Hotone Ravo - Guitar effects pedalboard

Ravo - Guitar effects pedalboard Hotone - Free user manual and instructions

Find the device manual for free Ravo Hotone in PDF.

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Product Type Guitar/Bass Multi-Effects Processor & USB Audio Interface
Brand Hotone
Model Ravo (MP-10)
Effect Types 130 types
Simultaneous Effect Modules Up to 8
User Banks/Patches 10 banks x 10 patches (A-J)
Preset Banks/Patches 10 banks x 10 patches (0-9)
Built-in Looper Maximum 30 seconds recording time
Drum Machine 100 rhythm patterns with adjustable tempo (40-250 BPM) and volume
Audio Interface USB Audio 2.0, 16-bit/44.1kHz, USB MIDI
Expression Pedal Built-in, assignable to volume or effect parameters
Display LED (patch number) and LCD (patch name, parameters)
Input Jack 1/4" mono (6.35mm)
Output Jack 1/4" stereo (6.35mm)
Aux In Jack 1/8" stereo (3.5mm)
Phones Jack 1/8" stereo (3.5mm)
USB Jack USB Type-B
Power Supply DC 9V center negative, 500mA AC adapter (included) or 4 x AAA batteries (up to 6.5 hours) or USB bus power
Power Switch On/Off (slide); USB bus power requires OFF position
Dimensions 210mm (D) x 125mm (W) x 50mm (H)
Weight 650g (without batteries)
Cleaning Soft dry cloth; do not use solvents
Serviceable Parts Battery holder; no user-serviceable internal parts
Warranty Refer to HOTONE support; not specified in manual
Compatible OS Windows XP SP2+, Vista, 7+, Mac OS X 10.4.6/10.5/10.6+

Frequently Asked Questions - Ravo Hotone

How do I turn on the Hotone Ravo?
You can power the Ravo via an AC adapter (DC 9V center negative, 500mA), 4 x AAA batteries, or USB bus power. For batteries, plug a guitar cable into the INPUT jack to turn it on. When using an AC adapter, slide the power switch to ON. For USB bus power, slide the switch to OFF and connect via USB cable.
How do I select and change patches?
In play mode, step on the [▼] or [▲] footswitches to cycle through patches. Hold a footswitch for quick switching. The patches are organized in banks A-J (user) and 0-9 (preset), each with 10 patches. You can also use the pre-patch-select mode by turning the unit on while pressing [▲] to prepare a patch without switching until you confirm.
How do I use the built-in tuner?
Press both [▼]/[▲] footswitches simultaneously to enter bypass/mute/tuner mode. Release within one second for bypass, or after one second for mute/tuner. The display shows the note name and pitch accuracy (flat, sharp, or in tune). Turn the VALUE knob to adjust the standard pitch (435-445 Hz, default 440 Hz). Press any footswitch to exit.
How do I record and play a loop?
In play mode, press and hold both footswitches until 'LOOPER' appears. Press [▼] to start recording (max 30 seconds). Press [▼] again to stop recording and start playback. Press [▼] during playback to overdub, [▲] to stop playback. Hold [▲] to erase the loop. Adjust loop volume with the VALUE knob.
How do I use the drum machine?
Turn the module selector to DRUM. Press the VALUE button (or [▼]/[▲] in DRUM mode) to start/stop playback. Turn the VALUE knob to select a rhythm style (001-100). Press VALUE to select BPM or VOL, then turn to adjust tempo (40-250 BPM) or volume (00-99). In looper mode, drum can be recorded into the loop.
How do I edit a patch and save it?
Select a patch, then turn the module selector to the desired module (e.g., DRIVE, MOD, DELAY). Turn the VALUE knob to change effect type, press VALUE to select a parameter and adjust. Press [▲] to toggle the module on/off. To save, hold the VALUE button for 2 seconds until the patch number flashes. Use footswitches to choose location, rename if desired, then hold VALUE again to store.
How do I calibrate the expression pedal?
Turn the module selector to CTRL and power on while holding VALUE. Follow the on-screen prompts: fully raise the pedal towards heel and press VALUE, fully press towards toe and press VALUE, then press strongly down on the pedal and press VALUE. If 'Error' appears, repeat from step 2.
Can I use the Ravo as a USB audio interface?
Yes. Connect the USB jack to a computer (Windows XP SP2+, Vista, 7+ or Mac OS X 10.4.6/10.5/10.6+). The unit will be recognized as an audio device supporting 16-bit/44.1kHz recording and playback. For USB bus power, slide the power switch to OFF.
What should I do if the unit does not power on?
Check the AC adapter connection (use a HOTONE adapter only). For batteries, ensure they are fresh and installed correctly, and plug a cable into the INPUT jack to activate. For USB bus power, confirm the cable is connected and the power switch is OFF. If no sound, check cables, patch volume, master volume, and ensure not in mute mode.
How do I perform a factory reset?
Turn the module selector to PLAY and power on while holding the VALUE button. The display shows 'Factory Reset?'. Press VALUE to confirm and restore all user banks (A-J) to factory settings. Press [▼] or [▲] to cancel. This erases all saved patches.

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Download the instructions for your Guitar effects pedalboard in PDF format for free! Find your manual Ravo - Hotone and take your electronic device back in hand. On this page are published all the documents necessary for the use of your device. Ravo by Hotone.

USER MANUAL Ravo Hotone

GUITAR/BASS MULTI-EFFECTS PROCESSOR

&

USB AUDIO INTERFACE

OWNER'S MANUAL

Hotone Ravo - 1

RAVO Tonebank

RAVO Tonebank is a free tone editor software designed for RAVO*. It has a friendly, easy-to-use graphical user interface and all edits will be transferred in real time. You can use the RAVO Tonebank software for editing, importing/exporting and sharing your own patches. Connect your RAVO to your computer with a USB cable (sold separately), open the RAVO Tonebank software, and ROCK!

You can download RAVO Tonebank here: www.hotoneaudio.com/support

*Note: RAVO Tonebank is now only compatible with PC.

OWNER'S MANUAL

Thank you for purchasing a HOTONE product. Please read this manual carefully to learn about all functions of the RAVO.

CONTENTS

Precautions 3

Usage Precautions 6

Definitions 7

Panel Introduction 9

Connections 12

Beginner's Guide 13

How To Play 13

Bypass/Mute/Tuner Function 15

Loop Function 18

Drum Module 22

CONTENTS

Advanced Operations 24

Edit Your Own Sound 24

Store 29

Factory Reset 31

Pre-Patch-Select Function 32

Using Expression Pedal 34

Expression Pedal Calibration 38

Using Audio Interface Function 43

Effect Types And Parameters 44

Effect Types List 45

Patch List 88

Drum Rhythm List 98

Troubleshooting 108

Specifications 110

Precautions

Please observe the following precaution tips to ensure safe use of this unit.

Power Considerations

Since power consumption of this unit is high, we recommend the use of an AC adapter. If you use batteries, please use alkaline batteries.

AC Adapter Operation

  • Always use a DC9V center negative 500mA AC adapter. Use of an adapter other than that specified could damage the unit or cause malfunction and pose a safety hazard.
  • Always connect the AC adapter to an AC outlet that supplies the rated voltage required by the adapter.
  • When disconnecting the AC adapter from an AC outlet, always pull the adapter itself.
  • During lightning storms or when not using the unit for an extended period, disconnect the AC adapter from the AC outlet.

Battery Operation

  • Use 4 conventional 1.5V AAA batteries (or nickel metal hydride batteries).
  • Carefully read the safety indications on the batteries before use.
  • When not using the unit for an extended period, remove the batteries from the unit.
  • If battery leakage should occur, thoroughly wipe the battery holder and the battery terminals to remove battery fluid.
  • Close the battery holder cover when using the RAVO.

