KORG Pa600 - Keyboard

Pa600 - Keyboard KORG - Free user manual and instructions

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Product Type Professional Arranger Keyboard
Number of Keys 61 keys (velocity-sensitive)
Display 7-inch TouchView TFT color display
Sound Engine EDS (Enhanced Definition Synthesis)
Polyphony 128 voices
Styles Over 340 styles (factory), user definable
Sound Sets Over 950 sounds, including stereo pianos
Effects Stereo global effect, insert effects per track
Sequencer 16-track sequencer with full editing
Connectivity MIDI, USB, audio out (L/R), headphones, sustain pedal
Storage Internal memory, SD card slot
Power Supply AC adapter (included)
Dimensions (W x D x H) 1020 x 348 x 130 mm
Weight 10.5 kg
Maintenance Wipe with a soft, dry cloth; avoid liquids
Safety Do not open; keep away from water and heat sources
Spare Parts Contact Korg authorized service centers
Repairability Serviceable by qualified technicians only
General Info Korg Pa600 arranger keyboard with professional features

Frequently Asked Questions - Pa600 KORG

How do I perform a factory reset on the Korg Pa600?
To reset to factory settings, press the GLOBAL button, go to the MEDIA tab, select Factory Restore, and confirm. All user data will be erased.
Can I connect external speakers to the Pa600?
Yes, use the AUDIO OUT L/MONO and R jacks on the back panel to connect to powered speakers or an amplifier.
How do I load a new style into the keyboard?
Insert an SD card or USB drive with the style file. Press MEDIA, select Load, choose the style, and assign it to a user location.
Is it possible to update the operating system?
Yes, download the latest OS from the Korg website, copy it to an SD card, insert it, and follow the update procedure in MEDIA > Utility > Update OS.
How do I record a song using the sequencer?
Press SEQ to enter sequencer mode, select an empty track, press Record, and play. Use Stop to finish. Multiple tracks can be recorded separately.
What type of sustain pedal is compatible?
Any standard momentary sustain pedal with a 1/4 inch TS jack will work. Ensure the pedal is plugged into the DAMPER input.
How can I transpose the keyboard?
Press TRANSPOSE and use the VALUE wheel or +/- buttons to shift the pitch in semitone steps. The setting is shown on the display.
Why is there no sound from the headphones?
Check that headphones are fully inserted into the HEADPHONES jack. Verify the volume is turned up and that local control is enabled in GLOBAL settings.
Can I use the Pa600 as a MIDI controller?
Yes, connect via USB or MIDI cables. Set up MIDI channels in GLOBAL > MIDI. The keyboard will transmit note and controller data.
How do I clean the touch screen?
Turn off the keyboard. Use a soft, slightly damp microfiber cloth (water only). Gently wipe the screen. Avoid harsh chemicals or scrubbing.

User questions about Pa600 KORG

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Download the instructions for your Keyboard in PDF format for free! Find your manual Pa600 - KORG and take your electronic device back in hand. On this page are published all the documents necessary for the use of your device. Pa600 by KORG.

USER MANUAL Pa600 KORG

professional arranger

Pa 600

professional arranger

QT

User Manual

Important safety instructions

  • Read these instructions.
  • Keep these instructions.
  • Heed all warnings.
  • Follow all instructions.
  • Do not use this apparatus near water.
  • Clean only with a dry cloth.
  • Do not block any ventilation openings, install in accordance with the manufacturer's instructions.
  • Do not install near any heat sources such as radiators, heat registers, stoves, or other apparatus (including amplifiers) that produce heat.
  • Protect the power cord from being walked on or pinched particularly at plugs, convenience receptacles, and the point where they exit from the apparatus.
  • Only use attachments/accessories specified by the manufacturer.
  • Unplug this apparatus during lightning storms or when unused for long periods of time.
  • Refer all servicing to qualified service personnel. Servicing is required when the apparatus has been damaged in any way, such as power-supply cord or plug is damaged, liquid has been spilled or objects have fallen into the apparatus, the apparatus has been exposed to rain or moisture, does not operate normally, or has been dropped.
  • Turning off the power switch does not completely isolate this product from the power line so remove the plug from the socket if not using it for extended periods of time, or before cleaning. Please ensure that the mains plug or appliance couple remains readily accessible.
  • Mains powered apparatus shall not be exposed to dripping or splashing and that no objects filled with liquids, such as vases, shall be placed on the apparatus.
  • Install this product near the wall socket and keep the power plug easily accessible.
  • Do not install this equipment on the far position from wall outlet and/or convenience receptacle.
  • Do not install this equipment in a confined space such as a box for the conveyance or similar unit.
  • When a cart is used, use caution when moving the cart/apparatus combination to avoid injury from tip-over.

KORG Pa600 - Important safety instructions - 1

KORG Pa600 - Important safety instructions - 2

WARNING - Do not ingest battery, chemical burn hazard. This product contains a coin/button cell battery.

If the coin/button cell battery is swallowed it can cause severe internal burns in just 2 hours and can lead to death.

Keep new and used batteries away from children. If the

battery compartment does not close securely, stop using the product and keep it away from children.

If you think the battery may have been swallowed or placed inside any part of the body seek immediate medical attention.

  • WARNING – Date/time Lithium button cell battery inside. Danger of explosion if battery is incorrectly replaced. Replace only with the same or equivalent type. 'The internal date/time Lithium button cell battery is user replaceable.
  • Do not expose batteries to excessive heat, such as direct sunshine, fire or the like.
  • Dispose of used batteries according to the battery manufacturer's instructions.

WARNING:

TO REDUCE THE RISK OF FIRE OR ELECTRIC SHOCK DO NOT EXPOSE THIS PRODUCT TO RAIN OR MOISTURE.

KORG Pa600 - WARNING: - 1

CAUTION

RISK OF ELECTRIC SHOCK DO NOT OPEN

KORG Pa600 - CAUTION - 1

AVERTISSEMENT:

RISQUE DE CHOC ÉLECTRIQUE—NE PAS OUVRIR.

注意

感電の恐れあり、キャビネットをあけるな

KORG Pa600 - 注意 - 1

The lightning flash with arrowhead symbol within an equilateral triangle, is intended to alert the user to the presence of uninsulated “dangerous voltage” within the product’s enclosure that may be of sufficient magnitude to constitute a risk of electric shock to persons.

KORG Pa600 - 注意 - 2

The exclamation point within an equilateral triangle is intended to alert the user to the presence of important operating and maintenance (servicing) instructions in the literature accompanying the product.

KORG Pa600 - 注意 - 3

NOTICE REGARDING DISPOSAL (EU ONLY)

If this symbol is shown on the product, manual, battery, or package, you must dispose of it in the correct manner to avoid harm to human health or damage to the environment. Contact your local administrative body for details on the correct disposal method. If the battery contains heavy metals in excess of the regulated amount, a chemical symbol is displayed below the symbol on the battery or battery package.

IMPORTANT NOTICE TO CONSUMERS

This product has been manufactured according to strict specifications and voltage requirements that are applicable in the country in which it is intended that this product should be used. If you have purchased this product via the internet, through mail order, and/or via a telephone sale, you must verify that this product is intended to be used in the country in which you reside.

WARNING: Use of this product in any country other than that for which it is intended could be dangerous and could invalidate the manufacturer's or distributor's warranty.

Please also retain your receipt as proof of purchase otherwise your product may be disqualified from the manufacturer's or distributor's warranty.

THE FCC REGULATION WARNING (FOR U.S.A.)

This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:

  • Reorient or relocate the receiving antenna.
  • Increase the separation between the equipment and receiver.
  • Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
  • Consult the dealer or an experienced radio/TV technician for help.

Unauthorized changes or modification to this system can void the user's authority to operate this equipment.

PERCHLORATE (CALIFORNIA, USA ONLY)

Perchlorate Material – special handling may apply.

See www.dtsc.ca.gov/hazardouswaste/perchlorate.

Further notices

Automatic Power-Off

To avoid wasting power, Pa600 will by default automatically enter standby mode after two hours of non-active use (playing, pressing buttons or using the touch-screen). Please save your data (Performances, Styles, Songs, and so on) before taking a prolonged pause.

Data Handling

Data in memory may sometimes be lost due to incorrect user action. Be sure to save important data to the internal memory or to an external USB device. KORG will not be responsible for damages caused by data loss.

Cleaning

If the exterior becomes dirty, wipe it with a clean, dry cloth. Do not use liquid cleaners such as benzene or thinner, or cleaning compounds or flammable polishes.

Use a soft cotton cloth to clean the display. Some materials, such as paper towels, could cause scratches and damage it. Computer wipes are also suggested, provided they are specifically designed for LCD screens.

Do not spray any liquid on the LCD screen directly. Always apply the solution to your cloth first, then clean the screen.

Example screens

Some pages of the manuals show LCD screens along with an explanation of functions and operations. All sound, style, song or parameter names, as well as shown values, are merely examples and may not always match the actual display you are working on.

Trademarks

Acrobat and PDF are registered trademarks of Adobe Systems Incorporated. Mac is a registered trademark of Apple, Inc. MS-DOS and Windows are registered trademarks of Microsoft Corporation. All other trademarks or registered trademarks are the property of their respective holders.

Open Source notice

Portions of this product's software are copyright ©2007 "The FreeType Project" (www.freetype.org). All rights reserved.

Disclaimer

The information contained in this manual have been careful revised and checked through. Due to our constant efforts to improve our products, the specifications might differ to those in the manual. KORG is not responsible for any difference found between the specifications and the contents of the instruction manual – all specifications being subject to change without prior notice.

Liability

KORG products are manufactured under strict specifications and voltages required by each country. These products are warranted by the KORG distributor only in each co KORG product not sold with a warranty card or carrying a serial number disqualifies the product sold from the manufacturer's/ distributor's warranty and liability. This requirement is for your own protection and safety.

Service and User's Assistance

For service, please contact your nearest Authorized KORG Service Center. For more information on KORG products, and to find software and accessories for your keyboard, please contact your local Authorized KORG distributor. For up-to-date information, please point your web browser to our web site.

Keep your keyboard up-to-date

Your instrument can be constantly updated as new versions of the operating system are released by KORG. You can download the operating system from our web site. Please, read the instructions supplied with the operating system.

Copyright © 2017 KORG Italy Spa.

Table of Contents

Introduction

Welcome!......6

What's in the box 7

About this manual 7

Contacts 7

Making a safety copy of your data ....7

Restoring the original factory data ....7

Loading the Operating System ....7

Overview 8

Front Panel....8

Rear Panel 17

Start up 19

Connecting the AC power cord 19

Turning the instrument on (or setting it to standby) ..... 19

Controlling the Volume 19

Headphones 19

Loudspeakers 19

Audio Outputs 19

MIDI connections....19

Damper pedal 20

Assignable pedal 20

The music stand 20

Glossary of Terms 21

Sound 21

Style 21

Pad 21

Keyboard tracks 21

Performance 22

Sequencer 22

Player 22

The LOGO decoder 22

Interface basics 23

Color TouchView graphical user interface 23

Operative modes 25

Selected, highlighted items 25

Non-available, grayed-out parameters 25

Shortcuts 25

Easy Mode 26

The Style Play page in detail 27

The Song Play page in detail 28

Quick Guide

Turning the instrument on....30

Turning the instrument on and viewing the main screen ... 30

Connecting and calibrating the Damper pedal .....31

Programming the Damper pedal 31

Playing the Demo ....33

Starting and stopping the Demo 33

Playing Sounds 35

Selecting a Sound and playing it on the keyboard 35

Playing two or three Sounds at the same time 37

Playing different Sounds with your left and right hand ..... 39

Changing the split point 41

Raising or lowering the Upper octave 42

Selecting and saving Performances....43

Selecting a Performance ....43

Saving your settings to a Performance 44

Selecting and saving the "My Setting" Performance ... 46

Selecting the startup parameters (the "My Setting" Performance) 46

Saving the startup parameters into the "My Setting" Performance 46

Selecting and playing Styles 47

Selecting and playing a Style 47

Tempo 49

Intro, Variation, Fill, Break, Ending 50

Single Touch Settings (STS) 51

The Pads 52

Adjusting the balance between the Style and the keyboard .. 53

Adjusting the volume of the separate tracks .....53

Turning the Style tracks on/off 54

Adding harmony notes to your right-hand melody with the ENSEMBLE function 56

The Chord Sequencer 58

Song Play 60

Selecting a Song to play 60

Playing back a Song....62

Changing the tracks' volume 63

Turning the Song tracks on/off 65

Soloing a track 66

Removing the Melody track from a Standard MIDI File or the Lead Vocal from an MP3 file....66

The SongBook 68

Selecting the desired Entry from the Main List....68

Displaying Artist or Genre 69

Sorting Entries 70

Searching for Entries 70

Adding Entries 72

Editing the Entries....72

Creating a Custom List....74

Selecting and using a Custom List 76

Using the SongBook with external software .....76

Recording a new Song (Standard MIDI File) .....77

Preparing the Style and Sounds....77

Accessing the Backing Sequence (Quick Record) mode .....77

Setting the Record parameters 79

Recording 79

Second-take recording (Overdubbing) 81

Saving a Song 81

Searching files and musical resources....83

How to use the Search function 83

Notes about searching....85

Reference

Selecting elements 88

Style Select window 88

Sound Select window 89

Performance Select window....90

Pad Select window....90

STS Select 91

Song Select window 91

Style Play mode .....94

Start-up settings 94

How Styles, Variations, Performances and STSs are linked together ....

Styles and Pads 94

Master Volume and Balance 94

Factory, Favorite and User Styles 94

Main page 95

STS Name panel 97

Volume panel 97

Pad panel 99

Split panel 100

Sub-Scale panel 100

Edit menu 101

Edit page structure 101

Mixer/Tuning: Volume/Pan 101

Mixer/Tuning: FX Send 102

Mixer/Tuning: EQ Gain 103

Mixer/Tuning: EQ Control 103

Mixer/Tuning: Tuning 104

Mixer/Tuning: Sub Scale 104

Effects: A/B FX Configuration ..... 106

Effects: Master 1, 2 ...... 107

Track Controls: Mode 107

Track Controls: Drum Edit 108

Track Controls: Easy Edit 109

Keyboard/Ensemble: Key/Velocity Range ..... 110

Keyboard/Ensemble: Ensemble 111

Keyboard/Ensemble: Keyboard Control .....112

Pad/Switch: Pad 112

Pad/Switch: Switch 113

Style Controls: Drum/Fill 113

Style Controls: Keyboard Range On/Off / Wrap Around ... 114

Page menu 114

Write Performance dialog box 115

Write Single Touch Setting dialog box 116

Write Current Style Settings dialog box 116

The Favorite banks 117

Style/Pad Record mode 118

Recording Styles and Pads 118

Style/Pad Import/Export 120

Entering the Style/Pad Record mode 120

Exit by saving or deleting changes 120

Listening to the Style while in Edit mode ..... 120

List of recorded events 121

Main page - Record 1 121

Main page - Record 2/Cue 125

Main page - Guitar Mode 126

Style/Pad Record procedure 130

Edit menu 132

Edit page structure....132

Event Edit: Event Edit 133

Event Edit: Filter 135

Style/Pad Edit: Quantize 136

Style/Pad Edit: Transpose 136

Style/Pad Edit: Velocity 137

Style/Pad Edit: Cut 138

Style/Pad Edit: Delete 138

Style/Pad Edit: Delete All 139

Style/Pad Edit: Copy from Style 139

Style/Pad Edit: Copy from Pad 140

Style Element Track Controls: Sound/Expression ..... 141

Style Element Track Controls: Keyboard Range .....142

Style Element Track Controls: Noise/Guitar .....142

Pad Track Controls: Sound/Expression .....143

Style Element/Pad Chord Table: Chord Table .....144

Style Track Controls: Type/Trigger/Tension .....144

Import: Import Groove .....145

Import: Import SMF 145

Export SMF 148

Page menu 149

Write Style/Pad dialog box ....150

Copy Key/Chord dialog box .....150

Copy Sounds dialog box 150

Copy Expression dialog box .....151

Copy Key Range dialog box 151

Copy Chord Table dialog box ....151

Overdub Step Recording window .....152

Song Play mode 153

MIDI Clock ....153

Tempo Lock....153

Master Volume, Balance .....153

Track parameters 153

Standard MIDI Files and Sounds .....153

Keyboard, Pad and Player tracks .....154

Main page (Normal view) .....154

STS Name panel 157

Volume panel 157

Pad panel 157

Split panel 157

Sub-Scale panel 158

Jukebox panel .....158

Edit menu 159

Edit page structure .....159

Mixer/Tuning: Volume/Pan 159

Mixer/Tuning: FX Send .....159

Mixer/Tuning: EQ Gain 160

Mixer/Tuning: EQ Control 160

Mixer/Tuning: Tuning .....160

Effects: A/B FX Configuration .....161

Effects: Master 1, 2 .....161

Track Controls: Mode .....161

Track Controls: Drum Edit .....161

Track Controls: Easy Edit .....162

Keyboard/Ensemble: Key/Velocity Range .....162

Keyboard/Ensemble: Ensemble .....162

Keyboard/Ensemble: Keyboard Control .....162

Pad/Switch: Pad 162

Pad/Switch: Assignable Switch .....162

Jukebox Editor 162

Page menu 163

Sequencer mode 165

Standard MIDI Files and MP3 .....165

Sequencer Play - Main page 165

Entering Record mode....167

Record mode: Multitrack Sequencer page .....168

Record mode: Step Record page .....170

Record mode: Backing Sequence (Quick Record) page .....172

Record mode: Step Backing Sequence page .....175

Edit menu 177

Edit page structure .....177

Mixer/Tuning: Volume/Pan 178

Mixer/Tuning: FX Send .....178

Mixer/Tuning: EQ Gain 178

Mixer/Tuning: EQ Control 178

Mixer/Tuning: Tuning 179

Mixer/Tuning: Sub Scale 179

Effects: A/B FX Configuration 179

Effects: Master 1, 2 .... 180

Track Controls: Mode 180

Track Controls: Drum Edit 180

Track Controls: Easy Edit 180

Event Edit: Event Edit 180

Event Edit: Filter 182

Song Edit: Quantize 182

Song Edit: Transpose 183

Song Edit: Velocity 183

Song Edit: Cut/Insert Measures 184

Song Edit: Delete 184

Song Edit: Copy 185

Song Edit: Move 185

Song Edit: RX Convert 185

Page menu 186

Song Select window 187

Save Song window 187

Sound mode 189

The MIDI channel 189

How to select oscillators.... 189

Sounds, Drum Kits 189

Main page 189

Edit menu 191

Edit page structure 191

Basic: Sound Basic 191

Basic: OSC Basic 193

Basic: Vel/Key Zone 195

Basic: Damper Mode 195

Basic: Damper Trigger 196

Basic: EQ 197

DrumKit: Sample Setup (Drum Kits) 197

DrumKit: EQ (Drum Kits) 199

DrumKit: Voice Mixer (Drum Kits) 199

Pitch: Pitch Mod 200

Pitch: Pitch EG 202

Filter: Filter Type 204

Filter: Filter Mod 205

Filter: Filter LFO 206

Filter: Filter EG 207

Amp: Amp Level/Pan 209

Amp: Amp Mod 209

Amp: Amp EG 210

LFO: LFO1 212

LFO: LFO2 213

Effects: "B" FX Config 213

Effects: Master 1 / Reverb 214

Effects: Master 2 / Chorus 214

Page menu 214

Write Sound dialog box 215

Copy Oscillator dialog box 215

Copy Drum Kit dialog box 215

AMS (Alternate Modulation Source) list 216

Sampling mode 218

Entering and exiting the Sampling mode 218

Creating new Sounds from the Samples 218

Creating new Drum Kits from the Samples 219

Creating new Sounds from an Audio Groove 219

Edit menu 220

Sampling: Edit 220

Sampling: Loop Edit 221

Sampling: Sampling Info 222

Time Slice 223

The Time Slice procedure 226

The Extend procedure 227

Multisample: Edit MS 227

Multisample: Key Assign 228

Page menu 228

Write Sample dialog box 230

Write MultiSample dialog box 230

Write Slice dialog box 231

Delete Sample dialog box 231

Delete Multisample dialog box 231

Export Sample page 232

Export Multisample page 232

Merging Samples from various sources 232

Global mode ....233

Overview on the Global mode 233

Main page 233

Edit menu 233

Edit page structure 233

General Controls: Basic 234

General Controls: Interface 235

General Controls: Lock 236

General Controls: Clock & Power 238

Mode Preferences: Style 239

Mode Preferences: Song & Sequencer 240

Mode Preferences: Media 241

Controllers: Hand Controllers .... 242

Controllers: Foot Controllers 242

Tuning: Basic 243

Tuning: Transpose Control 243

Tuning: Scale 244

MIDI: General Controls 245

MIDI: MIDI In Controls 246

MIDI: MIDI In Channels 247

MIDI: MIDI Out Channels 247

MIDI: Filters 248

Audio & EQ: MP3 / Speakers 248

Audio & EQ: Limiter 249

Audio & EQ: Master EQ....249

Touch Panel Calibration 250

Page menu 251

Write Quarter Tone SC Preset dialog box ....251

Write Midi Preset dialog box....251

Write Limiter Preset dialog box 252

Write Master EQ Preset dialog box 252

Media mode .....253

Storage devices and internal memory 253

Supported device 253

Selecting and deselecting files 253

Searching files 253

Preferences 253

File types 254

Media structure 255

Main page 256

Page structure 256

Navigation tools 256

Load 257

Save 260

Copy 264

Delete 265

Format 266

Utility 266

USB 268

Page menu....269

Care of mass storage devices 270

Merging Samples from various sources 270

SongBook 271

Book 271

Custom List 274

List Edit 274

Book Edit 1 ...... 275

Book Edit 2 277

Book Edit 3 ...... 277

Info 278

Page menu 279

Lyrics, Score, Markers 280

Lyrics page 280

Score page 282

Markers page 283

MIDI 284

What is MIDI? 284

What is MIDI Over USB? 284

Standard MIDI Files 285

The General MIDI standard 285

The Global channel 285

The Chord 1 and Chord 2 channels ..... 285

The Control channel 285

MIDI Presets 285

Connecting Pa600 to a Master keyboard 286

Connecting Pa600 to a MIDI accordion....286

Connecting Pa600 to an external sequencer 287

Playing another instrument with Pa600 288

Appendix

Factory data 290

Styles 290

Style Elements 294

Style and Player controls 294

Single Touch Settings (STS) 294

Sounds 295

DNC Sounds 307

Drum Kits 308

Multisamples ....309

Drum Samples 314

Pads 321

Effects 324

MIDI Preset....326

Assignable parameters 327

List of Pedal/Footswitch functions .....327

List of Assignable Switches functions .....328

Scales 329

Effects 330

Dynamic Modulation sources ....330

Dynamics (Dynamic)....331

EQ and Filters (EQ/Filter)....334

Overdrive, Amp models, and Mic models (OD Amp Mic) ..341

Chorus, Flanger, and Phaser (Cho/Fln Phaser) .....346

Modulation and Pitch Shift (Mod./P.Shift) .....352

Delay....363

Reverb and Early Reflections (Reverb ER) ....373

Mono-Mono Serial (Mono-Mono) ....375

Double Size 392

Installing the KORG USB MIDI Driver ....401

Connecting Pa600 to a personal computer .....401

KORG USB-MIDI Driver system requirements .....401

Please note before use ....401

Windows: Installing the KORG USB-MIDI Driver .....401

Mac OS X: Installing the KORG USB-MIDI Driver .....402

MIDI Data 403

MIDI Controllers ....403

Recognized chords 404

Replacing the clock backup battery .....406

Precautions 406

Installation....406

Shortcuts 408

Troubleshooting 409

Technical specifications ....410

MIDI Implementation Chart 412

Index 413

Introduction

Welcome!

Welcome to the world of KORG Pa600 Professional Arranger! Pa600 is one the most powerful arranger available today, both for professional and home entertainment use.

Here are some of the features of your new instrument:

Physical Features and User Experience

  • 61 synth-type keys with velocity.
  • Slim and compact, lightweight, elegant cabinet design.
  • Wide TFT graphic touch screen display. Professional TouchView™ graphic interface for direct access to the on-screen controls and to the musical resources.
  • High-quality integrated amplification, and high-quality output (DAC) audio converters.
  • RX (Real eXperience) Technology, the cutting edge engine that drives every aspect of the Pa600 – from the synthesis to the display and how it all works together.
  • Two assignable switches, a joystick and an assignable pedal ensure total control for all the various levels of articulation of the sound.
  • Quick access to Arabic Scale programming via the Quarter Tone controls right on the front panel (Quarter Tone model only).

Sounds and Effects

  • Powerful sound generation system, for crystal-clear, realistic sounds.
  • DNC (Defined Nuance Control) Sounds, more realistic and vivid than ever.
  • 96 MB of Sample memory for User PCM Samples. Sampling function to edit imported Samples.
    • 128 voices of polyphony.
  • General MIDI Level 2 Sound-compatible. Enhanced Sound compatibility for GM Songs.
  • More than 950 Sounds, plus 64 Drum Kits.
  • 320 Performance locations, plus 4 Single Touch Settings (STS) for each Style and SongBook entry, for fast setting of keyboard sounds and effects.
  • Four Stereo Master FX, with 125 effect types. Mastering Limiter and Final 4-band Parametric EQ.

Styles and Songs

• Over 360 Factory Styles with 4 Variations and 4 Fill In + Break, plus 10 Favorite and 3 User Style banks for unlimited storage of your custom Styles and settings.
- Style and Pad Record, including the enhanced “Guitar Mode 2” for even more realistic guitar parts.
- “Chord Sequencer” function to record on-the-fly any chord progression.
- Standard MIDI File player and recorder, and MP3 player with Vocal Remover.
- Lyrics, Score and Marker display. Enhanced compatibility with Lyrics in graphical format (+G) for Standard MIDI Files and MP3 files.
• Full-featured 16-track sequencer. Quick Record function to record playing with the Styles.
- Fully editable SongBook music database, for fast song retrieving.

Other Features

  • Search function, to instant retrieving of Songs and files.
  • Operating System updates, to load new features and enhancements. Don't let your instrument get old!
  • Generous internal memory, to store the greatest amount of data.
  • USB 2.0 High Speed Host port, for connecting external devices like hard disks, CD-ROM drives, USB memory sticks, etc.
  • USB 2.0 High Speed Device port, to connect a personal computer to your Pa600. This port can be used for file transfer, and for MIDI connection (without the need of a dedicated MIDI interface for the personal computer).

What's in the box

After you buy your Pa600, please check that all the following items are included in the package. If any of the following items is missing, please contact your KORG dealer immediately.

• Pa600

• M u s i c s t a n d
- P o w e r c a b l e
• Q u i c k G u i d e

- Accessory Disc (containing the Video Manual, the User Manual, the USB driver)

About this manual

This manual contains all the informations divided in four sections:

• A n Introduction, containing an overview of the ment and of basic operations.
• A Quick Guide, containing a series of practical guides.
• A Reference Guide, with each page and paramo described in detail.
• An Appendix, with a list of data and useful information for the advanced user.

In addition, in the Accessory Disc and in our web site you will find a multilingual Video Manual, showing how to use your Pa600 in easy steps.

Contacts

Your preferred KORG dealer not only delivers this keyboard, but also a whole bunch of hardware and software accessories, as well as service information. You should ask them for any help should you eventually need.

Our international web site is www.korg.com. KORG distributors around the world may have their own web page on the internet.

A list of all KORG Distributors can be found in our dedicated web site (www.korg.com/us/corporate/distributors/).

Making a safety copy of your data

Making a safety copy

In case you like to customize your Musical Resources (Sounds, Performances and Styles), we suggest you use the Media > Utility > Backup Resources command to make frequent backup copies into compact archives.

Also, you can use the Media > Save All command to save files that you can separately reload one by one.

Restoring a safety copy

To restore a backup, use the Media > Utility > Restore Resources. If you saved your data with the Media > Save All command, use the Media > Load operations to reload them.

Restoring the original factory data

In case you want to restore the original factory data, use the Media > Utility > Factory Restore command.

Warning: This operation will overwrite all the Factory, Local, Favorite and User data!

Loading the Operating System

Your Pa600 can be constantly updated as new versions of the operating system are released by KORG. You can download the operating system from our web site. Please, read the instructions supplied with the operating system on the site.

You can see which version of the operating systems is installed in your Pa600 by going to the Media > Utility page.

Warning: Do not install an OS other than the official OS supplied by KORG for the Pa600. Trying to install an OS created for different models or downloaded from unofficial web sites may cause data loss and permanent damage to the instrument. KORG is not responsible for any damage caused by improper installation of the OS.

Overview

(Quarter Tone version only) QT QUARTER TONE SUB SCALE KORG Pa 600 PROFESSIONAL STANGER MASTER VOLUME BALANCE MODE BMO STYLE PLAY SONG PLAY SEQUENCER SOUND EDIT GLOBAL MEDIA RECORD TRACK SELECT STS1 STS2 STS3 ACC SONG KBD ASSIGN. SWITCH ACCOMR MEMORY MANLASS PAD STS MODE STYLE SELECTION SOUND SONGIDOOK SONG INTRO VARIATION AUTO FILL BREAK ENDING FADE INPUT TAP TEMPO RESET START/STOP

Front Panel

Speakers

The integrated speakers give a faithful reproduction of the sound of Pa600. They are automatically deactivated when inserting a jack into the PHONES connector. They can be manually deactivated with the "Speakers On/Off" parameter you can find in the Global > Audio & EQ > MP3/Speakers page.

Quarter Tone

The Quarter Tone / Sub Scale section is only available in the Pa600 Quarter Tone version.

QUARTER TONE SUB SCALE SC1 PRESET SC2 SC3 SC4

QUARTER TONE / SUB SCALE

Use the mini-keyboard to modify the Quarter Tone Scale, and the four SC Preset buttons to select one of the preset scales. Keep one of the buttons pressed to memorize the current scale into the corresponding SC Preset.

Joystick lever

The joystick is on the left side of the front panel.

JOYSTICK

This joystick triggers different functions, depending on the direction it is moved towards.

KORG Pa600 - JOYSTICK - 1

natural_image Concentric circles diagram with concentric squares and a central spiral (no text or symbols)

X (+/-) Move the joystick towards the left (-) to lower the pitch, or towards the right (+) to raise it. This effect is called the Pitch Bend.

Y+Move the joystick forward to trigger Modulation

TouchView VALUE DISPLAY BRANCHNESS STB2 STB3 STB4 SEARCH SHIFT EXIT MENU LYRICS SCORE MARKER XOK SONG PLAYER TEMPO METRO SPLIT UPPES START STOP SYNCHRO START STOP ENSEMBLE MY SETTING PERFORMANCE TRUMPET & SAX & E. PING ORGAN GUITAR STRINGS BRASS TROMBONE WOOD/WIND SYNTH & FX STYLE CHANGE

Y- Move the joystick backward, to trigger the function assigned in Sound mode.

Volume controls

Use these knobs to control the master volume, and to balance between the Keyboard and the Style or the Song.

MASTER VOLUME ACC SONG BALANCE KBD

MASTER VOLUME

This knob controls the overall volume of the instrument, both of the integrated speakers, the AUDIO OUT and the PHONES outputs. It also controls the volume of the AUDIO IN inputs in the final mix.

BALANCE

While in Style Play and Song Play mode, this knob usually balances the volume of the Keyboard tracks against the Style (ACC, Accompaniment), Song (SNG) and Pad tracks. This is a relative control, whose effective maximum value is determined by the MASTER VOLUME knob position.

When moved, a magnified version of a virtual slider appears in the display, for more accurate adjustment.

It can be programmed to work as the volume control. Accompaniment/Song tracks only, leaving the Keyboard tracks unchanged (in the Controllers > Hand Controllers page of the Global mode).

Note: This does not work in the Sequencer and Sound modes.

Assignable Switches

ASSIGNABLE SWITCH

Freely assignable switches, that can be programmed in the Pad/Assignable Switch >Switch page of the Style Play or Song Play mode.

ASSIGN. SWITCH

KORG Pa600 - ASSIGNABLE SWITCH - 1

Mode selection

Each of these buttons recalls one of the instrument's operating modes. When selected, each mode excludes all the others.

KORG Pa600 - Mode selection - 1

Style Play mode, where you can play Styles (eight tracks of automatic accompaniments) and play up to four Keyboard tracks and four Pad tracks. In the main page, Keyboard tracks are shown in the right half of the display.

You can recall the main page by pressing EXIT from any of Style Play edit pages. If you are in a different operating mode, press STYLE PLAY to recall the Style Play mode. If Keyboard tracks are not shown in the display, press the TRACK SELECT button until you can see them.

This operating mode is automatically selected when turning the instrument on. The "My Setting" Performance will be automatically selected.

SONG PLAY

Song Play mode, where you can play back Songs in Standard MIDI File (SMF or KAR) or MP3 format. In addition to the Song tracks, you can play up to four Keyboard tracks and four along with the Song(s). In the main page, Keyboard tracks are shown in the right half of the display.

You can recall the main page of this mode by pres from any of the Song Play edit pages. If you are in a d operating mode, press SONG PLAY to recall the Song Play mode. Use the TRACK SELECT button to cycle between the Keyboard and Song tracks.

SEQUENCER

Sequencer mode, where you can play, record or edit Songs (in Standard MIDI File format). The Backing Seq record a new Song based on the Keyboard and Style tracks, and save it as a new Standard MIDI File.

Note: In this mode, you cannot play MP3 files.

SOUND EDIT

Sound Edit mode, to play single Sounds on the keyboard, or edit them.

User Sounds may be based on User PCM Samples to be loaded into the dedicated Sample RAM memory.

Note: Pa600 cannot load compressed User PCM Sa other Pa-Series models.

SHIFT While in any other operating mode, keep the SHIFT button pressed and press this button, to send the selected Sound to the Sound Edit mode.

DEMO

Press the STYLE PLAY and SONG PLAY buttons together to select the Demo mode. This mode lets you listen to some Demo

Songs, to let you experience the sonic power of the Pa600. To exit from this mode, press any of the MODE buttons.

Special Mode Buttons

These buttons are used to recall settings, file management and record modes.

KORG Pa600 - Special Mode Buttons - 1

GLOBAL

This button recalls the Global mode, where you can adjust various global settings. Most Global settings are automatically memorized as soon as you edit them. This mode overlaps any operating mode, that will still remain active in the background. Press EXIT to go back to the underlying operating mode.

MEDIA

This button recalls the Media mode, where you can perform various operations on files and storage devices (Load, Save, Format, etc...). This mode overlaps any operating mode, that still remains active in the background. Press EXIT to go back to the underlying operating mode.

The internal memory contains both the internal data ("SYS [KORG SYSTEM]" area) and a space where to save data ("DISK [KORG DISK]" area).

r Pads RECORD

This button sets the instrument to the Record mode (which one depends on the current operating mode).

Accompaniment, Memory, Manual Bass, Chord Sequencer

These buttons let you turn all Accompaniment tracks on/off, decide what should remain in memory, and how to play the bass. In addition, they have the Chord Sequencer as a second function.

you ACCOMP. MEMORY MAN.BASS CHORD SEQUENCER

ACCOMP. (Accompaniment)

In Style Play and Sequencer-Backing Sequence mode, use this button to turn the Accompaniment tracks (ACC1 \~ ACC5) on or off.

On After pressing START/STOP, the full accompaniment plays and follows the detected chords.

Off No chords detected. After pressing START/STOP, only the Drum and Percussion accompaniment tracks can play.

SHIFT You can jump to the Global > Mode Preferences > Style Play page by keeping SHIFT pressed and pressing the ACCOMP button.

MEMORY

This button allows you to choose whether the Lower notes and/or chord triggering the accompaniment must remain in memory after raising your hand from the keyboard.

On Depending on the setting of the "Memory Mode"

parameter (in the Global > Mode Preferences > Style Play), the sound on the left of the split point (Lower), and/or the chords for the automatic accompaniment can kept in memory even when you raise your hand from the keyboard.

Off Both the sound and chord are released as soon as you raise your hand from the keyboard.

Note: This function can be automatically activated by playing the keyboard harder, by setting the "Velocity Control" parameter (in the Global > Mode Preferences > Style Play page).

SHIFT You can jump to the Global > Mode Preferences > Style Play page by keeping SHIFT pressed and pressing the MEMORY button.

MAN. BASS (Manual Bass)

This button turns the Manual Bass function on or off.

On The automatic accompaniment stops playing

(except for the Drum and Percussion tracks), and you can manually play the Bass track on the Lower part of the keyboard. You can start the automatic accompaniment again after pressing this button to turn off the Manual Bass function.

Off The bass track is automatically played by the Style.

Note: When you press the MANUAL BASS button, the Bass track volume is automatically set to its maximum value. The volume is automatically set back to the original value when the MANUAL BASS button is deactivated.

CHORD SEQUENCER (PLAY/STOP AND RECORD)

While a Style is in play, you can use this section as a Chord Sequencer and record a looping sequence of chords. The chords will drive the arranger, leaving your hands free for solo playing.

RECORD (MEMORY + MAN. BASS): Press these buttons together to start recording the Chord Sequence. Recording will start from the next measure. Press these buttons a recording.

PLAY/STOP (ACCOMP. + MEMORY): Press these buttons together to let the Chord Sequence play in loop, and automatically drive the arranger. The Chord Sequence will start on the next measure. Press these buttons again to stop the sequence.

The Chord Sequence will remain in memory up until you record a new Chord Sequence, or you turn the Pa600 off.

Pads

Here you can play (and stop) the Pads, i.e. single sounds or looping sequences.

PAD 1 2 3 4 STOP

PAD 1-4 STOP

Each Pad button corresponds to a dedicated Pad track. Use these buttons to trigger up to four sounds or sequences time.

  • Press a single PAD button to trigger a single sequence.
  • Press more PAD buttons to trigger seven sequences.

The sequences will play up to the end. Then, they will stop or continue repeating, depending on their “One Shot/Loop” status (see the “Pad Type” parameter in the Pad Record mode).

You can stop all sequences, or just some of them, by pressing the STOP button of the PAD section:

• Press STOP to stop all sequences at once.
- Keep STOP pressed and press one (or more) of the PAD buttons to stop the corresponding sequence(s).
- Press one of the ENDING buttons to stop both the accom- paniment and the Pads at the same time.

About Pad synchronization. In Style Play mode, Pads are synchronized to the Style's Tempo. In Song Play mode, they are synchronized to the Player.

Note: There is no synchronization with MP3 files. Pads can only be synchronized to the Tempo of the latest selected Standard MIDI Files. Therefore, when an MP3 file is assigned to the last select Player, Pads will synchronize to the Tempo of the last Standard MIDI File that has been played back.

About Pads and the Player's Play command. When you press the PLAY button to start the Player, all Pads will stop playing.

SHIFT You can jump to the Style Play > Pad/Assignable Switch page by keeping SHIFT pressed and pressing one of the PAD buttons.

Selection

Here you can select a Style, Sound, SongBook entry, or Song, and activate the automatic selection of the STSs.

STS MODE ○ SELECTION STYLE SOUND SONGBOOK SONG

STS MODE

This button lets you cycle between the following functions.

On When a Style is selected, STS 1 is also automatically selected. The Keyboard sounds and effects will change, along with the Style sounds and effects.

Flashing Variation/STS Link function activated. This function makes each Variation recall the corresponding STS when selected. For example, select Variation 2, and STS 2 will be automatically recalled; select Variation 3, and STS 3 will be automatically recalled.

Off When you select a Style, the Style sounds and effects will change. The Keyboard sounds and effects will not change.

STYLE

Use this button to open the Style Select window and select a Style. This is the same as touching the name of the Style in the display. Repeatedly press it to cycle between the Style bank pages.

For each type of Styles there are several banks, that can be selected by touching the side tabs. Each Style bank contains various pages, each with up to eight Styles, that can be selected touching the lower tabs.

Styles of the Factory type are usually write-protected (unless you uncheck the “Factory Style and Pad Protect” option in the Global > Mode Preferences > Media page). Styles of the Favorite type can be used to load new Styles from an external device, or to save newly created or edited Styles into banks with a freely editable name. Styles of the User type are like the Favorites, but you cannot edit the bank name, and are better suited for temporary materials.

By keeping this button pressed for about one second, the "Write Current Style Settings" dialog box will appear.

SOUND

Use this button to open the Sound Select window and select a Sound to be assigned to the selected track. This is the same as touching a Sound name in the display. Repeated cycle between the Sound bank pages.

For each type of Sounds there are several Sound banks, that can be selected by touching the side tabs. Each Sound bank contains various pages, each with up to eight Sounds, that can be selected by touching the lower tabs.

Sounds of the Factory type are usually write-protected (unless you uncheck the "Factory Sound Protect" option in the Global > Mode Preferences > Media page). Sounds of the Legacy type are standard Factory Sounds allowing greater compatibility with older Pa-Series instruments. Factory Sounds of the GM type allow for compatibility with General MIDI sounds. Sounds of the User type are locations where you can load new Sounds from an external device, or save new or edited Sounds. The User DK type is where you can load new Drum Kits, or save new or edited Drum Kits.

SONGBOOK

Press this button to open the SongBook (when you are in Style Play or Song Play mode). While the SongBook is shown on t display, you can browse through the music database.

By keeping this button pressed for about one second, a new SongBook Entry with the current settings is added to the database. You will be able to give it a name and save.

SHIFT You can jump to the SongBook > Custom List page by keeping SHIFT pressed and pressing the SONGBOOK button.

SONG

Press this button to open the Song Select window and choos Songs. This is the same as touching the Song name in the display.

Style Elements

This section contains the separate elements of a Style (Intro, Variation, etc.).

INTRO VARIATION AUTO FILL BREAK ENDING 1 2 3 1 2 3 4 0 1 2 3

INTRO 1-3 buttons

These buttons turn the corresponding Intro on. After pressing one of these buttons, start the Style, and it will begin with the selected intro. The INTRO LED will automatically go off at the end of the intro.

At the end of the Intro, the Variation whose LED was blinking will be selected.

Press one of the INTRO buttons twice (LED blinking) to let the corresponding Intro play in loop, and select any other Style element (Intro, Variation, Ending) to exit the loop (or press the same button again).

Note: Intro 1 plays a short sequence with different chords, while Intro 2 plays on the latest recognized chord. Intro 3 is usually a one-bar Count In.

VARIATION 1-4 buttons

Each of these buttons selects one of the four Variations of the current Style. The higher the Variation number, the denser the arrangement.

When the STS to MODE LED is flashing, the Variation/STS Link function is activated: when selected, each Variation recalls the corresponding STS.

SHIFT You can jump to the Style Play > Drum/Fill page by keeping SHIFT pressed and pressing one of the VARIATION buttons.

AUTO FILL

This button allows to turn the Auto Fill function on or off.

On When selecting a different Variation, the Fill having the same number of the previous Variation is automatically selected. For example, if going from Variation 2 to Variation 3, Fill 2 is automatically selected.

Off When choosing a Variation, no fill is selected.

BREAK

This button triggers a break. Press it twice (LED blinking) to let the play in loop. Press it again or select any other Style Element (Intro, Variation, Ending) to exit from the loop.

ENDING 1-3 buttons

While the Style is running, these three buttons trigger an Ending, and stop the Style. Press one of them, and the Style will stop running with an Ending.

Press them twice (LED blinking) to let them play in loop, and select any other Style element (Intro, Variation...) to exit the loop (or press the same button again).

^e Note: Ending 1 plays a short sequence with different chords, while Ending 2 plays on the latest recognized chord. Ending 3 starts immediately, and is just two measures long.

Style Controls

Use these buttons to start/stop the accompaniment.

FADE IN/OUT TAP TEMPO RESET START/STOP SYNCHRO START STOP

FADE IN/OUT

When a Style or Song is not playing, press this button to start it with the volume "fading in" (the volume goes from zero to the maximum).

When a Style or Song is playing back, press this button to stop it with the volume "fading out" (the volume gradually decreases).

You don't need to press START/STOP or PLAY/STOP to start or stop the Style or Song.

Note: This does not work in Sequencer mode.

SHIFT You can jump to the Global > Basic page by keeping SHIFT pressed and pressing the FADE IN/OUT button.

TAP TEMPO/RESET

This is a double-function button, acting in a different way depending on whether the Style is running or not.

Note: This button only works while in Style Play mode.

Tap Tempo: When the Style is not playing, you can "beat" the tempo on this button. Tap as many times as the Time Signature's numerator (for example, four times with a 4/4 Time Signature, or three times with a 3/4 one). At the end, the accompaniment starts playing, using the "tapped in" tempo.

Reset: If you press this button while the Style is playing back, the Style pattern goes back to the beginning of measure 1.

START/STOP

Starts or stops the Style.

Note: This function can be automatically activated by playing the keyboard harder, by setting the "Velocity Control" parameter (in the Global > Mode Preferences > Style Play page).

SHIFT You can reset all 'frozen' notes and controllers on the Pa600 and any instrument connected to its MIDI OUT or the USB Device port, by using the "Panic" (SHIFT + START/STOP) key combination. Just press SHIFT + START/STOP to stop all notes and reset all controllers.

SYNCHRO START / STOP button

These buttons turn the Synchro Start and Synchro Stop functions on or off. With this feature, you can choose to press the START/STOP button to start and/or stop a Style, or just play the keyboard in the Chord Scan area.

Start On, Stop Off

In this situation, just play a chord in the chord recognition area to automatically start the Style. If you like, turn one of the INTROs on before starting the Style.

Start On, Stop On

When both LEDs are lit, raising your hands the keyboard will momentarily stop the Style. If you play a chord again, the Style will start again.

Start Off, Stop On

In this case, raising your hands from the keyboard will stop the Style.

Start Off, Stop Off

All Synchro functions are turned off.

SHIFT You can jump to the Global > MIDI > Setup/General Control by keeping the SHIFT button pressed and pressing the SYNCHRO START/STOP button.

Display and Brightness Controls

Record TRACE SELECT 0751 0752 0753 0754 08001 0801 Value DISPLAY BRIGHTNESS SET MENU

COLOR TOUCHVIEW™ GRAPHICAL DISPLAY

Use this display to interact with the instrument. To adjust the display brightness, keep the MENU button pressed, and turn the DIAL counter-clockwise to make the display darker, or clockwise to make it brighter.

Special Function Controls

Use the TRACK SELECT, SEARCH and SHIFT buttons to choose special functions.

RECORD TRACK SELECT STS1 STS2 STS3 STS4 SEARCH SHIFT

TRACK SELECT

Depending on the operating mode, this button switches between the various track views.

STYLE PLAY MODE

Toggles between Keyboard and Style tracks.

SONG PLAY MODE

Toggles between Keyboard tracks, Song tracks 1-8, and Song tracks 9-16.

SEQUENCER MODE

Toggles between Song tracks 1-8 and Song tracks 9-16.

Press this button to open the Search window, specified file or musical resource. The Search window appears slightly different depending on the current context.

SHIFT

With this button held down, pressing certain other buttons gives access to a second function.

STS Section

Use the STS (Single Touch Settings) buttons to assign Sounds to the keyboard.

KORG Pa600 - STS Section - 1

STS 1-4 buttons

These buttons allow to select up to four Single Touch Settings (abbreviated as STS). Each one of the Styles and SongBook entries includes four Single Touch Settings (STS), to automatically configure Keyboard tracks and effects at the touch of a finger. When the STS MODE LED is lit, an STS is also selected when choosing a Style.

Note: STS contained inside Factory Styles are usually write-protected (unless you uncheck the "Factory Style and Pad Protect" option in the Global > Mode Preferences > Media page)

By keeping one of these buttons pressed for about one second, the "Write Single Touch Setting" dialog box will appear.

Player Controls

Pa600 is equipped with a Standard MIDI File and MP3 Player. Its controls can be used in Song Play and Sequencer mode.

KORG Pa600 - Player Controls - 1

<< and >>

Rewind and Fast Forward commands, to scroll the Song back or forward.

When pressed once, these buttons move the Song to the previous or following measure (with a Standard MIDI File) or to the previous or next second (with an MP3 file). When kept pressed, they make the Song scrolling continuously until released.

In Sequencer mode, if you set a Locate Measure other than 1, when pressing the << button the Song will rewind up to that measure instead of the first one.

SHIFT In Jukebox mode, keep the SHIFT button pressed, and press these buttons to scroll to the previous or next Song in the Jukebox list.

(HOME)

Sends the Song Position back to measure 1 (i.e., the beginning of the Song).

In Sequencer mode, if you set a Locate Measure other than 1, the Song Position will go back to that measure.

▶/■ (PLAY/STOP)

a nd look the Song from the current Song Position, or stops it at the current Song Position.

Lyrics, Score, Marker

Use these buttons to access the Lyrics, Score or Marker pages.

KORG Pa600 - Lyrics, Score, Marker - 1

LYRICS

This button recalls the Lyrics page for the Song, the Style or the SongBook entry.

SCORE

Press this button to open the Score page (in Song Play or Song-Book mode).

MARKER

Press this button to open the Marker page (in Song Play or Song-Book mode).

Data Entry and Navigation

The VALUE DIAL can be used to assign a different value to the parameter selected in the display, or to scroll a list of files in the Song Select, SongBook, Search and Media pages.

VALUE DIAL

Turn the dial clockwise to increase the value of the selected parameter. counter-clockwise to decrease its value.

VALUE DISPLAY BRIGHTNESS EXIT T u r n t MENU

MENU When used while pressing the MENU button, this control always acts as a Display Brightness control.

EXIT

Use this button to perform various actions, leaving from the current status:

  • exit the edit menu page, without selecting any item
    • make the page menu disappear, without selecting any item
  • return to the main page of the current operating mode
  • exit the Global or Media edit environment, and return to the current page of the current operating mode
  • exit from the SongBook mode
  • exit from the Lyrics, Score and Marker pages
  • exit from a Style, Pad, Performance or Sound Select window

This button opens the edit menu page for the current operating mode. After opening an edit menu, you can jump to one of the

edit sections by touching the corresponding button in the display.

Otherwise, press EXIT to return to the main page of the current operating mode, or the current page of the underlying operating mode.

Tempo Section

The TEMPO and METRO buttons can be used to control the Tempo.

KORG Pa600 - Tempo Section - 1

TEMPO +/- buttons

TEMPO- decreases the Tempo value of the Style or Standard MIDI File; TEMPO+ increases it. With MP3 files, the speed of the file is respectively decreased or increased.

Press both buttons together to reset the Tempo to the value memorized in the Style or Standard MIDI File. With MP3 files, the original speed of the file is recalled (value reset to "0").

TEMPO LOCK

This button turns the Tempo Lock function on or off.

On When you select a different Style or Performance,

or select a different Song, the Tempo will not change. You can still manually change it, by using the TEMPO +/- buttons, or select the Tempo value and change it by using the VALUE dial.

Off When you select a different Style or Performance,

or select a different Song, the memorized Tempo will be automatically selected.

Note: This button does not work with MP3 files.

SHIFT You can jump to the Global > Lock page

SHIFT pressed and pressing this button.

METRO

Use this button to turn the metronome click on or off.

SHIFT You can jump to the Global > General Controls > Basic page by keeping SHIFT pressed, and pressing this button.

Split

Splitting the keyboard allows you to separate the chords area from the melody.

SPLIT

C

KORG Pa600 - Split - 1

SPLIT

In Style Play, Song Play and Sequencer-Backing Sequence mode, use this button to choose how the four Keyboard tracks are positioned on the keyboard, and how chords are recognized by the arranger.

Note: The ACCOMP LED must be turned on for the accompaniment to play.

On The Lower track plays below the split point, while

the Upper 1, Upper 2 and Upper 3 tracks play above it. This is called the Split keyboard mode.

By default, turning on the Split mode automatically selects the Lower chord scanning mode. In this mode, chords are detected below the split point.

Off The Upper 1, Upper 2 and/or Upper 3 tracks play over the whole keyboard range. The Lower track does not play. This is also called the Full keyboard mode.

Turning off the Split mode automatically selects the Full chord scanning mode. In this mode, chords are detected over the full keyboard range. You must always play three or more notes to the arranger recognize a chord.

By keeping this button pressed for about one second, the Split Point window appears. When there, play the new split point on the keyboard.

Ensemble

The Ensemble function automatically harmonizes the melody played with the right hand.

ENSEMBLE

0

KORG Pa600 - Ensemble - 1

ENSEMBLE

This button turns the Ensemble function on or off.

When on, the right-hand melody is harmonized with the left-hand chords.

Note: The Ensemble function only works when the keyboard is in SPLIT mode.

SHIFT You can jump to the Style Play > Keyboard/Ensemble page by keeping SHIFT pressed and pressing the ENSEMBLE button.

Performance Select Section

Use these buttons to select a Performance. Performances memorize all Sounds assigned to the keyboard, most control panel settings, and an associated Style.

MY SETTING Piano & E. PIANO ORGAN GUITAR STRINGS BRASS TRUMPET & TROMBONE SAX & WOODWIND SYNTH & FX STYLE CHANGE o

MY SETTING

This is a special direct-access Performance, that is automatically selected when the instrument is turned on. When pressing this button, the Performance is immediately selected.

Keep this button pressed for about one second to save the current settings into the My Setting Performance.

PERFORMANCE buttons

Use these buttons to open the Performance Select window, and select a Performance.

Each Performance bank contains five pages, each eight Performances. Repeatedly press a PERFORMANCE button to cycle between the available pages.

All Performances can be freely customized, by accessing the edit pages of the Style Play and Song Play modes by pr MENU button.

By keeping one of these buttons pressed for about one second, the "Write Performance" dialog box will appear.

STYLE CHANGE

This button turns the Style Change function on or off.

On When you select a Performance, the Style might change according to which Style is memorized onto the Performance.

Off When you select a Performance, the Style will remain the same. Only Keyboard tracks (Sounds, Effects...) will be changed.

Transpose Section

UPPER OCTAVE - + -TRANSPOSE- b # □ □

Use these buttons to transpose the Sounds.

UPPER OCTAVE

Use these buttons to transpose the Upper tracks in steps of one whole octave (12 semitones; max ±3 octaves). The octave transposition value is always shown (in octaves) next to the Sound's name.

KORG Pa600 - UPPER OCTAVE - 1

Press both buttons together, to reset the Octave Transpose to the saved value.

- Lowers the selected track by one octave.

+ Raises the selected track by one octave.

SHIFT You can jump to the Style Play > Tuning page by keeping SHIFT pressed and pressing one of the UPPER OCTAVE buttons. Hint: Go to the Tuning page to separately transpose each track.

TRANSPOSE

These buttons transpose the whole instrument in steps of one semitone (Master Transpose). The transpose value is usually shown in the page header.

KORG Pa600 - TRANSPOSE - 1

Press both buttons together, to reset the Master Transpose to zero.

Note: You can also transpose MP3 files. Keep in mind, however, that transposition always remains inside the range -5...+6 semitones. This range is enough to cover all keys, but allows to avoid excessive audio degradation. Any further transposing will be reversed to fit the range. So, you might see a +7 transpose value (Just Fifth Up) shown in the display, but the MP3 will actually play 5 semitones lower (Just Fourth Down).

b Lowers the Master Transpose in steps of one semitone.

# Raises the Master Transpose in steps of one semi-tone.

SHIFT You can jump to the Global > Transpose Control page by keeping SHIFT pressed, and pressing one of the TRANSPOSE buttons.

Power On/Off

POWER

KORG Pa600 - POWER - 1

Use this button to let the instrument exit (LED off) or enter (LED on) standby.

Press it briefly to let the instrument exit standby. In case there are User Sounds based on User PCM Samples, loading may take some time.

Keep it pressed for about one second to let it enter standby.

Warning: When the instrument is in standby mode, it is still connected to the power line. Accessing the inside of the instrument can be dangerous. To completely disconnect the instrument from the power, unplug the power plug from the power socket on the wall.

Note: To avoid wasting power, Pa600 will by default automatically enter standby mode after two hours of non-active use (playing, pressing buttons or using the touch-screen). Please save your data (Performances, Styles, Songs, and so on) before taking a prolonged pause. You can change the auto power-off timer in Global > General Controls > Clock & Power.

Rear Panel

HOST USB DEVICE PEDAL ASSIGNABLE DAMPER OUT MIDI IN RIGHT LEFT ~ACV AUDIO OUT AUDIO IN

KORG Pa600 - Rear Panel - 2

KORG Pa600 - Rear Panel - 3

KORG Pa600 - Rear Panel - 4

Music stand

Music stand holes

A music stand comes standard with your Pa600. Insert its legs into these two dedicated holes.

0 0 0

USB Connectors

Use these connectors to connect USB devices, or a personal computer.

KORG Pa600 - USB Connectors - 1

HOST(R)

This is a USB Type A (Master/Host) connector, USB 2.0 compliant (High Speed only - to connect older, slower USB devices, please use an USB hub). Use it to connect to the Pa600 an USB Flash Memory stick, an external CD-ROM drive, an USB hard disk. You can access the connected device in the Media mode.

DEVICE

This is a USB Type B (Slave/Device) connector, USB 2.0 (High Speed). Use it to connect the Pa600 to a personal computer, and transfer data to/from its internal memory (Disk). You can enable USB connection in the "USB" page of the Media mode.

MIDI over USB is supported, so you can use this connector instead of the MIDI ports. The drivers for PC and Mac, needed to make full use of this type of connection, are supplied in the Accessory Disk that comes with the instrument, or can be downloaded from our web site.

Pedals

Use these connectors to connect various types of pedals.

KORG Pa600 - Pedals - 1

ASSIGNABLE

Use this port to connect a continuous- or footswitch-type pedal, like the (optional) KORG EXP-2, XVP10, PS-1 or PS-3, or a VOX V860. To program and calibrate it, go to the Controllers > Foot Controllers page of the Global mode.

DAMPER

Use this to connect a Damper pedal, like the (optional) KO PS-1, PS-3 or DS1H. To change its polarity and calibrate it, go to the Controllers > Foot Controllers page of the Global mode.

Note: Half-pedalling on Piano Sounds is available when connecting a DS1H damper pedal.

MIDI Interface

The MIDI interface allows your Pa600 to be connected to external controllers (master keyboard, MIDI guitar, wind controller, MIDI accordion...), to a series of expanders, or to a computer running a sequencer.

KORG Pa600 - MIDI Interface - 1

OUT

This connector sends MIDI data generated by Pa600's keyboard, controllers, and/or the internal expander's or computer's MIDI IN.

IN

This connector receives MIDI data from a computer or a controller. Connect it to an external controller's or computer's MIDI OUT.

AUDIO OUT Section

Use these connectors to send the audio signal (sound) to a mixer, a PA system, a set of powered monitors, or your hi-fi system.

AUDIO OUT RIGHT LEFT AUDIO IN RIGHT LEFT

LEFT, RIGHT

Use these line-level outputs to send the final stereo mix to an external device. Connect either of them to output the mono. Adjust the output level with the MASTER VOLUME knob.

Connect two mono cables to these outputs. Connect the other end of the cables to a stereo channel of your mixer, two mono channels, two powered monitors, or the CD, LINE IN or TAPE/AUX input of your audio system. Don't use the PHONO inputs of your audio system!

PHONES

Connect a pair of headphones to this output. You can use headphones with an impedance of 16-200 Ohms (50 Ohms suggested). Use a headphone splitter to connect more than one pair of headphones.

AUDIO IN Section

Use these connectors to input sound from another line-level device. The signal goes directly to the final mix.

KORG Pa600 - AUDIO IN Section - 1

LEFT, RIGHT

Use these connectors to connect a line-level input source, such as a keyboard/ synthesizer, a CD or MP3 player, or a mixer's (non-powered) output. Adjust the input level with the source's output volume.

Power

This is where you connect the Pa600 to the power line.

ACV cable connector

Plug the supplied AC cable into this connector. When the cable is connected, the instrument is in standby mode. To let it enter or exit standby, use the POWER switch located on the front panel.

KORG Pa600 - ACV cable connector - 1

Warning: When the instrument is in standby mode, it is still connected to the power line. Accessing the inside of the instrument can be dangerous. To completely disconnect the instrument from the power, unplug the power plug from the power socket on the wall.

Start up

Connecting the AC power cord

KORG Pa600 - Connecting the AC power cord - 1

Connect the supplied power cord to the dedicated socket on the rear of the instrument. Then, plug it into a wall socket. You don't need to worry about the local voltage, since the Pa600 uses a universal power adapter.

When the cable is connected to the power, the instrument automatically enters standby mode.

Turning the instrument on (or setting it to standby)

Press the POWER button on the front panel to let the instrument exit standby. The display will light up, showing the boot procedure.

Note: When the instrument exits standby, User PCM Samples used by some User Sounds may be automatically loaded. Loading them may take some time.

Keep the POWER button pressed for about one second to let the instrument enter standby.

Warning: When putting the instrument in standby, all data contained in RAM (Song recorded or edited in Sequencer mode, the Chord Sequence) will be lost.

On the contrary, data contained in the internal memory (Factory data, User Sounds, Performances, Styles) will be preserved.

KORG Pa600 - Turning the instrument on (or setting it to standby) - 1

Controlling the Volume

Master Volume

MASTER VOLUME
KORG Pa600 - Master Volume - 1

Use the MASTER VOLUME knob to control the overall volume of the instrument. This knob controls the volume of the sound going to the integrated speakers, the AUDIO OUT and PHONES connectors.

Note: Begin at a moderate level, then raise the MASTE UME up. Don't keep the volume at an uncomfortable level for too long.

Keyboard, Style Accompaniment and Song Volume

By default, the BALANCE knob balances the volume of the Keyboard (KBD) tracks, against the Style's Accompaniment (ACC), Song and Pad tracks.

KORG Pa600 - Keyboard, Style Accompaniment and Song Volume - 1

  • When in Style Play mode, this knob balances between the Keyboard tracks, and the Style and Pad tracks.
  • When in Song Play mode, this knob balances between the Keyboard tracks, and the Player and Pad tracks.

This is a relative control, whose effective maximum level is determined by the MASTER VOLUME knob position.

When moved, a magnified version of the virtual slider appears in the display, for more accurate positioning.

As an alternative, the knob can be used to control the Style/Song Volume without affecting the Keyboard tracks (choose the desired behavior by editing the "Balance Control" parameter in the Global >Controllers > Hand Control page).

Note: This knob only works in Style Play and Song Play mode; i does not work in Sequencer mode.

Headphones

Connect a pair of headphones to the PHONES output, on the back of the instrument. You can use headphones with an impedance of 16-200 Ohms (50 Ohms suggested). Use a headphone splitter to connect more than one pair of headphones.

Note: When connecting the headphones, the speakers are automatically deactivated.

Loudspeakers

Pa600 is fitted with a pair of powerful, high-quality integrated speakers and a bass-reflex box, powered by a 15+15 Watt amplification system.

The overall volume can be controlled via the MASTER VOLUME knob.

Speakers can be deactivated with the "Speakers On/Off" parameter, that you can find in the Global > Audio & EQ: MP3/Speakers page.

Audio Outputs

Audio outputs allow for connecting Pa600 to an external amplification system. The overall volume can be controlled via the MASTER VOLUME knob.

MIDI connections

You can play the internal sounds of your Pa600 with an external controller, i.e. a master keyboard, a MIDI guitar, a wind controller, a MIDI accordion, or a digital piano.

You can also control other MIDI devices with Pa600, or connect it to a computer for use with an external sequencer.

As an alternative to the MIDI connectors, you can use the USB Device port for direct connection to a personal computer.

See the "MIDI" chapter on page 284 for more information on MIDI connections.

Damper pedal

Connect a Damper (Sustain) pedal to the DAMPER connector on the back panel. Use an (optional) KORG PS1, PS3 or DS1H footswitch pedal, or a compatible one. With the KORG DS1H, half-pedalling can be used on some Grand Piano sounds. To calibrate and switch the Damper polarity, go to the Controlled Foot Controller page of the Global mode.

Assignable pedal

Connect either a footswitch or an expression pedal to the ASSIGNABLE connector on the back panel. Use an (optional) KORG PS1 or PS3 footswitch pedal, a KORG EXP-2 expression pedal, a KORG XVP-10 or VOX V860 volume pedal, or a compatible one. To calibrate the pedal, go to the Controllers > Foot Controller page of the Global mode.

The music stand

A music stand comes standard with your Pa600. Insert its legs into the two dedicated holes on the rear panel, as shown in the illustration:

H lers >

Glossary of Terms

Before you begin, take a few moments to familiarize yourself with the names and terms we will be using to talk about the various elements of the Pa600.

In this section, you will find a brief description of various key elements of the Pa600. A professional arranger (Pa) keyboard uses different terminology than a traditional synthesizer or workstation. By familiarizing yourself with the names and functions in this section, you will get a better understanding of how all the different parts of the Pa600 work together to create a realistic musical performance. This will also help you to get the most out of the rest of the manual.

Sound

A Sound is the most basic unit of an Arranger Keyboard performance. A Sound is basically a playable instrument timbre (piano, bass, sax, guitar...) that can be edited, saved, recalled and assigned to any track. An individual Sound can be played on the keyboard in the Sound mode. In the Style Play, Sequencer mode, Sounds may be freely assigned to Sequencer tracks, Style tracks, or Keyboard tracks.

Style

The Style is the heart of a professional arranger keyboard. At its basic level, a Style will consist of up to eight parts, or "Tracks".

Drums

The Drum track will provide a repeating rhythmic phrase, played by the standard instruments of a Drum Kit.

Percussion

An additional rhythmic phrase played by instruments (conga, shaker, cowbell, etc.) is provided by the Percussion track.

Bass & Accompaniment

The Bass track and the (up to) five additional Accompaniment tracks will each play musical phrases that are musically related to and in sync with the Drum and Percussion tracks. However, the notes being played by these tracks will change to follow the chord progression that you play on the keyboard.

Again, any Sound you choose may be assigned to any track in a Style.

Variation

For each Style, there are four Variations, to be used for the Verse, Bridge and Chorus of a song. In general, each slightly different version of the others. As you progress from Variation one to Variation four, the arrangements will become more complex, and more parts (Tracks) may be added. This allows your performance to have a more dynamic arrangement, without losing the original “feel” of the Style.

Fill-in & Break

During a performance, a drummer may often perform a "fill" - such as when transitioning from a verse to a chorus - adding extra dynamics and keeping the beat from getting too repetitive. The Pa600 offers four Fill-ins specifically programmed for each Style, that may be automatically recalled when choosing the corresponding Variation (Auto Fill). A Fill-in may be drums alone or drums with instrumentation. Then, there is even a silent "break".

Song Play or Intro & Ending

Each Style also allows you to complete your performance with a set of musical introductions and endings. A long and short version of the Intro and Ending are usually provided, with the former more harmonically elaborated, and the latter with a fixed chord. A “count-in” Style Intro is also provided, as we quick Ending 3.

Pad

Pads are single sounds or single-track patterns, that can be triggered by using the dedicated PAD buttons. They can be used to play in realtime single sounds, as well as short, cycling sequences that play in time with the Style or Standard MIDI File, and transposed according to the recognized chords.

Keyboard tracks

In addition to the Style and Pad tracks, up to four additional parts can be played on the keyboard in real-time. Each of these Keyboard tracks can be limited to a particular range of keys or velocities, but in general up to three can be assign above the split point (Upper), and one below (Lower). This allows the Upper Sounds to be layered together. The split point can be set to any note on the keyboard. In addition to performing along with a Style, these same Keyboard tracks will allow you to play along with the Player.

STS (Single Touch Settings)

Single Touch Settings allow you to instantly change the sounds assigned to each of the Keyboard tracks with a single button press, allowing for wide variation in sounds during a perfor-

mance. Four STS (Single Touch Settings) can be saved with each Style or SongBook Entry.

Ensemble

By turning the Ensemble feature on, a single note played on one of the Keyboard tracks will be embellished by additional notes to create a complete chord voicing. The Ensemble knows which notes to add by looking at the chord that you are playing. In addition, the Ensemble parameters allow you to select the type of voicing that will be added – from a simple one-note harmony to a full “Brass” section – even a marimba-style trill!

Performance

The Performance is the most encompassing setting on the Pa600 – a single setting that can remember a Style (with all the appropriate sounds), the Keyboard tracks (with all the appropriate sounds) and all their Tempo, transposition, effects, etc... A Performance can be stored in one of the Performance bank locations, or it can be saved in a "database" format using the SongBook function.

Sequencer

The Sequencer acts as a recorder, so you can capture and playback your performances. The Pa600 sequencer can function in different modes. In the Backing Sequence mode, each Style element and each Keyboard and Pads element can be recorded on a separate track in a single pass. This can be a big help in getting a song recorded quickly. The sequencer can also behave as a traditional 16-track linear sequencer, where each track is recorded individually one at a time.

Player

The Player lets you playback your performances or any Standard MIDI File or MP3 file.

The LOGO decoder

On the front panel of your Pa600 you have probably noticed a series of logos, and may have even wondered what they stand for. Well, here is a quick explanation of each one.

KORG Pa600 - The LOGO decoder - 1

General MIDI (GM) is a standard that ensures the compatibility of sounds and messages between GM compatible instruments available from different manufacturers. For example, sequenced songs created on any GM equipped product and saved in the GM format will playback correctly on the Pa600.

General MIDI 2 extends the basic features of the General MIDI, allowing for 256 Sounds and 9 Drum Kits (instead of 128 and 1).

KORG Pa600 - The LOGO decoder - 2

RX Technology is the cutting edge engine that drives every aspect of the Pa600 - from the synthesis to the display and how it all works together.

KORG Pa600 - The LOGO decoder - 3

DNC (Defined Nuance Control) is the wa fine-controlling KORG's powerful sound engine. Every nuance and every detail of the sound can be assigned to a different control, be it the keyboard

velocity or a physical controller.

TouchView

TouchView is the sophisticated technology allowing for touching the objects in the display, instead of pointing to them through an external device (a mouse, a series of buttons). straight to the musical elements, instead of catching keys somewhere on the control panel.

Interface basics

Color TouchView graphical user interface

Pa600 features our exclusive easy-to-use TouchView graphic interface, based on a touch-panel LCD screen. By touching items on the LCD screen, you can select pages, tabs, and parameters, and set parameter values via on-screen menus and buttons. Here are the basic elements of the user interface.

Pages are grouped in sections, to be selected by touching the corresponding buttons in the Edit menu that opens up when press the MENU button.

STYLE PLAY Menu Main Page Mixer Tuning Effects Track Controls Keyboard Ensemble Pad Assign.Switch Style Controls

Pages

Parameters are grouped into separate pages, to be selected by touching the corresponding tabs on the lower area of the display.

KORG Pa600 - Pages - 1

Overlapping windows

Several windows, like the Style Select or Pad Select, the Global, the Media, or the Lyrics, overlap the current window. After you select an item in the window, or press the EXIT button, the window closes, and the underlying page is shown again. (The following example is the Sound Select window).

SOUND SELECT: AcousticPiano GM T: Lower Factory Legacy GM User Piano Chrom. Perc. Organ Guitar Bass Strings Ensemble Brass AcousticPiano GM 121.000.000 Ac. Piano Wide 121.001.000 Ac. Piano Dark 121.002.000 Bright Piano GM 121.000.001 P1 P2 P3 Bright PianoWide 121.001.001 E.Grand Piano GM 121.000.002 E. Grand Wide 121.001.002 Honky-Tonk GM 121.000.003 Reed Pipe Syn Lead Syn Pad Synth SFX Ethnic Percous- sive SFX Drum

Dialog boxes

Similar to selecting windows, dialog boxes overlap the underlaying page. Touch one of the button on the display to give Pa600 an answer, and the dialog box will close.

KORG Pa600 - Dialog boxes - 1

Touch the icon on the upper right corner of each page, and a menu with suitable commands for the current page will appear. Touch one of the available commands to select it. (Or, touch anywhere else on the screen to make it disappear, with no command selected).

Write Performance Write Single Touch Setting Write Current Style Settings Solo Track Copy FX Paste FX Easy Mode

Pop-up menus

When an arrow appears next to a parameter name, touch it to open a pop-up menu. Select any of the available options (or anywhere else on the screen to make the menu disappear).

Scale Equal Kirnb. P.Major Slendro P.Minor Pelog Arabic Stretch Pytag. User Werck. STS Name Volt

Checkboxes

This kind of parameters are on/off switches change their status.

Quarter Tone = On Quarter Tone = Off

Numeric fields

When a numeric value can be edited, touch it a second time to open the Numeric Keypad.

SOUND: Amp MT: 0 Start:+99 Attack: Attack:51 Decay: Level Modulat AMS: Off Intensity: 0 St: 0 At: 0 Br Amp Amp Amp Lvl/Pan Mod E6

The virtual numeric keypad works exactly as the numeric keypad of a personal computer.

As an alternative, touch a numeric field and keep it held. Then move your fingers up (or right) to increase the value, or move it down (or left) to decrease it.

Start: +99 Attack Attack 51 Deca

This also includes the Tempo numeric field in the main page of the Style Play, Song Play, and Sequencer modes.

Editable names

When the Text Edit) button appears next to a name, touch it to open the Text Edit window and edit the name.

Filter Name: T Clear Genre: T Clear Artist: Meter: Tempo: ON SCREEN KEYBOARD 1 2 3 4 5 6 7 8 9 0 - q w e r t y u i o p [ a s d f g h j k l ; ' z x c v b n m = \ ↑ Alt Space , . / ] . Cancel OK Touch them to

The virtual keyboard works exactly as a personal computer's keyboard. Some of the symbols are context-sensitive, and only appear when they can actually be used.

Lists and scrollbars

Files on storage media, as well as other kinds of data, are shown as lists. Use the scrollbar to scroll the list content. Also, you can use the VALUE DIAL to scroll.

PLAYER Song Selection Type Name HIDI Another MIDI Song HIDI Canyon HIDI LoveSong HIDI My MIDI Song MyJbxList KORG DISK MYSHOW\MIDI DISK Open Close Locate Select Play All List Scrollbar

When the Name label is selected, keep the SHIFT button pressed while touching one of the arrows on the scrollbar, to scroll to the next or previous alphabetic section.

Virtual sliders

To change a virtual slider's position, select it, then use the VALUE dial to change its position. As an alternative, touch a slider with your fingers and keep it held; then move it up or down to change its position.

L0V M 69 R2 UPPER1 16

Virtual knobs

To change a virtual knob's position, select it, then use the VALUE dial to change its position. As an alternative, touch a knob with your finger and keep it held; then move your right) to rotate it clockwise, or move it down (or left) to the knob counter-clockwise.

Pan R+96 L-96 P M

Icons

Various icons help identifying the type of a file, a Song, a folder. For example:

KORG Pa600 - Icons - 1

Folder

KORG Pa600 - Icons - 2

File of Style bank

KORG Pa600 - Icons - 3

Standard MIDI File

Operative modes

iThe pages of Pa600 are grouped in various operating modes. The mode is accessed by pressing the corresponding button in the MODE section on the control panel.

Each operating mode is marked with a different color code, that helps you understand at first sight where you are.

Two special modes (Global and Media) overlap the current operating mode, that remains active in the background.

The Record mode can be accessed from the S Sequencer modes, and allows for creating new Styles or Songs. It can also be accessed from the Sound mode, where allows you to edit Samples.

Selected, highlighted items

Any operation on parameters, data or list entries, is executed on highlighted items. First select the parameter or item, then execute the operation.

KORG Pa600 - Selected, highlighted items - 1

Non-available, grayed-out parameters

When a parameter or command is not currently available, it is shown in grey on the display. This means it cannot be selected, but may become available when a different option is selected, or you switch to a different page.

KORG Pa600 - Non-available, grayed-out parameters - 1

Shortcuts

Some commands or pages can be recalled by keeping the SHIFT button pressed, and pressing other buttons or elements in the display. Some others can be accessed by keeping a button pressed for more than one second. See the "Shortcuts" chapter on page "Shortcuts" on page 408 for a list of available shortcuts.

Easy Mode

If you have never used an arranger before, we suggest to choose the "Easy Mode" menu item, to make the checkmark switch to the Easy Mode. Easy Mode allows you to play apples

and Songs with a simple user interface, free from the many advanced parameters that you will want to learn later.

Turning the Easy Mode on

Touch the little rectangle on the top right corner of the display, to open the page menu:

STYLE PLAY MT: 0 STYLE UnpluggedBallad1 Grand Piano RX Unplugged Meter: 4/4 L: 12 J=94 Dark Pad HIDI Strings Ens.2 GM MUTR PS Perf: My Setting Movie Strings 1 BACKING Play Play Play P H H P DR/PERC ACCOMP BASS LOWER UPPER3 UPPER2 UPPER1 STS Volume Pad Split Sub Scale Name Name

KORG Pa600 - Turning the Easy Mode on - 2

Write Performance Write Single Touch Setting Write Current Style Settings Solo Track Copy FX Paste FX Easy Mode The page menu

Easy Mode ↓ Easy Mode

At this point, the Easy Mode has been activated, and the elements in the display appear less crowded:

STYLE PLAY MT: 0 Page Menu > STYLE UnpluggedBallad1 Bank: Unplugged Meter: 4/4 L: 12 ■■■■ J = 94 Chord: Grand Piano RX Dark Pad Strings Ens.2 GM Movie Strings 1 Mixer Effects Split point C4 PS Perf: My Setting STS 1 Nylon Guitar STS 2 Distortion Gtr STS 3 Trumpet & Muted Electric Piano STS 4

Turning the Easy Mode off

Reverse the above operation when you want to deactivate the Easy Mode.

The Style Play page in detail

To see this page, press the STYLE PLAY button.

Style name and info. Touch the Style's name to open the Style Select window and choose a different Style. Sounds assigned to the right hand (UP1 to UP3) and to the left hand (LOW). Touch the Sound's name to open the Sound Select window and choose a different Sound. STYLE PLAY MT: 0 Page Menu UnpluggedBallad1 Grand Piano RX UP2 STYLE Bank: Unplugged Meter: 4/4 L: 12 J=94 Chord: PS Perf: My Setting Movie Strings 1 LOV Mixer Effects Split point C4 STS 1 STS 2 STS 3 STS 4 Nylon Guitar Distortion Gtr Electric Piano Effects. Touch here and choose the effects assigned to the various tracks. Mixer. Touch here, and mix the track's volume and pan. Single Touch Settings (STS). Touch one of them to choose it, or use the dedicated buttons on the control panel. Sounds on the keyboard will change.

Notes:

  • There are three Sounds for the right hand (Upper 1, Upper 2, Upper 3), and a single Sound for the left hand (Lower). Their names are abbreviated as UP1, UP2, UP3, LOW, and are shown on the right side of the display.
  • Right hand (Upper) and left hand (Lower) Sounds are separated by the Split Point.

  • Performances and STSs are collections of Sounds. Just choose one of them to change all the keyboard's Sounds.

  • Choose a Style to change the musical style of the accompaniment patterns.

The Song Play page in detail

To see this page, press the SONG PLAY button.

Song assigned to the Player. Touch it to open the Song Select window and choose a different Song. Sounds assigned to the right hand (UP1 to UP3) and to the left hand (LOW). Touch the Sound's name to open the Sound Select window and choose a different Sound. Tempo. Use the TEMPO buttons to change it. Meter (or Time Signature) and cur- Song assigned to Player 2. Touch it to open the Song Select window and choose a different Song. Performance or STS. Touch it to open the Performance Select window and choose a different Performance. Sounds on the keyboard will change. Mixer. Touch here, and mix the track's volume and pan. MT: 8 Page Menu MIDI no song> Meter: 4/4 J = 120 Perf: My Setting Grand Piano RX Dark Pad UP2 Strings Ens.2 GM Movie Strings I Split Point. Touch here and play a note to set the new split point. See page 41 Effects. Touch here and choose the effects assigned to the vari- ous tracks. Single Touch Settings (STS). Touch one of them to choose it, or use the dedicated buttons on the control panel. Sounds on the keyboard will change. Sound icon and status. If the MUTE icon appears, the Sound is in mute and cannot be heard. If the icon does not appear, the Sound is in play and can be heard. See page 37 Mixer Effects Split point C4

Notes:

  • As in Style Play mode, there are three Sounds for the right hand (Upper 1, Upper 2, Upper 3), and one Sound for the left hand (Lower). Their names are abbreviated as UP1, UP2, UP3, LOW, and are shown in the right side of the display.
  • Right hand (Upper) and left hand (Lower) Sounds are separated by the Split Point.

  • Performances and STSs are collections of Sounds. Just choose one of them to change all the keyboard's Sounds.
    • Available STSs depend on the Style or SongBook Entry you last selected.

  • Touching a Song name in the display is the same as pressing the SONG button in the SELECTION section of the control panel.

Quick Guide

Turning the instrument on

First of all, turn the instrument on and familiarize with the main screen. You can also listen to the demos.

Power buttonDisplay KORG

Turning the instrument on and viewing the main screen

1 Turn Pa600 on (exit from standby) by pressing the POWER button located in the control panel.

After you turn the instrument on, a welcome screen is shown for some seconds, then the main display appears.

STYLE PLAY MT: 0 STYLE UnpluggedBallad1 Grand Piano RX UP1 Unplugged Meter: 4/4 L: 12 94 Dark Pad MUTE UP2 PLAY MIDI Strings Ens.2 GM UP3 PS Perf: My Setting Movie Strings 1 BACKING LOV STS 1 STS 3 Nylon Guitar STS 2 Trumpet & Muted STS 4 Distortion Gtr Electric Piano STS Name Volume Pad Split Sub Scale

2 When you want to put Pa600 to standby, keep the POWER button pressed for about one second, and release it when the screen appears dimmed.

After having pressed the POWER button, the display brightness will be dimmed. At this point, the shutdown procedure will begin and last for a few seconds. Please do not disconnect the power cable during this procedure.

Connecting and calibrating the Damper pedal

If you want to play Piano, you will want to connect a Damper pedal to sustain notes while playing. You can connect a KORG PS1, PS3 or DS1H to the DAMPER connector on the back of the instrument.

The difference between the PS1/PS3 footswitch, and a dedicated Damper pedal like the DS1H, is that this latter also supports all the nuances of half-pedalling; you can experiment how it works by gradually pressing it down, and gradually depressing it up while playing the Grand Piano RX Sound.

Damper and Assignable pedal connectors

Pa 600 KORG Professional Service

Programming the Damper pedal

Calibrating the Damper pedal will let you use the full run of the pedal, without "dead spots". Also, this might be the only way to connect a third-party Damper pedal that seems to work in reverse, sustaining the notes when they are not pressed!

1 Connect the Damper pedal to the DAMPER connector on the back of the instrument.
2 Press the GLOBAL button to access the Global mode.

GLOBAL Menu of the Global mode GLOBAL Menu General Controls Mode Preferences Controllers Tuning Midi Audio & Eq Touch Panel Calibration

Global mode is where you can set some global parameters, like this one, the Master Tuning or the Date & Time. These settings are not tied to any specific operative mode, so they are programmed in these separate pages.

3 Touch the Controllers button to access the Controllers section of the Global mode.

If you have not yet chosen a different page, the "Hand Controller" page will appear (being the first one in the Controllers section).

GLOBAL Menu General Controls Mode Preferences Controllers Tuning Midi Audio & Eq Touch Panel Calibration GLOBAL: Controllers Keyboard Settings Velocity Curve: Medium 2 Balance Control Acc/Sng - RT/Kbd Balance Acc/Sng Volume Hand Contr. Foot Contr.

4 Touch the Foot Contr. tab to select the "Foot Controllers" page.

This is the page where you can program the Assignable Pedal/Footswitch and the Damper pedals.

GLOBAL: Controllers Keyboard Settings Velocity Curve: Medium 2 Balance Control Acc/Sng - RT/Kbd Balance Acc/Sng Volume Hand Contr. Foot Contr. GLOBAL: Controllers Pedal/Footswitch Function: Master Volume Calibration Curve: Damper Calibration Hand Contr. Foot Contr.

5 Touch the "Calibration" button in the Damper section, to make the "Damper & Pedal/Footswitch Calibration" dialog box appear.

Damper & Pedal/Footswitch Calibration Fully press the footswitch/pedal to the end. While keeping the footswitch/pedal pressed, touch this button. Cancel

6 Fully press the Damper pedal down, and while continuing to press touch the "Push" button to confirm the maximum value.

7 When the following dialog box appears, release the pedal.

Damper & Pedal/Footswitch Calibration Release the footswitch or fully press the back of the pedal to the end. Then touch this button. Cancel

8 Touch the "Push" button in the display to confirm the minimum value.

Check if the pedal is working properly. In case it isn't, repeat the procedure.

9 Press the EXIT button to return to the previous operative mode.

Playing the Demo

Listen to the built-in Demo Songs to appreciate the power of Pa600. There are several Demo Songs to choose from.

Demo buttons KORG

Starting and stopping the Demo

Here is how to start, choose and stop the Demo Songs.

1 Press the STYLE PLAY and SONG PLAY buttons together.

The LED of the two buttons will start blinking. Pa600 will be set in Demo mode.

Demo Mode KORG Listen and Believe! All the demo songs have been made using Pa600 internal sounds and effects only and they're all in Midi format. No audio files or any kind of post processing have been used. Full Songs Solo Instruments Styles Press a Mode button to Exit

At this point, if no other button is pressed, all the Demo Songs will be played back.

2 In case you want to listen to a specified Demo Song, select one of the available options on the display (Full Songs, Solo Instruments, Styles).

3 Choose one of the Demo. To stop it, touch the STOP button on the display.

Full Song Demos A Taste of Pa600 best sounds Pa600 Sounds DNC Quartet Modern Movie Pa World Piano Trio Orchestral Pa Heart Jazz Organ Dance Harm. & Orch. Latin Jazz Big Band Real Samba Fusion & Rock Steel Guitar STOP Press EXIT to go to Main Page

4 Exit from the Demo mode by pressing any one of the MODE buttons.

Playing Sounds

You can play up to three sounds at the same time on the keyboard. You can also split the keyboard in two parts, to play up to three sounds with your right hand (Upper) and one with your left hand (Lower).

Split button KORG Sound Select button Performance section

Selecting a Sound and playing it on the keyboard

1 Be sure the Upper 1 track is selected and set to play.

STYLE PLAY MT: 8 UnpluggedBallad1 Grand Piano RX Unplugged Meter: 4/4 L: 12 J-94 Dark Pad HIO Strings Ens.2 GM Electric Piano Perf: My Setting Movie Strings 1 STS 1 STS 3 Nylon Guitar STS 2 Trumpet & Muted STS 4 Distortion Str Electric Piano STS Name Volume Pad Split Sub Scale A selected track is shown with a white back-ground. In this example, the Upper 1 track is selected. If it is not selected, touch it once to select it. The fact that there isn't a MUTE icon over the bank icon means that the Upper 1 track is set to play. If it is muted, touch the bank icon to set it to play.

2 If you want to play the Sound on the whole keyboard, be sure the keyboard is in Full Upper mode (i.e., the SPLIT LED is turned off). If it is split in two parts, press the SPLIT button to turn its LED off.

KORG Pa600 - If you want to play the Sound on the whole keyboard, be sure the keyboard is in Full Upper mode (i.e., the SPLIT LED is turned off). If it is split in two parts, press the SPLIT button to turn its LED off. - 1

(Full) Upper

i Note: Be sure tracks Upper 2 and Upper 3 are muted and are not playing. If you hear more than one sound, see also page 37 for how to mute tracks.

3 Touch the Upper 1 track's area in the display to open the Sound Select window.

Sound's name Acoustic Piano GM Sound bank icon The selected Sound is highlighted. Touch a Sound's name to select it. Touch one of the side tabs to select a different Sound bank. Touch one of the lower tabs to select a different Sound page. Type of Sounds. The currently selected Sound appears in the page header. Target track for the selected Sound SOUND SELECT: Acoustic Piano GM T: Lower Factory Legacy GM User Piano Chrom. Perc. Cran Guitar Bass Strings Ensemble Brass P1 P2 P3 Acoustic Piano GM 121,000,000 Bright PianoWide Reed Ac. Piano Wide 121,001,000 E.Grand Piano GM Syn Lead Ac. Piano Dark 121,002,000 E. Grand Wide Syn Pad Bright Piano GM 121,000,001 Honky-Tonk GM Synth E. Grand Wide 121,001,002 SFX Pd 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 Pd

A Previous and Next Page pair of button may appear in this area, when more than six pages are available. As an alternative, repeatedly press the SOUND button to cycle between the pages.

i Note: You can also open the Sound Select window by first touching the track to which to assign the new Sound, then pressing the SOUND button in the SELECTION section.

4 Select a Sound from the Sound Select window, then press the EXIT button to close the window.

SOUND SELECT: Ac. Piano Dark T: Lower Factory Legacy GM User Piano Chrom. Perc. Organ Guitar Bass Stripes Ena Brass Acoustic Piano GM 121.000.000 Ac. Piano Wide 121.001.000 Ac. Piano Dark 121.002.000 Bright Piano GM 121.000.001 P1 P2 P3 Bright PianoWide 121.001.001 E.Grand Piano GM 121.000.002 E. Grand Wide 121.001.002 Honky-Tonk GM 121.000.003 Reed Pipe Syn Lead Syn Pad Synth SFX Ethnic Percus- sive SFX Drum

KORG Pa600 - Select a Sound from the Sound Select window, then press the EXIT button to close the window. - 2
The Sound Select window closes, and the main screen appears again, with the selected Sound assigned to the Upper 1 track.

STYLE PLAY MT: 0 (no chord) BeBop Ac. Piano Dark B: F-Jazz Meter: 4/4 L: 9 112 Dark Pad MIDI Strings Ens.2 GM Perf: My Setting Movie Strings 1 BACKLOG STS 1 Mute Trumpet STS 2 Vibes STS 3 Piano STS 4 Trombone V. Sub Scale STS Name Volume Pad Split

5 Play the Sound on the keyboard.

KORG Pa600 - Play the Sound on the keyboard. - 1

Note: Selection windows may automatically close after a selection. To do this, uncheck the "Display Hold" box in the Global > General Controls > Interface page. In this case, press the EXIT button only if you don't make any selection but want to close the window.

Playing two or three Sounds at the same time

You can layer all three Upper tracks and play them on the keyboard.

Dark Pad 40 MUTE UP2 Strings Ens.2 GM 40 MUTE UP2

Please note how the MUTE icon appears in the Upper 2 and Upper 3 status boxes. These tracks will not be heard.

1 Touch the MUTE icon in the Upper 2 status box, to set the Upper 2 track to play.

Grand Piano RX Dark Pad Strings Ens.2 GM

Grand Piano RX Dark Pad Strings Ens.2 GM After touching in this area, the iconE disappears. The Upper 2 track will be set to play and will be heard.

2 Play the keyboard.

KORG Pa600 - Play the keyboard. - 1

Note how the 'Dark Pad' Sound (assigned to the Upper 2 track) has been layered with the 'Grand Piano RX' (assigned to the Upper 1 track).

3 Touch the icon in the Upper 3 status box, to set the Upper 3 track to play.

Grand Piano RX Dark Pad Strings Ens.2 GM MUTE

Grand Piano RX Dark Pad Strings Ens.2 GM As above, after touching in this area, the MUTE icon disappears. The Upper 3 track will be set to play and will be heard.

4 Play the keyboard.

KORG Pa600 - Play the keyboard. - 1

Note how the 'Strings Ens.2 GM' Sound (assigned to the Upper 3 track) has been added to the 'Dark Pad' (assigned to the Upper 2 track) and the 'Grand Piano RX' (assigned to the Upper 1 track).

5 Touch the bank icon in the Upper 3 status box, to mute the Upper 3 track again.

KORG Pa600 - Touch the bank icon in the Upper 3 status box, to mute the Upper 3 track again. - 1

flowchart
graph TD
    A["Grand Piano RX"] --> B["Dark Pad"]
    B --> C["Strings Ens.2 GM"]
    D["Grand Piano RX"] --> E["Dark Pad"]
    E --> F["Strings Ens.2 GM"]
    style A fill:#f9f,stroke:#333
    style D fill:#f9f,stroke:#333
    style B fill:#ccf,stroke:#333
    style C fill:#cfc,stroke:#333
    style E fill:#cfc,stroke:#333
    style F fill:#fcc,stroke:#333

6 Play the keyboard.

KORG Pa600 - Play the keyboard. - 1

Note how the 'Strings Ens.2 GM' Sound (assigned to the Upper 3 track) has been muted again. Only tracks Upper 1 and Upper 2 can be heard at this time.

7 Touch the bank icon in the Upper 2 status box, to mute the Upper 2 track again.

Grand Piano RX Dark Pad Strings Ens.2 GM UP 1 UP 2 MUTE Grand Piano RX Dark Pad Strings Ens.2 GM UP 3 UP 4 UP 5 UP 6 UP 7 UP 8 UP 9 UP 10

8 Play the keyboard.

KORG Pa600 - Play the keyboard. - 1

Note how the 'Dark Pad' Sound (assigned to the Upper 2 track) has been muted again. Only track Upper 1 can be heard at this time.

Playing different Sounds with your left and right hand

You can play a single Sound with your left hand, in addition to playing up to three Sounds with your right hand.

1 Press the SPLIT button to turn its LED on, and split the keyboard in the Lower (left hand) and Upper (right hand) parts.

KORG Pa600 - Playing different Sounds with your left and right hand - 1

Lower Upper

2 Be sure the Lower track is set to play.

Movie Strings 1 BACKING If the Lower track is muted, touch its MUTE icon to make it disappear from this area.

If the Bass & Lower Backing function is turned on, and the Style is not running, the Lower track will always play.

3 Play the keyboard.

Note how the keyboard is split in two sounds. Lower Upper Grand Piano RX Dark Pad Strings Ens.2 GM Movie Strings 1 BACKLOG

4 Return to the full keyboard playing mode by pressing the SPLIT button to turn its LED off.

KORG Pa600 - Playing different Sounds with your left and right hand - 5

(Full) Upper

5 Play the keyboard.

KORG Pa600 - Playing different Sounds with your left and right hand - 7

natural_image Illustration of two hands typing on a piano keyboard (no text or symbols)

Upper

Note how the keyboard once again plays the Upper tracks over the entire length of the keyboard.

Grand Piano RX Dark Pad Strings Ens.2 GM

KORG Pa600 - Playing different Sounds with your left and right hand - 9

Changing the split point

If you are not comfortable with the selected split point, you may set the split point to a different key.

1 Touch the Split tab to see the Split Point panel.

Split Point C4 Global Bass Name Volume Pad Split Sub Scale

2 Touch the keyboard in the display, then play the lowest note of the Upper section on the keyboard.

Split Point C4 Global Boss Inversion STS Name Pad Split Sub Scale Split Point Press a key to set EXIT to Cancel Lower Upper

Hint: As an alternative, keep the SPLIT button pressed to open the Split Point dialog.

3 As an alternative, touch the Split Point parameter to select it, and use the VALUE dial to select the new split point.

Split Point Global Bass Inversion STS Name Volume Pad Split Sub Scale VALUE

When you change the split point, the "Global" parameter is automatically unchecked. This is because you are setting a "local" or "temporary" split point, and not the "global" one, used across the whole instrument.

To change the "global" split point, go to the Global > Mode Preferences > Style page, and set the "Split Point" parameter.

You can save the "local" split point into a Performance, as described in the following pages (see "Saving your settings to a Performance" on page 44).

Raising or lowering the Upper octave

If all Upper tracks sound too high or too low, you can quickly change which octave they are playing in.

1 Use the UPPER OCTAVE buttons on the control panel, to transpose all Upper tracks at the same time.

KORG Pa600 - Raising or lowering the Upper octave - 1
Each time you press this button, the pitch will be lowered by one octave.
Each time you press this button, the pitch will be raised by one octave.

Note: The Octave Transpose value for each of the keyboard track is shown under the Sound's name.

KORG Pa600 - Raising or lowering the Upper octave - 2

2 Press both UPPER OCTAVE buttons together to reset the octave to the value saved in the current Performance.

Selecting and saving Performances

Performances are the musical heart of Pa600. Unlike selecting single Sounds, selecting a Performance will recall several Sounds at the same time, the needed effects and transpositions, plus many more parameters useful for playing in a musical situation (like the Assignable Switches). Performance can be considered a snapshot of the current situation.

You can save these settings to a Performance memory location. While many Performances are already supplied with the instrument, you can customize each of them to your own taste, and then save them in their customized version.

Similar to Performances, but dedicated to the Styles and SongBook Entries, you can also save your settings to a Single Touch Setting (STS), which will store all the settings for the Keyboard tracks. Four STSs are supplied with each Style and SongBook Entry, and can be selected with the four dedicated buttons under the display.

Please note that settings saved in the "My Setting" Performance are automatically selected when the instrument is turned on (exit from standby). This means you can save your preferred startup settings to this Performance (see below for more information).

Note: Style tracks are saved to a third object called the Style Settings.

Performance sectionSingle Touch S KORG PA 防歌器 KORG

Selecting a Performance

1 Touch the Performance area in the display, to open the Performance Select window.

PS Perf: My Setting PERFORMANCE SELECT: Factory Piano & E.Piano Organ Ouitar Strings Grand Piano eXp Piano & Ensemble Brass Trumpet & Trbn. Classic Grand EQ Piano Atmosphere Sax & Winds Synth & FX Octave Piano SynVoice & Piano Piano & Scat Super Elec.Grand P1 P2 P3 P4 P5 Touch one of the side tabs to select a different Performance bank. The selected Performance is highlighted. Touch a Performance name to select it. Touch one of the lower tabs to select a different Performance page.

Hint: You can also open the Performance Select window by pressing one of the buttons in the PERFORMANCE section. This will let you jump direct desired Performance bank.

2 Select one of the Performances in the Performance Select window, then press the EXIT button to close the window.

PERFORMANCE SELECT: Classic Grand EQ Factory Piano & E.Piano Organ Buitar Strings Grand Piano eXp Classic Grand EQ Piano & Ensemble Piano Atmosphere Octave Piano SynVoice & Piano Piano & Scat Super Elec.Grand P1 P2 P3 P4 P5 Brass Trumpet & Trbn. Sax & Winds Synth & FX

KORG Pa600 - Select one of the Performances in the Performance Select window, then press the EXIT button to close the window. - 2

flowchart
graph TD
    A["Start"] --> B["EXIT"]
    B --> C["boxed"]

After pressing the EXIT button, the Performance Select window closes, and the main screen appears again. Sounds, Effects, and other settings, change according to the setting memorized in the selected Performance.

STYLE PLAY MT: 8 Guitar Pop B: F-Pop Meter: 4/4 L: 8 J = 88 CLASSIC PIANO Dark Pad HOTTS PPLD HOD Strings Ens.2 GM HOTTS PS Perf: Classic Grand EQ Analog Strings 2 HOTTS STS 1 STS 3 Piano Bell Pad STS 2 Distortion Gtr STS 4 Glide Guitar Electric Piano STS Name Volume Pad Split Sub Scale

Note that Selection windows may automatically close after a selection. To do this, uncheck the "Display Hold" box in the Global > General Controls > Interface page. In this case, press the EXIT button only if you don't make any selection but want to close the window.

3 Play the keyboard.

KORG Pa600 - Play the keyboard. - 1

Settings memorized in the selected Performance have been selected. Sounds, effects and other settings have been recalled.

Note: If the LED of the STYLE CHANGE button is turned on, selecting a Performance may automatically select a different Style and its settings (Sounds, Effects for the Style tracks...)

Saving your settings to a Performance

The Sounds and Effects assigned to the Keyboard tracks, together with the parameters you can access by pressing the MENU button while in Style Play and Song Play mode, can be saved into a single Performance, to be quickly recalled at a later time.

1 Keep one of the PERFORMANCE buttons pressed for about one second to open the Write Performance dialog box.

MY SETTING PIANO & E. PIANO ORGAN GUITAR STRINGS BRASS TRUMPET & TROMBONE SAX & WOODWIND SYNTH & FX STYLE CHANGE O 1" Write Performance Name: My Setting To Perf. Bank: Usr01-Piano & E.Piano Performance: 01:Grand Piano exp Select... Cancel OK

Hint: To open the Write Performance dialog box, you can also choose the 'Write Performance' command from the page menu.

2 If you like, you may assign a new name to the Performance.

Write Performance Name: My Setting To Perf. Ba Dsr 01-Piano E.Piano Performances 01:Grand Piano eXp Select... Cancel OK Use the '<-' and '->' buttons or the DIAL to move the cursor. Touch the 'Backspace' symbol to delete just a single character, 'Clear' to delete the whole string. ON SCREEN KEYBOARD ←→ → Clear 1 2 3 4 5 6 7 8 9 0 - q w e r tyt y u>i pivot[_ a s d f g h j k,l ;' z x c v b n=m=\ Alt Space , ./]_ ? * Cancel OK Touch the (Text Edit) symbol to open the Text Edit dialog box. Use the alphabetic characters to enter text. Touch the Shift key to switch between capitals and small characters. When done, touch OK to confirm the new name, or Cancel to abandon all changes.

3 Select a bank and Performance location in memory, where you would like to save the Performance.

Write Performance Name: My Setting To Perf. Bank: Usr01-Piano & E.Piano Performance:01:Grand Piano eXp Select... Cancel OK PERFORMANCE SELECT: Factory Piano & E.Piano Organ Guitar Strings Grand Piano eXp Piano & Ensemble Brass Trumpet & Trbn. Sara & Minds Synth & FX Touch one of the side tabs to select a different Performance bank. Touch one of the lower tabs to select a different Performance page.

The selected Performance location is highlighted. Touch a Performance's name to select it.

4 When you have edited the name to the Performance, and selected the target location, touch OK to save the Performance to memory (or Cancel to stop the operation).

Write Performance Name: My Setting To Perf. Bank: Usr01-Piano & E.Piano Performance: 01:Grand Piano eXp Select... Cancel OK

Warning: Saving a Performance to an already used location overwrites any existing data at that location. The old data are lost. Make a backup of all your important data.

Selecting and saving the "My Setting" Performance

There is a special Performance, where you can save your preferred startup settings for things like Keyboard Sounds, Effects, Transposition, Assignable Switches. This Performance is automatically selected when the instrument is turned on (exit from standby). It is called the "My Setting" Performance.

'My Setting' Performance
RORG PA 200 RORG

Selecting the startup parameters (the "My Setting" Performance)

After having done some changes to the Sounds, transposition, or other parameters, you can return to the startup situation by pressing the MY SETTING button in the control panel.

- Press the MY SETTING button to recall the "startup" settings.

KORG Pa600 - Selecting the startup parameters (the "My Setting" Performance) - 1

Saving the startup parameters into the "My Setting" Performance

You can save the startup settings (Sounds and other settings, including most of the settings on the control panel) into this special Performance.

- Keep the MY SETTING button pressed for about one second, until the "Write Startup Settings" dialog box appears, then touch the OK button to confirm saving to memory.

MY SETTING 1" Write Startup Settings To My Setting Cancel OK

Selecting and playing Styles

Pa600 is an arranger, i.e. a musical instrument providing automatic accompaniments, or arrangements. Each arrangement style is called, as a consequence, a Style.

A Style is made of several Style Elements (Intro, Variation, Fill, Break, Ending), corresponding to the various sections of a song. By selecting Style Elements, you can make your playing more varied and musical.

When selecting a Style, Sounds, Effects and various configuration parameters for the Style tracks are also selected. These are called the Style Settings. Selecting a Style also selects the four Pads it contains. Pads are single sounds or single-track patterns, that can be triggered with the dedicated PAD buttons.

If the STS MODE LED is turned on, the first of the four Single Touch Settings (STS) associated to the Style is also selected, and Keyboard tracks, Effects and some other useful parameters are automatically configured.

Use the Style controls to start or stop the Style.

Style Select and STS Mode buttons

KORO Style Elements Style Controls

Selecting and playing a Style

1 Touch the Style area in the display. The Style Select window appears.

STYLE UnpluggedBallad 1 Unplu Meter: 4 L: 12 J = 94

The selected Style is highlighted. Touch a Style's name to select it.

Touch one of the side tabs to select a different Style bank.

TYPE OF STYLE. STYLE SELECT: Guitar Pop Factory Fav/User Pop Guitar Pop Modern Beat Ballad Guitar Beat Pop Ballad Bathroom Dance Rock Standard 8 Beat Pop Chart 1 Un-plugged Country Standard 16 Beat Pop Chart 2 Traditional P1 P2 P3 P4 P5 Latin Latin Dance Jazz Movie & Show Funk & Soul World Contemporary Touch one of the lower tabs to select a different Style page.

i Hint: You can also open the Style Select window by pressing the STYLE button in the SELECTION section of the control panel.

2 Select a Style from the Style Select window.

STYLE SELECT: Easy Pop 2 Factory Fav/User Pop Easy Pop 1 6/8 Slow Pop Latin Ballad Ballroom Dance Rom Easy Pop 2 12/8 Pop Latin Dance Rom Easy Pop 2 Rom British Pop Pop Shuffle 1 Jazz Movie & Show Rom British Pop Pop Shuffle 1 Funk & Soul World Un-plugged Slow Latin Pop Pop Shuffle 2 Contem- Country Country Traditional P1 P2 P3 P4 P5 EXIT

After pressing the EXIT button, the Style Select window closes, and the main screen appears again, with the selected Style ready to go.

STYLE PLAY MT: 0 EASY POP 2 Pop Meter: 4/4 L: 5 J=93 Jazz Piano Digi Ice Pad HIDI Glide Lead HUTE STS1: Piano Pad Virtual Traveler BACKING STS 1 Piano Pad STS 2 Electric Piano STS 4 Nylon Gtr Pad Trumpet & Muted STS Name Volume Pad Split Sub Scale

3 Be sure the ACCOMP. LED is turned on.

ACCOMP.

KORG Pa600 - Be sure the ACCOMP. LED is turned on. - 1

For the accompaniment tracks to play, the LED of this button (meaning "Accompaniment") must be turned on.

4 Press the SYNCHRO-START/STOP button to turn the START LED on.

This will turn the Synchro-Start function on, and let the accompaniment start as soon as you play a chord on the keyboard.

START LED SYNCHRO START STOP STOP LED

5 Play the keyboard.

KORG Pa600 - Play the keyboard. - 1

When the Syncho-Start function is turned on, the Style starts playing as soon as you play a note or chord in the chord scan area. Play chords with your left hand, and the melody with your right hand. The arranger will follow your playing.

6 Press START/STOP to stop the Style.

KORG Pa600 - Press START/STOP to stop the Style. - 1

i Note: You could simply press START/STOP to start the Style, but the Synchro-Start function allows you to make the Style start in sync with your playing on the keyboard. Therefore, it may be considered a "more musical" way of starting a Style.

i Note: The chord scan area depends on the status of the SPLIT LED and the Chord Recognition parameter (see Global > Mode Preferences > Style).

Tempo

While a Tempo setting is saved with each Style or Performance, you can change it to be whatever you like. You can use either of the following two methods.

- Use the TEMPO + or - buttons to change the Tempo value.

STYLE UnpluggedBallad1 Unplugged Meter: 4/4 L: 12 94 - TEMPO + ○ C

- Press the TEMPO – and + buttons together to recall the saved Tempo value.

TEMPO Style J = 94 TEMPO - + o C

- As an alternative, keep the SHIFT button pressed, and use the VALUE dial to change the Tempo. The selected tempo will be shown in a small window.

SHIFT VALUE TEMPO Style J = 94

- If you like to keep the currently selected Tempo value unchanged, turn on the LED of the TEMPO LOCK) button.

When the Tempo Lock function is turned on, the Tempo will not change when selecting a different Style (or a different Song in Song Play mode).

- TEMPO + - + +

Hint: As an alternative to using the TEMPO buttons, hold the Tempo value in the display, then move your finger up/down or left/right (or change the value with the VALUE dial).

Intro, Variation, Fill, Break, Ending

When playing Styles, you can select various "Style Elements" to cover the various sections of a song. A Style is made of three Intros (or two Intros and a Count-In), up to four basic patterns (Variations), four Fills, a Break, and three Endings.

1 Make sure the SYNCHRO-START LED is turned on (otherwise, press the button to turn it on).

KORG Pa600 - Intro, Variation, Fill, Break, Ending - 1

Activating the Synchro Start function is not mandatory, but it might be handy.

2 Press one of the INTRO buttons to set the corresponding Intro to play.

INTRO 1 2 3

3 Play the keyboard.

KORG Pa600 - Intro, Variation, Fill, Break, Ending - 3

The Style starts with the selected Intro. When the Intro is completed, the basic pattern (selected Variation) starts to play.

4 Be sure the LED of the AUTO FILL button is turned on.

When the Auto Fill function is turned on, a Fill is automatically performed before switching to a different variation.

KORG Pa600 - Intro, Variation, Fill, Break, Ending - 4

5 While playing, press one of the VARIATION buttons, to select a different variation of the basic pattern.

If you turned the Auto Fill function on in the previous step, a Fill will be performed before the Variation begins.

VARIATION 1 2 3 4

When the Fill ends, the selected Variation will start playing.

6 When you like to stop playing, press one of the ENDING buttons to stop the Style with an Ending.

ENDING 1 2 3

When the Ending is fin- ished, the Style automati- cally stops.

Single Touch Settings (STS)

Each Style or SongBook Entry may come with up to four Keyboard track settings, called the STS (short for "Single Touch Settings"). STSs are very similar to Performances, but they are fine-tuned to the Style or SongBook Entry they are associated to.

If the STS MODE LED is turned on, STS #1 is automatically selected when choosing a Style. STS #1 is also recalled each time a SongBook Entry is selected.

1 In case it is not shown, touch the STS Name tab to see the STS Name panel.

STS 1 Piano Bell Pad STS 2 Glide Guitar STS 3 Distortion Gtr STS 4 Electric Piano STS Name Volume Pad Split Sub Scale

2 Press one of the four STS buttons under the display, or touch the name of an STS in the STS panel in the display.

STS 1 Piano Bell Pad STS 2 Glide Guitar STS 3 Distortion Gtr STS 4 Electric Piano STS Name Volume Pad Split Sub Scale STS1 STS2 STS3 STS4

3 Play the keyboard.

KORG Pa600 - Single Touch Settings (STS) - 3

Settings memorized in the selected STS have been selected. Sounds, effects and other settings have been recalled.

4 Try all the other STSs, and see how settings change with each of them.

5 You can also link the STSs to the Variations. First of all press the STS MODE button, to make its LED flash.

KORG Pa600 - Single Touch Settings (STS) - 4

6 Then press the various VARIATION buttons, and see how an STS is automatically selected when the corresponding Variation is selected.

KORG Pa600 - Single Touch Settings (STS) - 5

flowchart
graph TD
    A["STS1"] --> B["↑"]
    C["STS2"] --> D["↑"]
    E["STS3"] --> F["↑"]
    G["STS4"] --> H["↑"]
    I["VARIATION"] --> J["1"]
    K["2"] --> L["○"]
    M["3"] --> N["□"]
    O["4"] --> P["□"]
    Q["Hand Click"] --> R["→"]

7 Press the STS MODE again to turn its LED on (or off).

The Pads

Each Style or SongBook Entry can assign different sounds or patterns to the four PADS. These sounds or patterns can be played along with the Keyboard and Style tracks.

1 If you want to see which sounds or patterns are associated to the four Pads for the current Style, touch the Pad tab to see the Pad panel.

Pad 1 Pero Conga Pad 2 Grv Funk 1 Pad 3 Synth Seq 11 Pad 4 Orch. Harp 2 STS Name Volume Pad Split Sub Scale

2 Press one of the four PADS to play the corresponding Pad.

PAD 1 2 3 4 STOP

3 If the selected PAD triggers an endless pattern (i.e. a guitar arpeggio), press the same PAD button again to stop it.

4 Select a different Style, and see how the sounds or patterns assigned to the PADS change.

5 Press more PAD buttons at once, to play two or more sounds or patterns at the same time.

6 Press STOP to stop all the Pads at the same time.

PAD 1 2 3 4 STOP

i Hint: You can open the Pad Select window to assign a different sound or pattern to the Pads, by pressing SHIFT + one of the PADs.

Adjusting the balance between the Style and the keyboard

Balancing between the Keyboard and Style tracks may be useful, to gently fade them and adjust their respective volume.

- While the Style is playing, use the BALANCE knob to balance between the Keyboard (KBD) and Style's Accompaniment (ACC) volume.

KORG Pa600 - Adjusting the balance between the Style and the keyboard - 1

This knob also balances between the Keyboard and the Pad tracks. Also, it balances between the Keyboard and the Song tracks (in Song Play mode).

Adjusting the volume of the separate tracks

You can adjust the volume of each of the Style and Keyboard tracks, for example to soften the bass a little, or to make the keyboard solo louder.

1 Touch the Volume tab to see the Volume panel.

STYLE PLAY MT:0 STYLE UnpluggedBallad1 Grand Piano RX Unplugged Meter: 4/4 L: 12 J=94 Dark Pad UP1 PLAY HIDI Strings Ens.2 GM UP2 PUTT3 PS Perf: My Setting Movie Strings 1 BACKING Play Play Play P H H P DR/PERC RCCOMP BRSS LOWER UPPER3 UPPER2 UPPER1 STS Volume Pad Split Sub Name Scale

2 Hold & drag the Virtual Sliders in the display to adjust each Keyboard track's volume.

STYLE PLAY MT:0 STYLE Unplugged Ballad1 Grand Piano RX Unplugged Meter: 4/4 L: 12 = 94 Dark Pad P/LY HIDI Strings Ens.2 GM PS Perf: My Setting Movie Strings 1 (55) (47) (69) Play Play Play OR/PERC ACCOMP BASS LOWER UPPER3 UPPER2 UP STS Volume Pad Split Sub Scale

3 To separately adjust each Style track, press the TRACK SELECT button to change the track's view.

TRACK SELECT STYLE PLAY MT: 0 UnpluggedBallad1 Original Style Sounds Unplugged Meter: 4/4 L: 12 94 Trk:Upper 1 Grand Piano RX Fty-Piano 121.019.000 In Style view, all separate Style tracks are shown, and their volume can be adjusted by dragging the corresponding sliders. DRUM P P P P P P P P P 110 110 115 98 98 101 110 110 STS Name Volume Pad Split Sub Scale

4 To return to the Keyboard Tracks view, press the TRACK SELECT button again.

Turning the Style tracks on/off

You may easily turn on or off any Style track while you are playing. For example, try muting all accompaniment tracks, while drums and bass continue to play.

1 Be sure the Volume panel is shown, or touch the Volume tab to show it.

STYLE PLAY MT: 0 STYLE UnpluggedBallad1 Grand Piano RX Unplugged Meter: 4/4 L: 12 Dark Pad UP1 MIDI Strings Ens.2 GM UP2 UP3 PS Perf: My Setting Movie Strings 1 Play Play Play P H H P 55 47 69 116 OR/PERC ACCOMP BASS LOWER UPPER3 UPPER2 UPPER1 STS Volume Pad Split Sub Scale Name Name

2 While the Style is playing, touch the Play button to set the track to Mute.

Play Play Play OR/PE ACCOMP BASS STS Volume Pad Play Mute Play OR/PERC ACCOMP BASS STS Name Volume Pad

Mute the ACCOMP track. All accompaniment tracks will go silent (apart from Drum, Percussion and Bass).

3 To set the tracks back to the Play status, touch the Mute icon on the muted track.

Play Mute Play OR/PI STS Name ACCOMP Volume BASS Pad Play Play OR/PERC STS Name ACCOMP Volume BASS Pad

Set the ACCOMP track to Play. All accompaniment tracks will return to their original volumes.

i Hint: As an alternative, you can change each track's volume, by touching a track's area to select it, then using the VALUE dial to change the volume.

i Note: While in the Normal view of the Style Play mode, you can see Style tracks grouped in just three "grouped" tracks. To see each Style track as separate, individual tracks, just press the TRACK SELECT button.

Play OR/PERC STS Name RCCOMP Volume BRSS Pad Split TRACK SELECT DRUM STS Name P 108 PERC Volume P 108 BRSS Pad 95 ACC1 Split

i Hint: To turn all Accom- paniment tracks (including the Bass track) off while you are not in the Main page, press the ACCOMP button on the control panel to turn its LED off.

4 To mute/unmute each single Style track, first press TRACK SELECT to switch to the Style Tracks view, then repeat the above procedure.
5 Press the TRACK SELECT button again to go back to the Normal view.

Adding harmony notes to your right-hand melody with the ENSEMBLE function

Chords played with your left hand may be applied to the right-hand melody.

1 Press the SPLIT button to turn its LED on and split the keyboard.

The Ensemble function only works in Split mode.

KORG Pa600 - Press the SPLIT button to turn its LED on and split the keyboard. - 1

2 Press the ENSEMBLE button to turn its LED on.

KORG Pa600 - Press the ENSEMBLE button to turn its LED on. - 1

3 Play chords with the left hand and single notes in the right hand.

KORG Pa600 - Play chords with the left hand and single notes in the right hand. - 1

Notice how the right hand is automatically harmonized, according to the chords composed with your left hand.

4 To select a different harmonization style, keep the SHIFT button pressed, and press the ENSEMBLE button to open the Ensemble page.

This is a fast 'shortcut' to recall this page. The longer procedure would have consisted in accessing the Edit mode by pressing the MENU button, touching the Keyboard/Ensemble section, and then going to the Ensemble page.

SHIFT ENSEMBLE STYLE PLAY: Keyboard/Ensemble Trk:Upper 1 Grand Piano RX F-Piano 121.010.000 Ensemble Type: Block Note Velocity: -2 While the Ensemble parameter is selected, use the VALUE dial to select one of the available harmonization types. Ensemble Trk Assign Off Off Normal Play Note Note Play DR/PERC ACCOMP BASS LOWER UPPER3 UPPER2 UPPER1 Key-Val Ensem- Kbd Range ble Control VALUE

5 When the right harmonization type has been selected, press the EXIT button to go back to the main page.

STYLE PLAY: Keyboard/Ensemble Trk:Upper 1 Grand Piano RX F:Piano 121.010.000 Ensemble Type: ▼ Block Note Velocity: -2 Ensemble Trk Assign Off Off Normal Play Note Mute Play DR/PERC ACCOMP BASS LOWER UPPER3 UPPER2 UPPER1 Key-Val Range Ensem-ble Kbd Control

KORG Pa600 - To select a different harmonization style, keep the SHIFT button pressed, and press the ENSEMBLE button to open the Ensemble page. - 3

KORG Pa600 - To select a different harmonization style, keep the SHIFT button pressed, and press the ENSEMBLE button to open the Ensemble page. - 4

While in an Edit page, press EXIT to go back to the Main page of the current operating mode.

STYLE PLAY MT: 0 STYLE UnpluggedBallad1 Grand Piano RX Unplugged Meter: 4/4 L: 12 J=94 Dark Pad P/LY MIDI Strings Ens.2 GM MOVIE STRINGS 1 PS Perf: My Setting BACKING Movie Strings 1 Play Play Play P H R P OR/FERC ACCOMP BASS LOWER UPPER3 UPPER2 UPPER1 STS Volume Pad Split Sub Scale Name

6 Press the ENSEMBLE button again to turn its LED off. The automatic harmonization will be turned off.

KORG Pa600 - To select a different harmonization style, keep the SHIFT button pressed, and press the ENSEMBLE button to open the Ensemble page. - 6

The Chord Sequencer

In case you need both hands free for playing a solo while a Style is playing, you can record a Chord Sequence and let Pa600 play the chords for you.

1 Press the START/STOP button to set the Style to play.

2 Press the MEMORY and MAN. BASS (RECORD) buttons together to start recording.

KORG Pa600 - The Chord Sequencer - 1

flowchart
graph TD
    A["ACCOMP"] --> B["CHORD SEQUENCER"]
    C["MEMORY"] --> B
    D["MAN.BASS"] --> B
    B --> E[" peace sign"]

3 Start recording your Chord Sequence at the beginning of the next measure.

KORG Pa600 - The Chord Sequencer - 2

While recording, you will see a red flashing icon in the display.

4 Play the chords in the chord scan area.

The chord scan area is under the Split Point if the SPLIT LED is turned on. Usually, it is over the whole keyboard if the SPLIT LED is turned off. The chord scan area also depends on the status of the Chord Recognition parameter (Global > Mode Preferences > Style).

5 When the Chord Sequence is done, press the MEMORY and MAN. BASS (RECORD) buttons together again to stop recording.

ACCOMP. MEMORY MAN.BASS CHORD SEQUENCER

6 Press the ACCOMP. and MEMORY (PLAY/STOP) buttons to start playback.

KORG Pa600 - The Chord Sequencer - 4

flowchart
graph TD
    A["ACCOMP."] --> B["CHORD SEQUENCER"]
    C["MEMORY"] --> B
    D["MAN.BASS"] --> B
    B --> E["+"]
    B --> F["-"]

The LED of the two buttons will start flashing. The Chord Sequence will be played back in loop starting from the next measure. Recorded chords will be sent to the arranger, and the Style will play with the recorded chords.

7 Play your solo part, while the Chord Sequencer plays the chords for you.

During Chord Sequence looping, you can freely select any Fill or Variation, as if you where playing chords with your hands.

i Hint: You can avoid stopping the Chord Sequencer after recording, and immediately set the Sequence to play, as explained in the following step.

8 Press the ACCOMP. and MEMORY (PLAY/STOP) buttons together again to stop playback of the recorded Chord Sequence.

KORG Pa600 - The Chord Sequencer - 5

flowchart
graph TD
    A["ACCOMP."] --> B["CHORD SEQUENCER"]
    C["MEMORY"] --> B
    D["MAN.BASS"] --> B
    B --> E[" peace sign gesture"]

The last chord played by the Chord Sequence remains in memory. The Chord Sequence will remain in memory up until you record a new Chord Sequence, or you set Pa600 to standby.

Song Play

Pa600 is equipped with an onboard Player that can read Songs in Standard MIDI File (MID), Karaoke" (KAR) and MP3 format. It may be of great interest to singers and guitar players to know that if a Standard MIDI File or an MP3 file contains lyrics and chords, they can be seen in the display. Lyrics in the graphical "+G" format are also supported.

In addition to lyrics and chords, with Standard MIDI Files and Karaoke files you can also see the score in traditional notation, as well as the markers, to quickly jump to any section of a Song.

The SONG PLAY button
KORG PA KG KG KG

Player controls

Selecting a Song to play

1 Press the SONG PLAY button to switch to the Song Play mode.

MODE DEMO STYLE PLAY SONG PLAY SEQUENCER SOUND EDIT After pressing the

After pressing the SONG PLAY button, the main page of the Song Play mode appears.

KORG Pa600 - Press the SONG PLAY button to switch to the Song Play mode. - 2

SONG PLAY MT: 0 H101 Meter: 4/4 M: --- J=120 Grand Piano RX Dark Pad Style: Easy Pop 1 Strings Ens.2 GM Perf: My Setting Movie Strings 1 STS 1 Piano & Sine STS 2 Guitar Pad STS 3 Alto Sax Wurly STS 4 Volume Pad Split Sub Scale Juke Box

i Hint: In Style Play mode, you can pre-select the Song to be assigned to the Player. This way, you will be ready to start it, as soon as you switch to Song Play mode.

STYLE PLAY UnpluggedOutload1 Unplugged Color: 4/4 - 12 94 Dark Pad String Ens.2 Perf: Mu Setting Movie Strings STS 1 Nylon Outer STS 2 Trampet S. Mulcl Distortion Dir STS Volume Pad Split Sub Scale

The Song area of the Style Play main page.

2 Touch the Player area to open the Song Select window.

This window is very similar to the one you can see when pressing the MEDIA button on the control panel, and touching the Load tab to see the Load page. This page is, however, "filtered" to only show Song files.

SONG PLAY MT: 0 Grand Piano RX PLAYER Song Selection Type Name ▲ HIDI Another MIDI Song HIDI Canyon HIDI LoveSong HIDI My MIDI Song HOLD MyJbxList STS 1 Piano & Sine STS Volume P DISK Open Close Locate Select Play All

Hint: As an alternative, you can open the Song Select window by pressing the SONG button in the SELECTION section of the control panel.

3 Scroll through the list and select the Song to play.

PLAYER Song Selection Type Name Another MIDI Song Canyon LoveSong My MIDI Song MyJbxList [ KORG DISK ] MYSHOW\MIDI DISK Open Close Locate Select Play All Use the Device pop-up menu to select the available mass-storage devices. Use the Open and Close buttons to browse through the folders. Use the Locate button to 'locate' and go to the folder of the selected Song. The selected Song is high- lighted. Touch a Song's name to select it. Use the scroll bar or the VALUE DIAL to see all the Songs in the list. Keep SHIFT pressed and touch the Up/ Down arrow to jump to the next/ previous alphabetic section. Touch the Select button to select the high- lighted Song, and assign it to the Player.

4 When the Song is selected, touch the Select button to confirm your selection; this will automatically close the Song Select window.

PLAYER Song Selection Type Name ▲ MIDI Another MIDI Song Canyon LoveSong My MIDI Song MyJbxList [ KORG DISK ]\MYSHOW\MIDI DISK Open Close Locate Select Play All Selected Song SONG PLAY MT: 0 MIDI LoveSong Grand Piano RX Meter: 1/4 Dark Pad H: --- H: 240 Style: Easy Pop 1 Strings Ens.2 GM Perf: My Setting Movie Strings 1 STS 1 STS 3 Piano & Sine STS 2 Alto Sax STS 4 Guitar Pad Wurly STS Name Volume Pad Split Sub Scale Juke Box

After touching the Select button in the display, the main page of the Song Play mode will appear again.

Playing back a Song

Once a Song has been selected, it may be played back by the Player.

1 Press the ▶/■ (PLAY/STOP) button in the PLAYER section to start playback.

PLAYER << >> | | ▶ ○ | PICKER SONG PLAY MT: 8 HOLD LoveSong Meter: 1/4 M: --- J=240 Grand Piano RX Dark Pad STY Style: Easy Pop 1 Strings Ens.2 GM PS Perf: My Setting Movie Strings 1 STS 1 STS 3 Piano & Sine STS 2 Alto Sax STS 4 Guitar Pad Wurly STS Name Volume Pad Split Sub Scale Juice Box After pressing the ▶(PL)/STOP) button, the button's LED turns on, and the measure counter begins to show the current measure number.

