Acoustica

Mixcraft Pro Studio 6 - Audio software Acoustica - Free user manual and instructions

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Download the instructions for your Audio software in PDF format for free! Find your manual Mixcraft Pro Studio 6 - Acoustica and take your electronic device back in hand. On this page are published all the documents necessary for the use of your device. Mixcraft Pro Studio 6 by Acoustica.

USER MANUAL Mixcraft Pro Studio 6 Acoustica

Mixcraft © 2012 Acoustica. All Rights Reserved.

Mixcraft™ and FlexAudio™ are registered trademarks of Acoustica™, Inc.

This product utilizes PrimoBurner™ Technology. (c) 2003-2012 Primo Software Corporation

http://www.primoburner.com

Élastique efficient time stretching by zplane.development

Microsoft Windows Media Format © 2012 Microsoft Corporation. All rights reserved.

Many thanks to the LAME team for their work on the LAME encoder. See their website at mp3dev.org/mp3/

MPEG patent technology licensed by Thomson @ www.mp3licensing.com

OGG support © 2012, Xiph.Org Foundation

Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.

Neither the name of the Xiph.org Foundation nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.

This software is provided by the copyright holders and contributors "as is" and any express or implied warranties, including, but not limited to, the implied warranties of merchantability and fitness for a particular purpose are disclaimed. In no event shall the foundation or contributors be liable for any direct, indirect, incidental, special, exemplary, or consequential damages (including, but not limited to, procurement of substitute goods or services; loss of use, data, or profits; or business interruption) however caused and on any theory of liability, whether in contract, strict liability, or tort (including negligence or otherwise) arising in any way out of the use of this software, even if advised of the possibility of such damage.

Table of Contents

Important Sound Setup Information 7

10Quick St

14Registra

16Mixcraft

Tracks 18

Adding/Moving/Resizing/Deleting 18

Mix To New Track / Duplicate / Freeze 20

Customizing Appearance 21

Volume & Pan 23

Mute & Solo 24

Caret 24

Track Types 25

Audio.25

Arm For Recording 25

Monitoring / Hear Yourself 27

Guitar Tuner 28

Virtual Instrument (MIDI) 28

Arm For Recording 29

Instrument Mix Output

Channels 30

Video 31

Text 31

Master 32

Send 32

SubMix 35

Output 35

Rewire 38

Automation 39

Track Automation 39

Automating Effect Parameters 41

Automating With A MIDI Controller 43

Effects 45

Lanes 45

Clips 46

Moving/Deleting/Locking/Linking 46

Looping/Cropping/Trimming 48

Copy & Paste.... 49

Selecting Clips 50

Sounds 52

Tempo/Time Stretch 53

Key/Pitch. 54

FlexAudio™ 55

Merge 56
Envelopes 57 Low And High Pass Filters 59

Audio Clips 60 Adding/Loading 60

Recording....61

Channel/Phase/Normalize 62

Edit In External Editor....63

Cross Fading 63

Reverse Sound 63

Sound tab (Audio) 63

Noise Reduction 65

Loop Points / Snap Point 66

Virtual Instrument (MIDI) Clips 67

Adding/Loading 67

Recording 68

MIDI Editing 69

Quantize 69

Humanize....71

Transpose 72

Velocities 73

Offsets 74

Durations 74

Soloize 75

Sound tab (Piano Roll) 76

Piano Roll Editor 77

Controller Information 81

Drum Maps 83

Loop Points 84

Sound tab (Notation) 85

Notation Editor 87

Loop Points 89

M.I.D.I. Primer 89

Video Clips 90

Text Clips 91

Recording 91

Recording Mode 93

Loop Recording 94

Punch In/Out 94

Loop Library 95

Importing 98

Editing 101

Library File Format (Advanced) 101

Mixer 103

Video 106

Still Images 108

Aligning Clips 109

Video Effects 110

Text 111

Editing Text 112

Editing Scrolling Text 115

Mixing Dow n 116

AVI Render Settings 117

WMV Render Settings 1.17

WMV Advanced Settings Dialog 1.18.

Timeline 121

Snap Settings 121

Markers 123

Inserting & Removing Time 125

Automatic Marker Wizard 126

Effects 126

Effects Included In Mixcraft.... 131

Adding Effects To A Send Track 140

Using MIDI To Control Effects 141

Virtual Instruments 141

Virtual Instruments Presets 142

Editing Virtual Instrument Presets 144

Included Virtual Instruments 147

Adding 3rd Party Virtual Instruments 151

Transport 152

Loop Mode & Punch In/Out 153

Metronome 154

Control Surfaces 155

Project 158

Mixing Down & Mastering 162

Copy Project Files To.... 165

Preferences 165

Sound Device 166

WaveRT Preferences 166

ASIO Preferences 167

Wave Preferences 167

General 168

Display 168

Interface 169

Mouse Wheel 169

Project 169

Recording 170

Metronome 171

MIDI 171

CD Burning 172

Library 172

Plug-Ins 172

File Menu 173

Edit Menu 174

Mix Menu 175

Track Menu 177

Sound Menu 178

Video Menu 180

View Menu 181

Help Menu 182

Toolbar 182

Keyboard Controls 183

Musical Typing Keyboard (MTK) 188

Cursors 189

191Troubles

Playing 191

Recording 193

Files Not Loading 195

Effects & Plug-ins 196

CD Burning 197

Video 199

Loop Library 199

Control Surfaces 200

202Mixcraft

Effects 203

Instruments 210

213Glossary

218Change

220About A

Important Sound Setup Information

When you first start Mixcraft, you should make sure that the audio latency response is set up properly. All sound devices and sound cards are not created equal and some have better performance than others. In addition, your computer's speed will make a difference in audio performance. Adjusting your sound device will be a balancing act between latency versus gapping or breaks in continuous sound.

If you are recording audio with Mixcraft's built in monitoring or playing virtual instruments, you will definitely need to adjust your latency response properly.

Choosing An Audio Driver Type

Acoustica Mixcraft Pro Studio 6 - Choosing An Audio Driver Type - 1

text_image Mixcraft Preferences Sound Device General Display Interface Mouse Wheel Sound Device Driver Wave ASIO WaveRT
  1. Click File menu > Preferences...
  2. Click on the "Sound Device" tab.
  3. For Vista and Windows 7 users, the default choice is "WaveRT". If you have a slower computer, you may need to adjust the latency to a higher value.
  4. If you have Windows 7, you may be able to click WaveRT "Exclusive Mode". This mode will allow you to go down to three millisecond of latency, depending on your computer's speed and power. In this mode, other programs will lose audio capability while you run Mixcraft. You may need to restart the other programs to get their audio back. WaveRT exclusive mode is advantageous for those seeking to use every last ounce of power out of their computer.
  5. If you don't have WaveRT, the next best option is "ASIO". If available, click "ASIO". If it is grayed out, go to your sound device or sound card manufacturer's website and install the latest drivers. Click on the "ASIO Device" and choose the sound device or sound card you wish to use. You can adjust the settings of the ASIO device by clicking "Open Mixer". Each ASIO driver is implemented differently and so you will have to consult the manual or help for your sound device in order to adjust the latency response. Make sure that the "Default Output (Playback)" is set to the correct device so that you will hear audio properly.
  6. If you don't have Vista or an ASIO option enabled, you have to use the last option "Wave". Click the "Wave" radio button. To reduce latency, decrease the "Number Of Buffers" and reduce the "Buffer Size". As you adjust these fields, the "Latency" field will update. You will have to make adjustments, click "OK" and play some audio. 100 milliseconds or less is tolerable. 20 milliseconds or less is preferred.

Quick Glance Chart

TypeWindows VersionNotes
WaveRTWindows 7 & VistaThe default option. Latency down to 20 milliseconds.
WaveRT EXCLUSIVEWindows 7Takes over your computer's audio, but will work down to three milliseconds of latency.This option is available when WaveRT is selected. Audio from other programs and Windows will not work at the same time that you are in this mode.
ASIOXP, Vista & Win 7The best for playback and recording synchronization. Must have a supported ASIO driver for your sound device.
WAVEXP, Vista & Win 7Only use this if absolutely necessary.

Computer Speed Consideration

If you have a slower computer, you may need to adjust your latency to be longer in order to avoid gapping or breaks in the audio. If you are hearing breaks in the audio, you will need increase your latency. Alternatively, you may need to purchase a higher performance sound device or sound card designed with music recording and playback in mind. Changing the latency will depend on what type of audio driver you are using. See the section above on "Choosing An Audio Driver Type" for more information. Another good speed enhancement is to de-fragment your hard drive or get a new hard drive. (Old hard drives get slow with age.)

Notice the CPU meter on the lower right hand corner of Mixcraft.

CPU: Mixcraft 10%, System 41%

This will report how much CPU Mixcraft is using compared to the entire computer's CPU usage.

Shutting Down Unnecessary Software

When using Mixcraft, shut down unnecessary programs such as email, instant messaging, and your web browser. Each additional program uses your computer's memory and CPU, and, in many cases, it will cause performance to suffer in Mixcraft. Check the Window's task manager to see what programs are using a lot of memory or CPU usage. On XP and Vista, you can bring up the task manager by pressing Ctrl+Alt+Delete. If you can remember to reactivate your anti-virus software, shut down your anti-virus software while using Mixcraft.

DO NOT FORGET TO TURN YOUR ANTI-VIRUS SOFTWARE BACK ON!

Notice the CPU meter on the lower right hand corner of Mixcraft.

CPU: Mixcraft 10%, System 41%

This will report how much CPU Mixcraft is using compared to the entire computer's CPU usage.

Get The Latest Drivers

Always make sure to have the latest drivers for your sound device in order to get the best performance and quality in your recordings! Visit the website for your sound device or sound card to install the latest drivers. (Even if you just purchased the device, it is very likely that the included

drivers are out of date already.)

Quick Start

So you want to get something done in a hurry, eh? Let's follow our favorite musician Sound Warrior (SW) through the paces of using Mixcraft™.

Acoustica Mixcraft Pro Studio 6 - Quick Start - 1

Load in sounds or loops

SW starts Mixcraft and clicks the Library tab. He selects the style 12-8 Blues and drags in Bass 16 Bars to the start of track 1.

Acoustica Mixcraft Pro Studio 6 - Load in sounds or loops - 1

text_image Micraft 6.0 Beta 170 - Micraft Project 192.mw6 * ## Trial will end on Thursday, March 22, 2012## File Edit Music Track Sound Video View Help Track Marker Effects Time Scale 1 Base All Bands Audio tracks Audio tracks Audio tracks Audio tracks Audio tracks Audio tracks Audio tracks Audio tracks Audio tracks Audio tracks Audio tracks Audio tracks Audio tracks Audio tracks Audio tracks Audio tracks Audio tracks Audio tracks Audio tracks Audio tracks Audio tracks Audio tracks Audio tracks Audio tracks Audio tracks Audio tracks Audio tracks Audio tracks Audio tracks Audio tracks Audio tracks Audio tracks Audio tracks Audio tracks (10) Audio tracks (10) Audio tracks (10) Audio tracks (10) Audio tracks (10) Audio tracks (10) Audio tracks (10) Audio tracks (10) Audio tracks (10) Audio tracks (10) Audio tracks (10) Audio tracks (10) Audio tracks (10) Audio tracks (10) Audio tracks (10) Audio tracks (10) Audio tracks (10) Audio tracks (8) Audio tracks (8) Audio tracks (8) Audio tracks (8) Audio tracks (8) Audio tracks (8) Audio tracks (8) Audio tracks (8) Audio tracks (8) Audio tracks (8) Audio tracks (8) Audio tracks (8) Audio tracks (8) Audio tracks (8) Audio tracks (8) Audio tracks (8) Audio tracks (8) Audio tracks (8) Audio tracks (8) Audio tracks (8) Audio tracks (17):01.000 Project Sound Import Library Bass 10 Bands Bass 10 Bands Bass Ending Bass Stop Break Bass Trouble Bass 12 Bands Bass 12 Bands Bass 12 Bands Bass 12 Bands Bass 12 Bands Bass 12 Bands Bass 12 Bands Bass 12 Bands Bass 12 Bands Bass 12 Bands Bass 12 Bands Bass 12 Bands Bass 12 Bands Bass 12 Bands Bass 12 Bands Output Add Library Library: Add Search: [25 Fens.] Sort By: Song Kit [Alt] [10632] [Imported] [9993] [Blue] Blue [Blue] [Blue] Blue [Blue] [Blue] Blue [Blue] [Blue] Blue [Blue] You have 12 days left in your trial period! CPU: Micraft 0%, System 1%

Create loop

To add looping, SW moves his mouse to the right side of the sound until the cursor turns into the left-right re-size cursor ← SW clicks and drags to the right to loop the sound. Each loop is represented by a triangular tick so that he can visibly measure out 10 loops. In this manner, SW loops both the bass and drums.

Acoustica Mixcraft Pro Studio 6 - Create loop - 1

text_image Start 86.0 4/4 E 1 9 17 25 33 41 49 57 Bass 16 Bars

Records a Lead Synth Pad

SW hooks up his MIDI keyboard and creates a Virtual Instrument Track. He finds a groovy synth lead and records himself. In a few spots, he played the wrong note and so he simply goes to the Piano Roll Editor and moves the notes to the right spots!

Acoustica Mixcraft Pro Studio 6 - Records a Lead Synth Pad - 1

text_image Micraft 6.0 Beta 170 - Micraft Project 192.mu6 * ## Trial will end on Thursday, March 22, 2012 # File Edit Mode Track Sound Video View Help Track Marker Effects Time 1 SW Synth Pad Base 18 Bars Base 18 Bars 86.0 BPM 4 / 4 E 16:04.997 Project Sound Mean Library Loop Start A4 A4 A4 A4 A4 A4 A4 A4 A4 G#4 G#4 G#4 G#4 G#4 G#4 G#4 G#4 F#4 F#4 F#4 F#4 F#4 F#4 F#4 F#4 F#4 E4 E4 E4 E4 E4 E4 E4 Eddy Form 0% 15 You have 12 days left in your trial period! CPU: Microsoft 3%, System 0%

Records Himself

SW writes down some quick lyrics about how square wheels just don't get you rolling. He clicks the Arm button on track 3 and clicks the Rewind button in case the playback indicator is not at time 0. He then clicks the record button and start belting out his Grammy winning performance.

Acoustica Mixcraft Pro Studio 6 - Records Himself - 1

text_image +Track +Marker Effects Time Beats 1 SW Synth Pad mute solo fx 2 Bass 16 Bars mute solo fx 3 Audio Track mute solo fx 4 Audio Track mute solo fx Start 06.0 4/4 E SW Synth Pad Bass 16 Bars 03 Audio Track

Add effects

He decides to add some echo or delay to his vocals so that "yo cave lady" sounds more like "YO yo

CAVE cave LADY lady". He clicks on the FX button on track 3 and selects the effect "Delay" from the list. In a sudden inspiration, he decides that the whole thing needs reverb so that it sounds like it's in a cave. Now it sounds just right and 'cavey'.

Acoustica Mixcraft Pro Studio 6 - Add effects - 1

text_image 2 Save 16 Bars 3 Me Voice! 4 Audio Track 5 Audio Track 6 Audio Track Track 3 (Me Voice!) Effect List Effect Chains:

Mix it down to MP3

Soundwarrior needs to mix it down to a single sound. He clicks the Mix Down button followed by clicking MP3. He selects a file name and clicks save. Without hesitating he launches his email browser and starts composing a new message to his current #1 fan. "Dear Mom, you've gotta check out this new cave mix I made!!!"

Acoustica Mixcraft Pro Studio 6 - Mix it down to MP3 - 1

text_image File Edit Mix Track Sound Video View Help Register! +Track +Marker Mix Down To Audio File Start 86.0 4/4 E 1 6

Burn it to CD

Sound Warrior is so happy with himself he decides to burn a spinning wheel (also known as a CD) so that he can play it at the next 'rock' concert. He adds a few track CD markers so that he has tracks on his CD, and clicks the Bum button. Minutes later, he prints a CD label with the optional Acoustica CD/DVD Label Maker!

Acoustica Mixcraft Pro Studio 6 - Burn it to CD - 1

text_image Microsoft 6.0 Beta 170 - Microsoft Project 182.mxt * #F Trial will end on Thursday, March 22, 2012 # File Edit View Track Sound Video View Help Regulator Volume Drop 1/3 Nodes Track Effects Tools 25% SW Synth Fnd Burn Audio CDI Recorder Options Water E Options Speed Flock Test Mode Convert To W/O/Fest Create CD-TEXT Bam As One Track Create CD-TEXT Swr Mixed Burn All Current Selection Length ( if Tracks ) Stage Progress: Start Burn Cancel 80.0 BPM 4 / 4 E 10:04.801 You have 12 days left in your trial period CPU Microsoft 2% System 2% Tobacco

(Of course, SW has purchased all Acoustica software because he knows it is smart to support good software!)

Registration

Acoustica Mixcraft Pro Studio 6 - Registration - 1

natural_image Close-up of a musician performing on stage with a bass clef, no visible text or symbols

Normally, Mixcraft has a trial period of 14 days. After the trial period is over, you will need to purchase the software in order to burn audio CDs or mix down. To purchase a registration code, click the "Buy Now!" item from the "Help" menu or the click the Register button on the toolbar.

Acoustica Mixcraft Pro Studio 6 - Registration - 2

Purchase Methods

Once on the website, you should find the following options available.

  • Credit card.
    • Pay Pal - pay via the popular service Pay Pal.
    • Traditional postal mail - mail in a money order or check.
    • Phone Order - Make a call to send payment.
    • Stores - Check online for brick & mortar stores that sell Mixcraft.
    • Educational Orders

Entering In Your Registration Information

Once you have purchased the software, you should receive instructions on completing the registration and entering in your registration code.

Choose Help menu > Enter Registration Code...

Acoustica Mixcraft Pro Studio 6 - Entering In Your Registration Information - 1

text_image Buy & Register Acoustica Mixcraft Registration is easy! Just follow these steps: 1. Connect to the Internet in your usual method. 2. Buy a registration code over the Internet. Buy a code... 3. Enter your registration ID: johnny@myemail.com 4. Enter your registration code: 12345 - 12345 - 12345 - 12345 5. Press the "Register" button! Register! You have 7 days left in your trial period! Help Later

Type in or copy and paste your "Registration ID" (usually your email address) in the Step 3 edit box and type in or copy and paste the 20 character "Registration Code" (excluding dashes) into the Step 4 edit box. (Make sure to not enter in any extra spaces, as well.) Click the Register! button and you are done!

Thank You!

Your support and contribution will go towards unlimited use of Mixcraft. Paying for a registration code helps our business and lets us continue to write great software!

We've spent years building this software and many months testing it. If you use Mixcraft, please buy it. Mixcraft is an important part of our lives and we hope its worth your hard earned money as well.

Thank you! - The Acoustica Team

Mixcraft Reference

This will help you identify specific sections of the main Mixcraft interface.

Acoustica Mixcraft Pro Studio 6 - Mixcraft Reference - 1

text_image Mixcraft 6.0 Beta 170 - cauliflower consolidated.mx6 * File Edit Mix Track Sound Video View Help Volume Snap Diff +Track +Marker Effects Time Beats Bridge w/ vocal 02:00 02:12 02:24 02:36 Solo labo DOLO 2 VOC Mark mute solo fx arm 3 MinimogueVA mute solo fx arm 4 mark guitar 1 mute solo fx arm 5 M Guitar 1 DBL mute solo fx arm 6 mark guitar 2 roomy mute solo fx arm 7 Shareo VOC 1 mute solo fx arm 90 Audio Track Project Sound Mixer Library 164.0 BPM 4/4 C 00:02:13.129 Ready CPU: Mixcraft 10%, System 24%

A menu to access all the awesome power of Mixcraft!

File Edit Mix Track Sound Video View Help

Toolbar

Access common functions such as saving, loading, undo and redo. Change the clip envelope type and adjust the snap.

Acoustica Mixcraft Pro Studio 6 - Toolbar - 1

text_image Volume Snap Off MI-CRAFTO

Track Header Header

Its' above the track headers. What else could we call it? :)

Acoustica Mixcraft Pro Studio 6 - Track Header Header - 1

text_image +Track +Marker Effects Time Beats

Timeline

Add markers, make selections and adjust tempo, key and time signature.

Acoustica Mixcraft Pro Studio 6 - Timeline - 1

text_image Bridge w/ vocal 02:00 02:12 Solo Intro 02:24 02:36

Track Headers

Add effects, organize your project and arm your tracks.

Acoustica Mixcraft Pro Studio 6 - Track Headers - 1

text_image 2 VOC Mark mute solo fx arm 3 MinimogueVA mute solo fx arm 4 mark guitar1 mute solo fx arm 5 M.Guitar1 DBL. mute solo fx arm

Tip: To quickly scroll the tracks up and down, move the mouse over the track headers and spin or move your mouse wheel. (The mouse wheel is the center button/wheel.)

Track Bodies

Edit clips and adjust automation

Acoustica Mixcraft Pro Studio 6 - Track Bodies - 1

text_image Audio waveform display with multiple channels and time signatures, showing varying amplitude and frequency patterns across the timeline.

Tip: Zoom in and out by spinning your mouse wheel. (Change the mouse wheel's behavior in the preferences.)

Transport

Control playback, recording, loop mode, punch in/out. View the playback time and adjust the master volume.

Acoustica Mixcraft Pro Studio 6 - Transport - 1

text_image 164.0 BPM 4/4 C 00:02:13.129

Tabs

Acoustica Mixcraft Pro Studio 6 - Tabs - 1

  • Project
  • Sound*
  • Mixer
  • Library

* If the Sound tab is selected, you will have the following editors available:

Audio ClipsLoop Editor
Virtual Instrument Clips (MIDI)Piano RollNotation

Status bar

This is the lonely area on the bottom of the window that does its dutiful job of displaying the current CPU usage and whether it is saving, loading or freezing something.

Ready CPU: Mixcraft 10%, System 24%

Tracks

Tracks contain clips, and route data to effects and outputs.

Acoustica Mixcraft Pro Studio 6 - Tracks - 1

text_image 3 Drumbeat 4 mute solo fx arm Drumbeat 4

Tip: Zoom in and out by spinning your mouse wheel. (Change the mouse wheel's behavior in the preferences.)

Adding/Moving/Resizing/Deleting

Add, delete, move and duplicate tracks with key shortcuts, dragging or via right click menu.

Acoustica Mixcraft Pro Studio 6 - Adding/Moving/Resizing/Deleting - 1

text_image +Track +Marker Effects Time Beats Start 127.0 4/4 A 1 Organ Bass 1 mute solo fx arm 2 Guitar Lead Phrase 1 mute solo fx arm 3 Drumbeat 4 mute solo fx arm Organ Bass 1 Guitar Lead Phrase 1 Drumbeat 4

Adding Tracks

Each new project starts with 8 blank tracks. You can add tracks by clicking the +Track button above the tracks to the left of the time line.

+Track

Acoustica Mixcraft Pro Studio 6 - +Track - 1

You can also click Add Track followed by selecting the type of track from the Tracks menu to append a track.

Inserting A Track

If you would like to add a track at a specific location, select the track before the insertion location and then click Insert Track, followed by selecting the type of track from the Track menu.

If the track isn't where you wanted it, you can always move the track. Learn more about different track types.

Add Audio Track

Ctrl+G

Add Virtual Instrument Track (MIDI)

Ctrl+E

Moving Tracks

You can move tracks by dragging them. Simply click down on a track header and move the mouse up or down.

Alternatively, you can right click on a track and choose Move Track Up (Ctrl+U) or Move Track Down (Ctrl+D). This menu options can also be accessed on the Track menu.

Move Track Down

Ctrl+D

Move Track Up

Ctrl+U

Resizing

You can re-size a track so that you can better edit the sounds on the track or so that you can see more tracks on the screen at once.

Mixcraft 6 User Manual

Re-size a track by moving the mouse to the bottom of a track and drag up or down. When the mouse is in the right spot to re-size, the cursor will become an up/down cursor.

Acoustica Mixcraft Pro Studio 6 - Mixcraft 6 User Manual - 1

Alternatively, you can click on the Track menu > Properties > Track Height. Choose a size of Small, Normal or Large.

Acoustica Mixcraft Pro Studio 6 - Mixcraft 6 User Manual - 2
Small track

Resizing All Tracks

You can re-size all tracks at once by clicking on the View menu, followed by All Tracks Height followed by Small, Medium or Large.

To re-size all tracks to a specific size, hold the Shift key down, click down on the bottom of a track and drag up or down. When you release the mouse, all tracks will re-size.

Deleting Tracks

Select a track by clicking it so that it highlights. Then choose Delete Track from the Track menu or right click on the track header and choose Delete Track. Any sounds on the track will also be deleted.

Delete Track

Ctrl+Shift+D

Mix To New Track / Duplicate / Freeze

You can duplicate or copy tracks by freezing or bouncing them. This has the advantage of freeing up CPU resources.

Acoustica Mixcraft Pro Studio 6 - Mix To New Track / Duplicate / Freeze - 1

text_image 2 Instrument Track mute solo fx arm

Mix To New Audio Track

Audio tracks and Virtual Instrument tracks can be mixed to a new audio track.

This is typically called "bouncing". All audio and/or MIDI, effects and everything is mixed to a single audio file and placed on a new track. This can be very handy for situations where the CPU and/or hard drive is causing audio to gap or perform poorly.

The original track is muted.

To mix down to a new audio track, choose Track menu > Mix To New Audio Track or right click on a track header and choose Mix To New Audio Track.

Duplicate Track

You can duplicate or copy all settings and sounds on a track. Choose Duplicate Track from the Track menu or right click on a track and select Duplicate Track.

Choose Track menu > Duplicate Track

Freeze Track

If your computer is slow or audio is starting to gap or stutter because of a lot of effects or time stretching, you can freeze a track to reduce the amount of processing the track needs. After freezing a track, the software uses a temporary WAV file that includes all effects and audio.

You cannot edit the effects or sounds on a track until you Unfreeze the track. ( Dragging a new sound on to a track will unfreeze a track ).

To freeze, right click on a track you'd like to freeze and choose Freeze Track.

Freeze Track

Ctrl+F

Alternatively, choose Track menu > Freeze Track.

Customizing Appearance

Change the color, icon, name or size of your tracks.

Acoustica Mixcraft Pro Studio 6 - Customizing Appearance - 1

text_image 2 Instrument Track mute solo fx arm

Name

You can name a track by left clicking on its current name, which defaults to "Track" or "Instrument Track". An edit box will appear. Type in or edit the track name and push the Enter key or click on another area of the window to finish.

Image

Each track can have its own image for distinction, personalization and organization purposes. Choose from 20 stock images or include your own!

Choose A New Image

Double click an existing track image or move your mouse to the upper left corner of the track image until a button pops up so that you can push it. Alternatively, you can click Choose Image... from the Track menu or right click on a track and select Choose Image...

The Choose A Track Image window comes up.

Acoustica Mixcraft Pro Studio 6 - Choose A New Image - 1

text_image Choose A Track Image Add My Own Image File... Remove OK Cancel

Select a new image and click OK.

Add Your Own Image Or Photo

You can add any image or photo of your band members, your dog or almost anything that is in the one of the following image formats.

• .JPG
• .BMP
• .PNG
• .GIF

Click on Add My Own Image File... and then navigate to the image you'd like to add. Select the image and then click Open. The image will be added to your list of images for use with other projects and put on the track header.

Color

Each track's color can be set by choosing Track menu > Properties > Track Color. All clips on a track acquire the track's color.

Acoustica Mixcraft Pro Studio 6 - Color - 1

text_image Color Height Choose Image...

To change the color of a track, right click on a track a choose "Properties" followed by "Color" and then select a color from the drop down.

Alternatively, you can change the color of the selected track by clicking the "Track" menu followed by "Properties", followed by "Color".

Volume & Pan

Adjust the volume and pan for each track.

Acoustica Mixcraft Pro Studio 6 - Volume & Pan - 1

text_image 2 Instrument Track mute solo fx arm

Volume

Each track has its own volume which can be adjusted by the slider on the track. Click down on the slider and move it left or right.

Acoustica Mixcraft Pro Studio 6 - Volume - 1

The volume can be set from 0% to 200%. (-Inf dB to +6 dB)

Alternatively, you can set the track volume by selecting the menu Track followed by Set Volume followed by a value or Set Exact Value... You can also right click on a track to get the same menu options.

Note on Armed Tracks: The volume slider turns into a red slider and allows you to adjust the recording level. When you disarm the track, the volume slider returns to its original position and color.

Tip: Hold down ALT, Shift or Ctrl and click drag the slider for finer and more accurate adjustment.

Pan

Each track has its own pan. Adjust the pan control by clicking down on it and moving the left or right. You can adjust the pan from 100% Left to 100% Right.

Each Pan control starts in the Center position which means that the sound is balanced equally between the left and right channel or speakers.

Pan control in the Center position
Pan control panned partially to the left channel.
Pan control panned partially to the right channel.

Alternatively, you can set the track pan by selecting the menu Track followed by Set Pan followed by a value or Set Exact Value... You can also right click on a track to get the same menu options.

Tip: Hold down ALT, Shift or Ctrl and click drag the slider for finer and more accurate adjustment.

Recording Level

When an audio track is armed, you will be able to record

Acoustica Mixcraft Pro Studio 6 - Recording Level - 1

The handle turns red signifying that you can adjust the recording level from the current input. (This is only for audio tracks.)

Mute & Solo

Mute and/or solo a track.

Acoustica Mixcraft Pro Studio 6 - Mute & Solo - 1

text_image 2 Instrument Track mute solo fx arm

Mute

If you do not wish to hear a track, you can mute it by clicking the Mute button on the track header. Once muted, the button will display highlighted.

Acoustica Mixcraft Pro Studio 6 - Mute - 1

Alternatively, you can click the Track button followed by clicking Mute (Ctrl+M) or by right clicking on the track header and selecting Mute.

Mute

Ctrl+M

Solo

If you'd like to hear the audio on just a single track, without hearing other tracks, click the Solo button on the track header. You can solo multiple tracks. For example, if you want to hear how the bass and guitar sound together without the drums, just solo the bass and drum tracks. Once soloed, the button will display highlighted.

Acoustica Mixcraft Pro Studio 6 - Solo - 1

You can also solo a track by choosing the Track menu followed by Solo (Ctrl+L) or by right clicking on a track and choosing Solo.

Solo

Ctrl+L

Caret

The caret is the point on a track at which editing operations occur. The caret is set by clicking down in the track body or on a clip. The caret is made up of a line and 2 triangles. The triangles show you which track the caret is on.

The caret will obey the current Snap Setting. Thus, if your snap setting is set to snap to measures, clicking in the middle of measure 3 and 4, will cause the caret to move to measure 3.

New sounds and recordings are added at the caret position. After adding a new sound, the caret will move to the end of the sound. The caret is also the point at which selected sounds will be split.

You can move the caret around by clicking the mouse or by using the keyboard

Track Types

Mixcraft supports many different track types.

Track TypeNotes
AudioRecord audio or remix loops.
Virtual Instrument/MIDIEdit or record MIDI data.
VideoAdd and edit video files or still images.
MasterShape the master volume and effects. This is the main output bus.
SendShare effects between multiple tracks.
SubMixOrganize tracks in a sub-mix before the master effects and volumes are applied.
OutputAdditional output busses besides the Master Track.
RewireControls a 3rd party Rewire application.
Instrument MixMix additional audio channels from virtual instruments with multiple output busses. This is automatically created when you add a virtual instrument with multiple output channels.

Audio

Audio tracks contain audio clips. Audio clips can be recorded or loaded.

Acoustica Mixcraft Pro Studio 6 - Audio - 1

text_image 3 Drumbeat 4 mute solo fx arm Drumbeat 4

Shows an audio track and an audio clip.

Loading Audio Files

To load an audio file, double click on the body of an audio track. Alternatively, you can click the Add Sound button on the toolbar. The sound will appear wherever the caret was.

Recording Audio

Arm a track for recording and click the Record button on the Transport.

Using Effects

You can add effects to any track. Click the fx button on any track to add or edit effects.

Arm For Recording

Arming a track simply means that you are preparing it for recording. When you arm a track, you are instructing the software that you want to record on that track.

Acoustica Mixcraft Pro Studio 6 - Arm For Recording - 1

text_image 2 Audio Track mute solo fx arm

To arm a track, click the Arm button on a track. Once a track is armed, it will highlight in red.

Arm Toggle

Ctrl+B

Choosing Recording Input

You can record from multiple sound cards and different inputs at the same time. Some specialty sound devices allow you to record on multiple inputs at a time.

On the track header, click the selector arrow on the Arm button.

Acoustica Mixcraft Pro Studio 6 - Choosing Recording Input - 1

This brings up a list of sound devices, followed by inputs.

Acoustica Mixcraft Pro Studio 6 - Choosing Recording Input - 2

text_image Monitor Incoming Audio Lexicon Lambda In/Out (USB Audio Device) Microphone (Logitech Mic (QuickCam S5500)) Stereo Left Channel Right Channel

Select the device, followed by the input that you'd like to arm for recording.

For those that wish to record a mono signal, click the sound device followed by clicking Left or Right depending on where you've plugged in your device.

After you've chosen an input, send some audio through the input to verify that you have chosen the correct input. You will see the meters move if it is the correct input.

Setting A Recording Level

When you arm a track, the volume slider turns into a red recording level adjuster. Move the slider to adjust the recording input level.

Acoustica Mixcraft Pro Studio 6 - Setting A Recording Level - 1

(This is not an option in ASIO mode due to the way that ASIO drivers work.)

Recording Multiple Tracks Simultaneously

You can arm multiple tracks at the same time if your sound device supports it. In this way, you can record an entire band in real time, with each recording on its own separate track. Just keep in mind that you will need to use the arm chooser button as described in the above section to choose the correct input for each track.

In this case we are using a Lexicon Lambda and would like to record the "Left Channel" input.

To choose an input, click the arm arrow for track 1. Click on "Lexicon" or whatever your device is called and choose "Left Channel".

Acoustica Mixcraft Pro Studio 6 - Recording Multiple Tracks Simultaneously - 1

text_image Monitor Incoming Audio Lexicon Lambda In/Out (USB Audio Device) Microphone (Logitech Mic (QuickCam S5500)) Stereo Left Channel Right Channel

On the second track, we'd like to record the "Right Channel". First click on the arm arrow on track 2, followed by clicking on "Lexicon" or whatever your device is called and choosing "Right Channel".

Acoustica Mixcraft Pro Studio 6 - Recording Multiple Tracks Simultaneously - 2

text_image Monitor Incoming Audio Lexicon Lambda In/Out (USB Audio Device) Microphone (Logitech Mic (QuickCam S5500)) Stereo Left Channel Right Channel

You will see that both tracks are now armed for recording.

Acoustica Mixcraft Pro Studio 6 - Recording Multiple Tracks Simultaneously - 3

text_image 1 Audio Track mute solo fx arm 2 Audio Track mute solo fx arm

Tip: You can set up a project with the correct inputs and armed tracks for your band and then save it as a project template. The next time you record your band, simply load the template and everything will be ready to record!

Monitor/Hear Yourself

You can hear yourself with effects by turning monitoring on.

Loop Recording & Punch In/Out

To learn more about loop recording or punch in/out, go to the recording section.

Monitoring / Hear Yourself

"Oh, how I love to hear myself louder!" - Some overjoyed musician.

Acoustica Mixcraft Pro Studio 6 - Monitoring / Hear Yourself - 1

text_image 2 Audio Track mute solo fx arm

Some sound devices include a feature that allows you to hear what you are recording. Many devices (such as USB microphones), though, do not allow you to hear what you are recording. And other times, you may wish to monitor your live performance through Mixcraft's effects - for example, guitar players wishing to play live through Mixcraft's guitar amp simulators.

To hear or 'live monitor' a track, click the arm button followed by clicking the speaker icon.

Acoustica Mixcraft Pro Studio 6 - Monitoring / Hear Yourself - 2

We recommend that you use headphones in order to avoid feedback when recording with a microphone.

One caveat to this is that you must set your sound card to mix with a low latency, otherwise it will sound like an echo chamber and the sound could be delayed by seconds. You can go into the preferences and try ASIO mode, if available, or reduce the buffer size to 4096 or 2048 and reduce the number of buffers to 2 or 3 in Wave mode. The down side to reducing your buffers and buffer size is that you may hear gaps in the audio, depending on your sound card and computer speed.

Hearing Effects In Real Time

If you add effects, you will also hear the effects on a track if monitoring is on. The effects are not recorded and you can change them or remove them later, without affecting the recording.

Guitar Tuner

Each audio track has a guitar tuner allowing you to make sure your guitar is sounding good. On an audio track, click the arm button.

Acoustica Mixcraft Pro Studio 6 - Guitar Tuner - 1

text_image 2 Audio Track mute solo fx arm

Then click the tuning fork button on the left. This brings up the guitar tuner interface.

When audio signal goes through the tuner, it matches the pitch to the closest note. When the signal is in tune the 'tuning cursor' will appear in the middle and highlight in white.

Acoustica Mixcraft Pro Studio 6 - Guitar Tuner - 2

text_image 2 Audio Track G mute solo fx arm

Of course, you can tune any instrument or audio source in this way.

Alternatively, you can right click on any track and click "Guitar Tuner" or click the "Track" menu followed by "Guitar Tuner".

Track menu > Guitar Tuner

Virtual Instrum ent (MIDI)

Virtual Instrument tracks contain virtual instrument clips. Virtual instrument clips can be recorded or loaded. The picture below shows a virtual instrument track with a clip.

Acoustica Mixcraft Pro Studio 6 - Virtual Instrum ent (MIDI) - 1

text_image 1 80's Fretless 2 mute solo fx arm 80's Fretless 2

Virtual Instrument Tracks have the extra instrument button to the left of the mute button.

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Click the instrument button to choose an instrument.

You may connect a MIDI keyboard to record and play MIDI.

Acoustica Mixcraft Pro Studio 6 - Virtual Instrum ent (MIDI) - 3

natural_image Front view of a modern electronic keyboard with black, white, and gray keys (no visible text or labels)

Play an optional MIDI keyboard to trigger notes or use the Musical Typing Keyboard to play music via your computer keyboard.

Arm For Recording

Arming a track simply means that you are preparing it for recording. When you arm a track, you are instructing the software that you want to record on that track.

Acoustica Mixcraft Pro Studio 6 - Arm For Recording - 1

text_image 1 80's Fretless 2 mute solo fx arm

To am a track, click the Arm button on a track_header.

Acoustica Mixcraft Pro Studio 6 - Arm For Recording - 2

Once a track is armed, it will highlight in red.

Arm Toggle

Ctrl+B

Choosing Recording Input

You can record multiple tracks of virtual instruments at the same time. By default, Mixcraft will listen to all MIDI channels (Any Channel) for each track.

However, if you click the little arrow on the Arm button you will be able to choose the MIDI input and MIDI channel that the track listens to.

For example, if you have two keyboards and want to record each keyboard on a different track, try the following. Set keyboard 1 to send on MIDI channel 1 and set keyboard 2 to send on MIDI channel 2.

Now click the Arm button on track 1 and select All Input Devices to Channel 1. Choose Channel 2 for track 2. You are ready to record.

Alternatively, you could split your MIDI keyboard into two sections. You could make the first section or range of notes go to MIDI channel 1 and the second range of notes go to MIDI channel 2. This would have the same effect as two keyboards. You will need to consult the manual for your MIDI

keyboard to see if this is possible, though.

Recording Multiple Tracks Simultaneously

You can record multiple Virtual Instrument (MIDI) tracks at the same time.

Simply click the arm button for each track that you want to record.

If you want to record from multiple sources or MIDI channels, you'll need to click the selector arrow on the Arm button From there, you can choose the MIDI input device and/or the MIDI channel you'd like the track to record from.

Instrument Mix Output Channels

Some virtual instruments have multiple output channels.

If a track has multiple outputs, Mixcraft will create a child track for each output. In this way, you can add effects, alter the volume, pan and EQ for each output.

To view the child mix output channel tracks, click the + button on the bottom left of the track.

Acoustica Mixcraft Pro Studio 6 - Instrument Mix Output Channels - 1

After expanding the track, you will see all the channel outputs.

Acoustica Mixcraft Pro Studio 6 - Instrument Mix Output Channels - 2

text_image 1 Multi-Out mute solo fx arm 80's Fretless 2 1.1 1/2 m s 1.2 3/4 m s 1.3 5/6 m s 1.4 7/8 m s

If you do not need all the mix output channels, simply delete the tracks you do not need. (You may need to reconfigure your plug-in, as well.)

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text_image Details New Preset Save Preset... Set Icon... Synth Preset Vol Pan Range Transp... Velocity Outputs MultiOut-VST Edit +0.0 dB 0% C-1-G9 0 0-127 Config...

You can also remove or add mix output channels by going to the instrument dialog, showing the details and clicking the "Config..." button next to the virtual instrument.

Acoustica Mixcraft Pro Studio 6 - Instrument Mix Output Channels - 4

Toggle the tracks you want and click OK.

Acoustica Mixcraft Pro Studio 6 - Instrument Mix Output Channels - 5

text_image Output Channels For MultiOut-VST Output Channels 1/2 Stereo ✓ 3/4 Stereo ✓ 5/6 Stereo ✓ 7/8 Stereo ✓ OK Cancel Check: All None ✓ Automatically add all instrument output tracks for Virtual Instruments

Video

The Video Track holds video clips & images or photos. There is only one video track.

Acoustica Mixcraft Pro Studio 6 - Video - 1

text_image 1 Video Track Hide Video Window rocker.jpg

To toggle the video playback window, click the "Show/Hide Video Window".

A video track has an automation lane, as well as an optional child text track to be used for titles, lyrics, credits, etc.

Learn more about video in the Video section

Text

The text track holds text clips. The text track is a child of the video track.

Acoustica Mixcraft Pro Studio 6 - Text - 1

text_image 1.1 Text bluez Jems mute

There are two types of text clips:

  • Normal
  • Scrolling Text

Text tracks can contain multiple lanes and can be used for titles, lyrics, credits, transitions or whatever you'd like.

Learn more about text tracks in the Video section

Master

Each project has one Master Track. All tracks are mixed to the Master Track.

Acoustica Mixcraft Pro Studio 6 - Master - 1

text_image 10 Master Track fx Master Volume

To view the Master Track, click Track menu > Show Master Track. Alternatively, click the +Track button at the top of the tracks and then click "Show Master Track".

All audio is routed and mixed to the Master Track. You can adjust the master volume or add master effects, as well. You can also automate volume or any other effect parameter for the master track.

Tip: If you want to fade out your project, show the Master Track and select Master Volume in the automation drop-down. Scroll over to the end of the project and add volume automation points to lower the volume for the whole project. Learn more in the Automation section.

Send

Send Tracks are special tracks that can hold their own effects and track automation. Route some of each track's audio to a Send

Acoustica Mixcraft Pro Studio 6 - Send - 1

text_image 6 Reverb (SEND) mute solo fx Track Volume

On the Mixer interface, you can adjust the amount of each track going to the currently selected Send knob. The Send knobs are red.

Acoustica Mixcraft Pro Studio 6 - Send - 2

When To Use Sends

Audio Tracks and Virtual Instrument Tracks can send their audio output to be mixed on a Send Track. A Send Track is also known as an "Aux Bus".

Use a send when you want to

  • Use effects on a specific portion or section of a track.
  • Share effects over multiple tracks.

Routing Audio To A Send Track

Add a Send Track to the project. We renamed this one to be called "Reverb (SEND)".