Environment Considerations

Avoid using the unit in any of the following conditions that could cause malfunction:

• Extremely hot or cold places
• Near heaters and other heat sources
- Sandy or dusty places
- Places that are extremely humid or exposed to splashing water
- Places with lots of vibrations

Handling

  • Never put objects filled with liquids, such as vases, on the unit since this could cause electric shock.
  • Never place candles and other burning objects on top of the RAVO. Doing so could cause a fire.
  • The RAVO is a precision instrumental device. Do not apply excessive force to the switches and other controls, exposing the unit to strong impacts, including applying excessive force, dropping it or bumping it, which could cause it to break.
  • Do not put foreign objects, including coins and wires, or liquids, including water, soft drinks and alcohol, into the RAVO.

Connecting cables and input and output jacks

Please always turn OFF the power to the unit and all other equipment before connecting or disconnecting any cables. Also make sure to disconnect all connection cables and the AC adapter before moving the unit.

Alterations

Never open the case or attempt to modify the product in any way since this can result in damage to the unit. HOTONE Corporation will not assume responsibility for any damage to the unit caused by alterations.

Volume

Do not use the RAVO at a loud volume for a long time since this could cause hearing impairment.

Usage Precautions

Electrical interference with other equipment

In consideration of safety, the RAVO has been designed to provide maximum protection against the emission of electromagnetic radiation from the device and to minimize external electromagnetic interference. However, equipment that is very susceptible to interference or that emits powerful electromagnetic waves should not be placed near the RAVO, as interference could occur. In such a case, place the RAVO and the other equipment sufficiently far apart.

With any type of digital control device, the RAVO included, electromagnetic interference could cause malfunction and could corrupt or destroy data. Please use caution.

Cleaning

Use a soft cloth to clean the panels if they become dirty. If necessary, slightly moisten the cloth. Never use cleansers, wax, or solvents such as paint thinner, benzene or alcohol.

Malfunction

If the unit should malfunction, disconnect the AC adapter and turn the power OFF immediately. Then, disconnect all other connected cables.

Prepare information including the model name, serial number, specific symptoms related to the malfunction, your name, address and telephone number and contact the store where you bought the unit, or contact HOTONE support.

Please keep this manual in a convenient place for future reference.

Definitions

- Module

As shown in Panel Introduction section ( P9), you can use up to 8 effect units simultaneously. Each of these units is called a “module”.

- Effect type

Among the modules, some allow different effect types to be activated. For example, when “” using the MOD module you can choose one of several modulation effect types, including chorus, flanger, tremolo, and so on.

- Parameter

Variables that determine the application of an effect are called “parameters”. If we imagine each module as a separate effect pedal, then each parameter would be a knob on that pedal.

- Patch

The ON/OFF status of each module and the parameter settings are stored in units called "patches". Use patches to recall and save effects.

- Bank

A set of 10 patches is called a “bank”. This unit has a total of 20 banks, including user banks A–J, which can be edited and saved and preset banks 0–9, which can only be recalled.

- Mode

Each operation status of the RAVO is called a “mode”. Depending on the currently selected mode, the functions of keys and knobs change. The modes include the play mode in which you choose a patch and play your instrument, the rhythm mode in which you can play back a rhythm pattern, the edit mode in which you can create and change patches, and the store mode in which you can save patches.

Panel Introduction

Top View RAVO MP-10 A0 Rock Solo Master VOL:99 MULTI-EFFECTS PROCESSOR HOTONE LOOPER BYPASS/TUNER MODULE BYPASS EXP.PEDAL 2 3 4 5 6

Rear View HOTONE 7 AUX IN PHONES 8 INPUT 9 OUTPUT 10 USB —— OFF ON DC 9V 11 ON 12 OFF 13 14

1 Module Selector: Switches between every function module. In patch edit mode, this knob selects the module/parameter for operation.
2 VALUE knob (with enter button): Dial the knob for setting master level, or changing parameter values. Press the button to switch effect type, ensure storing, etc.
3 EXP.PEDAL LED: Indicates the status of Expression Pedal.
4 LED Display: Shows bank and patch numbers, setting values, and other information for operating.
5 [▼]/[▲] Footswitches: Selects patches, controls the tuner, start/stop drum rhythm, start/stop/record phrases and other functions.

6 Expression Pedal: Adjusts volume or some effect parameters.
7 AUX IN Jack: 1/8" (3.5mm) stereo input audio jack, you can connect a CD player, MP3 Player or other devices for jamming, practicing, etc.
8 PHONES Jack: 1/8" (3.5mm) stereo output audio jack, for connecting headphones.
9 INPUT Jack: 1/4" mono audio jack, for connecting guitar.
10 OUTPUT Jack: 1/4" stereo audio jack, for connecting guitar amplifier. You can use a mono cable to output the signal to an amplifier, or use a Y cable to output the signal to two amplifiers.
11 USB Jack: For connecting to a computer, then RAVO becomes a USB audio interface.
12 Power switch: For switching ON/OFF status.

NOTE: For using USB bus power, you should slide the switch to OFF position to get this unit powered.

13 DC 9V Jack: For power supply, use a 9-volt DC regulated by AC adapter, 500mA (plug polarity is positive on the barrel and negative in the center).

14 Battery Holder: For installing batteries (AAA x 4).

Connections

HOTONE AUX IN PHONES INPUT OUTPUT USB OFF ON DC 9V

Beginner's Guide

---- How To Play ----

1. Turn the power on

Minimize the volume of the amp.

- Using batteries

  1. Turn the unit over and open the battery holder on the bottom.
  2. Insert 4 AAA batteries into the battery holder.
  3. Close the cover.

When the remaining charge is low, "Low Battery" appears on the display and flash.

RO Low Battery

  1. Plug the guitar cable into the INPUT jack will turn the device on.

- Using an AC adapter

Connect the included AC adapter, and slide the power switch to ON position.

Note: Be sure to use the included HOTONE AC adapter ONLY.

- Using USB bus power

Connect the USB jack to computer by USB cable, and slide the power switch to OFF position.

2. Set the unit to play mode

Turn the module selector to "PLAY", LED (on the left side) shows the patch number; LCD (on the right side) shows the patch name and master volume.

RO Rock Solo Master VOL:90

When in play mode:

Turn the VALUE knob to adjust Master Volume.

Push the VALUE button to start/stop Drum playback.

3. Select a patch

The LED display will show the information of current bank and patch number. Step on []/[] footswitches to change patches (Hold one footswitch to switch patches quickly).

Pressing [▲] footswitch time and again (or holding [▲] footswitch for fast switching) cycles through patches in the order A0\~A9...J0 J9, 00 09...90 99, A0. Pressing or holding [▼] footswitch will switch patches in the opposite order.

Note:

Using pre-patch-select mode(→P32), you can jump directly to a patch that is far from the current patch.

4. Adjust the patch volume

Turn the module selector to CTRL and use VALUE knob to adjust patch volume. The range of volume is 00\~99.

RO ▶Patch VOL:80 EXP: PREFIX

Bypass/Mute/Tuner Function

  1. Set the unit to play mode
  2. Set the unit to bypass/mute

Press both []/[] footswitches at the same time.

RO BYPASS/TUNER

- To set the unit to bypass

After “BYPASS/TUNER” appears on the screen, release the switches within one second.

- To set the unit to mute

After “BYPASS/TUNER” disappears and “MUTE TUNER” appears on the screen, release the switches within one second.

Hotone Ravo - Bypass/Mute/Tuner Function - 2

MUTE/TUNER

Note:

  • If you continue to press both []/[] footswitches for more than 2 seconds, the looper becomes active ( P18) .
  • You cannot set the unit to bypass/mute from edit mode.
  • When you press both [▼]/[▲] footswitches at the same time, the footswitch that is momentarily pressed first could change the tone in some cases. Please avoid making sound when pressing the switches.

3. Tune the guitar

The note name appears on screen, and the pitch accuracy is indicated by the symbols below.

A0 440 << C 0-

Low(flat)

RO 440 C >>> - - - - - - 0

High(sharp)
RO 440 C - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

In tune

4. Change the frequency of the tuner's standard pitch.

Turn the VALUE knob to set the standard pitch of middle A from 435\~445 Hz (Default: 440 Hz).

5. Return to play mode

Press either [▼]/[▲] footswitch.

------ Looper Function ----

You can use the looper function to record some phrases for practicing, jamming, etc. The maximum recording time of the looper is 30 seconds.