2 Use the PLAYER control section to control the Song's playback.

PLAYER Press the REWIND button once to goback. Keep it pressed to go back more. Press the FAST FORWARD button once to goforward. Keep it pressed to go forward more. Press the PLAY/STOP button to stop the Song at the current position. Press it again to resume playback. Press the HOME button to move to the beginning of the Song.

3 When you want to stop the song and go back to the beginning, press the (HOME) button.

PLAYER When the Song is stopped, the LED on the PLAY/STOP button turns off.

i Note: In any case, the Player will automatically stop when the end of the Song is reached.

Changing the tracks' volume

While playing back a Standard MIDI File, you may wish to change each track's volume, to create a mix "on the fly".

1 Be sure the Volume panel is shown, or touch the Volume tab to show it.

SONG PLAY MT: 0 (no chord) HIDI LoveSong Grand Piano RX Meter: 1/4 J=240 Dark Pad Style: Easy Pop 1 Strings Ens.2 GM Perf: My Setting Movie Strings 1 P N P 55 47 69 116 LOWER UPPER3 UPPER2 UPPER1 STS Name Volume Pad Split Sub Scale Juke Box

2 As seen for the Styles, you can hold & drag the Virtual Sliders on the display to adjust each track's volume. Use the TRACK SELECT button to cycle between track groups.

TRACK SELECT Use the TRACK SELECT button to cycle between different groups of tracks STKS Name Vol SONG PLAY MT: 0 HIDI LoveSong MT: 0 Miter: 1/4 M: --- Style: Eas P Perf M Trk:Upper HIDI Love Meter: M Trk:Upper 1 Grand Piano RX Fty-Piano 121.010.000 J = 240 STKS Name Vol STKS Name Vol STKS Name Volume Pad Split Sub Scale Juke Box

3 In Normal view, you can adjust each Keyboard track's volume.

SONG PLAY MT: 0 HIDI LoveSong Meter: 1/4 M: --- J=240 Grand Piano RX Dark Pad UP 1 UP 2 UP 3 Style: Easy Pop 1 Strings Ens.2 GM UP 4 UP 5 Perf: My Setting Movie Strings 1 P H H P 55 47 69 116 LOWER UPPER3 UPPER2 UPPER1 STS Name Volume Pad Split SUB Scale JUMA Box Keyboard tracks

Hint: As an alternative, you can change each track's volume, by touching a track's area to select it, then us the VALUE dial to change the volume.

4 Press the TRACK SELECT button once to see tracks 1-8 (Track 1-8 view).

TRACK SELECT SONG PLAY MT: 0 PLAYER MID LoveSong J = 240 Meter: 1/4 M:--- Trk:Upper 1 Grand Piano RX Fty-Piano 121.010.000 In Track 1-8 view, the first 8 tracks of the selected Song are shown. T01 T02 T03 T04 T05 T06 T07 T08 STS Volume Pad Split Sub Scale Juke Box Name Name

i Note: Changes to Song tracks will not be saved, and are reset each time you press the (home) button, or you select a different Marker. To save changes, you must edit the Song in Sequencer mode.

5 Press TRACK SELECT once again to see tracks 9-16 (Track 9-16 view).

TRACK SELECT SONG PLAY MT: 0 MIDI LoveSong J = 240 Meter: 1/4 M:--- Trk: Upper 1 Grand Piano RX Fty-Piano 121.010.000 P P P P P P P P P P 100 100 100 100 100 100 100 T93 T10 T11 T12 T13 T14 T15 T16 STS Name Volume Pad Split Sub Scale Juke Box

6 Press TRACK SELECT again, to return to the Normal view (Keyboard tracks).

TRACK SELECT SONG PLAY MT: 0 Hidi LoveSong Meter: 1/4 M: --- J=240 Grand Piano RX Dark Pad Style: Easy Pop 1 Strings Ens.2 GM Perf: My Setting Movie Strings 1 P H H P 55 47 69 116 LOWER UPPER3 UPPER2 UPPER1 STS Name Volume Pad Split Sdd Scale Bo Keyboard tracks

7 Press the (RZ/STOP) button to start the Song.

PLAYER << >>

8 While listening to the Song, switch from Normal view to Track 1-8 and Track 9-16 view, to see which tracks are playing.

To see if a track is playing, look at the label with its name, and see if it is changing color.

- Touch each track's channel strip, to see each track's detail in the Track Info line.

SONG PLAY MT: 0 MIO LoveSong J - 240 Meter: 1/4 M --- Trk.Upper 1 Grand Piano RX Fly-Piano 121.013.000 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 Unlons Pad Split Cub Scale Jula Box

Trk:Upper 1 Grand Piano RX Fty-Piano 121.010.000

Selected track Assigned Sound. Touch it to open the Sound Select window.
Sound bank Program Change

• Also, you can see which type of Sound is assigned to each track in the Sound area of the Track 1-8 and Track 9-16 views.

SONG PLAY MT: 0 LHD LoveSong Meter 1/4 M—— J = 240 Trk.Upper 1 Grand Piano RX Fly-Fiano 121.010.000 MD HD HD HD HD HD T91 T92 T93 T94 T95 T96 T97 T98 STS Name Unknown Pad Split Sub Scale Unlabeled Box

Screenshot of a music player control interface with musical instrument icons and playback controls

Octave Transpose
Sound bank icons. Touch to open the Sound Select window.

Turning the Song tracks on/off

While playing back a Standard MIDI File, you may wish to mute one or more tracks, for example to sing along with the Song, or play an instrumental part live on the keyboard.

To mute/unmute Song tracks you simply touch the Play/Mute icon in the Volume panel.

Soloing a track

Opposite to the above, you may want to make a single track of a Standard MIDI File play alone. This is called the Solo function.

1 While the Song is playing, keep the SHIFT button pressed and touch the track you want to listen to in Solo mode.
2 To set all tracks back to the Play status, keep the SHIFT button pressed again, and touch the track that is currently in Solo mode.

Please remember that you can also use the Solo function in Style Play and Sequencer mode. The Solo command can also be selected from the page menu.

Removing the Melody track from a Standard MIDI File or the Lead Vocal from an MP3 file

If you want to sing along with a Song (in Standard MIDI File or MP3 format), you can remove the Melody track or the Lead Vocal from the Song. Please note that removing the Lead Vocal from an MP3 file may be more or less effective, depending on the Song.

Programming the Assignable Switches

1 Program the Assignable Switches as the Song-Melody and Vocal Remover switches.

Press the MENU button, and choose the "Pad/Assignable Switch" section. Then touch the Switch tab to open the "Switch" page. While in this page, assign the Song-Melody function to the ASSIGNABLE SWITCH 1, and the Vocal Remover function to the ASSIGNABLE SWITCH 2:

SONG PLAY: Pad / Assignable Switch Assignable Switch Switch 1 Song-Melody Mute Switch 2 Vocal Remover On/Off Pad Switch

2 Press the EXIT button to return to the main page of the Song Play mode.

Using the Assignable Switches with a Song

1 Assign a Song (either in Standard MIDI File or MP3 format) to the Player.
2 Start the Player.
3 Press the ASSIGNABLE SWITCH 1 to mute the Melody track, or the ASSIGNABLE SWITCH 2 to activate the Vocal Remover, and remove the Melody track or the original lead singer's voice.

Listen how the Melody track disappears. If it is the wrong track, continue to the instructions below to select a different track.

Or, listen to how the original lead singer's voice is reduced or totally removed.

Hint: You can open this page by keeping the SHIFT button pressed and pressing one of the ASSIGNABLE SWITCHES.

i Note: The Assignable Switches' assignment can be saved into each Performance or STS.

4 When done, you can press the ASSIGNABLE SWITCH 1 to unmute the Song's Melody track and let the original MIDI instrument play the Melody line again, or press the ASSIGNABLE SWITCH 2 to deactivate the Vocal Remover and let the original lead singer's voice appear again.
5 Stop the Player.

Choosing a different Melody track

You can choose a different Melody track, in case the Standard MIDI Files does not use a standard configuration of tracks.

1 Keep the SHIFT button pressed and press the SONG PLAY button to open the Global > Mode Preferences > Song Play & Sequencer page.

GLOBAL: Mode Preferences Song Play/Sequencer Preferences SMF Melody Track: ▼ Track 4 Drum& Bass Mode - Drum Tr: ▼ Track 10 Drum& Bass Mode - Bass Tr: ▼ Track 2 ■ Fast Play Save Trk & FX Setup Style Song & Seq. Media

2 Choose a different Melody track.
3 When done, press EXIT to return to the main page.

The SongBook

One of the most powerful features of Pa600 is the onboard music database, that allows you to organize your Styles and Songs for easy retrieving. Each Entry of this database may include the artist, title, genre, number, key, tempo, and meter (time signature) of a specified song. When selecting one of the Entries, the associated Style, Standard MIDI File or MP3 file – as well as the Style Play or Song Play mode – is automatically recalled.

In addition to helping you organize your shows, the SongBook allows you to assign up to four Pads, and up to four STSs to each Entry. Also, you can link a text file to any Entry, to be used as the Lyrics of a song, even if there are no Lyrics events in the associated Standard MIDI File or MP3 file, or if you prefer to play the song live with the backing of the Styles.

You can add your own Entries to the SongBook, as well as edit the existing ones. KORG has already supplied some hundred Entries as standard. Furthermore, the SongBook allows you to create various custom lists, that may suit your different types of show.

KORG P3 5000 7 96 KORG

The SONGBOOK button

Selecting the desired Entry from the Main List

A large database is already included with the instrument, and you can later customize it. You may browse through this database in a variety of ways.

1 While you are in Style Play or Song Play mode, press the SONGBOOK button to open the SongBook window.

SONGBOOK Style, Standard MIDI File(s) or MP3 file(s) currently assigned to the arranger or player(s) N: --- | MT: 0 | Type Name Genre Key Bpa Meter 1000giorni di noi Ballad ---- 86 4/4 6+1 days Pop ---- 100 4/4 A day in Paradise Ballad ---- 96 4/4 A felicidad Latin ---- 170 4/4 A gigolo Pop ---- 130 4/4 A hard day/night Pop ---- 148 4/4 Use the scroll bar or the VALUE DIAL to see all the Songs in the list. Keep SHIFT pressed and touch the Up/Down arrow to jump to the next/previous alphabetic section. SongBook Main List Touch this checkbox to turn the view filter on. Filtered Filter... Add to list Select Book Custom List Edit Book Edit 1 Book Edit 2 Book Edit 3 Info Touch this button to edit the view filter. Adds the selected Entry to the Custom List (if activated – see page 74). Touch this button to select the current Entry to play.

2 Browse through the Entries.

Icons in the Type column will help you identify the type of the Entry. The Genre column is shown by default, but you can switch to the Artist column (see "Displaying Artist or Genre" below).

3 When the Entry you are looking for becomes visible in the display, select it and touch the Select button in the display.

After selecting an Entry, the corresponding Style, MID, KAR or MP3 file will be recalled, together with the relevant operating mode (Style Play or Song Play). Up to four STSs and four Pads will also be recalled. Any TXT file associated with the Entry can be seen in the Lyrics page.

The selected Style, MID, KAR or MP3 file will be shown in the top area of the screen.

Displaying Artist or Genre

For space matters, either the Genre or Artist column can be seen in the display. You cannot see both at the same time.

1 Touch the page menu icon to open the page menu.

Show Artist (now Genre) Show Song Number (now Key) Enable List Edit Export as Text File Init SongBook

Note: The Artist and Key fields of all supplied Entries have been intentionally left empty.

2 Choose Show Artist (now Genre) to switch from Genre to Artist in the List view. The Artist column will be shown.

KORG Pa600 - Choose Show Artist (now Genre) to switch from Genre to Artist in the List view. The Artist column will be shown. - 1

flowchart
graph TD
    A["Name"] --> B["Genre"]
    B --> C["Artist"]

3 Open the page menu again, and choose the Show Genre (now Artist) item. The Genre column will be shown again.

Show Genre (now Artist) Show Song Number (now Key) Enable List Edit Export as Text File

KORG Pa600 - Open the page menu again, and choose the Show Genre (now Artist) item. The Genre column will be shown again. - 2

flowchart
graph TD
    A["Name"] --> B["Artist"]
    B --> C["Genre"]

Sorting Entries

You can change the order of the Entries shown in the display.

1 You can change the sorting order by touching one of the labels in a list of names.

Touch the Name label...
Type Name Genre Key Bpm Meter STT A bell Rock&Roll ---- 164 4/4 STT A da adise Ballad ---- 103 4/4 STT A gigolo Pop ---- 123 4/4

...to alphabetically reorder the names in the list.

SONGBOOK MT: 0 N: ---- Style: UnpluggedBallad1 Type Name Genre Key Bpa Meter STV 1000giorni di noi Ballad ---- 86 4/4 STV 6+1 days Pop ---- 100 4/4 STV A day in Paradise Ballad ---- 96 4/4 STV A felicidad Latin ---- 170 4/4 STV A gigolo Pop ---- 130 4/4 STV A hard day/night Pop ---- 148 4/4 Filtered Filter... Add to list Select Book Custom List List Book Edit 1 Book Edit 2 Book Edit 3 Info

You can do the same by touching the Type, Name, Genre, Artist, Key, Number, Tempo or Meter label.

2 Each time you touch the same label again, the order changes between ascending and descending.

Searching for Entries

The SongBook database may be really huge. You can, however, look for (say) specific artists or song titles, using the filtering functions.

1 Touch the Filter button in the display, to open the Filter dialog box.

SONGBOOK MT: 0 N: --- Style: UnpluggedBallad1 Type Name Genre Key Bpm Meter STY 1000giorn di noi Ballad ---- 86 4/4 STY 6+1 days Pop ---- 100 4/4 STY A day in Paradise Ballad ---- 96 4/4 STY A felicidad Latin ---- 170 4/4 STY A gigolo Pop ---- 130 4/4 STY A hard day/night Pop ---- 148 4/4 Filtered Filter... Add to list Select Book Custom Book Book Book List Edit 1 Edit 2 Edit 3 Info

KORG Pa600 - Touch the Filter button in the display, to open the Filter dialog box. - 2

Filter Name: T Genre: T Artist: T Meter Info: --- Tempo: From -- To 250 Clear Clear Clear Clear Clear Clear Cancel OK Clear All

Available search criteria. "Genre" and "Artist" are both considered, even though only one of them may be shown in the List

2 Touch the T (Text Edit) button next to the search criteria (even more than one) you want to enter.

For example, you may want to find all songs containing the word "love" in the title (in any position in the string). If so, select the 'Name' criterion, and enter the word 'love'. Capitals are not relevant for the search.

Filter Name: T Clear Genre: T Clear Artist: T Clear Meter Info: --- Clear Tempo: From -- To 250 Clear Cancel OK Clear All ON SCREEN KEYBOARD Love ← → ✗ Clear 1 2 3 4 5 6 7 8 9 0 - q w e r t y u i o p [ a s f g h j k l ; ' ↓ Alt Space , . / ] ? * Cancel OK

3 Touch OK in the display, and close the Text Edit dialog box. The entered text is now the search criteria.

ON SCREEN KEYBOARD Love 1 2 3 4 5 6 7 8 9 0 - q w e r t y u i o p [ a s d f g h j k l ; ✓ z x c v b n m = \ ↑ Alt Space , . / ] ? * Cancel OK Filter Name: T Love Clear Genre: T Clear Artist: T Clear Meter Info: --- Clear Tempo: From -- To 258 Clear Cancel OK Clear All

4 Touch OK to close the Filter dialog box and return to the SongBook page.

Once the Filter dialog box has been closed by touching OK, the Filtered check box is automatically checked, and the filter is activated. Only Entries matching the entered criterion are seen in the Main List.

SONGBOOK MT: 0 0 N: --- Style: Guitar Pop Type Name Genre Key Bpm Meter STI Could you beloved Reggae ---- 102 4/4 STI Crazy little love Rock'nRoll ---- 155 4/4 STI Feel love power Rock ---- 123 4/4 STI Found my love Disco ---- 126 4/4 STI Half time lover Pop ---- 175 4/4 STI I'm out of love Pop ---- 120 4/4 ■ Filtered Filter... Add to List Select Book Custom List List Book Edit 1 Book Edit 2 Book Edit 3 Info

5 To see the whole SongBook database again, touch the Filtered check box again, to make the check mark disappear.

Adding Entries

You can add your own Entries to the SongBook database.

1 Go to the Style Play or Song Play mode, depending on the type of Entry you want to add to the SongBook database.
2 Select the Style, Standard MIDI File or MP3 file to be added to the SongBook.
3 Edit the Keyboard and Style tracks the way you prefer, by selecting different Sounds and Effects, or editing any other relevant parameter.

Please note that changes to Standard MIDI File tracks will not be saved as SongBook data. Only the data included in the Standard MIDI File will be used.

4 Choose a Voice Processor Preset.
5 When ready, keep the SONGBOOK button pressed for about one second to create a new SongBook Entry with the current settings.

SONGBOOK 1" Write Song New Song Name: T LoveSong Remain/Overwrite: New Song Cancel OK

6 Touch the T (Text Edit) button to assign a name to the Entry, then touch OK to save the Entry to the SongBook database.

Editing the Entries

You can edit any SongBook Entry and customize it according to your taste. When done, you can overwrite the current Entry or save it as a new Entry.

1 Press the SONGBOOK button to access the SongBook pages.
2 Touch the Book Edit 1 tab to see the Book Edit 1 page and see the linked Musical Resources.

While in the Book Edit 1 page, you will be able to see the name of the selected Style or Song, and choose whether to replace them or not.

Name of the Style or Song file linked to the Entry. If checked, the current Style track settings, or the path of the Song file (shown on the right), are saved with the Entry. If unchecked, current settings are left unchanged. This parameter is automatically checked when touching the New Song button to create a new Entry. If checked, you can either save all the current STSs into the Entry, or choose a single STS where to save the current Key- board track settings. Name of the Entry Song Selection num- ber (ID number for numeric selection) Song BOOK MT: 0 Name: Love song Number: 101 Resource Entry: STV Love Disco Write Current: STV Love Disco STS All STS Write Current: T Strings To: STS1 New Song Del Song Write Book Custom List Book Book Book Edit Edit 1 Edit 2 Edit 3 Info

3 When done with this page, touch the Book Edit 2 tab to see the Book Edit 2 page and edit the SongBook database details.

SONGBOOK MT: 0 Name: Love song Number: 101 Genre: T Disco Tempo/Bpm: 100 Artist: T Meter Info: 4/4 Key Info: -- -- M.Transp.: 0 New Song Del Song Write Book Custom List List Book Book Book Info Edit Edit 1 Edit 2 Edit 3 Info

4 Touch the T (Text Edit) button next to the field(s) you want to edit. Set all the other parameters.

You can write the Genre and Artist name. Select a Tempo matching the Song's Tempo, and select the Meter (Time Signature) and Key of the Song. You can also specify a Master Transpose value, to be automatically selected when selecting the Entry.

5 When done with this page, touch the Book Edit 3 tab to go to the Book Edit 3 page, where you can and set the Synchro and Memory parameters, and link a text file to the Entry.

Note: The Master Transpose might not change, if a Lock is preventing it. See Global > General Controls > Locks.

Synchro (for Style) and Memory (for Style and Songs) On/Off status

SONGBOOK MT: 0 Name: A day in Paradise Number: 203 Synchro Start: Unchanged Synchro Stop: Unchanged Memory: Unchanged Linked • .TXT Reset Browse New Song Del Song Write Book Custom List List Book Book Book Edit 1 Edit 2 Edit 3 Info

Text file linked to the Entry. This text will be seen in the same way of ordinary Lyrics in the display (or in the external monitor).

6 After having filled up all the desired fields (be as comprehensive as you can), touch the Write button in the display to open the Write dialog box.

SONGBOOK MT-0 Name: A day in Paradise Number: 203 Synchro Start: Unchanged Synchro Stop: Unchanged Memory: Unchanged Linked *.TXT Reset Browse New Song Del Song Write Book Custom List List Book Book Book Edit Edit Edit 1 Edit 2 Edit 3

Write Song New Song Name: T LoveSong Rename/Overwrite: LoveSong New Song Cancel OK

7 Touch the T (Text Edit) button to assign a name to the Entry, then touch OK to save the Entry to the SongBook database.

Select Rename/Overwrite to replace an existing Entry. This option is automatically selected when editing an existing Entry; it cannot be selected when saving a new Entry. Warning: the older Entry will be deleted!

Select New Song to add a new Entry to the SongBook database. This option is automatically selected when a new Entry has been created (by touching the New Song button).

Entry's name. By default it is the same name of the associated Style, Standard MIDI File of MP3 file. The name can be up to 16 characters long.

Write Song New Song Name: T LoveSong Rename/Overwrite: LoveSong New Song Cancel OK

Creating a Custom List

You can create several Custom Lists in the SongBook, to make a set of Entries suitable for your various shows. Before starting a new Custom List, be sure you have added all needed Entries to the SongBook main database (see "Adding Entries" above).

1 While in SongBook mode, open the page menu and check the 'Enable List Edit' item.

Show Artist (now Genre) Show Song Number (now Key) Enable List Edit Export as Text File Init SongBook After you check the 'Enable List Edit' item, the List Edit page becomes available. SONGBOOK MT: 0 0 List Name: Disco Type Name Genre Key Bpm Meter Black's black Disco ---- 125 4/4 Boogie marveland Disco ---- 132 4/4 Born to be active Disco ---- 135 4/4 Daddy is cool Disco ---- 124 4/4 Disco infernal Disco ---- 141 4/4 Don't leave me Disco ---- 132 4/4 Move Del Song New List Del List Write Book Custom List Edit Book Edit 1 Book Edit 2 Book Edit 3 Info

2 Select a Custom List to be edited.

To edit an existing list, touch the Custom List tab to open the Custom List page, and select one of the available Custom Lists. To create a new list, touch the List Edit tab to open the List Edit page, and touch the New List button to create a new, blank list.

3 Touch the Book tab to open the Book page and see the full database. Use the various sorting, searching and filtering options (seen above) to find the Entries you are looking for. Touch the Add to List button when the desired Entry has been selected.

SONGBOOK MT: 0 0 Name Style: Guitar Pop Type ▲ Name Genre Key Bpm Meter HIDI LoveSong C Major 240 1/4 STV A believer Rock&Roll ---- 164 4/4 STV A day in Paradise Ballad ---- 103 4/4 STV A gigolo Pop ---- 123 4/4 STV A hard day/night Pop ---- 136 4/4 STV A piece of me Pop ---- 88 4/4 Use the scroll bar or the VALUE DIAL to see all the Songs in the list. Keep SHIFT pressed and touch the Up/Down arrow to jump to the next/previous alphabetic section. SongBook list Touch this checkbox to turn the view filter on (if any). Filtered Filter... Add to list Select Book Custom List List Edit Book Edit 1 Book Edit 2 Book Edit 3 Info Touch this button to edit the view filter. Adds the highlighted Entry to the Custom List.

4 When finished adding Entries to the Custom List, touch the List Edit tab to go to the List Edit page, and use the various commands to edit the list.

SONGBOOK MT: 8 8 List name List Name: Disco Type Name Genre Key Bpm Meter STY Black's black Disco ---- 125 4/4 STY Boogie marveland Disco ---- 132 4/4 STY Born to be active Disco ---- 135 4/4 STY Daddy is cool Disco ---- 124 4/4 STY Disco infernal Disco ---- 141 4/4 STY Don't leave me Disco ---- 132 4/4 Move ↑ ↓ Del Song New List Del List Write Book Custom List List Edit Book Edit 1 Book Edit 2 Book Edit 3 Info Use the vertical arrows to move the selected Entry up or down in the list. Touch Del Song to delete the selected Entry. Select an Entry to be edited from the list. Touch Write to save the current Custom List. Touch New List to create a new Custom List. Touch Del List to delete the current Custom List. Warning: Del List will delete the current Custom List.

5 When the Custom List is ready, touch the Write button in the display to save it to memory. Assign a new name to the Custom List.

Write List New List Name: Disco Rename: write: Disco New List Cancel OK Use thearrows or the VALUE DIAL to move the cursor. Touch Delete to delete just a single character, Clear to delete the whole string. ON SCREEN KEYBOARD Tonight Show ←→ Clear 1 2 3 4 5 6 7 8 9 0 - q w e r tyt y u>i pivot[_ a s d f g h j k,l ; # z x c v b n=m=\ Alt Space ,./] Cancel OK Use alphabetic char- acters to enter text. Touch the Shift key to switch between capitals and small characters. When done, touch OK to confirm the new name, or Cancel to abandon all changes.

6 When finished editing the Custom List, open the page menu and uncheck the 'Enable List Edit' item.

Selecting and using a Custom List

After having created one or more Custom Lists, you can select one and use it for your show.

1 Touch the Custom List tab to select the Custom List page.

2 Use the List pop-up menu to select one of the available Custom Lists.

SONGBOOK MT: 0 0 N: --- Style: Guitar Pop Type Name Genre Key Bpm Meter STV Black's black Disco ---- 125 4/4 STV Boogie marveland Disco ---- 132 4/4 STV Born to be active Disco ---- 135 4/4 STV Daddy is cool Disco ---- 124 4/4 STV Disco infernal Disco ---- 141 4/4 STV Don't leave me Disco ---- 132 4/4 List: Tonight Show Next Select Book Custom List Edit Book Edit 2 Book Edit 3 Info Entry in play. To select a different one, highlight it and touch the Select button in the display. Touch Select to set the highlighted Entry to play (if different than the one automatically selected).

Use the List pop-up menu to select one of the available Custom Lists.
Touch Next to select the next Entry in the list. (This command can also be assigned to an Assignable Switch).

3 Select one of the Entries in the list (it turns blue), then touch the Select button in the display to confirm selection (the selected Entry turns green). Press the PLAY button to start playing back the selected Song.

Using the SongBook with external software

Additional software has been created to work with the SongBook. You can use KORG's own Song-Book Editor to edit single entries, the SongBook database and the Custom Lists on a Windows PC. You can also use BauM Software's SongBook+ for iPad, or Zubersoft's MobileSheets for Android, to synchronize the SongBook entries with a tablet, and read lyrics and sheet music on the wider tablet display.

Other software is under development. Please check our web site regularly, for news about their release.

Recording a new Song (Standard MIDI File)

There are several ways to create a Song on the Pa600. The easiest and fastest is to use the Styles to record what you are playing in realtime on the keyboard, while the arranger gives you the accompaniment tracks.

SEQUENCER button Player controls KORG Style Elements Style Controls

Preparing the Style and Sounds

Before accessing the Record mode, we suggest you prepare the Style and Sounds with which to record your Song.

1 Select a Style with which you want to record.
2 Select the Sounds by choosing a Performance or STS.

That's all! You are ready to access Record mode.

Accessing the Backing Sequence (Quick Record) mode

1 Press the SEQUENCER button to switch to the Sequencer mode.

MODE DEMO STYLE PLAY SONG PLAY SEQUENCER SOUND EDIT After pressing the

After pressing the SEQUENCER button, the main page of the Sequencer mode appears.

SEQUENCER MT: 0 NEWSONG Meter: 4/4 M: 1 Start from: 1 Tempo: Auto Trk:P-Tr81 Grand Piano Fty-Piano 121,003,000 Volume

2 Press the RECORD button to open the Song Record Mode Select dialog box.

RECORD Press the RECORD button, to open the Song Record Mode Select dialog box SONG RECORD Current Song: NEWSONG • Multitrack Sequencer • Backing Sequence (Quick Record) • Step Backing Sequence Cancel OK

3 Select the Backing Sequence (Quick Record) option and touch OK to enter the Backing Sequence Record mode.

SONG RECORD Current Song: NEWSONG Multitrack Sequencer Backing Sequence (Quick Record) Step Back Sequence Cancel 0 B.SEQ RECORD MT: 8 Song: NEWSONG Style: UnpluggedBallad Free Memory: 99 Resolution: ▼ High Kbd/Pad: ▼ Rec Tempo J = 94 Ch/Acc: ▼ Rec Meter: 4/4 Perf: My Setting Trk:Upper 1 Grand Piano RX Fty-Piano 121.010.000 Chord/Rece. Track Kbd/Pad Track Rec Rec Volume 55 47 H H P LOWER UPPER3 UPPER2 UPPER1

After having chosen the Backing Sequence (Quick Record) option, the Backing Sequence Record page appears.

Setting the Record parameters

When you enter Backing Sequence Record, the latest selected Style and Sounds are already selected, and all tracks are ready to record. You could simply start recording as if you were playing in realtime with the Styles. However, there are some further settings that you may want to do.

- If you like, adjust any editable parameter in the display.

Track(s) status. 'Rec' means they are ready to record. 'Play' means they are recorded and you can hear them. 'Mute' means they cannot be heard. Touch the Style parameter (or the STYLE button) to open the Style Select window, and select a different Style. 3. SEQ RECORD MT-1 (no chord) 39 Song: NEWSONG Style: UnpluggedBallad Kbd/Pad: Rec Tempo J = 94 Free Memory: 99 Ch/Acc: Rec Meter: 4/4 Resolution: High Perf: My Setting Trk:Upper 1 Grand Piano RX Fty:Piano 121.010.000 Chord/Rec Track Kbd/Pad Track Rec Rec Volume 55 47 H H P LOWER UPPER3 UPPER2 UPPER1 Measure counter. The negative number (-1) is the precount, after which you can start recording. Style's Tempo. Change it, if you like. Style's Meter (or Time Signature). It's just an indicator, you cannot change it. Touch the Perf/STS parameter to open the Performance Select window, and select a different Performance (as seen on page 43). As an alternative, you use the PERFORMANCE or STS

Grouped tracks. During Quick Record, you cannot access each separate Song track. For ease of use, just two 'master' tracks are provided: Kbd/Pad (Keyboard/Pads) and Ch/Acc (Chord/Accompaniment).

Recording

1 Select the Style Element you wish to use before starting to play.

Select any of the Variations before starting to record. Select one of the Intros to start with an introduction.

INTRO VARIATION AUTO FILL BREAK ENDING 1 2 3 1 2 3 4 1 2 3

2 Start recording, by pressing the START/STOP button.

KORG Pa600 - Recording - 2

KORG Pa600 - Recording - 3

3 Play as if you were performing live with the Styles.

During recording, select any Style Element (Intro, Variation, Break, Ending...) you like. You can also press START/STOP to stop the Style, and press it again to start the Style again!

Please remember that, while recording in Backing Sequence Record mode, you cannot use the SYNCHRO, TAP TEMPO/RESET, BALANCE controls.

i Note: If you do not wish to start the Song with the Style already playing, you can simply start recording by pressing the ▶/PLAY/ STOP button in the PLAYER section, then start the Style only at a later time. The Style will start at the beginning of the following measure.

4 When finished recording your Song, press the (PL/STOP) button in the PLAYER section to exit recording, and return to the main page of the Sequencer mode.

PLAYER << >> ◄ ▶ ■ □ □ □ □ □ □

After pressing the PLAY/STOP button, the main page of the Sequencer mode will appear again.

SEQUENCER MT-0 NEWSONG Meter: 4/4 M: 1 J=120 Start from: 1 Tempo: Auto Trk:P-Tr81 Grand Piano Fty-Piano 121,003,000 T01 T02 T03 T04 T05 T06 T07 T08 Volume P P P P P P P 100 100 100 100 100 100 100 T01 T02 T03 T04 T05 T06 T07 T08

5 While in the main page of the Sequencer mode, press the (PLA/STOP) button in the PLAYER section to listen to the recorded Song.

The Backing Sequence Song has been converted to an ordinary Song (in Standard MIDI File, or "MID", format). If you like it, you can save it. You can then read it in Song Play mode, or transfer it to any external sequencer.

6 If you want to edit the Song, press MENU to access Edit mode.

Second-take recording (Overdubbing)

You may want to record an additional “grouped” track, or replace a bad-recorded track with a new one. A good idea may be to record all chords and Style Element changes during the first take, then record Keyboard tracks and Pads during the second take.

1 Press the RECORD button to enter Record mode again. When the Song Record Mode Select dialog box appears, select Backing Sequence (Quick Record) again.

2 If you are recording just one of the "grouped" tracks, set to Play the track to be preserved.

Ch/Acc: Piano Rec Mode Mute Play Rec

KORG Pa600 - Second-take recording (Overdubbing) - 2

KORG Pa600 - Second-take recording (Overdubbing) - 3

3 Repeat the recording procedure, and press the (P.A/STOP) button in the PLAYER section to stop recording and return to the main page of the Sequencer mode.

4 While in the main page of the Sequencer mode, press the (PL/STOP) button in the PLAYER section to listen to the recorded Song.

Again, the Backing Sequence Song has been converted to an ordinary Song.

Saving a Song

After having recorded a Song that you like, it is a good idea to save it, to avoid losing it when the instrument is turned off (or put in standby).

1 While in the main page of the Sequencer mode, touch the page menu icon to open the page menu.

Load Song Delete Current Track Save Song Solo Track Undo Copy FX Overdub Step Recording Paste FX Overwrite Step Recording Exit from Record Delete Song

2 Select the Save Song command to open the Save Song window.

This window is very similar to the one you can see when pressing the MEDIA button on the control panel, and touch the Save tab to see the Save page. This page is, however, "filtered" to only see Song files.

Load Song Delete Current Track Save Song Solo Track Undo Copy FX Overdub Step Ping Paste FX Overwrite Step Recording Exit from Record Delete Song After you select the Save song command, the Save Song page appears. PLAYER Save Song Type Name Size Date Another MIDI Song 22K 23-09-03 14:59 Canyon 25K 21-01-11 22:33 LoveSong 22K 23-09-03 14:59 My MIDI Song 22K 23-09-03 14:59 Pinball 25K 21-01-11 22:32 [KORG DISK]\MYSHOW\MIDI DISK Open Close Locate Save

3 Select a device and folder where you want to save your Song.

If a Song is selected (highlighted) it will be overwritten. If no Song is selected, a new Song file will be created on the target device. To deselect a selected Song, touch anywhere else in the Song list, or select the same storage device again. Use the Device pop-up menu to select one of the available storage devices Use the Open and Close buttons to browse through the folders. Use the Device pop-up menu to select one of the available storage devices Use the Open and Close buttons to browse through the folders. Use the Device pop-up menu to select one of the available storage devices Use the Open and Close buttons to browse through the folders. Use the Device pop-up menu to select one of the available storage devices Use the Open and Close buttons to browse through the folders. 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4 Touch the Save button in the display to open the Save Song dialog box.

Touch the Text Edit icon to edit the Song's name. NEWSONG To [KORG DISK]\MYSHOW\MIDI Cancel OK

5 Touch OK in the display to save the Song, or Cancel to stop the Save operation.

Searching files and musical resources

With Pa600, you can press the SEARCH button to search for files or musical resources.

How to use the Search function

Depending on the page you are in, you can search for different types of data. For example, while in Media mode you can only search for files, while in Style Play or Song Play mode you can search for several different types of data (Styles, Songs, Lyrics...).

There are some pages where the Search function is not available, since there are no relevant data to search for that page (for example, the pages of the Global mode).

Here is the general procedure.

1 Press the SEARCH button to open the Search window.

SEARCH: Type: Styles Media Browse 1 2 3 4 5 6 7 8 9 0 - q w e r t y u i o p [ a s d f g h j k l ; ' ↓ z x c v b n m = \ ↑ Alt Space , . / ] . ? * Cancel Search

2 If needed, touch the "Type" pop-up menu, and choose the type of item you are looking for.

Types: Styles Song Performances Songbook Sounds Lyrics

When choosing Files, Songs or Lyrics, the "Browse" button will be activated, to allow for searching files in the disks.

KORG Pa600 - If needed, touch the "Type" pop-up menu, and choose the type of item you are looking for. - 2

3 In case you are searching for a file in a disk, touch the "Browse" button to open the Media window.

SEARCH-[KORG DISK] Type ▲ Name Size Date MYSHOW 20-03-12 00:41 SET MyData.SET 20-03-12 00:41 [KORG DISK] DISK Open Close Root Select

Use the Device pop-up menu to select one of the available storage devices
Use the Open and Close buttons to browse through the folders
In case you are lost among the directories, touch the "Root" button to go to the root of the selected device
When you see the folder containing the file you are looking for, touch it, then touch the Select button to close the Media window. The name of the selected folder will be shown in the title bar of the Search window.

4 Type the name of the file to be searched.

There is no difference between upper and lower cases ("LOVE" is the same as "Love" or "love").

SEARCH: Type: ▼ Styles Media Browse Love ← → Clear 1 2 3 4 5 6 7 8 9 0 - q w e r t y u i o p [ a s d f g h j k l ; ' ↓ z × c v b n m = \ ↑ Alt Space , . / ] . ? * Cancel Search

5 When finished entering the name, touch the "Search" button.

After a while, the list of files found begins to appear in the display.

SEARCH: Type: Styles Media Browse Love Stop Name Bank and Position Love Disco F04:BANK 4 - 16 Love Movie F12:BANK 12 - 14 Love Ballad F12:BANK 12 - 16 Results Found: 3 Info Select

After you have touched the "Search" button, its name changes to "Stop". If needed, touch this button to stop the ongoing search. The name of the button reverts to "Search". Any file found will remain in the display, until you do a new search.

The time needed to complete a search depends on the size of the device(s) and the number of files.

Note: Only one search a-time can be carried on. Please wait for the current search to be completed, or touch the Stop button in the display to stop the current search and do a new one.

Hint: You can touch the Cancel button in the display, or press the EXIT button in the control panel, to exit from this window and carry on other operations. The search will continue in the background.

6 You can touch one of the found items to select it, and then touch the "Info" button to see information on it.

SEARCH: Types: ▼ Styles Media Browse Love Result Info Name Type Style Love D Name Love Disco Love M Bank & Pos. F04:BANK 4 - 16 Love B OK Results Found: 3 Info Select

Touch OK to close the Info dialog box.

7 If you want to return to the main Search page and type a search string again, touch the

KORG Pa600 - When finished entering the name, touch the "Search" button. - 3

icon. Otherwise,

8 If you have found what you were looking for, touch its name and then touch the "Select" command.

9 You can exit from the Search window at any time, by pressing the EXIT or SEARCH button.

Notes about searching

Wildcards

During search, the string entered will be search as a whole word or as part of a word. For example, if you entered "love", Pa600 will find "Love" and "LoveSong", or any other word containing the string "love".

You can use the wildcards “?” (any single character) and “*” (any sequence of characters) to search exactly that string. For example, “*love” will find “MyLove”, but not “LoveSong”. “??love” will find “MyLove” but not “TrueLove”.

Also, if you are looking for words that can be spelled in a slightly different way, you can use the “?” wildcard to find all occurrences; “gr?y” will find out both “gray” and “grey”.

Reference

Selecting elements

The following windows are shown in the various operating modes, whenever you try to select a Sound, Performance, Style or Song.

Style Select window

To open the Style Select window, touch the Style area whereas it appears in the display, or the STYLE button in the SELECTION section on the control panel.

Press EXIT to exit from this page and go back to the previous page without selecting any Style.

Style sets Side tabs (banks) STYLE SELECT Guitar Pop Factory Fav/User Pop Guitar Pop Modern Beat Ballad Guitar Beat Pop Ballad Ballroom Standard 8 Beat Pop Chart 1 Dance Rock Standard 16 Beat Pop Chart 2 Un-plugged Country Trad- itional P1 P2 P3 P4 P5 Latin Latin Dance Jazz Movie & Show Funk & Soul World Contem- porary Lower tabs (pages) Styles

Note: Depending on the status of the "Auto Select" parameter (see page 235), a Style may be immediately selected when touching one of the side tabs. The latest selected Style for that bank will be selected.

Style sets

Selected set of Styles. Factory Styles are Styles supplied as standard. Fav/User are Favorite Styles (locations for custom-made Styles with editable names) and User Styles (locations for custom-made Styles with fixed names).

Side tabs (banks)

Use these tabs to select a bank of Styles. Favorite renamed (see "Renaming the Favorite banks" on page 117).

Lower tabs (pages)

Use these tabs to select one of the available pages in the selected bank.

Styles

Touch one of these buttons in the display to select a Style. Unless the "Display Hold" parameter (see page 235) is turned on, the window automatically closes shortly after you select a Style.

After selecting a Style from this window, and another Style is playing, the name of the new Style name begins to flash, meaning it is ready to start playing at the beginning of the next measure.

Style Select page menu

Touch the page menu icon to open the menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command.

Copy and Paste Rename Delete Rename Favorite Select All (Bank)

Copy and Paste

Use this command to copy the selected Style to a different selection,

  1. Select the Style to be copied. To select more items, keep the SHIFT button pressed and touch all the item to be selected for copying. Hint: You can deselect one of the selected items by touching it while still keeping the SHIFT button pressed. You can deselect all by touching a single item.

  2. Choose the Copy and Paste command.

  3. Select the target location. In case you are copying more than a single item, all subsequent items will sequentially follow the first one. If there aren't enough locations available, the procedure will be cancelled. Warning: If you confirm, any Style already existing at the target location will be overwritten!

Rename

Use this command to edit the name of the selected item. Please keep in mind that you can only rename non-protected items.

  1. Select the Style to be renamed,
  2. Choose the Rename command, and use the virtual keyboard to edit the name.
  3. When done, touch OK to confirm.

Delete

Choose this command to delete the selected item. Please keep in mind that you can only delete non-protected items. abs can be

  1. Select the Style to be deleted. To select more items, keep the SHIFT button pressed and touch all the item to be selected for deleting. Hint: You can deselect one of the selected items by touching it while still keeping the SHIFT button pressed. You can deselect all by touching a single item.

  2. Choose the Delete command, and confirm deletion. Warning: Unless you have a copy of it, the deleted item will be gone forever!

Note: This command does not delete any User PCM Sample used by User Sounds. In case you need more free PCM Sample memory, and you know there are unused Samples and Multisamples in memory, use the "Not assigned to any Multisample/Drumkit" option of the "Delete" command in the Sampling mode to clean memory (see page 231).

Rename Favorite

Choose this command to edit the name of the banks.

Rename Favorite Banks 1: T Favorite 1 2: T Favorite 2 3: T Favorite 3 4: T Favorite 4 5: T Favorite 5 6: T Favorite 6 7: T Favorite 7 8: T Favorite 8 9: T Favorite 9 10: T Favorite 10 11: T Favorite 11 12: T Favorite 12 Cancel OK

The assigned name can be spanned over two lines, by separating them with the paragraph character (§). For example, to write "World Music" on two lines, enter "WorldMusic".

Be careful not to write words exceeding the width of the side tabs of the Style Select window.

  1. Choose the Rename Favorite command.
  2. Touch the (Text Edit) symbol next to the bank to be renamed.
  3. Use the virtual keyboard to edit the name.
  4. When done, touch OK to confirm.

Select All (Bank)

Choose this command to select all items in the current bank.

You can deselect one of the selected items by touching it keeping the SHIFT button pressed. You can select all by touching any single item.

Sound Select window

To open the Sound Select window, touch the Sound area whereas it appears in the display, or the SOUND button in the SELECTION section of the control panel.

Press EXIT to exit from this page and go back to the previous page without choosing any Sound. The con

Sound sets Side tabs (banks) SOUND SELECT Grand Piano RX Factory Legacy GM User Piano E. Piano Mallet & Bell Corcor-dion Organ Guitar Strings & Vocal Trumpet & Trbn. RealNylon Gtr ST 121.016.024 RealNylon Gtr 121.017.024 Crunch Gtr DNC 121.003.029 RealSteel Gtr ST 121.028.025 P1 P2 P3 P4 <- -> - Lower tabs (pages) If more than five pages are available, the Previous/Next tabs are shown in this area Brass Sat Wood-mind Synth Pad Synth Lead Ethnic Bass Drum & STX Sounds

Sound sets

Selected set of Sounds. Factory Sounds are the Sounds supplied as standard. Legacy Sounds are Sounds compatible with older Pa-Series models. GM are Drum Kits mapped according to the General MIDI 2 or XG standards. User Sounds are custom-created or edited Sounds.

Side tabs (banks)

Use these tabs to select a bank of Sounds.

Lower tabs (pages)

Use these tabs to select one of the available pages in the selected bank.

Previous/Next tabs

Scroll the lower tabs to the left or the right, when additional tabs are available but cannot be seen in the display.

Sounds

Touch one of these buttons in the display to select a Sound. Unless the "Display Hold" parameter (see page 235) is turned on, the window automatically closes shortly after you select a Sound.

Program Change

Program Change number. Shown only when the "Show" parameter is turned on in Global mode. (See page 235).

Sound Select page menu

Touch the page menu icon to open the menu. Touch a command to select it. Touch anywhere in the display to close without selecting a command.

Copy and Paste Rename Delete Select All (Bank)

The commands are the same seen for the Style Select window's page menu, apart for a difference with the Delete command.

Delete

Choose this command to delete the selected Sound.

  1. Select the Sound to be deleted. To select more items, keep the SHIFT button pressed and touch all the item to be selected for deleting. Hint: You can deselect one of the selected items by touching it while still keeping the SHIFT button pressed. You can deselect all by touching a single item.
  2. Choose the Delete command, and confirm deletion. Warning: Unless you have a copy of it, the deleted item will be gone forever!

Note: This command does not delete any User PCM Sample used by User Sounds. In case you need more free PCM Sample memory, and you know there are unused Samples and Multisamples in memory, use the "Not assigned to any Multisample/Drumkit" option of the "Delete" command in the Sampling mode to clean memory (see page 231).

Performance Select window

To open the Performance Select window, touch the Performance area whereas it appears in the display, or one of the PERFORMANCE buttons on the control panel. Use the PERFORMANCE buttons to go directly to the selected bank.

Press EXIT to exit from this page and go back to the previous page without selecting any Performance.

Side tabs (banks) PERFORMANCE SELECT: Factory Piano & E.Piano Organ Guitar Strings Grand Piano eXp Piano & Ensemble Brass Trumpet & Trbn. Sax & Winds Synth & FX Classic Grand EQ Piano Atmosphere Octave Piano SynVoice & Piano Piano & Scat Super Elec.Grand P1 P2 P3 P4 P5 Lower tabs (pages) Performances

Note: Depending on the status of the "Auto Select" parameter (see page 235), a Performance may be immediately selected when pressing one of the PERFORMANCE buttons. The latest selected Performance for that bank will be selected.

Side tabs (banks)

Use these tabs to select a bank of Performance. Each tab corresponds to one of the PERFORMANCE buttons on the control panel.

Lower tabs (pages)

Use these tabs to select one of the available pages in the selected bank.

If you press again the same PERFORMANCE button on the control panel, the next page in the same bank is selected. This way, you do not need to touch one of the corresponding tabs in the display in order to select a different page.

Performances

Touch one of these buttons in the display to select a Performance. Unless the "Display Hold" parameter (see page 235) is turned on, the window automatically closes shortly after you select a Performance.

Performance Select page menu

Touch the page menu icon to open the menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command.

Copy and Paste Rename Delete Select All (Bank)

The commands are the same seen for the Style Select window's page menu.

Pad Select window

Touch the Pad area whereas it appears in the display, to open the Pad Select window.

Press EXIT to exit from this page and go back to the previous page without selecting any Pad.

Pad sets Side tabs (banks) PAD SELECT: Gry Brush Hit Sequence Local User Drum Percussion Groove Bass Piano Gry Drum 1 Gry Drum 2 Gry Brush Gry Jazzy Gry Latin Gry HipHop 1 Gry HipHop 2 Gry HipHop 3 P1 P2 P3 P4 Lower tabs (pages) Pads

Pad sets

Selected set of Pads. Hit are single-note, pre-programmed factory Pads. Sequence are sequence-based, pre-programmed factory Pads. Local are like Factory Pads, but contain Pads customized for the music of your Country. User can be either single-note or sequence-based Pads, and can be user-created or modified.

Side tabs (banks)

Use these tabs to select a bank of Pads.

Lower tabs (pages)

Use these tabs to select one of the available pages in the selected bank.

Pad

Touch one of these buttons in the display to select a Pad. Unless the "Display Hold" parameter (see page page 235) is turned on, the window automatically closes short after you select a Pad.

Pad Select page menu

Touch the page menu icon to open the menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command.

Copy and Paste Rename Delete Select All (Bank)

The commands are the same seen for the Style Select window's page menu.

STS Select

To select one of the four STS associated with the current Style or the selected SongBook Entry, use the four STS buttons on the control panel.

As an alternative, touch the STS name tab in the main page of the Style Play or Song Play mode, where you can see the name of the available STSs.

STS 1 Piano Bell Pad STS 2 Glide Guitar STS 3 Distortion Gtr STS 4 Electric Piano STS Name Volume Pad Split Sub Scale

The STS's name can also be seen in the Lyrics and Markers page:

KORG Pa600 - STS Select - 2

Song Select window

This page appears when you touch the Song name in the display, or press the SONG button in the SELECTION sections on the control panel.

Press EXIT to exit from this page and go back to the main page of the Song Play operating mode without selecting a Song.

PLAYER Song Selection Type Name Another MIDI Song Canyon LoveSong My MIDI Song MyJbxList [KORG DLDK]MYSHOW\MIDI DISK Open Close Locate Select Play All Storage device Song path Directory Page menu

While in this page, you can select a Standard MIDI File, Karaoke, MP3 or Jukebox file.

Directory

This is the list of the selected device's content.

File status Type Name MIDI MP3 Another MIDI Song Canyon LoveSong File or folder older name

Use the scrollbar to scroll the list items. As an alternative, you can scroll the list using the VALUE dial.

When the Name label is selected on top of the list, keep the SHIFT button pressed and touch one of the arrows to jump to the previous or next alphabetical section.

You can touch one of the labels on top of the list, to reorder the list items accordingly. By touching the label again, the order of the files will switch between ascending and descending.

A list can contain several different types of files or folders.

Type icon File/folder type
KORG Pa600 - Directory - 2Standard MIDI File (MID)
KORG Pa600 - Directory - 3Karaoke file (KAR)
KORG Pa600 - Directory - 4MPEG Layer 3 (MP3)
KORG Pa600 - Directory - 5Jukebox file (JBX)
KORG Pa600 - Directory - 6Folder

A file or folder may be in one of the following status. (See "Protect" and "Unprotect" on page 269 for information on how to change the file status).

Status icon File/folder status
Protected
- Unprotected

Touch the page menu icon to open the menu. See "Song Select page menu" on page 92 for more information.

Storage device

Use this menu to select one of the available storage devices.

Device Type
DISK Internal memory
USB Optional device connected to the rear USB Host port

The actual name (label) of the device appears within square brackets ([]).

Song path

This line shows the current device path.

Open

Opens the selected folder (item whose icon looks like this one: □).

Close

Closes the current folder, returning to the parent ("upper") folder.

Locate

Touch this button to go back to the folder containing the selected Song. This is useful to quickly locate it, after you have browsed through long directories and "dug" into different folders.

Select

Selects the highlighted item in the display. If a Song is already playing, it stops, and the new Song is ready to play. You will return to the main page.

Play All

When you touch this button, all Standard MIDI Files and MP3 files contained in the current directory are added to a new Juke-box list, that is automatically assigned to the Player. The order in which they are played depends on the current sorting method, i.e., how the files are shown in the display.

You can use this Jukebox list as any other list of this type (i.e., start the playback with PLAY/STOP, jump to the next Song in the list with SHIFT + >>, edit it in the Jukebox page...).

Note: A Jukebox list can include up to 127 Songs. If your folder contains more items, only the first 127 will be considered.

Hint: If you don't want the list to be deleted when setting the instrument to standby, go to the Jukebox page and save it as a "JBX" file.

Selecting a Song by its ID number

Each Song in a folder on a device (up to 9,999) has a progressive ID number assigned. When the "Show Song Number" option is selected in the Song Select page menu (see below), you can this number before the Song's name in the Song Select window. You can use this number to select the Song by composing the corresponding number, speeding up the Song retrieval when you are using an hard disk filled with midfiles.

KORG Pa600 - Selecting a Song by its ID number - 1

While in the Song Select window, press the SONG button in the SELECTION section to open the keypad, and enter the number corresponding to the Song to be selected.

While in any page of the Song Play mode, press the SONG button in the SELECTION section twice to open the keypad.

Note: If no Song corresponds to the dialed number, the "Song not available" message will appear.

Note: While the directory may contain more than 9999 files, you can't select Songs outside the 0001-9999 range when using the numeric keypad.

Song Select page menu

Touch the page menu icon to open the menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command.

Export Song List Show Song Number Show Song Extention Create New Folder Rename Delete

Export Song List

Select this command to save the current list as a text file. This way, you will be able to print a list of Songs, to see which number matches each Song.

  1. While in the Song Select window, select the folder whose Song list you wish to save as a text file.

  2. Select the Export Song List command from the page menu.

  3. A dialog box will appear, asking you to select one of the available storage devices.

Write Song List DISK Cancel OK

  1. Select one of the options, and touch OK to confirm.

Note: The text file will contain a list of “*.mid”, “*.kar”, “.mp3 and “*.jbx” files only. Folders and other types of files will not be included.

When saved, the text file will be named after the selected folder. For example, a folder named "Dummy" will generate a \$Dummy.txt" file. If a file with the same name already exists in the target, it will be overwritten without waiting for any confirmation. A file containing the list of all valid files contained into the root of the disk will generate a "Root.txt" file.

The list will include the progressive number assigned to each Song, the file names, the total number of files in the list.

To correctly display and print the list on a personal computer, use a fixed size (i.e., non-proportional) character in your text editor.

Show Song Number

Check this option to make the Song's progressive ID number appear in the list, next to each Song.

Show Song Extension

Check this option to make the file extension (“*.mid”, “*.kar”, “*.jbx”, “*.mp3”) appear in the list, at the end of each Song’s name.

Create New Folder

This command will let you create a new generic folder in the root of any device, or inside any other generic folder. You can't create a ".SET" folder with this command, since this type of folder is reserved to the Save operations (and can be created with the New SET button in any Save page).

Create New Folder T NEWNAME Cancel OK

By touching the Text Edit) button you can open the Text Edit window. Enter the name, then touch OK to confirm and close the Text Edit window.

Rename

(Only available when an item is selected in a list) Use this function to change the name of an existing file or folder. You cannot change the 3-character extension of files and ".SET" folders, since they are used to identify the type of file or folder.

Rename Old name: MYSHOW New name: T MYSHOW Cancel OK

Touch the Text Edit) button to open the Text Edit window. Enter the new name, then touch OK to confirm and close the Text Edit window.

Delete

(Only available when an item is selected in a list) Use this command to delete the selected file or folder.

Style Play mode

The Style Play mode is the boot-up operating mode. When in this mode, you can play along with the Styles (i.e. automatic accompaniments), using up to four t Lower) to play on the keyboard. You can choose different Sounds and Effects by selecting Performances and STSs. Four Pads will provide single-shot sounds or repeating patterns in sync with the Style. You can also use the SongBook to automatically select Styles suited for a particular song.

Start-up settings

Since the “My Setting” Performance is automatically selected when turning the instrument on, you can save your preferred start-up settings to it.

Select the Sounds, Effects, and other settings you would like to see automatically selected when turning the instrument on. Then keep the MY SETTING button pressed for about one second. When the Write Startup Settings window appears, confirm by touching OK.

Note: If you like some settings to be preserved even when choosing different Performances, STSs and Styles, turn on the desired "locks" to avoid changes to the selected parameters (see "General Controls: Lock" on page 236).

How Styles, Variations, Performances and STSs are linked together

Styles, Variations, Performances and STSs are linked in many ways.

  • When the STS MODE LED is steadily on or blinking, selecting a Style also changes the Keyboard tracks (STS 1 is automatically selected). Performance settings are overridden.
  • When the STS MODE LED is blinking, selecting a Variation also select the corresponding STS.
  • When the STYLE CHANGE LED is on, selecting a Performance also selects a Style (the one memorized with the Performance).
  • Current track settings can be saved either to a Performance, an STS, or the Style Settings, depending on the Write command you select.

Styles and Pads

cks ( Upper 1-3 and

Each Style includes four Pads. Each time you select a Style, the four Pads it contains are assigned to the four PAD buttons. The Style and the Pads will play using the same Tempo value.

Master Volume and Balance

While the MASTER VOLUME knob controls the general volume of the instrument, you can use the BALANCE knob to balance the Style's Accompaniment and Pad tracks against the Keyboard tracks.

MASTER VOLUME ACC SONG BALANCE KBD Overall instrument's volume Balance of Style and Pad tracks against the Keyboard tracks

Note: As an alternative, the BALANCE knob can also work as a volume control. See "Balance knob" on page 242.

Factory, Favorite and User Styles

There are three different types of Style locations:

  • Factory Style banks are the preloaded Styles, that you can't usually edit (unless you want to do so by turning off the protection, see “Factory Style and Pad Protect” on page 241).
  • Favorite Style banks are Styles that can be loaded from an external device, or can be created or edited in Style Record mode. You can rename the tabs in the Style Select window to create places for custom banks, or for additional music genres that are not already included among the supplied banks. See “The Favorite banks” on page 117 for information on how to manage these Styles.
  • User Style banks are, like the Favorite banks, Styles loaded from an external device, created or edited by yourself (the User). These are banks conceived as a 'workbench' – a place where to manage Styles and banks before saving them to a final location. See the "Style/Pad Record mode" chapter for information on how to edit or create Styles.

Main page

This is the page you see when you turn the instrument on.

To access this page from another operating mode, press the STYLE PLAY button.

To return to this page from one of the Style Play edit pages, press the EXIT button.

Keyboard tracks area Style area Page header Page menu icon STYLE PLAY MT: 8 UnpluggedBallad 1 Grand Piano RX Unplugged Meter: 4/4 L: 12 Dark Pad UP 94 MIDI Strings Ens.2 GM UP Perf: My Setting Movie Strings 1 STS 1 STS 3 Nylon Guitar STS 2 Trumpet & Muted STS 4 Distortion Qtr Electric Piano STS Name Volume Pad Split Sub Sta/Piano Panels

Details on individual tracks can be seen by pressing the Volume tab. Use the TRACK SELECT button to switch between Normal view (Keyboard tracks, grouped Style tracks) and Style view (individual Style tracks). (See "Volume panel" starting from page 97).

This line shows the current operating mode, transposition and recognized chord.

STYLE PLAY MT: 0 Operating mode Master Transpose (in semitones) Recognized chord

Operating mode name

Name of the current operating mode.

Master transpose

Master transpose value in semitones. This value can be changed by using the TRANSPOSE buttons on the control panel.

Note: Transpose may automatically change when selecting a different Performance or Style. It may also change when loading a Standard MIDI File generated with an instrument of the KORG Pa-Series.

To avoid transposition, the Master Transpose is "locked" by default. If you want to unlock it, change the Mas Lock parameter's status (see "General Controls: Lock" on page 236).

Recognized chord

Displays the recognized chord, when you play a chord on the keyboard. If no chord abbreviation is s ACCOMP LED is turned on.

You can choose how chords are recognized by using the "Chord Recognition" parameter in the Global > Style page (see page 239).

Touch the page menu icon to open the menu. See "Page menu" on page 114 for more information.

KORG Pa600 - Page menu icon - 1

Style area

This is where the Style name is shown, together with its Tempo and Meter (Time Signature) parameters.

Style name UnpluggedBallad1 Current beat Style bank Unplugged Meter: 4/4 L: 12 J = 94 Current Tempo Style Element meter Measure length/number

Style name

Currently selected Style. Touch the Style name (or press the STYLE button in the SELECTION section) to open the Style Select window.

Style bank

Bank the current Style belongs to.

Style Element meter

Meter (time signature) of the current Style Element.

Measure length/number

While the Style is playing, an 'M' appears, to show the current measure number of the current Style Element playing. While it is in stop, an 'L' appears, to show the length (total number of measures) of the current Style Element.

Current beat

Beat number currently playing.

Current Tempo

Metronome Tempo (from 30 to 250). Use the TEMPO buttons to change the Tempo value.

As an alternative, keep the SHIFT button pressed and use the VALUE DIAL to change the Tempo. Also, you can Tempo field and drag it with your finger, or change it with VALUE DIAL.

To recall the Tempo stored in the current TEMPO buttons together.

You can prevent Tempo from changing by turning the TEMPO LOCK LED on.

Note: Since Style Elements may contain Tempo Change data, Tempo may change while a Style Element is playing.

Songs area

This is where the Song assigned to the onboard Player is shown.

MIDI Song name

Song name

Name of the Song assigned to the Player. You can select while playing Styles, to have them ready when switching to Song Play mode.

Performance/STS area

This is where the latest selected Performance or STS name is shown.

PS Perf: My Setting Selected Performance or STS

Selected Performance or STS

This is the latest selected Performance (Perf) or Single Touch Setting (STS#).

Touch the name to open the Performance Select window (see "Performance Select window" on page 90). As an alternative, use the PERFORMANCE section to select a different Performance.

To select a different STS, use the four STS buttons under the display, or the STS panel in the display.

Keyboard tracks area

This is where Keyboard tracks are shown.

Sound name Grand Piano RX Track name UP 1 Sound bank's icon Dark Pad MUTE UP 2 Strings Ens.2 GM UP 3 MUTE Track status Movie Strings 1 EACKING LOV Track's octave transpose

  • If the track is already selected (white background), touch the Sound name to open the Sound Select window.
  • If the track is not selected (dark background), first select it, then touch the Sound name to open the Sound Select window.

You can also open the Sound Select window by pressing the SOUND button in the SELECTION section on the control panel.

For more information about the Sound Select window, see "Sound Select window" on page 89.

Keyboard track octave transpose

Non editable. Octave transpose of the corresponding track. To individually edit the octave transpose for each track, go to the "Mixer/Tuning: Tuning" edit page (see page 104).

You can also transpose all Upper tracks by using the UPPER OCTAVE buttons on the control panel. Songs

Bass & Lower Backing icon

When the Bass & Lower Backing function is active, the Backing icon appears in the Lower track Sound area (see "Bass & Lower Backing" or

BACKING

Keyboard track name

Non editable. Name of the corresponding track:

Abbreviation Track Hand
UP1 Upper 1 Right hand (or bothwhen in Full Key-board mode)
UP2 Upper 2
UP3 Upper 3
LOW LowerLeft hand

Sound bank's icon

This picture illustrates the bank the current Sound belongs to.

Keyboard track status

Play/mute status of the current track. Select the track, then touch this area to change the track status.

No icon Play status. The track can be heard.

MUTE

Mute status. The track cannot be heard.

Panels

The lower half of the main page contains the various panels, you can select by touching the corresponding tabs. See more information in the relevant sections, starting from page 97.

Volume panel P P P P P P P P P DRUM PERC BASS ACC1 ACC2 ACC3 ACC4 ACC5 STS Name Volume Pad Split Sub Tabs

Sound name

Name of the Sound assigned to the corresponding Keyboard track.

STS Name panel

Touch the STS Name tab to select this panel. Single Touch Settings (STS) are memory locations intended for quickly choosing Keyboard Sounds, contained in each Style or SongBook Entry. While in this panel, you can see the name of the four STSs belonging to the latest selected Style or SongBook Entry. Touch one of the names to select the corresponding STS.

STS 1 Piano Bell Pad STS 2 Glide Guitar STS 3 Distortion Gtr STS 4 Electric Piano STS Name Volume Pad Split Sub Scale

Note: You cannot edit the STS names in this panel. To edit a name, select the STS to be renamed, then select the Write Single Touch Setting command from the page menu (see "Write Single Touch Setting dialog box" on page 116).

Volume panel

Touch the Volume tab to select this panel. This is where you can set the volume of each track, and mute/unmute them.

Changing the tracks' volume

You can change the volume of each track by dragging the sliders in the display. You can also change the volume by touching a track's slider, then using the VALUE DIAL.

Play Play Play DR/PERC ACCOMP BASS LOWER UPPER1 STS Volume Pad Split Sub Scale Sliders P 55 47 69 116 H P UPPER2 UPPER1 Single Touch

Changing the Play/Mute status

Play/mute status of the current track. Select the track, then touch this area to change its status.

Play Play Play OR/PERC ACCOMP BASS LOWER UPPER3 UPPER2 UPPER1 STS Volume Pad Split Sub Scale Track status icons

KORG Pa600 - Changing the Play/Mute status - 2

Play status. The track can be heard.

KORG Pa600 - Changing the Play/Mute status - 3

Mute status. The track cannot be heard.

Saving the track's volume and play/mute status

Each set of tracks can be saved into a different memory. This allows for a great flexibility when mixing Keyboard and Accompaniment tracks through the use of Performances, STSs and Styles.

  • The volume and play/mute status of the Keyboard tracks can be saved to a Performance or STS (see "Write Performance" on page 114 and "Write Single Touch Setting" on page 114).
  • The volume and play/mute status of the separate Style tracks can be saved to the current Style Settings (see "Write Current Style Settings" on page 114).
  • The offset volume of the grouped Style tracks is automatically saved to the Global.

Track names

Under the sliders, a label for each track is shown. Use the TRACK SELECT button to switch between the Normal (grouped Style tracks, Keyboard tracks) and the Style Tracks view (separate Style tracks).

TRACK

SELECT

KORG Pa600 - Track names - 1

Track Description
Normal View
DR/PERC (*)Grouped Drum and Percussion tracks.
ACCOMP (*)Grouped Accompaniment tracks (Acc1-5).
BASS (*)Grouped Bass Style track.
LOWER Lower track.
UPPER1...3 Upper tracks.
Style Tracks View
DRUM Drum Style track.
PERC Percussion Style track.
BASS Bass Style track.
ACC1...5 Accompaniment Style tracks.

(*).Volume for these grouped tracks is a global offset, that can be adjusted in the Global > Mode Preferences > Style page.

Normal view

In Normal view you can see the grouped Style tracks (Play/Mute only), and the separate controls for the Keyboard tracks:

Play Play Play DR/PERC RCCOMP BASS STS Volume Pad Split Sub Scale LOWER UPPER3 47 H 69 H P P 116 Grouped Style tracks Keyboard tracks

Grouped Style tracks

In the Normal view, Style tracks are grouped together (Dr/Perc, Accomp, Bass groups), to allow for instant play/mute of several tracks at the same time.

Play Play Play OR/PERC ACCOMP BASS 55 47 69 116 STS Name Volume Pad Split Sub Scale Grouped Style Tracks

Changing the volume of the grouped Style tracks can be done (as a general control) in the Global mode > Mode Preferences > Style page (see “Style Tracks Global Volume” on page 240).

Keyboard tracks

Here you can separately control the volume and play/mute status of each Keyboard track.

Style Tracks view

Press the TRACK SELECT button to switch from the Normal view to the Style Tracks view. In this view, individual Style tracks are shown in the lower half of the display, while the upper half of the main page changes to show parameters for the selected Style track.

STYLE PLAY MT-0 UnpluggedBallad1 Original Style Sounds Unplugged Meter: 4/4 L: 12 94 Selected track info area Trk:Upper 1 Grand Piano RX Fty-Piano 121.010.000 NO NO NO NO NO NO P P P P P P P 110 110 115 98 98 101 110 110 DRUM PERC BASS ACC1 ACC2 ACC3 ACC4 ACC5 STS Pad Split Sub Name Volume Scale Scale Style tracks Volume

Press TRACK SELECT again to return to the Normal view (Keyboard tracks, grouped Style tracks, Mic/In controls).

Style tracks Volume

Here you can change the volume and play/mute status of each one of the individual Style tracks.

Original Style Sounds

This parameter lets you decide if the Style has to play the Sounds saved in the Performance or Style Settings, or the ones saved in each Style Element.

Note: When assigning a Sound to a Style track, the "Original Style Sounds" parameter is automatically turned off to allow its use.

Note: This parameter can be saved with the Performance or Style Settings.

On Style tracks always use the original Sounds recorded inside each Style Element. If you assign a different Sound to a Style track, this parameter is automatically set to Off.

Off You can assign different Sounds to each Style track, and save them in a Performance or Style Settings. The selected Sounds remain the same for all Style Elements. These Sounds can be saved into a Performance or Style Settings with the "Write Performance" or "Write Current Style Settings" commands (see page 114). Assigned Sounds are shown in the Sounds area of this page.

Selected Track Info area

This line lets you see the Sound assigned to the selected track. It appears both in the main page, and in several edit pages.

Trk:Upper 1 Grand Piano RX Fty-Piano 121.010.000 Track name Sound name Sound bank Program Change sequence

Track name

Name of the selected track.

Sound name

Sound assigned to the selected track. Touch anywhere in this area to open the Sound Select window, and select a different Sound.

Sound bank

Bank of the selected Sound.

Program Change

Program Change number sequence (Bank Select MSB, Bank Select LSB, Program Change).

Sounds area

This area lets you see the Sound bank's icon and octave transposition for the eight Style tracks.

Style track's octave transpose icon Sound bank's icon

Style track's octave transpose icon

Non editable. Octave transpose of the corresponding track. To change the octave transpose, use the UPPER OCTAVE buttons, or go to the "Mixer/Tuning: Tuning" edit page (see page 104).

Sound bank's icon

This picture illustrates the bank the current Sound belongs to. Touch an icon a first time to select the corresponding track (detailed information are shown on the Selected Track Info area, see above). Touch it a second time to open the Sound Select window.

Pad panel

Touch the Pad tab to select this panel. This is where you can assign a different Hit or Sequence Pad to each of the four pads, and see at a glance how pads are programmed. For more options, go to the "Pad/Switch: Pad" page (see page 112).

Pad 1 Perc Conga Pad 2 Grv Funk 1 Pad 3 Synth Seq 11 Pad 4 Orch. Harp 2 STS Name Volume Pad Split Sub Scale

Pad assignment

Name of the Hit or Sequence assigned to each Pad. Touch box to make the Pad Select window appear (see "Pad Select window" on page 90).

When the lock is open, Pads could automatically change when choosing a Style or SongBook Entry.

Pads lock icon (

Close this lock to prevent Pads from changing when choosing a different Style or SongBook Entry.

Split panel

Touch the Split tab to select this panel. This is where you can set the split point and activate the Bass Inversion.

Split Point C4 Global Bass STS Volume Pad Split Sub Scale Name Name

Split Point

Use this parameter to select a different split point. A full-range piano keyboard is shown in the display, divided at the selected split point. Upper tracks play on the right of this point, while the Lower track plays on the left.

Keyboard diagram

Touch anywhere on the keyboard diagram. A message will appear, asking you to press the new split point on the keyboard of your Pa600 (or to press the EXIT button to close the message with no changes).

Global

There is a global split point, and a "local" one, that can be memorized into the Performances and STSs.

On You are editing the global split point. The global split point is considered when selecting a Performance or STS that does not contain a "local" split point.

Off You are editing the "local" split point memorized in the current Performance or STS.

Bass Inversion

Use this parameter to turn the Bass Inversion function on or off.

On The lowest note of a chord played in inverted form will always be detected as the root note of the chord. Thus, you can specify to the arranger composite chords such as "Am7/G" or "F/C".

Off The lowest note is scanned together with the other chord notes, and is not always considered as the root note.

Note: This function can be automatically activated by playing the keyboard harder. See "Velocity Control" on page 239.

Sub-Scale panel

Touch the Sub-Scale tab to select this panel. This panel replicates the "Mixer/Tuning: Sub Scale" edit page (see page 104). When the Quarter Tone button is pressed, it corresponds to the QUARTER TONE section on the control panel (Pa600 Quarter tone only)..

Quarter Tone Scale: Equal Key: C STS Name Volume Pad Split Sub Scale

With the "Quarter Tone" button not pressed

Quarter Tone SC1 = SC2 = SC3 = SC4 = Cancel STS Name Volume Pad Split Sub Scale

With the "Quarter Tone" button pressed

Edit menu

From any page, press the MENU button to open the Style Play edit menu. This menu gives access to the various Style Play edit sections.

When in the menu, select an edit section, or STYLE PLAY to exit the menu and return to the main page. return to the main page, you can also select the Main Page menu item.

When in an edit page, press EXIT or the STYLE PLAY button to return to the main page of the Style Play operating mode.

STYLE PLAY Menu Main Page Mixer Tuning Effects Track Controls Keyboard Ensemble Pad Assign.Switch Style Controls

Each item in this menu corresponds to an edit section. Each edit section groups various edit pages, that may be selected by touching the corresponding tab on the lower part of the display.

Edit page structure

All edit pages share some basic elements.

Operating mode Edit section Selected track info Page menu icon STYLE PLAY: Mixer/Tuning Trk:Upper 1 Grand Piano RX F-Piano 121.010.000 Upper Volume Link Dry Pan R+06 L-06 R+06 C 00 Volume P H H P 55 47 69 116 DR/PERC ACCOMP BASS LOWER UPPERS UPPER2 UPPER1 Volume Pan FX Send EQ Gain EQ Control Tuning Sub Scale Tabs Parameters area

Operating mode

This indicates that the instrument is in Style Play mode.

Edit section

This identifies the current edit section, corresponding to one of the items of the edit menu (see "Edit menu" on page 101).

Touch this icon to open the page menu (see "Page in page 114).

Parameters area

Each page contains various parameters. Use the tabs to select one of the available pages. For detailed information on the variable EXIT or various types of parameters, see sections starting below.

Tabs

Use tabs to select one of the edit pages of the current edit section.

Mixer/Tuning: Volume/Pan

This page lets you set the volume and pan for each of the Keyboard or Style tracks. Volume settings are the same as in the Volume panel of the main page.

Use the TRACK SELECT button to switch from the Keyboard to the Style tracks, and vice versa.

STYLE PLAY: Mixer/Tuning Trk:Upper 1 Grand Piano RX F-Piano 121.010.000 Upper Volume Link Dry Pan R+06 L-06 R+06 C 00 Volume P H M P 55 47 69 116 DR/PERC ACCOMP BASS LOWER UPPER3 UPPER2 UPPER1 Volume Pan FX Send EQ Gain EQ Control Tuning Sub Scale

With this parameter, you define if changing the volume of one of the Upper tracks proportionally changes the volume of the other Upper tracks.

On When changing the volume of one of the Upper tracks, volume for the other Upper tracks changes proportionally.

Off When changing the volume of one of the Upper tracks, only that track's volume is changed. The other Upper tracks are left unchanged.

Dry

Use this checkbox to turn the dry (direct) track signal on or of from the outputs.

On When checked, the direct signal coming from the track is sent to the output, mixed with the Master FXs.

KORG Pa600 - Dry - 1

flowchart
graph TD
    A["Track L/R Out"] --> B["Master FX"]
    B --> A

Off When unchecked, the direct signal coming from the track is removed from the audio output, and only sent to the Master FXs. The effected signal will still be panned (in stereo FXs only) according to the Pan value.

KORG Pa600 - Dry - 2

flowchart
graph TD
    A["Track"] --> B["L/R Out"]
    B --> C["Master FX"]
    C --> B

Pan

Track position in the stereo field.

L-64...L-1 Left stereo channel.

C 00 Center.

R+1...R+63 Right stereo channel.

Volume

Track's volume. This is the volume of each track, as saved in the Style (Style Settings), Performance or STS. It may change when choosing a different Style, Performance or STS.

0...127 MIDI value of the track's volume.

Play/Mute icon

Track's play/mute status.

KORG Pa600 - Play/Mute icon - 1

Play status. The track can be heard.

KORG Pa600 - Play/Mute icon - 2

Mute status. The track cannot be heard.

Mixer/Tuning: FX Send

Pa600 includes two groups of effects (FX A and FX B). While in Style Play mode, the A group is reserved to the Style and Pad tracks, the B group to the Keyboard tracks.

Choosing and editing the effects is done in the dedicated Effect section (see "Effects: A/B FX Configuration" on page 106).

This page lets you set the level of the track's signal going to the Master FX processors. The Master FX processors are connected in parallel with the dry/direct signal, so you can decide the amount of direct signal that will be sent to the Master FX processors.

In case you do not want to hear the direct signal, just set the Dry parameter to Off (see "Dry" above).

You can assign to the Master FXs any kind of available effects, but we found it convenient to arrange them in the following way, for most of the Styles, STS and Performances included with the Pa600:

A-Master 1 Reverb processor for the Style and Pad tracks.

A-Master 2 Modulating FX processor for the Style and Pad tracks.

B-Master 1 Reverb processor for the Keyboard tracks.

B-Master 2 Modulating FX processor for the Keyboard tracks.

Use the TRACK SELECT button to switch from Keyboard to Style tracks, and vice-versa.

STYLE PLAY: Mixer/Tuning Trk:Upper 1 Grand Piano RX Fty-Piano 121.010.000 FX Group Master 1 60 70 50 40 Master 2 70 24 48 0 Play Note Note Play DR/PERC ACCOMP BASS LOWER UPPER3 UPPER2 UPPER1 Volume Pan FX Send EQ Gain EQ Control Tuning Sub Scale

FX Group

This indicates the FX group (A or B) assigned to the group of tracks shown.

Send level (Master 1, Master 2)

0...127 Level of the track (direct) signal sent to the corresponding Master FX effect processor.

Play/Mute icon

Track's play/mute status.

KORG Pa600 - Play/Mute icon - 1

Play status. The track can be heard.

KORG Pa600 - Play/Mute icon - 2

Mute status. The track cannot be heard.

Mixer/Tuning: EQ Gain

In this page you can set the three-band equalization (EQ) for each individual track.

Use the TRACK SELECT button to switch from the Keyboard to the Style tracks, and vice-versa.

STYLE PLAY: Mixer/Tuning Trk:Upper 1 Grand Piano RX Fty:Piano 121.010.000 Hi Gain [dB] +0.0 +0.0 +0.0 +0.0 Mid Gain [dB] +0.0 +0.0 +0.0 +0.0 Low Gain [dB] +0.0 +0.0 +0.0 +0.0 Play Nute Nute Play DR/PERC ACCOMP BASS LOWER UPPER3 UPPER2 UPPER1 Volume Pan FX Send EQ Gain EQ Control Tuning Sub Scale

Hi (High) Gain

This parameter lets you adjust the high frequencies equalization on each individual track. This is a shelving curve filter. Values are shown in decibels (dB).

-18...+18dB High gain value in decibels.

Mid (Middle) Gain

This parameter lets you adjust the middle frequencies equalization on each individual track. This is a bell curve filter, are shown in decibels (dB).

-18...+18dB Middle gain value in decibels.

Low Gain

This parameter lets you adjust the low frequencies equalization on each individual track. This is a shelving curve filter. Values are shown in decibels (dB).

-18...+18dB Low gain value in decibels.

Play/Mute icon

Track's play/mute status.

KORG Pa600 - Play/Mute icon - 1

Play status. The track can be heard.

KORG Pa600 - Play/Mute icon - 2

Mute status. The track cannot be heard.

Mixer/Tuning: EQ Control

This page lets you reset or bypass the track's equalization, programmed in the previous page.

Use the TRACK SELECT button to switch from the Keyboard to the Style tracks, and vice-versa.

STYLE PLAY: Mixer/Tuning Trk:Upper 1 Grand Piano RX Fty:Piano 121.010.000 Track Reset Reset All Tracks Bypass Input Trim Play Hute Hute Play DR/PERC ACCOMP BASS LOWER UPPER2 UPPER1 Volume Pan FX Send EQ Gain EQ Control Tuning Sub Scale Track Reset buttons

Reset All Tracks button

Touch this button to reset (i.e., "flatten") equalization for all tracks (both Realtime and Style tracks).

Track Reset buttons

Use these buttons to reset (i.e., "flatten") equalization for the corresponding track.

Bypass

Check any of these checkboxes to bypass the equalization for the Values corresponding track. When bypassed, equalization has no effect on the track, but all parameters are preserved. When the box is unchecked, equalization is activated again.

On The bypass function is engaged, so no equalization is active on the corresponding track.

Off The bypass function is not engaged, so the equalization is active on the corresponding track.

Input Trim

This knob allows you to limit the level of the signal passing through the equalizer. Extreme equalization values can overload the audio circuits and lead to distortion. This control lets you set equalization as desired, and at the same time avoid overloading.

0...99 Limiting value. The higher, the most effective it is.

Play/Mute icon

Track's play/mute status.

KORG Pa600 - Play/Mute icon - 1

Play status. The track can be heard.

KORG Pa600 - Play/Mute icon - 2

Mute status. The track cannot be heard.

Mixer/Tuning: Tuning

This page is where you can set the octave transpose and fine tuning for each track. Plus, you can program the Pitch Bend range for each track.

Use the TRACK SELECT button to switch from the Keyboard to the Style tracks, and vice-versa.

STYLE PLAY: Mixer/Tuning Trk:Upper 1 Grand Piano RX Fty-Piano 121.010.000 PB Sensitivity Oct.Transpose +1 Detune Play Mute Mute Play DR/PERC ACCOMP BRSS LOWER UPPER3 UPPER2 UPPER1 Volume Pan FX Send EQ Gain EQ Control Tuning Sub Scale

PB Sensitivity

These parameters show the Pitch Bend range for each track, in semitones.

1...12 Maximum up/down pitch bend range (in semi-tones). 12 = ± 1 octave.

0 No pitch bend allowed.

Oct(ave) Transpose

This is the octave transpose value.

-3 Lowest octave.

0 Standard tuning.

+3 Highest octave.

Detune

This is the fine tuning value.

-64 Lowest pitch.

00 Standard tuning.

+63 Highest pitch.

Play/Mute icon

Track's play/mute status.

KORG Pa600 - Play/Mute icon - 1

Play status. The track can be heard.

KORG Pa600 - Play/Mute icon - 2

Mute status. The track cannot be heard.

Mixer/Tuning: Sub Scale

You can assign a different scale (a sub-scale) to the Keyboard tracks, the Upper tracks or all tracks. This will allow, for example, to play a solo with a particular Quarter Tone tuning, while the backing tracks play in the Equal tuning.

This page is where you can program the sub-scale for the selected tracks; a different sub-scale can be associated to each Performance or STS. Track selection is general, and can be done with the "Scale Mode" parameter of the Global > Mode Preferences > Style page (see page 239).

The remaining tracks will use the basic scale set in the Global > Tuning > Scale page (see “Main Scale” on page 244). This is the “standard” scale of the instrument.

STYLE PLAY: Mixer/Tuning Trk:Upper 1 Grand Piano RX Fty-Piano 121.010.000 Scale: Equal Key: C Quarter Tone Play Note Note Play DR/PERC ACCOMP BASS LOWER UPPER3 UPPER2 UPPER1 Volume Pan FX Send EQ Gain EQ Control Tuning Sub Scale

With the "Quarter Tone" button not pressed

STYLE PLAY: Mixer/Tuning Trk:Upper 1 Grand Piano RX Fty-Piano 121.010.000 SC1 = SC2 = SC3 = SC4 = Quarter Tone Play Mute Mute Play DR/PERC ACCOMP BASS LOWER UPPER2 UPPER1 Volume FX EQ Control Tuning Sub Pan Send Gain Control Scale

With the "Quarter Tone" button pressed

Note: Quarter Tone selection can be received via MIDI (i.e., from an external sequencer or controller). Conversely, selection of Quarter Tone settings can be sent by the Pa600 to an external MIDI recorder as System Exclusive data.

Scale

Selected scale. See “Scales” on page 329 for a list of the available scales. When selecting the User scale, the keyboard diagram becomes active, letting you program a custom scale (see “How to create a custom scale by fine-tuning each note of the User scale” below).

Key

This parameter is needed by some scales to set the preferred key (see "Scales" on page 329).

Quarter Tone

Pa600 Quarter Tone only: When this option is turned on, this page corresponds to the QUARTER TONE section of the control panel. You can program the Quarter Tone scale on the display, or by using the keys on the control panel. The controls on the control panel remain functional, even when going to a different page.

Press the Quarter Tone button in the display to make the keyboard diagram active (Pa600 Quarter Tone only: this also activates the QUARTER TONE section of the control panel). In the display, touch any note you want to lower a quarter tone, making a big dot appear on the note diagram. Touch the note again to make the dot disappear.

SC1 —— SC2 —— SC3 —— SC4 —— Quarter Tone

Touch one of the four SC Preset buttons to recall the corresponding preset, and touch any note you want to lower a quarter tone down, making a big dot appear on the detuned note in the diagram. Touch the note again to make the dot disappear.

Scale alteration made in this page is momem memorised. It is only meant to allow for fast scale alteration while playing.

To make realtime changes faster, you can also assign the Quarter Tone function to the footswitch or an Assignable Switch (see below "How to use the Quarter Tone function with a footswitch or Assignable Switch" for more information).

The use of SC Presets allows for immediate recall of previously programmed Quarter Tone scales (see below “How to use the Quarter Tone function with the SC Presets” for more information).

SC Preset buttons

These buttons only appear when the "Quarter Tone" parameter is checked. Use these buttons to recall the corresponding custom scale presets. See "How to use the Quarter Tone function with the SC Presets" below for information on how to use them.

Keyboard diagram

When "Quarter Tone" is checked, this diagram allows for lowering each note of a quarter tone. When a User scale is selected, it allows you to fine-tune each note's pitch.

Scale lock icon

When locked, Scale parameters remain unchanged when selecting a different Performance or STS.

For more information on parameter locks, see "General Controls: Lock" on page 236.

How to create a custom scale by fine-tuning each note of the User scale

When the User scale is selected, the keyboard diagram becomes active. You can then change each note tuning in cents of a semi-tone (within a range of ±99 cents, referred to Equal tuning). This

way, you can create a custom scale, that you can save to a Performance or STS.

Scale: User Key: C Quarter Tone 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Fine tuning values

After having selected the User scale, touch a note in board diagram, and use VALUE DIAL to adjust the selected note tuning in cents.

Note: These settings can be saved to a Performance or STS, as described below.

How to use the Quarter Tone function with the SC Presets

When the "Quarter Tone" button is pressed, four "SC Preset" buttons appear, and you can select one of four SC Presets to recall a preset custom scale. (Pa600 Quarter Tone: these buttons correspond to the SC buttons in the QUARTER TONE section of the control panel.)

  1. Program and save a custom scale into an SC Preset.

To do so, go to the Global mode, and reach the "Tuning: Scale" page. When programming is done, choose the "Write SC Preset" command from the page menu, then select one of the preset locations where to save the current settings (see "Write Quarter Tone SC Preset dialog box" on page 251).

  1. Return to this page, and touch the "Quarter Tone" button to make the "SC Preset" buttons appear.

  2. Touch one of the "SC Preset" buttons to recall a preset custom scale.

Each preset contains custom detuning of each note of the scale, and memorizes the selected degree(s) of the scale.

When no preset is selected, the default scale is automatically recalled. This scale assigns a -50 cent value to all notes, and turns all scale degrees off.

You can also select an SC Preset by assigning the function to an Assignable Switch (see "Pad/Switch: Swit on page 113) or Assignable Footswitch (see "Controllers: Foot Controllers" on page 242).

  1. Use the keyboard diagram to turn the note detuning on or off.

Make a big dot appear to detune the corresponding note, or make it disappear to reset tuning.

  1. Reset the original scale.

Touch the "Quarter Tone button again, to deselect recall the main scale.

How to use the Quarter Tone function with a footswitch or Assignable Switch

You can assign the "Quarter Tone" function to a footswitch or an Assignable Switch, to program a custom scale in realtime, for example to allow for those sudden scale changes typical of the Arabic music. These changes are not saved anywhere, so the scale is easily "wiped-out" when selecting a different Performance or STS, or when pressing the Quarter Tone pedal again.

Note: While in Style Play mode, you can create a custom scale, to be assigned to a Performance or STS, simply by selecting and editing a User scale, and saving any change to a Performance or STS. See "How to create a custom scale by fine-tuning each note of the User scale" above.

While in Global mode, you can create a custom scale and save it to one of the four SC Presets, and recall it by touching one of the SC Preset buttons in the display. Then, you can start your realtime scale editing from the selected preset. See "How to use the Quarter Tone function with the SC Presets" above.

  1. Program the footswitch or an Assignable Switch to be the Quarter Tone switch.

Simply go to the Global mode, and reach the "Controllers: Foot Controllers" page. There, you will find the "Pedal/Footswitch" parameter, to which you can assign the Quarter Tone function.

  1. Lower some note pitches.

Keep the Quarter Tone pedal pressed. The keyboard will not play at this time. Press the notes you want to lower a quarter tone. Release the pedal.

  1. Play with your new scale.

Notes you pressed on step 2 are now lowered of a quarter tone.

  1. Reset the original scale.

Press and release the Quarter Tone pedal again, without playing any note. All pitches will be reset, and the scale selected by the Performance or STS will be recalled.

Effects: A/B FX Configuration

This page allows you to select the A (Style and Pads) and B (Keyboard) groups of effects. Please use the "FX A" and "FX B" side tabs to switch from one group to the other one.

STYLE PLAY: Effects Send: MASTER FX1 On 75: Reverb Room V/0: 38:78 M.T.: Off MFX2 to MFX1: 0 Send: MASTER FX2 On 72: Reverb SmoothHall V/0: 28:88 M.T.: Off L/R FX A FX B FX group "A" FX Config. Master1 Master2 Reverb Chorus

FX Groups (FX A, FX B)

Pa600 includes two groups of effects (FX A and FX B). There are two master FXs for group. In Style Play mode, the A group is reserved to the Style and Pad tracks, the B group to the Realtime (Keyboard) tracks.

Master FX 1, 2

Effects assigned to the corresponding effect processors. Usually, FX1 are reverbs, while FX2 are modulating effects (chorus, flanger, delay...). For a list of the available effects, see in the Appendix.

Effects assigned to both FX groups can be saved to a Per mance. Effect assigned to the FX A group (Style and Pad tracks) can be saved to the Style Settings. Effects assigned to the FX B group (Keyboard tracks) can be saved to an STS.

W/D

Use this parameter to set the amount of the effect (Wet) against the non-effected (Dry) signal coming from the track.

MFX2 to MFX1

Amount of the MFX2 effect going back to the input of the MFX1 effect.

M.T. (Modulating Track)

Source track for modulating MIDI messages. You can modulate an effect parameter with a MIDI message generated by an internal physical controller.

Effects: Master 1, 2

These pages contain the editing parameters for the four effect processors. Here is an example of the FX A page, with the Reverb Wet Plate effect assigned.

Selected effect FX group STYLE PLAY: Effects A MFX 1 75: Reverb Room On FX A Reverb Time [sec]: 1.4 High Damp [%]: 58 Pre Delay [msec]: 50 Pre Delay Thru [%]: 0 ER Level: 70 Reverb Level: 80 EQ Trim: 100 Pre LEQ Fc: Low Pre HEQ Fc: High Pre LEQ Gain [dB]: -5.0 Pre HEQ Gain [dB]: -12.0 Wet/Dry: 30:70 Src: Off Amt: +0 FX "R" Master1 Master2 Config. Reverb Chorus FX parameters

Selected effect

Select one of the available effects from this pop-up menu.

FX parameters

Parameters may be different, depending on the selected effect. See the relevant chapter in the Appendix for a list of the available parameters for each effect type.

Wet/Dry

Use this parameter to set the amount of the effect (Wet) against the non-effected (Dry) signal coming from the track.

Src (Source)

Modulation source. To select the track generating this message, see the "M.T. (Modulating Track)" parameters found in the "Effects: A/B FX Configuration" page (see above). See the relevant chapter in the Appendix for a list of the modulation sources.

Track Controls: Mode

This page lets you connect each track to the internal sound generator and to external MIDI devices. This is very useful to let a Style track drive an external expander, or play a digital piano with one of Pa600's Keyboard tracks. In addition, here you can set the polyphony mode for each track.

STYLE PLAY: Track Controls Trk:Upper 1 Grand Piano RX Fty-Piano 121.010.000 Int./Est. Both Both Both Both Type Poly Poly Poly Poly Play Mute Mute Play DR/PERC ACCOMP BASS LOWER UPPER3 UPPER2 UPPER1 Mode Drum Easy Edit Edit

Int./Ext. (Internal/External)

Internal The track plays the sounds generated by the internal sound engine. It does not play an external instrument connected to the MIDI OUT.

External The track plays an external instrument connected

to the MIDI OUT. The connected device receive on the MIDI channel associated with this track on the Pa600 (see "MIDI: MIDI Out Channels" on page 247).

A track set to this status cannot play the internal sounds.

Instead of the assigned Sound name, the indicator is shown on a track's area in the Main page:

KORG Pa600 - Int./Ext. (Internal/External) - 1
Control Change/Program Change area

This indicator begins with a remark saying the track is in External ("E") mode, and continues with a strings of transmitted Control Change and Program Change data. This will what the track is transmitting to the MIDI OUT. In the following example, CC#0 is the Control Change 0 (Bank Select MSB), CC#32 is the Control Change 32 (Bank Select LSB), PC is the Program Change:

121.003.000 CC#0 value CC#32 value PC value

When touching the Sound area, the numeric keypad appears, instead of the Sound Select window. You can enter the Control Change/Program Change bundle shown above, separating the three parts with a dot (.).

Both The track plays both the internal sounds and an external instrument connected to the MIDI OUT.

Type

Drum Drum/Percussion track. Set a track to Drum mode if you wish to separately adjust the volume and set a different output for each percussive family of the assigned Drum Kit Sound. (See "Track Controls: Drum Edit" on page 108).

Note: Tracks set to Drum or Percussion mode while in Style Record (see "Track Type" on page 144) cannot be edited here. This option appears in grey. Other Style tracks cannot be set to Drum mode here.

Note: Drum Kits are not affected by transpose whichever the type of track they are assigned to.

Hint: Set a track to Drum mode, if you don't want the assigned Sound to be transposed (it will behave as a Drum Kit).

Poly Tracks of this kind are polyphonic, i.e. they can play more than one note at the same time.

Mono Tracks of this kind are monophonic, i.e. each new note stops the previous note.

Mono Right A Mono track, but with priority assigned to the rightmost (highest) note.

Mono Left A Mono track, but with priority assigned to the leftmost (lowest) note.

Play/Mute icon

Track's play/mute status.

Play

Play status. The track can be heard.

Mute

Mute status. The track cannot be heard.

Track Controls: Drum Edit

In this page you can adjust the volume and edit the main parameters for each family of Drum and Percussion instrument for the selected track. A list of families is shown below.

These parameters can be accessed only on tracks set to the Drum mode (see above). Use them on tracks with a Drum Kit assigned, or you will not be able to hear any change.

Hint: Use the TRACK SELECT button to cycle between the track groups. After selecting a track, choose the "Solo Track" command from the page menu to avoid listening to the other tracks during editing.

Note: All values are offsets referred to the value of the original Sounds.

STYLE PLAY: Track Controls Trk:Drum Brush Kit RX1 F-Drum & SFX 120,000,042 Volume: 114 Attack: 0 Fine Tune: 0 EQ Hi: +0.0 Decay: 0 Coarse Tune: 0 EQ Mid: +0.0 Cutoff: 0 MFX 1 Send: 0 EQ Low: +0.0 Resonance: 0 MFX 2 Send: 0 Reset Family Reset Track Select Select Select Select Select Select Select Play Play Play Play Play Play Play Play DRUM PERC BASS RCC1 RCC2 RCC3 RCC4 RCC5 Mode Drum Edit Easy Edit

Family Select

Use these icons/buttons to select the drum family you want to edit. These buttons are only accessible when you select a Drum track.

Drum family icon Drum family
KORG Pa600 - Family Select - 1Kick drums
KORG Pa600 - Family Select - 2Snare drums
KORG Pa600 - Family Select - 3Toms
KORG Pa600 - Family Select - 4Hi-Hat cymbals
KORG Pa600 - Family Select - 5Ride, Crash and other cymbals
KORG Pa600 - Family Select - 6Low-pitched percussions
KORG Pa600 - Family Select - 7High-pitched percussions
KORG Pa600 - Family Select - 8Special effects

Overview of the current parameter

Under the icons of the Drum families you can see the value of the selected parameter for all the families. This will let you compare the value of the selected family with all the others. The values are shown in grey (non editable).

Drum Edit parameters

Use these parameters to adjust the offset value.

Sound parameters Meaning
Volume Instrument's Volume.
EQ Hi Equalization, High band.
EQ Mid Equalization, Middle band.
EQ Low Equalization, Low band.
AttackAttack time. This is the time during which the sound goes from zero (at the moment when you strike a key) to it's maximum level.
DecayDecay time. Time to go from the final Attack level to the minimum level.
CutoffFilter cutoff. This sets the sound brightness.
ResonanceUse the Filter Resonance to boost the cutoff frequency.
Fine TuneFine instrument tuning.
Coarse TuneCoarse instrument tuning.
MFX 1 SendScales the Send level to the Master FX1.
MFX 2 SendScales the Send level to the Master FX2.

0...127 Volume (see above).

-64...0...+63 Offset value for all sound generation parameters. '0' means no change to the original value memorized in the Drum or Percussive instrument, while any other value means a decrease or increase to the original value.

Select

Use these buttons to select the track to edit. The button corresponding to the selected track turns green.

Reset Family

Touch this button to reset all changes to the selected family.

Reset Track

Touch this button to reset all changes to percussive instrument volumes in the selected track.

Play/Mute icon

Track's play/mute status.

KORG Pa600 - Play/Mute icon - 1

Play status. The track can be heard.

KORG Pa600 - Play/Mute icon - 2

Mute status. The track cannot be heard.

How to edit a single Drum Family

Here is a quick example of the use of the Drum Volume tion.

  1. While in this page, press TRACK SELECT to see individual Style tracks.

  2. Touch the "Select" button, in the display, corresponding to the Drum track to edit.

  3. Press START/STOP to let the Style go.

  4. If you like, choose the "Solo Track" command from the page menu to solo the Drum track.

  5. While listening to the Style, select the Snare family, then select the Volume parameter, and use the VALUE DIAL to turn the volume completely off.

You'll notice how all snares stops sounding.

  1. Touch the Reset Track button in the display to recall the original Snare's volume.

Track Controls: Easy Edit

In this page you can edit the main parameters of the assigned to each track.

Hint: Use the TRACK SELECT button to cycle between the track groups. After selecting a track, choose the "Solo Track" command from the page menu to avoid listening to the other tracks during editing.

Note: All values are offsets referred to the value of the original Sound.

STYLE PLAY: Track Controls Trk:Upper 1 Grand Piano RX Fty-Piano 121,010,000 Easy Sound Edit Attack Decay Release Cutoff Portamento 0 0 0 0 Resons Lfo Opt Lfo Spd Lfo Ua 0 0 0 0 Reset Track Reset All Tracks DR/PERC ACCOMP BASS Select Select Select Select Mode Drum Easy Edit Play Mute Mute Play LOWER UPPER3 UPPER2 UPPER1

Easy Sound Edit parameters

Use these knobs to adjust the offset value.

Sound parameters Meaning
AttackAttack time. This is the time during which the sound goes from zero (at the moment when you strike a key) to it's maximum level.
DecayDecay time. Time to go from the final Attack level to the beginning of the Sustain.
Release Release time.This is the time during which the sound goes from the sustaining phase, to zero. The Release is triggered by releasing a key.
CutoffFilter cutoff. This sets the sound brightness.
ResonanceUse the Filter Resonance to boost the cutoff frequency.
LFO DepthIntensity of the Vibrato (LFO).
LFO SpeedSpeed of the Vibrato (LFO).
LFO DelayDelay time before the Vibrato (LFO) begins, after the sound starts.

-64...0...+63 Offset value. '0' means no change to the original value memorized in the Sound, while any other value means a decrease or increase to the original value.

Portamento knob and switch

Use the Time knob to adjust the speed of the portamento (a slide between notes). Check the box to turn portamento on, or uncheck it to turn portamento off.

Select

Use these buttons to select the track to edit. The button corresponding to the selected track turns green.

Reset Track

Touch this button to reset all changes to Sound parameters in the selected track.

Reset All Tracks

Touch this button to reset all changes to Sound parameters in all tracks.

Play/Mute icon

Track's play/mute status.

KORG Pa600 - Play/Mute icon - 1

Play status. The track can be heard.

KORG Pa600 - Play/Mute icon - 2

Mute status. The track cannot be heard.

How to adjust sound parameters for a single Sound

Here is a quick example of the use of the Easy Sound Edit function.

  1. If needed, while in this page press TRACK SELECT to see Keyboard tracks.

  2. Touch the "Select" button, in the display, corresponding to the Upper 1 track.

  3. While playing on the keyboard to hear the Sound, the Cutoff knob, and use the VALUE DIAL to turn its value completely off.

You'll notice how the filter progressively cuts out high frequencies, making the sound darker and mellower.

  1. Touch the Reset Track button in the display to recall the original Cutoff value.

Keyboard/Ensemble: Key/Velocity Range

This page lets you program a key and dynamic (velocity) range for each of the Keyboard tracks.

Key range is useful to create a set of Keyboard tracks playing in different zones of the keyboard. For example, you may have French Horns and Woodwinds playing in the center range of the keyboard, while only Woodwinds play on the higher range.

Velocity range is useful to create a sound made of up to three dynamic layers, assigning each of the Upper tracks to a different dynamic range.

As an example, you may assign the El.Piano 1 Sound Upper 1, and the El.Piano 2 Sound to the Upper 2 track. Then, set Upper 1 to [Bottom=0, Top=80], and Upper 2 to [Bottom=81, Top=127]. The El.Piano 1 will play when playing softer, the El.Piano 2 when playing louder.

STYLE PLAY: Keyboard/Ensemble Trk:Upper 1 Grand Piano RX Fty-Piano 121.010.000 Upper Tracks Key & Velocity Range Top Key G9 G9 G9 Bottom Key C-1 C-1 C-1 Top Vel. 127 127 127 Bottom Vel. 0 0 0 Play Note Note Play OR/PERC ACCOMP BASS LOWER UPPER3 UPPER2 UPPER1 Key-Vel Ensem- Kbd Range ble Control

select

Top/Bottom Key (Key Range)

This parameter pair sets the Top and Bottom key range for the track.

C-1...G9 Selected key.

Top/Bottom Vel. (Velocity Range)

This parameter pair sets the Top and Bottom dynamic range for the track.

0 Lowest velocity value.

127 Highest velocity value.

Play/Mute icon

Track's play/mute status.

KORG Pa600 - Play/Mute icon - 1

Play status. The track can be heard.

KORG Pa600 - Play/Mute icon - 2

Mute status. The track cannot be heard.

Keyboard/Ensemble: Ensemble

This page lets you program the Ensemble function. This function harmonizes the right-hand melody (played in realtime) using the recognized chords played by the left hand.

The Ensemble works both in the Style Play and the Song Play modes. Chords are always recognized in the Lower Chord Scan area.

Note: The Ensemble function only works when the keyboard is in Split mode.

STYLE PLAY: Keyboard/Ensemble Trk:Upper 1 Grand Piano RX F:Piano 121.010.000 Ensemble Type: Block Note Velocity: -2 Ensemble Trk Assign Off Off Normal Play Note Note Play DR/PERC ACCOMP BASS LOWER UPPER3 UPPER2 UPPER1 Key-Vel Ensem- Kbd Range ble Control

Ensemble

Harmonization type.

Duet Adds a single note to the melody.

Close Adds a closed-position chord to the melody.

Open 1 Adds an open-position chord to the melody.

Open 2 As the above, but with a different algorithm.

Block Block harmonization - very typical of jazz music.

Power Ensemble

Adds a fifth and an octave to the melody, as heard in hard rock.

Third Up This option adds a third over the melody note (depending on the recognized chord).

Fourths LO Typical of jazz, this option adds two perfect fourths under the melody.

Fourths UP As the above, but with notes added over the melody.

Fifths This adds two fifths below the original note.

Octave Adds an octave to the melody.

Dual This option adds to the melody line a second note, at a fixed interval set with the "Note" parameter. When selecting this option, a transposition value appears (-24...+24 semitones to the original note).

Brass Typical Brass section harmonization.

Reed Typical Reed section harmonization.

Trill

When two notes are played on the keyboard, this option trills them. If three or more notes are played, only the last two are trilled. You can set the trill speed by using the Tempo parameter (see below).

Repeat

The played note is repeated in sync with the Tempo parameter (see below). When playing a chord, only the last note is repeated.

Echo

As the Repeat option, but with the repeated notes fading away after the time set with the Feedback parameter (see below).

AutoSplit1

If more than a single Upper track is in play, the Upper 1 track plays the melody in mono, while the other Upper tracks play the chord notes.

If only the Upper 1 track is in play, it plays polyphonically all the chord notes.

AutoSplit2

Similar to AutoSplit1, but the Upper 1 track always plays the uppermost note.

Note Velocity

This parameter sets the velocity difference between the right-hand melody and the added harmonization notes.

-10...0

Subtracted velocity value.

Tempo

Note: This parameter only appears when the Trill, Repeat or Echo options are selected.

Note value for the Trill, Repeat or Echo Ensemble options. This is in sync with the Metronome Tempo.

Feedback

Note: This parameter only appears when the Echo option is selected.

This parameter sets how many times the original note/chord is repeated by the Echo option.

Ensemble Track Assign

Use these parameters to separately set Upper tracks for the Ensemble function.

Off

There is no harmonization on this track.

Normal

This track is included in the harmonization.

Mute

This track only plays the Ensemble notes, but not the original note.

Play/Mute icon

Track's play/mute status.

KORG Pa600 - Play/Mute icon - 1

Play status. The track can be heard.

KORG Pa600 - Play/Mute icon - 2

Mute status. The track cannot be heard.

Keyboard/Ensemble: Keyboard Control

This page lets you enable/disable the Damper and Expression pedals, plus the Joystick, for each of the Upper Keyboard tracks.

STYLE PLAY: Keyboard/Ensemble Trk:Upper 1 Grand Piano RX Fty-Piano 121,010,000 Damper Joystick X Joystick V Expression Play Note Note Play DR/PERC ACCOMP BASS LOWER UPPER3 UPPER2 UPPER1 Key-Vel Ensem- Kbd Range ble Control

Damper

On When you press the Damper pedal and release the keys, the track's sound is kept sustained.

Off The Damper pedal is not active on any track set to this status.

Joystick X

This enables/disables the left/right movement of the Joystick (Pitch Bend, and sometimes a Sound parameter's control; for Pitch Bend settings, see "Mixer/Tuning: Tuning" on page 104).

Joystick Y

This enables/disables the front/rear movement of the Joystick (Y+: Modulation, and sometimes a different Sound parameter's control; Y-: Various controls, or non-active).

Expression

This parameter allows you to switch the Expression control on/off on each individual Keyboard track. The Expression control is a relative level control, always subtracted from the Volume value of the track.

As an example, imagine you have a Piano sound assigned to Upper 1, and a Strings sound assigned to Upper 2. If you turn the Expression switch on on Upper 2, and off on Upper 1, you can use a continuous pedal to control only the Strings' volume, while the Piano remains unchanged.

To program a pedal to act as an Expression control, see trollers: Foot Controllers" on page 242. You can only assign this function to a volume-type pedal, not to a switch-type one. Assign the "KB Expression" option to the pedal.

Play/Mute icon

Track's play/mute status.

KORG Pa600 - Play/Mute icon - 1

Play status. The track can be heard.

KORG Pa600 - Play/Mute icon - 2

Mute status. The track cannot be heard.

Pad/Switch: Pad

This page lets you select a different hit sound or sequence for each of the four PAD buttons.

STYLE PLAY: Pad/Assign.Switch Pad Pad 1 Grv Brush Pad 2 Pero Shak+Taml Pad 3 Gtr Steel Mute 1 Pad 4 Synth Seq 11 Volume: 62 Pan: C 00 Volume: 69 Pan: C 00 Volume: 97 Pan: L-05 EX Send Master 1: 15 Master 2: 0 Master 1: 54 Master 2: 0 Master 1: 37 Master 2: 0 Master 1: 80 Master 2: 0 EQ Gain (dB) Hi: +0.0 Mid: +0.0 Low: +0.0 Hi: +0.0 Mid: +0.0 Low: +0.0 Hi: +0.0 Mid: +0.0 Low: +0.0 Hi: +0.0 Mid: +0.0 Low: +0.0 Hi: +0.0 Mid: +0.0 Low: +0.0

Assignments can be saved into the current Style Settings or SongBook Entry.

Note: Each Style or SongBook Entry can change the Pad assignment.

Pad assignment

Name of the Hit or Sequence assigned to each Pad. Touch the box to make the Pad Select window appear (see "Pad Select window" on page 90).

Note: You can also choose Hits or Sequences from the Pad panel of the main page.

Volume

Volume for each of the four Pad tracks.

0...127 Volume level.

Pan

Pan for each of the four Pad tracks.

-64...-1 Left stereo channel.

0 C e n t e

+1...+63 Right stereo channel.

FX Send (Master 1, 2)

Send level to the Master FX processors for each of the four Pad tracks. The Pads share the FX A group with the Style tracks.

"Cop27 Level of the Pad track (direct) signal sent to the effect processor.

EQ Gain [dB] (Hi, Mid, Low)

Equalization for each of the four Pad tracks.

-18.0...+0.0...18.0

Gain value of the High, Middle, or Low band.

Pad lock icon

This lock avoids selecting a different Style or SongBook Entry changes also the Hit or Sequence Pads assigned to the Pads.

For more information on parameter locks, see "General Controls: Lock" on page 236.

Pad/Switch: Switch

This page lets you select a different function ASSIGNABLE SWITCH buttons.

STYLE PLAY: Pad/Assign.Switch Assignable Switch Switch 1 Sound Controller 1 Switch 2 Sound Controller 2 Pad Switch

Style Controls: Drum/Fill

f oIn this pageyoh can select various general parameters for the Style.

STYLE PLAY: Controls Trk:Upper 1 Grand Piano RX Fty-Piano 121.010.000 Drum Mapping Var.1: Off Var.3: Off Var.2: Off Var.4: Off Kick and Snare Designation Kick: Off Snare: Off Play Play Play Play Play Play Play Play DRUM PERC BASS ACC1 ACC2 ACC3 ACC4 ACC5 Drum Fill KbdRng Wrap

Assignable Switches can be saved into a Performance, STS or SongBook Entry Drum Mapping (Var.1...Var.4)

Switch 1, 2

Each of the ASSIGNABLE SWITCH buttons. Use these pop-up menus to assign a function to each switch. See "List of Assignable Switches functions" on page 328.

Assignable Switch lock icon

This lock avoids selecting a different Performance or STS changes also the functions assigned to the switches.

For more information on parameter locks, see "General Controls: Lock" on page 236.

The Drum Mapping lets you select an alternative arrangement of percussive instruments for the selected Drum Kit, without any additional programming. Just select a Drum Map, and some percussive instruments will be replaced with different instruments.

Off Standard mapping.

Drum Mapping 1...7

Drum Map number. Mapping 1 is "soft-sounding", while mapping 7 is "loud-sounding".

Kick and Snare Designation

The Kick Designation replaces the original Kick (Bass Drum) sound with a different Kick of the same Drum Kit, v Snare Designation replaces the original Snare Drum sound with a different Snare of the same Drum Kit.

Hint: Select different Designations while listening to the Style, and see how they affect the Style. When you like the result, save your setting to a Performance or Style Settings.

Off Original Kick or Snare.

Type 1...3 Kick or Snare replacing the original one.

Track status

Track play/mute status. Touch these icons to change it.

KORG Pa600 - Track status - 1

Play status. The track can be heard.

KORG Pa600 - Track status - 2

Mute status. The track cannot be heard.

Style Controls: Keyboard Range On/Off / Wrap Around

In this page you can program the Wrap Around point, and turn on/off the Keyboard Range included in each Style tracks.

STYLE PLAY: Controls Trk:Upper 1 Grand Piano RX Fty-Piano 121.010.000 Kbd Range On/Off Wrap Around 9 3 8 8 8 8 Play Play Play Play Play Play Play Play DRUM PERC BRS5 ACC1 ACC2 ACC3 ACC4 ACC5 Drum Fill KbdRing Wrap

Keyboard Range On/Off

This parameter is an on/off switch for the Key Range parameter memorized inside each Style Element track.

On The Keyboard Range is considered – provided it has been programmed (see "Style Element Track Controls: Keyboard Range" on page142 in S Record mode). When a track goes over the lower or higher Keyboard Range point, it is auto cally transposed, to stay in the programmed range.

Off No Keyboard Range used.

Wrap Around

The wrap-around point is the highest key range limit for the backing track. The accompaniment patterns will be transposed according to the detected chord. If the chord is too high, the Style tracks might play in a range that is too high, and therefore unnatural. If, however, it reaches the wrap-around point, it will be automatically transposed an octave lower.

The wrap-around point can be individually set for each track in semitone steps up to a maximum of 12 semitones, relative to the chord root set in Style Record mode (see "Key/Chord" on page 123).

It is advisable to set different Wrap Around points for each track, to avoid all tracks "jump" to a different octave at the same time. We suggest to consider the actual range of the real instrument.

1...12 Maximum transposition (in semitones) of the track, referred to the original key of the Style pattern.

Play/Mute icon

Track's play/mute status.

KORG Pa600 - Play/Mute icon - 1

Play status. The track can be heard.

Mute status. The track cannot be heard.

Touch the page menu icon to open the menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command.

Write Performance Write Single Touch Setting Write Current Style Settings Solo Track Copy FX Paste FX Easy Mode

Write Performance

Select this command to open the Write Performance dialog box, and save most of the current control panel settings to a Performance.

See "Write Performance dialog box" on page 115 for more information.

Write Single Touch Setting

Select this command to open the Write Single Touch Setting (STS) dialog box, and save Keyboard track settings to one of the Single Touch Settings (STS) of the current Style.

See "Write Single Touch Setting dialog box" on page 116 for more information.

Write Current Style Settings

Select this command to open the Write Current Style Settings dialog box, and save Style track settings to the current Style.

See "Write Single Touch Setting dialog box" on page 116 for more information.

Solo Track

Select the track to be soloed, and check this item. You will hear only the selected track, and the 'Solo' warning will flash on the page header.

Uncheck this item to exit the Solo function.

The Solo function works in a slightly different way, depending on the selected track:

- Keyboard track: The selected Keyboard track is the only track you can hear when playing on the keyboard. All other Keyboard tracks are muted. The status of the Style tracks is unaffected.

- Style track: The selected track is the only Style track you can hear. All other Style tracks are muted. The status of the Keyboard tracks is unaffected.

- Grouped Style tracks: The Solo function does not work on these special tracks.

SHIFT Keep the SHIFT button pressed and touch one of the tracks to solo it. Do the same on a soloed track to deactivate the Solo function.

Copy/Paste FX

You can copy a single effect (Master 1, Master 2), or both effects of an FX group (A or B). You can copy them between different elements (for example, between Styles and Performances, or STSs and Songs or Sounds).

Note: This operation only copies the parameters of the "Effects" section. Parameters contained in other sections, like "Dry" or Send", are not copied. Please note that these parameters are relevant in the overall sound of the effect, so please fine-tune them.

To copy a single effect:

  1. Select the source Performance, STS, Style, Song or Sound.
  2. Choose the source FX group (A or B) by touching the corresponding side tab.
  3. Go to the page of the single effect you want to copy (Master 1, Master 2).
  4. Choose the "Copy FX" command from the page menu.
  5. Select the target Performance, STS, Style, Song or Sound,
  6. Choose the same FX group (A or B) as the target by touching the corresponding side tab.
  7. Go to the page of the single effect you want to paste (Master 1, Master 2).
  8. Choose the "Paste FX" command from the page menu.

To copy all the effects in an FX group:

  1. Select the source Performance, STS, Style, Song or S then go to the Effects > A/B FX Config page, to copy all the effects.
  2. Choose the source FX group (A or B) by touching the corresponding side tab.
  3. Choose the "Copy FX" command from the page menu.
  4. Select the target Performance, STS, Style, Song or Sound, then go to the page of the Effects > A/B FX Config page.
  5. Choose the FX group (A or B) as the target by touching the corresponding side tab.
  6. Choose the "Paste FX" command from the page menu.

Easy Mode

Easy Mode allows you to use the Style Play and Song Play modes with an easier-to-use user interface. It is recommended to beginners, and to professionals alike that do not want to deal with the extra parameters of the Advanced mode.

At any time, you can manually turn the Easy Mode on/off with the Easy Mode command in the page menu of the Style Play and Song Play modes.

Write Performance dialog box

Open this window by keeping one of the PERFORMANCE buttons pressed for about one second, or by choosing the Write Performance item from the page menu. Here, you can save all track Settings, the selected Style, and various Style settings to a Performance.

Write Performance Name: My Setting To Perf. Bank: Usr01-Piano & E.Piano Performance: 01:Grand Piano eXp Select... Cancel OK

Name

Name of the Performance to be saved. Touch the (Text Edit) button next to the name to open the Text Edit window.

Perf Bank

Target bank of Performances. Each bank corresponds to one the PERFORMANCE buttons. Use the VALUE DIAL to select a different bank.

Performance

Target Performance location in the selected bank. Use the VALUE DIAL to select a different location.

Select... button

Touch this button to open the Performance Select window, and select a target location.

Write Single Touch Setting dialog box

Open this window by keeping one of the STS buttons pressed for about one second, or by choosing the Write Single Touch Setting item from the page menu. Here, you can save the Keyboard track settings to one of the four single Touch Settings (STS) belonging to the current Style.

Write Single Touch Setting (STS) Name: Nylon Guitar To Current Style: Unplugged Heaven STS: 81 Nylon Guitar Cancel OK

Note: When the "Factory Style and Pad Protect" option is checked in the Global > Mode Preferences > Media page, you cannot write an STS over a Factory Style. The "Write Single Touch Setting" command in the page menu is greyed out and cannot be selected. All original settings of the Factory Styles will be left untouched.

Name

Name of the STS to be saved. Touch the (Text Edit) button next to the name to open the Text Edit window.

Current Style

Non editable. Settings are saved in one of the four STSs belonging to the current Style. This parameter displays the name of the "parent" Style.

STS

Target STS location. The name of the STS currently saved at the target location is shown. Use the VALUE DIAL to select a different location.

Write Current Style Settings dialog box

Open this window by keeping the STYLE button in the SELECTION section pressed for about one second, or by selecting the Write Style Settings item from the page menu. Here, you can save Style track settings to the Style Settings of the current Style.

Write Current Style Settings To Style Bank: B06:Unplugged Current Style: 01:UnpluggedBallad1 Cancel OK

Note: When the "Factory Style and Pad Protect" option is checked in the Global > Mode Preferences > Media page, you cannot write any Style Settings onto Factory Styles. The "Write Current Style Settings" command in the page menu is greyed out and cannot be selected. All original settings of the Factory Styles will be left untouched.

Style bank

Non editable. Bank of Styles the current Style belongs to.

Current Style

Non editable. Name of the current Style.

The Favorite banks

You can create a custom set of Styles, made of up to ten Favorite banks. You can assign a different name to the tabs that appear in the Style Select window, in order to add musical genres not included among the Factory Styles.

The Favorite Styles are contained in ten files, automatically created by the Pa600 inside the Style folder in the SYS area of the internal storage memory. Even if different bank names can appear in the display, these files have fixed names:

File Name FAVORITE Banks
FAVORITE01...10.STY Bank 1...10

Creating the Favorite banks

There are various ways to create the Favorite banks:

  • While in Style Play mode, you can copy & paste any Style into the Favorite banks, as an alternative to the User Style banks. See the "Selecting" chapter for more information on the Copy & Paste operations.
  • While in Style Record mode, you can write the new or edited Style to the Favorite banks, as an alternative to the User Style banks. See the "Style Record" chapter for more information on saving a Style.
  • While in Media mode, you can load any Style into the Favorite banks, as an alternative to the User Style banks. See the "Media" chapter for more information on the Load operations.

Renaming the Favorite banks

While the Style Select window is in the display, you can choose the "Rename Favorite" command from the page menu, and assign the Favorite Style tabs any name you like.

Rename Favorite Banks 1: T Favorite 1 7: T Favorite 7 2: T Favorite 2 8: T Favorite 8 3: T Favorite 3 9: T Favorite 9 4: T Favorite 4 10: T Favorite 10 5: T Favorite 5 11: T Favorite 11 6: T Favorite 6 12: T Favorite 12 Cancel OK

The assigned name can be spanned over two lines, by separating them with the paragraph character (¶). For example, to write "World Music" on two lines, enter "World¶Music".

Be careful not to write words exceeding the width of the side tabs of the Style Select window.

Style/Pad Record mode

By entering the Style/Pad Record mode, you can create your own Styles or Pads, or edit an existing Style or Pad.

Recording Styles and Pads

Styles and Pads share most of the same structure and recording/editing operations. Here is how they are made.

The Style's structure

The term "Style" relates with music sequences automatically played by the arranger of the Pa600. A Style consists of a predefined number of Style Elements (E) (Pa600 features fifteen different Style Elements: Variation 1-4, Intro 1-3, Fill 1-4, Break, Ending 1-3). When playing, most of these Style Elements can be directly selected by using the corresponding buttons on the control panel.

To explain the Style structure, we can use a tree structure, as shown in the following diagram:

KORG Pa600 - The Style's structure - 1

flowchart
graph TD
    A["Pop Balla d"] --> B["Variation 1"]
    B --> C["CV1"]
    C --> D["Dr um"]
    C --> E["P erc"]
    C --> F["Bass"]
    C --> G["Acc1"]
    C --> H["Acc2"]
    C --> I["Acc3"]
    C --> J["Acc4"]
    C --> K["Acc5"]
    B --> L["CV2"]
    B --> M["CV3"]
    B --> N["CV4"]
    B --> O["CV5"]
    B --> P["CV6"]
    Q["Variation 2"] --> R["CV1"]
    S["Variation 3"] --> T["CV2"]
    U["Variation 4"] --> V["Intro1"]
    W["Intro 2"] --> X["Intro 3/C.In"]
    Y["Fill 1"] --> Z["Fill 2"]
    AA["Fill 3"] --> AB["Fill 4"]
    AC["Break"] --> AD["Ending 1"]
    AE["Ending 2"] --> AF["Ending 3"]

Each Style Element is made up of smaller units, called Chord Variations (CV), but not all of them have the same number of CVs. Variations 1-4 have up to 6 CVs each, while the other Style Elements have only up to 2 CVs.

When you play in the chord recognition area (Lower or Full, depending on the On or Off status of the SPLIT button), the arranger scans the keyboard and determines which chord you are playing. Then, depending on the selected Style Element, it determines which Chord Variation (CV) should be played the scanned chord. Which Chord Variation corresponds to each scanned chord is a setting of the Style: the Chord Variation Table. Each Style Element contains a Chord Variation Table, whose prototype is the following:

Chord Chord Variations (CVs)
Variation 1-4Intro 1-2, Count-In, Fill 1-4, Break, Ending 1-3
MajorCV1 - CV6 CV1 - CV2
6
M7
M7^(b5)
sus
sus2
M7sus
m
m6
m7
m7^(b5)
m^(M7)
7
7^(b5)
7sus4
dim
dim^(M7)
#5
7^(#5)
M7^(#5)
1+5
1+8
b5
dim7

After deciding what CV to play, the arranger triggers the right sequence for each track. Since each sequence is written in a particular key (for example, CMajor, GMajor or Emin), the arranger transposes it according to the scanned chord. Notes in the sequence are carefully transposed, to make them work fine with all recognized chords.

Going deeper into the Style structure, we can see that each Chord Variation is made up of Track Sequences, and the Pa600 supports 8 different tracks. DRUM and PERC are used for drum and percussion sequences, BASS for bass and ACC1-5 are for

accompaniment sequences (string, guitar, piano or other accom- paniment instruments).

Just to summarize, when you play a chord on the chord recognition area, the arranger determines which Style Element is used, then determines which Chord Variation should be used for the played chord, then Style sequences for every track of that Chord Variation are transposed from the original chord to the recognized chord, and so on every time you play a chord.

The Pad's structure

A Pad is basically a single-track Style. Most of what applies to Style recording also applies to Pad recording.

There are two different categories of Pads:

- “H i t” P mostly used as non-transposing events, they can also be transposing notes or chords. Basically, they are single-note or single-chord Sequences (see below).

- "Sequence" Pads, i.e., complex single-track patterns, that can be transposed by playing different chords on the keyboard – exactly as a Style track. They are roughly equivalent to single-element, single-track, multi-chord variation Styles (see illustration).

KORG Pa600 - The Pad's structure - 1

flowchart
graph TD
    A["Pad"] --> B["CV1"]
    B --> C["Pad Track"]
    C --> D["CV2"]
    D --> E["CV3"]
    E --> F["CV4"]
    F --> G["CV5"]
    G --> H["CV6"]
    H --> I["W"]

Each Pad is made up of up to six smaller units, called Chord Variations (CV). Each Chord Variation is made of a single track (the Pad track).

Exactly as with the Styles, when playing a chord in the chord recognition area, the corresponding Chord Variation is recalled. Recognized chords are associated to a Chord Variation by means of the Chord Variation Table. Each Pad contains a Chord Variation Table.

As with the Styles, the Note Transposition Tables (NTT) applies to the Pads.

The same differences between the different types of tracks applies (see "Track Type" on page 143).

Ordinary, Guitar and Drum tracks

There are different types of tracks (see "Track Type" on page 144), and each of them is treated in a different way by the arranger;

- Acc (Accompaniment) and Bass tracks: When a chord is recognized, the programmed chord notes are transposed to a suitable scale, according to the Note Transposition Tables (NTT) The NTT allows you to record Chord Variations, and have all the notes play in the right place, avoiding dissonances and transposing the pattern notes to the notes of the recognized chord.

- Drum & and Perc (Percussion) tracks: No transposition is applied. The original pattern plays always.

- Gtr (Guitar) tracks: When a chord is recognized, the arranger triggers single notes, strumming and arpeggios on a “virtual guitar”, keeping care of the way notes are played on the guitar keyboard. Note that inside a Guitar track you can also have some parts typical of an Acc track - a useful addition for short “free-form” passages.

What to record in a Style

Recording a Style means recording tracks, inside a series of Chord Variations, inside a series of Style Elements, inside the Style itself.