Acoustica Mixcraft Pro Studio 6 - Routing Audio To A Send Track - 1

text_image 6 Reverb (SEND) mute solo fx Track Volume

Go to the track that you want to route signal to the Send track. Expand the track automation portion of the track by clicking the automation button.

Acoustica Mixcraft Pro Studio 6 - Routing Audio To A Send Track - 2

This will expand the automation window. On the automation type drop down, click the send track under the Sends section. In this example, a send called "Reverb" is chosen.

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text_image 6 Bass Line 1C mute solo fx arm Track Volume • Track Volume Track Pan Sends (5) Reverb (SEND) Track Effects Acoustica Compressor ▶ Help with automation...

Now you can adjust the amount of this track's audio that gets sent to the Send Track via track automation. Change the Send knob to adjust the amount of audio or "send" that gets sent to the Send Track. You can also draw in an automation envelope that adjusts the amount of audio sent over time!

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text_image 3 Bass Line 1C mute solo fx arm Send (6) Reverb (SEND) Signal Flow

This audio will be sent to any effects loaded on the Send Track. Additionally, the track's audio will also be processed with the volume and/or pan automation envelopes on the Send Track.

Adjust the Send Track's automation, just as you would adjust any track's automation envelopes.

Send Volume Type

This determines if the track's audio is sent to the Send Track before or after its own track's volume automation/adjustment is mixed in.

- Pre Volume Adjustment - The track's audio is sent to the Send Track before applying its own

volume adjustments. (PRE-Fader Send)

- Post Volume Adjustment - The track's audio is sent to the Send Track after applying its own volume adjustments. (POST-Fader Send)

To change the Send Volume Type, right click on the Send knob on either the Mixer or the Send knob on the automation pane.

Audio Signal Flow

To reiterate, the send volume type determines whether audio from the track is routed to the Send Track before or after the track fader and volume automation. The audio signal flow for a track is as follows:

Clips (with clip-level automation)
Acoustica Mixcraft Pro Studio 6 - Audio Signal Flow - 1

flowchart
graph TD
    A["Signal Flow"] --> B["Waveform with blue dots"]
    B --> C["Track Effects"]
    style A fill:#f9f,stroke:#333
    style C fill:#ccf,stroke:#333

Acoustica Mixcraft Pro Studio 6 - Audio Signal Flow - 2

flowchart
graph TD
    A["Effect Chains: <Select Effect Chain>"] --> B["Effect"]
    B --> C["Acoustica Compressor"]
    C --> D["Bass - Go Punchy"]
    D --> E["Edit"]
    F["Use MIDI From Track: <None>"] --> G["PRE-Fader Send *"]
    H["Send"] --> I["(6) Reverb (SEND)"]
    I --> J["Track volume & pan"]
    K["2 Instrument Track"] --> L["mute"]
    K --> M["solo"]
    K --> N["fx"]
    K --> O["arm"]

Acoustica Mixcraft Pro Studio 6 - Audio Signal Flow - 3

Acoustica Mixcraft Pro Studio 6 - Audio Signal Flow - 4

text_image Send (6) Reverb (SEND)

* Depending on the send volume type, the audio from a track will be sent at one of the starred * points in the audio signal flow.

Tip: When adding an effect to a Send Track, it is recommended to choose a preset designed for being on a Send Track. Many effects will list this with the word Send in it. When using any effect, make sure to click the Edit... button and adjust the dry mix down to 0% and the wet mix to 100%.

SubMix

A SubMix track allows you to route audio to an intermediate track.

Acoustica Mixcraft Pro Studio 6 - SubMix - 1

text_image 7 SubMix 1 mute solo fx Track Volume 7.1 Hi Hats 2 m s 7.2 Hi Hats 2 m s 7.3 Tambori... m s ►●● Hi Hats 2 ►●● Hi Hats 2 ►●● Tamborine

For example, if you had 8 audio tracks containing drum parts and you wanted to change the overall volume for those tracks, create a SubMix track and then move each drum part track into the SubMix track. Now, instead of having to adjust each track manually, you can simply make adjustments on the SubMix track. This allows you to solo, mute, pan, change effects, automation or the volume of all the tracks that are part of the SubMix.

Add tracks to a SubMix track by dragging and dropping them.

When a track is part of a SubMix, it will be indented to the right. Moving the SubMix track will also move all the "child" tracks with it.

A SubMix track will have a + or - button on the lower left signifying that the children tracks can be hidden or shown.

Output

An Output Track lets you route audio to alternate devices and/or outputs.

Acoustica Mixcraft Pro Studio 6 - Output - 1

text_image 2 Output Track fx Default Playback Device Track Volume

If you have an audio device with multiple outputs, simply click on the output drop down of an output track and choose the output.

The Mixer view also allows you to adjust the routing of tracks to outputs.

There are many ways that you can use Output Tracks to enhance your mix, or to take advantage of multiple outputs on your audio device. Here are some ways to use Output Tracks:

Create output tracks for simplified mixing

In the image below, there are five output tracks created for Vocals, Drums, Bass, Guitars, and Keys. All of the vocal tracks are routed to the Vocal Output Track. All of the drum tracks are routed to the Drum Output Track.

This technique does not require any extra external hardware. It is a convenient way to organize and mix sections of audio.

As a result, mixing becomes simplified, as there are only 5 sliders that need to be adjusted, and each Output Track can have EQ, effects, and automation applied as well.

Acoustica Mixcraft Pro Studio 6 - Create output tracks for simplified mixing - 1

text_image Output Device: Default Playbac 9 6- 3- 0- 3- 6- 9- 12- 15- 18- 21- 27- 00- Vocals 10 6- 3- 0- 3- 6- 9- 12- 15- 18- 21- 27- 00- Drums 11 6- 3- 0- 3- 6- 9- 12- 15- 18- 21- 27- 00- Bass 12 6- 3- 0- 3- 6- 9- 12- 15- 18- 21- 27- 00- Guitars 13 6- 3- 0- 3- 6- 9- 12- 15- 18- 21- 27- 00- Keys 13 6- 3- 0- 3- 6- 9- 12- 15- 18- 21- 27- 00- Main Mix 6- 3- 0- 3- 6- 9- 12- 15- 18- 21- 27- 00- EQ Hi Mid Lo FX Output Device: Default Playbac Output Device: Default Playbac Output Device: Default Playbac Output Device: Default Playbac Mix EQ Hi Mid Lo FX

Click for close up view

Create headphone mixes or monitor mixes

When recording or performing live, it's typical that each musician desires their own custom mix. The keyboard player may want to hear the drums, keyboards, and some vocals, but might not be as interested in hearing the bass guitars. If you have a sound card with multiple outputs, you can create a custom headphone mix.

As shown in the image below, a Send track has been added for the Keyboard player's headphone

mix. That send track's output has been set to the Headphone Out 1 output track, which has been routed to a specific output on the audio device. The Send knobs on each track are then used to create a custom monitor mix for the keyboard player, consisting of lots of drums and keyboards, some vocals, and very little bass and guitars. The sound card's output can be sent to a monitor speaker or headphones. With enough hardware outputs, each person in a band can have their own custom monitor mix.

Acoustica Mixcraft Pro Studio 6 - Create headphone mixes or monitor mixes - 1

text_image Details Send Channels Key Headphones Show tracks Check All Check None 1. Voids 2. Dreams 3. Base 4. Carters 5. Keys 6. Headphone Out 1 7. Key Headphones 8. Headphone Out 2 9. Dream Headphones Output: Tirrhaphone O... Sands Sands Sands Sands Sands Output: Top Mix Output: Tirrhaphone O... Output: Tirrhaphone O... Output Devices Tirrhaphone O... Output Devices Tirrhaphone O... Vocals Drums Base Carters Keys Key Headphones Drum Headphones Headphone Out 1 Headphone Out 2 Main Mix

Click for closer view

Use vintage hardware effects in your mix

Sometimes using classic hardware effects is the only way to get the perfect sound. In the example shown below, a Send track has been created for a Space Echo hardware effect. The send track has been routed to an Output Track, which has been routed to a specific output on the audio device.

Some of the vocals are being sent to the send track, which is then sent to the Output track. The sound device's output is physically plugged into the input on the external Space Echo vintage hardware, so any audio sent to that send track will ultimately be routed to the Space Echo.

If you want, you can create another audio track, and arm it for a specific input on the audio device. Then the Space Echo's output can be routed back into Mixcraft. The Space Echo's output can then be recorded, or you can even activate monitoring on the audio track, so you can hear the Space Echo hardware's output along with the other sounds in your mix.

Acoustica Mixcraft Pro Studio 6 - Use vintage hardware effects in your mix - 1

text_image Details Project Sound Mixer Library Send Channel: 1) Space Echo Show Tracks: Check All Check None 1. Vocals 2. Drums 3. Bass 4. Carters 5. Keys 6. Hardware Output 7. Space Echo Output: Vocals Drums Bass Gutters Keys Space Echo Hardware Output Main Mix Output Devices: 1.FireStudio P: 6 0 12 24 30 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42

Click for closer view

Rewire

ReWire is a standard created by Propellerhead Software that allows Mixcraft to interface with other popular software. This powerful tool allows Mixcraft to access sounds, virtual instruments, and other features that are unique to these other music programs.

Mixcraft acts as a host (also known as a ReWire Mixer) and other applications work as clients or slaves (also known as ReWire Devices). The other applications will synchronize their tempo, loop points, and start and stop times to Mixcraft. MIDI from Mixcraft can be routed to control virtual instruments inside other applications as well. Audio from these other applications gets routed to Mixcraft, where it can be mixed, and where effects can be added.

There are two ways to add a ReWire track in Mixcraft.

One method way is to click the Mix menu > Add ReWire Application and select desired Rewire application. This will add a ReWire track in Mixcraft, and bring up your 3rd party program's interface as a child window of Mixcraft.

The second method is available on Instrument Tracks. If you select the category and choose a ReWire application, a new ReWire track will be created for that application, if such a ReWire track does not already exist.

Acoustica Mixcraft Pro Studio 6 - Rewire - 1

text_image 1. Icon: Category: Bass Bass - Synth Brass - Acoustic Brass - Synth Combinations Instrument Preset: Ableton Live FL Studio MelodyneEssential REAPER Reason Musical Typing... Hide Details... Close Window Details New Preset Save Preset... Set Icon... Synth Preset Vol Pan Rampang Transp.Velocity Outputs FL Studio Bass - +0.0 dB 0% C-1-G9 0 0-127 -

Once a ReWire track has been created, all transport controls such as play, rewind, and stop, as well as tempo changes and loop points, will be sent to the Rewire application allowing you to use any features or that software. Instrument Tracks can also send live or recorded MIDI data to instrument tracks available in the ReWire application.

All audio generated by the ReWire application will come into Mixcraft on the ReWire track. Just like other tracks in Mixcraft, you can control the volume, pan, solo, and mute parameters of this audio, and you can easily add effects and automation to ReWire tracks.

Automation

You can change the way things sound over time. Automation allows you to add points at specific locations on a track's automation lane.

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text_image 3 Bass Line 1C mute solo fx arm Signal Flow Send (6) Reverb (SEND)

Automation types:

• Volume
- Pan
- Send tracks
• Any effect or synthesizer parameter

Each track has an automation drop down and allows you to view one type of automation at a time.

Track Autom ation

In addition to adjusting a clip's volume, pan and filters, you can also add volume and pan automation for an entire track. In fact, you can automate or create automation envelopes for every parameter of every effect and virtual instrument, and automate the Sends as well.

Acoustica Mixcraft Pro Studio 6 - Track Autom ation - 1

text_image 1 Keys 1 mute solo fx arm Track Volume Jazzy Keys 1

Automation

Click the "Toggle Automation" button to view the automation for a track:

Acoustica Mixcraft Pro Studio 6 - Automation - 1

Acoustica Mixcraft Pro Studio 6 - Automation - 2

text_image 1 Keys 1 mute solo fx arm Track Volume Jazzy Keys 1

The default automation is the track volume. This will adjust the volume over the course of the track. Now you can use the mouse to add track volume envelope points.

Acoustica Mixcraft Pro Studio 6 - Automation - 3

text_image 1 Keys 1 mute solo fx arm Track Volume + Jazzy Keys 1

Click on any point in the automation body to add a point and then drag it to the desired value.

Moving Track Automation Points

The global snap value will apply when adding and editing automation points.

Acoustica Mixcraft Pro Studio 6 - Moving Track Automation Points - 1

If you are having problems moving an envelope point to a specific location,

turn off snap.

To move the automation line, hold down the Shift key and the cursor will turn into an up down arrow. Move the line up or down to the desired value.

Dragging an automation point over other automation points will cause them to be 'over-run' and then deleted when the mouse is released.

Fine Tuning Automation Points

Right click on an automation point to edit its value or to delete it.

Acoustica Mixcraft Pro Studio 6 - Fine Tuning Automation Points - 1

text_image Edit Exact Value... Delete Point

Right click on a track automation header (to the left of the automation type) to clear, invert or hide the automation area.

Automating Effects

Each VST, VSTi, and Acoustica Effect that is loaded into Mixcraft can be automated. In fact, each parameter of every effect can be automated. This means that you can change the delay amount of a delay effect at specific times or change the chorus level over time. The sky is the limit. (Note: DirectX effects can not be automated in Mixcraft)

To automate an effect:

  1. Choose an effect for the track.
  2. Click the automation drop down to show the automation.
  3. Now select the effect. Click on the control titled "Track Volume", followed by clicking the effect you wish to automate, followed by clicking the effect parameter you wish to automate.
  4. Add automation points at the values you desire.

Learn more about automating effects.

Automating Virtual Instruments

Each VSTi or virtual instrument can be automated as well.

To automate a virtual instrument:

  1. Choose a virtual instrument for the track.
  2. Click the automation drop down to show the automation.
  3. Now select the virtual instrument. Click on the control titled "Track Volume", followed by clicking the virtual instrument you wish to automate, followed by clicking the parameter you wish to automate.
  4. Add automation points at the values you desire.

Automating Virtual Instruments Effects

To automate a virtual instrument's effects:

  1. Choose a virtual instrument for the track. Add an effect to the virtual instrument. See "Creating Your Own Virtual Instrument".

  2. Click the automation drop down to show the automation.

  3. Now select the virtual instrument's effect. Click on the control titled "Track Volume", followed by clicking the effect under the "Instrument Effects" header, followed by clicking the parameter you wish to automate.
  4. Add automation points at the values you desire.

Automating Send Tracks

To automate a send track:

  1. Add or set up a Send Track.
  2. Click the automation drop down to show the automation.
  3. Click on the control titled "Track Volume", followed by clicking the appropriate Send Track.
  4. Add automation points at the values you desire.

Automating Effect Parameters

Each effect has parameters or values that can be automated or changed over time.

Acoustica Mixcraft Pro Studio 6 - Automating Effect Parameters - 1

text_image 1 Arpeggiator mute solo fx arm Acoustica Flanger - Feedback:

Adding Effect Automation

You can adjust the automation for any effect parameter. For example, you can change the amount of flanger over time. To do this, add the "Acoustica Flanger" effect to a track.

Then click the track header's "Toggle Automation" button ☐ show the automation lane. Choose the effect parameter you'd like to automate. In this case, we choose 'Feedback'

Acoustica Mixcraft Pro Studio 6 - Adding Effect Automation - 1

text_image 1 Arpeggiator mute solo fx arm Track Volume Track Volume Track Pan Track Effects Acoustica Flanger Acoustica Reverb Help with automation... MIDI Controller... Delay: Feedback: Rate: Wet Mix: Dry Mix:

After that, we can draw in automation points to change the feedback over time.

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text_image 1 Arpeggiator mute solo fx arm Acoustica Flanger - Feedback:

Recording Automation

You can record automation for effects or virtual instruments by setting up your MIDI device to control a parameter. Once a MIDI knob or slider on your MIDI device has been mapped to a parameter, you can record it. You can even record multiple effect parameters at the same time.

After recording, you can view the automation you recorded. Learn more on how to set automation up with a MIDI device in the next section.

Tip: When recording automation, you may need to manually add a starting automation point. This is important because if the ending automation point is different than the starting automation point it could result in a different sound every time you play.

Automating Effects On Non-Clip tracks

Non clip tracks do not have an automation toggle button. The automation lane is always visible. Simply click the automation drop down to choose an effect parameter to automate.

You can automate effects on the following tracks:

  • SubMix
  • Send
  • Output
  • Master
    • Instrument Mix Output
  • Rewire

Automating With A MIDI Controller

You can set up any MIDI controller or keyboard to control any effect parameter or virtual instrument parameter.

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natural_image Close-up of a black and white MIDI controller with control knobs and keyboard (no visible text or symbols)

Each MIDI keyboard or controller is different. The basic idea is that you are mapping a button, knob or slider to a specific parameter. This allows you to have a whole new level of expressiveness with your virtual instruments, effects and synthesizers.

How To Bring Up The Automation Mapping Dialog

To automate an effect or virtual instrument parameter, do one of the following:

  1. Click the effect automation button on an effect window.

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  1. Click the MIDI Controller... menu item on the automation menu. Each effect and instrument will have this option on the top of its menu.

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text_image Acoustica Flanger - Feedback: Track Volume Track Pan Track Effects • Acoustica Flanger - Feedback: Acoustica Flanger Acoustica Reverb Help with automation... MIDI Controller... Delay: • Feedback: Rate: Wet Mix: Dry Mix:

This brings up the following dialog:

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text_image Parameter Automation Mapping For Acoustica Flanger Presets : Delete Save Save As... MIDI Learn Reset All Parameter CC Reverse Delay: - Feedback: - Rate: - Wet Mix: - Dry Mix: - Instructions: Click "MIDI Learn", select the desired command and move a knob, slider or push a button on your controller to learn that parameter. Close

How To Map A Knob or Slider To An Effect

In order to control various parameters of an effect, there are several ways to do it. Each knob or slider on a MIDI keyboard generates a MIDI CC message.

  1. Click the MIDI Learn button
  2. Click on the parameter you wish to automate. (We clicked on Feedback.)
  3. Now go to your MIDI controller/keyboard and wiggle the knob or slider.
  4. The CC controller number should appear in the CC column.
  5. To automate another parameter, click on another parameter.
  6. Click Stop Learning when you are done.

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text_image Parameter Automation Mapping For Acoustica Flanger Presets : Delete Save Save As... Stop Learning Reset All Parameter CC Reverse Delay: - Feedback: 27 Rate: -

Alternatively, if you know the CC #, you can simply manually select it from the drop down list.

Reverse

If you have a control and you want to reverse the direction it maps to, click the Reverse check box.

Reset All

This button clears your current mapping.

Loading And Saving Effect Mappings

Click Save or Save As... to save your mapping. Recall it at any time from the Presets. If you wish to get rid of mapping, select it and then click Delete.

Effects

You can add effects to any track type, besides video and text. Click the fx button on a track to add or edit the effects on a track.

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text_image 2 Instrument Track mute solo fx arm

Effects let you add echo, delay, chorus, eq, distortion and other audio realtime audio processing.

Click the fx buton on a track to manipulate its effects

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Learn more about effects in the Effects section.

Lanes

Each track can have multiple lanes. A lane is way to have multiple clips at the same time offset without being on top of each other.

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text_image 4 Instrument Track mute solo fx arm Instrument Track Instrument Track Instrument Track

Adding Lanes

Lanes are automatically created when recording if the new recording overlaps with the previous one. Alternatively, you can add a lane by right clicking on a track, choosing the Lanes menu followed by choosing Add Lane.

Add Lane

Alt+L

Deleting Lanes

You can delete a lane and its clips by right clicking on an empty part of the lane and clicking Lanes followed by Delete Lane.

Deleting Empty Lanes

Right click on an empty part of a track and click Lanes followed by Delete Empty Lanes.

Delete Lane

Alt+K

Muting Lanes

You can mute or unmute all clips on any track by right clicking on an empty part of a lane and clicking Lanes followed by Mute All or Unmute All.

MIDI Channel

For Virtual Instrument Tracks, you can assign a lane to a specific MIDI channel. This is especially useful for multitimbral instruments. Right click on an empty part of a lane and then click on Lanes followed by MIDI Channel followed by clicking a channel from 1 to 16 or All.

Recording With Lanes

Recording with lanes is convenient. If you are recording over an area that already has sound data, it will automatically create or find an empty lane. This is especially useful in loop recording mode.

See the Recording section for more help on Recording.

Clips

Clips exist on their respective tracks. There are many operations that are common to all clips.

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text_image 42 43 44 Guitar Lead...

Types of clips:

  • Audio
    • MIDI
  • Video
  • Text

Moving/Deleting/Locking/Linking

You can move clips to different time offsets.

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text_image 42 43 44 Guitar Lead...

Moving

To move a clip, select its title bar and drag while holding down the mouse button..

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(The title bar is the top area of the clip where the name is displayed.)

BEFORE MOVE
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text_image Guitar 1

AFTER MOVE
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text_image Guitar 1

You can also move a clip by using the keyboard. The clip(s) will move based on the snap settings.

Linking

You can link several clips together so that when you drag them, they move in unison. This can be useful for video clips and their associated audio clips.

When a clip is linked, it will have an extra button on it to make it easy to unlink.

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To link two clips together, select the clips and then click the Edit menu, followed by clicking Link >, followed by clicking Link Selected Clips. The clips will now move together relative to each other's start.

Locking

Currently this only applies to sounds. Lock a sound so that it cannot be moved or re-sized. You can still edit the sound's envelopes, though.

To lock a sound, select it and then click on Sound menu > Properties > Lock

Alternatively, you can select the Sound tab and click the Lock button.

▼ Deleting

Select a clip or group of clips and then select Delete from the Edit menu.

Alternatively, you can push the Delete key on your keyboard to delete them.

Deleting Parts Of Clips

If you select part of a clip, it will only delete the selected part. For example, if you have recorded a singer and there is an extra audible breath, just select the unwanted area and delete it.

Looping/Cropping/Trimming

You can crop and trim a sound by resizing. You can also loop a sound by resizing it from the left or right.

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text_image 13 16 19 Guitar 1

Cropping/Trimming

You can trim the start and end of any clip. Just move the mouse to the right or left edge of a clip. The cursor will change into a left-right re-size arrow ← Hold the mouse down and drag to re-size or trim.

Drag to the left or right to get the desired trim. Zoom in or use the snap setting to trim with better precision.

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text_image Guitar 1

You can crop the left or right edge of any clip. The clip will trim based on the snap settings. If you cannot trim a clip to a specific length it is probably because snap is on and you need to turn it off.

Crop From A Selection

Make a selection over a clip or group of clips. The area that is selected will be cropped. Crop the clips by choosing the Crop menu item from the Edit menu. (Alternatively, right click on the selection and choose Crop.)

Crop

Ctrl+Q

Looping

You can loop any clip by dragging. Move the mouse to the left or right edge until the cursor turns into

a left right re-size cursor

Simply click on the left or right edge of the clip, hold the mouse down and drag left or right.

Acoustica Mixcraft Pro Studio 6 - Looping - 1

text_image Guitar 1

Each loop is represented by a triangle on the top and bottom of the sound.

The clip will loop based on the snap settings. (If you cannot change a clip to a specific length it is probably because snap is on and you need to turn it off.)

Alternatively, you can click on the +1 Loop button on the top left portion of a clip.

Acoustica Mixcraft Pro Studio 6 - Looping - 2

Removing Space Between Clips

Removing Spaces Between Clips causes any selected clips to be moved so that there is no silence between sounds. It does not combine the sounds into one big sound, though.

You can remove gaps or space between the selected clips by selecting Remove Spaces Between Clips from the Edit menu.

Remove Space Ctrl+J

Copy & Paste

You can copy and paste clips. Select a clip or a portion of a clip using the selection rectangle. Select Copy from the Edit menu and then click to position the Caret. Then select Paste from the Edit menu. A new copy of the clip will be pasted at the caret position.

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text_image Audio editing interface showing sound wave conversion from G to C+G with visual examples and transition labels

Copy

Ctrl+C

Paste

Ctrl+V

Alt Drag Copy

To quickly copy the selected clips, hold down the ALT key and click-drag a clip to quickly make a duplicate. This can be an incredibly useful and fast tool.

Alt Drag Copy

Alt+drag

shortcut

Alt Drag Copy and Preserve Time Offset shortcut

Shift+Alt+drag

(Copy N' Paste makes the world go 'round. Become a fan of "Copy And Paste" on your favorite social networking site.)

Selecting Clips

A selection is an area that you'd like to edit or work on.

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natural_image Audio waveform diagram showing multiple sound waves with no text or symbols

Drawing A Selection

Click down and drag the cursor to create a selection. Selections show up as transparent rectangles. Selections obey the snap setting.

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text_image A 2 3 4 d Beat and Snap f1 fes

You can start the selection drag on the time line, a clip or a track body.

Selecting Individual Clips

You can also select clips by clicking on a clip's title bar.

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You can toggle the selection of multiple clips by holding down the Ctrl key and clicking the title bar of the clip.

You can select additional clips by holding down Shift key and clicking the title bar of the clip.

Selecting A Part Of A Clip

You can make a selection by clicking in the clip and dragging. The cursor will change to an I-beam showing you that you can make a selection in the clip.

I

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Selecting / Unselecting Shortcuts

ActionShortcutDescription
Selecting All Clips On A LaneCtrl+Shift+Alt+AChoose Track menu > Lanes > Select All
Selecting All Clips On A TrackCtrl+Shift+AChoose Track menu > Select All Clips On This Track. Alternatively, you can double click a track header.
Selecting All Clips In ProjectCtrl+AChoose Edit menu > Select All
Unselect ClipsEscUnselect any selected clips.
Select Next ClipTabA quick way to select the next clip.
Select Previous ClipShift+TabA quick way to select the previous clip.

Operations That Work On Selections

Once you've made a selection, you can cut, copy and paste the current selection. Other operations that use a selection include:

  • Removing space between clips
  • Trimming silence
  • Normalizing clips
  • Merging clips
  • Creating fades or boosting or reducing audio.
  • Cropping clips
  • Setting Loop to Crop
  • Linking clips

Sounds

There are two types of sounds:

Audio clips
Acoustica Mixcraft Pro Studio 6 - Sounds - 1

Virtual Instrument (MIDI) clips
Acoustica Mixcraft Pro Studio 6 - Sounds - 2

Clip tempo and key can be manipulated in the following ways.

Tempo/Time Adjustments

Time travel may not be possible yet, but you can change the speed of a sound without changing its pitch. :) In the past, changing the speed or playback rate of a sound resulted in changing the pitch, also known as the dreaded "chipmunk" effect.

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A sound can be in two modes.

  • Adjust To Project Tempo
  • Time Stretch By

Adjust To Project Tempo

If the sound is in Adjust To Project Tempo mode, Mixcraft will adjust the sound based on the difference between the project's tempo and the sound's detected tempo. For example, if the project tempo was 120 bpm and the sound's detected tempo was 60 bpm, it would time stretch the sound to be half as long, because it would be playing the sound back two times as fast.

However, you can have more than one tempo change in a project. For example, in a transition between two songs, you could slowly ramp the tempo up with multiple tempo changes.. In this mode, the sound keeps perfect synchronization and adjusts the playback rate based on the latest tempo change.

The main thing about this mode is that you can mix and match loops of various tempos and it will always line up. A measure is a measure, regardless of tempo.

Time Stretch By

In this mode, the sound is simply time stretched by a fixed amount. The sound will not adjust to the project tempo.

Learn more about tempo and time stretching.

FlexAudio™ time stretching

While holding the Ctrl key down, click on the left or right edge and drag to visually time stretch it.

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text_image 2 3 4

You will know that you are in FlexAudio™ mode if the cursor turns into the FlexAudio™ cursor

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Learn more about FlexAudio™ here.

Key / Pitch Adjustments

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A sound can be pitch shifted like a chipmunk or made to sound like it is super low. More musical sounds can be in one key and automatically mapped to the project's key.

Learn more about key and pitch in the Key/Pitch section.

Muting

You can mute a sound so that it is inaudible. The reason you might do this is to keep a sound in the project without having to listen to it. A muted sound will appear light gray.

To mute a sound, select it and then click on the Sound menu > Properties > Mute

If a clip is on a track with multiple lanes, a convenient mute/unmute button will be available as well.

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You can adjust the tempo or time stretch sounds.

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text_image Adjust To Project Tempo Detected Tempo: 81.987

Changing The Detected Tempo Of A Sound

You must be in Adjust To Project Tempo mode to change the detected tempo of a sound. Click on the Sound tab on the bottom.

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If the sound's detected tempo is wrong, you can adjust it via the Detected Tempo drop down control.

The original detected tempo will show up with an * next to it in case you need to restore it to the original detected tempo.

Detecting Tempo (audio clips only)

The following information is for audio clips only. If Auto Beat Match is on, all sounds longer than 30 seconds will be parsed and analyzed for a tempo.

Sounds longer than 30 seconds will show the actual beats in the Loop Editor. This can be extremely useful as each beat will show a tempo at that beat point. Most songs do not keep a constant beat and drift, in addition to having varying tempos, keys and time signatures.

ButtonDescription
Acoustica Mixcraft Pro Studio 6 - Detecting Tempo (audio clips only) - 1Double or Halve the current tempo. In some cases, the detected tempo is off by a factor of two. To quickly adjust the tempo by two, click the Double Or Half Tempo button!
Acoustica Mixcraft Pro Studio 6 - Detecting Tempo (audio clips only) - 2Use the detected average tempo. You can set the detected tempo to the average tempo within the active loop by clicking the Use Average Tempo In Active Loop button!

Setting A Specific Time Stretch

If you don't care about adhering to a tempo, you can adjust the length of a sound. On the Sound tab, click the option to Time Stretch By. Now choose a value from 25% to 400%.

This can be useful for the following operations:

  • Fitting a sound effect in a longer or shorter time.
  • Syncing a sound to fit a video
  • Shortening a liability narration at the end of an audio ad. ;)
  • Lengthening a sound to hide any silence gaps.

You can visually time stretch a sound by using FlexAudio™

Key/P itch

You can change a sound's key by clicking the Sound tab on the bottom of the window. Each sound can be in one of the following modes: Adjust To Project Key, Adjust Pitch By, or Do Not Fix Pitch (audio clips only). Select the drop down to change the mode to Adjust to Project Key.

Acoustica Mixcraft Pro Studio 6 - Key/P itch - 1

Adjust To Project Key

If in this mode, Mixcraft will adjust the pitch of the sound based on the difference between the project's key and the sound's key. For example, if the project key was F# and the sound's key was F, it would adjust the pitch of the sound up by one semitone so that it was in tune with F# instead of F.

However, you can have more than one key change in a project. A sound in Adjust To Project Key mode will adjust to the correct number of half steps in order to play in the correct key based on the most recent key change. To continue the example, if your sound was in F and you had two key changes to A and then G, it would correspond to shifting the pitch of your sound by four semitones up to A and then by two semitones up to G.

The software adjusts the pitch by the shortest distance between two keys. For example, if the project key was G and the sound's key was F, it will adjust it by +2 semitones, instead of -10 semitones.

Changing The Key Of A Sound

Assuming that the key of the sound is correct, you can change the key of a sound by adding markers with key changes and/or by changing the project's key. You do not need to change the key of the sound on the Sound tab, but, instead, you should change the project key or add key change markers! In short, if you want to change the key of a sound, change the project key! Changing the key of a sound should only be done if the detected key is wrong!

If the sound's key is wrong, you can adjust it via the Key drop down control. The original detected key will show up with an * next to it, in case you need to restore the original detected key.

Pitch Shifting Sounds

You can change a sound's pitch by clicking the Sound tab on the bottom of the window. If you want the sound to obey key changes on the time line or be relative to the project's key, you should look into setting the key of the sound.

Do Not Fix Pitch

If you don't care about changing the sound's pitch, you can choose Do Not Fix Pitch on the Sound tab. If you are time stretching the sound, the pitch will be altered by the same percentage as the time stretch.

Adjust Pitch By

Choose Adjust Pitch By from the drop down list on the Sound tab.

This allows you to change the pitch by semitones. You can type in a partial amount such as 1.26 semitones or use the drop down or spin arrows to adjust by a whole semitone or 1/10th of a semitone. You might use this option to fix a slightly off key vocal performance or transpose a sound into a key you are more familiar with.

FlexAudio™

Time travel may not be possible yet, but you can change the speed of a sound without changing its pitch. :) In the past, changing the speed or playback rate of a sound resulted in changing the pitch, also known as the dreaded "chipmunk" effect.

FlexAudio ^TM is a way to visually time stretch a sound clip.

While holding the Ctrl key down, click on the right edge and move your mouse left or right.

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text_image Audio waveform diagram showing multiple tracks with scale markings from 2 to 4 and a hand icon pointing to the final segment.

You will know that you are in FlexAudio™ mode if the cursor turns into the FlexAudio™ cursor

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Tips With FlexAudio™

Use FlexAudio ^™ to create perfect loops. If you have a loop without a detected tempo, set the snap to measure aligned. Use FlexAudio ^™ to snap the sound to the nearest measure. Loop the sound first to make sure all loop points line up. Now it should be in perfect synchronization unless there are tempo changes during the loop, in which case, you should figure out the actual tempo of the sound.

Once FlexAudio™ helps you figure out how much to time stretch the sound by, you can set the tempo with a simple calculation. Just find the tempo of the closest tempo marker before the sound's start in this calculation. Tempo of sound = (Project Tempo) X (Sound's Time Stretch Percentage) / 100.0. Switch the sound to Adjust To Project Tempo and then type in your new tempo.

If you have made a commercial and it needs to fit in exactly 30 or 60 seconds and you are over by a few seconds, just time stretch it with FlexAudio™. Have you ever heard one of those legal disclaimers? They are inhumanly fast and it is due to a sound being time stretched by about 75% . Turn off snapping and FlexAudio™ it to the desired length.

Time stretching can be set from 25% to 400%. However, in most cases, it will only sound good from around 75% to 125%

Merge

To merge two or more audio or virtual instrument clips on the same track, select the clips and then click the Sound menu followed by clicking Merge To New Clip.

Before a merge

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text_image Cropped image showing a sequence of symbols with Latin letters and parentheses, likely from a diagram or interface.

After the merge

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text_image Instrument Track - - - - - - _ _ _ _ _

Reasons why you might want to merge clips

- You have multiple virtual instrument clips on one track and want to print out the sheet music for the entire track. The notation view works on one clip at a time. Merging the clips together would allow you to edit it as one giant clip.

  • You have multiple audio clips one track recorded with the same noisy air conditioner in the background and you want to remove the noise in one command. Merging the clips together allows you to remove the noise one time.
  • You have hundreds of clips and your workspace is getting confusing and slow. Merging the clips to one sound will cut down on resources, speed up your mix by cutting down on CPU and de-clutter the interface, as well.
  • You just like using the Merge function and you are a merge freak? (Sorry, we had to inject some humor into this help file...and congratulations if you are still reading this!)

Envelopes

Each sound has envelopes for it's own volume, pan and filters.

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Choosing The Envelope Type

To edit the volume of a sound, go to the toolbar and make sure that Volume is selected.

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text_image Volume ✓ Volume Pan Low Pass Cutoff Low Pass Resonance High Pass Cutoff High Pass Resonance

When Volume is selected, each sound clip shows its own volume envelope.

Clip envelope types :

• Volume
- Pan
- Low Pass Cutoff
- Low Pass Resonance
• High Pass Cutoff
• High Pass Resonance

Editing The Envelope

In this example, we are going to edit volume.

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This shows a clip with two envelope points, each at 100%. Click on the line to create a new volume point and then drag to the desired location.

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In the image above, the volume of the sound now goes from 100% up to about 170% and then slowly down to 100% again. In this manner, you can add as many points as you'd like to shape the volume of the sound over time.

Keyboard Modifiers

Add Points: Hold the Ctrl key down and to add points anywhere on the sound.

Move Line: Hold the Shift key down and click down on an envelope line to move the line up or down.

Delete Points: Hold the Alt key down and click points to remove or delete them.

Setting Exact Value

If the desired level cannot be set via mouse dragging, you can set it by right clicking on the point and choosing Edit Exact Value... This brings up a dialog box that lets you set the exact value.

Fades, Boosts and Reductions

These are shortcuts that add multiple envelope points at a time. Select an area of a sound and choose Fade In, Fade Out, Reduce, or Boost from the Sound menu.

Sound menu > Envelopes > Fade In
> Fade Out
> Reduce
> Boost 

Fades go from one volume to another over time. Boost increases the volume for a selected period of time. Reductions lower the volume for a selected period of time.

Clip Volume

Volume can be set to values from 0% to 200% (-Inf dB to +6 dB).

Clip Pan

Pan is the volume balance between the left and right channel (speaker). You can pan a sound so that it sounds like it is moving from the left to right or vice-versa. This is what makes stereo more interesting to listen to.

Pan can be set to values from 100% left to 100% right.

Low And High Pass Filters

In addition to changing the volume and pan of a sound over time, Mixcraft allows you to change the low pass and high pass filter over time.

What Is A Low Pass Filter?

A low pass filter is an audio filter that literally allows low frequencies to 'pass' while removing (or 'filtering out') high frequencies. A low-pass filter has a cutoff value, such that every frequency below the cutoff can be heard, and every frequency above the cutoff is reduced or removed entirely from the audio. For example, if you use a low-pass filter with a cutoff frequency of 2000 Hz, every frequency below 2000 Hz will be heard in full, but every frequency above 2000 Hz will be reduced or removed entirely.

The low pass filter in Mixcraft is a resonant filter. This means that in addition to the cutoff value, there is also a value for the amount of resonance. Simply put, resonance involves emphasizing frequencies at the filter's cutoff point. So, if we imagine a filter with a cutoff frequency of 2000 Hz and a high resonance value, what will be heard is a sound where frequencies above 2000 Hz have been removed. Frequencies below 2000 Hz remain the same, and frequencies at and directly around 2000 Hz are louder. Resonance is a simple concept, but it can be a dramatic effect, especially if resonance is high and the filter's cutoff frequency is changing. This effect is what's known as a 'filter sweep'.

Every sound in Acoustica Mixcraft has its own resonant low-pass filter. These filters can be used in many ways. You can use them as an EQ effect, reducing certain high frequencies such as acoustic guitar finger squeaks. Or, you can use them to create filter sweeps, by adding resonance while the cutoff frequency moves up or down. The cutoff frequency and resonance amount are each controlled via an envelope, and these values can change over time, in the same way a volume or pan envelope can be used to change to volume and pan amount over time.

How To Edit A Low Pass Filter

To edit a sound's low pass filter cutoff, go to the toolbar and make sure that Low Pass Cutoff is selected. By default, all points on this envelope are at 100%, meaning that all sounds below the cutoff (i.e. everything) can be heard. Adding points lower than 100% will cause high frequencies to be increasingly removed from the audio.

To edit a sound's low pass filter resonance, go to the toolbar and make sure that Low Pass Resonance is selected. By default, all points on this envelope are at 0%, meaning that there is no resonance/emphasis at the cutoff point. Adding points higher than 0% will cause emphasis at the cutoff frequency, if any frequencies exist at and around that frequency.

What Is A High Pass Filter?

A high pass filter is the exact opposite of a low pass filter, meaning that high frequencies above the cutoff point are allowed to pass, while frequencies below the cutoff point are reduced or removed.

The high pass filter in Mixcraft is also a resonant filter.

How To Edit A High Pass Filter

To edit a sound's high pass filter cutoff, go to the toolbar and make sure that High Pass Cutoff is selected. By default, all points on this envelope are at 0%, meaning that all sounds above the cutoff (i.e. everything) can be heard. Adding points above 0% will cause low frequencies to be increasingly removed from the audio.

To edit a sound's high pass filter resonance, go to the toolbar and make sure that High Pass Resonance is selected. By default, all points on this envelope are at 0%, meaning that there is no resonance/emphasis at the cutoff point. Adding points higher than 0% will cause emphasis at the cutoff frequency, if any frequencies exist at and around that frequency.

What Famous Examples Of Music Have This Effect?

Many songs in many genres take advantage of resonant filter sounds. The opening note to the Rush song Tom Sawyer contains a famous resonant low pass filter sweet of a synthesizer sound. Many dance songs begin with a low pass filter whose cutoff frequency is slowly rising, so the song starts off muted and suddenly is full and bright.

Audio Clips

An audio clip is an audio recording.

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text_image 42 43 44 Guitar Lead...

Audio clips can be added or recorded.

You can add MP3, OGG, WMA, WAV or AIF files to Mixcraft.

Recordings are WAV or OGG files that are stored in your project folder.

Adding/Loading

There are several ways to add audio clips to the project.

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Sound Menu

Click Sound menu > Add Sound File... Navigate to a folder with the sound, select it and click Open. The sound will be placed where the caret was. Alternatively, use Ctrl+H or click the Add Sound. button on the toolbar.

Add Sound

Ctrl+H

Double Click A Track

When you double click on an audio track body, you set the caret and simultaneously bring up a window letting you choose a sound. The sound will be placed where the caret was.

Add A Sound From The Loop Library

Click the Library tab on the bottom of the Mixcraft window. Select a sound from the library, position the caret where you'd like the sound to go and then click the + button next to the sound. Alternatively, you can drag the sound from the library directly in.

Drag A Sound In From Window's File Explorer

Open a Window's File Explorer window and navigate to the sound or sounds that you want to add. Select the sound(s) in the File Explorer and drag them into the sound workspace.

Sound Analysis During Loading

When a sound is loaded, the software parses it for peaks in order to display the wave form. If Auto Beat Matching is on, the software also parses for tempo, beats and key (for sounds over 30 seconds). If the software detects a tempo or key, it may adjust the snap point to the first beat and alter the sound based on the project key and tempo.

Recording

Acoustica Mixcraft Pro Studio 6 - Recording - 1

Arm a track to prepare it for recording. Click the arm button. Learn more about arming a track in the track section.

You may also want to set up the following before recording:

  • Set up a punch in/out area
  • Set up a loop section for loop recording
  • Set up the track for live monitoring of effects.

When you are ready to start recording, push the Record button on the Transport control.

Acoustica Mixcraft Pro Studio 6 - Recording - 2

Sounds will be recorded at a default CD quality. The recording sound quality can be changed in the Sound Device Preferences by clicking Preferences from the File menu and clicking on Sound Device.

Recording Directly To OGG

If you find your hard drive filling up with huge WAV files, you can record directly to OGG files. Recording to OGG will take up less space on your hard drive.

Go to the Recording Preferences, click Compressed Ogg Vorbis (.OGG) and then choose the desired quality. All new recordings will be in the compressed OGG format.

Record

R or Ctrl+R

Channel/Phase/Normalize

Each of these properties can be accessed for the selected audio clip by clicking Sound menu > Properties

Alternatively, you can right click on an audio clip and choose Properties followed by one of the options below.

Channel

Mixcraft displays stereo and mono audio clips in the same way. If it's a stereo sound, the left and right channel are merged into one view.

If you only want to play the left channel of a stereo sound, you can select the sound clip and then click the Sound menu followed by clicking Properties followed by clicking Channels from the menu.

Sound menu > Properties > Channels > Mono or Stereo
> Left Channel
> Right Channel 

(Alternatively, you can right click on a clip to bring this up.)

Choose Stereo/Mono, Left Channel,, or Right Channel.

The sound clip will display [Left Channel] on its title area if it is only playing the left channel and it will display [Right Channel] on its title area if it is playing the right channel.

Phase

The phase lets you invert the signal of the left, right or both channels.

Sound menu > Properties > Phase > Normal
> Invert Left Channel Only
> Invert Right Channel Only
> Invert Both Channels 

Normalize

Normalizing a sound finds its largest peak or signal in it. It calculates the percentage needed to be at the maximum amount and then scales everything by the same amount.