1. Activate the looper

In play mode, press and hold both []/[] footswitches until “LOOPER” appears on the screen.

RO LOOPER

After 2 seconds, LCD becomes to display:

RO EMPTY VOL:99

2. Record a phrase and play it back

Press the [▼] footswitch, and play the phrase that you want to record. "RECORD" appears on the display and recording starts.

RO RECORD VOL:99

Press [▼] footswitch again to set the loop end and start playback.

RO PLAY VOL:99

3. Overdub a phrase

During loop playback, press the [▼] footswitch and overdubbing starts.

AO RECORD VOL:99

To end overdubbing, press the [▼] footswitch again ("PLAY" appears on the display).

RO PLAY VOL:99

To stop loop playback, press the [▲] footswitch ("STOP" appears on the display).

RO STOP VOL:99

To start loop playback again, press the [▼] footswitch.

4. Adjust the loop volume

Turn VALUE knob to adjust the loop volume in looper mode.

Note:

  • When in looper mode, the effects can still be edited, but you cannot change the patch.
  • When in looper mode, push VALUE button to start/stop drum playback.

5. Erase the phrase

Press and hold the [▲] footswitch to erase the recorded phrase. After erasing operation is done, LCD displays "EMPTY".

RO EMPTY VOL:99

6. Return to play mode

PRESS both [▼]/[▲] footswitches.

Drum Module (Drum Machine)

1. Active drum machine

Turn the module selector to DRUM module.

2. Start/stop drum playback

In Play and Looper mode, press VALUE button to start/stop drum playback. In DRUM module, press either [▼]/[▲] footswitch to start/stop drum playback. In Edit mode, press [▼] footswitch to start/stop drum playback.

3. Select the style of drum rhythm

Turn VALUE knob to change styles.

RO ▶001 S00 BPM:120 VOL:40

4. Adjust the tempo (BPM, Beats Per Minute)

Press VALUE button to move the target parameter to BPM, then turn VALUE knob to set the BPM. Tempo can be set in a range from 040–250 BPM (beats per minute).

RO 001 S00 ▶BPM: 120 VOL: 40

5. Adjust the drum volume

Press VALUE button to move the target parameter to VOL, then turn VALUE knob to set the volume. Drum volume can be set in a range from 00\~99.

RO 001 500 BPM:120 ▶VOL:40

Note:

When in LOOPER mode, drum rhythm can be recorded in the loop data at the first recording, when recording is finished and turn to playback, the drum function will become unavailable unless the loop data is erased.

Advanced Operations

Edit Your Own Sound

1. Select a patch to edit

Step on []/[] footswitches to choose a patch (Hold one footswitch for quick switch).

2. Select a module to edit

Turn the module selector to the module you want to edit.

Hotone Ravo - Select a module to edit - 1

flowchart
graph TD
    A["DRIVE"] --> B["GATE"]
    B --> C["PREFIX"]
    C --> D["CSTR"]
    D --> E["DRUM"]
    E --> F["PLAY"]
    G["EQ"] --> H["CAB"]
    H --> I["MOD"]
    I --> J["DELAY"]
    J --> K["REVERB"]

This activates edit mode, the available setting options are listed below:

  1. PREFIX
  2. GATE
  3. DRIVE
  4. EQ
  5. CAB
  6. MOD
  7. DELAY
  8. REVERB

For more module details, please check Effect Types and Parameters section(→P44).

3. Change the effect type

Turn VALUE knob to change the effect type.

The screen display will change according to the effect type.

E.g.: DynComp -> ProComp

RO DynComp VOL:50 SENS:50 ATK:50 RO ProComp VOL:50 THRE:50 RTO:50

4. Adjust the parameters

Press VALUE button to move the target object between effect types and 3 parameters, turn VALUE knob to adjust the parameter.

RO ProComp VOL:50 THRE:50 RTO:50

RO ProComp VOL:50 THRE:50 ▶ RTO:50 RO ProComp ▶ VOL:50 THRE:50 RTO:50

5. Turn a module ON/OFF

Press [▲] footswitch to turn an effect/module on/off.

When a module is set to off, the screen will display "MODULE OFF".

RO ProComp ---MODULE OFF---

Note: DRUM and CTRL are not effect modules, cannot be turned OFF.

6. Adjust the patch volume and set up the EXP pedal

Turn the module selector to CTRL and use VALUE knob to adjust patch volume, range is 00-99.

RO Patch VOL:80 EXP: PREFIX

Press VALUE button to move the target object between Patch VOL, EXP, and MIN/MAX, use VALUE knob to adjust the parameter.

RD Patch VOL:80 EXP: PREFIX RD EXP: PREFIX MIN:000 MAX:100

AO

EXP: PREFIX MIN: 000 ▶ MAX: 100

7. Finish editing

Turn the module selector to "PLAY" to return to the play mode.

Note:

If you change to another patch after editing, all edits will be lost. Save the patch to keep your edits.

Store

1. Activate store mode

Select the patch that you want to save or copy, and hold the VALUE button up to 2 seconds.

2. Select the location to store

After holding VALUE button, the patch number begins to flash on the display.

RO Rock Solo --PATCH STORE--

Use [▼]/[▲] footswitches to choose location.

R2 Rock Solo --PATCH STORE--

3. Rename the patch

The patch name will be flashing with one letter/symbol (current editing position), turn VALUE knob to change the letter/symbol, press VALUE button to confirm the current letter/symbol and switch to the next editing position.

R2 R Rock Solo --PATCH STORE--

4. Store the patch

Hold the VALUE button again to store the patch. The patch number flashes faster and then stops flashing.

Note:

To cancel this operation, turn the Module selector instead of pressing the VALUE key.

Factory Reset

You can restore all the patches in the A–J banks to their factory settings.

To use the Factory Reset function, turn the module selector to PLAY and turn the power on while pressing and holding the VALUE button. The following message appears on the display:

88 Factory Reset? Press VALUE=YES

Press VALUE button to restore all patches to their factory settings and return to play mode.

RO Rock Solo Master VOL:90

To cancel this operation, press [▼] or [▲] footswitch.

Caution:

Executing factory reset will erase ALL the patches saved in the user banks.

Pre-Patch-Select Function

The pre-patch-select mode allows you to select a patch in advance, and only switch to that patch after you confirm the selection. This function is convenient during a live performance when you want to prepare switching to a patch that is saved in a distant position. In this mode, the LED will keep flashing.

1. Turn the power ON while pressing the [▲] footswitch.

"Pre-Patch-Select" appears on the screen about 3 seconds, then enters the normal status and the unit starts in pre-patch-select mode.

88 Pre-Patch-Select 80 Rock Solo Master VOL:90

  1. Use the []/[] footswitches to select the next patch.

Patch number keeps flashing and does not change until confirmation is completed in step 3.

  1. To change the patch, press both []/[] footswitches at the same time.

Note:

  • If you enter edit mode or store mode when the screen for step 2 is open, the current patch is the one affected.
  • To return to the usual patch order, turn the power OFF and ON again.

Using The Expression Pedal

Use the built-in expression pedal to control volume and effects parameters in real time.

1. Set the control parameter

Turn the module selector to CTRL and press VALUE button to move the current editing object to EXP, use VALUE knob to change the control target of expression pedal, among PREFIX, DRIVE, MOD, DELAY, REVERB.

RD Patch VOL:80 EXP: PREFIX

2. Switch between volume control and effects control

There is a LED next to the expression pedal. When lit up, the EXP pedal controls the effects; when not lit up, the EXP pedal controls the VOLUME.

Press down the expression pedal strongly to switch the control mode between volume control (LED lit up) and effect control (LED extinguished).

Hotone Ravo - Switch between volume control and effects control - 1

natural_image Silhouette diagram of a shoe pressing down on a mechanical device (no text or symbols)

3. Adjust the pedal range

Press VALUE button to move the current editing object to MIN, use VALUE knob to set the minimum value.

RO EXP: PREFIX ▶MIN:000 MAX:100

Press VALUE button again to move the current editing object to MAX and turn VALUE knob to set the maximum value.

RO EXP: PREFIX MIN:000 ▶MAX:100

The minimum value can be set higher than the maximum value. Set this way, the effect is smallest when the pedal is fully pressed and largest when it is fully up.