You don't have to record all Chord Variations for all Styments. It is often only needed to record a single Chord Variation for each Style Element. Exceptions are the Intro 1 and Ending 1, where we suggest to record both a Major and minor Chord Variations.

What to record in a Pad

Recording a Pad is a matter of recording a single track, inside a series of Chord Variations, inside the Pad itself.

You don't need to record all Chord Variations. It is often only needed to record just a Chord Variation.

Pattern data vs. track data

While the Style/Pad Record mode is where you can create or edit the music patterns, track parameters (like Volume, Pan, Octave Transpose, FX settings...) are to be edited in Style Play mode.

- After having created or edited music patterns in Style/Pad Record mode, save them by selecting the "Write Style" "Write Pad" command from the page menu of the Record mode (see "Write Style/Pad dialog box" on page 150).

- After having edited track parameters in Style Play mode, save them to the Style Settings by selecting the "Write Current Style Settings" command from the page men Style Play mode (see "Write Current Style Settings dialog box" on page 116).

Sounds

There are two ways of assigning Sounds to the Style tracks.

- While in Style Record mode you can assign different Sounds to each Style Element in the "Style Element Track Controls: Sound/Expression" page (see "Sounds area" on page 125). You can assign a Sound to the Pad in the same page of the Pad Record mode.

- While in Style Play mode, you can assign a single Sound to the Style Settings (together with the other track parameters), that remains the same for all Style Elements.

Which Sounds are used by the Style tracks depends on the status of the "Original Style Sounds" parameter (see page 98).

Note: When assigning a Sound in Style Play mode, the "Original Style Sounds" parameter is automatically turned off.

Style/Pad Import/Export

As an alternative to creating Styles on the Pa600, you can import a Standard MIDI Files (SMF) from your computer to a Pa600's Style. See "Import: Import SMF" on page 145 and "Export SMF" on page 148.

Entering the Style/Pad Record mode

While in the Style Play operating mode, press the RECORD button. The following page will appear in the display:

STYLE/PAD RECORD Current Style: UnpluggedBallad1 Record/Edit Current Style Record New Style Record/Edit Pad Record New Pad Cancel OK

You can edit Factory Styles or Pads, assuming the status of the "Factory Style and Pad Protect" parameter in the Global > Mode Preferences > Media page is set to Off (see page 241)

  • Select Record/Edit Current Style to edit the current Style.
  • Select Record New Style to start from a new, empty Style. Default Style Settings will be recalled. When finished recording, you will save the new Style onto a Favorite or User Style location. (Styles may also be saved onto Factory Style locations only when the "Factory Style and Pad Protect" parameter is set to Off).
    • Select Record/Edit Pad to select an existing Pad to edit.
  • Select Record New Pad to start from a new, empty Pad. When finished recording, you will save the new Pad into a User Pad location. (Pads can be saved into Factory Pad locations only when the "Factory Style and Pad Protect" parameter is set to Off).

After having edited the Style or Pad, please save it (see "Exit by saving or deleting changes" below) and exit the Style/Pad Record mode.

Then, edit the Style or Pad track settings.

- With a Style: Go to the Style Play mode, edit the Style Settings to adjust track settings (Tempo, Volume, Pan, FX Send... see page 101 and following in the "Style Play mode" chapter) and save it by selecting the "Write Current Style Settings" from the page menu (see "Write Current Style Settings page 116).

- With a Pad: Go to the Pad page of the Style Play or Song Play mode, assign the new Hit or Sequence to a Pad button, and adjust the various Pad settings (Volume, Pan, and FX Send... see "Pad/Switch: Pad" on page 112). Finally, save the Pad settings by selecting the "Write Current Style Settings" command from the page menu.

Note: After a record or edit operation, the memory is automatically reorganized. Therefore, when you press START/STOP there is a delay before you can actually listen to the Style. This delay higher with a Style containing more MIDI events.

Note: While in Record mode, the footswitch is disabled. On th contrary, volume/expression-type pedals can be used.

Exit by saving or deleting changes

When finished editing, you can save your Style or Pad in memory, or abort any change.

- To save changes, select the "Write Style/Pad" command from the page menu (see "Write Style/Pad dialog box" on page 150).

- To abort all changes, select the "Exit from Record" command from the page menu, or press the RECORD button, to exit from record and return to the main page of the Style Play mode.

Hint: Save often while recording, to avoid accidentally losing your changes to the Style/Pad.

Listening to the Style while in Edit mode

While you are in Style/Pad Record mode, you can listen to the selected Chord Variation or to the whole Style or Pad, depending on the page you are in.

To select a Chord Variation, go to the Main page of the Record/Edit mode. For more details, see "Element (Style Element)" and "Chord Var (Chord Variation)" on page 122.

- When you are in the Main, Event Edit, Quantize, Transpose, Velocity, or Delete pages, you can listen to the selected Chord Variation. Press START/STOP to check how it works. Press START/STOP again to stop the playback.

- When you are in the Sounds/Expression, Keyboard Range, Chord Table, Trigger/Tension, Delete All, Copy, Style/Pad Element Controls or Style/Pad Control pages, you can listen to the whole Style or Pad. Press START/STOP and play some chords to do your tests. Select any Style/Pad Element using the control panel buttons (VARIATION 1-4, INTRO 1-3, AUTO FILL, BREAK, ENDING 1-3). Press START/STOP again to stop the playback.

- When you are in the Guitar Mode page, you can listen to the pattern you are programming, played in the selected Key.

Note: When entering Style Record mode, the Chord Recognition mode changes according to the mode that was selected while in Style Play mode. For a chord to be recognized, a minimum of three notes must be played.

Chord Recognition Mode
Style Play modeStyle Record modeNotes (min.)
One FingerFingered3
FingeredFingered3
ExpertExpert3

Note: In this mode, the pattern is always played back in loop, even if the "Pad Type" parameter is set to "One Shot" (see page 143).

List of recorded events

The Style/Pad Record mode filters out some events that may cause wrong operation of the Style or Pad. Here are the recorded events.

Control function CC#
Allowed
Note On
RX Noise On
Pitch Bend
Channel After Touch
Modulation 1
Breath 2
Pan 10
Expression 11
CC#12 12
CC#13 13
Ribbon Controller 16
Damper (Hold 1) 64
Filter Resonance (Harmonic Content) 71
Low Pass Filter Cutoff (Brightness) 74
CC#80 (General Purpose #5) 80
CC#81 (General Purpose #6) 81
CC#82 (General Purpose #7) 82

Note: Some Control Change messages cannot be recorded directly by using the integrated controls of Pa600.

All allowed controllers can be assigned to an Assignable Pedal/Slider/Switch.

MIDI Control Change messaged inserted by using a software on an external computer are imported when using the Import function ("Import: Import SMF" on page 145).

Some controllers are reset at the end of the pattern.

Main page - Record 1

After having pressed the RECORD button, and having chosen whether you want to edit an existing Style or create a new one, the main page of the Style Record mode appears, with the tab "Record 1" selected.

Recording parameters area Selected track info area Page sub-header Page header Page menu icon STYLE RECORD MT:0 Style UnpluggedBallad1 Element: Var1 Rec Length: 4 Tempo : 94 Chord Var: CV1 CV Length: 4 Meter: 4/4 Resolution: High Trk:Drum Brush Kit RX1 Fty-Drus & SFX 120,000,042 Key: IC NTT Type: Parallel Delete Chord: Major NTT Table: Earth Note 110 P P P P P P DRUM PERC BASS ACC1 ACC2 ACC3 ACC4 ACC5 Record 1 Record2 Cue Guitar Mode Track volume/status area NTT area Style Record

Recording parameters area Selected track info area Page sub-header Page header Page menu icon PAD RECORD MT:0 Pad Drum BasDrumSolo Chord Var: CV1 Rec Length: 4 Tempo 120 Resolution: High CV Length: 4 Meter: 4/4 Pad Sync: Contin'd Pad Track House Kit RX2 Fty-Drum & SFX 120,000.031 Key: C NTT Type: Parallel Chord: Hulse NTT Table: Fifth 100 VOLUME Record 1 Guitar Mode Delete Note Track volume/status area Key/Chord area NTT area Pad Record

Page header

This line shows the current operating mode and transposition.

STYLE RECORD MT: 0 Operating mode Master Transpose (in semitones)

Operating mode name

Name of the current operating mode.

Master Transpose

Master Transpose value in semitones. This value can be changed using the TRANSPOSE buttons on the control panel.

Touch this icon to open the page menu. See "Page menu" on page 149.

Page sub-header

This area shows some performing info on the Style/Pad.

KORG Pa600 - Page sub-header - 1
Style/Pad in record/edit Beat counter Measure number

Style in record/edit

Name of the Style currently in edit or record.

Beat counter

This indicator shows the current beat.

Measure number

Current measure you are recording.

Recording parameters area

Element (Style Element)

(Style only) This parameter lets you select a Style Element for editing. Each Style Element corresponds to a button on the control panel carrying the same name. After selecting a Style Element, select a Chord Variation for actual editing (see below).

Var1...End3 This is the selected Style Element

Chord Var (Chord Variation)

This parameter lets you select a Chord Variation for editing (inside the selected Style Element or Pad).

Note: When this parameter and the assigned value is in small letters (cv1...cv6), the Chord Variation is empty; when it is in capitals (CV1...CV6), it is already recorded.

  • If the Style Element is Var1, Var2, Var 3 or Var4, you can select one of 6 Chord Variations to edit.
  • If the Style Element is Intro1, Intro2, Intro3, Fill1, Fill2, Fill3, Fill4, Ending1, Ending2 or Ending3, you can select one of 2 Chord Variations to edit.
  • With a Pad you can choose one of the six available Chord Variations (CV1 ... CV6).

Resolution

Use this parameter to set the quantization during recording. Quantization is a way of correcting timing errors; notes played too soon or too later are moved to the nearest axis of a rhythmic "grid", set with this parameter, thus playing perfectly in time.

Note: To quantize after recording, use the Quantize function in the Edit section (see "Style/Pad Edit: Quantize" on page 136).

High No quantization applied.

(1/32)... (1/8)

Grid resolution, in musical values. For example, when you select 1/16, all notes are moved to the nearest 1/16 division. When you select 1/8, all

notes are moved to the nearest 1/8 division. A '3' after the quantization value means triplet.

KORG Pa600 - Resolution - 1

Off No synchronization. The sequence will start as soon as you press the PAD button.

Continued The pattern will start immediately, in sync with the arranger's or active player's tempo. Depending on the current position of the beat counter, it might not start from its very beginning; instead, it will continue from the current position.

For example, if the arranger's or player's beat counter shows the third beat, and is playing tick 91, the Pad will start from its third beat, at tick 91.

The beat counter STYLE PLAY MT: 0 UnpluggedBallad1 Unplugged Meter: 4/4 L 12 = 94

This works exactly as if it was a Fill.

Beat The sequence will start at the next beat, in sync with the arranger's or player's tempo. It will start from its very beginning (i.e., tick 1 or measure 1).

Rec Length (Recording Length)

This parameter sets the recording length (in measures) of the selected track. Its value is always equal to, or a divider of, the Chord Variation Length (see next parameter).

This is not the total length of the Chord Variation, but just of the current track. For example, you may have a Chord Variation eight measures long, with a drum pattern repeating each two measures. If so, set the CV Length parameter to "8", and the Rec Length parameter to "2" before starting recording the Drum track. When playing back the Style, saving it or executing an edit operation on the Style, the 2-measures pattern will be extended to the full 8-measures length of the Chord Variation.

Warning: If you assign a value lower than Rec Length to CV Length, the value of Rec Length is not immediately updated in the display. Therefore, you are still free of changing the value of CV Length, before the measures exceeding its value are deleted. For more details, see the warning in "CV Length (Chord Variation Length)" below.

However, if you press START/STOP to begin recording, the real Rec Length value is changed to the new one, even if the display still shows the old value.

For example, you may have CV Length = 4 and Rec Length = 4. If you set CV Length to 2, and press START/STOP to begin recording, Rec Length is still shown as 4, but it is in reality set to 2, and recording will cycle for just 2 measures. After you press START/STOP to stop recording, Rec Length is updated to 2, and all measures after the second measure are deleted.

CV Length (Chord Variation Length)

This parameter sets the total length (up to 32 measures) for the selected Chord Variation. When playing a Style, this will be t length of the accompaniment pattern, when the chord corresponding to the Chord Variation is recognized on the keyboard.

Warning: If you reduce the Chord Variation Length after recording, any measure after the selected length will be deleted. Be very careful when setting the CV Length to a lower value after recording! If it happens, we suggest to exit from record with (see "Exit from Record" on page 149).

Tempo

Select this parameter to use the TEMPO controls to set the Tempo value.

Hint: You can always change the Tempo, when other parameters are selected, by keeping the SHIFT button pressed, and rotating the DIAL.

Note: When recording Tempo, old data is always replaced by new data.

Note: The actual Tempo of the Style will be the one shown when saving the Style Settings in Style Play mode (see "Current Temp on page 95).

Meter

This is the meter (time signature) of the Style Element or the Pad Sequence. You can edit this parameter only when the Style Element or Pad is empty, i.e. before you begin recording anything.

Selected track info area

This line lets you see the Sound assigned to the selected track.

Trk:Drum Brush Kit RX1 Fty-Drum & SFX 120.000.042 Track name Sound name Sound bank Program Change sequence

Track name

Name of the selected track.

Drum...Acc5 Style track.

Sound name

Sound assigned to the selected track. You can touch the name to open the Sound Select window, and select a different Sound.

Sound bank

Bank the selected Sound belongs to.

Program Change

Program Change number sequence (Bank Select MSB, Bank Select LSB, Program Change).

Key/Chord area

Key/Chord

This parameter pair allows you to define the track's original key and chord type, for the current Chord Variation. When playing the pattern back, this chord will be played back exactly as it was recorded, without any NTT processing (see above).

Note: To conform to KORG specifications, it is advisable to record both the “Major” and “minor” Chord Variations for the Intro 1 and Ending 1 Style Elements.

When you select a track, the original key/chord assigned to the selected track will be shown. All recorded tracks will play back on that key/chord. For example, if the original key/chord for the Acc1 track is A7th, when selecting the Acc1 track all the remaining tracks will play on the A7th key/chord.

In the example above, you will record the Acc1 track in the AMajor key, with notes pertaining to the A7th scale. This exact pattern will be recalled, when an A7th chord will be recognized.

Note: This does not apply to Guitar Mode, relying on a different rule. See "Main page - Guitar Mode" on page 126 for more information.

NTT Area

NTT Type/Table

NTTs (Note Transposition Tables) are the sophisticated algorithms that allow KORG arrangers to convert recognized chords into musical patterns. The Note Transposition Table (NTT) determines how the arranger will transpose pattern notes, when a chord is recognized that does not exactly match the original chord of a Chord Variation. For example, if you only recorded a Chord Variation for the CMaj chord, when a CMaj7 is recognized on the keyboard the arranger must transpose some notes to create the missing 7th.

Note: These parameters cannot be selected with Drum or Percussion tracks, and are therefore greyed out.

Note: NTT parameters are separately programmed for each track of the Style Element.

There are two general types of NTTs:

- When Parallel types are selected, notes are transposed inside the area set by the Wrap Around parameter. These tables are ideally suited to melody parts.

C F Dm G as written as played back

- When Fixed types are selected, the arranger moves as few notes as possible, making legato lines and chord changes more natural. They are ideally suited to chord tracks (strings, piano etc...).

C F Dm G as written as played back

Note: To conform to KORG specifications, it is advisable to set the NTT to "No Transpose" on the Intro 1 and Ending 1.

Parallel/Root The root note (in CMaj = C) is transposed to the missing notes.

Parallel/Fifth The 5th note (in CMaj = G) is transposed to the missing notes.

As recorded with NTT = Root or 5t h (Key/Chord = C)
KORG Pa600 - NTT Type/Table - 3

When you play a C7 with NTT = Root
KORG Pa600 - NTT Type/Table - 4

When you play a C7 with NTT = 5th
KORG Pa600 - NTT Type/Table - 5

Parallel/i-Series

All original patterns must be programmed on the "Maj7" or "min7" chords. When loading old KORG i-Series Styles, this option is automatically selected.

As recorded with NTT = i-Series (Key/Chord = CM7)
KORG Pa600 - NTT Type/Table - 6

When you play a C with NTT = i-Series
KORG Pa600 - NTT Type/Table - 7

When you play a C7 with NTT = i-Series
KORG Pa600 - NTT Type/Table - 8

Parallel/No Transpose

The chord is not modified, and is moved to the new key unchanged. The pattern plays exactly the recorded notes, and is moved to the new key as is. This is the standard setting of Intro 1 and Ending 1 in KORG's original Styles (where a chord progression is usually recorded, and should remain unchanged in any key).

Fixed/Chord This table moves as few notes as possible, making legato lines and chord changes more natural. It is ideally suited to chord tracks (strings, piano etc...). Contrary to the Parallel mode, the programmed chord is not transposed according to the Wrap Around parameter, but always stays around its original position, looking for common notes between the chords.

Fixed/No Transpose

The programmed notes can only be transposed by the Master Transpose. They are never transposed when chords are changed.

Delete Note button

Use this command to delete a single note or a single percussive instrument from a track. For example, to delete a snare, keep the D2 note (corresponding to the snare) pressed.

  1. Select a track.
  2. Touch the "Delete Note" button, and keep it pressed.
  3. Press START/STOP to start the Style.

  4. When you reach the passage containing the note to be deleted, play the note on the keyboard. Keep it pressed, up to the last note to be deleted.

  5. When finished, release the Delete button and the note to be deleted, and press START/STOP again to stop the Style.

Note: If the note is at the beginning of the pattern, press the note before starting the Style.

Tracks volume/status area

Virtual slider(s)

Drag a virtual sliders on the display to change the volume of the corresponding track.

As an alternative, touch a track to select it, and use VALUE DIAL to change the value.

Track status icons

Status of tracks. Touch this icon to change the status.

KORG Pa600 - Track status icons - 1

Play status. The track can be heard.

KORG Pa600 - Track status icons - 2

Mute status. The track cannot be heard.

KORG Pa600 - Track status icons - 3

Record status. After starting recording, the track will receive notes from the keyboard and the MIDI IN connector.

Track names

(Style only) Under the sliders, a label for each track is shown.

Drum...Acc5 Shown Style tracks.

Main page - Record 2/Cue

(Style only) While in the main page, touch the "Record 2/Cue" tab to see this page. Most parameters in this page are the same as in "Main page - Record 1". In addition, here you can see and select Sounds for each Style track, and the Cue mode for the Style Element.

STYLE RECORD MT: 0 Style: UnpluggedBallad1 M: 1 Element: Var1 Rec Length: 4 Tempo J: 94 Chord Var: CV1 CV Length: 4 Meter: 4/4 Resolution: High Cue mode for Var1 Next measure, current measure DRUM PERC BASS ACC1 ACC2 ACC3 ACC4 ACC5 Record 1 Record2 Cue Guitar Mode Sounds area Cue area

Sounds area

This area lets you see Sounds and octave transposition for the eight Style tracks.

Octave transpose icon

Sound bank's icon

Octave transpose icon

Non editable. This indicator shows the track's octave transposition. Tracks will be recorded with the selected octave transposition. To change this value, use the UPPER OCTAVE buttons, or go to the "Mixer/Tuning: Tuning" edit page in the Style Play mode (see page 104). Save this value to the Style Settings.

Sound bank's icon

This picture illustrates the bank the current Sound belongs to. Touch an icon a first time to select the corresponding track (detailed information are shown on the Selected Track Info area, see the "Main page - Record 1" page above). Touch it a seco time to open the Sound Select window.

Note: These Sounds can be replaced by Sounds selected by a Per formance, provided the "Original Style Sounds" parameter is left unchecked in Style Play mode (see page 98).

Cue area

Cue mode for [Style element]

This parameter lets you decide how the current Style Element will enter after it has been selected. This setting is only available for the 'Variation' and 'Fill' Style Elements.

Immediate, first measure

The Style Element enters immediately, and begins from the first measure. Only available on Fills.

Immediate, current measure

The Style Element enters immediately, and begins from the current measure. Only available on Fills.

Next measure, first measure

The Style Element enters at the beginning of the next measure, and begins from the first measure of the new pattern. Available on both Fills and Variations

Next measure, current measure

The Style Element enters at the beginning of the next measure, and begins from the current measure. Only available on Variations.

Main page - Guitar Mode

While in the main page, and a Guitar track has been selected, touch the "Guitar Mode" tab to see this page. This is where you can access Guitar Mode programming:

STYLE RECORD MT: 0 Style: UnpluggedBallad1 Element: ▼ Var1 Rec Length: 4 Tempo J: 94 Chord Var: ▼ CY1 CY Length: 4 Meter: 4/4 Resolution: ▼ High Key/Chord Capo Strings Key: ▼ F# Fret: ▼ 8 High: ▼ 1 Chord: ▼ m7 Low: ▼ 6 Delete Note Record2 Record1 Cue Guitar Mode

Note: To access this page, a Guitar track must first be selected (see "Track Type" on page 144). The Pad track must be of Guitar type (Pad Track Controls > Sound/Expression page, see "Track Type" on page 143). Otherwise, the Guitar Mode tab will remain grey (not selectable).

Note: When programming a Guitar track from sequencer, you must be sure the Guitar tracks is associated to the right channel. Go to the Global > MIDI > MIDI IN Channels page, and assign the corresponding Style track (usually Acc1 \~ Acc5) to the same channel of the Guitar track on the external sequencer. Then, go to the Style Record > Style Track Controls > Type/Tension/Trigger page, and set the track as a track of type "Gtr" (see "Track Type" on page 144).

Guitar Mode allows for easy creation of realistic rhythm guitar parts, without the artificial, unmusical playing typical of MIDI programming of guitar parts. Just record a few measures, and you will end up with realistic rhythm guitar tracks, where each chord is played according to its real position on the guitar, and not generated by simply transposing a written pattern.

Recording overview

Recording a Guitar track is unlike recording the other tracks, where you play exactly all the notes of a melody line or all the chords of an accompaniment part. With Guitar tracks you can:

a) play the keys corresponding to the strumming modes,
b) play an arpeggio using the six keys corresponding to the six guitar strings (and the special keys corresponding to the root and fifth notes),
c) play RX Noises to add realism to the pattern,
d) add regular patterns, for short melodic passages without wasting an Acc track,
e) use the finest MIDI programing to select Chord Shapes, and recreate any nuance of a guitar performance.

The following sections describe the various control keys available for this guitar simulation.

Recording strumming types

The octave from C1 to B1 is devoted to selecting a strumming type. By pressing these keys, you play fast strumming samples:

76-keys 61-keys Full Down Slow Mute Full Up Mute Up Mute 4-Strings Down Mute 4-Strings Full Down Mute Full Down Full Up Full Down Mute Body Full Down Slow Up 4-Strings Down 4-Strings Full Up Slow Full Down Mute

This octave also includes an 'all mute' key (F#):

76-keys 61-keys Recognized Chord Fifth All Mute Power Chord Full Down/Up Recognized Chord Root Vi String (E) V String (A) II String (B) IV String (D) III String (G) I String (e) Down/Up 4-Strings

Recording RX Noises

Further on, the upper octaves are used to trigger RX Noises:

Recording single strings

The octave from C2 to B2 is devoted to selecting a single string (or more than one) for playing arpeggios or power chords. You can either play a free arpeggio with the six guitar chords assigned to the C\~A keys, or play one of the faster sampled arpeggios on the higher keys. The root note is always available on the C# key, while the fifth note is always assigned to the D# key; with them, you can always play the lowest notes of an arpeggio.

76-keys 61-keys RX Noises

Selecting a Capo

Together with strumming types, single strings and RX Noises, you can choose a Capo ("capotasto"). Note that this might prevent some single strings to sound, depending on the compose chord. You can always see which strings are playing and which are not, as described in "Diagram" on page 129.

Recording a regular pattern

Together with strums and arpeggios, you can record regular patterns, exactly as if the track was of Acc type (see "Track Type" on page 144). This will save an Accompaniment track, when all you need is just to record some short melodic passages (for example, the closing of a strumming pattern).

You can record the pattern by playing it in the range shown by the diagram.

76-keys 61-keys

Recording a Chord Shape

You can finely choose Chord Shapes by using MIDI messages. When you play a C0 note with the velocity value shown in the following table, a chord is played in a particular position and on a certain number of strings.

Vel. Range from Str. to Str. Position
06StringsIVI0
16StringsIVI0
26StringsIVI1
36StringsIVI2
46StringsIVI3
56StringsIVI4
66StringsIVI5
7 5 Strings Bass II VI 0
8 5 Strings Bass II VI 1
9 5 Strings Bass II VI 2
105 Strings Bass II VI 3
115 Strings Bass II VI 4
125 Strings Bass II VI 5
135 Strings TrebleI V0
145 Strings TrebleI V1
155 Strings TrebleI V2
165 Strings TrebleI V3
175 Strings TrebleI V4
185 Strings TrebleI V5
194 Strings BassIIIVI 0
204 Strings BassIIIVI 1
214 Strings BassIIIVI 2
224 Strings BassIIIVI 3
234 Strings BassIIIVI 4
244 Strings BassIIIVI 5
254 Strings MiddleIIV0
264 Strings MiddleIIV1
274 Strings MiddleIIV2
284 Strings MiddleIIV3
294 Strings MiddleIIV4
304 Strings MiddleIIV5
314 Strings TrebleI IV 0
324 Strings TrebleI IV 1
334 Strings TrebleI IV 2
Vel. Range from Str. to Str.Position
344 Strings TrebleI IV 3
354 Strings TrebleI IV 4
364 Strings TrebleI IV 5
373 Strings BassIVVI 0
383 Strings BassIVVI 1
393 Strings BassIVVI 2
403 Strings BassIVVI 3
413 Strings BassIVVI 4
423 Strings BassIVVI 5
433 Strings MiddleBasIIIV0
443 Strings MiddleBasIIIV1
453 Strings MiddleBasIIIV2
463 Strings MiddleBasIIIV3
473 Strings MiddleBasIIIV4
483 Strings MiddleBasIIIV5
493 Strings MiddleTrebleIIIV 0
503 Strings MiddleTrebleIIIV 1
513 Strings MiddleTrebleIIIV 2
523 Strings MiddleTrebleIIIV 3
533 Strings MiddleTrebleIIIV 4
543 Strings MiddleTrebleIIIV 5
553 Strings TrebleIIII 0
563 Strings TrebleIIII 1
573 Strings TrebleIIII 2
583 Strings TrebleIIII 3
593 Strings TrebleIIII 4
603 Strings TrebleIIII 5
612 Strings BassVVI 0
622 Strings BassVVI 1
632 Strings BassVVI 2
642 Strings BassVVI 3
652 Strings BassVVI 4
662 Strings BassVVI 5
672 Strings MiddleBasIVV0
682 Strings MiddleBasIVV1
692 Strings MiddleBasIVV2
702 Strings MiddleBasIVV3
712 Strings MiddleBasIVV4
722 Strings MiddleBasIVV5
732 Strings MiddleIIIIV 0
742 Strings MiddleIIIIV 1
752 Strings MiddleIIIIV 2
762 Strings MiddleIIIIV 3
772 Strings MiddleIIIIV 4
782 Strings MiddleIIIIV 5
792 Strings MiddleTrebleIIIII 0
802 Strings MiddleTrebleIIIII 1
812 Strings MiddleTrebleIIIII 2
822 Strings MiddleTrebleIIIII 3
832 Strings MiddleTrebleIIIII 4
842 Strings MiddleTrebleIIIII 5
852 Strings TrebleIII0
862 Strings TrebleIII1
Vel.Rangefrom Str.to Str.Position
872 Strings TrebleIII2
882 Strings TrebleIII3
892 Strings TrebleIII4
902 Strings TrebleIII5

Choosing a Key/Chord for Intro 1 and Ending 1

The pattern is recorded in the key indicated by the Key/Chord pair of parameters. However, this parameter playback by the Intro 1 and Ending 1 Style Elements. All other Style Elements will be played back according to the recognized chord.

With Intro 1 and Ending 1 (both Chord Variation 1 and 2) you can also prefer to enter a chord progression, to be played on the lowest MIDI octave (C-1 \~ B-1). Chord types are inserted by using velocity values, as shown in the following table:

Vel.Chord TypeVel.Chord Type
1Major2Major 6th
3Major 7th4Major 7th flatted 5th
5Suspended 4th 6 Suspended 2nd
7Major 7th suspended 4th8Minor
9Minor 6th10 Minor 7th
11Minor 7th flatted 5th12 Minor major 7th
13Dominant 7th14 7th flatted 5th
157th suspended 4th16 Diminished
17Diminished major 7th18 Augmented
19Augmented 7th20 Augmented major 7th
21Major w/o 3rd22 Major w/o 3rd and 5th
23Flatted 5th24 Diminished 7th

Playing back the pattern

When in Stye Play mode, the recorded Guitar pattern posed according to the chord recognized on the keyboard. The way it is transposed depends on the programmed pattern, with the chosen positions, strumming mods, etc...

Guitar mode parameters

Here is a detailed description of the parameters of the Mode page.

Key/Chord

This parameter pair allows you to define the track's original key and chord type. This parameter works in a different way than the other tracks. While with other tracks this is always the reference key used for NTT transposition, with Guitar tracks there is a difference, whether you are recording a Chord Variation contained in an Intro 1, or Ending 1 Style Element, or any other Chord only used for Variation:

  • With Intro 1 and Ending 1, this chord will be used as the reference key for the chord progression.
  • With all the other Chord Variations, this chord will be used only for listening during recording. During playback in Style Play mode, the chord will follow chord recognition.

Capo - Fret

A capo (from the Italian “capotasto”, “head of fingerboard”) is a movable bar attached to the fingerboard of the guitar, to uniformly raise the pitch of all the strings. Its use makes the strings shorter, therefore changing the timbre and position of the chords (but not its shape).

0 Open string - no capo.

I...X Position of the capo over the fingerboard (i.e., "I" corresponds to the first fret, "II" to the second one, and so on).

Strings - High/Low

Use this pair of parameters to choose the strings the pattern will be played on.

1...6 Position of the capo over the fingerboard (i.e., "I" corresponds to the first fret, "II" to the second one).

Diagram

The diagram shows how a chord would be composed on the fingerboard. Here is the meaning of the various symbols:

Red dot Fingered string (i.e., played note).

White dot Fifth, playing on the D#2 key.

X Non played or muted note.

Light grey bar Barré (a finger crossing all the strings, like a mobile capo).

Dark grey bar Capo.

Style/Pad Record procedure

There are two different methods for recording a Style/Pad: Real-time and Step.

  • Realtime Recording allows you to record Style/Pad patterns in realtime.
  • Step Recording allows you to create a new Style/Pad by entering single notes or chords in each track. This is very useful when transcribing an existing score, higher grade of detail, and is particularly suitable to create drum and percussion tracks.

In addition, you can program a Style/Pad on a personal computer, and then import it via the Import function (see “Import: Import SMF” on page 145).

Preparing to record

  1. If you like to edit an existing Style/Pad, select it.
  2. Press the RECORD button to enter the Style/Pad Record mode. You are prompted to either select the Current Style or an existing Pad, or create a New Style or Pad.

Select “Record/Edit Current Style” or “Record/Edit Current Pad” if you want to edit the current Style/Pad, or make a new Style/Pad starting from an existing one. Select “Record New Style/Pad” if you want to start from scratch with an empty Style/Pad.

  1. After you select your preferred option, the main page of the Style/Pad Record mode will appear.
  2. Use the Element (Style Element) (Style only) and Chord Var (Chord Variation) parameters, to select the Chord Variation to be recorded/edited.

Note: For more information on the Style Elements and Chord Variations, and the Style/Pad structure in general, see “The Style’s structure” on page 118 or “The Pad’s structure” on page 119.

  1. Use the Rec Length (Recording Length) parameter to set the length (in measures) of the pattern to record.
  2. Use the Meter parameter to set the Style Element's or Pad's meter (time signature).

Note: You can edit this parameter only if you "Record New Style/Pad" option when entering the Record mode, or when editing an empty Style Element.

  1. Select the Tempo parameter and set the Tempo.
  2. (Style only) Touch the Record 2 tab to see the Sounds area. Here you can assign the right Sound to each Style track.

(Pad only) Press the SOUND button to select a Sound to be assigned to the Pad track.

  1. If needed, set the Octave Transpose for each track. Note: The Octave Transpose will affect only the notes coming from the keyboard, and not from the arranger.
  2. At this point, if you want to do a Realtime Recording go on reading “Realtime Record procedure” below. Otherwise, if you prefer to do a Step Record, jump to “Step Record procedure” on page 131.

Realtime Record procedure

  1. Select the track to record. Its status icon will turn to 'Record'. (For more details, see "Tracks volume/status area" on page 125).

Note: When entering the Record mode, a track is already in Record status. When you press START/STOP after entering the Record mode, you can immediately start recording.

If you like, you can try your part before recording:

needing a Mute the track, by repeatedly touching its icon until the (Mute) status icon appears.

  • Press START/STOP to let any recorded track play back, and practice on the keyboard.
  • When you have finished practicing, press START/STOP to stop the arranger, and unmute the track by repeatedly touching its icon status, until the record) status icon appears again.

  • While the shown status icon is Record, press START/STOP to begin recording. A 1-bar precount will play before the recording actually begins. When it begins, play freely. The pattern will last for some measures, according to the Rec Length value, then restart.

Since the recording will happen in overdub, you can add notes on any following passage. This is very useful to record different percussive instruments at any cycle on a Drum or Percussion track.

Note: While recording, the track's Keyboard Range (see page 142) is ignored, and notes can be recorded and played back over the whole keyboard range. The Local parameter (see "Local Control On" on page 246) is also automatically set to On, to allow playing on the keyboard.

  1. When finished recording, press START/STOP to stop the arranger. Select a different track, and go on recording the full Chord Variation.
    Note: You can select a different track only when the arranger is not running.
  2. When finished recording the Chord Variation, select a different Chord Variation or Style Element (Style only) to go on recording the full Style/Pad.

select Word finished recording the new Style/Pad, select the "Write Style/Pad" command from the page menu, to open the Write Style/Pad dialog box (see "Write Style/Pad dialog box" on page 150) and save it to memory.

To exit the Style/Pad Record mode without saving any change, select the "Exit from Record" command from the page menu, or press the RECORD button.

Step Record procedure

  1. While in the main page of the Style/Pad Record mode, select the "Overdub Step Recording" command from the page menu, to enter the Overdub Step Record mode.

  2. The "Pos" parameter shows the current position.

  3. If you do not want to insert a note or chord at the current position, insert a rest instead, as shown in step 4.

  4. To jump to the next measure, filling the remaining beats with rests, touch the Next M. button in the display.

  5. To change the step value, use the "Step Time values" area in the display.

  6. Insert a note, rest or chord at the current position.

  7. To insert a single note, just play it on the keyboard. inserted note length will match the step length. You may change the velocity and relative duration of the note, by editing the "Duration" and "Velocity" parameters (see page 152).

  8. To insert a rest, just touch the Rest button in the display. Its length will match the step value.
  9. To tie the note to be inserted to the previous one, touch the Tie button in the display. A note will be inserted, tied to the previous one, with exactly the same name. You don't need to play it on the keyboard again.
  10. To insert a chord or a second voice, see "Chords and second voices in Step Record mode" on page 171.

  11. After inserting a new event, you may go back by touching the Back button in the display. This will delete the previously inserted event, and set the step in edit again.

  12. When the end of the pattern is reached, the "End of Loop" event is shown, and the recording restarts from the "001.01.000" position. Any note exceeding the pattern length, inserted at its end, will be reduced to fit the total length of the pattern.

At this point, you may go on, inserting new events in overdub mode (the previously inserted events will not be deleted). This is very useful when recording a drum or percussion track, where you may want to record the bass drum on a first cycle, the snare drum on the second cycle, and the hi-hat and cymbals during the following cycles.

  1. When finished recording, touch the Done button in the display to exit the Step Record mode.

A dialog box appears, asking you to either cancel, discard or save the changes.

Exit From Step Record Step sequence has been changed. Do you want to save it? Cancel No Yes

If you touch Cancel, exit is canceled, and you can continue editing. If you choose No, changes are not saved, and the Step Record window is closed. If you choose Yes, changes are saved, and the Step Record window is closed.

  1. When back to the main page of the Style Record mode, you may turn all tracks to the play status, then press START/STOP to listen to the Style. Press START/STOP again to stop the playback.
  2. From the main page of the Style Record mode, select the "Write Style/Pad" command to save, or the "Exit from Record" command to exit from the Style/Pad Record mode (see "Write Style/Pad dialog box" on page 150), or by canceling any change.

Chords and second voices

With Pa600, you are not limited to inserting single notes in a track. There are several ways to also insert chords and double voices. For more information, see "Chords and second voices in Step Record mode" on page 171.

Edit menu

From any page (apart for Step Record), press the MENU button Most edit pages share some basic elements.

to open the Style Record or Pad edit menu. This menu gives

access to the various Style/Pad Record edit sections.

When in the menu, select an edit section, or press EXIT to exit the menu and return to the main page. To return to the main page, you can also select the Main Page menu item.

When in an edit page, press the EXIT button to return to the main page of the Style Record mode.

STYLE RECORD Menu Main Page Event Edit Style Edit Style Element Track Controls Style Element Chord Table Style Track Controls Import Export SMF

Style Record menu

PAD RECORD Menu Main Page Event Edit Pad Edit Pad Track Controls Pad Chord Table Import Export SMF

Pad Record menu

Note: While the Style/Pad is in play, you cannot access the Edit section pages from the main page (see page 121). Stop the playback before pressing MENU.

Note: When switching from the Edit section pages (Quantize, Transpose, Velocity, Delete) to the other pages, or vice-versa, the Style (if in play) is automatically stopped.

Edit page structure

Operating mode Edit section Chord Selected track info Selected Style Element Page menu icon STYLE REC: SE Track Ctrls C E: Y1 Trk:Drum Brush Kit RX1 Fty-Drum & SFX 120,000,042 Expr. Monitor Expression Volume DRUM PERC BASS ACC1 ACC2 ACC3 ACC4 ACC5 Sound Kbd Noise Eup. Range Guitar Parameters areaTabs

Most edit pages share some basic elements.

Other pages have a slightly different structure.

Operating mode Edit section Chord Page menu icon STYLE REC: Style Edit Quantize Track: Drum E: Var1 CY: CY1 Resolution: Start Tick: 001.01.000 End Tick: 005.01.000 Bottom Note: C-1 Top Note: G9 Execute Play Play Play Play Play Play Play Play DRUM PERC BASS ACC1 ACC2 BCC3 BCC4 BCC5 Quantize Trans- pose Velocity Cut Delete Delete RII Copy fm Track statusTabs Copy fm Pad Parameters area

Operating mode

This indicates that the instrument is in Style/Pad Record mode.

Edit section

This identifies the current edit section, corresponding to one of the items of the edit menu (see "Edit menu" on page 132).

Chord

(Style only) Chord in edit.

Selected Style Element

(Style only) In Style Record mode, edits always happen on the selected Style Element.

Touch this icon to open the page menu (see "Page menu" on page 149).

Parameters area

Each page contains various parameters. Use the tabs to select one of the available pages. For detailed information on the various types of parameters, see sections starting from page 133.

Track status

Use these buttons to mute/unmute tracks while editing.

Tabs

Use tabs to select one of the edit pages of the current edit section.

Event Edit: Event Edit

The Event Edit is the page where you can edit each single MIDI event of the selected Chord Variation. You can, for example, replace a note with a different one, or change its playing strength (i.e., velocity value). See "Event Edit procedure" on page 134 for more information on the event editing procedure.

Page sub-header Chord Page header Page menu icon STYLE REC: Event Edit C Event Edit T:Acc4 E: Var1 CV: CV Position Type Value1 Value2 Length M:001.01.000 Ctrl 11 106 M:001.01.000 Note C2 64 D:000.00.096 M:001.01.000 Note E7 64 D:000.00.096 M:001.01.000 Note Cm2 64 D:000.00.096 M:001.01.192 Note A7 49 D:000.00.096 Track pop-up menu Acc4 Go Meas Insert Delete Event Edit Filter Tabs Scrollbar

Page header

See "Page header" on page 121.

Touch this icon to open the page menu. See "Page menu" on page 149.

Page sub-header

This area shows some performing info on the Song.

Event Edit T: Aood E: Var1 CV: CV1 Selected track Selected Style Element Selected Chord Variation

Selected track

(Style only) Name of the track in edit. Use the Track pop-up menu to select one of the Style tracks.

SE/CV (Style Element/Chord Variation)

Selected Style Element (Style only) and Chord Variation. This parameter cannot be edited. To select a different Style Element and Chord Variation, press EXIT to go back to the main page of the Style/Pad Record mode (see "Main page - R page 121).

Event list

Use the Event list to see all events contained in the selected track in the selected Style Element.

Use the scrollbar to browse through the events. You can also scroll by using the SHIFT + VALUE DIAL combination.

Touch the event to be selected. Selected events are highlighted and can be heard.

Position

Position of the event, expressed in the form 'aaa.bb.ccc':

• ‘ a a a ’ i s t h e m e a s u r • ‘ b b ’ i s t h e b e a t

- 'ccc' is the tick (each quarter beat = 384 ticks)

You can edit this parameter to move the event to a different position. You can edit a position in either of the following ways:

(a) select the parameter, and use the VALUE DIAL to change the value, or

(b) select the parameter, then touch it again; the numeric keypad will appear. Enter the new position by dialing in the three parts of the number, separated by a dot. Zeroes at the beginning can be omitted, as well as the least important parts of the number. For example, to enter position 002.02.193, dial "2.2.193"; to enter position 002.04.000 dial "2.4"; to enter position 002.01.000, simply dial "2".

Type, Value 1, Value 2

Type and values of the event shown in the display. Depending on the selected event, the value may change. This parameter also shows the (greyed-out, so non editable) "CC#11" (Expression) event at the beginning of the pattern, and the "End Of Track" marking, when the end of a track is reached.

To change the event type, select the Type parameter, then use the VALUE DIAL to select a different event type. A set of default values will be automatically assigned to the event.

To select and edit the event's value, select the corresponding parameter, and use VALUE DIAL.

Length

Length of the selected Note event. The value format is the same as the Position value. This is only available for Note events.

Note: If you change a length of "000.00.000" to a different value, you can't go back to the original value. This rather unzero-length value may be found in some drum or percussion tracks.

Scrollbar

Use the scrollbar to browse the event through the list. (As an alternative, use SHIFT + VALUE DIAL).

Other elements

Track pop-up menu

Use this pop-up menu to select the track to edit, inside the current Chord Variation.

Drum...Acc5 Style track.

Go Meas.

While the Style is not running, touch this button to open the Go to Measure dialog box:

KORG Pa600 - Go Meas. - 1

When in this dialog box, select a target measure, and touch OK. The first event available in the target measure will be selected.

Insert

Touch the Insert button in the display to insert a new event at the current shown Position. The default values are Type = Note, Pitch = C4, Velocity = 100, Length = 192.

Delete

Touch the Delete button in the display to delete the event selected in the display.

Event Edit procedure

Here is the general procedure to follow for the event editing.

  1. Select the Style/Pad to edit, and press the RECORD button. Select the "Current Style/Pad" option to enter record. The main page of the Style/Pad Record mode will appear.

  2. Select the "Element (Style Element)" (Style only) and "Chord Var (Chord Variation)" parameters.

Note: For more information on the Style Elements and Chord Variations, and the Style structure in general, see "The Style's structure" on page 118.

  1. Press MENU, and select the Event Edit section. The Event Edit page appears (see "Event Edit: Event Edit" on page 133 for more information).

  2. Press START/STOP to listen to the selected Chord Variation. Press START/STOP to stop it. Chord Scanning does not work, so you will listen the pattern at the original Key/uncommohChord.

  3. Touch the Filter tab to select the Filter page, and uncheck the filters for the event types you wish to see in the display (see "Event Edit: Filter" on page 135 for more information).

  4. Touch the Event Edit tab to go back to the Event Edit page.

  5. (Style only) Use the Track pop-up menu to select the track to edit (see "Track pop-up menu" on page 134).

  6. The list of events contained in the selected track (inside the Chord Variation selected on step 2) will appear in the display. Some events on the beginning of the Chord Variations, as well as the "EndOfTrk" event (marking its ending point) cannot be edited, therefore appearing in grey.

  7. Scroll though the various events by using the scrollbar.

  8. Select an event to be edited by touching it in the d. This is usually a note, that you can edit.

M:001.01.000 NoteC#264D:000.00.096

For more information on the event types and their values, see "Event Edit: Event Edit" on page 133.

  1. Edit the event.

- Select the "M" parameter. Use VALUE DIAL to change the event's position.

- Select the Type parameter. You may use VALUE DIAL to change the event type, as well as its Value 1 and Value 2.

- If a Note event is selected, select the Length parameter, and use VALUE DIAL to change the event's length.

  1. You may use the Go Meas. command to go to a different measure (see "Go Meas." on page 134)

  2. As described in step 4, you may press START/STOP to listen how the pattern sounds after your changes. Press START/STOP again to stop the pattern running.

  3. Touch the Insert button in the display to insert an event at the Position shown in the display (a Note event with default values will be inserted). Touch the Delete button in the display to delete the selected event.

  4. When editing is complete, you may select a different track to edit (go to step 7).

  5. When finished editing the selected Chord Variation, press EXIT to go back to the main page of the Style Record mode, then go to step 2 to select and edit a different Chord Variation.

  6. When finished editing the whole Style, select the "Write Style/Pad" command from the page men Write Style/Pad dialog box (see "Write Style/Pad dialog box" on page 150), or select the "Exit from Record" command to cancel all changes.

- Touch the Text Edit) button to enter the Text Edit dialog box. Enter a name and confirm by selecting OK.

- Select a target memory location where to save the Style/Pad. The name of the Style/Pad already existing at the selected location is shown after the Bank-Location number.

Warning: If you select an existing Style/Pad and confirm writing, the older Style/Pad is deleted and replaced by the new one. Save the Styles/Pads you don't want to lose to a storage device, before overwriting them.

  1. Touch OK to save the Style/Pad to the internal memory, or Cancel to delete any changes made in Style/Pad Record mode. When the "Are you sure?" message appears, touch OK to confirm, or Cancel to go back to the "Write Style" or "Write Pad" dialog box.

Event Edit: Filter isplay.

This page is where you can select the event types to be shown in the Event Edit page.

STYLE REC: Event Edit Filter Note/RX Noise After Touch Program Poly After Touch Control Pitch Bend Tempo/Meter PS Controller Event Edit Filter

Turn On the filter for all event types you do not wish to see the Event Edit page.

Note: Some of the events are "ghosted", and non editable, since the corresponding events are not editable in a Style/Pad.

Note/RX Noise

Notes and RX Noises.

Control Control Change events. Only the following Control Change numbers are allowed with Styles/Pads.

Control functionCC# (Control Change Number)
Modulation 11
Modulation 22
Pan10
uExpression(a)pen the11
CC#1212
CC#1313
Ribbon16
Damper64
Filter Resonance71
Low Pass Filter Cutoff74
CC#8080
CC#8181
CC#8282

(a). Expression events cannot be inserted at the starting Position (001.01.000). An Expression value is already among the default "header" parameters of the Style Element or Pad Track.

Tempo/Meter Tempo and Meter (time signature) changes (Master Track only).

Pitch Bend Pitch Bend events.

Style/Pad Edit: Quantize

The quantize function may be used to correct any timing mistake after recording, or to give the pattern a "groovy" feeling.

STYLE REC: Style Edit Quantize Track: Drum E: Var1 CV: CV1 Resolution: Start Tick: 001.01.000 End Tick: 005.01.000 Bottom Note: C-1 Top Note: G9 Execute Play Play Play Play Play Play Play DRUM PERC BASS RCC1 ACC2 RCC3 ACC4 ACC5 Quantize Trans- pose Velocity Cut Delete Delete RI Copy fm Copy fm Style Copy Pad

After setting the various parameters, touch Execute.

Track

(Style only) Use this parameter to select a track.

All All tracks selected.

Drum...Acc5 Selected track.

E / CV (Style Element/Chord Variation)

Use these parameters to select the Style Element (Style only) and Chord Variation for editing.

Resolution

This parameter sets the quantization after recording. For example, when you select 1/8, all notes are moved to the nearest 1/8 division. When you select 1/4, all notes are moved to the nearest 1/4 division.

KORG Pa600 - Resolution - 1

Grid resolution, in musical values. A "b...f" character added after the value means swing-quantization. A "3" means triplet.

Start / End Tick

Use these parameters to set the starting and ending points of the range to quantize.

If a Chord Variation is four measures long, and you want to select it all, the Start will be positioned at 1.01.000, and the End at 5.01.000.

Bottom / Top Note

Use these parameters to set the bottom and top of the keyboard range to quantize. If you select the same note as the Bottom and Top parameters, you can select a single percussive instrument in a Drum or Percussion track.

Note: These parameters are available only when a Drum or Percussion track is selected.

Execute

Touch this button to execute the operation set in this page.

Track status icon

Status of tracks. Touch this icon to change the status.

KORG Pa600 - Track status icon - 1

Play status. The track can be heard.

KORG Pa600 - Track status icon - 2

Mute status. The track cannot be heard.

Track names

Under the buttons, a label for each track is shown.

Style/Pad Edit: Transpose

In this page you can transpose the selected track(s).

Note: After transposing, please don't forget to readjust the "Key/Chord" parameter in the main page of the Style Record mode (see page 123).

STYLE REC: Style Edit Transpose Track: Drum E: Var1 CV: CV1 Value: 0 Start Tick: 001.01.000 End Tick: 005.01.000 Bottom Note: C-1 Top Note: G9 Execute Play Play Play Play Play Play Play Play DRUM PERC BASS ACC1 ACC2 RCC3 RCC4 RCC5 Quantize Trans- pose Velocity Cut Delete Delete Copy fm Style Copy fm Pad

After setting the various parameters, touch Execute.

Track

(Style only) Use this parameter to select a track.

All All tracks selected, apart for tracks set in Drum mode (like the Drum and Percussion tracks). The whole selected Chord Variation will be transposed.

Drum...Acc5 Single selected track.

E / CV (Style Element/Chord Variation)

Use these parameters to select the Style Element (Style only) and Chord Variation for editing.

Value

Transpose value (±127 semitones).

Start / End Tick

Use these parameters to set the starting and ending points of the range to be transposed.

If a Chord Variation is four measures long, and you want to select it all, the Start will be positioned at 1.01.000, and the End at 5.01.000.

Bottom / Top Note

Use these parameters to set the bottom and top of the keyboard range to be transposed. If you select the same note as the Bottom and Top parameters, you can select a single percussive instrument in a Drum or Percussion track. Since in a Drum Ki instrument is assigned to a different note of the scale, transposing a percussive instrument means assigning the part to a different instrument.

Execute

Touch this button to execute the operation set in this page.

Track status icon

Status of tracks. Touch this icon to change the status.

KORG Pa600 - Track status icon - 1

Play status. The track can be heard.

KORG Pa600 - Track status icon - 2

Mute status. The track cannot be heard.

Track names

Under the buttons, a label for each track is shown.

Style/Pad Edit: Velocity

In this page you can change the velocity (dyn) notes in the selected track. An Advanced allowing you to select a velocity curve for the selected range. This is useful to create fade-ins or fade-outs.

STYLE REC: Style Edit Velocity Track: Drum E: Var1 CY: CY1 Intensity 100 % Curve Curve 1 Velocity Value: 0 End End Value 100 ° Start Tick: 001.01.000 End Tick: 005.01.000 Bottom Note: C-1 Top Note: G9 Advanced Execute Play Play Play Play Play Play Play Play DRUM PERC BASS ACC1 ACC2 ACC3 ACC4 ACC5 Quantize Trans- pose Velocity Cut Delete Delete All Copy fm Copy fm Style Copy Pad

After setting the various parameters, touch Execute.

Note: When an RX Sound is assigned to the track being edited, the resulting sound may change, since this kind of Sounds is made of several different layers triggered by different velocity values.

Also, a fade-out may result in the level "jumping" up next to the zero, since a higher-level layer may be selected by low velocity values.

Track

(Style only) Use this parameter to select a track.

All All tracks selected. The velocity for all notes of the whole selected Chord Variation will be changed.

Drum...Acc5 Selected track.

E / CV (Style Element/Chord Variation)

Use these parameters to select the Style Element (Style only) and Chord Variation for editing.

Value

Velocity change value (±127).

Start / End Tick

Use these parameters to set the starting and ending points of the range to be modified.

If a Chord Variation is four measures long, and you want to select it all, the Start will be positioned at 1.01.000, and the End at 5.01.000.

Bottom / Top Note

Use these parameters to set the bottom and top of the keyboard range to be modified. If you select the same note as the Bottom and Top parameters, you can select a single percussive instrument in a Drum or Percussion track.

Advanced

When this checkbox is checked, the "Intensity", "Curve", "Start Velocity Value" and "End Velocity Value" p arame ters can be edited.

Intensity

(Only available in Advanced mode). Use this parameter to specify the degree to which the velocity data will be adjusted toward the curve you specify in "Curve".

cs) value of Oe 100% Intensity value. With a setting of 0 [%], the velocity will not change. With a setting of 100 [%], the velocity will be changed the most.

Curve

(Only available in Advanced mode). Use this parameter to select one of the six curves, and to specify how the velocity will change over time.

KORG Pa600 - Curve - 1

line | Curve | Start Value | End Value | |-------|-------------|-----------| | Curve 1 | 1 | 127 | | Curve 2 | 1 | 127 | | Curve 3 | 1 | 127 | | Curve 4 | 1 | 127 | | Curve 5 | 1 | 127 | | Curve 6 | 1 | 127 | | RANDOM | Start Value | End Value |

Start / End Vel. Value

(Only available in Advanced mode). Velocity change at the starting and ending ticks of the selected range.

0...100 Velocity change in percentage.

Execute

Touch this button to execute the operation set in this page.

Track status icon

Status of tracks. Touch this icon to change the status.

KORG Pa600 - Track status icon - 1

Play status. The track can be heard.

KORG Pa600 - Track status icon - 2

Mute status. The track cannot be heard.

Track names

Under the buttons, a label for each track is shown.

Style/Pad Edit: Cut

This function lets you quickly delete a selected measure (or a series of measures) from the selected Chord Variation. All following events are moved back, to replace the cut measure(s).

STYLE REC: Style Edit Cut Measure E: Var1 CV: CY1 Start: 1 Length: 1 Execute Play Play Play Play Play Play Play Play DRUM PERC BASS RCC1 ACC2 ACC3 ACC4 ACC5 Quantize Trans- pose Velocity Cut Delete Delete All Copy fm Copy fm Style Copy fm Style Pad

After setting the various parameters, touch Execute.

E / CV (Style Element/Chord Variation)

Use these parameters to select the Style Element (Style only) and Chord Variation for editing.

Start

First measure to be cut.

Length

Number of measures to be cut.

Execute

Touch this button to execute the operation set in this page.

Track status icon

Status of tracks. Touch this icon to change the status.

KORG Pa600 - Track status icon - 1

Play status. The track can be heard.

KORG Pa600 - Track status icon - 2

Mute status. The track cannot be heard.

Track names

Under the buttons, a label for each track is shown.

Style/Pad Edit: Delete

This page is where you can delete MIDI events out of the Style/Pad. This function does not remove measures from the pattern. To remove whole measure, use the Cut function (see "Style/Pad Edit: Cut" on page 138)

STYLE REC: Style Edit C Delete Track: Drum E: Var1 CV: CY1 Event: All Start Tick: 001.01.000 End Tick: 005.01.000 Bottom Note: C-1 Top Note: G9 Execute Play Play Play Play Play Play Play Play DRUM PERC BASS ACC1 ACC2 ACC3 ACC4 ACC5 Quantize Trans- pose Velocity Cut Delete Delete all Copy fm Style Copy fm Pad

After setting the various parameters, touch Execute.

Track

(Style only) Use this parameter to select a track.

All All tracks selected. After deletion, the selected Chord Variation will remain empty.

Drum...Acc5 Selected track.

E / CV (Style Element/Chord Variation)

Use these parameters to select the Style Element (Style only) and Chord Variation for editing.

Event

Type of MIDI event to delete.

All All events. The measures are not removed from the Chord Variation.

Note All notes in the selected range.

Dup. Note All duplicate notes. When two notes with the same pitch are encountered on the same tick, the one with the lowest velocity is deleted.

After Touch After Touch events.

Pitch Bend Pitch Bend events.

Prog.Change Program Change events, excluding the bundled Control Change #00 (Bank Select MSB) and #32 (Bank Select LSB).

Note: This kind of data is automatically removed during recording.

Ctl.Change All Control Change events, for example Bank Select, Modulation, Damper, Soft Pedal...

CC00/32...CC127

Single Control Change events. Double Control Change numbers (like 00/32) are MSB/LSB bundles.

Note: Some CC data are automatically removed during recording. See the table on page 121 for more information on the allowed data.

Start / End Tick

Use these parameters to set the starting and ending points of the range to delete.

If a Chord Variation is four measures long, and you want to select it all, the Start will be positioned at 1.01.000, and the End at 5.01.000.

Bottom / Top Note

Use these parameters to set the bottom and top of the keyboard range to delete. If you select the same note as the Bottom and Top parameters, you can select a single percussive instrument in a Drum or Percussion track.

Note: These parameters are available only when the All or Note option is selected.

Execute

Touch this button to execute the operation set in this page.

Track status icon

Status of tracks. Touch this icon to change the status.

KORG Pa600 - Track status icon - 1

Play status. The track can be heard.

KORG Pa600 - Track status icon - 2

Mute status. The track cannot be heard.

Track names

Under the buttons, a label for each track is shown.

Style/Pad Edit: Delete All

This function lets you quickly delete a selected Style Element or Chord Variation, or the whole Style.

STYLE REC: Style Edit Delete All Track: Drum E/CV: Var1 Execute Play Play Play Play Play Play Play Play DRUM PERC BASS ACC1 ACC2 ACC3 ACC4 ACC5 Quantize Trans- pose Velocity Cut Delete Delete All Copy fm Copy fm Style Copy fm Pad

After setting the various parameters, touch Execute.

Track

(Style only) Use this parameter to select a track.

All All tracks of the selected Style, Style Element or Chord Variation.

Drum-Acc5 Single track of the selected Style, Style Element or Chord Variation.

E / CV (Style Element/Chord Variation)

Use these parameters to select the Style Element (Style only) and Chord Variation for editing.

All All Style Elements, i.e. the whole Style. When E/Track=All and CV=All, the whole Style is deleted, and all parameters are set to the default status.

Var1...CountIn

Single Style Element.

V1-CV1...CI-CV2

Single Chord Variation.

Execute

Touch this button to execute the operation set in this page.

Track status icon

Status of tracks. Touch this icon to change the status.

KORG Pa600 - Track status icon - 1

Play status. The track can be heard.

KORG Pa600 - Track status icon - 2

Mute status. The track cannot be heard.

Track names

Under the buttons, a label for each track is shown.

Style/Pad Edit: Copy from Style

Here you can copy a track, Chord Variation or Style Element inside the same Style, or from a different one. Furthermore, you can copy a whole Style.

Warning: The Copy operation deletes all data at the target location (overwrite).

STYLE REC: Style Edit Copy From Style: Select... From E/CY: Var1 To E/CY: Var1 From Track: Drum To Track: Drum Execute Play Play Play Play Play Play Play DRUM PERC BASS ACC1 ACC2 ACC3 ACC4 ACC5 Quantize Trans- pose Velocity Cut Delete Delete All Copy fm Style Copy fm Pad

After setting the various parameters, touch Execute.

Note: If you copy too many events on the same tick, the "Too many events!" message appears, and the copy operation is aborted.

Note: When you copy over an existing Chord Variation, Program Change data is not copied, to leave the original Sounds unchanged for that Chord Variation.

From Style

Choose this option to select the source Style to copy the track, Chord Variation or Style Element from. Touch the Select button to open the Style Select window and select the source Style.

From... To E/CV (Style Element/Chord Variation)

Use these parameters to select the source and target Style Elements or Chord Variations.

Note: You can't copy from a Variation to a different Style Element (or vice-versa), because of their different structure.

All All Style Elements, i.e. the whole Style. You can't change the target, that is automatically set to All.

Var1...End2 Single Style Element.

V1-CV1...E2-CV2

Single Chord Variation.

From... To Track

Use this parameter to select the source and target track to copy. You can double a track, to strengthen a pattern.

All All tracks of the selected Style, Style Element or Chord Variation.

Drum-Acc5 Single track of the selected Style, Style Element or Chord Variation.

Execute

Touch this button to execute the operation set in this page.

Track status icon

Status of tracks. Touch this icon to change the status.

KORG Pa600 - Track status icon - 1

Play status. The track can be heard.

KORG Pa600 - Track status icon - 2

Mute status. The track cannot be heard.

Track names

Under the buttons, a label for each track is shown.

Copying to a Chord Variation of a different length

You can copy a Chord Variation to a different one of a different length. Just keep in mind the following:

- If the source length is a divider of the target length, the source Chord Variation will be multiplied to fit the target Chord Variation. For example, if the source is 4-measures long, and the target 8-measures, the source will be copied two times.

KORG Pa600 - Copying to a Chord Variation of a different length - 1

flowchart
graph TD
    A["1 2 3 4"] --> B["1 2 3 4 1 2 3 4"]
    A --> C[" "]
    D[" "] --> E[" "]
    F[" "] --> G[" "]

- If the source length is not a divider of the target length, the source Chord Variation will be copied for as many measures as can fit the target Chord Variation. For example, if the source is 6-measures long, and the target 8-measures, the source will be copied once, then the first 2 measures will be copied to fit the remaining 2 measures.

1 2 3 4 5 6 1 2 3 4 5 6 1 2

Note: Avoid copying to a Chord Variation with a different meter (time signature), for example a 4/4 Chord Variation onto a 3/4 one.

Style/Pad Edit: Copy from Pad

Here you can copy a Chord Variation from a Pad. Furthermore, you can copy a whole Pad.

Warning: The Copy operation deletes all data at the target location (overwrite).

STYLE REC: Style Edit Copy From Pad: Select... From CV: All To E/CV: Var1 To Track: Drum Execute Play Play Play Play Play Play Play DRUN PERC BASS ACC1 ACC2 ACC3 ACC4 ACC5 Quantize Trans- pose Velocity Cut Delete Delete All Copy fm Style Copy fm Pad

After setting the various parameters, touch Execute.

Note: If you copy too many events on the same "tick", the "Too many events!" message appears, and the copy operation is aborted.

Note: When you copy over an existing Chord Variation, Program Change data is not copied, to leave the original Sounds unchanged for that Chord Variation.

From Pad

Choose this option to select the source Pad to copy the Chord Variation from. Touch the Select button to open the Pad Select window and select the source Pad.

From CV (Chord Variation)

Use this parameter to select the source Chord Variation.

All All Chord Variations, i.e. the whole Pad. You can't change the target, that is automatically set to All.

CV1...CV6 Single Chord Variation.

To CV (Chord Variation)

Use this parameter to select a target Chord Variation inside the current Style/Pad.

CV1...CV6 Target Chord Variation. Automatically set to All if the "From CV" parameter is also set to All.

To Track

(Style only) Use this parameter to select the target track to copy.

All All tracks of the selected Style, Style Element or Chord Variation.

Drum-Acc5 Single track of the selected Style, Style Element or Chord Variation.

Execute

Touch this button to execute the operation set in this page.

Style Element Track Controls: Sound/Expression

In this page you can assign a different Sound to each track of the selected Style Element. Each Style Element can have different Sound; after saving the new Style, please don't forget to check the "Original Style Sounds" parameter in the Style Play mode (see page 98), to let the Style select the Sound bypassing the Style Settings.

In this page you can also check and modify (CC#11) value for each of the Style Element tracks. This lets you reduce the relative level of a track in a single Style Element, without reducing the overall Volume of the Style. This is a very useful control, when you have different Sounds assigned to the same track in different Style Elements, and the internal level of these Sounds must be different.

STYLE REC: SE Track Ctrls Trk:Drum Brush Kit RX1 Fty-Drum & SFX 120.899.842 HD HD HD HD HD HD 115 43 109 106 100 110 106 106 P P P P P P P Volume DRUM PERC BASS ACC1 ACC2 ACC3 ACC4 ACC5 Sound Expr. Kbd Range Noise Guitar

When in this page, press the corresponding button on the control panel to select a Style Element (VARIATION1 ... ENDING3).

To copy the settings of this page to another Style Element, use the "Copy Sound" and "Copy Expression" commands from the page menu (see "Copy Sounds dialog box" and "Copy sion dialog box" starting from page 150).

Selected Track Info area

See "Selected track info area" on page 123 for detailed information.

Sounds area

See "Sounds area" on page 125 for detailed information.

Expression area

Expression Monitor

You can use these indicators to check if CC#11 (Expression) messages are contained in a track. Expression messages contained in a track can vary the volume of the track. It is very difficult to catch them out – unless you carefully read all the events in the Event Edit page.

This monitor should help you keeping track of them, and let you access Event Edit only on the tracks containing the messages. Press the START/STOP button to start playback, and look at the indicators. When one of them lights up, you can enter Event Edit on the corresponding track, and edit or remove the Expression messages.

Expression

Use these knobs to set the Expression (CC#11) value for the corresponding track. This value can be seen at the beginning of the Event Edit list (see "Event Edit: Event Edit" on page 133).

Different Expression values can be defined for each Style Element. This way, you can set a different volume in each Style Element, relative to the general Volume value set in the Style Header.

Expression leveling

TheuExaprrqusiioknly and easily adjust the Expressi tracks in a Style Element (Variation, Intro...). This allows for a more precise control over the volume level of all Style Element.

  1. While in this page, select one of the Style Elements by pressing its button in the control panel.

Selected Style Element
STYLE REC: SE Track Ctrls C E: Y1 Trk:Drum Brush Kit RX1 Fty-Drum & SFX 120,000,042 Estr. Monitor Expression Volume DRUM PERC BRSS ACC1 ACC2 ACC3 ACC4 ACC5 Sound Kbd Noise Expr. Range Guitar Expression level

  1. Keep the SHIFT button pressed, and press the TEMPO+ button to increase the Expression value of all the Style Vari-Expression's tracks, TEMPO- to decrease it.
  2. Release the SHIFT button.
  3. Repeat the above operation with all the desired Style Elements.

Note: A track's volume may be changed by an Expre contained in a track. To check if any of these events exist in a track, let the Style Element play and look at the Expression Monitor in this same page. If one or more Expression events are found, go to the Event Edit page and delete it (or them)

Volume area

Use these controls to set the volume and status of each track. See page 125 for more information.

The Volume value is the same for the whole Style. Use the Expression controls to adjust the relative balance between tracks in each Style Element.

Style Element Track Controls: Keyboard Range

The Keyboard Range automatically transposes any pattern note that would otherwise play too high or too low in pitch, compared to the original acoustic instrument, when transposed by the arranger. This will result in a more natural sound for each accompaniment instrument.

For example, the lower limit for a guitar is E2. If you play a chord under the E2, the transposed pattern could exceed this limit, and sound unnatural. A Bottom limit set to E2 for the guitar track will solve the problem.

Different Keyboard Range values can be set for each Style Element.

STYLE REC: SE Track Ctrls C E:Y1 Trk:Drum Brush Kit RX1 Fty-Drum & SFX 120.000.042 Top F*2 G4 G4 G4 G4 G4 Bottom E1 C3 C3 C3 E2 E2 Volume P P P P P P P 110 110 115 98 98 101 110 110 DRUM PERC BASS RCC1 RCC2 ACC3 ACC4 ACC5 Sound Kbd Noise Expr. Range Guitar

Note: The Keyboard Range is ignored while recording. The selected track can be recorded and played back on the full range of the keyboard.

When in this page, press the corresponding button on the control panel to select a Style Element (VARIATION1 ... ENDING3).

To copy the settings of this page to another Style Element, use the "Copy Keyboard Range" command from the page menu (see "Copy Key Range dialog box" on page 151).

Top/Bottom

Use these parameters to set the bottom and top of the keyboard range for the corresponding track of the current Style Element.

Volume area

Use these controls to set the volume and status of each track. See page 125 for more information.

Style Element Track Controls: Noise/Guitar

The Noise/Guitar page is where you can set the RX Noise level and the 'human feel' of Guitar tracks.

STYLE REC: SE Track Ctrls C E: V1 Trk:Drum Brush Kit RX1 Fty-Drum & SFX 120,000,042 HO HO HO HO HO HO HO RX Noise Humanize STR DRUM PERC BASS ACC1 ACC2 ACC3 ACC4 ACC5 Sound Kbd Noise Expr. Range Guitar

RX Noise

Use these controls to adjust the volume of RX Noises in the corresponding tracks. This control applies to all types of tracks (provided the Sound includes RX Noises).

Humanize GTR

Use these controls to apply a random value to the position, velocity and length of notes of Guitar tracks (see "Track Type" on page 144). This control has no effect on other types of track.

Pad Track Controls: Sound/Expression

In this page you can assign a Sound to the Pad track, adjust its Volume (CC#07) and Expression (CC#11) values, and set various other parameters, like the Keyboard Range, Track Type, Trigger Mode, Tension and Wrap Around.

PAD REC: Track Controls Pad Track House Kit RX2 Fty-Drum & SFX 128.000.031 Pad Type Keyboard Range TrackType Bottom Top Loop A0 C0 Dr. Expression Trigger Mode Tension 127 Off RX Noise Humanize WrapAround 0 0 3 VOLUME Sound Exp.

Sound/Bank

Sound assigned to the Pad track.

Volume

Use this slider to set the Volume (CC#07) value for the Pad track. This value is not saved with the Pad, and is only used to test the Pad's volume during editing or recording.

Pad Type

Use this parameter to decide if the Pad will play once or if it will loop.

Note: While in Pad Record mode, the pattern is always back in loop, even if this parameter is set to "One Shot".

One Shot When you press one of the PAD buttons, the corresponding Pad is only played once. This is useful for playing Hits or Sequences that must only play once.

Loop When you press one of the PAD buttons, the corresponding Pad plays up to the end, then continues playing from the start. Press STOP in the PAD section to stop it playing. This is useful playing cyclic sequences.

Keyboard Range

The Keyboard Range automatically transposes any pattern note that would otherwise play too high or too low in pitch, compared to the original acoustic instrument, when transp the arranger. This will result in a more natural sound for the Pad instrument.

Note: The Keyboard Range is ignored while recording. The Pad track can play on the full range of the keyboard.

Trigger Mode

(Not available if Track Type = Drum). This setting lets you define how Bass and Acc-type tracks are retriggered when the chord is changed.

Off Each time you play a new chord, current notes will be stopped. The track will remain silent until a new note will be encountered in the pattern.

Rt (Retrigger) The sound will be stopped, and new notes matching the recognized chord will be played back.

Rp (Repitch) New notes matching the recognized chord will be played back, by repitching notes already playing. There will be no break in the sound. This is very useful on Guitar: tracks.

Track Type

Use this parameter to set the type of the Pad track.

Drum Drum track. This type of track is not transposed by the arranger, and is used for Drum Kits, or for tracks that you don't want to be transposed when playing a different chord.

Bass Bass track. This type of track always plays the root when changing chord.

Acc Accompaniment track. This type of track can be used freely, for melodic or harmonic accompaniment patterns.

Expression

Use this knob to set the Expression (CC#11) value for the Pad track. This value can be seen at the beginning of the Event Edit list.

The Expression is useful to balance the Pad with the other Pads. For example, if you want the Pad you are recording to be mellower than the average, just lower the Expression value.

Tension

Tension added notes (a 9th, 11th and/or 13th) that have actually been played, even if they haven't been written in the Pad pattern. This parameter specifies whether or not the Tension included in the recognized chord will be added to an Acc-type track.

On The Tension will be added.

Off No Tension will be added.

RX Noise

Use these controls to adjust the volume of RX Noises in the corresponding tracks. This control applies to all types of tracks (provided the Sound includes RX Noises).

Humanize GTR

Use these controls to apply a random value to the position, velocity and length of notes of Guitar tracks (see "Track Type" on page 143). This control has no effect on other types of track.

Wrap Around

The wrap-around point is the highest register limit for the Pad track. The Pad pattern will be transposed according to the detected chord. If the chord is too high, the Pad track might play in a register that is too high, and therefore unnatural. If, however, it reaches the wrap-around point, it will be automatic transposed an octave lower.

The wrap-around point can be individually set in semitone steps up to a maximum of 12 semitones, relative to the chord root set in the main page of the Pad Record mode (see "Key/Chord" on page 123).

1...12 Maximum transposition (in semitones) of the track, referred to the original key of the Pad pattern.

Style Element/Pad Chord Table: Chord Table

This is the page where you can assign a Chord Variation to each of the most important recognized chord. When a chord is recognized, the assigned Chord Variation will be automatically selected by the arranger to play the accompaniment.

KORG Pa600 - Style Element/Pad Chord Table: Chord Table - 1

Use these parameters to assign a Chord Variation to each of the most important chords.

Style Track Controls: Type/Trigger/Tension

In this page you can set the Mode, Trigger mode for the Style tracks, and activate/deactivate the Tension for the Accompaniment tracks.

STYLE REC: Track Controls Trk:Drum Brush Kit RX1 Fty-Drum & SFX 120.000.042 Track Type Pero Bass Acc Acc Acc Gtr Gtr Trigger Mode Off Rp Rt Rt Rp Rt Rt Tension DRUM PERC BASS ACC1 ACC2 ACC3 ACC4 ACC5 Type Trg/Tns

When in this page, press the corresponding button on the control panel to select a Style Element (VARIATION1 ... ENDING3).

Track Type

Use this parameter to set the type of the corresponding track.

Drum Drum track. This type of track is not transposed by the arranger, and is used for Drum Kits made of Drum sounds. It can be affected by the Drum Mapping of the Style Play mode (see "Drum Mapping (Var.1...Var.4)" on page 113).

Perc Percussion track. This type of track cannot be transposed, and is used for Drum Kit made of Percussion sounds. It is NOT affected Drum Mapping.

Bass Bass track. This type of track always plays the root when changing chord.

Acc Accompaniment track. This type of track can be used freely, for melodic or harmonic accompaniment patterns.

Gtr Guitar track. This type of track uses Guitar Mode to create guitar strumming (see "Main I Guitar Mode" on page 126). When this type is selected, the "Tension" parameter can no longer be edited.

Trigger Mode

This setting lets you define how Bass and Acc-type tracks are retriggered when the chord is changed.

Off Each time you play a new chord, current notes will be stopped. The track will remain silent until a new note will be encountered in the pattern.

Rt (Retrigger) The sound will be stopped, and new notes matching the recognized chord will be played back.

Rp (Repitch) New notes matching the recognized chord will be played back, by repitching notes already playing. There will be no break in the sound. This is very useful on Guitar and Bass tracks.

Tension

Tension adds notes (a 9th, 11th and/or 13th) that have actually been played to the accompaniment, even if they haven't been written in the Style pattern. This parameter specifies whether or not the Tension included in the recognized chord will be added to the Acc-type tracks.

On The Tension will be added.

Off No Tension will be added.

Import: Import Groove

The Import Groove function allows Grooves ("GRV" files). By importing these data to a track, and assigning the Sound based on the sliced samples to the same track, you can play the original audio groove, and freely change its Tempo.

STYLE REC: Import Import Groove From: No Grooves! To E/CY: V1-CY1 To Track: Drum Execute Groove SMF

Note: After importing a groove generated by a melody line (not by a percussive groove), the imported groove and samples will not be transposed together with the other Style tracks. Audio data cannot be transposed by the arranger.

Note: Please execute the Import Groove operation before setting the instrument to standby. All ".GRV" files generated by a Time Slice operation are deleted when the instrument enters standby.

From

Use this parameter to select one of the MIDI Groove patterns (“.GRV” files) generated when saving data aft operation.

To E/CV (Style Element/Chord Variation)

Use this parameter to select the target Style Element (Style only) and Chord Variation.

To Track

(Style only) Use this parameter to select the target track inside the selected Chord Variation. The Percussion track is usually suggested, since the Drum track is still suitable for standard Drum Kit sounds (count-in, break etc.). After importing the MIDI Groove pattern, assign the Sound, to which the sliced samples are assigned, to the track playing the MIDI Groove pattern.

Import: Import SMF

The ImportaSMF function allows You to import MIDI data from a Standard MIDI File (SMF) created on your preferred external sequencer, and transform them in a Chord Variation.

Note: You cannot use this function to import a generic Song. The Standard MIDI File to be imported must be programmed as if it was one of Pa600's Chord Variations.

STYLE REC: Import Import SMF From Song: Initialize Select... To E/CY: Y1-CY1 Execute Groove SMF

When importing an SMF, parameters like CV Length, Meter, Tempo Changes, Program Changes and Expression are recognized. These parameters will be imported as the header of the Style Element containing the Chord Variation, provided the "Initialize" parameter is checked, or the Style Element is empty.

Hint: It is a good idea to check the "Initialize" paramete importing the first Chord Variation of a Style Element, and uncheck it when importing the following Chord Variations.

- Sounds assigned to each track can be imported, provided the er a Time Slice Program Change, Bank Select MSB and LSB events are on the first 'tick' of the SMF. These data are loaded in the Style Element's header, and not as Sounds assigned to the Style Performance.

Note: Sounds in the Style Element header can be overridden by Sounds assigned to the Style Settings, by checking the "Original Style Sound" parameter in the main page of the Style Play mode (Style Track view).

- If the above data was not found on the first tick of the imported SMF, Sounds must be manually assigned to each track. You can do this in the "Record 1" or "Record 2", or the "Sound/Expression" page of the Style Record mode.

• Key/Chord, Chord Table, Expression, and any other Style Variation parameter, must be manually programmed in the relevant Style Record pages.

- The starting Tempo, and each track's Volume, must be programmed as Style Settings data, and then saved in the Style Settings.

- Meter (time signature) Change is not allowed, therefore not recognized.

- The Chord Variation length is the same as the imported SMF. You can change length by changing the value of the CV Length parameter, on the main page of the Style/Pad Record mode.

Hint: If a note extends beyond the last measure of the Chord Variation, an additional measure is appended (for example, if a note extends after the end of the fourth measure in a 4-measure pattern, a 5-measure Chord Variation will be generated). If so, change the CV Length value to reset the Chord Variation length. The exceeding note will be cut, to fit the new pattern length.

When programming a Chord Variation on an external sequencer, please assign each Style track to the correct MIDI channel, according to the following table.

Style Track MIDI Channel
Bass 09
Drum/Pad 10
Percussion 11
Accompaniment 1 12
Accompaniment 2 13
Accompaniment 3 14
Accompaniment 4 15
Accompaniment 5 16

When programming a Chord Variation on the external sequencer, please assign the Pad track to the MIDI channel #10.

Note: Only SMF in format 0 can be loaded.

From Song

This is the name of the Standard MIDI File to be loaded. Touch the Select button to open the file selector, and select an ".SMF" file.

Select

Touch this button to open the file selector and load the SMF.

Initialize

Check this parameter if you want all settings of the target Style Element (i.e., Key/Chord, Chord Table, Sounds...) are reset when loading the SMF.

Hint: It is a good idea to check the "Initialize" parameter when importing the first Chord Variation of a Style Element, and uncheck it when importing the following Chord Variations.

To E/CV

Use this parameter to select a target Chord Variation.

Execute

After setting all parameters in this page, touch this button to import the Standard MIDI File into the target Chord Variation.

Importing an SMF separated by Markers into a Style

As an alternative to importing single Chord Variations, you can import a whole Style as an SMF separated by Markers, i.e., a single SMF containing all the Chord Variations (Variation 1, Variation 2, etc.) each one separated by a Marker (the same even used in Song Play mode).

  1. While in this page, touch the Select button, and choose the Standard Midi File to be imported.
  2. Keep the SHIFT button pressed.
  3. Without releasing the SHIFT button, touch the Execute button in the display.
  4. Release the SHIFT button.

When creating a new Style, we suggest to check the "Initialize" checkbox. Do not check it if the SMF you are loading was previously exported from a Style to be edited; in this case, it is very important to keep all the previous settings.

Style Tracks and MIDI Channels must be lined as in the previous table, as per KORG's standard Style format definition.

Note: Tracks/MIDI Channels other than the above mentioned are ignored during the import procedure.

For a list of MIDI events supported during the import operations, please see "List of recorded events" on page 121. If any, the following events are stripped off and automatically transferred to the Style Element header during the import procedure:

• Time signature (this event is mandatory)
• Control Change bundle #00-32 (Bank Select MSB/LSB)
- Program Change
• Control Change #11 (Expression)

Control Change 00, Control Change 32 and Program Change messages must be placed at the very beginning of each Chord Variation (tick 0).

Whenever they are not saved in the SMF, Program Change, Control Change 00, 11 and 32, can be still programmed in Style Record mode, by using the edit features available.

Warning: Pa600 can only handle SMF format 0 (Zero). If you are in trouble importing your file, maybe your sequencer (or DAW) is exporting using SMF format 1. Please refer to the software's user's manual.

The naming structure for the Markers inside the SMF is "EnCVn", whose single components are shown in the following table:

Component Meaning
E Style Element('v' = variation, 'i' = intro, 'f' = fill,'e' = ending)
n Style Elementnumber ('1'~'4' for variations, '1'~'2' for allother style elements)
CV Chord Variation('cv' = chord variation – no other choicesallowed)
n Chord Variationnumber [1~6 for Variations, 1~2 for all others]

Warning: It is mandatory not to use capital letters in Marker names. Some examples of valid names:

^i1cv2' = Intro1 - Chord Variation 2

'v4cv3' = Variation 4 - Chord Variation 3

Examples of non accepted names:

'V1cv2', 'v1CV2', 'intro i1cv2', 'v1cv1 chorus'

The order of the Chord Variations inside the SMF is not relevant. They can be freely placed inside the SMF.

At the end of this page you can find a screenshot of a test file created in Steinberg Cubase, just as an example of how a SMF separated by Markers can look like. Considering analogies between actual workstations, it will not look much different in other applications like Logic, Digital Performer, Pro Tools or Sonar.

KORG Pa600 - Importing an SMF separated by Markers into a Style - 1

bar | Measure | Cycle | Step Loss | Step Loss | Percussion | |---|---|---|---|---| | 1 | Tcv1 | 1 | 1 | 1 | | 2 | Tcv2 | 2 | 2 | 2 | | 3 | Tcv1 | 3 | 3 | 3 | | 4 | Tcv1 | 4 | 4 | 4 | | 5 | Tcv1 | 5 | 5 | 5 | | 6 | Tcv2 | 6 | 6 | 6 | | 7 | Tcv1 | 7 | 7 | 7 | | 8 | Tcv2 | 8 | 8 | 8 | | 9 | Tcv1 | 9 | 9 | 9 | | 10 | Tcv2 | 10 | 10 | 10 | | 11 | Tcv1 | 11 | 11 | 11 | | 12 | Tcv2 | 12 | 12 | 12 | | 13 | Tcv1 | 13 | 13 | 13 | | 14 | Tcv2 | 14 | 14 | 14 | | 15 | Tcv1 | 15 | 15 | 15 | | 16 | Tcv2 | 16 | 16 | 16 | | 17 | Tcv1 | 17 | 17 | 17 | | 18 | Tcv2 | 18 | 18 | 18 | | 19 | Tcv1 | 19 | 19 | 19 | | 20 | Tcv2 | 20 | 20 | 20 | | 21 | Tcv1 | 21 | 21 | 21 | | 22 | Tcv2 | 22 | 22 | 22 | | 23 | Tcv1 | 23 | 23 | 23 | | 24 | Tcv2 | 24 | 24 | 24 | | 25 | Tcv1 | 25 | 25 | 25 | | 26 | Tcv2 | 26 | 26 | 26 | | 27 | Tcv1 | 27 | 27 | 27 | | 28 | Tcv2 | 28 | 28 | 28 | | 29 | Tcv1 | 29 | 29 | 29 | | Total (x) = (Acc) / (Acc) / (Acc) / (Acc) / (Acc) / (Acc) / (Acc) / (Acc) / (Acc) / (Acc) / (Acc) / (Acc) / (Acc) / (Acc) / (Acc) / (Acc) / (Acc) / (Acc) / (Acc) / (Acc) / (Acc) / (Acc) / (Acc) / (Acc) / (Acc) / (Acc)

Export SMF

The Export SMF function allows you to export a Chord Variation as a Standard MIDI File (SMF), and edit it on your preferred external sequencer.

STYLE REC: Export Export SMF To Song: V1-CV1 From E/CY: V1-CV1 Execute SMF

To Song

This (non editable) parameter shows the name of the Standard MIDI File to be generated. The (automatically assi will be the same of the exported Chord Variation.

From E/CV

Use this pop-up menu to select one of the available Chord Variations from the current Style.

Execute

After selecting a Chord Variation, touch this button to export it as a Standard MIDI File. A standard file selector will appear. Select the target device and directory, then touch Save. After you touch Save, a dialog box appears, letting you assign a name to the file.

Exporting a Style as an SMF separated by Markers

As an alternative to exporting single Chord Variations to individual Standard MIDI Files, you can export a whole Style as an SMF separated by Markers, i.e., a single SMF containing all the Chord Variations (Variation 1, Variation 2, etc.) each one separated by a Marker (the same events used in Song Play mode).

  1. While in this page, keep the SHIFT button pressed.
  2. Without releasing the SHIFT button, touch the Execute button in the display.
  3. Release the SHIFT button.
  4. Assign a name to the Standard Midi File where to save the Style in edit.

This operation creates, in the selected device, an SMF format 0 (Zero), containing all the MIDI data included in the selected Style, with each Chord Variation starting from a different Marker (named as per the naming convention explained in the Import section above).

Each G chord Variation will include, at the very beginning (tick 0), the following informations:

• Time e si g n a t u r e
• Control Change bundle #00-32 (Bank Select MSB/LSB)
- Program Change
• Control Change #11 (Expression)

Touch the page menu icon to open the page menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command.

Write StyleCopy Chord Table
UndoDelete Current Track
Copy Key/ChordOverdub Step Recording
Copy SoundsSolo Track
Copy ExpressionExit from Record
Copy Keyboard Range

Style Record

Write Pad Undo Delete Pad Track Overdub Step Recording Exit from Record

Pad Record

Write Style/Pad

Select this command to open the Write Style or Write Pad dialog box, and save the Style/Pad to the internal memory.

See "Write Style/Pad dialog box" on page 150 for more information.

Undo

Only available in Record mode. While in Record mode, cancel the latest recorded data and restores the previous situation. Selected a second time, it restores recorded data again ("Redo" function).

Delete Pad Track

Only available in the Main page of the Pad Record mode. this command to delete the Pad track.

Copy Key/Ch (Copy Key/Chord) button

Select this command to open the Copy Key/Chord dialog box, Style. and copy Key/Chord settings of the currently selected track to all other tracks of the same Chord Variation, or to the whole Style.

See "Copy Key/Chord dialog box" on page 150 for more information.

Copy Sound

(Only available in some edit pages). While the Style Element Track Control edit section is selected, use this command to open the Copy Sound dialog box and copy all Sounds assigned to the current Style Element tracks to a different Style Element.

See "Copy Sounds dialog box" on page 150 for more information.

Copy Expression

(Only available in some edit pages). While the Style Element Track Control edit section is selected, use this command to open the Copy Expression dialog box and copy all Expression values assigned to the current Style Element tracks to a different Style Element.

See "Copy Expression dialog box" on page 151 for more information.

Copy Keyboard Range

(Only available in some edit pages). While the Style Element Track Control edit section is selected, use this command to open the Copy Keyboard Range dialog box and copy all Keyboard Range values for the current Style Element tracks to a different Style Element.

See "Copy Key Range dialog box" on page 151 for more information.

Copy Chord Table

Only available while in the Style Element Chord Table page. Select this command to open the Copy Chord Table dialog box (see "Copy Chord Table dialog box" on page 151).

Delete Current Track

(Only available in the Main Record pages). Select this command to delete the selected track.

Overdub Step Recording

(Only available in the Main Record pages). Select this command to open the Overdub Step recording window (see "Overdub Step Recording window" on page 152).

Solo Track

Select the track to be soloed, then check this item. You will hear only the selected track, and the 'Solo' warning will flash on the page header.

Uncheck this item to exit the Solo function.

SHIFT Keep the SHIFT button pressed and touch one of the tracks to solo it. Do the same on a soloed track to deactivate the Solo function.

Exit from Record

Select this command to exit from Record without saving changes

Write Style/Pad dialog box

Open this window by choosing the Write Style or Write Pad item from the page menu. Here you can save the recorded or edited Style/Pad to memory.

Write Style Name: UnpluggedBallad1 To Style Bank: Fav01-Favorite 1 Style: 01 - Select... Cancel OK

Name

Name of the Style/Pad to be saved. Touch the (Text Edit) button next to the name to open the Text Edit window.

Style/Pad Bank

Target bank of Styles/Pad. Use the Select button on the display, or the VALUE DIAL to select a different bank.

Style

Target Style/Pad location in the selected bank. Use the Select button on the display, or the VALUE DIAL to select a different location.

Note: A User or Favorite Style, or a User Pad, is usually prompted when writing a Style/Pad. However, you can overwrite a Factory Style/Pad when the "Factory Style and Pad Protect" parameter is left unchecked (see page 241).

Select... button

Touch this button to open the Style/Pad Select window, and select a target location.

STYLE SELECT: Factory Fav/User Favorite 1 Favorite 2 Favorite 3 Favorite 4 Favorite 5 Favorite 6 Favorite 7 Favorite 8 P1 P2 P3 P4 P5 Favorite 9 Favorite 10 Favorite 11 Favorite 12 User 1 User 2 User 3

While in the Style/Pad Select window, use the buttons on top of the window to select either the User or the Favorite banks.

Copy Key/Chord dialog box

(Style only) Open this window by choosing the Copy Key/Chord item from the page menu. Here you can copy Key/Chord settings of the currently selected track to all other tracks of the same Chord Variation, or to the whole Style. This function is useful to speed-up pattern programming, and to avoid having different tracks in different keys within the same Chord Variation.

Copy Key/Chord From Current Track To • Current Chord Variation Tracks • All Style Tracks Cancel OK

Current Chord Variation Tracks

The Key/Chord of the current track will be copied to all tracks of the current Chord Variation.

All Style Tracks

The Key/Chord of the current track will be copied to all tracks of the Style (i.e., all Chord Variations).

Copy Sounds dialog box

(Style only) Open this window by choosing the Copy Sounds item from the page menu. Here you can copy assigned to the current Style Element tracks to a different Style Element.

Copy Sounds From Style Element Var 1 To Style Element: All Cancel OK

From Style Element

Non editable. Currently selected Style Element.

To Style Element

Target Style Element.

All Settings will be copied to all Style Element of the Style in edit.

Var1...CountIn

Single Style Element where to copy settings to.

Copy Expression dialog box

(Style only) Open this window by choosing the Copy Expression item from the page menu. Here you can copy all Expression values assigned to the current Style Element tracks to a different Style Element.

Copy Expression From Style Element Yar 1 To Style Element: All Cancel OK

From Style Element

Non editable. Currently selected Style Element.

To Style Element

Target Style Element.

All Settings will be copied to all Style Element of the Style in edit.

Var1...CountIn

Single Style Element where to copy settings to.

Copy Key Range dialog box

(Style only) Open this window by choosing the Copy Keyboard Range item from the page menu. Here you can copy all Keyboard Range values for the current Style Element tracks to a different Style Element.

Copy Key Range From Style Element Var 1 To Style Element: All Cancel OK

From Style Element

Non editable. Currently selected Style Element.

To Style Element

Target Style Element.

All Settings will be copied to all Style Element of the Style in edit.

Var1...CountIn

Single Style Element where to copy settings to.

Copy Chord Table dialog box

(Style only) Open this window by choosing the Cop Table item from the page menu. Here you can copy the Chord Table of the current Style Element to a different Style Element.

Copy Chord Table From Style Element Var 1 To Style Element: All Cancel OK

To Style Element

Target Style Element.

All Settings will be copied to all Style Element of the Style in edit.

Var1...CountIn

Single Style Element where to copy settings to.

Overdub Step Recording window

The Step Record allows you to create a new Style/Pad by entering single notes or chords to each track, by playing them on the keyboard one at a time, with no need to play on time. This is very useful when transcribing an existing score, or needing a higher grade of detail, and is particularly suitable to create drum and percussion tracks.

To access this page, select the "Overdub Step Recording" 85% Ordinary articulation. mand from the page menu. 100% Legato.

STYLE RECORD:Overdub Step Track: Drum SE: Var1 - CV1 Pos: 001.01.000 Step Time: Meter: 474 Free Memory: 93 % Duration: 85 % Velocity: 64 Position Note/RNoise Vel. Dur. % Rest Tie Back Next M. Done

Track (Selected track)

Name of the selected track in record.

DRUM...ACC5

Style track.

SE (Selected Style Element)

See "Element (Style Element)" on page 122.

CV (Selected Chord Variation)

See "Chord Var (Chord Variation)" on page 122.

Pos (Position)

This is the position of the event (note, rest or chord) to be inserted.

Event list

Previously inserted events. You may delete this event, and set it in edit again, by touching the Back button.

Step Time values

Length of the event to be inserted.

... Note value.

Standard (−) Standard value of the selected note.

Dot (.) Augments the selected note by one half of its value.

Triplet (3) Triplet value of the selected note.

Meter

Meter (time signature) of the current measure. This parameter cannot be edited. You can set the Meter in the main page of the Style Record mode, before actually starting recording (see step 6 on page 130 for more information).

Free Memory

Remaining memory for recording.

Duration

Relative duration of the inserted note. The percentage is always referred to the step value.

25% Staccatissimo.

50% Staccato.

85% Ordinary articulation.

100% Legato.

Velocity

Set this parameter before entering a note or chord. This will be the playing strength (i.e., velocity value) of the event to be inserted.

Kbd Keyboard. You can select this parameter, by turning all counter-clockwise the dial. When this option is selected, the playing strength of the played note is recognized and recorded.

1...127 Velocity value. The event will be inserted with this velocity value, and the actual playing strength of the note played on the keyboard will be ignored.

Rest

Touch this button to insert a rest.

Tie

Touch this button to tie the note to be inserted to the previous note.

Back

Goes to the previous step, erasing the inserted event.

Next M. (Next Measure)

Goes to the next measure, and fills the remaining space with rests.

Done

Exits the Step Record mode. If you have inserted some notes, a dialog box appears, asking you to either cancel, discard or save the changes.

Exit From Step Record Step sequence has been changed. Do you want to save it? Cancel No Yes

If you touch Cancel, exit is canceled, and you can continue editing. If you choose No, changes are not saved, and the Step Record window is closed. If you choose Yes, changes are saved, and the Step Record window is closed.

Song Play mode

The Song Play operating mode is where you can listen to Songs, while reading Lyrics and Chords (where available). An automatically-generated Score can also be seen for Standard MIDI Files, and Markers can let you quickly jump to a Song section.

Songs can be in Standard MIDI File, Karaoke™ or MP3 The MID+G and MP3+G formats are also supported.

You can play along with the Song with up to four Keyboard tracks (Upper 1-3, Lower) and four Pads. You can select different Sounds and Effects for Keyboard tracks by selecting Performances and STSs.

While in Song Play mode, you can use the SongBook to automatically select Songs for a desired music genre. With each Song entry in the SongBook, up to four STSs are also selected.

Song Play mode can also be used in Easy Mode.

MIDI Clock

In Song Play mode the MIDI Clock is always generated internal Player, even if the Clock parameter is set to MIDI or USB mode in the Global > MIDI > General Controls page "Clock Source" on page 246). While in this mode, Pa600 cannot receive MIDI Clock messages from the MIDI IN.

Pa600 only transmits to the MIDI OUT and USB port the MIDI Clock messages generated by the Player. For MIDI Clock messages to be sent, the "Clock Send" parameter must be activated in the Global > MIDI > General Controls page (see "Clock Send" on page 245).

Tempo Lock

If you don't want the Tempo value to change when new Song, turn on the Tempo Lock function by using the TEMPO LOCK button on the control panel. When this button's LED is turned on, you can still manually change the Tempo with the TEMPO +/- buttons, or by touching the Tempo field and using the VALUE DIAL.

Master Volume, Balance

While the MASTER VOLUME knob controls the general volume of the instrument, you can use the BALANCE knob to balance the Song and Pad tracks against the Keyboard tracks.

MASTER VOLUME BALANCE ACC SONG KBD Overall instrument's volume Balance of Songs and Pads against the Keyboard tracks

Track parameters

Changes to Keyboard tracks can be saved to a Performance. You may then recall different settings by just selecting a single Performance.

Settings for Song tracks, like Pan, Volume and FX Sends, depend on each individual Standard MIDI File. Changes to Song tracks made in Song Play mode cannot be saved to a Standard MIDI File, and are only intended for realtime control.

To make permanent changes Song tracks, edit and save the Standard MIDI File in Sequencer mode.

Standard MIDI Files and Sounds

The native Song file format of Pa600 is the Standard MIDI File (SMF), an universal standard set by all manufacturers. Filename extension is .MID, but Pa600 can also read files with the .KAR extension. You can read these files with any musical instrument orcomputer.

Even if the Standard MIDI File format is standard, difference may appear in sounds when playing the various recorded a Song on the Pa600 in Sequencer mode using only General MIDI sounds (i.e., those of the "GM" type), you can be confident you can play the same Song on virtually any other musical instrument or computer. If you used KORG native sounds, you may not find the same sounds on instruments from other manufacturers.

When you read Standard MIDI Files in Song Play mode, there is no problem reading files made using only General MIDI sounds. Sounds could be different when playing a Song made on a different instrument: despite the wide compatibility of Pa600 with other standards (like GS or XG), differences may arise.

Should this happen, load the Standard MIDI File in Sequencer mode, then manually reassign the non-matching Sounds, replacing them with similar Sounds on the Pa600. Finally, save the Standard MIDI File again, and you will be able to play it in Song Play mode with the correct Sounds.

Keyboard, Pad and Player tracks

Pa600 is equipped with a Player that can play up to a maximum of 16 Song tracks. In addition, you can play the keyboard with four additional Keyboard tracks (Upper 1-3 and Lower).

When the Volume panel is shown in the main page of the Song Play mode (see illustration below), you can adjust the Volume and Play/Mute status of these tracks, but please keep in mind that these changes will not be saved in the Standard MIDI File.

SONG PLAY MT: 0 (no chord) HIDI LoveSong Meter: 1/4 M: --- J=240 Grand Piano RX Dark Pad STRINGS Ens.2 GM Movie Strings 1 P 55 H 47 H 69 P 116 LOWER UPPER3 UPPER2 UPPER1 STS Name Volume Pad Split Sub Scale Jube Box Keyboard tracks

While in Song Play mode, you can select Performances or STSs. STSs are from the latest selected Style; choose a different Style to select a different set of STSs. You can see the name of the available STSs when the STS Name panel is shown in the main page of the Song Play mode (see illustration):

SONG PLAY MT: 0 (no chord) HIDI Meter: 4/4 M: --- J = 120 Grand Piano RX Dark Pad Style: Easy Pop 1 Strings Ens.2 GM Perf: My Setting Movie Strings 1 STS 1 Piano & Sine STS 2 Guitar Pad STS 3 Alto Sax Wurly STS 4 Volume Pad Split Sub Scale Joke Box STS names

Selecting a different Style or SongBook Entry may also change the Pads.

When entering Song Play mode from the Style Play mode, Keyboard and Pad tracks remain the same they were in Style Play mode.

Main page (Normal view)

Press the SONG PLAY button to access this page from another operating mode.

Note: When switching from Style Play to Song Play mode, various track parameters and settings may change.

To return to this page from one of the Song Play edit pages, press the EXIT or SONG PLAY button.

Song area Page header Page menu icon Keyboard tracks area SONG PLAY MT: 0 HIDI Meter: d/4 M: --- J=120 Style area STY Style: Easy Pop 1 PS Perf: My Setting Grand Piano RX Dark Pad Strings Ens.2 GM Movie Strings 1 STS 1 Piano & Sine STS 2 Guitar Pad STS 3 Alto Sax STS 4 Wurly STS Name Volume Pad Split Sub Scale Juke Box Perf./STS area Panels

Details on individual tracks can be seen by touching the Volume tab. To switch between Keyboard tracks (Normal view) and Song tracks (Song Tracks views), use the TRACK SELECT button. Pressed a first time, you will see tracks 1-8; a second press will show tracks 9-16; pressed again will go back to Keyboard tracks.

Page header

This line shows the current operating mode, transposition and recognized chord.

SONG PLAY MT:0 Operating mode Master Transpose (in semitones) Recognized chord

Operating mode name

Name of the current operating mode.

Master Transpose

Master Transpose value in semitones. This value can be changed using the TRANSPOSE buttons on the control panel.

Note: You can also transpose MP3 files. Keep in mind, however, that transposition always remains inside the -5...+6 semitones range. This is enough to cover all keys, while avoiding excessive audio degradation. Any further transposing will be reversed to fit the range. So, you might see a +7 transpose value (Just Fifth Up) shown in the display, but the MP3 will actually play 5 semitones lower (Just Fourth Down).

Note: Transpose may automatically change when selecting a different Performance. It may also change when loading a Standard MIDI File generated with an instrument of the KORG Pa-Series.

To avoid transposing, "lock" the Master Transpose parameter in the Global (see "General Controls: Lock" on page 236).

Recognized chord

This displays the recognized chord when you play a chord on the keyboard.

Touch the page menu icon to open the menu. See "Page menu" on page 163 for more information.

KORG Pa600 - Page menu icon - 1

Song area

This is where the Song name is shown, together with parameters depending on the selected type of Song.

This is how a Song's area appears when a Standard MIDI File or Karaoke file has been selected:

Song type icon Song name PLAYER MIDI LoveSong Meter: 1/4 M: -- J = 240 Meter Current measure Tempo

And this is how it appears when an MP3 File has been selected:

Song type icon Song name My MP3 Song Player Time: ----- t: 0.00 Total time Elapsed time Tempo variation T = 0

Song type icon

Songs of different types can be assigned to the Player. This icon shows the file type.

MIDI

Standard MIDI File, often abbreviated as SMF (file extension: *.MID or *.KAR). The SMF (*.MID) is the industry standard song format, used by Pa600 as its basic Song format when recording a new Song. A MIDI Karaoke File (*.KAR) is an extension of the SMF format.

MP3

MPEG Layer-3 format, or MP3 (file extension: *.MP3). This is a compressed audio file, that may be generated on any personal computer, or by the Pa600 itself.

TEX

A Jukebox file (file extension: *.JBX) can be assigned to the Player, but its name will not be shown in this area. The JBX icon will appear instead, together with the name of the currently selected Song, in the Jukebox list.

Note: To create or edit a Jukebox file, go Jukebox Edit page (see page 162).

Song name

Displays the name of the Song assigned to the Player.

  • If the Player is already selected (white background), touch the Song name to open the Song Select window.
  • If the player is not selected (dark background), first select it, then touch the Song name to open the Song Select window.

When the Song Select window appears, you can select a single Song or a Jukebox file (see "Song Select window" on page 91).

If you select another Song while a Song is playing, the previous Song will stop, and the new Song will be selected and be ready to play.

To select a Song, you can also press the SONG but to selection section of the control panel. Press it a second time to select a Song by dialing in its ID number (see "Selecting a Song by its ID number" on page 92).

Meter

This parameter only appears when a Standard MIDI File or Karaoke file has been selected.

Current Song's meter (time signature).

Measure number

This parameter only appears when a Standard MIDI File or Karaoke file has been selected.

Current measure number.

Tempo

This parameter only appears when a Standard MIDI File or Karaoke file has been selected.

Metronome Tempo. Select this parameter and use the TEMPO+ and TEMPO- buttons to change the Tempo. As an alterna touch this parameter and drag with your finger.

Total time

This parameter only appears when an MP3 file has been selected.

Total length (in minutes:seconds) of the selected MP3 file.

Elapsed time

This parameter only appears when an MP3 file has been selected.

Elapsed time (in minutes:seconds) of the MP3 file currently in play.

Tempo variation

This parameter only appears when an MP3 file has been selected.

Variation of the original MP3 file's tempo, inside a range of ± 30% of the original tempo. When Tempo is changed, MP3 files are smoothly accelerated or slowed down (inside a range of ± 30% of the original tempo). This may seem trivial, but it is really rocket-science instead, and it is made possible by KORG sophisticated time-stretching algorithms.

Style area

Currently selected Style. You can select a Style while playing Songs, to have it ready when switching to Style Play mode. Also, this lets you change the Pads and STSs (both are recalled by selecting a Style).

Touch the Style name to open the Style Select window. As an alternative, use the STYLE button in the SELECTION section of the control panel.

KORG Pa600 - Style area - 1

Performance/STS area

This is where the Performance or STS name is shown.

KORG Pa600 - Performance/STS area - 1

Selected Performance or STS

This is the latest selected Performance or Single Touch Setting.

Touch the name to open the Performance Select window. As an alternative, use the PERFORMANCE section to select a different Performance.

To select a different STS from the latest selected Style, use the four STS buttons under the display.

Keyboard tracks area

This is where Keyboard tracks are shown.

Sound name Grand Piano RX Track name Sound bank's icon Dark Pad UP1 UP2 MUTE Strings Ens.2 GM UP3 MUTE Movie Strings 1 BACKING Track status Track's octave transpose

Keyboard track octave transpose

Non editable. Octave transpose of the corresponding track. To individually edit the octave transpose for each track, go to the "Mixer/Tuning: Tuning" edit page of the Song Play mode (s "Mixer/Tuning: Tuning" on page 104 for more details).

You can also transpose all Upper tracks by using the UPPER OCTAVE buttons on the control panel.

Keyboard track name

Non editable. Name of the corresponding track:

Abbreviation Track Hand
UP1 Upper 1 Right hand
UP2 Upper 2
UP3 Upper 3
LOW Lower Left hand

Sound bank's icon

This icon shows the bank the current Sound belongs to.

Keyboard track status

Play/mute status of the current track. Touch this icon to change the status.

No icon Play status. The track can be heard.

KORG Pa600 - Keyboard track status - 1

Mute status. The track cannot be heard.

Panels

The lower half of the main page contains the various panels, you can select by touching the corresponding tabs. See more information in the relevant sections, starting from page 157.

Volume panel T01 T02 T03 T04 T05 T06 T07 T08 STS Name Volume Pad Split Sub Scale Juke Boat Tabs

Sound name

Name of the Sound assigned to the corresponding Keyboard track.

  • If the track is already selected (white background), touch the Sound name to open the Sound Select window.
  • If the track is not selected (dark background), first select it, then touch the Sound name to open the Sound Select window.

You can also open the Sound Select window by using the SOUND button in the SELECTION section of the control panel.

For more information about the Sound Select window, see "Sound Select window" on page 89.

STS Name panel

Select this panel to see the name of the four available STSs. See "STS Name panel" on page 97 for details.

STS 1 Piano & Sine STS 2 Guitar Pad STS 3 Alto Sax Wurly STS 4 Wurly STS Name Volume Pad Split Sub Scale Juke Box

Volume panel

Touch the Volume tab to select this panel. This is where you can set the volume of each track, and mute/unmute tracks.

Changing the tracks' volume and play/mute status

You can change the volume and play/mute status of each track in the same way seen for the Style (see "Volume panel" on page 97 for details).

T09 STS Name Volume Pad Split Sub Scale Juke Box T10 T11 T12 T13 T14 T15 T16 P P P P P P P M Virtual sliders

P 100 T09 T10 T11 T12 T13 T14 T15 T16 STS Name Volume Pad Split Sub Scale Juke Box Track status icons

Saving the tracks' volume and play/mute status

Each set of tracks can be saved into a different structur allows for a great flexibility when mixing Keyboard and Song tracks through the use of Performances, STSs and Standard MIDI Files.

  • The status of Keyboard tracks can be saved to a Performance or STS (see "Write Performance" on page 114 and "Write Single Touch Setting" on page 114).
  • The status of the Song tracks can saved as a general setting in the Global > Mode Preferences > Song & Sequencer page (see "Save Trk & FX" on page 240).

This allows for leaving the track status unchanged even when playing a different Standard MIDI File. You can leave, for example, the bass track in mute, and let your bassist play it live for the whole show.

However, an exception to the above is when reading a Standard MIDI File created with a Pa-Series instrument. These files do include special commands to force the Play/Mute status of each track.

Track names

Under the sliders, a label for each track is shown. Use the TRACK SELECT button to switch between the Keyboard Traks and the Song Tracks 1-8 and Song Tracks 9-16 views.

Abbreviation Track
UPPER1...3 Upper tracks.Volume and play/mute status memorized into a Performance or STS.
LOWER Lower track. Volume and play/mute status memorized into a Performance or STS.
T01...T16 Song tracks.Volume memorized into a Standard MIDI File. Play/mute status memorized as a general setting.

Pad panel

Select this panel to see which Hit or Sequence Pads are assigned to the four Pads. See "Pad panel" on page 99 for details.

Pad 1 Grv Brush Pad 2 Pero Shak+Taml Pad 3 Gtr Steel Mute 1 Pad 4 Synth Seq 11 STS Name Volume Pad Split Sub Scale Juke Box

Split panel

Select this panel to adjust the split point for the Keyboard tracks. See "Split panel" on page 100 for details.

Split Point C4 Global Bass Inversion e This Name Volume Pad Split Sub Scale Juke Box

Sub-Scale panel

Select this panel to select a secondary scale for the Keyboard tracks. See "Mixer/Tuning: Sub Scale" on page 104 for details.

Quarter Tone Scale: ▼ Equal Key: ▼ C STS Name Volume Pad Split Sub Scale Juke Box

Jukebox panel

When a Jukebox (JBX) file is assigned to the Player, you can use the list shown in this panel to browse the Jukebox list, and touch the Select button in the display to select a Song to play. This way, you can select any Song in the list as your starting Song, and manually change the order of the Songs to play.

Note: This panel is only available after loading a Jukebox file.

Hint: To create or edit a Jukebox file, go to the Jukebox Edit page (see page 162). A quick way to create a Jukebox list is to touch the "Play All" button in the Song Select window (see page 92).

Warning: If you delete a Song included in the Jukebox list currently in play, the Player will stop, and the "No Song" message will appear. At this point, you can select the JukeBox tab to open the Jukebox panel, and select a different Song.

As an alternative, you can select the next Song by pressing SHIFT + >> (FAST FORWARD) in the PLAYER section of the control panel, then press ▶(■LAY/STOP) in the PLAYER section again.

Song list Jukebox fileSelected Song

1 Another MIDI Song.mid 2 Canyon.MID 3 LoveSong.mid 4 My MIDI Song.mid STS Name Volume Pad Split Sub Scale Juke Box My Jukebox List... Select

Song list

Use this list to browse through the Songs in the Jukebox list. Use the scrollbar to scroll the list.

Selected Song

Name of the Song currently in play. You can select a different Song from the list, and touch the Select button in the display to select it for playback.

Select button

Touch this button to select the Song highlighted in the list, and assign it to the player. If a Song is already playing, it v stopped, and the selected Song will start playing back.

Jukebox file

Name of the selected Jukebox file. To edit this file, see "Jukebox Editor" on page 162.

Transport controls for the Jukebox

When you select a Jukebox file, the Player's transport controls behave in a slightly different way than with single Songs.

<< and >>

Pressed alone, these buttons are the Rewind and Fast Forward commands.

SHIFT Keep the SHIFT button pressed, and press these buttons to scroll to the previous or next Song in the Jukebox list.

^g (HOME) Returns to measure 1 of the current Song.

▶/■ (PLAY/STOP)

Starts or stops the current Song. When you stop the Song, it is stopped at the current position. Press HOME to go back to measure 1 of the current Song.

If the Jukebox panel is open, you can select the Song from which to start. See "Jukebox panel" above.

Edit menu

From any page, press the MENU button to open the Song Play edit menu. This menu gives access to the various Song Play edit sections.

When in the menu, select an edit section, or pSONG PLAY to exit the menu.

When in an edit page, press the EXIT or SONG PLAY button to go back to the main page of the Song Play operating mode.

SONG PLAY Menu Main Page Mixer Tuning Effects Track Controls Keyboard Ensemble Pad Assign.Switch JukeBox Editor

Each item in this menu corresponds to an edit section. Each edit section groups various edit pages, that may be selected by touching the corresponding tab on the lower part of the display.

Note: Some of the edit parameters are only meant for realtime use. As a general rule, Keyboard track parameters can be saved to a Performance or SongBook ST'S, while Song track's Play/Mute status and FX settings can be saved as a general setting in the Global > Mode Preferences > Song & Sequencer page (see "Save Trk & FX" on page 240).

Edit page structure

All edit pages share some basic elements, already described for the Style Play mode (see "Edit page structure" on page 101 for details).

Mixer/Tuning: Volume/Pan

This page lets you set the volume and pan for each of the Keyboard or Song tracks.

Note: The play/mute status of a Song track may be reset when selecting E&SbIg created on a Pa-Series instrument.

Use the TRACK SELECT button to switch from the Keyboard to the Song tracks, and vice versa.

SONG PLAY: Mixer/Tuning Trk:Upper 1 Grand Piano RX Fty-Piano 121.010.000 Upper Volume Link Dry Pan Volume P P P P P P P P P P T01 T02 T03 T04 T05 T06 T07 T08 Volume Pan FX Send EQ Gain EQ Control Tuning

Parameters

The parameters shown in this page are the same already seen for the Style Play mode. See “Mixer/Tuning: Volume/Pan” on page 101 for details.

Mixer/Tuning: FX Send

Pa600 is equipped with two groups of effect processors (A and B). In Song Play mode, these groups can be used to process Keyboard, Pad and MIDI tracks.

  • Keyboard tracks always use the effects of the FX B group.
  • Pad tracks always use the effects of the FX A group.
  • Standard MIDI Files and Karaoke files can only use the effects of the FX A group.
  • Standard MIDI Files created on a Pa-Series instrument (in Sequencer mode) can use effects of the FX A and B groups.

Choosing and editing the effects is done in the dedicated Effect section (see "Effects: A/B FX Configuration" on page 161).

In case you do not want to hear the direct signal, just set the Dry parameter to Off (see the "Dry" parameter above).

You can assign to the Master FXs any kind of available effects, but we suggest you assign the effects based on this scheme:

A-Master 1 Reverb processor for the Song tracks.
A-Master 2 Modulating FX processor for the Song tracks.
B-Master 1 Reverb processor for the Keyboard tracks.
B-Master 2 Modulating FX processor for the Realtime (Keyboard) tracks.

Use the TRACK SELECT button to switch from Keyboard to

Song tracks, and vice-versa.

SONG PLAY: Mixer/Tuning Trk-Upper 1 Grand Piano RX Fty-Piano 121.010.000 FX Group Master 1 Master 2 Play Play Play Play Play Play Play Play T01 T02 T03 T04 T05 T06 T07 T08 Volume Pan FX Send EQ Gain EQ Control Tuning

Note: When you stop, then start the Song again, or select a different Song, the default Song track settings are selected again. You can, however, pause the Song, change the effects, then exit from pause and start the Song again. Edit the Song in Sequencer mode to permanently change the effects.

Note: Track FX setting can be saved as a general setting in the Global > Mode Preferences > Song & Sequencer page (see "Save Trk & FX" on page 240). This will help adapting the Pa600's sound to personal taste for any Standard MIDI File (excluding those saved by a Pa-Series instrument, that may override the general preferences).

Parameters

The parameters shown in this page are the same already seen for the Style Play mode. See “Mixer/Tuning: FX Send” on page 102 for details.

Mixer/Tuning: EQ Gain

In this page you can set the three-band equalization (EQ) for each individual track.

Use the TRACK SELECT button to switch from the Keyboard to the Song tracks, and vice-versa.

SONG PLAY: Mixer/Tuning Trk:Upper 1 Grand Piano RX Fty-Piano 121.010.000 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 Play Play Play Play Play Play Play Play T81 T82 T83 T84 T85 T86 T87 T88 Volume FX EQ EQ Control Tuning

Hint: Track EQ can be saved as a general setting in the Global > Mode Preferences > Song & Sequencer page (see "Save Trk & FX" on page 240). This will help adapting the Pa600's sound to personal taste for any Standard MIDI File you will ever play (excluding those saved by a Pa-Series instrument, that may override the general preferences). Need a lighter Bass track? Save the right equalization, and the Bass will stay light with all the subsequent Songs.

Parameters

The parameters shown in this page are the same already seen for the Style Play mode. See “Mixer/Tuning: EQ Gain” on page 103 for details.

Mixer/Tuning: EQ Control

This page lets you reset or bypass track equalization, programmed in the previous page.

Use the TRACK SELECT button to switch from the Keyboard to the Song tracks, and vice-versa.

SONG PLAY: Mixer/Tuning Trk:Upper 1 Grand Piano RX Fty-Piano 121.019.000 Track Reset Reset All Tracks Bypass Input Trim 99 99 99 99 99 99 99 Play Play Play Play Play Play Play Play T81 T82 T83 T84 T85 T86 T87 T88 Volume Pan FX Send EQ Gain EQ Control Tuning

Parameters

The parameters shown in this page are the same already seen for the Style Play mode. See “Mixer/Tuning: EQ Control” on page 103 for details.

Mixer/Tuning: Tuning

Parameters in this page let you set various tuning settings. All parameters in this page are the same found in Global mode. See "Mixer/Tuning: Tuning" on page 104 for details.

SONG PLAY: Mixer/Tuning Trk:Upper 1 Grand Piano RX Fty-Piano 121,010,000 PB Sensitivity Oct.Transpose Delune Play Play Play Play Play Play Play Play T91 T92 T93 T94 T95 T96 T97 T98 Volume FX EQ EQ Control Tuning

Parameters

The parameters shown in this page are the same already seen for the Style Play mode. See “Mixer/Tuning: Tuning” on page 104 for details.

Note: Song track values edited in this page are not saved, and are only intended for realtime use.

Effects: A/B FX Configuration

This page allows you to select the effects for the A (Song) and B (Keyboard) FX groups. You can use the "FX A" and "FX B" side tabs to switch from one group to the other one. (Songs created in Sequencer mode on a Pa-Series instrument can also use the B FX group).

The effect types and the FX matrix are the same seen for the Style Play mode (see "Effects: A / B page 106),

SONG PLAY: Effects Send: MASTER FX1 On 71: Reverb Hall V/D: 29.08 M.T.: Off MFX2 to MFX1: 0 Send: MASTER FX2 On 26: Stereo Chorus V/D: Vet M.T.: Off FX "A" Config. Master1 Master2 Reverb Chorus L/R FX B FX group

Note: The default effect settings can be saved as a general setting in the Global > Mode Preferences > Song & Sequencer page (see "Save Trk & FX" on page 240).

Note: When you stop the Song, or select a different Song, the default effects are selected again. You can, however, stop the Song, change the effects, then start the Song again with the new effects. Edit the Song in Sequencer mode to permanently change the effects.

Parameters

The parameters shown in this page are the same already seen for the Style Play mode. See "Effects: A/B FX Configuration" on page 106 for details.

M.T. (Modulating Track)

Source track for modulating MIDI messages. You can modulate an effect parameter with a MIDI message generated by an internal physical controller, or a MIDI message coming from a Song track.

Effects: Master 1, 2

These pages contain the editing parameters for the effect processors. Here is an example of the FX A page, with the Reverb Hall effect assigned.

Selected effect SONG PLAY: Effects FX Configuration "On" On Reverb Time [sec]: 2.2 High Damp [%]: 33 Pre Delay [msec]: 0 Pre Delay Thru [%]: 28 EQ Trim: 100 Pre LEO Fo: Low Pre HEQ Fo: High Pre LEO Gain [dB]: -4.0 Pre HEQ Gain [dB]: +1.0 Wet/Dry: 28:30 Src: Off Rmt: +9 FX "A" Master1 Master2 Config. Reverb Chorus FX group FX parameters

Parameters

The parameters shown in this page are the same already seen for the Style Play mode. See "Effects: Master 1, 2" on page 107 for details.

Track Controls: Mode

These parameters let you set the Internal/External, and the Poly/Mono status of Song tracks.

Parameters

The parameters shown in this page are the same already seen for the Style Play mode. See “Track Controls: Mode” on page 107 for details.

Note: These parameters can be saved as a general setting in the Global > Mode Preferences > Song & Sequencer page (see "Save Trk & FX" on page 240).

Track Controls: Drum Edit

These parameters let you adjust the volume and edit the main parameters for each percussive instrument family.

Drum Edit parameters

The parameters shown in this page are the same already seen for the Style Play mode. See “Track Controls: Drum Edit” on page 108 for details.

Note: Song track values edited in this page are not saved, and are only intended for realtime use.

Track Controls: Easy Edit

These parameters let you "fine-tune" edit parameters for Sounds assigned to the tracks.

Easy Sound Edit parameters

The parameters shown in this page are the same already seen for the Style Play mode. See “Track Controls: Easy Edit” on page 109 for details.

Note: Song track values edited in this page are not saved, and are only intended for realtime use.

Keyboard/Ensemble: Key/Velocity Range

These parameters let you select a note and velocity range for the Keyboard tracks.

Parameters

The parameters shown in this page are the same already seen for the Style Play mode. See “Keyboard/Ensemble: Key/Velocity Range” on page 110 for details.

Keyboard/Ensemble: Ensemble

This page lets you program the Ensemble function.

Parameters

The parameters shown in this page are the same already seen for the Style Play mode. See “Keyboard/Ensemble: Ensemble” on page 111 for details.

Keyboard/Ensemble: Keyboard Control

These parameters let you set parameters for the Keyboard tracks.

Parameters

The parameters shown in this page are the same already seen for the Style Play mode. See "Keyboard/Ensemble: Keyboard Control" on page 112 for details.

Pad/Switch: Pad

This page lets you select a different hit sound or sequence for each of the four PAD buttons.

Parameters

The parameters shown in this page are the same already seen for the Style Play mode. See "Pad/Switch: Pad" on page 112 for details.

Pad/Switch: Assignable Switch

This page lets you select a different function for each of the ASSIGNABLE SWITCH buttons.

Parameters

The parameters shown in this page are the same already seen for the Style Play mode. See "Pad/Switch: Switch" on page 113 for details.

Jukebox Editor

The Jukebox function lets you play a list of Songs (127 max), at the touch of a button. You can play a Jukebox file by assigning it to the Player, after having selected it in the Song Select page, just as if it was an ordinary Song (see "Jukebox panel" on page 158).

SONG PLAY: JukeBox Editor [KORG DISK]\MYSHOW\MIDI\NEWNAME_JBX Type Num Name MIDI 1 Canyon.MID MIDI 2 LoveSong.mid MIDI 3 Pinball.MID Move Add Insert Save Delete DelAll Song number: 3

In this page you can create, edit and save a Jukebox file. A Jukebox list can contain Standard MIDI Files, Karaoke™ files, and MP3 files.

If a Jukebox file is already selected, you will enter this page with that file ready to be edited. Otherwise, you will enter this page with an empty list.

To create a new Jukebox file, touch Del All to remove all Songs from the current list. Add new Songs, then touch Save and enter a different name before confirming. A new Jukebox file will be saved to the storage device.

Move Up/Down

Use these button to move the selected item up or down in the list.

Add

Adds a Song at the end of the current list. You can add up to 127 Songs to a list. When this button is pressed, a standard file selector opens up in the display.

Note: A Jukebox list can include only Songs contained in the same folder.

Hint: Instead of a single Song, you can select a Jukebox file, and add its whole content to the current Jukebox list.

Insert

Inserts a Song at the current position (i.e., between the selected item and the preceding one). All subsequent Songs are moved to the next higher-numbered slot. You can add up to 127 Songs to a list.

Note: A Jukebox list can include only Songs contained in the same folder.

Hint: Instead of a single Song, you can select a Jukebox file, and insert its whole content to the current Jukebox list.

Delete

This command lets you delete the selected Song from the list.

Del All

Select this command to delete the whole Jukebox list.

Save

Touch this button to save the Jukebox file. The Save Jukebox File dialog box appears, allowing you to edit the name and save your file.

Write JukeBox File Name: T NEWNAME Cancel OK

Touch the Text Edit) button to open the Text Edit window, and edit the name.

If you are editing an existing list, and do not change its name, the old file is overwritten. If you change it, a new file will be created in the storage device.

If you are saving a new list, the "NEWNAME.JBX" name is automatically assigned, and you can edit it.

Note: You can save your ".JBX" file only in the same folder as Song files included in the list.

Touch the page menu icon to open the menu. Touch a command to select it. Touch anywhere in the display to close without selecting a command.

Write Performance Save Song Marker Export Jukebox List Solo Track Copy FX Paste FX Easy Mode

Write Performance

Select this command to open the Write Performance dialog box, and save most of the current control panel settings to a Performance.

See "Write Performance dialog box" on page 115 for more information.

Save Song Marker

Select this command to save the markers created in the P (see "Markers page" on page 283).

Export Jukebox List

Only available when a Jukebox list is selected. Select this command to save the current Jukebox list as a text file to a storage device. Here is how it works.

  1. While a Jukebox file is assigned to the player, select the Export Jukebox List command from the page menu.
  2. A dialog box will appear, asking you to select internal disk or a storage device connected to one of the USB Host ports.

Write JukeBox List DISK Cancel OK

  1. Select an option, and touch OK to confirm.

Note: When saved, the text file will be named after the selected Jukebox file. For example, a Jukebox file named "Dummy.jbx" will generate a "Dummy.txt" file. A new, unnamed Jukebox file will generate a "New_name.txt" file. If a file with the same name already exists on the target device, it will be overwritten without waiting for any confirmation.

The list will include the progressive number assigned to each Song, the file names, the total number of files in the list.

For the correct display and printing of the list on a personal computer, use a fixed size (i.e., non-proportional) character in your text editor.

Solo Track

Select the track to be soloed, and check this item. You will hear only the selected track, and the 'Solo' warning will flash on the page header.