Sound menu > Properties > Normalize

Edit In External Editor

Mixcraft will work in conjunction with an external sound editor in order to apply permanent changes or edits to the sound. For example, if you want to reverse a sound or edit out clicks and pop or some other audio editing, you may want to use an external editor. (This requires that you own or have downloaded a sound editor.)

Configure An External Sound Editor

Go to the preferences and choose the General tab to select an external sound editor to use.

How To Edit A Sound In An External Editor

Right click on a sound and choose Edit In External Editor... or choose Edit In External Editor.. from the Sound menu.

Sound menu > Edit In External Editor...

You will have the option of editing the original sound or a copy. If you edit the original sound, the change will be a permanent and will not be undo-able.

Cross Fading

Cross fading is extremely easy in Mixcraft. Just drag one sound over another sound and you have an instant cross fade where one sound fades seamlessly into the next!

Acoustica Mixcraft Pro Studio 6 - Cross Fading - 1

text_image Bass 2 Bass 2

The cross fade looks like a cross hatched area.

Reverse Sound

You can reverse a sound. Select a sound and click the Sound menu > Reverse.

Acoustica Mixcraft Pro Studio 6 - Reverse Sound - 1

text_image Orchestr... Reversed

Mixcraft creates a backwards version of the audio and the sound will now play backwards. All envelope points are kept in their original location.

Sound tab (Audio)

You can change the pitch, key, edit loop points or time stretch sounds on the Sound tab.

Acoustica Mixcraft Pro Studio 6 - Sound tab (Audio) - 1

text_image Project Sound Mixer Library Name: My Crazy Sound Offset: 0 3 340 Length: 0 2 400 Time Stretch By 100.0 % Adjust Pitch By -10.0 semilones Key: C * Noise Reduction: off Next Noise >> Format: WAV, 44.100 Hz, 32 bits, stereo C:\Users\Acoustica\Desktop\cauliflower\05 intro scream.wav Loop Start Loop End Snap Point

Edit Name

Change the name of a clip. Press the Enter key to make the change. Alternatively, change the name and click anywhere else.

Mute/Unmute

Click the speaker icon to toggle a sound's muted state.

Lock or Unlock

Click the lock icon or unlock icon to toggle a sound's locked state.

Offset

Change the offset of a sound by entering in minutes, seconds and milliseconds or using the spinner controls.

If in Beat mode, these edit boxes will be in measure, beats and partial beats. (1000 partial beats = 1 beat.)

Length

Change the length of a sound by entering in minutes, seconds and milliseconds or using the spinner controls. (If the sound is made long enough, this will also cause it to loop.)

If in Beat mode, this edit boxes will be in measure, beats and partial beats. (1000 partial beats = 1 beat.)

Time Stretch / Tempo

Set the mode of the time stretching for this sound. Learn more about time stretching.

Adjusting Pitch, Key or Transposition

Set the mode of the pitch shifting for this sound. Learn more about changing the pitch or key.

Show / Hide Controls Button

Click the [<] Show/Hide Controls button to see more sound data, instead of the controls. This will toggle between showing and hiding the controls. To show the controls again, click the [>>] button.

Noise Reduction

Mixcraft comes with a built in noise reduction feature for audio clips.

Acoustica Mixcraft Pro Studio 6 - Noise Reduction - 1

text_image Project Sound Mixer Library Name: My Crazy Sound Offset: 0 3 340 Length: 0 2 400 Time Stretch By 100.0 % Adjust Pitch By -10.0 semilones Key: C" Noise Reduction: off Next Noise >> Format: WAV, 44.100 Hz, 32 bits, stereo C:\Users\Acoustica\Desktop\cauliflower\05 into scream.wav Loop Start Loop End Snap Point

Definition Of Noise

Noise could be background hum, clicks and pops and, generally, any unwanted sound. However, Mixcraft's noise reduction works best on constant noises such as fans, air conditioners or anything constant throughout the recording.

Using Noise Reduction In Mixcraft

Click on the audio clip that you would like to remove the noise from. Click on the Sound tab on the bottom. Click on the Noise Reduction control and select a value up to 100%.

Acoustica Mixcraft Pro Studio 6 - Using Noise Reduction In Mixcraft - 1

text_image Noise Reduction: off Format: 160 kbps\off C:\Users\Joseph\C5% 15% 20% 25% Next Noise >>

Once you have selected an amount, Mixcraft will attempt to automatically find a good noise sample. Mixcraft shows the noise section by two controls called Noise Start and Noise End.

Acoustica Mixcraft Pro Studio 6 - Using Noise Reduction In Mixcraft - 2

flowchart
graph LR
    A["Noise Start"] --> B["Noise End"]
    B --> C["Waveform"]

The above image shows an example of a good noise sample. The noise is determined by the audio section between the Noise Start and Noise End controls. You can edit the noise sample by clicking

and dragging the Noise Start or Noise End controls. If you want the software to automatically locate the next best noise print, click Next Noise>>. This instructs Mixcraft to look for the next best noise sample based on what it thinks could be noise. Only you know what noise is, though, so you may need to adjust it manually.

Finding A Noise Sample

The best candidate for noise reduction is a sound that has a snippet of the noise by itself. For example, if you had an air conditioner in the background and you started recording, you should have one second of the air conditioner by itself. Then choose the section of audio that is just air conditioner for your noise sample. If you don't have a good sample of the noise, you could try and re-record the noise by itself and then Merge the clips together.

Loop Points / Snap Point

The loop editor lets you adjust the loop points of any audio clip. It is located on the Sound tab.

Acoustica Mixcraft Pro Studio 6 - Loop Points / Snap Point - 1

text_image Loop Start 145.7 145.7 145.6 Loop End 145.6 Swap Point

Adjusting A Loop

The looping and audible part of a sound is displayed in gray. The unused parts of the sound are shown in green. (If the sound is trimmed in the sound workspace and it is not looping, the software will show the trimmed area in dark gray.)

Start ↑ - ↑ End

Move the Start marker to adjust the start of the loop and the End marker to adjust the end. Alternatively, you can right click on the loop editor window and choose Set As Loop Start or Set As Loop End to set a loop point.

If you are having trouble moving the Start or End markers, make sure to click on the top of the waveform and dragging.

Push the Play button to preview how your loop will sound.

Showing Detected Beats

If you are not seeing the detected beat points, click the Show Detected Beats button.

This will show the beats in the sound. Each beat point has tempo. The software will not show all the beat points depending on your zoom level. Zoom in to see more detail and beat points. Hover your mouse over a beat point and the tool tip will show you the detect

Making The Perfect Loop Tip

If the Loop Editor is displaying beat points and you drag one of the loop markers over a beat point, it will snap to the beat point to make a very precise loop.

Setting The Snap Point

The Snap Point is the offset in a sound that is used with the Snap Settings. It is drawn as a red line. You can move it by positioning the mouse on the bottom of the red line.

For example, if you had a sound with a long introduction and you wanted the sound to snap to that first beat, you could move the snap point to the first beat. Alternatively, you can right click on the loop editor wave form and choose Set As Snap Point to set the Snap Point.

By default, the Snap Point is at time 0.

Resetting Your Loop And Snap Point

To start over and reset your loop, simply right click on the loop editor window and choose Reset Loop And Snap.

Virtual Instrum ent (MIDI) Clips

A Virtual Instrument Clip is made up of MIDI data and instructs a synthesizer what to play.

Acoustica Mixcraft Pro Studio 6 - Virtual Instrum ent (MIDI) Clips - 1

text_image 42 43 Instru...

Each line inside the clip represents a note.

Adding/Loading

You can add Virtual Instrument Clips in several ways.

Acoustica Mixcraft Pro Studio 6 - Adding/Loading - 1

text_image 42 43 Instru...

Create a blank Virtual Instrument Clip.

Double click a Virtual Instrument Track or right click on a Virtual Instrument Track and click Add Instrument Clip to create a blank Virtual Instrument Clip.

Record a Virtual Instrument Clip.

Arm a Virtual Instrument Track and record. Use your MIDI keyboard to playback notes and click Stop on the Master Bar when you are finished. Learn about recording Virtual Instrument Clips.

Import a MIDI file.

You can right click on a Virtual Instrument Track and select Add Sound File... Select a MIDI file (.MID) and click Open.

(Please note that if the MIDI file has more than one track, each track will be loaded on to a separate track and new tracks may be created if necessary.)

You may be able to download or purchase MIDI files that contain popular beats and rhythms.

Alternatively, you can load a MIDI file in by choosing the File menu > Open Project and then select a MIDI file.

Recording

Acoustica Mixcraft Pro Studio 6 - Recording - 1

Arm a track to prepare it for recording. Click the arm button. Learn more about aming a track in the track section.

You may also want to set up the following before recording:

  • Set up a punch in/out area
  • Set up a loop section for loop recording

When you are ready to start recording, push the Record button on the Transport control. (If there aren't any tracks armed, the currently active track will be automatically armed.)

Acoustica Mixcraft Pro Studio 6 - Recording - 2

After recording is finished, click the Stop button on the Transport.

Record

R or Ctrl+R

MIDI Editing

There are many ways to edit your MIDI data. Simply right click on a Virtual Instrument clip and select MIDI Editing followed by of the following options.

Quantize. Adjust notes to be closer to the beat.

..

Humaniz Make notes less robotic and more humanized.

e...

Transpos Move notes up and down the scale.

e...

Velocities Adjust the amount notes were played.

...

Offsets... Adjust the start times.

Durations Adjust the lengths

...

Soloize Fix a performance that was intended to be one note at a time.

Quantize

Quantization is the process of aligning a set of musical notes to a precise setting. This results in sloppy notes being adjusted to the beat or a specific location.

Right click on a MIDI clip or MIDI data in the Piano Roll editor and select MIDI Editing followed by Quantize... This brings up the Quantize window.

Acoustica Mixcraft Pro Studio 6 - Quantize - 1

text_image Quantize Note Type : 1/8 Notes Strength : 100 % ✓ Start Times ☐ Durations ☐ Swing : 1 % Swing delays the start time of every other note. ● All ○ Selection OK Cancel

Note Type

Specifies the snap setting to quantize to.

Please note that if you have this set to eighth note and you are actually quantizing a whole note, it will not adjust the length of the note to an eighth note, but rather align it to the closest eighth note!

If the Start Times box is checked, then the start times of each note will be quantized to this note type.

If the Durations box is checked, then the end times of each note will be quantized to this note type.

Start Time

Click the check box next to Start Time and then choose a Note Type setting.

Mixcraft will adjust all notes to the closest beat or partial beat, based on the Note Type.

Note Ends

Click the check box next to Note Ends and then choose a Note Type setting.

Mixcraft will adjust the note endings to the closest beat or partial beat, based on the Note Type.

Swing

If you want to quantize with swing, click Swing and choose a intensity %. Swing will offset every note that is on an odd beat, depending on the quantize note start setting.

For example, if you had a recording of eighth notes and set your Note Type to be eighth notes and then set your swing to 30%, you would end up with a rhythm where every other eighth note is offset by 30%.

BEFORE: Some eighth notes.

AFTER: Quantized eighth notes with a 35% swing.

Acoustica Mixcraft Pro Studio 6 - Swing - 1

Acoustica Mixcraft Pro Studio 6 - Swing - 2

All or Selection

Choose whether to quantize the selected notes or all the notes in the current virtual instrument clip.

(This is only an option if the dialog was invoked on the piano roll editor.)

Quantize Example

Before quantizing
Acoustica Mixcraft Pro Studio 6 - Quantize Example - 1

text_image F#4 F#4 F4 E4 Eb4 D4

After quantizing Start Times and Durations to 1/8 Notes
Acoustica Mixcraft Pro Studio 6 - Quantize Example - 2

text_image F#4 F#4 E4 Eb4 D4

Hum anize

Humanizing is the process of adding a random and more humanized feel. When entering MIDI data in via the mouse and when using snap, its possible for the music to sound too computerized and artificial.

Right click on a MIDI clip or MIDI data in the Piano Roll and select MIDI Editing followed by Humanize... This brings up the Humanize window.

Acoustica Mixcraft Pro Studio 6 - Hum anize - 1

text_image Humanize Notes Note Start And Duration Max Distance : 1/16 Notes ✓ Start Time : Early adjustments ☐ Duration : Early adjustments Note Velocities ☐ Randomize by : 30 % ☐ Randomize in range : 1 - 127 (1 - 127) All Selection OK Cancel

Max Distance

The maximum note duration to humanize towards.

Start Time

Specifies if we are humanizing the start time. If checked, you can choose from Early, Late or Random adjustments.

Duration

Specifies if we are humanizing the duration. If checked, you can choose from Early, Late or Random adjustments.

Velocities

Allows you to randomize the note velocities. Choose one of the following options:

  • Randomize by - A percentage of the original note value.
  • Randomize in range - A new note velocity is randomly chosen in the range entered.

All or Selection

Choose whether to edit the selected notes or all the notes in the current virtual instrument clip.

(This is only an option if the dialog was invoked on the piano roll editor.)

Humanize Example

Before humanizing

Acoustica Mixcraft Pro Studio 6 - Humanize Example - 1

text_image D4 D4 D4 D4

After humanizing

Acoustica Mixcraft Pro Studio 6 - Humanize Example - 2

text_image D4 D4 D4 D4

Transpose

The Transpose dialog allows you to shift all the notes or the selected notes in clip by octaves or semitones.

Right click on a MIDI clip or MIDI data in the Piano Roll and select MIDI Editing followed by Transpose... This brings up the Transpose window.

Acoustica Mixcraft Pro Studio 6 - Transpose - 1

text_image Transpose Notes Transpose By : 1 Octave(s) All Selection OK Cancel

Choose Octave(s) or Semitone(s) from the Transpose By. Then enter in the amount and click OK.

If you want this to apply to the selected notes only, click the Selection radio button.

Velocities

The Velocities dialog allows you to adjust all the notes or the selected notes velocities. A MIDI velocity indicates how hard the note has been struck. The range is from 1 to 127.

Right click on a MIDI clip or MIDI data in the Piano Roll and select MIDI Editing followed by Velocities... This brings up the Note Velocities window.

Acoustica Mixcraft Pro Studio 6 - Velocities - 1

text_image Note Velocities Adjust By : 70 Percent Force To : 110 All Selection OK Cancel

Adjust By

Adjust velocities by a specific percentage.

Force To

Pick a specific velocity to adjust all notes to. The valid range is from 1 to 127.

All or Selection

Choose whether to adjust the selected notes or all the notes in the current virtual instrument clip.

(This is only an option if the dialog was invoked on the piano roll editor.)

Offsets

Offset Notes dialog allows you to adjust all the notes or the selected notes time offsets.

Right click on a MIDI clip or MIDI data in the Piano Roll and select MIDI Editing followed by Offsets... This brings up the Offset Notes window.

Acoustica Mixcraft Pro Studio 6 - Offsets - 1

text_image Offset Notes Offset notes to the left by 1 1/32 Notes All Selection OK Cancel

Offset Direction

Choose left or right.

Offset Amount

The options are:

  • Whole notes
  • 1/2 notes
    • 1/4 notes
    • 1/8 notes
    • 1/16 notes
    • 1/32 notes
    • 1/64 notes
  • 1/4 triplet notes
    • 1/8 triplet notes
    • 1/16 triplet notes

Choose the number of 1/4 notes or 1/8th notes or whatever you have chosen. For example, you could choose 3 - 1/8 Notes to offset the notes by.

All or Selection

Choose whether to adjust the selected notes or all the notes in the current virtual instrument clip.

(This is only an option if the dialog was invoked on the piano roll editor.)

Durations

The Note Durations dialog allows you to adjust all the notes or the selected notes durations.

Right click on a MIDI clip or MIDI data in the Piano Roll and select MIDI Editing followed by Durations...

This brings up the Note Duration window.

Acoustica Mixcraft Pro Studio 6 - Durations - 1

text_image Note Durations Adjust By : 130 % Force To : 1/16 Notes All Selection OK Cancel

Adjust By

Adjust the notes durations by a percentage.

Force To

Force the notes to a specific note duration.

Choose from:

  • Whole notes
    • 1/2 notes
  • 1/4 notes
    • 1/8 notes
    • 1/16 notes
    • 1/32 notes
    • 1/64 notes
  • 1/4 triplet notes
    • 1/8 triplet notes
    • 1/16 triplet notes

All or Selection

Choose whether to adjust the selected notes or all the notes in the current virtual instrument clip.

(This is only an option if the dialog was invoked on the piano roll editor.)

Soloize

Soloize is a unique function that takes a MIDI clip and forces it to only one note at a time.

Right click on a MIDI clip or MIDI data in the Piano Roll and select MIDI Editing followed by Soloize.

For example, if you played in the part of a clarinet and played some overlapping notes, you could use the Soloize feature.

Before

After soloizing

soloizing
Acoustica Mixcraft Pro Studio 6 - Soloize - 1

text_image Eb4 D4 C4 Eb4 D4 C4

Sound tab (Piano Roll)

The Sound tab allows you to rename a sound, change its length, change its time offset, mute it, lock it, change its tempo, pitch shift or key.

Acoustica Mixcraft Pro Studio 6 - Sound tab (Piano Roll) - 1

text_image Project Sound Mixer Library Name: Instrument Track Offset: 1 1 0 Length: 1 0 0 Adjust To Project Tempo Detected Tempo: 120 Adjust To Project Key Key: C* Major Signature: 4 / 4 Editor Type: Piano Roll Map: Velocity (Note ON) 01:01.984 Loop Start G4 F4 E4 D4 D4 2 Loop End

Edit Name

Change the name of a clip. Type in a new name and press the Enter key on your keyboard.

Mute/Unmute

Click the speaker icon to toggle a sound's muted state.

Lock or Unlock

Click the lock icon or unlock icon to toggle a sound's locked state.

Offset

Change the offset of a sound by entering in minutes, seconds and milliseconds or using the spinner controls.

If in Beat mode, these edit boxes will be in measure, beats and partial beats. (1000 partial beats = 1 beat.)

Length

Change the length of a sound by entering in minutes, seconds and milliseconds or using the spinner controls. (If the sound is made long enough, this will also cause it to loop.)

If in Beat mode, this edit boxes will be in measure, beats and partial beats. (1000 partial beats = 1 beat.)

Time Stretch / Tempo

Set the mode of the time stretching for this sound. Learn more about time stretching and tempo in the Tempo/Time Stretch section.

Adjusting Pitch, Key or Transposition

Set the mode of the pitch shifting for this sound. Learn more about changing the pitch or key in the Key/Pitch section.

Show / Hide Controls Button

Click the [<] Show/Hide Controls button to see more sound data, instead of the controls. This will toggle between showing and hiding the controls. To show the controls again, click the [>>] button.

Zoom (Vertical)

Zoom in vertically. (Get a closer view of the piano roll notes.)
Zoom out vertically. (Helps to view more notes.)

Editor Type

Switch between the Piano Roll and Notation editors.

Key

Choose a key and click whether it is major or minor. The key is used if the sound is set to adjust to the project key.

(The major and minor drop down is mainly so that the Notation view displays the correct key signature.)

Time Signature

Edit the time signature of the clip.

Drum Map

If the clip is a drum kit, you can view it as a drum kit instead of a piano roll.

Choose a drum map.

Piano Roll Editor

The piano roll editor allows you to edit the MIDI data for a Virtual Instrument Clip. The name "piano roll" is based on the resemblance to piano rolls used in old player pianos. Just double click a Virtual

Instrument Clip or right click on a Virtual Instrument Clip and select Edit to bring up the Piano Roll Editor.

Acoustica Mixcraft Pro Studio 6 - Piano Roll Editor - 1

text_image Project Sound Mixer Library Name: Instrument Track Offset: 1 1 0 Length: 1 0 0 Adjusted To Project Tempo Detected Tempo: 120 Adjusted To Project Key Key: C * Major Signature: 4 / 4 Editor Type: Piano Roll Map: 01.01.984 Loop Start G4 F4 E4 D4 D4 Velocity (Note ON) Loop End

Each blue box represents a note. The note is determined by how it lines up with the vertical piano, hence, the name 'piano roll'. Click on a piano note to audition how it will sound.

Toolbar

There are three main editing tools on the piano roll editor.

Acoustica Mixcraft Pro Studio 6 - Toolbar - 1

Note selection tool.

Acoustica Mixcraft Pro Studio 6 - Toolbar - 2

Add new notes with the pencil.

Acoustica Mixcraft Pro Studio 6 - Toolbar - 3

Remove notes with the eraser.

Acoustica Mixcraft Pro Studio 6 - Toolbar - 4

Duration Buttons - Choose a default duration when adding a new note with the pencil tool. Choose from whole note, half note, quarter note, eighth note, sixteenth note and thirty-secondth note. In addition, you can choose from the two modifiers: Dotted Note Modifier and Triplet Note Modifier.

Acoustica Mixcraft Pro Studio 6 - Toolbar - 5

Default Velocity - Specifies the velocity for new notes.

Acoustica Mixcraft Pro Studio 6 - Toolbar - 6

Snap Level - Determines the minimum editing size.

Adding Notes

Acoustica Mixcraft Pro Studio 6 - Adding Notes - 1

Make sure that the pencil tool is selected.

Now move the mouse to the piano roll and click to add. The note created will be determined based off the toolbar's duration and velocity settings.

Use Pencil Tool

W

Selecting Notes

Click on a note to select it. Alternatively, select the Arrow tool and drag a selection. All notes that fall within the selection rectangle will become selected. Hold down the Shift or Control key to multi-select notes.

Double click a note on the piano roll keyboard and all notes of that value will become selected. Click anywhere besides a note to deselect it or press the Esc key.

Selected notes will appear dark blue.

You can also select by duration and velocity. Click the MIDI Editing button on the piano roll toolbar and choose Select By Duration... or Select By Velocity...

These functions allow you to do some very useful things such as weeding out unwanted short notes or very lightly played error notes.

[Tab] and [Shift]+[Tab] selects the next note and the previous note, respectively.

Note: After selecting a note, if you add new notes they will take on the length, duration and velocity of the previously clicked on note.

Use Arrow Tool

Acoustica Mixcraft Pro Studio 6 - Selecting Notes - 1

Moving Notes

Select a note or notes and drag it. You can be in either arrow or pencil mode.

Move the note or notes by dragging up, down, left or right. The piano roll will auto scroll if you go beyond the extents of the window. Movement will be aligned based on the Piano Roll's snap level.

(Before moving.)
Acoustica Mixcraft Pro Studio 6 - Moving Notes - 1

(After moving.)
Acoustica Mixcraft Pro Studio 6 - Moving Notes - 2

To maintain the note's time offset, just drag up or down, hold the shift key down while dragging.

Move Note But Keep Offset

Shift + Drag

Editing Notes

Move your mouse to the left or right side until it turns to a left-right arrow cursor. You can re-size a note by drag and drop. Resizing will be aligned based on the Piano Roll's snap level.

(Before resizing)
Acoustica Mixcraft Pro Studio 6 - Editing Notes - 1

(After resizing)
Acoustica Mixcraft Pro Studio 6 - Editing Notes - 2

Resizing multiple notes at a time

If you select more than one note, you can then re-size them all at the same time. This could be convenient if you wanted all the notes to be staccato.

Editing notes in detail

You can also edit a note or group of notes by right clicking and selecting "Edit..." The note edit dialog will pop up and allow you to edit the specifics, which include:

  • Start time (Measure, beat and fractional beat)
    • Duration (Measures, beats and fractional beats)
    • Note value (A0-G10)
    • Velocity ON (1-127)
    • MIDI Channel (1-16)
    • Velocity OFF (0-127)

Erasing/Deleting Notes

Acoustica Mixcraft Pro Studio 6 - Erasing/Deleting Notes - 1

Make sure that the eraser tool is selected.

Now click down and draw over any unwanted notes.

Alternatively, select the notes you wish to delete. Press the [Delete] key to delete them.

Use Eraser Tool

E

Snapping

The piano roll has its own snap level which allows you to edit and move notes to exact measure and beat positions. If you find that you cannot move or re-size a note, try turning off the piano roll snap. Click on the snap button and select a new snap setting.

Acoustica Mixcraft Pro Studio 6 - Snapping - 1

Snap 1/8

All editing will be based off the piano roll snap level.

Copy, Cut, Paste And Clipboard Operations

You can select a group of notes to copy, cut or paste in the expected manner. You can use the keyboard shortcuts or simply right click on the Piano Roll Editor and select the appropriate operation. Once you copy or cut some notes or partial notes, the notes reside in the clipboard. You can paste them at the position of the playback indicator.

Operations that apply:

  • Copy
  • Cut
  • Paste
  • Crop
  • Delete

Alt+Drag Quick Copy

Hold down the Alt key and click drag the selected sounds. This will make a copy of the selected sounds and move them to the new position. This can be very useful.

Drag Copy

Alt+drag

Controller Information

You can edit MIDI controller data on the bottom portion of the Piano Roll Editor on the Sound tab.

Acoustica Mixcraft Pro Studio 6 - Controller Information - 1

text_image (131) Pitch Velocity (Note ON) Velocity (Note OFF) Program Change Channel Pressure Pitch Wheel

Choose The Controller Type

Click the drop down on the left hand side to pick a specific controller. You can choose from the following controller types:

  • Note On Velocity
  • Note Off Velocity
  • Program Change
  • Channel Pressure
  • Pitch Wheel
  • Modulation

Alternatively, you can type in a controller number from 0 to 127.

If the clip has controller information for a specific controller, the controller will appear in bold in the drop down list.

Editing Controller Data

There are two modes in the controller window: Drawing and Erasing. Select the eraser button to erase controller data and select either the arrow or pencil tool to draw controller data.

In this example, we are going to modify the velocity of the notes so that it ramps up. Here is the way it looks initially. Each line represents the velocity of the note in the piano roll above.

Acoustica Mixcraft Pro Studio 6 - Editing Controller Data - 1

text_image C4 D4 D#4 C4 C#4 Velocity (Note ON)

Now we click down and drag the mouse to draw the following shape. The dark blue represents the area we have drawn.

Acoustica Mixcraft Pro Studio 6 - Editing Controller Data - 2

bar | Label | Value | |-------|-------| | C4 | C4 | | D4 | D4 | | C#4 | C#4 |

If you need more room or pixels to edit the controller data, simply click on the bar at the top of the controller area and drag it up or down to re-size the controller area.

Acoustica Mixcraft Pro Studio 6 - Editing Controller Data - 3

The selected note's corresponding velocity line appears in red.

Editing Velocities Of Selected Notes

You can edit the selected note's velocities by holding down the Shift key and drawing over the velocities. This can be extremely useful because if you have notes that start at the same time, it is sometimes very difficult to adjust the velocities of one note and not of the other.

The selected note's velocities show up as red bars. Hold down the Shift key and drag over the velocities to draw/edit the selected notes only.

Acoustica Mixcraft Pro Studio 6 - Editing Velocities Of Selected Notes - 1

text_image Bb4 A4 Ab Ab Ab Ab F#4 F#4 F#4 F#4 E4

Note that only the velocities of the selected Ab notes are being edited.

Precise Editing Of Controller Information

Sometimes you may want to edit a controller to a specific value, but it is too difficult to move your mouse to the exact pixel on the screen.

For all controllers, besides Velocity, you can right click to add, edit or delete controller information.

The options that will appear on the right click menu are:

- Add Controller

  • Edit Controller
  • Delete Controller
  • Delete All Controllers

For example, if you want an external synthesizer to switch to patch 67, choose the "Program Change" controller, move to the start of the track, right click and select "Add Controller" from the menu. A dialog box will pop up and allow you to type in 67. Click OK and you will now have a program change #67.

Drum Maps

If you are using a drum virtual instrument, you can view the names of the drum hits on the left side, instead of notes. On the Sound tab, simply select a drum map from the Map drop down control. This currently only applies to piano rolls. Mixcraft will choose the appropriate drum map if it is already mapped.

Acoustica Mixcraft Pro Studio 6 - Drum Maps - 1

Acoustica Mixcraft Pro Studio 6 - Drum Maps - 2

other | Category | Blue Bar | Gray Bar | |---|---|---| | Hi-Hat 1 | | | | Snare Drum 3 | | | | Snare Drum 2 | | | | Clap | | | | Snare Drum 1 | | | | Cross Stick | | | | Kick Drum 1 | | |

Adding Your Own Drum Map (Advanced)

Go to the %programdata%\Acoustica\Mixcraft\drum-maps\ folder. In it, you will find a bunch of text files that represent a drum map. The text format is as follows:

[ MI DI Note Number ] [ Drum Hit Name]

For example, if you had synthesizer called "Big And Dumb Drums" which had a patch called "Mega Kick" on MIDI note 54, you would add the following line:

54 Mega Kick

Then you would save the file as "Big And Dumb Drums.txt" in the %programdata% \Acoustica\Mixcraft\drum-maps\ folder .

Now when you restart Mixcraft, your drum map will show up.

The final step is to add a default mapping so that if you add the virtual instrument "Big And Dumb Drums" (BADD), it will automatically select the correct map.

Open up the file called "Default-Drum-Mapping.csv" in either Excel, Open Office Calc or Google docs. The file is comma delimited for columns and quote (") delimited for text. You will need to fill in the following fields and save it.

  • Map File - The name of the file you just created, ie: "Big And Dumb Drums.txt"
  • VST GUID - This is a special value uniquely identifying the VSTi. Open up your Log file after having used the plug-in to get its VST GUID. Your log file will be located at %appdata% \Acoustica\Mixcraft . The following example shows how to find the GUID for the Bass Synthesizer VSTi.

15: 39: 16 [635 mils] : VST: C:\Program Files (x86)\Acoustica M xcraft 6\VST\3rdParty\Alien 303 Bass Synthesizer.dll" 15: 39: 16 [635 mils] : VST found in registry. 15: 39: 16 [635 mils] : {4A2F286F-0000-0000-0000-000000000000}

  • VST Name - If there isn't a GUID, use the exact name from the log file.
  • Preset # - This is the preset that the drum patch resides on.
  • Comments - Add a comment.

Now save the file and load your virtual instrument.

Loop Points

You can make a Virtual Instrument clip loop. In the Piano Roll Editor, you can adjust the start and end loop points. To move a loop point, simply click on the word Start or End and drag it.

For example, we'd like to make a loop from measure 2 to measure 3. Here is what we started with:

Acoustica Mixcraft Pro Studio 6 - Loop Points - 1

text_image 04:01.919 Start C4 End C3

In this example, we drag the End loop point to measure 3 and then drag the Start loop point to measure 2 like this:

Acoustica Mixcraft Pro Studio 6 - Loop Points - 2

text_image 03:02.699 1 2 Start 3 End C4 C3

Once you are satisfied with the loop, you can extend the clip in the session area to loop it as many times as you'd like. See Looping Clips

Sound tab (Notation)

Mixcraft allows you to edit, view and print your music in notation or sheet music form. You can also view and edit your Virtual Instrument Clips in the Piano Roll Editor.

Acoustica Mixcraft Pro Studio 6 - Sound tab (Notation) - 1

text_image Project Sound Mixer Library Name Instrument Track Offset 1 1 0 Length 1 0 0 Adjust To Project Tempo Detected Tempo: 120 Adjust To Project Key Key: C# Major Signature: 4 / 4 Editor Type: Notation Loop Start Loop End

Edit Name

Change the name of a clip. Type in a new name and press the Enter key on your keyboard.

Mute/Unmute

Click the speaker icon to toggle a sound's muted state.

Lock or Unlock

Click the lock icon or unlock icon to toggle a sound's locked state.

Offset

Change the offset of a sound by entering in minutes, seconds and milliseconds or using the spinner controls.

If in Beat mode, these edit boxes will be in measure, beats and partial beats. (1000 partial beats = 1 beat.)

Length

Change the length of a sound by entering in minutes, seconds and milliseconds or using the spinner controls. (If the sound is made long enough, this will also cause it to loop.)

If in Beat mode, this edit boxes will be in measure, beats and partial beats. (1000 partial beats = 1 beat.)

Time Stretch / Tempo

Set the mode of the time stretching for this sound. Learn more about time stretching and tempo in the Tempo/Time Stretch section.

Adjusting Pitch, Key or Transposition

Set the mode of the pitch shifting for this sound. Learn more about changing the pitch or key in the Key/Pitch section.

Show / Hide Controls Button

Click the [<] Show/Hide Controls button to see more sound data, instead of the controls. This will toggle between showing and hiding the controls. To show the controls again, click the [>>] button.

Zoom (Vertical)

Zoom in vertically. (Get a closer view of the piano roll notes.)
Zoom out vertically. (Helps to view more notes.)

Editor Type

Switch between the Piano Roll and Notation editors.

Key

Choose a key and click whether it is major or minor. The key is used if the sound is set to adjust to the project key.

(The major and minor drop down is mainly so that the Notation view displays the correct key signature.)

Time Signature

Edit the time signature of the clip.

Drum Map

If the clip is a drum kit, you can view it as a drum kit instead of a piano roll.

Choose a drum map.

Notation Editor

Acoustica Mixcraft Pro Studio 6 - Notation Editor - 1

text_image Project Sound Mixer Library Name: Instrument Track Offset: 1 1 0 Length: 1 0 0 Adjust To Project Tempo Detected Tempo: 120 Adjust To Project Key Key: C > Major Signature: 4 / 4 Editor Type: Notation Loop Start Loop End 3 4 4 4 4 3

Editing Notes

Mixcraft allows you to edit a piano bar on the staff directly. By editing the size and position of the piano bar, you can change the way the notation is displayed.

Here is a typical example of a quarter note with its associated piano bar.

Acoustica Mixcraft Pro Studio 6 - Editing Notes - 1

After clicking on the piano bar, it turns blue.

Acoustica Mixcraft Pro Studio 6 - Editing Notes - 2

You can now click the note to move it or re-size the left or right hand side of the note to change its duration or starting time. After releasing the mouse, the notation will update to reflect the new piano bar.

To retain the note time offset and just drag up or down, hold the shift key down while dragging.

Move Note But Keep Offset

Shift + Drag

Toolbar

There are three main editing tools on the notation editor.

Acoustica Mixcraft Pro Studio 6 - Toolbar - 1

Note selection tool.

Acoustica Mixcraft Pro Studio 6 - Toolbar - 2

Add new notes with the pencil.

Acoustica Mixcraft Pro Studio 6 - Toolbar - 3

Remove notes with the eraser.

Acoustica Mixcraft Pro Studio 6 - Toolbar - 4

Duration Buttons - Choose a default duration when adding a new note with the pencil tool. Choose from whole note, half note, quarter note, eighth note, sixteenth note and thirty-secondth note. In addition, you can choose from the two modifiers: Dotted Note Modifier and Triplet Note Modifier.

Acoustica Mixcraft Pro Studio 6 - Toolbar - 5

Default Velocity - Specifies the velocity for new notes.

Acoustica Mixcraft Pro Studio 6 - Toolbar - 6

Snap Level - Determines the minimum note alignment size.

Tidy Notes

Tidy Notes attempts to present a cleaner representation of the note data. A performance does not always equal the printed sheet music.

For example, if you played a quarter note but shortened the note by a 32nd note duration, then the software would show a dotted 8th note tied to a 32nd note with a 32nd rest. This would look like the following.

Acoustica Mixcraft Pro Studio 6 - Tidy Notes - 1

To remedy this situation, simply set the Tidy Note level to an 8th note or less.

Acoustica Mixcraft Pro Studio 6 - Tidy Notes - 2

text_image Tidy Notes:1/32 1/4 1/8 1/16 ✓ 1/32

After changing the Tidy Note level, the note will now look like a quarter note.

Acoustica Mixcraft Pro Studio 6 - Tidy Notes - 3

The draw back is that if you have some 16th notes, they will now appear as 8th notes. Of course, you can always set the Tidy Note level to 16th notes and then edit any piano bars that are not correct.

Switching Clefs

Right click on a clef and choose from the following:

  • Treble & Bass
  • Treble
  • Bass

This changes the clef for the entire track.

Printing

Once a clip is properly selected, click the Print... button on the Notation View toolbar or press Ctrl+P to print it.

If you want to print an author and title, make sure to edit the Author Information.

Loop Points

You can make a Virtual Instrument clip loop by adjusting the start and end loop points. To move a loop point, simply click on the word Start or End and drag it.

For example, here is a loop from measure 2 to measure 3. Only the data from measure 2 to 3 is "live". It is a way to crop your sound and loop the section over and over in the track body.

Acoustica Mixcraft Pro Studio 6 - Loop Points - 1

text_image 1 2 3 Loop Start Loop End 4 3 7 3 7 4 4 3 3 4

Once you are satisfied with the loop, you can extend the clip in the session area to loop it as many times as you'd like.

M.I.D.I. Primer

M.I.D.I. stands for Musical Instrument Digital Interface. It is simply a series of messages that keyboards and synthesizers use to play notes or change the sound of a synthesizer. A Virtual Instrument Track in Mixcraft contains Virtual Instrument Clips, which contain MIDI data. Learn more about MIDI on Wikipedia

MIDI Notes

When you play the middle C key on a music keyboard, it sends a short message that translates to 'play middle C'. When you let go of the key, a message is sent that translates to 'stop playing middle c'. In addition, the message contains other information, such as the MIDI channel and key velocity. There are 16 MIDI channels which allow you to route MIDI messages. The key velocity is a

number from 1 to 127 which describes how fast the key was depressed. A velocity of 1 would hardly be heard and a velocity of 127 would be full volume.

Each MIDI Note message contains the following information: Note Value (C0 - C10), Key Velocity (1-127), MIDI Channel (1-16)

Note Value

This is the value of the note. There are 128 possible MIDI notes. Note 0 corresponds to 'C0', where 'C' means the note C and '0' means octave 0. Note 127 corresponds to G10. A normal eight octave MIDI piano keyboard has a range from A1 to C9.

Key Velocity

This is how fast the key was pressed. Faster velocities usually corresponds to louder sounds or may trigger extra sounds, depending on the synthesizer.

MIDI Channel

This is the channel that the note is on. MIDI channels allow you to route specific channels to specific synthesizers and/or tracks.

MIDI Controllers

A controller is another type of MIDI message that controls other parameters. The most commonly used controllers are Modulation and Pitch Wheel. A standard MIDI piano keyboard has two wheels that correspond to modulation and pitch wheel (pitch bend).

Modulation

This is also known as vibrato and will usually cause the pitch to oscillate around the note. However, it depends on the synthesizer being used. Modulation has a value of 0 to 127 (127 is the most extreme modulation).

Pitch Wheel (Pitch Bend)

This controller usually bends the pitch up or down a half step in pitch. However, it depends on the synthesizer being used. Pitch wheel or pitch bend has a value from -8191 to 8192.

Other Controllers

There are other controllers that are useful for various synthesizers.

Video Clips

A video clip contains thumbnails of a video or a still image.

Acoustica Mixcraft Pro Studio 6 - Video Clips - 1

text_image rocker.jpg

Video clips can be either

  • Video clips
  • Images

Learn more about video in the video section

Text Clips

A text clip contains text with associated effects.

Acoustica Mixcraft Pro Studio 6 - Text Clips - 1

Learn more about text clips in the video section

Recording

Recording lets you record audio or MIDI data. Click the arm button on a track to prepare the track for recording.

Acoustica Mixcraft Pro Studio 6 - Recording - 1

text_image 2 Audio Track mute solo fx arm

Learn more about arming Virtual Instrument (MIDI) tracks or arming audio tracks.

Recording Clips

Once you have armed a track, you can record clips.

Position caret for recording position

Acoustica Mixcraft Pro Studio 6 - Recording Clips - 1

Click the Record button on the transport control to start recording.

Acoustica Mixcraft Pro Studio 6 - Recording Clips - 2

Acoustica Mixcraft Pro Studio 6 - Recording Clips - 3

text_image 05 Audio Track-2

Click the Stop button to stop recording.

Acoustica Mixcraft Pro Studio 6 - Recording Clips - 4

The recording will be saved in your Project folder. If you want to record multiple tracks at a time, you'll need to arm them simultaneously and have the required inputs and hardware support.

Toggle Recording

R or Ctrl+R

Recording hardware/methods

There are two main ways to hook up recording hardware to your computer.

Analog Mixer With Soundcard

You can take an analog mixer and plug it in the stereo input of your soundcard. You will probably need to read the manual on your mixer and get some audio cables and/or adapters. Then plug your microphones and other audio inputs into the mixer.

Audio Interface

You can purchase a separate audio interface that connects via USB or firewire. Then plug your microphones, guitars and various inputs into the audio interface. Many audio interfaces also have MIDI inputs, if you need that. Audio interfaces will also allow for the recording of multiple inputs simultaneously.

Choosing a driver method (ASIO/WaveRT/Wave)

Depending on your set up and what you intend to do, you can choose between the three driver types.

• ASIO
- WaveRT
- Wave

If you are playing virtual instruments or want to live monitor, you'll need a low latency and a fast enough computer and audio interface to handle that.

Generally, choose ASIO first, if it is available, followed by WaveRT and then, finally, if nothing else is available, choose Wave.

Learn more about setting up your sound driver here.

Monitoring/Hearing Yourself (Audio tracks)

In order to hear yourself, otherwise called "Monitoring", you need to click the arm button followed by clicking the monitor button.

Acoustica Mixcraft Pro Studio 6 - Monitoring/Hearing Yourself (Audio tracks) - 1

You will need to have a decently low latency set for your driver. It should be less than 10 mils for undetectable latency.

Learn more about monitoring here.

Recording Mode

There are three recording modes. Each track's recording mode can be set by right clicking or by using the Track menu.

Track menu > Recording Mode > Takes Overdub Replace

You can set up your default recording modes in the Preferences.

Takes

In this mode, all previous clips are muted and a new recording is made on a new lane. Audio tracks default to Takes mode.

Acoustica Mixcraft Pro Studio 6 - Takes - 1

text_image 3 Audio Track mute solo fx 03 Audio Track [Muted] 0 03 Audio Track-1 [Muted] 03 Audio Track-2 [Muted] 03 Audio Track-8

Each new recording or 'take' is placed on a new lane. This causes the audio track to grow in size vertically for each recording. Please note that it will mute any audio that intersects with the new recording.

In conjunction with punch in/out, it creates a clip on a new lane in the punch area.

Acoustica Mixcraft Pro Studio 6 - Takes - 2

text_image 03 A

It only mutes the portion of the audio clips in the punch area in this case.

Overdub

In this mode, all previous clips are heard during recording. Virtual Instrument (MIDI) tracks default to Overdub mode.

Acoustica Mixcraft Pro Studio 6 - Overdub - 1

text_image 1 Instrument Track mute solo fx atm 1 Instrument Track 1 Instrument Track 1 Instrument Track 1 Instrument Track

Each new recording is placed on a new lane.

Replace

In this mode, the existing audio is replaced. New lanes are not created.

Acoustica Mixcraft Pro Studio 6 - Replace - 1

text_image 1 Audio Track mute solo fx 3mm 01 Audio Track 01 Audio Track-1

Loop Recording

Loop recording allows you record multiple takes or overdub without having to stop.

Acoustica Mixcraft Pro Studio 6 - Loop Recording - 1

text_image +Track +Marker Effects Time Beats Loop Start 4 5 Loop End 1 Drumbeat 7 m s 2 Guitar Lead ... m s 3 Guitar Lead ... m s 4 Audio Track mute solo fx 03 Guitar Lead Riff ... 04 Audio Track... 04 Audio Track... 04 Audio Track... 04 A

To create a loop, click the Loop mode button on the Transport.

Acoustica Mixcraft Pro Studio 6 - Loop Recording - 2

Alternatively, you can select Mix menu > Loop Playback Mode. Adjust the Loop Start and Loop End handles to create an area to loop.

This can be used in conjunction with punch in/out. Learn more about setting the loop area in the Transport section.