Parameter value
MAX MIN When Max >Min

Parameter value
MAX MIN When Max

![](images/5fca705e05dafc93aab3fbe47cc3a42dbc378233e76a73ccd78b9393a3f3e9b3.jpg) 2. Press the pedal all the way back toward the heel and press VALUE button. ![](images/9e2c30bb10385f733a7157a66ec1a4b870c5ffe80dbe5c5bf48e64ab7da19d0e.jpg)
natural_image Silhouette of a shoe pressing down on a wooden table with directional arrows indicating motion (no text or symbols)
![](images/a4ff2be9ff63a93ec1c97cc3ac1c756f429982f4280d25ec85fcbc65bb097694.jpg) Then it displays "Fully Down Towards Toe": ![](images/edb2a3d0e1e75402f10358f021825add4d7d66147c07b5aee7a5e491f29da9b3.jpg) 3. Press the pedal all the way forward, towards the toe, lift your foot and then press VALUE button again. ![](images/50bd26e856ae34850db891aeeb733ace2fe5980e6cf4e6252bae4d3cc06e5912.jpg)
natural_image Silhouette of a shoe pressing down on a mechanical device with a downward arrow indicating motion (no text or symbols)
![](images/6af46641bedbcbb8579de7b62e80da64121ac88a8eeeb9735261ec15704a42dc.jpg) Then it displays "Press Strongly": ![](images/4811396c081f2641d6681c96045ab2caba46ecd8e3a608d8f27036ae962516ff.jpg) 4. Press strongly down the expression pedal at full tilt. ![](images/5f5fb442b147183e9a1fe5113bb52b2d430e121827b790ffdaf2caf7979dbd56.jpg)
natural_image Silhouette of a shoe pressing down on a mechanical device with arrows indicating motion (no text or symbols)
After finishing the adjustment, "Pedal Calibration Completed!" will appear: AO PedalCalibration Completed! Then the unit enters play mode. ![](images/e26613e6232f3e1af1fb7465ad0e0bfa1ddbca085c15021af932042ef36a64ce.jpg) AO Rock Solo Master VOL:90 If "Error!" is shown on the screen, do the calibration again from step 2. ![](images/ba276a2a87fb65180abf2987ea70f5c8bd6699726be2a180abb391df6f0986cf.jpg)

- - - - - Using Audio Interface Functions - - - - -

This unit can be used with computers running the following operating systems.

Compatible OS

\- Windows XP SP2 or later Windows Vista or later Windows 7 or later • Mac OS X (10.4.6/10.5/10.6 or later)

For recording and playback, this unit supports the following formats.

• Quantization (bit-rate): 16-bit - Sampling frequency: 44.1kHz The unit will be recognized as an audio device by the computer when connected by the USB cable. Note: If you turn the power switch OFF and connect the unit to a computer by USB, it will operate on USB bus power from that computer.

Effect Types and Parameters

![](images/202e75f0f413527e4cd94a84192c771af0a40534c2e27ea067a730c8f5fbfa1d.jpg)
flowchart
graph LR
    A["Module knob"] --> B["DELAY"]
    B --> C["DELAY Module (14)"]
    C --> D["Module name"]
    C --> E["DigiDLL/DigiDLM/DigiDLS (Digital Delay Long/Mid/Short)"]
    E --> F["These effects produce a pure, accurate delay effect."]
PARM1PARM2PARM3
FB(Feedback)01~99Time50~4000ms(DigiDLL)50~1000ms(DigiDLM)50~500ms(DigiDLS)LEV(Level)01~99
Adjusts the feedback of delay.Adjusts the delay time.Adjusts the effect level.

Parameters 1-3

When a pedal icon is shown next to a parameter, it can be controlled with the expression pedal. If you set the module to be controlled by the expression pedal, you can control the parameter in real time when you select a patch that uses it. \*The Manufacturers and product names mentioned below are trademarks or registered trademarks of their respective owners. The trademarks were used merely to identify the sound character of the products.

Effect Types List

PREFIX (Pre Effects) Module (18)

PREFIX ![](images/277d4b98dde1a0838062d28c492d0e4539b8e80f5f329bb842d2dd9a5df25121.jpg) DynComp (Dynamic Compressor) This compressor is based on the MXR M132 Super Comp\*. PARM1 PARM2 PARM3
SENS(Sense)01~99ATK(Attack)01~99VOL(Volume)01~99
Adjusts the sensitivity.Higher values result inhigher sensitivity.Sets compressor attacktime from short to long.Adjusts the level of the signalafter it has passed throughthe compressor.

ProComp (Pro Compressor)

This compressor allows more detailed adjustment. PARM1 PARM2 PARM3
THRE(Threshold)01~99RTO(Ratio)01~99VOL(Volume)01~99
Sets the level that activates the compressor.Adjusts the compression ratio.Adjusts the level of the signal after it has passed through the compressor.

SmoComp (Smooth Compressor)

This compressor Based on Diamond Compressor\* which provides a more natural sound. PARM1 PARM2 PARM3
COMP(Compression)01~99TONE01~99VOL(Volume)01~99
Sets the compression level. Adjusts the compression tone.Adjusts the level of the signal after it has passed through the compressor.

BasComp (Bass Compressor)

This compressor is specially designed for bass guitar, with more bottom end. PARM1 PARM2 PARM3
THRE(Threshold)01~99RTO(Ratio)01~99VOL(Volume)01~99
Sets the level that activates the compressor.Adjusts the compression ratio.Adjusts the level of the signal after it has passed through the compressor.

Limiter

This effect reduces high-level signals only. PARM1 PARM2 PARM3
THRE(Threshold)01~99RLS(Release)01~99VOL(Volume)01~99
Sets the level that activates the limiter.Sets compressor release time from short to long.Adjusts the level of the signal afterit has passed through the limiter.
B Boost/M Boost/T Boost (Bass Boost/Mid Boost/Treble Boost) These 3 effects increase bass/mid/high frequency signal gain to make the sound more satiated and powerful. PARM1 PARM2 PARM3
GAIN01~99TONE01~99VOL(Volume)01~99
Sets how much bass/mid/treble gain is increased from boost.Adjusts the tone shape of the booster.Adjusts the level of the signal after it has passed through the booster.

AutoWah

This effect varies wah effect automatically with speed control. PARM1 PARM2 PARM3
DEP (Depth)01~99RATE01~99VOL (Volume)01~99
Adjusts the depth of the effect. Adjusts the speed of the effect.Adjusts the level of the signal after it has passed through the effect.

Q Wah

This effect varies wah effect automatically and provides a Q control. PARM1 PARM2 PARM3
Q01~99RATE01~99VOL(Volume)01~99
Adjusts the intensity of the resonance sound.Adjusts the speed of the effect.Adjusts the level of the signal after it has passed through the effect.

SensWah (Sense Wah)

This effect varies wah effect depending on picking dynamics. PARM1 PARM2 PARM3
SENS(Sense)01~99RESO(Resonance)01~99VOL(Volume)01~99
Adjusts the sensitivity of the effect.Adjusts the intensity of the resonance sound.Adjusts the level of the signal after it has passed through the effect.
Cry Wah This simulates a vintage CryBaby\* wah pedal. PARM1 PARM2 PARM3
FREQ01~99Q01~99VOL(Volume)01~99
Adjusts the emphasized frequency.Adjusts the intensity of the resonance sound.Adjusts the level of the signal after it has passed through the effect.
Vox Wah This simulates a vintage Vox V846\* wah pedal. PARM1 PARM2 PARM3
FREQ01~99Q01~99VOL(Volume)01~99
Adjusts the emphasized frequency.Adjusts the intensity of the resonance sound.Adjusts the level of the signal after it has passed through the effect.

BassWah

This simulates a CRYBABY Bass\* wah pedal. PARM1 PARM2 PARM3
FREQ01~99Q01~99VOL(Volume)01~99
Adjusts the emphasized frequency.Adjusts the intensity of the resonance sound.Adjusts the level of the signal after it has passed through the effect.