Uncheck this item to exit the Solo function.

The Solo functions works in a slightly different way, depending on the selected track:

  • Keyboard track: The selected Keyboard track is the only track you can hear when playing on the keyboard. All other Keyboard tracks are muted. Song tracks are left in play status.
  • Song track: The selected track is the only Song track you can hear. All other Song tracks are muted. Keyboard tracks are left in play status.

SHIFT Keep the SHIFT button pressed and touch one of the tracks to solo it. Do the same on a soloed track to deactivate the Solo function.

Copy/Paste FX

Use this command to copy a single effect, or both effects of an FX group (A or B). See "Copy/Paste FX" on page 115 for detailed instructions.

Easy Mode

Easy Mode allows you to use the Style Play and Song Play modes with an easier-to-use user interface. It is recommended to beginners, and to professionals alike that do not want to deal with the extra parameters of the Advanced mode.

At any time, you can manually turn the Easy Mode on/off with the Easy Mode command in the page menu of the Style Play and Song Play modes.

Sequencer mode

The Sequencer operating mode is the full-featured onboard sequencer, where you can create a Song from scratch, or edit it. You can also use this mode to edit the initial parameters of a Standard MIDI File, either made with an external sequencer or with Pa600's own sequencer.

You can save the new or edited Song as a Standard MIDI File (SMF, i.e., a file with the ".MID" extension), and play it back either in Song Play or Sequencer mode - or on any external sequencer.

Standard MIDI Files and MP3

The Songs and the Standard MIDI File format

The native Song format for Pa600 is the Standard MIDI File (“.MID” file).

When saving a Song as a SMF, a setup measure is automatically inserted at the beginning of the Song. This measure contains various Song initialization parameters.

When an SMF is loaded, the setup measure is automatically removed.

Sequencer mode and the MP3

While in Sequencer mode, you cannot load nor record MP3 files. This mode only allows for editing of the Standard MIDI Files.

Sequencer Play - Main page

Press the SEQUENCER button to access this page from another operating mode. In this page you can load a Song, and play it back using the PLAYER transport controls.

Note: When switching from Style Play to Sequencer mode, the Sequencer Setup is automatically selected, and various track parameters may change.

To return to this page from any of the Sequencer e press the EXIT or SEQUENCER button.

To switch between Song tracks 1-8 and 9-16, use the TRACK SELECT button.

Song area Page header Page menu icon SEQUENCER MT: 0 NEWSONG Meter: 4/4 M: 1 J=120 Start from: 1 Tempo: Auto Selected track info area Trk:P-Tr01 Grand Piano Fty-Piano 121,003,000 Sounds area Volume 100 P P P P P P P P T01 T02 T03 T04 T05 T06 T07 T08 Track volume/status area ard MIDI

Page header

This line shows the current operating mode and transposition.

SEQUENCER MT:0 Operating mode Master Transpose (in semitones)

Operating mode name

Name of the current operating mode.

Master Transpose

Master transpose value in semitones. This value can be changed using the TRANSPOSE buttons on the control panel.

Note: Transpose may be automatically changed when loading a Standard MIDI File generated with an instrument of the KORG Pa-Series.

Touch the page menu icon to open the menu. See "Page menu" on page 186 for more information.

KORG Pa600 - Page menu icon - 1

Song area

This is where the Song name is shown, together with its tem and meter (time signature) parameters, and the current measure.

Song name Measure number Beat counter Tempo NEWSONG Meter: 4/4 M: 1 J = 120 Start from: 1 Tempo: Auto

Song name

Displays the name of the selected Song. "NEWSONG" means that a new (blank) Song is selected, and you can record it.

Touch the Song name to make the Song Select window appear, allowing for selection of a different Song (see "Song Select window" on page 91).

To select a Song, you can also press the SONG button in the SELECTION section of the control panel. Press it a second time to select a Song by dialing in its ID number (see "Selecting a Song by its ID number" on page 92).

Note: Only Standard MIDI Files can be loaded. MP3 files cannot be loaded in Sequencer mode.

Meter

Current meter (time signature).

Measure number

Current measure number.

Tempo

Metronome Tempo. Select this parameter and use the TEMPO buttons to change Tempo. As an alternative, when a different parameter is selected, or you are in a different page, keep the SHIFT button pressed and use the DIAL to change Tempo for the sequencer.

Start from

When checked, the measure shown by this parameter is a temporary start point of the song, instead of measure 1. When you press the ⬆(HOME) button, or use the << (REWIND) button to go back to the beginning, the Song returns to this point.

Tempo (Tempo mode)

Use this menu to select the Tempo change mode.

Manual In this mode, you can change Tempo by using the TEMPO buttons. The Song will be played back using the manually selected tempo.

Auto Tempo recorded in the Song will be used.

Selected track info area

This line lets you see the Sound assigned to the selected track.

Not only it is shown on the main page, but also in several edit pages.

Trk:P-Tr01 Grand Piano Fty-Piano 121,003,000 Track name Sound name Sound bank Program Change sequence

Track name

Name of the selected track.

Sound name

Sound assigned to the selected track. Touch anywhere in area to open the Sound Select window, and select a different Sound.

Sound bank

Bank the selected Sound belongs to.

Program Change

Program Change number sequence (Bank Select MSB, Bank Select LSB, Program Change).

Sounds area

This area lets you see Sounds and octave transposition for the eight tracks currently displayed.

Song track octave transpose icon

Row of musical instrument icons including drum, keyboard, guitar, and string instruments

Sound bank's icon

Song track octave transpose

Non editable. Octave transpose of the corresponding track. To edit the octave transpose, go to the "Mixer/Tuning: Tuning" edit page (see page 104 for programming information).

Sound bank's icon

This picture illustrates the bank the current Sound belongs to. Touch an icon a first time to select the corresponding track (detailed information are shown on the Selected Track Info area, see above). Touch it a second time to open the Sound Select window.

Track volume/status area

This area is where you can set the volume of each Song track, and mute/unmute tracks.

Volume and virtual sliders

Drag the sliders to adjust the volume of the corresponding tracks. You can also change the volume by touching a slider and using the VALUE DIAL.

Volume P P P P P P P 100 100 100 100 100 100 100 T01 T02 T03 T04 T05 T06 T07 T08 Virtual sliders

Use the TRACK SELECT button to switch between Song Tracks 1-8 and Song Tracks 9-16,

Track status icon

Play/mute status of the current track. Select the track, then touch this area to change the track status. The status of Song tracks is saved when saving the Song.

KORG Pa600 - Track status icon - 1

Play status. The track can be heard.

KORG Pa600 - Track status icon - 2

Mute status. The track cannot be heard.

Track names

Under the sliders, a label for each track is shown. Use the TRACK SELECT button to switch between tracks 1-8 and 9-16.

Abbreviation Track
T01...T16 Song tracks.Volume memorized into a Standard MIDIFile. Play/mute status memorized into the Standard MIDI File as well, and can be read in Song Play mode.

Entering Record mode

To enter Record mode, press the RECORD button while you are in Sequencer mode. The following dialog box will appear:

SONG RECORD Current Song: NEWSONG • Multitrack Sequencer • Backing Sequence (Quick Record) • Step Backing Sequence Cancel OK

Select one of the three available recording options and touch OK (or Cancel if you don't want to enter Record mode).

Multitrack Sequencer

Full-featured sequencer. Select this option for classic multitrack recording. (See "Record mode: Multitrack Sequencer page" on page 168).

Backing Sequence (Quick Record)

Easy way of recording. Just play with Styles, an record your realtime performance.

Step Backing Sequence

Step-record. Edit chords and controls for the Style. Very useful if you are not a keyboard player.

Record mode: Multitrack Sequencer page

While in Sequencer mode, press the RECORD button and select the "Multitrack Sequencer" option. The Multitrack Sequencer page appears.

Recording parameters area Page sub-header Page header Page menu icon SONG RECORD MT: 8 Song: NEWSONG Rec Mode Overdub Start: --- Tempo J = 120 Start from: 1 End: --- Meter: 4/4 Resolution: High Tempo: Record Selected track info area Trk:P-Tr01 Grand Piano Fty-Piano 121.003.000 Sounds area Volume 100 P P P P P P T01 T02 T03 T04 T05 T06 T07 T08 Tracks volume/status area

See "Multitrack recording procedure" on page 169 for information on the record procedure.

Page header

See "Page header" on page 165.

See "Page menu icon" on page 165.

Page sub-header

This area shows some performing info on the Song.

Song: NEWSONG Free M: 99 M: 1 Song name Free memory % Beat counter Measure number

Song name

Name of the Song in record.

Free memory %

Percentage of remaining memory available for recording.

Beat counter

This indicator shows the current beat inside the current measure.

Measure number

Current measure you are recording.

Recording parameters area

Rec mode (Recording mode)

Set this parameter before starting record, to select a recording mode.

Overdub The newly recorded events will be mixed to any existing events.

Overwrite The newly recorded events will replace any existing events.

Auto Punch Recording will automatically begin at the "Start" position, and stop at the "End" position.

Note: The Auto Punch function will not work on an empty Song. At least one track must already be recorded.

PedalPunch Recording will begin when pressing a pedal set to the "Punch In/Out" function, and will finish when pressing the same pedal again.

Note: The Pedal Punch function will not work on an empty Song. At least one track must already be recorded.

Start from

When checked, the measure shown by this parameter is a temporary start point of the song, instead of measure 1. When you press the ▶(■AY/STOP) button to stop recording, or use the << (REWIND) button to go back to the beginning, the Song returns to this point.

Resolution

Use this parameter to set the quantization during recording. Quantization is a way of correcting timing errors; notes played too soon or too late are moved to the nearest axis of a rhythmic "grid", set with this parameter, thus playing perfectly in time.

High No quantization applied.

(1/32)... (1/8)

Grid resolution, in musical values. For example, when you select 1/16, all notes are moved to the nearest 1/16 division. When you select 1/8, all notes are moved to the nearest 1/8 division.

KORG Pa600 - Resolution - 1

Start and End locators. These parameters area available only when the "Auto Punch" recording mode is selected. They set the starting and ending points of the Punch recording.

Tempo

Select this parameter, and use the TEMPO controls to set the Tempo value.

Meter

This is the basic meter (or time signature) of the Song. You can edit this parameter only when the Song is empty, i.e., before you begin recording anything. To insert a meter change in the middle of the Song, use the "Insert Measure" function (see page 184).

Tempo (Tempo mode)

This parameter sets the way tempo events are read or recorded.

Manual Manual reading. The latest manual Tempo setting (made using the TEMPO buttons) is considered the current Tempo value. No Tempo change events will be recorded. This is very useful when you want to record the Song at a much speed than the actual Tempo.

Auto Auto reading. The Sequencer plays back all recorded Temp o events. No Tempo change events are recorded.

Record All Tempo changes made during recording will be recorded to the Master Track.

Note: Tempo is always recorded in overwrite mode (old data is replaced by the new data).

Selected track info area

This line lets you see the Sound assigned to the selected track. See "Selected track info area" on page 166 for more information.

Sounds area

This area lets you see Sounds and octave transposition for the eight tracks currently displayed. See "Sounds area" on page 166 for more information.

Track volume/status area

This area is where you can set the volume of each Song and change track status. See "Track volume/status area" on page 167.

Track status icons

Play/mute/record status of the current track. Select the track, then touch this area to change its status.

KORG Pa600 - Track status icons - 1

Play status. The track can be heard.

KORG Pa600 - Track status icons - 2

Mute status. The track cannot be heard.

KORG Pa600 - Track status icons - 3

Record status. After pressing ▶/■PLAY/STOP) to start recording, the track will receive notes from the keyboard and the MIDI IN or USB Device connector.

Multitrack recording procedure

Here is the general procedure to follow for the Multitrack Recording.

  1. Press the SEQUENCER button to enter Sequence mode.
  2. Press the RECORD button, and select the "Multitrack Sequencer" option to enter the Multitrack Record mode. Now you can prepare your recording parameters. (For more details, see "Record mode: Multitrack Sequencer page" on page 168).
  3. Be sure the Overdub or Overwrite recording options is selected (see "Rec mode (Recording mode)" on page 168).
  4. Set the Tempo. There are two ways of changing Tempo:

  5. Use the TEMPO buttons to change the tempo

  6. Touch the "Tempo" parameter, and use the VALUE DIAL to change Tempo.

  7. Use the TRACK SELECT button to switch between Song Tracks 1-8 and Song Tracks 9-16, and assign the desired Sound to each track (see "Sound bank's icon" on page 166).

  8. Select the track to be recorded. Its status icon will automatically change to Record (see "Track status icons" on page 169).
  9. If this is a second-pass recording, use the "Start from" parameter to enter a measure where you want to start recording.
  10. Press the METRO button to turn the metronome on, and start practicing.

  11. Press ▶/■ (PLAY/STOP) to start recording. After a 1-bar precount, the recording actually begins. After the precount, play freely.

  12. If you selected the Auto Punch recording mode, the recording will begin only when reaching the Start point.

  13. If you selected the Pedal Punch recording mode, press the pedal when you want to begin recording. Press it again to finish recording.

Note: The Punch functions will not work on an empty Song. At least one track must already be recorded.

  1. When finished recording, press ▶/■ (PLAY/STOP) to stop the sequencer. Select a different track, and go on recording the whole Song.
  2. When finished recording the new Song, either press the RECORD button, or select the "Exit from Record" command from the page menu (see page 187).

Warning: Save the Song to a storage device, to avoid losing it when the instrument enters standby.

Note: When exiting the Record mode, the Octave Transpose is automatically reset to "0".

  1. If you wish, edit the new Song, by pressing the MENU button, and selecting the various edit pages.

Record mode: Step Record page

The Step Record allows you to create a new Song by entering single notes or chords to each track. This is very useful when transcribing an existing score, or needing a higher grade of detail, and is particularly suitable to create drum and percussion tracks.

To access this page, select the "Overdub" "Overwrite Step Recording" command from the page menu.

In Overdub Step Recording mode you events, while in Overwrite Step Recording mode you will overwrite all existing events.

Page sub-header Page header Note parameters SONG RECORD: Overdub Step Track: P-Tr01 Pos: 001.01.000 Step Time: Meter: 4/4 Free Memory: 99 % Duration: 85 % Velocity: 64 Position Note/RxNoise Vel. Dur. % Step time Rest Tie Back Next M. Done Buttons Event list

See "Step Record procedure" below, for information on the record procedure.

Page header

This line shows the current operating mode.

Page sub-header

Track

Name of the selected track in record.

Tr01...Tr16 Song track.

Pos (Position)

This is the position of the event (note, rest or chord) to be inserted.

Step Time area

Step Time

Length of the event to be inserted.

... Note value.

Standard (−) Standard value of the selected note.

Dot (.) Augments the selected note length by one half of its value.

Triplet (3) Triplet value of the selected note.

Note parameter area

Meter

Meter (Time Signature) of the current measure. This parameter cannot be edited. You can set a Meter change by using the Insert function of the Edit menu, and inserting a new series of measures with a different Meter (see "Song Edit: Cut/Insert Measures" on page 184). p Recording" or

Free Memory

Available memory for recording.

Duration

Relative duration of the inserted note. The percentage is always referred to the step value.

50% Staccato.

85% Ordinary articulation.

100% Legato.

Velocity

Set this parameter before entering a note or chord. This will be the playing strength (i.e., velocity value) of the event to be inserted.

Kbd Keyboard. You can select this parameter, by turning the VALUE DIAL all counter-clockwise. When this option is selected, the playing strength of the played note is recognized and recorded.

1...127 Velocity value. The event will be inserted with this velocity value, and the actual playing strength of the note played on the keyboard will be ignored.

Event list area

List of inserted events

Previously inserted events. You may delete the last of these events, and make it ready for a new event, by touching the Back button in the display.

Position Position where the event has been inserted. The value is shown in the "measure.beat.tick" format.

Note/RX Noise

Name of the inserted Note or RX Noise. When entering a chord, a series of dots is shown after the name of the root note.

Vel. Velocity of the inserted event.

Dur.% Percentage duration of the inserted event.

Buttons

Rest

Touch this button to insert a rest.

Tie

Touch this button to tie the note to be inserted to the previous one. A note with the same pitch, and the specified length, will be created, and tied to the previous one.

Back

Goes to the previous step, erasing the inserted event.

Next M. (Next Measure)

Goes to the next measure, and fills the remaining space with rests.

Done

Exits the Step Record mode.

Step Record procedure

Here is the general procedure to follow for the Step Recording.

  1. Press the SEQUENCER button to enter Sequencer mode.

  2. Press the RECORD button, and select the "Multitrack Sequencer" option to enter the Multitrack Record mode. From the page menu, select the "Overdub Step Recording" or "Overwrite Step Recording" mode. At th Step Record window will appear in the display.

  3. The next event will be entered at the position shown by the Pos indicator in the upper right corner of the display.

  4. If you don't want to insert a note at this position, insert a rest instead, as shown in step 5.

  5. To jump to the next measure, filling the remaining beats with rests, touch the Next M. button in the display.

  6. To change the step value, use the Step Time parameters.

  7. Insert a note, rest or chord at the current position.

  8. To insert a single note, just play it on the keyboard. inserted note length will match the step length. You may change the velocity and relative duration of the note, by editing the Velocity and Duration parameters. See “Velocity” and “Duration” on page 170.
    • To insert a rest, just touch the Rest button in the display. Its length will match the step value.

  9. To tie the note to be inserted to the previous one, touch the Tie button in the display. A note will be inserted, tied to the previous one, with exactly the same pitch. You don't need to play it on the keyboard again.
  10. To insert a chord or a second voice, see "Chords and second voices in Step Record mode" on page 171.

  11. After inserting a new event, you may go back by touching the Back button in the display. This will delete the previously inserted event, and set the step in edit again.

  12. When finished recording, touch the Done button in the display. A dialog box appears, asking you to either cancel, discard or save the changes.

  13. From the main page of the Multitrack Recording either select the "Exit from Record" command from the page menu, or press the RECORD button to exit the Record mode.

  14. While in the main page of the Sequencer mode, you may press the ▶(■AY/STOP) button in the PLAYER section to listen to the Song, or select the Save Song command from the page menu to save the Song to a storage device (see "Save Song window" on page 187).

Chords and second voices in Step Record mode

You are not obliged to insert single notes in a track. There are several ways to insert chords and double voices. Lets look at some.

Entering a chord. Simply play a chord instead of a single note. The event name will be the first note of the chord you pressed, I s p o i n t , t h e followed by the … ” abbreviation.

Entering a chord made of notes with different velocity values. You can make the upper or lower note of a chord, for example, louder than the remaining ones, to let the most important stand out from the chord. Here is how to insert a three-note chord:

  1. Edit the first note's Velocity value.
  2. Press the first note and keep it pressed.
  3. Edit the second note's Velocity value.
  4. Press the second note and keep it pressed.
  5. Edit the third note's Velocity value. The
  6. Press the third note, then release all notes.

Entering a second voice. You can insert passages where one note is kept pressed, while another voice moves freely.

Ex. 1:
Step Time = On Press E and C Off Release E (continue holding C) Step Time = On Press G Off Release G and C

Exit From Step Record Step sequence has been changed. Do you want to save it? Cancel No Yes

If you touch Cancel, exit is canceled, and you can continue editing. If you choose No, changes are not saved, and the Step Record window is closed. If you choose Yes, changes are saved, and the Step Record window is closed.

Ex.2:
KORG Pa600 - Chords and second voices in Step Record mode - 3

flowchart
graph TD
    A["Step Time = Step Time = Step Time"] --> B["Press F and C"]
    B --> C["OffOn On Release F (continue holding C)"]
    C --> D["Press G (continue holding C)"]
    D --> E["Step Time = Step Time = Off On Release G (continue holding C)"]
    E --> F["Press D (continue holding C)"]
    F --> G["Off Release D (continue holding C)"]
    G --> H["Step Time = Step Time = Off E (continue holding C)"]
    H --> I["Off On Release E and C"]

Ex.3:
KORG Pa600 - Chords and second voices in Step Record mode - 4

flowchart
graph LR
    A["Step Time = Step Time ="] --> B["Tie"]
    B --> C["Press G (continue holding C)"]
    C --> D["On"]
    D --> E["Off"]
    style A fill:#f9f,stroke:#333
    style B fill:#ccf,stroke:#333
    style C fill:#cfc,stroke:#333
    style D fill:#fcc,stroke:#333

Record mode: Backing Sequence (Quick Record) page

Backing Sequence (Quick Record) mode allows you to quickly record your live performance with the backing of the Styles. To make things easier, just two grouped tracks are provided: Kbd/Pad (Keyboard and Pads) to record keyboard and pads, and Ch/Acc (Chords/Accompaniment) to record chords and the accompaniment provided by the Style.

While in Sequencer mode, press the RECORD button and select the "Backing Sequence (Quick Record)" option. The Backing Sequence (Quick Record) page appears.

Recording parameters area Page sub-header Page header Page menu icon B.SEQ RECORD MT: 0 (no chord) Song: NEWSONG M: 1 Style: UnpluggedBallad Kbd/Pad: Rec Tempo J = 94 Free Memory: 99 Ch/Acc: Rec Meter: 4/4 Resolution: High Perf: My Setting Selected track info area Trk:Upper 1 Grand Piano RX Fty-Piano 121,018,000 Chord/Rec. Track Kbd/Pad Track Rec Rec Volume 55 47 69 116 LOWER UPPER3 UPPER2 UPPER1 B.S. grouped tracks area Track volume/status area

See "Backing Sequence (Quick Record) recording procedure" on page 174 for information on the record procedure.

Page header

See "Page header" on page 165. Here, this line also shows the recognized chord.

See "Page menu icon" on page 165.

Page sub-header

See "Page sub-header" on page 168.

Recording parameters area

Style

This parameter shows the selected Style. Either touch it, or press the STYLE button in the SELECTION section to open the Style Select window and select a different Style (see "Style Select window" on page 88).

Free memory

Percentage of remaining memory for recording.

Resolution

Use this parameter to set the quantization during recording. Quantization is a way of correcting timing errors; notes played too soon or too late are moved to the nearest axis of a rhythmic "grid", set with this parameter, thus playing perfectly in time.

High No quantization applied.

(1/32)... (1/8)

Grid resolution, in musical values. For example, when you select 1/8, all notes are moved to the nearest 1/8 division. When you select 1/4, all notes are moved to the nearest 1/4 division.

High (no quantization) 1/16 1/8

Chord/Acc Track, Kbd/Pad Track

These parameters let you define grouped track status during recording. This status is reflected by the big status indicator above the track sliders.

Play The Backing Sequence track is set to play. If there are recorded data, they will be heard while recording the other Backing Sequence track.

Mute The Backing Sequence track is muted. If this tracks has already been recorded, it will not be heard during recording of the other Backing Sequence track.

Rec The Backing Sequence track is in record. All previously recorded data will be deleted. After pressing ▶(■AY/STOP) to start recording, the track will receive notes from the keyboard, the MIDI IN or the USB Device connector.

Chord/Acc: This Backing Sequence track groups all Style tracks, together with recognized chords and Style controls and Style Elements selection. After finishing recording, they will be saved as Song tracks 9-16, as in the following table:.

Chord/Acc track Song track/Channel
Bass 9
Drum 10
Percussion11
Accompaniment 112
Accompaniment 213
Accompaniment 314
Accompaniment 415
Accompaniment 516

Kbd/Pad: This Backing Sequence track includes the four Keyboard tracks and the four Pads. After finishing recording, they will be saved as Song tracks 1-8, as in the following table:

Kbd/Pad trackSong track/Channel
Upper 11
Upper 22
Upper 33
Lower4
Pad 15
Pad 26
Pad 37
Pad 48

Tempo

Metronome Tempo. Select this parameter and use the VALUE DIAL to change Tempo. You can always change Tempo using the TEMPO buttons.

Meter

(Non Editable). This parameter shows the meter (or time signature) of the selected Style for reference.

PERF or STS (Performance or STS)

This parameter shows the selected Performance or STS (depending on the latest item selected).

To select a Performance, either touch it, or press one of the PERFORMANCE buttons to open the Performance Select window and select a different Performance (see "Performance Select window" on page 90).

To select an STS (Single Touch Setting), use the four STS buttons under the display.

Backing Sequence tracks area

Backing Sequence tracks status indicators

These giant indicators show the status of the Backing Sequence tracks. They reflect the status of the Kbd/Pad and Ch/Acc parameters (see "Chord/Acc Track, Kbd/Pad Track" above).

Selected track info area

This line lets you see the Sound assigned to the selected track. See "Selected track info area" on page 166 for more information.

Track volume/status area

This area is where you can set the volume of each single Keyboard track, and mute/unmute tracks.

Sliders (track volume)

Graphical display of each track's volume.

Individual track status icons

While you can use the Kbd/Pad Backing Sequence track to change the status of all Keyboard tracks at once, you can also change the status of each separate track. Touch this icon to change the status of the corresponding individual track.

KORG Pa600 - Individual track status icons - 1

Play status. The track can be heard.

KORG Pa600 - Individual track status icons - 2

Mute status. The track cannot be heard.

Track names

Under the sliders, a label for each track is shown.

AbbreviationTrack
MIC/INMicrophone audio input
UPPER1...3Upper tracks.
LOWERLower track.

Backing Sequence (Quick Record) recording procedure

Here is the general procedure to follow for the Backing Sequence (Quick) Recording.

  1. Press the SEQUENCER button to enter the Song mode.

  2. Press the RECORD button, and select the "Backing Sequence (Quick Record)" option to enter the Backing Sequence (Quick Record) mode. Now you can prepare your recording parameters. (For more details, see "Record mode: Backing Sequence (Quick Record) page" on page 172).

  3. The latest selected Style is currently selected. If it is not the right one, select a different Style to start recording with. (See "Style Select window" on page 88).

  4. The latest selected Performance or STS is currently selected. If you prefer, select a different Performance or STS. (See "Performance Select window" on "STS Select" on page 91).

  5. Select the status of the Backing Sequence tracks, by using the Kbd/Pad and Ch/Acc parameters. (Kbd/Pad stays for Keyboard and Pads; Ch/Acc stays for Chord and Accompaniment, i.e. the Style tracks). To record all you play on the keyboard, plus the automatic accompaniment, leave their status to Rec (see "Track status icons" on page 169).

Warning: Tracks set to REC are automatically overwritten when starting recording. Set a track to the PLAY or MUTE status, when you don't want to delete it. For example, if you are recording a keyboard part on an existing Style track, set the Ch/Acc parameter to PLAY, and the Kbd/Pad track to REC.

  1. Start recording by pressing the left ▶/■ (PLAY/STOP) button (or the START/STOP button, if you want the Style to start immediately).

- By pressing the ▶/■eft (PLAY/STOP) button (or the START/STOP button), you can record a keyboard intro with no Style playing. After a count-in, start recording.

Play a solo intro, then start the auto-accompaniment by pressing the START/STOP button.

- By pressing the START/STOP button you can start the Style right at the beginning of the Song.

Since you can use any Style control, you could start with the usual combinations (INTRO, ENDING...).

Note: While in Backing Sequence mode, you can't record the SYNCHRO, TAP TEMPO/RESET, MANUAL BASS, BALANCE controls.

  1. Play your music. While recording you can even change the Style, or stop it by pressing START/STOP or one of the ENDINGS. While recording you can even start the style again, by pressing START/STOP.

  2. When finished recording your performance

▶/■ (PLAY/STOP) button in the PLAYER section. You will go back to the Sequencer Play Main page (see "Sequencer Play - Main page" on page 165).

At this point, you may press the ▶/■ (PLAY/STOP) button in the PLAYER section to listen to the new Song.

You may also edit the Song by pressing the MENU button (see "Edit menu" on page 177).

  1. Save the song to a storage device (see "Save Song window" on page 187).

Warning: The recorded Song will be deleted when the instrument enters standby, switching to the Style Play or Song Play mode, or entering Record again. If you wish to preserve it save the Song to a storage device.

Record mode: Step Backing Sequence page

The Step Backing Sequence mode allows you to enter single chords, to create or edit the Style (Chord/Acc) part of a Song. This mode lets you enter chords even if you are not a keyboard player, or fix any error made playing chords or selecting Style controls, during a Backing Sequence (Quick Record) recording.

In this mode, you can only edit Songs created using the Backing Sequence (Quick Record) recording mode. When saving a Song created using the Backing Sequence (Quick Record) recording mode, all Chord/Acc data is preserved, and can be loaded later, to be edited again by using the Step Backing Sequence mode.

While in Sequencer mode, press the RECORD button and select the "Step Backing Sequence" option. The Step Backing Sequence window appears.

B.SEQ Step Record Event Recorded Measure: 001.01.000 Style: b UnpluggedBallad1 Performance: b My Setting Tempo: 120 Chord: -- Style Element: Off Length: 0 Event Step Measure Done Parameters area"Soft"

See "Step Backing Sequence procedure" on page 177 for information on the record procedure.

Touch the page menu icon to open the menu. See "Step Backing Sequence page menu" on page 176 for more information.

Parameters area

Side arrow (1)

The small arrow next to a parameter means that its value is effective at the current position. For example, if you are at the "003.01.000" position, and an arrow lights up next to the Chord parameter, this means that a chord change happens at the "003.01.000" position.

Measure

This parameter shows the current position of the Step Editor. To go to a different position within the Song, use one of the following systems:

- Select this parameter, then use the VALUE DIAL to go to a different measure.

- Use the Measure buttons in the display to move to a different measure. Use the Step buttons in the display to move in steps of 1/8 (192 ticks). Use the Event buttons in the display to jump to the next event.

The locator value is shown in the "measure.beat.tick" format.

Measure Measure or bar number.

Beat Divider in the Time Signature ratio (e.g., a quarter in a 3/4 time).

Tick Smallest position value. The internal Player feature a resolution of 384 ticks per quarter.

Style

This is the latest selected Style. To insert a Style change, current position, touch the Style name to open the Style Select window, or follow the standard selecting procedure STYLE button in the SELECTION section.

Note: Any Style Change inserted after the beginning of the measure (i.e., to a position other than Mxxx.01.000) will be effective at the following measure. For example, if a Style Change event has been inserted at M004.03.000, the selected Style will be effectively selected at M005.01.000. (This works exactly as in Style Play mode).

Note: When inserting a Style Change, you may also insert a Tempo Change at the same position. A Style Change will not automatically insert the Style's Tempo.

Performance

This is the latest selected Performance. Select a Performance to recall the Style it links to. To insert a Performance change at the current position, touch the Performance name to open the Performance Select window, or follow the standard selecting procedure using the PERFORMANCE section.

Note: The STYLE CHANGE LED is automatically turned on when entering the Chord/Acc Step Mode. This means that selecting a Performance automatically selects the Style memorized in the Performance.

The STS MODE and STS buttons are automatically disabled, meaning that you can't change Keyboard tracks while in Acc Step Mode.

Tempo

This is the Tempo Change parameter. To insert a Tempo Change event at the current position, select this parameter and use the VALUE DIAL to change its value.

Chord

The chord parameter is divided in four separate parts:

Chord: C M9(*11) / G Name Type Extension

Select one of the parts, then use the VALUE DIAL to modify it. As an alternative, you can play a chord, and it will be automatically recognized. While recognizing a chord, the status of the Bass Inversion parameter will be considered.

The lack of a chord (--) means that the accompaniment will not play at the current position (apart for the Drum and Percussion tracks). To select the “--” option, select the Name part of the Chord parameter, then use VALUE DIAL to select the very la value (C...B, Off).

Note: If you replace a chord with a different one, please remember that the Lower track (if recorded) will not be automatically changed, and may cause a dissonance against the accompaniment.

Style Element

This is the Style Element (i.e., a Variation, Fill, Intro, or Ending). The length of the selected Style Element is always shown by the "Length" parameter (see below).

"Off" means that the accompaniment will not play at the selected position – only Keyboard and Pad tracks will play.

Hint: Insert a Style Element Off event exactly where the automatic accompaniment must stop (at the end of the Song).

Length

This parameter will let you know where to place the following Style Element Change. For example, if you inserted an Intro event lasting for 4 measures, you can insert 4 empty measure after this event, and a Variation event at the end of the Intro, beginning at the 4th empty measure.

Del (Delete) button

When a side arrow ( ) is shown next to a parameter, there is an event at the current position. You can touch the Del button next to it, to delete the event at the current position.

Hint: To delete all events starting from the current position, select the "Delete All from Selected" command from the page menu (see below).

"Soft" transport buttons

KORG Pa600 - "Soft" transport buttons - 1

Previous or Next Event

Use these buttons to move to the previous or next recorded event.

KORG Pa600 - Previous or Next Event - 1

Previous or Next Step

Use these buttons to go to the previous or next step (1/8, or 192 ticks). If an event is located before the previous or next step, the locator stops on that event. For example, if you are positioned on M001.01.000, and no event exists before M001.01.192, the > button moves to the M001.01.192 location. If an event exists on M001.01.010, the > button stops to the M001.01.010 location.

These commands are effective even if the Measure parameter is not selected.

KORG Pa600 - Previous or Next Step - 1

Previous or Next Measure

Use these buttons to move to the previous or following measure. These commands are effective even if the Measure parameter is not selected.

Done button

Done

Touch this button to exit the Step Backing Sequence mode. All changes will be saved to memory.

Hint: Save the Song to a storage device, by selecting the "Save Song" command from the page menu, to avoid losing it when the instrument enters standby.

Step Backing Sequence page menu

Touch the page menu icon to open the menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command.

Insert Measure Cut Measure Delete All from Selected Delete All Styles/Perfs from Slected Delete All Style Elements from Selected Delete All Chords from Selected Delete All Tempos from Selected

Insert Measure

Use this command to insert an empty measure starting from the current measure. All Chord/Acc events contained in the current measure will be moved to the following measure. The event at the Mxxx.01.000 position (i.e., exactly at the beginning of the measure, like a Time Signature or Style change) will not be moved.

Cut Measure

Use this command to delete the current measure. All Chord/Acc event contained in the following measures will be moved one measure back.

Delete All from Selected

Use this command to delete events of all types, starting from the current position.

Note: All events on the very first tick (M001.01.000), like Perf, Style, Tempo, Chord, Style Element selection, cannot be deleted.

Delete All Styles/Perfs from Selected Delete All Styles Elements from Selected Delete All Chords from Selected Delete All Tempos from Selected

Select one of these commands to delete all events of the corresponding type, starting from the current position to the end of the Song. To delete all events of the same type from the whole Song, go back to the M001.01.000 position, and select one of these commands.

Note: All events on the very first tick (M001.01.000), like Perf, Style, Tempo, Chord, Style Element selection, cannot be deleted.

Step Backing Sequence procedure

Here is the general Step Backing Sequence recording procedure.

Hint: Before entering Step Backing Sequence mode to edit an existing Song, select the "Save Song" command from the page menu, and save the Song to a storage device. This way, you will have a copy of the Song, in case you don't like the results of your editing.

  1. While in Sequencer mode, press the RECORD button, and choose the "Step Backing Sequence" recording option.
  2. Select the Measure parameter, and go to the desired position in the Song, by using the VALUE DIAL. Alternatively, you can move the locator using the "soft" transport buttons in the display. See ""Soft" transport buttons" on page 176.
  3. Select the parameter type (Style, Performance, Tempo...) to insert, edit or delete at the current position. If an arrow (▶) appears next to a parameter, the shown event has been inserted at the current position.
  4. Use the VALUE DIAL to modify the selected event. Delete it by touching the Del button next to the event. When editing a parameter without the arrow (▶) next to it, a new event is inserted at the current position.

  5. Exit the Step Backing Sequence recording mode, by touching the Done button in the display.

  6. Press (PLA/STOP) in the PLAYER section to listen to the result of your editing. If it is fine, save the Song to a storage device.

Edit menu

From any page, press the MENU button to open the Sequencer edit menu. This menu gives access to the various Sequencer edit sections.

When in the menu, select an edit section, or press EXIT to exit the menu.

When in an edit page, press EXIT or the SEQUENCER button to go back to the main page of the Sequencer operating mode.

SEQUENCER Menu Main Page Mixer Tuning Effects Track Controls Event Edit Song Edit

Each item in this menu corresponds to an edit section. Each edit section groups various edit pages, that may be selected by touching the corresponding tab on the lower part of the display.

Edit page structure

All edit pages share some basic elements.

SEQUENCER: Mixer/Tuning Trk:P-Tr01 Grand Piano Fty-Piano 121.003.00 Page menu icon Operating mode Edit section Upper Volume Link Selected track info Pan Volume P C 00 C 00 C 00 C 00 C 00 C 00 C 00 Volume Pan FX Send EQ Gain EQ Control Tuning Sub Scale Parameters area Tabs

Operating mode

This indicates that the instrument is in Sequencer mode.

Edit section

This identifies the current edit section, corresponding to one of the items of the edit menu (see "Edit menu" on page 177).

Touch this icon to open the page menu (see "Page m page 186).

Parameters area

Each page contains various parameters. Use the tabs to select one of the pages. For detailed information on the various types of parameters, see sections starting below.

Tabs

Use tabs to select one of the edit pages of the current edit section.

Mixer/Tuning: Volume/Pan

This page lets you set the volume and pan for each Song track.

Use the TRACK SELECT button to switch between Song tracks 1-8 and 9-16.

SEQUENCER: Mixer/Tuning Trk:P-Tr01 Grand Piano Fty-Piano 121.003.000 Upper Volume Link Dry Pan Volume P C 00 C 00 C 00 C 00 C 00 C 00 C 00 P P P P P P P P T91 T82 T93 T94 T95 T96 T97 T98 Volume Pan FX Send EQ Gain EQ Control Tuning Sub Scale

Parameters

All parameters in this page are the same found in the same page of the Song Play mode (see "Mixer/Tuning:page 159).

Mixer/Tuning: FX Send

This page lets you set the level of the track's direct (uneffected) signal going to the Internal FX processors.

Use the TRACK SELECT button to switch between Song tracks 1-8 and 9-16, and vice-versa.

SEQUENCER: Mixer/Tuning Trk:P-Tr01 Grand Piano Fty-Piano 121.003.000 FX Group Master 1 Master 2 Play Play Play Play Play Play Play T01 T02 T03 T04 T05 T06 T07 T08 Volume Pan FX Send EQ Gain EQ Control Tuning Sub Scale

FX Groups

Use this pop-up menu to select one of the two FX groups (A or B).

Pa600 includes two groups of effects (FX A and FX B). While in Song Play mode, the A group is reserved to the Song tracks, the B group to the Keyboard tracks.

However, Songs created in Sequencer mode could also assign the B group to the Song tracks.

Parameters

All parameters in this page are the same found in the same page of the Style Play mode (see "Mixer/Tuning: FX Send" on page 159).

Mixer/Tuning: EQ Gain

In this page you can set the three-band equalization (EQ) for each individual track.

Use the TRACK SELECT button to switch between Song tracks 1-8 and 9-16, and vice-versa.

SEQUENCER: Mixer/Tuning Trk:P-Tr81 Grand Piano Fty-Piano 121,003,000 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 +0.0 Play Play Play Play Play Play Play Play T91 T92 T93 T94 T95 T96 T97 T98 Volume Pan FX Send EQ Gain EQ Control Tuning Sub Scale

Volume/Pan" on Parameters

All parameters in this page are the same found in the same page of the Song Play mode (see "Mixer/Tuning:page 160).

Mixer/Tuning: EQ Control

This page lets you reset or bypass track equalization, programmed in the previous page.

Use the TRACK SELECT button to switch between Song tracks 1-8 and 9-16, and vice-versa.

SEQUENCER: Mixer/Tuning Trk:P-Tr81 Grand Piano Fty-Piano 121,003,000 Track Reset Reset All Tracks Bypass Input Trim Play Play Play Play Play Play Play Play Play T01 T02 T03 T04 T05 T06 T07 T08 Volume Pan FX Send EQ Gain EQ Control Tuning Sub Scale

Parameters

All parameters in this page are the same found in the same page of the Song Play mode (see "Mixer/Tuning: EQ Cont page 160).

Mixer/Tuning: Tuning

Parameters

All parameters in this page are the same found in Global mode. See "Mixer/Tuning: Tuning" on page 104).

Mixer/Tuning: Sub Scale

This page lets you program an alternative scale for the selected tracks (via the "Track Assign" parameter). The remaining tracks (if any) use the basic scale set in Global mode (see "Main Scale" on page 244).

SEQUENCER: Mixer/Tuning Trk:P-Tr81 Grand Piano Fty-Piano 121,003,000 Scale: Equal Key: C Quarter Tone Track Assign Play Play Play Play Play Play Play Play T81 T92 T93 T94 T95 T86 T87 T88 Volume FX EQ EQ Control Tuning Sub Pan Send Gain Control Scale

Note: Quarter Tone selection and activation of the Sub-Scale on each track of a Song, can be received by MIDI (i.e., by an external sequencer or controller). Conversely, selection of Quarter Tone settings, or activation of the Sub-Scale on each track of the Song, can be sent by the Pa600 to an external MIDI recorder as System Exclusive data.

Parameters

All parameters in this page are the same found in Global mode. See "Mixer/Tuning: Sub Scale" on page 104.

Track Assign

Check the parameter corresponding to each track where the Sub-Scale must be used.

Play/Mute icon

Track's play/mute status.

KORG Pa600 - Play/Mute icon - 1

Play status. The track can be heard.

KORG Pa600 - Play/Mute icon - 2

Mute status. The track cannot be heard.

Effects: A/B FX Configuration

This page allows you to select the effects for the A (Song) and B (Keyboard) FX groups. You can use the "FX A" and "FX B" side tabs to switch from one group to the other one. Songs created in Sequencer mode on a Pa-Series instrument can also use the B FX group.

The effect types and the FX matrix are the same seen for the Style Play mode (see "Effects: A/B F page 106).

SEQUENCER: Effects Send: MASTER FX1 On F1: Reverb Hall V/0: 20: 80 M.T.: Off MFX2 to MFX1: 0 Send: MASTER FX2 On 26: Stereo Chorus V/0: Vet M.T.: Off FX "A" Master1 Master2 Config. Reverb Chorus

Note: When you stop the Song, or select a different Song, the default effects are selected again. You can, however, stop the Song, change the effects, then start the Song again. Save the Song to permanently change the effects.

FX Group

Use these side tabs to choose the FX group (A or B) for the corresponding track.

Pa600 includes two groups of effects (FX A and FX B). While in Song Play mode, the A group is reserved to the Song and Pad tracks, the B group to the Realtime (Keyboard) tracks.

However, Songs created in Sequencer mode could also assign the B group to the Song tracks.

Parameters

All parameters in this page are the same found in the same page of the Song Play mode (see "Effects: A/B FX Configuration" on page 161).

Effects: Master 1, 2

These pages contain the editing parameters for the effect processors. Here is an example of the FX A page, with the Reverb Hall effect assigned.

SEQUENCER: Effects A MFX 1 71: Reverb Hall On FX A Reverb Time [sec]: 2.2 High Damp [%]: 33 Pre Delay [msec]: 0 Pre Delay Thru [%]: 20 EQ Trim: 100 Pre LEO Fo: Low Pre HEQ Fo: High Pre LEO Gain [dB]: -4.8 Pre HEQ Gain [dB]: +1.0 Wet/Dry: 28:80 Src: Off Rmt: +0 FX "A" Master1 Master2 Config. Reverb Chorus

Selected effect

Select one of the available effects from this pop-up menu. This is equivalent to the "FX Group" parameters found in the "Effects: A/B FX Configuration" page (see above).

Parameters

The parameters shown in this page are the same already seen for the Style Play mode. See "Effects: Master 1, 2" on page 107 for details.

Track Controls: Mode

Parameter

See "Track Controls: Mode" on page 107.

Track Controls: Drum Edit

Parameter

See "Track Controls: Drum Edit" on page 108.

Track Controls: Easy Edit

Parameter

See "Track Controls: Easy Edit" on page 109.

Event Edit: Event Edit

The Event Edit is the page where you can edit each single MIDI event of the selected track. You can, for example, replace a note with a different one, or change its playing strength. See also "Event Edit procedure" on page 181 for more information on the event editing procedure.

SEQUENCER: Event Edit Event Edit T: Track 1 Position Type Value1 Value2 Length M:001.01.000 Ctrl 100 0 M:001.01.000 Ctrl 101 0 M:001.05.188 Note A3 99 D:000.00.065 M:001.06.060 Note B3 82 D:000.00.062 M:001.06.163 Bend 0 Track 1 Go/Catch Insert Delete Event Edit Filter

Position

Position of the event, expressed in the form 'aaa.bb.ccc':

- ' a a a ' i s t h e m e a s - ' b b ' i s t h e b e a t

- 'ccc' is the tick (each quarter beat = 384 ticks)

You can edit this parameter to move the event to a different position. You can edit a position in either of the following ways:

(a) select the parameter, and use the VALUE DIAL to change the value, or

(b) select the parameter, then touch it again; the numeric keypad will appear. Enter the new position by dialing in the three parts of the number, separated by a dot. Zeroes at the beginning can be omitted, as well as the least important parts of the number. For example, to enter position 002.02.193, dial "2.2.193"; to enter position 002.04.000 dial "2.4"; to enter position 002.01.000, simply dial "2".

Type

Type of the event shown in the display. To edit it, select the parameter and use the VALUE DIAL to change its value.

This parameter also shows the (non editable) "End Of Track" marking, when the end of the track is reached.

Value 1 and 2

Values of the event shown in the display. Depending on the selected event, the meaning may change.

Here are the events contained in ordinary tracks (1-16).

Type First valueSecond value
NoteNote nameVelocity
RX NoiseNote nameVelocity
ProgProgram Change number-
CtrlControl Change numberControl Change value
BendBending value-
AfttMono (Channel) Aftertouch value-
PAftNote to which the Aftertouch is appliedPoly Aftertouch value

And here are the events contained in the Master track.

TypeFirst valueSecond value
TempoTempo change-
VolumeMaster Volume value-
MeterMeter (time signature) change(*)-
KeySignKey Signature(†)-
ScaleOne of the available preset ScalesRoot note for the selected Scale
UScale (User Scale)Altered noteNote alteration(‡)
QT (Quarter Tone)Altered noteNote alteration (0, 50)(b)
QT Clear (Quarter Tone Clearing)Reset of all Quarter Tone (QT) changes-

(*). Meter changes can't be edited or inserted separately from a measure. To insert a Meter change, use the Insert function in the Edit section and insert a series of measures with the new meter. Existing data can then be copied or entered to these measures

(f). This is the key signature shown in the Score. If this event is missing, the Score will be shown as if it was in the key of C Major.

(‡). To edit User Scale and Quarter Tone settings, select the first value, then select the scale's degree to edit. Edit the second value to change the tuning of the selected note of the scale.

To edit the event Type and Values, select the parameter and use the VALUE DIAL to change their value. In case of numeric values, you can also press them twice to open the numeric keypad.

Length

Length of the selected Note event. The value format is the same as the Position value. Edit it in the same way.

Note: If you change a length of "000.00.000" to a different value, you can't go back to the original value. This rather zero-length value may be found in the drum and percussion tracks of Songs made in Backing Sequence mode.

Track

Use this pop-up menu to select the track to edit.

Track 1...16 One of the ordinary tracks of the Song. These tracks contains musical data, like notes and controllers.

Master This is a special track, containing Tempo changes, Meter changes, Scale and Transpose data, and the effect parameters.

Scrollbar

Use the scrollbar to browse the event through the list. You can also scroll by using the SHIFT + DIAL combination.

Go/Catch

This is a dual-function command.

- While the sequencer is not running, it works as a Go to Measure command. Touch it to open the Go to Measure dialog box:

Go to Measure: 1 Cancel OK

When in this dialog box, select a target measure, and touch OK. The first event available in the target measure will be selected.

- While the sequencer is running, it works as a Catch L command. Touch it to show the event that is currently playing.

Insert

Touch the Insert button in the display to insert a new event at the current shown Position. The default values are Type = Note, Pitch = C4, Velocity = 100, Length = 192.

Note: You can't insert new events in an empty, non-recorded Song. To insert an event, you must first insert some empty measures by using the Insert Measure function (see "Song Edit: Cut/Insert Measures" on page 184).

Delete

Touch the Delete button in the display to delete the event selected in the display.

Note: The "End of Track" event cannot be deleted.

Event Edit procedure

Here is the general event editing procedure.

  1. While in the Event Edit page, press ▶/■ (PLAY/STOP) in the PLAYER section to listen to the Song. Press it again to stop the Song.

  2. Select the Filter page, and turn "Off" the filter for the event types you wish to see in the display (see "Event Edit: Filter" on page 182 for more information).

  3. Return to the Event Edit page.

  4. Use the "Track" pop-up menu to select the track to edit. The list of events contained in the selected track will appear in the display.

For more information on the event types and their values, see above.

  1. Select the "Position" parameter. Use the VALUE DIAL (or touch the parameter again to open the numeric keypad) to change the event's position.

  2. Select the "Type" parameter and use the VALUE DIAL to change the event type. Select the "Value 1 and 2" parameters and use the VALUE DIAL (or touch the parameter again to open the numeric keypad) to modify the selected value.

  3. In the case of a Note event, select the Length parameter, and use the VALUE DIAL (or touch the parameter again to open the numeric keypad) to change the event's length.

  4. While the sequencer is not running, you may touch the Go/Catch button in the display to go to a different measure (see "Go/Catch" above)
  5. While the sequencer is running, you may use the Go/Catch button in the display to see the currently playing event in the display (see "Go/Catch" above).
  6. Use the PLAYER transport controls to listen to the Song.
  7. Touch the Insert button in the display to insert an event at the Position shown in the display (a Note event with default values will be inserted). Touch the Delete button in the display to delete the selected event.
  8. When the editing is complete, you may select a different track (go to step 4).
  9. When finished editing the whole Song, select the Save Song command from the page menu to save the Song to a storage device. See "Save Song window" on page 187 for more information on saving a Song.

Event Edit: Filter

This page is where you can select the event types to be shown in the Event Edit page.

SEQUENCER: Event Edit Filter Note/RX Noise After Touch Program Poly After Touch Control Pitch Bend Tempo/Meter Pa Controls Event Edit Filter

Turn On the filter for all event types you do not wish to see in the Event Edit page.

Note/RX Noise

Notes and RX Noises.

Program Program Change events.

Control Control Change events.

Tempo/Meter Tempo and Meter (time signature) changes (Master Track only).

After Touch Mono (Channel) Aftertouch events.

Poly After Touch

Poly Aftertouch events.

Pitch Bend Pitch Bend events.

Pa Controls Controls exclusive to Pa600, like the Scale settings. These controls are recorded to the Master Track, and saved as System Exclusive data.

Song Edit: Quantize

The quantize function corrects any rhythm error after recording.

SEQUENCER: Edit Quantize Track: Track 1 Resolution: Start Tick: 001.01.000 End Tick: 020.01.000 Bottom Note: C-1 Top Note: G9 Execute Play Play Play Play Play Play Play T01 T02 T03 T04 T05 T06 T07 T08 Quantize Trans- pose Velocity Cut Insert Delete Copy Move RX Convert

After setting the various parameters, touch Execute to start the operation.

Track

Use this parameter to select a track.

All Quantize will apply to all tracks.

Track 1...16 Quantize will apply only to the selected track.

Resolution

This parameter sets the quantization value. For example, when you select a 1/8-note, all notes are moved to the nearest 1/8 division. When you select 1/4, all notes are moved to the nearest 1/4 division.

KORG Pa600 - Resolution - 1

Grid resolution, in musical values. A "b...f" character added after the value means swing-quantization. A "3" means triplet.

Start / End Tick

Use these parameters to set the starting and ending points of the range to be quantized.

If you wish to select a four-measure sequence starting at the beginning of the Song, the Start will be positioned at 1.01.000, and the End at 5.01.000.

Bottom / Top Note

Use these parameters to set the bottom and top note of the keyboard range to quantize. If you select the same note as the Bottom and Top parameters, you can select a single percussive instrument in a Drum track.

Note: These parameters are available only when a Drum track is selected.

Song Edit: Transpose

Here you can transpose the Song, a track or a part of a track.

SEQUENCER: Edit Transpose Track: Track 1 Value: 0 Start Tick: 001.01.000 End Tick: 020.01.000 Bottom Note: C-1 Top Note: G9 Execute Play Play Play Play Play Play Play Play T01 T02 T03 T04 T05 T06 T07 T08 Quantize Trans- pose Velocity Cut Insert Delete Copy Move RX Convert

After setting the various parameters, touch Execute to start the operation.

Track

Use this parameter to select a track.

All All tracks selected (apart for Drum tracks).

Track 1...16 Selected track.

Value

Transpose value (±127 semitones).

Start / End Tick

Use these parameters to set the starting and ending points of the range to transpose.

If you wish to select a four-measure sequence beginning of the Song, the Start will be positioned at 1.01.000, and the End at 5.01.000.

Bottom / Top Note

Use these parameters to set the bottom and top of the keyboard range to transpose. If you select the same note as the Bottom and Top parameters, you can select a single note, or a single percussive instrument in a Drum track.

Song Edit: Velocity

Here you can change the Velocity value for the notes. An Advanced mode is available, allowing you to select a velocity curve for the selected range. This is useful to create fade-ins or fade-outs.

SEQUENCER: Edit Velocity Track: Track 1 Intensity 100 % Curve [Curve 1] Velocity Value: 0 End Yet Value: 100 % Start Tick: 001.01.000 End Tick: 020.01.000 Bottom Note: C-1 Top Note: G9 Advanced Execute Play Play Play Play Play Play Play T81 T82 T83 T84 T85 T86 T87 T88 Quantize Trans- pose Velocity Cut Insert Delete Copy Move RX Convert

After setting the various parameters, touch Execute to start the operation.

Track

Use this parameter to select a track.

All All tracks selected.

Track 1...16 Selected track.

Value

Velocity y change value.

Start / End Tick

Use these parameters to set the starting and ending points of the range to edit.

If you wish to select a four-measure sequence beginning of the Song, the Start will be positioned at 1.01.000, and the End at 5.01.000.

Bottom / Top Note

Use these parameters to set the bottom and top of the keyboard range to edit. If you select the same note as the Bottom and To parameters, you can select a single percussive instrument in a Drum track.

Advanced

When this checkbox is checked, the "Intensity", "Curve", "Start Velocity Value" and "End Velocity Value" parameters can be edited.

Intensity

(Only available in Advanced mode). Use this parameter to specify the degree to which the velocity data will be adjusted toward the curve you specify in "Curve".

0...100% Intensity value. With a setting of 0 [%], the velocity will not change. With a setting of 100 [%], the velocity will be changed the most.

Curve

(Only available in Advanced mode). Use this parameter to select one of the six curves, and to specify how the velocity will change over time.

KORG Pa600 - Curve - 1

line | Curve | Start Value | End Value | |-------|-------------|-----------| | Curve 1 | 1 | 127 | | Curve 2 | 1 | 127 | | Curve 3 | 1 | 127 | | Curve 4 | 1 | 127 | | Curve 5 | 1 | 127 | | Curve 6 | 1 | 127 | * RANDOM*

Start / End Vel. Value

(Only available in Advanced mode). Velocity change at the starting and ending ticks of the selected range.

0...100 Velocity change in percentage.

Song Edit: Cut/Insert Measures

In this page you can cut or insert measures from the Song.

SEQUENCER: Edit Cut Measure Start: 1 Length: 1 Execute Insert Measure Start: 1 Length: 1 Meter: 4/4 Execute Play Play Play Play Play Play Play T01 T02 T03 T04 T05 T06 T07 T08 Quantize Trans- Velocity Cut Insert Delete Copy Move RX pose Convert

After selecting the Start and Length parameters, touch Execute to start the operation.

After the Cut, the following measures are moved back, to fill the cut measures.

After the Insert, the following measures are pushed forward to accommodate the inserted measures.

Start

First measure where to begin cutting/inserting.

Length

Number of measures to be cut/inserted.

Meter

Meter (time signature) of the measures to be inserted.

Song Edit: Delete

This page is where you can delete MIDI events from the Song.

SEQUENCER: Edit Delete Track: Track 1 Event: All Start Tick: 001.01.000 End Tick: 020.01.000 Bottom Note: C-1 Top Note: G9 Execute Play Play Play Play Play Play Play Play T01 T02 T03 T04 T05 T06 T07 T08 Quantize Trans- pose Velocity Cut Insert Delete Copy Move RX Convert

After setting the various parameters, touch Execute to start the operation.

Track

Use this parameter to select a track.

All All tracks selected.

Track 1...16 Selected track.

Master Master track. This is where the Tempo, Scale and Effect events are recorded.

Event

Type of MIDI event to delete.

All All events. Measures will not be removed from the Song, and will remain empty.

Note All notes in the selected range.

Dup. Note All duplicate notes. When two notes with the same pitch are encountered on the same tick, the one with the lowest velocity is deleted.

After Touch After Touch events.

Pitch Bend Pitch Bend events.

Prog.Change Program Change events, excluding the bundled Control Change #00 (Bank Select MSB) and #32 (Bank Select LSB).

Ctl.Change All Control Change events, for example Bank Select, Modulation, Damper, Soft Pedal...

CC00/32...CC127

Single Control Change events. Double Control Change numbers (like 00/32) are MSB/LSB bundles.

Start / End Tick

Use these parameters to set the starting and ending points of the range to edit.

If you wish to select a four-measure sequence starting at the beginning of the Song, the Start will be positioned at 1.01.000, and the End at 5.01.000.

Bottom / Top Note

Use these parameters to set the bottom and top of the keyboard range to delete. If you select the same note as the Bottom and

Top parameters, you can select a single note, or a single percussive instrument in a Drum track.

Note: These parameters are available only when the All or Note options are selected.

Song Edit: Copy

Here you can copy tracks or phrases.

SEQUENCER: Edit Copy Mode: Merge From Track: All Start Measure: 1 End Measure: 1 To Track: All To Measure: 2 Repeat Times: 1 Execute Play Play Play Play Play Play Play Play T01 T02 T03 T04 T05 T06 T07 T08 Quantize Trans- pose Velocity Cut Insert Delete Copy Move RX Convert

After setting the various parameters, touch Execute to start the operation.

Note: If you copy too many events on the same "tick", many events!" message appears, and the copy operation is aborted.

Mode

Use this parameter to select the Copy mode.

Merge Copied data are merged with the data at the target position.

Overwrite Copied data replace all data at the target position.

Warning: Deleted data cannot be recovered!

From Track... To Track

Use these parameters to select the source and target track to copy.

All All tracks. The target track cannot be selected.

Track 1...16 Selected source and target tracks.

Start Measure... End Measure

These parameters are the starting and ending measure to copy. For example, if From Measure=1 and To Measure=4, the first four measures are copied.

To Measure

This parameter is the first of the target measures.

Repeat Times

Number of times the copy must be executed. Copies will be consecutive.

Song Edit: Move

Here you can shift a track forward or backward by just a few ticks or whole measures.

SEQUENCER: Edit Move Track: Track 1 Start Tick: 001.01.000 To Tick: 001.01.192 End Tick: 001.01.192 Execute Play Play Play Play Play Play Play T01 T02 T03 T04 T05 T06 T07 T08 Quantize Trans- pose Velocity Cut Insert Delete Copy Move RX Convert

After setting the various parameters, touch Execute to complete the operation.

Track

Use these parameters to select the track you want to move.

Track 1...16 Selected track.

t Start T/End Tick

These parameters set the starting and ending point of the range to move.

To Tick

This parameter allows you to set the target starting point of the moved track.

Song Edit: RX Convert

You can use the RX Convert page to convert notes of the midfile into RX Noises, and vice-versa. This will help programming Songs on an external sequencer.

SEQUENCER: Edit RX Convert Track: Track 1 RX Noises Velocity: 0 Execute Add RX Noises to Guitar Tracks: Execute Convert RX Noises to MIDI Notes: Execute Convert MIDI Notes to RX Noises: Execute Play Play Play Play Play Play Play Play T01 T02 T03 T04 T05 T06 T07 T08 Quantize Trans- pose Velocity Cut Insert Delete Copy Move RX Convert

After having chosen a track to convert, touch Execute to complete the operation.

Track

Use these parameters to select the track containing the notes or RX Noises you want to convert.

RX Note Velocity

Use this parameter to adjust the volume level of the RX Noises in the selected track(s).

Add RX Noises to Guitar track

Use this parameter to automatically analyze the Standard MIDI File, and add RX Noises to Guitar tracks. This command scans a single track or the whole Standard MIDI File, looking for guitar strumming played by nylon, steel or electric guitars.

After scanning, a suitable Guitar sound will be automatically assigned to the relevant tracks, and RX Noises automatically added where needed.

Convert RX Noises to MIDI Notes

Use this parameter to convert the RX Noises contained in the selected track to ordinary MIDI Notes.

Convert MIDI Notes to RX Noises

Use this parameter to convert all the relevant MIDI Notes in the selected track to RX Noises.

Touch the page menu icon to open the menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command.

Load SongDelete Current Track
Save SongSolo Track
UndoCopy FX
Overdub Step RecordingPaste FX
Overwrite Step RecordingExit from Record
Delete Song

Load Song

Select this command to open the Song Select window, and load a Song to the sequencer. (See "Song Select window" on page 187).

Save Song

Select this command to save the new or edited Song to a storage device as a Standard MIDI File. The file is automatically added the ".MID" extension. After selecting this command, the Save Song page appears (see "Save Song window" on page 187).

Warning: Turning the instrument off will delete the Song from memory. Save your Song to a storage device to avoid losing it.

Warning: The Song is also lost when switching from Sequencer to Style Play or Song Play mode, without previously saving the Song to a storage device.

Undo

When selecting this command, the latest operation is canceled, and data are reverted to the previous situation.

Overdub Step Recording

Only available in Record mode. Select this command to enter Overdub Step Record mode. This recording mode lets you enter events one at a time, adding events to the existing events. (See "Record mode: Step Record page" on page 170).

Overwrite Step Recording

Only available in Record mode. Select this command to enter Overwrite Step Record mode. This recording mode lets you enter events one at a time, overwriting all existing events. (See "Record mode: Step Record page" on page 170).

Delete Song

Select this command to delete the Song and create a new, blank Song.

Delete Current Track

Select this command to delete the track currently selected in the Track area (see "Track volume/status area" on page 169).

Solo Track

Select the track to be soloed, and check this item. You will hear only the selected track, and the 'Solo' warning will flash on the page header.

Uncheck this item to exit the Solo function.

SHIFT Keep the SHIFT button pressed and touch one of the tracks to solo it. Do the same on a soloed track to deactivate the Solo function.

Copy/Paste FX

Use this command to copy a single effect, or both effects of an FX group (A or B). See "Copy/Paste FX" on page 115 for detailed instructions.

Exit from Record

Only available in Record mode. Select this command to exit the Record mode, and go back to the Main page of the Sequencer Play mode (see "Sequencer Play - Main page" on page 165).

Song Select window

This window appears when you select the "Load Song" command from the page menu, or press the SONG button in the SELECTION section of the control panel. See "Song Select window" on page 91 for details.

Save Song window

The recorded Song is lost when the instrument enters The Song is also lost when you overwrite it in Record mode, or if you confirm the warning message when switching to the Style Play or Song Play mode. You must save to a storage device any Song you wish to preserve.

This window appears when you select the "Save Song" command from the page menu.

Press EXIT to cancel saving and go back to the main page of the Sequencer operating mode.

Directory PLAYER Save Song Type Name Size Date FID Another MIDI Song 22K 23-09-03 14:59 FID Canyon 25K 21-01-11 22:33 FID LoveSong 22K 23-09-03 14:59 FID My MIDI Song 22K 23-09-03 14:59 FID Pinball 25K 21-01-11 22:32 Song path [KORG DISK]\MYSHOW\MIDI DISK Open Close Locate Save Storage device

Song path

This line shows the path of the location where you are saving the Song.

Directory

This is the list of the selected device's content.

Fencer File status File size Type Name Size Date H10 Another MIDI Song 22K 23-09-03 14:59 H10 Canyon 25K 21-01-11 22:33 H10 LoveSong 22K 23-09-03 14:59 H10 My MIDI Song 22K 23-09-03 14:59 H10 Pinball 25K 21-01-11 22:32 Type of the file or folder File or folder name Modification date

Detailed information about this type of page can be read in "Song Select window" on page 91.

Storage device and by:

Use this menu to select one of the available storage devices.

Device Type
DISK Internal memory
USB Optional device connected to the USB Host port

The actual name (label) of the device appears within square brackets ([]).

Open

Opens the selected folder (item whose icon looks like this: ).

Close

Closes the current folder, returning to the parent ("upper") folder.

Locate

Touch this button to see the Song assigned to This is useful to quickly locate it, after you have browsed through long directories and "dug" into different folders.

Save

Touch this button to open the Save Song dialog box, and save the Song to the current directory.

Save Song Song Name: T NEWSONG To [KORG DISK]\MYSHOW\MIDI Cancel OK

- If no file has been selected in the display, prior to touching Save, the "NewSong" default name will be automatically assigned to the Song.

Note: If a file is selected, just touch the storage device header to deselect it.

- If a file has been selected in the display, prior to touching Save, the name of the selected file will be automatically assigned to the Song.

In any of the above situations, touch the Text Edit) button to edit the Song name.

Warning: If a file with the same name is already in the current directory, a message will warn you. If you confirm, the existing file will be overwritten. Select a file before saving only if you overwrite it (i.e., in case you are saving changes to an existing file).

Empty measure at the beginning of the Standard MIDI File

When saving a Song as a Standard MIDI File, an empty measure is automatically inserted to the beginning of the Song. This measure contains various Song initialization parameters.

Play/Mute status saved with the Song

When saving a Song, the Play/Mute status is saved with the Song. This status is preserved also when playing back the same Song in Song Play mode.

Master Transpose saved with the Song

Sequence When saving a Song, the Master Transpose value is saved with the Song. Since this value is saved as System Exclusive data, it is preserved also when playing back the Song in Song Play mode.

Hint: Since the Master Transpose is a global parameter, loading a Song with a non-standard transposition may result in unwanted transposing when loading other Songs that do not contain their own transposition data. To transpose a Song it is advisable to use the Transpose function in the Edit section of the Sequencer mode (see "Song Edit: Transpose" on page 183).

You may also lock the Master Transpose, to avoid unwanted transposition. See “General Controls: Lock” on page 236 of the Global chapter.

As a general rule, you should use the Master Transpose (TRANSPOSE buttons on the control panel) when you need to transpose Keyboard tracks together with the Song. You should use the Edit mode Transpose function (see "Song Edit: Transpose" on page 183) when only the Song has to be transposed.

Note: The Master Transpose value is always shown on the page

SEQUENCER

MT:8

Save Song procedure

  1. If you are in Record mode, stop the sequencer and exit from the Record mode. Then go back to the main page of the Sequencer Play mode (see "Sequencer Play - Main page" on page 165).

  2. Select the Save Song command from the page menu. The t to Save Song page appears.

  3. Select the folder where you want to save the Song into. Use the Open and Close commands to browse open or close folders. Use the scrollbar to browse through the files.

  4. When you are in the directory where you want to save your Song to, touch the Save button in the display.

- To overwrite an existing file, select it before touch Save. - To create a new file, do not select any file before touching Save. The "NewSong" ("NEWSONG.MID" on a storage device) name will be automatically assigned to the Song.

  1. After touching the Save button, the Save Song dialog box will appear.

  2. If you like, touch the (Text Edit) button to edit the name.

  3. Touch OK to confirm saving, or Cancel to stop the Save operation.

Sound mode

The Sound operating mode is where you can listen to individual Sounds, and edit them. In this mode, the selected Sound can always be played across the full keyboard range.

Details on how to select a Sound are included in the "Selecting elements" chapter (see "Sound Select window" on page 89).

While in a different operating mode, you can easily select the Sound to be edited when switching to the Sound mode. Just select the track the Sound to be edited is assigned to, then keep the SHIFT button pressed while pressing the SOUND button.

Hint: This is also useful to see the Bank Select/Program Change numbers when programming a Song on an external sequencer. Realtime

The MIDI channel

In Sound mode, Pa600 receives and transmits on the same channel of the Upper 1 track. If the Global channel is assigned, notes can also be received on this channel. See "MIDI: MIDI In Channels" on page 247 and "MIDI: MIDI Out Channels" on page 247 for more information.

How to select oscillators

While in an edit page requiring an oscillator to be selected for editing, use the vertical row of buttons on the right (1...24 max) to select one of the available oscillators. The number of available oscillators depends on the "Oscillators Count" parameter (see page 192).

If you cannot see the desired oscillator, touch the scroll arrow, until the hidden oscillator is shown in the display.

When oscillators cannot be select, since the parameter contained in the current page are global and valid for the whole Sound, these buttons are greyed out, and cannot be selected.

KORG Pa600 - How to select oscillators - 1

Sounds, Drum Kits

Pa600 features two different types of Sounds:

• Ordinary Sounds. These are normal instrument Sounds, like pianos, strings, basses.
- Drum Kits. These are drum and percussion kits, where each note of the keyboard is a different percussive instrument. You can find Drum Kits in the Drum & SFX and User Dk banks.

Before pressing MENU to access the edit pages, you should select a Sound of the type you wish to edit or create.

Note: Notes pointing to special Drum Kit features are marked by

the DRUM icon.

Main page

Here is the main page of the Sound operating mode.

Sound Info area Change Realtime Controls area Page header Page menu icon SOUND Grand Piano Bank: Fty-Piano 121.003.000 RealTime Controls Attack Decay Release Cutoff 0 0 0 0 Lfo Det Lfo Spd Lfo Dly Reason. 0 0 0 0 Voice Assign Mode Poly Mono Lapato Hold Off MFX 1 72: Reverb SmoothHall Send Amount On 30 11:69 MFX 2 26: Stereo Chorus Send Amount On 0 58:58 FX area Voice Assign Mode area

Page header

This line shows the current operating mode and transposition.

SOUND MT: 0 Operating mode Master Transpose (in semitones)

Operating mode name

Name of the current operating mode.

Master transpose

Master transpose value in semitones. This value can be changed using the TRANSPOSE buttons on the control panel.

Touch the page menu icon to open the menu. See "Page menu" on page 214 for more information.

KORG Pa600 - Page menu icon - 1

Sound Info area

This is where basic details for the Sound are shown. Touch anywhere in this area to open the Sound Select window.

Sound name

Name of the Sound assigned to the corresponding Keyboard track.

Bank

Bank the current Sound belongs to.

Bank Select / Program Change sequence

Bank Select MSB / Bank Select LSB / Program Change numbers, in the form "CC00.CC32.PC".

CC00 This section shows the value of the Control Change (CC) 00 message (or Bank Select for the selected Sound.

CC32 This section shows the value of the Control Change (CC) 32 message (a.k.a. Bank Select LSB) for the selected Sound.

PC This section shows the value of the Program Change (PC) message for the selected Sound. Values are in the standard 0-127 MIDI numbering format.

Note: Some manufacturers could use the 1-128 numbering system; when connecting your Pa600 to an instrument of this kind, increment the PC value by 1 unit.

Octave Transpose icon

Octave transpose value. Use the UPPER OCTAVE buttons to change this value.

Realtime Controls area

Controls in this area allow you to edit the main parameters of the Sounds assigned to each track. Touch one of them, and modify its value by using the VALUE DIAL controls (or moving your finger).

Note: All values refer to the original values of the Sound.

Note: When selecting the Write Sound command from the page menu, current parameter values, after editing the Realtime Controls, are saved with the Sound. After saving, Realtime Controls are set back to the default position.

Note: After selecting a different Sound, Realtime Control values are automatically set to zero.

Attack Attack time. This is the time during which the sound goes from zero (at the moment when you strike a key) to it's maximum level.

Decay Decay time. Time to go from the final Attack level to the beginning of the Sustain.

Release Release time. This is the time during which the sound goes from the sustaining phase, to zero. The Release is triggered by releasing a key.

Cutoff Filter cutoff. This sets the sound brightness.

LFO Depth Intensity of the Vibrato (LFO).

LFO Speed Speed of the Vibrato (LFO).

LFO Delay Delay time before the Vibrato (LFO) begins, after the sound starts.

Resonance Use the Filter Resonance to boost the cutoff frequency.

Voice Assign Mode

Poly

The Sound will play polyphonically, allowing you play chords.

Mono

The Sound will play monophonically, producing only one note at a time.

Legato

This parameter is available when the Mono option is selected.

Note: If "Legato" is On, certain multisamples or keyboard locations may produce an incorrect pitch.

On Legato is on. When multiple note-on's occur, the first note-on will retrigger the sound, and the second and subsequent note-on's will not retrigger.

When legato is on, multiple note-on's will not retrigger the voice. If one note is already on and another note is turned on, the first voice will continue sounding. The oscillator sound, envelope, and LFO will not be reset, and only the pitch of the oscillator will be updated. This setting is effective for wind instrument sounds and analog synth-type sounds.

Off Legato is off. Notes will always be retriggered when note-on occurs.

When legato is off, multiple note-on's will retrigger the voice at each note-on. The oscillator sound, envelope, and LFO will be reset (and retriggered) according to the settings of the Sound.

Hold

Use this parameter to keep the notes sustained even after releasing the keys.

Note: Please remember the Hold must be On before playing the note to be held.

FX Area

In Sound mode, two Master effect processors (MFX1 and MFX2) are available.

On/Off

Use this button to turn on or off the corresponding effect.

Selected Effect

Non editable. This shows the effect assigned to the corresponding FX processor. To select a different effect, see “Effects: “B” FX Config” on page 213.

Send

Use this knob to adjust the level of the dry sound sent to the corresponding effect.

Amount

Volume of the effect that is added to the dry (non-effected) signal.

Edit menu

From any page, press the MENU button to open the Sound edit menu. This menu gives access to the various Sound edit sections.

When in the menu, select an edit section, or SOUND to exit the menu and return to the main page. To return to the main page, you can also select the Main Page menu item.

When in an edit page, press EXIT or the SOUND button to return to the main page of the Sound operating mode.

- When an ordinary Sound is selected:

SOUND Menu Main Page Basic Pitch Filter Amp LFO Effects

- When a Drum Kit is selected, the "Basic" section is replaced by the "DrumKit" section:

SOUND Menu Main Page DrumKit Pitch Filter Amp LFO Effects

Each item in this menu corresponds to an edit section. Each edit section groups various edit pages, that may be selected by touching the corresponding tab on the lower part of the display.

Edit page structure

All edit pages share some basic elements.

Operating mode Edit section press EXIT or Page menu icon SOUND: Basic MT: 0 Oscillators Count 15 Low priority: 5 Transpose Range Top Key: C9 Bottom Key: C-1 Voice Assign Mode Poly Single Trigger Mono Legate Priority Last Hold Legato as OSC Trigger Max Time: 200 ms Max Range: 5 st Selected oscillator Parameters area Sound Basic OSC Basic Vel/Key Zone Damper Mode Damper Trigger EQ Tabs

Operating mode

This indicates that the instrument is in Sound mode.

Edit section

This identifies the current edit section, corresponding to one of the items of the edit menu (see "Edit menu" on page 191).

Touch this icon to open the page menu (see "Page m page 214).

Selected oscillator

Use these buttons to select the oscillator to edit.

Parameters area

Each page contains various parameters. Use the tabs to select one of the available pages. For detailed information on the various types of parameters, see sections starting from page 191.

Tabs

Use tabs to select one of the edit pages of the current edit section.

Basic: Sound Basic

Here you can make basic settings for the Sound, such as oscillator settings, the oscillator count, and the polyphonic mode.

SOUND: Basic MT: 8 Oscillators Count 15 Low priority: 5 Transpose Range Top Key: C9 Bottom Key: C-1 Voice Assign Mode Poly Single Trigger Mono Legato Priority Last Hold Legato as OSC Trigger Max Time: 200 ms Max Range: 5 st Sound Basic OSC Basic Vel/Key Zone Damper Mode Damper Trigger EQ

Oscillator Count

Oscillators Count

Use this box to specify the number of oscillators (up to 24) the Sound is based on.

The total amount of polyphony varies depending on the number of oscillators used by the Sound (a maximum of 128 with only 1 oscillator per voice).

Note: When editing the Grand Piano sound, keep in mind Oscillators 10\~15 can only be heard when the Damper pedal is depressed.

Low priority

Use this parameter to decide if the highest-numbered oscillators must be turned off when more polyphony voices are needed. Keep in mind that, with a dense polyphony, missing oscillators might not even be heard.

0 No oscillator will be turned off in any case.

1 The highest-numbered oscillator will be turned off, if needed.

2 The two highest-numbered oscillators can be turned off, one after the other, if needed.

[n]...24 The n-numbered oscillators (up to 24) can be turned off, one after the other, if needed.

Transpose Range

Top/Bottom Key

Use these parameters to set a range for transposition. Inside this range notes are transposed. Outside this range, they are not transposed. This is useful to avoid RX Sounds being transposed when transposing a Sound.

Note: Set these (general) values so that all RX Noises assigned to any Oscillator fall out of the Transpose Range. For example, if you assigned an RX Noise to a G7 on OSC1, and an RX Noise to an A7 on OSC2, set the "Top Key" value no higher than F#7 (just below the lowest RX Noise).

Voice Assign Mode

Poly/Mono

This is the polyphonic mode of the Sound.

Poly The Sound will play polyphonically, allowing you to play chords.

Mono The Sound will play monophonically, producing only one note at a time.

Single Trigger

This parameter is available when the selected mode is Poly.

On When the same note is played repeatedly, the previous note will be silenced before the next note is sounded, so that the notes do not overlap.

Off When the same note is played repeatedly, the previous note will not be silenced before the next note is sounded.

Legato

This parameter is only available when the selected mode is Mono. It is the same found on the main page of the Sound mode.

See "Legato" on page 190 for information on this parameter.

Priority

This parameter is available when the selected mode is Mono. It specifies which note will be given priority to play when two or more notes are played simultaneously.

Low Lowest note will take priority.

High Highest note will take priority.

Last Last note will take priority.

Hold

Use this parameter to keep the notes sustained even after releasing the keys.

Legato as OSC Trigger

The parameters included in this section are to be considered when a note is played 'legato', i.e., with no gap with the previous note. These parameters are valid for the whole Sound (all oscillators).

Max Time

This delay allows notes to be considered Legato, even if there is a small gap before them. This is useful to avoid some notes in a chord are played Legato, and some others Staccato.

1...999 ms Notes played with a small gap are still considered Legato notes. A value of approx. 15 ms is usually considered effective when playing chords.

Max Range

This is the range (in semitones) within the Legato is considered. If you play a wider interval, the note is considered Staccato. This is typical of some acoustic instruments, where legato is only possible within a small interval, but not on wider ones.

As an example, please try the Sound “Nylon Guitar DNC”, where the Max Range is 5 semitones. Play legato with intervals smaller than 5 semitones, and you will hear how smoother legato notes will become. Play legato with wider intervals, and legato smoothing will be lost.

1...127 st Max range in semitones.

Basic: OSC Basic

The multisample(s) on which the Sound will be based can be selected here for each of the sixteen oscillators. Each oscillator can use 1 or 2 multisamples, each one assigned to the High or Low layer.

SOUND: Basic MT: 0 OSC Multisample High: ROM Offset: Off Rev 0 GrandPiano_L Level:127 Low: ROM Offset: Off Rev 560 Empty Level:115 Oct: 0 Transpose: 0 offset int by AMPS Tune: 0 Yel SW L->H:1 Amps | Velocity OSC Trigger Mode Mode: Normal Delay: 0000ms OSC Off when Sound Controllers are On Sound Basic OSC Vel-Key Damper Damper EQ

OSC Multisample

High/Low Bank/Num

Use these parameters to select a different multisample for each of the High and Low layers. You can use velocity to switch between the two multisamples. Offset and Level can be adjusted independently for the High and Low multisamples.

The High and Low pop-up menus is where you select the bank (ROM or RAM), while the numeric field under it is for selecting the multisample inside the selected bank. The Sound name appears on its right.

The multisample you select for the High layer will be triggered by velocities higher than the value of the “Velocity Multisample Switch Low-High” parameter (see page 193). If you do not wish to use velocity switching, set the switch to a value of 001, and select only the High multisample.

ROM The Factory bank. The Factory area of the internal memory contains 560 different multisamples (preset multisamples), supplied by KORG as standard.

RAM RAM multisample, read from the RAM. These are user-loaded multisamples.

Note: If you create a new Sound based on a RAM multisample, the RAM samples must be loaded from the internal memory or from a connected USB pen drive.

In case samples are not loaded, no sound will be heard, even if the Sound can be selected and its name appears in the display.

Note: Each multisample has an upper note range limit, and cannot produce sound when played above that limit.

Offset

These parameters specify the point where the multisample(s) will begin to play. For some multisamples this parameter will not be available.

Off The sound will start from the beginning of the multisample waveform.

1st...6th The sound will begin from the offset location predetermined for each sample.

No Attack The initial portion of the multisample is ignored.

AMS Activates the Alternate Modulation Source (see below).

PseudoRandom

(Only works when more than one Offset point is available in the multisample). Randomly selects one of the available Offset points (including Attack and Off).

Level

These parameters specify the level of each multisample.

0...127 Multisample level.

Note: Depending on the multisample, high settings of this parameter may cause the sound to distort when a chord is played. If this occurs, lower the level.

Octave

Use this parameter to adjust the pitch of the selected oscillator in octave units. The normal octave of the multisample is "0".

-2...+1 Octave transposition.

Transpose

Use this parameter to adjust the pitch of the selected oscillator in semitone steps over a range of ±1 octave.

-12...+12 Transposition in semitones.

Tune

Use this parameter to adjust the pitch of the sample in one-cent steps (a semitone is 100 cents) over a range of ±1 octave.

-1200...+1200

Fine-tune value in cents.

Velocity Multisample Switch Low-High

This is the velocity value dividing the High and Low layers for the selected oscillator. Notes struck harder than this value will be played by the High multisample.

AMS / Offset Intensity by AMS

(Only available when the AMS option is selected in the "Offset" parameter.) Alternate Modulation Source for the Offset. See "AMS (Alternate Modulation Source) list" on page 216.

When the "Offset Intensity by AMS" parameter has a positive value, the selected Offset point will depend on the AMS value. For example, if the selected AMS is the Velocity, when playing softly you will select the Off or 1st Offset, when playing loudly you will select the 6th or No Attack Offset.

When the "Offset Intensity by AMS" parameter has a negative value, the selection will happen in reverse (higher-numbered Offsets will be selected before the lowest-numbered ones).

OSC Trigger Mode

OSC Trigger parameters are used to set the condition to trigger the selected Oscillator. For example, a Normal Oscillator will

always play, while a Legato Oscillator will only play when a note is played Legato.

Mode

This is the trigger that allows the selected Oscillator to play.

Normal The Oscillator always plays when a key is pressed (unless the "OSC Off when Sound Controllers are On" parameter is checked).

Legato The Oscillator only plays when the note is played 'legato'. The delay and pitch interval from the previous note are also to be considered, as set in the Sound > Basic page (see "Legato as OSC Trigger" above).

Staccato The Oscillator only plays when the note is NOT played legato (it is the opposite of the al choice).

Sound Controller 1

The Oscillator only plays after a switch or foot-switch programmed as the Sound Controller 1 has been pressed. Press and release it, and the next note will also trigger the selected Oscillator. If you keep it pressed, the Oscillator will continue to be triggered until you release the controller.

Note: In Sequencer and Sound mode, the Assignable Switch 1 is automatically assigned to Sound Controller 1.

Hint: This (like the following Sound Controllers) is especially useful to enable a different nuance to the following note(s).

Sound Controller 2

As the above, but with a switch or footswitch programmed as the Sound Controller 2.

Note: In Sequencer and Sound mode, the Assignable Switch 2 is automatically assigned to Sound Controller 2.

Sound Controller Y+

As the above, but with the Joystick, assigned as the Sound Controller, pushed at least half-way forward (value 64). The controller is when the Joystick is released. This control is equivalent to a CC#01 (Modulation) Control Change message.

Sound Controller Y-

As the above, but with the Joystick, assigned as the Sound Controller, pulled at least half-way back (value 64). The controller is turned off when the Joystick is released. This control is equivalent to a CC#02 (Breath Controller) Control Change message.

Cycle 1 All Oscillators with this same trigger mode assigned will play in cycle. For example, if Oscillators 1, 2 and 4 are assigned the Cycle 1 trigger mode, the following note will trigger Oscillator 1, then 2, then 4, then 1 again.

Hint: This is especially useful to trigger different sound nuances or create vector-like sound sequences.

Cycle 2 As the above, for use with a different (and parallel) group of Oscillators. Having two Cycle Trigger Modes allows for cycling stereo multisamples.

Random As the above, but with a random selection of Oscillators within the assigned group.

After Touch Trigger On

The Oscillator starts playing when an After Touch message with a value of at least 90 is received. The Velocity value is the same as the latest Note On message. The Oscillator will stop playing when the After Touch value falls back to zero.

Note: After Touch messages can be received via MIDI, or contained in a Standard MIDI Files. b o v e

Hint: This (like the following Triggers) is especially useful to trigger harmonics or growls when a note is already playing.

Y+ Trigger On

As the above, but with the Joystick, assigned as the Sound Controller, pushed at least half-way forward (value 64). The controller is turned off when the Joystick is released. This control is equivalent to a CC#01 (Modulation) Control Change message.

Y- Trigger On

As the above, but with the Joystick, assigned as the Sound Controller, pulled at least half-way back (value 64). The controller is turned off when the Joystick is released. This control is equivalent to a CC#02 (Breath Controller) Control Change message.

Legato Up

Like Legato, but is only activated when the second note is out of the “Max Range” value (see page 192) and it is higher than the first one.

Legato Down

Like Legato, but is only activated when the second note is out of the “Max Range” value (see page 192) and it is lower than the first one.

Delay

ned off This parameter sets a delay time from the note-on to the real beginning of the sound. With a setting of KeyOff, the sound will begin when note-off occurs. This is useful to create sounds such as the “click” that is heard when a harpsichord note is released. In this case, set the “Sustain” parameter to 0 (see page 207).

0...5000ms Delay time in milliseconds.

Key Off The sound will begin when the note is released. The note velocity is read from the Key On Velocity.

Key Rel Key Release. The sound will begin when the note is released. The note velocity is read from the Key Off Velocity.

Nat Rel

Natural Release. The sound will begin when the note is released. The note starts from the current volume of the sound. If the sound's volume is already at zero, this oscillator is not retriggered.

OSC Off when Sound Controllers are On

This ‘mirrors’ the way Sound Controllers work. With this parameter checked, the current Oscillator will not play when one of the Sound Controllers (Sound Controller 1, Sound Controller 2, Sound Controller Y+, Sound Controller Y-) is activated. It should be applied to Oscillators with Normal, Legato, Staccato, Cycle 1, Cycle 2, Random, After Touch Trigger On, Y+ Trigger On, Y- Trigger On, Legato Up and Legato Down trigger modes, that can be turned off by using a switch, footswitch, or the Joystick, programmed as a Sound Controller.

Basic: Vel/Key Zone

Here you can set a note and velocity range "window" for the selected oscillator.

SOUND: Basic MT: 0 Velocity Zone Top: 127 Bottom: 184 Keyboard Range Top Key: D#9 Bottom Key: C-1 Scaled Velocity Top: 127 Bottom: 184 Sound Basic OSC Basic Vel/Key Zone Damper Mode Damper Trigger EQ

Velocity Zone

Here you can specify the velocity range for the selected oscillator.

Note: You cannot set the Bottom Velocity higher than the Top Velocity, nor the Top Velocity lower than the Bottom Velocity.

0...127 Assigned velocity.

Keyboard Range

Here you can specify the note range for the selected oscillator.

Note: You cannot set the Bottom Key higher than the Top key, nor the Top Key lower than the Bottom key.

C-1...G9 Assigned note.

Scaled Velocity

Use these parameters to scale velocity values received by the oscillator. By using the “Velocity Zone” function (see above), an oscillator may be limited to a restricted range (say, 10 to 20), that may result in weak dynamics when the associated sample is triggered.

By assigning a different value to these parameters, the restricted range will be converted to a wider range (for example, the lowest range value of 10 may be converted to a Scaled Velocity value of 0, and the highest range value of 20 may be converted to a Scaled Velocity value of 127). All values included between the minimum and maximum value are scaled accordingly.

As a consequence, you can create an RX Sound of guitar, by assigning the guitar fret noise to the 10\~20 velocity range. When a dynamics value between 10\~20 is received, the real velocity value is scaled to the Scaled Velocity values, and plays louder.

0...127 Assigned velocity value.

Basic: Damper Mode

Here you can program how the Damper pedal works, the Resonance/Halo effect, and the range within the Note Off message is not sent to the selected Oscillator:

SOUND: Basic MT: 0 Damper Mode Damper Mode: ▼ Repedaling Resonance/Halo Attack time: 0 Release time: 0 Volume scaling: 100 % No Note Off Range: From Note: G6 Sound Basic OSC Basic Vel-Key Zone Damper Mode Damper Trigger EQ

Damper Mode

Here you can program the Damper Mode for each Oscillator.

Damper Mode

This parameter determines how the Damper pedal works.

Normal The Damper pedal works as usual: by keeping it pressed, the note decay is lengthened, to simulate the longer note decay of an acoustic piano.

Damper Off The Damper pedal is deactivated for the selected Oscillator.

Hint: Set the Damper to Damper Off, if you plan to use the selected Oscillator in the Damper Trigger page to trigger sounds. Check the Sound "Harmonica DNC", and see how the Damper Trigger is used.

Resonance/Halo

The Damper pedal enables a multisample, normally used for the Piano Resonance/Halo effect. If the pedal is pressed when the note is already playing, the speed at which the multisample appears and disappears, and the volume it can reach, depend on the "Resonance/Halo" parameters programmed below.

Hint: This Damper mode is much more realistic than the Normal mode, but also 'steals' more notes from the overall polyphony, and is especially suggested for solo piano playing.

Note: Half-pedaling, as well as Damper messages received via MIDI (as Control Change #64), control the level of the Resonance/Halo effect.

Repedaling This mode acts as the Normal mode, but also enables the Damper pedal effect when the pedal is pressed after the note has been released (Note Off). In this case, the Damper effect starts from the current Release level, and decays slowly.

Warning: Do not use Sounds with the "Repedaling" assigned to any Oscillator in a Style, sustained sound could cause unwanted dissonances. The "Grand Piano RX" Sound is an example of this kind of Sounds to be avoided in a Style track.

Resonance/Halo

Here you can program the Resonance/Halo effect that is enabled by the “Resonance/Halo” Damper Mode (see above). These parameters only affect the Resonance/Halo that is enabled when pressing the Damper pedal down when a note is already playing.

Attack Time

Time needed to the Resonance/Halo to reach the maximum level after the Damper pedal has been pressed.

0...99 Attack time as a value relative to the current Amp Env Attack value.

Release Time

Time needed to the Resonance/Halo to extinguish after the Damper pedal has been released.

0...99 Release time as a value relative to the current Amp Env Release value.

Volume Scaling

Volume of the Resonance/Halo effect, relative to the current level of the sound (as determined by the sum of the Multisample Volume, Velocity value and current Amp Env value).

0% No volume at all.

1...100% Volume expressed as a percentage of the current sound level.

No Note Off Range

From Note

Like in an acoustic piano, the dampers can only dampen strings up to a certain pitch. Starting from that pitch, Damper was always pressed down.

Note: This parameter only affects the Normal Damper mode. It has no effect on the Resonance/Halo mode.

C#-1...G9 Note starting from which the Damper is always pressed down. In an acoustic piano, this is usually set to G6.

Basic: Damper Trigger

Here you can set the notes triggered by pressing and releasing the Damper Pedal. The parameters in this page have effect on the Sound as a whole, and not on a single Oscillator.

SOUND: Basic MT: 8 Damper On Trigger Note: F9 Velocity: 1 ■ Note Off on Damper Off Damper Off Trigger Note: G9 Velocity: 3 The above parameters have no effect if the assigned note falls inside of the Transpose Range (see Sound Basic page). Please either choose a note out of that range, or modify the range. Sound Basic OSC Basic Vel/Key Zone Damper Mode Damper Trigger EQ

As warned by the message on the lower area of the display, these parameters have no effect if the assigned note falls inside of the Transpose Range programmed in the "Basic: Sound Basic" page (see "Transpose Range" on page 192). Please either choose a note out of that range, or modify the Transpose Range, so that the note is either higher or lower than that range.

Transpose Range
Damper Trigger Sample

Damper On Trigger

Pressing down the Damper pedal (Damper On) can play a special sample assigned to a particular note (for example down squeaking in the Sound "Grand Piano RX", breathing in the Sound "Harmonica DNC" ...).

Note

Note where the special Damper On sample is located.

Velocity

Fixed velocity of the special Damper On sample. it is as if the

Note Off on Damper Off

If checked, the special Damper On sample stops playing when the Damper pedal is released.

Damper Off Trigger

Releasing the Damper pedal (Damper Off) can play a special sample assigned to a particular note (for example, Damper pedal release noise in the Sound "Grand Piano RX").

Note

Note where the special Damper Off sample is located.

Velocity

Fixed velocity of the special Damper Off sample.

Basic: EQ

In this page, you can set the semi-parametric three-band equalizer for the selected oscillator.

SOUND: Basic MT: 0 Oscillator Equalizer ■ Enable Low Gain [dB] Mid Gain [dB]/Freq [Hz] Hi Gain [dB] +0.0 dB +0.0 dB 2.50 kHz +0.0 dB Sound Basic OSC Basic Vel/Key Zone Damper Mode Damper Trigger EQ

Enable

Check this box to activate the equalizer on the selected oscillator.

TRIM

This knob allows you to limit the level of the signal passing through the equalizer. Extreme equalization values can overload the audio circuits and lead to distortion. This control lets you set equalization as desired, and at the same time avoid overloading.

0...99 Limiting value. The higher, the most effective it is.

Low Gain

Low frequencies equalization. This is a shelving curve filter. Values are shown in decibels (dB).

-18...+18dB Low gain value in decibels.

Mid (Middle) Gain

Middle frequencies equalization. This is a bell curve filter. Values are shown in decibels (dB).

-18...+18dB Middle gain value in decibels.

Mid (Middle) Freq

Centre frequency of the middle frequencies equalization.

-0.100...+10 kHz

Centre frequency in kHz.

Hi (High) Gain

High frequencies equalization. This is a shelving curve filter. Values are shown in decibels (dB).

-18...+18dB High gain value in decibels.

DrumKit: Sample Setup (Drum Kits)

This page appears when you edit a Drum Kit. Her select a different percussive sample for each key and layer.

KORG Pa600 - DrumKit: Sample Setup (Drum Kits) - 1

Drum Kits use only one oscillator.

SOUND: DrumKit MT: 0 KEY: C-1 Layers: 1 Assign Selected Layer Velocity Switches Lauer Selector & Velocity Sample Switch 1 → → → → DrumSample ROM Rev Ofs: Off Velocity 17 BD Dry1 (Mono) Level: 0 Attack: 0 Decay: 0 Transpose: 0 Cutoff: 0 Resonance: 0 Tune: 0 Sample Setup EQ Voice Mixer

Key

Key

Key in edit. To select a key, you can press a key on the keyboard while this parameter is selected.

Layers

Number of layers assigned to the selected key. Depending on the number of selected layers, you can have a different number of velocity switches.

Assign

Use this parameter to turn the sample on/off.

On The sample is assigned to the selected key.

Off The sample is not assigned. The sample assigned to the next highest assigned key is used instead.

Layer Selector & Velocity Sample Switch

Selected Layer

Use these radio buttons to select the layer to edit. The available layers depends on the "Layers" parameter.

Velocity Switches

Each of these values separates the two adjacent layers for the selected sample/key. Notes stricken harder than a velocity switch will be played by the layer on the right, while notes stricken softer are played by the layer on the left.

The first and last values are not editable, and are always 001 and 127 (respectively).

Drum Sample

Bank/Num/Name

Use these parameters to select a different Drum Sample for each layer. You can use velocity to switch between the available samples. Offset and Level can be adjusted independently for the various drum samples.

The pop-up menu is where you select the bank (ROM or RAM), while the numeric field under it is for selecting the sample inside the selected bank. The sample name appears on its right.

The sample you select for the current layer will be triggered by velocities higher than the value of the “Velocity Switches” parameter (see page 197). If you do not wish to use velocity switching, assign just one layer to the selected key, and assign a sample only to Layer 1.

ROM The Factory bank. The internal Factory area of the Flash-ROM memory contains 1012 different samples (preset samples), supplied by KORG as standard.

RAM RAM sample, read from the RAM. These are user-loaded samples. Level

Note: If you create a new Drum Kit based on RAM samples, the RAM samples must be loaded from the internal memory or from a device connected to the USB Host port.

In case samples are not loaded, no sound will be heard, even if the Drum Kit can be selected and its name appears in the display.

Note: Each sample has an upper note range limit, and may not produce sound when played above that limit.

Rev (Reverse)

The sample will be played in reverse. In the (Flash-ROM) or User (RAM) samples that were originally specified to loop, the sample will be played back in "one-shot" reverse mode. If the sample was originally set to reverse, it will playback without change.

On The sample will playback in reverse.

Off The sample will play back normally.

Ofs (Offset)

These parameters specify the point where the sample will begin to play. For some samples this parameter will not be available.

Off The sound will start from the beginning of the sample.

1st...6th The sound will begin from the offset location pre-determined for each sample.

NoAtk The initial portion of the multisample is ignored.

AMS Activates the Alternate Modulation Source (see below).

PseudoRandom

(Only works when more than one Offset point is available in the multisample). Randomly selects one of the available Offset points (including Attack and Off).

AMS / Int(ensity)

(Only available when the AMS option is selected in the "Offset" parameter.) Alternate Modulation Source for the Offset. See "AMS (Alternate Modulation Source) list" on page 216.

When the "Intensity" parameter has a positive value, the selected Offset point will depend on the AMS value. For example, if the selected AMS is the Velocity, when playing softly you will select the Off or 1st Offset, when playing loudly you will select the 6th or No Attack Offset.

When the “Intensity” parameter has a negative value, the selection will happen in reverse (higher-numbered Offsets will be selected before the lowest-numbered ones).

Level

This parameter specifies the level of the sample. For more information, see “Level” on page 193.

Attack

This parameter is an offset to the selected sample's EG Attack.

Decay

This parameter is an offset to the selected sample's EG Decay.

Cutoff

This parameter sets the cutoff frequency for the filter applied to the selected sample. Use of Factory

Resonance

This parameter sets the resonance for the filter applied to the selected sample.

Transpose

This parameter transposes the selected sample. Use it to change the pitch of the selected key.

0 No transposition applied.

-64...+63 Transpose value in semitones.

Tune

Use this parameter to fine-tune the assigned sample.

0 Original tuning.

-99...+99 Fine-tuning value in cents (1/100 of a semitone).

DrumKit: EQ (Drum Kits)

This page appears when you edit a Drum Kit. In this page, you can set the semi-parametric three-band equalizer for the selected key, layer and Drum sample.

SOUND: DrumKit MT:0 KEY: C-1 Layers: 1 Assign Layer Selector & Velocity Sample Switch 1 2 3 4 5 6 7 8 DRM Sample Equalizer Enable Low Gain [dB] Mid Gain [dB]/Freq [Hz] Hi Gain [dB] +0.0 dB +0.0 dB 2.50 kHz +0.0 dB Sample Setup EQ Voice Mixer

Key

See "Key" on page 197.

Layer Selector & Velocity Sample Switch

See "Layer Selector & Velocity Sample Switch" on page 197.

Drum Sample Equalizer

Enable

Check this box to activate the equalizer on the selected oscillator.

TRIM

This knob allows you to limit the level of the signal passing through the equalizer. Extreme equalization values can overload the audio circuits and lead to distortion. This control lets you set equalization as desired, and at the same time avoid overloading.

0...99 Limiting value. The higher, the most effective it is.

Low Gain

Low frequencies equalization. This is a shelving curve filter. Values are shown in decibels (dB).

-18...+18dB Low gain value in decibels.

Mid (Middle) Gain

Middle frequencies equalization. This is a bell curve filter. Values are shown in decibels (dB).

-18...+18dB Middle gain value in decibels.

Mid (Middle) Freq

Centre frequency of the middle frequencies equalization.

-0.100...+10 kHz

Centre frequency in kHz.

Hi (High) Gain

High frequencies equalization. This is a shelving curve filter. Values are shown in decibels (dB).

-18...+18dB High gain value in decibels.

DrumKit: Voice Mixer (Drum Kits)

This page appears when you edit a Drum Kit. Here you can set various parameters for the different percussive sample assigned to the selected key and layer.

SOUND: DrumKit MT: 8 KEY: C-1 Layers: 1 Assign Voice Assign Mode Mixer Single Trigger Pan: C 00 Exclusive Group:Off Send to MFX1:127 Enable Note On Receive Send to MFX2:127 Enable Note Off Receive Sample Setup EO Voice Mixer

Key

See "Key" on page 197.

Voice Assign Mode

Single Trigger

Use this parameter to set the sample as a single-triggered one.

On When the same key (note) is played repeatedly, the previous note will be stopped before the new note is triggered, so that they will not overlap.

Off When the same key (note) is played repeatedly, the previous note will not be stopped before the new note is triggered.

Exclusive Group

Exclusive Groups are sets of mutually exclusive keys, stopping each other. For example, if the Open Hi-Hat and Closed Hi-Hat are assigned the same Exclusive Group, playing an Open Hi-Hat will stop the Closed Hi-Hat playing.

None No Exclusive Group assigned. The selected key will not be stopped by any other key.

1...127 Exclusive Groups assigned to the selected key. When you play this key, all other keys assigned to the same Exclusive Group will be stopped, and this key will be stopped by other keys assigned to the same Exclusive Group.

Enable Note On Receive

Use this parameter to enable/disable the reception of the Note On (Key On) message.

On The Note On message is normally received.

Off The Note On message is not received. Therefore, the corresponding key is muted.

Enable Note Off Receive

Use this parameter to enable/disable the reception of the Note Off (Key Off) message.

On The sound will stop as soon as you release the key.

Off The sound will continue playing up to the end of the sample. The Note Off message is ignored.

Mixer

Pan

This parameter sets the position in the stereo panorama of the selected key.

Send to MFX1, MFX2

These parameters set the MFX1 or MFX2 send level for the selected key.

Pitch: Pitch Mod

Here you can make pitch settings for each oscillator. These settings specify how keyboard location will affect the pitch of each oscillator, and select the controllers that will affect the oscillator pitch and specify the depth of control. You can also specify the amount of pitch change produced by the Pitch EG and by LFO1 and LFO2, switch portamento on/off and specify how it will apply.

SOUND: Pitch MT: 0 Pitch Pitch Slope: +1.0 JS(+X): +2 AMS: Off Normal JS(-X): -2 Intensity: +12.00 Ribbon To Pitch: 0 Pitch EG Velocity Intensity: +12.00 AMS: Off Intensity: +00.00 Portamento Enable LF0 1/2 Fingered LF01 Int: +00.00 AMS: Off JS+Y: +00.15 Intensity: +00.00 Time: 32 LF02 Int: +00.00 AMS: Off JS+Y: +00.00 Intensity: +00.00 Pitch Mod Pitch E6

Pitch

Pitch Slope

Normally you will leave this parameter at +1.0. Positive (+) values will cause the pitch to rise as you play higher notes, and negative (−) values will cause the pitch to fall as you play higher notes.

With a value of 0, there will be no change in pitch, and the C4 pitch will sound regardless of the keyboard location you play.

The diagram shows how the Pitch Slope and pitch are related:

KORG Pa600 - Pitch Slope - 1

line | Key | Pitch | | --- | --- | | C4 | -1 | | C5 | +2 | | C5 | +1 | | C5 | -1 | | C5 | 0 |

-1.0...+2.0 Pitch slope value.

Pitch Bend Mode

The Pitch Bend can work in different ways, depending on the selected option.

Normal Linear bending.

Fixed Scale When this parameter is turned on an oscillator, Pitch Bend and Sub Scale have no effect on its tuning. The relevant parameters are greyed out and non-selectable. This is useful when assigning to the oscillator a noise (like the breath noise of a reed) with a fixed frequency, that must not change on different notes and different pitches.

Highest Pitch Bend only

On this oscillator, Pitch Bend is only activated on the highest note currently playing on the keyboard.

Lowest Pitch Bend only

On this oscillator, Pitch Bend is only activated on the lowest note currently playing on the keyboard.

Ribbon to Pitch

Pitch Bend range assigned to the Ribbon Controller message (CC#16). The Ribbon Controller message can be received from MIDI or contained in a Standard MIDI File.

-12...0...+12 Maximum bending, when touching the extreme left or right of the Ribbon Controller.

JS (+X)

This parameter specifies how the pitch will change when the joystick is moved all the way to the right. A setting of 12 produces 1 octave of change.

For example if you set this to +12 and move the joystick all the way to the right, the pitch will rise one octave above the original pitch.

-60...+12 Maximum pitch change in semitones.

JS (-X)

This parameter specifies how the pitch will change when the joystick is moved all the way to the left. A setting of 12 produces octave of change.

For example, if you set this to -60 and move the joystick all the way to the left, the pitch will fall five octaves below the original pitch. This can be used to simulate the downward swoops that a guitarist produces using the tremolo arm.

-60...+12 Maximum pitch change in semitones.

AMS (Alternate Modulation Source)

This parameter selects the source that will modulate the pitch of the selected oscillator. See “AMS (Alternate Modulation Source) list” on page 216.

Intensity

This parameter specifies the depth and direction of the effect produced by "AMS". With a setting of 0, no modulation will be applied. With a setting of 12.00, the pitch will change up to one octave.

For example, if you set "AMS" to JS (-Y) and move the joystick downwards, the pitch will rise if this parameter is set to a positive (+) value, or fall if this parameter is set to a new value. The range is a maximum of one octave.

-12.00...+12.00

Parameter value.

Pitch EG

The Pitch EG (Envelope Generator) is unique to all oscillators.

Velocity Intensity

This parameter specifies the depth and direction of the modulation that the pitch EG specified on “Pitch: Pitch EG” will apply to the pitch. With a setting of 12.00, the pitch will change a maximum of ±1 octave.

-12.00...+12.00

Parameter value.

Pitch EG AMS (Alternate Modulation Source)

This parameter selects the source that will modulate the pitch EG of the selected oscillator. See “AMS (Alternate Modulation Source) list” on page 216).

Pitch EG Intensity

This parameter specifies the depth and direction of the effect that “AMS” will have. For example, if you set “AMS” to Velocity and set this value to +12.00, the velocity will control the range of pitch change produced by the pitch EG in a range of ±1 octave. As you play more softly, the pitch change will draw closer to the pitch EG levels.

Pitch change (level)
KORG Pa600 - Pitch EG Intensity - 1
Softly played (Intensity (Pitch EG) setting)

KORG Pa600 - Pitch EG Intensity - 2
Strongly played with a positive (+) value

KORG Pa600 - Pitch EG Intensity - 3
Strongly played with a negative (−) value

Note: "Intensity" (Pitch EG) and AMS will be added to determine the depth and direction of the pitch modulation applied by the pitch EG.

Portamento

Enabled

This parameter turns the portamento effect (smooth change in pitch from one note to the next) on/off, and specifies how it will be applied.

Note: Portamento will also be switched when CC#65 (Portamento SW) is received.

On Portamento will be applied.

Off Portamento will not be applied.

Fingered ill be

This parameter specifies whether the portamento effect restarts or not with each note played.

On Portamento will restart with each note.

Off Portamento will not restart with each note. negative (-)

Time

This parameter sets the portamento time. Increasing the value will produce a slower change in pitch.

000...127 Portamento time in MIDI value.

LFO 1/2

LFO1/2 Int

Intensity of the corresponding LFO.

-12...0...+12 Parameter value. Negative values invert the LFO shape.

JS+Y

Intensity of the corresponding LFO when the joystick is pushed forward.

-12...0...+12 Parameter value. Negative values invert the LFO shape.

AMS / Intensity

Alternate Modulation Source for the LFO. See “AMS (Alternate Modulation Source) list” on page 216. Use the “Intensity” parameter to set the intensity of the modulation.

Pitch: Pitch EG

Here you can make settings for the pitch EG, which creates time-variant changes in the pitch of the oscillators. The depth of pitch change produced by these EG settings on the c adjusted by the "Intensity (AMS1/2 Intensity)" parameter (see page 203).

SOUND: Pitch MT:0 Start:0 Attack:0 Level Release:0 Attack:39 Decay:0 Time Release:20 Level Modulation AMS1: Off Intensity: 0 St: 0 At: 0 AMS2: Velocity Intensity: 0 St: 0 At: 0 Pitch Pitch Mod E6 Time Modulation AMS: Note Number Intensity: 0 At: 0 Dc: 0

Diagram

The diagram on top of the page shows the Pitch envelope line.

Level

These parameters specify the amount of pitch change. The actual amount of pitch change will depend on the “Intensity (AMS1/2 Intensity)” parameter (see below). For example, with an “Intensity” setting of +12.00, a “Level” setting of +99 would raise the pitch one octave, and a “Level” setting of -99 would lower the pitch one octave.

KORG Pa600 - Level - 1

line Time-varying pitch settings (when Pitch EG Intensity = +12.00) | Time | Value | |---|---| | Start Level | -99 | | Attack Time | -99 | | Decay Time | -99 | | Note-off | -99 | | Note-on | -99 | | Attack Level | 0 | | Release Level | 0 | | Release Time | -99 | The chart displays a single data series representing the time-varying pitch settings. The x-axis represents time in seconds, and the y-axis represents the corresponding intensity value. The annotation '0 = pitch when key is held (sustained)' indicates the condition of pitch setting. The note on the peak at Time=0 corresponds to the 'Attack Level' and the note off at Time=100 corresponds to the 'Release Level'.

Start Level

Specifies the amount of pitch change at note-on.

-99...+99 Parameter value.

Attack Level

Specifies the amount of pitch change when the attack time has elapsed.

-99...+99 Parameter value.

Release Level

Specifies the amount of pitch change when the release time has elapsed.

-99...+99 Parameter value.

Time

These parameters specify the time over which the pitch change will occur.

See diagram above.

Attack Time

Specifies the time over which the pitch will change from note-on until it reaches the pitch specified as the attack level.

0...99 Parameter value.

Decay Time

Specifies the time over which the pitch will change after reaching the attack level until it reaches the normal pitch.

0...99 Parameter value.

Release Time

Specifies the time over which the pitch will change from note-off until it reaches the pitch specified as the release level.

0...99 Parameter value.

Level Modulation

Pitch EG change (level) (AMS=JS-Y/Velocity, Intensity=positive (+) value
KORG Pa600 - Level Modulation - 1
A note played softly with Start Level Swing set at 0, Attack Level Swing set to +, the Joystick pulled on

KORG Pa600 - Level Modulation - 2
A note played strongly with Start Level Swing set to 0, Attack Level Swing set to +, the Joystick pulled on

KORG Pa600 - Level Modulation - 3
A note played strongly with Start Level Swing set to 0, Attack Level Swing set to -, the Joystick pulled on

AMS1/2 (Alternate Modulation Source 1/2)

These parameters select the source that will control the pitch EG "Level" parameters ("AMS (Alternate Modulation Source) list" on page 216).

Intensity (AMS1/2 Intensity)

These parameters specify the depth and direction of the effect applied by “AMS1”. With a setting of 0, the levels specified by “Level” will be used.

For example, if “AMS1” is Joystick Y+, moving the Joystick in the upper direction to turn it on will change the “Level” parameters of the Pitch EG. As the absolute value of “Intensity” is increased, the pitch EG levels will change more when the Joystick is released. The direction of the change is specified by “St (Start Level Swing)” and “At (Attack Level Swing)”. When the Joystick is released, the pitch EG levels will return to their own settings.

If “AMS1” is set to Velocity, increasing the ab “Intensity” will produce increasingly wider change in pitch EG levels for strongly-played notes. The direction of the change is specified by “St (Start Level Swing)” and “At (Attack Level Swing)”. As you play more softly, the pitch chan closer to the pitch EG levels.

-99...+99 Parameter value.

St (Start Level Swing)

This parameter specifies the direction of change in “Start Level” caused by “AMS1/2”. If “Intensity” is a positive (+) value, a setting of + will raise the EG level, and a setting of - will decrease it. With a setting of 0 there will be no change.

At (Attack Level Swing)

This parameter specifies the direction of change in “Attack Level” caused by “AMS1/2”. If “Intensity” is a positive (+) value, a setting of + will raise the EG level, and a setting of - will decrease it. With a setting of 0 there will be no change.

Time Modulation

Pitch EG changes (Time) (AMS = Velocity, Intensity = positive (+) value)
KORG Pa600 - Time Modulation - 1
A note played softly with Attack Time Swing set to + and Decay Time Swing set to

KORG Pa600 - Time Modulation - 2
A note played strongly with Attack Time Swing set to + and Decay Time Swing set to +

KORG Pa600 - Time Modulation - 3
A note played strongly with Attack Time Swing set to – and Decay Time Swing set to –

AMS (Alternate Modulation Source)

This parameter selects the source that will control the "Time" parameters of the pitch EG (see "AMS (Alternate M Source) list" on page 216).

Intensity (AMS Intensity)

This parameter specifies the depth and direction of the effect that “AMS” will have on the “Time” parameters. With a setting of 0, the pitch EG times will be just as specified by the “Time” settings.

The alternate modulation value at the moment that the EG reaches each point will determine the actual value of the EG time that comes next.

For example, the decay time will be determined by the alternate modulation value at the moment that the attack level is reached.

When this parameter is set to values of 16, 33, 49, 66, 82, or 99, the specified EG times will speed up as much as 2, 4, 8, 16, 32, or 64 times respectively (or slowed down to 1/2, 1/4, 1/8, 1/16, 1/32, or 1/64 of the original time).

For example if “AMS” is set to Velocity, increasing the absolute value of “Intensity” will allow strongly-played notes to increase the changes in pitch EG “Time” values. The direction of the change is specified by “At (Attack Time Swing)” and “Dc (Decay Time Swing)”. As you play more softly, the pitch EG times will more closely approach the actual settings of the pitch EG.

-99...+99 Parameter value.

solute value of

At (Attack Time Swing)

This parameter specifies the direction in which “AMS” will affect the “Attack Time” parameter. With positive (+) values of “Intensity” was setting of + will cause the time to be lengthened, and a setting of – will cause the time to be shortened. With a setting of 0 there will be no change.

Dc (Decay Time Swing)

Specify the direction in which “AMS” will affect the “Decay Time”. With positive (+) values of “Intensity”, a setting of + with cause the time to be lengthened, and a setting of – will cause the time to be shortened. With a setting of 0 there will be no change.

Filter: Filter Type

Here you can make settings for the filters that will be used by the oscillators. You can select either a 24 dB/octave low pass filter with resonance, or a series connection of a 12 dB/octave low pass filter and a 12 dB/octave high pass filter.

SOUND: Filter MT: 0 Filter Type Low Pass Resonance Low Pass & High Pass Trim: 99 Filter A Frequency: 23 Res.Mod. by AMS: Off Resonance: 0 Intensity: 0 Filter B Frequency 3 Filter Filter Filter Filter Type Mod LFO Mod EG

Filter Type

This parameter selects the type of filter (Low Pass Resonant, Low Pass & High Pass) for the selected oscillator.

Low Pass Resonance

When the Low Pass filter type is selected, only filter A will be activated.

KORG Pa600 - Filter Type - 1

Low Pass & High Pass

When the Low Pass & High Pass filter type is selected, the filter B will be activated.

KORG Pa600 - Filter Type - 2

Trim

Use this parameter to adjust the level at which the audio signal output from the selected oscillator is input to filter A.

Note: If this value is raised, the sound may distort if Resonance is set to a high value or when you play a chord.

00...99 Trim level.

Filter A

Frequency (Cutoff Frequency A)

This parameter specifies the cutoff frequency of filter A.

KORG Pa600 - Frequency (Cutoff Frequency A) - 1

line | Frequency | Level | | --------- | ----- | | Low Pass | 12dB/oct | | Low Pass | 24dB/oct |

This is a later that cuts the high-frequency region above the cutoff frequency.

This is the most common type of "Iter, and is used to cut part of the overtone components, making an originally bright timbre sound more mellow (darker). When the "Filter Type" is Low Pass Resonance, the cutoff will have a steeper slope.

00...99 Cutoff frequency value.

Resonance (Resonance A)

The resonance emphasizes the overtone components that lie in the region of the cutoff frequency specified by “Frequency”, producing a more distinctive sound. Increasing this value will produce a stronger effect.

00...99 Resonance value.

Res. Mod. by AMS (Resonance modulated by AMS)

Selects the source that will control the "Resonance" level. See "AMS (Alternate Modulation Source) list" on page 216.

KORG Pa600 - Res. Mod. by AMS (Resonance modulated by AMS) - 1

line | Low Pass Level | Resonance Value | | -------------- | --------------- | | 0 | High | | 1 | High | | 2 | High | | 3 | High | | 4 | High | | 5 | High | | 6 | High | | 7 | High | | 8 | High | | 9 | High | | 10 | High |

Intensity (AMS Intensity)

This parameter specifies the depth and direction of the effect that “Res. Mod. by AMS (Resonance modulated by AMS)” will have on the resonance level specified by “Resonance (Resonance A)”.

For example if Velocity has been selected, changes in keyboard velocity will affect the resonance.

With positive (+) values, the resonance will increase as you play more strongly, and as you play more softly the resonance will approach the level specified by the “Resonance” setting.

With negative (−) values, the resonance will decrease as you play more strongly, and as you play more softly the resonance will approach the level specified by the “Resonance” setting.

The resonance level is determined by adding the “Resonance” and “Intensity (AMS Intensity)” values.

-99...+99 Parameter value.

Filter B

Frequency (Cutoff Frequency B)

This parameter specifies the cutoff frequency of filter B. This parameter will be displayed when "Filter Type" is set to Low Pass & High Pass.

KORG Pa600 - Frequency (Cutoff Frequency B) - 1

line | Frequency | High Pass | | --------- | --------- | | 0 | 0 | | 12dB/oct | 12 |

This Iter cuts the low-frequency range that lies below the cutoff frequency. By cutting the lower overtones, it lightens the tone.

00...99 Cutoff frequency value.

Filter: Filter Mod

These settings let you apply modulation to the cutoff frequency ("Frequency") of the filter for the selected oscillator to modify the tone.

SOUND: Filter MT: 0 Keyboard Track Key Low: B3 Key High: B3 Intensity to A: +28 Ramp Low: +48 Ramp High: -39 Intensity to B: 0 Filter EG Velocity to A: +50 Int to A: +26 AMS: Off Velocity to B: 0 int to B: 0 Int to A: 0 int to B: 0 Filter A Modulation AMS1: Off AMS2: Off Intensity: 0 Intensity: 0 Filter B Modulation AMS1: Joystick X Alms2 Channel AT Intensity: 0 Intensity: 0 Filter Filter Filter Filter Type Mod LFO Mod E6

When "Filter Type" is Low Pass Resonance, parameters for filter B will not be editable (greyed out).

Keyboard Tracking

Key Low/High

These settings specify keyboard tracking for the cutoff frequency of the filter for the selected oscillator. The way in which the cutoff frequency is affected by the keyboard location you play can be specified by the "Key Low", "Key High", "Ramp Low" and "Ramp High" parameters.

Keyboard tracking will apply to the range below the specified Low note number, and above the specified High note number.

C-1...G9 Lowest/Highest note in the range.

Ramp Low/High

These parameter specifies the angle of keyboard tracking.

If "Intensity to A" and "Intensity to B" are set to +50, "Ramp Low" is set to -62 and "Ramp High" is set to +62, the angle of the change in cutoff frequency will correspond to the keyboard location (pitch). This means that the oscillation that occurs when you increase the "Resonance (Resonance A)" will correspond to the keyboard location.

If you set "Ramp Low" to +43 and "Ramp High" to -43, the cutoff frequency will not be affected by keyboard location. Use this setting when you do not want the cutoff frequency to change for each note.

-99...+99 Angle value.

Here is how cutoff frequency is affected by keyboard and the Ramp setting ("Intensity to A" and "Intensity to B" = +50):

KORG Pa600 - Ramp Low/High - 1

line | Low Ramp | High Ramp | Cutoff Frequency | | -------- | --------- | ---------------- | | +99 | +99 | 0 | | +43 | +62 | 0 | | 0 | -43 | 0 | | -62 | -99 | 0 | | -99 | -99 | 0 |

Tracking to A/B

These parameters specify the note numbers at which keyboard tracking will begin to apply, and set the "Intensity to A" and "Intensity to B" parameters to specify the depth and direction of the change applied to filters A and B.

For the range of notes between "Key Low" and "Key High", the cutoff frequency will change according to the keyboard location (pitch).

-99...+99 Parameter value.

Filter EG
nanges in cutoff frequency
KORG Pa600 - Tracking to A/B - 1
softly played Strongly played

KORG Pa600 - Tracking to A/B - 2
Strongly played Setting to +

KORG Pa600 - Tracking to A/B - 3
Setting to -

Velocity to A

This parameter specifies the depth and direction of the effect that velocity will have on the time-varying changes created by the filter EG (as set on "Filter: Filter EG") to control the filter A cutoff frequency.

With positive (+) values, playing more strongly will cause the filter EG to produce greater changes in cutoff frequency. With negative (−) values, playing more strongly will also cause the filter EG to produce greater changes in cutoff frequency, but with the polarity of the EG inverted.

99...+99 Value of the Velocity to A parameter.

Velocity to B

This parameter specifies the depth and direction of the effect that velocity will have on the time-varying changes created by the filter EG to control the filter B cutoff frequency (see "Velocity to A").

99...+99 Value of the Velocity to B parameter.

Int to A (Intensity to A)

Specifies the depth and direction of the effect that the time-varying changes created by the filter 1 EG will have on the filter A cutoff frequency.

With positive (+) settings, the sound will become brighter when the EG levels set by Filter EG "Level" and "Time" parameters are in the "−" area, and darker when they are in the “−” area.

With negative (−) settings, the sound will become darker when the EG levels set by Filter EG "Level" and "Time" parameters are in the "+" area, and brighter when they are in the "-" area.

-99...+99 Parameter value.

Int to B (Intensity to B)

Specifies the depth and direction of the effect that the time-varying changes created by the filter EG will have on the filter B cutoff frequency (see "Int to A (Intensity to A)").

-99...+99 Parameter value.

AMS (EG Alternate Modulation Source)

Selects the source that will control the depth and direction of the effect that the time-varying changes produced by the filter EG will have on the cutoff frequency of filters A and B. (Alternate Modulation Source) list" on page 216.

Int to A (Intensity to A)

Specifies the depth and direction of the effect that “AMS” will have on filter A. For details on how this will apply, refer to “Int to A (Intensity to A)”.

Int to B (Intensity to B)

Specifies the depth and direction of the effect that “AMS” will have on filter B. For details on how this will apply, refer to “Int to A (Intensity to A)”.

Note: The sum of the settings for "Velocity to A/B", "Intensity to A/B", and "(AMS) Intensity to A/B" will determine the depth and direction of the effect produced by the filter EG.

Filter A/B Modulation

AMS1 (Alternate Modulation Source 1 for filter A/B)

Selects the source that will control modulation of the filter A cutoff frequency. See “AMS (Alternate Modulation Source) list” on page 216.

Note: The filter B parameters will be displayed when "Filter Type" on page 204 is Low Pass & High Pass.

Intensity (Intensity to AMS1)

Specifies the depth and direction of the effect that "AMS1" will have.

When “AMS1” is JS X, a positive (+) value for this parameter will cause the cutoff frequency to rise when the joystick is moved toward the right, and fall when the joystick is moved toward the left. With a negative (−) value for this parameter, the opposite will occur.

This value is added to the setting of the Filter A "Frequency".

AMS2 (Alternate Modulation Source 2 for filter A/B)

Selects the source that will control modulation of the filter A cutoff frequency (see “AMS (Alternate Modulation Source) list” on page 216).

Intensity (Intensity to AMS2)

Specifies the depth and direction of the effect that the selected source will have (see "Intensity page 206).

Filter: Filter LFO

See "AMS Here you can use the filter LFO to apply cyclic modulation to the cutoff frequency of the filter (for the selected oscillator) to create cyclical changes in tone.

SOUND: Filter MT:0 LFO 1 Intensity to A: 0 Intensity to B: 0 JS-Y Intensity to A: 0 JS-Y Intensity to B: 0 AMS: Off Intensity to A: 0 Intensity to B: 0 LFO 2 Intensity to A: 0 Intensity to B: 0 JS-Y Intensity to A: 0 JS-Y Intensity to B: 0 AMS: Off Intensity to A: 0 Intensity to B: 0 Filter Filter Filter Filter Type Mod LFO Mod EG

LFO 1

Intensity to A

Specifies the depth and direction of the modulation that LFO1 (set on "LFO: LFO1") will have on the cutoff frequency of filter A. Negative (-) settings will invert the phase.

Change in cutoff Low setting High setting

-99...+99 Parameter value.

Intensity to B

Specify the depth and direction of the modulation that LFO1 will have on the cutoff frequency of filter B (see "Intensity to A").

-99...+99 Parameter value.

JS (Joystick) -Y Intensity to A

By moving the joystick in the Y direction (toward yourself), you can control the depth at which LFO1 modulates the cutoff frequency of filter A. This parameter specifies the depth and direction of the control.

Higher settings of this parameter will produce greater increases in the effect of LFO1 on the filter when the joystick is moved

( toward yourself. to AMS1 ) " on

-99...+99 Parameter value.

JS (Joystick) -Y Intensity to B

By moving the joystick in the Y direction (toward yourself), you can control the depth at which LFO1 modulates the cutoff frequency of filter B. This parameter specifies the depth and direction of the control (see "JS (Joystick) -Y Intensity to A").

AMS (Filter LFO1 Alternate Modulation Source)

Select a source that will control the depth and direction of cutoff frequency change for both filters A and B. See “AMS (Alternate Modulation Source) list”.