Tip: To quickly set the loop area, create a selection and toggle Loop Mode. Use snap to set very precise start and end points.

Punch In/Out

Punch In/Out allows you to create a 'punch' area, which is a section of time in which new recordings are placed.

To mark a section as a punch in/out area, click the Punch In/Out button.

Acoustica Mixcraft Pro Studio 6 - Punch In/Out - 1

Adjust the Punch In and Punch Out handles.

Acoustica Mixcraft Pro Studio 6 - Punch In/Out - 2

text_image Punch In 5 ← 6 Punch Out 7

After setting up a punch area, press record and the new recordings will be created inside the punch start and end.

Acoustica Mixcraft Pro Studio 6 - Punch In/Out - 3

text_image Punch In Punch Out Lead Riff 5 03 Guitar Lead... 14 Audi

Tip: To quickly set the punch in/out area, create a selection and toggle Punch In/Out. Use snap to set very precise punch in and punch out points.

Loop Library

The loop library contains a number of song kits and sound effects for royalty free use within your own projects! Feel free to mix them, loop them and edit them to your heart's content.

Acoustica Mixcraft Pro Studio 6 - Loop Library - 1

text_image Project Sound Mixer Library Library: All Search: drums [Found 24 items matching.] Sort By: Song Kit [All] (10632) Drum Fill 1 127 Y 1 4/4 Drums Rock 60's Protest Rock SFXsource.cor [Imported] (5503) Drum Fill 2 127 Y 1 4/4 Drums Rock 60's Protest Rock SFXsource.cor 12-8 Blues (25) Drum Fill 3 127 Y 2 4/4 Drums Rock 60's Protest Rock SFXsource.cor 60's Protest Rock (58) Drum Fill 4 127 Y 1 4/4 Drums Rock 60's Protest Rock SFXsource.cor 70's Funk (111) Drum Fill 5 127 Y 1 4/4 Drums Rock 60's Protest Rock SFXsource.cor

Sounds

After choosing a category, you will see the sounds that fit into the chosen criteria. If you select the All category, then all sounds in the currently selected library will be displayed.

Audition sounds

Click the green Play button next to a sound to audition it. If you are playing back your project, the software will automatically beat match the auditioning library sound to the current tempo.

Adding sounds

Add the last selected sound by clicking the blue Add Sound button or drag the sound onto an audio track.

Ctrl key - hold down the Ctrl key to select specific sounds

Shift key - hold down the Shift key to select all sounds from the previous selection to the recently clicked sound.

Select All Sounds In View

Ctrl+A

Library

You can choose a specific library or All. If All is selected, sounds from all loaded libraries are chosen, including any imported libraries.

There are two built in libraries:

  • Loops
  • Sound Effects

If you are just concerned about sound effects, you can choose the Sound Effects library. From there, you can choose a category to sort by. Any searching will be based on the selected library and category.

Sort By

On the Loop Library page, click the Sort By drop down to select a new category. This allows you to view the library in a variety of categories. Choose from the following:

  • Tempo Range
    • Key
  • Mood
  • Style or Genre
  • Instrument
  • Name
  • Song Kit (Default)
  • Date
  • Imported Date

You'll find a list of category ranges below the Sort By drop down control. Click on an item to populate the current library sounds. For example, in the Song Kit category you will find the following items: 12-8 Blues, Acid Techno, BDiddley, Blues Shuffle, Country Rock, Country Shuffle, Disco, Dub, Electro Groove, Funk Rock, Hip Hop, Music Beds, Power Ballad, Punk, Reggae One Drop, Sludge Metal, Sound Effects, and Speed Metal just to name a few.

Searching

This allows you to quickly locate a specific sound in the currently selected category and library. You can search on multiple terms and exclude certain words. Search terms show up in yellow.

For example, you can search on "Drums" and if that brings up too much, you might change your search to "Drums Snare"

If you didn't want to see a specific type of drum, you can add the exclusion - sign. "Drums -Snare" would show all drum sounds without the word "Snare" in it.

To delete/erase the current search term, either remove it or click the [x] button next to the Search box.

After a search is performed, Mixcraft will display how many items matched the search query.

Sorting & Columns

You can sort sounds by clicking on any column header. To sort the column in descending order, click the column again.

The following columns are available:

  • Name
  • Tempo
  • Is Loop?
  • Bars

  • Signature
    • Key
  • Instrument
  • Style
  • Song Kit
  • Author
  • Keywords
  • Date
  • Imported Date
  • Length
  • File Source
  • File Location
  • Database
  • Sound ID

If you want to change which columns are visible, right click on a column header or right click on the sound view, choose Show Columns and check or uncheck the columns you desire.

Each column has two black separator bars and if you move the mouse over the black separator bar, it will turn into a left-right re-size cursor which allows you to re-size the column. Double clicking the black separator bar re-sizes the column to fit the largest text in the column.

Downloading Sounds

One of the neat features of Mixcraft is that all the loop library sounds are downloaded on demand from our servers. If you click the play icon or add icon and the sound does not yet exist on your computer, the software will download it from the Internet. (Of course, to receive any new sounds, you'll need to be connected online.)

If a sound in the library is not on your computer's hard drive and you request the sound, either by playback or by trying to add it to the project, the software will download it from our servers.

If you are having download problems, try switching your default download server in the preferences.

To download more than one sound at a time, right click on the library and choose Download All In View. This will download all sounds in the current view. To cancel all downloads, right click and select Cancel Downloads.

Open Containing Folder

If you want to get access to the sound on the hard drive, simply right click on the sound and choose Open Containing Folder. Now you have access to the physical location of the audio file and may do what you want with it.

Importing

You can import sounds from your hard drive, network locations or loop CDs. You can also import sounds from the workspace. Currently, this is limited to audio files in the format of AIF, MP3, OGG, WMA or WAV.

Acoustica Mixcraft Pro Studio 6 - Importing - 1

Stop Import

Importing From Hard Drive and CDs

You can import sounds and loops from your hard drive or loop CDs. This would include any sounds or loops that you have downloaded. To import sounds, click the +Import... button on the Library. This brings up the Import To Library window with various importing options.

Acoustica Mixcraft Pro Studio 6 - Importing From Hard Drive and CDs - 1

text_image Import To Library Import From : E:\ Browse... Import To : Imported library Import Sounds Less Than 2 minute(s) File Types : AIF MP3 OGG WAV WMA Default Song Kit : Roots Rock Guess Style Tempo Key Instrument Copy sounds to library folder. Preserve folder structure when copying. Cancel Import
  • Import From - Select the folder you'd like to import from. Type it in or click the Browse... button to choose a folder.
  • Import To - Choose or type in a library name that you'd like to import to. If you want to start a brand new library, type in its name.
  • Import Length - Choose from criteria and a length in minutes.

  • Import Sounds Less Than (x minutes)

  • Import All Sounds
  • Import Sounds More Than (x minutes)

- File Types (to import)

• AIF
- MP3
- OGG
• WAV
• WMA

- Default Song Kit - Select or type in a name for the song kit you want the imported sounds to be associated with. (You can always edit it later.)

- Guess (when importing if not built into file type.)

- Style - If a keyword is found in the file called "lib-styles-for-import.txt" this will be considered its style. For example, if a file has the word "Rock" in it, Mixcraft will set the sound's style to Rock.

- Tempo - If a number in the range of 40-240 is found, Mixcraft will assume that this is the tempo.

• Key - If a key is found by itself, such as "Rock-G", Mixcraft will assume that "G" is the key of the sound.

- Instrument - If a keyword is found in the file called "lib-insts-for-import.txt", Mixcraft will consider that word to be its instrument. For example, if a file has the word "piano" in it, Mixcraft will set the sound's instrument to "Piano".

- Copy sounds to library folder - This will make a copy of the sound on your hard drive under the folder "%programdata%\Acoustica\Mixcraft\UserLibrarySounds". If importing from a CD, this option is on by default and cannot be turned off.

- Preserve folder structure when copying - If this is checked, then the folders that contain the imported sounds will be mirrored in the "%programdata%"

Acoustica\Mixcraft\UserLibrarySounds\" folder if you are using the "Copy sounds to library folder" option. For example, if a sound is found at "C:\folder one\sub folder two", then it will add the sound to "%programdata%\Acoustica\Mixcraft\UserLibrarySounds\LibName\folder one\sub folder two". If this is off, it will place all the imported sounds at the base level in the user library folder.

- Import button - This starts the import. While an import is happening, you are free to edit sounds or use Mixcraft without interruption.

Importing Via Drag And Drop

If you have a folder or a single file that you'd like to add, go to the Window's explorer and drag the files and/or folders into the Library window. After dragging them in, the import options will appear. Choose an Import library, check your options and choose a default song kit and start the import.

Acoustica Mixcraft Pro Studio 6 - Importing Via Drag And Drop - 1

text_image Import To Library Import To : Imported library Guess Style Tempo Key Instrument Default Song Kit : Rename Copy sounds to library folder. Preserve folder structure when copying. Cancel Import

- Import To - Choose or type in a library name that you'd like to import to. If you want to start a brand new library, type in its name.

- Guess (when importing if not built into file type.)

- Style - If a keyword is found in the file called "lib-styles-for-import.txt" this will be considered its style. For example, if a file has the word "Rock" in it, Mixcraft will set the sound's style to Rock.

- Tempo - If a number in the range of 40-240 is found, Mixcraft will assume that this is the tempo.

- Key - If a key is found by itself, such as "Rock-G", Mixcraft will assume that "G" is the key of the sound. - Instrument - If a keyword is found in the file called "lib-insts-for-import.txt", Mixcraft will consider that word to be its instrument. For example, if a file has the word "piano" in it, Mixcraft will set the sound's instrument to "Piano".

  • Default Song Kit - Select or type in a name for the song kit you want the imported sounds to be associated with. (You can always edit it later.)
  • Copy sounds to library folder - This will make a copy of the sound on your hard drive under the folder "%programdata%\Acoustica\Mixcraft\UserLibrarySounds". If importing from a CD, this option is on by default and cannot be turned off.
  • Preserve folder structure when copying - If this is checked, then the folders that contain the imported sounds will be mirrored in the "%programdata%"

Acoustica\Mixcraft\UserLibrarySounds\" folder if you are using the "Copy sounds to library folder" option. For example, if a sound is found at "C:\folder one\sub folder two\", then it will add the sound to "%programdata%\Acoustica\Mixcraft\UserLibrarySounds\LibName\folder one\sub folder two\"". If this is off, it will place all the imported sounds at the base level in the user library folder.

- Import button - This starts the import. While an import is happening, you are free to edit sounds or use Mixcraft without interruption.

Importing Sounds From Your Project

Any recording or sound in your project can be added to your library, as well. Simply, right click on a sound in your project and select Add To Library. This brings up the following dialog.

Acoustica Mixcraft Pro Studio 6 - Importing Sounds From Your Project - 1

text_image Add To Library Import To : Imported library Default Song Kit : Summer of Love Rock ✓ Apply track effects when adding ✓ Apply clip envelope when adding Cancel Add

The main difference is that this add option will optionally apply the track effects and clip envelope settings before adding it to the library.

  • Import To - Choose or type in a library name that you'd like to import to. If you want to start a brand new library, type in its name.
  • Default Song Kit - Select or type in a name for the song kit you want the imported sounds to be associated with. (You can always edit it later.)
  • Apply track effects when adding - Any track effects will be applied to the final library sound.
  • Apply clip envelope when adding - Any clip envelope adjustments will be applied to the final library sound.

Tip: If you have a MIDI sound from a virtual instrument track, right click on the track and choose Mix

To New Audio Track. Now crop the resulting audio clip to your desired size and add this file to the library.

Deleting Sounds

Simply select the sound or sounds. Right click and select Delete or press the [Delete] button on the keyboard. You will only be able to delete sounds that you have imported.

Editing

You can edit your library for organization of your sounds and loops. You can add keywords, put in proper tempos, keys and time signatures so that you have less time spent tweaking software and more time spent making music.

Click the Edit Library button to edit the library. Sounds or loops that can be edited will have a pencil icon next to them. Simply click on a field to edit it. Type in a new name or tempo and the software will auto-suggest based on previous entries and values. Editing the library can be incredibly fast.

Acoustica Mixcraft Pro Studio 6 - Editing - 1

text_image Search: [ 5503 items. ] Name Tempo Is Loop? #Bars Signature Key Instrument Style Bass Ending 140 Y 1 4/4 G Bass Crazy Bass Stop Break 140 Y 2 4/4 G Bass Crazy

Use the <- and -> right arrow keys and the TAB and Shift+TAB keys to move around.

Press Enter to start editing a field.

Use copy and paste if needed.

Copy Text

Ctrl+C

Paste Text

Ctrl+V

Once done editing, click the Stop Editing button.

Library File Format (Advanced)

The user library files are stored in %programdata%\Acoustica\Mixcraft\UserLibrarySounds\ and are .mldb files. When Mixcraft starts, it reads all .mldb files stored in this folder.

You can edit these manually. If you want to edit them, simply copy them and change the name. Then edit that one. If you are not technical, please see the Editing section which is much easier.

Library MLDB File Format

This file is really a .CSV file which is comma delimited spreadsheet file. Each text field is quote (") delimited. Each column is comma (,) delimited.

You can view the MLDB file in MS Office, OpenOffice.org or Google docs. Just make sure to choose

the "Separated by Comma" option with a Text delimiter of a quote (").

You may need to change the file extension to .CSV before editing depending on how your system is setup.

MLDB Fields

Each MLDB file has a number of columns that you can fill in:

Field NameDescriptionValid Values
GenreThis is the genre"Rock", "Jazz", etc.
StyleThis is equivalent to the Song Kit"Blues Shuffle", "Crazy Blues Kit", etc.
Final Loop File NameThis is the name of the loop that is displayed"My Loop"
InstrumentThe type of musical instrument."Vocal", "Bass", "Guitar", etc.
KeywordsThis helps it pop up in the search resultsAnything
IsLoopA field to let the software know if it is a loop"Y" or null
Number of BarsThe length of the sound in barsnull, 1 or greater
Has Key (Y/N)Denotes if the sound has a key. For example, drum sounds do not normally have a key."Y" or "N"
Key (# for sharp)The key, if applicable. The key should only be a A-G with an optional # for a sharp."A-G" with an optional "#"
IsMajor (Y/N)Is the loop a major key?"Y" or null for no.
Time Signature NumeratorIf the sound has a time signature, this is the numerator or top portionnull, 2 or greater
Time Signature DenominatorIf the sound has a time signature, this is the denominator or bottom portionnull, or a multiple of 2 >= 2, ie: 2, 4, 8, 16, etc...
CommentsYada, yada, yada.Whatever
ArtistThe name of the musician, creator, composer, etc.John John Smallberries the great, or whatever you want. :)
URLThis is the URL of the artist's web page.A valid web page/address
Acoustica Sound IDThis is a special sound id used internally for Mixcraft projects. It is a way of allowing projects saved on any computer to be loaded up without any problems.
TempoThe tempo of the loop if applicable.null or valid tempo such as 120 or 141.23
DateThe date that the loop/sound was created/added.A valid date such as 01/03/12 or mm/dd/yy format, where dd=the day, mm=month and yy=year
FilePathThe path to the file. If the path is relative to the library folder, you can use the variable % LIBRARY% before any filepath.The %LIBRARY% variable maps to %programdata%\Acoustica\Mixcraft\
Costs MoneyNot UsedNot Used
Imported DateThe day and time when the sound was imported.A valid date time such as mm/dd/yyyy hh:mm:ss where mm=month, dd=day, yyyy=4 digit year, hh=hour in 24 format, mm=minute and ss=second.
LengthThe length of the sound in milliseconds.null or the number of milliseconds. For example, 2 seconds = 2000 milliseconds.
SourceThe place that the file was imported from. If it was a CD, a unique identifier will be at the start. In this way, it does not copy the same sounds from the CD more than once.

Mixer

Get the best sound out of your recordings with the virtual Mixer.

Acoustica Mixcraft Pro Studio 6 - Mixer - 1

text_image Send Channels Send Audio Show Tracks Check All Check Name 1. Range 2. Percussion FX 3. Drums Mix 4. Mix 5. Share 6. Vickers 7. Cybers & Off 8. Vickers 9. Drums 10. Vickers (dipped) 11. Piano 12. Lead Vocal 13. Bass Reminders Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output: Output:

This is an alternative way to mix your project that looks like the familiar analog mixer in a typical studio. Each track is represented by a vertical panel containing a volume slider, pan control, EQ (low, mid, high), FX button and optional Send knob and Instrument button.

Show/Hide Tracks

You can check or un-check tracks under the Show Tracks section.

Acoustica Mixcraft Pro Studio 6 - Show/Hide Tracks - 1

text_image Show Tracks: Check All Check None 1. Lead Vocal 2. Background Vocals 3. Crunchy Vox 4. Drum Mix 5. Base Guitar

This allows you to simplify your view and only see the tracks that you are currently mixing. Click the Check All button to see all tracks in the project. Click the Check None button to hide everything except the main mix.

Send Channel Selector

Located on the left hand side of the Mixer, the Send Channel selector lets you choose the active send channel on the Mixer.

Acoustica Mixcraft Pro Studio 6 - Send Channel Selector - 1

text_image Send Channel: (8) Reverb Send 1 50 bits Hi 2 50 bits Hi

Twiddle and adjust the Send knobs on each track.

(Only one send channel can be edited at a time.)

Buttons, Sliders And Knobs, Oh My!

Get all twiddly and move your knobs to make some sweet music. We write the software...you make the music.

ButtonNotes
Acoustica Mixcraft Pro Studio 6 - Buttons, Sliders And Knobs, Oh My! - 1The output selector lets you route the output of your track to either the Main Mix, a Submix Track, or an Output Track. It will only appear if you create a Submix Track or an Output Track in your project.On Output Tracks, the Output selector will instead let you select a specific audio device and channel to route your audio to.
Acoustica Mixcraft Pro Studio 6 - Buttons, Sliders And Knobs, Oh My! - 2Adjust the amount of send going to the selected Send Channel/Track. ( Use the Send Channel selector on the far left of the mixer to choose which Send Track you are adjusting.)
Acoustica Mixcraft Pro Studio 6 - Buttons, Sliders And Knobs, Oh My! - 3Bring up the Effect dialog for each track. If the track has effects on it, it will appear green. Hovering the mouse over the FX button will show the currently loaded effects.
Acoustica Mixcraft Pro Studio 6 - Buttons, Sliders And Knobs, Oh My! - 4Change the virtual instruments. ( Virtual Instrument tracks only )
Acoustica Mixcraft Pro Studio 6 - Buttons, Sliders And Knobs, Oh My! - 5Arm the track for recording
Acoustica Mixcraft Pro Studio 6 - Buttons, Sliders And Knobs, Oh My! - 6Solos the audio on this track. (Mutes other non-soloed tracks.)
Acoustica Mixcraft Pro Studio 6 - Buttons, Sliders And Knobs, Oh My! - 7Mutes the audio on this track.
Acoustica Mixcraft Pro Studio 6 - Buttons, Sliders And Knobs, Oh My! - 8Audio tracks and Virtual Instrument tracks have an Input selector. On an audio track, this lets you select the audio source device (i.e. USB microphone, Line Input, etc.), as well as the input channel or channels. On a Virtual Instrument track, this lets you select between all MIDI devices and a specific MIDI device, and it also lets you limit the input to a specific MIDI channel, if desired.
Acoustica Mixcraft Pro Studio 6 - Buttons, Sliders And Knobs, Oh My! - 9Each track has built-in equalization (EQ) knobs (Hi, Mid and Lo). To change the EQ, click a knob and move the mouse up or down.
Acoustica Mixcraft Pro Studio 6 - Buttons, Sliders And Knobs, Oh My! - 10Change the left and right balance of the track.
Acoustica Mixcraft Pro Studio 6 - Buttons, Sliders And Knobs, Oh My! - 11Change the volume of the track.

Tip: Double click on any knob to center it or put it back to its default!

Inputs (Recording)

This is only for audio and Virtual Instrument (MIDI) tracks. Choose the recording source.

Acoustica Mixcraft Pro Studio 6 - Inputs (Recording) - 1

Outputs

You can output a track to three different types of tracks:

  • SubMix
  • Output
  • Master

If a track, other than the Master track is available, the Output selector will appear for each track.

Acoustica Mixcraft Pro Studio 6 - Outputs - 1

text_image Output: Main Mix ✓ Main Mix SubMix Track 12: SubMix 1 Output Bus 13: Bass Player Out

The default is the Main Mix which is the Master track.

Video

Acoustica Mixcraft Pro Studio 6 - Video - 1

text_image Track Marker Effects Time Route 1 Video Track Hide Video Window 1.1 Text mute 2 Audio Track Start 138.8-49-C rocker.jpg Bluez Jems Video Preview (2... Bluez Jems

Mixcraft supports loading and saving of video. It is designed so that you can do the following:

  • Add a musical soundtrack to a video.
  • Add sound effects to a video.
  • Add titles, lyrics or credits to your videos.
  • Get millisecond accurate syncing of video to sound.
  • Export your project to video for burning DVDs or uploading to the Internet.

Loading Videos

You can add videos by clicking the Video menu > Add a Video File...

This brings up a file dialog that allows you select a video to add at the caret location. By default, you can choose AVI and WMV videos.

However, if you have a special type of video, you may be able to switch the Type to All and then choose it. (Be warned that you'll need a supported codec for that file type, though.) If you have a non AVI or WMV movie, you should convert the video to AVI or WMV before importing it into Mixcraft.

Adding Photos/Images

You can add any photo or image by clicking the Video menu > Add Still Images... This brings up a file dialog which allows you to select an image or multiple images. The images will be placed at the caret location.

The following image types are supported:

  • JPG
  • BMP

  • PNG

  • GIF

If you want to add more than one image at a time, you can select multiple photos or images and add them all at once. The images will be added to a video track with each image lasting five seconds and overlapped by one second.

Acoustica Mixcraft Pro Studio 6 - Adding Photos/Images - 1

Adding Text

You can add text by clicking the Video menu > Add Text... This brings up the text editor with all its various settings.

Acoustica Mixcraft Pro Studio 6 - Adding Text - 1

text_image Edit Text Opacity Text Face Motion Start Animation Type Move Direction From Left Duration (ms) 500 End Animation Type Reveal Direction To Right Duration (ms) 500 OK Cancel Texting is Sweet. Courier New 7 B I

Learn more about text here.

Video Preview Window

This window shows the video at the current playback position. It will include text, video and any effects at the time.

Acoustica Mixcraft Pro Studio 6 - Video Preview Window - 1

natural_image Musician performing under blue lighting with stage lights (no visible text or symbols)

Video Effects

You can alter a video by adding effects. You can make it fade in, fade to black or look like its old film.

Before effects
Acoustica Mixcraft Pro Studio 6 - Video Preview Window - 2

natural_image Musician performing on stage under blue lighting (no visible text or symbols)

After using the Kaleidoscope and Green channel effects.
Acoustica Mixcraft Pro Studio 6 - Video Preview Window - 3

natural_image Digital illustration of a glowing face with green and yellow highlights against a dark background (no text or symbols)

Learn more about video effects here.

Mixing/Rendering To Video

Mixcraft supports saving video to AVI or WMV. AVI is uncompressed and will be larger than WMV. If you are uploading to Google's YouTube, you should choose "WMV" as it will be compressed automatically on YouTube's servers.

To save your project as a video, click the File menu, followed by Mix Down To, followed by AVI or WMV.

File menu > Mix Down To > AVI

WMV

Learn how to set the output quality and output file size.

Still Images

Still images are photos or pictures such as JPG, BMP or GIF files.

Acoustica Mixcraft Pro Studio 6 - Still Images - 1

text_image rocker.jpg

Adding

You can add any photo or image by clicking the Video menu > Add Still Images... This brings up a file dialog which allows you to select an image or multiple images. The images will be placed at the caret location.

The following image types are supported:

• JPG
- BMP
- PNG
• GIF

If you want to add more than one image at a time, you can select multiple photos or images and add them all at once. The images will be added to a video track with each image lasting five seconds and overlapped by one second.

Acoustica Mixcraft Pro Studio 6 - Still Images - 2

Editing

You can shorten or lengthen the amount of time that a photo is displayed by moving the mouse to the right or left edge of the clip, Click down and drag to change the duration.

Acoustica Mixcraft Pro Studio 6 - Editing - 1

natural_image Two identical images of a person in motion against a starry night sky, with no visible text or symbols.

You can move the clip by dragging its title bar. All the standard edit commands apply to images, such as copy, paste, linking, splitting, etc.

Overlapping video or image clips will do a cross fade.

Aligning Clips

If you want to tempo sync your images or simply make a photo slide show, you can align the images to specific time offsets and overlaps.

Click the Video menu > Align Clips... which brings up one of the following dialogs depending on whether you are in Time or Beats mode on the time line.

Time Mode

Beats Mode

Acoustica Mixcraft Pro Studio 6 - Aligning Clips - 1

text_image Align Clips Duration (secs/ms) 5 0 Fit to Audio Length Adjust Video Clip Lengths Start Time 0 Minutes 16 Seconds 250 Milliseconds Overlap (secs/ms) 1 0 Blank Area at End (secs/ms) 0 0 All Clips Selected Clips Only OK Cancel Help

Acoustica Mixcraft Pro Studio 6 - Aligning Clips - 2

text_image Align Clips Duration 0 Measures 1 Seats 0 Fractions Fit to Audio Length Adjust Video Clip Lengths Start Time 1 Measure 1 Beat 0 Fraction Overlap 0 Measures 0 Beets 0 Fractions Blank Area at End 0 Measure 0 Beets 0 Fracture All Clips Selected Clips Only OK Cancel Help

Choose a duration, start time and overlap time for each clip. If you have a selection you can choose Selected Clips Only and only the selected clips will be adjusted.

Video Clips

If you have video clips in your project, their length will not be changed by default. In order to crop the right hand side of video clips, make sure to check the Adjust Video Clip Lengths.

Syncing To The Beat

If you wish to sync images and videos to the beat, make sure to click Beats mode to the left of the timeline and then click Video menu > Align Clips... Set the Duration to one beat. Set the overlap to zero and the start time to measure 1, beat 1 with 0 fractional beats. This will place one image on every beat. If you want them to cross-fade, add a little overlap!

Fitting To Audio Length

If you have a bunch of audio, such as a song or several songs and you wish to fit the images to span the length of the audio, click the Fit to Audio Length. This will disable the duration field and will re-size and align the clips to make a slide show of all the images spaced over the duration of the audio in Mixcraft.

Acoustica Mixcraft Pro Studio 6 - Fitting To Audio Length - 1

text_image girl-rocker-cropp rocker.jpg Arpeggiator Synth 2

If this option is selected, you can choose to leave some space at the end of the slide show. This is done by setting the Blank Area at End amount. This will leave some room at the end of slide show for credits or end titles, if desired.

Video Effects

You can add effects to video and adjust how the video looks over time. You can fade it in and out, add blur, transition to gray scale and much more. On the Video track, click the automation button.

Acoustica Mixcraft Pro Studio 6 - Video Effects - 1

This shows the automation lane.

Acoustica Mixcraft Pro Studio 6 - Video Effects - 2

text_image 1 Video Track Show Video Window Kaleidoscope Right rocker.jpg

Choose from various effects and add points to shape the effects. Click to add points and edit points just like audio track automation.

Video Effect List

  • Lightness
    • Lightness (High CPU)
  • Grayscale
  • Blur
  • Posterize (High Pass)
  • Low Pass
  • Emboss
  • XOR (Invert/Negative)
  • Sepia
  • Antique (Light)
  • Antique (Heavy)
    • Red Channel Strength
    • Green Channel Strength
    • Blue Channel Strength
  • Red Filter
  • Green Filter
  • Blue Filter
  • Invert Red Channel
  • Invert Green Channel
  • Invert Blue Channel
  • XOR High Pass
  • XOR Low Pass
  • Flip Horizontal
  • Kaleidoscope Right
  • Kaleidoscope Left

Text

Text makes it possible to add a title, lyrics, captions or even credits.

Acoustica Mixcraft Pro Studio 6 - Text - 1

text_image Video Preview 246 x... Video Preview 246 x... Thanks To My Mom and my Dad

Adding Text

There are a few ways to add text. The easiest is to click Video menu > Add Text... This will create a text track and place a new text clip on it and launch the text editor.

To create a scrolling text object, click the Video menu > Add Scrolling Text... or right click on a text track and choose the Add Scrolling Text... This brings up the scrolling text editor.

Alternatively, double click a text track to create a new text clip.

Editing Text

Just like any other clip, you can move text clips around on the time line. To make the text clip longer, simply click on the left or right side and drag to lengthen.

Acoustica Mixcraft Pro Studio 6 - Editing Text - 1
Resizing a text clip

To change the text, its position, color, drop shadow, background and many other properties, double click a text object or right click on a text object and choose Edit Text... This will bring up the text editor.

  • Editing text
  • Editing scrolling text

Lanes

You can create multiple lanes on text tracks, just like audio and virtual instrument tracks. Either press Alt+L or right click on a text track and choose Lanes > Add to add an additional lane. This can be very handy for organizing multiple layers of text.

Acoustica Mixcraft Pro Studio 6 - Lanes - 1

text_image Many Texting i...

Editing Text

Edit your text's color, opacity, font, fade length and many other properties. Double click a text object to edit it. Alternatively, right click on a text object and choose Edit Text...

Acoustica Mixcraft Pro Studio 6 - Editing Text - 1

text_image Edit Text Start Animation Type Move Direction From Left Duration (ms) 500 End Animation Type Reveal Direction To Right Duration (ms) 500 OK Cancel Texting is Sweet. Courier New 7 B J

Editing Text

You can move the mouse cursor to any of the red squares. This allows you to re-size the text object like a standard window. The cursor will turn into a re-size arrow when you are over a red square and can re-size it.

Acoustica Mixcraft Pro Studio 6 - Editing Text - 1

text_image Texting is Sweet

You can move a text object by positioning the mouse on the red line of the text object. The cursor changes to a hand which signifies that you can move it.

Acoustica Mixcraft Pro Studio 6 - Editing Text - 2

text_image Texting is Sweet

You can add a background color to the text object. This can be helpful for viewing text over high contrast images.

Acoustica Mixcraft Pro Studio 6 - Editing Text - 3

text_image Texting is Sweet! Opacity Text Text Opacity Text Color... Background Opacity Background Color...

Change the text color or background color, as well as the Opacity. The opacity is how solid the color is. By moving the Opacity slider, you are moving from transparent to full solid color.

Note that if you have some text selected, moving the text opacity and colors will affect the selected text only. (If there isn't a selection, it will affect all text.)

Font, Size & Color

The font, size and orientation properties can be changed on the toolbar near the bottom of the Edit Text window.

Acoustica Mixcraft Pro Studio 6 - Font, Size &amp; Color - 1

text_image TextING IS SWEET! Opacity Text Fade Motion Orientation Horizontal: Centered Vertical: Center Margins (Percent) Horizontal: 0 Vertical: 0 Treat Text as Mask Drop Shadow Mask Color... Large OK Cancel

Highlight a portion of text and change just that specific text. For example, in the above text, the "IS" was highlighted and changed to yellow.

Orientation

Choose whether the text is left, center or right. (Vertically and horizontally)

Margins

Choose a percentage % for your vertical and horizontal margins.

Text Masking

If this option is on, the background will bleed through where the text would have been.

Acoustica Mixcraft Pro Studio 6 - Text Masking - 1

text_image MASK

Choose a text mask color. This is the color that fills the non-text area. In the above example, the text mask color is white.

Drop Shadow

Choose between Small, Medium and Large drop shadows.

Fade

On the Fade tab, you can choose to fade the text in and out. Click either Fade In or Fade Out and then set the milliseconds for the fade.

1 second = 1000 milliseconds.

Motion

On the Motion tab, you can choose from some simple intro and outro text animation.

Types of animation

  • None
  • Move - Text moves in from a direction
  • Reveal - Text draws one character at a time from a direction.

Direction

  • Left
  • Right
  • Top
  • Bottom

Duration

This is the amount of time in milliseconds for the animation to complete.

1 second = 1000 milliseconds.

Editing Scrolling Text

Scrolling text is great for making credits! Thank you! Thank you! I'd like to thank my Mom...and...my best friend....and...

Acoustica Mixcraft Pro Studio 6 - Editing Scrolling Text - 1

text_image CREDITS Johnny| Sally Mikey Donna "Big Cheese" John Gooby Goob Goob My Cat Aerial 5 B I Opacity Text Fade Orientation Horizontal: Centered Vertical: Top Margins (Percent) Horizontal: 0 Vertical: 0 Treat Text as Mask Drop Shadow Mask Color... Small OK Cancel

Most everything is the same as normal text editing as with editing scrolling text, except that it is missing a Motion tab.

Acoustica Mixcraft Pro Studio 6 - Editing Scrolling Text - 2

text_image CREDITS Johnny Sally Mikey Donna "Big Cheese" John

For more help on editing scrolling text, please see the Editing Text section.

Mixing Down

Choose from various settings of quality and size when mixing down your finished video to WMV or AVI.

Acoustica Mixcraft Pro Studio 6 - Mixing Down - 1

text_image Track +Marker Effects Tone Beats 1 Video Track Hide Video Window 1.1 Text mute 2 Audio Track Shot EN 0 49 C rocker.jpg Bluez Jems Video Preview (2... Bluez Jems

To save your project as a video, click the File menu, followed by Mix Down To, followed by AVI or WMV.

File menu > Mix Down To > AVI WMV

If you want to change the output quality or size, click Edit Details...

Acoustica Mixcraft Pro Studio 6 - Mixing Down - 2

text_image File name: I Save as type: Windows Media files Format Details: 428 x 280, 4092 kbps, 24.00 frames/second Edit Details...

Learn more about changing the mix down settings here:

• AVI Render settings
• WMV Render settings

AVI Render Settings

If you want to change the settings of your AVI file, click Edit Details... from the Mix down window.

Acoustica Mixcraft Pro Studio 6 - AVI Render Settings - 1

text_image AVI Render Settings Dimensions 720 x 480 (DVD NTSC) ✓ Set custom dimensions Width: Height: 428 280 Frame Rate (frames/second) 24.00 Set a custom frame rate Frame Rate: 24.000 OK Cancel

Whenever creating a file, you'll want to choose between quality and file size.

W MV Render Settings

To change the format that you are rending to, click Edit Details... on the Mix Down window.

This dialog lets you choose specific compression settings when you're rendering a video project to a WMV video.

Acoustica Mixcraft Pro Studio 6 - W MV Render Settings - 1

text_image Video File Properties Preset Quality: 428 x 280, 2048 kbps, 24.00 frames/second Low Quality, Small File High Quality, Large File Specify Settings: 428 x 280, 4096 kbps, 24.00 frames/second Settings... OK Cancel

If you don't want to think, choose Preset Quality and slide the slider to the best format. Move it all the way to the left if you want the smallest possible file size or all the way to the right to choose the highest quality video.

If you are feeling more precise, click Specify Settings and then click Settings... which brings up the WMV Advanced Settings Dialog.

W MV Advanced Settings Dialog

These are the advanced settings for WMV file rendering.

Acoustica Mixcraft Pro Studio 6 - W MV Advanced Settings Dialog - 1

text_image WMV Compression Settings Dimensions 720 x 480 (DVD NTSC) Set custom dimensions Width: Height: 428 280 Frame Rate (frames/second) 24.00 Set a custom frame rate Frame Rate: 24.000 Video Bit Rate (kilobits/second) 4096 Set a custom bit rate Bit Rate: 4096 Video Encoding Variable Bit Rate with quality setting Quality 100 Audio Quality 128 kbps, Stereo, 16-bit, 44100 Hz OK Cancel Help

If you're using this dialog, you'll probably want to dig in and read all the details, but here are a few quick answers to help you with some common goals:

How do I get the highest quality video?

Choosing the "Variable Bit Rate with quality setting" encoding option and then setting its quality slider to the highest setting (by sliding it all the way to the right) will almost always produce the highest quality results, but it will also produce files about three times larger than any other methods. If that's too big, try reducing the quality slider a bit or choosing one of the other encoding methods (except the "Constant Bit Rate (1 pass)" method, which usually produces low-quality results). Which

encoding method works best will generally differ depending on your video content, and you might have to try multiple methods and compare them.

Bit rate also has a big impact on video quality. Higher bit rates will result in higher video quality (albeit with larger file sizes). There will usually be a point at which a higher bit rate won't help any, but raising the rate won't hurt video quality.

How do I get the smallest video files?

Video dimensions and bit rate will usually have the biggest impact on file size, with smaller dimensions and lower bit rates producing the smallest files. Encoding method can also be important - don't choose the "Variable Bit Rate (unconstrained)" method, and if you choose the "Variable Bit Rate with quality setting" method, don't set the quality slider to its highest setting.

What settings should I use for videos I'm planning to upload to YouTube?

YouTube recommends using the same resolution and frame rate as the original video. Unless your file size exceeds YouTube's limits, it's best to use bit rates that err on the side of quality rather than file size (in other words, higher bit rates), since YouTube can compress video to produce smaller file sizes but can't re-add quality that you removed by using low bit rates. You can see YouTube's guidelines here. To see what a video clip's original resolution and frame rate are, right-click on the clip and then select "Properties" from the menu that pops up.

The Dialog Controls

Dimensions:

This area lets you specify the height and width of your video. By default, it'll be set to the same resolution as the smallest video in your project. The dimensions combo box holds a variety of standard settings, and you can check the "Set Custom Dimensions" box to set whatever dimensions you want.

A few things to remember when setting custom dimensions: height and width must both be even multiples of four, or DirectShow will refuse to render. If the dimensions you choose are too large, DirectShow may not have enough memory to render the video. And if you choose dimensions with a different aspect ratio than your original videos, the resulting video may look stretched or squashed.

Frame Rate:

This area lets you specify your video's frame rate (how many frames per second the video will contain). By default, it'll be set to the highest frame rate found among the video clips in your project. (To learn what a video's native frame rate is, right-click on the video clip and select the "Properties" option from the menu that pops up.) The Frame Rate combo box contains a variety of standard frame rates, but if it's missing the one you want, you can check the "Set a custom frame rate" box to type in a specific frame rate.

Should I change the default frame rate?

Probably not. Increasing the frame rate to one higher than the frame rates found in any of your project's video clips will typically increase the size of the video file without increasing quality, while decreasing the frame rate will usually lower the quality. Even if your primary concern is video size, changing the frame rate is not necessarily useful; depending on the encoding method you choose, lowering the frame rate can actually increase file size. If you're trying to alter the frame rate

to produce smaller file sizes, you'll need to experiment to find the best setting.

Video Bit Rate:

This setting specifies approximately how much bandwidth your video will require, in kilobits per second. It's one of the primary factors affecting compression. Higher bit rates mean larger files and higher quality, while lower bit rates will result in smaller, lower quality video files. The right bit rate to use will depend on the dimensions and frame rate of your video; a bit rate that produces a high quality 720 x 480 video may result in a grainy, pixilated video if you use it for a 1440 x 1080 video. You may need to experiment to find the results you like best for different types of video.

Video Encoding Method: Microsoft provides a handful of encoding methods for WMV creation. Which one to use will depend on your priorities - quality or file size - and on your video content. In practice, an encoding method that produces the best results for one video may not produce the best results for another, so you'll have to experiment if you want the absolute best results for each project.

Constant Bit Rate (one pass): This method was designed to handle live streaming video, and will usually produce the lowest quality results when rendering to a file. Because it's a one-pass method, though, it takes half as long to render out to file as the two-pass methods, so it might be the choice for you if the world's ending in a few minutes and you really want to be able to watch this video before you go.

Constant Bit Rate (two pass): This method will usually produce good quality video if you've set a sufficiently high bit rate. Because it's a two-pass method, it'll take twice as long to create the video as one-pass methods will. Since the bit rate will be consistent for the entire video, it should work well for videos that you intend to stream over a network or the internet.

Variable Bit Rate with Quality Setting: Using this encoding method with the quality slider at its highest setting usually results in higher quality videos than any of the other encoding methods. However, the resulting video files tend to be about three times larger, as well. Use this method if quality is absolutely the highest priority. This is a one-pass encoding method, which means it will take roughly half as long to create the video as with two-pass methods. (The number of passes refers only to the creation of the video, and doesn't affect the speed of video playback.)

Variable Bit Rate with Bit Rate Ceiling: This two-pass method uses a variable bit rate, which means that it's likely (but not guaranteed) to produce smaller file sizes than the constant-bit-rate methods. With variable bit rate encoding, the bit rate you choose will be the average bit rate, but actual bit rate during playback may vary depending on how complex the video is. (Sections of video with lots of motion will probably have a higher bit rate, and sections with little motion will have lower rates.) This method has a max rate ceiling, which means that it'll keep the highest bit rates from being much higher than the average bit rate. Consequently, this method will work better for streaming than the Unconstrained Variable Bit Rate method, but may not produce video of quite as high a quality.

Variable Bit Rate (Unconstrained): This method is similar to the VBR with Bit Rate Ceiling method, just above, but lacks the bit rate ceiling. This means that while your specified bit rate will be the average bit rate for the video, the bit rate could reach infinitely high (or at least really, really high) levels during short sections of the video. This could cause playback to get choppy during these sections if you're streaming the video, but can also result in higher quality for these sections, making it a better choice for video that you're planning to playback from a hard drive.

Audio Quality: This section lets you choose the quality of the audio that accompanies your video. It will list all the available WMA audio-quality options installed on your computer that are compatible with WMV video. Audio almost always uses much less disk space than video does, so choosing a

high audio quality setting will rarely have much relative effect on the overall size of your video. 128 kbps will usually produce good results for music audio quality.

Timeline

The timeline displays in time or beats mode. It also contains markers which includes tempo changes, key changes and time signature changes.

Acoustica Mixcraft Pro Studio 6 - Timeline - 1

text_image +Track +Marker Effects Time Beats Start 135.0 4/4 C X Marks The Spot! 102.6 3/4 D 1 3 5 7

Playback Indicator

The playback indicator shows the current playback time or where playback will occur when you click Play on the Transport. It is made up of a green arrow on the time line and a line.

Acoustica Mixcraft Pro Studio 6 - Playback Indicator - 1

If you click on the timeline it will set the playback indicator's position and cause playback to restart from that position.

Time vs Beats Mode

Time mode sets all controls and the timeline into minutes:seconds:milliseconds.

Beats mode sets all controls and the timeline into measures:beats:fractional-beats.

Snap Settings

One convenient way to control the precision of copy, paste, looping, moving and other operations is to set the snap level. Click the Snap control on the toolbar to change the snap setting.

Acoustica Mixcraft Pro Studio 6 - Snap Settings - 1

text_image Snap 1/4 Notes Snap Off Snap To Measure Snap To 1/2 Notes ✓ Snap To 1/4 Notes Snap To 1/8 Notes Snap To 1/16 Notes Snap To 1/32 Notes Snap To 1/64 Notes Snap To 1/4 Triplet Notes Snap To 1/8 Triplet Notes Snap To 1/16 Triplet Notes

You can change the snap level on the time line or by clicking the View menu followed by clicking Snap To Grid followed by clicking the desired snap setting.

Here are the possible snap settings:

  • Off
  • Measure
    • 1/2 Notes
    • 1/4 Notes
    • 1/8 Notes
    • 1/16 Notes
    • 1/32 Notes
    • 1/64 Notes
    • 1/4 Triplet Notes
    • 1/8 Triplet Notes
    • 1/16 Triplet Notes

Keyboard Snap Shortcuts

Off~
Measure1
1/2 Notes2
1/4th Notes3
1/8th Notes4
1/16th Notes5
1/32nd Notes6
1/64th Notes7

Markers

Markers can be used for marking a specific time with text such as "Chorus Begins Here" or they can contain tempo, key or time signature changes. In addition, markers can indicate new CD tracks or mix down tracks.