SlowAtk (Slow Attack)

This effect simulates a BOSS SG-1 Slow Gear\* pedal. PARM1 PARM2 PARM3
THRE(Threshold)01~99ATK(Attack)01~99VOL(Volume)01~99
Sets the level that activates the effect.Sets the attack time from short to long.Adjusts the level of the signal after it has passed through the effect.

Cle Oct (Clean Octave)

This effect simulates a Electro-Harmonix Micro POG\*, which adds an effect sound one octave below/above the original sound. PARM1 PARM2 PARM3
LOW01~99HIGH01~99DRY01~99
Sets the level of one Octave below.Sets the level of one Octave above.Adjusts the level of dry signal.

RingMod

This effect produces a metallic ringing sound. PARM1 PARM2 PARM3
FREQ01~99TONE MIX01~99-50~50
Sets the frequency been modulated.Adjusts the tone.Adjusts the mix with the dry signal.
Lo-Fi This effect produces a lo-fi style tone. PARM1 PARM2 PARM3
DEP (Depth)01~99TONE01~99MIX-50~50
Sets the depth of lo-fi effect.Adjusts the tone.Adjusts the mix with the dry signal.

GATE Module (2)

GATE ![](images/cee157414319f5ced82999f7096cd6d2eb9ee64afb79ca34df5c728341f08d63.jpg)

NorGate (Normal Noise Gate)

This is a noise gate that cuts the sound during playing pauses. PARM1 PARM2 PARM3
THRE(Threshold)01~99ATK(Attack)01~99RLS(Release)01~99
Sets the level that activates the noise gate.Sets noise attack time to from short to long.Sets noise release time to from short to long.

DtyGate (Dirty Noise Gate)

This is a noise gate with a hard reduction process. PARM1 PARM2 PARM3
THRE(Threshold)01~99ATK(Attack)01~99RLS(Release)01~99
Sets the level that activates the noise gate.Sets noise attack time to from short to long.Sets noise release time to from short to long.

DRIVE (Overdrive/Distortion/Amplifier Simulator) Module (36)

DRIVE ![](images/7e47d775de05233815e6f13b15880b0d941b1e305c47386f0fc03b6514b4f615.jpg) Tube OD(Tube Overdrive) This simulates an Ibanez TS808 Tube Screamer\* overdrive pedal. VintgOD (Vintage Overdrive) This simulates a vintage BOSS OD-1 Over Drive\* pedal. SuperOD (Super Overdrive) This simulates a BOSS SD-1Super OverDrive\* pedal. CompsOD (Compulsive Overdrive) This simulates a Fulltone OCD\* Overdrive pedal. SparkOD (Spark Drive) This simulates a Voodoo Lab Sparkle Drive\* overdrive pedal. MonkyOD (Monkey Overdrive) This simulates a Digitech Bad Monkey\* overdrive pedal. BassOD(Bass Overdrive) This simulates a BOSS ODB-3\* Bass Overdrive pedal. Muff FZ (Muff Fuzz) This simulates a vintage Electro-Harmonix Big Muff PI\* fuzz pedal. Face FZ (Face Fuzz) This simulates a vintage Dallas-Arbiter FUZZ fACE\* fuzz pedal. Bend FZ (Bend Fuzz) This simulates a vintage Vox Tone Bender\* fuzz pedal. Bass FZ (Bass Fuzz) This simulates an Electro-Harmonix Hog's Foot Fuzz\* pedal. Plus DS (Plus Distortion) This simulates a MXR M104 Distortion+\* pedal. PopDist (Pop Distortion) This simulates a BOSS DS-1 Distortion\* pedal. ClassDS (Classic Distortion) This simulates a vintage PROCO RAT\* Distortion pedal. Guv DS (Guvnor Distortion) This simulates a Marshall Gov'nor\* Distortion pedal. ShredDS (Shred Distortion) This simulates a Marshall Shred Master\* Distortion pedal. SmashDS (Smash Distortion) This simulates an Ibanez SM-7 SMASHBOX\* Distortion pedal. MetaIDS (Metal Distortion) This simulates a BOSS MT-2 Metal Zone\* Distortion pedal. GrungDS (Grunge Distortion) This simulates a DOD FX69 GRUNGE\* Distortion pedal. CrunchD (Crunch Distortion) This simulates a MI AUDIO CRUNCH BOX Distortion\* pedal.

Tweed57

This simulates a vintage Fender Tweed Deluxe\* combo amplifier.

Black65

This simulates a vintage Fender '65 Deluxe Reverb\* combo amplifier.

Brit 30

This simulates a vintage VOX Ac30\* combo amplifier.

Brit30+

This simulates a MATCHLESS CHIEFTAIN\* combo amplifier.

Brit 45

This simulates a Marshall JTM45\* amplifier.

Brit800

This simulates a Marshall JCM800\* amplifier.

Plexi59

This simulates a vintage Marshall 1959 SuperLead\* amplifier.

Mark 2c

This simulates a MESA BOOGIE Mark II C+\* amplifier.

Rectif

This simulates a MESA BOOGIE Dual Rectifier\* amplifier.

EVH5150

This simulates a PEAVEY EVH 5150\* amplifier.

Bass 59

This simulates a Fender BASSMAN\* bass amplifier.

BassSVT

This simulates a AMPEG SVT\* bass amplifier.

Bass103

This simulates a HIWATT DR103\* bass amplifier.

Bass360

This simulates an ACOUSTIC 360\* bass amplifier. BassF2B This simulates an ALEMBIC F2B bass preamp. The 35 effect types above have the same parameters.
PARM1 PARM2 PARM3
GAIN01~99TONE01~99LEV(Level)01~99
Adjusts the gain. Adjusts the brightness.Adjusts the level of the signal after it has passed through the drive.
Acoustic (Acoustic Guitar Simulator) This effect changes the tone of an electric guitar to make it sound like an acoustic guitar. PARM1 PARM2 PARM3
BODY TOP01~9901~99LEV (Level)01~99
Adjusts the body resonance of acoustic guitars.Adjusts the unique string tone of acoustic guitars.Adjusts the level of the signal after it has passed through the simulator.

EQ (Equalizer) Module (6)

![](images/43feb0af8a1984eda4b83f4216b8ffd52532faaba8d817cc693dd8e9f432143e.jpg)

GT EQ 1 (Guitar Equalizer 1)

This unit has a 3-band equalizer suited for guitar. PARM1 PARM2 PARM3
LOW 160Hz-12~12MID 500Hz-12~12HI 3.2kHz-12~12
Boosts or cuts the low (160 Hz) frequency band (±12dB).Boosts or cuts the mid (800 Hz) frequency band (±12dB).Boosts or cuts the high (3.2 kHz) frequency band (±12dB).

GT EQ 2(Guitar Equalizer 2)

This unit has a 3-band equalizer suited for guitar. PARM1 PARM2 PARM3
LOW 125Hz-12~12MID 800Hz-12~12HI 2kHz-12~12
Boosts or cuts the low (125 Hz) frequency band (±12dB).Boosts or cuts the mid (500 Hz) frequency band (±12dB).Boosts or cuts the high (2 kHz) frequency band (±12dB).

GT EQ 3(Guitar Equalizer 3)

This unit has a 3-band equalizer suited for guitar. PARM1 PARM2 PARM3
LOW 100Hz-12~12MID 1kHz-12~12HI 6.4kHz-12~12
Boosts or cuts the low (100 Hz) frequency band (±12dB).Boosts or cuts the mid (1 kHz) frequency band (±12dB).Boosts or cuts the high (6.4 kHz) frequency band (±12dB).

BassEQ1 (Bass Equalizer 1)

This unit has a 3-band equalizer suited for bass. PARM1 PARM2 PARM3
LOW 62.5Hz MID 500Hz~12-12~12HI 1kHz-12~12
Boosts or cuts the low (62.5 Hz) frequency band (±12dB).Boosts or cuts the mid (500 Hz) frequency band (±12dB).Boosts or cuts the high (1 kHz) frequency band (±12dB).