Intensity to A

Specifies the depth and direction of the effect that "AMS" will have on filter A.

For example if "AMS" is Joystick Y+, higher settings of this parameter will allow greater change to be applied to LFO1 when you move the Joystick up in the Y axis.

-99...+99 Parameter value.

Intensity to B

Specifies the depth and direction of the effect that "AMS" will have on filter B (see "Intensity to A").

LFO 2

Adjusts the depth of the cyclic modulation applied by LFO2 (set on "LFO: LFO2") to the cutoff frequency of filters A and B. For more information on the parameters see "LFO 1" above.

Filter: Filter EG

Here you can make settings for the EG that will produce time-varying changes in the cutoff frequency of filters A and B for the selected oscillator. The depth of the effect that these settings will have on the filter cutoff frequency is determined by the "Velocity" and "Intensity" parameters.

SOUND: Filter MT:8 Start:+99 Attack:+95 Break:+47 Sustain:+18 Release:+53 Attack: 73 Decay: 98 Slope: 99 Release: 88 Level Modulation AMS: ▼ Off Intensity: +5 St:0 At:0 Br:+ Time Modulation AMS1: ▼ Off Int:+49 At:0 Dc:+ S1:+ R1:- AMS2: ▼ Off Int:-22 At:+ Dc:+ S1:0 R1:0 Filter Filter Filter Filter Type Mod LFO Mod E6

Diagram

The diagram on top of the page shows the Filter envelope line.

Filter envelope

KORG Pa600 - Filter envelope - 1

flowchart
graph TD
    A["Start Level"] --> B["Attack Time"]
    B --> C["Decay Time"]
    C --> D["Slope Time"]
    D --> E["Release Time"]
    E --> F["Release Level"]
    F --> G["Break Point Level"]
    G --> H["Sustain Level"]
    H --> I["Note-off"]
    I --> J["Attack Level"]
    J --> K["Note-on"]
    style A fill:#f9f,stroke:#333
    style B fill:#f9f,stroke:#333
    style C fill:#f9f,stroke:#333
    style D fill:#f9f,stroke:#333
    style E fill:#f9f,stroke:#333
    style F fill:#f9f,stroke:#333
    style G fill:#f9f,stroke:#333
    style H fill:#f9f,stroke:#333
    style I fill:#f9f,stroke:#333
    style J fill:#f9f,stroke:#333
    style K fill:#f9f,stroke:#333

Level

These are the envelope segment levels. The result will depend on the filter that was selected in "Filter Type". For example, with the Low Pass Resonance filter, positive (+) values of EG Intensity will cause the tone to be brightened by positive (+) levels, and darkened by negative (−) levels.

Start

This parameter specifies the change in cutoff frequency at the time of note-on.

-99...+99 Level value.

Attack

This parameter specifies the change in cutoff frequency after the attack time has elapsed.

-99...+99 Level value.

Break (Break Point)

This parameter specifies the change in cutoff frequency after the decay time has elapsed.

-99...+99 Level value.

Sustain

This parameter specifies the change in cutoff frequency that will be maintained from after the slope time has elapsed until note-off occurs.

-99...+99 Level value.

Release

This parameter specifies the change in cutoff frequency that will occur when the release time has elapsed.

-99...+99 Level value.

Time

These parameters specify the time over which the filter change will occur.

Attack

This parameter specifies the time over which the level will change from note-on until the attack level is reached.

0...99 Time value.

Decay

This parameter specifies the time over which the level will change from the attack level to the break point level.

0...99 Time value.

Slope

This parameter specifies the time over which the level will change after the decay time has elapsed until the sustain level is reached.

0...99 Time value.

Release

This parameter specifies the time over which the level will change after note-on occurs until the release level is reached.

0...99 Time value.

Level Modulation

Filter 1 EG changes (level) (AMS = Velocity, Intensity = a positive (+) value)

KORG Pa600 - Level Modulation - 1
Softly played note with Start Level Swing, Attack Level Swing, and Break Level Swing set to +

KORG Pa600 - Level Modulation - 2
Strongly played note with Start Level Swing, Attack Level Swing, and Break Level Swing set to +

KORG Pa600 - Level Modulation - 3
Strongly played note with Start Level Swing, Attack Level Swing, and Break Level Swing set to –

AMS (Alternate Modulation Source)

This parameter selects the source that will control the "Level" parameters of the filter EG ("AMS Source) list" on page 216).

Intensity (AMS Intensity)

This parameter specifies the depth and direction of the effect applied by "AMS". With a setting of 0, the level "Frequency (Cutoff Frequency A)" will be used.

For example, if “AMS” is Velocity, and you set “St (Start Level Swing)”, “At (Attack Level Swing)” and “Br (Break Level Swing)” to + and set “Intensity” to a positive (+) value, the EG levels will rise as you play more strongly. If “Intensity” is set to a negative (-) values, the EG levels will fall as you play more strongly.

-99...+99 Intensity value.

St (Start Level Swing)

This parameter specifies the direction in which “AMS” will affect “Start”. When “Intensity” has a positive (+) value, a setting of + for this parameter will allow “AMS” to raise the EG level, and a setting of - will allow “AMS” to lower the EG level. With a setting of 0 there will be no change.

At (Attack Level Swing)

This parameter specifies the direction in which “AMS” will affect “Attack”. When “Intensity” has a positive (+) value, a setting of + for this parameter will allow “AMS” to raise the EG level, and a setting of – will allow “AMS” to lower the EG level. With a setting of 0 there will be no change.

Br (Break Level Swing)

This parameter specifies the direction in which “AMS” will affect “Break (Break Point)”. When “Intensity” has a positive (+) value, a setting of + for this parameter will allow “AMS” to raise the EG level, and a setting of – will allow “AMS” to lower the EG level. With a setting of 0 there will be no change.

Time Modulation

Filter 1 EG changes (Time) (AMS = Velocity, Intensity = a positive (+) value)

KORG Pa600 - Time Modulation - 1
Softly played note with Attack, Decay, Slope and Release Level Swings set to +

KORG Pa600 - Time Modulation - 2
Strongly played note with Attack, Decay, Slope and Release Level Swings set to +

KORG Pa600 - Time Modulation - 3
Strongly played note with Attack, Decay, Slope and Release Level Swings set to –

AMS1/2

Use this parameter to select the source that will control the "Tarlet" parameters of Mc filter E.G. see dAMS (Alternate Modulation Source) list" on page 216.

Int (AMS Intensity)

This parameter specifies the depth and direction of the effect that “AM\E/\” will have.

For example, if “AMS1/2” is set to FltKTr +/+, the EG “Time” parameters will be controlled by the Keyboard Tracking settings. With positive (+) values of this parameter, positive (+) values of “Ramp Low/High” will lengthen the EG times, and negative (−) values of “Ramp Low/High” will shorten the EG times. The direction of change is specified by “At (Attack Time Swing)”, “Dc (Decay Time Swing)”, “Sl (Slope Time Swing)”, and “Rl (Release Time Swing)”.

With a setting of 0, the times specified by "Frequency (Cutoff Frequency A)" will be used.

If “AMS1/2” is set to Velocity, positive (+) values of this parameter will cause EG times to lengthen as you play more strongly, and negative (−) values will cause EG times to shorten as you play more strongly.

-99...+99 Intensity value.

At (Attack Time Swing)

This parameter specifies the direction in which “AMS1/2” will affect the attack time. With positive (+) values of “Intensity”, setting this parameter to + will allow AMS to lengthen the time, and setting this parameter to - will allow AMS to shorten the time. With a setting of 0 there will be no change.

Dc (Decay Time Swing)

This parameter specifies the direction in which “AMS1/2” will affect the decay time. With positive (+) values of “Intensity”, setting this parameter to + will allow AMS to lengthen the time, and setting this parameter to - will allow AMS to shorten the time. With a setting of 0 there will be no change.

SI (Slope Time Swing)

This parameter specifies the direction in which “AMS1/2” will affect the slope time. With positive (+) values of “Intensity”, setting this parameter to + will allow AMS to lengthen the time, and setting this parameter to - will allow AMS to shorten the time. With a setting of 0 there will be no change.

RI (Release Time Swing)

This parameter specifies the direction in which “AMS1/2” will affect the release time. With positive (+) values of “Intensity”, setting this parameter to + will allow AMS to lengthen the time,

and setting this parameter to - will allow AMS to shorten the time. With a setting of 0 there will be no change.

Amp: Amp Level/Pan

These parameters control the volume and pan of the selected oscillator.

SOUND: Amp MT-0 Amp Level Amp Level: 102 Pan Pan: L-63 AMS: - Off Intensity: +13 Ramp Amp Ramp Lvl/Pan Mod E6

Amp Level

Volume of the selected oscillator.

Note: The volume of a Sound can be controlled by CC#7 (volume) and #11 (expression). The resulting level is determined by multiplying the values of CC#7 and #11. The Global MIDI channel is used for control.

0...127 Volume level.

Pan

Pan (stereo position) of the selected oscillator.

KORG Pa600 - Pan - 1

This parameter is not available when editing a Drum Kit. Use the individual Pan control for each key (see "Pan" on page 200).

Random The sound will be heard from a different location at each note-on.

L001 Places the sound at far left.

C064 Places the sound in the center.

R127 Places the sound to far right.

Note: This can be controlled by CC#10 (panpot). A CC#10 value of 0 or 1 will place the sound at the far left, a value of 64 will place the sound at the location specified by the "Pan" setting for each oscillator, and a value of 127 will place the sound at the far right. This is controlled on the global MIDI channel.

Pan modulation

AMS (Alternate Modulation Source)

Selects the source that will modify pan (see "AMS (Alternate Modulation Source) list" on page 216). This change will be relative to the "Pan" setting.

Intensity

Specifies the depth of the effect produced by "AMS". For example, if "Pan" is set to C064 and "AMS" is Note Number, positive (+) values of this parameter will cause the sound to move toward the right as the note numbers increase beyond the C4 note (i.e.,

as you play higher), and toward the left as the note decrease (i.e., as you play lower). Negative (-) values of this parameter will have the opposite effect.

-99...+99 Parameter value.

Amp: Amp Mod

These settings allow you to apply modulation to amp (for each oscillator) to modulate the volume.

SOUND: Amp MT: 0 Keyboard Track Key Low: F4 Key High: C5 Ramp Low: +10 Ramp High: 0 Amp Modulation Velocity Intensity: +80 AMS: Off Intensity: 0 LF0 1/2 LF01 Intensity: 0 AMS: Off Intensity: 0 LF02 Intensity: 0 AMS: Off Intensity: 0 Amp Amp Amp Lvl/Pan Mod ES

Keyboard Tracking

These parameters let you use keyboard tracking to adjust the volume of the selected oscillator. Use the "Key" and "Ramp" parameters to specify how the volume will be affect keyboard location that you play.

Key Low/High

These settings specify the note number at which keyboard tracking will begin to apply. The volume will not change between "Key Low" and "Key High".

Keyboard tracking will apply to the range below Low note number, and above the specified High note number.

C-1...G9 Lowest/Highest note in the range.

Ramp Low/High

These parameters specify the angle of keyboard tracking.

With positive (+) values of the “Ramp Low” parameter, the volume will increase as you play notes below the “Key Low” note number. With negative (−) values, the volume will decrease.

With positive (+) values of the “Ramp High” parameter, the volume will increase as you play notes above the “Key High” number. With negative (−) values, the volume will decrease.

-99...+99 Angle value.

Here is an example of volume changes produced by k location and "Ramp" settings:

KORG Pa600 - Ramp Low/High - 1

line | Category | Value | |---|---| | Ramp Low=+99 | 1 | | Ramp Low=0 | 0 | | Ramp Low=-99 | -1 | | Ramp High=+99 | 2 | | Ramp High=0 | 1 | | Ramp High=-99 | 2 | | Key Low | 0 | | Key High | 1 |

Amp Modulation

These parameters specify how the volume of the selected oscillator will be affected by velocity.

Velocity Intensity

With positive (+) values, the volume will increase as you play more strongly. With negative (−) values, the volume will decrease as you play more strongly.

Volume change (with positive (+) values of this parameter)

KORG Pa600 - Velocity Intensity - 1
Softly played

KORG Pa600 - Velocity Intensity - 2
Strongly played

-99...+99 Intensity value.

AMS (Alternate Modulation Source)

Selects the source that will control the volume of the amp for the selected oscillator (See "AMS (Alternate Modulation Source) list" on page 216). "Velocity" cannot be selected.

Intensity

This parameter specifies the depth and direction of the effect that “AMS” will have. The actual volume will be determined multiplying the value of the changes produced by the amp EG with the values of Alternate Modulation etc., and if the levels of the amp EG are low, the modulation applied by Alternate Modulation will also be less.

For example, if “AMS” is set to Joystick Y+, positive (+) values of this parameter will cause the volume to increase when you move the Joystick up in the Y axis. However if the EG settings etc. have already raised the volume to its maximum level, the volume cannot be increased further.

With negative (−) values of this parameter, the volume will decrease when pressure is applied to the keyboard.

-99...+99 Intensity value.

Amp: Amp EG

These parameters let you create time-varying changes in the volume of the selected oscillator.

SOUND: Amp MT-8 Level Start:+99 Attack:+74 Break:+47 Sustain:0 Time Attack:51 Decay:68 Slope:94 Release:50 Level Modulation AMS: Off Intensity: 0 St: 0 At: 0 Br: + Time Modulation AMS1: Velocity Int:-6 At:0 Dc:0 S1:0 R1:+ AMS2: Note Number Int:+4 At:0 Dc:0 S1:- R1:- Rmp Rmp Rmp Lvl/Pan Mod E6

Diagram

The diagram on top of the page shows the Amplitude envelope line.

Level

These parameters are the level of the envelope segment.

KORG Pa600 - Level - 1

flowchart
graph TD
    A["Start Level"] --> B["Attack Time"]
    B --> C["Decay Time"]
    C --> D["Slope Time"]
    D --> E["Sustain Level"]
    E --> F["Release Time"]
    F --> G["Note-off"]
    G --> H["Break Point"]
    H --> I["Attack Level"]
    I --> J["Note-on"]
    J --> K["Amplifier EG Volume"]

Start

This parameter specifies the volume level at note-on. If you want the note to begin at a loud level, set this to a high value.

0...99 Level value.

Attack

This parameter specifies the volume level that will be reached after the attack time has elapsed.

0...99 Level value.

Break

This parameter specifies the volume level that will be reached after the decay time has elapsed.

0...99 Level value.

Sustain

This parameter specifies the volume level that will be maintained from after the slope time has elapsed until note-off occurs.

0...99 Level value.

Time

These parameters specify the time over which the volume change will occur.

Attack

This parameter specifies the time over which the volume will change after note-on until it reaches the attack level. If the start level is 0, this will be the rise time of the sound.

0...99 Time value.

Decay

This parameter specifies the time over which the volume will change from when it reaches the attack level until it reaches the break point level.

0...99 Time value.

Slope

This parameter specifies the time over which the volume will change from when it reaches the break point level until it reaches the sustain level.

0...99 Time value.

Release

This parameter specifies the time over which the volume will change after note-off until it reaches 0.

0...99 Time value.

Level Modulation

Amp 1 EG changes (Level) (AMS=Velocity, Intensity = a positive (+) value)
KORG Pa600 - Level Modulation - 1

KORG Pa600 - Level Modulation - 2

KORG Pa600 - Level Modulation - 3

AMS (Alternate Modulation Source)

This parameter specifies the source that will control the “Level” parameters of the amp EG. See “AMS (Alternate Modulation Source) list” on page 216.

Intensity

This parameter specifies the depth and direction of the effect that “AMS” will have. For example, if “AMS” is Velocity, setting “St (Start Level Swing)”, “At (Attack Level Swing)” and “Br (Break Point Level Swing)” to + and setting “Intensity” to a positive (+) value will cause the amp EG volume levels to increase as you play more strongly. Setting “Intensity” to a negative (-) values will cause the amp EG volume levels to decrease as you play more strongly. With a setting of 0, the levels will be as specified on “Amp: Amp EG”.

-99...+99 Intensity value.

St (Start Level Swing)

This parameter specifies the direction in which “AMS” will change “Start”. If “Intensity” is set to a positive (+) value, setting this parameter to + will allow AMS to increase the EG level, and setting this parameter to - will allow AMS to decrease the EG level. With a setting of 0, no change will occur.

At (Attack Level Swing)

This parameter specifies the direction in which “AMS” will change “Attack”. If “Intensity” is set to a positive (+) value, setting this parameter to + will allow AMS to increase the EG level, and setting this parameter to - will allow AMS to decrease the EG level. With a setting of 0, no change will occur.

Br (Break Point Level Swing)

This parameter specifies the direction in which “AMS” will change “Break”. If “Intensity” is set to a positive (+) value, setting this parameter to + will allow AMS to increase the EG level, and setting this parameter to - will allow AMS to decrease the EG level. With a setting of 0, no change will occur.

Time Modulation

These parameters let you use an alternate modulation source to modify the amp EG times that were specified in “Time” on page 210.

Amp 1 EG changes (Time)

(AMS=Amp KTrk +/+, Intensity = a positive (+) value)

(When Amp Keyboard Track "Low Ramp" = a positive (+) value, and

"High Ramp" = a positive (+) value)

KORG Pa600 - Time Modulation - 1

KORG Pa600 - Time Modulation - 2
Low-pitched note played with Attack, Decay, Slope, and Release Time Swing at +

KORG Pa600 - Time Modulation - 3
High -pitched note played with Attack, Decay, Slope, and Release Time Swing at –

Amp 1 EG changes (Time) (AMS=Velocity, Intensity= a positive (+) value)
KORG Pa600 - Time Modulation - 4
Softly played note with Attack, Decay, Slope and Release Time Swing at +

KORG Pa600 - Time Modulation - 5
Strongly played note with Attack, Decay, Slope and Release Time Swing at +

KORG Pa600 - Time Modulation - 6
Strongly played note with Attack, Decay, Slope and Release Time Swing at –

AMS1 (Alternate Modulation Source 1 - Time)

This parameter specifies the source that will control the “Time” parameters of the amp EG (see “AMS (Alternate Source) list” on page 216). With a setting of Off, there will be no modulation.

Intensity

This parameter specifies the depth and direction of the effect that “AMS1” will have. For example, if “AMS1(T)” is Amp KTrk +/+, the (Amp) Keyboard Track settings (see “Keyboard Tracking” on page 209) will control the EG “Time” parameters. With positive (+) values of this parameter, positive (+) values of “Ramp (Ramp Setting) will cause EG times to be lengthened, and negative (-) values of “Ramp (Ramp Setting)” will cause EG times to be shortened. The direction of the change is specified by “At (Attack Time Swing)”, “Dc (Decay Time Swing)”, “Sl (Slope Time Swing)”, and “Rl (Release Time)”.

When “AMS1(T)” is Velocity, positive (+) values will cause EG times to lengthen as you play more strongly, and negative (−) values will cause EG times to shorten as you play more strongly. With a setting of 0, the EG times will be as specified by the “Level” parameters (see page 210).

At (Attack Time Swing)

This parameter specifies the direction of the effect that “AMS1” will have on “Attack”. With positive (+) values of “Intensity”, setting this parameter to + will allow AMS1 to lengthen the time, and setting it to - will allow AMS1 to shorten the time. With a setting of 0 there will be no effect.

Dc (Decay Time Swing)

This parameter specifies the direction of the effect that “AMS1” will have on “Decay”. With positive (+) values of “Intensity”, setting this parameter to + will allow AMS1 to lengthen the time, and setting it to - will allow AMS1 to shorten the time. With a setting of 0 there will be no effect.

SI (Slope Time Swing)

This parameter specifies the direction of the effect that "AMS1" will have on "Slope". With positive (+) values of "Intensity", ting this parameter to + will allow AMS1 to lengthen the time, and setting it to - will allow AMS1 to shorten the time. With a setting of 0 there will be no effect.

RI (Release Time)

This parameter specifies the direction of the effect that "AMS1" will have on "Release". With positive (+) values of setting this parameter to + will allow AMS1 to lengthen the time, and setting it to - will allow AMS1 to shorten the time. With a setting of 0 there will be no effect.

AMS2 (Alternate Modulation Source 2)

This is another alternate modulation source for the Amp EG. See above "AMS1" parameters.

LFO: LFO1

In this and the next page you can make settings for the LFO that can be used to cyclically modulate the Pitch, Filter, and Amp of each oscillator. There are two LFO units for each oscillator. By setting the LFO1 or LFO2 Intensity to a negative (−) value for Pitch, Filter, or Amp, you can invert the LFO waveform.

SOUND: LFO MT: 0 LFO1 Waveform: Triangle 0 Frequency: 65 Offset: 0 ■ Key Sync. Fade: 9 Delay: 0 Frequency Modulation AMS1: Off AMS2: Off Intensity: 0 Intensity: 0 Frequency MIDI /Tempo Sync. MIDI/Tempo Sync. Time: 1 LFO 1 LFO 2

Waveform

This parameter selects the LFO waveform. The numbers that appear at the right of some of the LFO waveforms indicate the phase at which the waveform will begin.

Triangle 0 Triangle 90 Triangle Random Saw 0 Saw 180 Square Sine Guitar Exponential Triangle Exponential Saw Down Exponential Saw Up Step Triangle - 4 Step Triangle - 6 Phase will change randomly at each key-in Step Saw - 4 Step Saw - 6 Sawtooth down Ø Random1 (S/H): Conventional sample & hold (S/H) in which the level changes randomly at xed intervals of time Random2 (S/H): Both the levels and the time intervals will change randomly. Random3 (S/H): The maximum level and minimum level will alternate at random intervals of time (i.e., a square wave with random period). Random4 (Vector) Random5 (Vector) Random6 (Vector) These types cause Random 1-3 to change smoothly. They can be used to simulate the

Frequency

Set the LFO frequency. A setting of 99 is the fastest.

00...99 Frequency rate.

Offset

This parameter specifies the central value of the LFO waveform. For example, with a setting of 0 as shown in the following diagram, the vibrato that is applied will be centered on the note-on pitch. With a setting of +99, the vibrato will only raise the pitch above the note-on pitch, in the way in which vibrato is applied on a guitar.

When "Waveform" is set to Guitar, the modulation will occur only in the positive (+) direction even if you set "Offset" to 0.

Here are offset settings and pitch change produced by vibrato:

Pitch offset = -99 offset = 0 offset = +99 Pitch at note-on

-99...+99 Offset value.

Key Sync

This parameter specifies if the LFO is synchronized to key strokes.

On The LFO will start each time you play a note, and an independent LFO will operate for each note.

Off The LFO effect that was started by the first- played note will continue to be applied to each newly-played note. (In this case, Delay and Fade will be applied only to the LFO when it is first started).

Fade

This parameter specifies the time from when the LFO begins to apply until it reaches the maximum amplitude. When "Key Sync." is Off, the fade will apply only when the LFO started.

Here is how "Fade" affects the LFO (when "Key Sync" is On):

KORG Pa600 - Fade - 1

00...99 Fade rate.

Delay

This parameter specifies the time from note-on until the LFO effect begins to apply. When "Key Sync" is Off, the delay v apply only when the LFO is first started.

0...99 Delay time.

Frequency Modulation

You can use two alternate modulation sources to adjust the speed of the LFO1 for the selected oscillator.

AMS1 (Alternate Modulation Source1)

Selects the source that will adjust the frequency of the selected oscillator LFO1 (see “AMS (Alternate Modulation Source) list” on page 216). LFO1 can be modulated by LFO2.

Intensity (AMS1 Intensity)

This parameter specifies the depth and direction of the effect that “AMS1(F)” will have. When this parameter is set to a value of 16, 33, 49, 66, 82, or 99, the LFO frequency being can be increased by a maximum of 2, 4, 8, 16, 32, or 64 times respectively (or decreased by 1/2, 1/4, 1/8, 1/16, 1/32, or 1/64 respectively).

For example, if “AMS1(F)” is Note Number, positive (+) values of this parameter will cause the oscillator LFO to speed up as you play higher notes. Negative (−) values will cause the LFO to slow down as you play higher notes. This change will be centered on the C4 note.

If “AMS1(F)” is set to JS +Y, raising the value of this parameter will cause the oscillator LFO1 speed to increase as the joystick is moved away from yourself. With a setting of +99, moving joystick all the way away from yourself will increase the speed by approximately 64 times.

-99...+99 Intensity value.

AMS2 (Alternate Modulation Source2)

Intensity (AMS2 Intensity)

Make settings for a second alternate modulation so adjust the frequency of the oscillator LFO1 (see above "AMS1 (Alternate Modulation Source1)" and "Intensity (AMS1 Intensity)").

Frequency MIDI/Tempo Sync

MIDI/Tempo Sync

This parameter enables/disables the LFO synchronization with Sequencer 1 Tempo.

On The LFO frequency will synchronize to the tempo (MIDI Clock) of Sequencer 1. In this case, the values you specified for “Frequency” (see page 212) and “Frequency Modulation” (see page 212) will be ignored.

Base Note

When “MIDI/Tempo Sync” is On, these parameters set a note length relative to “q (Tempo)” and the multiple (“Times”) that will be applied to it. These parameters will determine the frequency of the LFO1. For example if “Base Note” is q (quarter note) and “Times” is 04, the LFO will perform one cycle every four beats.

Even if you change the "q (Tempo)" setting of Sequencer 1, the LFO will always perform one cycle every four beats.

DRUM This parameter is not available when editing a Drum Kit.

Note Note value.

Times

DRUM This parameter is not available when editing a Drum Kit.

1...16 Beats before restarting the cycle.

LFO: LFO2

Here you can make settings for the LFO2, which is the second LFO that can be applied to the selected oscillator LFO1" for more information on the parameters value.

However in "Frequency Modulation", the LFO cannot be selected as a modulation source in "AMS1" or "AMS2."

Effects: "B" FX Config

This page allows you to select the effects for the Sound (B oscillator). The effect types and the FX matrix are the same seen for the Style Play mode (see "Effects: A/B FX Configuration" on page 106 of the User's Manual).

SOUND: Effects MT: 0 B Send: 30 MASTER FX1 On 72: Reverb SmoothHall V/0: 11:89 MFX2 to MFX1: 0 Send: 0 MASTER FX2 On 26: Stereo Chorus V/0: 50:50 Dry On Config. Master1 Reverb Chorus

FX Name

Use this pop-up menu to choose one of the available effects. For a list of the available effects, see "Effects" on page 324.

FX parameters

All other parameters in this page are the same seen for the Style Play mode (see "Effects: A/B FX Configuration" on page 106 in the User's Manual).

Send to Master

Use these parameters to set the level of the Sound signal going from the Insert FX to the Master FXs.

0...127 Level of the sent signal.

Dry

Use this checkbox to mix the dry, direct Sound signal to the effects.

Effects: Master 1 / Reverb

In this page you can edit the effect assigned to the Master effect processor (usually Reverb). See "Effects" on page 330 for more information.

Effects: Master 2 / Chorus

In this page you can edit the effect assigned to the Master FX 2 effect processor (usually Chorus). See "Effects" on page 330 for more information.

FX Touch the page menu icon to open the menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command.

Write Sound Solo Oscillator Swap LFO Copy Oscillator Copy DrumKit Copy FX Paste FX Init. Sound Compare

Write Sound

Select this command to open the Write Sound dialog box, and save all editing parameters to a Sound.

See "Write Sound dialog box" on page 215 for more information.

Solo Oscillator

Select this command to solo the selected oscillator, and mute the other oscillators. Select it again to unmute the other oscillators.

When this function is activated, the "Solo OSC [n]" indicator (n = oscillator number) blinks on the page header. While in this situation, you can select a different oscillator to be soloed.

Swap LFO

Select this command to replace LFO1 with LFO2, and vice-versa.

Copy Oscillator

Select this command to copy all settings between oscillators. See "Copy Oscillator dialog box" on page 215 for more information.

Copy/Paste FX

Use this command to copy a single effect, or both effects of an FX group (A or B). See "Copy/Paste FX" on page 115 for detailed instructions.

Copy Drum Kit

Select this command to copy the Drum Kit from a different Drum Kit. See "Copy Drum Kit dialog box" on page 215 for more information.

Init Sound

Select this command to delete all parameters, and set them to a default value.

Compare

When this command is checked, original Sound parameter values are temporarily recalled, to compare them with edited parameters. You cannot edit the Sound while you are in Compare mode.

While this function is on, the Compare indicator blinks on the page header.

Write Sound dialog box

Open this window by selecting the Write Sound item from the page menu. Here, you can save all Sound parameters to a Sound location in memory.

Warning: If you write over an existing Sound, the Sound will be deleted and replaced by the one you are saving ("overwrite"). Please save on a storage device any User Sound you don't want to lose.

Note: Drum Kits cannot be written over standard Sounds, nor vice versa.

Note: To save over a Factory Sound location, uncheck the "Factory Sound Protect" command in the Global > Mode Preferences > Media page (see page 241).

Warning: When replacing a Factory Sound, please be warned that all Performance, STSs, Styles and Songs making use of it will be modified as well. Use this feature with great care!

To restore the original data, please use the "Factory Restore" command in the Utility page of the Media mode (see page 267 for more information).

Write Sound Name: Grand Piano RX To Sound Bank: Usr-User 1 Sound: 01 - Select... Cancel OK

Name

Name of the Sound to be saved. Touch the Text Edit) button next to the name to open the Text Edit window.

Sound Bank

Target bank of Sounds. Use the VALUE controls to select a different bank.

Sound

Target Sound location in the selected bank. Use the VALUE controls to select a different location.

Select...

Touch this button to open the Sound Select window, and select a target location.

Copy Oscillator dialog box

Open this window by selecting the Copy Oscillator item from the page menu. Here, you can copy all settings between oscillators.

Copy Oscillator From Sound: Grand Piano RX From Oscillator: 1 To Oscillator: 1 Cancel OK

From Sound

Touch this button to open the Sound Select window, and select the source Sound.

From Oscillator

Select the source oscillator to copy from.

To Oscillator

Target oscillator where to copy the source settings to.

Copy Drum Kit dialog box

Open this window by selecting the Copy Drum Kit item from the page menu. Here, you can copy settings from a range of keys of a Drum Kit.

Copy Drum Kit From Drum Kit: Brush Kit RX1 From Key: C-1 - C#-1 To Key: C-1 Cancel OK

From Drum Kit

Touch this button to open the Sound Select window, and select the source Drum Kit.

From Key

Select the source range of keys to copy from.

To Key

Target key. Settings are copied starting from this key, and upwards.

AMS (Alternate Modulation Source) list

Off Do not use Alternate Modulation
Pitch EG Pitch EG
Filter EG Filter EG within the same oscillator
Amp EG Amp EG within the same oscillator
LFO1 LFO1 within the same oscillator
LFO2 LFO2 within the same oscillator
Flt KTrk +/+ (Filter Keyboard Track +/+)Filter keyboard tracking within the same oscillator
Flt KTrk +/- (Filter Keyboard Track +/)Filter keyboard tracking within the same oscillator
Flt KTrk 0/+ (Filter Keyboard Track 0/+)Filter keyboard tracking within the same oscillator
Flt KTrk +/0 (Filter Keyboard Track +/0)Filter keyboard tracking within the same oscillator
Amp KTrk +/+ (Amp Keyboard Track +/+) Amp keyboard tracking within the same oscillator
Amp KTrk +/ (Amp Keyboard Track +/) Amp keyboard tracking within the same oscillator
Amp KTrk 0/+ (Amp Keyboard Track 0/+) Amp keyboard tracking within the same oscillator
Amp KTrk +/0 (Amp Keyboard Track +/0) Amp keyboard tracking within the same oscillator
Note NumberNote number
VelocityVelocity
Poly AT (Poly After Touch)Polyphonic After Touch (received/transmitted via MIDI or contained in Standard MIDI Files)
Channel AT (Channel After Touch)After Touch (Channel After Touch) (received/transmitted via MIDI or contained in Standard MIDI Files)
Joystick XJoystick X (horizontal) axis
Joystick +YJoystick +Y (vertical upward) direction (CC#01)
Joystick YJoystick Y (vertical downward) direction (CC#02)
JS+Y & AT/2 (Joy Stick +Y & After Touch/2)Joystick +Y (vertical upward) direction and After Touch (received/transmitted via MIDI or contained in Standard MIDI Files)
JS-Y & AT/2 (Joy Stick Y & After Touch/2)Joystick Y (vertical downward) direction and After Touch (received/transmitted via MIDI or contained in Standard MIDI Files)
Assign. PedalAssignable foot pedal (CC#04)
Ribbon Ctl.Ribbon controller (CC#16) (received/transmitted via MIDI or contained in Standard MIDI Files)
CC#18CC#18
CC#17CC#17
CC#19CC#19
CC#20CC#20
CC#21CC#21
DamperDamper pedal (CC#64)
CC#65Portamento switch (CC#65)
SostenutoSostenuto pedal (CC#66)
CC#80CC#80
CC#81CC#81
CC#82CC#82
CC#83CC#83
TempoTempo (tempo data from Sequencer 1 clock or external MIDI clock)
Velocity PlusKey On and Key Off Velocity are used
Velocity ExpVelocity with Exponential curve (higher velocity notes are even louder)
Velocity LogVelocity with Logarithmic curve (higher velocity notes are weaker than with the linear Velocity)

Flt KTrk +/+ (Filter Keyboard Track +/+)

Flt KTrk +/- (Filter Keyboard Track +/)

Flt KTrk 0/+ (Filter Keyboard Track 0/+)

Flt KTrk +/0 (Filter Keyboard Track +/0)

Amp KTrk +/+ (Amp Keyboard Track +/+)

Amp KTrk +/- (Amp Keyboard Track +/-)

Amp KTrk 0/+ (Amp Keyboard Track 0/+)

Amp KTrk +/0 (Amp Keyboard Track +/0)

+/+ The direction of the effect will be determined by the sign (positive or negative) of the "Ramp Low" or "Ramp High" setting.

+/- The direction of the effect will be determined by the sign of the "Ramp Low" setting, and by the opposite sign of the "Ramp High" setting (50 for a setting of +50, and +50 for a setting of 50).

0/+ "Ramp Low" will have no AMS effect. The sign of the "Ramp High" setting will determine the direction of its effect.

+/0 The sign of the "Ramp Low" setting will determine the direction of its effect. "Ramp High" will have no AMS effect.

KORG Pa600 - To Key - 1

JS +Y & AT/2 (Joy Stick +Y & After Touch/2)

The effect will be controlled by the joystick +Y (vertically upward) and by after touch. In this case, the effect of after touch will be only half of the specified intensity (received/transmitted via MIDI or contained in Standard MIDI Files).

JS Y & AT/2 (Joy Stick -Y & After Touch/2)

The effect will be controlled by the joystick Y (vertically downward) and by after touch. In this case, the effect of after touch will be only half of the specified intensity (received/transmitting via MIDI or contained in Standard MIDI Files).

Sampling mode

The Sampling mode allows you to create new Samples, new Multisamples and new synced Audio Grooves. You can load Samples, Multisamples, Sounds and banks of Sounds from various formats.

Pa600 can read common file formats, like WAV, AIFF and SF2 files, and load data from KORG Trinity and Triton files.

To be used, Samples must be assigned to a Mu Drum Kit. A Multisample allows you to arrange samples into a separate zones of the keyboard. Drum Kits allows you to assign a different sample to each note of the keyboard, with up to six dynamic layers per note.

Multisamples can then be assigned to Sounds. Sounds created with this function can be used as any ord assigned to any track.

Another powerful feature of the Sampling mode is the Time Slice, that lets you add realism to MIDI tracks by creating Audio Grooves.

Warning: When loading a “SET” folder containing User PCM Samples, all existing User PCM Samples are deleted from memory. Save them before loading the folder, by selecting the “PCM” option during a Save All operation (see “Saving the full memory content” on page 261 of the User’s Manual).

To see if a ".SET" folder contains User PCM Samples, open it and look for a "PCM" folder.

Hint: If you want to load new User PCM Samples without deleting the ones already contained in memory, load single Sounds instead of a “SET” folder.

Entering and exiting the Sampling mode

  • While in Sound mode, press the RECORD button to enter in Sampling mode.
  • While in Sampling mode, press the RECORD button to exit the Sampling mode, and return to the Sound mode.

Creating new Sounds from the Samples

Here is how to create a new Sounds from new Samples and Multisamples.

  1. Create new Samples with the procedures described in the sample of a following pages.
  2. Select the Write command from the page menu to save the Sample in edit. The Write Sample dialog box will appear (see "Write Sample dialog box" on page 230). Assign a name to the new Sample, and confirm saving.

  3. After saying, you can load other files to create additional Samples.

  4. When you have created and saved all the needed Samples, press the MENU button and go to the "Multisample" section, to assign the Sample(s) to a Multisample. Assign each Sample to a different keyboard zone of the Multisample.

  5. When finished editing the Multisample, select the Write command from the page menu. The Write Multisample dialog box will appear (see "Write MultiSample dialog box" on page 230). Assign a name to the new Multisample, and save it to the internal memory.

  6. Press RECORD to exit the Sampling mode and return to the Sound mode.

  7. Select an ordinary Sound similar to the one you want to create.

  8. Press MENU and go to the "Basic: OSC Basic" page (see page 193). Select one of the available layers, then select the RAM bank of Multisamples. Finally, select the new Multisample.

  9. Select the Write Sound command from the page menu, and save the Sound to an empty User location.

  10. If you want so, assign the new Sound to a track, then select the "Write Performance", "Write Current Style Settings" or "Write STS" command from the page menu, to save the Sound to a Performance, Style Settings or STS.

Creating new Drum Kits from the Samples

Here is how to create a new Drum Kits from new Samples.

  1. Create new Samples with the procedures described in the following pages.
  2. Select the Write command from the page menu to save the Sample in edit. The Write Sample dialog box will open for a session (see "Write Sample dialog box" on page 230) and confirm saving.
  3. After saving, you can load other files to create additional Samples.
  4. When you have created and saved all the needed Samples, press RECORD to exit the Sampling mode and return the Sound mode.
  5. Select a Drum Kit similar to the one you want to create.
  6. Press MENU and go to the "DrumKit: Sample Setup (Drum Kits)" page (see page 197). Select a key and a layer, then select the RAM bank of Samples. Finally, select the new Samples.
  7. Select the Write Sound command from the page menu, and save the Drum Kit to an empty User DK location.
  8. If you want so, assign the new Drum Kit to a track, then select the "Write Performance", "Write Current Style Settings" or "Write STS" command from the page save the Drum Kit to a Performance, Style Settings or STS.

Hint: Drum Kits are better suited for the Drum or Percussion track. Assign them to the Style Settings.

Creating new Sounds from an Audio Groove

Creating an Audio Groove

After loading an Audio Groove, you must "slice" it to create a series of separate percussive Samples, a Multisample and a MIDI Groove. (230). Assign a

  1. Go to the Time Slice page. After creating a series of slices, use the Extend function to refine your groove.
  2. Select the Write command from the page menu, to save the sliced Samples, a Multisample, a Sound and the MIDI Groove. Choose one of the User Sound locations. The \$8 sound, Multisample, MIDI Groove and sliced Samples are saved to the internal memory.
  3. Press RECORD to exit the Sampling mode and return to the Sound mode.

Assigning an Audio Grooves to a Sound

You can use the new Multisample and sliced Samples generated from the Audio Groove in a new User Sound.

  1. To access the new Multisample for use in a Sound, go to the Sound mode.
    neulot an ordinary Sound. Press MENU and "Basic: OSC Basic" page (see page 193). Select one of the available layers, then select the RAM bank of Multisamples. Finally, select the new Multisample.
  2. Select the Write Sound command from the page menu, and save the Sound to an empty User location.

Assigning the Audio Groove to Styles or Pads

Sounds based on the Audio Groove can be used in Styles or Pads.

  1. Assign the new Sound to a Style track (preferably, the Drum or Percussion track) or to a Pad track, then select the "Save Current Style Perf." or "Write Pad" command from the page menu, to save the Style Settings or the Pad.
  2. Use the "Import: Import Groove" function in the Style/Pad Record mode (see page 145) to import the generated MIDI Groove to the Style track you assigned the new Sound to. By playing this MIDI Groove with the new Sound, you'll be able to play the original audio groove on the keyboard.

Warning: Generated MIDI Grooves will be deleted when turning the instrument off. Import them to a Style track before turning the instrument off.

Edit menu

Sampling: Edit

From any page of the Sampling mode, press the MENU button. This page allows you to cut, trim or normalize a sample, as well to open the Sampling edit menu. This menu gives access to the edit the loop points. The sample can played on the full key- various Sampling edit sections.

When in the menu, select an edit section, or press EXIT to exit the menu and return to the Sample Edit page. To return to this page, you can also select the Sample Edit menu item.

SAMPLING Menu Sample Edit Time Slice MultiSample

Each item in this menu corresponds to an edit section. Each edit section groups various edit pages, that may be selected by touching the corresponding tab on the lower part of the display.

SAMPLING Piano_mf Start: 0 Use Zero Loop S: 0 End: 0 OrigNote: C4 Edit Loop Sampling Info

SM (Sample)

Selected sample.

Waveform display

This is the graphical display of the selected sample waveform, i.e., the one you can hear when playing the keyboard. The area included between the Start and End points is highlighted (dark background).

Parameters

Start (Sample Start)

This is the sample start point (in samples). You may edit this point, as well as the End point, to shorten the sample. Changing the Sample Start cuts out the attack portion of the sound.

Note: When moving the "Start" point forward, and reach the "Loop Start" point, this latter is also moved forward.

Warning: When saving the edited sample (Write Sample operation), the segments exceeding the Start and End points are permanently removed.

Loop Start

Note: This parameter has no effect, unless you don't turn the loop on. Use the "Loop On" parameter on the "Sampling: Loop Edit" page to turn the loop on (see page 222).

Use this parameter to adjust the Loop Start point. When you adjust this parameter, an audible click may appear, due to a pitch and/or level mismatch between the starting and ending points of the loop. Move the Loop Start and Loop/Sample End point, so that the click can no longer be heard.

When editing audio grooves, the Loop Start should match the Sample Start point. This parameter usually differs from the Sample Start in ordinary sounds (i.e., a guitar, a piano, a voice...).

Loop End (E)Loop Start (L)

Loop Length

Sample End (E) Sample Start (S)

Changing the sample length and finding good-sounding loop points

To adjust the sample length and loop points, check the "Loop On" parameter, then use the "Start", "Loop Start" and "End" parameters to create a fine sounding cycling loop.

For example, you may have sampled an audio groove of an exceeding length. Use the "End" parameter to cut the exceeding portion at the end of the sample, and adjust the starting point of the loop using the "Start" or "Loop Start" parameters.

Usually, checking the "Use Zero" parameter is a big help, to avoid the loop clicks due to level mismatches.

End (Sample/Loop End)

This is the sample and loop end point (in samples). You may edit this point, to shorten the sample.

Warning: When saving the edited sample (Write Sample operation), the segments exceeding the Start and End points are permanently removed.

Use Zero

If this parameter is turned on, when you move the Start, Start and End points, the selection fall on the nearest zero-crossing point (i.e., points where the waveform crosses the x-axis, and goes from negative to positive, or from positive to negative values). This will make loops more accurate, and will reduce the risk of "clicks".

OrigNote (Original Note)

Original pitch of the sampled note. While this parameter has no effect on sound, it will be useful to identify the original pitch of the sample and when assigning a sample to the multisample.

For example, if you sample a C4, set this parameter. When the sample will be assigned to a keyboard zone of the multisample, it will be transposed (if needed) according to this parameter, to avoid a change of the original pitch.

Zoom

Use these buttons to change the size of the waveform shown in the diagram. When a button is greyed-out, it means the maximum or minimum value has been reached.

KORG Pa600 - Zoom - 1

Increase the vertical size.

KORG Pa600 - Zoom - 2

Decrease the vertical size.

KORG Pa600 - Zoom - 3

Increase the horizontal size.

KORG Pa600 - Zoom - 4

Decrease the horizontal size.

KORG Pa600 - Zoom - 5

Full zoom in.

KORG Pa600 - Zoom - 6

Full zoom out.

Sampling: Loop Edit

The loop is a cycling portion of a sampled sound. It is a technique used to reduce the sampling time, cycling a portion of the sound to create the sustain phase of the sound. After the attack stage, most sounds repeat the same waveform during their sustain stage. You may adjust the Loop Start point with the "Loop Start" parameter, and the Loop End point (always matching the Sample End point) using the "End" parameter.

This page lets you fine tune the loop points, by watching at the Loop End and Loop Start points matching at the center o diagram. A good-sounding loop is shown as a continuous, non-breaking line.

SAMPLING Piano_mf to "C4". Start: 0 Use Zero Loop Lock Loop S: 0 Zoom End: 0 Loop On Crosslock V Edit Loop Sampling Info

SM (Sample)

Selected sample.

Loop diagram

This diagram shows the "End" (Loop End) point on the left half, and the "Loop Start" point on the right half of the screen. Use the "End" and "Loop Start" parameters to adjust the loop.

Parameters

Start

See "Start (Sample Start)" on page 220.

Loop Start

See "Loop Start" on page 220.

End

See "End (Sample/Loop End)" on page 221.

Use Zero

See "Use Zero" on page 221.

Loop Lock

This fixes the length of the loop being edited.

Off The "Loop S." and "End" parameters can be edited separately.

On When the "Loop S." or "End" parameter is edited, the other one will be automatically adjusted so that the distance between them (i.e., the loop length) does not change. This is convenient when you are creating a rhythm loop to match a specific tempo.

Loop On

Use this parameter to turn the loop on or off.

On The loop is turned on, and the portion of sound included between the Loop Start and Loop End points will cycle until a key is kept pressed. If the "Loop Start" point matches the "Start" point, the whole sample is cycled.

When the loop is turned on, a vertical yellow line, showing the loop point, appears in the waveform display.

Off The loop is turned off. The sound will play from the Sample Start to the Sample End point only once, even if you keep a key pressed on the keyboard.

Crossfade

When looping the pitched sample of a complex sound such as strings or woodwinds to make the sound sustain, it is necessary to create a long loop to preserve the rich character of the sound. Crossfade Loop can be used to minimize the difference in pitch and level between the beginning and ending of the loop region, to create a natural-sounding loop. In order to solve such problems, Crossfade Loop causes the sound to change gradually from the end to the beginning of the loop.

In practice, here is how it works. A specific length (the “Crossfade Length” value) of the waveform immediately before the beginning of the loop is taken and mixed with the end portion. At this time, the waveform level of the portion immediately before the end (the length specified by “Crossfade Length”) will gradually decrease, and the waveform level immediately before the beginning of the loop will gradually increase as the two are mixed.

When the "Loop On" parameter is checked, and the "Start" and "Loop S." parameters have different values, the "Crossfde" button becomes available.

When you touch the Crossfade button, the Crossfade Loop dialog box appears:

Crossfade Loop Crossfade length: 500 50 % Curve Linear Power Cancel OK

Crossfade Length

In “Crossfade Length,” specify the length of the sample that you wish to crossfade. You can enter it either as the number of samples, or a percentage (%). If you set this as a percentag number of samples will be calculated automatically.

If you set this to 50%, crossfade will be performed on the second half of the region between loop start and loop end.

The “Crossfade Length” cannot be greater than the smaller length between the Sample Start – Loop Start points, or the Loop Start – Sample End points.

Curve

Set "Curve" to specify how the volume will change in the cross-faded region.

Linear The volume will change linearly.

Power The volume will change non-linearly. Sometimes a setting of Linear will produce the impression that the volume has dropped in the middle of the crossfade curve. In such cases, use Power.

Sampling: Sampling Info

Use this page to see detailed info on the sample in edit. General information for the RAM memory is also available.

SAMPLING $ M Sampling Info Samples: 0 Drum Samples: 0 Multi Samples: 0 Available Memory RAM Bank: Mono Time: 17.28 ms Bytes: 96.00 MB Largest block: 96.00 MB Sample Info Selected samples: 0 Samples: 0 Sampling Frequency: 48000 Edit Loop Sampling Info

SM (Sample)

Selected sample.

Sampling Info

Samples

Number of samples in memory.

Drum Samples

Number of drum samples in memory.

Multisamples

Number of multisamples in memory.

Available Memory

RAM Bank

Pa600 comes with 96 MB of Sample RAM. This is the maximum amount of Sample data that can be loaded or recorded.

Mono Time

Remaining sample memory (in seconds). This value is given for mono samples. With stereo samples, this time has to be halved.

Bytes

Remaining memory for sampling (in MegaBytes). This value is given for mono samples. With stereo samples, this time has to be halved.

Sample Info

Selected Samples

Size of the selected sample (in samples).

Samples

Total size of the samples in memory (in samples).

Sampling Frequency

Sampling frequency of the selected sample (in Hertz).

Time Slice

The Time Slice function lets you transform a rhythm audio groove in a series of single percussive samples, to be assigned to the Drum or Percussion track of a Style or a Song.

SAMPLING Metronome information Meter: 4/4 Measures: 1 BPM: 120 Time Slice Release: 4 Attacks: 0 Threshold: 10 Slices: 0 Slice Extend By: 0 % Mode: ▼ Normal Extend

How timeslice works

Analyzing and processing. This function detects the attacks (e.g., kick and snare) inside a rhythm audio groove (a sample that loops a drum pattern), and automatically divides the audio groove into individual percussive samples.

The divided percussive samples will be automatically assigned to different keys in a multisample, and the multisample to a Sound.

Within the generated multisample, a separate sample is assigned to a different note on the keyboard, starting from C#3. By playing an ascending chromatic scale with this multisample, you could recreate the original audio groove.

A MIDI Groove will also be created, containing a sequence of notes triggering the sliced percussive samples in the same order as in the original audio groove (i.e., it plays an ascending chromatic scale starting from C#3).

When you will import this MIDI Groove to the percussive track of a Style (see "Import: Import Groove" on page 145 of the User's Manual), this sequence will let you adjust the groove's tempo without affecting the pitch of the percussive samples.

In addition to changing the groove's tempo without affecting its pitch, this lets you do the following:

- change the order in which notes are played

- change the timing

- edit the pattern notes to freely recreate a new rhythm loop.

Saving. After the slicing, you can select the Write command from the page menu, to save the Sound based on sliced samples, and the MIDI Groove containing the corresponding MIDI sequence.

- The Sound will be saved to the selected location in the User area of the internal memory. You will be able to select it ordinary Sound, and assign it to the Drum or Percussion track of a Style.

- The Multisample will be automatically saved to the next free available location.

- Samples will be permanently saved to the internal memory.

- The MIDI Groove will be temporarily saved to the internal memory, and will be available only when using the Import function of the Style Record mode (see “Import: Import Groove” on page 145 of the User’s Manual).

Warning: All MIDI Grooves will be delete each time the Pa600 is turned off.

Ex.1 - Generating samples and MIDI Groove data:
KORG Pa600 - How timeslice works - 1

flowchart
graph TD
    A["Original rhythm sample"] --> B["Kick Kick KickSnare Snare"]
    B --> C["Sample1"]
    B --> D["Sample2"]
    B --> E["Sample3"]
    B --> F["Sample4"]
    B --> G["Sample5"]
    C --> H["C3"]
    D --> H
    E --> H
    F --> H
    G --> H
    H --> I["A multisample, a program and MIDI Groove data will be created automatically"]
    I --> J["Generated MIDI Groove"]
    J --> K["Play in Style Play mode"]
    K --> L["120BPM"]
    L --> M["120BPM"]
    M --> N["Original pattern"]
    N --> O["Execute the Time Slice command"]
    O --> P["120BPM"]

Note: Sliced samples and MIDI data are saved with a Write operation.

Ex.2 - Varying the groove's tempo
150BPM 90BPM Played closer together, but pitch is unchanged Played further apart, but pitch is unchanged

Note: To vary the groove's tempo, you must first import the generated MIDI data into the Percussion track (Import function of the Style and Pad Record mode), and assign the new generated Sound to the Percussion track.
Gaps between sliced samples, when slowing down the tempo, can be automatically filled by the Extend function, smoothing each sample's tail.

Ex.3 - Recombining MIDI notes and samples
Edit the MIDI data

Note: To recombine notes inside the generated MIDI sequence, you must first import the MIDI data in Style or Pad Record mode, by using the "Import" function. Then, use the Event Edit to change the note order.

Sample diagram

This diagram shows the sample waveform and the slices. Here is how the sample diagram appears before the Slice:

KORG Pa600 - Sample diagram - 1

natural_image Abstract waveform pattern with repeating triangular and linear shapes (no text or symbols)

... and the same diagram after the Slice:

KORG Pa600 - Sample diagram - 2

natural_image Abstract waveform pattern with repeating triangular shapes on a grid background (no text or symbols)

Metronome Information

Meter

Use this parameter to specify the Meter of the original sample.

Measures

Use this parameter to specify the number of measures of the original sample. Usually, you will load a groove 1- or 2-measures long.

BPM

This parameter specifies the tempo (in Beats Per Minute) of the original sample. Pa600 automatically calculates this value based on the Start, End (see page 220), Meter and Measures parameters.

The BPM can be only adjusted to values lower than the one automatically calculated. This can be useful, for example, when the actual sample is shorter than the entered Meter and Measures values.

KORG Pa600 - BPM - 1

In the above example, the actual groove lasts only up to the first half of Measure 2. The recognized tempo is 130, while the real tempo is 100. Set the BPM value to 100, and a rest will be added to the end of the groove, to allow it to loop seamlessly.

Time Slice

See "The Time Slice procedure" on page 226 for more information.

Release

Adjust the value of this parameter to change the number of recognized attacks, by varying the speed needed to the Slice engine to start working again. For example, in the following example, if the Release value is too high (i.e., too long), the second attack may be lost:

KORG Pa600 - Release - 1

Note: After changing the Release value, you must select the Slice command again.

Threshold

This parameter varies the threshold over which the attacks are recognized (i.e., the Time Slice sensitivity). If it is too low, weaker attacks may be ignored.

Note: After changing the Threshold value, you are not obliged to select the Slice command again. The Slices value is immediately changed.

Attacks

This (non-editable) parameter shows the number of attacks recognized. More than one attack may be recognized in a single slice. Adjust the Release and Threshold parameters to change the number of recognized attacks.

Slices

This (non-editable) parameter shows the number of generated slices, i.e. generated samples and notes in the midfile. To change this value, edit the Release and Threshold parameters.

Note: You can have a maximum of 100 slices.

Slice

Select this command to execute the Slice after entering the Time Slice page, or changing the Release value. This command is "ghosted" (i.e., non-selectable) if no sample has been recorded of loaded yet.

The Time Slice operation is executed on the sample, from the "Start" to the "End" point set in the Sample Edit / Sample Record section.

Extend

See "The Extend procedure" on page 227 for more information.

When using a sliced groove with a tempo slower than the original, an annoying gap may be heard between a sample and the following one. The Extend function allows you to fix this problem by adding a “tail” to all samples, making their decay smoother and more musical.

Before extending... Added "tail" ...and after extending...

Note: You can use the Extend function only after a Time Slice operation.

Note: The Extend function increases the original sample size.

By

Use this parameter to set the length of the “tail” added to the samples (in percentage). The higher this value, the greater the size of the samples. A setting of 20-30% is usually s most grooves.

Caveat: With higher "By" values, the Extend function may add audible artifacts.

Mode

This parameter specifies if the added "tail" must decay in a linear way, or sustain for a longer time and then fall suddenly.

Normal This option is most suitable for percussive sound with a short (but not immediate) decay. The “tail” envelope is linear, and the level decays fast.

KORG Pa600 - Mode - 1

Long This option is most suitable for cymbals, whose sound should be sustained up until the next note. The "tail" envelope is sustained and falls slowly, then falls suddenly next to the end.

KORG Pa600 - Mode - 2

Extend

Touch this button to execute the Extend command. After you select it, it will return "ghosted", meaning that you can't select it again. If you change any of the parameters in this page, it will be available again.

The Time Slice procedure

Before executing a Slice operation, you must record or load a sample. Then, you may edit the sample on "Sampling: Edit", then execute the Slice operation on this sample.

  1. After recording or loading a sample, go to the Time Slice page.

  2. Pa600 automatically calculates the BPM parameter, based on the given Meter and Measures values. If you know these data, set the Meter, Measures and BPM (Beats Per Minute) parameters. This would make the slicing more accurate.

  3. Select the "Slice" command.

The original sample will be sliced, and each generated sample assigned to a different key:

C2...B2: Full pattern at a slower speed Separate sliced samples C3: Full pattern at the original speed

Key Assigned sample/pattern Speed %
C2 Full pattern cycling at half the speed 50%
C#2Full pattern cycling at various speeds53%
D2 56%
D#2 60%
E2 63%
F2 67%
F#271%
G2 75%
G#2 80%
A2 84%
A#2 89%
B294%
C3Full pattern cycling at the original speed100%
C#3 and aboveSeparate sliced samples-

A MIDI Groove with the original pattern will also be generated. The screen will change, to show slices separated by vertical lines:

KORG Pa600 - The Time Slice procedure - 2

natural_image Repeating waveform pattern with vertical bars on grid background (no text or symbols)
  1. Test the generated sliced drum kit on the keyboard.

  2. To test the full pattern at different speed, play a note from C2 (half speed) to C3 (original speed). See table above.

  3. To test the single sliced samples, play notes from C#3 and above. If you play a full chromatic scale, the original pattern will be sounded.

Hint: If too many samples have been generated, and the keyboard can't fit them all, use the OCTAVE buttons to transpose the keyboard, and listen to samples exceeding the upper limit.

  1. If the Slice didn't produce satisfactory results, adjust the Release parameter. If this does not produce good results, try adjusting the Threshold parameter, too. After adjusting the Release parameter, you must execute the Time Slice again.

  2. Since a tempo value rounding happens when making a Time Slice operation, and the loop may not be accurate, you may need to adjust both the "Start" and "End" parameters of the "Sampling: Edit" page, to make the groove loop flawlessly. After editing these parameters, you must execute the Time Slice again.

Go on experimenting different settings! Editing an audio groove is a pure matter of experimentation.

  1. When the Slice is completed, you can save the sliced samples and the MIDI Groove, or use the Extend function to improve the quality of the slices.

Select the Write command from the page menu. The Write Slice dialog box will appear (see "Write Slice dialog box" on page 231). Assign a name to the new Sound, and save it to an User Sound location.

A MIDI Groove with the same name will also be saved to the internal memory. Be warned, that this area will be deleted when turning the instrument off. Convert it to an internal Style pattern, by using the Import function of the Style or Pad Record mode, before turning the instrument off.

- To improve the quality of the slices, use the Extend function (see "Extend" below).

  1. After saving, you may press RECORD to exit the Sampling mode.

  2. After exiting the Sampling mode, you may load the generated MIDI Groove by using the Import function of the Style Record mode (see "Import: Import Groove" on page 145 of the User's Manual for more information).

The Extend procedure

  1. Set the By parameter, according to the tempo of the groove you will use. If you will slow down the groove very much, assign higher values to this parameter, otherwise you assign lower values.

  2. Select the Extend Mode. "Long" is more suitable for cymbals.

  3. Select the Extend command.

  4. After the Extend operation is complete, test the full pattern at different speed, by playing notes from C2 (half speed) to C3 (original speed). See table on page 226.

  5. If the Extend didn't produce satisfactory results, change the settings. Any previously made change will be deleted.

  6. When the Extend is completed, you can save the sliced and extended samples and the resulting MIDI Groove to the internal memory.

Select the Write command from the page menu. The Write Slice dialog box will appear (see "Write Slice dialog box" on page 231). Assign a name to the new Sound, and save in an User Sound location.

A MIDI Groove with the same name will also be saved to a reserved area of the internal memory. Be warned, that this area will be deleted when turning the instrument off. Convert it to an internal Style pattern, by using the Import function of the Style Record mode, before turning the instrument off.

  1. After saving, you may press RECORD to exit the Sampling mode.

  2. After exiting the Sampling mode, you may load the generated MIDI Groove by using the Import function of the Style or Pad Record mode (see "Import: Import Groove" on page 145 of the User's Manual for more information).

Multisample: Edit MS

The Multisample is a way of organizing several samples on the keyboard. Each sample is assigned to a Keyboard Zone (or index), with a higher and a lower limit.

A Multisample is then assigned to a Sound (see "Basic: OSC Basic" on page 193), where it is enriched with several performance parameters, like Amplitude Envelope, LFO, Filters, etc...

SAMPLING MultiSample 02 C2 + C7 Multisample Setup Index: 1 / 2 Off Original Note: C-1 Level: 0 Pitch: 0 From: C-1 To: D#4 Insert Add Delete Edit MS Key Assign

MS (MultiSample)

Touch this area to open the Choose Multisample window select one of the available multisamples in memory.

Keyboard diagram

This diagram shows the selected Index/Zone (highlighted), and its Original Note (in red). Use the big “-” and “+” button on its side to scroll the diagram one octave lower or upper.

Multisample Setup

Index number of the selected Zone of the multisample / total number of Zones in the multisample. A Zone always corresponds to a single sample.

When you play a note on the keyboard, the corresponding index number is automatically selected.

Sample Number / Name

Number / name of the sample assigned to the selected zone of the multisample.

Original Note

Use this parameter to automatically transpose the assigned sample on the keyboard. When you play this note, the sample sounds exactly as it was recorded.

At first, it matches the "OrigNote (Original Note)" value assigned when editing the sample (see page 221). This will speed up the programming.

The note set with this parameter is also shown in red in the virtual keyboard diagram.

Level

Relative level of the selected zone. This value can only be negative.

Pitch

Fine tuning of the selected sample in cents (1 cent = 1/100 of a semitone).

From ... To

Range of the selected Zone (or Index). The minimum size is one key. When reducing the range of a zone, the adjacent one is automatically increased to fill the gap.

Hint: To create a silent zone, create it and assign no sample to it.

Buttons

Insert

Touch this button to split the current zone in half, and create a new zone (Index) on the left of the selected one.

Add

Touch this button to add a new zone (Index) after the last one.

Delete

Touch this button to delete the selected Zone/Index. The zone on the right of the deleted one is automatically extended to fill the gap.

Multisample: Key Assign

Use this page to see and edit the samples assigned to each Keyboard Range/Index in the multisample. This page gives a better display of the assigned samples and their range on the keyboard.

SAMPLING MultiSample 02 Sample list

The samples are loaded to the editor. Before leaving the Sampling mode, use the Write command to save any unsaved sample to the internal memory as a New Sample. - "KSF" is KORG's native sample format, used by the Trinity and Triton series of workstations, as well as the arrangers. The file name must have the ".KSF" extension. - "AIFF" is the Apple Mac's preferred format for audio. The file name must have the ".AIF" extension. - "WAVE" is the Microsoft Windows preferred format for audio. The file name must have the ".WAV" extension. Note: You can only load samples in a 8 or 16-bit resolution, and a sampling frequency rate from 11,025 to 48,000Hz. Loaded samples always preserve their original resolution. Note: If the sample exceeds the maximum size allowed by the Pa600 (1,048,576 samples, corresponding to 1 Megasample, either mono or stereo), it will be truncated. A warning will appear in the display. Hint: While in this window, you can use the Search function, allowing for searching a Sample file in the various media.

Import

Use the Import command to import Sounds and Multisamples (including the contained Samples) in formats other than the native Pa-Series format. ![](images/320816b0f01f003166ae6265230b9c27634d2ac9d4a072dceda7f033ab6ff976.jpg) With this command, you can import the following formats: \- “PCG” is KORG’s native Program format, used by the Triton series of workstations. The file name has the “.PCG” extension. Note that Drum Kits cannot be imported. When importing a PCG file, you can choose between a single Program or a whole bank: ![](images/c05b15c024c8cbbc9f73f11b9d469ab2d7eb010e172586075a7bbd42b74ae597.jpg) Choose Program to choose a single Program (corresponding to a Pa-Series Sound); touch the Program number and dial in the corresponding number. Choose a target Sound location where to load the imported Program. Choose Bank to import all the Programs from the selected bank. Touch the Sound Bank name to choose a target bank where to load the imported Programs. \- “KMP” is KORG’s native multisample format, used by the Trinity and Triton series of workstations. The file name has the “.KMP” extension. \- "SF2" is a sound bank format by Creative Labs. TI name has the ".SF2" extension. Multisample data are imported. Due to the deep differences with KORG's own fomat, some Instruments from the SF2 file could not be imported (for example, Instruments with overlapping zones). When importing an SF2 file, you can choose between a single Multisample or the whole bank: ![](images/8b4a759922dbdb2f76f48c968a7d9085278a89c2258f9d88e139a656bfa3da71.jpg) Choose MultiSample to choose a single Multisample (i.e., SF2 Instruments); touch the Multisample number and dial in the corresponding number. Choose Complete bank to import all the Multisamples from the selected bank. Check Override Sample Names if you want to assign the Sample names a progressive number. In this case, when importing a Multisample whose name is, for example, "Piano", you will have all Samples renamed as "Piano\_001", "Piano\_002", and so on. Hint: If you get a messages warning there isn't enough memory to load all Samples or resources, return to the main Sampling page and choose the Delete command to clean the Sample memory, then retry. Please note that importing single Multisamples is the safest way to avoid filling the memory with unnecessary data. Imported Sounds and Multisamples are automatically stored in the internal memory, and will not be lost when turning the instrument off. Note: While Pa600 and Triton share most of their internal Multisamples, some of them may differ. While reading a PCG file, Pa600 tries to use exactly the same Multisamples as in Triton. If this is not possible, it looks for a similar Multisample. If this too is not possible, an Multisample will be selected. Enter the Sound mode, and select a Multisample suitable for the imported Program. Note: Not all Triton's PCG data are imported. Insert FX, EQ, Arpeggio, Combi, Global and Drum Kit data are not loaded. Note: You cannot import Drum Kits. Note: Multisample may contain various Samples. They are assigned to the same keys as in the original file. Hint: When importing a KMP file, take note of the selected Multisample name; you will need it in Sound mode, when assigning the Multisample to a new Sound. Hint: While in this window, you can use the Search function, allowing for searching a Sample file in the various media.

Export

Depending on whether you are in the "Sample Edit / Sample Record" or "Multisample" section, this command allows you to export a sample in one of two popular computer audio file formats (WAVE and AIFF), or a multisample in a KORG ".KMP" file. See “Export Sample page” on page 232, or “Export Multisample page” on page 232 for more information.

Exit from Record

Choose this command to exit from the Sampling mode.

Write Sample dialog box

Open this dialog box by selecting the Write command from the page menu, while in the Sample Edit / Sample Record section. In this dialog box you can save the sample to the internal memory, so that it will be preserved when Pa600 is turned off. ![](images/b79a283dfb476fd973f0df492d778a22c9cc080b1bf394531d07412eea10f750.jpg) To assign a different name to the sample, touch the Text Edit) button to open the Text Edit window. In case you are saving a percussive sample, choose a Drum Sample family to be assigned to. Select an option to choose a memory location where to save the sample: \- Select "Save as a new Sample" to save to a new location. \- Select "Save to" to overwrite an existing location. Warning: The older sample at the same location will be deleted!

Write MultiSample dialog box

Open this dialog box by selecting the Write command from the page menu, while in the Multisample section. In this dialog box you can save the multisample to the internal memory. Multisamples are a way to organize samples on the keyboard, and are used by Sounds as their basis. ![](images/35352b3b947dc9863a8332e1e18da4cb5ea5b6eaba9cf5db8a669c44243b4ee4.jpg) To assign a different name to the multisample, touch the (Text Edit) button to open the Text Edit window. Select an option to select a memory location where to save the sample: \- Select "Save as a new MultiSample" to save to a new location. \- Select "Save to" to overwrite an existing location. Warning: The older multisample at the same location will be deleted!

Write Slice dialog box

Open this dialog box by selecting the Write command from the page menu, while in the Time Slice page. In this dialog box can save the Sound, sliced Samples and Multisample generated by the Time Slice function, together with the generated MIDI Groove. The Sound will be saved to the selected User bank location in the internal memory. The Multisample will be saved to a free location in the same memory. Samples will be saved to the internal memory. Note: The MIDI Groove is automatically saved in a reserved, temporary location, and is automatically deleted when turning the instrument off. So, import it (by using the "Import: Import Groove" function in Style or Pad Record mode, see page 145), before turning the instrument off. Warning: The older Sound at the target location will be deleted! ![](images/5bdfabb8e853e8da3826370f0efd5713c9dd15b0efa1d651252924703e3b5534.jpg)

Name

To assign a different name to the Sound, touch the Text Edit) button to open the Text Edit window.

Sound Bank

Target bank of Sounds. Each bank corresponds to one of the SOUND buttons. You can use the VALUE dial to select a different bank.

Sound

Target Sound location in the selected bank. You can use the VALUE dial to select a different location.

Select...

Touch this button to open the Sound Select window, and select a target location.

Delete Sample dialog box

Open this dialog box by selecting the Delete command from the page menu, while you are in any page of the Sample Edit/Sample Record section. ![](images/be86473d6e97ea333f387f62df202148004f01c8bc44fba278f48063e8321ac3.jpg)

Selected

Select this command, and select a sample number, to delete just one of the samples from the internal memory.

Not assigned to any Multisample/Drumkit

Select this command to delete only samples not yet assigned to a Multisample or Drum Kit. Note: Use this option with care, since you may delete samples you would like to preserve, that have not yet been assigned to a multisample or drumkit. Use it only when you are sure all desired samples have been assigned to a multisample or drumkit.

All Samples, Multisamples, Drum Samples

Select this command to delete all samples, multisamples and drum samples from the internal memory. This operation completely resets the RAM, and may be used to "clean-up" any trouble.

Delete Multisample dialog box

Open this dialog box by selecting the Delete command from the page menu, while you are in any page of the Multisample section. ![](images/604ed20f3bab113ec4625cebf439b0505b5a0f2419d8a39735cfe725393ef396.jpg) \- Select "Selected", then a multisample number, to delete just one of the multisamples from memory. Check the "Delete Unassigned Samples" option, to also delete all samples not assigned to a different multisample. By checking this option, all samples assigned to the multisample you are deleting, and all samples not assigned to a different multisample, will be deleted. Note: Use this option with care, since you may delete samples you would like to preserve, that have not yet been assigned to a multisample or drumkit. Use it only when you are sure all desired samples have been assigned to a multisample or drumkit. - Select "MultiSamples" to delete all multisamples. No samples will be deleted, including those associated deleted multisamples. - Select "All Samples, Multisamples, Drum Samples" to delete all samples, multisamples and drum samples from the internal memory. This operation completely resets the RAM, and may be used to "clean-up" any trouble.

Export Sample page

Open this page by selecting the Export command from the page menu, while you are in any page of the Sample Edit/Sample Record section. First of all, select the target location where to export the sample: ![](images/22830ad195dc736b5b58d98203ec55d1ee1dd598fba71c2dc802b9907c15a9d9.jpg) Then touch the Save button to see the Export Sample dialog box: ![](images/3e2c63b56c01580e3ce660ee05b57dd43b11628cd6fc3732108ae49652bbeee3.jpg)

Original Name

Name of the sample being exported.

File Name

Name of the generated file on the storage device.

File Type

Either of the file types you can choose as the file format. WAV Microsoft Wave format, very common on Windows PCs. AIFF Apple's Audio Interchange File Format, standard on the Mac.

Export Multisample page

ated with the Open this page by selecting the Export command from the page menu, while you are in any page of the Multisample section. First of all, select the target location where to export the multi-sample: ![](images/a47d5bdbbd71fb7a6188fac7574977a1b31e7f3da22ea1a5f63fb1f28c6f37c4.jpg) Then touch the Save button to see the Export MultiSample dialog box: ![](images/15cfaf4062e3a372946a57405eaa63392b293307d72a68d0658a64c78cbbf6eb.jpg) By using this function, you can export from the internal memory the Multisample in edit in the Multisample section, and all linked samples. The Export operation generates a “.KMP” file (KORG’s proprietary file format for multisamples), and a folder containing a series of “.KSF” files (KORG’s proprietary file format for samples) inside the same directory. Note: When exporting a stereo multisample, be careful to assign a different name to the Left and Right channel files, to avoid over-writing. A “-L” and “-R” suffix is usually added after the name of this kind of files.

Merging Samples from various sources

When you load a .SET folder, all User Samples in memory are deleted. To merge samples from several sources, do the following. 1. Load a .SET folder containing samples you want to merge with other samples. 2. Load single Sounds from other .SET folders. 3. Load or import Samples from other sources (Trinity, Triton, Wav, Aiff files). 4. Save the .SET folder, over the same or a new .SET folder.

Global mode

The Global mode is where you can set global functions. This mode overlaps the current operating mode (Style Play, Song Play, Sequencer, Sound).

Overview on the Global mode

The Global mostly contains a series of global parameters applied to the whole instrument (or to each separate operating mode) as a whole, that are automatically written to memory after editing. Examples of global parameters are the Master Tuning or the Power Management. Global mode also contains parameters that are applied to the instrument as a whole, but can be saved as a “preset”, that can later be loaded to change all parameters at once. Examples of this kind of parameters are the MIDI channel assignment, saved into the MIDI Presets, or the Master EQ settings, saved into the Master EQ Presets. Parameters in the Global mode, either automatically memorized or saved to a preset, are opposed to "local" parameters that you can access in the other operating modes. Examples of local parameters are the Sounds assigned to a track or the function assigned to an Assignable Switch, both saved into a Performance or STS (two types of preset containing musical data relevant to the selected operating mode). Note: Saving or loading a “.SET” folder may also save or load the Global file. Parameter changing may be avoided by turning the Lock on for any single parameter (or groups of parameters in the Lock page of the Global mode, see “General Controls: Lock” on page 236).

Main page

There is no main page in the Global edit mode. When pressing EXIT, you exit the Global mode, and the underlying operating mode in the background is recalled.

Edit menu

From any page of the Global mode, press the MENU button to open the Global edit menu. This menu gives access to the various Global edit sections. When in the menu, select an edit section, or press EXIT to e the Global mode. When in a page, press EXIT to go back to current mode in the background (Style Play, Song Play, Sequencer, Sound). ![](images/81cf75867fc9c69af9d8cef6a3f3297bc056d577439f5b16d44d42c76f946add.jpg) Each item in this menu corresponds to an edit section. Each edit section groups various edit pages, that may be selected by touching the corresponding tab on the lower part of the display. Note: The Global mode is not available while in Record mode (Style Record, Pad Record, Song Record, Sampling).

Edit page structure

All editing pages share some basic elements. ![](images/cd4087fdb2e9dfd5b444df449ae64240ebe61262ecc5458dbf27f93ab7507519.jpg)

Edit mode

This indicates that the instrument is in Global mode.

Edit section

This identifies the current edit section, corresponding to one of the items of the edit menu (see below). xlt Touch this icon to open the page menu (see below).

Parameters area

Each page contains various parameters. Use the tabs to select one of the available pages. For detailed information on the various types of parameters, see sections starting below.

Tabs

Use tabs to select one of the edit pages of the current edit section.

General Controls: Basic

This page contains various general parameters, setting the status of the keyboard, the fade in/out, and the accelerando/ritardando. ![](images/ce7f6a342ce745b360e677ccb7ddaa6650b290997763aa282997f09920b221a3.jpg)

Metronome

Mode

Use this parameter to activate the metronome's type of accent. Normal No accent can be heard. Accent The first beat of each measure is accented. Bell A bell sound is heard at the first beat of each measure.

Volume

Use this parameter to set the volume of the metronome. 0...127 Volume level.

Meter

Use this parameter to choose the meter (time signature) of the Metronome. 1/1...16/16 Selected Meter.

Global Reverb

Reverb Offset

This is the master offset for all reverbs. Use it to adjust reverbs to the room where you are playing. Use negative values when you are in a very reverberant room, positive values if the room is too dry. By using this global control, you are not obliged to change the reverb time in each single Performance, STS, Style Settings, or Song. -50 Less reverb. 0 Standard reverb. +50 More reverb.

Fade In/Out Time

These parameters allows you to set the speed for the Fade In/Out function.

Fade In Time

Time for a full fade in (from zero to maximum volume), after you press the FADE IN/OUT button. 5...20 Fade time (in seconds).

Fade Out Time

Time for a full fade out (from maximum volume to zero), after you press the FADE IN/OUT button. 5...20 Fade time (in seconds).

Accelerando/Ritardando

These parameters lets you adjust the speed of the Accelerando and Ritardando functions.

Step

Speed of the Tempo change (from 1 to 6). With higher values, the step change is greater, and the speed will change faster. With lower values, the step change is smaller, and the speed will change more slowly.

Curve

Accelerando/ritardando curves (from 1 to 3). Experiment the various options, to see the one that best fit your taste.

Glide

Glide is a function you can assign to a footswitch. When the pedal is pressed, affected notes on Upper tracks are bent down, according to settings for the Pitch Bend on the same tracks. When the pedal is released, notes return to the normal pitch, at the speed defined by the "Time" parameter. To change Pitch Bend values for each Upper track, see the "PB Sensitivity" parameter in the Style Play mode (see page 104)

Time

Time needed to notes affected by the Glide to return to the normal pitch.

General Controls: Interface

This page contains parameters related to user interface. ![](images/a377a01d7449e0a1917dd7b313bd3ffdbd6dee48caad626cdee98072946f344c.jpg)

Language

Language

Use this pop-up menu to select one of the available languages for the on-screen keyboard. Note: Some of the characters can only be used when editing Song-Book Entry names.

Change button

To apply the selected language to the onscreen keyboard, touch this button and restart the instrument as described below.

How to select a language

1. Since Pa600 must be restarted at the end of this procedure, be sure to first save all unsaved data. 2. While in this page, select a language from menu. 3. The "Change" word will start flashing in red. Touch it. 4. A message will ask you to reboot the Pa600. Touch OK to close the message window. 5. Set Pa600 to standby, then turn it on again.

Background Color

Color

Use this parameter to choose a different color scheme for the display.

Display Hold

On/Off

When this parameter is checked, if you open a temporary windows (like the Sound Select window), it remains in the display until you press EXIT or an operating mode button. When it is not checked, any temporary window closes after a certain time.

Program Change

Show

Check this parameter to show Program Change numbers next to Sound names in the Sound Select window. By default, this parameter is turned on. ![](images/b756c3b0ee8c195cdd1b4f2800dbd77749fc0805f76f610fe6e9dbff3dd203fe.jpg) Note: Program Change numbers are always shown in the various Track Info areas.

Track Activity

Show

Use this parameter to turn on/off the Track Activity display. When it is turned on, you can monitor events coming from the tracks or the MIDI inputs. Incoming events are shown by the color changing on each track's label. ![](images/a0d8b8d0f8c69e6ca9ac20a8ecc990d5f5b018f3f4c3e03420e217162be9392f.jpg)

Auto Select

Style

When this parameter is checked, the latest selected Style is immediately selected when touching the name of a bank in the Style Select window. n the pop-up Hint: By turning the "Factory Style and Pad Protect" parameter off, you can save your preferred Style into the first location of each bank. This way, by turning on this parameter, you will select your preferred Style at the touch of a single button.

Performance

When this parameter is checked, the latest selected Performance selected in a bank is immediately selected with PERFORMANCE button corresponding to the bank. This way, you can assign your preferred Performance to each control panel's button, and select it just with a single press. However, the Performance Select window still appears when you press one of the PERFORMANCE buttons corresponding to the bank, so you can select a different item if desired.

Save

Touch this button to save the current Style and Performance assignment. You will find the saved assignment when turning the instrument on again.

General Controls: Lock

turning the SPLIT button on (Split keyboard mode) the Upper tracks Octave Transpose will be automatically set to "-1". This page, split in more panes that can be selected by the corresponding side tabs, contains all the available locks. Locks prevent parameter values to be changed when choosing a different Performance, Style or STS.

Locks

All the available locks, listed below. Lock them to prevent changes due to selecting different elements. These locks are also found in various other pages, next to the locked parameter. Hint: To save the status of parameters that have unchanged, set them and save the MY SETTING Performance (automatically selected when turning the instrument on). After having saved the startup Performance, go to these pages and lock the parameters that must remain unchanged. Assign

Tuning pane

![](images/4f119634d90ad3f9e73fe0835ae3333a54688ef72fde778e69748d4a150a6362.jpg)

Master Transpose

When this lock is closed, Master Transpose is not automatically changed when selecting a different Performance or Style, or a different SongBook Entry. Also, this lock prevents a Standard MIDI File generated with an instrument of the KORG Pa-Series to change the Master Transpose. (See "Master transpose" on page 95).

Sub Scale/Quarter Tone

When locked, selecting a Performance or STS, or a SongBook Entry, will not change the Sub-Scale or Quarter Tone value. (See "Sub-Scale panel" on page 100).

SubScale/Quarter Tone from STS

When locked, selecting an STS will not change the Sub-Scale or Quarter Tone settings. The STS will change sounds and effects but not the scale. (See "Sub-Scale panel" on page 100). Auto Octave Depending on the status of this lock, the Upper tracks can be automatically transposed when turning the SPLIT on and off. \- If locked, turning the SPLIT on or off will not change the Upper tracks transposition. \- If unlocked, when turning the SPLIT button off (Full keyboard mode) the Upper tracks Octave Transpose will be automatically set to "0". When

Control pane

![](images/2a716d6e454e23be0f796e2746b4d6f0ef0633ff8335fe8c2ca75db3f11a1bb1.jpg)

Assignable Switches

When locked, selecting a Performance or STS will not change the functions assigned to the Assignable Switches. (See "Pad/Switch: Switch" on page 113). Upper 1 FXs In Sound mode, you can assign a Sound to the FX B Group. When you assign a new Sound to the Upper 1 track, the FX B settings and Master FX send levels saved with that Sound can be automatically selected, overriding Performance/STS settings for this track. Whether Sound or Performance/STS effect parameters will be considered, it depends on the status of this lock. \- If the Upper 1 FX Lock is turned on, when assigning a new Sound to the Upper 1 track, Performance/STS parameters are left untouched; selected effects, and FX Send values, are not changed. \- If the Upper 1 FX Lock is turned off, when assigning a new Sound to the Upper 1 track, Sound parameters are considered; selected effects, and FX Send values, are changed according to the Sound's stored data. Note: If the effects associated to the selected Sound are not compatible with the effects already assigned to the FX B block, the Master FX Send values on the other Keyboard tracks will be automatically set to zero. For example, assume a chorus effect is assigned to the Master 2 FX processor. If the new assigns a distortion effect to the Master 2 FX processor, the Master 2 FX Send value on the Upper 2, Upper 3, and Lower tracks will be set to zero, to avoid these tracks sound in the wrong way. This way, the Upper 1 track (usually the most important one for solo playing) will sound with the needed effect, while the other Keyboard tracks will just sound dry. Pad When locked, selecting a Style or SongBook Entry will not change the Pad assignment. (See "Pad/Switch: Pad" on page 112). Lower When this lock is closed, the Lower track remains unchanged when a different Style, Performance or STS is selected. This is useful if, for example, you prefer to always play with the left hand muted and reserved only to the chords. Hint: If you want the same Lower settings to be used during all your shows, save your preferred Lower settings to the MY SETTING Performance (automatically selected on startup). Keyboard Mode (Split)/Accompaniment When this lock is closed, the status of the SPLIT, button (therefore of the keyboard mode) and the ACCOMP. button remains unchanged when a different Performance or STS is selected. This is useful if, for example, you prefer to always play in Full Keyboard, with chords recognized on the whole keyboard range. Hint: If you want the same Keyboard Mode and Lower Scanning settings to be used during all your shows, save your preferred settings to the MY SETTING Performance (automatically selected on startup), then close this lock. Style pane ![](images/2d4d5265a3ce280281d01d0e58a3dd1f0b6a4ec76e710ca40a3e5ba7a53d6df7.jpg) Style Tracks Volume When this lock is closed, the Style tracks' volume do not change when a different Style is selected. This is useful when you create your own User Styles, and prefer to dynamically adjust the volume by using the sliders as in a mixer. It is not recommended with Factory Styles, each one already mixed at its best right at the factory. Style Tracks Play/Mute Lock When this lock is closed, selecting a Style does not cause the Play/Mute status of the Style tracks to be changed. This way, you can, for exa turn the bass track off during a whole show, to allow your bassist to play the part live. Also, you could mute all Acc tracks, to only play with the Drum and Bass tracks. Style Element When this lock is closed, the selected Style Element (Variation, Intro...) will not change when choosing a different Style. This lock has no effect on the Styles automatically selected when choosing a SongBook Entry. The Style Element memorized in the SongBook Entry is always selected. Bass Inversion When locked, selecting a Performance or STS will not change the Bass Inversion status. Bass Inversion can also be assigned to one of the Assignable Switches or the Assignable Pedal. (See "Bass Inversion" on page 100). Manual Bass When locked, selecting a Performance or STS will not change the Manual Bass status.

General Controls: Clock & Power

Date & Time

Pa600 includes a battery-backed system calendar and clock. This allows for automatically adding a time-stamp to the files when they are created or edited. ![](images/9d74a501cf0ace027246bd47611e087afd9b4de7fdbbf82c67501c0c44363e74.jpg) Note: When you edit a resource file (Sounds, Styles...), all items in the same bank have their modification date changed. For example, if you edit a single Style in the "Pop" bank, all Styles in that bank will take the new modification date.

Month

Use this pop-up menu to choose a month.

Day

Use this numeric field to input the day of the month.

Year

Use this numeric field to input the year.

Time

Use these numeric fields to input the time, in the "hour:minute:second" format.

Apply

After having edited all calendar and time fields, touch this button to apply the changes.

Auto Power Off

Pa600 can automatically enter standby after two hours of being unused, to save power and help preserving the environment.

On

When this parameter is checked, a few minutes before automatic standby a message will warn you that the instrument is going to be put in standby. All unsaved data currently in editing or recording will be lost. ![](images/b6aa50396de952f81ae9498a059eb6228e95e8683d5703f50f6bd5b35a70cc98.jpg) At this message, you can let the instrument enter standby, or you can touch the display, press any button on the display, or play the keyboard to leave it turned on and continue using it.

Mode Preferences: Style

In this page you can set various general parameters for the Style Play mode. ![](images/a2470f76988ff03cc777b86fce08f740a68e33569bae8926948a9c34961ca56a.jpg)

Split Point

Use this parameter to select the global split point. This point is independent of any Performance or STS. See "Split panel" on page 100 for more information.

Chord Recognition

This parameter allows you to choose how chords are recognized by the auto-accompaniment engine. When switching to Full Keyboard mode (SPLIT LED turned off) the Chord Recognition mode is automatically set as in the following table:
Chord Recognition Mode
SPLIT LED OnSPLIT LED Off
One FingerFingered (3 Notes)
Fingered (1 Note)Fingered (3 Notes)
Fingered (3 Notes)Fingered (3 Notes)
ExpertExpert
One Finger You can compose a chord using a simplified chord playing technique: - Play a single note for a Major chord to be recognized. - Play the root note, plus a white key on the left, for a 7th. For example, play C3 + B2 for a C7. - Play the root note, plus a black key on the left, for a Minor chord. For example, play C3 + Bb2 for a C minor. - Play the root note, plus a white and a black key on the left, for a Minor 7th. For example, play C3 + B2 + Bb2 for a C min 7. Fingered (1 Note) When in Split mode, play one or more notes to Tracks compose a chord. A full Major chord will be recognized when a single note is played. When in Full Keyboard mode, play at least three notes to compose a chord. Fingered (3 Notes) Always play three or more notes for a chord to be recognized. Expert When in Split mode, play two or more notes for a chord to be recognized. When in Full Keyboard mode, play at least three notes. If you play just one note, a unison will be played. If you play a fifth, a "root+5th" chord will be played. With this mode, you can play rootless and slashed chords, often used in jazz, fusion, modern pop and light music. This type of chord recognition is very useful to play piano chords typical piano players. You don't always need to play the root note, doubling the note already played by the bass track.

Velocity Control

Set this parameter to trigger one of the following functions simply by playing louder with your left hand. When playing with a velocity value higher than the value set by the “Velocity Control Value” parameter (see page 239), the selected function will be activated. This function only works when the SPLIT LED is turned on. Off The function is turned off. Break When playing with a velocity higher than the trigger value on the Lower track, the Break is automatically triggered. Start/Stop You can start or stop the Style by playing harder on the keyboard. Bass Inversion When playing with a velocity higher than the trigger value, the Bass Inversion function will be activated or deactivated. Memory When playing with a velocity higher than the trigger value, the Memory function will be activated or deactivated.

Velocity Control Value

Use this parameter to set a velocity threshold over which to automatically trigger the Style Start/Stop or select one of the other functions (see "Velocity Control" above).

Scale Mode

This parameter defines which tracks are affected by the selected alternative scale (see "Scales" on page 329). Keyboard Tracks The scale will affect all Keyboard tracks. Upper Tracks The scale will only affect Upper 1-3 Keyboard tracks. The scale will affect all tracks (Keyboard, Style, Pads).

Memory Mode

This parameter sets the way the MEMORY button works. Chord When the MEMORY LED is on, recognized chords are kept in memory even when raising your hand from the keyboard. When the LED is off, chords are reset when raising your hand. Chord + Lower When the MEMORY LED is on, recognized chords are kept in memory, and the Lower sound is held until the next note or chord is played. When the LED is off, both the chord (and therefore the accompaniment) and Lower sound are cut when raising the hand from the keyboard. Fixed Arr. + Lower When the MEMORY LED is on, recognized chords are kept in memory, and the Lower sound is held until the next note or chord is played. When the MEMORY LED is off, the Lower sound is cut when raising the hand from the keyboard; on the contrary, the chord is kept in memory (so that the accompaniment can continue to play).

Bass & Lower Backing

With this function, you can play a simple accompaniment with your left hand. For this to work, the SPLIT LED must be turned on, and the Style must not be running. By default, this function is turned on. On When the Style is not running, and you play a chord with your left hand, the chord is played by the Lower Sound (even if it is muted), while the chord root is played by the Bass Sound. When you start the Style, the normal behavior is restored. When the Bass & Lower Backing function is active, the Backing icon appears in the Lower track Sound's area. Off No Bass Sound is added when the Style is not running. The Lower track can be heard only if it is not muted.

Style Tracks Global Volume

In Style Play mode, the volume of the grouped Style tracks is a global offset of the values memorized in the Style. When you choose a different Style, this offset will not change, and the average volume of the Style tracks remains the same. These controls allows you to globally set the balance between the Drum/Percussion, Bass and Accompaniment tracks. For example, if you prefer Drums and Bass to be prominent to make them have more ‘punch’, you can lower the grouped Accompaniment tracks. Changes are not memorized to a Performance or to the current Style Settings. Instead, they are memorized as a global parameter. 0...127 Volume level.

Mode Preferences: Song & Sequencer

In this page, you can set various general parameters for the Song Play and Sequencer modes. ![](images/380eb5ac5b5a4db5d63822f84d1677f3214294989724e38f1c2a5427cbea4a56.jpg)

SMF Melody Track

This parameter lets you select the Song's Melody track for Standard MIDI Files. This track can then be muted by using the "Song Melody - Mute" function, assignable to an Assignable Switch or Footswitch.

Drum & Bass Mode - Drum

This parameter lets you select the Song's Drum track. This track is left set to play (together with the Bass track) when selecting the "Drum&Bass" function, assignable to an Assignable Switch or Footswitch.

Drum & Bass Mode - Bass

This parameter selects the Song's Bass track. This track is left set to play (together with the Drum track) when selecting the "Drum&Bass" function, assignable to an Assignable Switch or Footswitch.

Fast Play

When checked, this function allows to skip any empty setup beats at the beginning of a Standard MIDI File, and immediately start from the first note. While the beats are skipped, setup data they may contain are read and considered. Please note that, being audio data, any empty space at the beginning of an MP3 file cannot be skipped. Note: When Pa600 is driving an external musical instrument, the fast transfer of MIDI data to the MIDI OUT or USB port may cause a delay to the Song's start. Therefore, we suggest to turn this function off when Pa600 is hooked to other instruments.

Save Trk & FX

Touch this button to save the global parameters for the Song Play mode. When touching this button, you are saving the following parameters: \- Play/Mute status of the Song tracks \- Default effect settings • EQ settings for the Song tracks \- Internal/External status of the Song tracks

Mode Preferences: Media

This page includes various settings for the Media mode. ![](images/c561d745c41930eaaeee614fb15eb24aed2da1c85428f9c663222ad1236fbe18.jpg)

Media Preferences

Media Protect

When on, this parameter protects the internal "KORG [KORG DISK]" disk unit from writing.

Global Protect

When on, this parameter protects the global parameters from changes when loading data from disk. Note: Global data from other Pa-Series models are not loaded even without protection.

Factory Style and Pad Protect

When On, this parameter protects the Factory Styles and Factory Pads (named "Hit", "Sequence" and "Local" in the Pad Select window) from being overwritten when loading data from a device. Furthermore, you can't access these banks when saving data. Also, when this option is checked, you cannot write any STS (Single Touch Setting) or Style Settings onto the Factory Styles. The "Write Single Touch Setting" and "Write Current Style Settings" command in the page menu are greyed out and cannot be selected. All original settings of the Factory Styles will be left untouched. When Off, you can load or save User Styles or Pads into the Factory Style banks and Factory Pad banks. This way, you can customize your Factory Style and Pad banks. A Save All procedure also saves the Favorite and User Style, and the User Pad banks. Note: This parameter is automatically set to On when the instrument enters standby. Note: Should you accidentally delete some Factory Data, reload the Backup data or use the Factory Restore procedure (Media > Utility).

Factory Sound Protect

When On, this parameter prevents writing edited Sounds from the Sound mode into the Factory locations (Factory, Legacy, GM banks). When Off, you can freely save edited Sounds either in the Factory or User Sound area. Warning: Use this feature with great care! Reorganizing the Factory Sounds may make both Styles and Standard MIDI Files play with the wrong Sounds! Note: This parameter is automatically set to On when the instrument enters standby. Note: Should you accidentally delete some Factory Data the Backup data or use the Factory Restore procedure (Media > Utility).

Hide Unknown Files

When this option is checked, non-proprietary files are hidden when using Media operations, therefore making browsing directories easier.

Show Columns

Size

When checked, the Size column is shown in the File when using Media operations.

Date

When checked, the Date column is shown in the File Set when using Media operations.

Controllers: Hand Controllers

In this page you can program those controls you can operate with your hands. ![](images/a475fb6998bc6dcd03ed7fc2f4348c2c4b54fc1bf068473c99559f1fcbc1b726.jpg)

Keyboard Settings

Velocity Curve

This parameter sets the sensitivity of the keyboard to your touch. Fixed No dynamic control available. Dynamic values are fixed, as in classic organs. When this option is chosen, you can set the fixed velocity value: ![](images/2f3d03e3ff6d82328762beb8edbe93bba35abadc38b38b90d30615584755a6e9.jpg) Soft1 ... Hard3 Curves, from the lightest one to the hardest one.

Balance Control

Balance knob

The BALANCE knob can either be used to mix between the Keyboard and Accompaniment/Song tracks, or to control the Accompaniment/Song Volume without changing the Keyboard tracks. This is always a relative control, whose effective maximum value is determined by the MASTER VOLUME control's position. Note: The BALANCE knob only works in the Style Play and Song Play modes. Acc/Song - Kbd Balance While in Style Play and Song Play mode, the BALANCE knob balances the volume of the Keyboard (Kbd) tracks against the Style (Accompaniment), Song and Pad tracks. Acc/Song Volume While in Style Play and Song Play mode, the BALANCE knob controls the volume of the Style (Accompaniment), Song and Pad tracks.

Controllers: Foot Controllers

This page lets you select a function to the Assignable Pedal/Foot-switch, and select the polarity for the Damper and Assignable Pedal/Footswitch. ![](images/2001c84b50c0a50343a5c030d6a8137f2912ee0d9fe5518d7432431edb0ad061.jpg) The following (optional) KORG pedals are compatible with Pa600:
Type Model
Continuous(Volume/Expression)EXP2, XVP10
Switch PS1, PS3
Damper DS1H (supporting half-pedalling)

Pedal/Footswitch

Function

Function assigned to a continuous (i.e., volume/expression) pedal, or to a footswitch, connected to the ASSIGNABLE PEDAL connector. See page 327 for a list of the assignable functions. The first functions are switch-type functions, while the remaining (starting from Master Volume) are continuous-like functions.

Calibration

Use this button to calibrate and choose the polarity of the pedal/footswitch. 1. Connect the pedal or footswitch to the ASSIGNABLE PEDAL connector on the back of the instrument. 2. Go to this page, and touch the "Calibration" button in the display. The following dialog box appears: ![](images/acd8f2c0fce329fb2fbf7e4af9848ced4f87c52d99aa09dc755df1ad5e28a798.jpg) 3. You are asked to set the pedal to the maximum value. Press the footswitch, or press the pedal to the maximum position (usually front pressed). 4. Touch the "Push" button in the display to confirm the maximum value. The following dialog box appears: ![](images/d18e23855301f0d1f2746e9fdd026af9ec4191b4b27fcba4886c0e016ade6a23.jpg) 5. You are now asked to set the pedal to the minimum value. Release the footswitch, or press the pedal to the minimum position (usually back pressed). 6. Touch the "Push" button in the display to confirm the minimum value. 7. Check if the pedal or footswitch is working properly, and assign it a function. Note: After loading a new Operating System, an older Global file, a "SET" folder containing a Global file, or a Backup file, you might need to re-calibrate the pedal/footswitch.

Curve

With some functions assigned to a volume/expression pedal, you can choose a curve, shaping how the pedal will affect the function. When a curve can't be applied, the curve diagrams will appear dimmed. 1. Be sure to have connected an expression pedal, calibrated it, and selected a function. Curve presets can only be selected with some functions. 2. Touch one of the "Curve" buttons to select a curve preset.
Curve Meaning
KORG Pa600 - Curve - 1Linear response.
KORG Pa600 - Curve - 2Exponential response. The function value will change faster toward the top of the pedal range.
KORG Pa600 - Curve - 3Logarithmic response. The function value will change slower toward the top of the pedal range.
KORG Pa600 - Curve - 4S-shaped response. The function value will change faster toward the bottom and the top of the pedal range, and will be smoother in the middle.
KORG Pa600 - Curve - 5S-shaped with offset response. As the previous one, but starting from a value higher than zero.

Damper

Calibration

Use this button to calibrate the action of the Damper pedal, and set its polarity. See above for details about the procedure.

Tuning: Basic

This is the general tuning of the instrument. ![](images/0c35d562561f1d27cb6a38f064fb76b4195abd460ecc23481982e3236f9df107.jpg)

Global Tuning

Master Tuning

This is the master tuning of the instrument (in cents of a semi-tone). Use it to adapt your keyboard tuning to an acoustic instrument, for example an acoustic piano. -100 Lowest pitch (half-semitone down). 0 Standard pitch (A4=440Hz). +100 Highest pitch (half-semitone up).

Tuning: Transpose Control

This page is where you can select to which tracks the Master Transpose is applied to, and adjust some related parameter. ![](images/cfbb55b31fb123a06ba7ebb6a43145b7998d4dfbf898e04aac8723e57f4b913e.jpg)

Transpose Control

Transpose applies to Style and Kbd tracks

Use this parameter to turn the Master Transpose on or off, and define the way it is applied, to Style and Keyboard tracks. Off No Master Transpose is applied to Style and Keyboard tracks. Chords shown in the Lyrics page are, however, transposed. In Sync When you press either the TRANSPOSE [ ] or b [ ] buttons, the new transpose setting will not take effect until the first beat of the next measure is reached. In Realtime When you press either the TRANSPOSE [ ] or [ ] buttons, the new transpose setting will occur when the next note is played for both the Style and Keyboard tracks individually. The next key or chord you press will sound with the new transpose setting applied. (Note that if you play a Keyboard track prior to a new chord, the Keyboard track will play in the new key as the Style will continue to play in the old key until a new chord is entered).

Transpose applies to Player

This checkbox lets you turn the Master Transpose on or off for the onboard Player.

Transpose applies to Midi In notes

This checkbox lets you turn the Master Transpose on or off Note messages received from MIDI IN.

Position

Scale and Transpose position

The Scale and Transpose Position allows you to define the relation between the Scale and the Master Transpose. Post-KB/Pre-Scale When this option is selected, notes will be transposed immediately after they leave the keyboard. The Scale will be applied to the transposed notes. For example, if you altered an E, and then set the Master Transpose to +1, the E key will play F, and the altered key will be E b (that will play an altered E). ![](images/a4a8ccbc8515f11c9c61519a4027ea66429d1fa7d4cfad6fad927d08606dd265.jpg) Post-KB & Scale When this option is selected, all notes are transposed immediately before they enter the internal tone generator, or are sent to the MIDI OUT, but after the Scale. For example, if you altered an E, and set the Master Transpose to +1, the altered key will still be E (that will play an altered F). ![](images/4eceae1d88c009519b99be6b9432c5465b4e976dcfc900a0bfbaae420380b673.jpg)

Standard MIDI File and chord transpose

When changing the Master Transpose, chord abbreviations contained in a Standard MIDI File are transposed and correctly shown in the display. Master Transpose must be activated on the Player, but not on the Keyboard. ![](images/6b7ddf729bbab3ee66b04e0262e4d67066b653f4332e5392a600a6d02a71b1ad.jpg) Note: Chords contained in a linked TXT file or shown when loading a CDG file are not transposed.

Drum Kits and transpose

Drum Kits are never transposed. If you want that any Sound is not transposed as well, assign them to a track set to the Drum mode in Style Play/Song Play > Track Control > Mode (see "Type" on page 108).

Tuning: Scale

This page lets you select the main scale of the instrument. ![](images/b51a42fc1801cdd4412417b0ed359cd672654b4d3916211d869911cde2df0c26.jpg)

Main Scale

Main Scale

This parameter lets you set the main scale for the whole instrument, apart for those tracks where a different sub-scale has been selected by a Performance or STS (see "Scale" on page 104, Style Play mode). See "Scales" on page 329 for a list of the available scales. Note: You cannot select a User scale in Global mode.

Key

This parameter is needed by some scales to set the preferred key.

User Quarter Tone SubScale

This section is where you can program the Quarter Tone scale, and save up to four Quarter Tone Scale (SC) Presets. Pa600 Quarter Tone only: This section corresponds to the QUARTER TONE section on the control panel.

SC Preset buttons

Touch these buttons to recall the corresponding presets. Each preset contains a custom detuning of each note of the scale (shown in the upper scale diagram). It also memorizes the selected degree(s) of the scale (shown in the lower scale diagram). When no preset is selected, the default scale is automatically recalled. This scale assigns a -50 cent value to all notes, and turns all scale degrees off. You can also select an SC Preset by assigning the relevant function to an Assignable Switch or Assignable Footswitch. To save the current scale programming to a preset, while in this page choose the "Write Quarter Tone SC Preset" command from the page menu, then select one of the preset locations where to save the current settings (see "Write Quarter Tone SC Preset" on page 251). Pa600 Quarter Tone: As an alternative, keep the corresponding SC button pressed for a couple seconds.

Upper scale diagram

Use this diagram to set the detuning of each note of the scale. -99...0...+99 Note detuning in cents. Zero is no detuning, ±50 is a full quarter tone up or down, ±99 is one whole semitone up or down.

Lower scale diagram

Pa600 Quarter Tone only: This diagram corresponds to the music keyboard in the QUARTER TONE section of the control panel. Use this scale to turn detuning on or off. Applied detuning will depend on the programming set with the Upper scale diagram, or recalled by selecting one of the SC Presets. When a note is detuned, a black dot appears in the corresponding note of the diagram.

MIDI: General Controls

This page allows you to select a MIDI Preset and set global parameters for the MIDI communication. ![](images/c745a0b027ad5719f98f89165af84d24196cebb924762b3bdf83482c6c9e66bc.jpg)

MIDI Preset

Preset

MIDI channels can be automatically configured by selecting a MIDI Preset. Each of them lets you automatically assign a value to various MIDI parameters, to allow an easier connection with a particular MIDI controller. For detailed information about the preloaded MIDI Presets, see "MIDI Preset" on page 326. After selecting a MIDI Preset, you can apply any changes to each early channel's settings. To store the changes in memory, select the "Write Midi Preset" command in the page menu to s memory (see "Write Midi Preset dialog box" on page 251). Hint: You can restore the original MIDI Presets by using the "Factory Restore" command and choosing the "Global" option (page "Utility" of the Media mode, see page 267). Please consider this will reset all the Global data.

General Controls

Use these parameters to set MIDI Clock and Local Off.

Clock Send

Use this parameter to turn the clock information on the MIDI OUT or USB Device port on or off. Note: This parameter is automatically set to On when the instrument enters standby. Off The Pa600 does not send the MIDI Clock signal. You cannot slave another instrument to the Pa600, even when connected to the MIDI OUT or USB Device port. On The Pa600 sends the MIDI Clock signal. You can slave another instrument to the Pa600 Tempo, Start/Stop and Play/Stop commands. Connect the other instrument to the Pa600 MIDI OUT or USB Device port.

Clock Source

This parameter selects the MIDI Clock source for the Style Play and Sequencer modes. Note: In Song Play mode, the Internal clock is always used. Note: This parameter is always set to "Internal" when the instrument enters standby. Internal Internal, i.e. the clock generated by the Pa600 Arranger and Player internal metronome. External MIDI External from the MIDI IN port. In Style Play or Sequencer mode, the Pa600 is slaved to an external device connected to its MIDI IN port. The Start/Stop and Play/Stop commands, as well as the metronome tempo, cannot be selected from the control panel of the Pa600. Use the external device to set the tempo and start or stop the sequencer or arranger. External USB As the above, but referred to the USB Device port. See "Installing the KORG USB MIDI Driver" on page 401 for information on how to configure your computer for MIDI Over USB communication.

Local Control On

The Local parameter turns the keyboard on or off. Note: This parameter is automatically set to On when the instrument enters standby. On When you play the keyboard, MIDI data is sent to the internal sound generator assigned to a MIDI OUT channel, data sent to the MIDI OUT or USB Device port. Off The keyboard is connected to the MIDI OUT or USB Device port, but cannot play the internal sound generator. This is very useful when working with an external sequencer, to send notes and various MIDI messages from the integrated keyboard and controllers to the external sequencer, and then let the sequencer send them back to the sound generator, without overlapping. See the "MIDI" chapter.

Note to RX Noise

RX Noises are special sounds that allow Sounds to be more realistic. They are usually located above C7, depending on the Sound. When this parameter is turned on, notes received from MIDI, or performed by the internal Player, in the RX Noises range, are recognized and converted to RX Noises. When off, notes are not recognized. Note: This parameter is automatically turned on when the instrument is set to standby.

MIDI: MIDI In Controls

This page lets you program parameters for the MIDI IN USB Device port, like the Chord Recognition channel. All these parameters can be saved into a MIDI Preset. ![](images/c9780c758bb420622cdd003bbcfced409bb5da5f3955b37eb5a56a852a21f7e7.jpg)

Midi In Controls

Midi In Octave Transpose

Use this parameter to determine if notes received on the MIDI IN or USB Device ports have to be transposed. On Notes received on the MIDI IN or USB Device port are transposed according to the Octave Transpose setting for each track. Off Data received on the MIDI IN or USB Device r. If tracks are port are not transposed.

Track Mute Active

Use this parameter to determine if data received on the MIDI IN or USB Device port can be played by muted tracks. On No data received on the MIDI IN or USB Device port can play on a muted track. Off Data received on the MIDI IN or USB Device port can play on a muted track.

Chord 1 Midi Channel

Chord 2 Midi Channel

Notes entering these channels on the MIDI IN or USB Device port, are sent to the Arranger. There are two separate Chord channels. This is very useful when you have to send chords to Pa600 over two different channels (something very common on MIDI accordions). Off Data received on the MIDI IN or USB Device port are not sent to the Arranger. 1...16 Data received on these channels via the MIDI IN or USB Device port are sent to the Arranger.

Upper Octave Transp (Transpose)

Octave transposition of data received on the MIDI IN or USB Device port for the Upper tracks. For example, if you select the +1 value, a C4 received via MIDI will play a C5 on the Pa600. This parameter may be useful to many MIDI accordion players, whose MIDI interface may transmit on an unexpected octave. -2...+2 Octave transpose value.

Lower Octave Transp (Transpose)

Octave transposition of data received on the MIDI IN or USB Device port for the Lower track. For example, if you select the +1 value, a C4 received via MIDI will play a C5 on the Pa600. This parameter may be useful to many MIDI accordion players, whose MIDI interface may transmit on an unexpected octave. -2...+2 Octave transpose value.

Midi In Velocity Value

Use this parameter to set a fixed velocity (dynamics) value for all received MIDI notes. This is useful when playing the Pa600 with an organ or a MIDI Accordion. Normal Received velocity values are left unchanged. 40...127 All received velocity values are converted to the selected value.

MIDI: MIDI In Channels

In this page, you can assign Pa600 tracks to any of the MIDI channels received on the MIDI IN and USB Device these parameters can be saved into a MIDI Preset. ![](images/a524a14b7548b842887c5902f3793ce69486106f5187d8bab0303bce6d4fc1e5.jpg)

Channels

You can assign to each channel one of the following tracks: Off No track assigned. Lower Keyboard's Lower track. Upper 1...3 One of the Keyboard's Upper tracks. Pad 1...4 One of the Pad tracks. Drum Style's Drum track. Percussion Style's Percussion track. Bass Style's Bass track. Acc 1...5 One of the Style's Auto-accompaniment tracks. Ply 1/2 Tr 01...16 One of the Player tracks. Global Special channel to simulate the Pa600's integrated controls (keyboard, pedals, joystick) with an external keyboard or controller. MIDI messages coming on this channel are seen as if they were generated by Pa600's integrated controllers. Control On this special channel, the Pa600 receives MIDI messages to remotely select Styles, Performances, STS, Style Elements and SongBook Entries. See tables on page 403 and following for more information on the received data

MIDI: MIDI Out Channels

In this page, you can assign Pa600 tracks to any of the MIDI channels sent to the MIDI OUT and USB Device ports. All these parameters can be saved into a MIDI Preset. ![](images/ba5c8e22351f01739893b79c9a81bf9c2096162e57ad37e4ce5e8fad5ffcb984.jpg)

Channels

Ports All You can assign to each channel one of the following tracks: Off No track assigned. Lower Keyboard's Lower track. Upper 1...3 One of the Keyboard's Upper tracks. Pad 1...4 One of the Pad tracks. Drum Style's Drum track. Percussion Style's Percussion track. Bass Style's Bass track. Acc 1...5 One of the Style's Auto-accompaniment tracks. Ply Tr 01...16 One of the Player tracks. Chord Use this channel to send notes recognized by the Chord Recognition engine to the MIDI OUT and USB Device port. This is useful, for example, to control an external Harmonizer from the Pa600, using the Lower track to play chords, even if the track is muted. Control On this special channel, the Pa600 sends messages corresponding to the selected SongBook Entry.

MIDI: Filters

Use this page to set up to 8 filters for the MIDI data received or sent by the Pa600 on the MIDI and USB Device ports. All these parameters can be saved into a MIDI Preset. ![](images/d2d916be5c3c0fba2bd456def791a050b07e9109fe5ea2f0845198d41f3e4550.jpg)

Midi In Filters

Selected MIDI IN filters. Filters are applied to all MIDI channels at the same time. Off No filter. Pitch Bend Pitch Bend. MonoTouch Mono (or Channel) After Touch. PolyTouch Poly After Touch. PrgChange Program Change. SysExcl System Exclusive. All CC All Control Change messages. 0...127 Control Change message #0...127. See "MIDI Data" on page 403 for a list of available Control Change messages. Notes Note events.

Midi Out Filters

Selected MIDI OUT filters. See above for information on each filter type.

Audio & EQ: MP3 / Speakers

This page lets you define various parameters for the MP3 player and the speakers. ![](images/941e9ba62e6c93db7f3cd5839376b2c4d3ac4f3108378681678b6c077255201b.jpg)

MP3 Player

Volume

Use this parameter to set the maximum volume for the MP3 Player. This control lets you balance MP3 files against SMF Songs and Styles. 0...100 Max volume in percentage.

Speakers

Speakers On/Off

Use this checkbox to turn the integrated speakers on or off.

Audio & EQ: Limiter

The Limiter allows for an increased loudness of the MIDI tracks (Styles and Songs), by compressing the signal exceeding a defined threshold. MP3 files are not affected by the Limiter (since they are usually already “produced”, and do not need to pass through the Limiter again). All these parameters can be saved into a Limiter Preset, ![](images/2ada762bcf5112560ed0eff74286649afeda6fa29edb53b672f11ac6e72c9e95.jpg)

Limiter Preset

Use this pop-up menu to choose one of the available Lim Presets, and automatically reconfigure the EQ parameters.

On/Off

This is the on/off switch for the Limiter section.

Ratio

Sets the signal compression ratio. Compression is applied only when the signal level exceeds the Threshold value. 1.0:1 means no compression.

Threshold

Sets the level above which compression is applied. 0dB means no signal processed.

Attack

Sets the attack time. A higher attack time will cause the compression to be applied more slowly, and not react fast enough for notes with faster transients.

Release

Sets the release time. A higher release time will cause the compression to be released more slowly; this may help sustaining longer notes.

Gain Adjust

Sets the output gain. Use it to compensate for the gain loss caused by compression.

Diagram

Use these indicators to check the level of the audio entering and coming out of the Limiter. - If the input level is too high, decrease the level of the Sounds, Styles and/or Songs that are playing. - If the output level is too high, decrease the level of the "Gain Adjust" control. \- Look at the gain reduction indicator, to understand the amount of limiting going on. Excessive limiting may dramatically change the quality of the musical program.

Audio & EQ: Master EQ

In this page you can access the fully parametric Master EQ. This EQ is placed at the end of the audio path, just before the audio outputs. Both MIDI tracks (Styles and Songs) and MP3 files are equalized. This is a full spectrum frequency equalization, positioned at the end of the signal chain, just before the Left & Right audio outputs. It gives you the power to design EQ curves and shape your sound. Master EQ features four fully programmable bands with fully adjustable gain, frequency, and Q parameters. All these parameters can be saved into a Master EQ Preset. ![](images/f94d4fe41e0a2710dddb50ccc479c03a83ed107bc2e7183339292d15194e23a9.jpg)

EQ Preset

Use this pop-up menu to choose one of the available EQ Presets, and automatically reconfigure the EQ parameters.

On/Off

This is the on/off switch for the EQ section.

Diagram

Use these indicators to check the EQ curve, and the level of the audio entering and coming out of the Master EQ. - If the input level is too high, decrease the level of the "Input Trim" parameter. - If the output level is too high, decrease the level of the "Gain" controls. - Keep in mind that boosting the Gain is not always the best way of making your sound appear louder; cutting the Gain of some band may make the other bands appear louder.

Input Trim

Use this knob to adjust the level of the signal entering the EQ. Excessive amount of signal may cause distortion when boosting the EQ bands.

Q

'Quality' of the EQ filter; higher values correspond to narrower, more accurate filters. Use higher values for near-surgical correc- tion on isolated frequencies, lower values for more musical, softer equalization.
Band Value
All Bands 0.5...10

Freq

Center frequency of the corresponding band. Center it on the problematic frequency, or the harmonics you want to emphasize or attenuate.
Band Value
Low 20Hz...1kHz
Mid-Low 50Hz...10kHz
Mid-High 300Hz...10kHz
High 500Hz...20kHz

Gain

Gain of the corresponding band. Use it to make the frequencies stronger or weaker.
Band Value
All Bands -18...0...+18dB

Touch Panel Calibration

From time to time (for example, after loading a new operating system), calibrating your Color TouchView™ display may be necessary to make pointing more precise. If so, use this page. ![](images/cda65e78ab7d87fcb7dfb05987e6ab345309a68101be32b022509c33b7856ece.jpg) 1. When in this page, first touch exactly inside the set of arrows in the upper left corner of the display. 2. The arrows will subsequently move to the other corners of the display. Touch exactly inside them. 3. Finally, touch Save to confirm the new calibration. ![](images/ecab27daa7748867946aab9decfb8e67ee48b0b877e5ebb417620c70093c3b2c.jpg) \- In case you want to exit and cancel the calibration, press EXIT before completing the procedure. Hint: To quickly reach this page from any other page, keep the GLOBAL button pressed until this page appears. Touch the page menu icon to open the menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command. ![](images/47b73edc16406691709f055541ef8e375067847c5edfee90af1f097e5faaa91e.jpg) Note: In each Global page, the only available Write Global options from the page menu are the ones relevant to the content of the current page. All other Write Global options are greyed out.

Write Quarter Tone SC Preset

Choose this command to open the Write SC Preset dialog box, and save the current scale settings in one of the four available SC Presets. See "Write Quarter Tone SC Preset dialog box" on page 251 for more information.

Write Midi Preset

Select this command to open the Write Midi Preset dialog box, and save the current MIDI settings into one of the av MIDI Presets. See "Write Midi Preset dialog box" on page 251 for more information.

Write Limiter Preset

Choose this command to save the Limiter settings to one of the available Limiter Presets. See "Write Limiter Preset dialog box" on page 252 for more information.

Write Master EQ Preset

Choose this command to save the Master EQ settings to one if the name. the available Master EQ Presets. See "Write Limiter Preset dialog box" on page 252 for more information.

Write Quarter Tone SC Preset dialog box

Open this dialog box by selecting the Write Quarter Preset item from the page menu. Here, you can save the current scale settings in one of the four available SC Presets. ![](images/3e7e7996d20a6de5b11112247d379b0785f8abb17718bf23dc33c20b7ab4cc3f.jpg)

To

One of the four available SC Preset locations, where to save current scale settings.

Write Midi Preset dialog box

Open this dialog box by selecting the Write Midi Preset item from the page menu. Here, you can save all MIDI settings t MIDI Preset. ![](images/1ef15685580908bb1b49387746d6516644ef6802c542cea0c855a83d0c66d38d.jpg)

Name

Name of the MIDI Preset to be saved. Touch the Text Edit) button next to the name to open the Text Edit window and mod-

Midi Preset

One of the available MIDI Preset locations, where to save current MIDI settings.

Write Limiter Preset dialog box

Open this dialog box by selecting the Write Limiter Preset item from the page menu. Here, you can save current settings for the Limiter edit section (see starting from page 249). ![](images/8e7bc7e72ce3388dfdbb8c427aca452c3efa07c7fbfa65edc354490ebfb53054.jpg)

Name

Name of the Limiter Preset to be saved. Touch the Text Edit) button next to the name to open the Text Edit window and modify the name.

Limiter Preset

One of the available locations, where to save current Limiter settings.

Write Master EQ Preset dialog box

Open this dialog box by selecting the Write Master EQ Preset item from the page menu. Here, you can save current settings for the Master EQ edit section (see starting from page 249). ![](images/05ec331dbaf761b6433dd9c3af175930ecac7dc3b888eac0c30f9b6978d873f9.jpg)

Name

Name of the Master EQ Preset to be saved. Touch the T(Text Edit) button next to the name to open the Text Edit window and modify the name.

Master EQ Preset

One of the available locations, where to save current Master EQ settings.

Media mode

The Media mode is where you can manage files. This mode overlaps the current operating mode (Style Play, Song Play, Sequencer, Sound).

Storage devices and internal memory

User-accessible storage devices

During a Media operation, files are usually exchanged between a storage device and the internal memory. You can access the following mass storage device types:
Name Media type
DISK [KORG DISK] Userer-accessible area of the internal memory. This is where you can store Songs and other files.
USB USB memory device(for example, a memory stick) connected to the rear USB Host port.
A device can be selected by using the Device pop-up menu, shown in the lower left corner of most Media pages: ![](images/e2ac63abda81affe7e9292f2ec03ff7a5fe64cf5a935c3dbd2ce0bde5bdce792.jpg)

Supported device

Pa600 supports external devices, like hard disks or USB memory sticks, formatted in FAT16 or FAT32 with long file names. NTSF (Windows NT/2000/XP/Vista/7), HFS (Mac OS 9) and HFS+ (Mac OS X) formats are not supported.

Selecting and deselecting files

While a file list is shown in the display, you can select any item by touching it. The selected item is highlighted. You can deselect all items in any of the following ways: \- Touch an empty area in the file list (if available). \- Touch the Device pop-up icon, and select the current device again.

Searching files

By using the Search function, you can search files and musical resources in all internal and external devices. For more information, see the relevant chapter.

Preferences

You can change some global preferences of the Media mode in the Global > Mode Preferences > Media page (see page 241).

File types

The following tables describe all the file and folder types the Pa600 can manage. Here are the files you can read or write with the Pa600.
Extension File/folder type
SET All the User data. (This is a folder containing other folders)
BKP Backup file, created with the "Full Resource Backup" function of the Media > Utility page
GBL Global Setup
VOC Voice Processor Presets
QTP Quarter Tone Scale Presets
MPR MIDI Presets
AUD Limiter and Master EQ Presets
PRF Performance
STY Style
PADPad
SBD SongBook
SBL SongBook's Custom List
JBX Jukebox
MID Standard MIDI File, SMF
MP3 MP3 file
TXT Plain text file
Pa600 can also read (but not write) the following types of data.
Extension File type
PKG Operating System and Musical Resource files
KAR Karaoke file
CDG CD+Graphics file
PCGSound (KORG Pa-Series)
KMP Multisample
PCM Sample

Media structure

Each device (and the internal memory) can contain files and folders. Data in the Pa600 is slightly more rigidly structured than in a computer, due to the pre-configured type of data inside the instrument's memory. The diagram below shows the global structure of a Pa600 device. Note: Factory Styles and Pads can be seen in Media mode only when the “Factory Style and Pad Protect” parameter is set to Off (see page 241), and only when loading or saving a single Style bank, or when erasing something. ![](images/a45f6660cb979b8a6b70b49c637b881be1253f3e539919cc772b0ca109952e49.jpg)
flowchart
graph TD
    A["MYDIR.SET"] --> B["GLOBAL"]
    B --> C["SETUP.GBL"]
    B --> D["LIMITER.AUD"]
    B --> E["MASTEREQ.AUD"]
    B --> F["MIDI.MPR"]
    B --> G["QTPRESET.QTP"]
    A --> H["PERFORM"]
    H --> I["BANK01.PRF"]
    I --> J["1-1 Grand Piano"]
    I --> K["..."]
    I --> L["1-40 Full Strings"]
    A --> M["SONGBOOK"]
    M --> N["SONGDB.SBD"]
    M --> O["LISTDB.SBL"]
    A --> P["SOUND"]
    P --> Q["USER01.PCG"]
    Q --> R["1 Piano 1"]
    Q --> S["..."]
    Q --> T["128 SynBrass22"]
    P --> U["USER02.PCG"]
    U --> V["1 SopranoSax"]
    U --> W["..."]
    U --> X["128 Noise"]
    P --> Y["USERDK.PCG"]
    Y --> Z["1 Standard Kit"]
    Y --> AA["..."]
    Y --> AB["128 Orchestral Kit"]

    C --> AC["STYLE"]
    AC --> AD["BANK01.STY"]
    AD --> AE["1-1 Pop 1"]
    AD --> AF["..."]
    AD --> AG["1-40 Pop 40"]

    C --> AH["BANK...STY"]
    AH --> AI["BANK15.STY"]
    AI --> AJ["15-1 Contemp. 1"]
    AI --> AK["..."]
    AI --> AL["15-40 Contemp. 40"]

    C --> AM["FAVORITE01.STY"]
    AM --> AN["1 Favorite 1"]
    AM --> AO["..."]
    AM --> AP["40 Favorite 40"]

    C --> AQ["FAVORITE...STY"]
    AQ --> AR["FAVORITE10.STY"]
    AR --> AS["1 Favorite 1"]
    AR --> AT["..."]
    AR --> AU["40 Favorite 40"]

    C --> AV["USER01.STY"]
    AV --> AW["U1-1 User 1"]
    AV --> AX["..."]
    AV --> AY["U1-40 User 40"]

    C --> AZ["USER02.STY"]
    AZ --> BA["U2-1 User 1"]
    AZ --> BB["..."]
    AZ --> BC["U2-40 User 40"]

    C --> BD["USER03.STY"]
    BD --> BE["U3-1 User 1"]
    BD --> BF["..."]
    BD --> BG["U3-40 User 40"]

    C --> BH["PAD"]
    BH --> BI["BANK01(...10).PAD (Hit)"]
    BI --> BJ["1 Cowbell 1"]
    BI --> BK["..."]
    BI --> BL["32 Drumkit F"]

    C --> BM["BANK11(...20).PAD (Sequence)"]
    BM --> BN["1 Military 1"]
    BM --> BO["..."]
    BM --> BP["32 Circus 2"]

    C --> BQ["LOCAL01.PAD"]
    BQ --> BR["L1-1 Local 1"]
    BQ --> BS["..."]
    BQ --> BT["L1-32 Local 32"]

    C --> BU["LOCAL...PAD"]
    BU --> BV["LOCAL08.PAD"]
    BV --> BW["L8-1 Local 1"]
    BV --> BX["..."]
    BV --> BY["L8-32 Local 32"]

    C --> BZ["USER01.PAD"]
    BZ --> CA["U1-1 User 1"]
    BZ --> CB["..."]
    BZ --> CC["U1-32 User 32"]

    C --> CD["USER....PAD"]
    CD --> CE["U10-1 User 1"]
    CD --> CF["..."]
    CD --> CG["U10-32 User 32"]

Main page

There is no main page in the Media mode. When pressing EXIT, you exit the Media mode, and the underlying operating mode in the background is recalled.

Page structure

All pages share some basic elements. ![](images/c39d3ed4e1b16d71091990d727853abf4f28e542491ace9d821c9e02d1dbd9c1.jpg)

Mode

This indicates that the instrument is in Media mode. Touch this icon to open the page menu (see "Page menu" on page 269).

Path

Full path of the directory currently shown in the display.

List of files

This area shows the files and folder contained in the selected device. You can touch one of the heading labels above the list to change the order in which files are shown. For example, by touching the "Name" label, the list is alphabetically re-ordered according to the file names. The selected label appears highlighted, showing the currently selected ordering. ![](images/9d59426b06126e15303ff6c6bc6e15eead7ef2d56ea09cbe9a81394dd5610386.jpg) If you touch the highlighted label again, the alphabetic order changes from ascending to descending, or vice-versa. The small arrow next to the label name shows the selected order.