Acoustica Mixcraft Pro Studio 6 - Markers - 1

text_image +Track +Marker Effects Time Beats Start 135.0 4/4 C X Marks The Spot! 102.6 3/4 D 1 3 5 7

Adding

There are several ways to add markers.

Click the + Marker above the tracks and to the left of the time line. The marker will be added at the time offset of the playback indicator. If snapping is on, it will adjust based on the Snap Settings.

You can also double click the time line to add a marker or right click on the time line and select Add Marker... Other methods of adding markers include clicking the Mix menu followed by clicking Markers followed by clicking Add Marker... or by clicking the Mix menu followed by Add Tempo / Key Change.

Markers obey the current Snap Settings. Markers with time signature changes always snap to the measure, as it doesn't make a lot of sense to add a time signature change in the middle of a measure.

Moving

There are two ways to move a marker.

Drag A Marker

Click on the top of a marker on the time line and drag it to the left or right to reposition it. It will obey the snap settings when dragging it.

Edit The Exact Time

You can edit a marker by double clicking it or by right clicking it and choosing Edit... Alternatively, you can click the Mix menu, followed by Markers, followed by Edit, followed by the marker you'd like to edit. On the Edit Marker dialog (shown below), adjust the offset time of the marker.

Acoustica Mixcraft Pro Studio 6 - Edit The Exact Time - 1

Use the up and down arrows next to the minutes, seconds or milliseconds for the marker to adjust the time offset. Click the green play button to play the mix from this offset.

Note that you cannot adjust the offset so that it conflicts with another marker.

Editing

You can edit a marker by double clicking it on the time line or by right clicking it and choosing Edit...

Alternatively, you can click the Mix menu, followed by Markers, followed by Edit, followed by the

marker you'd like to edit.

Deleting

Right click on a marker on the time line and select Delete to remove a marker. (Note that you cannot delete the first marker and may only edit it.)

Delete All Markers

Click the Mix menu and select Markers followed by Delete All Markers. This will delete all markers besides the first marker.

Marker Properties

Right click on a marker and select Edit.. This brings up the marker dialog.

Acoustica Mixcraft Pro Studio 6 - Marker Properties - 1

text_image Edit Marker Title: Marks The Spot Offset: 5 1 0 (Measures) (Beats) (Ticks) Color: Create Track for CDs or Audio Files ISRC: Other Tempo: 102.64 Tap Tempo Key: D Signature: 3 / 4 Play Matronome Every 1 Boot OK Cancel
Item/ControlDescription
NameType in text for the name of the marker. The name will appear to the right of the marker flag and can be used for lyrics or other notes about the project.
ColorChange the marker's color.
TempoEach marker can have a tempo. Changing the marker's tempo will affect themetronomeand cause any sounds that are inAdjust To ProjectTempomode to switch to this tempo. Click theTap Tempobutton to set a tempo based off of the time it takes to click the button.
KeyEach marker can have a key. Changing the marker's key will cause any sounds that are inAdjust To Project Keymode to switch to this key.
Time SignatureEach marker can have a time signature. Changing the marker's time signature will affect themetronome. Note that this will also force the time signature to have a tempo change, even if it's the same tempo as the previous tempo change.
Create Track For CDs or Audio FilesClick the Create Track For CDs or Audio Files check box. A CD icon will appear on the time line if it will create a new CD track or mix down track.When mixing down to an audio file or burning an audio CD, the software will create a new CD track or audio file if the option Create Track For CDs or Audio Files is checked.
ISRCIf you are making an official audio CD for mastering, put in the ISRC code for this track.
Play Metronome Every X BeatChange the number of beats per measure that a metronome sound is played.In some time signatures, such as 12/8, by default, the metronome will play 12 times each measure. This can be very distracting and so the software allows you to adjust the number of metronome ticks per measure.

Inserting & Removing Time

You can insert and remove time in your project. This will adjust all markers, automation and clips. Make a selection on the time-line.

Choose Edit menu > Insert Selected Time

or Remove Selected Time

Acoustica Mixcraft Pro Studio 6 - Inserting &amp; Removing Time - 1

text_image 145 161

Time is selected on the timeline.

Right click on the time-line and choose Insert Selected Time.

Time is inserted and everything beyond the selection is moved over.

Acoustica Mixcraft Pro Studio 6 - Inserting &amp; Removing Time - 2

text_image 9 145 161 Bas Puls

Acoustica Mixcraft Pro Studio 6 - Inserting &amp; Removing Time - 3

text_image 145 161

Time is selected on the timeline.

Right click on the time-line and choose Remove Selected Time.

Time is removed and everything beyond the selection is moved over.

Acoustica Mixcraft Pro Studio 6 - Inserting &amp; Removing Time - 4

text_image 145 161 Bas... Pul...

Automatic Marker Wizard

The track marker wizard is a handy way to add multiple track markers at a time. You can either choose to add markers at specific intervals, or you can add markers based on the silence in a sound. It will even remove the silence! This can be very handy if recording albums from the Internet, LPs or cassettes and need a quick way to break up the tracks!

Access this feature by clicking the Mix menu > Markers > Automatic Marker Wizard

Intervals

Choose At Intervals Of to set markers at an equal spacing for a period of time.

Based On Silence Of Sound

Choose Based On Silence Of Sound to create markers based on the gaps of audio in a recording.

Select the sound to create markers based on from the drop down. Each new marker will be created based on a detected threshold of silence (The default Silence is 7% of Full Volume). In order to create a track marker, there must be a minimum number of minutes before considering a new track marker (The default is one minute). Click Remove And Trim Silence to make sure that it removes silence and splits the recording into multiple clips. Choose Fade Edges By to set the number of seconds to fade the start and end of the clips by.

CD Track Markers

Choose CD Track Markers to make each new track created also be a CD track marker for burning to a CD.

Effects

Effects let you alter the audio signal. Add reverb, delay, flanger, vocal processing any many others. Effects are added on tracks by clicking the fx button on any track.

Click the fx button.

Acoustica Mixcraft Pro Studio 6 - Effects - 1

This brings up an effect window for the track.

Acoustica Mixcraft Pro Studio 6 - Effects - 2

text_image Track 1 Effect List Effect Chains: Electric Guitar - Chicken Pickin Effect Preset ✓Classic Compressor Edit ✓Acoustica EQ Edit ✓Acoustica Reverb Edit ✓Classic Delay Edit

Adding Effects

To add an effect, click the drop down labeled

Acoustica Mixcraft Pro Studio 6 - Adding Effects - 1

If you want to add effects to a track, you can click the FX button on the track to bring up its effect chain. To edit the master effects, click the Effects button on the toolbar.

Choose a preset or fine tune each effect. Add multiple effects in this manner.

Effect Chains

You can load or save combinations of effects at different settings or use some of your default effect chains by clicking the Effect Chains drop down and choosing an item.

Acoustica Mixcraft Pro Studio 6 - Effect Chains - 1

text_image Track 1 Effect List Effect Chains: Electric Guitar - Chicken Pickin Drums - Toms - Vintage Electric Guitar - Chicken Pickin Electric Guitar - Rock Ballad Electric Guitar - Wide Electric Guitar - Wide Electric Guitar - Widest Mastering - CD Master 01 Mastering - CD Master 02 Mastering - Compression & Room Verb Vocal - AM Radio Vocal - Autopan Fast Vocal - Autopan Medium Vocal - Autopan Slow Vocal - Bathroom Large Vocal - Bathroom Small Vocal - Bubble Choir Female Vocal - Bubble Choir Horror Vocal - Bubble Choir Male Vocal - Cathedral Vocal - Copper Pipe Vocal - Empty Hall Vocal - Mega Megaphone Vocal - Megaphone Vocal - Phaser Vocal - Rock Ballad Vocal - Space Chipmunks Vocal - Tea-Bot Vocal - Wide Vocal - Wider Vocal - Widest
ButtonDescription
Save your custom effect chain
Create a new / blank effect chain

Acoustica Mixcraft Pro Studio 6 - Effect Chains - 2

Delete the effect chain

Reordering and Deleting Effects

Select an effect to delete or reorder. The order of the effects is important. Click on an effect to select it.

Acoustica Mixcraft Pro Studio 6 - Reordering and Deleting Effects - 1

text_image Acoustica EQ Edit Acoustica Reverb Edit

After selecting an effect, click one of the buttons to move or delete it.

ButtonDescription
Acoustica Mixcraft Pro Studio 6 - Reordering and Deleting Effects - 2Moves the selected effect up one in the list.
Acoustica Mixcraft Pro Studio 6 - Reordering and Deleting Effects - 3Moves the selected effect down one in the list.
[WBWZ]Deletes the selected effect.

Effect Presets

After adding an effect, you can choose a preset under the Preset column. The number of presets and preset types will depend on the effect.

Acoustica Mixcraft Pro Studio 6 - Effect Presets - 1

text_image Preset ▼ Edit ▼ Edit Basic Low Boost Basic High Boost 1960s Classic V Basic Mid Boost Basic High Cut Basic Low Cut Basic Mid Cut

You can create your own preset, for any type of effect by clicking the Edit button, changing the effect settings to your liking and then saving the preset.

Deactivating Effects

You can deactivate an effect by unchecking the check box to the left of the effect.

Acoustica Mixcraft Pro Studio 6 - Deactivating Effects - 1

text_image Effect ✓ Classic Compressor Acoustica EQ ✓ Acoustica Reverb

This allows you to audition how things sound without that particular effect without losing the settings.

Note: When a track is frozen, its effects will not be editable until the track is unfrozen.

Editing Effects

Each effect has properties that can be changed. Click the Edit button to edit all parameters or values for an effect.

Acoustica Mixcraft Pro Studio 6 - Editing Effects - 1

For example, an EQ effect will usually have sliders that allow you to adjust the attenuation of different frequencies to add more bass or reduce the treble. Each effect has its own interface.

Acoustica Mixcraft Pro Studio 6 - Editing Effects - 2

bar_stacked Track 5 Acoustica EQ | Input | Active (dB) | Classic V (dB) | Output Gain (dB) | |---|---|---|---| | <32 | 0 | 10 | 10 | | 63 | 0 | 10 | 10 | | 125 | 0 | 10 | 10 | | 250 | 0 | 10 | 10 | | 500 | -5 | 10 | 10 | | 1K | -5 | 10 | 10 | | 2K | -5 | 10 | 10 | | 4K | -5 | 10 | 10 | | 8K | -5 | 10 | 10 | | >16K | -5 | 10 | 10 | Output Gain: 0; Reset: 12 dB

Each effect interface will have the same controls on the top of the effect window which allow you to choose a new preset, save a preset or delete a preset.

Preset Drop Down

Choose a preset. If the preset is factory default, it may have [Sys] at the start of the preset name.

Acoustica Mixcraft Pro Studio 6 - Preset Drop Down - 1

ButtonDescription
Acoustica Mixcraft Pro Studio 6 - Preset Drop Down - 2Makes the effect active or inactive.
Acoustica Mixcraft Pro Studio 6 - Preset Drop Down - 3Brings up theautomation mapping window.
Acoustica Mixcraft Pro Studio 6 - Preset Drop Down - 4Saves a preset
Acoustica Mixcraft Pro Studio 6 - Preset Drop Down - 5Deletes the selected effect.

Acoustica Mixcraft Pro Studio 6 - Preset Drop Down - 6

Load VST Preset File (VSTi's only)

Some VST effect and instrument manufacturers will distribute additional banks of sounds, in the form of .fxb files. These files replace your current presets with a new set of presets, given your effect or instrument a whole new range of sounds.

Master Effects

To edit the master or master effects, click the Effects button on the track header header.

Acoustica Mixcraft Pro Studio 6 - Master Effects - 1

text_image +Track +Marker Effects Time Beats

Alternately, you can show the Master track and click the fx button.

Re-size Effect List Window

You can re-size the effect list window if it is not large enough to view all your effects, etc. Simply left click on the bottom right side of the window and drag.

Quick Show/Hide Effects

Show All Effect On Track - Right click on the fx button

Hide All Effects On Track - Ctrl + right click on the fx button

Adding Your Own Effects

If you have your own VST effect and it is not showing up on the drop down, you'll need to add the folder that stores the VST effect.

In Mixcraft, this is done in the Plug-Ins Preferences by clicking the Edit VST/VSTi Folders buttons.

Acoustica Mixcraft Pro Studio 6 - Adding Your Own Effects - 1

text_image Additional VST Plug-In Folders The software will use VST/VSTi plug-ins from the following folders: C:\Program Files (x86)\VST\ Add... Remove Auto-Scan For VSTA/VSTi Directories OK Cancel

Add the folder that contains the effect by clicking the Add... button.

Effects Included In Mixcraft

There are several effects included by default with Mixcraft and are detailed below.

Acoustica Chorus

Acoustica Mixcraft Pro Studio 6 - Acoustica Chorus - 1

bar Track 5 Acoustica Chorus | Category | Value | |---|---| | Drift | 30.00 | | Ratio | 0.38 | | Intensity | 2.00 | | Varyonic | 25 | | Drip Motion | 100 |

Chorus effects are used to thicken up a sound, such as a vocal or guitar recording. This effect is often used to give the impression that there is more than one instrument or vocalist performing the same part. The effect introduces tiny variations in pitch, as well as small amount of delay, into the original audio to give the effect of multiple audio sources performing at once.

Acoustica Compressor

Acoustica Mixcraft Pro Studio 6 - Acoustica Compressor - 1

text_image Track 3: Acoustica Compressor Active Select Preset Threshold -12 0 dB -30 dB Ratio 2.06 1 35 Ampl. 60.00 8.51 mb 150.2 mb Release 283.00 10.00 mb 500.00 mb Output Gain 0 1.00 15 dB Auto-Cain Compressor Acoustica → Compressor ←

Compressor effects are used to reduce the difference in volume between quiet sounds and loud sounds in a recording. This effect is often used on vocals and drums, where some portions of the sound are very quiet, and other portions are very loud. By reducing the difference in volume of the quiet and loud parts of a recording, you can then make the recording as loud as desired, and the quiet portions will sound louder than they did without the compressor effect.

Acoustica Delay

Acoustica Mixcraft Pro Studio 6 - Acoustica Delay - 1

bar | Delay Type | Active (ms) | Select Preset (ms) | |------------|-------------|--------------------| | Delay | 500 | 1 | | Feedback | 30 | 0% | | Fan | 0 | 95% | | Use Mix | 40 | 0% | | Dry Mix | 100 | 0% |

Delay effects are often the simplest and most musically useful effects. Quiet simply, they take incoming audio, wait a certain amount of time, and play the audio back, sometimes at a lower volume. This creates an echo effect, such as hello, hello. The Feedback parameter allows you to send some of the delayed audio back into the delay effect, so it will play again after the delay period. This can be used to create a long series of echoes, such as hello, hello, hello, hello, hello.

Acoustica Distortion

Acoustica Mixcraft Pro Studio 6 - Acoustica Distortion - 1

bar Track 5 Acoustica Distortion | Category | Value | |---|---| | Pie Gain | 100 | | Distortion | 15 | | Post Gain | 100 |

The Acoustica Distortion effect is used to add audio distortion to a recording, similar to that used on electric guitars. This effect can range from subtle grit to extreme destruction of the original audio. Note that adding distortion can severely affect the volume of the recording. Also note that a little distortion goes a long way! You may want to experiment with very low settings to see how the audio is affected, and increase the settings as you see fit.

Acoustica EQ

Acoustica Mixcraft Pro Studio 6 - Acoustica EQ - 1

bar_stacked Track 5: Acoustica EQ | Position | Active (dB) | Classic V (dB) | Output Gain (dB) | | :--- | :--- | :--- | :--- | | -32 | 0.8 | 1.2 | 10 | | 63 | 0.9 | 1.3 | 10 | | 125 | 0.85 | 1.25 | 10 | | 250 | 0.75 | 1.2 | 10 | | 500 | 0.6 | 1.1 | 10 | | 1K | 0.55 | 1.15 | 10 | | 2K | 0.65 | 1.25 | 10 | | 4K | 0.7 | 1.3 | 10 | | 8K | 0.8 | 1.4 | 10 | | +16K | 0.85 | 1.45 | 10 | Output Gain: 10 dB Output Gain: 0 dB Reset

The Acoustica EQ effect is a 10 band graphic equalizer with gain control. The equalizer allows you to

boost or reduce the audio frequencies that make up the sound of your recording. If, for example, your recording sounds tinny, you can boost the bass frequencies. If your recording sounds too 'bright', you might want to reduce some of the high frequencies in the recording. The Output Gain control is used to raise or lower the volume of the recording after the EQ is processed.

Acoustica Flanger

Acoustica Mixcraft Pro Studio 6 - Acoustica Flanger - 1

bar Track 5: Acoustica Flanger | Category | Value | Duration (ms) | Percentage (%) | |---|---|---|---| | Delay | 450 | 01 | 20 | | Feedback | 50 | 0 | 95 | | Rate | 0.20 | 0.1 Hz | 2 | | Wet Mix | 25 | 0 | 100 | | Dry Mix | 700 | 0 | 800 | Acoustica flanger

The Acoustica Flange effect is similar in nature to the Acoustica Chorus effect, and features the same controls. Unlike chorus effects, which are used to subtlety thicken up a sound in natural-sounding ways, flange effects are more dramatic, and are used to create audio that sounds unusual and unnatural.

Acoustica Reverb

Acoustica Mixcraft Pro Studio 6 - Acoustica Reverb - 1

bar Track Sr: Acoustica Reverb | Feature | Green (%) | Grey (%) | | :--- | :--- | :--- | | Reverberation | 50 | 100 | | High Freq. Damping | 50 | 100 | | Stereo Width | 100 | -100 | | Wet Mix | 10 | -100 | | Dry Mix | 100 | -100 | Acoustica Reverb

Reverb effects, like delay effects, are some of the most useful effects in music. They are used to recreate the subtle echoes and reverberation of a natural room. For example, most people know that they sound better when they sing in the shower. This is because your voice bounces off the walls of the shower, and these echoes serve to improve the sound that you hear. Likewise, a single violin or piano playing in a large church or auditorium takes on new life, when the last note bounces around the room and fades away long after the musician has ceased playing the instrument. The Acoustica Reverb effect can be used to recreate the ambiance of many different environments, ranging from small spaces to exceptionally large chambers. The High Frequency Damping control allows you to set the amount that the reflected audio's high frequencies are muted. Carpeted rooms, for example, will absorb most of the high frequencies, but large empty houses with marble floors sound extremely bright and 'echoey' in comparison because the high frequencies are not dampened.

Broadcast Multiband Compressor

Acoustica Mixcraft Pro Studio 6 - Broadcast Multiband Compressor - 1

text_image Track 1: Broadcast Multiband Compressor Activs | Preset) Default Broadcast Processor Multiband compressor / limiter / spatial image processor TREER-HOLD RATIO S/M S/DC AMG TREERHOLD RATIO S/M S/DC AMG TREERHOLD RATIO S/M S/DC AMG PREDANT OUT END 341 0.0000 -20 -20 -20 -20 -20 -20 -20 -20 -20 -20

This powerful weapon in the "loudness wars" helps you boost your music's volume so that it sounds louder than ever. It can also lower louder audio parts with downward compression to make the mix more dynamically balanced. It does this by breaking your audio up into separate frequency bands, and then compressing those individual bands to make them louder or quieter. For example, if your sound has very loud bass but quiet treble, the volume of the treble frequencies can be compressed and raised without affecting the bass frequencies. This tool is essential for creating loud, dynamically balanced, professional mixes for dance, electronica, pop, and other genres that push the volume envelope.

Classic Auto-Filter

Acoustica Mixcraft Pro Studio 6 - Classic Auto-Filter - 1

text_image Track 5c Classic Auto-Filter Active (Preset) Psychederic Drops Classic Auto-Filter KJÆR Hus AUDIO FILTER LP 10 DR 30 TYPE 50 20A 0 100 FREQ. (Hz) RESON. (%) 30 OUTPUT D/R 30:50 MIX (%) D/F 12 LEVEL (dB) METER ENVELOPE FOLLOWER 1.0 1.0 0 ATT. (s) 2.0 0.1 10 -100 100 REL. (s) DEPTH (%) RATE (Hz) LFO 3 VINC R.H 50 T. S/O GPR DEPTH (%)

This extremely powerful effect can be used to produce filtering effects which change over time. For example, you can create a low-pass filter effect such that the sound will be bright, then fade to a dull sound over the course of a second, then fade back to a bright sound over the next second, with this cycle repeating throughout your use of the effect. The LFO Sync function allows you to synchronize the timing of these changes with the tempo of your recording. Instead of setting a static time, such as 1 second, you can set the number of beats or fractional beats used to complete a cycle as the current tempo. So with each beat, for example, the effect can complete a cycle, or you can set the effect to wait 4 beats (i.e. one measure) to complete an effect cycle. This effect practically demands you experiment with it to learn all of the powerful things it can do!

Classic Chorus

Acoustica Mixcraft Pro Studio 6 - Classic Chorus - 1

text_image Track 5: Classic Chorus Active [Preset] Fat on Rhodes DELAY TIME 0.2Ω 1.8 SPREAD 50 1.1 OUTPUT XJERHLSALIND RANGE (Hz) FINE 0.1 RATE (Hz) 100 DEPTH (Hz) DIR. MIX EFF 10 LEVEL (Hz) Classic Chorus

This effect is similar to the Acoustica Chorus effect, with some additional features and a unique sound.

Classic Compressor

Acoustica Mixcraft Pro Studio 6 - Classic Compressor - 1

text_image Track & Classic Compressor Active (Present Voice) 24 20 18 12 -38 -36 39 40 THRESHOLD (MB) 1.1 201 RATIO HARD KNEE 0.5 400 N/A 0.01 RELEASE (s) 0 40 LEVEL (dB) Classic Compressor COMPRESSION 0.1 S GAIN REDUCTION 18 5.82 ENVELOPE 0.5 400 N/A 0.01 RELEASE (s) 0 40 LEVEL (dB) Classic Compressor OUTPUT KIERHUS AUDIO

This effect is similar to the Acoustica Chorus effect, with some additional features and a unique sound.

Classic Delay

Acoustica Mixcraft Pro Studio 6 - Classic Delay - 1

text_image Track 5 Classic Delay Active Project New Tape INPUT DELACTION STRAW FEBITBACK STRAW SOUND OUTPUT KLEAVOS MODE PART NAME TYPE TIME TIME NO 100 MHz 200 MHz 300 MHz 400 MHz 500 MHz 600 MHz 700 MHz 800 MHz 900 MHz 1000 MHz 1100 MHz 1200 MHz 1300 MHz 1400 MHz 1500 MHz 1600 MHz 1700 MHz 1800 MHz 1900 MHz 2000 MHz 2100 MHz 2200 MHz 2300 MHz 2400 MHz 2500 MHz 2600 MHz 2700 MHz 2800 MHz 2900 MHz 3000 MHz 3100 MHz 3200 MHz 3300 MHz 3400 MHz 3500 MHz 3600 MHz 3700 MHz 3800 MHz 3900 MHz 4000 MHz 4100 MHz 4200 MHz 4300 MHz 4400 MHz 4500 MHz 4600 MHz 4700 MHz 4800 MHz 4900 MHz 5000 MHz 5100 MHz 5200 MHz 5300 MHz 5400 MHz 5500 MHz 5600 MHz 5700 MHz 5800 MHz 5900 MHz 6000 MHz 6100 MHz 6200 MHz 6300 MHz 6400 MHz 6500 MHz 6600 MHz 6700 MHz 6800 MHz 6900 MHz 7000 MHz 7100 MHz 7200 MHz 7300 MHz 7400 MHz 7500 MHz 7600 MHz 7700 MHz 7800 MHz 7900 MHz 8000 MHz 8100 MHz 8200 MHz 8300 MHz 8400 MHz 8500 MHz 8600 MHz 8700 MHz 8800 MHz 8900 MHz 9000 MHz 9100 MHz 9200 MHz 9300 MHz 9400 MHz 9500 MHz 9600 MHz 9700 MHz 9800 MHz 9900 MHz 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2

This effect allows you to create echo and delay effects, just like the Acoustica Delay effect. However, this effect goes much further, with several outstanding features. Most exciting is the Sync feature, which allows you to sync the delay amount to the tempo of your song. Instead of setting a static time for each delay, such as 1 second, you can set the number of beats or fractional beats before the delayed sound is played. In this way, you can have sounds delay every eighth note, every quarter note, every measure, and more! Synced delay effects are extremely useful in music. A delay effect with some feedback, with one quarter note delay, can turn a simple percussion parts into a huge-sounding orchestration, with all echoed sounds occurring on the beat and at the correct tempo. You can also use the Classic Delay effect to recreate the sound of analog delay effects and tape delay effects from the 70s.

Classic EQ

Acoustica Mixcraft Pro Studio 6 - Classic EQ - 1

text_image Track 5i Classic EQ Active [Preset] Punchy Mix INPUT LEFT EQ RIGHT EQ OUTPUT K/A RHUS AU WO WATM SAT LINK LEVEL (dB) 20 60 200 630 2x 9.3x 20Hz 20 60 200 630 2x 8.3x 20kHz LEVEL (dB) Classic EQ

Similar to the Acoustica EQ effect, the Classic EQ effect gives you individual control over the left and right channel of your recording. This can be used, for example, to create interesting stereo effects, where one speaker emphasizes different frequencies than the other speaker.

Classic Flanger

Acoustica Mixcraft Pro Studio 6 - Classic Flanger - 1

text_image Track 5: Classic Flanger Active |Preset| Electric Guitar #1 DELAY 63 1.0 1.8 40 2.5 25 4.0 40 6.3 0.1 10 0.05 10 TIME (ms) RATE (Hz) DEPTH (%) -100 FEDBACK (%) -100 DIF MIX -24 LEVEL (dB) -5 MODULATION SYNC 53 SPREAD 0 1:1 9 CJERHUSAUDIO OUTPUT Classic Flanger

This effect is similar to the Acoustica Flanger effect, with some additional features and a unique sound.

Classic Master Limiter

Acoustica Mixcraft Pro Studio 6 - Classic Master Limiter - 1

text_image Track 5: Classic Master Limiter Active (Preset) Master CO THRESHOLD 52 10 8 -14 -6 -36 -4 -16 -2 -20 0 LEVEL (dB) COMPRESSION LEFT 10 8 7 6 5 4 3 2 1 0 49 RIGHT KJERHUS AUTO PEAK LEVEL METER Classic Master Limiter

Similar to the Acoustica Compressor in function, the Classic Master Limiter is designed to be used as a Project level ("Master") effect. This effect will take your finished recording and make it sound louder and more consistent overall. With most modern forms of music, it is often desirable that the final 'mastered' version of the song be as consistently loud as possible, to capture people's attention on CD and over the radio.

Classic Phaser

Acoustica Mixcraft Pro Studio 6 - Classic Phaser - 1

text_image Track 5: Classic Phaser Active [Preset] Electric Guitar #2 FILTER MODULATION OUTPUT KJERHUS AUDIO STAGES UPPER (Hz) RATE (Hz) 0.1 10 0 100 0 100 DIR. EFF. -24 10 UPPER (Hz) RATE (Hz) DEPTH (Hz) FEEDBACK (Hz) MIX LEVEL (dB) Classic Phaser

This classic effect causes portions of the audio to go in-and-out of phase, causing musically interesting results. It's a popular effect for guitar and synthesizer sounds, as it can add animation, depth, and character to these tones.

Classic Reverb

Acoustica Mixcraft Pro Studio 6 - Classic Reverb - 1

text_image Track 5 Classic Reverb Adkins Press of Grand Hall REVERIFICATION FILTERS OUTPUT KJARHUS DUMC 0.25 dB 0.25 dB 0.25 dB 0.25 dB 0.25 dB 0.25 dB 0.25 dB 0.25 dB 0.25 dB 0.25 dB 0.25 dB 0.25 dB 0.25 dB 0.25 dB 0.25 dB 0.25 dB 0.25 dB 0.30 dB 0.30 dB 0.30 dB 0.30 dB 0.30 dB 0.30 dB 0.30 dB 0.30 dB 0.30 dB 0.30 dB 0.30 dB 0.30 dB 0.30 dB 0.30 dB 0.30 dB 0.30 dB 0.30 dB 0. 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 8 2.25 2.25 2.25 2.25 2.25 2.25 2.25 2.25 2.25 2.25 2.25 2.25 2.25 2.25 2.25 2.25 2.25 2.25 2.25 2.25 2.25 1.75 1.75 1.75 1.75 1.75 1.75 1.75 1.75 1.75 1.75 1.75 1.75 1.75 1.75 1.60 1.60 1.60 1.60 1.60 1.60 1.60 1.60 1.60 1.60 1.60 1.60 1.45 1.45 1.45 1.45 1.45 1.45 1.45 1.45 1.45 1.45 1.30 1.30 1.30 1.30 1.30 1.30 1.30 1.30 1.30 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.00 1.00 1.00 1.00 1.00 1.00 1.00 1.00 0.85 0.85 0.85 0.85 0.85 0.85 0.85 0.70 0.70 0.70 0.70 0.70 0.70 0.55 0.55 0.55 0.55 0.55 0.40 0.40 0.40 0.25 0.25 0.25 0. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

This effect is similar to the Acoustica Reverb effect, with some additional features and a unique sound.

EZQ Equalizer

Acoustica Mixcraft Pro Studio 6 - EZQ Equalizer - 1

text_image Track 1: EZQ Equalizer Active [Preset] Program 0t 60 50 40 30 20 10 0 -50 -50 0 50 100 ToneBoosters TB_EZO

There's no easier way to EQ your tracks than with EZQ! Rather than thinking about your music in terms of frequency bands and sliders, EZQ lets you choose between making your tracks darker, brighter, warmer, or tinnier, or anywhere in between. Just grab the dot and move it anywhere in the 2D display until you nail the sound you're looking for.

GSnap Pitch Correction

Acoustica Mixcraft Pro Studio 6 - GSnap Pitch Correction - 1

text_image Track 5: GoSnap Pitch Correction Active | Preset Settle Pitch Correction G-SL GoSnap PITCH CORRECTOR UNIT INPUT SOURCE TRACKING FIXED MIDI SET KEY MINI PERQ MAX. PERQ RATE SPEED 80 Hz 600 Hz 50 dB S THRESH AMOUNT ATTACK RELEASE 100 cents 90 % 125 MHz 150 MHz P. BEND VIBRATO VIR. SPEED CALIBRATE 0 cents 0 cents 1.0 Hz 443 Hz Cust G-Grp Copyright © GBAN Vida

GSnap is a state-of-the-art pitch correction plug-in that is ideal for smoothing out your vocal performances, or for turning your voice into a pitch-perfect robot. You can limit the pitch choices to a particular key or set of notes, and you can control the speed and amount of pitch correction applied to your audio. Auto pitch tuning is used in many genres of modern popular music and can turn a decent vocal into a terrific performance.

GTune Guitar Tuner

Acoustica Mixcraft Pro Studio 6 - GTune Guitar Tuner - 1

text_image Track 5: GTune Guitar Tuner Active [Preset] GVST GTune Calib 440 Hz G# 206.42Hz G# -10 GVST GTune Copyright Graham Yeadon

Plug this effect into a track that's armed for recording with a guitar with Monitoring turned on, and GTune will work as a real-time guitar tuner. Make sure your guitar is in perfect tune before you start recording and avoid losing that perfect performance. Works great for tuning other monophonic instruments like flutes, violins, and synthesizers! This effect does not alter the audio in any way.

Pultronic Tube EQ

Acoustica Mixcraft Pro Studio 6 - Pultronic Tube EQ - 1

text_image Track 5 Pultronic Tube EQ Active Product Class Airvacuum tube EQ Power PULTRONIC EQ-TYPE PULTRONIC TUBE EXPLACEMENT LOW FREQUENCY CUT SANDWIDTH BOOST SANDWIDTH SADD SANDWIDTH SAND PULLAUM TUBE SAND SAND SAND PULLAUM TUBE MAIN TUBE OUTPUT VOLUME LIGHT VOLUME LOW FREQUENCY CUT Class A Tube FREQUENCY FREQUENCY FREQUENCY SPILLANCE High Frequency Pulse Class A Tube ON / OFF Select Vibration Tube s-Sonique File Class A Vacuum Tube EQ

The Pultronic Tube EQ by G-Sonique is a detailed recreation of the classic vintage vacuum tube-based equalizer found in top studios throughout the world. Warm up your tracks or add a completely new character to your sound with the Pultronic Tube EQ's array of tube models and killer presets.

Shred Amp Simulator

Acoustica Mixcraft Pro Studio 6 - Shred Amp Simulator - 1

text_image Track 3: Shred Amp Simulator Active [Present] Marvel Shred Marvel Grip Lamp Power Amp Drive Stress Mix Tactile Frequency Master Diplass Power in 10kV Max Input Level Presets Current Preset Manual Shred Status: 2nd Name Slower Stucko DIG Scream Dryer Noble Guide Mountain Rotorb OO Trims Master Data Filter Off Trims Master Overdrive Anceiling Box 130.3Hz Box 145.2Hz Selected Head 恢复器 Cabinet 4812 Masters American D 34% Floor Select Room Remove Pzz (Brick wall) Total Connection 26MHz Full Control Adjust Room Mix Output AcmeBarGig Video

The Shred Amp Simulator by AcmeBarGig, a complete guitar amp and cabinet suite containing 5 classic amp heads, 17 cabinet models, and 6 powerful effects. Shred faithfully models classic British and American tube heads, and adds powerful room modeling technology. From crisp cleans to roaring leads, Shred gives you instant access to \$20,000 worth of classic guitar gear.

Voxengo Amp Simulator

Acoustica Mixcraft Pro Studio 6 - Voxengo Amp Simulator - 1

text_image Track 1: Voxengo Amp Simulator Active [Preset] Lo-Fi Guitar Preset... A | B Copy Reset Boogex: Guitar Amp v1.4 Emphasis and Cut Filters 50 -3 0 4 2 0 -2 -4 5 -6 50 100 200 300 400 500 600 700 800 900 10k 1k 2k 3k 4k 5k 6k 7k 8k 9k 10k Amplifier Lows Mids Highs Tone Dive Dynamics Flaw Out -1.9 dB 1.2 dB 2.3 dB 55.6 % 35.1 dB 50.0 % 61.4 % Dry Per Cab Speaker Cabinet Impulse Response On Dry Post Cab File... X INTERNAL: Cabinet 7 SM57 -inf dB -inf dB

This is another guitar amplifier emulator, allowing you to process your guitar or voice to sound like it is going through a variety of amps.

Voxengo Spectrum Analyzer

Acoustica Mixcraft Pro Studio 6 - Voxengo Spectrum Analyzer - 1

line | Time (s) | Value | |----------|-------| | 0 | -21.2 | | 10 | -21.2 | | 20 | -21.2 | | 30 | -21.2 | | 40 | -21.2 | | 50 | -21.2 | | 60 | -21.2 | | 70 | -21.2 | | 80 | -21.2 | | 90 | -21.2 | | 100 | -21.2 | | 110 | -21.2 | | 120 | -21.2 |

This is a unique effect that does not actually process or change the audio and, instead, allows you to view the frequency spectrum of the audio. This is great for learning about audio frequencies and for helping you to analyze your final mix. You will need to click the Edit button on the effect chain list in order to make use of this effect.

VocalZap

Acoustica Mixcraft Pro Studio 6 - VocalZap - 1

text_image Track 1: VocalZap Active No Presets Available VOCAL ZAP! Click to toggle vocals ACOUSTICA

Reduce or remove vocals. Results will vary depending on the recording. The optimal vocals are centered and do not have reverb or other processing on them.

Adding Effects To A Send Track

When adding an effect to a Send Track, it is recommended to choose a preset designed for being on a Send Track. Many effects will list this with the word Send in it.

For example, when selecting the "Classic Reverb", choose "Grand Hall (Send)" or "Small Club (Send)"

When using any effect, make sure to click the Edit... button and adjust the dry mix down to 0% and the wet mix to 100%.

For example, when selecting "Acoustica Reverb", click the Edit... button and then adjust the Wet Mix to

100% and the Dry Mix to 0%.

Using MIDI To Control Effects

Acoustica Mixcraft Pro Studio 6 - Using MIDI To Control Effects - 1

text_image Track 1 Effect List Effect Chains: Electric Guitar - Chicken Pickin Effect Preset Classic Compressor Edit Acoustica EQ Edit Acoustica Reverb Edit Classic Delay Edit

An effect can receive and use MIDI data from any track. For example, a pitch correction effect can use MIDI data to shift the audio to the MIDI note currently playing on a track.

Use MIDI From Track : 1 · Johnny's Wild MIDI Track

To use MIDI for an effect, create a Virtual Instrument Track and add some MIDI notes on it. Now go to the effect you wish to change and on the drop down "Use MIDI From Track" and select the MIDI track.

Note: This feature is NOT available for Output tracks or the Master track.

Virtual Instruments

Virtual instruments can be added to virtual instrument (MIDI) tracks. Layer and arrange them in the way you'd like.

Acoustica Mixcraft Pro Studio 6 - Virtual Instruments - 1

text_image Track 4: Messiah Active [Reset] LEAD POLY-MOD FREQ A RW A FILTER RN FILL CIVN ORC B DESTINATION SOURCE AMOUNT OSC A MORPHY FLEX FREQ SHARE PULSE RYESE A-8.5 MIXE OSC B OSC B FLUSE FREQ B MORPHY UNLOCK FLEX FREQ ENSK FINE SHAPE PULSE LIME KEYSHAKS WHEEL-MOD FREQ A FREQ B RW A FLOW FLEX LPG MORE DESTINATION SPAPER MEI GCLR NCIO UH SON PASE 00% THURRY BRANUCER EXP PROGRAM EDIT NO LFD ORC RELEASE VITR POLYON MESSAGE- MESSAGE-

Virtual Instruments Presets

Acoustica Mixcraft Pro Studio 6 - Virtual Instruments Presets - 1

text_image 1 80's Fretless 2 mute solo fx arm 80's Fretless 2

Assuming the track is a Virtual Instrument Track, click the instrument piano keyboard button to bring up the Instrument Preset window.

Acoustica Mixcraft Pro Studio 6 - Virtual Instruments Presets - 2

This will bring up the instrument preset window filled with category presets on the left. There are four special preset categories: , , & .

Acoustica Mixcraft Pro Studio 6 - Virtual Instruments Presets - 3

text_image 1. Bass : 80's Fretless 2 Icon: Category: Bass Bass - Synth Brass - Acoustic Brass - Synth Combinations Instrument Preset: 80's Fretless 80's Fretless 2 Acoustic Bass blah blah Bubba Bass Bubba Bass 3 Bubba Bass 4 cook crazy Bass : 80's Fretless 2 Musical Typing... Show Details... Close Window

This means that you have made your own custom virtual instrument. Learn more about creating a custom virtual instrument patch.

This category will show all available virtual instruments on your computer, including any external ones. VSTis are the only supported type of plug-in. If you have a virtual synthesizer that is not showing up, you may have to edit your Plug-in folders.

When you click on a virtual instrument, the window will expand and you will see the following:

Acoustica Mixcraft Pro Studio 6 - Virtual Instruments Presets - 1

text_image Details New Preset Save Preset... Set Icon... Synth Preset Vol Pan Range Transp... Velocity Outputs VB3 Organ VB3 Edit 100% 0% C-1-G9 0 0-127 -

Click on the preset column to select a preset.

Learn more about creating your own virtual instruments.

This section will list any available ReWire applications that are available on your computer. Selecting a ReWire application will automatically create a ReWire track for that application. In the "Show Details" view, you can select instrument sources (under Presets) that are available in the ReWire application that you have selected. MIDI data from the Virtual Instrument track, or that you play live, will be routed to the ReWire application, and any audio generated by the application will appear in Mixcraft on the ReWire track.

See ReWire Tracks for more information.

This category will show all external MIDI outputs or sound card MIDI synthesizers. If you have an external synthesizer connected via a MIDI interface, select the appropriate MIDI output interface. Please note that you will not be able to render or burn the audio made by these synthesizers unless you record them to an audio track first!

Presets

Click on a category on the left and then click on a preset.

Main default categories include:

  • Bass
  • Brass
  • Combinations
  • Ethnic
  • Guitar
  • Hits & Stabs
  • Keyboard
  • Percussion
  • Reed
  • Sound Effects
  • Strings
  • Synth
  • Voice
  • Wind

Click the [x] button on the top right of the window to hide the instrument dialog. Alternatively, you may click the instrument button on the track header to toggle the visible state of the instrument preset window.

Editing Virtual Instrument Presets

You can make your own virtual instrument presets by layering multiple synthesizers, editing presets, setting key range and more! To create your own Virtual Instrument, click the Instrument button on a Virtual Instrument Track.

Acoustica Mixcraft Pro Studio 6 - Editing Virtual Instrument Presets - 1

This brings up the Instrument window.

Acoustica Mixcraft Pro Studio 6 - Editing Virtual Instrument Presets - 2

text_image 1. Icon: Category: Bass Bass - Synth Brass - Acoustic Brass - Synth Combinations Instrument Preset: Musical Typing... Show Details... Close Window

Editing Your Own Preset

On the pop-up window, click the Show Details... button

Acoustica Mixcraft Pro Studio 6 - Editing Your Own Preset - 1

This will extend the instrument window and show more details about the preset.

Acoustica Mixcraft Pro Studio 6 - Editing Your Own Preset - 2

text_image Details New Preset Save Preset... Set Icon... Synth Preset Vol Pan Range Transp... Velocity Outputs

To add a virtual instrument, click on

SynthPresetVolPanRangeTransp...VelocityOutputs
MinimogueVA——Lead——Edit100%0%C-1-G900-127-
<Select Synth>

After selecting an instrument, you can change the following parameters:

ParameterDescription
PresetSelect a preset or patch from the synthesizer
EditIf the synthesizer has an interface, click the Edit button to bring it up for further customization.
VolumeClick on the volume column and type in a value from 1 to 200 %
PanClick on the pan column and type in a value from -100% to 100%
RangeYou can set the range of MIDI notes that this synthesizer responds to. Click on it and select a range of notes from the pop-up keyboard. The synthesizer will only play audio for notes in this range.
TransposeType in a value to transpose notes for this synthesizer. For example, if you set the transpose to 12 and you play a C4 on your MIDI keyboard, it will actually play a C5.
VelocityType in a velocity range that this synthesizer will respond to. (1-127) See the MIDI primer for more information on velocity. Make sure to type in a dash so that the software understands what the range is. For example, if you wanted it to respond to velocities from 120 to 127, you would type in '120 - 127'.
ConfigIf the virtual instrument supports multiple output channels, click the Config...button to configure which output channels to use.

Once you have edited the values for this synthesizer, you will end up with something like this:

Acoustica Mixcraft Pro Studio 6 - Editing Your Own Preset - 3

text_image Synth Preset Vol Pan Range Transp... Velocity Outputs ✓ MinimogueVA ----Lead---- Edit +1.5 dB 23% C2-F5 12 64-127 - □

At this point, you can add more synthesizers and effects. Choose an icon by clicking Set Icon... and you've made your own custom virtual instrument!

Editing A Virtual Instrument

Each virtual instrument has properties that can be changed. Click the Edit button to edit all parameters or values for an instrument.

Acoustica Mixcraft Pro Studio 6 - Editing A Virtual Instrument - 1

Each instrument has its own interface. (This shows the Messiah.)