BassEQ2 (Bass Equalizer 2)

This unit has a 3-band equalizer suited for bass. PARM1 PARM2 PARM3
LOW 100Hz MID 600Hz~12-12~12HI 4kHz-12~12
Boosts or cuts the low (100 Hz) frequency band (±12dB).Boosts or cuts the mid (600 Hz) frequency band (±12dB).Boosts or cuts the high (4 kHz) frequency band (±12dB).

BassEQ3 (Bass Equalizer 3)

This unit has a 3-band equalizer suited for bass. PARM1 PARM2 PARM3
LOW 50Hz MID 400Hz +12800Hz-12~12-12~12
Boosts or cuts the low (50 Hz) frequency band (±12dB).Boosts or cuts the mid (400 Hz) frequency band (±12dB).Boosts or cuts the high (800 Hz) frequency band (±12dB).

CAB (Cabinet) Module (22)

![](images/c64e9670fda997811bf0c4f4d9d76aa0d76b44a258a37ee8fb7a33950bc4f05f.jpg) CAB Tweed 8 This simulates a Fender Tweed Champ\* 1x8 cabinet. Grh 110 This simulates a GRETSCH 6156\* 1x10 cabinet. Dlx 112 This simulates a Fender Deluxe Reverb\* 1x12 cabinet. AC 112 This simulates a VOX AC15\* 1x12 cabinet. AC 212 This simulates a VOX AC30\* 2x12 Cabinet. JC 212 This simulates a Roland JC120\*2x12 cabinet. Twin212 This simulates a Fender Twin Reverb\* 2x12 cabinet. Chf 212 This simulates a MATCHLESS CHIEFTAIN\* 2x12 Cabinet. Gbk 412 This simulates a Marshall\* 4x12 cabinet with Greenback\* speakers. V30 412 This simulates a Marshall\* 4x12 cabinet with Vintage 30\* speakers. MB 412 This simulates a MESA BOOGIE\* 4x12 cabinet. Pvy 412 This simulates a PEAVEY 5150\* 4x12 cabinet. Sol 412 This simulates a SOLDANO\* 4x12 cabinet. BassB15 This simulates an AMPEG B15\* 1x15 bass cabinet. Bass118 This simulates a SWR\* 1x18 bass cabinet. Bass360 This simulates an ACOUSTIC 360\* 1x18 bass cabinet. AC 215 This simulates a VOX AC100\* 2x15 bass cabinet. MB 215 This simulates a MESA BOOGIE\* 2x15 bass cabinet. Bass410 This simulates a Fender BASSMAN\* 4x10 bass cabinet. Hiwt412 This simulates a HIWATT DR103\* 4x12 bass cabinet. Bass412 This simulates a Marshall\* 4x12 bass cabinet. Bass810 This simulates an AMPEG SVT\* 8x10 bass cabinet. The 22 effect types above have the same parameters.
PARM1 PARM2 PARM3
MIC(Mic Distance)01~99PRES(Presence)01~99VOL(Volume)01~99
Adjusts the distance between microphone and cabinet.Adjusts the presence.Adjusts the level of the signal after it has passed through the effect.

MOD (Modulation) Module (24)

![](images/eab6fa892e28f8735d75408eec5871b334194d598d15dec0e2c1d60bc42222d5.jpg) MOD

VintgCH (Vintage Chorus)

This simulates a BOSS CE-1 Chorus\* pedal. PARM1 PARM2 PARM3
DEP (Depth)01~99RATE01~99MIX-50~50
Adjusts the chorus depth. Adjusts the chorus speed.Adjusts the mix with the original signal.

ModrnCH (Modern Chorus)

This effect produces a modern feeling chorus sound, bright and deep. PARM1 PARM2 PARM3
DEP (Depth)01~99RATE01~99MIX-50~50
Adjusts the chorus depth. Adjusts the chorus speed.Adjusts the mix with the original signal.

Hard CH (Hard Chorus)

This effect produces a thick and solid chorus. PARM1 PARM2 PARM3
DEP (Depth)01~99RATE01~99MIX-50~50
Adjusts the chorus depth. Adjusts the chorus speed.Adjusts the mix with the original signal.

Shim CH (Shimmer Chorus)

This effect produces a light and clear chorus. PARM1 PARM2 PARM3
DEP (Depth)01~99RATE01~99MIX-50~50
Adjusts the chorus depth. Adjusts the chorus speed.Adjusts the mix with the original signal.

Bass CH (Bass Chorus)

This effect produces a chorus tone that suit for bass. PARM1 PARM2 PARM3
DEP (Depth)01~99RATE01~99MIX-50~50
Adjusts the chorus depth. Adjusts the chorus speed.Adjusts the mix with the original signal.

Detune (Detune Chorus)

This effect mixes dry signal with a slightly pitch shifting sound. PARM1 PARM2 PARM3
DEP (Depth)-50~50DLY (Pre Delay)01~99MIX-50~50
Adjusts the detuning in cents, value of “0” will do a double effect.Sets the pre-delay time of the effect soundAdjusts the mix with the original signal.

Flanger

This effect produces a standard flanger tone. PARM1 PARM2 PARM3
DEP (Depth)01~99RATE01~99MIX-50~50
Adjusts the flanger depth. Adjusts the flanger speed.Adjusts the mix with the original signal.

NFB FLG (Negative Feedback Flanger)

This effect produces a special flanger tone with negative feedback. PARM1 PARM2 PARM3
DEP (Depth)01~99RATE01~99MIX-50~50
Adjusts the flanger depth. Adjusts the flanger speed.Adjusts the mix with the original signal.

Jet FLG (Jet Flanger)

This effect produces a massive flanger tone with plenty of feedback. PARM1 PARM2 PARM3
DEP (Depth)01~99RATE01~99MIX-50~50
Adjusts the flanger depth. Adjusts the flanger speed.Adjusts the mix with the original signal.

StepFLG (Step Flanger)

This effect produces an automatic flanger tone with step variation. PARM1 PARM2 PARM3
DEP (Depth)01~99RATE01~99MIX-50~50
Adjusts the flanger depth. Adjusts the flanger speed.Adjusts the mix with the original signal.

BassFLG (Bass Flanger)

This effect produces a flanger tone that suit for bass. PARM1 PARM2 PARM3
DEP (Depth)01~99RATE01~99MIX-50~50
Adjusts the flanger depth. Adjusts the flanger speed.Adjusts the mix with the original signal.

Phaser

This effect adds a phasing variation to the sound. PARM1 PARM2 PARM3
DEP (Depth)01~99RATE01~99MIX-50~50
Adjusts the effect depth. Adjusts the effect speed.Adjusts the mix with the original signal.

FB PHS (Feedback Phaser)

This effect produces a phasing sound with feedback. PARM1 PARM2 PARM3
DEP (Depth)01~99RATE01~99MIX-50~50
Adjusts the effect depth. Adjusts the effect speed.Adjusts the mix with the original signal.

O-Trem (Opto Tremolo)

This effect simulates the DEMETER TREMULATOR\* tremolo pedal. PARM1 PARM2 PARM3
DEP (Depth)01~99RATE01~99VOL (Volume)01~99
Adjusts the tremolo depth. Adjusts the tremolo speed.Adjusts the effect volume.

B-Trem (Bias Tremolo)

This effect produces a lush, warm, and roundly pulsing tremolo. PARM1 PARM2 PARM3
DEP (Depth)01~99RATE01~99VOL (Volume)01~99
Adjusts the tremolo depth. Adjusts the tremolo speed.Adjusts the effect volume.

T-Trem (Tube Tremolo)

This effect simulates the Electro-Harmonix WIGGLER\* tremolo pedal. PARM1 PARM2 PARM3
DEP (Depth)01~99RATE01~99VOL (Volume)01~99
Adjusts the tremolo depth. Adjusts the tremolo speed.Adjusts the effect volume.

VintgVB (Vintage Vibrato)

This effect simulates a vintage Boss VB-2 Vibrato\* pedal. PARM1 PARM2 PARM3
DEP (Depth)01~99RATE01~99VOL (Volume)01~99
Adjusts the vibrato depth. Adjusts the vibrato speed.Adjusts the effect volume.