Scrollbar

Use the scrollbar to scroll the list. Touching the arrows will scroll one step at a time, while touching the bar will scroll one page at a time. Touching the arrows while SHIFT is kept pressed jumps to the previous or next alphabetical section, or file/folder type (depending on the selected display order).

Device pop-up menu

Use this menu to select one of the available storage devices.

Commands

Commands may be different depending on the shown page. They are detailed in each relevant section.

Tabs

Use tabs to select one of the pages of the current section. When in a Media page, you can use any of the following commands to browse through the files and folders.

Scrollbar

See "Scrollbar" above.

VALUE DIAL

Use the VALUE DIAL to scroll the list up or down.

Device pop-up menu

See "Device pop-up menu" above.

Load/Save/Copy/Delete button

Executes the media operation.

Open button

Opens the selected folder or directory (whose name begins with the “” icon).

Close button

Closes the current folder or directory, returning to the parent ("upper") level.

Load

In this page you can load User data files (Performances, User Sounds, User Styles, the SongBook, the Global) from an internal or external storage device to the internal memory. ![](images/cf69c8f8abe4b52a435c785435ffebb45f720bf7aa70d30689be54488992fcab.jpg) Note: While in this page, only data allowed for loading are shown. All other files are hidden.

Merging data

When loading all User data, or all data of a specified type, most data loaded from a storage device are merged with data a existing in memory. For example, if there is data in all three USER Style banks in memory (USER01, USER02, USER03), and there is only the USER01 Style bank in the storage device, the USER01 bank will be overwritten, while USER02 and USER03 banks will be left unchanged. As a result, there will be a STYLE folder in memory containing the USER01 bank you just loaded, and the old USER02 and USER03 banks.

Loading all the User data

You can load all the User data with a single operation. 1. If loading from an external device, connect the device to the USB Host port. 2. Use the Device pop-up menu to select the source device. When the device is selected, its content will appear in the display. 3. If the folder you are looking for is inside another folder, select this latter and touch the Open button to open it. Touch the Close button to go back to the parent folder. 4. Select the ".SET" folder containing the data you wish to load, and touch Load to confirm the selection. To create a new .SET folder with PCM samples from different sources, see "Merging Samples from various sources" on page 270.

Loading all data of a specified type

You can load all data of a specified type with a single operation. 1. If loading from an external device, connect the device to the USB Host port. d7. Use the Device pop-up menu to select the source device. When the device is selected, its content will appear in the display. 3. If the folder you are looking for is inside another folder, select the latter and touch the Open button to open it. Touch the Close button to go back to the parent folder. 18. Select the “.SET” folder containing the data you wish to load, and touch Open to open the “.SET” folder. A list of User data appears (Global, Performance, SongBook, Sounds, Style...). ![](images/be509f229455c37f1df5a077fef12f18705db79e02b670e69f4f92acf0f8737f.jpg) 5. Select the folder containing the type of data you are looking for, and touch Load to confirm your selection.

Loading a single bank

You can load a single bank of data (Sounds, Styles, Performances) with a single operation. Each bank corresponds to each of the side tabs in the various Select windows (Style Select, Performance Select...). 1. If loading from an external device, connect the device to the USB Host port. 2. Use the Device pop-up menu to select the source device. When the device is selected, its content will appear in the display. 3. If the folder you are looking for is inside another folder, select this latter and touch the Open button to open it. Touch the Close button to go back to the parent folder. 4. Select the ".SET" folder containing the data you wish to load, and touch Open to open the ".SET" folder. A list of User data appears (Global, Performance, SongBook, Sounds, Style...). ![](images/e96d9fd05845f231971cfcdabcfd846fb44ffc13f1f19eeccbbcf3e9fd6c9b48.jpg) 5. Select the folder containing the type of data you are looking for, and touch Open to open the selected folder. A list of Favorite/User banks appears. ![](images/67561ad3065e9b376e8c87820f04bec5f16a924b1a5b3dc67225f4d3398368e6.jpg) 6. Select the bank file you are looking for, and touch Load to confirm the selection. A dialog box appears, asking you to select one of the available User (or Favorite/User Style) banks in memory. ![](images/b9861548b24ab380b2cad881dcc7f423563912896e5d32ea823b092aa119af63.jpg) In the example above, the previously selected Style bank will be loaded into the bank USER 1 in memory. The Styles already existing in memory will be deleted and overwritten. 7. Select the target bank, and touch OK to load the source bank. Warning: After confirming, all User data contained in memory are deleted. Note: You can save space for loading new data by deleting all unused PCM Samples from memory. When Sounds or Drum Kits based on external PCM Samples are deleted, you no longer need the now unassigned PCM Samples. Use the "Not assigned to any Multisample/Drumkit" Delete option in the Sampling mode to delete all the unassigned Samples (see page 231). Note: If you are loading a bank of Sounds, and one or more Sounds or Drum Kits use external PCM Samples, the Samples are automatically loaded (unless they are already in memory).

Loading a single item

You can load a single item with a single operation. 1. If loading from an external device, connect the device to the USB Host port. 2. Use the Device pop-up menu to select the source device. When the device is selected, its content will appear in the display. 3. If the folder you are looking for is inside another folder, select this latter and touch the Open button to open it. Touch the Close button to go back to the parent folder. 4. Select the “.SET” folder containing the data you wish to load, and touch Open to open the “.SET” folder. A list of User data appears (Global, Per Sounds, Style...). ![](images/399dbe834d6e4e801fa988f42db54599ac0afffa802a56c35a4a91db1af1fb9a.jpg) 5. Select the folder containing the type of data you are looking for, and touch Open to open the selected folder. A list of banks appears. ![](images/b9c83c871296be0657138d342dd51acd2d091ab29d429d3f3ad2c3216663ea78.jpg) 6. Select the bank file you are looking for, and touch Open to open it. A list of items appears. ![](images/a565e764293e4624c703351a1dcc2a05ef871bf741a9987ee98b5f7fa8dcd19f.jpg) 7. Select the item you are looking for, and touch Load to confirm the load. A dialog box appears, asking you one of the available locations in memory. ![](images/2d061977e016e91f5da52972dfc6399d406f053e2a9c63fedfe4598e025ed51f.jpg) In the dialog box above, the Style you select from disk will be loaded into location 01 of the bank Usr01 in memory. Any existing Style at the same location will be deleted and overwritten. Empty locations are named “---”. 8. Select the target location, and touch OK to load the source file. Warning: After confirming, the item you are overwriting in memory will be deleted. Note: You can save space for loading new data by deleting all unused PCM Samples from memory. When Sounds or Drum Kits based on external PCM Samples are deleted, you no longer need the now unassigned PCM Samples. Use the "Not assigned to any Multisample/Drumkit" Delete option in the Sampling mode to delete all the unassigned Samples (see page 231). Note: If you are loading a Sound or Drum Kit making use of external PCM Samples, the Samples are automatically loaded (unless they are already in memory).

Loading Global data from other Pa-Series instruments

Global data (Global, Limiter, EQ, etc.) cannot be loaded from other Pa-Series instruments.

Loading Pa3X data

You can load Pa3X data exactly as if they were Pa600 data, apart for the Global data. Sounds and Effects can be a bit different. Due to the different order in memory, Styles must be reassigned to SongBook Entries by using the SongBook Editor software (freely available on www.korg.com).

Loading Pa600 data

You can load Pa600 data exactly as if they were Pa600 data, apart for the Global data. Due to the different order in memory, Styles must be reassigned to SongBook Entries by using the SongBook Editor software (freely available on www.korg.com).

Loading Pa2X, Pa800, Pa1X, Pa800, Pa588 data

You can load Pa2X/Pa800 data exactly as if they were Pa600 data, apart for the Global data. Due to the different order in memory, Styles must be reassigned to SongBook Entries by using the SongBook Editor software (freely available on www.korg.com). It is not possible to load Pa600 data into a Pa2X, Pa800, Pa1X, to select Pa500 or Pa588.

Loading Pa80/60/50/50SD data

You can load Pa80/60/50/50SD data exactly as if they were Pa600 data, apart for the Global data. The only difference is that the "SOUND" folder of Pa600 is called "PROGRAM" in the Pa80/60/50/50SD. Therefore, to load Sounds from Pa80/60/50/50SD disks, you must accomplish one of the following operations, either: \- Rename the "PROGRAM" folder "SOUND" (by using a personal computer) before loading a ".SET" folder; or \- First load the “.SET” folder, then separately load the “.PCG” file from the “PROGRAM” folder.

Loading i-Series data

Pa600 is compatible with the Styles of the older i-Series instruments. You can load them as if they were ordinary Pa600 data. 1. Copy the old i-Series data into an USB device, or transfer them to the internal storage memory of the Pa600. 2. Press MEDIA to go to the Media mode. Select the Load page if needed. 3. While in the Load page, select the device containing the i-Series data from the Device pop-up menu. 4. If you are reading an i30 file, select the “.SET” folder and touch the Open button in the display. 5. Select the ".STY" folder. 6. At this point, you can load the whole ".STY" folder, or open it and select a single Style. \- To load the whole folder, touch the Load button in the display. If it contains more than 40 Styles, loaded into the USER banks sequentially, otherwise you will be prompted to select one of the USER Style banks or the FAVORITE Style banks in memory. Once the target bank is selected, touch Load to load the bank. The “Are you sure?” message will appear. Touch OK to confirm, or Cancel to abort. \- To load a single Style, touch Open in the display to open the ".STY" folder. Since a conversion will be started at this point, please wait some seconds for the operation to be completed. Select the Style to load, then touch Load. You will be prompted to select a target location in memory. Once the target location is selected, touch Load to load the Style. The "Are you sure?" message will appear. Touch OK to confirm, or Cancel to abort. Note: Loading a whole ".SET" folder from an i30 take some time due to format conversion. 7. Go to the Style Play mode, and select (one of) the loaded Style. Adjust the Tempo value, then select the "Write Current Style Settings" to write changes. Touch OK twice to confirm. 8. Due to the difference in Sounds, you will probably want to make some adjustments to the old Styles, once they are loaded in Pa600 (changing the Sound, Volume, Pan, Tempo, Drum Mapping, Wrap Around...). 9. To make the Sound assignment to the Style tracks effective, be sure the "Original Style Sounds" parameter is not checked (see page 98). 10. Save the Style Settings again. Select the "Write Current Style Settings" to write changes. Touch OK to confirm.

Save

In this page, you can save User data from the internal memory to a mass storage device (like an hard disk or an USB memory stick). You can save single files, banks, or all the User and Favorite Style files of the internal memory. ![](images/9181bcd48a62c552c41e34242d62f8f0f916a990a2a73efd9dc9b742d6af90f5.jpg) Note: While in this page, only data allowed for saving are shown. All other files are hidden. Here are the various types of files contained in the internal memory:
The file/folder type......contains......and will create on the target device...
All All the User data in memory A .SET folder
Style The FAVORITE 01-12 Styles and the USER 01-03 StylesA STYLE folder inside a .SET folder
Sound The USER Sounds and Drum KitsA SOUND folder inside a .SET folder
Pad The USER Pads A PAD folder inside the.SET folder
Perform (Performances)The PerformancesA PERFORM folder inside a .SET folder
SongBookThe SongBook databaseA SONGBOOK folder inside a .SET folder
PCM All the Multisamples contained in the internal storage memory, and the PCM Samples contained in RAMA PCM folder inside a .SET folder
Global All global parameters. MIDI Presets, SC Presets, Limiter Presets, Master EQ Presets and VP Presets are also saved.A GLOBAL folder inside a .SET folder. Inside the GLOBAL folder other folders will be created, to contain the MIDI, SC, Limiter, Master EQ Presets and VP Presets.

Creating a new ".SET" folder

Pa600 proprietary data must be saved in special folders with the ".SET" extension. These special folders can be saved inside ordinary folders. When saving, you can save onto existing ".SET" folders, or you can create a new folder of this type. Here is how to do it. 1. When the directory of the target device is shown in the display, the "New SET" button appears among the buttons below the file list. ![](images/2e40067dfb51322010e771935fa924868066442c271e2b53e4b2158020c755ec.jpg) 2. Touch the New SET button. A dialog box appears, asking you to enter a name for the new ".SET" folder. ![](images/f44247cadae58b9f624c29581a756111606ece91795d6023124aaa5acf3a1812.jpg) 3. Touch the (Text Edit) button to open the Text Edit window. Enter the name, then touch OK to confirm and close the Text Edit window. Note: The ".SET" file name extension is added automatically. 4. Touch OK to create the new folder and exit the dialog box.

Saving the full memory content

You can save the full memory content with a single operation. Depending on the status of the "Factory Style and Pad Protect" parameter, you may or may not see the Factory Style and Pad banks (see "Factory Style and Pad Protect" on page 241). 1. If saving to an external device, connect the device to the USB Host port. 2. The full content ("All") of the internal memory is already shown. Select it, and touch Save to confirm the selection. The list of files in the target device is shown. ![](images/4c860fd4cf27211987070c4061c668616bd565f5d3659e5375692bfdbbc2c668.jpg) 3. If needed, use the Device pop-up menu to select a different target device. When the target device is selected, its content will appear in the display. 4. At this point, you can: - Touch the New SET button and create a new ".SET" folder (see "Creating a new ".SET" folder" on page 261), or - Select an existing ".SET" folder. 5. Touch Save to confirm. A dialog box appears, asking you to select the type of data to save: ![](images/6d176f619bcd30aff7e0cb67d95767d8fcb164d19c6973c644f77c894fb8f0c0.jpg) Save All dialog with the Factory Style and Pad Protect option turned on ![](images/00b1d24f5bf3d8f44c6cdc12c2855a631b31e0d8c7b8fe0f38ceb667ab9e9ec7.jpg) Save All dialog with the Factory Style and Pad Protect option turned off In the dialog box above, check all data type you wish to save to a storage device. 6. Touch OK to confirm, or Cancel to abort. Warning: After confirming, all data of the selected type in the target folder is deleted.

Saving all data of a specified type

In addition to the above, you can save all data of a specified type by selecting the corresponding folder. 1. If saving to an external device, connect the device to the USB Host port. 2. The full content ("All") of the internal memory is already shown. Select it, and touch Open to open it. A list of User data types appear (each type is a separate folder). ![](images/8b8ba144f4c3136ba8b4681a56f2e46415feb14cb1508fbace17dbb1da1a8306.jpg) 3. Select the folder containing the type of data you wish to save, and touch Save To to confirm the selection. The list of files of the target device is shown. ![](images/9c98e9c8aa85434356980cc5d2abf17dca038aedb36d05b3cba3de1a31a12c0e.jpg) 4. If needed, use the Device pop-up menu to select a different target device. When the target device is selected, its content will appear in the display. 5. At this point, you can: \- Touch the New SET button and create a new ".SET" folder (see "Creating a new ".SET" folder" on page 261), or \- Select an existing ".SET" folder, and touch Save to confirm. Warning: After confirming, all data of the selected type in the target folder is deleted.

Saving a single bank

You can save a single User bank with a single operation. Each bank corresponds to each of the side tabs in the various Select windows (Style Select, Performance Select...). 1. If saving to an external device, connect the device to the USB Host port. 2. The full content ("All") of the internal memory is already shown. Select it, and touch Open to open it. A list of User data types appear (each type is a separate folder). ![](images/7a1d5cc2a8dbd061bf019c53977b6fc686455a5b19f719fa455815058b66db5f.jpg) 3. Select the folder containing the type of data you wish to save, and touch Open to open it. The list of contained bank files is shown. ![](images/92b8374ad0cdc3f32d6a8b19be900aa3dbd288bfbc47feb934ef7d3d7cf56c79.jpg) 4. Select the bank file to be saved, and touch Save To to confirm the selection. The list of files of the target device is shown. ![](images/4211ef648abb8c66e1bcd0c068242791a4f0582c81c925ce4b3639e5d2b06620.jpg) 5. If needed, use the Device pop-up menu to select a different target device. When the target device is selected, its content will appear in the display. 6. At this point, you can: \- Touch the New SET button and create a new ".SET" folder (see "Creating a new ".SET" folder" on page 261), or \- Select an existing ".SET" folder, and touch Save to confirm. 7. A dialog box appears, asking you to select one of the available User (or Favorite/User Style) locations inside the folder: ![](images/f678dda2851b71d37e0f720c21833c3c2364df14e49d90a348424bdaf4436d4f.jpg) In the above dialog box, the previously selected bank of Styles will be saved to bank User 01 inside the selected folder. Three User banks are available. 8. Touch OK to confirm, or Cancel to abort. Warning: After confirming, the same bank in the target folder is deleted.

Saving a single item

You can save a single User item with a single operation. 1. If saving to an external device, connect the device to the USB Host port. 2. The full content ("All") of the internal memory is already shown. Select it, and touch Open to open it. A list of User data types appear (each type is a separate folder). ![](images/f745148676b10d6b5ee0c33981b3834be01e4e70f051aafbe2738f88c6f8e5f3.jpg) 3. Select the folder containing the type of data you wish to save, and touch Open to open it. The list of contained bank files is shown. ![](images/74f68a97ec1cfb0adcc12fd62df9e3004e94a70d7643ecf4b2917b7fc4f9ec98.jpg) 4. Select the desired bank file, and touch Open to gain access to the single items. ![](images/0285f83975959b1156a609322efd7da3ccc7424c01f10751d84b02c4a65a9c9e.jpg) 5. Once you have selected the file that you want to save, touch Save To to confirm the selection. The list of files of the target device is shown. ![](images/075665aaa930f2f37eb02fab9861d18ea990e55fa8a45759ca735300bffc85bc.jpg) 6. If needed, use the Device pop-up menu to select a different target device. When the target device is selected, its content will appear in the display. 7. At this point, you can: - Touch the New SET button and create a new ".SET" folder (see "Creating a new ".SET" folder" on page 261), or - Select an existing ".SET" folder, and touch Save to confirm. 8. A dialog box appears, asking you to select one of the available User (or Favorite Style) locations inside the selected folder. ![](images/d23531851ec4c9b4039a5582e866fa2f5cbf6015a4281bc67f46544767ce4fa7.jpg) In the above dialog box, the previously selected Style will be saved to location 01 inside the bank Usr01 inside the selected folder. 9. Touch OK to confirm, or Cancel to abort. Warning: After confirming, the same item in the target folder is deleted.

Copy

In this page you can copy files and folders. Folders can be generic or “.SET” folders. In addition, you can copy the content of the generic folder you are in. You can copy inside the same device, or from a device to a different one (both devices must be connected to the Pa600 during the copy operation). To preserve data structure integrity, during Copy operations you can't open ".SET" folders and copy only one of the files it contains. You can only open and go inside generic folders. ![](images/a7bfb3cfbccfc3f9a2e758bb92274f7c542efa1319e86dd49bf96d74f509f722.jpg) Contrary to the Load and Save pages, in this page you may see all types of files, and not only Pa-Series supported files (assuming the "Hide Unknown Files" option is turned off, see page 241).

Copying a folder's content

If nothing is selected while a folder is open in the display, you can copy the folder's content, without copying the folder itself. Note: During the Copy procedure, you can't open a ".SET" folder. You can, however, open any generic folder. 1. If copying from or to an external device, connect the device to the USB Host port. 2. Select the source device, by using the Device pop-up menu. 3. If the folder you are looking for is inside another folder, select this latter and touch the Open button to open it. Touch the Close button to go back to the parent folder. 4. To copy the current folder's content, without copying the folder itself, do not select anything in the display. 5. Touch Copy To to confirm. The target device appears. Note: If the selected device is not available, the "Device not found, or unknown format" message will appear. A different device will be automatically selected. 6. If needed, select the target device, by using the Device pop-up menu. 7. If you want to select a different folder, use the Open and Close buttons to move through the directories. • To copy into an existing generic folder, select that folder. • To copy into the current folder, do not select anything. 8. Once the target is selected, touch Copy. If a file or folder with the same name of the source data already exists at the target location, the "Overwrite" dialog box will appear (see "Overwriting existing files or folders" on page 265). During Copy, a dialog box shows the progress of the operation. ![](images/acf8a687fc8a541e8cec6a54f5f13d2c28bfee58de17f145d8235e9e91626281.jpg)

Copying a single file or folder

You can copy a single file or folder, from the root or a generic folder to a different one. You can't copy single files or folders from inside a ".SET" folder. 1. If copying from or to an external device, connect the device to the USB Host port. 2. Select the source device, by using the Device pop-up menu. 3. Select the folder containing the file or folder you wish to copy. If it is contained in another folder, touch the Open button to open it. Touch Close to go back to the previous hierarchic level. 4. Touch Open to open the folder containing the file or folder to be copied. 5. Select the file or folder to be copied, then touch Copy To to confirm its selection. The target device appears. Note: If the selected device is not available, the "Device not found, or unknown format" message will appear. A different device will be automatically selected. 6. If needed, select the target device, by using the Device pop-up menu. 7. When the target device content appears in the display, select the target folder. Touch Open to open a folder, or Close to close it. 8. Once the target is selected, touch Copy. If a file or folder with the same name of the source data already exists at the target location, the "Overwrite" dialog box will appear (see "Overwriting existing files or folders" below).

Multiple file selection

While in the Copy and Delete pages of the Media mode, you can select several files or folders at the same time before executing the operation. Files or folders can be selected consecutively (i.e., in a row), or discontinuously (i.e., with other files or folders in the middle). To choose either to select files in a consecutive or discontinue way, use the Mode button on the right of the page command buttons, to choose an option for the SHIFT button: (nota“.SET” ![](images/93cbb072ca8bf11c77c4a7779eeffe1cead2be88826341e9a0b62ba2195e12e9.jpg) Choose this option to select files or folders consecutively (i.e., in a row). ![](images/f577add54645e5e0b140f57ad7b240bbbbbe7e6a0f2ea712c4aad1058e0d3677.jpg) Choose this option to select files or folders discontinuously (i.e., with other files or folders in the middle).

To select more files or folders consecutively:

1. Touch the Mode button to choose the option for the SHIFT button. 2. Select the first file or folder to be selected. 3. Press and keep the SHIFT button pressed. 4. Select the last file or folder to be selected. 5. Release the SHIFT button.

To select more files or folders discontinuously:

1. Touch the Mode button to choose the option for the SHIFT button. 2. Select the first file or folder to be selected. 3. Press and keep the SHIFT button pressed. 4. Select a second file or folder to be selected. 5. While keeping the SHIFT button pressed, continue selecting the other files or folders to be selected. 6. Release the SHIFT button.

To deselect the files or folders:

- To deselect one or more file or folder, without deselecting everything, keep SHIFT pressed and touch the file or folder to be deselected. - To deselect everything, select any other file or folder. All selected files and folders will be deselected.

Overwriting existing files or folders

When copying files, a file or folder with the same source element might be found in the target device. In this case, Pa600 asks you if you want to overwrite it. When a duplicate file or folder is met, the following dialog box appears: ![](images/1481652c9e3da649780175d6e89987c6ef7f51668dfb5f2af3a577da1de093da.jpg) Cancel The procedure is interrupted. No The file or folder is not overwritten. The source file or folder is not copied. The procedure will continue with the other files and folders. Yes The file or folder is overwritten. The procedure will continue with the other files and folders. Yes (to) All The file or folder is overwritten. Any following duplicate file or folders will be overwritten as well, without this dialog box appearing again. The procedure will continue with the other files and folders.

Delete

The Delete function lets you delete files and folders from the devices. ![](images/7b61a69f4c3c3331f89281f505e080281044d2869e597c1c7cacccabcce48d71.jpg) Contrary to the Load and Save pages, in this page you may see all types of files, and not only Pa-Series supported files (assuming the "Hide Unknown Files" option is turned off, see page 241).

Delete procedure

1. If erasing from an external device, connect the device to one of the USB Host ports. 2. If needed, select a different device, by using the Device pop-up menu. 3. If the file or folder you are looking for is inside another folder, select this latter and touch the Open button to open it. Touch the Close button to go back to the parent folder. 4. Select the file or folder to erase. name of a 5. Touch Delete to delete the selected item. During erase, a dialog box shows the progress of the operation.

Multiple file selection

See "Multiple file selection" on page 264 for information on how to select more files or folders to be erased at the same time.

Format

The Format function lets you initialize a device. Pa600 uses a PC-compliant device format (DOS FAT16 and FAT32): ![](images/bcecc3a39ab20fe08f2b61789d4c3fe60dc8074c37519e2ebdf9f3ba7c52f82d.jpg) Warning: When formatting a device, all data it contains is lost forever!

Volume Label

Use this parameter to assign a name to an external device to be formatted. Note: You cannot rename the label (name) of the internal volume. When formatting the internal disk, the label cannot be edited. Touch the (Text Edit) button to open the Text Edit window. Enter the name, then touch OK to confirm and close the Text Edit window. Note: When changing the name to a device containing Standard MIDI Files or MP3 files used in the SongBook, the links are broken. We suggest to give the device the same name it had before formatting. In case you changed the name, please use SongBook Editor (freely available on www.korg.com) to edit the links. Warning: It is not possible to change the label (name) of the internal disk when Pa600 is connected to a PC through the USB port. If you try to do it, the original name is restored by Pa600.

Execute button

Touch this button, after having assigned a name to the volume, to execute the Format command.

Format procedure

Here is how to format a device. 1. If formatting an external device, connect the device to the USB Host port. 2. Choose the device to be formatted by using the Device pop-up menu in the lower-left corner of the display. 3. Touch the Execute button in the display to confirm formatting. 4. The "If you confirm, all data in the media will be lost. Are you sure?" message appears in the display. Touch Yes to confirm, or No to cancel.

Utility

This page includes a set of backup and restore utilities. The Backup command should be used for archiving purpose or since you will not be able to load individual data from a backup file. To save data that must remain accessible with the normal Media > Load operations, for example to load User data after updating the Musical Resources, use the Media > Save operations instead. ![](images/0647d3d514f38d32888be9ac50e98e309f43169965bce8ed619cb41483e93a47.jpg)

Full Resource Backup

This command allows you to make a full backup of all the internal data on a target device. A “.BKP” file will be created. Hint: This command cannot be used to save single items (like a single Style, a bank of Performances...). To do that, use the Save operations instead. 1. In case you are making the backup on an external US device, connect the device to one of the USB Host ports. Be sure there is enough free space in your target device, or the Backup procedure will not be completed. 2. Select the "Full Resource Backup" command, then touch the Execute button in the display. The target device appears. ![](images/3af381541a8be8e853ba4f8324f3a05347496da9ff10d6e32d51ace0dc897d03.jpg) 3. If needed, select a different device, by using the Device pop-up menu. 4. If you wish to save data inside another folder, select this latter and touch the Open button to open it. Touch the Close button to go back to the parent folder. 5. Select the folder where to save data, and touch Backup to save it. If nothing is selected, data will be saved to the cur- Note: When formatting the hard disk or an external registry directory, device, an additional warning appears, to avoid accidental data loss. After touching Backup, a dialog box will appear, asking you to assign a name to the backup file. ![](images/e35cd66c18e1b7e5bbe0cd83ceca0ba52293698ea02c69eef4297270f13727b7.jpg) Touch the Text Edit) button to open the Text Edit window. Enter the name, and confirm by touching OK. 6. Touch OK to start the backup. 7. When finished, save the (removable) storage device in a safe place.

Resource Restore

This command restores data from a backup of the internal Factory and User data, created with the "Full Resource Backup" command. Hint: This command cannot be used to load single items single Style, a bank of Performances...). You can only load all data, or full data types. Backups are compact archives, that can only be restored as a full package. Note: Loading a backup file created with other Pa-Series and i-Series instruments is not allowed. Warning: Don't play the keyboard while restoring data, and stay in the Media mode. Wait until the "Wait" message disappears. 1. In case you are restoring from an external USB device, connect the device to the USB Host port. 2. Select the Restore Resources command, then touch Execute. The source device appears. 3. If needed, select a different device, by using the Device pop-up menu. 4. Browse through the files to find the backup file. 5. When the backup file (“.BKP” file) is in the display, select it and touch the Restore command. 6. A dialog box will appear, with a list of types of data to be restored. Only check the types of data you want to restore. ![](images/b63822ac12e202dcaa9c4786f9cf811ab1b898cd26833a97b9f754fd347d0527.jpg) Warning: This command will delete from the internal memory all types of data selected in this dialog box (including your custom data). 7. When done, a message appears asking you to restart the instrument ("Data Restored. Please switch off"). Set the instrument to standby mode, then turn it on again.

Factory Restore

In case you want to erase all changes to your Factory and User data, and restore your Pa600 to the same condition it was when it was new, you can use the Factory Restore procedure. Warning: This command deletes all data from memory (including your custom data). 1. Select the Factory Restore command, then touch Execute. 2. A dialog box will appear, with a list of types of data to be restored. Only check the types of data you want to restore. ![](images/901422091514945996dd337e101638868065c751d22e48d93e591861bcfa9023.jpg) Warning: This command will delete from the internal memory all types of data selected in this dialog box your custom data). (3) when done, a message appears asking you to restart the instrument ("Data Restored. Please switch off"). Set the instrument to standby mode, then turn it on again.

OS Version Number

This line shows the installed Operating System version. From time to time, check our web site (www.korg.com), to see if a newer, free version has been released.

USB

Use this page to enable or disable the USB Device port for file transfer. ![](images/8b7b9fb52e0ffbf4b3768ced21437d3b56f570b6f388efcf7d134afc1bcd21ea.jpg) The USB Device port allows you to access the internal storage memory from a personal computer, by just connecting the Pa600 to the computer's USB interface. This way, you can exchange files between the user-accessible area of the internal storage memory of the Pa600 (DISK device) and a personal computer. Note: The drivers supplied in the Accessory Disc are only for MIDI Over USB connection. Note: While USB file transfer is enabled, you cannot access other functions on the Pa600. MIDI Over USB is also disabled. Warning: It is not possible to change the label (name) of the internal disk when Pa600 is connected to a PC through the USB port. If you try to do it, the original name is restored by Pa600.

HD Connection

Usually, the USB Device port is not enabled for file transfer on the Pa600 (it is always on, however, for MIDI connection). Touch the Enable button to turn it on, or the Disable button (with all the caveats) to turn it off. 1. Connect Pa600 to a personal computer by using a standard USB cable 2. Touch the "Enable" button to enable file transfer. Pa600 becomes the B USB device (called Device or Slave), while the personal computer becomes the A USB device (called the Host or Master). When finished, the icon of the internal memory of Pa600 will appear among the other storage devices connected to the computer. Caveat: Do not modify the structure of the ".SET" folders, or you will no longer be able to use them on the Pa600. Only use the USB connection for data exchange purpose, or to modify ordinary folders. Note: After starting the USB connection, accessing Pa600 data from the computer may take some time, depending on the size of the hard drive and the data contained in the hard drive. 3. When all data has been transferred, disconnect USB communication from the computer. On a PC, you usually select the dedicated command by clicking on the USB device icon with the right mouse button. On the Mac, select the USB device icon, then select the Eject command or drag it to the eject icon in the Dock. 4. When the Pa600 icon disappears from the computer's desktop, touch the "Disable" button on the display of Pa600. Caveat: Do not disconnect the USB communication before the personal computer has really finished transferring files. Sometimes, the on-screen indicator tells the procedure has been completed BEFORE it has really finished. Disconnecting USB communication (or disconnecting the USB cable) before data transfer has been completed may cause data loss. Touch the page menu icon to open the menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command. ![](images/b74a43b3aef16f503be42ce15a22e2ca2835fca7fc5229ba8e7ca288d823b412.jpg)

Create New Folder

This command lets you create a new generic folder. You can't create a ".SET" folder with this command, since this type of folder is reserved to the Save operations (and can be created with the New SET button in any Save page). ![](images/b797c7033f8aa8253b83dc31d4d72da1e4f19a4f2884f30791641b1a14a50ecb.jpg) By touching the Text Edit) button you can open the Text Edit window. Enter the name, then touch OK to confirm and close the Text Edit window.

Rename

Available only when an item is selected in a file list. Use this function to change the name of an existing generic file or folder. To preserve consistency through the data structure, you cannot rename folders and files inside a ".SET" folder. Also, you cannot change the 3-character extension of files and ".SET" folders, since they are used to identify the type of file or folder. ![](images/cb0a35e3077a4704d261e33496626d67e58adfd41e28ddc524d428cc01596a79.jpg) Touch the Text Edit) button to open the Text Edit window. Enter the new name, then touch OK to confirm and close the Text Edit window.

Object(s) info

Select this command to see the size of any selected file or folder. Also, the number of files and directories (folders) it contains are shown. ![](images/8e95d80c17baeb74cfa8598ceacb598fc312c65e9e477282e53372ee1d429ddd.jpg) Note: The single file size is always shown to the right of the file name in any file list (assuming the "Size" parameter is turned on, see page 241): ![](images/a2b5b06937eb7a87dcc7c0d930a3f73b02b4b8b391f825d54a2d6711f07d5571.jpg)

Device Info

Select this command to see various info on the selected device. To select a different device, use the Device pop-up menu on the lower left corner of most Media pages. ![](images/523e60bdef2d958feec55d4826e6058d29075e8d3f69b32be53bbda21ed4598c.jpg) By touching the Text Edit) button you can open the Text Edit window. Enter the name (label) of the selected device, then touch OK to confirm and close the Text Edit window. Warning: If you change the name of a device connected to the USB Host port, and it contains files used by some SongBook Entries, these entries will no longer be able to find the linked resources contained in the device. In this case, either restore the original device name, or use the SongBook Editor software (freely available on www.korg.com) to edit the links. Note: You cannot change the name of the internal storage memory or the internal microSD card.

Protect

Select this command to protect the selected file or folder from writing/erasing. The lock icon will appear next to the file or folder name. ![](images/84be105be1b664d5f087fe7be074375c977f8037725a01c141d8542abc8e90af.jpg)

Unprotect

Select this command to unprotect the selected file or folder – if protected.

Care of mass storage devices

The Pa600 can save most of the data contained in memory to the internal memory, or to external devices (like hard drives or USB memory sticks) connected to the USB Host port. Here are some precautions when handling these devices.

Internal memory write protection

You can protect your internal memory from writing, by using the software protection found in Global mode (see “Media Protect” on page 241).

Precautions

- Do not remove a device or move the instrument while the device is operating. - In order to avoid losing data in case of damage, make a backup copy of the data contained in a device. You can backup your data to a personal computer, and from there to a backup unit. You can transfer data from the internal memory of Pa600 (DISK unit) to a personal computer by using the USB Device connection. - Do not leave an USB device connected to the USB ports while carrying the instrument, or it may be damaged. - Keep the memory devices or the instrument away from sources of magnetic fields, for example televisions, refrigerators, computers, monitors, speakers, cellular phones and transformers. Magnetic fields can alter the contents of the devices. - Do not keep memory devices in very hot or wet places, do not expose them to direct sunlight and do not store them without use in dusty or dirty places. - Do not place heavy objects on top of the devices. - Regular care is recommended with your devices. Menting and repairing internal devices can be made with any computer utility while the Pa600 is connected via USB.

Possible problems

\- Magnetic fields, dirt, humidity and usage can damage data in a device. You can try to recover the data with disk repair utilities for personal computers. It is, however, advisable to always make a backup copy of your data.

Merging Samples from various sources

When you load a .SET folder, all User PCM Samples in memory are deleted. So, there is no way to merge different samples by loading complete .SET folders. To merge samples from several sources, you must load single Sounds or Drum Kits based on User PCM Samples.

Delete all samples and multisamples

1. If you want to delete all Samples and Multisamples already in memory, press the SOUND button to access the Sound mode, then press the RECORD button to access the Sampling mode. 2. While in Sampling mode, choose the "Delete" command from the page menu. Choose the "All Samples, MultiSample, DrumSamples" option, and touch OK to delete all Samples and Multisamples. Warning: Before deleting, be sure to have a copy of any important data you don't want to lose. 3. To exit from the Sampling mode, choose the "Exit from Record" command from the page menu.

Create a new .SET of samples

1. Press the MEDIA button to access the Media mode. Go to the Load page. 2. Open a first .SET folder containing some of the PCM Samples to merge. Open the SOUND folder, then one of the USER banks, and choose the first of the Sounds or Drum Kits based on samples you would like to load. Touch Load, and choose a target User location in memory. The Sound or Drum Kit is loaded, together with the PCM Samples it is based on. Defrag- 3. Do the same with any subsequent Sound or Drum Kit whose Samples you would like to load. 4. When finished loading, save a new .SET folder, being sure the PCM option is checked in the Save All dialog (see "Saving the full memory content" on page 261, or "Saving all data of a specified type" on page 262).

SongBook

The SongBook is a musical database that allows you to organize songs and automatically recall the associated “musical resources” (Style, Standard MIDI Files, KAR files, and MP3 files). The SongBook overlaps the Style Play and Song Play operating modes. When you select an entry from the full database or a custom list, the Style Play or Song Play mode is selected, depending on the type of file associated with the entry. In addition to helping you organize your shows, the Son allows you to associate four Pads, and up to four STSs to each Style, Standard MIDI File or MP3 file, to recall a complete set of Keyboard tracks for realtime playing over a Song. You can also link a separate text file containing lyrics to an entry. Note: SongBook Entries do not include actual data; they are just pointers to a Style, a Standard MIDI File an MP3 or a TXT When you copy a SongBook file, referenced files are not copied with it. Hint: Use the SongBook Editor software (freely available from our web site, www.korg.com) to edit your SongBook on a PC. Warning: If you load a SongBook file from a storage device, the existing one in memory (including the custom lists) is deleted. Save your old SongBook file before loading a new one.

Book

The Book page contains the full database of song entries. While in this page, you can select an entry, and touch the Select button in the display to load it. Then, press the PLAY or START button to start the Song or Style. ![](images/fb6d1067c8edba489029ce7da979b4f7ed05a003224764d444fbc084d5d4d10f.jpg) Each entry of this database may include the song's author, name, genre, original key, tempo and meter (time signature). When selecting one of the entries, the associated Style, Standard MIDI File or MP3 file is automatically recalled, together with any TXT lined to the entry. Also, the STSs and Pads may be recalled.

List Header

The List Header shows the selected entry's name on the left ("N:"), and the associated Style, Standard MIDI File or MP3 file on the right ("Style:" or "Player"): ![](images/5865b92014ba8a1094eb3d11d5675579906ffa60f0335ecfaf4d8d8593be8887.jpg) Note: If you select a different Style or Standard MIDI File or MP3 file, the entry's name field ("N:") returns blank (---), meaning the entry has been modified.

Full list

This is the full list of the SongBook database. Use the scroll (or the VALUE DIAL) to browse through the list. You can touch one of the heading labels above the list to change the order in which entries are shown. For example, by touching the "Name" label, the list is alphabetically re-ordered according to the entry names. The selected label become highlighted, showing the currently selected ordering. ![](images/3432c3aac374c88d6dad18faea18dca5cd8a7e53e948ad9d3bcebd3eb1624abf.jpg) By touching the label again, the order of the files switches between ascending and descending. The small arrow next to the label name shows the selected order.

Scrollbar

Use the scrollbar (or the VALUE DIAL) to scroll the entries. You can keep the SHIFT button pressed while touching the scrollbar, to quickly jump to the next/previous section.

Commands

Filtered

When this box is checked, only entries matching the selected filter criteria are shown in the full list. The box is automatically checked when you exit from the Filter dialog box by touching OK (see below).

Filter...

Touch this button to open the Filter dialog box, and select one or more filter criteria, to show a restricted set of entries in the main list. ![](images/be0798edbf9270b9c3ed332fe1ec8b0965273f43663b946e189f6cb4390e0ac3.jpg) Touch the Text Edit) button next to the search criteria you want to edit (Name, Genre, or Artist). You can also Meter, or a range of Tempo values. Touch the Clear button next to the search criterion you want to delete or set to a default value. Touch Clear All to reset all search criteria. Note: You can also find items in the SongBook database by pressing the SEARCH button, and using the Search function. However, the Filter function allow for a more refined search.

Add to list

If the "Enable List Edit" command is selected in the page menu, the "Add to list" button becomes available, to let you add entries to the selected Custom List. Select an entry, then touch this button to add the selected entry to the current Custom List (see "Custom List" on page 274).

Select

Touch this button to confirm selection of the highlighted entry in the full list. After touching this button, the name of the selected entry appears in the left upper side of the display ("N:"). When you highlight a song in any of the SongBook lists, its name appears in reversed text, over a green-blue background. While in this situation, the song is highlighted, but not yet loaded. ![](images/512c1fce93328316b36dc5fdd88c762972d46481237343cde585622b5eef11ec.jpg) When you touch the Select button in the display, the song will be loaded. The background turns to light green, and the text is turned to boldface, to show the Song has been loaded and ready to play. ![](images/e03f4c69e456a629fb1100047d1fc650fa1248e82a736423ce83d4dbe4339758.jpg) To start playback of the Song or Style, press (respectively) either the PLAY or START button.

Numeric selection of entries

When in SongBook mode, you can select a SongBook Entry means of an unique number. Numbers associated entry can be programmed in the Book Edit 2 page (see Edit 3" on page 277). To see the numbers while in the Book page, select the "Show Song Numbers (now Key)" command from the page menu: ![](images/ce26d6cdf3c20e45be3ae0e482fb1eabbb5ffc29da9b7db65c02c0eb38af4698.jpg) After you select this command, the "Num" column appears: ![](images/064bd416a4b597779864b1e6844b77633caae1c2475ea50d5ed0965e441f0937.jpg) To see the "Key" column again, select the "Show Key (now Song Numbers)" command from the page menu. To select a SongBook Entry by entering its number, press the SONGBOOK button again while you are in any page of the SongBook mode. The numeric keypad will appear, allowing you to enter the number corresponding to the desired entry. Hint: You can export a list of SongBook Entries as a TXT file including the assigned selection number. You can print this list on paper as a memo. (See "Export as text file" on page 279).

Selecting SongBook Entries via MIDI

SongBook Entries can be selected via MIDI (through the special Control channel), by using the dedicated NRPN Control Change messages #99 (MSB, with value 2) and #98 (LSB, with value 64). See “Selecting SongBook Entries via MIDI” on next page.

Setting the special Control MIDI channel

A special MIDI channel used as the "Control" channel is needed to send MIDI messages to select the SongBook Entries. First of all, choose a MIDI Preset to quickly configure the Control channel. Go to the Global > MIDI > General Controls page and choose a MIDI Preset where to save your settings. Then, choose a MIDI channel as the “Control” channel. Go to the Global > MIDI > Midi In Channel page, and assign the Control option to one of the sixteen available MIDI channels (usually one of the higher-numbered ones, for example 16). When done, save this setting to the current MIDI Preset by choosing the "Write Midi Preset" command from the page menu.

Selecting SongBook Entries via MIDI

ated with each When you are ready to remotely select SongBook Entries, switch to the Style Play or Song Play mode. At this point, Pa600 must receive on the special Control channel the NRPN Control Change messages #99 (MSB, with value 2) and #98 (LSB, with value 64) in fast succession, as an initialization string. This string must be sent only once, unless another NRPN control is sent on the same MIDI channel before selecting a different SongBook Entry. After the initialization string has been sent, you must send the selection string, made of two Control Change messages: CC#06 (Data Entry MSB) for the thousands and hundreds, and CC#38 (Data Entry LSB) for the tens and units. The range of the Data Entry controls, in this case, is 0\~99 (instead of the typical 0\~127). The following examples show some typical situations. \- Send the following string to select SongBook Entry #77: ![](images/7c5cc121980f953986905aa19aa2196382049301fb8782e0838ee3b3877766f4.jpg) \- Send the following string to select SongBook Entry #100: ![](images/6647da74c210f747180a040fddb306df886d42183d412705be35d47ee1cabf5a.jpg) \- Send the following string to select SongBook Entry #2563: ![](images/8bfa7929a4298f83ee9340a8016c97757ac56a96eeb42c45ae6f1f172ab21293.jpg)

MIDI messages sent when selecting SongBook Entries

When a SongBook Entry is selected, a set of corresponding MIDI messages can be sent through the special "Control" channel.

Setting the special Control MIDI OUT channel

A special MIDI channel used as the "Control" channel is needed to send MIDI messages when selecting the SongBook Entries. First of all, choose a MIDI Preset to quickly configure the Control channel. Go to the Global > MIDI > General Controls page and choose a MIDI Preset where to save your settings. Then, choose a MIDI channel as the "Control" channel. Go to the Global > MIDI > Midi Out Channel page, and assign the Control option to one of the sixteen available MIDI channels (usually one of the higher-numbered ones, for example 16). When done, save this setting to the current MIDI Preset by choosing the "Write Midi Preset" command from the page menu.

Sending MIDI messages when selecting SongBook Entries

When this special "Control" channel is assigned to one of the MIDI OUT channels, MIDI messages are sent on this channel when choosing a SongBook Entry. The messages sent when selecting a SongBook Entry are the following: \- An initialization strings, made of the NRPN Control Ch messages #99 (MSB, with value 2) and #98 (LSB, with value 64) in fast succession. \- A selection string, made of the two Control Change messages CC#06 (Data Entry MSB) for the thousands and hundreds, and CC#38 (Data Entry LSB) for the tens and units. The range of the Data Entry controls, in this case, is 0\~99 (instead of the typical 0\~127). This type of data can be used by external editors to receive informations from the SongBook.

Custom List

Use this page to select and use one of the available Custom Lists. Custom Lists are lists made of entries extracted from the full SongBook list (as seen in the Book page). They allow the use of smaller, customized SongBook lists, suitable for a single gig or your own music tastes. ![](images/e4a594419a185b8ac4b76b7a74e55536ac821bc58d2925477b1bbec776ecf3e7.jpg) Hint: You can jump to this page by keeping SHIFT pressed, and pressing the SONGBOOK button.

List header

See "List Header" on page 271.

Custom list

List of files contained in the selected Custom List. Use the scroll-bar to browse through the list. As an alternative, use the VALUE DIAL.

Scrollbar

Use the scrollbar (or the VALUE DIAL) to scroll the entries.

Commands

List pop-up menu

Use this pop-up menu to select one of the available lists.

Next

Touch this button to select the next entry in the list. Hint: You can assign this command to an Assignable Switch or Assignable Footswitch.

Select

Touch this button to confirm selection of the highlighted entry in the list. After touching this button, the name of the selected entry appears on the left upper side of the display ("N:"). Hint: This command is useful to browse through the list, and select an entry different than the one following in the list.

List Edit

This page is only available after checking the "Enable List Edit" command in the page menu (see page 279). Use this page to edit the available Custom Lists. A Custom List is a set of SongBook Entries, created by selecting items from the full list in the Book page. To add entries to a Custom List, first create or select the list to be edited in this page. Then, go to the Book page, select the entry to be added, and touch the "Add to list" button. When finished adding entries, return to this page and edit the selected list. ![](images/5a1f3d117ee71ff10fd2c156af4b5ed5c57787120d515c30a0362b332ff1657b.jpg)

List Name

Name of the selected list. To select a Custom List, go to the "Custom List" page and use the List pop-up menu.

Custom list

List of songs contained in the selected Custom List. Use the scroll-bar or the VALUE DIAL to browse through the list.

Scrollbar

Use the scrollbar (or the VALUE DIAL) to scroll the entries.

Commands

Move

Use these buttons to move the selected song entry up or down in the list.

Del Song

Touch this button to delete the selected song entry from the list.

New List

Touch this button to create a new, empty Custom List. Note: The maximum number of Custom Lists in a SongBook file is 256 lists. Warning: Any unsaved Custom List is lost when creating a new list using this command.

Del List

Touch this button to delete the current list.

Write

Touch this button to save changes to the selected Custom List. ![](images/4c1bbf41c9cd80336fd20b4a1fbdea2657b47dcd1a9db21b4cee6d53664b0f2f.jpg) To assign a different name to the selected list, touch the [T] (Text Edit) button to open the Text Edit window. Select an option to save the edited Custom List: - Select Rename/Overwrite to overwrite an existing list, optionally changing its name. Warning: The older list will be deleted! - Select New List to save a new Custom List in memory. This list will be available in the "Custom List" page.

Book Edit 1

The Book Edit 1 page is where you link a "musical r (Style or Song) to the SongBook Entry, and choose to save STSs to the Entry. Hint: Use the Filter in the Book page, to quickly find an entry to be edited. The Book Edit 1 page with a Style-based entry: ![](images/c7eeaeea35dafebfeae0b2f02a98360cae31d851ea16d8e077213ad527ea0600.jpg) The Book Edit 1 page with a Song-based entry: ![](images/67c23961938498f40fe49330eb020a81343dbedbb997360f241fcbd11bc8a6f8.jpg)

Name

Name of the selected entry. The name is assigned after you touch the Write button to save the entry to the SongBook list.

Number (Song Selection Number)

Here you can select a unique number (up to 9,999) to be associated to the current SongBook Entry. By typing this number (b using the Numeric Keypad) after pressing the SONGBOOK button again, you will be able to quickly recall an entry from the Book page (see "Numeric selection of entries" on page 272). Assigning a number is not mandatory, but may help you to organize your entries. For example, you can use the different 100s to create a different way of categorizing your entries by genre or age.

Resource

Entry

Style, Standard MIDI File or MP3 file associated with the saved entry. Warning: If you replace this resource with a different one, using the same Style location number or Song file path, the So Entry will no longer point to the right data. Be careful not to delete or move a Style or a file associated with a SongBook Entry from the original location.

Write Current

When checked, the currently selected musical resource (whose type and name is shown on the right) is saved to the entry. You can select a different resource by returning to the Style Play or Song Play mode, and selecting a different Style or Song from there. Then, press the SONGBOOK button to return to the Book Edit 1 page. What is saved when touching Write depends on the type of associated resource: \- When you are saving a Style-based entry, a reference to the latest selected Style, whose name is shown on the right of this parameter, is saved. A reference to the selected Pads (whose name you can see by touching the Pad tab in the main page of the Style Play mode) is also saved. Unless changed, Pads are contained into the selected Style. The Style Settings and the Pad Settings for the referenced Style and Pads are saved. If you edited these Settings (by changing Sounds, Effects, Transpose...), the modified data will be saved instead of the original. \- When you are saving a Song-based entry, a reference to the MID, KAR or MP3 file assigned to the Player, whose name is shown on the right of this parameter, is saved. A reference to the selected Pads (whose name you can see by touching the Pad tab in the main page of the Song Play mode) is also saved. The Pad Settings for the referenced Pads are saved. If you edited these Settings, the modified data will be saved instead of the original. When this parameter is left unchecked, no new resource will be saved with the entry. The original resources associated with the entry will be preserved when touching Write. When touching New Song, or keeping the SONGBOOK button pressed for about one second to create a new entry, this parameter is automatically checked and cannot be modified. A reference to the associated resource will be saved with the new entry.

STS

Write Current

When saving a SongBook Entry, and this parameter is checked, you can save the STSs of the associated Style into the entry, or the current Keyboard track settings into a new STS. All STS All four STSs are saved to the current SongBook Entry. The source STSs are those contained in the Style currently selected in Style Play mode. If you selected a Performance, its Keyboard track settings will be saved as STS #1. When you touch Write and choose the Rename/Overwrite option, all STSs are overwritten at once. Single STS The current Keyboard track settings are saved to the chosen SongBook STS. When you touch Write and choose the Rename/Overwrite option, only the new STS is overwritten, while the others are left untouched. \- STS Name: Name of the current STS. Touch the T (Text Edit) button to open the Text Edit window, and modify the name. \- To STS Location: One of the four STS available for each entry, where you can save the current Keyboard track settings.

Buttons

New Song

Touch this button to create a new entry with the current settings. Settings are copied from the selected Style, Standard MIDI File or MP3 file. Also, the selected Pads, STSs and Split Point will be saved. The current Keyboard track settings will be saved as STS #1. Any TXT file loaded in the Lyrics pages will be saved as a linked file.

Del Song

Touch this button to delete the current entry.

Write

Touch this button to open the Write Song dialog box, and save the current entry to the main list of the SongBook. Note: The maximum number of entries in a SongBook file is 3,000 entries. ![](images/04f3b88fad8a5c5dc8c4d93e4085875c196fea01f209396bb97b42a81a729fa1.jpg) To assign a different name to the entry, touch the Text Edit) button to open the Text Edit window. Select an option to add the new entry to the SongBook: \- Select Rename/Overwrite to overwrite an existing entry, optionally changing its name. Warning: The older entry will be deleted! • Select New Song to save a new entry to the SongBook database.

Book Edit 2

The Book Edit 2 page is where you enter information on the Genre, Artist, Key, etc. to the SongBook Entry. The Book Edit 2 page with a Style-based entry: ![](images/16235f87968464af5868e47ceb693a956121566faa145c58a83e483a93d39ae7.jpg) The Book Edit 2 page with a Song-based entry: ![](images/b9c00197e6ed1cac76147913b5ce3066fa2ef14051238118c6520d523719a7f1.jpg)

Header

This are includes the same Name, Number and Entry Resource fields found in the "Book Edit 1" page (see above).

Database

Genre

Music genre associated with the entry.

Artist

Name of the artist of the song associated with the entry.

Key Info

Original key of the entry. The first field is the key name, the second one is the mode (major or minor).

Tempo/BPM

Basic tempo of the Style, or starting tempo of the Standard MIDI File associated with the entry. This may change, if a Tempo Change event is included with the associated resource. You can change this value by using the TEMPO buttons on the control panel. Any change will be shown after saving the Entry. Note: The starting value of a Standard MIDI Files is always considered, and overrides this value. Note: You can edit this value even if an MP3 is associated to the SongBook Entry. However, this is just an indicative value.

Meter Info

Basic meter (time signature) of the Style, or starting meter of the Standard MIDI File associated with the entry. This may change, if a Meter Change event is included with the associated resource.

M. Transp. (Master Transpose)

Master Transpose. When the entry is selected, the Master Transpose of the whole instrument is automatically changed. The Master Transpose value saved in the SongBook Entry overrides any Master Transpose setting contained in the referenced Song. You can change this value by using the TRANSPOSE buttons on the control panel. Any change will be shown after saving the Entry. Note: If the Master Transpose is locked (Global > General Controls > Lock), the Master Transpose will not change.

Book Edit 3

This page is where you select the Synchro and Memory options to be memorized, link a ".TXT" file. The Book Edit 3 page with a Style-based entry: ![](images/001b50ad7566eb1fa83adada78f9f13c75461c6e7cbcd07351e91e6d12685381.jpg) The Book Edit 3 page with a Song-based entry: ![](images/4f43f4317bdc3abf8acac9ecd2e04d9dddf29a40b9bc412e8a79bc47672bf792.jpg)

Synchro Start / Synchro Stop / Memory

The status of these functions can be memorized in a SongBook Entry. Note: If the SongBook Entry is based on a Song, Synchro Start and Synchro Stop are greyed out and cannot be modified, since they have no effect on a Song. Unchanged When selecting this SongBook Entry, the status of the corresponding function is left unchanged. Off When selecting this SongBook Entry, the status of the corresponding function is turned off. On When selecting this SongBook Entry, the status of the corresponding function is turned on.

Linked.TXT

You can select a text (.TXT) file, and link it to the Style or Song associated with the current SongBook Entry. When you select this entry, the text file will be automatically loaded. Text files can be seen on the display. Since there is no automatic synchronization between this kind of lyrics and the associated songs, you must scroll them manually. This can be accomplished in either of two ways: \- When a “.TXT” file is selected, a special vertical scrollbar appears in the “Lyrics” page. Touch it to scroll through the text during the performance. See the “Lyrics, Score, Markers” chapter on page 280. \- Scrolling is also possible by means of the Text Page Down/ Up command, that can be assigned to a Foot Assignable Switch. This section of the Book Edit 3 page contains two buttons: Reset Touch this buttons to unlink the text file from the entry. Browse Touch this button to open a standard File Selector, and select a ".TXT" file to be linked to the current SongBook Entry. After selection, the name of the linked text file appears above the two buttons. ![](images/e0306b1e637b7667f5914722f9a5a1e4e51d4642c01c52d37ede0f0e6c3f2090.jpg)

Info

Use the Info page to see the name of the selected entry, the associated resource(s), the total number of Songs in the SongBook, the number of filtered entries, the number of available Custom Lists, and the number of Songs in the current list. • In case of an entry based on a Style: ![](images/5886252d7afe434cb5f2d328078a112436765abb1b57f083a90fa5df356afc58.jpg) \- In case of an entry based on a Song in Standard MIDI File or MP3 format: ![](images/1af1e39f564e4178a7f4c20364c3793c9d808f854ceda37e715e03f4bd5547d8.jpg)

Selected entry

This parameter shows the currently selected entry. If it is blank (---), the latest selected entry has been modified, or no entry has been selected.

Associated resource

Style, Standard MIDI File or MP3 file associated to the selected entry.

Songs

Total number of entries in the SongBook list.

Songs after filtering

This parameter shows the number of entries shown in the "Book" page, after applying the selected filter. If no filter is selected, this matches the total number of entries in the Song-Book list (see previous parameter).

Custom Lists

This parameter shows the number of available Custom Lists.

Songs in the Current List

Number of entries in the selected Custom List. Touch the page menu icon to open the menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command. ![](images/f6cee08dc6de5df06a47dde92b9a1cebdacc21a2d8803fb536b0204ab93e16b3.jpg)

Show Artist/Genre

Select this command to toggle between the Artist and Genre column on the SongBook list, appearing in the "Book" and "Custom List" pages.

Show Number/Key

Select this command to toggle between the Number and Key column on the SongBook list, appearing in the "Book" and "Custom List" pages.

Enable List Edit

Select this command, and make the checkmark appear, to make the List Edit page available.

Export as text file

Only available when the Book or Custom List pages are selected. Select this command to open the Export dialog box, and save the Song-Book or Custom List as a text file. The selected filtering will be applied to the exported list, assuming the Filter button is checked. The dialog box is a little different, depending on the page where you selected this command. \- Selected from the "Book" page: ![](images/3a690a7cbd96206f137505827ed5180e4e547366bc07aab0e9fe9aefa5a2d340.jpg) \- Selected from the "Custom List" page: ![](images/14d7a58a27cf86798292efe906ef651687a7cf7bc1231922ccc82bda19daf445.jpg) Touch the (Text Edit) button to open the Text Edit window and assign a name to the text file to be saved to a storage device. Then, select either the internal storage memory to save the file. \- Touch OK to confirm.

Init SongBook

Select this command to erase the SongBook list and start with a new, blank list. Warning: Before initializing the SongBook list, save the older one with one of the Media > Save operations.

Lyrics, Score, Markers

By pressing the LYRICS button, you can see lyrics in Style Play mode, lyrics and chord abbreviations in Style Play and Song Play modes. The SCORE button will let you see a traditional score in the Song Play mode. Pressing the MARKER button will give you access to the markers in the Song Play mode.

Lyrics page

Open the Lyrics page by pressing the LYRICS button. This page shows the lyrics in Style Play mode, lyrics and chord abbreviations in the Song Play mode.

Viewing lyrics and chords with Songs

You can see the following types of lyrics and chords: - Lyrics contained in a Standard MIDI File or Karaoke™ file as Lyrics events, or in an MP3 file with Lyrics (in ID3 format – see www.id3.org). - Lyrics contained in a “.CDG” file, loaded with an MP3 file with the same name. When a “.CDG” file exists in the same directory as an MP3 file, and shares exactly the same name, it will be loaded with the “MP3” file. - Lyrics contained in a “.TXT” file, loaded with a Standard MIDI File, Karaoke or MP3 file with the same name. When a “.TXT” file exists in the same directory as a Standard MIDI File or MP3 file, and shares exactly the same name, it is loaded with the “.MID” or “MP3” file (see “Text files loaded with Standard MIDI Files and MP3 files” on page 281). - Lyrics contained in a ".TXT" file linked to the latest-selected SongBook Entry (see "Linked .TXT" on page 278). - When no lyrics data is contained in the Song, or linked to a SongBook Entry, you can see lyrics contained in a ".TXT" file loaded at any time after selecting a Song (see "On-the-fly TXT loading" below). This is the priority of lyrics data shown in the display: i) CDG file contained in the same folder as the MP3 file, over-riding... ii) TXT file linked to a SongBook Entry, overriding... iii) TXT file contained in the same folder as the Standard MIDI File or MP3 file, recalled by a SongBook Entry, overriding... iv) Lyrics events contained in the Standard MIDI File or MP3 file. Hint: If you do not want to see the TXT file or the CDG file, and prefer to see the Lyrics data, rename or delete the TXT or CDG file, or move it to a different folder.

Viewing lyrics with the Styles

Lyrics can be associated to a Style as a ".TXT" file. When in this page, you can see: \- Lyrics contained in a ".TXT" file linked to the latest-selected Style-based SongBook Entry (see "Linked .TXT" on page 278). \- Lyrics contained in a “.TXT” file loaded after selecting a Style (see “On-the-fly TXT loading” below).

The Lyrics page in detail

Lyrics will be shown only if they are compatible with a standard format that Pa600 can understand. ![](images/c2f0a8f428513f01792339e948fffc1b1b8b0c6dcbabcd1dd5c373113ce532f4.jpg) While the Song is playing, Lyrics contained in a Standard MIDI File or MP3 file scroll in the display. Chord abbreviations (if any) will appear above the lyrics, in time with the music (depending on the status of the "Chord" button). Lyrics at the current position are highlighted. If the text has been loaded as a ".TXT" file, it will not scroll automatically while the Song is playing back. You must scroll it with the VALUE DIAL or the vertical scrollbar. As an alternative, you can use an assignable switch or footswitch, with the Text Page Up or Text Page Down functions assigned, to scroll (tively) to the previous or next text page. To exit from this page, press either the LYRICS or the EXIT button.

Song chords

Chords contained in the Standard MIDI File (if any). This indicator may be easier to read than chords shown within the lyrics. When changing the Master Transpose, chord abbreviations contained in a Standard MIDI File are transposed, and correctly shown in the display. Master Transpose must be activated on the Player, but not on the Keyboard. ![](images/0b604006b9adf286909050f7a6c203648d559df7f05ab602448f42c09d05031b.jpg)

Master Transpose

Master transpose value in semitones. This value can be changed using the TRANSPOSE buttons on the control panel.

Current beat

Standard MIDI Files only. Currently playing beat.

Current measure

Standard MIDI Files only. Current measure number.

STS

Name of the four selected Single Touch Settings (ST one of them to select it.

Chord

If this button is depressed, chords are shown above lyrics in the display – provided the Standard MIDI File contains them.

ABC

Size of the fonts. You can choose between a smaller and a bigger font.

CGD

Touch this button to show the lyrics contained in the associated On-the-fly TXT loading CDG file.

Text in MP3+CGD files

When a “.CDG” file with the same name exists in the same directory as an MP3 file, it will be loaded with the “MP3” file, and can be seen in the Lyrics page. As an example, if the file "MYSONG.CDG" exists in the same directory as the "MYSONG.MP3" file, it is loaded together with the matching ".MP3" file. Text will scroll automatically while the Song is playing back. Note: When a ".CDG" file is loaded with the Song, it overrides any included Lyrics data.

Text files loaded with Standard MIDI Files and MP3 files

When a “.TXT” file with the same name exists in the same directory as a Standard MIDI File or MP3 file, it will be loaded with the “.MID” or “MP3” file, and can be seen in the Lyrics page. As an example, if the file "MYSONG.TXT" exists in the same directory as the "MYSONG.MID" or "MYSONG.MP3" file, it is loaded together with the matching ".MID" or ".MP3" file. However, unlike ordinary Lyrics, the text will not scroll automatically while the Song is playing back. You must scroll it with the scrollbar or the VALUE DIAL. As an alternative, you can use an assignable switch or footswitch, with the Text Page Up or Page Down functions assigned, to scroll (respectively) to the previous or next text page. Text files must be formatted with non-proportional fonts (like Courier, Courier New, Monaco, or any other "monospaced" font). Up to 24 characters can fit a single line of text when using the bigger font size, 41 when using the smaller font size (see "ABC" above). Note: When a ".TXT" file is loaded with the Song, it overrides any included Lyrics data.

On-the-fly TXT loading

When a Song does not contain any Lyrics metadata or isn't linked to any ".TXT" file, the "No lyrics. Press SHIFT and touch here to load a TXT file" message appears in the display when you press the LYRICS button. ![](images/d64a00e2e71278d0b16b626f3467a7b55db7cad7c4eea5d9610d1dbc0f66ada6.jpg) The same happens while in Style Play mode. ![](images/4a5b265adae066fe4991624371af25798116621639f76573e1c16d78ecf657d7.jpg) When this message appears, and you want to load a ".TXT" file, keep the SHIFT button pressed and touch the center of the display. A standard file selector will appear, and will let you look for a ".TXT" file to be loaded. Hint: You can use the Search function to search a ".TXT" file in the various storage devices. See the relevant chapter.

Score page

When you are in Song Play mode, and you are playing a Standard MIDI File, you can open the Score page by pressing the SCORE button. ![](images/efdbe2c9bc1d5ba2e982aada43e45f255caa040f3c51994d4b1aff40e95ad18a.jpg) To exit from this page, press either the SCORE or the EXIT button. Note: Master or Track Transpose do not affect the Score display.

Song title

Name of the Song.

Tempo

Current Tempo of the Song (in BPM, Beats Per Minute).

Staff

The selected track is shown as traditional music notation. Depending on the content of the track, either notes or chords are shown. Pa600 takes care for you of 'cleaning-up' the score, so that it is always easy to read. Several automatic operations are carried on to clean-up the score: Pa600 automatically quantizes to 1/16 notes, detects triplets, avoids note overlaps, correctly notates syncopation, and draws beams according to the time signature. In addition, spacing and measure length are dynamic, and single, double and end measure bars are automatically added. If a KeySign (Key Signature) eve '001.01.000' of the Song's Master track, the correct key signature is also shown.

Currently selected staff marker

This red vertical line shows the approximate position of the play-back, by indicating the current staff in play.

Current measure indicator

This red triangle shows the current measure in play.

Lyrics button

Touch this button to make the lyrics (if available) appear or disappear.

Chord button

Touch this button to make the chord symbols (if available) appear or disappear. Chords are shown either according to the English or Italian system, depending on the selected language (see "General Controls: Interface" on page 235).

Note button

Touch this button to make the note name appear or disappear next to each note. Note names are shown either according to the English or Italian system, depending on the selected language (see "General Controls: Interface" on page 235).

Clef

Touch here to open a pop-up menu, where to choose a clef from. Available clefs are: Treble Standard Treble clef(). ![](images/d1795f6164513686186842b1af25434ee48f9634123b0227283537bf5fab7f97.jpg) Treble+8 Treble clef with transposition one octave upper. Treble-8 Treble clef with transposition one octave lower. Bass Standard Bass clef( ). ![](images/592b1a4ab97af1fc3b9d3aee27c52a491f7bd49b4f4a535676fd5adc56e84ac2.jpg) Bass-8 Bass clef with transposition one octave lower.

Play/Mute

Use this button to let the selected track play, or to mute it. If the track is muted, the score is still shown, so that you can play or sing it. Hint: The "Melody Mute" function, that can be assigned to an assignable switch or footswitch, allows for muting the melody track of a Song (default: Track 4, see "SMF Melody Track" on page 240). If your song has the melody part assigned to the same track, you can mute or unmute it by using this button, or the assigned switch/pedal.

Selected track

Touch here to open a pop-up menu where to chose the track to be shown from. t is found at position Hint: The backing vocals are often assigned to Track 5.

Markers page

Open the Marker page by pressing the MARKER button. This page shows the Song Markers in the Song Play mode and in the SongBook. Standard Song Markers contained in a Standard MIDI File can be read with the Pa600, to quickly jump to a given position in the Song. Additionally, you can set your own marker points on-the-fly. ![](images/07cf9a0d2714efc094c919c845ef160bfd38ad693a8af89b404b027e176d8880.jpg) To exit from this page, press the EXIT button.

How to add a marker:

1. Press the MARKER button to open the Markers page. 2. Start the Song by pressing the PLAY/STOP button (however, markers can be added even while the player is not running). 3. When you reach the position you want to save as a marker, touch the Add button in the display. - If you touch Add within the first beats of the measure, the beginning of the current measure is saved as a marker. - If you touch Add within the last beat of the measure, the beginning of the following measure is saved as a marker. 4. Do the same for any following marker. 5. Stop the Song by pressing the PLAY/STOP button.

How to jump to a saved marker:

1. If you like, start the Song again. 2. When you want to jump to a saved marker (while the Song is stopped or playing), touch it in the display. The Song will jump to the saved position at the beginning of the next measure.

How to edit a marker:

1. Touch the marker to be edited in the display. 2. Touch the Edit button in the display to set the marker to edit. The Edit Marker window will appear. ![](images/ef4b1d60fb812c9aad0d88726b1aaea8b18b0d750fead367c67aaf64696f4130.jpg) 3. While in Edit Marker window, you can edit the name and position of the marker being edited. 4. Save the markers (as described below).

How to delete a marker:

1. Touch the marker to be deleted in the display. 2. Touch the Delete button in the display to delete the selected marker. 3. Save the markers (as described below).

How to save the markers:

Touch the "Save Mk" button in the display to save all markers If you are not in the Lyrics/Score page, choose the "Save Song Marker" command from the page menu. The markers will be saved into the Standard MIDI File.

Auto Scroll

Check this parameter if you want the current marker to be always visible in the display during playback, by making the list of markers scroll automatically. Don't check this parameter, if you prefer to prevent the list from scrolling. This is useful if you want a marker to remain in the display, ready to be selected as soon as you want to jump position, with no need to scroll the list to catch it out.

STS

Name of the four selected Single Touch Settings (STS one of them to select it.

MIDI

What is MIDI?

Here is a brief overview of MIDI, as related to the Pa600. If interested, you may find more information on the general use of MIDI in the various specialized magazines and dedicated books.

In general

MIDI stands for Musical Instruments Digital Interface. This interface lets you connect two musical instruments, or a computer and various musical instruments. From a software point of view, MIDI is a protocol that describes messages for playing notes and controlling them. It is sort of a grammar to let different instruments and computers speak the same language, and let the one tell the other what to do. From a physical point of view, MIDI messages can travel across two different types of connectors on the Pa600: \- The MIDI interface, that is composed of two different connectors. The MIDI IN receives data from another device; the MIDI OUT sends data to another device. \- The USB Device port, that replaces both the MIDI IN and OUT connectors with a single port and cable. To use it for MIDI connection, it is advisable to install the KORG USB-MIDI Driver supplied in the Accessory Disc, or downloadable from our web site (www.korg.com). Both these devices are active at the same time. So, you can connect the Pa600 to a computer via the USB port, and connect another instrument's MIDI IN port to the MIDI THRU the Pa600.

Channels and messages

Basically, a MIDI or USB cable transmits 16 channels of data. Think to each MIDI channel as a TV channel: the receiver must be set on the same channel of the transmitter. The same happens with MIDI messages: when you send a Note On message on channel 1, it will be received on channel 1 only. This allows for multitimbricity: you can have more than one sound playing on the same MIDI instrument. There are various messages, but here are the most commonly used: Note On - This message instructs an instrument to play a note on a specific channel. Notes have both a name (C4 standing for the center C) and a number (60 being the equivalent for C4). A Note Off message is often used to say the note has been released. In some case, a Note On with value "0" is used instead. Together with the Note On message, a Velocity value is always sent. This value tells the instrument how loud the note must play. Pitch Bend (PB) - You can generate this message acting on the joystick (X direction). The pitch is translated up or down. Program Change (PC) - When you select a Sound, a Program Change message is generated on the channel. Use this message, together with Control Change 00 and 32, to remotely select Pa600 data from a sequencer or a master keyboard. Control Change (CC) - This is a wide array of messages, controlling most of the instrument parameters. Some examples: - CC00, or Bank Select MSB, and CC32, or Bank Select LSB. This message pair is used to select a Sound Bank. Together with the Program Change message, they are used to select a Sound. - CC01, or Modulation. This is the equivalent of pressing up the joystick. A vibrato effect is usually triggered on. - CC07, or Master Volume. Use this controller to set the channel's volume. - CC10, or Pan. This one sets the channel's position on the stereo front. - CC11, or Expression. Use this controller to set the relative volume of tracks, with the maximum value matching the current setting of the CC07 control. - CC64, or Damper Pedal. Use this controller to simulate the Damper pedal.

Tempo

Tempo is a global MIDI message, that is not tied to a particular channel. Each Song includes Tempo data.

Lyrics

Lyrics are non-standard MIDI events, intended to display text port together with the music. Pa600 can read many of the available Lyrics format on the market.

What is MIDI Over USB?

You can let the Pa600 communicate MIDI data with a computer using the USB Device port instead of the MIDI ports. This way, you can connect your Pa600 to a personal computer without the need of a dedicated MIDI interface. Most Pa600 MIDI features can be used on a Windows or Mac computer with no need of special software. However, for full and easy use of all MIDI features, we suggest you to install the "KO-RG USB MIDI Driver", a special software that you can find in the Accessory Disc that comes with your Pa600. Relevant instructions come with the software itself. See "Installing the KORG USB MIDI Driver" on page 401.

Standard MIDI Files

Standard MIDI Files (a.k.a. SMF) are a practical way of exchanging songs between different instruments and computers. Pa600 uses the SMF format as its default song format, so reading a song from a computer, or saving a song that a computer software can read, is not a problem at all. The internal Player is compatible with SMFs format 0 (all data in one track; it is the most common format) and 1 (multitrack). Pa600 can read SMFs in Song Play mode and modify/save them in Sequencer mode. It can save a Song in SMF format Sequencer mode. When in Song Play mode, Pa600 can also display SMF lyrics in Solton, M-Live (Midisoft), Tune1000, Edirol, GMX, HitBit, and XF formats, and the chord abbreviations of SMF in Solton, M-Live (Midisoft), GMX, and XF format. Note: The above trademarks are the property of their respective holders. No endorsement is intended by their inclusion in this list. Standard MIDI Files usually have the “.MID” or “.KAR” filename extension.

The General MIDI standard

Some years ago, the musical instruments world felt a need for some further standardization. Then, the General MIDI Standard (GM) was born. This extension of the basic MIDI sets new rules for compatibility between instruments: • A minimum of 16 MIDI channels was required. - A basic set of 128 Sounds, correctly ordered, was mandatory. • The Drum Kit had a standard order. • Channel 10 had to be devoted to the Drum Kit. A most recent extension is the GM2, that further expands the Sounds database. Pa600 is sound-compatible with the GM2 standard.

The Global channel

Any channels with the Global option assigned (see "MIDI: MIDI In Channels" on page 247) can simulate the Pa600 integrated keyboard. When the Pa600 is connected to a master keyboard, transmission should take place over the Global channel of the Pa600. The MIDI messages received over a Global channel and not over a standard channel are affected by the status of the SPLIT button, as well from the split point. Therefore, if the SPLIT button LED is lit up, notes arriving to Pa600 over this channel will be divided by the split point into the Upper (above the split point) and Lower (below the split point) parts. Notes arriving to a Global channel are used for the chord recognition of the automatic accompaniment. If the SPLIT LED is turned on, only the notes below the split point will be used. These notes will be combined with the ones of the special Chord 1 and Chord 2 channels.

The Chord 1 and Chord 2 channels

You can set two special Chord channels (see page 247) to send Pa600 notes for chord recognition. These notes will be combined with the notes that go through the channel set as Global (Global notes are recognized only under the split point, if the SPLIT LED is lit up). The Chord channels are not affected by the split point. All the notes – both above and below the split point – will be sent to the chord recognition. 0 from However, the status of the SPLIT button has a particular effect on the way chords are recognized on the Chord channels: - When the SPLIT LED is turned on (Lower mode), the chord recognition mode will be set by the “Chord Recognition” parameter in the Global > Mode Preferences > Style page (see page 239). You can play a single note to play a Major chord. - When the SPLIT LED is turned off (Full Upper mode), the chord recognition mode will always be Fingered or Expert, depending on the previous situation. You have to play at least three notes in order for the chord to be detected. These two channels are especially useful for accordion players, that wish to assign a different Chord channel to the chords and the bass played with the left hand. This way, chords and bass will both contribute to the formation of chords for the chord recognition of the automatic accompaniment.

The Control channel

You can set a MIDI IN channel as the Control channel (see page 247), to select Styles and Performance from an external device. See the Appendix for a list of messages corresponding to Pa600 internal data.

MIDI Presets

You can play Pa600 with an external controller, and use it simply as a powerful sound generator. To help you configure the MIDI channels, we have provided a set of MIDI Presets that can be accessed in the Global > MIDI > General Controls page (see "Preset" on page 245). We recommend you to consider each MIDI Preset as a starting point you can freely tweak. Once you have selected the most appropriate MIDI Preset for the connection to be made, you can modify the parameters as needed and save them into a MIDI Preset (see "Write Midi Preset dialog box" on page 251).

Connecting Pa600 to a Master keyboard

You can control Pa600 with a master keyboard or any other MIDI keyboard. You only need to connect the MIDI OUT connector of the master keyboard to the MIDI IN Pa600. The master keyboard will become the integrated keyboard of the Pa600 if it transmits over the same channel programmed as Global in Pa600. ![](images/53c4f0d121cfd7c30f66fca9d47c02123e2b4c05348767072890c36b4b7650ec.jpg) If the master keyboard transmits over the Global channel of Pa600, the split point and the status of the SPLIT button in the control panel will affect the notes received from the master keyboard.

Connections and settings

To connect the master keyboard to Pa600 follow this procedure: 1. Connect the MIDI OUT connector of the master keyboard to the MIDI IN connector of the Pa600. 2. Program the master keyboard to transmit over the Global channel of Pa600 (see "MIDI: MIDI In Channels" on page 247). For information on programming the master keyboard, please see the master keyboard's own user manual. 3. Select the "Master Keyboard" MIDI Preset. You can do this by going to the "MIDI: General Controls" page of the Global mode. Note that this MIDI Preset will be remain unchanged even when the instrument enters standby. Note: Settings may change when new Global data is loaded from disk. To protect settings from loading, use the Global Protect function (see "Global Protect" on page 241). 4. If needed, press one of the buttons in the MODE section to go to the desired operative mode.

Connecting Pa600 to a MIDI accordion

There are various types of MIDI accordions, each one requiring different MIDI settings. Pa600 is provided with a series of c"Anordiction"rMIDI Setups, each one suitable for a different MIDI accordion (see page 245).

Connection and settings

To connect the accordion to the Pa600 follow this procedure: 1. Connect the MIDI OUT connector of the accordion to the MIDI IN connector of Pa600. 2. Select one of the available "Accordion" MIDI Preset parameter. You can do this by going to the "MIDI: General Controls" page of the Global mode. Note that this MIDI Preset will be remain unchanged even when the instrument enters standby. Note: Settings may change when new Global data is loaded from disk. To protect settings from loading, use the Global Protect function (see "Global Protect" on page 241). 3. If needed, press one of the buttons in the MODE section to go to the desired operative mode.

Connecting Pa600 to an external sequencer

You can program a new song on an external sequence Pa600 as a multi-timbral expander.

Connections and settings

In order to connect Pa600 to a computer, you need a computer with either a MIDI interface or a USB port. 1. In case of an USB connection, install the KORG USB MIDI Driver, as explained in "Installing the KORG USB MIDI Driver" on page 401. 2. Connect Pa600 and the computer either via the USB Device port, or via the MIDI ports and a MIDI interface, as shown in the following diagram. ![](images/4cfd7adcd0fc685cd5c02a1563f2739ade9120816cbccf5478a1621ee1fe6b20.jpg) ![](images/f6a4ad5f9a34ea8d5b96bb46fb8aa04fd788e4c12c3f2bf4f3e56825ff3074cc.jpg)
natural_image Front view of a computer interface with keyboard, mouse, and control panel (no readable text or symbols)
3. Activate the "MIDI Thru" function on the external sequencer. Please refer to the sequencer's user manual. 4. On Pa600, select the "Extern.Seq." MIDI Preset. You can do this by going to the "MIDI: General Controls" page of the Global mode. Note that this MIDI Preset will be remain unchanged even when the instrument enters standby. 5. Go to the "MIDI: General Controls" page, and uncheck the "Local Control On" parameter (see page 246). This is called the "Local Off status". Note: Settings may change when new Global data is loaded from disk. To protect settings from loading, use the Global Protect function (see "Global Protect" on page 241). 6. Press SEQUENCER to go to the Sequencer mode. 7. Play the keyboard. Notes played on the keyboard will go from the MIDI OUT of Pa600 to the MIDI IN of the computer/MIDI interface (or from the USB port of Pa600 to the USB port of the computer). Notes generated by the computer (i.e. a song played by its sequencer) are sent through the MIDI OUT of the MIDI interface to the MIDI IN connector of Pa600 (or from the USB port of the computer to the USB port of Pa600).

The Local Off

When Pa600 is connected to an external sequencer, we recommend you to set the Pa600 in Local Off mode (see "Local Control On" on page 246) to avoid that the notes are simultaneously played by the keyboard and by the MIDI events sent by the External Sequencer. When Pa600 is in Local Off, the keyboard of Pa600 transmits data to the external sequencer, but not to the internal sound generation. The sequencer will receive notes played on the keyboard of Pa600 and will send them to the selected track of the song. The track will then transmit data to the internal sound generation of Pa600. Note: In order to send data to the sound generation of Pa600, the "MIDI Thru" function must be activated in the external sequencer (normally active; the name may be different according to the type of sequencer). For more information refer to the instructions manual of the sequencer.

The Sounds

The song that is played back by the sequencer can select Pa600 Sounds through the MIDI messages Bank Select MSB, Bank Select LSB (bank selection, two messages), and Program Change (Sound selection). For a list of Sounds and MIDI values, see "Sounds" on page 295. A suggestion for those who program songs on computer: even though it is not mandatory, for a wider compatibility you should set the bass on channel 2, melody on channel 4, drum kit on channel 10, controls for an harmonizer on channel 5.

Playing another instrument with Pa600

You can use Pa600 as the master controller for your MIDI setup. 1. Connect the MIDI OUT connector of Pa600 to the other instrument's MIDI IN. 2. Set the other instrument to the same channels you want to play from Pa600. For example, if you wish to play the Upper 1 and Upper 2 tracks with sounds of the other instrument, enable the other instrument to receive on the same channels Pa600 is transmitting from the Upper 1 and Upper 2 tracks (by default, channels 1 and 2). 3. Set the master volume of the other instrument with its own volume controls. 4. Mute/unmute any track right from the Pa600. Adjust each track's volume by using the Pa600 (sliders on the display). 5. Play the keyboard of Pa600.

The Keyboard

The keyboard of Pa600 can drive up to four tracks via the MIDI OUT (Upper 1-3 and Lower). MIDI output channels are set in Global mode (see “MIDI: MIDI Out Channels” on page 247). As per the default situation ("1-Default" MIDI Preset), each of Pa600 Keyboard tracks transmit on the following channels:
Track Out Channel
Upper1 1
Upper2 2
Upper3 3
Lower 4

The Player

Any Player's track can drive a channel on an external instrument. To set each track's MIDI output channel, see "MIDI: MIDI Out Channels" on page 247. To only hear the expander's sounds, you can lower the MASTER VOLUME control on the Pa600, or set the Song tracks to the External status (see "Track Controls: Mode" on page 180). Select the "Player" MIDI Preset to set the channels as follows:
Track Out Channel
Song 1...16 1...16

The Arranger

One of the most interesting aspect of MIDI, is that you can use your Pa600 to play an external instrument with its onboard arranger. Yes, it's hard to beat the audio quality of Pa600, but you could wish to use that old faithful synth you are still accustomed to... To assign some of the Style tracks of Pa600 to an external instrument, set them to the External status (see “Track Controls: Mode” on page 180). Select the "Default" MIDI Preset to set the channels as follows (this is the default status of Pa600):
Track Out Channel
Bass 9
Drums 10
Percussion 11
Acc1...5 12...16
When a track is muted, it cannot transmit any MIDI data to an external expander or sequencer connected to the MIDI OUT of Pa600. To only hear the expander's sounds, you can lower the MASTER VOLUME control on the Pa600, or set the Keyboard tracks to the External status (see "Track Controls: Mode" on page 180).

Appendix

Factory data

Styles

Note: You can remotely select Styles on the Pa600, by sending it Bank Select MSB (CC#0), Bank Select LSB (CC#32) and Program Change messages on the Control channel (see "MIDI: MIDI In Channels" on page 247).
# Name CC00 CC32 PC
Bank: Pop
1 Guitar Pop 0 0 0
2 Guitar Beat 0 0 1
3S t a n d a r d8B e a
4 Standard 16 Beat0 0 3
5 Modern Beat0 0 4
6 Pop Ballad0 0 5
7P o p C h a r t1
8P o p C h a r t2
9E a s y P o p 1
10 Easy Pop 2 0 0 9
11 British Pop0 010
12 Slow Latin Pop0 011
13 6/8 Slow Pop0 012
14 12/8 Pop0 013
15 Pop Shuffle 10 014
16 Pop Shuffle 20 015
17 Easy Beat 1 0 0 16
18 Easy Beat 2 0 0 17
19 Real 8 Beat0 018
20 Real 16 Beat0 019
21 Soft 8 Beat0 020
22 Soft 16 Beat0 021
23 Analog Beat 10 022
24 Analog Beat 20 023
25 8 Beat Analog 10 024
26 8 Beat Analog 20 025
27 Pop Funk 10 026
28 Pop Funk 20 027
Bank: Ballad
1 Modern Ballad 10 1 0
2 Modern Ballad 20 1 1
3 Moonlight Ballad0 1 2
4 Soft Ballad 0 1 3
5F u n k y B a lla d
6 Guitar Ballad0 1 5
7E a s y B a l lad
8 Organ Ballad0 1 7
9 Folk Ballad0 1 8
10 Orchestral Bld0 1 9
11 Groove Ballad0 110
12 Blues Ballad0 111
#NameCC00CC32PC
13 Analog Ballad 10 112
14 Analog Ballad 20 113
15 Rock Ballad 1014
16 Rock Ballad 2015
17 Waltz Ballad0116
18 6/8 Slow0 117
19 6/8 Ballad 10 118
20 6/8 Ballad 20 119
21 Pop Hit Ballad0 120
22 Oriental Ballad0 121
23 Blue Ballad0122
Bank: Ballroom
1 Quick Step 70 2 0
2 Baso Dance 80 2 1
3J i v e 10
4J i v e 20
5 Argentina Tango0 2 4
6 Modern Tango0 25
7 S I o w F o x
8 Organ Foxtrot0 2 7
9 Slow Waltz 10 2 8
10 Slow Waltz 20 2 9
11 Slow Waltz 30 210
12 Organ Waltz0 211
13 Foxtrot 10 212
14 Foxtrot 20 213
15 Slow Band0 214
16 Big Band Jump0 215
17 Big Band Fox0 216
18 Big Band 40's0 217
19 Fox Shuffle 10218
20 Fox Shuffle 20219
21 Italian Tango 10 220
22 Italian Tango 20 221
23 Twist0 222
24 Hully Gully0 223
25 50's Fox0 224
26 Italian Fox0 225
27 Irish Fox 0 2 26 0 1 4
Bank: Dance
1 70's Disco Remix 60 3 0
2 70's Disco 10 3 1
3 70's Disco 20 3 2
4 80's Dance0 3 3
5 90's Dance0 3 4
6 Electro Dance0 3 5
7 Dance Chart 1 0 3 6
8 Dance Chart 2 0 3 7
9 Funky Disco 0 3 8
10 T e c h n o0
11 Garage 0 3 10
12 House 0 3 11
13 Club House 0 3 12
14 Euro Trance 0 3 13
15 Fashion Funk0 3 14
16 Dance Fever0 3 15
17 Barry Dance0 3 16
18 Sister & Girl 0 3 17
19 Philly Disco0 3 18
20 Miami Disco0 3 19
21 Love Disco0 3 20
22 Dance Motown0 3 21
23 Dance Mix0 3 22
24 Soca Dancing0 3 23
Bank: Rock
1P o p R o c k
2 English Rock0 4 1
3F i re R o c k
4 Hard Rock0 4 3
5 Open Rock 10 4 4
6 Open Rock 20 4 5
7Heavy Rock046
8Fu n k y R o c k
9R o c k O l d i e
10 Rock & Roll0 4 9
11 South Shuffle0 4 10
12 Slow Latin Rock0 4 11
13 Latin Rock 10 4 12
14 Latin Rock 20 4 13
15 Surf Rock0 4 14
16 60's Rock0 4 15
17 Slow Rock 1 0 4 16
18 Slow Rock 2 0 4 17
19 60's Slow Rock0 4 18
20 6/8 Rock0 4 19
21 Steely Rock0 4 20
22 Abbey Rock0 4 21
23 South Strait Rock0 4 22
24 Rock Cha Cha0 4 23
25 Blues Shuffle0 4 24
Bank: Unplugged
1 Unplugged Heaven0 5 0
2 Sally Groove0 5 1
3 Unplugged Ballad 10 5 2
4 Unplugged Ballad 20 5 3
5 Unplugged Ballad 30 5 4
6 Unplugged Slow0 5 5
7 Desert Shuffle 0 5 6
3
#NameCC00CC32PC
8 Serenade0 5 7
9 Unplugged0 5 8
10 Meditando0 5 9
11 Unplugged 8 Bt0 5 10
12 Unplugged 16 Bt0 5 11
13 Unplugged Gtr 10 5 12
14 Unplugged Gtr 20 5 13
15 Unplugged Gtr 30 5 14
16 Unplugged Gtr 40 5 15
17 Slide Blues0 5 16
18 Unplugged Rock0 5 17
19 Unplugged Latin0 5 18
20 Unplugged Swing0 5 19
21 3⁄4 Unplugged0 5 20
22 3⁄4 Acoustic Bld0 5 21
Bank: Country
1Easy Country060
2 Country Blues0 6 1
3 Country Strum0 6 2
4 Country QuikStep00 6 3
5 Country Beat 10 64
6 Country Beat 2206 5
7 Country Ballad 10 6 6
8 Country Ballad 20 6 7
9 Finger Picking 0 6 8
10 3⁄4 Co u ntry
11 Modern Country4 706 10
12 Country Pop0 4 80611
13 Bar Country 06 12
14 Bluegrass06 13
15 Country Boogie0 6 14
16 Country Shuffle0 6 15
17 Country 8 Beat0616
18 Country 16 Beat0617
Bank: Traditional
1 German Waltz 10 7 0
2 German Waltz 20 7 1
3 German Waltz 30 7 2
4Vienna Waltz073
5 Italian Waltz07 4
6 Musette Waltz 07 5
7French Waltz076
8 Irish Waltz07 7
9 Laendler Waltz0 7 8
10 German Polka07 9
11 Italian Polka 107 10
12 Italian Polka 207 11
13 Italian Polka 307 12
14 Italian Mazurka 10 7 13
15 Italian Mazurka 20 7 14
16 Italian Mazurka 30 7 15
17 9/80716
18 Vahde 0 7 17
19 2/4 Oyun 0 7 18
20 Ciftetelli 0 7 19
21 Halay 0 7 20
22 5/8 0 7 21
23 Oryantal 0 7 22
24 Turkish Pop 0 7 23
Bank: Latin
1 Samba Brazil 0 8 0
2 B o s s a N o va081
3 Classic Salsa0 8 2
4 Classic Cha Cha0 8 3
5 Classic Mambo0 8 4
6 Classic Merengue0 8 5
7 Classic Bachata0 8 6
8 Guajira0 8 7
9 6 / 8 A f ro 088
10 Cumbia0 8 9
11 Rhumba 10 8 10
12 Rhumba 20 8 11
13 Salsa 10 8 12
14 Salsa 20 8 13
15 Cool Latin Jazz0 8 14
16 Latin Big Band0 8 15
17 Meditation Bossa0 8 16
18 Organ Bossa0 8 17
19 Orch. Bossa 10 8 18
20 Orch. Bossa 20 8 19
21 Fast Bossa08 20
22 Cool Bossa0 8 21
23 Natural Bossa0 8 22
24 Pop Cha Cha 0 8 23
25 Habanera0 8 24
26 Latin Vocal0 8 25
27 Latin Bolero0 8 26
28 Latin Pop0 8 27
Bank: Latin Dance
1 Reggaeton0 9 0
2 Lambada 0 9 1
3 Meneaito092
4 Macarena093
5 Bomba Dance0 94
6 Tortura Dance09 5
7 Gipsy Dance0 9 6
8 Sambalegre0 9 7
9 Samba Dance0 98
10 Disco Samba0 99
11 Mambo Party0 9 10
12 Modern Bachata09 11
13 Classic Beguine0 9 12
14 Bayon09 13
15 Modern Bossa0 9 14
#NameCC00CC32PC
16Disco Cha Cha0 9 15
17Calypso09 16
18Reggae 1 0 9 17
19Reggae 2 0 9 18
20Club Latino0 9 19
21Andean09 20
Bank: Jazz
1Bigger Band0 10 0
2Setenade Band0 101
3Jazz Club0102
4Be Bop0 10 3
5Medium BigBand10 10 4
6Medium BigBand20 10 5
7Fast Big Band 10 10 6
8Fast Big Band 20 10 7
9Slow Swing Brush0 10 8
10Swing Ballad 10 10 9
11Swing Ballad 20 1010
12Swing Ballad 30 1011
13Orchestral Swing0 1012
14Jazz Brush0 1013
15Medium Jazz Waltz0 1014
16Slow Jazz Waltz0 1015
17Jazzy Blues0 1016
18Organ Swing0 1017
19Organ Blues0 1018
20Swing Quintet0 1019
21Medium Swing0 1020
22Vocal Swing0 1021
23Moon Swing0 1022
24Soft Jazz 0 10 23
25Django0 1024
265/4 Swing0 1025
Bank: Movie & Show
1Orchestral Movie011 0
2Broadway0111
3Show Time0 11 2
4Ritz Swing0 11 3
5Hollywood 10 11 4
6Hollywood 20 11 5
7Tap Dance0 11 6
8Movie Ballad 0 11 7
9Movie Swing011 8
10Safari Swing0 11 9
11Western Movie0 1110
12Mystery Man01111
13Cartoon Time0 1112
14Horror Movie0 1113
15Love Movie0 1114
16Artie's Theme01115
17Christmas Waltz0 1116
18Christmas Swing0 1117
19 Theatre Swing 0 11 18
20 Theatre March 0 11 19
21 Love Ballad 0 11 20
22 Army Band 0 11 21
Bank: Funk & Soul
1F u n k R & B 0120
2K o o l F unk0
3A l F u n k012
4E l e k t ri kFu
5Classic Funk0 124
6U r b a n Funk
7Talkin' Jazz0 126
8Funky Sisters0 127
9R h y t h m & Blue s
10 Blues0 12 9
11 Soul0 12 10
12 Gospel0 12 11
13 Gospel Swing0 12 12
14 Gospel Shuffle0 12 13
15 Modern Gospel 10 12 14
16 Modern Gospel 20 12 15
17 Al Swing0 12 16
18 Groove0 12 17
19 Groove Funk0 12 18
20 Jazz Funk0 12 19
21 Motown Shuffle 10 12 20
22 Motown Shuffle 20 12 21
23 Cool Vocal0 12 22
24 70's Beat Groove0 12 23
Bank: World
1Spanish Dance0 130
24 / 4 F I amen
33⁄4 Flamenco0 132
4Casatchock0 133
5Greek Rumba0 134
6Xasapiko0 135
7S i r t a ki
8Z o u k0
9Hawaiian0 138
10 Mexican Waltz 0 13 9
11 Norteno0 13 10
12 Kebradita0 13 11
13 Bolero Ranchero0 13 12
14 Mariachi Polka0 13 13
15 Mariachi Valz0 13 14
16 Mariachi Cumbia0 13 15
17 Alpen Schlager0 13 16
18 Classic Schlager0 13 17
19 Modern Schlager0 13 18
20 Vienna Waltz0 13 19
21 Tarantella0 13 20
22 Rumba Napoletana0 13 21
1 2 nL
#NameCC00CC32PC
23 Raspa0 13 22
24 Mad Ska0 13 23
25 Celtic Dream0 13 24
26 Celtic Waltz0 13 25
27 Celtic Ballad0 13 26
28 Scottish Reel0 13 27
29 Banda0 13 28
30 OrchestralBolero0 13 29
31 M KInuetto 0 10 13 30 23
32 Baroque0 13 31
Bank: Contemporary0 1 2 5
1F u n k y R & B
2A M : P M 0141
3ContemporaryBld 1 2 80 142
4I s I a n dVi e w
5Fast Smooth Jazz0 144
6Slow Smooth Jazz0 145
7S I o w & Jazz
8Take Beat0 147
9S w i n g HipH
10 Slow Mood0 14 9
11 Hip Hindi Hop 0 14 10
12 Soft HipHop0 14 11
13 New Age0 14 12
14 Kyoto Lounge0 14 13
15 Jazzy Funk0 14 14
16 Slow Funk0 14 15
17 Elektro Pop0 14 16
18 Modern Latin0 14 17
19 Folk Beat0 14 18
20 Wave Jazz0 14 19
21 Little Shuffle 0 1 30 14 20 1
22 Rap0 14 21
Bank: Favorite 1...12
(Favorite 1 Styles)0 151-40
(Favorite 2 Styles)0 161-40
(Favorite 3 Styles) 60 171-40
3(Favorite 4 Styles)0 181-40
(Favorite 5 Styles)0 191-40
(Favorite 6 Styles)0 201-40
(Favorite 7 Styles)0 211-40
(Favorite 8 Styles)0 221-40
(Favorite 9 Styles)0 231-40
(Favorite 10 Styles)0 241-40
(Favorite 11 Styles)0 251-40
(Favorite 12 Styles)0 261-40
Bank: User 1...3
(User 1 Styles)0 271-40
(User 2 Styles)0 281-40
(User 3 Styles)0 291-40
y o

Style Elements

Note: You can remotely select the various Style Elements on the Pa600, by sending it Program Change messages on the Control channel (see "MIDI: MIDI In Channels" on page 247).
PC Style Element PC Style Element PC Style Element PC Style Element
80 Intro 1 81 Intro 2 82 Intro 3/Count In83 Variation 1 84 Variation 2
85 Variation 3 86 Variation 4 87 Fill 1 88 Fill 2 89 Fill 3
90 Fill 4 91 Break 92 Ending 1 93 Ending 2 94 Ending 3
Note: The above Program Change numbers are given according to the 0-127 numbering system.

Style and Player controls

Note: You can remotely send various commands to the Style and Player of the Pa600, by sending it Program Change messages on the Control channel (see “MIDI: MIDI In Channels” on page 247).
PC Style Element PC Style Element PCStyle Element PC Style Element
95Fade In/Out96STS Mode97Auto Fill98Memory99Bass Inversion
100Manual Bass101Tempo Lock102Style Change103Start/Stop (Style)104Play/Stop (Player)
Note: The above Program Change numbers are given according to the 0-127 numbering system.

Single Touch Settings (STS)

Note: You can remotely select Single Touch Settings (STS) on the Pa600, by sending it Bank Select MSB (CC#0), Bank Select LSB (CC#32) and Program Change messages on the Control channel (see "MIDI: MIDI In Channels" on page 247). If a Style is already selected, just send the Program Change message.
CC#0CC#32PCSTSPCSTSPCSTSPCSTS
The same as the Style to which the STS belongs64STS 165STS 266STS 367STS 4
Note: The above Control Change and Program Change numbers are given according to the 0-127 numbering system.

Sounds

The following table lists all Pa600 Factory Sounds as they appear in the Sound Select window. Legend: The table also includes MIDI data used to remotely select the Sounds. CC00: Control Change 0, or Bank Select MSB. CC32: Control Change 32, or Bank Select LSB. PC: Program Change. Bank: Sound Select button.
Name CC00 CC32 PC
Factory: Piano
Grand Piano RX 121 10 0
Bright Piano RX 121 5 1
Classic Piano 121 4 0
Jazz Piano 121 5 0
Rock Piano 121 8 0
Piano Layers 121 6 2
G.Piano Stack 1121 82
G.Piano Stack 2121 92
Grand&MovingPad121 90
Piano & Strings121 70
Piano & Pad121 41
Grand & FM Stack121 72
E. Grand Phaser 121 10 2
Clav RX121 57
Synth Clav RX121 67
Clav Wah RX 121 2 7
Piano & Vibes121 60
Grand RX DEMO121 110
Factory: E. Piano
EP+Damper 1 DNC121 254
EP+Damper 2 DNC121 264
Digi E. Piano 121 14 5
Classic Tines 121 9 5
Tine E.Piano RX121 184
Club E. Piano121 114
Suit E.Piano 1121 204
Suit E.Piano 2121 214
Classic Wurly 1121 174
Classic Wurly 2121 124
Tremolo Wurly121 164
R&B E. Piano121 84
DW8000 EP121 115
FM Pad EP 121 15 5
White Pad EP121 135
Thin E. Piano 121 9 4
Dyno Tine EP 1121 104
Dyno Tine EP 2121 224
Tine E. Piano121 194
Studio EP121 74
Pro Dyno EP121 54
Pro Stage EP 121 6 4
Bell E. Piano 1121 234
Name CC00 CC32 PC
Bell E. Piano 2121 244
Factory: Mallet & Bell
Vibraphone 1121 211
Marimba121 712
Marimba Key Off121 212
Xylophone 121 1 13
Glockenspiel 121 2 9
Celesta12118
Music Box1212 10
Balaphon1216 12
Kalimba 11212 108
Kalimba 21211 108
Sistro12119
Orgel121 110
Warm Steel1211 114
Vs Bell Boy1212 98
Tubular Bell121 414
Bells121314
Santur1211 15
Mallet Clock121 512
Factory: Accordion
Harmonica DNC121522
Cassotto 16'121 1221
Cassotto121921
Master Accordion121 2321
Sweet Musette121 1121
French Musette121 1821
2 Voices Musette121 1621
3 Voices Musette121 1721
Accordion16,8,4'121323
Cassotto Or.Tune121 1321
Acc.Clarinet OT121 1921
Acc. Piccolo OT121 2121
Harmonica 11213 22
Harmonica 21214 22
Harmonica 31212 22
Fisa Master121821
Accordion 16,8' 121 2 23
Acc.16,8,4' Plus121 823
Fisa 16,8'1216 21
Accordion 16,4' 121 7 23
Musette 11213 21
Musette 21214 21
Fisa 16,4'1217 21
Fisa Tango! 121 1 23
Tango Accordion121 1023
Accordion 121 24 21
Acc.16,8' & Bass1214 23
Acc. & Acc. Bass121 923
Steirisch.Akk.112125 21
Steirisch.Akk.212126 21
Steirisch.Akk.312127 21
NameCC00CC32PC
Steirisch.Akk.4 121 28 21
Accordion Bass 121 5 23
Acc.Voice Change 121 6 23
Factory: Organ
Jimmy Organ 121 13 18
Perc. Organ 1 121 10 17
Perc. Organ 2V. 121 9 17
Perc. Organ 3V. 121 11 17
BX3 Rock 1 V. 121 10 16
BX3 Rock 2 V. 121 1 18
BX3 Rock 3 V. 121 5 18
BX3 Rock 4 V. 121 12 18
BX3 Full V. 121 6 16
BX3 Jazz V. 121 20 16
BX3 Jazz Pc. V. 121 9 18
BX3 Gospel V. 121 21 16
Gospel Organ V. 121 13 16
Drawbars Slow V.121 19 16
Drawbars Fast V.121 18 16
Drawbars Organ121 14 16
Jimmy Organ V.121 10 18
Jazz Organ121 8 16
Organ Hi V.121 17 16
Organ LowPc V.121 4 17
Organ Low 1 V. 121 4 16
Organ Low 2 V. 121 15 16
Organ Mid V.121 16 16
Big Theatre Org.121 30 16
Theatre Organ 1121 22 16
Theatre Organ 2121 23 16
Church Pipes121 4 19
Full Pipes121 5 19
Pipe Tutti 1121 619
Pipe Tutti 2121 819
Pipe Tutti 3121 919
Pipe Tutti 4121 10 19
Pipe Flute 1121 420
Pipe Flute 2121 520
Pipe Mixture121 319
Flauto Pipes121 320
Small Pipe121 220
Positive Organ 121 7 19
Factory: Guitar
RealNylon Gtr ST121 16 24
Real Nylon Gtr121 17 24
Crunch Gtr DNC 121 3 29
RealSteel Gtr ST121 28 25
RealFolk Gtr ST1121 29 25
RealFolk Gtr ST2121 30 25
Steel Gtr RX121 35 25
Jazz Gtr DNC121 7 26
Soft Jazz Guitar121 526
NameCC00CC32PC
Single Coil Pro 121 14 27
Nylon Guitar DNC 121 18 24
Natural Nylon121 19 24
RealFolk Gtr DNC121 34 25
Real 12 Strings121 33 25
Nylon Gtr Pro1121 824
Nylon Gtr Pro2121 11 24
Nylon Slide Pro121 14 24
Steel Guitar Pro121 19 25
12 Strings Pro121 17 25
Steel 12 Strings121 525
Real Steel Gtr 121 31 25
Real Folk Gtr121 32 25
Real El. Gtr ST1121 28 27
Real El. Gtr ST2121 29 27
Real El. Guitar1 121 30 27
Real El. Guitar2 121 31 27
JazzGtr SlidePro 121 6 26
Club Jazz Gtr 1121 226
Clean Jazz 1121 22 27
Clean Jazz 2121 23 27
Pop Steel Gtr 1121 21 25
Pop Steel Gtr 2121 22 25
5th Mute Gtr121 21 28
Stereo Dist.Gtr 121 8 30
Solid Guitar121 21 27
Clean Guitar 1 121 20 27
Steel Slide Pro1121 13 25
Steel Slide Pro2121 14 25
Clean Funk RX1121 10 28
Clean Funk RX2121 11 28
Dist. Guitar RX1121 9 30
Dist. Guitar RX2121 10 30
Vintage S. 1121 19 27
Vintage S. 2121 427
Steel Guitar 1 121 4 25
Steel Guitar 2 121 20 25
Ac.Guitar KeyOff121 524
Clean Mute Gtr 121 6 28
Clean Gtr Pro 1 121 13 27
Clean Gtr Pro 2 121 15 27
Dist. Clean Gtr121 11 30
Chorus Gtr Pro121 18 27
Pedal Steel121 426
'54 E. Guitar121 24 27
Stra. Vel. Pro121 16 27
New Stra.Guitar121 7 27
Single Coil121 627
Soft Overdrive121 229
Chorus Guitar121 327
Processed E.Gtr121527
L&R E.Guitar 1121 927
R&R Guitar 121 4 28
Power Chords 121 4 30
Mute Monster 121 5 30
Disto Mute 121 9 28
Vox Wah Chick RX 121 3 120
Funky Wah RX 121 12 27
12 Strings RX 121 18 25
Nylon Gtr RX1 121 12 24
Nylon Gtr RX2 121 13 24
Steel Guitar RX1 121 15 25
Steel Guitar RX2 121 16 25
Pop SteelGtr RX1 121 24 25
Pop SteelGtr RX2 121 25 25
Clean Guitar RX1 121 14 28
Clean Guitar RX2 121 15 28
Clean Guitar RX3 121 16 28
Clean Guitar RX4 121 17 28
Clean Guitar RX5 121 18 28
Clean Guitar RX6 121 20 28
Funk Stein RX1 121 12 28
Funk Stein RX2 121 13 28
Factory: Strings & Vocal
Movie Str.1 DNC 121 7 49
Movie Str.2 DNC 121 8 49
Scat Voices DNC 121 20 52
Classic Harp 121 2 46
Movie Strings 1121 549
Movie Strings 2121 649
Violin Expr. 1121 240
Violin Expr. 2121 440
Concert Str.RX121 2348
Strings Ens. RX121 2248
Full Strings 121 2 49
Ensemble & Solo 121 11 48
Tremolo Strings121 144
Class.Contrabass 121 1 43
Cello121 142
Viola Expr.121 141
Violin & Viola 121 2 41
Slow Violin 121 3 40
Strings Quartet121 948
Chamber Strings 121 12 48
Orchestra Tutti1 121 14 48
Orchestra Tutti2 121 19 48
Orch. & Oboe 1121 1648
Orch. & Oboe 2121 1748
Orchestra&Flute 121 20 48
Strings & Horns121 1548
Strings & Glock.121 1848
Octave Strings121 848
Pizz. Ensemble121 145
Pizz. Section121 245
Spiccato Strings121 449
Symphonic Bows121 1048
NameCC00CC32PC
Analog Strings 1121 550
Synth Strings 1 121 6 50
Scat V.& Bass1121 1752
Scat V.& Bass2121 1852
Wuuh Choir 121 8 52
Oh-Ah Voices121 952
Femal&Male Scat121 1452
Take Voices 1 121 4 52
Ooh Slow Voice121 352
Scat Voices RX121 1952
Male Scat121 1652
Femal Scat121 1552
Grand Choir121 1152
Ooh Choir121 652
Ooh Voices121 252
Choir Light121 1252
Synth Voices121 654
Full Vox Pad 121 9 91
Vocalesque121 254
Fresh Breath121 791
Vocalscape121 354
Heaven121 391
Airways121 353
Factory: Trumpet & Trbn.
Jazz Trumpet DNC121 2456
Jazz Cornet DNC121 2556
Cornet Expr.121 2156
Trombone DNC12113 57
Trumpet Expr.112115 56
Trumpet Expr.2121 456
Wah Trumpet121 259
Mute Trumpet121 559
Sweet FlugelHorn 121 12 56
Trumpet Pro 112110 56
Trumpet Pro 212111 56
Trumpet Pro 312116 56
Trombone Expr. 1121 657
Trombone Expr. 2121 757
Cornet Pro 1121 2256
Cornet Pro 2121 2356
Trumpet Overb.121 256
Trombone Vel. 1 121 8 57
Trombone Vel. 2 121 9 57
Trombone Vel. 3 121 10 57
Flugel Horn Pro12113 56
Concert Trumpet121 1956
Concert Trp. Pro 121 20 56
Dual Trumpets121 656
Hard Trombone121 357
Trombone Pro Vel 121 11 57
Alp Trumpet121 1756
Trumpet121 1456
Trumpet Shake Y+121 1856
Trumpet Pitch 121 5 56
Tuba Gold 121 2 58
Oberkr. Tuba 121 1 58
Factory: Brass
Big Band Brass 1 121 32 61
Big Band Brass 2 121 4 61
Trpts &Trombs 121 34 61
Tight Brass Pro 121 28 61
Tight Brass 1 121 27 61
Tight Brass 2 121 29 61
Tight Brass 3 121 2 61
Tight Brass 4 121 12 61
Trumpet Ens2 Y+ 121 36 61
Trumpet Ens. 121 9 61
Trombone Ens. 121 10 61
Trombones 121 11 61
Dyna Brass 1 121 14 61
Trpts & Brass 121 7 61
Fat Brass121 13 61
Brass of Power 121 30 61
Glenn & Friends121 3 61
Glenn & Boys121 6 61
Sax & Brass121 5 61
Brass & Sax121 16 61
Mute Ensemble 1121 3 59
Mute Ensemble 2121 4 59
Sforzato Brass121 23 61
Movie Brass121 20 61
Flute Muted121 6 73
French Section 121 2 60
Horns & Ensemble121 4 60
Classic Horns121 3 60
Synth Brass 1121 5 62
Electrik Brass 121 4 62
Brass Section121 31 61
Brass Fall121 26 61
Brass Impact 121 4 55
Brass Hit121 25 61
Factory: Sax
Alto Sax DNC121 12 65
Tenor Sax DNC 121 12 66
Alto Sax RX 121 10 65
Jazz Tenor RX121 9 66
Sweet Soprano 1121 3 64
Sweet Soprano 2121 4 64
Sweet Soprano 3121 1 64
Soprano Pro121 2 64
Sweet Alto Sax1121 5 65
Sweet Alto Sax 2121 6 65
Soft Alto Sax 121 7 65
Alto Sax Pro121 8 65
Tenor SaxNoise1121 1 66
NameCC00CC32PC
Tenor Sax Noise2121 666
Baritone Sax Pro 121 3 67
Baritone Sax121 467
Tenor Sax Expr.1 121 7 66
Tenor Sax Expr.2 121 8 66
Jazz Tenor 121 10 66
Alto Sax Expr.121 965
Baritone Growl121 167
Cool Sax Ens. 121 11 65
Sax Ensemble121 265
Reed of Power121 166
Factory: Woodwind
Clarinet DNC 121 13 71
Flute DNC121 173
Whistle DNC121 578
Blown Bottle 121 1 76
Bassoon121 170
Piccolo121 372
Ocarina121 179
Flute Switch121 273
Jazz Flute RX121 1073
Jazz Flute Expr.121 173
Flute Dyn. 5th121 373
Flute Frullato121 473
Clarinet Pro 1121 871
Clarinet Pro 2121 971
Jazz Clarinet121 171
Whistle121 178
Whistle RX1121 378
Whistle RX2121 478
Whistle Breathe121 278
Double Reed 121 1 68
Orchestra Flute121 573
Woodwinds121 671
Small Orchestra121 172
Clarinet Ens.121 571
Section Winds 1121 371
Section Winds 2121 471
Reeds & Saxes 121 10 71
Factory: Synth Pad
Warm Pad 121 15 89
Deep Noise121 4127
The Pad121 489
Dark Pad121 689
Analog Pad 1121 889
Analog Pad 2121 989
Analog Pad 3121 1089
OB Pad121 1289
Dark Anna121 1389
Symphonic Ens.121 1489
Future Pad121 591
Air Clouds 121 1 97
Tinklin Pad 121 3 97
Pods In Pad 121 4 97
Vintage Sweep 121 7 95
Money Pad 121 5 89
Tsunami Wave 121 6 91
Ravelian Pad 121 8 91
Meditate 121 2 95
Cinema Pad 121 5 95
Super Sweep 121 4 90
Wave Sweep 121 5 90
Cross Sweep 121 6 90
Digi Ice Pad 121 2 101
Virtual Traveler121 188
Motion Ocean121 196
Moon Cycles 121 5 102
Bell Pad121 698
Big Panner121 463
Rave121 697
Moving Bell121 598
Big Sweep Stab12112 90
Fresh Air 1121 291
Fresh Air 212111 91
Pop Synth Pad 1121 491
Pop Synth Pad 212112 91
80's Pop Synth121 293
Wave Cycle 121 3 96
Factory: Synth Lead
Bass Phat Saw12112 87
Old Portamento121 380
Power Saw 121 5 81
Octo Lead121 681
Electro Lead121 287
Rich Lead121 387
Thin Analog Lead121 487
Dance Lead121 480
Wave Lead121 580
Sine Wave121 680
Express. Lead121 587
HipHop Lead 121 6 87
Analog Lead 121 7 80
Phat Saw Lead121 881
Glide Lead121 981
Gliding Square121 980
Power Synth 121 3 89
Sine Switch12110 80
Cosmic121 193
Fire Wave12110 81
Digital PolySix121 790
A Leadload 121 11 87
Noisy Stabb 121 8 90
Mega Synth121 990
Dark Element121 395
Metallic Rez121 484
NameCC00CC32PC
Synth Pianoid12112 81
Arp Angeles121 288
Big & Raw121 887
Caribbean121 296
OB Lead12110 87
Port Whine12112 80
2VCO Planet Lead12113 80
VCF Modulation121 3101
Factory: Ethnic
Sitar121 8104
Fiddle121 1110
Mandolin Ens. 112126 25
Mandolin Ens. 212127 25
Mandolin Trem.12111 25
Banjo Key Off121 1105
Banjo RX121 4105
Sitar Tambou121 2104
Kanoun 1121 5107
Kanoun 2121 2107
Kanoun Trem. 1121 6107
Kanoun Trem. 2121 3107
Kanoun Mix 121 4 107
Bouzouki121 5104
Oud 1121 5105
Oud 2121 2105
Nay121 272
Clarinet G121 271
Klarnet 112111 71
Klarnet 212112 71
Kawala121 175
Hichiriki121 2111
HighlandBagPipes121 3109
Uillean BagPipes121 2109
Old Shakuhachi121 177
Indian Frets 121 4 104
Zurna 1121 3111
Zurna 2121 1111
Ac. Baglama 1121 7107
Ac. Baglama 2121 8107
Ac. Baglama Grp.121 9107
Gamelan 121 1 112
Garbage Mall121 3112
Jaw Harp121 3105
Factory: Bass
Finger Bass DNC12116 33
Jazz Bass 121 9 32
Acous. Bass Pro1121 332
Acous. Bass Pro2121 432
Finger Bass 1121 633
Finger Bass 2121 733
Finger Bass 312110 33
Finger Bass 412115 33
Acoustic Bass 121 8 32
Finger Slap 121 12 33
The Other Slap 121 5 37
Thumb Bass 121 1 37
Pick Bass 1 121 7 34
Pick Bass 2 121 8 34
Super Bass 1 121 1 36
Super Bass 2 121 2 36
Sweet Fretless 121 3 35
Finger E.Bass 1 121 2 33
Finger E.Bass 2 121 3 33
Finger E.Bass 3 121 4 33
Fretless Bass 1 121 1 35
Fretless Bass 2 121 2 35
Bass & Ride 1 121 6 32
Bass & Ride 2 121 2 32
Bright Finger B. 121 9 33
Picked E.Bass 1121 134
Picked E.Bass 2121 234
Picked E.Bass 3121 134
Chorus Fing.Bass121 833
Bass Mute121 534
Synth Bass 1121 1838
Synth Bass 2121 1539
Bass&Gtr Double121 634
FingerB.& Guitar121 1433
Bass & Guitar 121 4 34
30303 Bass121 538
Digi Bass 1 121 9 38
Digi Bass 2 121 10 38
Digi Bass 3 121 11 38
Jungle Rez 121 5 39
Syn Bass Res 121 8 38
Jungle Bass121 1338
Hybrid Bass121 1538
Stein Bass121 334
Organ Pedal 1121 1032
Organ Pedal 2121 1132
Acous. Bass RX121 732
Finger Bass RX121 1333
SlapFing Bass RX121 436
Picked Bass RX 121 10 34
SlapPick Bass RX121 536
FunkSlap Bass RX121 336
Factory: Drum & SFX
Standard Kit RX1120 05
Standard Kit RX2120 01
Standard Kit RX3120 02
Standard Kit RX4120 06
Ambient Kit RX120 03
Pop Std. Kit RX120 04
Electro Kit RX1120 075
Electro Kit RX2120 076
NameCC00CC32PC
Brush Kit RX1120 042
Brush Kit RX2120 043
Brush Kit RX3120 044
HipHop Kit RX 120 0 72
Jazz Kit RX1120 033
Jazz Kit RX2120 034
Jazz Kit RX3120 035
Techno Kit RX120 073
House Kit RX1120 030
House Kit RX2120 031
Power Kit RX1120 018
Power Kit RX2120 019
Dance Kit RX120 074
Analog Kit120 0123
Jungle Kit120 010
Electro Kit120 0122
Room Kit 1120 0120
HipHop Kit 1120 09
Techno Kit 1 120 0 11
Pop Std. Kit 1120 089
Pop Std. Kit 2120 090
Elektro Kit 1120 096
Elektro Kit 2120 097
Standard PercKit120 069
Arabian Kit 1120 051
Arabian Kit 2120 0117
Turkish Kit120 0118
Oriental PercKit120 0119
Percussion Kit120 064
Latin Perc.Kit 1 120 0 65
Latin Perc.Kit 2 120 0 68
Trinity Perc.Kit 120 0 66
i30 Perc. Kit120 067
Synth Kit120 058
SFX Kit 1120 060
SFX Kit 2120 057
Legacy: Piano
Grand Piano121 30
M1 Piano121 22
Piano Pad 1121 21
Piano Pad 2121 31
90's Piano121 32
2000's Piano 121 4 2
Chorus Piano121 52
Honky-Tonk121 43
Harpsi 16' RX 121 5 6
Harpsi KORG121 46
Clav Snap121 37
Legacy: E. Piano
Vintage EP 121 4 4
Stereo Dig. EP121 65
FM Stack EP121 165
Hybrid EP 121 8 5
Phantom Tine 121 10 5
Soft Wurly 121 13 4
Hard Wurly 121 14 4
Velo Wurly 121 15 4
Sweeping EP 121 12 5
Classic Dig. EP 121 7 5
Syn Piano X 121 5 5
Legacy: Mallet & Bell
Vibraphone 2 121 3 11
Monkey Skuls 121 3 12
Digi Bell121 498
Krystal Bell121 398
Legacy: Accordion
Sweet Harmonica121 122
Akordeon121 221
Cassotto NorTune121 14 21
Acc. Clarinet NT121 220 21
Acc. Piccolo NT121 222 21
Detune Accordion121 15 21
Musette Clar.121 521
Arabic Accordion121 110 21
Legacy: Organ
Classic Click121 418
Perc.Short Decay121 818
Rock Organ 2121 111 18
Dirty B121 318
Killer B121 218
BX3 Short Decay121 717
Super BX Perc.121 618
Gospel Organ 121 9 16
Old Wheels121 317
Dark Organ 1121 716
Dark Organ 2121 516
Rotary Organ121 817
VOX Legend121 111 16
M1 Organ121 517
Dirty JazzOrgan121 718
Arabian Organ121 112 16
Theatre Organ 3121 24 16
Theatre Organ 4121 25 16
Tibia121 26 16
Tibia 16+8+4' 121 27 16
Tibia & Vox121 28 16
Post Horn Trem.121 29 16
Tibia & Kinura 121 31 16
Tibia Vox Glock121 33 2 16
Techno Org.Bass121 617
Legacy: Guitar
Nylon Bossa121 424
Nylon Vel. Harm.121 110 24
Spanish Guitar121 624
NameCC00CC32PC
Nylon Guitar121 1524
Brazilian Guitar121 924
Steel Folk Gtr121 925
Guitar Strings121 724
Finger Key Off 121 7 25
Club Jazz Gtr 2121 326
Pop Steel Slide121 2325
Finger Tips121 825
Country Nu121 1127
Reso Guitar121 1225
Tel. Middle121 2627
Clean Funk121 828
Wet Dist. Guitar121 630
Hackbrett121 625
Tel. Bridge 121 27 27
Guitarish121 827
Stra. Gtr Slide 121 17 27
Stra. Chime121 528
Clean Guitar 2 121 25 27
L&R E.Guitar 2 121 10 27
Rhythm E.Guitar121 728
Muted Guitar121 1928
E.Gtr Harmonics121 231
Solo Dist.Guitar121 730
Dist. Steel Gtr 121 12 30
Joystick Gtr Y- 121 3 30
Legacy: Strings & Vocal
Strings Ens. 1121 2148
Strings Ens. 2121 349
i3 Strings121 548
Stereo Strings 121 3 48
Master Pad121 289
N Strings121 648
Arco Strings121 748
Legato Strings121 448
Double Strings121 345
Arabic Strings121 1348
Sweeper Strings1211 49
Analog Strings 2121 250
Synth Strings 2121 151
Take Voices 2121 552
Aah Choir121 752
Slow Choir 121 10 52
Cyber Choir121 285
Odissey121 450
Strings Choir 121 13 52
Analog Velve121 350
Ether Voices121 185
Dream Voice121 554
Classic Vox121 454
Doolally121 253
Legacy: Trumpet & Trbn.
Mono Trumpet 121 3 56
Warm Flugel 121 8 56
Pitch Trombone 121 5 57
Soft Trombone 121 4 57
Trombone 121 12 57
BeBop Cornet 121 9 56
Flugel Horn 121 7 56
Dynabone 121 3 58
Ob.Tuba&E.Bass 1 121 4 58
Ob.Tuba&E.Bass 2 121 5 58
Legacy: Brass
Attack Brass 121 8 61
Big BandShake Y+ 121 33 61
Trumpet Ens1 Y+ 121 35 61
Dyna Brass 2 121 22 61
Double Brass121 2461
Power Brass121 2161
Brass Expr. 121 15 61
Film Brass121 1761
Brass Slow 121 18 61
Fanfare121 1961
Synth Brass 2121 563
Brass Pad121 363
Netherland Hit121 855
Legacy: Sax
Folk Sax121 566
Breathy Baritone121 267
Alto Breath121 165
Tenor Breath121 366
Breathy Alto Sax121 365
Alto Sax Growl121 465
Soft Tenor121 266
Tenor Growl 121 4 66
Legacy: Woodwind
Folk Clarinet121 771
Flute121 973
Wooden Flute121 773
Bambu Flute121 873
English Horn121 169
Recorder 1121 174
Recorder 2121 274
Legacy: Synth Pad
Sky Watcher121 290
Vintage Pad121 1189
You Decide121 895
KORGmatose121 1390
Reoccurring Astra 121 6 95
Astral Dream121 195
Reso Down121 297
Crimson 5ths121 186
NameCC00CC32PC
Freedom Pad121 789
Noble Pad 121 5 97
Mellow Pad 121 4 95
Lonely Spin 121 1 100
Synth Ghostly 121 2 100
Farluce121 11 90
Bell Choir121 798
Dance ReMix121 1091
Elastick Pad121 797
Legacy: Synth Lead
Motion Raver121 1101
Synchro City121 284
Wild Arp121 655
Seq Lead121 781
Old & Analog121 880
Flip Blip1217 55
Reso Sweep121 190
Synth Sweeper 121 3 90
Sync Kron121 384
Tecno Phonic121 1090
Band Passed 121 3 102
Cat Lead121 987
Pan Reso121 4102
Square Rez121 1180
Rezbo121 1181
Auto Pilot 1121 1438
Square Bass121 787
Brian Sync 121 5 84
Arp Twins121 684
LoFi Ethnic121 784
Legacy: Ethnic
Shakuhachi121 277
Mandolin Key Off121 1025
War Pipes121 1109
Sitar Sitar121 7104
Hit in India121 555
Tambra121 6104
Indian Stars121 3104
Bali Gamelan121 2112
Ukulele Gtr121 2624
Legacy: Bass
Ac. Bass Buzz121 132
Slap Bass 1121 636
Slap Bass 2121 637
Slap Bass 3121 737
Dyna Slap Bass 121 3 37
Chorus Slap Bass121 437
DarkWoody A.Bass121 532
More Mid! Bass121 1133
Woofer Pusher121 635
Dark R&B Bass1121 435
Dyna Bass1212 37
Ticktacing Bass 121 9 34
Fretless Bass 3 121 7 35
Stick Bass 121 5 33
Dark R&B Bass2 121 5 35
Auto Pilot 2 121 13 39
Bass4 Da Phunk 121 14 39
Dr. Octave 121 16 38
Monofilter Bass 121 11 39
Synth Bass 80ish 121 9 39
Reso Bass 121 12 39
Autofilter Bass 121 10 39
Drive Bass 121 17 38
Nasty Bass 121 6 39
Euro Bass121 439
30303 Square121 638
Bass Square121 738
Phat Bass121 739
Blind As A Bat121 1238
Poinker Bass121 839
Legacy: Drum & SFX
Standard Kit120 07
Bdrum&Sdrum Kit120 050
Room Kit 2120 012
Power Kit 1120 0121
Power Kit 2120 017
HipHop Kit 2120 013
Techno Kit 2120 014
Techno Kit 3120 015
House Kit 1120 026
House Kit 2120 027
House Kit 3120 028
Brush Kit 1120 0125
Brush Kit 2120 041
Orchestra Kit120 049
Log Drum121 412
Reverse Tom121 2117
Reverse Snare121 3118
Reverse Cymbal121 2119
Dragon Gong121 1119
Stadium121 6126
Castanets Plus 121 2 115
Timpani121 147
Woodblock121 3115
Footstep Walk 121 7 126
GM: Piano
Acoustic Piano GM121 00
Ac. Piano Wide12110
Ac. Piano Dark 121 2 0
Bright Piano GM121 01
Bright PianoWide121 11
E.Grand Piano GM121 02
E. Grand Wide121 12
NameCC00CC32PC
Honky-Tonk GM121 03
Honky Wide121 13
E. Piano 1 GM121 04
Detuned EP 1121 14
EP 1 Veloc. Mix121 24
60's E. Piano121 34
E. Piano 2 GM121 05
Detuned EP 2121 15
EP 2 Veloc. Mix121 25
EP Legend121 35
EP Phase121 45
Harpsichord GM121 06
Harpsi OctaveMix121 16
Harpsi Wide121 26
Harpsi Key Off 121 3 6
Clav GM121 07
Pulse Clav121 17
GM: Chrom. Perc.
Celesta GM121 08
Glockenspiel GM121 09
Music Box GM 121 0 10
Vibraphone GM 121 0 11
Vibraphone Wide121 111
Marimba GM121 012
Marimba Wide121 112
Xylophone GM121 013
Tubular Bell GM 121 0 14
Church Bell121 114
Carillon121 214
Dulcimer GM121 015
GM: Organ
Drawbar Org GM121 016
Det. Drawbar Org121 116
It. 60's Organ121 216
Drawbar Org. 2 121 3 16
Perc.Organ GM121 017
Det. Perc. Organ121 117
Perc. Organ 2121 217
Rock Organ GM121 018
Church Organ GM121 019
Church Oct. Mix121 119
Detuned Church121 219
Reed Organ GM 121 0 20
Puff Organ121 120
Accordion GM 121 0 21
Accordion 2121 121
Harmonica GM121 022
Tango Accord.GM121 023
GM: Guitar
Nylon Guitar GM121 024
Ukulele121 124
Nylon Key Off121 224
Nylon Guitar 2 121 3 24
Steel Guitar GM 121 0 25
12 Strings Gtr 121 1 25
Mandoln 121 2 25
Steel Gtr & Body 121 3 25
Jazz Guitar GM 121 0 26
Pedal Steel Gtr 121 1 26
Clean Guitar GM 121 0 27
Det.Clean El.Gtr 121 1 27
Mid Tone Gtr 121 2 27
Muted Guitar GM 121 0 28
Funky Cut El.Gtr 121 1 28
Mute Vel. El.Gtr 121 2 28
Jazz Man 121 3 28
Overdrive Gtr GM121 029
Guitar Pinch121 129
Distortion GtrGM121 030
Feedback DistGtr121 130
Dist. Rhythm Gtr121 230
Gtr Harmonic GM121 031
Guitar Feedback121 131
GM: Bass
Acoustic Bass GM121 032
Finger Bass GM121 033
Finger Slap Bass121 133
Picked E.Bass GM121 034
Fretless Bass GM121 035
Slap Bass 1 GM121 036
Slap Bass 2 GM121 037
Synth Bass 1 GM121 038
Synth Bass Warm121 138
Synth Bass Reso 121 2 38
Clavi Bass121 338
Hammer121 438
Synth Bass 2 GM121 039
SynthBass Attack121 139
SynthBass Rubber121 239
Attack Pulse121 339
GM: Strings
Violin GM121 040
Slow Att. Violin121 140
Viola GM 121 0 41
Cello GM 121 0 42
Contrabass GM121 043
Tremolo Str. GM 121 0 44
Pizzicato Str.GM 121 0 45
Harp GM121 046
Yang Chin121 146
Timpani GM121 047
GM: Ensemble
Strings Ens.1 GM121 048
Strings & Brass 121 1 48
NameCC00CC32PC
60's Strings121 248
Strings Ens.2 GM121 049
Synth Strings1GM121 050
Synth Strings 3121 150
Synth Strings2GM121 051
Choir Aahs GM 121 0 52
Choir Aahs 2121 152
Voice Oohs GM121 053
Humming121 153
Synth Voice GM121 054
Analog Voice121 154
Orchestra Hit GM121 055
Bass Hit Plus121 155
6th Hit121 255
Euro Hit121 355
GM: Brass
Trumpet GM121 056
Dark Trumpet121 156
Trombone GM 121 0 57
Trombone 2121 157
Bright Trombone121 257
Tuba GM 121 0 58
Muted Trumpet GM121 059
Muted Trumpet 2121 159
French Horn GM121 060
FrenchHorn Warm121 160
Brass Section GM121 061
Brass Section 2121 161
Synth Brass 1 GM121 062
Synth Brass 3121 162
Analog Brass 1 121 2 62
Jump Brass121 362
Synth Brass 2 GM121 063
Synth Brass 4121 163
Analog Brass 2 121 2 63
GM: Reed
Soprano Sax GM121 064
Alto Sax GM121 065
Tenor Sax GM121 066
Baritone Sax GM121 067
Oboe GM121 068
English Horn GM121 069
Bassoon GM121 070
Clarinet GM121 071
GM: Pipe
Piccolo GM121 072
Flute GM 121 0 73
Recorder GM121 074
Pan Flute GM121 075
Blown Bottle GM121 076
Shakuhachi GM 121 0 77
Whistle GM121 078
Ocarina GM 121 0 79
GM: Syn Lead / Syn Pad
Lead Square GM 121 0 80
Lead Square 2 121 1 80
Lead Sine 121 2 80
Lead Saw GM 121 0 81
Lead Saw 2 121 1 81
Lead Saw & Pulse 121 2 81
Lead Double Saw 121 3 81
Lead Seq. Analog 121 4 81
Calliope GM 121 0 82
Chiff GM 121 0 83
Charang GM 121 0 84
Wire Lead 121 1 84
Voice Lead GM 121 0 85
Fifths Lead GM121 086
Bass & Lead GM121 087
Lead Soft Wrl121 187
New Age Pad GM 121 0 88
Warm Pad GM 121 0 89
Sine Pad121 189
Polysynth GM121 090
Choir Pad GM121 091
Itopia Pad121 191
Bowed Glass GM121 092
Metallic Pad GM121 093
Halo Pad GM121 094
Sweep Pad GM121 095
GM: Synth SFX
Ice Rain GM 121 0 96
Soundtrack GM121 097
Crystal GM121 098
Synth Mallet 121 1 98
Atmosphere GM 121 0 99
Brightness GM121 0100
Goblins GM 121 0 101
Echo Drops GM121 0102
Echo Bell121 1102
Echo Pan121 2102
Star Theme GM121 0103
GM: Ethnic
Sitar GM121 0104
Sitar 2121 1104
Banjo GM 121 0 105
Shamisen GM121 0106
Koto GM 121 0 107
Taisho Koto 121 1 107
Kalimba GM 121 0 108
Bag Pipes GM121 0109
Fiddle GM121 0110
Shanai GM121 0111
NameCC00CC32PC
GM: Percussive
Tinkle Bell GM121 0112
Agogo GM121 0113
Steel Drums GM1210 114
Woodblock GM121 0115
Castanets1211115
Taiko Drum GM1210116
Concert BassDrum121 1116
Melodic Tom GM1210117
Melodic Tom 2 121 1 117
Synth Drum GM121 0118
Rhythm Box Tom1211118
Electric Drum 121 2 118
ReverseCymbalGM1210119
GM: SFX
Gtr FretNoise GM 121 0 120
Guitar Cut Noise1211120
Ac. Bass String1212120
Breath Noise GM1210 121
Flute Key Click1211121
Seashore GM1210122
Rain1211122
Thunder121 2122
Wind1213122
Stream121 4122
Bubble121 5122
Bird Tweet GM1210123
Dog1211123
Horse Gallop1212 123
Bird Tweet 21213123
Telephone GM121 0124
Telephone 2121 1124
Door Creaking1212 124
Door1213124
Scratch1214124
Wind Chime121 5124
Helicopter GM1210 125
Car Engine1211125
Car Stop121 2125
Car Pass1213125
Car Crash1214125
Siren1215 125
Train1216125
Jetplane121 7125
Starship121 8125
Burst Noise 121 9 125
Applause GM 121 0 126
Laughing1211 126
Screaming1212126
Punch1213126
Heart Beat1214126
Footsteps 121 5 126
Gun Shot GM 121 0 127
Machine Gun 121 1 127
Laser Gun 121 2 127
Explosion 121 3 127
GM: Drum
Standard Kit GM 120 0 0
Room Kit GM 120 0 8
Power Kit GM 120 0 16
Electro Kit GM 120 0 24
Analog Kit GM 120 0 25
Jazz Kit GM 120 0 32
Brush Kit GM 120 0 40
Orchestra Kit GM 120 0 48
SFX Kit GM 120 0 56
Standard Kit1 XG 127 0 0
Standard Kit2 XG 127 0 9
Room Kit XG127 08
Rock Kit XG127 016
Electro Kit XG127 024
Analog Kit XG127 025
Jazz Kit 1 XG127 032
Jazz Kit 2 XG127 048
Brush Kit XG127 040
Classic Kit XG127 017
User: 1
User Sounds 0...127121640...127
User: 1
User Sounds 0...127121650...127
User: DK
User Drum Kits 0...127120640...127