Acoustica Mixcraft Pro Studio 6 - Editing A Virtual Instrument - 2

text_image Track 4: Messiah Active [Reset] --- LOAD --- POLY-MODI FREQ A RW A FILTER RAL FLET SNV DISC B —— DESTINATION —— SOURCE ANCANT LPG MODE BYND LEVEL —— SHAPE WHEEL-MODI FREQA FREQB PWX PWB FILTER LFD MODE —— DESTINATION —— SOURCE MIR —— DISC A MORPHY FLOOD FREQ —— SHAPE —— PULSE SYNC A-8 S DISC B MORPHY SWITCH FLOOD FREQ E VINC FINE —— SHAPE —— PULSE LOM NEBOARD PULSE ONIC REBOARD FAIR MOSYS CSC B CSC B RONR FILTER OUTOFF RED INTL SNV RF MODE ATONCE DISCAV SUSTAIN RELAISE LIF MAJOR TUNE 4 440 AMPLIFIER AMOUNT AVOCAN DISCAV SUSTAIN RELAISE AVOCAN DISCAV SUSTAIN RELAISE PASS GLOVE MOND UNION DRAGONIC ENV PROVINUM SINYL LFD CXC RELEASE HIVB POLLOW MESSAGE- MEMORY.MOON

Each instrument interface will have the same controls on the top of the effect window which allow you to choose a new preset, save a preset or delete a preset.

Preset Drop Down

Choose a preset. If the preset is factory default, it may have [Sys] at the start of the preset name.

Select Preset
ButtonDescription
[0XCY]activeMakes the instrument active or inactive.
[04C7]Brings up theautomation mapping window.
Acoustica Mixcraft Pro Studio 6 - Preset Drop Down - 1Saves a preset
Acoustica Mixcraft Pro Studio 6 - Preset Drop Down - 2Deletes the selected preset.
[6Y24]Load VST Preset File. Some VST effect and instrument manufacturers will distribute additional banks of sounds, in the form of .fxb files. These files replace your current presets with a new set of presets, given your effect or instrument a whole new range of sounds.

Save Preset...

You can save your preset for later use in other projects, as well.

Acoustica Mixcraft Pro Studio 6 - Save Preset... - 1

text_image Save Preset As... Enter New Preset Name: Space Lover Category: Custom Patches ✓ Embed Icon Save Cancel

Type in a name and select a category. You may create a brand new category by typing it in, if you

wish. Optionally, you can have the custom icon embedded in the preset file by clicking the Embed Icon check box. When are satisfied, click Save.

New Preset

Click this to create a blank preset. If you have made changes to this preset, Mixcraft will ask you if you want to save your changes.

Preset File Location

Your preset files are located in your Mixcraft folder under a sub-folder called InstPresets.

Preset files have a .instrument extension and can be traded and sent between computers and users. (Please note that you will need the appropriate VSTi's and virtual synths installed so that they will work.)

Your custom presets will be saved under %appdata%\Acoustica\Mixcraft\InstPresets\

(%appdata%is a variable that is expanded to something like C:\Users\UserName\AppData\Roaming\ )

Included Virtual Instruments

Here is a list of the included virtual instruments with Mixcraft.

Acoustica Instruments

A huge library of carefully sampled orchestral instruments, drums, synthesizers, pianos, organs, guitars, basses, and more, all mapped to the General MIDI specification.

Acoustica Expanded Instruments

A sampled collection of deep synth pads, ethereal voices, haunting strings, and more.

Acoustica Studio Drums

A large collection of acoustic and electric drum sounds, professionally recorded in a world-class studio.

Alien 303 Bass Synthesizer

Acoustica Mixcraft Pro Studio 6 - Alien 303 Bass Synthesizer - 1

text_image Track 4: Alien 303 Bass Synthesizer Active [Prase] Acid - G-Sonique 303 G-Sonique | alien 303 Acid - G-Sonique 303 File 7 VOL oscillator An Sow Now Fimp B VOLUME Portaments Attack Delay Burian Envelope amount Unison /chorus OFF ON refl layab jas-delay mix Guar hls. Resumption Saturation Delay OFF ON delay Good mix

A deep, biting bass synthesizer inspired by the famous Roland TB-303 ^™ bass synthesizer. Ideal for authentic acid bass tones, and other forms of electronic music.

Combo Organ Model F

Acoustica Mixcraft Pro Studio 6 - Combo Organ Model F - 1

text_image Track 1: Combo Organ Model F Active [Present] Yellow TUNING LOCK QC BYRASS VIERATO C 0.0 SPEED 5.78 C# 0.0 M.T. BOOSTER D 0.0 KNEE LEVER D# 0.0 VOLUME AUTO ADJUST MODE GATE E 0.0 ADJUST -6.0 F 0.0 PEDAL F# 0.0 KEY CONTACTS G 0.0 ATTACK 6.90 G# 0.0 RELEASE 6.90 A 0.0 MIDI A# 0.0 CHANNEL Any B 0.0 Any OFF TESUS CLOW LIGHT SFP C#7 OFF OUTSIDE BACK FAST HEAVY ON ALT BOOT ON ON CASA FAST HEAVY ON ON ON 16 8 -4 2 2/3 ON/OFF PREPACT STONES B 0.0

A recreation of the classic Farfisa™ transistor combo organ. Great for 60s rock, surf rock, and more!

Combo Organ Model V

Acoustica Mixcraft Pro Studio 6 - Combo Organ Model V - 1

text_image Track 4: ComboV Active [Pass] Default PULL WALW 100%

A recreation of the classic Vox Continental™ transistor combo organ. Great for 60s rock, surf rock, and more! (Especially the famous organ part from The Doors' Light My Fire.)

Impulse

Acoustica Mixcraft Pro Studio 6 - Impulse - 1

text_image Track 4: Impulse Active [Maser] Return of Sonder 1 Shape Sew Normal Octave Pw/Dist 2 Shape Sew Normal Octave Mode Mix Off Transc Pw/Dist Durine Cohune Sync Off Stereo Output With Mix Impulse Return of Sonder Impulse v. 3.10 Remiverse by Rojo Software, Germania Lip 1 Mode SpB Lip 1 Insert Shape Size Off Freq Pick Volume Filter Mio: Banda Oct. Portantoic Pitch-Band Voice Limit Pulce Lip 2 Sine Off Shape Sync Freq Pick Volume Filter Column: Env 1 Env 2 Main Attack Decay Sustain Release Delay Attack Decay Sustain Release Filter: LP 24 Type Attack Decay Sustain Release Env Kdd Catch Ris Source 6: Off Sync Delay FB Rate Deach With Mix Customs Drive Output

This polyphonic analog-style synthesizer is modeled after synthesizers from the early 80s, and is loaded with classic analog synthesizer tones.

Lounge Lizard Electric Piano

Acoustica Mixcraft Pro Studio 6 - Lounge Lizard Electric Piano - 1

text_image Track 4: Lounge Lizard Electric Piano Active Chips2 Rhodes 1 MENU 1 - Rhodes 1 Factory MIDI Linka Value: 0 CPU: 0.2 Imports Library Rhodes 1 Rhodes 1 Chorus Rhodes 1 Phaser Rhodes 1 Tremolo Rhodes 2 Rhodes 2 Blues Rhodes 2 Chorus Rhodes 2 Delay I Rhodes 2 Delay II Rhodes 2 Phaser Rhodes 2 Tremolo Rhodes 2 Wha Wha Rhodes 3 Lounge Board session COMPOE A | A | S RANO HD RD RPI TRAPOLC stems ORSE TYPE Chips V REVER Type Small Rock V ciano time duper sound aircraft clock clock clock

The Rhodes™ and Wurlitzer™ electric pianos defined much of the sound of the 1970s. Featured in songs like Billy Joel's Just The Way You Are, and Supertramp's The Logical Song, these electric pianos had a warm, unique sound that works as well in folk music as it does in rock and roll. These sounds are as popular today as they have ever been, and Lounge Lizard perfectly recreates the sound and nuance of these classic instruments, as well as the effects that made these instruments legendary.

Messiah

Acoustica Mixcraft Pro Studio 6 - Messiah - 1

text_image Track 4: Messiah Active [Present] --- LOAD --- POLY-MODI FREQ A RW A FILTER RAL FREQ C/VN OBC B SOURCE ANCANT DESTINATION LFC BASE BWD LEVEL SHAFS WHEEL-MODI FREQA FREQB PWR PWB FILTER LFC CORE SOURCE MIX DESTINATION PAGE 00.1 MUSICUM SYNC TIME DRIVE ENV PROCIDUM SET AND LFC OBC RELEASE HYS POLICY MESSAGE- MESSAGE-

This incredibly accurate recreation of the famous Sequential Circuits Prophet 5 ^™ synthesizer takes the concept even further, with increased polyphony, added effects, and more. This classic analog synthesizer dominated the music of the late 70s and early 80s. These amazing instruments are difficult to find, highly collectible, and are worth thousands of dollars, but Messiah nails the tone and experience of using a real Prophet 5 ^™ .

MinimogueVA

Acoustica Mixcraft Pro Studio 6 - MinimogueVA - 1

text_image Track 4: Minimogue VA Active [Present] Lead RETRIG GLIDE LIGATO POLY AFTERLOSION MONO P-BOID RANGE LFD OSCILLATOR MODULATION VDD 1 - lead Main CONTROL OSCILLATOR BANK MIXER MODIFIERS OFF ON ON ON MODE SPEED OFF ON OFF ON ON OFF ON ON OFF ON ON OFF ON ON OFF ON ON OFF ON ON OFF ON ON OFF ON ON OFF ON ON OFF ON ON OFF ON ON OFF ON ON OFF ON ON OFF ON ON OFF ON ON OFF ON ON OFF ON ON OFF ON ON OFF ON ON OFF ON ON OFF ON ON OFF ON ON OFF ON ON OFF ON ON OFF ON ON OFFON OSCILLATOR 1 RANGE FREQUENCY WAVE FORM OFFSET RANGE FREQUENCY TUNE WAVE FORM OFFSET RANGE FREQUENCY TUBE WAVE FORM OFFSET RANGE FREQUENCY TUBE WAVE FORM OFFSET RANGE FREQUENCY TUBE WAVE FORM OFFSET RANGE FREQUENCY TUBE WAVE FORM OFFSET RANGE FREQUENCY TUBE WAVE FORM OFFSET RANGE FREQUENCY TUBE WAVE FORM OFFSET RANGE FREQUENCY TUBE WAVE FORM OFFSET RANGE FREQUENCY TUBE WAVE FORM OFFSET RANGE FREQUENCY TUBE WAVE FORM OFFSET RANGE FREQUENCY TUBE TUBE WAVE FORM OFFSET RANGE FREQUENCY TUBE TUBE WAVE FORM OFFSET RANGE FREQUENCY TUBE TUBE WAVE FORM OFFSET RANGE FREQUENCY TUBE TUBE WAVE FORM OFFSET RANGE FREQUENCY TUBE TUBE TUBE WAVE FORM OFFSET RANGE FREQUENCY TUBE TUBE TUBE WAVE FORM OFFSET RANGE FREQUENCY TUBE TUBE TUBE WAVE FORM OFFSET RANGE FREQUENCY TUBE TUBE TUBE WAVE FORM OFFSET RANGE FREQUENCY TUBE TUBE TUBE WAVE FORM OFFSET RANGE FREQUENCY TUBE TUBE TUBE WAVE FORM OFFSET RANGE FREQUENCY TUBE TUBE TUBE WAVE FORM OFFSET SPEED SYNC TO BAN START SYNC 2 DRIFT SYNC 2 DRIFT SYNC 2 DRIFT SYNC 2 DRIFT SYNC 2 DRIFT SYNC 2 DRIFT SYNC 2 DRIFT SYNC 2 DRIFT SYNC 2 DRIFT SYNC 2 DRIFT SYNC 2 DRIFT SYNC 2 DRIFT SYNC 2 DRIFT SYNC 2 DRIFT SYNC 2 DRIFT SYNC 2 DRIFT SYNC 2 DRIFT SYNC 30 FILTER ROD OFFON VCO3 FILTER ROD OFFON VCO3 FILTER ROD OFFON VCO3 FILTER ROD OFFON VCO3 FILTER ROD OFFON VCO3 FILTER ROD OFFON VCO3 FILTER ROD OFFON VCO3 FILTER ROD OFFON VCO3 FILTER ROD OFFON VCO3 FILTER ROD OFFON VCO3 FILTER ROD OFFON VCO3 FILTER ROD OFFON VCO3 FILTER ROD OFFON VCO3 FILTER ROD OFUCTION CONTROL keyboard鍵陽控制器鍵陽控制器鍵陽控制器鍵陽控制器鍵陽控制器鍵陽控制器鍵陽控制器鍵陽控制器鍵陽控制器鍵陽控制器鍵陽控制器鍵陽控制器鍵陽控制器鍵陽控制器鍵陽控制器鍵陽控制器鍵陽控制器鍵陽控制器鍵陽控制器鍵陽控制器鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者鍵陽控制者的鍵陽控制者的鍵陽控制者的鍵陽控制者的鍵陽控制者的鍵陽控制者的鍵陽控制者的鍵陽控制者的鍵陽控制者的鍵陽控制者的鍵陽控制者的鍵陽控制者的鍵陽控制者的鍵陽控制者的鍵陽控制者的鍵陽控制者的鍵陽控制者的鍵陽控制者的鍵陽控制者的鍵陽控制者的鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵陽控制者の鍵場控制者の鍤場控制者の鍤場控制者の鍤場控制者の鍤場控制者の鍤場控制者の

The Moog Minimoog™ is the most famous analog monophonic synthesizer in history. Invented by the late Dr. Robert Moog, this instrument took the intense sonic power of a Moog™ modular synthesizer and put it in a portable instrument that revolutionized music. The MinimogueVA is a detailed recreation of the Minimoog™ sound, complete with huge bass sounds, powerful lead sounds, and a whole lot more.

VB3 Organ

Acoustica Mixcraft Pro Studio 6 - VB3 Organ - 1

text_image Track 4: VB3 Organ Active [Preset] VB3 V33 ACOUSTICA Special Edition OVERDRIVE / REVERI ON Drive Presence Breaks Key Pitch Tone VIBRATO AND CHORUS OFF C-2 F-3 C-3 ON SOFT FAST 3RD UP F-2 V-1 OFF NORM ELOW 2ND HARMORIC BARS 16' 5½' 6' 4' 2½' 2' 1½' 1½' 1' ROTARY SPEAKER OFF STOP OFF STOP METH MOTORF: MICS Balance: Distance Balance: SLOW FAST

The Hammond Organ™, invented by Laurens Hammond in the 1930s, has had a major impact on nearly every popular music genre, from gospel and blues to rock and pop. Paired with a Leslie™ speaker, there may be no more expressive and powerful musical instrument in the world. The VB3 Organ recreates the sound and controls of the famous Hammond B3™ organ, paired with a Leslie™ speaker.

Adding 3rd Party Virtual Instruments

If you have your own VSTi instrument and it is not showing up on the drop down, you'll need to add the folder that stores the VST instrument.

In Mixcraft, this is done in the Plug-Ins Preferences by clicking the Edit VST/VSTi Folders buttons.

Acoustica Mixcraft Pro Studio 6 - Adding 3rd Party Virtual Instruments - 1

text_image Additional VST Plug-In Folders The software will use VST/VSTi plug-ins from the following folders: C:\Program Files (x86)\VST\ Add... Remove Auto-Scan For VST\VSTi Directories OK Cancel

Add the folder that contains the effect by clicking the Add... button.

Transport

This is where you'll find playback, recording, loop mode and master volume.

Acoustica Mixcraft Pro Studio 6 - Transport - 1

text_image 164.0 BPM 4 / 4 °C 00:02:13.129

Controls

Acoustica Mixcraft Pro Studio 6 - Controls - 1

Record

Click the recording button to start recording. Alternately, press Ctrl+R or R.

Acoustica Mixcraft Pro Studio 6 - Record - 1

Rewind To Start

Resets the playback indicator to the start of the project. Alternatively, press [Home].

Acoustica Mixcraft Pro Studio 6 - Rewind To Start - 1

Rewind

Rewinds the playback indicator by a measure or so. Alternatively, press Ctrl+,

Acoustica Mixcraft Pro Studio 6 - Rewind - 1

Play / Stop

Starts and stops playback at the current playback indicator position. Alternatively, press [Space].

Acoustica Mixcraft Pro Studio 6 - Play / Stop - 1

Fast Forward

Fast forwards the playback indicator by a measure or so. Alternatively, press Ctrl+.

Acoustica Mixcraft Pro Studio 6 - Fast Forward - 1

Fast Forward To End

Resets the playback indicator to the end of the project. Alternatively, press [End]

Acoustica Mixcraft Pro Studio 6 - Fast Forward To End - 1

Loop Mode

Click this to toggle loop mode for recording or playback. Alternatively, press Ctrl+Shift+8.

Acoustica Mixcraft Pro Studio 6 - Loop Mode - 1

Metronome

Toggle the playback, recording or count-in metronomes. Press Alt+P to toggle the playback metronome or Alt+O to toggle the recording metronome.

Acoustica Mixcraft Pro Studio 6 - Metronome - 1

Punch In/Out

Click this to toggle punch in/out recording.

Recording Timer

You can set a recording timer to automatically record for a specific amount of time and then stop automatically.

To turn on the recording timer, select Use Recording Timer... from the Mix menu. Enter in a number of minutes to record. (If you only want to record 30 seconds, enter 0.5)

To turn off the recording timer, click Use Recording Timer... from the Mix menu so that it is no longer checked.

Playback Time Readout/Display

This is the green readout that shows the current playback indicator time or measure and beat position. In addition, the display will show the current tempo, time signature and key.

Master Volume

The master volume adjusts the level of the entire mix. Move the slider left or right to set the desired volume.

Acoustica Mixcraft Pro Studio 6 - Master Volume - 1

Alternatively, you can right click on the Transport and select Master Volume or choose the Mix menu followed by clicking Set Master Volume followed by picking a level % or specifying an exact value.

Loop Mode & Punch In/Out

You can set up Mixcraft to play or record in loop mode. Punch In/Out lets you record at a specific time section. These modes can work together or separately.

Loop Mode

In some cases, you might want to repeat playback of a section of audio. For example, if you are practicing a part before recording or adjusting effects on a section, you might want to continuously play a selected section of audio.

To loop a section of the project, click the Loop Mode button.

Acoustica Mixcraft Pro Studio 6 - Loop Mode - 1

Adjust the Loop Start and Loop End handles to change the active loop.

Acoustica Mixcraft Pro Studio 6 - Loop Mode - 2

The loop area will be highlighted and the non-loop area will be shaded.

Acoustica Mixcraft Pro Studio 6 - Loop Mode - 3

text_image Loop Start 3 4 5 Loop End Guitar Lead Riff 5

Alternatively, you can select the Mix menu and select Loop Mode. Note that new lanes will be created if recording in loop mode.

Tip: To quickly set the loop area, create a selection and toggle Loop Mode. Use snap to set very precise start and end points.

Toggle Loop Mode

Ctrl+Alt+8

Punch In/Out

Use Punch In/Out to create a very precise and surgical recording at specific time section.

To mark a section as a punch in/out area, click the Punch In/Out button.

Acoustica Mixcraft Pro Studio 6 - Punch In/Out - 1

Adjust the Punch In handle and Punch Out handle to set the section that you'd like to record in.

Acoustica Mixcraft Pro Studio 6 - Punch In/Out - 2

text_image Punch In 3 5 Punch Out 7 eat 7 Guitar Lead Riff 5 03

Click the Record button to record. Newly recorded clips will only be recorded in the punch in/out section.

Tip: To quickly set the punch in/out area, create a selection and toggle Punch In/Out. Use snap to set very precise punch in and punch out points.

Metronome

The metronome helps to keep time and will play a sound on each measure and beat. The easiest way to toggle the state of the metronome is to click the Metronome button.

Acoustica Mixcraft Pro Studio 6 - Metronome - 1

This brings up a dialog with the metronomes.

Acoustica Mixcraft Pro Studio 6 - Metronome - 2

text_image Metronome Settings ✓ Playback ( Alt + P ) ✓ Recording ( Alt + O ) ✓ Recording Count-In Measures: 2 OK

Playback Metronome

If checked, the metronome will sound during playback.

Toggle Playback Metronome

Alt+P

Recording Metronome

If checked, the metronome will sound during recording.

Toggle Recording Metronome

Alt+O

Recording Count-In Measures

When Count-In is activated and the Record button is pressed, Mixcraft will "pre-roll" or play the audio for the selected number of measures prior to starting recording. For example, if your Recording Count-In is configured to count in for two measures, Mixcraft will play two measures worth of the metronome sound, as well as two measures worth of the project's audio, before recording begins.

Preferences

You can customize the metronome's sounds and volume level by going into the Preferences and choosing the Metronome page.

Play Every X Beats

By editing a marker, you can also instruct the metronome to play every Nth beat (it defaults to playing every beat).

Control Surfaces

You can set up a MIDI keyboard or another MIDI device to control Mixcraft without having to use your mouse. You'll be able to press a button on your MIDI keyboard to start and stop playback, record, fast forward, arm, etc. This is great for people that aren't right in front of their computer all the time.

Acoustica Mixcraft Pro Studio 6 - Control Surfaces - 1

natural_image Close-up of a black and white industrial MIDI controller with control knobs and keyboard (no visible text or symbols)

To set up a control surface, click the Mix menu > Control Surfaces...

Acoustica Mixcraft Pro Studio 6 - Control Surfaces - 2

text_image Control Surface Details Surfaces : Oxygen 49 Delete Save Save As... MIDI Learn Reset All MIDI Channel: Any Device : Any Command Type Num Val Playback Toggle Play Note 10 >63 Stop Note 8 >63 Rewind A Bit Note 3 >63 Rewind To Start Fast Forward A Bit Note 6 >63 Fast Forward To End Record Note 13 >63 Adjust Master Volume CC 14 Any Loop Mode Toggle Note 1 >63 Playback Metronome Toggle Recording Metronome Toggle Instructions: Click "MIDI Learn", select the desired command and move a knob, slider or push a button on your controller to learn that command. Close

MIDI Learn

Make sure you have a MIDI device plugged in to your computer. Now you can assign a whole list of options from playback, metronome, arming, undo and redo.

  1. Click MIDI Learn to automatically assign commands
  2. Click on the command to learn.
  3. Go to your MIDI keyboard/controller and move the knob, button, slider or push a key that you wish to trigger the command.
  4. If you wish to learn another command click on the command.

Alternatively, the Mixcraft interface will highlight some buttons and sliders blue. Simply click on a button or control, then move the MIDI knob to assign it.

Acoustica Mixcraft Pro Studio 6 - MIDI Learn - 1

text_image 5 Audio Track intute solo fx 27:10

Once done, click the Stop Learning button.

FieldsDescription
CommandThis is the command being assigned or mapped.
TypeCan be a CC or Note down message.
NumThe number of the CC or note down.
ValThe data field for the CC. If it was a note down, the velocity can be any amount, >63 or < 64

MIDI Channel & Device

If you want to set up the control surface to only receive on a specific MIDI channel or device, choose MIDI Channel or Device and pick the desired channel and device.

For example, if you to set up your control surface on your "MIDI Controller Pro" device on MIDI channel 2, select "2" from the MIDI Channel drop down and "MIDI Controller Pro" from the Device drop down.

Saving/Loading

Save or load your control surfaces assignments if you have multiple keyboards or want to reuse your settings for various projects.

These files will be stored in %programdata%\Acoustica\Mixcraft\control-surfaces\ .

To load a previous control surface, click the Surfaces drop down and select one!

Control Surface Commands List

You can assign the following commands to MIDI controls.

Main Transport Controls

  • Playback Toggle
  • Play
  • Stop
  • Rewind A Bit
  • Rewind To Start
  • Fast Forward A Bit
  • Fast Forward To End
  • Record
  • Adjust Master Volume
  • Loop Mode Toggle
  • Playback Metronome Toggle
    • Recording Metronome Toggle
    • Count In Metronome Toggle
  • Punch In/Out Toggle
  • Set Punch In To Current Position
  • Set Punch Out To Current Position
  • Set Loop Start To Current Position
  • Set Loop End To Current Position
  • Add Marker At Current Position
  • Play From Previous Marker
  • Play From Next Marker

Selected Track Controls

  • Select Previous Track
  • Select Next Track
  • Set Selected Track Volume

Mixcraft 6 User Manual

  • Set Selected Track Pan
  • Mute/Unmute Selected Track
  • Solo/Unsolo Selected Track
  • Arm/Disarm Selected Track
    • Monitoring For Selected Track Toggle
    • Guitar Tuner For Selected Track Toggle
    • EQ High For Selected Track
    • EQ Mid For Selected Track
    • EQ Low For Selected Track
  • Send Adjustment For Selected Track

Other

  • Undo
  • Redo
  • Save
  • Insert Virtual Instrument Track
  • Insert Audio Track

Project

Set up project level defaults, save, render and backup.

New Project

The New Project Dialog is displayed when you start a new project.

Acoustica Mixcraft Pro Studio 6 - New Project - 1

text_image New Project Record Yourself Or Your Band Choose this if you want to record yourself or your band. Build Loop & Beat Matched Music Choose this if you want to beat match songs. Create a remix or a mash-up of your favorite songs. Build Virtual Instrument Tracks Choose this if you want to build music with virtual instruments, MIDI loops and your own instruments and vocals. Project Name: My Most Bestest Project Ever! Project Folder: C:\Users\Acquisition\Documents\M Projects\My Most Bestest Project Even. Choose... Load A Previous Project Or Template Browse... Help Close

Choose between three types of projects or load an existing project or project template.

TypeDescriptionSnap LevelTimeline ModeAuto Beat Match Mode
Record YourselfThis option is bestOFFTimeOFF
Or Your Bandfor making recordings from live instruments or your microphone.
Build Loop & Beat Matched MusicThis option is great for DJs or just anyone constructing music with loops. This is a good choice if you are making a remix, a mash-up or a loop based songEighth notesBeatsON
Build Virtual Instrument TracksThis option is good for building music with virtual instruments, MIDI and loops.Eighth notesBeatsON

Load An Existing Project Or Template

Choose an previously loaded project, standard MIDI file or template from the drop down or click Browse and select a project file to load.

Project Name & Folder

Create a new name for your project and choose a folder. All important recordings and files will be placed in this folder. You can always change this later on the Project tab.

Loading A Project

Mixcraft can load Mixcraft project files (MX6, MX5, MX4, MX3) by clicking the File menu and choosing Open Project... (Ctrl+O). Navigate to your project file, select it and click Open.

Alternatively, you can click the Open Project button on the toolbar or click Browse... on the New Project Dialog.

The software can also load Mixcraft 2 project files (MXC) and Mixcraft Templates (MX5Template, and MX4Template files).

Loading A Standard MIDI File

Standard MIDI files contain MIDI data on multiple tracks and Mixcraft will import them. When it creates a new track, it will use the default General MIDI synthesizer as set in the MIDI preferences.

Saving A Project

Save your work often. You never know when the power might go off.:)

Choose Save or Save As... from the File menu, navigate to a save folder, type in a name and click OK.

Your Mixcraft project will be saved as a Mixcraft project file (MX6). You can also save it as a Project

Mixcraft 6 User Manual

Template (MX6Template).

Alternatively, you can save the project by clicking the Save button on the toolbar.

Mixing Down

If you want to save your project as a single MP3, WAV, OGG or WMA file, you should mix down your project to an audio file.

Saving As A MIDI File

If you want to export the MIDI in your project to a Standard MIDI file, choose Save As MIDI File... from the File menu.

Alternatively, you can choose Save As... from the File menu and then click on the Type field and select MIDI File Type 1. (Note that this creates a type 1 standard MIDI file.)

Any audio tracks will be skipped, as they do not contain MIDI data.

Backing Up Projects

Every time you save, a backup of the project is made. This is done in case of a power outage, bad 3rd party plug-in or perhaps your kid brother decides to unplug your computer just to make you mad. ;) They'd never do that.

Backups are automatically saved in a sub-folder called backups located directly under your project folder.

If you cannot load your project, you should try loading the most recent backup.

Project Templates

A template is a special project that stores track names, track images, volume settings, armed states and other track settings. You can load a template so that you don't have to set up your tracks each time you start a new project.

Mixcraft project templates are stored as .mx5template files.

To save a project template, choose the File menu followed by Save As... On the Save Your Mix window, click the Save as type drop down and select Mixcraft Template. Type in a name and pick a folder and click Save.

When you load a template and then click Save, the software will ask you to save it as a MX5 project and will not save over the original template.

The following project items can be found on the Project tab.

Acoustica Mixcraft Pro Studio 6 - Project Templates - 1

text_image Project Sound Mixer Library Tempo: 120.0 Key: C Signature: 4 / 4 Author info... Auto Beat Match: ON Project Folder C:\Users\Acoustical\Documents\Mixcraft\Projects\Mixcraft\Project 192\ Change... Global Effects Effect Preset Classic EQ *Punchy Mix Edit Classic Master Limiter *Master CD Edit

Project Tempo, Key And Time Signature

Choose a master or project tempo, key and time signature.

Project Tempo \*

All sounds that have a tempo and are set to Adjust To Project Tempo mode will adjust based on the project's tempo. For example, if a sound has a tempo of 200 bpm and the project has a tempo of 100 bpm, the sound will playback two times as fast and be 1/2 the normal duration. In addition to affecting any tempo adjusted sounds, the project tempo also determines the Metronome's speed and frequency.

Project Key \*

All sounds that have a key and are set to Adjust To Project Key mode will adjust based on the project's key. For example, if a sound has a key of A and the project's key is B, the sound will playback two semitones or half steps higher than normal in order to be in tune with the key of B.

Project Time Signature \*

The time signature affects the software's snap behavior if the snap is set to Snap To Measure or Snap Bar. For example, if the time signature is 3/4 and the software is snapping to the measure, it would mean that the software is snapping every three beats, instead of four beats for 4/4 time. As expected, the metronome plays based on the current time signature.

The numerator of the time signature indicates the number of beats per measure and the denominator indicates what type of note receives a beat.

* Keep in mind that this setting only affects the time period from the first marker to the second and is really just a shortcut or convenient interface to access the first marker's settings.

Author Information

Click on the Author Info... button on the Project tab to edit the tag or information about this project.

This information is saved with all projects and also is saved in the textual tag information when mixing down to audio files, such as MP3 files.

  • Title
  • Author
  • Album
  • Genre
  • Year

- Copyright

- Comments

Auto Beat Match

Auto Beat Match is a mode that analyzes all sounds for tempo, beat and key data. It attempts to detect the beats in any supported audio file. The drawback to automatic beat match mode is that it takes longer to detect tempos and key information (initial loads are two times longer although, subsequent loads will be cached and load faster).

If you click the Auto Beat Match button on the Project tab after loading in some songs or sounds, it will detect the tempos and keys of loaded sounds and adjust them to match the project tempo.

Alternatively, you can toggle Auto Beat Match mode by choosing Automatically Beat Match New Sounds from the Mix menu.

Project Folder

Each project has its own recording folder which defaults to the Default Project Recording Folder in the Preferences under the Recording area. You can change the recording folder for each project for better organization.

All new recorded sounds will be placed in this folder.

Click Change... on the Project tab to set a new recording folder.

Mixing Down & Mastering

When you are finished making your song or video, you can mix it down to a final audio or video file. Or you can burn an audio CD, complete with tracks

Burn Audio CD

To burn an audio CD, click the Burn CD icon on the toolbar. Alternatively, click on the File menu followed by clicking Burn CD... (Ctrl+B).

Acoustica Mixcraft Pro Studio 6 - Burn Audio CD - 1

Insert a blank CD and click the Start Burn button to burn a CD.

Acoustica Mixcraft Pro Studio 6 - Burn Audio CD - 2

text_image Burn Audio CD! Recorder Options Writer: E: Optiarc Test Mode Create CD-TEXT Create CD-TEXT My Mix Speed: Fastest Convert To WAV First Burn As One Track Burn: All Current Selection Length: [1 Tracks] Stage: Progress: Start Burn! Cancel

The options on this screen are described below.

Writer

Select a CD writer if you have more than one CD writer in your computer.

Speed

Choose a CD writing speed. In some cases, burning at a slower speed may improve the success rate of burning and may be more compatible in some older CD players. If you have a CD writer with

Burn Proof type protection, you can bum at maximum speed without worrying about a bum failure.

Test Mode

In this mode, the CD writer will not turn its laser on for writing and will go through the process of transferring the data to CD. If you are having problems burning a CD, go to our troubleshooting area. This allows you to see if your computer can send data to the CD writer at the desired speed.

Convert To WAV First

This will convert the mix to one or more WAV files on your hard drive. CD quality WAV files use up around 8 MB for every audio minute that you are burning. Therefore, a 74 minute mix will take up around 650 MB or hard drive space. The advantage to converting to WAV first is that it may help the success rate of bums for some older CD recorders, especially if your CD writer does not have Burn Proof.

Create CD-TEXT

Some CD writers support CD-TEXT. If your CD writer supports CD-TEXT, you should be able to check the CD-TEXT box to burn CD-TEXT. When you burn CD-TEXT, the software adds text to each CD track so that when you play the CD on a CD player that *supports* CD-TEXT, you can see the titles and names of each track. Usually, Sony CD players support CD-TEXT.

You can type in a CD-TEXT title for the CD's title. Track names will be derived from CD track markers.

Burn As One Track

This option essentially skips any CD track markers in the project and burns the whole project as one track. If your burner is only supported in IMAPI mode this is a good option for a seamless mix because IMAPI mode will always put a two second gap between tracks. (The main drawback is that you can't seek to a specific track in the CD player.)

Burn All Or Selection

Choose Burn All to burn up to 80 minutes of audio, depending on the capacity of your blank CD. Choose Burn Selection to burn the current selection of audio. This can be useful if your mix goes beyond 74 or 80 minutes and you want to burn the extended sections. (Note that it simply uses the selected area to define a time range to burn.)

Mix Down To Audio File

Mix down your project to one of the following audio file types: MP3, WAV, WMA or OGG.

Acoustica Mixcraft Pro Studio 6 - Mix Down To Audio File - 1

Click the Mix Down button on the toolbar or select Mix Down from the File menu, followed by ping the format you'd like to mix down to. Alternatively, you can choose Save As.. from the File and then click the Save as type drop down control to select the desired format.

Once you are viewing the Save Your Mix window with the correct format, you have the following extra options and details

Acoustica Mixcraft Pro Studio 6 - Mix Down To Audio File - 2

text_image File name: The best MP3 in the world Save as type: MP3 File (*.MP3) Format Details: Estimated Size: 1.10 MB MPEG 1, 192 kbps, Stereo Edit Details... ✓ Create A New File For Each CD Marker Use Marker Titles Use Selection ✓ Use File/Tag Information Tag Info... Mix Each Track To A Separate File

Format Details

This shows the current format details such as bit rate and channels. Click Edit Details... to change the format details for the current format. A window will pop up and allow you to change the bit rate, channels and other options.

Estimated Size

This shows the approximate size of the mix down in Megabytes (MB).

Create A New File For Each CD Marker

If you've added CD markers to your project, this will cause the mix down to create multiple files, one for each CD marker it encounters.

Use Marker Titles

If you've chosen to Create A New File For Each CD Marker, this option will use the titles in the marker for the name of the file and the tag.

Use File/Tag Information

Click this option if you want the audio file(s) to be tagged with the project's author information and CD track names (if set). Click Tag Info... to edit the project's author information.

Use Selection

If you've made a selection, you have the option of just mixing down the audio in the time range of the selection.

Mix Each Track To A Separate File

This is an option to allow you to mix down each track separately. File names will be appended with the track # and name of each track. This is convenient if you must load your project into some other program. (Note: Using other programs besides Mixcraft may be harder than you'd like.)

Mix Down To Video

If your project contains video, you can mix down to a new video. Mixcraft supports mixing down to AVI and WMV formats.

To mix down your video to an AVI or WMV, select the "File" menu followed by clicking "Mix Down To" followed by clicking either "AVI" or "WMA".

Choose the File menu > Mix Down To > AVI or WMV

To change the format of the new video, click "Edit Details..." on the Mix down dialog. Learn more about saving video in the video section.

Choose a folder, type in a name and click "Save". After mixing down, your default video player will be launched and will start playing your video.

Copy Project Files To...

You can copy your project and all the sounds, videos and/or recordings used in your project to a single folder or zip file. This is handy for organizing your projects and backing them up! In many cases, you use sounds from various folders on your computer.

To copy your project and its sounds, make sure to save it and then click the File menu followed by clicking Copy Project Files To... followed by clicking Folder or Zip File.

Choose File menu > Copy Project Files To > Folder...

or Zip File...

Copy To A Folder

Pick a folder to copy your project and files to and click OK.

Copy To A Zip File

Pick a name of the zip file to create and all project files will be automatically zipped and added to the compressed zip file. Audio & video files do not necessarily compress well, but this is a great feature for quickly creating a single file that can be emailed or posted to a website.

Preferences

Preferences are options that are changed infrequently and allow you to customize how the software behaves. To open the Preferences, click Preferences... from the File menu. Ctrl + Alt + P

Acoustica Mixcraft Pro Studio 6 - Preferences - 1

text_image Mircraft Preferences Sound Device General Display Interface Mouse Wheel Project Recording Metronome MIDI CD Burning Library Plug-Ins Sound Device Driver Wave ASIO WaveRT Default Recording Device (Input): Microphone (Logitech Mic (QuickCam $5500)) Playback Device (Output) Speakers (Realtek High Definition Audio) WaveRT Options Sample Rate: 48000 Latency (Mis) 20 Bit Depth: 32 Exclusive Mode (use for latency less than 20ms) Force Single CPU Use High Priority Threads For Audio Engine Open Mixer... Default Device Settings OK Cancel Help

Sound Device

Choose settings for your sound devices.

Driver

You can choose from Wave or ASIO or WaveRT mode. This choice changes the rest of the controls available on this page. The ASIO option will be unavailable if no ASIO drivers are found on your computer. (WaveRT mode is not available on Windows XP.)

Force Single CPU

This will force the sound engine to use a single CPU for mixing audio. This is only applicable to machines with multiple CPUs, such as a Dual-core or Quad-core computer. If you have one CPU on your computer, this option will not be available. You can use this option for better compatibility with older VST effects and virtual instruments.

Use High Priority Threads For Audio Engine

This will cause all audio mixing sound engine threads to mix at a high system priority. By default, Mixcraft will mix at high priority.

Default Settings

This button will reset your driver and settings to the default. This will change your settings to the Wave driver at 44,100 Hz, stereo, 16 bits (8 buffers @ 16384 bytes).

Open Mixer...

This opens the Windows or ASIO mixer control panel, allowing you to change some settings. This mostly applies to ASIO mode.

WaveRT P references

These are the preference options if WaveRT mode is selected on the Sound Device Preferences. WaveRT stands for Wave Real Time. (WaveRT is not available on Windows XP.)

Sample Rate

Choose a sample rate that the device supports. Higher sample rates will result in higher quality but use more disk space and CPU.

Bit Depth

Choose the number of bits for one sample.

Latency

Adjust the number of milliseconds of latency that you'd like. Lower numbers are better for performance. However, as you lower the latency, you are also increasing the potential for audio gapping or non-continuous audio.

WaveRT is the preferred driver. Make sure that you have the latest drivers for your sound device. Also, contact your sound device manufacturer to see if the audio drivers support WaveRT properly.

Exclusive Mode

For Windows 7 and above, you have the option of running Mixcraft in Exclusive Mode. This will take over exclusive control of the sound device. Adjust the latency down to 3 milliseconds!

Note that when you go into Exclusive Mode, other programs will not have access to the sound device and will have to be restarted after Mixcraft is either shut down or out of Exclusive Mode in order for sound to play again in them.

ASIO Preferences

These are the preference options if ASIO mode is selected on the Sound Device Preferences. ASIO is an alternative driver system that allows for lower latency and better synchronization between playback and recording.

Tip: Always make sure that you have the latest drivers for your sound device or sound card. Visit your sound device or sound card manufacturer's website.

Default Input (Recording)

Choose the default sound input to record audio from. You may need to make sure the device is on and plugged in, otherwise it may not show up.

Default Output (Playback)

Choose the sound output to play audio from. You need to make sure the device is on and plugged in to speakers, otherwise it may not show up.

ASIO Device

Choose the default ASIO Device to record from. ASIO only allows for one device at a time.

Open Mixer...

This button opens the ASIO mixer for the ASIO Device and allows you to choose the latency settings and other more advanced settings. (The ASIO mixer is made by a 3rd party and will look different depending on what type of sound device you have.)

Wave Preferences

These are the preference options if Wave mode is selected in the Sound Device Preferences. Only use Wave mode if nothing else is available.

Tip: Always make sure that you have the latest drivers for your sound device or sound card. Visit your sound device or sound card manufacturer's website.

Default Input (Recording)

Choose the default sound device from which to record audio. You may need to make sure the device is on and plugged in, otherwise it may not show up.

Default Output (Playback)

Choose the sound device from which to play audio. You may need to make sure the device is on and plugged in to the speakers, otherwise it may not show up.

Sample Rate

Choose a sample rate for both recording and playback. 44100 is the default for CD quality. Mixcraft supports sample rates up to 192000, if your sound card supports it.

Bit Depth

This is the number of bits per sample. 16 is the default for CD quality. Mixcraft supports bit depth of 24 bit for ultra high quality. Only use 8 bit if you have to (8 bit sounds very noisy).

Number Of Buffers

This is the number of audio buffers to pre-mix before starting playback. The number of buffers will determine the latency. More buffers lead to higher latency. Fewer buffers lead to lower latency but possible audio gapping.

Buffer Size

The size of the buffer also determines the latency of the software. Larger buffers lead to higher latency. Choosing different buffer sizes may help the software work better with your sound card or sound device. Smaller buffers lead to lower latency but also possible audio gapping.

Open Mixer...

This button opens the Window's mixer to allow you to configure the inputs or recording levels for your sound devices.

General

Language

Choose a language to view Mixcraft in. This requires you to restart Mixcraft.

Play Exported Files After They're Created

After you mix down to an audio file, this option will launch the associated player to play it.

Ask Me Periodically To Check For New Software Updates

Allows software to check for new versions.

Temporary Files Directory

Choose a directory to store any temporary files used by Mixcraft, such as peak data, beat map data and other data to make the software run smoother. Click Browse... to choose a new directory.

Delete Temporary Files

This will delete all temporary files and folders under the Temporary Files Directory listed above. This includes all .tmp, .isk, .beatmap .isk, and .ipk files used in Mixcraft.

External Wave Editor

Choose an external wave editor to be used with the Edit In External Editor feature. Click Browse... to locate the executable file (.exe) that runs the external audio editor.

Display

Draw audio and MIDI data on clips

Determines whether or not the audio and MIDI data is displayed on the clips. Turning this off could speed up your computer.

Draw note text on piano roll notes

Displays the text note on a note for easier recognition. For example, if the note is an A, it will display an "A" on it.

Change note color for playing notes

This option makes it easier to see what notes are currently audibly playing.

Enable logging for troubleshooting

Logging can slow down some computers. However, this option should be left on for support troubleshooting.

Limit drawing during playback

Allows you to set the maximum frame rate in order to control CPU usage. By default, the screen will not draw more than 30 frames/second.

Display Volume As:

Choose between Decibels or Percentage. This will affect the track volume sliders and editing volume envelope points on the sound.

Default Track Color

Choose a default track color. (The default is green.)

Interface

Auto-Scroll During Playback

This option causes the software to automatically scroll the Sound Workspace to follow playback indicator.