ModrnVB (Modern Vibrato)

This effect produces a bright and deep vibrato tone. PARM1 PARM2 PARM3
DEP (Depth)01~99RATE01~99VOL (Volume)01~99
Adjusts the vibrato depth. Adjusts the vibrato speed.Adjusts the effect volume.
U-Vibe This effect simulates the vintage SHIN-EI UNI-VIBE\* rotary pedal. PARM1 PARM2 PARM3
DEP (Depth)01~99RATE01~99VOL (Volume)01~99
Adjusts the rotary depth. Adjusts the rotary speed.Adjusts the effect volume.
Pitch (Pitch Shift) This effect shifts the pitch from -12 semitones to +12 semitones. PARM1 PARM2 PARM3
RAN(Range)-12~12TONE MIX01~99-50~50
Adjusts the pitch shift amount in semitones.Adjusts the tone of shifted notes.Adjusts the mix with the original signal.

FBPitch (Feedback Pitch Shift)

This effect shifts pitch with a short delay and feedback. PARM1 PARM2 PARM3
RAN(Range)-12~12FB(Feedback)01~99MIX-50~50
Adjusts the pitch shift amount in semitones.Adjusts the amount of feedback.Adjusts the mix with the original signal.

AutoLPF (Auto Low Pass Filter)

This effect produces low filter variation at a regular rate. PARM1 PARM2 PARM3
FREQ01~99RATE01~99MIX-50~50
Adjusts the filter working frequency.Adjusts the filter speed.Adjusts the mix with the original signal.

AutoBPF (Auto Band Pass Filter)

This effect produces an auto band pass filter effect. PARM1 PARM2 PARM3
FREQ01~99RATE01~99MIX-50~50
Adjusts the filter working frequency.Adjusts the filter speed.Adjusts the mix with the original signal.

AutoHPF (Auto High Pass Filter)

This effect produces high filter variation at a regular rate. PARM1 PARM2 PARM3
FREQ01~99RATE01~99MIX-50~50
Adjusts the filter working frequency.Adjusts the filter speed.Adjusts the mix with the original signal.

DELAY Module (14)

![](images/9680104aa7d4ed10a5082e81ea50532eb7b185e39ede66786e28fa49867e3535.jpg) DELAY DigiDLL/DigiDLM/DigiDLS (Digital Delay Long/Mid/Short) These effects produce a pure, accurate delay effect. PARM1 PARM2 PARM3
FB(Feedback)01~99Time50~4000ms(DigiDLL)50~1000ms(DigiDLM)50~500ms(DigiDLS)LEV(Level)01~99
Adjusts the feedback of delay.Adjusts the delay time.Adjusts the effect level.

AnlgDLL (Analog Delay Long)

This effect simulates an Electro-Harmonix DELUXE MEMORY MAN\* analog delay pedal. PARM1 PARM2 PARM3
FB(Feedback)01~99Time50ms ~1100msLEV(Level)01~99
Adjusts the feedback of delay.Adjusts the delay time.Adjusts the effect level.

AnlgDLM (Analog Delay Mid)

This effect simulates a MXR M169 CARBON COPY\* analog delay pedal. PARM1 PARM2 PARM3
FB(Feedback)01~99Time50ms~600msLEV(Level)01~99
Adjusts the feedback of delay.Adjusts the delay time.Adjusts the effect level.

AnlgDLS (Analog Delay Short)

This effect simulates a vintage BOSS DM-2 DELAY\* pedal. PARM1 PARM2 PARM3
FB(Feedback)01~99Time50ms~300msLEV(Level)01~99
Adjusts the feedback of delay.Adjusts the delay time.Adjusts the effect level.

Slapback (Slapback Echo)

This effect simulates the classic slapback echo tone. PARM1 PARM2 PARM3
FB(Feedback)01~99Time75ms~250msLEV(Level)01~99
Adjusts the feedback of delay.Adjusts the delay time.Adjusts the effect level.

Mod DL (Mod Delay)

This effect produces a pure delay with chorus effect. PARM1 PARM2 PARM3
FB(Feedback)01~99Time50ms~4000msLEV(Level)01~99
Adjusts the feedback of delay.Adjusts the delay time.Adjusts the effect level.

TapeEKO (Tape Echo)

This effect simulates the echo tone from a tape machine. PARM1 PARM2 PARM3
FB(Feedback)01~99Time50ms ~1000msLEV(Level)01~99
Adjusts the feedback of delay.Adjusts the delay time.Adjusts the effect level.

TubeEKO (Tube Echo)

This effect simulates the sound from a tube-driven echo machine. PARM1 PARM2 PARM3
FB(Feedback)01~99Time50ms~1000msLEV(Level)01~99
Adjusts the feedback of delay.Adjusts the delay time.Adjusts the effect level.

Dyna DL (Dynamic Delay)

This effect produces a pure delay tone with dynamic delay volume variation. PARM1 PARM2 PARM3
FB(Feedback)01~99Time50ms~4000msLEV(Level)01~99
Adjusts the feedback of delay.Adjusts the delay time.Adjusts the effect level.

SweepDL (Sweep Delay)

This effect produces a delay tone with sweeping filter. PARM1 PARM2 PARM3
FB(Feedback)01~99Time50ms~4000msLEV(Level)01~99
Adjusts the feedback of delay.Adjusts the delay time.Adjusts the effect level.

Lofi DL (Lo-Fi Delay)

This effect produces a delay tone with sample reducing feedback. PARM1 PARM2 PARM3
FB(Feedback)01~99Time50ms~1000msLEV(Level)01~99
Adjusts the feedback of delay.Adjusts the delay time.Adjusts the effect level.

PPongDL (Ping-Pong Delay)

This ping-pong delay outputs the delay sound alternately to the left and right. PARM1 PARM2 PARM3
FB(Feedback)01~99Time50ms~2000msLEV(Level)01~99
Adjusts the feedback of delay.Adjusts the delay time.Adjusts the effect level.

REVERB Module (8)

![](images/59ad26799915750ef2f4590f60b39338a771f4b9753334f5d09b571f07609941.jpg) REVERB

Room

This reverb effect simulates the acoustics of a room.

Stage

This reverb effect simulates the acoustics of a live stage.

Hall

This reverb effect simulates the acoustics of a hall.

Stadium

This reverb effect simulates the acoustics of a stadium.

Church

This reverb effect simulates the acoustics of a church.

Plate

This reverb effect simulates a plate reverberator.

Spring

This reverb effect simulates a spring reverberator.

Mod REV (Mod Reverb)