DNC Sounds

The following table lists all Pa600 Factory DNC Sounds as they appear in the Sound Select window. Note: When a Performance contains Sounds making use of Sound Controllers 1 & 2 (SC1, SC2), these controllers must be assigned to the Assignable Switches or the Assignable Footswitch.
Sound Name(Bank - Page)Page CC00 CC32 PCLegato (IR)Legato (OoR)SC1SC2SCY+SCY-Damper
Factory: Accordion
Harmonica DNC 1 121 522 BendWah SmthBright Breath
Factory: Guitar
Crunch Gtr DNC2121329< ±5st: SmthSlide UMuteHarmFeedback
Jazz Gtr DNC3121726< ±4st: SmthSlide UHarmBend
Nylon Guitar DNC41211824< ±5st: SmthSlide UHarmBody NZ
RealFolk Gtr DNC41213425< ±4st: SmthSlide UHarmBody NZ
Factory: Bass
Finger Bass DNC21211633< ±5st: SmthSlapHarmSlideStop Noise
Factory: Strings & Vocal
Movie Str.1 DNC2121749SoloPizzicatoTremoloSolo
Movie Str.2 DNC2121849SmthPizzicatoTremoloSolo
Scat Voices DNC21212052< ±5st: SmthFDSmthBright
Factory: Trumpet & Trbn
JazzTrumpet DNC11212456< ±6st: SmthDoitFDShakeFD on KRBreath
JazzCornet DNC21212556< ±12st: SmthDoitFDGliss DRD on KRBreath
Trombone DNC21211357< ±12st: SmthDoitFDBendBrightBreath
Factory: Sax
Tenor Sax DNC11211266< ±12st: SmthSoftStraightGliss DBrightBreath
Alto Sax DNC21211265< ±12st: SmthSoftGrowlGliss DBreath
Factory: Woodwind
Clarinet DNC11211371< ±5st: SmthBendBendSoftEnsembleBreath
Flute DNC21211173< ±5st: SmthVoiceFrullHarmVoiceBreath
Whistle DNC2121578SoftGDFDBreathBreath

Drum Kits

The following table lists all Pa600 Factory Drum Kits in order of Bank Select-Program Change number. Legend: The table also includes MIDI data used to remotely select the Drum Kits. CC00: Control Change 0, or Bank Select CC32: Control Change 32, or Bank Select LSB. PC: Program Change.
CC00CC32 PCNameSound Bank
120 00 Standard Kit GMGM: Drum
120 01 Standard Kit RX2 Factory: Drum & SFX
120 02 Standard Kit RX3 Factory: Drum & SFX
120 03 Ambient Kit RXFactory: Drum & SFX
120 04 Pop Std. Kit RXFactory: Drum & SFX
120 05 Standard Kit RX1 Factory: Drum & SFX
120 06 Standard Kit RX4 Factory: Drum & SFX
120 07 Standard KitLegacy: Drum & SFX
120 08 Room Kit GMGM: Drum
120 09 HipHop Kit 1Factory: Drum & SFX
120010Jungle KitFactory: Drum & SFX
120011Techno Kit 1Factory: Drum & SFX
120012Room Kit 2Legacy: Drum & SFX
120013HipHop Kit 2Legacy: Drum & SFX
120014Techno Kit 2Legacy: Drum & SFX
120015Techno Kit 3Legacy: Drum & SFX
120 016Power Kit GMGM:Drum
120017Power Kit 2Legacy: Drum & SFX
120018Power Kit RX1Factory: Drum & SFX
120019Power Kit RX2Factory: Drum & SFX
120 024Electro Kit GMGM:Drum
120 025Analog Kit GMGM:Drum
120026House Kit 1Legacy: Drum & SFX
120027House Kit 2Legacy: Drum & SFX
120028House Kit 3Legacy: Drum & SFX
120030House Kit RX1Factory: Drum & SFX
120031House Kit RX2Factory: Drum & SFX
120 032Jazz Kit GMGM:Drum
120033Jazz Kit RX1Factory: Drum & SFX
120034Jazz Kit RX2Factory: Drum & SFX
120035Jazz Kit RX3Factory: Drum & SFX
120 040Brush Kit GMGM:Drum
120041Brush Kit 2Legacy: Drum & SFX
120042Brush Kit RX1Factory: Drum & SFX
120043Brush Kit RX2Factory: Drum & SFX
120044Brush Kit RX3Factory: Drum & SFX
120 048Orchestra Kit GMGM:Drum
120049Orchestra KitLegacy: Drum & SFX
120050Bdrum&Sdrum KitLegacy: Drum & SFX
120051Arabian Kit 1Factory: Drum & SFX
120 056SFX Kit GMGM:Drum
120057SFX Kit 2Factory: Drum & SFX
120058Synth KitFactory: Drum & SFX
CC00CC32PCNameSound Bank
120060SFX Kit 1Factory: Drum & SFX
120M.S.B064Percussion KitFactory: Drum & SFX
120065Latin Perc.Kit 1Factory: Drum & SFX
120066Trinity Perc.KitFactory: Drum & SFX
120067i30 Perc. KitFactory: Drum & SFX
120068Latin Perc.Kit 2Factory: Drum & SFX
120069Standard PercKitFactory: Drum & SFX
120072HipHop Kit RXFactory: Drum & SFX
120073Techno Kit RXFactory: Drum & SFX
120074Dance Kit RXFactory: Drum & SFX
120075Electro Kit RX1Factory: Drum & SFX
120076Electro Kit RX2Factory: Drum & SFX
120089Pop Std. Kit 1Factory: Drum & SFX
120090Pop Std. Kit 2Factory: Drum & SFX
120096Elektro Kit 1Factory: Drum & SFX
120097Elektro Kit 2Factory: Drum & SFX
1200117Arabian Kit 2Factory: Drum & SFX
1200118Turkish KitFactory: Drum & SFX
1200119Oriental PercKitFactory: Drum & SFX
1200120Room Kit 1Factory: Drum & SFX
1200121Power Kit 1Legacy: Drum & SFX
1200122Electro KitFactory: Drum & SFX
1200123Analog KitFactory: Drum & SFX
1200125Brush Kit 1Legacy: Drum & SFX
127 00 Standard Kit1 XG GM: Drum
127 09 Standard Kit2 XG GM: Drum
127 08 Room Kit XG GM: Drum
127 016 Rock Kit XG GM: Drum
127 024 Electro Kit XG GM: Drum
127 025 Analog Kit XG GM: Drum
127 032 Jazz Kit 1 XG GM: Drum
127 048 Jazz Kit 2 XG GM: Drum
127 040 Brush Kit XG GM: Drum
127 017 Classic Kit XG GM: Drum
120 64 0-127 ... User DK

Multisamples

The following is a list of all Pa600 Factory Multisamples. \* OrigTune: Original Tune, i.e., samples use the natural tuning of the original instrument, instead of the equal tuning. Beating may occur at the extreme pitch, when the sound is used in conjunction with other sounds.
0 GrandPiano_L38 Clavi 476 Organ 2 M1
1 GrandPiano_R39 Clavinet GM77 Organ 1
2 GrandPiano_L OrigTune40 Harpsichord78 Organ 2
3 GrandPiano_R OrigTune41 Harpsichord Key off79 Organ 2LP
4 Resonance_L42 Gospel Organ Slow L80 Organ 3 Jazz
5 Resonance_R43 Gospel Organ Slow R81 BX3 & Perc. 3rd
6 Resonance_L OrigTune44 Gospel Organ Fast L82 E.Organ Vox
7 Resonance_R OrigTune45 Gospel Organ Fast R83 E.Organ Full
8 Piano FX Pedal On L46 16' 8' LF L84 E.Organ Dist
9 Piano FX Pedal On R47 16' 8' LF R85 Rotary Organ 1
10 Piano FX Pedal Off L48 16' 8' LS L86 Rotary Organ 2
11 Piano FX Pedal Off R49 16' 8' LS R87 Super BX3
12 Piano FX Key Off L50 16' 8' 51/3 LF L88 Rotor Noise LF L
13 AcousticPiano L51 16' 8' 51/3 LF R89 Rotor Noise LF R
14 AcousticPiano R52 16' 8' 51/3 LS L90 Rotor Noise LS L
15 Piano M153 16' 8' 51/3 LS R91 Rotor Noise LS R
16 E.GrandPiano54 4' 22/3' 2' LF L92 H Organ Click Kon
17 E.Piano FM 155 4' 22/3' 2' LF R93 H Organ Click Koff
18 E.Piano FM 1LP56 4' 22/3' 2' LS L94 Pipe Flute L
19 E.Piano FM 257 4' 22/3' 2' LS R95 Pipe Flute R
20 E.Piano Suit Bright mp58 11/3' 13/5' 1' LF L96 Pipe Positive
21 E.Piano Suit Bright mf59 11/3' 13/5' 1' LF R97 Pipe Mixture
22 E.Piano Suit Bright f60 11/3' 13/5' 1' LS L98 Pipe Full 1 L
23 E.Piano Dyno mf61 11/3' 13/5' 1' LS R99 Pipe Full 1 R
24 E.Piano Dyno f62 16' 8' 51/3' Perc LF L100 Pipe Full 2
25 E.Piano Dyno ff63 16' 8' 51/3' Perc LF R101 Music Box
26 E.Piano Dyno Soft64 16' 8' 51/3' Perc LS L102 Kalimba
27 E.Piano Dyno SoftLP65 16' 8' 51/3' Perc LS R103 Kalimba GM
28 E.Piano Stage Hard66 Theater Organ 1104 Marimba
29 E.Piano Stage HardLP67 Theater Organ 2105 Xylophone
30 E.Piano Wurly Soft68 50s E.Organ Bright106 Balaphone
31 E.Piano Wurly Hard69 50s E.Organ Dark107 Vibraphone1
32 E.Piano Pad 170 E.Organ CX 3108 Vibraphone2
33 E.Piano Pad 1LP71 E.Organ Perc. 1109 Celesta
34 E.Piano Pad 272 E.Organ Perc. 2110 Celesta GM
35 Clavi 173 E.Organ Perc. 3111 Glockenspiel
36 Clavi 274 E.Organ Perc. 4112 GlockenspielLP
37 Clavi 375 Organ 1 M1113 Tubular Bell
114 Log Drum159 Alto Sax Vibrato2 Drive204 Tuba ff
115 Steel Drum Hard160 Alto Sax p205 Tuba GM
116 Steel Drum GM161 Alto Sax mf206 Tuba Bariton Attack
117 Gamelan162 Alto Sax GM207 Trombone 1 Vibrato
118 FM Bell163 Alto Sax Growl208 Trombone 2 mf
119 Flute164 Soprano Sax Vibrato209 Trombone 2 f
120 Flute Frull165 Soprano Sax Straight210 Trombone 3 Soft
121 Flute Voice166 Soprano Sax GM211 Trombone 3 Bright
122 Flute Jazz167 Sax Family Vibrato212 Trombone Slur Up
123 Flute Vibrato168 Sax key on213 Trombone Fall
124 Flute Attack p169 Sax key off214 Trombone GM
125 Flute Attack f170 Musette 1215 2 'Trombones mf L
126 Piccolo171 Musette 2216 2 Trombones mf R
127 Pan Flute172 Musette 2LP217 2 Trombones f L
128 Pan Flute Attack173 Accordion 16'218 2 Trombones f R
129 Tin Whistle Voice174 Accordion 16' OrigTune219 Classic Trumpet p
130 Whistle Gliss175 Accordion 8'220 Classic Trumpet mf
131 Whistle No Vibr176 Accordion 8' OrigTune221 Pop Trumpet mf
132 Whistle Sfz Vibr177 Accordion 4'222 Pop Trumpet f
133 Whistle Sfz No Vibr178 Accordion 4' OrigTune223 Trumpet Expr.
134 Whistle Slow Atk Vibr179 Accordion preset 1224 Trumpet Slow mp
135 Whistle Breath180 Accordion preset 2225 Trumpet Slow f
136 Shakuhachi181 Accordion Bassoon226 Trumpet GM
137 Shakuhachi Atk182 Accordion Clarinet227 Trumpet Tonguing mp
138 Bottle183 Accordion Bandoneon228 Trumpet Tonguing f
139 Shanai GM184 Accordion Volkst.229 Trumpet Medium
140 Recorder185 Accordion Bass230 Trumpet Overblown
141 Ocarina186 Accordion Noise KeyOn231 Trumpet Muted
142 Clarinet 1187 Accordion Noise KeyOff232 Trumpet Muted GM
143 Clarinet 2188 Accordion Change Voice233 Trumpet Wah wah
144 DoubleReed M1189 Harmonica Fall234 Trumpet Doit
145 Oboe190 Harmonica235 Trumpet Fall
146 English Horn191 Harmonica Wah236 2 Trumpets mp L
147 Bassoon192 Highland Bag Pipes237 2 Trumpets mp R
148 Baritone Sax mf193 Highland Drones238 2 Trumpets f L
149 Baritone Sax f194 Uilleann Pipes239 2 Trumpets f R
150 Baritone Sax GM195 Bag Pipes240 Brass Ensemble Stereo L
151 Tenor Sax Vibrato196 Bag Pipes GM241 Brass Ensemble Stereo R
152 Tenor Sax Expressive197 French Horn T1242 Brass Ensemble 1
153 Tenor Sax mp198 French Horn Ensemble243 Brass Ensemble 2
154 Tenor Sax Straight199 French Horns GM244 Brass Ensemble GM
155 Tenor Sax M1200 Tenor Horn245 Voice Female Wuh
156 Tenor Sax GM201 Flugel Horn Vibrato246 Voice Female Woh
157 Alto Sax Vibrato1202 Flugel Horn M1247 Voice Female Wah
158 Alto Sax Vibrato2203 Tuba f248 Voice Female Dah
249 Voice Male Wuh294 Steel Gtr Noise339 Jazz Gib mellow mf
250 Voice Male Woh295 Guitar Fret Noise Off340 Jazz Gib mellow f
251 Voice Male Wah296 Guitar Body341 Pedal Steel Guitar
252 Voice Male Dah297 Nylon Guitar p342 Resonator Guitar
253 Voice Choir298 Nylon Guitar mf343 Vox Wah Guitar
254 Voice Hoo299 Nylon Guitar f344 Overdrive GM
255 Voice Pop Ooh300 Nylon Guitar Atk345 Dist. Guitar
256 Voice Pop Ah301 Nylon Guitar GM346 Dist. Guitar GM
257 Voice Doo302 El. Guitar Stra 54 p347 Dist. Guitar1 Harmo.
258 Voice DooLP303 El. Guitar Stra 54 mf348 Gtr Harmonic GM
259 Violin Solo Vibrato304 El. Guitar Stra 54 f349 Dist. Guitar2 Harmo P1
260 Violin Straight305 El. Guitar Stra 54 Slide350 Dist. Guitar2 Harmo P2
261 Violin GM306 El. Guitar Tel Mid p351 Dist. Guitar2 Mute1
262 Fiddle GM307 El. Guitar Tel Mid mf352 Dist. Guitar2 Mute2
263 Viola Expressive mf308 El. Guitar Tel Mid f353 El. Guitar DistMuted p
264 Viola Expressive f309 El. Guitar Tel Bridge p354 El. Guitar DistMuted mp
265 Viola GM310 El. Guitar Tel Bridge mf355 El. Guitar PowerChord1
266 Cello & Contrabass311 El. Guitar Tel Bridge f356 El. Guitar PowerChord2
267 Cello GM312 El. Guitar Tel Mt 5th p357 Acoustic Bass1
268 Violin & Cello313 El. Guitar Tel Mt 5th mf358 Acoustic Bass2 mf
269 Strings Quartet Vibrato1314 El. Guitar Tel Mt 5th f359 Acoustic Bass2 f
270 Strings Quartet Vibrato2315 El. Guitar Tel Mt 5th ff360 Acoustic Bass3 mf VAR
271 Pizzicato316 El. Guitar Clean Str p361 Acoustic Bass3 f VAR
272 Strings Ensemble St L317 El. Guitar Clean Str f362 Acoustic Bass GM
273 Strings Ensemble St R318 El. Guitar Clean Mute363 Acoustic Bass RX Noises
274 Strings Ensemble GM L319 El. Guitar Clean Dead364 E.Bass1 Finger
275 Strings Ensemble GM R320 El. Guitar Clean Slap365 E.Bass2 P.B.1
276 Strings Ensemble Mono321 El. Guitar Clean Slide366 E.Bass2 P.B.2
277 Strings Ensemble Tremolo322 El. Guitar Clean GM367 E.Bass2 LH Stop
278 Pizzicato Ensemble323 El. Guitar Fret Noise GM368 E.Bass2 RH Stop
279 Harp324 El. Guitar Cut Noise GM369 E.Bass2 Harmo.
280 Harp Atk325 El. Guitar Le Neck370 E.Bass3 p
281 Steel Gtr 1 Pick p326 El. Guitar Le Bridge371 E.Bass3 mf
282 Steel Gtr 1 Pick mf327 El. Guitar Le Mute p372 E.Bass3 f Slap
283 Steel Gtr 1 Pick f328 El. Guitar Le Mute mf373 E.Bass4 Pick
284 Steel Gtr 1 Mute329 El. Guitar Le Ghost1374 E.Bass4 Harmo.
285 Steel Gtr 1 Slide330 El. Guitar Le Ghost2375 E.Bass4 Slap
286 Steel Gtr 2 p331 El. Guitar Harmonics376 E.Bass4 SlapHar
287 Steel Gtr 2 mf332 El. Guitar Gliss Down377 E.Bass4 LH Mute
288 Steel Gtr 2 f333 El. Guitar Gliss Up378 E.Bass4 RH Mute
289 Steel Gtr 2 Slap334 El. Guitar Noise379 E.Bass5 Finger
290 Steel Gtr 2 Slide335 El. Guitar Fret Noise380 E.Bass6 Finger
291 Steel Gtr 12 Strings336 Jazz Guitar1381 E.Bass7 Finger
292 Steel Gtr Harmonics 1337 Jazz Guitar2382 E.Bass8 Pick
293 Steel Gtr Harmonics 2338 Jazz Gib mellow p383 E.Bass9 Pick
384 E.Bass9 PickLP429 Syn Bass FM1474 Triangle MG
385 E.Bass10 Thumb430 Syn Bass FM2475 Ramp
386 E.Bass11 SlapThumb431 Syn Bass FM2LP476 Ramp MG
387 E.Bass Gliss432 Syn Bass TB477 Sine
388 E.Bass Noise1433 R&B Saw Bass478 DWGS Syn Sine1
389 E.Bass Noise2434 R&B Square Bass479 DWGS Syn Sine2
390 E.Bass Harmonics435 Chrom Res480 DWGS Bell1
391 E.Bass Fretless436 Detuned Super481 DWGS Bell2
392 Finger Bass GM437 Detuned PWM482 DWGS Bell3
393 Picked Bass GM438 Pop Synth483 DWGS Bell4
394 Slap Bass1 GM439 An.Strings1484 DWGS Clav.
395 Slap Bass2 GM440 An.Strings2485 DWGS Digi1
396 Fretless Bass GM441 Analog Vintage486 DWGS Digi2
397 Sitar442 White Pad487 DWGS Wire1
398 Sitar GM443 N1 Air Vox488 DWGS Wire2
399 Sitar & Tambura444 SynthBell489 DWGS Sync1
400 Santur445 Ether Bell490 DWGS Sync2
401 Tambura446 Ether BellLP491 Orchestra Hit GM L
402 Bouzouki447 Lore492 Orchestra Hit GM R
403 BouzoukiLP448 Space Lore493 Band Hit
404 Mandolin449 Wave Sweep1494 Impact Hit
405 Mandolin Tremolo450 Wave Sweep2495 Brass Fall
406 Mandolin Ensemble451 Syn Ghostly496 Stadium
407 Banjo452 Ghost497 Applause
408 Banjo GM453 Syn Air Pad498 Birds1
409 Ukulele454 Dream Str499 Birds2
410 Shamisen455 Syn AirVortex500 Crickets
411 Shamisen GM456 Syn Palawan501 Church Bell
412 Koto457 Syn Clicker502 Thunder
413 Koto GM458 Noise1503 Stream
414 M.E. Oud459 Noise2504 Bubble
415 M.E. Oud Tek460 Noise Pad505 Dog
416 M.E. Kanoun1461 Swish Terra506 Gallop
417 M.E. Kanoun2462 Saw1507 Laughing
418 M.E. Kanoun Tremolo463 Saw2508 Telephone Ring
419 M.E. Baglama1464 Saw3509 Scream
420 M.E. Baglama2465 Pulse 02%510 Punch
421 M.E. Zurna466 Pulse 05%511 Heart Beat
422 M.E. Klarnet Tek467 Pulse 08%512 Footstep
423 M.E. Klarnet468 Pulse 16%513 Door Creak
424 M.E. Nay469 Pulse 33%514 Door Slam
425 Mouth Harp1470 Pulse 40%515 Car Engine
426 Mouth Harp2471 Square516 Car EngineLP
427 Mouth Harp3472 Square MG517 Car Stop
428 Syn Bass Reso473 Square JP518 Car Pass
519 Car Crash533 Ride Edge2547 Orchestra BD
520 Train534 88 HiHat Open548 Timpani
521 Helicopter535 88 Cowbell549 Taiko
522 Gun Shot536 88 Tom550 Djembe Mute
523 Machine Gun537 88 Crash551 FX SD Large Hall1 L
524 Laser Gun538 Tom552 FX SD Large Hall1 R
525 Explosion539 Tom Brush553 FX SD Large Hall2 L
526 Wind540 Tom Process554 FX SD Large Hall2 R
527 Chinese Gong541 Electric Tom555 FX Rim Large Hall1 L
528 Crash Reverse542 Melodic Tom GM556 FX Rim Large Hall1 R
529 Crash Reverse GM543 Agogo Bell557 FX Rim Large Hall2 L
530 Orchestra Crash544 Marc Tree558 FX Rim Large Hall2 R
531 Ride Jazz545 Castanet559 Click
532 Ride Edge1546 Temple Blocks560 Empty

Drum Samples

The following table contains all Pa600 Factory Drum Samples.
# Name Family
0 BD24x14BassDr
1 BD24x14 GMBassDr
2 BD26 inch OpenBassDr
3 BD26 inch Open GMBassDr
4 BDPop1BassDr
5 BDPop2BassDr
6 BDAcoustic1 pBassDr
7 BDAcoustic1 mfBassDr
8 BDAcoustic1 fBassDr
9 BDAcoustic2 mfBassDr
10 BDAcoustic2 mf GMBassDr
11 BDAcoustic2 fBassDr
12 BDAcoustic2 f GMBassDr
13 BDopen pBassDr
14 BDopen mfBassDr
15 BDopen fBassDr
16 BDPeakBassDr
17 BDDry1BassDr
18 BDDry2BassDr
19 BDDry3BassDr
20 BDNormalBassDr
21 BDSoftRoomBassDr
22 BDJazzBassDr
23 BDJazz GMBassDr
24 BDPillowBassDr
25 BDWooferBassDr
26 BDMondoKillBassDr
27 BDTerminatorBassDr
28 BDTubbyBassDr
29 BDGatedBassDr
30 BDTightBassDr
31 BDSquashBassDr
32 BDSoul1BassDr
33 BDSoul2BassDr
34 BDSoul3 distBassDr
35 BDSoul4 noiseBassDr
36 BDSoul5 LongBassDr
37 BDSoul6BassDr
38 BDDance1BassDr
39 BDDance2BassDr
40 BDDance3BassDr
41 BDHouse1BassDr
42 BDHouse2BassDr
43 BDHouse3BassDr
44 BDHouse4BassDr
45 BDHouse5BassDr
46 BDLiquidBassDr
#NameFamily
47 BDTechno1BassDr
48 BDTechno2BassDr
49 BDHip1BassDr
50 BDHip2BassDr
51 BDHip3BassDr
52 BDHip4BassDr
53 BDKick1BassDr
54 BDKick2BassDr
55 Electro KickBassDr
56 BDAmbientBassDr
57 BDAmbient CrackleBassDr
58 BDAmbient RockerBassDr
59 BDPopBassDr
60 BDDeepBassDr
61 BDDeep GMBassDr
62 BDKlangerBassDr
63 BDElectribe01BassDr
64 BDElectribe02BassDr
65 BDElectribe03BassDr
66 BDElectribe04BassDr
67 BDElectribe05BassDr
68 BDElectribe06BassDr
69 BDElectribe07BassDr
70 BDElectribe08BassDr
71 BDElectribe09BassDr
72 BDElectribe10BassDr
73 BDElectribe11BassDr
74 BDElectribe12BassDr
75 BDElectribe13BassDr
76 BDElectribe14BassDr
77 BDElectribe15BassDr
78 BDElectribe16BassDr
79 BDElectribe17BassDr
80 Syn. BD1BassDr
81 Syn. BD2BassDr
82 Syn. BD3BassDr
83 Syn. BD4BassDr
84 Syn. BD BuzzBassDr
85 BDOrchestraBassDr
86 BDOrchestra GMBassDr
87 TimpaniBassDr
88 SDLdwVintage S+Rim pSnare Dr
89 SDLdwVintage S+Rim mfSnare Dr
90 SDLdwVintage S+Rim fSnare Dr
91 SDPop1 p GMSnare Dr
92 SDPop1 mf GM Snare Dr
93 SDPop1 f GMSnare Dr
94 SDPop1 +Rim mf GMSnare Dr
95 SDPop1 +Rim f GMSnare Dr
96 SDBlackSnare Dr
#NameFamily
97 SDS Gate1 GMSnare Dr
98 SDS Gate2Snare Dr
99 SDWood1 pSnare Dr
100SD Wood1 mfSnare Dr
101SD Wood1 fSnare Dr
102SD Wood2 ppSnare Dr
103SD Wood2 pSnare Dr
104SD Wood2 mfSnare Dr
105SD Wood2 fSnare Dr
106SD Piccolo1 ppSnare Dr
107SD Piccolo1 pSnare Dr
108SD Piccolo1 mfSnare Dr
109SD Piccolo1 fSnare Dr
110SD Piccolo2 ppSnare Dr
111SD Piccolo2 pSnare Dr
112SD Piccolo2 mfSnare Dr
113SD Piccolo2 fSnare Dr
114SD Solid1 pSnare Dr
115SD Solid1 mfSnare Dr
116SD Solid1 fSnare Dr
117SD Solid2 pSnare Dr
118SD Solid2 mfSnare Dr
119SD Solid2 fSnare Dr
120SD Maple1 ppSnare Dr
121SD Maple1 pSnare Dr
122SD Maple1 mpSnare Dr
123SD Maple1 mfSnare Dr
124SD Maple1 fSnare Dr
125SD Maple1 ffSnare Dr
126SD Maple2 ppSnare Dr
127SD Maple2 pSnare Dr
128SD Maple2 mpSnare Dr
129SD Maple2 mfSnare Dr
130SD Maple2 fSnare Dr
131SD Maple2 ffSnare Dr
132SD Brass1 pSnare Dr
133SD Brass1 mfSnare Dr
134SD Brass1 fSnare Dr
135SD Brass2 pSnare Dr
136SD Brass2 mfSnare Dr
137SD Brass2 fSnare Dr
138SD RollSnare Dr
139SD Ghost RollSnare Dr
140SD Ghost pSnare Dr
141SD Ghost fSnare Dr
142SD Snr Ghost1 aSnare Dr
143SD Snr Ghost1 bSnare Dr
144SD Snr Ghost2 aSnare Dr
145SD Snr Ghost2 bSnare Dr
146SD Snr Ghost2 cSnare Dr
#NameFamily
147 SDSnr Signature p Snare Dr
148 SDSnr Signature mf Snare Dr
149 SDSnr Signature f Snare Dr
150 SDSnr Signature Rim mf Snare DrDr
151 SDSnr Signature Rim f Snare Dr
152 SDSnr Signature Rim1 Snare Dr
153 SDSnr Signature Rim2 Snare Dr
154 SDJ Std+Rim p Snare Dr
155 SDJ Std+Rim mf Snare Dr
156 SDJ Std+Rim f Snare Dr
157 SDDry1 Snare Dr
158 SDDry2 Snare Dr
159 SDDry3 Snare Dr
160 SDFull Room Snare Dr
161 SDOff Center Snare Dr
162 SDJazz Ring Snare Dr
163 SDAmb.Piccolo Snare Dr
164 SDPaper Snare Dr
165 SDBig Rock Snare Dr
166 SDYowie Snare Dr
167 SDTrinity1 Snare Dr
168 SDTrinity2 Snare Dr
169 SDStereo Gate Snare Dr
170 SDStereo Gate GM Snare Dr
171 SDProcessed Snare Dr
172 SDProcessed GM Snare Dr
173 SDCracker Room Snare Dr
174 SDEl. Funk1 Snare Dr
175 SDEl. Funk2 Snare Dr
176 SDEl. Funk3 Snare Dr
177 SDDance01 Snare Dr
178 SDDance02 Snare Dr
179 SDDance03 Snare Dr
180 SDDance04 Snare Dr
181 SDDance05 Snare Dr
182 SDDance06 Snare Dr
183 SDDance07 Snare Dr
184 SDDance08 Snare Dr
185 SDDance09 Snare Dr
186 SDDance10 Snare Dr
187 SDDance11 Snare Dr
188 SDDance12 Snare Dr
189 SDDance13 Snare Dr
190 SDDance14 Snare Dr
191 SDDance15 Snare Dr
192 SDDance16 Snare Dr
193 SDDance17 Snare Dr
194 SDDance18 Snare Dr
195 SDDance19 Snare Dr
196 SDDance20 Snare Dr
197 SDDance21 Snare Dr
198 SDDance22 Snare Dr
199 SDDance23 Snare Dr
#NameFamily
200 SDDance23 GMSnare Dr
201 SDDance24Snare Dr
202 SDHouse1Snare Dr
203 SDHouse2Snare Dr
204 SDHouse3Snare Dr
205 SDHouse4Snare Dr
206 SDBeatBoxSnare Dr
207 SDSmallSnare Dr
208 SDRapSnare Dr
209 SDNoiseSnare Dr
210 SDReverseSnare Dr
211 SDHip1Snare Dr
212 SDHip2Snare Dr
213 SDHip3Snare Dr
214 SDHip4Snare Dr
215 SDHip5Snare Dr
216 SDHip6Snare Dr
217 SDRingySnare Dr
218 SDTinySnare Dr
219 SDVintage1Snare Dr
220 SDVintage2Snare Dr
221 SDVintage3Snare Dr
222 SDVintage4Snare Dr
223 SDVintage5Snare Dr
224 SDVintage6Snare Dr
225 SDAmbiHopSnare Dr
226 SDBrasserSnare Dr
227 SDChiliSnare Dr
228 SDWhopperSnare Dr
229 SDSyn.1Snare Dr
230 SDSyn.2Snare Dr
231 SDSyn.3Snare Dr
232 SDSyn.4Snare Dr
233 SDElectroSnare Dr
234 SDOrchestraSnare Dr
235 SDOrch. RollSnare Dr
236 SDJazzBrush1Snare Dr
237 SDJazzBrush2Snare Dr
238 SDBrush1 (swirl1)Snare Dr
239 SDBrush1 (swirl2)Snare Dr
240 SDBrush1 (swirl3)Snare Dr
241 SDBrush1 (swirl4)Snare Dr
242 SDBrush1Snare Dr
243 SDBrush2 (ghost1)Snare Dr
244 SDBrush2 (ghost2)Snare Dr
245 SDBrush2 (ghost3)Snare Dr
246 SDBrush2Snare Dr
247 SDBrush2 (fill) 4 shotsSnare Dr
248 SDBrush2 (fill) 3 shotsSnare Dr
249 SDBrush2 (fill) 2 shotsSnare Dr
250 SDBrush3 HitSnare Dr
251 SDBrush3 Tap1Snare Dr
252 SDBrush3 Tap2Snare Dr
#NameFamily
253 SDBrush3 SwirlSnare Dr
254 SDFX Large Hall1 Snare Dr
255 SDFX Large Hall2 Snare Dr
256 RimSignature Hi Snare Dr
257 RimSignature Mid Snare Dr
258 RimSignature Low Snare Dr
259 RimShot p Snare Dr
260 RimShot f Snare Dr
261 RimHouse1 Snare Dr
262 RimHouse2 Snare Dr
263 RimSynth Snare Dr
264 RimSynth Click Snare Dr
265 RimSynth Tamb Snare Dr
266 RimFX Large Hall1 Snare Dr
267 RimFX Large Hall2 Snare Dr
268 SideStick mfSnare Dr
269 SideStick fSnare Dr
270 SideStick DanceSnare Dr
271 SideStick Dry Snare Dr
272 SideStick Amb Snare Dr
273 DrumStick Hit Snare Dr
274 DrumStick Hit GM Snare Dr
275 Tom R Vintage Hi Tom
276 Tom R Vintage Mid Tom
277 Tom R Vintage Floor Tom
278 Tom Vintage Room Hi Tom
279 Tom Vintage Room Mid Tom
280 Tom Vintage Room Low Tom
281 Tom Jazz Hi center Tom
282 Tom Jazz Hi center GM Tom
283 Tom Jazz Low center GM Tom
284 Tom1 Open Hi p Tom
285 Tom1 Open Hi p flam Tom
286 Tom1 Open Hi f Tom
287 Tom1 Open Hi f flam Tom
288 Tom1 Open Mid p Tom
289 Tom1 Open Mid p flam Tom
290 Tom1 Open Mid f Tom
291 Tom1 Open Mid f flam Tom
292 Tom1 Open Low p Tom
293 Tom1 Open Low p flam Tom
294 Tom1 Open Low f Tom
295 Tom1 Open Low f flam Tom
296 Tom1 Open Floor p Tom
297 Tom1 Open Floor p flam Tom
298 Tom1 Open Floor f Tom
299 Tom1 Open Floor f flam Tom
300 Tom2 Hi p Tom
301 Tom2 Hi f Tom
302 Tom2 Mid p Tom
303 Tom2 Mid f Tom
304 Tom2 Low p Tom
305 Tom2 Low f Tom
306 Tom2 Floor pTom
307 Tom2 Floor fTom
308 Tom3 HiTom
309 Tom3 FloorTom
310 Tom4 HiTom
311 Tom4 LowTom
312 Tom4 FloorTom
313 Tom5 HiTom
314 Tom5 LowTom
315 Tom6 Vintage Hi pTom
316 Tom6 Vintage Hi mfTom
317 Tom6 Vintage Hi fTom
318 Tom6 Vintage Mid pTom
319 Tom6 Vintage Mid mfTom
320 Tom6 Vintage Mid fTom
321 Tom6 Vintage Low pTom
322 Tom6 Vintage Low mfTom
323 Tom6 Vintage Low fTom
324 Tom ProcessedTom
325 Tom Jazz HiTom
326 Tom Jazz FloorTom
327 Tom Brush1 (sd open)Tom
328 Tom Brush1 (sd close)Tom
329 Tom Brush2 (sd open)Tom
330 Tom Brush2 (sd close)Tom
331 Tom Brush3 Hi mfTom
332 Tom Brush3 Hi fTom
333 Tom Brush3 Hi f GMTom
334 Tom Brush3 Mid mfTom
335 Tom Brush3 Mid fTom
336 Tom Brush3 Mid f GMTom
337 Tom Brush3 Low mfTom
338 Tom Brush3 Low fTom
339 Tom Brush3 Low f GMTom
340 Tom Brush4Tom
341 E.Tom FMTom
342 E.Tom RealTom
343 HH1 Closed ppHiHat
344 HH1 Closed pHiHat
345 HH1 Closed mfHiHat
346 HH1 Closed fHiHat
347 HH1 Foot mpHiHat
348 HH1 Foot mfHiHat
349 HH1 Open mpHiHat
350 HH1 Open mfHiHat
351 HH2 Closed ppHiHat
352 HH2 Closed pHiHat
353 HH2 Closed mpHiHat
354 HH2 Closed mfHiHat
355 HH2 Closed fHiHat
356 HH2 Closed ffHiHat
357 HH2 Foot pHiHat
358 HH2 Foot fHiHat
#NameFamily
359 HH2 Open pHiHat
360 HH2 Open fHiHat
361 HH3 Closed1HiHat
362 HH3 Closed2HiHat
363 HH3 FootHiHat
364 HH3 Open1HiHat
365 HH3 Open2HiHat
366 HH3 SizzleHiHat
367 HH4 Closed1HiHat
368 HH4 Closed2HiHat
369 HH4 FootHiHat
370 HH4 Foot OpenHiHat
371 HH4 OpenHiHat
372 HH Old Close1HiHat
373 HH Old Open1HiHat
374 HH Old TiteCloseHiHat
375 HH Old Close2HiHat
376 HH Old Open2HiHat
377 HH House Open1HiHat
378 HH House Open2HiHat
379 HH HipHiHat
380 HH Alpo CloseHiHat
381 HH Dance1HiHat
382 HH Dance2HiHat
383 HH Syn. ClosedHiHat
384 HH Syn. OpenHiHat
385 Ride 20' mp1Cymbal
386 Ride 20' mp2Cymbal
387 Ride 20' mf1Cymbal
388 Ride 20' mf2Cymbal
389 Ride Edge1Cymbal
390 Ride Edge2Cymbal
391 Ride CupCymbal
392 Ride JazzCymbal
393 Ride Brush1Cymbal
394 Ride Brush2Cymbal
395 Ride Brush3Cymbal
396 Ride RivetCymbal
397 Crash 15'edge1Cymbal
398 Crash 15'edge2Cymbal
399 Crash 17'edge1Cymbal
400 Crash 17'edge2Cymbal
401 Crash 19'open1Cymbal
402 Crash 19'open2Cymbal
403 Crash 1Cymbal
404 Crash 2Cymbal
405 Crash ReverseCymbal
406 Crash Dance 99Cymbal
407 Crash DDD-1Cymbal
408 Splash 8'edge1Cymbal
409 Splash 8'edge2Cymbal
410 SplashCymbal
411 ChinaCymbal
#NameFamily
412Orchestra CymbalCymbal
413Finger SnapsLow Perc
414Claps1Low Perc
415Claps2Low Perc
416Claps3Low Perc
417Claps4Low Perc
418Dance Claps1Low Perc
419Dance Claps2Low Perc
420Dance Claps3Low Perc
421Dance Claps4Low Perc
422Dance Claps5Low Perc
423Dance Claps6Low Perc
424Dance Conga Lo-OpenLow Perc
425Dance Conga Hi-OpenLow Perc
426Dance TambourineHi Perc
427Syn. Bongo1Low Perc
428Syn. Bongo2Low Perc
429Syn. CastanetLow Perc
430Syn. ShakerHi Perc
431Syn. NoiseSFX
432Syn. FX1SFX
433Syn. FX2SFX
434Syn. FX3SFX
435Syn. FX4SFX
436Syn. FX5SFX
437Syn. Perc. AhhSFX
438BoomSFX
439Zap1SFX
440Zap2SFX
441Vinyl HitSFX
442DJ Vinyl Sliced 01SFX
443DJ Vinyl Sliced 02SFX
444DJ Vinyl Sliced 03SFX
445DJ Vinyl Sliced 04SFX
446DJ Vinyl Sliced 05SFX
447DJ Vinyl Sliced 06SFX
448DJ Vinyl Sliced 07SFX
449DJ Vinyl Sliced 08SFX
450DJ Vinyl Sliced 09SFX
451DJ Vinyl Sliced 10SFX
452DJ Vinyl Sliced 11SFX
453DJ Vinyl Sliced 12SFX
454DJ Vinyl Sliced 13SFX
455DJ Vinyl Sliced 14SFX
456DJ Vinyl Sliced 15SFX
457DJ Vinyl Sliced 16SFX
458DJ Vinyl Sliced 17SFX
459DJ Vinyl Sliced 18SFX
460DJ Vinyl Sliced 19SFX
461DJ Vinyl Sliced 20SFX
462DJ Vinyl Sliced 21SFX
463DJ Vinyl Sliced 22SFX
464DJ Vinyl Sliced 23SFX
#NameFamily
465 DJVinyl Sliced 24SFX
466 DJScratch 01SFX
467 DJScratch 02SFX
468 DJScratch 03SFX
469 DJScratch 04SFX
470 DJScratch 05SFX
471 DJScratch 06SFX
472 DJHit RubSFX
473 DJVocal Rub1SFX
474 DJVocal Rub2SFX
475 DJBD RubSFX
476 DJSD RubSFX
477 Guiro LongLow Perc
478 Guiro ShortLow Perc
479 VibraslapHi Perc
480 Samba WhistleHi Perc
481 Samba Whistle LpHi Perc
482 Cuica HiLow Perc
483 Cuica LoLow Perc
484 Surdo Open GMLow Perc
485 Surdo Mute GMLow Perc
486 Tumba Open1 mfLow Perc
487 Tumba Open1 fLow Perc
488 Tumba Open2 mfLow Perc
489 Tumba Open2 fLow Perc
490 Tumba Open FlamLow Perc
491 Tumba GlissandoLow Perc
492 Tumba BasstoneLow Perc
493 Tumba O.Slap Flam mfLow Perc
494 Tumba O.Slap Flam fLow Perc
495 Tumba MuffledLow Perc
496 Conga1 Lo BasstoneLow Perc
497 Conga1 Lo Open mfLow Perc
498 Conga1 Lo Open SlapLow Perc
499 Conga1 Lo GlissandoLow Perc
500 Conga1 Lo MuffledLow Perc
501 Conga1 Lo ClosedLow Perc
502 Conga1 Lo Closed SlapLow Perc
503 Conga1 Lo HeelLow Perc
504 Conga1 Lo ToeLow Perc
505 Conga1 Hi Basstone mfLow Perc
506 Conga1 Hi Basstone fLow Perc
507 Conga1 Hi Open mfLow Perc
508 Conga1 Hi Open SlapLow Perc
509 Conga1 Hi MuffledLow Perc
510 Conga1 Hi ClosedLow Perc
511 Conga1 Hi Closed SlapLow Perc
512 Conga1 Hi HeelLow Perc
513 Conga1 Hi ToeLow Perc
514 Conga2 Lo OpenLow Perc
515 Conga2 Lo Mt SlapLow Perc
516 Conga2 Lo SlapLow Perc
517 Conga2 Hi OpenLow Perc
#NameFamily
518Conga2 Hi MuteLow Perc
519Conga2 Hi Mt SlapLow Perc
520Conga2 Hi Slap1Low Perc
521Conga2 Hi Slap2Low Perc
522Conga2 HeelLow Perc
523Conga2 ToeLow Perc
524Quinto1 OpenLow Perc
525Quinto1 ClosedLow Perc
526Quinto1 Closed SlapLow Perc
527Quinto1 ToeLow Perc
528Quinto2 BasstoneLow Perc
529Quinto2 Open mpLow Perc
530Quinto2 Open FlamLow Perc
531Quinto2 Open SlapLow Perc
532Quinto2 MuffledLow Perc
533Quinto2 C.Slap Flam pLow Perc
534Quinto2 C.Slap Flam fLow Perc
535Quinto2 HeelLow Perc
536Bongo1 Lo Muffled mpLow Perc
537Bongo1 Lo Muffled fLow Perc
538Bongo1 Lo ClosedLow Perc
539Bongo1 Lo FlamLow Perc
540Bongo1 Lo MuffledFlamLow Perc
541Bongo1 Lo StickLow Perc
542Bongo1 Lo StickEdge mfLow Perc
543Bongo1 Lo StickEdge fLow Perc
544Bongo1 Lo StickBounceLow Perc
545Bongo1 Lo FingernailLow Perc
546Bongo1 Lo CuptoneLow Perc
547Bongo1 Lo SlapLow Perc
548Bongo1 Hi Open mfLow Perc
549Bongo1 Hi Open fLow Perc
550Bongo1 Hi PopsLow Perc
551Bongo1 Hi HightoneLow Perc
552Bongo1 Hi OpenFlamLow Perc
553Bongo1 Hi FingernailLow Perc
554Bongo1 Hi StickLow Perc
555Bongo1 Hi StickEdge mfLow Perc
556Bongo1 Hi StickEdge fLow Perc
557Bongo1 Hi StickBounceLow Perc
558Bongo1 Hi CuptoneLow Perc
559Bongo1 Hi SlapLow Perc
560Bongo2 Lo Open aLow Perc
561Bongo2 Lo Open bLow Perc
562Bongo2 Lo MuteLow Perc
563Bongo2 Hi Open aLow Perc
564Bongo2 Hi Open bLow Perc
565Bongo2 Hi MuffledLow Perc
566Bongo2 Hi SlapLow Perc
567Bongo2 Lo HeelLow Perc
568Bongo2 Lo MuffledLow Perc
569Bongo3 Lo OpenLow Perc
570Bongo3 Lo SlapLow Perc
#NameFamily
571Bongo3 Lo StickLow Perc
572Bongo3 Hi OpenLow Perc
573Bongo3 Hi SlapLow Perc
574Bongo3 Hi Stick1Low Perc
575Bongo3 Hi Stick2Low Perc
576Okonkolo Boca Op mpLow Perc
577Okonkolo Chacha Open mpLow Perc
578Okonkolo Chacha Open mfLow Perc
579Okonkolo Chacha Open fLow Perc
580Okonkolo Chacha Open ffLow Perc
581Okonkolo Chacha Slap mpLow Perc
582Okonkolo Chacha Slap mfLow Perc
583Okonkolo Chacha Slap fLow Perc
584Baya OpenLow Perc
585Baya GheLow Perc
586Baya GheUp aLow Perc
587Baya GheUp bLow Perc
588Baya KaPalmLow Perc
589Baya KaToe aLow Perc
590Baya KaToe bLow Perc
591Baya Nail aLow Perc
592Baya Nail bLow Perc
593Baya Nail cLow Perc
594Baya GeLow Perc
595Baya UpLow Perc
596Baya UpDown aLow Perc
597Baya UpDown bLow Perc
598Baya Mute1Low Perc
599Baya Mute2Low Perc
600Baya Mute3Low Perc
601Tabla1 NaLow Perc
602Tabla1 OpenLow Perc
603Tabla1 TinLow Perc
604Tabla1 Mute1Low Perc
605Tabla1 Mute2Low Perc
606Tabla1 Mute3Low Perc
607Tabla2 Tin aLow Perc
608Tabla2 Tin bLow Perc
609Tabla2 Na aLow Perc
610Tabla2 Na bLow Perc
611Tabla2 Na cLow Perc
612Tabla2 Tun aLow Perc
613Tabla2 Tun bLow Perc
614Tabla2 Tele aLow Perc
615Tabla2 Tele bLow Perc
616Tabla2 Tele cLow Perc
617Tabla2 Ti aLow Perc
618Tabla2 Ti bLow Perc
619Tabla2 Ti cLow Perc
620Tabla2 TeraLow Perc
621TsuzumiLow Perc
622 Taiko Open Low Perc
623 Taiko Rim Low Perc
624 Timbales1 Lo Open mp Low Perc
625 Timbales1 Lo Open mf Low Perc
626 Timbales1 Lo Open mf GM Low Perc
627 Timbales1 Lo Edge mf Low Perc
628 Timbales1 Lo Edge f Low Perc
629 Timbales1 Lo RimShot Low Perc
630 Timbales1 Lo Abanico Low Perc
631 Timbales1 Lo Roll Low Perc
632 Timbales1 Lo Mute mf Low Perc
633 Timbales1 Lo Mute f Low Perc
634 Timbales1 Lo Paila mf Hi Perc
635 Timbales1 Lo Paila f Hi Perc
636 Timbales1 Hi Open Low Perc
637 Timbales1 Hi Edge Low Perc
638 Timbales1 Hi Edge GM Low Perc
639 Timbales1 Hi RimShot mf Low Perc
640 Timbales1 Hi RimShot f Low Perc
641 Timbales1 Hi RimShot ff Low Perc
642 Timbales1 Hi Abanico1 Low Perc
643 Timbales1 Hi Abanico2 Low Perc
644 Timbales1 Hi Mute Low Perc
645 Timbales1 Hi Paila mf Hi Perc
646 Timbales1 Hi Paila f Hi Perc
647 Timbales2 Lo Open Low Perc
648 Timbales2 Lo Mute Low Perc
649 Timbales2 Lo Rim Low Perc
650 Timbales2 Hi Edge Low Perc
651 Timbales2 Hi Rim1 Low Perc
652 Timbales2 Hi Rim2 Low Perc
653 Timbales2 Paila Hi Perc
654 Cowbell1 Hi Perc
655 Cowbell2 Hi Perc
656 Cowbell3 Hi Perc
657 Cowbell4 Open Hi Perc
658 Cowbell4 Mute Hi Perc
659 Cowbell5 Open a Hi Perc
660 Cowbell5 Open b Hi Perc
661 Cowbell5 Mute Hi Perc
662 Cowbell6 Hi Perc
663 Agogo Bell Hi Perc
664 Chacha Bell Hi Perc
665 Mambo Bell Hi Perc
666 Recoreco short1 Hi Perc
667 Recoreco short2 Hi Perc
668 Recoreco long Hi Perc
669 Triangle1 Open Hi Perc
670 Triangle1 Mute Hi Perc
671 Triangle2 Open Lp Hi Perc
672 Triangle2 Closed Hi Perc
673 Sleigh Bell Hi Perc
674 Rap Sleigh Bell Hi Perc
#NameFamily
675Jingle BellHi Perc
676Bells OpenHi Perc
677Finger CymbalHi Perc
678Marc TreeHi Perc
679Marc Tree GMHi Perc
680Marc Tree LpHi Perc
681RainstickSFX
682FlexatoneHi Perc
683Chinese GongCymbal
684Claves1 Lo aLow Perc
685Claves1 Lo bLow Perc
686Claves1 Hi aLow Perc
687Claves1 Hi bLow Perc
688Claves2Low Perc
689Wood Block 1 aLow Perc
690Wood Block 1 bLow Perc
691Wood Block 2 aLow Perc
692Wood Block 2 bLow Perc
693Wood Block 3 aLow Perc
694Wood Block 3 bLow Perc
695Wood Block 4 aLow Perc
696Wood Block 4 bLow Perc
697Wood Block 5 aLow Perc
698Wood Block 5 bLow Perc
699Wood Block 6 aLow Perc
700Wood Block 6 bLow Perc
701Wood Block 7Low Perc
702Wood Block 8Low Perc
703Castanet 1 aLow Perc
704Castanet 1 bLow Perc
705Castanet 1 cLow Perc
706Castanet 2Low Perc
707Castanet SingleLow Perc
708Castanet Single GMLow Perc
709Castanet DoubleLow Perc
710Cabasa 1 L a DownHi Perc
711Cabasa 1 L a UpHi Perc
712Cabasa 1 L b DownHi Perc
713Cabasa 1 L b UpHi Perc
714Cabasa 1 S a DownHi Perc
715Cabasa 1 S a UpHi Perc
716Cabasa 1 S b DownHi Perc
717Cabasa 1 S b UpHi Perc
718Cabasa 2 L Stack bHi Perc
719Cabasa 2 L Stack aHi Perc
720Cabasa 2 L RollHi Perc
721Cabasa 2 S Stack aHi Perc
722Cabasa 2 S Stack bHi Perc
723Cabasa 2 S RollHi Perc
724Cabasa 3 WSHi Perc
725Cabasa 3 UpHi Perc
726Cabasa 3 DownHi Perc
727Cabasa 3 TapHi Perc
#NameFamily
728Caxixi1 aHi Perc
729Caxixi1 bHi Perc
730Caxixi1 cHi Perc
731Caxixi2 aHi Perc
732Caxixi2 bHi Perc
733Caxixi2 cHi Perc
734Caxixi3 HardHi Perc
735Caxixi3 SoftHi Perc
736Shaker1 Push aHi Perc
737Shaker1 Push bHi Perc
738Shaker1 Pull aHi Perc
739Shaker1 Pull bHi Perc
740Shaker1 Accent aHi Perc
741Shaker1 Accent bHi Perc
742Shaker1 Slow aHi Perc
743Shaker1 Slow bHi Perc
744Shaker1 Slow cHi Perc
745Shaker1 Roll aHi Perc
746Shaker1 Roll bHi Perc
747Shaker1 Roll cHi Perc
748Shaker2Hi Perc
749Shaker3Hi Perc
750Maracas PushHi Perc
751Maracas PullHi Perc
752Dumbek aLow Perc
753Dumbek bLow Perc
754Dumbek cLow Perc
755Dumbek dLow Perc
756Dumbek eLow Perc
757Dumbek fLow Perc
758Dumbek gLow Perc
759Dumbek hLow Perc
760Dumbek iLow Perc
761Dumbek jLow Perc
762Dumbek kLow Perc
763Djembe L Basstone aLow Perc
764Djembe L Basstone bLow Perc
765Djembe L Basstone cLow Perc
766Djembe L OpenLow Perc
767Djembe L Open SlapLow Perc
768Djembe L Closed SlapLow Perc
769Djembe S Basstone aLow Perc
770Djembe S Basstone bLow Perc
771Djembe S Basstone cLow Perc
772Djembe OpenLow Perc
773Djembe MuteLow Perc
774Djembe SlapLow Perc
775Djembe S OpenLow Perc
776Djembe S Open Slap aLow Perc
777Djembe S Open Slap bLow Perc
778Djembe S Closed Slap aLow Perc
779Djembe S Closed Slap bLow Perc
780Djembe S Closed Slap cLow Perc
#NameFamily
781Djembe BassLow Perc
782Udu Open aLow Perc
783Udu Open bLow Perc
784Udu Open cLow Perc
785Udu Open dLow Perc
786Udu Slide aHi Perc
787Udu Slide bHi Perc
788Udu Half Open aLow Perc
789Udu Half Open bLow Perc
790Udu Half Open cLow Perc
791Udu Bell aLow Perc
792Udu Bell bLow Perc
793WD Brazillia1Snare Dr
794WD Brazillia2Snare Dr
795WD Ethno SD1Snare Dr
796WD Ethno SD2Snare Dr
797WD Ethno SD3Snare Dr
798WD Ethno SD4Snare Dr
799WD Ethno SD5Snare Dr
800WD Ethno SD6Snare Dr
801WD Kangaroo1Snare Dr
802WD Kangaroo2SFX
803WD Kangaroo3SFX
804WD Kangaroo4SFX
805WD Kangaroo5SFX
806WD Kangaroo6SFX
807WD Kangaroo7SFX
808WD Kangaroo8SFX
809Tambourine PushHi Perc
810Tambourine PullHi Perc
811Tambourine Acc1 aHi Perc
812Tambourine Acc1 bHi Perc
813Tambourine Acc2Hi Perc
814Tambourine Mute1Low Perc
815Tambourine Mute2Low Perc
816Tambourine OpenLow Perc
817M.E.1 Douf Rim AkLow Perc
818M.E.1 Douf Tek Ak1Low Perc
819M.E.1 Douf Tek Ak2Low Perc
820M.E.1 Pand OpenLow Perc
821M.E.1 Pand Pattern1Low Perc
822M.E.1 Pand Pattern2Low Perc
823M.E.1 Pand Pattern3Low Perc
824M.E.1 Pand Pattern4Low Perc
825M.E.1 Rek Dom AkHi Perc
826M.E.1 Rek JingleHi Perc
827M.E.1 Rik1Low Perc
828M.E.1 Rik2Low Perc
829M.E.1 Rik3Low Perc
830M.E.1 Sagat Half OpenHi Perc
831M.E.1 Sagat CloseHi Perc
832M.E.1 Surdo L OpenLow Perc
833M.E.1 Surdo L MuteLow Perc
#NameFamily
834 ME.1 Tabla MediumLow Perc
835 ME.1 Tabla DomLow Perc
836 ME.1 Tabla FlamLow Perc
837 ME.1 Tabla RimLow Perc
838 ME.1 Tabla TakLow Perc
839 ME.1 TimbalesHi Perc
840 ME.1 Udu f OpenLow Perc
841 ME.1 AlkisLow Perc
842 ME.1 Bandir OpenLow Perc
843 ME.1 Bandir ClosedLow Perc
844 ME.1 Bongo RollLow Perc
845 ME.1 Darbuka1 Tek1Low Perc
846 ME.1 Darbuka1 Tek2Low Perc
847 ME.1 Darbuka1 OpenLow Perc
848 ME.1 Darbuka1 ClosedLow Perc
849 ME.1 Darbuka2Low Perc
850 ME.1 Darbuka3Low Perc
851 ME.1 Darbuka4Low Perc
852 ME.1 Darbuka5 D1Low Perc
853 ME.1 Darbuka5 D2Low Perc
854 ME.1 Darbuka5 D3Low Perc
855 ME.1 Darbuka6 MuteLow Perc
856 ME.1 Darbuka6 OpenLow Perc
857 ME.1 Darbuka6 RimLow Perc
858 ME.1 Darbuka6 Dom AkLow Perc
859 ME.1 DavulHi Perc
860 ME.1 Hollo1Low Perc
861 ME.1 Hollo2Low Perc
862 ME.1 Kup1Low Perc
863 ME.1 Kup2Low Perc
864 ME.1 Ramazan Davul1Low Perc
865 ME.1 Ramazan Davul2Low Perc
866 ME.1 Ramazan Davul3Low Perc
867 ME.1 Tef1Hi Perc
868 ME.1 Tef2Hi Perc
869 ME.1 Tef3Hi Perc
870 ME.2 BD KickBassDr
871 ME.2 SDSnare Dr
872 ME.2 AsagumLow Perc
873 ME.2 AsmatekLow Perc
874 ME.2 BendirgumLow Perc
875 ME.2 Bendirtek1Low Perc
876 ME.2 Bendirtek2Low Perc
877 ME.2 Dm1Low Perc
878 ME.2 FindikLow Perc
879 ME.2 GumLow Perc
880 ME.2 HollotokatLow Perc
881 ME.2 Islik1SFX
882 ME.2 Islik2SFX
883 ME.2 KapalitLow Perc
884 ME.2 Kasik1Low Perc
885 ME.2 Kasik2Low Perc
886 ME.2 Kasik3Low Perc
#NameFamily
887 M.E.2 Kasik4Low Perc
888 M.E.2 KemikLow Perc
889 M.E.2 KenarLow Perc
890 M.E.2 KenartekLow Perc
891 M.E.2 RamazangumLow Perc
892 M.E.2 RamazantekLow Perc
893 M.E.2 RenkLow Perc
894 M.E.2 RenkbirLow Perc
895 M.E.2 RenkikiLow Perc
896 M.E.2 TefacikLow Perc
897 M.E.2 TefgumLow Perc
898 M.E.2 TeftekLow Perc
899 M.E.2 TeftokatLow Perc
900 M.E.2 TeftrillLow Perc
901 M.E.2 TefzilLow Perc
902 M.E.2 Tek1Low Perc
903 M.E.2 Tek2Low Perc
904 M.E.2 TekbirLow Perc
905 M.E.2 TokatLow Perc
906 M.E.2 ToprgumLow Perc
907 M.E.2 Toprtek1Low Perc
908 M.E.2 Toprtek2Low Perc
909 M.E.2 ToprtokatLow Perc
910 M.E.2 TrillLow Perc
911 M.E.2 Zil1Hi Perc
912 M.E.2 Zil2Hi Perc
913 M.E.2 Zil3Hi Perc
914 M.E.2 ZilgitSFX
915 Orchestra HitSFX
916 Band HitSFX
917 Impact HitSFX
918 Metal HitSFX
919 Yeah!SFX
920 Yeah! SoloSFX
921 UhhSFX
922 Hit ItSFX
923 Uhhhh SoloSFX
924 Comp Voice NoiseSFX
925 StadiumSFX
926 ApplauseSFX
927 ScreamSFX
928 LaughingSFX
929 Footsteps1SFX
930 Footsteps2SFX
931 Bird1SFX
932 Bird2SFX
933 DogSFX
934 GallopSFX
935 CricketsSFX
936 CatSFX
937 GrowlSFX
938 Heart BeatSFX
939 Heart Beat GMSFX
#NameFamily
940PunchSFX
941TribeSFX
942Door CreakSFX
943Door SlamSFX
944Car EngineSFX
945Car StopSFX
946Car PassSFX
947Car CrashSFX
948TrainSFX
949HelicopterSFX
950Gun Shot1SFX
951Gun Shot2SFX
952Machine GunSFX
953Laser GunSFX
954ExplosionSFX
955ThunderSFX
956WindSFX
957StreamSFX
958BubbleSFX
959Bubble GMSFX
960Church BellSFX
961Telephone RingSFX
962Xylophone SpectrSFX
963Cricket SpectrumSFX
964Air VortexSFX
965Noise WhiteSFX
966Noise FM ModSFX
967TubularHi Perc
968GamelanHi Perc
969TamburaHi Perc
970Gtr Cut Noise1SFX
971Gtr Cut Noise2SFX
972Power ChordSFX
973Fret NoiseSFX
974Dist. Slide1SFX
975Dist. Slide2SFX
976E.Gtr Pick1SFX
977E.Gtr Pick2SFX
978Gtr Scratch1SFX
979Gtr Scratch2SFX
980Ac.Bs-String SlapSFX
981Amp NoiseSFX
982Space LoreSFX
983Swish TerraSFX
984Hand DrillSFX
985Mouth HarpSFX
98666 BDBassDr
98788 BDBassDr
98888 SD1 GMSnare Dr
98988 SD2Snare Dr
99088 SD2 GMSnare Dr
99188 Rim Shot GMSnare Dr
99288 HH Close1 GMHiHat
#NameFamily
993 88HH Close2 HiHat
994 88HH Close2 GM HiHat
995 88HH Open1 HiHat
996 88HH Open1 GM HiHat
997 88Tom1 Tom
998 88Tom2 Tom
999 88Crash Cymbal
100088 Crash GMCymbal
100188 Congas Low Perc
100288 ClapsLow Perc
100388 Claves Low Perc
100488 CowbellHi Perc
100588 Maracas Hi Perc
100699 SDSnare Dr
100799 HH CloseHiHat
100899 HH OpenHiHat
1009ClickSFX
1010Click GMSFX
1011Seq ClickSFX
1012EmptyBassDr

Pads

You can assign the following Hits or Sequences to the four Pads. Older sounds might be still assigned to the Pads when loading musical resources generated with an older operating system (see the following section).
# HIT - Drum # HIT - Percussion # HIT - World 1 # Hit - World 2 # HIT - Orchestral
1 88 Cowbell 1 Agogo 1 1 Baja 1 1 Kup 1 1 Brass Fall
2 88 Crash 2 Agogo 2 2 Baja 2 2 Kup 2 2 Orch.Cymbal 1
3 China 3 Castanet 1 3 China Gong 3 Kup 3 3 Orch.Cymbal 2
4 Crash 1 4 Castanet 2 4 Darbuka 14 Kup 4 4 Orch. Hit
5Crash 25Conga Hi5Darbuka 25Ramazan 15
6Rev. Cymbal6Conga Low6Darbuka 36Ramazan 26
7Ride 17Conga Mute7Darbuka 47Ramazan 37
8Ride 28Conga Slap8Darbuka 58Rek Dom Ak8
9Ride Bell9Cowbell9Darbuka 69Rik 19
10Splash10Cuica 110Darbuka 710Rik 210
11Sticks11Cuica 211Darbuka 811Rik 311
12Rim-Shot12Jingle Bell12Davul12Sagat 112
13Hi Tom Flam13Long Guiro13Douf Rim Ak13Sagat 213
14Mid Tom Flam14Short Guiro14Dragon Gong14Tef 114
15Low Tom Flam15Open Bells15Hollo 115Tef 215
16Tom Flam End16Rain Stick16Hollo 216Tef 316
17Drum Single A17Tamb. Acc. 11717Tef 417
18Drum Single B18Tamb. Acc. 21818Tef 518
19Drum Single C19Tamb. Open1919Tef 619
20Drum Single D20Tamb. Push202020
21Drum Sing.HouseA21Timbale Hi212121
22Drum Sing.HouseB22Timbale Low222222
23Drum Sing.HouseC23Timbale Rim 1232323
24Drum Sing.HouseD24Timbale Rim 2242424
25Drum Kit A25Triangle 1252525
26Drum Kit B26Triangle 2262626
27Drum Kit C27Vibra Slap272727
28Drum Kit D28Whistle 1282828
29Drum Kit E29Whistle 2292929
30Drum Kit F30Windchimes 1303030
3131Windchimes 2313131
3232Windchimes 3323232
# HIT - Synth&Pad HIT - Voice # HIT - Blocks # HIT - Misc&SFX 1 # HIT - Misc&SFX 2
1 Cosmic 1 Aah ! 1 Blk Funk 1 A Applause 1 Bubble
2 VCF Modulation 2 Hit it ! 2 Blk Funk 1 B 2 Bird 1 2 Car Crash
3 Planet Lead 3 Laughing3 Blk Funk 1 C 3 Bird 2 3Car Engine
4Brightness4Scream4Blk Funk 1 D4Cat4Car Pass
5Crystal5Uuh !5Blk Funk 2 A5Church Bell5Car Stop
6New Age Pad6Yeah ! 16Blk Funk 2 B6Crickets6Explosion
7Fifths Lead7Yeah ! 27Blk Funk 2 C7Dist. Slide 17Gun Shot
8Calliope88Blk Funk 2 D8Dist. Slide 28Helicopter
9 Caribbean 99 Blk Organ A 9 Dog9 Jet Plane
10Rezbo1010Blk Organ B10Door Creak10Laser Gun
11Digital Polisix1111Blk Organ C11Door Slam11Machine Gun
12Motion Raver1212Blk Organ D12Foosteps 112Phone Ring
13Moving Bell1313Blk Choir A13Foosteps 213Punch
14Elastick Pad1414Blk Choir B14Heart Beat14River
15Rave1515Blk Choir C15Horse Gallop15Seashore
16Dance Remix1616Blk Choir D16Lion16Siren
17Vintage Sweep171717Scratch 117Starship
18You Decide181818Scratch 218Thunder
19191919Scratch 319Train
20202020Scratch 420Wind
21212121Scratch 521
22222222Scratch 622
23232323Stadium23
2424242424
2525252525
2626262626
2727272727
2828282828
2929292929
3030303030
3131313131
3232323232
#SEQ - Drum#SEQ - Percussion#SEQ - Groove#SEQ - Bass#SEQ - Plano
1Drum DrumBasSolo1Perc FingerSnap1Grv Drum 11Bass Pick Easy1Piano Accomp 1
2Drum Snare Solo2Perc Triang.+HH2Grv Drum 22Bass Pick Med.2Piano Accomp 2
3Drum 8 Bt Easy3Perc Latin 13Grv Brush3Bass Pick Busy3Piano Accomp 3
4Drum 8 Bt Medium4Perc Latin 24Grv Jazzy4Bass Finger Easy4Piano Accomp 4
5Drum Rock 15Perc Latin 35Grv Latin5Bass Finger Med.5Piano Accomp 5
6Drum Rock 26Perc Mix6Grv HipHop 16Bass Finger Walk6Piano Accomp 6
7Drum Brush 1 3/47Perc Soft7Grv HipHop 27Bass Latin7Piano Accomp 7
8Drum Brush 2 3/48Perc Conga8Grv HipHop 38Bass Slap8Piano Accomp 8
9Drum Disco 19Perc Conga+Ride9Grv HipHop 49Bass Digital9Piano Accomp 9
10Drum Disco 210Perc Conga+Mix10Grv HipHop 510Bass Synth10Piano Arpeg. 1
11Drum Disco 311Perc Conga+Bongo11Grv HipHop 611Bass DigiFilter111Piano Arpeg. 2
12Drum Disco 412Perc Conga+Tamb.12Grv Funk 112Bass DigiFilter212Piano Arp 1 3/4
13Drum Funk 113Perc Shaker13Grv Funk 213Bass DigiFilter313Piano Arp 2 3/4
14Drum Funk 214Perc Shak+Tamb 114Grv Funk 31414Piano Arp Down
15Drum Brush Shuff15Perc Shak+Tamb 215Grv House 11515Piano Arp Up
16Drum Latin16Perc Shak+Cong 116Grv House 21616Piano Rhythm 1/8
17Drum Progressiv117Perc Shak+Cong 217Grv Analog1717Piano Rhythm1/8T
18Drum Progressiv218Perc Tambourine118Grv Garage 11818Piano Latin Rock
19Drum Fill 119Perc Tambourine219Grv Garage 21919Piano Salsa 1
20Drum Fill 220Perc Tamb+Conga120Grv Dance 12020Piano Salsa 2
21Drum Break21Perc Tamb+Conga221Grv Dance 22121Pno GlissDwnWhit
22Drum End22Perc Guiro+Bongo22Grv Techno 12222Pno GlissUpWhite
2323Perc Cowbel+Tamb23Grv Techno 22323Pno GlissDwnBlak
2424Perc 3/4242424Pno GlissUpBlack
2525Perc 6/8252525Honky End
2626262626
2727 27 27
2828 28 28
2929 29 29
3030 30 30 30
3131 31 31 31
3232 32 32 32
# SEQ - Guitar # SEQ - Orchestral #SEQ - Solo # SEQ - Synth& Pad #SEQ - Misc&SFX
1 Gtr Steel Strum1 1 Timpani Roll 1 1Solo Marimba 1 Synth Seq 1 1 Military 1
2 Gtr Steel Strum2 2 Timpani Roll 2 2Solo Kalimba 1 2 Synth Seq 2 2 Military 2
3 Gtr Steel Strum3 3 Orch. Tutti 1 3 Solo Kalimba 2 3 Synth Seq 3 3 Military 3
4 Gtr Steel Strum4 4 Orch. Tutti 2 4 Solo Steel Drums 4 Synth Seq 4 4 Military 4
5 Gtr Steel Strum5 5 Orch. Tutti 3 5 Solo Vibes 5 Synth Seq 5 5 Horror 1
6 Gtr Steel Strum6 6 Orch. Tutti 4 6 Solo Gtr Dist. 6 Synth Seq 6 6 Horror 2
7GtSteelStrum 3/47Orch. Harp 17Solo Slide Steel7Synth Seq 77Horror 3
8Gtr Steel Arp 18Orch. Harp 28Solo Banjo8Synth Seq 88Horror 4
9Gtr Steel Arp 29Orch. Harp 39Solo Violin9Synth Seq 99Lullaby 1
10Gtr Steel Arp 310Orch. Harp 410Solo Harpsi 3/410Synth Seq 1010Lullaby 2
11GtrSteel Arp 6/811Orch. Harp 511Solo Harpsi 4/411Synth Seq 1111Nature - River
12Gtr Steel Mute 112French Horns 112Solo Gtr Funk12Synth Portam. 112Nature - Storm
13Gtr Steel Mute 213French Horns 213Solo Piano 113Synth Portam. 213Metronome 3/4
14Guitar Country14Strings 114Solo Piano 214Synth Portam. 314PreCount 3/4
15Gtr Nylon Strum115Strings 215Solo Piano 315Synth Portam. 415Metronome 4/4
16Gtr Nylon Strum216Strings 316Solo Piano 416Synth Filter 116PreCount 4/4
17Gtr Nylon Strum317Strings 417Solo Synth 117Synth Filter 217PreCount 4/4 Dbl
18Gtr Nylon Strum418Strings 518Solo Synth 218Synth Pad Panned18Toccata
19Gtr Nylon Strum519Strings 619Solo Synth 319Synth Master Pad195th Intro
20Gtr Nylon Strum620Strings 720Solo Synth 420Synth Dark Pad20Primavera
21Gtr Nylon Arp 12121Solo Synth 52121Circus 1
22Gtr Nylon Arp 22222Solo Synth 62222Circus 2
23Gtr Nylon Arp 32323Solo Guitar 12323
24GtrNylon Arp 3/42424Solo Guitar 22424
2525 25 Solo Guitar 325 25
2626 26 26 26
2727 27 27 27
2828 28 28 28
2929 29 29 29
3030 30 30 30
3131 31 31 31
3232 32 32 32

Effects

The following list shows all the Factory Effects. Detailed information on each effect's parameter are contained in the "Effects" chapter (see page 330). For FX Master 1/2
0NoEffect
1StereoCo
2StereoLi
3Multiban
4St.Maste
5StereoGa
6 St.Parametric4EQ
7St.Graph
8St.Excit
9StereoIs
10 St. Wah/Auto Wah 11 St. Vintage Wah 12 St. Random Filter 13 St. MultiModeFilter 14 St. Sub Oscillator 15 Talking Modulator 16 Stereo Decimator 17 St. Analog Record 18 OD/Hi.Gain Wah 19 St. Guitar Cabinet 20 St. Bass Cabinet 21 Bass Amp Model 22 Bass Amp+Cabinet 23 Tube PreAmp Model 24 St. Tube PreAmp 25 MicModel+PreAmp 26 Stereo Chorus 27 Black Chorus/Flanger 28 St.HarmonicChorus 29 St. Biphase Mod. 30 Multitap Cho/Delay 31 Ensemble 32 Polysix Ensemble 33 Stereo Flanger 34 St. Random Flanger 35 St. Env. Flanger 36 Stereo Phaser 37 St. Random Phaser 38 St. Env. Phaser 39 Stereo Vibrato 40 St. Auto FadeMod s o r 41 2VoiceResonator 42 Doppleri m i t e r 43 Scratch g L i m t r 44 Grain Shifter 45 Stereo Tremolo 46 StcEnv.7Tremolo Q 47 Stereo Auto Pan h n c r 48 St. Phaser + Trml r 49 St. Ring Modulator 50 Detune 51 Pitch Shifter 52 Pitch Shifter BPM 53 Pitch Shift Mod. 54 Organ Vib/Chorus 55 Rotary Speaker 56 L/C/R Delay 57 Stereo/CrossDelay 58 St. Multitap Delay 59 St. Mod Delay 60 St. Dynamic Delay 61 St. AutoPanningDly 62 Tape Echo 63 Auto Reverse 64 Sequence BPM Dly 65 L/C/R BPM Delay 66 Stereo BPM Delay 67 St.BPM Mtap Delay 68 St.BPM Mod. Delay 69 St.BPMAutoPanDly 70 Tape Echo BPM 71 Reverb Hall 72 Reverb SmoothHall 73 Reverb Wet Plate 74 Reverb Dry Plate 75 Reverb Room 76 ReverbBrightRoom 77 Early Reflections 78 P4EQ - Exciter 79 P4EQ - Wah 80 P4EQ - Cho/Flng 81 P4EQ - Phaser 82 P4EQ - Mt. Delay 83 Comp - Wah 84 Comp - Amp Sim 85 Comp - OD/HiGain 86 Comp - P4EQ 87 Comp - Cho/Flng 88 Comp - Phaser 89 Comp - Mt. Delay 90 Limiter - P4EQ 91 Limiter-Cho/Flng 92 Limiter - Phaser 93 Limiter - Mt.Delay 94 Exciter - Comp 95 Exciter - Limiter 96 Exciter-Cho/Flng 97 Exciter - Phaser 98 Exciter - Mt.Delay 99 OD/HG - Amp Sim 100 OD/HG - Cho/Flng 101 OD/HG - Phaser 102 OD/HG - Mt.Delay 103 Wah - Amp Sim 104 Decimator - Amp 105 Decimator - Comp 106 AmpSim - Tremolo 107 Cho/Flng - Mt.Dly 108 Phaser - Cho/Flng 109 Reverb - Gate

For FX Master 2 only

110 St.Mltband Limiter 111 PianoBody/Damper 112 OD/HyperGain Wah 113 GuitarAmp + P4EQ 114 BassTubeAmp+Cab. 115 St. Mic + PreAmp 116 Multitap Cho/Delay 117 St. Pitch Shifter 118 St. PitchShift BPM 119 Rotary SpeakerOD 120 L/C/R Long Delay 121 St/Cross Long Dly 122 Hold Delay 123 LCR BPM Long Dly 124 St. BPM Long Dly 125 Early Reflections MIDI Preset
Default Master Kbd Player Acc ordion 1 Acc ordion 2 Acc ordion 3 Extern. Seq Tablet
MIDI IN Channel1 PlyTr 1 Global Ply Tr1 Global Upper 1Upper 1 Ply Tr 1 -
2 PlyTr 2 Control PlyTr 2 LowerLowerLower Ply Tr 2 -
3Ply Tr 3-Ply Tr 3Bass-BassPly Tr 3-
4 PlyTr 4 - Ply Tr 4 -Upper2 Upper 2 Ply Tr 4 -
5 PlyTr 5 - Ply Tr 5 -Upper3 Upper 3 Ply Tr 5 -
6 PlyTr 6 - Ply Tr 6 --- Ply Tr 6 -
7 PlyTr 7 - Ply Tr 7 --- Ply Tr 7 -
8 PlyTr 8 - Ply Tr 8 --- Ply Tr 8 -
9 PlyTr 9 - Ply Tr 9 -Bass- Ply Tr 9 -
10Ply Tr 10-Ply Tr 10DrumDrumDrumPly Tr 10-
11Ply Tr 11-Ply Tr 11PercussionPercussionPercussionPly Tr 11-
12Ply Tr 12-Ply Tr 12Acc 1Acc 1Acc 1Ply Tr 12-
13Ply Tr 13-Ply Tr 13Acc 2Acc 2Acc 2Ply Tr 13-
14Ply Tr 14-Ply Tr 14Acc 3Acc 3Acc 3Ply Tr 14-
15Ply Tr 15-Ply Tr 15Acc 4Acc 4Acc 4Ply Tr 15-
16Ply Tr 16-Ply Tr 16Acc 5Acc 5Acc 5Ply Tr 16Control
MIDI OUT Channel1Upper 1Upper 1Ply Tr 1Upper 1Ply Tr 1Ply Tr 1Upper 1-
2Upper 2Upper 2Ply Tr 2Upper 2Ply Tr 2Ply Tr 2--
3Upper 3Upper 3Ply Tr 3Upper 3Ply Tr 3Ply Tr 3--
4LowerLowerPly Tr 4LowerPly Tr 4Ply Tr 4--
5--Ply Tr 5-Ply Tr 5Ply Tr 5--
6--Ply Tr 6-Ply Tr 6Ply Tr 6--
7--Ply Tr 7-Ply Tr 7Ply Tr 7--
8--Ply Tr 8-Ply Tr 8Ply Tr 8--
9--Ply Tr 9-Ply Tr 9Ply Tr 9--
10--Ply Tr 10-Ply Tr 10Ply Tr 10--
11--Ply Tr 11-Ply Tr 11Ply Tr 11--
12--Ply Tr 12-Ply Tr 12Ply Tr 12--
13--Ply Tr 13-Ply Tr 13Ply Tr 13--
14--Ply Tr 14-Ply Tr 14Ply Tr 14--
15--Ply Tr 15-Ply Tr 15Ply Tr 15--
16--Ply Tr 16-Ply Tr 16Ply Tr 16-Control
Chord 1 Chann.Off1Off222OffOff
Chord 2 Chann.OffOffOff33OffOffOff
MIDI IN VelocityNormalNormalNormal110110NormalNormalNormal
MIDI IN Oct. Trp.OnOnOnOnOnOnOnOff
MIDI IN Track Mute-On----OnOff
Upper er Oct. Trp.00000000
Lower Oct. Trp.00000000

Assignable parameters

List of Pedal/Footswitch functions

The following functions can be assigned to an Assignable Foot-switch or Pedal.
Function Meaning
Functions assignable to a Footswitch
Off No function assigned
Style Start/StopSame functions of the control panel buttons with the same name
Play/Stop Player
Go to Beginning - Player
Chord Seq. Record
Chord Seq. Play
Synchro Start
Synchro Stop
Tap Tempo/Reset
Tempo Lock
Ritardando Progressively increases the Tempo value
Accelerando Progressively decreases the Tempo value
Tempo Up Increases the Tempo value
Tempo Down Decreases the Tempo value
Intro 1Same functions of the control panel buttons with the same name
Intro 2
Intro 3/Count In
Ending 1
Ending 2
Ending 3
Fill 1
Fill 2
Fill 3
Fill 4
Break
Variation 1
Variation 2
Variation 3
Variation 4
Variation Up Selects the next Variation
Variation Down Selects the previous Variation
Fade In/OutSame functions of the control panel buttons with the same name
Memory
Bass Inversion
Manual Bass
Style Up Selects the next Style
Style Down Selects the previous Style
Single TouchSame functions of the control panel buttons with the same name
STS1
STS2
STS3
STS4
Function Meaning
STS Up Selects the next STS
STS Down Selects the previous STS
Perform. Up Selects the nextPerformance
Perform. DownSelects the previous Performance
Style ChangeStyle number
Transpose DownSame functions of the control panel buttons with the same name
Transpose Up
Upper Octave Up
Upper Octave Down
Punch In/Out Turns PunchRecording on/off
Style-Upper1 Mute
Style-Upper2 Mute
Style-Upper3 Mute
Style-Lower Mute
Style-Drum Mute
Style-Percussion Mute
Style-Bass Mute
Style-Acc1 Mute
Style-Acc2 Mute
Style-Acc3 Mute
Style-Acc4 Mute
Style-Acc5 Mute
Style-Acc 1-5 Mute
Song-Melody MuteMute of Song track 4 (usually, the Melody track) in Standard MIDI Files
Vocal Remover On/OffVoice removal from MP3 Songs
Song-Drum&Bass ModeMute of all tracks, apart for track 2 (usually Bass) and 10 (usually Drum)
Solo Selected Track
Damper Pedal
Soft Pedal
Sostenuto Pedal
Bass&Lower BackingMutes all tracks, except for Bass and Lower
Ensemble On/Off
QuarterToneTurns Quarter Tone on/off
Global-ScaleScale selection
SubScale Preset1-SC1
SubScale Preset2-SC2
SubScale Preset3-SC3
SubScale Preset4-SC4
Chord LatchHolds the recognized chord until the pedal is released
Chord Latch + DamperHolds the recognized chord until the pedal is released, and sustains the tracks where the Damper has been turned on
GlideWhen the pedal is pressed, affected notes on Upper tracks are bent down, according to settings for the Pitch Bend on the same tracks. When the pedal is released, notes return to the normal pitch, at the speed defined by the "Time" parameter (see "Glide" on page 234).
FX CC12 SwitchStandard FX controllers
FX CC13 Switch
Rotary Spkr On/Off
Rotary Spkr Fast/Slow
Text Page Down These optionss let you move to the previous or next page, when reading a text file loaded with a Song (see "Text files loaded with Standard MIDI Files and MP3 files" on page 281) or Song Book entry (see "On-the-fly TXT loading" on page 281).
Text Page Up
SongBook Next Moves to the next SongBook entry in the selected Custom List.
Pad 1Same functions of the control panel buttons with the same name
Pad 2
Pad 3
Pad 4
Pad Stop
Sound Controller 1Controls assigned to selected Sounds parameters
Sound Controller 2
Functions assignable to a Pedal
Master Volume
Accompaniment Volume
Keyboard Expression
Pad Volume With this functionassigned, you can control the proportional volume of all four Pads at the same time. Please note that the status of the Pad's volume, after having been modified with a pedal or slider, is made current, and will be saved in a Performance or STS by using the relevant Write procedure.
Joystick +X Joystick right
Joystick -X Joystick left
Joystick +Y Joystick forward
Joystick -Y Joystick backward
Upper VDF Cutoff Filter cutoff(for Sounds assigned to the Upper tracks)
Upper VDF Resonance Filterresonance (for Sounds assigned to the Upper tracks)
FX CC12 CtlStandard FX controllers
FX CC13 Ctl

List of Assignable Switches functions

The following functions can be assigned to the Assignable Switches.
Function Meaning
Off No function assigned
Ritardando Progressively increases the Tempo value
Accelerando Progressively decreases the Tempo value
Style Up Selects the next Style
Style Down Selects the previous Style
Perform. Up Selects the next Performance
Perform. Down Selects the previous Performance
Style-Upper1 Mute
Style-Upper2 Mute
Style-Upper3 Mute
Style-Lower Mute
Style-Drum Mute
Style-Percussion Mute
Style-Bass Mute
Style-Acc1 Mute
Style-Acc2 Mute
Style-Acc3 Mute
Style-Acc4 Mute
Style-Acc5 Mute
Style-Acc 1-5 Mute
Song-Melody MuteMute of Song track 4 (usually, the Melody track) in Standard MIDI Files
Vocal Remover On/Off Voice removal from MP3 Songs
Song-Drum&Bass ModeMute of all tracks, apart for track 2 (usually Bass) and 10 (usually Drum)
Solo Selected Track
Bass&Lower BackingMutes all tracks, except for Bass and Lower
QuarterTone Turns Quarter Tone on/off
Global-ScaleScale selection
SubScale Preset1-SC1
SubScale Preset2-SC2
SubScale Preset3-SC3
SubScale Preset4-SC4
FX CC12 SwitchStandard FX controllers
FX CC13 Switch
Rotary Spkr On/Off
Rotary Spkr Fast/Slow
Text Page Down These optionsns let you move to the previous or next page, when reading a text file loaded with a Song (see "Text files loaded with Standard MIDI Files and MP3 files" on page 281) or Song Book entry (see "On-the-fly TXT loading" on page 281).
Text Page Up
SongBook Next Moves to the next SongBook entry in the selected Custom List.
Sound Controller 1Controls assigned to selected Sounds parameters
Sound Controller 2

Scales

The following is a list of scales (or tunings) you can select in various operating modes. Equal Equal tuning, the standard scale for modern Western music. It is made of 12 identical tones. Pure Major Major chords in the selected key are perfectly tuned. Pure Minor Minor chords in the selected key are perfected tuned. Arabic An arabic scale, using quarters of tone. Set the Key parameter as follow: C - for the "rast C/bayati D" scale D - for the "rast D/bayati E" scale F - for the "rast F/bayati G" scale G - for the "rast G/bayati A" scale A# - for the "rast Bb/bayati C" scale Pythagorean Pythagorean scale, based on the music theories of the great Greek philosopher and matematician. It is most suitable for melodies.

Werckmeister

Late Baroque/Classic Age scale. Very suitable for XVIII Century music. Kirnberger Harpsichord scale, very common during the XVIII Century. Slendro Scale of the Indonesian Gamelan. The octave is semi- divided in 5 notes (C, D, F, G, A). The remaining notes are tuned as in the Equal tuning. Pelog Scale of the Indonesian Gamelan. The octave is divided in 7 notes (all white keys, when Key is = C). The black keys are tuned as in the Equal tuning. Stretch Simulates the “stretched” tuning of an acoustic piano. Basically an equal tuning, the lowest notes are slightly lower, while the highest notes are slightly higher than the standard. User User scale, i.e. scale programmed by the user for the Style Play, Backing Sequence and Song Play modes. The user scale can be saved to a Performance, Style Settings, STS or Song. You can't select a User scale in Global mode.

Effects

Pa600 is equipped with four powerful Effect Processors for the internal MIDI tracks (Upper, Lower, Style, Song, Pads).

Dynamic Modulation sources

When the symbol is encountered, a Dynamic Modulation can be applied to the corresponding parameter. Dynamic Modulation allows for realtime control of the effect. The following table shows the available modulation sources. Modulation source Note
Off No modulation
Gate1
Gate1+Dmpr
Gate2
Gate2+Dmpr
Note Nr Note Number
Velocity Note Velocity
Expo Velocity Exponential Note Velocity
AfterTouch After Touch
JS X Joystick Left/Right
JS+Y: CC#01 Joystick Forward
JS-Y: CC#02 Joystick Backward
MIDI(CC#04)
MIDI(CC#12)
MIDI(CC#13)
Ribb.(CC#16) Ribbon Controller
MIDI(CC#18)
MIDI(CC#17)
MIDI(CC#19)
MIDI(CC#20)
MIDI(CC#21)
MIDI(CC#17+)
MIDI(CC#19+)
MIDI(CC#20+)
MIDI(CC#21+)
Modulation source Note
Damper: #64
Prta.SW: #65 Portamento Switch
Sostenu: #66Sostenuto Pedal
MIDI(CC#67)
MIDI(CC#80)
MIDI(CC#81)
MIDI(CC#82)
MIDI(CC#83)
MIDI(CC#85)
MIDI(CC#86)
MIDI(CC#87)
MIDI(CC#88)
Tempo
Some notes on the Gate parameters follow.

Gate1, Gate1+Dmpr (Gate1+Damper)

The effect is at maximum during note-on, and will stop when all keys are released. With Gate1 + Dmpr, the effect will remain at maximum even after the keys are released, as long as the damper (sustain) pedal is pressed. ![](images/942bcb1dfb3a1dfa6cfc2fed98efe17f2e845b596c8944cd4f5db696851c1ac0.jpg)

Gate2, Gate2+Dmpr (Gate2+Damper)

This is essentially the same as for Gate 1 or Gate 1 + Dmpr. However when Gate 2 or Gate 2 + Dmpr are used as a dynamic modulation source for the EG, a trigger will occur at each note-on. (In the case of Gate 1 and Gate 1 + Dmpr, the trigger occurs only for the first note-on.) ![](images/e4eaa2357bcfbde5db301dcde82b148e609e159daf9132a998e3912faea0296d.jpg)

Dynamics (Dynamic)

0: No Effect

Select this option when you do not use any effects.

1: Stereo Compressor

This effect compresses the input signal to regulate the level and give a "punchy" effect. It is useful for guitar, piano, and drum sounds. This is a stereo compressor. You can link left and right channels, or use each channel separately. ![](images/9ffe378ec2fa7c7f33faa8ea66eb868c82a400f3d28698c6210869625ac321b5.jpg)
flowchart
graph TD
    A["Stereo In - Stereo Out"] --> B["Left"]
    B --> C["EQ Trim"]
    C --> D["LEQ HEQ"]
    D --> E["Compressor"]
    E --> F["Output Level"]
    G["Envelope Select"] --> H["Envelope - Control"]
    I["Envelope - Control"] --> J["Envelope - Control"]
    K["EQ Trim"] --> L["LEQ HEQ"]
    L --> M["Compressor"]
    M --> N["Output Level"]
    O["Right"] --> P["Left"]
    P --> Q["Left"]
    Q --> R["Left"]
    R --> S["Right"]
    S --> T["Left"]
    T --> U["Right"]
    U --> V["Right"]
    V --> W["Left"]
    W --> X["Left"]
    X --> Y["Right"]
    Y --> Z["Right"]
    Z --> AA["Left"]
    AA --> AB["Left"]
    AB --> AC["Right"]
    AC --> AD["Left"]
    AD --> AE["Right"]
    AE --> AF["Right"]
aEnvelope SelectL/R Mix, L/R Individ- uallyDetermines whether the left and right channels are linked or used separately
bSensitivity 1...100Sets the sensitivity
cAttack 1...100 Setsthe attack level
dEQ Trim 0...100 Setsts the EQ input level
ePre LEQ FcLow, Mid-LowSelects the cutoff frequency (low or mid-low) of the low-range equalizer
Pre HEQ FcHigh, Mid-HighSelects the cutoff frequency (high or mid-high) of the high-range equalizer
fPre LEQ Gain [dB]-15.0...+15.0 Setsts the gain of the Low EQ
Pre HEQ Gain [dB]-15.0...+15.0 Setsts the gain of the High EQ
gOutput Level 0...100Sets the output level of the compressor
Src Off...TempoSelects the modulation source for the compressor output level
Amt -100...+100Sets the modulation amount for the compressor output level
hWet/DryDry, 1:99...99:1, WetSets the Balance between the wet and dry signal
Src Off...TempoSelects a modulation source for Wet/Dry
Amt -100...+100Sets the modulation amount for Wet/Dry

a: Envelope Select

This parameter selects whether the left and right channels are linked to control both signals simultaneously, or whether each channel is controlled independently.

b: Sensitivity

g: Output Level

The “Sensitivity” parameter sets the sensitivity of the compressor. If this parameter is set to a higher value, lower level sounds will be boosted. With a higher Sensitivity, the overall volume level is higher. To adjust the final volume level, use the “Output Level” parameter. ![](images/2488f0fe281beb70697996f7cae22b9a2d6771986511f9a642ee2f56235356d0.jpg)
line | Time | Wet Level | Dry Level | |------|-----------|-----------| | 0 | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak | High | Medium | | Peak | Low | Low | | Peak *Sensitivity = 100 Sensitivity = 40 Sensitivity = 100 Sensitivity = 40 Sensitivity = 100 Sensitivity = 40 Sensitivity = 100 Sensitivity = 40 Sensitivity = 100 Sensitivity = 40 Sensitivity = 100 Sensitivity = 40 Sensitivity = 100 Sensitivity = 40 Sensitivity = 100 Satisfaction = 100 Satisfaction = 40 Satisfaction = 100 Satisfaction = 40 Satisfaction = 100 Satisfaction = 40 Satisfaction = 100 Satisfaction = 40 Satisfaction = 100 Satisfaction = 40 Satisfaction = 100 Satisfaction = 40 Satisfaction = 100 Satisfaction = 40 Satisfaction = 100

c: Attack

This parameter controls the attack level. ![](images/65ead0602b497a621b9aa70498e9e57a1c1bf246ec4b77090fdb89833aca19c1.jpg)
line | Time | Level (Attack=80) | Level (Attack=20) | |------|-------------------|-------------------| | 0 | 1 | 1 | | Peak | ~0.8 | ~0.7 | | Wet | ~0.5 | ~0.4 | | Dry | ~0.3 | ~0.2 |

2: Stereo Limiter

The Limiter regulates the input signal level. It is similar to the Compressor, except that the Limiter compresses only signals that exceed the specified level to lower unnecessary peak signals. The Limiter applies a peaking-type EQ to the trigger signal (which controls the degree of the Limiter effect), allowing you to set any band width to be covered. This effect is a stereo limiter. You can link left and right channels, or use each channel individually. ![](images/cb4cdc6ecd81c0683ad913e98133033d6a20e4343d57fbc9da8a2c9d07f339e0.jpg)
flowchart
graph TD
    A["Stereo In - Stereo Out"] --> B["Left"]
    B --> C["Envelope Select"]
    C --> D["Limiter"]
    D --> E["FX Amt"]
    C --> F["Envelope - Control"]
    F --> G["Trigger Monitor"]
    G --> H["Limiter"]
    H --> I["FX Amt"]
    C --> J["Envelope - Control"]
    J --> K["Limiter"]
    K --> L["FX Amt"]
    C --> M["Envelope - Control"]
    M --> N["Limiter"]
    N --> O["FX Amt"]
    C --> P["Envelope - Control"]
    P --> Q["Limiter"]
    Q --> R["FX Amt"]
    C --> S["Envelope - Control"]
    S --> T["Limiter"]
    T --> U["FX Amt"]
    C --> V["Envelope - Control"]
    V --> W["Limiter"]
    W --> X["FX Amt"]
    C --> Y["Envelope - Control"]
    Y --> Z["Limiter"]
    Z --> AA["FX Amt"]
    C --> AB["Envelope - Control"]
    AB --> AC["Limiter"]
    AC --> AD["FX Amt"]
    C --> AE["Envelope - Control"]
    AE --> AF["Limiter"]
    AF --> AG["FX Amt"]
    C --> AH["Envelope - Control"]
    AH --> AI["Limiter"]
    AI --> AJ["FX Amt"]
    C --> AK["Envelope - Control"]
    AK --> AL["Limiter"]
    AL --> AM["FX Amt"]
    C --> AN["Envelope - Control"]
    AN --> AO["Limiter"]
    AO --> AP["FX Amt"]
aEnvelope SelectL/R Mix, L Only, R Only, L/R Individ- uallySelects from linking both channels, controlling only from left channel, only from the right channel, or controlling each channel individ- ually
bR a t i o1.0 : 1...50.0 : 1, Inf : 1Sets the signal compression ratio
c Tthreshold [dB] -40...0Sets the level above which the compressor is applied
vAttack1...100 Sets the attack time
Release1...100 Sets the release time
eGain Adjust [dB]-Inf,-38...+24Sets the output gain
SrcOff...TempoSelects the modulation source for the output gain
Amt-63...+63Sets the modulation amount of the output gain
fSide PEQ InsertOff, OnToggles between on/off of the trigger signal's EQ
Trigger MonitorOff, OnSwitches between effect output monitor and trigger signal monitor
gSide PEQ Cutoff [Hz]20...12.00kSets the EQ center frequency for the trigger signal
Q0.5...10.0Sets the EQ bandwidth for the trigger signal
Gain [dB]-18.0...+18.0Sets the EQ gain for the trigger signal
hWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
SrcOff...TempoTable , "Dynamic Modulation sources," on page 330
Amt-100...+100Amount of modulation source

a: Envelope Select

When L/R Mix is selected for this parameter, the left and right channels are linked to control the Limiter using the mixed signal. If L Only (or R Only) is selected, the left and right channels are linked, and the Limiter is controlled via only the left (or right) channel. With L/R individually, the left and right channels control the Limiter individually.

b: Ratio

c: Threshold [dB]

e: Gain Adjust [dB]

This parameter sets the signal compression "Ratio". Compression is applied only when the signal level exceeds the "Threshold" value. Adjust the output level using the "Gain Adjust" parameter, since compression causes the entire level to be reduced. ![](images/20d867bd4f214580361eeaefbe61029cebf0437a611369558e78895e448605bb.jpg)
line | Input Level | Output Level | Limiter - Threshold / Ratio | Dry Level | Ratio | |-------------|--------------|------------------------------|-----------|-------| | Low | Low | 1.0 : 1 | Low | Inf | | Medium | Medium | 2.0 : 1 | Medium | 4.0 | | High | High | 4.0 : 1 | High | 1 |

d: Attack

d: Release

These parameters set the attack time and release time. A higher attack time will cause the compression to be applied more slowly. ![](images/3c5e52d5e286e76e593211f769ffafad9091e50e167ca26825e4ae5c588c7f94.jpg)

f: Trigger Monitor

Setting this parameter On will cause the trigger signal to be output, instead of the effect sound. Use this parameter to check the trigger signal with EQ applied. Usually, set this to Off.

f: Side PEQ Insert

g: Side PEQ Cutoff [Hz]

g: Q

g: Gain [dB]

These parameters are used to set the EQ applied to the trigger signal. The Limiter determines whether the compression is applied or not, based on the post-EQ trigger signal. Setting the equalizer allows you to set the Limiter to respond to any frequency band.

3: Multiband Limiter

This effect applies the Limiter to the low range, mid range, and high range of the input signal. You can control dynamics for each range to adjust the sound pressure of the low range, mid range, and high range in a different way from the EQ. ![](images/a41e1c80314a6647c5977c4faf70ef8ef621b47cb5624ccc16624923e0fb19eb.jpg)
flowchart
graph TD
    A["FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out"] --> B["Left"]
    B --> C["Band-Pass Filters"]
    C --> D["Low"]
    C --> E["Mid Low Offset"]
    C --> F["High Mid Offset"]
    C --> G["High Offset"]
    D --> H["Limiter"]
    E --> I["Limiter"]
    F --> J["Limiter"]
    G --> K["Limiter"]
    H --> L["Gain Adjust"]
    I --> L
    J --> L
    K --> L
    L --> M["FX Amt"]
aR a t i o1.0 : 1...50.0 : 1, Inf : 1Sets the signal compression ratio
bThreshold [dB] -40...0Sets the level above which the compressor is applied
cAttack 1...100 Sets the attack time
dRelease 1...100 Sets the release time
eLow Offset [dB] -40...0 Gain of the low-range trigger signal
fMid Offset [dB] -40...0 Gain of the mid-range trigger signal
gHigh Offset [dB]-40...0 Gain of the high-range trigger signal
hGain Adjust [dB]-Inf, -38...+24Sets the output gain
Src Off...TempoSelects the modulation source for the output gain
Amt-63...+63Sets the modulation amount of the output gain
iWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt-100...+100Amount of modulation source

e: Low Offset [dB]

f: Mid Offset [dB]

g: High Offset [dB]

These parameters set the gain of the trigger signal. For example, if you do not want to apply compression to the high range, reduce the "High Offset" value down below the "Threshold" level. In this way, the high range limiter will not respond, and compression will not be applied.

4: St.MasteringLimtr

(Stereo Mastering Limiter)

This is a stereo limiter that is optimized for mastering songs. ![](images/b95c0148dfee9646c9c6762e5ef64eee3d00fd383b10c589c19c743a4fad5946.jpg)
flowchart
graph TD
    A["Left"] --> B["Limiter"]
    B --> C["Out Ceiling"]
    C --> D["FX Amt"]
    E["Right"] --> F["Limiter"]
    F --> G["Out Ceiling"]
    G --> H["FX Amt"]
    I["Envelope - Control"] -.-> B
    I -.-> F
aThreshold [dB] -30.0...0.0Sets the level above which the compressor is applied
bOut Ceiling [dB]-30.0...0.0 Sets the output gain
cRelease [msec] 0.50...1000.0 Sets the release time
dWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt -100...+100Amount of modulation source

5: Stereo Gate

This effect mutes the input signal when it falls below a specified level. You can also invert the on/off status of the gate, or use note-on/off messages to turn the gate on/off directly. ![](images/cd748365e650a069e88c401b1b32247706c78481a3d303cb68fcc3715470ca6e.jpg)
flowchart
graph TD
    A["Stereo In - Stereo Out"] --> B["Left"]
    B --> C["Envelope Source"]
    C --> D["Side PEQ"]
    D --> E["Envelope - Control"]
    E --> F["Gain Adjust"]
    F --> G["FX Amt"]
    D --> H["Envelope Select"]
    H --> I["Envelope - Control"]
    I --> J["Gain Adjust"]
    J --> K["FX Amt"]
    L["Right"] --> M["D^med"]
    M --> N["FX Control BUS 1"]
    M --> O["FX Control BUS 2"]
    P["Delay"] --> Q["Gate"]
    Q --> R["Trigger Monitor"]
    S["Delay"] --> T["Gate"]
    T --> U["Gain Adjust"]
aEnvelope SourceD-mod, InputSelects the source to control the gate: D-mod control, or use the input signal as a trigger
bEnvelope SelectL/R Mix, L Only, R OnlySelects the control signal: left and right linked, left only, or right only
Src Off...TempoSelects the source that will control the gate when Envelope Src = D-mod
cThreshold 0...100Sets the level at which gating is applied
Polarity +,- Switches the polarity of gating
dAttack1...100Sets the attack time
Release 1...100Sets the release time
eDelay Time [msec]0...100Sets the delay time for the gate input
fSide PEQ InsertOff, OnSwitches the trigger signal equalizer on/off
Trigger MonitorOff, OnSwitches between monitoring the effect output and the trigger signal
gSide PEQ Cutoff [Hz]20...12.00kSets the center frequency of the equalizer for the trigger signal
Q0.5...10.0Sets the bandwidth of the equalizer for the trigger signal
Gain [dB]-18.0...+18.0Sets the gain of the equalizer for the trigger signal
hWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt -100...+100Amount of modulation source
c: Threshold d: Attack d: Release "Threshold" specifies the level at which gating occurs when "Envelope Select" is set to L/R Mix, L Only, or R Only. “Attack” and “Release” specify the attack time and release time of the gate. ![](images/5f201907a6dd90ad8c4f899e699b6bb7e3efd73da544529a8275af8c581c4a74.jpg) ![](images/d5830382159ab31d0299d9d26cd56bb12cc45ddbbe97068f57898d338ff8975f.jpg)

c: Polarity

This inverts the polarity of the gate on/off operation. With the “-” setting, the gate will close when the input signal exceeds the specified level. The direction in which the modulation source opens or closes the gate will also be reversed.

e: Delay Time [msec]

This sets the delay time for the input to the gate. When using shorter Attack Time settings, you can lengthen the Delay Time so that the sound is input after the gate opens.

EQ and Filters (EQ/Filter)

6: St.Parametric4EQ

(Stereo Parametric 4-Band EQ)

This is a stereo 4-band parametric equalizer. You can select peaking type or shelving type for Band 1 and 4. The gain of Band 2 can be controlled by dynamic modulation. ![](images/2714af8da3fc35f1d499110ad49ad6f37c6a7c73f8ae92db483e448781179eb3.jpg)
flowchart
graph LR
    A["Stereo In - Stereo Out"] --> B["Left"]
    B --> C["Trim"]
    C --> D["LEQ"]
    D --> E["PEQ"]
    E --> F["HEQ"]
    F --> G["PEQ"]
    G --> H["HEQ"]
    H --> I["PEQ"]
    I --> J["HEQ"]
    J --> K["PEQ"]
    K --> L["HEQ"]
    L --> M["PEQ"]
    M --> N["HEQ"]
    N --> O["PEQ"]
    O --> P["HEQ"]
    P --> Q["PEQ"]
    Q --> R["HEQ"]
    R --> S["PEQ"]
    S --> T["HEQ"]
    T --> U["PEQ"]
    U --> V["HEQ"]
    V --> W["PEQ"]
    W --> X["HEQ"]
    X --> Y["PEQ"]
    Y --> Z["HEQ"]
    Z --> AA["PEQ"]
    AA --> AB["HEQ"]
    AB --> AC["PEQ"]
    AC --> AD["HEQ"]
    AD --> AE["PEQ"]
    AE --> AF["HEQ"]
    AF --> AG["PEQ"]
    AG --> AH["HEQ"]
    AH --> AI["PEQ"]
    AI --> AJ["HEQ"]
    AJ --> AK["PEQ"]
    AK --> AL["HEQ"]
    AL --> AM["PEQ"]
    AM --> AN["HEQ"]
    AN --> AO["PEQ"]
    AO --> AP["HEQ"]
    AP --> AQ["PEQ"]
    AQ --> AR["HEQ"]
    AR --> AS["PEQ"]
    AS --> AT["HEQ"]
    AT --> AU["PEQ"]
    AU --> AV["HEQ"]
    AV --> AW["PEQ"]
    AW --> AX["HEQ"]
    AX --> AY["PEQ"]
    AY --> AZ["HEQ"]
    AZ --> BA["PEQ"]
    BA --> BB["HEQ"]
    BB --> BC["PEQ"]
    BC --> BD["HEQ"]
    BD --> BE["PEQ"]
    BE --> BF["HEQ"]
    BF --> BG["PEQ"]
    BG --> BH["HEQ"]
    BH --> BI["PEQ"]
    BI --> BJ["HEQ"]
    BJ --> BK["PEQ"]
    BK --> BL["HEQ"]
    BL --> BM["PEQ"]
    BM --> BN["HEQ"]
    BN --> BO["PEQ"]
    BO --> BP["HEQ"]
    BP --> BQ["PEQ"]
    BQ --> BR["HEQ"]
    BR --> BS["PEQ"]
    BS --> BT["HEQ"]
    BT --> BU["PEQ"]
    BU --> BV["HEQ"]
    BV --> BW["PEQ"]
    BW --> BX["HEQ"]
    BX --> BY["PEQ"]
    BY --> BZ["HEQ"]
aTrim 0...100 Sets the input level
bBand 1Peaking, p.e Shelving-LowSelects the type of Band 1
cBand 4Peaking, p.e Shelving-HighSelects the type of Band 4
dBand2 Dynamic Gain SrcOff...TempoSelects the modulation source of the Band 2 gain
Amt [dB] -18.0...+18.0Sets the modulation amount of Band 2 gain
eBand1 Cutoff [Hz]20...1.00k Sets the center frequency of Band 1
Q 0.5...10.0 Sets the bandwidth of Band 1
Gain [dB] -18.0...+18.0 Sets the gain of Band 1
fBand2 Cutoff [Hz]50...10.00kSets the center frequency of Band 2
Q 0.5...10.0 Sets the bandwidth of Band 2
Gain [dB] -18.0...+18.0 Sets the gain of Band 2
gBand3 Cutoff [Hz]300...10.00kSets the center frequency of Band 3
Q 0.5...10.0 Sets the bandwidth of Band 3
Gain [dB] -18.0...+18.0 Sets the gain of Band 3
hBand4 Cutoff [Hz]500...20.00kSets the center frequency of Band 4
Q 0.5...10.0 Sets the bandwidth of Band 4
Gain [dB] -18.0...+18.0 Sets the gain of Band 4
iWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
SrcOff...TempoTable, "Dynamic Modulation sources," on page 330
Amt-100...+100Amount of modulation source
b: Band1 Type c: Band4 Type Selects a filter type for Band 1 and 4. ![](images/963873bb7927a3b36bee6549bb5d2a2916ae0fe3c6b86974a2b9611d7b8cf6bf.jpg)
line | Band | Band Type | Gain | |------|-----------|------| | Band1 Cutoff | Band4 Type=Shelving High | 3dB | | Band1 Cutoff | Band1 Type=Shelving Low | 0dB | | Band4 Cutoff | Band4 Type=Peaking | 3dB |
![](images/5a834a0d8321d10969ab8453d2ab76bc95873d74b93371b9b2b6fdb126fae754.jpg) e, f, g, h: Q These parameters set the bandwidth of each equalizer. The higher the value, the narrower the band becomes. d: Band2 Dynamic Gain Src d: Amt [dB] You can control the gain of Band 2 using the modulation source.

7: St. Graphic 7EQ

(Stereo Graphic 7-Band EQ)

This is a stereo 7-band graphic equalizer. The bar graph of the gain setting for each band gives you a clear, visual idea of frequency responses. You can select a center frequency setting for each band from twelve types, according to the sound. ![](images/9cb4c35a5dcf1d1847fe433aee04da87c31de7cc4695c998a17debd27dbb8a39.jpg)
flowchart
graph TD
    A["Left"] --> B["Trim"]
    B --> C["Band1 Band2 Band3 Band4 Band5 Band6 Band7"]
    D["Right"] --> E["Trim"]
    E --> F["Band1 Band2 Band3 Band4 Band5 Band6 Band7"]
    G["FX Amt"] --> H["Output"]
aType1:Wide 1, 2:Wide 2, 3:Wide 3, 4:Half Wide 1, 5:Half Wide 2, 6:Half Wide 3, 7:Low, 8:Wide Low, 9:Mid, 10:Wide Mid, 11:High, 12:Wide HighSelects a combination of center frequencies for each band
bTrim0...100Sets the input level
cBand1 [dB]-18.0...+18.0Sets the gain of Band 1
dBand2 [dB]-18.0...+18.0Sets the gain of Band 2
eBand3 [dB]-18.0...+18.0Sets the gain of Band 3
fBand4 [dB]-18.0...+18.0Sets the gain of Band 4
gBand5 [dB]-18.0...+18.0Sets the gain of Band 5
hBand6 [dB]-18.0...+18.0Sets the gain of Band 6
iBand7 [dB]-18.0...+18.0Sets the gain of Band 7
jWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt -100...+100Amount of modulation source

a: Type

This parameter selects a combination of center frequencies for each band. The center frequency of each band is shown in the right of the screen. You can configure a 21-Band Graphic EQ ranging from 80 Hz to 18 kHz if you route three Graphic 7-Band EQ effects in series, with a setting of 7:Low, 9:Mid, and 11:High for each EQ.

8: St.Exciter/Enhncr

(Stereo Exciter/Enhancer)

This effect is a combination of the Exciter, which adds a punch to the sound and the Enhancer, which adds spread and presence. ![](images/2b8f68d09506bcddcfc1bf9c67b3365136339ab97ee5f20550fd5fba415f1e8a.jpg)
flowchart
graph TD
    A["Left"] --> B["EQ Trim"]
    B --> C["LEQ"]
    B --> D["HEQ"]
    C --> E["Exciter"]
    D --> E
    E --> F["Delay"]
    F --> G["Depth"]
    G --> H["FX Amt"]
    I["Right"] --> J["EQ Trim"]
    J --> K["Exciter"]
    K --> L["Delay"]
    L --> M["Depth"]
    M --> N["FX Amt"]
    O["D-meter"] -.-> P["Enhancer"]
aExciter Blend -100...+100Sets the intensity (depth) of the Exciter effect
Src Off...TempoSelects the modulation source of the Exciter intensity
Amt -100...+100Sets the modulation amount of the Exciter intensity
bEmphasis Freq 0...70Sets the frequency to be empha-sized
Src Off...TempoSelects the modulation source of the frequency to be emphasized
Amt -70...+70Sets the amount of modulation of the frequency to be emphasized
cEnhancer Delay L [msec]0.0...50.0Sets the delay time for the Enhancer left channel
dEnhancer Delay R [msec]0.0...50.0Sets the delay time for the Enhancer right channel
eEnhancer Depth0...100Sets the determines to what degree the Enhancer effect is applied
Src Off...TempoSelects the modulation source of the Enhancer width
Amt -100...+100Sets the modulation amount of the Enhancer width
f EQ Trim 0...100 Sets the 2-band EQ input level
gPre LEQ FcLow, Mid-LowSelects the cutoff frequency (low or mid-low) of the low-range equalizer
Pre HEQ FcHigh, Mid-HighSelects the cutoff frequency (high or mid-high) of the high-range equalizer
hPre LEQ Gain [dB]-15.0...+15.0 Gan of the Lo EQ
Pre HEQ Gain [dB]-15.0...+15.0 Gan of the High EQ
iWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, "Dynamic Modulation sources," on page 330
Amt -100...+100 Amount of modulation source

a: Exciter Blend

This parameter sets the depth (intensity) of the Exciter effect. Positive values give a frequency pattern (to be emphasized) different from negative values.

b: Emphasis Freq

This parameter sets the frequency to be emphasized. Higher values will emphasize lower frequencies.

c: Enhancer Delay L [msec]

d: Enhancer Delay R [msec]

These parameters set the delay time for the Enhancer left and right channel. Specifying a slightly different delay time for the left and right channel will add a stereo image, depth, and width to the sound.