Keep The Playback Indicator Centered

If Auto-Scroll During Playback is checked, this extra option causes the playback indicator to be centered during playback. This will auto-scroll the project instead of moving the playback indicator. (A nice visual treat for those that like to watch their tracks scroll by. Wow, did you really read the help file? Nice job.)

Set Playback Indicator When Clicking Inside Sound Workspace

When clicking in the Sound Workspace, this option will set the Playback Indicator at the click location. It will also restart playback from this location if the project is playing back.

Auto-Rewind To Start position When Playback/Recording Ends

After recording or playing, the playback indicator will rewind to where it started to record or play.

Make Clips "Sticky" So That They Are Harder To Move

This helps to maintain the exact offset of notes or clips when dragging up or down. For example, if you are zoomed way out and move a clip to a different track, it may change the time offset ever so slightly, thus, causing the sound to go out of sync.

Zoom To Mouse Location Instead Of Caret Location

This will cause zooming to work based off where the mouse is at the time of zooming.

Mouse Wheel

These settings affect how the mouse wheel behaves and controls zooming and scrolling.

The default setting is

  • Mouse wheel = Zoom
  • Ctrl + Mouse wheel = Horizontal Scroll
  • Shift + Mouse wheel = Vertical Scroll

Choose various combinations to set up the mouse wheel just the way you like it.

Project

Author

The default author will be filled into each new project's author information.

The default copyright notice will be filled into each new project's author information.

Tempo

The default tempo. (Default is 120 bpm.)

Key

The default key. (Default is C)

Time Signature

The default time signature. (Default is 4/4 time.)

Change Project Tempo And Key To Match First Sound

When adding loops or sounds with a known key or tempo, the software will change the master tempo and/or key so that it sounds good. For example, if a sound was normally at 68 bpm and you tried to play it at 120 bpm, it would sound terrible. Time stretching works best when the tempos are no more than 10 to 30% different. This option conveniently sets the tempo or key of the project to match the sound's tempo or key.

Ask To Change Project Tempo And Key On First Sound

This option will cause the software to prompt you to see if you want to change the tempo or key for the Change Project Tempo And Key To Match First Sound option mentioned above.

Create Backup File Whenever Project Is Saved

Every time you save, the software creates a backup file located in your project folder under a sub folder called backup. Each backup mx6 file has the date and time that it was saved on.

Recording

Default Project Folder

The default project folder is where recordings and other important files are placed. Click Browse... to choose a new default project folder.

Delete Unused Recordings During Save Or On Exit

If this option is checked, Mixcraft will delete any recordings made that are not currently on any tracks during a Save or when the software is exited. If you've noticed that your recordings are disappearing from your recording folder, it may be because they were not part of the project. To stop recordings from being deleted, uncheck this.

Audio Track Default Recording Mode:

Choose from Takes, Overdub or Replace mode.

Instrument Track Default Recording Mode:

Choose from Takes, Overdub or Replace mode.

When Recording Input Is Used On More Than One Track

This instructs the software on how to handle two different tracks trying to use the same recording input.

The default is Do Not Allow Duplicate Recording Inputs. This will cause the newly armed track to get the input and any previously armed tracks to become unarmed.

The second option Allow Duplicate Recording Inputs allows you to arm any tracks, including the option of arming all tracks with the same recording input. With this option, you could actually record 5 tracks of the same recording and it is up to you to disarm tracks that you do not wish to record.

Recording Format

Choose from uncompressed WAV or compressed OGG. OGG allows you to save disk space on your hard drives, if audio quality does not have to be perfect. If you choose OGG, you will be able to also choose a quality setting.

Metronome

Metronome Sound File (Measure)

Choose the sound that plays at each measure boundary. The default is a sound called HighTone.wav and is located in your Mixcraft folder under Program Files. Click Browse... to choose a new sound.

Metronome Sound File (Beat)

Choose the sound that plays at each beat, besides the measure beat. The default is a sound called LowTone.wav and is located in your Mixcraft folder under Program Files. Click Browse... to choose a new sound.

Metronome Volume

Choose a volume for the metronome.

MIDI

These preferences are for M.I.D.I.

Default MIDI Input Device

If you have MIDI interfaces or MIDI keyboards, choose the interface that you'd like to play and record from. The default is All MIDI Devices.

"Chase" Unfinished Midi Notes on Playback And Looping

MIDI is not actual sound. MIDI is the instructions to play sound. Therefore, what happens if you start playing a note in the middle? If you play a piano note and it starts off vibrant and decays over time, MIDI has no way of telling the synthesizers to start playing the note from the middle. It assumes that it should start from the beginning each time. When "Chase" is on, it means that we send Note On messages even if we are not at the exact beginning. This will lead to a different sounding performance depending on where you start your playback from. The converse with "Chase" off, means that if you start in the middle of a note, it will not play and will simply be skipped.

Release Hold / Sustain Pedal (CC64) When Playback Ends

This corrects for projects that do not contain a final hold/sustain release message. In many cases, musicians will stop recording before they release the MIDI sustain pedal. Playing a project without a terminating or ending sustain release will result in notes that do not end. This affects MIDI Control Command (CC) 64.

Default Virtual Instrument

Choose an instrument to be the default instrument when creating a new Virtual Instrument Track.

Default General MIDI (GM) Instrument

Mixcraft will use this synthesizer when importing General MIDI files (.MID).

Remove Program Change Messages From MIDI Files

When loading or importing MIDI files, this option will strip or remove the program changes. Program changes embedded in the MIDI clips can be problematic and usually, most people do not want them.

Default MIDI Settings

This button will revert this page back to the default settings.

CD Burning

Burning Engine

Choose between Primo, Goldenhawk or IMAPI.

Primo is the default and recommended CD burning engine. It will burn audio CDs without gaps between tracks, as well as CD-Text.

If supported, our alternate CD burning engine called Goldenhawk will be able to burn audio CDs without any gaps between CD tracks, as well.

IMAPI is Windows default way to burn audio CDs. The draw back is that if you are burning more than one track, it inserts a two second gap between tracks and it automatically converts to wav before burning.

Goldenhawk Drive Override...

This allows you to attempt to use a generic driver or a driver of a similar CD recorded model if your CD writer is not supported. (This is only available when Goldenhawk is chosen.)

Use Acoustica ASPI Layer

Toggling this option may help the software recognize or 'see' the CD writer while in Goldenhawk mode. (This is only available when Goldenhawk is chosen.)

Library

These are the loop library settings.

Loop Library Directory

This is the folder where your loop library is stored. When you download a new loop, it is saved in this directory. Please note that this folder is shared for all users on the same computer.

**If you are using Mixcraft in Administrator mode, you can change this folder location. ** To run Mixcraft in Administrator mode, browse to the Acoustica Mixcraft folder and right click on Mixcraft6.exe and choose Run As Administrator...

Type in a new folder path or click Browse to select a new folder. (Schools or labs can set the folder to be on a server, thereby saving space on each workstation.)

Loop Library Download

Select a Loop Library download site from the drop down. Go to the troubleshooting section if you are having problems downloading sounds.

Plug-Ins

Load DirectX Effects

This option will cause the software to load DirectX effects upon start up.

Load VST Effects And Instruments (VST/VSTi)

This option will cause the software to load VST effects and virtual instruments upon start up.

Edit VST/VSTi Folders

Click this button to add, edit or delete folders that the software will scan for VST plug-ins.

Acoustica Mixcraft Pro Studio 6 - Edit VST/VSTi Folders - 1

text_image Additional VST Plug-In Folders The software will use VST/VSTi plug-ins from the following folders: C:\Program Files (x86)\VST\ Add... Remove Auto-Scan For VST/VSTi Directories OK Cancel

Re-Scan All VST Plug-Ins

Scans your VST folders for new plug-ins.

Automatically add all instrument output tracks for virtual Instruments

This will add a child output channel track for each output channel in the VSTi. This is only important for instrument plug-ins that support multiple output channels. If this is off and the instrument has multiple output channels, this will create a single output track for the instrument.

Enable ReWire Hosting

Toggle this option to enable or disable ReWire hosting. You will need to restart Mixcraft for the settings to take effect.

A menu to access all the awesome power of Mixcraft!

Acoustica Mixcraft Pro Studio 6 - Menus &amp; Toolbar - 1

A toolbar to access common functions such as saving, loading, undo and redo. Change the clip envelope type and adjust the snap.

Acoustica Mixcraft Pro Studio 6 - Menus &amp; Toolbar - 2

text_image Volume Snap Off MiCRAFT6

File Menu

New Project (Ctrl+N)

Creates a new project and shows the New Project Dialog.

Open Project... (Ctrl+O)

Opens or loads an existing project or template. Add

Save (Ctrl+S)

Saves your current project.

Save As...

Saves your current project or mixes down to audio file depending on the Save as type format selection.

Copy Project Files To...

Copies Project Files to a folder or a new ZIP file. This is useful for backing up your projects (i.e. to CD),

for easily reorganizing your project files, or for collaborating with others. For example, you can quickly zip up your project, including all included loops, videos and recorded sounds, and e-mail it to another person.

Mix Down To

This menu has six formats in which you can mix down to. Choosing one of the mix down options for audio (WAV, MP3, OGG and WMA) or for video (AVI and WMV) will bring up the Save As dialog with the chosen mix down format.

Save As MIDI File...

Saves your Virtual Instrument Tracks as a MIDI file.

Burn CD... (Ctrl+B)

Burn an audio CD compatible in any standard audio CD player.

Label CD...

This will launch the optional Acoustica CD/DVD Label Maker so that you can print a CD label, etch a LightScribe disc or print on a direct-to-CD printer.

Prints the notation display, if currently selected.

Preferences

Bring up the Preference Dialog.

Recent Projects

This is a list of the last ten projects that you have loaded or saved. It is a convenient way to load a previous project. Select one of the recent projects on the pop up menu to load it.

Exit

This will close down the software. Before exiting, it will ask you if you want to save any unsaved changes.

Edit Menu

Undo (Ctrl+Z)

This will undo any action up to the point of the last save, load or new project. If you make a mistake, undo it.

Redo (Ctrl+Y)

This will redo any action that you have "undone" via Undo.

Cut (Ctrl+X)

This will cut or remove any sounds or parts of sounds that are currently selected or in the selection rectangle. The cut operation will also store the cut sounds in the Clipboard for pasting if desired.

Copy (Ctrl+C)

This will copy any sounds or parts of sounds that are currently selected or in the selection rectangle to the Clipboard for pasting if desired.

Paste (Ctrl+V)

This will paste or insert the audio that is currently in the Clipboard. It will paste or insert the audio at the caret location. If necessary, it will create new tracks if the Clipboard buffer stored audio clips that

spanned multiple tracks.

Crop (Ctrl+Q)

This is the opposite of cut. Cropping something will keep what is selected and discard everything else on the selected clips.

Delete (Delete)

This will remove any sounds or parts of sounds that are currently selected or in the selection rectangle. Unlike, Cut, this will not store the deleted audio in the Clipboard.

Select All (Ctrl+A)

This selects all the audio in the project.

Split (Ctrl+T)

This will split any selected sounds at the time offset where the caret intersects them.

Remove Spaces Between Clips (Ctrl+J)

Removing space between the clips eliminates the gaps or silence between any selected sounds by moving the selected sounds together.

Merge To New Clips (Ctrl+W)

This will merge the selected clips to a new clip. Please note that this works on a per track basis and will not combine clips from different tracks.

The link sub menu allows you to link or unlink clips together. When clips are linked, they move together when dragging. Each linked clip retains its relative offset to the other clips. The sub menu link options are:

  • Link Selected Clips
  • Unlink Selected Clips

If a clip is linked, it will have a link button on its title bar:

Acoustica Mixcraft Pro Studio 6 - Link - 1

Click it to easily unlink a linked clip.

Insert Selected Time

Make a selection on the time line and the software will insert blank time into the selected area. Any clips that intersect this area will be split around this selected time. This will also affect automation.

Remove Selected Time

Make a selection on the time line and the software will remove the selected time. This will delete any portion of audio that intersects with the selected time, including any automation points.

Mix Menu

Play / Stop Playback ([Space Bar])

This starts and stops playback of the project from the Playback Indicator position.

Play From

This shows a pop up menu with an item for each marker in the project. It is a convenient way to start playback from any marker in the project.

Rewind To Start ([Home])

This sets the Playback Indicator to the beginning or start of the project. If the project is playing audio, it will restart playback from the start, as well.

Fast Forward To End ([End])

This sets the Playback Indicator to the end of the project. If the project is playing audio, it will stop the playback.

Record (Ctrl+R)

This starts recording on any armed tracks and is the same as pushing the record button on the transport.

Set Master Volume

Set the exact master volume or choose from 20% to 200%.

MIDI Reset!

This will send a panic message to all virtual synthesizers and external synthesizers which instructs them to stop playing any 'stuck' notes.

Control Surfaces...

Control playback, recording and other transport functions from a MIDI controller or device. Learn more in the Transport section.

Edit Master Effects

This pops up the master effects window.

Add Tempo / Key Change

This adds a marker at the current Playback Indicator position and lets you edit it, including setting a tempo or key change.

Markers

This pops up a sub menu allowing you to add, delete, or edit markers.

Automatically Beat Match New Sounds

This toggles Auto Beat Match mode. Has the same action as pushing the Auto Beat Match button on the Project tab.

Transpose Key Changes

This pops up a sub menu with Up or Down and will adjust any key change markers, including the project key marker up one key or down one key. For example, if you had the key changes C, F and D and transposed them up, it would turn them into the keys of D, G and E.

Metronome And Count-In settings

Select this to change the metronome settings.

Loop Playback Mode (Ctrl+Shift+8)

Loop playback of a selection or the entire project so that you can play along with it or edit effects.

Use Recording Timer

Set a recording timer which allows you to automatically end a recording.

Track Menu

Add Track

This appends a new audio track. (Ctrl+G) or a new Virtual Instrument Track (Ctrl+E) to the end of the project.

Insert Track

This inserts a new audio track or a new Virtual Instrument Track before the currently selected track.

Delete Track (Ctrl+Shift+D)

This deletes the selected track.

Show Master Track

Click this to show or hide the master track.

Properties

This is a sub menu with some track options.

Mute (Ctrl+M)

This mutes or unmutes the selected track. A check mark indicates that the track is muted.

Solo (Ctrl+L)

This solos or un-solos the selected track. A check mark indicates that the track is soloed.

Set Volume

This pops up a sub menu that allows you to set the exact volume of the selected track or choose from 20% to 200% volume.

Set Pan

This pops up a sub menu that allows you to set the pan of the selected track.

Track Color

Choose a base color for the track and its clips.

Track Height

This pop ups a sub menu to set the selected tracks height to Small, Normal or Large.

Choose Image...

This pops up the Track Image dialog so that you can pick a new track image.

Lanes

Lanes is a sub menu that allows you to add or delete lanes which contain clips.

Add (Alt+L)

Add a new lane to the selected track.

Delete

Delete the currently selected lane and any clips that are on it.

Delete Empty Lanes (Alt+K)

This removes any lanes from the currently selected track that are empty. It is a good way to clean up your tracks.

Mute All

Mutes all clips on the clicked lane.

Unmute All

Unmutes all clips on the clicked lane.

Select All

Select all clips on the clicked lane.

Arm For Recording

Arms the selected track.

Monitor

Allows you to hear your live recording audio, including any effects that may be on the track.

Choose Recording Channel And Device

Pick the recording source.

Guitar Tuner

Choose this to bring up the guitar tuner on the selected track.

FX...

This shows the effect list for the selected track.

Show/Hide Automation Lane

This shows or hides the automation lane for the selected track.

Mix To New Audio Track

This option mixes the selected track to a new audio track. The original track is retained and is muted after the new audio track is created. This can be useful if the project is using too much CPU or RAM.

Duplicate Track

This copies all settings and sounds on the selected track and puts it on a new track inserted after the selected track.

Freeze Track (Ctrl+Shift+F)

This freezes the selected track. This can be useful if the project is using too much CPU or RAM.

Select All Sounds On This Track (Ctrl+Shift+A)

This selects all tracks on the selected track.

Sound Menu

Add Sound File... (Ctrl+H)

Shows the Add A Sound dialog so that you can add any supported sound file. See Adding Sounds...

Add Instrument Clip

This will add a blank Virtual Instrument Clip on the closest Virtual Instrument Track. You can also double click a Virtual Instrument Track to create a blank Virtual Instrument Clip.

MIDI Editing

This is a sub menu with MIDI editing options.

Properties

This is a sub menu with properties.

Mute

Mutes or unmutes the selected sound.

Channels

Allows you to choose the active/audible channel for an audio clip. ** Audio clips only.

Phase

Choose the phase of the audio clip. ** Audio clips only.

Normalization Volume / Turn Off Normalization (Ctrl+K)

This adjusts the volume of all selected sounds to the normalized level. The normalized level is based on the highest peak in the sound.

Lock

Locks or unlocks the selected sound.

Envelopes

This is a sub menu for envelopes.

Reset Envelope (Ctrl+Alt+T)

This restores the current envelope to its default setting for all selected sounds.

Invert Envelope (Ctrl+Alt+Y)

This inverts or flips the current envelope vertically for all selected sounds.

Fade Out

This shows a pop up menu with the following options: Fast, Medium & Slow. Each option will add a fade out of the current envelope type on all selected sounds. Note that the fade is applied to the selected area and if there is a selection rectangle, it will only fade in the selection rectangle.

Fade In

This shows a pop up menu with the following options: Fast, Medium & Slow. Each option will add a fade in of the current envelope type on all selected sounds. Note that the fade is applied to the selected area and if there is a selection rectangle, it will only fade in the selection rectangle.

Boost

This shows a pop up menu allowing you to choose a percentage to boost all selected sounds for the current envelope type. Note that the boost is applied to the selected area and if there is a selection rectangle, it will only fade in the selection rectangle.

Reduce

This shows a pop up menu allowing you to choose a percentage to reduce all selected sounds for the current envelope type. Note that the reduce is applied to the selected area and if there is a selection rectangle, it will only fade in the selection rectangle.

The link sub menu allows you to link or unlink clips together. When clips are linked, they move together when dragging. Each linked clip retains its relative offset to the other clips. The sub menu link options are:

Mixcraft 6 User Manual

  • Link Selected Clips
  • Unlink Selected Clips

If a clip is linked, it will have a link button on its title bar:

Acoustica Mixcraft Pro Studio 6 - Mixcraft 6 User Manual - 1

Click it to easily unlink a linked clip.

Split (Ctrl+T)

This will split any selected sounds at the time offset where the caret intersects them.

Remove Spaces Between Clips (Ctrl+J)

Removing space between the clips eliminates the gaps or silence between any selected sounds by moving the selected sounds together.

Merge To New Clips (Ctrl+W)

This will merge the selected clips to a new clip. Please note that this works on a per track basis and will not combine clips from different tracks.

Reverse

This reverses an audio clip to play backwards.

Add To Library

This adds the audio clip to the library, allowing you to easily use it in the future.

Set Loop To Crop

Sets the loop point on a clip to its current crop. ** This only applies to audio clips.

Trim Silence (Ctrl+I)

This trims the left and right edge of each sound and removes any silent or near silent areas for all selected sounds. ** This only applies to un-looped audio clips.

Edit In External Editor...

Edits the sound or a copy of the sound in an external sound editor (3rd party).

Video Menu

Add A Video File...

Choose this to add a video file to the project. See more on video...

Add Still Images...

Add images, photos, JPG, BMP, PNG to the video track.

Add Text...

Adds text to the project. Brings up the text editor.

Add Scrolling Text...

Adds scrolling text to the project. Brings up the scrolling text editor.

Align Clips...

Align image and video clips for doing slide shows or aligning them to the beat.

Set Non-Clip Background Color...

Choose the color of the background when there aren't any video or image clips.

Show/Hide Video Window

This will show or hide the video playback window.

Set Preview Window Size

Choose from standard video sizes for the Video Window.

The link sub menu allows you to link or unlink clips together. When clips are linked, they move together when dragging. Each linked clip retains its relative offset to the other clips. The sub menu link options are:

  • Link Selected Clips
  • Unlink Selected Clips

If a clip is linked, it will have a link button on its title bar:

Acoustica Mixcraft Pro Studio 6 - Link - 1

Click it to easily unlink a linked clip.

View Menu

All Tracks Height

This option pops up a sub menu that allows you to choose the height of all tracks. Choose from Small, Normal or Large.

Timeline Mode

Choose from Measures: Beats or Minutes: Seconds to view the time-line in beats or time mode.

Snap To Grid

Turn off snap or choose a snap setting for the time-line in the pop up sub menu.

Show / Hide Details Area

Shows or hides the details window, which would include Project, Sound, Mixer or Library tab.

Project Details

Shows the Project tab.

Sound Details

Shows the Sound tab.

Loop Library

Shows the Loop Library.

Musical Typing

This brings up the Musical Typing Keyboard.

Zoom In (+)

Zooms in to the project for a more detailed view.

Zoom Out (-)

Zooms out for a more overall view.

Zoom To Project (0)

Zooms in or out so that the entire project is visible on the screen.

Help Menu

Help Contents...

Brings up the help file.

Check For Update...

Checks the Internet to see if there is a newer or updated version of this software.

Enter Registration Code...

If unregistered, this allows you to enter in your registration code and register the software.

Buy Now!

If unregistered, this shows a window with instructions on purchasing and registering the software.

About Mixcraft...

Credits, copyrights and thanks for Mixcraft.

Toolbar

Acoustica Mixcraft Pro Studio 6 - Toolbar - 1

New Project

Create a new project.

Acoustica Mixcraft Pro Studio 6 - Toolbar - 2

Load Project

Load or open an existing project or template.

Acoustica Mixcraft Pro Studio 6 - Toolbar - 3

Add Sound

Add a sound to the Project. (MP3, WAV, AIF, OGG or WMA)

Acoustica Mixcraft Pro Studio 6 - Toolbar - 4

Save Project

Save the current project.

Acoustica Mixcraft Pro Studio 6 - Toolbar - 5

Burn Audio CD

Burn your project to a standard audio CD.

Acoustica Mixcraft Pro Studio 6 - Toolbar - 6

Mix Down

Mix down your project to a single audio file.

Acoustica Mixcraft Pro Studio 6 - Toolbar - 7

Undo Last Action

Undo your last action or command.

Acoustica Mixcraft Pro Studio 6 - Toolbar - 8

Redo Last Action

Redo an action that you've 'un-done' via Undo.

Acoustica Mixcraft Pro Studio 6 - Toolbar - 9

Zoom In

Zoom in for a closer view.

Acoustica Mixcraft Pro Studio 6 - Toolbar - 10

Zoom Out

Zoom out to view more time.

Acoustica Mixcraft Pro Studio 6 - Zoom Out - 1

Preferences

Brings up the Preference dialog.

Acoustica Mixcraft Pro Studio 6 - Preferences - 1

Buy or Register Mixcraft

Purchase Mixcraft and enter your registration information. More on purchasing and registration.

Acoustica Mixcraft Pro Studio 6 - Buy or Register Mixcraft - 1

Select Envelope

Selects the current envelope type for all sounds in workspace. Choose from Volume, Pan, Low Pass Filter, Low Pass Resonance, High Pass Filter, High Pass Resonance.

Acoustica Mixcraft Pro Studio 6 - Select Envelope - 1

Snap Settings

The Snap Setting allows you to edit in precise lengths of measures, 1/4 notes, 1/8 notes or one millisecond precisions. To turn snap off, click the snap button and choose "Snap Off". To snap to the measure, choose "Snap Measure" or "Snap Bar".

Keyboard Controls

Navigation, Playback & Recording

Play / Stop

SPACE

Play From Next Marker

Ctrl+[SPACE]

Play From Previous Marker

Ctrl+Shift+[SPACE]

Record

R or Ctrl+R

Toggle Loop Mode

Ctrl+Alt+8

Toggle Playback Metronome

Alt+P

Toggle Recording Metronome

Alt+O

Move Clips

Acoustica Mixcraft Pro Studio 6 - Keyboard Controls - 1

If snap is on, the selected clips will move at the current snap setting.

CTRL + arrow keys moves +/- 20 milliseconds. Ctrl + Shift + arrow keys move +/- 1 millisecond. Up/dow n arrow keys move the selected clips to a different track.

Moving the Caret

Acoustica Mixcraft Pro Studio 6 - Moving the Caret - 1

If snap is on, the caret will move at the current snap setting.

Ctrl + arrow keys moves the caret +/- 20 milliseconds. Ctrl + Shift + arrow keys move the caret +/- 1 millisecond Up/down arrow moves the caret to a different track or lane.

Move Clip Without Changing Time Offset

Shift+Drag

Editing Commands

UndoCtrl+Z
RedoCtrl+Y
CutCtrl+X
CopyCtrl+C
Drag CopyAlt+drag
Drag Copy And Preserve Time OffsetShift+Alt+drag
PasteCtrl+V
DeleteDelete
CropCtrl+Q
SplitCtrl+T
Remove Spaces Between ClipsCtrl+J
Merge To New ClipCtrl+W
Trim SilenceCtrl+I

Snap Adjustments

(These shortcuts will not work properly if the Musical Typing Keyboard is visible. The keystrokes may be used by the Musical Typing Keyboard.)

Off~
Measure1
1/2 Notes2
1/4th Notes3
1/8th Notes4
1/16th Notes5
1/32nd Notes6
1/64th Notes7

MIDI Editing

Arrow Selection ToolQ
Pencil ToolW
Eraser ToolE
MIDI Reset / PanicCtrl+Shift+M
Drag CopyAlt+drag
Draw Selected Velocities OnlyShift+drag
Select Next NoteTab
Select Previous NoteShift+Tab
Select All NotesCtrl+A
Unselect All NotesEsc
Musical Typing KeyboardCtrl+Alt+K
Move Note But Keep OffsetShift + Drag
Selecting Clips
Select AllCtrl+A
Select All On TrackCtrl+Shift+A
Select All On LaneCtrl+Shift+Alt+A
Select Next ClipTab
Select Previous ClipShift + Tab
Unselect AllEsc
Delete Selected Note(s)Delete
Drag Notes Vertical OnlyShift + Drag

Tracks

Delete TrackCtrl+Shift+D
Add Audio TrackCtrl+G
Add Virtual Instrument Track (MIDI)Ctrl+E
Arm ToggleCtrl+B
Mute ToggleCtrl+M
Solo ToggleCtrl+L
Move Track DownCtrl+D
Move Track UpCtrl+U
Freeze TrackCtrl+F
Add LaneAlt+L
Delete Empty LanesAlt+K

Zooming/Scrolling

Zoom To Project0
Zoom In-
Zoom Out+
ZoomMouse wheel
Scroll HorizontalShift + Mouse wheel
Scroll VerticalCtrl + Mouse wheel
Scroll Tracks UpPage Up
Scroll Tracks DownPage Down

Miscellaneous

Add Sound File...Ctrl+H
Normalize soundCtrl+K
Adjust Volume Slider, Pan Slider, EQ knobsCtrl, Alt or Shift + click and drag
Reset MIDI devicesCtrl+Alt+M
Print Virtual Instrument ClipCtrl+P
Fade In Clip FastAlt+1
Fade Out Clip FastAlt+2
Fade In Clip MediumAlt+3
Fade Out Clip MediumAlt+4
Fade In Clip SlowAlt+5
Fade Out Clip SlowAlt+6
Boost Clip 1%Alt+Ctrl+Q
Reduce Clip 1%Alt+Ctrl+A
Boost Clip 5%Alt+Ctrl+W
Reduce Clip 5%Alt+Ctrl+S
Boost Clip 25%Alt+Ctrl+E
Reduce Clip 25%Alt+Ctrl+D
Boost Clip 50%Alt+Ctrl+R
Reduce Clip 50%Alt+Ctrl+F

Musical Typing Keyboard (MTK)

If you do not have a MIDI keyboard attached to your computer, you can use your computer's keyboard to trigger notes!

Acoustica Mixcraft Pro Studio 6 - Musical Typing Keyboard (MTK) - 1

text_image Musical Typing Pitchbend 1 2 off 3 4 5 6 7 max Modulation W E A S D T Y U F G H J O P K L ; -/+ Octave z x -/+ Note C V Velocity: 100 , . + sustain Shift sustain Range: C3 - F#4

Note: The functionality depends on the capability of your computer's keyboard. Many keyboards do not allow more than three keys to be pushed at a time. If you find yourself wanting more than three keys on the MTK, we recommend you purchase an actual MIDI keyboard rather than looking for a better computer keyboard. This feature is supplied as a way to make music and is not necessarily the best way to make music, though.

How To Bring Up The MTK

Select "Musical Typing Keyboard" from the "Help" menu or you can click the "Musical Typing..." button found on the Instrument Preset window.

Acoustica Mixcraft Pro Studio 6 - How To Bring Up The MTK - 1

Keyboard shortcut : Ctrl + Alt + K

Playing And Recording Notes

The MTK spans 17 notes or 1.5 octaves which can be played via the computer's keyboard. Make sure to add a Virtual Instrument Track and choose a preset. Press the keyboard buttons on the MTK to trigger the associated notes. Press multiple keys at a time to play chords. Press the Shift key to sustain notes. Adjust the default velocity by clicking the velocity adjust keys < or >. To bend the pitch down and up, click the 1 or 2 keys while playing back notes. To adjust the modulation, click the keys 3 to 8 from off to maximum modulation.

Adjusting The Playable Range

You can change the playable range by an octave or note. To change the playable range by an octave, press the Z or X keys. To switch the playable range by a note, press the C or V keys. Alternatively, you can click on a note on the smaller keyboard on the bottom. This will set the starting key for the playable range.

Keyboard Shortcuts

KeysFunction
A thru "Mapped to playable notes (white keys)
Q thru {Mapped to playable notes (black keys)
1,2Adjust the pitch bend
3 thru 8Adjust the modulation from off to max.
ShiftSustain the currently played notes, even if the keys are released.
Z, XAdjust the playable range by +/- one octave.
C,VAdjust the playable range by +/- one note.
<,>Adjust the default velocity for new notes.

Cursors

Acoustica Mixcraft Pro Studio 6 - Cursors - 1

Arrow

The default cursor

Acoustica Mixcraft Pro Studio 6 - Arrow - 1

Envelope Point Edit

This cursor shows that an envelope point can be added or moved.

Acoustica Mixcraft Pro Studio 6 - Envelope Point Edit - 1

Eraser

This cursor shows that you can erase notes or controller data.

Acoustica Mixcraft Pro Studio 6 - Eraser - 1

FlexAudio™

By holding down the Ctrl key and dragging, this lets you visually time stretch any audio clip.

Acoustica Mixcraft Pro Studio 6 - FlexAudio™ - 1

I-Beam

This cursor shows that a selection can be made on a sound.

Acoustica Mixcraft Pro Studio 6 - I-Beam - 1

Pencil

This cursor shows that you can draw new notes or controller data.

Acoustica Mixcraft Pro Studio 6 - Pencil - 1

Play Sound

This cursor shows that you can play a sound in the sound library.

Acoustica Mixcraft Pro Studio 6 - Play Sound - 1

Re-size Interface

This cursor is shown when resizing the details area or resizing a track.

Acoustica Mixcraft Pro Studio 6 - Re-size Interface - 1

Re-size Or Loop Sound

This cursor shows that you can re-size or loop a sound from the left or right.

Acoustica Mixcraft Pro Studio 6 - Re-size Or Loop Sound - 1

Track Volume

This cursor is used when changing the master volume or a track volume's slider.

Acoustica Mixcraft Pro Studio 6 - Track Volume - 1

Flat Tool

This cursor is used to lower a note or piano roll bar by one half step/semitone in the Notation View.

Acoustica Mixcraft Pro Studio 6 - Flat Tool - 1

Sharp Tool

This cursor is used to raise a note or piano roll bar by one half step/semitone in the Notation View.

Troubleshooting

Here are some answers to common problems and issues.

Playing

Can't Play Sound

You've added sounds, but you can't play anything... There are a few things you can check.

  1. Are the speakers on and plugged in? (Sorry, management made us ask.)
  2. Can you play a Wave file through Windows or another sound application? If you can't there may be a problem with your sound card's configuration or drivers. Refer to your sound card documentation to try to figure out what is wrong.
  3. Load the volume control that came with your sound card and make sure that the Wave device is turned up and not muted.
  4. Another program may be using the sound card at the same time (May happen with older versions of Windows.)
  5. Update or install your sound card's drivers. Check their website for the latest drivers and documentation.

Sound Is Breaking Up / Popping Or Clicking

When playing back a project, if the audio sounds like it is starting and stopping quickly, it could be because the computer is over tasked due to other programs running at the same time. Your computer may not be powerful enough to mix the audio in your project. Here are some things to try.

  • Always shut down as many unnecessary programs as possible. It may even be advantageous to temporarily shut down your virus software. (We do not recommend doing this unless you have done a full scan and are not connected to the Internet.)
  • Try increasing the latency of your device based off your driver type. (Go to the Preferences and click on Sound Device.)
Driver typeAction
WaveRTGo to the WaveRT preferences and increase latency time
ASIOGo to the ASIO preferences and try a different ASIO driver, download the latest ASIO driver or increase the latency.
WaveGo to the Wave preferences and increase buffer size and/or the number of buffers
  • Freeze a track if there is a lot of effects or compressed audio formats on the track. (Frozen tracks do not use as much computer power.)
  • Turn off some display features. Go to the Preferences and click on Display. You can try limiting the frame rate or not drawing audio and MIDI data. Sometimes, turning off logging will also help.
  • Always make sure that you have the latest drivers for your sound card. Visit your sound card manufacturer's website to see if there is an update.

Notice the CPU meter on the lower right hand corner of Mixcraft.

CPU: Mixcraft 10%, System 41%

This will report how much CPU Mixcraft is using compared to the entire computer's CPU usage.

Sound Is Delayed Or Lagging (Latency)

The opposite problem of sound breaking up or gapping is that the sound will be delayed and have a latency from the time an edit is made to the time you hear it. For example, if you are playing back audio and change an envelope point. If it takes several seconds to hear the effect of the change, it means that you are experiencing latency. The solution to latency depends on the type of audio drivers you are using.

Driver typeAction
WaveRTGo to the WaveRT preferences and choose a lower latency time.
ASIOGo to the ASIO preferences and click the Open Mixer... button. Use your ASIO driver control to configure the latency. Usually, you will have some way to set the latency in terms of milliseconds. If possible, choose 10 milliseconds. 40-80 milliseconds is also tolerable.
WaveGo to the Wave preferences and reduce the number of buffers and/or size. Try different settings to try and find the right balance between performance and smooth non-gapping audio.

Always make sure that you have the latest drivers for your sound card. Visit your sound card manufacturer's website to see if there is an update.

Notes Will Not Stop Playing!

If you are playing back Virtual Instrument Clips and some notes continue to play after stopping, then you have 'stuck' notes.

The solution is to click MIDI Reset! from the Mix menu. This should stop all stuck notes on the virtual instruments configured on the Virtual Instrument Tracks.

If this does not stop the notes from playing, try saving your project and restarting Mixcraft. If it is an external synthesizer, try resetting or restarting the external synthesizer.

ASIO Is Not Available

Make sure you have the latest drivers for your sound card. Go to your sound device's manufacturer website to download and install the latest drivers. If you still do not have ASIO, you can try the following:

• Purchase a sound device that supports ASIO.
- Try the free ASIO4All online. (This is not guaranteed to work well on with all sound cards.)

Alternatively, if you have Window's Vista or Windows 7, try WaveRT mode.

Sound Plays Back To Slow Or Fast

If you load in a sound and it plays back too fast or too slow, it's because it is being tempo adjusted

most likely. Click on the sound and then click on the Sound tab and adjust the sound to be in Time Stretch By mode instead of Adjust To Project Tempo.

When a sound plays back at a different speed, it can sound odd if it's being time stretched too drastically.

Recording

Recording Is Not Working!

You can play audio, but you can't record anything! There can be many reasons why this is not working. Here are a few:

  1. Make sure your hardware/microphone/guitar is plugged in properly!
  2. Make sure that you are arming the correct input/source.
  3. Make sure that the armed track's recording level is turned up.
  4. Try recording with a different driver. Try ASIO, WaveRT and Wave in that order.

Always make sure that you have the latest drivers for your sound card. Visit your sound card manufacturer's website to see if there is an update.

Recordings Are Drifting And/Or Start At The Wrong Time

If you notice that your recordings are not lining up properly at the start, you'll need to adjust the offset or start time of the recorded sound. Make sure snap is off and move the sound so that it lines up properly. You'll want to zoom in for the best accuracy. Switching to an ASIO driver may help or purchasing a better sound device may help.

However, if you're noticing that your recordings are slowly drifting over time, the problem is due to an inaccurate clock on your sound card or sound device. Each device is made with more or less accurate clocks and not all devices have the same time as an atomic clock, for example.

If you have a Soundblaster LIVE, try recording in 48 kHz mode, by switching your Sound Device preferences to use the sample rate of 48,000 Hz.

Drift Work Around

Assuming the start of the sound is lined up properly, go to the end of the sound and visually time stretch it with FlexAudio using the Ctrl key so that it lines up properly. Make sure to change the pitch shift mode to Do Not Fix Pitch. Once you've lined up the end of the recording, you should be able to go to the Sound tab to view the time stretch percentage that was needed to get it in sync. (Example percentages will be around 99.995% or 100.004%) You can simply apply this drift percentage to all recordings after that. (Don't forget to change the pitch shift mode to Do Not Fix Pitch!)

Recordings Are Not In Sync

There are a couple of possibilities here.

The starting position of my recordings are wrong.

If the start offset of the recording is wrong, you can try the following suggestions:

  • Adjust the sound manually
  • Update your sound card's drivers if possible. Check the sound card's website.
  • Get a new sound device. Get a more professional sound card designed for recording music, if possible.
  • Try switching to ASIO mode. or WaveRT mode for better synchronization.

My recordings are slowly losing synchronization over time!

If after 10 minutes or so, your recordings are noticeably out of synchronization, you may need to get a new sound device that won't lose synchronization.

Always make sure that you have the latest drivers for your sound device. Visit your sound device's website to see if there is an update.

I Can't Hear Myself During Recording!

Some sound cards or USB devices do not have a way to monitor the live recording. If you can't hear yourself or whatever you are recording, you can use Mixcraft to play the incoming audio by monitoring the track. Always use headphones when monitoring to prevent recording audio from other tracks.

New Tracks Are Recording Sound From Other Tracks (Bleeding Over)

If your newly recorded tracks are picking up parts of other tracks, your microphone or input device is probably picking up the sound from your speakers.

Try using headphones! No really, put them on... :) (Don't forget to turn off your speakers.)

If that doesn't work, your sound device may have some noisy circuitry. Go to your Window's mixer recording settings and make sure that only the devices you are interested in recording are not heard. Mute any sources such as the CD player or auxiliary that you are not recording from. To bring up your sound card's mixer click the Window's Start button followed by clicking Run... Type in sndvol or sndvol32 and push the Enter key.

Also, make sure you've selected the correct recording source. If possible, it's best to choose a specific source, instead of something general like "stereo mix," "what you hear" or "digital wave." For example, if your recording source is a microphone, choose "microphone." If you're recording from your computer's Line In input, choose that.

To choose your recording source in Mixcraft, click on the small down arrow that appears to the right of the arm button on the track you want to use for recording. First, choose the sound device you want to use (you may only have one choice), and you'll see a sub menu with a Stereo Source option.

Again, if you already have a specific source selected, your microphone could be picking up the sound from your speakers. Try turning off your speakers and using headphones to monitor the audio!

My recordings are only on the left or right channel!

This occurs when your microphone is plugged in to the Left or Right input of an audio device, but you've chosen to record in stereo. To remedy this, be sure to arm a track for the specific input that you want to record from -- either by input number, or by the channel (left or right). If you wish to preserve the recordings that you've made in stereo, just right-click on the clip, select Properties > Channels, and select either the Left or Right channel. This will turn your stereo clip into a mono clip.

My recordings are too loud and are distorting! What do I do?

Distortion can ruin a good recording, and the worst part is, once you've recorded distorted audio, there's no way to fix it. If your meters are lighting the meters up all the way and the peak indicators are lit, your incoming signal is too loud. There are two ways to remedy this. If you're using Wave or WaveRT drivers, and your track is armed, there's probably a red volume slider available on your track. This lets you set the input level. Level the input level until your microphone is no longer driving the meters into the red. If you're using an ASIO device or other external audio device, you will need to turn down the input volume on the microphone channel until the meters are no longer in the red.

Files Not Loading

Sound Won't Load

There are many different types of sound file formats. Mixcraft currently supports the Wave (.WAV & .AIF), MP3, OGG, and WMA formats.

In addition, Mixcraft will work with the Window's Audio Compression Manager (ACM) to load compressed Wave files, other than PCM.

If it is a WMA file, make sure that WMA format support is installed. and that they file does not have Digital Rights Management (DRM) on it.

WMA File Support

In order to load and save to WMA files, you must have support for Microsoft Windows Media Format 7.1. If you are trying to load a WMA file or export to WMA file and the option is grayed out, you probably do not have this installed. To download and install it, please visit http://www.acoustica.com/plugins/wma-install.htm. (You do not need to restart your computer!)

If you've already installed WMA support, you may be trying to open a WMA with Digital Rights Management (DRM). If you created this WMA file with Windows Media Player, you could recreate it with DRM turned off. To turn off DRM, run Windows Media Player, choose Options from the Tool menu, click on "Copy Music" and make sure that "Copy Protect Music" is unchecked. You'll have to recreate the WMA in this case. (The old WMA file with DRM will not work.)

Can't Load Or See Video File

To load a video, select "Add Video File..." from the "Video" menu. Navigate to the folder with your video in it.

If your video is not in the .AVI or .WMV formats, you will need to switch the File Type drop down from "Default Video Files" to "All Files". Now, you should see your video file. Select it to load it.

You will need to make sure that a proper video codec is installed in order to load a given video. See the "Video Is Not Loading" for more information.

Video Is Not Loading

If the video fails to load, it is because you are most likely missing the correct DirectX video codec. The best advice is to do one of the following:

  • Install the software that came with your video camera. It may also have come with a DirectX video decoder that would allow other programs such as Windows Movie Maker or Windows Media Player to play the files. (This assumes that the file was created with a video camera that you own.) Make sure to restart your computer after installing.
  • Download a video file converter to convert it to AVI or WMV. This is better than loading the original video format, as it will be faster.
  • Install a DirectX/DirectShow video codec. for the video format you are attempting to load. Beware of many faulty/buggy/error prone decoders out there on the Internet, partner.
    • Install the latest version of Windows Media Player.

Effects & Plug-ins

How Do I Add A Plug-in (VST or VSTi)?

Mixcraft allows you to add your own VST or VSTi plug-ins. Plug-ins are usually .DLL files. Download and install your plug-in file (.DLL) into your VST folder and then restart Mixcraft. Your new VST plug-in should now be in the effect drop down lists or virtual instrument lists. Some plug-ins have their own installers. In that case, run the installer and then point the software to the appropriate folder.

If you don't know where your VST folder is, you can create a new one and then add it in the Plug-Ins section. To add your own VST folder, go to the Plug-Ins Preferences and click on Edit VST/VSTi Folders. Click the Add button to add your own folder or click the Auto-Scan For VST/VSTi Directories to try and find one automatically. Just make sure to put your new VST plug-in (.DLL) into one of the folders in your VST folder list and then restart Mixcraft and you should see the effect show up in the effect drop down or virtual instrument lists, depending on the type of plug-in.

How Can I Disable Certain Plug-Ins From Loading?

Mixcraft has two files, which you can edit to exclude plug-ins from loading. These files are located in %programdata%\Acoustica\Mixcraft\ folder.