This reverb effect provides a reverb with modulation. The 8 effect types above have the same parameters.
PARM1 PARM2 PARM3
DEC(Decay)01~99TONE01~99MIX-50~50
Sets the duration of the reverberations.Adjusts the tone.Adjusts the mix with the original signal.
Patch List
BankPatch No.NameEXP.PedalTarget
GENERAL EFFECTS
A0Rock SoloVolume
1Smooth DriveVolume
2Chorus CleanVolume
3Golden AgeVolume
4Fuzzy JetJet FLG: RATE
5CountrysideVolume
6Dirty FunkVolume
7Basic JazzVolume
8Fusion GigCry Wah: FREQ (press to activate)
9Brown MetalVolume
B0Scooped SoloCry Wah: FREQ (press to activate)
1British CrunchVolume
2Cowboy OverdriveB-Trem: RATE
3Dreamy CleanAnlgDLL: Time
4Stoned FuzzVolume
5OS PunkVolume
6Tweedy ODVolume
7Post Punk RhythmVolume
8Funky AutowahVolume
9AC VerbVolume
C0Smooth CaliVolume
1Vintage OCTACle OCT: DRY
2'65 OrganVolume
3AC BluesVolume
4AlternativityVolume
5Modern CleanVolume
6Rotating ODU-Vibe: RATE
7DjentlemenVolume
8SludgeVolume
9Solo ShifterPitch: RAN
AMBIENT/SPECIAL EFFECTS
D0Ghost NotesVolume
1Distorted WallVolume
2MidnightVolume
3Dynamic Rules!Volume
4Synth FuzzVolume
5No AttackSlowATK: ATK
6Hold OnDigiDLM: FB
7Tape MachineVolume
8Shim VerbVolume
9Rock OrganVolume
ICONIC EFFECTS
E0Crazy RandyVolume
1Jimi's HazeCry Wah: FREQ (press to activate)
2Van PhaseVolume
3Bohemian RedVolume
4Passion & LoveCry Wah: FREQ (press to activate)
5EuropeVolume
6Edgy DelayAnlgDLL: Time
7Neo MalmsteenVolume
8Back in AngusVolume
9Eric's CreamVolume
F0Green IdiotsVolume
1Roto MuffU-Vibe: RATE
2My Iron HarmonicVolume
3ZZ GarageVolume
4Kurt's SpiritVolume
5The Way of PatVolume
6Plexi WingCry Wah: FREQ (press to activate)
7Surfin'B-Trem: RATE
8Liquid AnimationCry Wah: FREQ (press to activate)
9ManhattanVolume
G0Road SaltB-Trem: RATE
1Alien & SatchVolume
2Icy CamelVolume
3LUKEVolume
4Fuzzy KrimsonVolume
5ToolkitVolume
6Eyes ClosedVolume
7Gilmour's IslandVolume
8Texas TroubleVolume
9Dire BrothersVolume
BASS EFFECTS
H0Basic BassVolume
1Finger BassVolume
2Pick BassVolume
3Chorus BassVolume
4Overdriven BassVolume
5Screamin' BassVolume
6Synth BassVolume
7Fuzzy BassVolume
8Driven Pick BassVolume
9Wah BassBassWah: FREQ
I0Smooth BassVolume
1Dist 412 BassVolume
2DI BassVolume
3Chapman BassVolume
4Funky BassVolume
5Touch BassVolume
6Flanger BassVolume
7Tremolo BassT-Trem: RATE
8Slapback BassVolume
9Phase BassVolume
J0Auto Filter BassVolume
1Bass DialingVolume
2Delayed BassVolume
3Sweeping BassVolume
4Slow Gear BassVolume
5Lo-Fi BassVolume
6Solo BassVolume
7Organ BassVolume
8Cello BassVolume
9Bass ShifterPitch: RAN
Drum Rhythm List
GenreNo.TypeTime SignatureDefault Tempo
8Beat008Beat14/4120 BPM
018Beat24/4120 BPM
028Beat34/4120 BPM
038Beat44/4120 BPM
048Beat54/4120 BPM
058Beat64/4120 BPM
068Beat74/4120 BPM
078Beat84/4120 BPM
088Beat94/4120 BPM
098Beat104/4120 BPM
16Beat1016Beat14/4120 BPM
1116Beat24/4120 BPM
1216Beat34/4120 BPM
1316Beat44/4120 BPM
1416Beat54/4120 BPM
1516Beat64/4120 BPM
1616Beat74/4120 BPM
1716Beat84/4120 BPM
1816Beat94/4120 BPM
1916Beat104/4120 BPM
4Beat204Beat14/4120 BPM
214Beat24/4120 BPM
224Beat34/4120 BPM
234Beat44/4120 BPM
244Beat54/4120 BPM
254Beat64/4120 BPM
264Beat74/4120 BPM
274Beat84/4120 BPM
284Beat94/4120 BPM
294Beat104/4120 BPM
Rock30Rock n' Roll4/4210 BPM
31Classic Rock4/4120 BPM
32Pop Rock4/4120 BPM
33Slow Rock4/472 BPM
34Rock Shuffle4/4120 BPM
35Rock Ballad4/466 BPM
36Punk4/4240 BPM
37New Wave4/4120 BPM
38Hard Rock4/4135 BPM
39Metal4/4120 BPM
Funk40Classic Funk4/4108 BPM
41Funk Rock4/4114 BPM
42Electric Funk4/4108 BPM
43Soul4/4105 BPM
44R&B4/4100 BPM
Jazz45Jazz4/4120 BPM
46Big Band4/4180 BPM
47Fusion4/4120 BPM
48Swing4/4144 BPM
49Dixieland4/4240 BPM
Blues50Blues4/4108 BPM
51Country4/4114 BPM
52Country Folk4/4138 BPM
53Rockabilly4/4180 BPM
54Bluegrass2/4132 BPM
Electronic65Hip Hop4/484 BPM
66Trip Hop4/484 BPM
67Techno4/4132 BPM
68Break Beat4/4128 BPM
69Drum n' Bass4/4174 BPM
Latin55Bossa nova4/4120 BPM
56Rumba4/4114 BPM
57Samba4/4108 BPM
58Cha Cha4/4126 BPM
59Tango4/4120 BPM
60Reggae4/490 BPM
61Beguine4/4120 BPM
62Latin Pop4/4108 BPM
63Latin Rock4/4135 BPM
64Latin Dance4/4126 BPM
World70Waltz3/4174 BPM
71Polka4/4120 BPM
72March4/4120 BPM
736/8 March6/8180 BPM
74Army March4/4120 BPM
75Mazurka3/4150 BPM
76Musette3/4192 BPM
77Ska4/4144 BPM
78New Age4/490 BPM
79World4/4108 BPM
Various Beat803/4 Beat13/4120 BPM
813/4 Beat23/4120 BPM
826/8 Beat16/8120 BPM
836/8 Beat26/8120 BPM
845/4 Beat5/4156 BPM
856/4 Beat6/4125 BPM
867/4 Beat7/4114 BPM
879/8 Beat9/8120 BPM
8810/8 Beat10/8120 BPM
8911/8 Beat 11/8120 BPM
Metro90Metro 1/41/4120 BPM
91Metro 2/42/4120 BPM
92Metro 3/43/4120 BPM
93Metro 4/44/4120 BPM
94Metro 5/45/4120 BPM
95Metro 6/46/4120 BPM
96Metro 7/47/4120 BPM
97Metro 6/86/8120 BPM
98Metro 7/87/8120 BPM
99Metro 9/89/8120 BPM

Troubleshooting

- The unit will not turn ON

- Make sure the AC adapter is plugged in correctly. - When using USB bus power, confirm the USB cable is connected correctly. - When using batteries, make sure that they are still charged and the INPUT jack is plugged in with cable.

- No sound or very low volume

- Check the connections. - Adjust the patch level. - Adjust the master level. - When adjusting the volume with an expression pedal, make sure that a suitable volume setting has been set with the pedal. - Confirm that unit is not in mute mode. - The unit might have switched to standby to save power. In standby, audio input and output are disabled.

- There is a lot of noise

- Check the shielded cables you are using for defects. - Use only the HOTONE AC adapter. - Try to adjust the GATE module settings again.

- Cannot change patches

- The unit might be in "pre-patch-select mode". - If it is, turn the power OFF and ON again to restart in the normal mode.

- Sound is distorted/tone is extreme

- Try adjusting the Gain and Level parameters of the DRIVE module. - Check your guitar, cable, and amplifier.

- The expression pedal is not working well

- Check the expression pedal settings. - Calibrate the expression pedal.

Specifications

Effect types: 130 types Effect modules: Max. 8 simultaneous modules Number of user banks/patches: 10 patches x 10 banks Preset banks/patches: 10 patches x 10 banks Sampling frequency: 44.1 kHz A/D conversion: 24-bit with 512 x oversampling D/A conversion: 24-bit with 512 x oversampling Signal processing: 32-bit Maximum recording time (looper mode): 30 seconds INPUT jack: Standard 1/4 (6.35mm) monaural jack " AUX jack: Standard 1/8 (3.5mm) stereo jack " Input impedance: 470kΩ Output impedance (OUTPUT jack): 100Ω OUTPUT jack: Standard 1/4 (6.35mm) stereo jack " PHONES jack: Standard 1/8 (3.5mm) stereo jack" S/N Ratio (equivalent input noise): 106 dB Power: AC adapter: DC9V (center negative), 500 mA Batteries: Max. 6.5 hours of continuous operation using 4 AAA size alkaline batteries USB: USB bus powered, USB Audio 2.0, USB MIDI Dimensions: 210mm (D) x 125mm (W) x 50mm (H) Weight: 650g (without batteries) RAVO MP-10
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Product information

Brand : Hotone

Model : Ravo

Category : Guitar effects pedalboard