which you log and ingest your footage is up to you. There are several possible workflows, depending upon your work style, the needs of your project, and the availability of footage. You can log all or most clips before batch ingesting them (in an automated way), or you can log and then ingest each clip individually. You can also log clips after ingesting your footage to a hard disk.
For more information, see Overview of Capturing Tape-Based Media, Overview of Transferring File-Based Media, and Importing Media Files into Your Project.
Stage 4: Editing
The editing process involves taking the video and audio you've captured, along with any music or graphics you've imported, and arranging these raw materials into a final edited sequence of clips. Most editors start with a rough cut, where they quickly arrange all of the clips for a movie in sequence. Once that's finished, they work on fine-tuning, subtly adjusting the edit points between clips and refining the pacing of each cut. Basic audio editing and synchronizing are also part of this process, as well as adding transitions, such as fades and dissolves.
Often, the type of project you're working on determines your method of editing. For example, documentary editing, in which the script often evolves in parallel with the editing, is quite different from commercial television and film editing, in which there is already a finished script to provide an order for clips.
Stage 5: Mixing Audio
Once your movie is edited and the picture is "locked," meaning the duration of the movie is fixed and you no longer intend to change any of the edits, you can begin working more extensively on your audio. This involves:
- Cleaning up the dialogue with more detailed audio editing, balancing audio levels, and applying equalization
- Adding sound effects, music, and voiceover on additional audio tracks in the sequence
- Mixing the levels of all the different clips together to create a balanced sound mix
You can use Final Cut Pro for each of these processes. For more information, see Audio Fundamentals.
Note: You can also sweeten your audio with another audio application, perhaps even at another facility. To export your movie audio, see Exporting Audio for Mixing in Other Applications.
Stage 6: Adding Effects
Creating effects tends to be more time-consuming than cuts-only editing, so it's good to focus on basic edits first and work on effects when the timing of your project is finalized. Effects are any enhancements you want to make to your footage, such as color correction, special transitions, animation, still or motion graphics, multilayered images (compositing), and titles. Final Cut Pro has a wide variety of video and audio filters, each with parameters that you can keyframe to adjust over time in your sequence. You can also create professional titles and motion graphics in Motion.
Stage 7: Finishing and Outputting
Once editing is finished, effects are added, and the final audio mix is complete, you can output your movie to videotape or export your sequence to Compressor or send it to Color for finishing. You can also use Share to quickly create and deliver output media files in iPod, iPhone, Apple TV, MobileMe, DVD, Blu-ray Disc, and YouTube formats.
- To output to tape, follow the standard procedures for using the Print to Video command. For more information, see Preparing to Output to Tape.
- For more information about sending to Color, see the Color User Manual, available in Color Help.
- For more information about Share, see Using Share.
- For more information about Compressor, see the Compressor User Manual, available in Compressor Help.