DXIgnore.ini - DirectX effect ignore list VSTIgnore.ini - VST plug-in ignore list

Simply open or double click the file and then add the name of the effect and set it to equal = 1. For example, if you had an effect called 'Digital Media StudioDenoiser' that you didn't want the software to load, you would enter

Digital Media StudioDenoiser=1

Save the ignore file and restart Mixcraft and the effect will not be loaded. For VST plug-ins, you will need to use the name of the dll such as SuperDuperReverb.dll=1

How Can I Hear Effects During Recording?

Some sound cards or USB devices have a way to monitor the live recording independent of Mixcraft.

However, if you'd like to hear the effects during recording, you'll need to disable the sound device's monitoring and use Mixcraft's monitoring system. For example, if you are making a weird recording of your voice and would like to hear the echo or delay while recording, you'll need to tum on monitoring. You'll need to enable Mixcraft's monitoring and disable any sound card's built in monitoring.

Can I Use 64 bit plug-ins?

No. Mixcraft will only work with 32 bit plug-ins. Some people have installed 'bridge' plug-ins that allow Mixcraft to communicate with 64 bit plug-ins, which may work. Also, most companies will also have a 32 bit version available, which is compatible with Mixcraft.

CD Burning

My CD/DVD Recorder Is Not Supported!

Mixcraft supports three burning engines: Primo, Goldenhawk and IMAPI.

EngineDetails
PrimoThe default and preferred burning engine. It will burn on the fly, burn CD Text and supports gap-less tracks.
IMAPIThe draw back to IMAPI is that it burns two second gaps between tracks on the burned CD.
GoldenhawkThis is your last chance/option. Goldenhawk will burn on the fly and burns without gaps between tracks on the burned CD. Unfortunately, Goldenhawk does not support as many CD and DVD writers. However, there is some hope.Since many drives are clones and use the same basic technology, they also share the command system that instructs the CD and DVD writers what to do. With that in mind, you can try different drive definitions to see if they work with your drive.Go into theCD Buming Preferences, make sure that Goldenhawk is selected and then click the Goldenhawk Drive Override... button. This brings up some options for your unsupported devices. Choose the unsupported drive from the drop down Select A Drive. First try the Use A Generic CD Writer Drive and then click OK. Restart the software to see if it's supported by trying a test burn. If that doesn't work, go back into the Goldenhawk Override dialog and tryUse The Driver For This Drive Typeoption. Select a drive that sounds similar to your drive. Consult the web to find out what type of drive it could be cloned from. Try a drive with the same manufacturer but at a slower speed, etc. Note that it is not guaranteed to work, but this is an option to try.

I Am Getting Burn Failures

Here are some suggestions to troubleshoot a burn failure.

  • Try a burn in 'Test Mode' first.
  • Try a different blank CD (Make sure it's not full or scratched)
  • Try a different blank CD from a different manufacturer.

  • Shut down other programs and temporarily shut down your virus checker during a burn. (Shutting down your virus checker should be done at your own risk. Make sure you are not connected to the Internet and have done a full virus scan recently.)

  • Try burning at a slower speed, especially if your CD recorder does not have 'Burn Proof'.
  • Try checking the option to 'Convert To WAV First.'
  • If you have more than one CD or DVD recorder, try switching to the other recorder on the burn CD window.
  • If you have Windows XP or Vista, try switching to IMAPI.
  • Try switching to a different burning engine. Choose between Primo (recommended), Goldenhawk and IMAPI.
  • Try burning a short sound just to verify that CD recorder can still burn and is not defective.
  • Try burning with another program such as Windows Media Player to verify that your CD recorder is not defective or having some kind of system conflict.

Get Rid Of The 2 Second Gap Between Tracks.

By default, in Primo or Goldenhawk mode, audio CDs will not have a two second gap between tracks. Make sure you are in Primo or Goldenhawk!

However, if you are burning in IMAPI mode, you are forced by the IMAPI system to have a two second gap between tracks. There are two options:

  1. Click the check box to Burn As One Track on the burn CD window. The problem with this option is that you will have to fast forward or rewind the burned CD to get to a specific part.
  2. Mix the project down to WAV files and then use a 3rd party burning program that supports your CD writer or DVD writer. On the Mix Down dialog, make sure that you check the option to Create A New File For Each CD Marker. We recommend WAV files at CD quality for the mix down. Then import the WAV files into your 3rd party CD writer software, arrange them in the correct order and burn the CD!

Burned CD Does Not Play In My CD Player

There are a few things you can try:

  • Make sure that you actually burned the CD! Look at the back of the CD under a light and make sure that you see a difference between a burned area and a blank section.
  • Make sure that there aren't any scratches or smudges on the CD data surface.
  • Try a different burning engine. Primo is the latest and newest engine. Change the engine in the CD Burning preferences.
  • Try a different blank CD made from a different manufacturer. See if there is a recommended type of CD for your CD player.
  • Try burning at a slower speed. Older CD players are not as tolerant and if you burn at a slower speed, it will burn with a higher precision of quality. Also, some blank CDs are not rated for higher speeds. Check the information that came with your blank CDs for its burn speed rating.
  • If there is a paper sticker label on the CD, it could be interfering with the weight balance or it may not be spinning at the right speed. Try a CD without a label on it.
  • Check to see if the CD plays in other CD players, besides your computer.

Video

Video Playback Problems

If after loading your video, Mixcraft does one of the following:

  • Mixcraft crashes with an error window
  • Mixcraft freezes and stops responding
  • Mixcraft's CPU usage goes way up to above 60% or so.
    • Video frames appear distorted

If one of the above is happening, it could definitely be the DirectX video decoder. The best advice is to convert your video file into an AVI or WMV. AVI and WMV files are tested to be compatible with Mixcraft. AVI files will use less CPU power, as well.

Search the Internet for "video converter software" that will convert from your video format to AVI and/o WMV.

I Am Getting DirectX Errors or Errors Loading Video

Mixcraft uses Window's DirectX layer in order to decode video. We are at the mercy of whatever codecs are installed on your computer. Codecs are little pieces of software that programs can use to decode special video file formats. Many codecs out there on the Internet are notoriously poorly written and may not work properly for editing. If you are running into these kinds of errors, here are some things to try:

  • Download the latest Windows Media Player from Microsoft.
  • Install the software that came with your video camera. It may also have come with a DirectX video decoder that would allow other programs such as Windows Movie Maker or Windows Media Player to play the files. (This assumes that the file was created with a video camera that you own.) Make sure to restart your computer after installing.
  • Download a video file converter to convert it to AVI or WMV. This is better than loading the original video format, as it will be faster.

Video File Is Too Big

If you want to send your video via email or upload it, you may find that your video file size is huge. Uploading or sending huge files is impractical and slow. There are several suggestions.

  1. To send via email, upload your video to something like Youtube and then send people a link to the video instead of sending the actual video file.
  2. Go into the video settings and adjust to a lower quality. Lower quality videos will be smaller in size. Go to the Video Mixing Down section for more help.

Loop Library

Can't Download Sounds

If you can't download sounds from the library, make sure of the following things.

  • Make sure that you are connected to the Internet. Try launching your Internet browser and going to a news article or website that you haven't been to. (This verifies that you aren't viewing cached content.)
  • Make sure that your security software or Internet firewall is not blocking Mixcraft from accessing the Internet. You will need to go into your firewall or security software and allow Mixcraft access to the Internet. (You may need to use your security or fire wall's help manual or documentation to figure this out.)
  • Try a different Internet download server by changing Mixcraft's Loop Library Download option in the Preferences.

Can I Add My Own Sounds?

Yes you can! Please see the Loop Library section for more on Importing Sounds. Supported sounds include AIF, WAV, OGG, MP3 and WMA.

Control Surfaces

Mixcraft doesn't recognize my controller!

In the Control Surface Details dialog box, make sure that your Device is selected -- or set the Device drop down to "Any" if you want Mixcraft to receive control surface messages from all devices hooked up to your computer. If your device is not listed in the Device drop down, make sure your device is plugged in and any necessary drivers have been installed. You may need to close and re-open the Control Surface Details dialog box for new devices to be displayed.

Also, make sure that MIDI Channel is set to the same MIDI channel that your controller is sending on -- or set the MIDI Channel drop down to "Any" to ensure that Mixcraft will receive control messages on any MIDI channel.

Acoustica Mixcraft Pro Studio 6 - Mixcraft doesn't recognize my controller! - 1

text_image Control Surface Details Surfaces : Oxygen 49 Delete Save Save As... MIDI Learn Reset All MIDI Channel: Any Device : Any Command Type Num Val Playback Toggle Play Note 10 >63 Stop Note 8 >63 Rewind A Bit Note 3 >63 Rewind To Start Fast Forward A Bit Note 6 >63 Fast Forward To End Record Note 13 >63 Adjust Master Volume CC 14 Any Loop Mode Toggle Note 1 >63 Playback Metronome Toggle Recording Metronome Toggle Instructions: Click "MIDI Learn", select the desired command and move a knob, slider or push a button on your controller to learn that command. Close

Mixcraft recognizes some knobs or buttons on my controller, but won't respond to other knobs or buttons.

Mixcraft's controls can be set to respond to MIDI Continuous Controller (CC) message, or specific notes on your keyboard. Some controllers send MIDI Machine Control (MMC) or other types of System-Exclusive data, which Mixcraft does not respond to.

Check your controller's manual to see if your controller can be configured to send MIDI CC messages instead of MIDI MMC messages.

Most controllers that send MMC can be configured to send MIDI CC instead.

Mixcraft Pro Studio

Mixcraft Pro Studio 6 gives professional audio engineers the tools they need to mix and master commercial-quality music with ease. Mixcraft Pro Studio 6 expands Mixcraft 6's already-powerful toolset to include high-end synthesizers modeled after the legendary Yamaha CS80™ and Moog Memorymoog™ synthesizers, our Pianissimo grand piano (sampled from a Steinway™ Model D), powerful mastering effects including iZotope's Mastering Essentials, and a fantastic collection of audio effects ranging from bit-crushing to parametric EQ to our new Acoustica Pro Studio reverb.

[ Note: Mixcraft Pro Studio effects and instruments must be installed separately. ]

Acoustica Mixcraft Pro Studio 6 - Mixcraft Pro Studio - 1

text_image MIXCRAFT PRO STUDIO 6 COMPLETE AUDIO PRODUCTION SUITE ACOUSTICA® Multi-track Recording Video Editing Virtual Instruments Audio Loans Effects Plug-in Rising and Monitoring ARPU Power to MP1 Power to CD

Mixcraft Pro Studio comes with a ton of mastering effects easily worth their weight in 0's and 1's. :)

If you don't have Mixcraft Pro Studio, you can purchase it from our website at http://www.acoustica.com/mixcraft-pro-studio/

Effects

In addition to the 25 effects included with Mixcraft, Mixcraft Pro Studio also includes these professional audio and mastering effects:

Acoustica 31 Band EQ
Acoustica Mixcraft Pro Studio 6 - Effects - 1

bar | Time | Value | |------|-------| | 20 | 100 | | 25 | 100 | | 30 | 100 | | 35 | 100 | | 40 | 100 | | 45 | 100 | | 50 | 100 | | 55 | 100 | | 60 | 100 | | 65 | 100 | | 70 | 100 | | 75 | 100 | | 80 | 100 | | 85 | 100 | | 90 | 100 | | 95 | 100 | | 100 | 100 | | 105 | 100 | | 110 | 100 | | 115 | 100 | | 120 | 100 | | 125 | 100 | | 130 | 100 | | 135 | 100 | | 140 | 100 | | 145 | 100 | | 150 | 100 | | 155 | 100 | | 160 | 100 | | 165 | 100 | | 170 | 100 | | 175 | 100 | | 180 | 100 | | 185 | 100 | | 190 | 100 | | 195 | 100 | | 200 | 100 | | 205 | 100 | | 210 | 100 | | 215 | 100 | | 220 | 100 | | 225 | 100 | | 230 | 100 | | 235 | 100 | | 240 | 100 | | 245 | 100 | | 250 | 100 | | 255 | 100 | | 260 | 100 | | 265 | 100 | | 270 | 100 | | 275 | 100 | | 280 | 100 | | 285 | 100 | | 290 | 100 | | 295 | 100 | | 300 | 100 | | 305 | 100 | | 310 | 100 | | 315 | 100 | | 320 | 100 | | 325 | 100 | | 330 | 100 | | 335 | 100 | | 340 | 100 | | 345 | 100 | | 350 | 100 | | 355 | 100 | | 360 | 100 | | 365 | 100 | | 370 | 100 | | 375 | 100 | | 380 | 100 | | 385 | 100 | | 390 | 100 | | 395 | 100 | | 400 | 100 | | Note: The actual values may vary due to the random nature of the data generation. The provided values are just an example.

Perhaps no effect is more important for proper mixing and mastering than a good, flexible EQ effect. The Acoustica 31 Band EQ gives you precise control over your frequency content. Slider range is adjustable from 6dB to 24dB, and there are lots of great-sounding presets to get you started.

Acoustica Pro Studio Reverb
Acoustica Mixcraft Pro Studio 6 - Effects - 2

text_image Track 1: Acoustics Pro Studio Reverb Active [Preset] General - Medium Hall REVERBERATION 2.5 0 SD MIN MAX MIN MAX MAX REVERS TIME (S/X) PREDELAY DIFFUSION LIVENESS 0 -12dB +12dB EASY -LATE -12dB +12dB EASY GAIN BALANCE LATE GAIN FILTER 2% 18% MIN MAX -12dB +12dB HIGH CUT AMOUNT BASS BOOST OUTPUT MIX DAY MIX PRO STUDIO REVERB ACQUARTICA®

Having a high-end, professional-sounding reverb is critical to creating pro music. We've taken the lush, crystal-clear reverb used in our award-winning Pianissimo grand piano and expanded it into a flexible, great-sounding reverb effect.

Dubmaster Liquid Delay

Acoustica Mixcraft Pro Studio 6 - Effects - 3

text_image Track 1: Dubmaster Liquid Delay Active | Presell Del - Deep Delay G-Sonique DSP Engineering BPM Synchronised Dub Delay: Feedback Pan Dub Rhythm Dry/Wet Noise delay 403 Fiber units: Freq Resonance Drive Filter type Base Press Liquid phase effect units: Tone Depth Frequency J&T Dry/Wet Low frequency oscillator: Speed Depth Dubmaster liquid delay Input Level Output Level ON / OFF File Batch - Deep Delay 542

This intense delay effect goes far beyond the limits of traditional delays. Dubmaster combines tempo-synced rhythmic liquid delay with powerful LFO-driven filtering and phase effects to add atmosphere and a unique sound to your tracks.

FAT+

Acoustica Mixcraft Pro Studio 6 - FAT+ - 1

text_image Track 1 FAT+ ✓ Active [Preset] Dirty vintage G mix+ small analog/vatuum tube/tape sound simulation FAT+ Input vol FAT control+ bypass max 2.00 analog warmth FAT (let harmonics) output vol mix saturation drive analog hits min G-Sanique File Dirty vintage S/R

Want fat, beefy drums and bass? Huge horns, organs, and synths? Enormous guitar sounds? FAT+ mixes all of the essential ingredients for truly huge sounds into one powerful plug-in, combining analog warmth, vacuum tube distortion, and tape saturation into a single effect that will make your tracks sound enormous.

FSQ1964 Transient Vitaliser

Acoustica Mixcraft Pro Studio 6 - FSQ1964 Transient Vitaliser - 1

text_image Track 1: FSQ1964 Transient Vitalizer Active [Press] Crystal Highs FSQ1964 Vacuum tube high frequency / transient vitalliser Module one: Module two: Input Volume Frequency Break Frequency Break Output Volume POWER ISO Bandwidth Tube Harmonics Bandwidth Tube Harmonics ON OFF S-Sonique File Crystal Highs 123 OFF: OFF

This powerful mastering tools adds sweet high frequencies, analog colors, crystal and transparent transients, and boldness to any mix. FSQ1964 adds life and sparkle to even the most basic tracks, so they pop out of your speakers with the crisp modern sound heard on today's chart-topping records.

GSXL4070 Vintage Parametric EQ
Acoustica Mixcraft Pro Studio 6 - FSQ1964 Transient Vitaliser - 2

text_image Track 1: GSXL4070 Active [Preset] Modern British Sound HP LP LMF HMF HP Q Q KM2 Q K Q Q KM2 Q Q Q KM2 Q Q KM2 OUTPUT VOL GSXL4070 SOLID STATE MIX EQUALIZER 7TH Modern RF/800 ©-Bonique

This parametric equalizer is modeled after the classic rack-mount equalizers coveted by professional recording studios. Four bands of parametric equalization plus a high-pass filter let you emphasize the sizzle and bass in your tracks, cut out noise and mud from the mix, and dial in the perfect tone you're looking for.

iZotope Mastering Essentials

Acoustica Mixcraft Pro Studio 6 - FSQ1964 Transient Vitaliser - 3

text_image Track 1: iZotope Mastering Essentials Active [Preset] Enhance - Big, centered Valve Equalizer Bypass R ? powered by iZotope IN OUT VALVE EQUALIZER ROOM SIMULATION TUBE AMPLIFIER POWER ON PASS OUTPUT GAIN (SB) 8.00.0 8.00.0 OUTPUT GAIN (SB)

Perhaps no company is better known for creating professional mastering tools than iZotope. From the makers of Ozone, the premiere mastering suite, comes iZotope Mastering Essentials. Mastering Essentials combines a great sounding and gorgeous parametric EQ and spectrum analyzer with a phenomenal room simulation, vacuum tube compression, limiting, and saturation. Featuring tons of great presets, Mastering Essentials is the perfect tool for turning a decent track into a truly killer mix.

Mid-Side Envelope Follower+

Acoustica Mixcraft Pro Studio 6 - Mid-Side Envelope Follower+ - 1

text_image Track 1: Mid-Side Envelope Follower Active Gross/ Base - Lique/Stack creative+ Mid-Side Envelope Follower FX multipliers Mid-Box Mid-Box Amping line pass Amping Line Line 70 Line Box Line Box Line 200 Line 200 Line 200 Line 200 Line 200 Line 200 Line 200 Line 200 Line 200 Line 200 Line 200 Line 200 Line 200 Line 200 Line 200 Line 200 Line 200 Line 195 Line 195 Line 195 Line 195 Line 195 Line 195 Line 195 Line 195 Line 195 Line 195 Line 195 Line 195 Line 195 Line 195 Line 195 Line 195 Line 195 Line 200 Line 200 Line 200 Line 200 Line 200 Line 200 Line 200 Line 200 Line 200 Line 200 Line 200 Line 200 Line 200 Line 200 Line 200 Line 200 Line 30 Line 30 Line 30 Line 30 Line 30 Line 30 Line 30 Line 30 Line 30 Line 30 Line 30 Line 30 Line 30 Line 30 Line 30 Line 30 Line 30 Line 30 Line 30 Line 30 Line 45 Line 45 Line 45 Line 45 Line 45 Line 45 Line 45 Line 45 Line 45 Line 45 Line 45 Line 45 Line 45 Line 45 Line 45 Line 45 Line 45 Line 45 Line 45 Line 45 Line 46 Line 46 Line 46 Line 46 Line 46 Line 46 Line 46 Line 46 Line 46 Line 46 Line 46 Line 46 Line 46 Line 46 Line 46 Line 46 Line 46 Line 46 Line 46 Line 46 Line 47 Line 47 Line 47 Line 47 Line 47 Line 47 Line 47 Line 47 Line 47 Line 47 Line 47 Line 47 Line 47 Line 47 Line 47

This may be the most powerful, funkiest filtering effect imaginable. An envelope follower uses the dynamics and amplitude of the incoming audio to modulate the cutoff frequency of a filter -- and the result is a funky, liquid filtering effect that responds to your musical material. The signal is split into mono (Mid) and stereo (Side) signals, and each part can be boosted or attenuated to create panoramic 3D effects. With 9 filter types, ring modulation, and analog distortion effects available, the sonic potential of this plug-in is huge.

Mid-Side Harmonic Vitaliser

Acoustica Mixcraft Pro Studio 6 - Mid-Side Harmonic Vitaliser - 1

text_image Track 1: Mid-Side Harmonic Vitaliser+ Active [Press] Stereo enhance G mix+ Mid-Side stereophonic harmonic generator/vitaliser+ Mid level Max 3X Max 2X Side level Max 3X Side harmonic generator Frequency Randomism Harmonic Delay on/off Onset level Level Side harmonic generation Frequency Randomism Harmonic On/off Onset level Level Side signals Max Output cell G-Sonicus File Stereo enhance 1/10

Give your tracks 3D space, depth, width, and atmosphere with this powerful stereo enhancer. Harmonic Vitaliser+ features brand new technology for vitalizing, coloring, controlling, adjusting and widening stereo material (the Side part of a signal) as well as adding space, width and depth to mixes.

Mid-Side Stereophase Filter+
Acoustica Mixcraft Pro Studio 6 - Mid-Side Harmonic Vitaliser - 2

text_image Track 2: Mid-Side Stereophase Filter+ Active Preset Dreamliner 2 G creative+™ Mid-Side: Creative stereophase filter+ SND MCP Sdy Bar Sand Reset Sine Chaper SFP/P Max Mid Level Side level Cutoff Resonance Power cutoff Power from cutoff Freq Role Fuel Depth Mix LFD Size Size DELIN Size F# Speed Depth Side Delay Side Delay LFD speed Side Delay Delay Side Dry Wind Output Speed G-Sonique File Dreamliner 2 10.00

This cool filter effect offers new, creative methods of modulating stereophonic sound. It creates special 3D modulation effects with phasing and filtering, and creates the illusion of effected sound that will fly around your head while the center (Mid) of the sound stays untouched. From weird, psychedelic modulation to side phase and filter effects, the possibilities are immense.

Ferox Tape Emulator

Acoustica Mixcraft Pro Studio 6 - Ferox Tape Emulator - 1

text_image Track 1: Ferox Tape Emulator Active [Preset] Old tape recording FEEDBACK INPUT LEVEL OUTPUT COMPRESSION Amount Delay Release Amount TAPE SPECTRUM NONLINEARITY Low cut High cut Saturation Hysteresis Filter on Oversample ToneBoosters TB_Ferox

There's something about the sound of tape -- and Ferox captures that "something." The unique sound of authentic tape hiss, saturation, and compression gives personality and classic tone to your tracks. Try it on drums or vocals for an instantly recognizable '70s and '80s sound.

TB Gate

Acoustica Mixcraft Pro Studio 6 - TB Gate - 1

text_image Track 1: TB Gate ✓ Active [Preset] Program 00 DETECTOR HP freq 500Hz LP freq 10000Hz Detection time 0.000s Threshold -80.00B Filter on Monitor INPUT -20.0 -40.0 -60.0 -80.0 ENVELOPE Attack 0.0010s Hold 0.050s Release 0.050s Close gain 0.0% STATE ToneBoosters TB_Gate

A good gate effect is critical for removing noise and mud from a mix. Gates remove the hiss and noise from areas of a track that have no desirable sound, such as the spaces in between vocals or guitar parts. The best gate effects let you filter the audio so only certain frequencies, such as a bass drum, will trigger the gate. TB Gate is no exception. With well laid out controls and metering, it's easy to dial in settings that will leave your audio untouched while perfectly removing the unwanted silence in between.

TB Parametric Equalizer

Acoustica Mixcraft Pro Studio 6 - TB Parametric Equalizer - 1

line | Frequency (Hz) | Gain (dB) | | -------------- | --------- | | 0 | 9.0 | | 1 | -4.0 | | 2 | 8.0 |

The key to a good mix is proper EQing, and this graphic parametric equalizer is one seriously powerful equalization tool. With a gorgeous interface, 6 color-coded bands, 6 filter types, spectrum analysis, and the ability to EQ the mono (Mid) and stereo (Side) portions of stereo material independently, TB Parametric Equalizer will quickly become an indispensable tool in your mixing and mastering arsenal.

TimeMachine Bit Crusher

Acoustica Mixcraft Pro Studio 6 - TimeMachine Bit Crusher - 1

text_image Track 1: TimeMachine Active [Preset] 12-bit legends Number of bits 12.0 Re-samplerate 32000Hz High pass 50.0Hz AD aliasing 50.0% DA aliasing Dithering mutaw 50.0% ToneBoosters 7 TB_TimeMachine

If low-fidelity or vintage digital sound is your thing, TimeMachine may quickly become your favorite plug-in. Re-create the sound of 8-bit video games, 12-bit samplers, or just trash your audio by turning it into 2-bit noise! TimeMachine simulates the effect of A/D and D/A aliasing, re-sampling, and bit reduction (both linear and mu-Law quantization).

Twisthead VS-206 Preamp

Acoustica Mixcraft Pro Studio 6 - Twisthead VS-206 Preamp - 1

text_image Track 1: Twisthead VS-206 Preamp Active [Reset] Dirty rock in roll Twisthead VS-206 HIGH FREQUENCY Wavelength G-Sonique TIME HANDSPEED OUT PULLING GND OFF SWILLANCE INPUT GAIN VIRAGE VACUUM TUBE PREAMP OUTPUT GAIN G-Sonique File Dirty rock in roll 3/8 close 11

Adds subtle analog warmth or fierce over driven tube grit to your tracks. This vintage tube preamp adds 1960's charm and character to vocals, guitar, drums, and more.

XBass 4000L Bass Enhancer

Acoustica Mixcraft Pro Studio 6 - XBass 4000L Bass Enhancer - 1

text_image Track: XBass4000L Active Preset XBass 4000 G-Sonique DSP Engineering Frequency Enhancer Scheduling Unit Volume XBase 4000 L Soft Enhance Saturation Vol. of Saturation Main Volumes Out L Out R Analog BASS Saturation / Enhance processor

XBass 4000L adds the warm, fat bass tone found in vintage tube circuits to your projects. XBass 4000L combines two unique algorithms to enhance the bass spectrum of your tracks, adding emphasis to the audible bass content, enriching the bass and sub-bass spectrum, and boosting the higher harmonic frequencies.

Instruments

In addition to the 11 virtual instruments included with Mixcraft 6, Mixcraft Pro Studio 6 also includes these professional virtual instruments:

ME80 Vintage Analog Synthesizer

Acoustica Mixcraft Pro Studio 6 - Instruments - 1

text_image Track 1: ME80 Active Preset magnetic fantasy LCD OFF RASS FAM PW ON NO SB OFF MS LIF RES S A D R VCF LEVEL VA LEVEL SPELL LEVEL BELL LEVEL ANS AND ANS TOUCH RESPONSE RITTAL AFTER RASS FAM PW ON NO SB OFF MS LIF RES S A D R VCF LEVEL BELL LEVEL BELL LEVEL ANCE OFF RASS FAM SPG REGULATOR ATTACK GEAR/SPG/SPG/SPG/SPG/SPG/SPG/SPG/SPG/SPG/SPG/SPG/SPG/SPG/SPG/SPG/SPG/SPG/SPG/SPG/SPG/SPG/SPG/SPG/SPG/SPG/SPG/SPG/SPG/SPG/SPG/SPG/SPG/SPG/SPG/ RITCH GRETURE SUB-OCOLATION BLUE SPEED SCD VCF NCA WHEEL 1-FEET 2 RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH RICH S BLUPE M ALL BEILLANCE LEVEL SBMagnetic fantasy DELAY SPEED SYNC RIGHT FREQ AMIC STREND SPASS BASB PART OUT FWHI MEMORY TIME COPY OFF DRYUT KED EAV ON FREY NO SIZE DEAV CAMP ME80 RASS TX BMOF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF

An incredibly realistic emulation of the Yamaha CS80 ^™ analog synthesizer, among the most powerful and coveted analog synthesizers ever made. This amazing recreation supports polyphonic after touch (just like the original) and has the same rich, creamy tone as the original.

Memorymoon Vintage Analog Synthesizer

Acoustica Mixcraft Pro Studio 6 - Memorymoon Vintage Analog Synthesizer - 1

text_image Track 1: memorymoon Active [Preset] very moody MODULATION LFD MODULATION METH SYNC LIME DESTINATION OSC1 OSC2 OSC3 S/2 FRT1 FRC2 FRC3 F/R VOICE MODULATION CONTROUED COC SAMOUNT RANT VOUT OF PNC FRC TUTP MASTER CONTROL FAN 0.07 FROCCUM 1 2 3 OCTURE 10 8 4 2 OCTURE 10 8 4 2 OCTURE 10 8 4 2 OCTURE 10 8 4 2 OCTURE 10 8 4 2 OCTURE 10 8 4 2 OCTURE 10 8 4 2 OCTURE 10 8 4 2 OCTURE 10 6 5 4 3 OCTURE 10 6 5 4 3 OCTURE 10 6 5 4 3 OCTURE 10 6 5 4 3 OCTURE 10 6 5 4 3 OCTURE 10 6 5 4 3 OCTURE 10 6 5 4 3 OCTURE 10 6.5 5 4 3 OCTURE 10 6.5 5 4 3 OCTURE 10 6.5 5 4 3 OCTURE 10 6.5 5 4 3 OCTURE 10.5 5.5 5 4 3 OCTURE 10.5 5.5 5 4 3 OCTURE 10.5 5.5 5 4 3 OCTURE 10.5 5.5 5 4 3 OCTURE 10.5 5.5 5 4 3 OCTURE 10.5 5.5 5.5 4 OCTURE 10.5 5.5 5.5 4 OCTURE 10.5 5.5 5.5 4 OCTURE 10.5 5.5 5.5 4 OCTURE 10.5 5.5 5.5 4 OCTURE 10.5 5.5 5.5 4 OCTURE

No synthesizer in history has ever sounded more massive than the legendary Moog Memorymoog ^™ , and Memorymoon perfectly captures the enormous analog sound of the classic original. Loaded with presets and knobs, this 3-oscillator polyphonic powerhouse will blow you away.

Acoustica Pianissimo Virtual Grand Piano

Acoustica Mixcraft Pro Studio 6 - Acoustica Pianissimo Virtual Grand Piano - 1

text_image Track 1: Pianissimo Active [Preset] Sole Grand Piano Adjust Lid PIANISSIMO Hammer Sounds 0 —— 100 Tone Controls Adjust Reverb 0 —— 100 Medium Hall ▼ Master Volume 0 —— 100

This high quality, award-winning grand piano features 250MB of Steinway Model D ^™ piano samples combined with powerful piano modeling technology.

Glossary

ASIO

ASIO provides an interface between your audio application and the sound card, and stands for: Audio Stream Input/Output. It was developed by Steinberg Media Technologies and helps manufacturers and developers to create hardware and driver software which extend the personal computer's audio connectivity to meet the needs of musicians and audio engineers. ASIO offers a relatively simple way of accessing multiple audio inputs and outputs. The Audio Stream I/O API addresses the areas of efficient audio processing, high data throughput, synchronization, low latency and extensibility on the audio hardware side. The interface is not bound to any fixed number of input and output channels, and provides a constant streaming model.

ASPI

ASPI stands for Advanced SCSI Programming interface and standardizes communication between a SCSI host adapter and CD drives, hard drives and other devices. (Most people can think of it as a special driver to communicate with your CD writer.)

Audio Clips

Audio clips represent audio files that can be stretched, edited, looped and played in Mixcraft. Audio clips will usually be OGG, WAV, MP3, WMA or AIFF files.

AVI

AVI (Audio Video Interleave) is a Microsoft video file format standard for storing audio and video on PCs. AVI files can contain compressed or uncompressed video and audio.

BPM

Beats per minute. The usual measurement of tempo in music. In Mixcraft, BPM means quarter notes / minute.

Burn Proof

Burn Proof is a proprietary technology for buffer under-run protection developed by Plextor. Other buffer under-run avoidance technologies are called Safe Burn, Power Bum and Just Speed. Most new drives have a buffer under-run protection technology.

Buffer Under-run

This is when the computer cannot deliver data fast enough to a CD writer.

CD Quality

CD Quality is the standard quality used on audio CDs. It is 44,100 Hz, 16 bit, stereo.

Clipboard

The clipboard is a buffer of sounds that can be stored and pasted later. Currently, clipboard operations involving sound is limited to Mixcraft and it will not share audio data with other programs unless you add the audio file directly.

DAO

DAO stands for Disc At Once. During the CD burning process, the entire CD is written at once without the write laser being turned off. Thus, you can have seamless uninterrupted audio with 'seek-able' tracks.

Decibel

The decibel (dB) is a logarithmic unit of relative measurement used to compare the ratio of the intensities of two signals. When an amplitude doubles, the increase corresponds to 6 dB.

Decoder

An algorithm or process for taking compressed or encrypted data and turning it into uncompressed or unencrypted data.

DirectX Effects

DirectX Effects are Microsoft's method of processing audio. Audio goes in to an effect and comes out manipulated.

DRM

DRM stands for Digital Rights Management. DRM provides a security layer on software, audio or any type of media to help ensure proper licensing and use of the content. DRM on audio files is constantly evolving and the 'jury is still out' as to whether it is effective.

Effects Chain

A list of effects in which audio is processed. Audio is sent down the effect chain list from top to bottom and the final result is heard on your speakers.

Encoder

An algorithm or process for taking uncompressed data and turning it into compressed or encrypted data.

Goldenhawk

The Goldenhawk burning engine uses ASPI to communicate with your CD writers. (One of three engines in Mixcraft.)

General MIDI

General MIDI or GM is a standardized mapping of patch numbers to specific instruments. For example, patch 0 is always 'Acoustica Piano'. Each GM standard synthesizer will have patch 0 mapped to 'Acoustica Piano'. More details can be found on Wikipedia.

IMAPI

IMAPI is the built in burning system found in Windows. IMAPI stands for Image Mastering Application Programming Interface.

ISRC

ISRC stands for International Standard Recording Code. If your intention is to burn an audio CD for commercial use, you will need to enter in your ISRC codes for each track.

Key

The key identifies the tonic triad, the chord, major or minor, which represents the final point of rest for a piece, or the focal point of a section.

Latency

Latency is a delay between the time something occurs and the time that you sense the occurrence. In audio software, this might be the difference from the time audio is mixed and processed to the time you hear it.

Megabyte

A megabyte is approximately one million bytes (1024 X 1024 bytes). A typical hard drive stores around 40 GB (gigabytes). A gigabyte is equivalent to a billion bytes or 1024 X 1024 X 1024 bytes.

Metronome

A metronome is a device or system that produces a regulated pulse, usually used to keep a beat steady in musical compositions.

MIDI

MIDI is an acronym for Musical Instrument Digital Interface and is the way that physical and virtual synthesizers communicate with each other. For example, when you press middle C on your musical keyboard, it sends a message says "Play Middle C". It is a small and compact series of codes.

MP3

MPEG-1 Audio Layer 3, more commonly referred to as MP3, is a popular digital audio encoding, lossy compression format, and algorithm, designed to greatly reduce the amount of data required to represent audio, yet still sound like a faithful reproduction of the original uncompressed audio to most listeners.

Mixcraft LE

Mixcraft LE is the light edition of Mixcraft. In Mixcraft LE, you are restricted to 8 audio tracks and 16 virtual instrument tracks. The LE version cannot burn audio CDs or create MP3 files. If you have the LE version, you will not need to purchase the software. However, you will have the option to upgrade to the full version of Mixcraft so that you can burn audio CDs, create MP3 files and have unlimited tracks.

Multitrack

Multitrack recording ('multitracking' or just 'tracking' for short) is a method of sound recording that allows for the separate recording of multiple sound sources to create a cohesive whole.

Normalize

The process of raising the volume so that the biggest volume in the sound is increased to the maximum possible and the rest of the sound is raised in volume by the same percentage.

OGG

Ogg is a patent-free, fully open and standardized multimedia bit stream container format designed for efficient streaming and manipulation (concatenation and muxing) by the Xiph.Org Foundation.

Overdub

Overdubbing (the process of making an overdub, or overdubs) is a technique used by recording studios to add a supplementary recorded sound to a previously recorded performance.

Pan

The balance or ratio between the left and right speakers (channels).

Peaks

A visual display of a sound's amplitude over time. (Mixcraft shows one peak per millisecond.)

PCM

Pulse-code modulation (PCM) is a digital representation of an analog signal where the magnitude of the signal is sampled regularly at uniform intervals, then quantized to a series of symbols in a digital (usually binary) code. PCM has been used in digital telephone systems and is also the standard form for digital audio in computers and the compact disc red book format.

Primo

Primo is a CD burning engine created by Primo Software. It is the default burning engine.

Sample Bit Depth

In digital audio, bit depth describes the amount of data contained in each sample, using the unit bits (not

to be confused with bytes). Common examples of bit depth include CD audio, which is recorded at 16 bits, and DVD-Audio which can support up to 24-bit audio.

Sample Channels

Sample channels describes the number of channels contained in each audio sample. For example, CD audio has two channels in each sample.

Sample Rate

The sampling rate, sample rate, or sampling frequency defines the number of samples per second (or per other unit) taken from a continuous signal to make a discrete signal. For time-domain signals, it can be measured in hertz (Hz).

Semitone

A semitone, or half-step is a musical interval. It is the smallest interval commonly used in Western music, and is considered the most dissonant.

Standard MIDI File

This is a standard file format that stores multiple tracks of MIDI data. Most MIDI software will read standard MIDI files (.MID)

Tag

A tag is extra ancillary information stored inside of an audio file, which includes things like artist, album, genre and copyright.

TAO

Track-At-Once or TAO is a recording mode where the recording laser stops after each track is finished and two run-out blocks are written. One link block and four run-in blocks are written when the next track is recorded. TAO discs can have both data and audio at the same time.

Tempo

In musical terminology, tempo (Italian for "time", from Latin Tempus) is the speed or pace of a given piece.

Time Signature

The time signature (also known as "meter signature") is a notational convention used in Western musical notation to specify how many beats are in each bar and what note value constitutes one beat.

Time Stretch

Time stretching is the process of changing the speed or duration of an audio signal without affecting its pitch.

Virtual Instrument Clips

A Virtual Instrument Clip contains MIDI data which is a series of notes and other events. To produce actual audio, it sends the note data to the synthesizer configured on a Virtual Instrument Track.

Virtual Instrument Track

A Virtual Instrument Track is a track that has a Virtual Instrument or external synthesizer which it sends MIDI information to.

Volume

The amplitude of sound. The minimum is 0% and the maximum is 200%

VST Effects

Virtual Studio Technology and its acronym VST refer to an interface standard for connecting audio synthesizer and effect plug ins to audio editors and hard-disk recording systems. VST and similar technologies allow the replacement of traditional recording studio hardware with software counterparts.

WAV

WAV (or WAVE), short for Waveform Audio Format, is a Microsoft and IBM audio file format standard for storing audio on PCs.

Wave Form

Waveform means the shape and form of a signal, such as a wave moving across the surface of water, or the vibration of a plucked string.

WaveRT

This is the new low latency, high performance audio driver system on Windows Vista. It stands for Wave Real Time.

WDM

WDM stands for Windows Driver Model.

WMA

WMA stands for Windows Media Audio. WMA files contain perceptually encoded sound data. The frequencies that humans cannot perceive are removed, although some audio purists say they can tell the difference between a high bit-rate WMA and a Wave file. A WMA file can be as much as 20 times smaller than an equivalent WAV file.

WMV

WMV (Windows Media Video) is a Microsoft video file format for storing and streaming audio and video on PCs. WMV files contain compressed video and audio.

CHANGE LIST

Version 6 Changes

  • New interface & artwork
    • Over 6,000 loops in version 6!!!
    • Major improvements to MIDI editing, piano roll
  • Submix tracks for grouping tracks together
  • Multiple lanes for tracks (including multiple MIDI channels)
  • Improvements to loop library including loop importing & search
  • Loop recording mode with multiple takes
    • Video transitions, automation, text & titles, still image importing
    • Built-in guitar tuner on every audio track
  • New virtual instruments (ComboV & ComboF organs, Acoustica Studio Drums)
  • Improved quantize and other new MIDI Editing tools
  • Reverse audio clip feature
  • Drum maps in the piano roll interface
    • Control surface support for transport & plug-in controls
    • Support for VSTs with multiple outputs
  • ReWire support
  • Output busses.
  • Route MIDI track data to audio plug-ins
    • Live automation recording
  • Option to mix down all individual tracks for exporting project to another DAW
  • Insert/Remove time from project
  • Ability to draw selection in the time-line (to select data in all tracks)
  • Improved time signature support
    • Effect chain presets
  • Phase reverse option on audio clips
  • Faders & meters now logarithmic when in dB mode, MX6 now defaults to dB mode.
  • New project folder helps to keep your recordings organized.
  • Backup file created every time a project is saved.
  • Auto-rewind to playback start preference added (on by default)
  • Ability to arm MIDI tracks for a specific MIDI device

Version 5 Changes

  • Video support
  • Track level automation
  • Send/aux tracks
    • Master track automation
    • Built in noise reduction for audio clips
    • Musical typing keyboard
  • Notation editing and printing (sheet music)
  • New effects (Tube EQ, Amp simulator)
  • New VSTis (Messiah, Lounge Lizard, Acoustica Expanded Instruments, Alien 303 Bass synth)
  • Mixer tab (built in track EQ, etc.)
  • Metronome count-in
  • Improved loop mode
  • Updated user interface look and feel
    • Support for WaveRT exclusive mode on Windows 7
  • Link clip feature

  • New ALT drag to make a quick copy of a clip

  • New +1 looper button on clips
  • Improved support for faulty VSTs
  • Lower CPU usage
    • Better hard drive utilization
    • Record directly to OGG mode.

Version 4.5 Changes

• Support for saving projects to MIDI
- New Primo Burning engine!
- Can now select channel for mono audio clips
- Bug fixes for some audio devices
- Bug fix for freezing tracks.

Version 4 Changes

• Support for MIDI - record and playback.
- Integrated support for VSTi software synthesizers.
- Integrated VST MiniMogueEx, VB3 organ, General MIDI synth
- Presets allow you to make mega instruments, combining effects and virtual synthesizers.
- Support for Vista's WaveRT low latency audio system.
- Piano Roll interface for editing, quantizing and snapping notes.
- Looping MIDI clips

Version 3 Changes

  • Brand New Interface
    • Support for ASIO low latency driver system
    • FlexAudio time stretching
  • Beat Matching and Key Matching
    • Detects beats in songs
    • Supports ACID and Apple loops
  • Download-able Loop Library
    • Effects are accessed on Track details or Project details page
  • Envelopes work slightly different than in version 2
    • Transfer project feature
    • Record multiple audio tracks at a time.
  • Import MP3s, WAVs, OGGs or AIF files
    • Supports 24 bit, 192 kHz high resolution audio.

About Acoustica

Acoustica Mixcraft Pro Studio 6 - About Acoustica - 1

text_image ACOUSTICA®

Acoustica was founded in 1998 and is located in the foothills of the Yosemite Valley. Acoustica's mission is to create high quality, intuitive and powerful software. We value diligence, creativity and innovation. We are embracing Internet technology and the new world that it is creating. We also have this curious idea that SOFTWARE SHOULD BE EASY TO USE!

Mixcraft 6 is the latest in a series of highly innovative and user-friendly software we've created. Other products include Pianissimo, Beatcraft, CD/DVD Label Maker & Spin It Again.

Acoustica

P.O. Box 728

Oakhurst, CA 93644

U.S.A.

www.acoustica.com

Copyright © 1998-2012 Acoustica. All rights reserved.

Acoustica Mixcraft Pro Studio 6 - About Acoustica - 2

Software should be easy to use.

Founded in 1998 and located in the foothills of the Yosemite Valley, Acoustica's mission is to create high quality, intuitive, and powerful software at affordable prices. At Acoustica, the customer comes first!

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Product information

Brand : Acoustica

Model : Mixcraft Pro Studio 6

Category : Audio software