9: Stereo Isolator

This is a stereo effect that separates the input signal mid, and high-frequency bands, and controls the volume of each band independently. For example you can separately boost or cut the kick, snare, and hi-hat sounds from a drum signal in real-time. ![](images/a56eeda5c45a958b498b18693c65aca03d51a1d221db1bc1c59b1470ed3e539f.jpg)
flowchart
graph TD
    A["Left"] --> B["Trim"]
    B --> C["Low"]
    B --> D["Mid"]
    B --> E["High"]
    F["Right"] --> G["Trim"]
    G --> H["Low"]
    G --> I["Mid"]
    G --> J["High"]
    C --> K["FX Amt"]
    D --> K
    E --> K
    H --> L["FX Amt"]
    I --> L
    J --> L
    K --> M["D mod"]
    K --> N["D mod"]
    K --> O["D mod"]
aTrim0...100 Sets the input level
bLow/Mid [Hz]100...500Sets the frequency at which the low and mid bands are divided
cMid/High [Hz]2000...6000Sets the frequency at which the mid and high bands are divided
dLow Gain [dB]-Inf,-59...+12Sets the low-frequency gain
Src Off...TempoSelects the source that will modulate low-frequency gain
Amt -72...+72Sets the amount by which the low-frequency gain will be modulated
eMid Gain [dB]-Inf,-59...+12Sets the mid-frequency gain
Src Off...TempoSelects the modulation source for mid-frequency gain
Amt -72...+72Sets the amount by which the mid-frequency gain will be modulated
fHigh Gain [dB]-Inf,-59...+12Sets the high-frequency gain
Src Off...TempoSelects the modulation source for high-frequency gain
Amt -72...+72Sets the amount by which the high-frequency gain will be modulated
gWet/DryDry, 1:99...99:1,WetBalance between the wet and dry signal
Src Off...TempoTable , "Dynamic Modulation sources," on page 330
Amt -100...+100Amount of modulation source

10: St. Wah/Auto Wah

(Stereo Wah/Auto Wah)

This stereo wah effect allows you to create sounds from vintage wah pedal simulation to auto-wah simulation, and much broader range settings. ![](images/267b8bc2734e852122625e32e12d7ffab41a571ada3d8645e9fb5eb7f0e046e7.jpg)
flowchart
graph TD
    A["Stereo In - Stereo Out"] --> B["Left"]
    B --> C["Envelope Sens"]
    C --> D["Envelope Shape"]
    D --> E["Response"]
    E --> F["D-mod"]
    F --> G["LFO"]
    G --> H["Wah"]
    H --> I["Sweep Mode"]
    I --> J["Auto"]
    J --> K["LFO"]
    K --> L["Wah"]
    L --> M["FX Amt*"]
    N["Right"] --> O["FX Amt*"]
aFrequency Bottom0...100Sets the lower limit of the wah center frequency
Frequency Top 0...100Sets the upper limit of the wah center frequency
bSweep ModeAuto, D-mod, LFOSelects the control from auto-wah, modulation source, and LFO
Src Off...TempoSelects the modulation source for the wah when Sweep Mode=D-mod
Respon 0...100Sets the response speed when Sweep Mode = Auto or D-mod
cEnvelope Sens 0...100 Sets the sensitivity of auto-wah
Envelope Shape-100...+100 Setsthe sweep curve of auto-wah
dLFO Frequency [Hz]0.02...20.00 Setsthe speed of the LFO
Src Off...TempoSelects a modulation source for LFO speed
Amt-20.00... +20.00Sets the modulation amount of LFO speed
eMIDI Sync Off, OnWhen this is on, the LFO speed is set by BPM, Base Note, and Times, instead of Frequency
BPMMIDI, 40.00... 300.00MIDI syncs to the system tempo; 40–300 sets the tempo manually for this individual effect
Base Note r...wSelects the type of notes that specify the LFO speed
Times x1...x32Sets the number of notes that specify the LFO speed
fResonance 0...100 Sets the resonance amount
Low Pass Filter Off, OnSwitches the wah low pass filter on and off
gOutput Level0...100Sets the output level of the effect sound
Src Off...TempoSelects the modulation source that will control the effect output level
Amt-100...+100Sets the modulation amount of the effect output level
hWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt-100...+100Amount of modulation source

a: Frequency Bottom

a: Frequency Top

The sweep width and direction of the wah filter are determined by the "Frequency Top" and "Frequency Bottom" settings. ![](images/ae4de0104507d0e6025f33efea88a8dd9988050b6c591d5fa9e7bec705a6f6cd.jpg)
line | Mode | Frequency | D-mod | Max | |---|---|---|---| | Top=75 | Higher | Zero | Zero | | Top=75 | Higher | Max | Max | | Bottom=25 | Woo | Zero | Zero | | Bottom=25 | Woo | Max | Max | | Wah | — | — | — | | Bottom=60 | — | — | 60 | | Wah | — | — | 30 | | Woo | — | — | Max | Sweep Mode=D-mod
![](images/2006889ce4761d1978e69fac9ac32df5b2ca1b6fc9bb41ffd6b79dec49b814a2.jpg)
line | Time | Woo Frequency | Wah Frequency | |---|---|---| | Top=25 | Higher | Higher | | Bottom=25 | Lower | Higher | | Time | Top=25 | Bottom=25 | | Time | Higher | Wash | | Time | Top=25 | Wash | | Time | Lower | Wash | | Time | Top=25 | Envelope |

b: Sweep Mode

This parameter changes the wah control mode. Setting “Sweep Mode” to Auto will select an auto-wah that sweeps according to envelope changes in the input signal level. Auto-wah is frequently used for funk guitar parts and clav sounds. When “Sweep Mode” is set to D-mod, you can control the filter directly via the modulation source in the same way as a wah pedal. When “Sweep Mode” is set to LFO, the effect uses LFO to sweep in cycle.

c: Envelope Sens

This parameter sets the sensitivity of auto-wah. Increase the value if the input signal is too low to sweep. Reduce the value if the input signal is so high that the filter is stopped temporarily.

c: Envelope Shape

This parameter determines the sweep curve for auto-wah. ![](images/3e6720d854dbaa3922d26f346c2df9594dc5b98a3fb728ae0e7adac58b30da4d.jpg)
line | Time | Value Range | |------|-------------------| | Peak | 0...+100 | | Peak | 0...-100 |

d: LFO Frequency [Hz]

e: MIDI Sync

When “MIDI/Tempo Sync”=Off, the LFO speed uses the LFO Frequency parameter setting. When “MIDI/Tempo Sync”=On, the LFO speed follows the “BPM”, “Base Note”, and “Times” settings.

e: BPM

e: Base Note

e: Times

One cycle of LFO sweep is obtained by multiplying the length of a note (r...w) (selected for "Base Note", in relation to the tempo specified in "BPM", or the MIDI Clock tempo if "BPM" is set to MIDI) by the number specified in the Times parameter.

11: St. Vintage Wah

(Stereo Vintage/Custom Wah)

This effect simulates the tonal character of a vintage wah pedal. You can customize the tone and range settings. ![](images/a28d06e7067e0face6e75297c34bbe48a7a35e5e3cb6e81fb82ddf954248f332.jpg)
flowchart
graph TD
    A["Left"] --> B["Envelope Sens"]
    B --> C{Response}
    C --> D["D-mod"]
    C --> E["LFO"]
    D --> F["Auto"]
    E --> G["LFO"]
    F --> H["Wah"]
    G --> H
    H --> I["Preset Setting"]
    H --> J["Custom Parameters"]
    I --> K["FX Amt"]
    J --> L["FX Amt"]
    M["Stereo In - Stereo Out"] --> N["Left"]
    O["Right"] --> P["Right"]
    Q["Sweep Mode"] --> R["Wah"]
    S["Shape / Invert"] --> H
    T["Mode"] --> H
aMode Preset, CustomSelects either preset or custom settings
Shape -100...+100 Sets the curveof the sweep
Invert Off, On Inverts the polarity of the sweep
bFrequency Bottom0...100Sets the lower limit of the wah center frequency when Mode = Custom
Frequency Top0...100Sets the upper limit of the wah center frequency when Mode = Custom
cResonance Bottom0...100Sets the lower limit of resonance amount when Mode=Custom
Resonance Top0...100Sets the upper limit of resonance amount when Mode=Custom
dSweep ModeAuto, D-mod, LFOSelects the control from auto-wah, modulation source, and LFO
Src Off...TempoSelects the modulation source for the wah when Sweep Mode=D-mod
Manual 0...100Sets the center frequency when Sweep Mode=D-mod and Source=Off
eEnvelope Sens 0...100 Sets the auto-wah sensitivity
Response0...100Sets the speed of response when Sweep Mode=Auto or D-mod
fLFO Frequency [Hz]0.02...20.00Sets the speed of the LFO
Src Off...TempoSelects a modulation source for LFO speed
Amt-20.00...+20.00Sets the modulation amount of LFO speed
gMIDI SyncOff, OnWhen this is on, the LFO speed is set by BPM, Base Note, and Times, instead of Frequency
BPMMIDI, 40.00...300.00MIDI syncs to the system tempo; 40–300 sets the tempo manually for this individual effect
Base Noter...wSelects the type of notes that specify the LFO speed
Times x1...x32Sets the number of notes that specify the LFO speed
hOutput Level0...100Sets the output level of the effect sound
Src Off...TempoSelects the modulation source that will control the effect output level
Amt-100...+100Sets the modulation amount of the effect output level
iWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt-100...+100 Amount of modulation source

a: Shape

This parameter specifies the sweep curve of the wah. It applies to all control via auto-wah, modulation source, and LFO, and lets you adjust subtle nuances of the wah effect. a: Mode b: Frequency Bottom b: Frequency Top c: Resonance Bottom c: Resonance Top If Mode=Preset, this simulates a vintage wah pedal. In this case, internally fixed values are used for Frequency Bottom/Top and Resonance Bottom/Top, and these settings will be ignored. The settings for Frequency Bottom/Top and Resonance Bottom/Top are valid if Mode=Custom.

12: St. Random Filter

(Stereo Random Filter)

This stereo band pass filter uses a step-shape waveform and random LFO for modulation. You can create a special effect from filter oscillation. ![](images/285ae7f2baa2e0f098b0aa3016460908585e7de62ea96743ee3073084023dccd.jpg)
flowchart
graph TD
    A["Left"] --> B["Filter"]
    C["Right"] --> D["Filter"]
    B --> E["FX Amt"]
    D --> F["LFO Phase"]
    G["LFO: Step-Tri/Random"] -.-> D
aLFO WaveformStep-Tri, RandomSelects the LFO Waveform
LFO Phase [degree]-180...+180Sets the LFO phase difference between the left and right
bLFO Frequency [Hz]0.02...20.00Sets the speed of the LFO
Src Off...TempoSelects the modulation source used for both LFO speed and step speed
Amt-20.00... +20.00Sets the modulation amount of LFO speed
cLFO Step Freq [Hz]0.05...50.00Sets the LFO step speed (speed that changes in steps
Amt-50.00... +50.00Sets the modulation amount of LFO step speed
dMIDI SyncOff, OnWhen this is on, the LFO speed is set by BPM, Base Note, and Times, instead of Frequency
BPMMIDI, 40.00... 300.00MIDI syncs to the system tempo; 40–300 sets the tempo manually for this individual effect
Base Noter...wSelects the type of notes that specify the LFO speed
Times x1...x32Sets the number of notes that specify the LFO speed
eStep Base Noter...wSelects the type of notes to specify the LFO step speed
Times x1...x32Sets the number of notes to specify the LFO step speed
fManual 0...100 SSets the filter center frequency
Src Off...TempoSelects the modulation source for the filter center frequency
Amt-100...+100Sets the modulation amount for the filter center frequency
gDepth 0...100Sets the modulation depth of filter center frequency
Src Off...TempoSelects the modulation source of filter modulation
Amt-100...+100Sets the modulation amount of filter modulation
hResonance0...100 Sets the resonance amount
iWet/Dry-Wet, -1:99...Dry...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt-100...+100 Amount of modulation source

a: LFO Phase [degree]

Offsetting the left and right phases alters how modulation is applied to the left and right channels, creating a swelling affect. ![](images/d994761a6f3c7ae6af4532048cf217012f44ddb49cced0f4b152bb55608e6d5d.jpg)

a: LFO Waveform

b: LFO Frequency [Hz]

c: LFO Step Freq [Hz]

When “LFO Waveform” is set to Step-Tri, LFO is a step-shape, triangle waveform. The “LFO Frequency” parameter sets the original triangle waveform speed. Changing the “LFO Step Freq” parameter enables you to adjust the width of the steps. When "LFO Waveform" is set to Random, the "LFO Step Freq parameter uses a random LFO cycle. ![](images/9bcafc0f4259ceeb20824dd5f187dbf5e8fb9b7b57d9d5f7fb52ac110b8388f9.jpg)
line | Step Type | LFO Frequency | Random Filter LFO | | --------- | ------------- | ----------------- | | Step-Tri | High | Low | | Step-Tri | Medium | Medium | | Step-Tri | Low | High |

d: BPM

e: Step Base Note

e: Times

The width of an LFO step, or a cycle of random LFO, is obtained by multiplying the length of a note (r...w) (selected for "Step Base Note", in relation to the tempo specified in "BPM," or the MIDI Clock tempo if "BPM" is set to MIDI) by the specified in the "Times" parameter.

i: Wet/Dry

The effect sound's phase will be reversed when you set this parameter in the negative range of values.

13: St. MultiModeFilter (Stereo Multi Mode Filter)

This is a multi-mode filter with four types; low pass, high pass, band pass, and band reject. You can use LFO or dynamic modulation to vary the cutoff frequency or resonance. ![](images/2cb29c9e00a859f1f0b6907dbc664be74879538728ea33d1da8fac01135d2c37.jpg)
flowchart
graph TD
    A["Stereo In - Stereo Out"] --> B["Trim"]
    B --> C["Multimode Filter"]
    C --> D["Driver"]
    D --> E["FX Amt"]
    C --> F["Filter Type"]
    F --> G["Multimode Filter"]
    G --> H["Driver"]
    H --> I["FX Amt"]
    G --> J["LFO Phase"]
    J --> K["LFO Shape"]
    K --> L["LFO: Tri / Sinc"]
    L --> M["Right"]
    style A fill:#f9f,stroke:#333
    style I fill:#f9f,stroke:#333
aTypeLPF, HPF, BPF, BRFSelects the type of filter
Trim 0...100 Setsthe input level
b"q"Cutoff0...100Sets the cutoff frequency (center frequency)
Src Off...TempoSelects the modulation source of the cutoff
Amt -100...+100Sets the modulation amount of the cutoff
cResonance 0...100 Sets the resonance amount
Src Off...TempoSelects the source that will modulate the amount of resonance
Amt -100...+100Sets the amount by which the resonance will be modulated
dLFO WaveformTriangle, Sine Selects the LFO Waveform
Phase [degree]-180...+180Sets the LFO phase difference between the left and right
Depth0...100Sets the depth to which the LFO will modulate the cutoff frequency
eLFO Frequency [Hz]0.02...20.00Sets the speed of the LFO
Src Off...TempoSelects a modulation source for LFO speed
Amt-20.00...+20.00Sets the modulation amount of LFO speed
e fMIDI SyncOff, OnWhen this is on, the LFO speed is set by BPM, Base Note, and Times, instead of Frequency
n u m b c r BPMMIDI, 40.00...300.00MIDI syncs to the system tempo; 40-300 sets the tempo manually for this individual effect
Base Noter...wSelects the type of notes that specify the LFO speed
Timesx1...x32Sets the number of notes that specify the LFO speed
gDrive SWOff, OnSwitches distortion on/off within the filter
Output Level0...100 Sets the output level
hDrive Gain0...100 Sets the distortion amount
Low Boost0...100 Sets the amount of low-range boost
iWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, "Dynamic Modulation sources," on page 330
Amt -100...+100Amount of modulation source

14: St. Sub Oscillator (Stereo Sub Oscillator)

This effect adds very low frequencies to the input very useful when simulating a roaring drum sound or emphasizing powerful low range. This effect is different from the equalizer in that you can add very low range harmonics. You can also adjust the oscillator frequency to match a particular note number, for use as an octaver. ![](images/353c68bc4c4f418fdbe7a4d1352d9f2e20f117400d264a1e4905eb83e2202b29.jpg)
flowchart
graph TD
    A["Left"] --> B["Envelope Sens"]
    B --> C["Pre LPF"]
    C --> D["Envelope Shape"]
    D --> E["FX Amt"]
    F["Note Note"] --> G["Fixed Frequency"]
    G --> H["Sine Oscillator"]
    H --> I["Pitch"]
    H --> J["OSC Mode"]
    J --> K["Note (Key Follow)"]
    L["Right"] --> M["Envelope Sens"]
    M --> N["Pre LPF"]
    N --> O["Envelope Shape"]
    O --> P["FX Amt"]
aO S C MNote (Key Follow), FixedDetermines whether the oscillator frequency follows the note number or whether it is fixed
bNote Interval -48...0Sets the pitch difference from the note number when OSC Mode=Note (Key Follow)
Note Fine -100..+100Fine adjustment of the oscillator frequency
cFixed Frequency [Hz]10.0...80.0Sets the oscillator frequency when OSC Mode=Fixed
Src Off...TempoSelects the modulation source for the oscillator frequency when OSC Mode=Fixed
Amt -80...+80Sets the oscillator frequency modulation amount when OSC Mode=Fixed
dEnvelope Pre LPF1...100Sets the upper limit of the frequency range for which very low harmonics are added
eEnvelope Sens 0...100Sets the sensitivity with which very low harmonics are added
Envelope Shape-100...+100Sets the oscillator's volume envelope curve
fWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, "Dynamic Modulation sources," on page 330
Amt -100...+100 Amount of modulation source

a: OSC Mode

b: Note Interval

b: Note Fine

The “OSC Mode” parameter selects the oscillator operation mode. When Note (Key Follow) is selected, the oscillator’s frequency is determined based on the note number, allowing you to use it as an octaver. The “Note Interval” parameter sets the pitch offset from the original note number by semitone steps. The “Note Fine” parameter allows you to fine-tune in steps of cents.

d: Envelope Pre LPF

This parameter sets the upper limit of the frequency range to which very low harmonics are added. Adjust this parameter if you do not want to add lower harmonics to the higher range.

15: Talking Modulator

This effect adds an unusual character, like a human voice, to the input signal. Modulating the tone via dynamic modulation, you can create an interesting effect that sounds as if the guitar or synthesizer is talking. ![](images/48eed849318a7f66da976825cf330e90a77e1d7cebf20898a8544127fc4dbdf1.jpg)
flowchart
graph TD
    A["FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out"] --> B["Left"]
    B --> C["Talking Modulator"]
    C --> D["A-I-U-E-O"]
    D --> E["FX Amt"]
    C --> F["Sweep Mode"]
    F --> G["D-mod"]
    F --> H["LFO"]
    G --> I["Voice Top: A"]
    H --> J["Voice Center: U"]
    I --> K["Voice Bottom: U"]
    J --> L["FX Amt"]
aS w e e p M o d eSwitches between modulation source control and LFO control O
bManual Voice ControlBottom, 1...49, Center, 51...99, TopVoice pattern control
Src Off...TempoSelects the modulation source that controls the voice pattern
cVoice Top A, I, U, E, OSelects a vowel sound at the top end of control
dVoice CenterA, I, U, E, OSelects a vowel sound in the center of control
eVoice BottomA, I, U, E, OSelects a vowel sound at the bottom end of control
fFormant Shift-100...+100Sets the frequency to which the effect is applied
Resonance0...100Sets the Level of resonance of the voice pattern
gLFO Frequency [Hz]0.02...20.00Sets the speed of the LFO
Src Off...TempoSelects a modulation source for LFO speed
Amt-20.00...+20.00Sets the modulation amount of LFO speed
hMIDI SyncOff, OnWhen this is on, the LFO speed is set by BPM, Base Note, and Times, instead of Frequency
BPMMIDI, 40.00...300.00MIDI syncs to the system tempo; 40–300 sets the tempo manually for this individual effect
Base Noter...wSelects the type of notes that specify the LFO speed
Timesx1...x32Sets the number of notes that specify the LFO speed
iWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt -100...+100Amount of modulation source
c: Voice Top d: Voice Center e: Voice Bottom These parameters assign vowels to the top, center, and bottom position of the controller.

E.g.: When "Voice Top" = A, "Voice Center" = I, and "Voice Bottom" = U:

If “Sweep Mode” is set to D-mod and Ribbon is selected as modulation source, moving your finger from the right to left of the ribbon controller will change the sound from “a” to “i,” then “u.” If Sweep Mode is set to LFO, the sound will change cyclically from “a” to “i,” “u,” “i,” then “a.” ![](images/47c3b6f94c8a259adefee6bae017775e085e37acd73ca6815874b966b5557d8c.jpg)
flowchart
graph TD
    A["A"] --> I["I"]
    I --> O["O"]
    O --> E["E"]
    E --> A
    style A fill:#f9f,stroke:#333
    style U fill:#ccf,stroke:#333
    style I fill:#cfc,stroke:#333
    style O fill:#fcc,stroke:#333
    style E fill:#ffc,stroke:#333
    note right of A: Talking Modulator Control
    note left of D: JS_X1_Ribbon1["JS +Y"] JS -Y1 etc...

f: Formant Shift

This parameter adjusts the frequency level to which the effect is applied. If you wish to apply the effect to a higher-range sound, ^d set this parameter to a higher value; to apply the lower-range sound, set this to a lower value.

f: Resonance

This parameter sets the intensity of resonance for the voice pattern. A larger value will add more character to the sound.

16: Stereo Decimator

This effect creates a rough sound like a cheap sampler by lowering the sampling frequency and data bit length. You can also simulate noise unique to a sampler (aliasing). ![](images/7db7704ddf1a94bb759f0d9f8813fa508c4097365b12df90fdc4973944093e49.jpg)
flowchart
graph TD
    A[" Stereo In - Stereo Out "] --> B[" Pre LPF "]
    B --> C[" Resolution "]
    C --> D[" Decimator "]
    D --> E[" High Damp "]
    E --> F[" Output Level "]
    F --> G[" FX Amt "]
    H[" the D mod "] --> I[" Sampling Frequency "]
    I --> J[" Pre LPF "]
    J --> K[" Resolution "]
    K --> L[" Decimator "]
    L --> M[" High Damp "]
    M --> N[" Output Level "]
    N --> O[" FX Amt "]
    P[" Right "] --> Q[" Sampling Frequency "]
    Q --> R[" Pre LPF "]
    R --> S[" Resolution "]
    S --> T[" Decimator "]
    T --> U[" High Damp "]
    U --> V[" Output Level "]
    V --> W[" FX Amt "]
aPre LPF Off, OnSelects whether the harmonic noise caused by a decrease in sampling frequency is generated or not
High Damp [%]0...100Sets the ratio of cut of the high range
bSampling Freq [Hz]1.00k...48.00kSets the sampling frequency
Src Off...TempoSelects the modulation source of the sampling frequency
Amt-48.00k...+48.00kSets the modulation amount of the sampling frequency
cLFO Frequency [Hz]0.02...20.00 Setsthe speed of the LFO
Src Off...TempoSelects a modulation source for LFO speed
Amt-20.00...+20.00Sets the modulation amount of LFO speed
d, heMIDI SyncOff, OnWhen this is on, the LFO speed is set by BPM, Base Note, and Times, instead of Frequency
BPMMIDI, 40.00...300.00MIDI syncs to the system tempo; 40–300 sets the tempo manually for this individual effect
e f f e c t o Base Notea r...wSelects the type of notes that specify the LFO speed
Timesx1...x32Sets the number of notes that specify the LFO speed
eDepth0...100Sets the depth of the sampling frequency LFO modulation
Src Off...TempoSelects the LFO modulation source of the sampling frequency
Amt-100...+100Sets the LFO modulation amount of the sampling frequency
fResolution 4...24 Sets the data bit length
gOutput Level0...100Sets the output level
Src Off...TempoSelects the modulation source for the output level
Amt-100...+100Sets the modulation amount of the output level
hWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, "Dynamic Modulation sources," on page 330
Amt-100...+100Amount of modulation source

a: Pre LPF

If a sampler with a very low sampling frequency receives very high-pitched sound that could not be heard during playback, it could generate pitch noise that is unrelated to the original sound. Set “Pre LPF” to On to prevent this noise from being generated. If you set the "Sampling Freq" to about 3 kHz and set "Pre LPF" to Off, you can create a sound like a ring modulator.

f: Resolution

g: Output Level

If you set a smaller value for the “Resolution” parameter, the sound may be distorted. The volume level may also be changed. Use “Output Level” to adjust the level.

17: St. Analog Record (Stereo Analog Record)

This effect simulates the noise caused by scratches and dust on analog records. It also reproduces some of the modulation caused by a warped turntable. ![](images/a4fd142d898953835709f491951d66f77ccd15d7cc0552c082d5ababb86c9eb8.jpg)
flowchart
graph LR
    A["Left"] --> B["EQ Trim"]
    B --> C["Pre EQ"]
    C --> D["Analog Record Simulation"]
    D --> E["FX Amt"]
    F["Right"] --> G["EQ Trim"]
    G --> H["Pre EQ"]
    H --> D
    D --> I["FX Amt"]
aSpeed [RPM]33 1/3, 45, 78Sets the r.p.m. of a record
bFlutter 0...100Sets the modulation depth
cNoise Density0...100 Sets the noise density
Noise Tone 0...100 Sets the noise tone
dNoise Level 0...100 Sets the noise level
Src Off...TempoSelects the modulation source for the noise level
Amt -100...+100Sets the modulation amount of the noise level
eClick Level 0...100Sets the click noise level
Src Off...TempoSelects the modulation source for the click noise level
Amt -100...+100Sets the modulation amount of the click noise level
f EQ Trim 0...100 Sets the EQ input level
gPre EQ Cutoff [Hz]300...10.00k Sets the EQ center frequency
Q 0.5...10.0Sets the EQ band width
Gain [dB]-18.0...+18.0Sets the EQ gain
hWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt -100...+100Amount of modulation source

b: Flutter

This parameter enables you to set the depth of the modulation caused by a warped turntable.

e: Click Level

This parameter enables you to set the level of the click noise that occurs once every rotation of the turntable. This simulation reproduces record noise, and the noise generated after the music on a vinyl record finishes.

Overdrive, Amp models, and Mic models (OD Amp Mic)

18: OD/Hi.Gain Wah (Overdrive/Hi.Gain Wah)

This distortion effect utilizes an Overdrive mode and a Hi-Gain mode. Controlling the wah effect, the 3-band EQ, and the amp simulation will allow you to create versatile distortion sounds. This effect is suitable for guitar and organ sounds. ![](images/961b1e3b7499aa673a98d86b0bd1ba3a4050e1182c1dba4140d3e8843fc9bc25.jpg)
flowchart
graph LR
    A["Pre Low-cut"] --> B["Wah"]
    B --> C["Driver"]
    C --> D["3 Band PEQ"]
    D --> E["Amp Simulation"]
    E --> F["FX Amt"]
    G["Mode: Overdrive / HI-Gain Drive"] --> C
    H["Output Level"] --> C
    I["Direct Mix"] --> C
    J["D^mod"] --> K["Left"]
    L["Right"] --> M["Right"]
aWah Off, OnSwitches Wah on/off
SrcOff...TempoSelects the modulation source that switches the Wah on and off
SwToggle, MomentSelects the switching mode for the modulation source that switches the Wah on and off
bWah Sweep Range-10...+10Sets the range of Wah
Wah Sweep SrcOff...TempoSelects the modulation source that controls the Wah
cDrive ModeOverdrive, Hi-GainSwitches between overdrive and hi-gain distortion
dDrive1...100Sets the degree of distortion
Pre Low-cut0...10Sets the low range cut amount of the distortion input
eOutput Level0...50Sets the output level
SrcOff...TempoSelects the modulation source for the output level
Amt-50...+50Sets the modulation amount of the output level
fLow Cutoff [Hz]20...1.00kSets the center frequency for Low EQ (shelving type)
Gain [dB]-18...+18Sets the gain of Low EQ
gMid1Cutoff [Hz]300...10.00kSets the center frequency for Mid/ High EQ 1 (peaking type)
Q0.5...10.0Sets the band width of Mid/High EQ 1
Gain [dB]-18...+18Sets the gain of Mid/High EQ 1
hMid2 Cutoff [Hz]500...20.00kSets the center frequency for Mid/ High EQ 2 (peaking type)
Q0.5...10.0Sets the band width of Mid/High EQ 2
Gain [dB]-18...+18Sets the gain of Mid/High EQ 2
iDirect Mix0...50Sets the amount of the dry sound mixed to the distortion
Speaker SimulationOff, OnSwitches the speaker simulation on/ off
jWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
SrcOff...TempoTable , "Dynamic Modulation sources," on page 330
Amt-100...+100 Amount of modulation source

a: Wah

The Wah parameter switches the wah effect on/off.

a: Sw

This parameter sets how the wah effect is switched on and off via the modulation source. When “Sw” = Moment, the wah effect is usually turned off. It is turned on only when you press the pedal or operate the joystick. MIDI When a value for the modulation source is less than 64, "off" speed is selected, and when the value is 64 or higher, "on" is selected. When "Sw" = Toggle, the wah effect is switched between on and off each time you press the pedal or operate the joystick. MIDI The switch will be turned on/off each time the value of the modulation source exceeds 64.

b: Wah Sweep Range

b: Wah Sweep Src

This parameter sets the sweep range of the wah center frequency. A negative value will reverse the direction of sweep. The wah center frequency can be controlled by the modulation source specified in the “Wah Sweep Src” parameter.

d: Pre Low-cut

Cutting the signal in the low range before it is input to the Distortion will create a sharp distortion.

d: Drive

e: Output Level

The degree of distortion is determined by the level of input signal and the setting of "Drive". Raising the "Drive" setting will cause the entire volume level to increase. Use the "Output Level" parameter to adjust the volume level. The "Output Level" parameter uses the signal level input to the 3-Band EQ. If clipping occurs at the 3-Band EQ, adjust the "Output Level" parameter.

19: St. Guitar Cabinet

(Stereo Guitar Cabinet)

This simulates the acoustical character of a guitar amp's speaker cabinet. ![](images/0f2956b5b05188cb3866ef1d598ae7ab568da0590ed24c36f8699ab9f6bf9841.jpg)
flowchart
graph LR
    A["Left"] --> B["Cabinet Simulator"]
    B --> C["FX Amt"]
    D["Right"] --> E["Cabinet Simulator"]
    E --> F["FX Amt"]
    style A fill:#f9f,stroke:#333
    style D fill:#f9f,stroke:#333
    style B fill:#ccf,stroke:#333
    style E fill:#ccf,stroke:#333
aTrim 0...100 Sets the input level
bTypeTWEED - 1x12Selects the type of the cabinetOpen-back cabinet with one 12" speaker, typically used for blues
TWEED - 4x10Open-back cabinet with four 10" speakers
BLACK - 2x10Open-back cabinet with two 10" speakers
BLACK - 2x12American open-back cabinet with two12" speakers
VOX AC15 - 1x12Vox AC15 open-back cabinet with one 12" "Blue" speaker
VOX AC30 - 2x12Vox AC30 open-back cabinet with two 12" "Blue" speakers
VOX AD412 - 4x12VOX AD412 closed-back cabinet with four 12" speakers
UK H30 - 4x12Closed-back classic cabinet with four 30W 12" speakers
UK T75 - 4x12Closed-back cabinet with four 75W 12" speakers
US V30 - 4x12Closed-back cabinet with four 30W 12" speakers
cAir 0...100 Sets the mic position
dWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, "Dynamic Modulation sources," on page 330
Amt -100...+100Amount of modulation source

20: St. Bass Cabinet (Stereo Bass Cabinet)

This simulates the acoustical character of a bass amp's speaker cabinet. ![](images/3655b5dd46554cbd49cbc1d966bfe84e5123a231765b29663a33e76355bd61ab.jpg)
flowchart
graph LR
    A["Left"] --> B["Trim"]
    B --> C["Cabinet Simulator"]
    C --> D["FX Amt"]
    E["Right"] --> F["Trim"]
    F --> G["Cabinet Simulator"]
    G --> H["FX Amt"]
a Trim 0...100 Sets the input level
bC a b i nLA - 4x10MODERN - 4x10METAL - 4x10CLASSIC - 8x10UK - 4x12STUDIO - 1x15 e t T y JAZZ - 1x15VOX AC100 - 2x15US - 2x15UK - 4x15LA - 1x18COMBI - 1x12 & 1x18Selects the cabinet typeFour 10" speakers / LA sound cabinetFour 10" aluminum-cone speakers / modern cabinetFour 10" aluminum-cone speakers / modern cabinetEight 10" speakers / classic cabinetFour 12" speakers / UK-manufac-tured cabinetOne 15" speaker / studio combo cabinetOne 15" speaker / jazz combo cabinetTwo 15" speakers / cabinet for Vox AC100Two 15" speakers / US-manufac-tured cabinetFour 15" speakers / UK-manufac-tured cabinetOne 18" speaker / LA sound cabinetOne 12" and one 18" speaker combi-nation cabinet
cWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable , "Dynamic Modulation sources," on page 330
Amt -100...+100Amount of mod-ulation source

21: Bass Amp Model

This simulates a bass amp. ![](images/ce6597f96c84f6922ae015ce3970f2f7c25c5981ee301b8d0b00121af7541992.jpg)
flowchart
graph TD
    A["Left"] --> B["Bass Amp Model"]
    B --> C["Volume"]
    C --> D["FX Amt"]
    E["Right"] --> B
    F["D-mod"] -.-> B
    G["FX Amt = 100; Mono In - Mono Out / FX Amt = 0; Stereo In - Stereo Out"] --> H["FX Amt"]
aA m p TLA STUDIOJAZZGOLD PANEL y p eSCOOPED An amp VALVE2 A tube a valVECLASSICSelects the amplifier typeAn amp that is typical of the LA sound.A combo amp favored by jazz bassists.An amp distinctive for its eye-catching gold panel and clean sound.typical of 80's sounds.amp suitable for rock.A tube amp with the ULTRA LO switch turned ON.A tube amp whose basic character changes according to the setting of the value dial.
bVolume0...100Sets the output level
SrcOff...TempoSelects the modulation source for the output level
Amt-100...+100Sets the modulation amount of the output level
c Bass 0...100Sets the bass (low range) level
dMiddle0...100Sets the middle (mid range) level
Mid Range0...4Sets the mid-frequency range
e Treble0...100 Sets the treble (high range) level
fPresence0...100Sets the presence (high-frequency tone)
gWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
SrcOff...TempoTable , "Dynamic Modulation sources," on page 330
Amt-100...+100Amount of modulation source

22: Bass Amp+Cabinet (Bass Amp Model+Cabinet)

This simulates a bass amp and speaker cabinet. ![](images/7c46a0543f0d51d7d8a9a9c0e2e599485efe08f75e5104ec31abbf7b25ef2065.jpg)
flowchart
graph TD
    A["FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out"] --> B["Left"]
    B --> C["Bass Amp Model1"]
    C --> D["Cabinet Simulator"]
    D --> E["FX Amt"]
    C --> F["Volume"]
    F --> G["D-mod"]
    G --> H["Right"]
aA m p TLA STUDIO, JAZZ , GOLD PANEL, 3COOPED, VALVE2, VALVE, CLASSICSelects the type of the amplifier
bVolume 0...100 Sets the output level
Src Off...TempoSelects the modulation source for the output level
Amt -100...+100Sets the modulation amount of the output level
c BBass 0...100 Sets the bass (low range) level
dMiddle 0...100 Sets the middle (mid range) level
Mid Range 0...4 Sets the mid-frequency range
e TTreble 0...100 Sets the treble (high range) level
f PPresence 0...100Sets the presence (high-frequency tone)
gCabinet SimulatorOff, OnSwitches the cabinet simulator on/off
hCabinet TypeLA - 4x10, MODERN - 4x10, METAL - 4x10, CLASSIC - 8x10, UK - 4x12, STUDIO - 1x15, JAZZ - 1x15, VOX AC100 - 2x15, US - 2x15, UK - 4x15, LA - 1x18, COMBI - 1x12 & 1x18Selects the cabinet type
lWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt -100...+100Amount of modulation source
a: Amp Type h: Cabinet Type Recommended Combinations of Bass Amp Models and Cabinets:
Amp TypeCabinet Type
LA STUDIOLA - 4x10, LA - 1x18
JAZZJAZZ - 1x15
GOLD PANELMODERN - 4x10
SCOOPEDMETAL - 4x10
VALVE2CLASSIC - 8x10
VALVECLASSIC - 8x10
CLASSICCOMBI - 1x12 & 1x18

23: Tube PreAmp Model (Tube PreAmp Modeling)

This effect simulates a two-stage vacuum tube preamp. You can make individual settings for two vacuum tubes connected in series. This lets you create the warm sound typical of vacuum tubes. ![](images/e98062b07603ccb747248a758b53ee7a14c1495325e1e52c2c0bfe20463069db.jpg)
flowchart
graph LR
    A["Left"] --> B["Tube Pre Amp1"]
    B --> C["Invert"]
    C --> D["Tube Pre Amp2"]
    D --> E["Output Level"]
    E --> F["Right"]
    G["FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out"] --> H["FX Amt"]
aTube1 Low Cut [Hz]Thru, 21...8.00kSets the cutoff frequency for the low cut filter of stage 1
High Cut [Hz]53...20.00k, ThruSets the cutoff frequency for the high cut filter of stage 1
bTube1 Gain [dB]-24.0...+24.0Sets the input gain for stage 1
Saturation [%] 0...100Sets the input/output response for stage 1
cTube1 Bias 0...100 Sets the bias voltage for stage 1
dTube1 PhaseNormal, Wet InvertTurns phase reversal on/off
eTube2 Low Cut [Hz]Thru, 21...8.00kSets the cutoff frequency for the low cut filter of stage 2
High Cut [Hz]53...20.00k, ThruSets the cutoff frequency for the high cut filter of stage 2
fTube2 Gain [dB]-24.0...+24.0Sets the input gain for stage 2
Saturation [%] 0...100Sets the input/output response for stage 2
gTube2 Bias 0...100Sets the bias voltage for stage 2
hTube2 Output Level [dB]-48.0...+0.0Sets the output level
iWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt -100...+100 Amount of modulation source

b, f: Saturation [%]

With higher settings of this value, the waveform will high gain levels, tending to cause distortion. Lower settings of this value will produce linear response. ![](images/1c338119a10c519aae63ff5fcdcfa4fdbb5463e3fffb885ce8446fc755625cb7.jpg)
line | Mic/Pre Amp - Saturation | In | | ------------------------ | ------ | | 0 | 0 | | 50 | ~0.8 | | 100 | ~0.6 |

c: Tube1 Bias

This expresses the effect that changes in vacuum tube bias have on the distortion of the waveform. Higher settings of this value will produce distortion even at low gain levels. Since this will also change the overtone structure, you can use it to control the tonal character. ![](images/8f41cb59ca0ccecebba43b4c7f20aebbed1dd7a3e152f4a0d7a4d4997c640a87.jpg)
line | Bias | In | Out | |------|--------|--------| | 0 | 0 | 0 | | 50 | 0 | 0 | | 100 | 0 | 0 |

d: Tube1 Phase

With the Wet Invert setting, the phase of the signal will be inverted between stage 1 and stage 2. Since "Bias" is applied to the inverted signal in stage 2, this will change the tonal character.

24: St. Tube PreAmp

(Stereo Tube PreAmp Modeling)

This is a stereo vacuum tube preamp simulator (See "Tube Pre-Amp Model (Tube PreAmp Modeling)" on page 344.). ![](images/c7ee8d24a26e547a2d71f8d51def8f02e15289eba84d0e007c8a9c9f4a84b5ee.jpg)
flowchart
graph TD
    A["Left"] --> B["Tube Pre Amp1"]
    B --> C["+"]
    C --> D["Tube Pre Amp2"]
    D --> E["Output Level"]
    F["Right"] --> G["Tube Pre Amp1"]
    G --> H["+"]
    H --> I["Tube Pre Amp2"]
    I --> J["FX Amt"]
    B --> K["Invert"]
    D --> K
    I --> K
    J --> L["FX Amt"]

25: Mic Model+PreAmp

(Mic Modeling + PreAmp)

This effect simulates a mic and vacuum tube preamp. You can choose from various types of mic and positions to create differing sonic characters. ![](images/83426002a458e47e1bb61bf7cba079ceb12491555fe57608fae55d403432d77d.jpg)
flowchart
graph LR
    A["FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out"] --> B["Left"]
    B --> C["Mic Simulation"]
    C --> D["Tube Pre Amp"]
    D --> E["Output Level"]
    E --> F["FX Amt"]
    G["Right"] --> C
    H["Left"] --> I["Right"]
aM i c TVintage Dynamic, Multi Condenser, Percussion Condenser, Drums Dynamic, Vocal Dynamic, Multi Dynamic, Vocal Condenser, Vocal Tube, Kick DynamicSelects the type of mic
bM i c PClose, On, Off, FarSets the mic placement distance
cTube Low Cut [Hz]Thru, 21...8.00kSets the frequency of the low cut filter
High Cut [Hz]53...20.00k, ThruSets the frequency of the high cut filter
dTube Gain [dB]-24.0...+24.0Sets the input gain to the vacuum tube preamp
Saturation [%]0...100Sets the input/output response of the preamp
e TTube Bias 0...100Sets the bias levelof the preamp
fTube Output Level [dB]-48.0...+0.0 Setsthe output level of the preamp
gWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, "Dynamic Modulation sources," on page 330
Amt-100...+100Amount of modulation source

b: Mic Position

This expresses the effect that the mic position has on the sound. The Close setting is the closest mic position, and the Far setting is the farthest.

Chorus, Flanger, and Phaser (Cho/Fln Phaser)

26: Stereo Chorus

This effect adds thickness and warmth to the sound by modulating the delay time of the input signal. You can add spread to the sound by offsetting the phase of the left and right LFOs from each other. ![](images/b6ed8453195434e972e26a5d7e49cbb9abb199a065fb10824c004ce6fa6a643e.jpg)
flowchart
graph LR
    A["Stereo In - Stereo Out"] --> B["Left"]
    B --> C["EQ Trim"]
    C --> D["LEQ"]
    D --> E["HEQ"]
    E --> F["Chorus"]
    F --> G["FX Amt"]
    H["Right"] --> I["EQ Trim"]
    I --> J["LEQ"]
    J --> K["HEQ"]
    K --> L["Chorus"]
    L --> M["FX Amt"]
    N["LFO: Tri / Sine"] -.-> L
    L --> O["LFO Phase"]
aLFO WaveformTriangle, Sine Selects the LFO Waveform
LFO Phase [degree]-180...+180Sets the LFO phase difference between the left and right
bLFO Frequency [Hz]0.02...20.00 Setsthe speed of the LFO
Src Off...TempoSelects a modulation source for LFO speed
Amt-20.00...+20.00Sets the modulation amount of LFO speed
cMIDI Sync Off, OnWhen this is on, the LFO speed is set by BPM, Base Note, and Times, instead of Frequency
BPMMIDI, 40.00...300.00MIDI syncs to the system tempo; 40–300 sets the tempo manually for this individual effect
Base Note r...wSelects the type of notes that specify the LFO speed
Times x1...x32Sets the number of notes that specify the LFO speed
dL Pre Delay [msec]0.0...50.0Sets the delay time for the left channel
R Pre Delay [msec]0.0...50.0Sets the delay time for the right channel
eDepth 0...100 Sets the depth of LFO modulation
Src Off...TempoSelects the modulation source for the LFO modulation depth
Amt -100...+100Sets the modulation amount of the LFO modulation depth
f EQ Trim 0...100 Sets the EQ input level
gPre LEQ FcLow, Mid-LowSelects the cutoff frequency (low or mid-low) of the low-range equalizer
Pre HEQ FcHigh, Mid-HighSelects the cutoff frequency (high or mid-high) of the high-range equalizer
hPre LEQ Gain [dB]-15.0...+15.0 Gain of the Low EQ
Pre HEQ Gain [dB]-15.0...+15.0 Gain of the High EQ
iWet/Dry-Wet, -1:99...Dry...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt -100...+100Amount of modulation source
d: L Pre Delay [msec] d: R Pre Delay [msec] Setting the left and right delay time individually allows you to control the stereo image.

27: Black Chorus/Flanger

This models a Danish-made stereo chorus + pitch modulator & flanger. Although this effect was originally intended for guitar, it was also used by numerous keyboard players. Used with electric piano, it produces a distinctive tone. ![](images/66b96d3b1df87a3d7f79081888b4edf9f39b552e8dd68b98ebf2b074af60a119.jpg)
flowchart
graph TD
    A["Input Gain"] --> B["Chorus"]
    C["Wet: Mono In - Stereo Out / Dry: Stereo In - Stereo Out"] --> B
    D["Wet / Dry"] --> B
    B --> E["Mode & Intensity"]
    E --> F["Monoster"]
    F --> G["Output Mode"]
    G --> H["Wet / Dry"]
    I["LFO"] --> J["Feedback to Chorus"]
    J --> B
    K["Left"] --> A
    L["Right"] --> M["Right"]
Speed [Hz] 0.10...10.0 Setsthe LFO speed
Intensity1...100Sets the intensity of LFO modulation
Mode0, 1, 2Select a mode0: Chorus1: Pitch Modulation2: Flanger
Width 0...2Sets the LFO modulation depth
Input Gain1...100Sets the input gain
Output Mode 0, 1Select a output mode0: Mono1: Stereo
Wet/DryDry, 1:99 ...99:1, WetBalance between the wet and dry signalD###
SourceOff...TempoTable, “Selects a modulation source for Wet/Dry,” on page 331
Amount-100 ... +100Table, “Sets the modulation amount for Wet/Dry,” on page 331

Mode

Intensity

Increasing the “Intensity” value will strengthen the modulation effect. This controls the effect, direct, and feedback values. The values that are controlled will depend on the “Mode” setting.

28: St.HarmonicChorus (Stereo Harmonic Chorus)

This effect applies chorus only to higher frequencies. This can be used to apply a chorus effect to a bass sound without making the sound thinner. You can also use this chorus block with feedback as a flanger. ![](images/f0e4a5deca3a8a495b1ec111bd53f39740a37674125baa1082c911b8cbd19aa9.jpg)
flowchart
graph TD
    A["Left"] --> B["Chorus/Flanger"]
    B --> C["High Damp"]
    C --> D["FX Amt"]
    E["Right"] --> F["Chorus/Flanger"]
    F --> G["High Damp"]
    G --> H["FX Amt"]
    I["LFO: Tri / Sine"] -.-> J["LFO Phase"]
    K["High/Low Split Point"] --> B
    L["Feedback"] --> F
    M["Low Level"] --> B
aLFO Waveform Triangle, Sine Selects the LFO Waveform
LFO Phase [degree]-180...+180Sets the LFO phase difference between the left and right
bLFO Frequency [Hz]0.02...20.00 Setsthe speed of the LFO
Src Off...TempoSelects a modulation source for LFO speed
Amt-20.00... +20.00Sets the modulation amount of LFO speed
cMIDI Sync Off, OnWhen this is on, the LFO speed is set by BPM, Base Note, and Times, instead of Frequency
BPMMIDI, 40.00... 300.00MIDI syncs to the system tempo; 40-300 sets the tempo manually for this individual effect
Base Note r...wSelects the type of notes that specify the LFO speed
Times x1...x32Sets the number of notes that specify the LFO speed
dPre Delay [msec]0.0...50.0Sets the delay time from the original sound
eDepth 0...100 Sets the depth of LFO modulation
Src Off...TempoSelects the modulation source of the LFO modulation depth
Amt -100...+100Sets the modulation amount of the LFO modulation depth
fHigh/Low Split Point1...100Sets the frequency split point between the low and high range
gFeedback -100...+100Sets the feed back amount of the chorus block
High Damp [%]0...100Sets the high range damping amount of the chorus block
hLow Level 0...100 Sets the low range output level
High Level0...100Sets the high range (chorus) output level
iWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable , "Dynamic Modulation sources," on page 330
Amt -100...+100Amount of modulation source

f: High/Low Split Point

This parameter sets the frequency that splits the high and low range. Only the high range will be sent to the chorus block.

g: Feedback

Sets the feedback amount of the chorus block. Increasing the feedback will allow you to use the effect as a flanger.

29: St. Biphase Mod. (Stereo Biphase Modulation)

This stereo chorus effect adds two different LFOs together. You can set the Frequency and Depth parameters for each LFO individually. Depending on the setting of these LFOs, very complex waveforms will create an analog-type, unstable modulated sound. ![](images/3108a2723b5cb817c56efcdcb8548c366224991c2f1e4a7c4e6c9ce872e87ab4.jpg)
flowchart
graph TD
    A["Left+"] --> B["Chorus/Flanger"]
    B --> C["High Damp"]
    C --> D["FX Amt"]
    B --> E["Feedback"]
    E --> F["Chorus/Flanger"]
    F --> G["High Damp"]
    G --> H["FX Amt"]
    I["Right"] --> J["180 [degree"]]
    K["LFO1: Tri / Sine"] --> J
    L["LFO2: Tri / Sine"] --> J
aLFO1 WaveformTriangle, SineSelects LFO1 waveform
LFO2 Triangle,Sine Selects LFO2 waveform
Phase Sw0 deg, 180 degSwitches the LFO phase difference between left and right
bLFO1 Frequency [Hz]0.02...30.00Sets the LFO1 speed
SrcOff...TempoSelects the modulation source of LFO1&2 speed
LFO1 Amt-30.00... +30.00Sets the modulation amount of LFO1 speed
cLFO2 Frequency [Hz]0.02...30.00Sets the LFO2 speed
Amt-30.00... +30.00Sets the modulation amount of LFO2 speed
dDepth10...100Sets the depth of LFO1 modulation
SrcOff...TempoSelects the modulation source of LFO1&2 modulation depth
Amt-100...+100Sets the modulation amount of LFO1 modulation depth
eDepth20...100Sets the depth of LFO2 modulation
Amt-100...+100Sets the modulation amount of LFO2 modulation depth
fL Pre Delay [msec]0.0...50.0Sets the delay time for the left channel
R Pre Delay [msec]0.0...50.0Sets the delay time for the right channel
gFeedback -100...+100Sets the feedback amount
High Damp [%]0...100Sets the damping amount in the high range
hWet/Dry-Wet, - 1:99...Dry...99:1 , WetBalance between the wet and dry signal
SrcOff...TempoTable, "Dynamic Modulation sources," on page 330
Amt-100...+100Amount of modulation source
![](images/718a621480cead484eef047cadf564e61ec63696c2e815fd68f4bdb4ba043f2d.jpg)

30: Multitap Cho/Delay

(Multitap Chorus/Delay)

This effect has four chorus blocks with a different LFO phase. You can create a complex stereo image by setting each block's delay time, depth, output level, and pan individually. You can also fix some of the chorus blocks to combine the c delay effects. ![](images/2fb86435e680c64496a95177c9733d4723ea4fa061310cc19071aa18f3814eb6.jpg)
flowchart
graph TD
    A["FX Amt = 100: Mono In - Stereo Out / FX Amt = 0: Stereo In - Stereo Out"] --> B["Left"]
    B --> C["Feedback"]
    C --> D["Tap1 Delay"]
    C --> E["Tap2 Delay"]
    C --> F["Tap3 Delay"]
    C --> G["Tap4 Delay"]
    D --> H["Level"]
    E --> I["Level"]
    F --> J["Level"]
    G --> K["Level"]
    H --> L["Pan"]
    I --> M["Pan"]
    J --> N["Pan"]
    K --> O["Pan"]
    P["LFO: Triangle"] --> Q["0 [degree"]]
    P --> R["180 [degree"]]
    P --> S["90 [degree"]]
    P --> T["270 [degree"]]
    U["FX Amt"] --> V["Right"]
    V --> W["Feedback"]
aLFO Frequency [Hz]0.02...13.00 Setsthe speed of the LFO
bTap1 (000) [msec]0...1000Sets the Tap1 (LFO phase=0 degrees) delay time
Depth 0...30 Setsthe Tap1 chorusdepth
Level 0...30 Setsthe Tap1 outputlevel
PanL6...L1, C, R1...R6Sets the Tap1 stereo image
cTap2 (180) [msec]0...1000Sets the Tap2 (LFO phase=180 degrees) delay time
Depth 0...30 Setsthe Tap2 chorusdepth
Level 0...30 Setsthe Tap2 outputlevel
PanL6...L1, C, R1...R6Sets the Tap2 stereo image
dTap3 (090) [msec]0...1000Sets the Tap3 (LFO phase=90 degrees) delay time
Depth 0...30 Setsthe Tap3 chorusdepth
Level 0...30 Setsthe Tap3 outputlevel
PanL6...L1, C, R1...R6Sets the Tap3 stereo image
eTap4 (270) [msec]0...1000Sets the Tap4 (LFO phase=270 degrees) delay time
Depth 0...30 Setsthe Tap4 chorusdepth
Level 0...30 Setsthe Tap4 outputlevel
PanL6...L1, C, R1...R6Sets the Tap4 stereo image
fTap1 Feedback-100...+100 Setsthe Tap1 feedback amount
Src Off...TempoSelects the modulation source of Tap1 feedback amount and effect balance
Amt -100...+100Sets the Tap1 feedback amount and modulation amount
gWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt -100...+100Amount of modulation source

31: Ensemble

This Ensemble effect has three chorus blocks that use LFO to create subtle shimmering, and gives three dimensional depth and spread to the sound, because the signal is output from the left, right, and center. ![](images/e9aaf3828c15a38425c47d49b66bfb5642207e25bb5d3c657941146067757ff8.jpg)
flowchart
graph TD
    A["Left"] --> B["Ensemble"]
    B --> C["FX Amt"]
    D["Right"] --> E["Shimmer"]
    D --> F["LFO"]
    B --> G["FX Amt"]
    style A fill:#f9f,stroke:#333
    style D fill:#ccf,stroke:#333
    style B fill:#cff,stroke:#333
    style C fill:#ffc,stroke:#333
    style E fill:#cfc,stroke:#333
    style F fill:#fcc,stroke:#333
aSpeed 1...100 Sets the speed of the LFO
Src Off...TempoSelects a modulation source for LFO speed
Amt -100...+100Sets the modulation amount of LFO speed
bDepth 0...100 Sets the depth of LFO modulation
Src Off...TempoSelects the modulation source of the LFO modulation depth
Amt -100...+100Sets the modulation amount of the LFO modulation depth
cShimmer 0...100Sets the amount of shimmering of the LFO waveform
dWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable , “Dynamic Modulation sources,” on page 330
Amt -100...+100Amount of modulation source

c: Shimmer

This parameter sets the amount of shimmering of the LFO waveform. Increasing this value adds more shimmering, making the chorus effect more complex and richer. ![](images/f2fa87e8ade270c3f5a44a05dcc208edcff01d76eb67cd43977d1257dd3df4e9.jpg)
line | Time | Level | |------|-------| | 0 | Low | | Peak | High | | End | Low |

32: Polysix Ensemble

This models the ensemble effect built into the classic KORG PolySix programmable polyphonic synthesizer. ![](images/3730a377eb1f1454ebecfaf5154a54d51c497623e2e23f9eaac0ec1190d750f8.jpg)
flowchart
graph LR
    A["Left"] --> B["Polyisix Ensemble"]
    C["Right"] --> B
    B --> D["FX Amt"]
    B --> E["FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out"]
aDepth 0...100 Sets the depth of the effect
Src Off...TempoSelects the modulation source that will control the effect depth
Amt -100...+100Sets the amount by which the effect depth will be modulated
bWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable , "Dynamic Modulation sources," on page 330
Amt -100...+100Amount of modulation source

33: Stereo Flanger

This effect gives a significant swell and movement of pitch to the sound. It is more effective when applied to a sound with a lot of harmonics. This is a stereo flanger. You can add spread to the sound by offsetting the phase of the left and right LFOs from each other. ![](images/f21d941af9ef12dab3eca2d60dff2bc03ca5b2c9c87631fd94526e9392b21731.jpg)
flowchart
graph TD
    A["Left"] --> B["Flanger"]
    B --> C["FFX Amt"]
    D["Right"] --> E["Flanger"]
    E --> F["FFX Amt"]
    G["LFO: Tri / Sine"] --> H["LFO Shape"]
    H --> I["FFX Amt"]
    J["FFX Amt"] --> K["FFX Amt"]
    L["FFX Amt"] --> M["FFX Amt"]
    N["FFX Amt"] --> O["FFX Amt"]
    P["FFX Amt"] --> Q["FFX Amt"]
    R["FFX Amt"] --> S["FFX Amt"]
    T["FFX Amt"] --> U["FFX Amt"]
    V["FFX Amt"] --> W["FFX Amt"]
    X["FFX Amt"] --> Y["FFX Amt"]
    Z["FFX Amt"] --> AA["FFX Amt"]
    AB["FFX Amt"] --> AC["FFX Amt"]
    AD["FFX Amt"] --> AE["FFX Amt"]
    AF["FFX Amt"] --> AG["FFX Amt"]
    AH["FFX Amt"] --> AI["FFX Amt"]
    AJ["FFX Amt"] --> AK["FFX Amt"]
    AL["FFX Amt"] --> AM["FFX Amt"]
    AN["FFX Amt"] --> AO["FFX Amt"]
    AP["FFX Amt"] --> AQ["FFX Amt"]
    AR["FFX Amt"] --> AS["FFX Amt"]
    AT["FFX Amt"] --> AU["FFX Amt"]
    AV["FFX Amt"] --> AW["FFX Amt"]
    AX["FFX Amt"] --> AY["FFX Amt"]
    AZ["FFX Amt"] --> BA["FFX Amt"]
    BB["FFX Amt"] --> BC["FFX Amt"]
    BD["FFX Amt"] --> BE["FFX Amt"]
    BF["FFX Amt"] --> BG["FFX Amt"]
    BH["FFX Amt"] --> BI["FFX Amt"]
    BJ["FFX Amt"] --> BK["FFX Amt"]
    BL["FFX Amt"] --> BM["FFX Amt"]
    BN["FFX Amt"] --> BO["FFX Amt"]
    BP["FFX Amt"] --> BQ["FFX Amt"]
    BR["FFX Amt"] --> BS["FFX Amt"]
    BT["FFX Amt"] --> BU["FFX Amt"]
    BV["FFX Amt"] --> BW["FFX Amt"]
    BX["FFX Amt"] --> BY["FFX Amt"]
    BZ["FFX Amt"] --> CA["FFX Amt"]
    CB["FFX Amt"] --> CC["FFX Amt"]
    CD["FFX Amt"] --> CE["FFX Amt"]
    CF["FFX Amt"] --> CG["FFX Amt"]
    CH["FFX Amt"] --> CI["FFX Amt"]
    CJ["FFX Amt"] --> CK["FFX Amt"]
    CL["FFX Amt"] --> CM["FFX Amt"]
    CN["FFX Amt"] --> CO["FFX Amt"]
    CP["FFX Amt"] --> CQ["FFX Amt"]
    CR["FFX Amt"] --> CS["FFX Amt"]
    CT["FFX Amt"] --> CU["FFX Amt"]
    CV["FFX Amt"] --> CW["FFX Amt"]
    CX["FFX Amt"] --> CY["FFX Amt"]
    CZ["FFX Amt"] --> DA["FFX Amt"]
    DB["FFX Amt"] --> DC["FFX Amt"]
    DD["FFX Amt"] --> DJ["FFX Amt"]
    DK["FFX Amt"] --> DL["FFX Amt"]
    DM["FFX Amt"] --> DE["FFX Amt"]
    DF["FFX Amt"] --> DG["FFX Amt"]
    DH["FFX Amt"] --> DI["FFX Amt"]
    DJ["FFX Amt"] --> DJ
    DK --> DJ
    DL --> DJ
    DV --> DJ
    DW --> DJ
aDelay Time [msec]0.0...50.0Sets the delay time from the original sound
bLFO WaveformTriangle, Sine Selects the LFO Waveform
LFO Shape -100...+100Changes the curvature of the LFO Waveform
cLFO Phase [degree]-180...+180Sets the LFO phase difference between the left and right
dLFO Frequency [Hz]0.02...20.00 Sets the speed of the LFO
Src Off...TempoSelects a modulation source for LFO speed
Amt-20.00... +20.00Sets the modulation amount of LFO speed
eMIDI Sync Off, OnWhen this is on, the LFO speed is set by BPM, Base Note, and Times, instead of Frequency
BPMMIDI, 40.00... 300.00MIDI syncs to the system tempo; 40-300 sets the tempo manually for this individual effect
Base Note r...wSelects the type of notes that specify the LFO speed
Timesx1...x32Sets the number of notes that specify the LFO speed
fDepth 0...100Sets the depth of LFO modulation
gFeedback-100...+100Sets the feedback amount
High Damp [%]0...100Sets the feedback damping amount in the high range
hWet/Dry-Wet, -1:99...Dry...99:1 , WetBalance between the wet and dry signal
Src Off...TempoTable, "Dynamic Modulation sources," on page 330
Amt -100...+100 Amount of modulation source

g: Feedback

h: Wet/Dry

The peak shape of the positive and negative “Feedback” value is different. The harmonics will be emphasized when the effect sound is mixed with the dry sound if you set a positive value for both “Feedback” and “Wet/Dry”, and if you set a negative value for both “Feedback” and “Wet/Dry”.

g: High Damp [%]

This parameter sets the amount of damping of the feedback the high range. Increasing the value will cut high-range harmonics.

34: St. Random Flanger (Stereo Random Flanger)

The stereo effect uses a step-shape waveform and random LFO for modulation, creating a unique flanging effect. ![](images/56c2ec5d10b54676c1bce2593233e83997d94f8e03f54c1290cbed74bbb401da.jpg)
flowchart
graph TD
    A["Left"] --> B["Flanger"]
    B --> C["FX Amt"]
    D["Right"] --> E["Flanger"]
    E --> F["FX Amt"]
    G["LFO: Step-Tri/Random"] --> H["LFO Phase"]
    I["Feedback"] --> J["High Damp"]
    K["FF"] --> B
aDelay Time [msec]0.0...50.0Sets the delay time from the original sound
bLFO WaveformStep-Tri, RandomSelects the LFO Waveform
LFO Phase [degree]-180...+180Sets the LFO phase difference between the left and right
cLFO Frequency [Hz]0.02...20.00 Setsthe speed of the LFO
Src Off...TempoSelects the modulation source used for both LFO speed and step speed
Amt-20.00...+20.00Sets the modulation amount of LFO speed
dLFO Step Freq [Hz]0.05...50.00Sets the LFO step speed (speed that changes in steps)
Step Amt-50.00...+50.00Sets the modulation amount of LFO step speed
eMIDI Sync Off, OnWhen this is on, the LFO speed is set by BPM, Base Note, and Times, instead of Frequency
BPMMIDI, 40.00...300.00MIDI syncs to the system tempo; 40–300 sets the tempo manually for this individual effect
Base Note r...wSelects the type of notes that specify the LFO speed
Times x1...x32Sets the number of notes that specify the LFO speed
fStep Base Note r...wSelects the type of notes to specify the LFO step speed
Times x1...x32Sets the number of notes to specify the LFO step speed
gDepth 0...100Sets the depth of LFO modulation
hFeedback -100..+100Sets the feedback amount
High Damp [%]0...100Sets the feedback damping amount in the high range
iWet/Dry-Wet, -1:99...Dry...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt -100...+100Amount of modulation source

35: St. Env. Flanger (Stereo Envelope Flanger)

This Flanger uses an envelope generator for modulation. You will obtain the same pattern of flanging each time you play. You can also control the Flanger directly using the modulation source. ![](images/76bd37d779bac171b06e00be26fe314f43ec74a425efa9afa0234db1baedf7ab.jpg)
flowchart
graph TD
    A["Left"] --> B["Flanger"]
    B --> C["FFX Amt"]
    C --> D["FFX Amt"]
    D --> E["FFX Amt"]
    E --> F["FFX Amt"]
    F --> G["FFX Amt"]
    G --> H["FFX Amt"]
    H --> I["FFX Amt"]
    I --> J["FFX Amt"]
    J --> K["FFX Amt"]
    K --> L["FFX Amt"]
    L --> M["FFX Amt"]
    M --> N["FFX Amt"]
    N --> O["FFX Amt"]
    O --> P["FFX Amt"]
    P --> Q["FFX Amt"]
    Q --> R["FFX Amt"]
    R --> S["FFX Amt"]
    S --> T["FFX Amt"]
    T --> U["FFX Amt"]
    U --> V["FFX Amt"]
    V --> W["FFX Amt"]
    W --> X["FFX Amt"]
    X --> Y["FFX Amt"]
    Y --> Z["FFX Amt"]
    Z --> AA["FFX Amt"]
    AA --> AB["FFX Amt"]
    AB --> AC["FFX Amt"]
    AC --> AD["FFX Amt"]
    AD --> AE["FFX Amt"]
    AE --> AF["FFX Amt"]
    AF --> AG["FFX Amt"]
    AG --> AH["FFX Amt"]
    AH --> AI["FFX Amt"]
    AI --> AJ["FFX Amt"]
    AJ --> AK["FFX Amt"]
    AK --> AL["FFX Amt"]
    AL --> AM["FFX Amt"]
    AM --> AN["FFX Amt"]
    AN --> AO["FFX Amt"]
    AO --> AP["FFX Amt"]
    AP --> AQ["FFX Amt"]
    AQ --> AR["FFX Amt"]
    AR --> AS["FFX Amt"]
    AS --> AT["FFX Amt"]
    AT --> AU["FFX Amt"]
    AU --> AV["FFX Amt"]
    AV --> AW["FFX Amt"]
    AW --> AX["FFX Amt"]
    AX --> AY["FFX Amt"]
    AY --> AZ["FFX Amt"]
    AZ --> BA["FFX Amt"]
    BA --> BB["FFX Amt"]
    BB --> BC["FFX Amt"]
    BC --> BD["FFX Amt"]
    BD --> BE["FFX Amt"]
    BE --> BF["FFX Amt"]
    BF --> BG["FFX Amt"]
    BG --> BH["FFX Amt"]
    BH --> BI["FFX Amt"]
    BI --> BJ["FFX Amt"]
    BJ --> BK["FFX Amt"]
    BK --> BL["FFX Amt"]
    BL --> BM["FFX Amt"]
    BM --> BN["FFX Amt"]
    BN --> BO["FFX Amt"]
    BO --> BP["FFX Amt"]
    BP --> BQ["FFX Amt"]
    BQ --> BR["FFX Amt"]
    BR --> BS["FFX Amt"]
    BS --> BT["FFX Amt"]
    BT --> BU["FFX Amt"]
    BU --> BV["FFX Amt"]
    BV --> BW["FFX Amt"]
    BW --> BX["FFX Amt"]
    BX --> BY["FFX Amt"]
    BY --> BZ["FFX Amt"]
    BZ --> CA["FFX Amt"]
    CA --> CB["FFX Amt"]
    CB --> CC["FFX Amt"]
    CC --> CD["FFX Amt"]
    CD --> CE["FFX Amt"]
    CE --> CF["FFX Amt"]
    CF --> CG["FFX Amt"]
    CG --> CH["FFX Amt"]
    CH --> CI["FFX Amt"]
    CI --> CJ["FFX Amt"]
    CJ --> CK["FFX Amt"]
    CK --> CL["FFX Amt"]
    CL --> CM["FFX Amt"]
    CM --> CN["FFX Amt"]
    CN --> CO["FFX Amt"]
    CO --> CP["FFX Amt"]
    CP --> CQ["FFX Amt"]
    CQ --> CR["FFX Amt"]
    CR --> CS["FFX Amt"]
    CS --> CT["FFX Amt"]
    CT --> CU["FFX Amt"]
    CU --> CV["FFX Amt"]
    CV --> CW["FFX Amt"]
    CW --> CX["FFX Amt"]
    CX --> CY["FFX Amt"]
    CY --> CZ["FFX Amt"]
    CZ --> DA["FFX Amt"]
    DA --> DB["FFX Amt"]
    DB --> DC["FFX Amt"]
    DC --> DD["FFX Amt"]
    DD --> DE["FFX Amt"]
    DE --> DF["FFX Amt"]
    DF --> DG["FFX Amt"]
    DG --> DH["FFX Amt"]
    DH --> DI["FFX Amt"]
    DI --> DJ["FFX Amt"]
    DJ --> DK["FFX Amt"]
    DK --> DL["FFX Amt"]
aL Dly Bottom [msec]0.0...50.0Sets the lower limit of the left-channel delay time
L Dly Top [msec]0.0...50.0Sets the upper limit of the left-channel delay time
bR Dly Bottom [msec]0.0...50.0Sets the lower limit of the right-channel delay time
R Dly Top [msec]0.0...50.0Sets the upper limit of the right-channel delay time
cSweep Mode EG, D-modDetermines whether the flanger is controlled by the envelope generator or by the modulation source
Src Off...TempoSelects the modulation source that triggers the EG (when Sweep Mode = EG), or the modulation source that causes the flanger to sweep (when Sweep Mode = D-mod)
dEG Attack1...100 Sets the EG attack speed
EG Decay1...100 Sets the EG decay speed
e FFeedback -100...+100Sets the feedback amount
fHigh Damp [%]0...100Sets the feedback damping amount in the high range
gWet/Dry-Wet, -1:99...Dry...99:1,WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt -100...+100Amount of modulation source

c: Sweep Mode

c: Src

This parameter switches the flanger control mode. With “Sweep Mode” = EG, the flanger will sweep using the envelope generator. This envelope generator is included in the envelope flanger, and not related to the Pitch EG, Filter EG, or Amp EG. The “Src” parameter selects the source that starts the envelope generator. If you select, for example, Gate, the envelope generator will start when the note-on message is received. When “Sweep Mode” = D-mod, the modulation source can control the flanger directly. Select the modulation source using the “Src” parameter. MIDI The effect is off when a value for the modulation source specified for the "Src" parameter is smaller than 64, and the effect is on when the value is 64 or higher. The Envelope Generator is triggered when the value changes from 63 or smaller to 64 or higher.

d: EG Attack

d: EG Decay

Attack and Decay speed are the only adjustable parameters on this EG.

36: Stereo Phaser

This effect creates a swell by shifting the phase. It is very effective on electric piano sounds. You can add spread to the sound by offsetting the phase of the left and right LFOs from each other. ![](images/288f6c21d84d945e9825ca7ecf83994ea85ded253e8a8a479cea12b8bdede43b.jpg)
flowchart
graph TD
    A["Stereo In - Stereo Out"] --> B["Left"]
    B --> C["Phaser"]
    C --> D["High Damp"]
    D --> E["FX Amt"]
    F["Right"] --> G["Phaser"]
    G --> H["LFO Phase"]
    H --> I["LFO Shape"]
    I --> J["LFO: Trl / Sine"]
    J --> K["FX Amt"]
    C --> L["Resonance"]
    L --> M["High Damp"]
    M --> N["FX Amt"]
aLFO WaveformTriangle, Sine Selects the LFO Waveform
LFO Shape -100...+100Changes the curvature of the LFO Waveform
bLFO Phase [degree]-180...+180Sets the LFO phase difference between the left and right
cLFO Frequency [Hz]0.02...20.00 Setsthe speed of the LFO
Src Off...TempoSelects a modulation source for LFO speed
Amt-20.00...+20.00Sets the modulation amount of LFO speed
dMIDI Sync Off, OnWhen this is on, the LFO speed is set by BPM, Base Note, and Times, instead of Frequency
BPMMIDI, 40.00...300.00MIDI syncs to the system tempo; 40–300 sets the tempo manually for this individual effect
Base Note r...wSelects the type of notes that specify the LFO speed
Times x1...x32Sets the number of notes that specify the LFO speed
eManual 0...100Sets the frequency to which the effect is applied
Src Off...TempoSelects the modulation source for the LFO modulation
Amt -100...+100Sets the modulation amount of the LFO modulation
fDepth 0...100 Sets the depth of LFO modulation
Src Off...TempoSelects the modulation source for the LFO modulation depth
Amt -100...+100Sets the modulation amount of the LFO modulation depth
hResonance -100...+100Sets the resonance amount
High Damp [%]0...100Sets the resonance damping amount in the high range
jWet/Dry-Wet, -1:99...Dry...99:1,WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt -100...+100Amount of modulation source

h: Resonance

i: Wet/Dry

The peak shape of the positive and negative Feedback value is different. The harmonics will be emphasized when the effect sound is mixed with the dry sound, if you set a positive value for both “Resonance” and “Wet/Dry”, and if you set a negative value for both “Resonance” and “Wet/Dry”.

h: High Damp [%]

This parameter sets the amount of damping of the resonance in the high range. Increasing the value will cut high-range harmonics.

37: St. Random Phaser (Stereo Random Phaser)

This is a stereo phaser. The effect uses a step-shape waveform and random LFO for modulation, creating a unique phasing effect. ![](images/940b7090ea4b7a2f1585fc6d257a73eac79ae9f395fcf2e0d619893f8b9c9f27.jpg)
flowchart
graph TD
    A["Stereo In - Stereo Out"] --> B["Left"]
    B --> C["Phaser"]
    C --> D["FX Amt"]
    C --> E["Resonance"]
    E --> F["High Damp"]
    F --> G["Phaser"]
    G --> H["LFO Phase"]
    H --> I["FX Amt"]
    H --> J["LFO: Step-Tri/Random"]
    J --> K["Right"]
aLFO WaveformStep-Tri, Step-Sin, RandomSelects the LFO Waveform
LFO Phase [degree]-180...+180Sets the LFO phase difference between the left and right
bLFO Frequency [Hz]0.02...20.00 Setsthe speed of the LFO
Src Off...TempoSelects the modulation source commonly used for LFO speed and step speed
Amt-20.00...+20.00Sets the modulation amount of LFO speed
cLFO Step Freq [Hz]0.05...50.00 Setsthe LFO step speed
Amt-50.00...+50.00Sets the modulation amount of LFO step speed
dMIDI Sync Off, OnWhen this is on, the LFO speed is set by BPM, Base Note, and Times, instead of Frequency
BPMMIDI, 40.00...300.00MIDI syncs to the system tempo; 40–300 sets the tempo manually for this individual effect
Base Note r...wSelects the type of notes that specify the LFO speed
Times x1...x32Sets the number of notes that specify the LFO speed
eStep Base Noter...wSelects the type of notes to specify the LFO step speed
Times x1...x32Sets the number of notes to specify the LFO step speed
fManual 0...100Sets the frequency to which the effect is applied
Src Off...TempoSelects the modulation source for the LFO modulation
Amt -100...+100Sets the modulation amount of the LFO modulation
gDepth 0...100 Sets the depth of LFO modulation
hResonance -100...+100Sets the resonance amount
High Damp [%]0...100Sets the resonance damping amount in the high range
iWet/Dry-Wet, -1:99...Dry...99:1,WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt -100...+100 Amount of modulation source

38: St. Env. Phaser

(Stereo Envelope Phaser)

This stereo phaser uses an envelope generator for modulation. You will obtain the same pattern of phasing each time you play. You can also control the Phaser directly using the modulation source. ![](images/5396a83681d0c0ccf0bc63345516047d58d61e6b7427f24db1c7cabc77eb7b13.jpg)
flowchart
graph TD
    A["Left"] --> B["Phaser"]
    B --> C["Resonance"]
    C --> D["High Damp"]
    D --> E["FX Amt"]
    F["Right"] --> G["Phaser"]
    G --> H["FX Amt"]
    I["D-mod"] --> J["EG Attack/Decay"]
    J --> K["Sweep Mode"]
    K --> L["EG"]
    M["Left"] --> N["FX Amt"]
    O["Right"] --> P["FX Amt"]
aL Manu Bottom0...100Sets the lower limit of the frequency range for the effect on the left channel
L Manu Top 0...100Sets the upper limit of the frequency range for the effect on the left channel
bR Manu Bottom0...100Sets the lower limit of the frequency range for the effect on the right channel
R Manu Top 0...100Sets the upper limit of the frequency range for the effect on the right channel
cSweep Mode EG, D-modDetermines whether the flanger is controlled by the envelope generator or by the modulation source
Src Off...TempoSelects the modulation source that triggers the EG (when EG is selected for Sweep Mode), or modulation source that causes the flanger to sweep (when D-mod is selected for Sweep Mode)
dEG Attack 1...100Sets the EG attack speed
EG Decay 1...100Sets the EG decay speed
eResonance -100...+100Sets the resonance amount
fHigh Damp [%] 0...100Sets the resonance damping amount in the high range
gWet/Dry-Wet, -1:99...Dry...99:1,WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt -100...+100Amount of modulation source

Modulation and Pitch Shift (Mod./P.Shift)

39: Stereo Vibrato

This effect causes the pitch of the input signal to shimmer. Using the AutoFade allows you to increase or decrease the shimmering speed. ![](images/0eab2d2ad98061b486fafdb268b59c1c471d4ebbf7e31f5fa0cc3df9be3b1ed5.jpg)
flowchart
graph TD
    A["Left"] --> B["Vibrato"]
    B --> C["Vibrato"]
    C --> D["FX Amt"]
    E["Right"] --> F["LFO: Tri / Sine"]
    F --> G["LFO Shape"]
    G --> H["Fade-In Delay"]
    H --> I["LFO Frequency"]
    J["AutoField"] -.-> H
    K["FX Amt"] -.-> B
a AUTOFADE Src Off...TempoSelects the modulation source that starts AutoFade
bFade-In Delay [msec]00...2000Sets the fade-in delay time
Fade-In Rate1...100Sets the rate of fade-in
cLFO WaveformTriangle, SineSelects the LFO Waveform
LFO Shape-100...+100Changes the curvature of the LFO Waveform
dLFO Frequency ModD-mod, AUTOFADESwitches between D-mod and AUTOFADE for the LFO frequency modulation
eLFO Frequency [Hz]0.02...20.00Sets the speed of the LFO
Src Off...TempoSelects a modulation source for LFO speed
Amt-20.00...+20.00Sets the modulation amount of LFO speed
fMIDI SyncOff, OnWhen this is on, the LFO speed is set by BPM, Base Note, and Times, instead of Frequency
BPMMIDI, 40.00...300.00MIDI syncs to the system tempo; 40–300 sets the tempo manually for this individual effect
Base Noter...wSelects the type of notes that specify the LFO speed
Timesx1...x32Sets the number of notes that specify the LFO speed
gDepth0...100Sets the depth of LFO modulation
Src Off...TempoSelects the modulation source of the LFO modulation depth
Amt -100...+100Sets the modulation amount of the LFO modulation depth
hWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt -100...+100Amount of modulation source
a: AUTOFADE Src b: Fade-In Delay [msec] b: Fade-In Rate d: LFO Frequency Mod When "LFO Frequency Mod" is set to AUTOFADE, you can use the modulation source selected in "AUTOFADE Src" as a trigger to automatically fade in the modulation amount. When "MIDI Sync" is set to On, you cannot use this. The “Fade-In Rate” parameter specifies the rate of fade-in. The “Fade-In Delay” parameter determines the time from AutoFade modulation source On until the fade-in starts. The following is an example of fade-in where the LFO speed is increased from "1.0Hz" to "4.0Hz" when a note-on message is received. AUTOFADE Src=Gate1, LFO Frequency Mod=AUTOFADE, LFO Frequency [Hz]=1.0, Amt=3.0 ![](images/bd60190730c8a3a25637da9964024c0d936a5247aa62100912e0b59f9cddbe59.jpg) The effect is off when a value for the dynamic modulation source specified for the "AUTOFADE Src" parameter is smaller than 64, and the effect is on when the value is 64 or higher. The AutoFade function is triggered when the value changes from 63 or smaller to 64 or higher. ![](images/cff3921ff34268ea8367288c884b3f4c60d18827bea76d3f22006e10b4c37bad.jpg)
flowchart
graph TD
    A["Gate1 Signal"] --> B["Note On"]
    B --> C["All Note Off"]
    C --> D["LFO Frequency: 1.0+3.0=4.0Hz"]
    D --> E["Fade-In Rate"]
    E --> F["Fade-In Dealy"]
    F --> G["LFO Frequency: 1.0Hz"]
    G --> H["Source=Gate1LFO Freq. Mod=AUTOFADE; LFO Frequency[Hz"]=1.0]
    H --> I["Amount=+3.0"]

40: St. Auto Fade Mod.

(Stereo Auto Fade Modulation)

This stereo chorus/flanger effect enables you to control the LFO speed and effect balance using auto fade, and you can spread the sound by offsetting the phase of the left and right LFOs from each other. ![](images/40d4c3cf6507b46087ea69e66f05debbc677b888fbc806aa91f8f364659938e2.jpg)
flowchart
graph TD
    A["Stereo In - Stereo Out"] --> B["Left"]
    B --> C["Delay"]
    C --> D["Feedback"]
    D --> E["High Damp"]
    E --> F["LFO Phase"]
    F --> G["LFO Shape"]
    G --> H["AutoFade"]
    H --> I["LFO Frequency"]
    I --> J["LFO Amt"]
    C --> K["FX Amt"]
    F --> L["FX Amt"]
    style A fill:#f9f,stroke:#333
    style B fill:#ccf,stroke:#333
    style C fill:#cfc,stroke:#333
    style D fill:#fcc,stroke:#333
    style E fill:#cff,stroke:#333
    style F fill:#ffc,stroke:#333
    style G fill:#fcc,stroke:#333
    style H fill:#ffc,stroke:#333
    style I fill:#fcc,stroke:#333
    style J fill:#ffc,stroke:#333
aAUTOFADE Src Off...TempoSelects the modulation source that starts AutoFade
Fade-In Delay [msec]00...2000Sets the fade-in delay time
Rate 1...100Sets the rate of fade-in
bLFO Frequency ModD-mod, AUTOFADESwitches between D-mod and AUTOFADE for the LFO frequency modulation
Wet/Dry ModD-mod, AUTOFADESwitches between D-mod and AUTOFADE for the effect balance modulation
cLFO WaveformTriangle, Sine Selects the LFO Waveform
LFO Shape -100...+100Changes the curvature of the LFO Waveform
dLFO Phase [degree]-180...+180Sets the LFO phase difference between the left and right
eLFO Frequency [Hz]0.02...20.00 Sets the speed of the LFO
Src Off...TempoSelects a modulation source for LFO speed
Amt-20.00... +20.00Sets the modulation amount of LFO speed
fL Delay Time [msec]0.0...500.0 Sets the left channel delay time
R Delay Time [msec]0.0...500.0 Sets the right channel delay time
gDepth0...200 Sets the depth of LFO modulation
hFeedback-100...+100Sets the feedback amount
High Damp [%]0...100Sets the feedback damping amount in the high range
iWet/Dry-Wet, -1:99...Dry...99:1 , WetBalance between the wet and dry signal
Src Off...TempoTable, "Dynamic Modulation sources," on page 330
Amt-100...+100Amount of modulation source

41: 2Voice Resonator

This effect resonates the input signal at a specified pitch. You can set the pitch, output level, and pan settings for two resonators individually. You can control the resonance intensity via an LFO. ![](images/26d6e679c47523d4f3e572b7c6a7e9f1206eaa7072ba79f4fed4a44b6e0c3a00.jpg)
flowchart
graph TD
    A["FX Amt = 100: Mono In - Stereo Out / FX Amt = 0: Stereo In - Stereo Out"] --> B["Left"]
    B --> C["Trim"]
    C --> D["Resonator"]
    D --> E["High Damp"]
    E --> F["Level"]
    F --> G["Pan"]
    G --> H["FX Amt"]
    I["Right"] --> J["Trim"]
    J --> K["Resonator"]
    K --> L["High Damp"]
    L --> M["Level"]
    M --> N["Pan"]
    N --> O["FX Amt"]
    P["Dmod"] --> Q["Invert: On/Off"]
    R["LFO"] --> S["Control Mode"]
    T["Manual"] --> S
    S --> U["Pitch, Fine [cents"]]
aControl ModeManual, LFO, D-modSwitches the controls of resonance intensity
LFO/D-mod InvertOff, OnReverses the Voice 1 and 2 control when LFO/D-mod is selected
bLFO Frequency [Hz]0.02...20.00 Setsthe speed of the LFO
D-mod Src Off...TempoSelects the modulation source that controls resonance intensity
cMIDI Sync Off, OnWhen this is on, the LFO speed is set by BPM, Base Note, and Times, instead of Frequency
BPMMIDI, 40.00...300.00MIDI syncs to the system tempo; 40-300 sets the tempo manually for this individual effect
Base Note r...wSelects the type of notes that specify the LFO speed
Times x1...x32Sets the number of notes that specify the LFO speed
dMod. Depth -100...+100Sets the amount of resonance intensity control via LFO/D-mod
Trim 0...100 Setsthe input level at the resonator
eVoice1: Pitch C0...B8 Sets the voice1 Pitch for resonance
Fine [cents] -50...+50Fine-adjusts the voice 1 pitch for resonance
Level 0...100 Sets the Voice1 output level
fVoice1: Resonance-100...+100Sets the intensity of resonance when Control Mode = Manual
High Damp [%]0...100Sets the damping amount of resonant sound in the high range
PanL6...L1, C, R1...R6Sets the Voice1 stereo image
gVoice2: PitchC0...B8 Sets the voice 2 Pitch for resonance
Fine [cents] -50...+50Fine-adjusts the voice 2 pitch for resonance
Level 0...100 Sets the Voice2 output level
hVoice2: Resonance-100...+100Sets the intensity of resonance when Control Mode = Manual
High Damp [%]0...100Sets the damping amount of resonant sound in the high range
PanL6...L1, C, R1...R6Sets the Voice2 stereo image
iWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
SrcOff...TempoTable, “Dynamic Modulation sources,” on page 330
Amt-100...+100Amount of modulation source
a: Control Mode f: Voice 1: Resonance h: Voice 2: Resonance This parameter determines the resonance intensity. When “Control Mode” = Manual, the “Resonance” parameter sets the intensity of resonance. If the “Resonance” parameter has a negative value, harmonics will be changed, and resonance will occur at a pitch one octave lower. When “Control Mode” = LFO, the intensity of resonance varies according to the LFO. The LFO sways between positive and negative values, causing resonance to occur between specified pitches an octave apart in turn. When “Control Mode” = D-mod, the resonance is controlled by the dynamic modulation source. If JS X or Ribbon is assigned as the modulation source, the pitch an octave higher and lower can be controlled, similar to when LFO is selected for Control Mode.

a: LFO/D-mod Invert

When “Control Mode” = LFO or D-mod, the controlled phase of either Voice 1 or 2 will be reversed. When the resonance pitch is set for Voice 1 (Resonance has a positive value), Voice 2 will resonate at a pitch an octave below (Resonance has a negative value). f: Voice 1: Pitch f: Fine [cents] h: Voice 2: Pitch h: Fine [cents] The Pitch parameter specifies the pitch of resonance by note name. The “Fine” parameter allows for fine adjustment in steps of cents. g: High Damp [%] i: High Damp [%] This sets the amount of damping amount for the high frequencies of the resonant sound. Lower values create a metallic sound with a higher range of harmonics.

42: Doppler

This effect simulates the “Doppler effect” of with a changing pitch, similar to the siren of an passing ambulance. Mixing the effect sound with the dry sound will create a unique chorus effect. ![](images/933668e6d139e5435097ca335aa5667bb3c649be4316c873902ee92a8151d72b.jpg)
flowchart
graph TD
    A["FX Amt"] --> B["Doppler"]
    B --> C["Pan Depth"]
    C --> D["LFO"]
    D --> E["Trigger"]
    E --> F["LFO Mode = 1-Shot"]
    F --> G["Right"]
    G --> H["Left"]
    H --> I["FX Amt"]
    style A fill:#f9f,stroke:#333
    style B fill:#ccf,stroke:#333
    style C fill:#cfc,stroke:#333
    style D fill:#fcc,stroke:#333
    style E fill:#cff,stroke:#333
    style F fill:#ffc,stroke:#333
    style G fill:#fcc,stroke:#333
    style H fill:#ffc,stroke:#333
aLFO Mode Loop, 1-Shot Switches LFO operation mode
Src Off...TempoSelects the modulation source of LFO reset
bL F O S y n c O fSwitches between LFO reset on and off when LFO Mode is set to Loop
cLFO Frequency [Hz]0.02...20.00 Setsthe speed of the LFO
Src Off...TempoSelects a modulation source for LFO speed
Amt-20.00...+20.00Sets the modulation amount of LFO speed
dMIDI Sync Off, OnWhen this is on, the LFO speed is set by BPM, Base Note, and Times, instead of Frequency
BPMMIDI, 40.00...300.00MIDI syncs to the system tempo; 40–300 sets the tempo manually for this individual effect
Base Note r...wSelects the type of notes that specify the LFO speed
Times x1...x32Sets the number of notes that specify the LFO speed
ePitch Depth 0...100Sets the pitch variation of the moving sound
Src Off...TempoSelects the modulation source of pitch variation
Amt -100...+100Sets the modulation amount of pitch variation
fPan Depth -100...+100Sets the panning of the moving sound
Src Off...TempoSelects the modulation source of panning
Amt -100...+100Sets the modulation amount of panning
gWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt -100...+100Amount ofmodulation source

a: LFO Mode

a: Src

b: LFO Sync

The “LFO Mode” parameter switches LFO operation mode. When Loop is selected, the Doppler effect will be created repeatedly. If “LFO Sync” is set to On, the LFO will be reset when the modulation source specified with the “Src” parameter is turned on. When “LFO Mode” is set to 1-Shot, the Doppler effect is created only once when the modulation source specified in the “Src” field is turned on. At this time if you do not set the “Src” parameter, the Doppler effect will not be created, and no effect sound will be output. MDI The effect is off when a value for the modulation source specified for the "Src" parameter is smaller than 64, and the effect is on when the o v i valge \$s64 or higher. The Doppler effect is triggered when the value changes from 63 or smaller to 64 or higher.

e: Pitch Depth

With the Doppler effect, the pitch is raised when the sound approaches, and the pitch is lowered when the sound goes away. This parameter sets this pitch variation.

f: Pan Depth

This parameter sets the width of the stereo image of the effect sound. With larger values, the sound seems to come and go from much further away. With positive values, the sound moves from left to right; with negative values, the sound moves from right to left. ![](images/e77f3c5c1771b51eac3c12130258ea04fb1e1896d88cff58982270b915054493.jpg)

43: Scratch

This effect is applied by recording the input signal and moving the modulation source. It simulates the sound of scratches you can make using a turntable. ![](images/68f7cccaad4037f03fbdb0423359db5f3cdc664608de16001db85568bf1958ee.jpg)
flowchart
graph TD
    A["FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out"] --> B["Left"]
    B --> C["Scratch"]
    C --> D["Direct Mix"]
    D --> E["FX Amt"]
    F["Right"] --> G["D-mod Input"]
    G --> H["Envelope Select"]
    H --> I["D-mod"]
    I --> J["Rec Control"]
    J --> C
    K["Scratch"] --> L["FX Amt"]
aScratch SourceOff...TempoSelects the modulation source for simulation control
bResponse0...100Sets the speed of the response to the Scratch Src
cEnvelope SelectD-mod, InputSelects whether the start and end of recording is controlled via the modulation source or the input signal level
Src Off...TempoSelects the modulation source that controls recording when Envelope Select is set to D-mod
dThreshold 0...100Sets the recording start level when Envelope Select is set to Input
eResponse0...100Sets the speed of the response to the end of recording
fDirect MixAlways On, Always Off, Cross FadeSelects how a dry sound is mixed
gWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable , “Dynamic Modulation sources,” on page 330
Amt -100...+100Amount ofmodulation source

a: Scratch Source

b: Response

The Scratch Source parameter enables you to select the modulation source that controls simulation. The value of the modulation source corresponds to the playback position. The Response parameter enables you to set the speed of the response to the modulation source. ![](images/9609dbeb5469137e5c6293669b156754619a14174f8032dd117816c62b1e6f3e.jpg)

c: Envelope Select

c: Src

d: Threshold

When “Envelope Select” is set to D-mod, the input signal will be recorded only when the modulation source value is 64 or higher. When “Envelope Select” is set to Input, the input signal will be recorded only when its level is over the Threshold value. The maximum recording time is 2,730 msec. If this is exceeded, the recorded data will start being erased from the top.

e: Response

This parameter enables you to set the speed of the response to the end of recording. Set a smaller value when you are recording a phrase or rhythm pattern, and set a higher value if you are recording only one note.

f: Direct Mix

With Always On, a dry sound is usually output. With Always Off, dry sounds are not output. With Cross Fade, a dry sound is usually output, and it is muted only when scratching. Set Wet/Dry to 100 to use this parameter effectively.

44: Grain Shifter

This effect cuts extremely short samples (“grains”) from the input signal waveform and plays them repeatedly, giving a mechanical character to the sound. ![](images/d100b9d7a257169c5280244a4f4e99e8f4f32a4741a534e61d2baac77328342b.jpg)
flowchart
graph TD
    A["FX Amt = 100; Mono In - Mono Out / FX Amt = 0; Stereo In - Stereo Out"] --> B["Left"]
    B --> C["Grain Shifter"]
    C --> D["Sample Cycle"]
    D --> E["FX Amt"]
    F["Right"] --> G["LFO"]
    G --> H["Trigger"]
    H --> I["D mod"]
    I --> J["Trigger"]
    J --> K["FX Amt"]
aDuration 0...100Sets the durationof the grain
Src Off...TempoSelects the source that will modulate the duration of the grain
Amt -100...+100Sets the amount by which the grain duration will be modulated
b LLFO Sync Src Off...TempoSelects the modulation source that will reset the LFO
cLFO Sample Cycle [Hz]0.02...20.00Sets the frequency at which the grain will be switched
Src Off...TempoSelects a modulation source for LFO speed
Amt-20.00...+20.00Sets the modulation amount of LFO speed
dMIDI Sync Off, OnWhen this is on, the LFO speed is set by BPM, Base Note, and Times, instead of Frequency
BPMMIDI, 40.00...300.00MIDI syncs to the system tempo; 40–300 sets the tempo manually for this individual effect
Base Note r...wSelects the type of notes that specify the LFO speed
Times x1...x32Sets the number of notes that specify the LFO speed
eWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable , “Dynamic Modulation sources,” on page 330
Amt -100...+100Amount of modulation source

a: Duration

c: LFO Sample Cycle [Hz]

Duration sets the length of the sampled grain, and the LFO Sample Cycle controls how often a new grain is sampled. In between Sample Cycles, the current grain is repeated continuously. ![](images/e5ac6bc8f461482e0e72e6b745f6f8b4e0ca3f82faf5cafe00f7d3713561c520.jpg)

45: Stereo Tremolo

This effect modulates the volume level of the input signal. The effect is stereo, and offsetting the LFO of the left and right phases from each other produces a tremolo effect between left and right. ![](images/ac4bbe1cee625b8634d591b57624e48d8b54af4c69e1bce262e1b9f54d698da3.jpg)
flowchart
graph TD
    A["Stereo In - Stereo Out"] --> B["Tremolo"]
    C["Left"] --> B
    D["Right"] --> E["Tremolo"]
    F["LFD: Tri/Sin/Vintage/Up/Down"] --> G["LFO Shape"]
    H["LFO Phase"] --> I["Tremolo"]
    J["FX Amt"] --> K["Tremolo"]
    L["FX Amt"] --> M["Tremolo"]
    N["FX Amt"] --> O["Tremolo"]
aLFO WaveformTriangle, Sine, Vintage, Up, DownSelects the LFO Waveform
LFO Shape -100...+100Changes the curvature of the LFO Waveform
bLFO Phase [degree]-180...+180Sets the LFO phase difference between the left and right
cLFO Frequency [Hz]0.02...20.00 Setsthe speed of the LFO
Src Off...TempoSelects a modulation source for LFO speed
Amt-20.00...+20.00Sets the modulation amount of LFO speed
dMIDI Sync Off, OnWhen this is on, the LFO speed is set by BPM, Base Note, and Times, instead of Frequency
BPMMIDI, 40.00...300.00MIDI syncs to the system tempo; 40-300 sets the tempo manually for this individual effect
Base Note r...wSelects the type of notes that specify the LFO speed
Times x1...x32Sets the number of notes that specify the LFO speed
eDepth 0...100 Sets the depth of LFO modulation
Src Off...TempoSelects the modulation source of the depth of modulation
Amt -100...+100Sets the modulation amount of the depth of modulation
fWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, "Dynamic Modulation sources," on page 330
Amt -100...+100Amount of modulation source

a: LFO Waveform

This parameter sets the basic shape of the LFO. The Vintage waveform models classic guitar-amp tremolo. ![](images/0af90093639f83fa0c2d74ca9d343aa99a24585326eb158ab971d74d7dda77b3.jpg)

b: LFO Phase [degree]

This parameter determines the difference between the left and right LFO phases. A higher value will simulate the auto-pan effect in which the sound is panned between left and right.

46: St. Env. Tremolo (Stereo Envelope Tremolo)

This effect uses the input signal level to modulate a stereo tremolo (LFO volume modulation). For instance, you can create a tremolo effect that becomes deeper and faster as the input gets more quiet. ![](images/f345b6f651fab98f25dd6e8aa93042af48b6c21aac1f1bb679f767c4bbaa26fb.jpg)
flowchart
graph TD
    A["Stereo In - Stereo Out"] --> B["Left"]
    B --> C["Tremolo"]
    C --> D["FX Amt"]
    E["Right"] --> F["Tremolo"]
    F --> G["LFO Phase"]
    G --> H["FX Amt"]
    I["Envelope"] --> J["Envelope Sens"]
    J --> K["LFO Shape"]
    K --> L["LFO: Tri/Sin/Vintage"]
    L --> M["End"]
    N["End"] --> O["End"]
aEnvelope Sens0...100Sets the envelope's sensitivity to the input signal
Envelope Shape-100...+100 Setsthe envelope's curvature
bLFO WaveformTriangle, Sine, VintageSelects the LFO Waveform
LFO Shape -100...+100Changes the curvature of the LFO Waveform
cLFO Phase [degree]-180...+180Sets the LFO phase difference between the left and right
dLFO Frequency [Hz]0.02...20.00Sets the speed of the LFO
Envelope Amount [Hz]-20.00... +20.00Sets the amount added to or subtracted from the Frequency when the envelope is at maximum
eDepth0...100 Sets the initial amount of tremolo
Envelope Amount-100...+100Sets the amount added to or subtracted from the Depth when the envelope is at maximum
fWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, "Dynamic Modulation sources," on page 330
Amt -100...+100Amount of modulation source

d: LFO Frequency [Hz]

d: Envelope Amount [Hz]

e: Depth

e: Envelope Amount

The graphic below shows an example of tremolo modulation with negative modulation of both Depth and Frequency. At the start of the note, the input is at maximum volume. This slows down the LFO Frequency to 1.0Hz, but also modulates the Depth to 0–so the tremolo doesn't have any effect. As the input volume dies down, the Frequency speeds up; the Depth also increases, making the tremolo effect increasingly audible. When the input volume approaches silence, the Depth is at its maximum (100) and Frequency is at 8Hz. ![](images/a5119847f9999fdcb8b3929c75f996d0bbe7c5eb3513589adbb5d25205f4c2d0.jpg)
line | Time | Level | |------|-------| | 0 | 8.0 | | 100 | -7.0 | | 200 | -100 |

47: Stereo Auto Pan

This is a stereo-in, stereo-out auto-panner. The Phase and Shape parameters lets you create various panning effects, such as making the left and right inputs seem to chase each other around the stereo field. ![](images/8719c413bb03e5389410ef38909e99ff866c068c77bdd026292fa7c03ad96005.jpg)
flowchart
graph TD
    A["Left"] --> B["Pan"]
    B --> C["FX Amt"]
    D["Right"] --> E["Pan"]
    E --> F["FX Amt"]
    G["LFO: Tri / Sin"] --> H["LFO Shape"]
    I["LFO Phase"] -.-> E
    J["Depth"] -.-> E
aLFO Waveform Triangle, Sine Selects the LFO Waveform
LFO Shape -100...+100Changes the curvature of the LFO Waveform
bLFO Phase [degree]-180...+180Sets the LFO phase difference between the left and right
cLFO Frequency [Hz]0.02...20.00 Setsthe speed of the LFO
Src Off...TempoSelects a modulation source for LFO speed
Amt-20.00... +20.00Sets the modulation amount of LFO speed
dMIDI Sync Off, OnWhen this is on, the LFO speed is set by BPM, Base Note, and Times, instead of Frequency
BPMMIDI, 40.00... 300.00MIDI syncs to the system tempo; 40-300 sets the tempo manually for this individual effect
Base Note r...wSelects the type of notes that specify the LFO speed
Times x1...x32Sets the number of notes that specify the LFO speed
eDepth 0...100 Sets the depth of LFO modulation
Src Off...TempoSelects the modulation source of the depth of modulation
Amt -100...+100Sets the modulation amount of the depth of modulation
fWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, "Dynamic Modulation sources," on page 330
Amt -100...+100 Amount of modulation source

a: LFO Shape

You can change the panning curve by modifying the LFO's Shape.

b: LFO Phase [degree]

This determines the phase difference between the left and right LFOs. When you gradually change the value away from 0, the sounds from the left and right channels will seem to chase each other around. If you set the parameter to +180 or -180, the sounds from each channel will cross over each other. You'll only hear the effect of this parameter if the input is true stereo, with different signals in the left and right channels. ![](images/f66a58b13248561ba8a3aa2dee55b3b3c92d5256c77a6580a100b1cc6f3bb53c.jpg)
flowchart
graph TD
    subgraph "LFO Phase = 0 degrees"
        A1["L-In"] --> B1["R-In"]
        B1 --> C1["L-In"]
        C1 --> D1["R-In"]
        D1 --> E1["L-In"]
        E1 --> F1["R-In"]
        F1 --> G1["L-In"]
    end

    subgraph "LFO Phase = 90 degrees"
        A2["L-In"] --> B2["R-In"]
        B2 --> C2["L-In"]
        C2 --> D2["R-In"]
        D2 --> E2["L-In"]
        E2 --> F2["R-In"]
        F2 --> G2["L-In"]
    end

    subgraph "LFO Phase = 180 degrees"
        A3["L-In"] --> B3["L-In"]
        B3 --> C3["R-In"]
        C3 --> D3["L-In"]
        D3 --> E3["L-In"]
        E3 --> F3["R-In"]
        F3 --> G3["L-In"]
    end

    Left --> Center
    Center --> Right
    Right --> Output
    style Left fill:#f9f,stroke:#333
    style Center fill:#f9f,stroke:#333
    style Right fill:#f9f,stroke:#333

48: St. Phaser + Trml (Stereo Phaser + Tremolo)

This effect combines a stereo phaser and tremolo, with linked LFOs. Swelling phaser modulation and tremolo effects synchronize with each other, creating a soothing modulation effect particularly suitable for electric piano. ![](images/558ae0f16539500e5814004e8e05cc234c1f2c3bfa22078eafee54e0fc7bbeb1.jpg)
flowchart
graph TD
    A["Stereo In - Stereo Out"] --> B["Left"]
    B --> C["Phaser"]
    C --> D["Tremolo"]
    D --> E["FX Amt"]
    F["Right"] --> G["Phaser"]
    G --> H["Tremolo"]
    H --> I["FX Amt"]
    J["LFO Type"] --> K["LFO"]
    K --> L["LFO Phase"]
    L --> M["LFO Shape"]
    M --> N["LFO Phase"]
    O["Resonance"] --> P["Phaser FX Amt"]
    P --> Q["Tremolo"]
    Q --> R["FX Amt"]
aTypePhs - Trml, ... Phs LR - Trml LRSelects the type of the tremolo and phaser LFOs Phaser - Tremolo, Phaser - Tremolo Spin, Phaser - Tremolo LR, Phaser LR - Tremolo, Phaser LR - Tremolo Spin, Phaser LR - Tremolo LR
LFO Phase [degree]-180...+180Sets the phase difference between the tremolo and phaser LFOs
bLFO Frequency [Hz]0.02...20.00 Setsthe speed of the LFO
SrcOff...TempoSelects a modulation source for LFO speed
Amt-20.00... +20.00Sets the LFO speed modulation amount
cMIDI SyncOff, OnWhen this is on, the LFO speed is set by BPM, Base Note, and Times, instead of Frequency
BPMMIDI, 40.00... 300.00MIDI syncs to the system tempo; 40-300 sets the tempo manually for this individual effect
Base Noter...wSelects the type of notes that specify the LFO speed
Timesx1...x32Sets the number of notes that specify the LFO speed
dPhaser Manual 0...100Sets the phaser frequency range
Resonance-100...+100Sets the phaser resonance amount
ePhaser Depth0...100 Sets thephaser modulation depth
SrcOff...TempoSelects the modulation source for the phaser modulation depth
Amt-100...+100Sets the modulation amount for the phaser modulation depth
fPhaser Wet/ Dry-Wet,-2: 98...Dry...2:98, WetSets the balance between the phaser effect and dry sounds
gTremolo Shape-100...+100Sets the degree of the tremolo LFO shaping
hTremolo Depth0...100 Sets thetremolo modulation depth
SrcOff...TempoSelects the modulation source for the tremolo modulation depth
Amt-100...+100Sets the modulation amount of the tremolo modulation depth
iWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, "Dynamic Modulation sources," on page 330
Amt -100...+100Amount of modulation source

a: Type

a: LFO Phase [degree]

Select the type of phaser LFO and tremolo LFO for the "Type" parameter. How the effect sound moves or rotates depends on the type of LFO. Selecting "LFO Phase" enables you to offset the timing of the phaser peak and control a subtle movement and rotation of the sound.

f: Phaser Wet/Dry

i: Wet/Dry

PHASER Wet/Dry sets the balance between the phaser output and the dry sound. OUTPUT Wet/Dry sets the balance between the final phaser and tremolo output level and the dry sound.

49: St. Ring Modulator (Stereo Ring Modulator)

This effect creates a metallic sound by applying the oscillators to the input signal. Use the LFO or Dynamic Modulation to modulate the oscillator to create a radical modulation. Matching the oscillator frequency with a note number will modulation effect in specific key ranges. ![](images/f6a0fabedf13cf088e25ddd55305dfe7f02259b06fe9dcc16550d0546c6689a7.jpg)
flowchart
graph TD
    A["Left Stereo In - Stereo Out"] --> B["Pre LPF"]
    B --> C["Ring Modulator"]
    C --> D["FX Amt"]
    E["Right"] --> F["Fixed Frequency"]
    F --> G["Sine Oscillator"]
    G --> H["Pitch"]
    H --> I["FX Amt"]
    J["LFO"] --> K["Note Offset, Fine"]
    K --> L["Note (Key Follow)"]
    L --> M["Osc Mode"]
    M --> N["Fixed"]
    N --> O["Sine Oscillator"]
    O --> P["Pitch"]
    P --> Q["FX Amt"]
aOSC ModeFixed, Note(Key Follow)Switching between specifying the oscillator frequency and using a note number
Pre LPF 0...100Sets the damping amount of the high range input to the ring modulator
bFixed Frequency [Hz]0...12.00kSets the oscillator frequency when OSC Mode is set to Fixed
Src Off...TempoSelects the modulation source for the oscillator frequency when OSC Mode is set to Fixed
Amt-12.00k...+12.00kSets the modulation amount of the oscillator frequency when OSC Mode is set to Fixed
cNote Offset -48...+48Sets the pitch difference from the original note when OSC Mode is set to Note (Key Follow)
Note Fine -100...+100 Fine-adjustedthe oscillator frequency
dLFO Frequency [Hz]0.02...20.00 Setsthe speed of the LFO
Src Off...TempoSelects a modulation source for LFO speed
Amt-20.00...+20.00Sets the modulation amount of LFO speed
eMIDI Sync Off, OnWhen this is on, the LFO speed is set by BPM, Base Note, and Times, instead of Frequency
BPMMIDI, 40.00...300.00MIDI syncs to the system tempo; 40-300 sets the tempo manually for this individual effect
Base Note r...wSelects the type of notes that specify the LFO speed
Timesx1...x32Sets the number of notes that specify the LFO speed
fLFO Depth0...100Sets the depth of LFO modulation for the oscillator frequency
Src Off...TempoSelects the modulation source of the depth of modulation
Amt -100...+100Sets the modulation amount of the depth of modulation
gWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, "Dynamic Modulation sources," on page 330
Amt -100...+100Amount of modulation source

a: OSC Mode

This parameter determines whether or not the oscillator frequency follows the note number.

a: Pre LPF

This parameter enables you to set the damping amount of the high range sound input to the ring modulator. If the input sound contains lots of harmonics, the effect may sound dirty. So produce a ring

b: Fixed Frequency [Hz]

This parameter sets the oscillator frequency when "OSC Mode" is set to Fixed.

c: Note Offset

c: Note Fine

These parameters for the oscillator are used when “OSC Mode” is set to Note (Key Follow). The “Note Offset” sets the pitch difference from the original note in semitone steps. The “Note Fine” parameter fine-adjusts the pitch in cent steps. Matching the oscillator frequency with the note number produces a ring modulation effect in the correct key.

50: Detune

Using this effect, you can obtain a detune effect that offsets the pitch of the effect sound slightly from the pitch of the input signal. Compared to the chorus effect, a more natural sound thickness will be created. ![](images/37e7c9cfaa17f737d61c8cd87dcdb64aaa76b6b37c4e63d8c23ce534bcc84db4.jpg)
flowchart
graph LR
    Left["Left"] -->|Input Level| Detune["Detune"]
    Right["Right"] -->|Input Level| Detune
    Detune --> Delay["Delay"]
    Delay --> HighDamp["High Damp"]
    HighDamp --> Feedback["Feedback"]
    Feedback --> FXAmt["FX Amt"]
    FXAmt -->|FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out| FXAmt
aPitch Shift [cents]-100...+100Sets the pitch difference from the input signal
Src Off...TempoSelects a modulation source for pitch shift
Amt -100...+100Sets the modulation amount for pitch shift
bDelay Time [msec]0...1000 Sets the delay time
cFeedback -100...+100 Sets the feedback amount
High Damp [%]0...100Sets the damping amount in the high range
dInput Level Dmod [%]-100...+100Sets the modulation amount of the input level
Src Off...TempoSelects the modulation source for the input level
eWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, "Dynamic Modulation sources," on page 330
Amt -100...+100 Amount of modulation source

d: Input Level Dmod [%]

d: Src This parameter sets the dynamic modulation of the input level. ![](images/23af7dd762bc0830f8f0d8f8f3bd968db6c049c639c2e321c612ada3f2f411bf.jpg)
line | Input Level | D-mod | Lower Value | |---|---|---| | 0 | 0 | 0 | | 1 | 1 | 1 | | 2 | 2 | 2 | | 3 | 3 | 3 | | 4 | 4 | 4 | | 5 | 5 | 5 | | 6 | 6 | 6 | | 7 | 7 | 7 | | 8 | 8 | 8 | | 9 | 9 | 9 | | 10 | 10 | 10 | The chart displays two line graphs: the left graph shows a linear relationship between Input Level and D-mod, and the right graph shows a linear relationship between Input Level and D-mod. Both charts share the same axes: 'X' (ranging from -1 to 1) and 'Y' (ranging from -1 to 1). The lines are labeled with mathematical notations such as 'x1.0' and 'x0.5'.

51: Pitch Shifter

This effect changes the pitch of the input signal. You can select from three types: Fast (quick response), Medium, and Slow (preserves tonal quality). You can also create an effect in which the pitch is gradually raised (or dropped) using the delay with feedback. ![](images/b2e45e216839125184882d06a3a71d6ae6cc0c82d2e51b3edc2293dc79037f62.jpg)
flowchart
graph TD
    A["FX Amt = 100; Mono In - Mono Out / FX Amt = 0; Stereo In - Stereo Out"] --> B["Input Level"]
    B --> C["Pitch Shifter"]
    C --> D["Delay"]
    D --> E["High Damp"]
    E --> F["FX Amt"]
    G["Input Level"] --> C
    H["Right"] --> I["Feedback Position"]
    I --> D
    J["Pre"] --> C
    K["Post"] --> D
    L["Feedback"] --> D
aM o d eSlow, Medium, FastSwitches Pitch Shifter mode
bPitch Shift [1/2tone]-24...+24Sets the pitch shift amount by steps of a semitone
Src Off...TempoSelects the modulation source of pitch shift amount
Amt -24...+24Sets the modulation amount of pitch shift amount
cFine [cents] -100...+100Sets the pitch shift amount by steps of a cent
Amt -100...+100Sets the modulation amount of pitch shift amount
dDelay Time [msec]0...2000 Sets the delay time
eFeedback PositionPre, Post Switches the feedback connection
fFeedback -100..+100Sets the feedback amount
High Damp [%]0...100Sets the damping amount in the high range
gInput Level Dmod [%]-100...+100Sets the modulation amount of the input level
Src Off...TempoSelects the modulation source for the input level
hWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable , "Dynamic Modulation sources," on page 330
Amt -100...+100 Amount of modulation source

a: Mode

This parameter switches the pitch shifter operating mode. With Slow, tonal quality will not be changed too much. With Fast, the effect becomes a Pitch Shifter that has a quick response, but may change the tone. Medium is in-between these two. If you do not need to set too much pitch shift amount, set this parameter to Slow. If you wish to change the pitch significantly, use Fast.

b: Pitch Shift [1/2tone]

b: Src b:Amt c: Fine [cents] c: Amt The amount of pitch shift will use the value of the Pitch Shift plus the Fine value. The amount of modulation will use the b: Amt value plus the c: Amt. The same Modulation Source is used for both Pitch Shift and Fine.

e: Feedback Position

f: Feedback When Feedback Position is set to Pre, the pitch shifter output is again input to the pitch shifter. Therefore, if you specify a higher value for the Feedback parameter, the pitch will be raised (or lowered) more and more each time feedback is repeated. If Feedback Position is set to Post, the feedback signal will not pass through the pitch shifter again. Even if you specify a higher value for the Feedback parameter, the pitch-shifted sound will be repeated at the same pitch.

52: Pitch Shifter BPM

This pitch shifter enables you to set the delay time to match the song tempo. ![](images/e44a7f00d732857269719a097120533a02aa9950a1e020e79dd28f93fd0c8cf4.jpg)
flowchart
graph TD
    A["Input Level"] --> B["Pitch Shifter"]
    B --> C["Delay"]
    C --> D["High Damp"]
    D --> E["FX Amt"]
    F["BPM"] --> G["Base Note x Times"]
    H["Pre"] --> I["Feedback Position"]
    J["Post"] --> K["Feedback"]
    L["FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out"]
    M["Left"] --> N["Input Level"]
    O["Right"] --> P["Temp"]
    Q["FX Amt"] --> R["FX Amt"]
aM o d eSlow, Medium, FastSwitches Pitch Shifter mode
bPitch Shift [1/2tone]-24...+24Sets the pitch shift amount in steps of a semitone
Src Off...TempoSelects the modulation source of pitch shift amount
Amt -24...+24Sets the modulation amount of pitch shift amount
cFine [cents] -100...+100Sets the pitch shift amount in steps of one cent
Amt -100...+100Sets the modulation amount of pitch shift amount
dBPMMIDI, 40.00...300.00MIDI syncs to the system tempo; 40–300 sets the tempo manually for this individual effect
Time Over? ---, OVER!Displays an error message when the delay time exceeds the upper limit
eDelay Base Noter...wSelects the type of notes to specify the delay time
Times x1...x32Sets the number of notes to specify the delay time
fFeedback PositionPre, PostSwitches the feedback connection
gFeedback -100...+100Sets the feedback amount
High Damp [%]0...100Sets the damping amount in the high range
hInput Level Dmod [%]-100...+100Sets the modulation amount of the input level
Src Off...TempoSelects the modulation source for the input level
iWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable , “Dynamic Modulation sources,” on page 330
Amt -100...+100Amount of modulation source

d: BPM

e: Delay Base Note

e: Times

The delay time is the duration of “Times” number of “Delay Base Note” note values at the “BPM” tempo (or if “BPM” is set to MIDI, the tempo determined by MIDI Clock).

d: Time Over?

You can set the delay time up to 5,290msec. If the delay time exceeds this limit, the error message "OVER!" appears on the display. Set the delay time parameters so that this message will not appear. "Time Over?" is only a display parameter.

53: Pitch Shift Mod. (Pitch Shift Modulation)

This effect modulates the detuned pitch shift amount using an LFO, adding a clear spread and width to the sound by panning the effect sound and dry sound to the left and right. This is especially effective when the effect sound and dry sound output from stereo speakers are mixed. ![](images/f351c2484276b7549982cc65c272d6eb7938e68c77dee051a4d165afe18e8757.jpg)
flowchart
graph TD
    A["Left"] --> B["Pitch Shifter"]
    C["Right"] --> B
    B --> D["FX Amt"]
    B --> E["Pan"]
    B --> F["LFO: Trl / Sqr"]
    style A fill:#f9f,stroke:#333
    style C fill:#f9f,stroke:#333
    style B fill:#ccf,stroke:#333
    style D fill:#cff,stroke:#333
    style E fill:#cff,stroke:#333
    style F fill:#cff,stroke:#333
aPitch Shift [cents]-100...+100Sets the pitch difference from the input signal
bLFO WaveformTriangle, SquareSelects the LFO Waveform
cLFO Frequency [Hz]0.02...20.00Sets the speed of the LFO
Src Off...TempoSelects a modulation source for LFO speed
Amt-20.00... +20.00Sets the modulation amount of LFO speed
dMIDI SyncOff, OnWhen this is on, the LFO speed is set by BPM, Base Note, and Times, instead of Frequency
BPMMIDI, 40.00... 300.00MIDI syncs to the system tempo; 40–300 sets the tempo manually for this individual effect
Base Noter...wSelects the type of notes that specify the LFO speed
Times x1...x32Sets the number of notes that specify the LFO speed
eDepth-100...+100Sets the LFO modulation depth for pitch shift amount
Src Off...TempoSelects the modulation source of the depth of modulation
Amt -100...+100Sets the modulation amount of the depth of modulation
fPanL, 1 : 99...99 : 1, RSets the panning effect sound and dry sound separately
gWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt -100...+100Amount of modulation source

a: Pitch Shift [cents] e: Depth

These parameters set the amount of pitch shift and amount of modulation by means of the LFO. ![](images/484e980ba51da57d595f83c39d276cdc127e5c36a9887117a019be4331250658.jpg)
line Pitch Shift Mod - Pitch Shift / Depth | Pitch | Value | |---|---| | Higher | Peaks at 0° | | Lower | Peaks at 0° | | Original Pitch | Peaks at 0° | | Higher | Peaks at 15° | | Lower | Peaks at 15° | | Original Pitch | Peaks at 25° | | Higher | Peaks at 25° | | Lower | Peaks at 25° | | Original Pitch | Peaks at 35° | | Higher | Peaks at 35° | | Lower | Peaks at 35° | | Original Pitch | Peaks at 45° | | Higher | Peaks at 45° | | Lower | Peaks at 45° | | Original Pitch | Peaks at 55° | | Higher | Peaks at 55° | | Lower | Peaks at 55° | | Original Pitch | Peaks at 65° | | Higher | Peaks at 65° | | Lower | Peaks at 65° | | Original Pitch | Peaks at 75° | | Higher | Peaks at 75° | | Lower | Peaks at 75° | | Original Pitch | Peaks at 85° | | Higher | Peaks at 85° | | Lower | Peaks at 85° | | Original Pitch | Peaks at 95° | | Higher | Peaks at 95° | | Lower | Peaks at 95° | | Original Pitch | Peaks at 105° | | Higher | Peaks at 105° | | Lower | Peaks at 105° | | Original Pitch | Peaks at 115° | | Higher | Peaks at 115° | | Lower | Peaks at 115° | | Original Pitch | Peaks at 125° | | Higher | Peaks at 125° | | Lower | Peaks at 125° | | Original Pitch | Peaks at 135° | | Higher | Peaks at 135° | | Lower | Peaks at 135° | | Original Pitch | Peaks at 145° | | Higher | Peaks at 145° | | Lower | Peaks at 145° | | Original Pitch | Peaks at 155° | | Higher | Peaks at 155° | | Lower | Peaks at 155° | | Original Pitch | Peaks at 165° | | Higher | Peaks at 165° | | Lower | Peaks at 165° | | Original Pitch | Peaks at 175° | | Higher | Peaks at 175° | | Lower | Peaks at 175° | | Original Pitch | Peaks at 185° | | Higher | Peaks at 185° | | Lower | Peaks at 185° | | Original Pitch | Peaks at 195° | | Higher | Peaks at 195° | | Lower | Peaks at 195° | | Original Pitch | Peaks at 205° | | Higher | Peaks at 205° | | Lower | Peaks at 205° | | Original Pitch | Peaks at 215° | | Higher | Peaks at 215° | | Lower | Peaks at 215° | | Original Pitch | Peaks at 225° | | Higher | Peaks at 225° | | Lower | Peaks at 225° | | Original Pitch | Peaks at 235° | | Higher | Peaks at 235° | | Lower | Peaks at 235° | | Original Pitch | Peaks at 245° | | Higher | Peaks at 245° | | Lower | Peaks at 245° | | Original Pitch | Peaks at 255° | | Higher | Peaks at 255° | | Lower | Peaks at 255° | | Original Pitch | Peaks at 265° | | Higher | Peaks at 265° | | Lower | Peaks at 265° | | Original Pitch | Peaks at 275° | | Higher | Peaks at 275° | | Lower | Peaks at 275° | | Original Pitch | Peaks at 285° | | Higher | Peaks at 285° | | Lower | Peaks at 285° | | Original Pitch | Peaks at 295° | | Higher | Peaks at 295° | | Lower | Peaks at 295° | | Original Pitch | Peaks at 305° | | Higher | Peaks at 305° | | Lower | Peaks at 305° | | Original Pitch | Peaks at 315° | | Higher | Peaks at 315° | | Lower | Peaks at 315° | | Original Pitch | Peaks at 325° | | Higher | Peaks at 325° | | Lower | Peaks at 325° | | Original Pitch | Peaks at 335° | | Higher | Peaks at 335° | | Lower | Peaks at 335° | | Original Pitch | Peaks at 345° | | Higher | Peaks at 345° | | Lower | Peaks at 345° | | Original Pitch | Peaks at 355° | | Higher | Peaks at 355° | | Lower | Peaks at 355° | | Original Pitch | Peaks at 365° | | Higher | Peaks at 365° | | Lower | Peaks at 365° | | Original Pitch | Peaks at 375° | | Higher | Peaks at 375° | | Lower | Peaks at 375° | | Original Pitch | Peaks at 385° | | Higher | Peaks at 385° | | Lower | Peaks at 385° | | Original Pitch | Peaks at 395° | | Higher | Peaks at 395° | | Lower | Peak (value) | | Original Pitch (Peak) vs. Prior Peak (Value) vs. Prior Depth (Value) vs. Prior Depth (Value) vs. Prior Depth (Value) vs. Prior Depth (Value) vs. Prior Depth (Value) vs. Prior Depth (Value) vs. Prior Depth (Value) vs. Prior Depth (Value) vs. Prior Depth (Value) vs. Prior Depth (Value) vs. Prior Depth (Value) vs. Prior Depth (Value) vs. Prior Depth (Value) vs. Prior Depth (Value) vs. Prior Depth (Lower) vs. Prior Depth (Lower) vs. Prior Depth (Lower) vs. Prior Depth 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Depth (Lower) vs. Prior Depth (Lower) > Prior Depth (Lower) vs. Prior Depth (Lower) vs. Prior Depth (Lower) vs. Prior Depth (Lower) vs. Prior Depth (Lower) > Prior Depth (Lower) > Prior Depth (Lower) > Prior Depth (Lower) > Prior Depth (Lower) > Prior Depth (Lower) > Prior Depth (Lower) > Prior Depth (Lower) > Prior Depth (Lower) > Prior Depth (Lower) > Prior Depth (Lower) > Prior Depth (Lower) > Prior Depth (Lower) > Prior Depth (Lower) > Prior Depth (Lower) > Prior Depth (Lower) > Prior Depth (Lower) > Prior Depth (Upper) vs. Prior Depth (Upper), Prior Depth (Upper), and Prior Depth (Upper), Prior Depth (Upper), and Prior Depth (Upper), Prior Depth (Upper), and Prior Depth (Upper), Prior Depth (Upper), and Prior Depth (Upper), Prior Depth (Upper), and Prior Depth (Upper), Prior Depth (Upper), and Prior Depth (Upper), Prior Depth (Upper), and Prior Depth (Upper), Prior Depth (Upper), and Prior Depth (Upper), Prior Depth (Upper), and Prior Depth (Upper), Prior Depth (Upper), and Minor Lengths (> Upper, < Upper, < Upper, < Upper, < Upper, < Upper, < Upper, < Upper, < Upper, < Upper, < Upper, < Upper, < Upper, < Upper, < Upper, < Upper, < Upper, < Upper, < Upper, < Upper, < Upper, < Upper, < Upper, < Upper, < Upper, < Upper, < Upper, < Upper, < Upper, < Upper, < Upper, < Upper, < Upper, < Upper, < Lower than LFO Waveform=Square/Depth

g: Pan h: Wet/Dry

The Pan parameter pans the effect sound and dry sound to the left and right. With L, the effect sound is panned left, and the dry sound is panned right. With a Wet/Dry = Wet setting, the effect and dry sound will be output in a proportion of 1:1.

54: Organ Vib/Chorus (Organ Vibrato/Chorus)

This effect simulates the chorus and vibrato circuitry of a vintage organ. The modulation speed and depth can be customized. ![](images/83e137c456b4c4ec3404654c724816dcdac5df2dbed159782a278209bf86bb69.jpg)
flowchart
graph TD
    A["Left"] --> B["Preset Setting"]
    B --> C["Custom Parameters"]
    C --> D["Mode"]
    D --> E["Vibrato/Chorus"]
    E --> F["FX Amt"]
    G["Right"] --> H["FX Amt"]
    I["FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out"] --> J["FX Amt"]
a Input Trim 0...100 Sets the input level
b Control Mode Preset, CustomSelects either preset or custom settings
cPreset TypeV1, C1, V2, C2, V3, C3Selects the effect type when Mode=PresetV1/V2/V3 are variations of vibrato, and C1/C2/C3 are variations of chorus
SrcOff...TempoSelects the modulation source that will change the effect type
Amt-5...+5Sets the modulation amount for changing the effect type
dCustom MixVibrato, 1:99...99:1, ChorusSets the mix level of the direct sound when Mode=Preset
SrcOff...TempoSelects the modulation source that will control the mix level of the direct sound
Amt-100...+100Sets the modulation amount for controlling the mix level of the direct sound
eCustom Depth0...100 Sets the vibrato depth
SrcOff...TempoSelects the modulation source that will control vibrato depth
Amt-100...+100Sets the modulation amount for controlling the vibrato depth
fCustom Speed [Hz]0.02...20.00Sets the vibrato speed
SrcOff...TempoSelects the modulation source for controlling the vibrato speed
Amt-20.00...+20.00Sets the modulation amount for controlling the vibrato speed
gWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
SrcOff...TempoTable, “Dynamic Modulation sources,” on page 330
Amt-100...+100Amount of modulation source

b: Control Mode

c: Preset Type

d: Custom Mix

e: Custom Depth

f: Custom Speed [Hz]

If Control Mode=Preset, you can use c: Preset Type to select the effect. In this case, the Custom Mix/Depth/Speed settings are ignored. If Control Mode=Custom, the Custom Mix/Depth/Speed settings are valid, and the c: Preset Type setting is ignored.

c: Amt

If Preset Type=V1 and Src=JS+Y, you can set this to +5 and move J S + Y to control the V1?C1?V2?C2?V3?C3.

55: Rotary Speaker

This effect simulates a rotary speaker, and obtains a more realistic sound by simulating the rotor in the low range and the horn in the high range separately. The effect also simulates the stereo microphone settings. ![](images/0d20b94fe4c229e0b1193e69b5332d47620070f558aaceed4726ae18b5c4ea1c.jpg)
flowchart
graph TD
    A["FX Amt = 100: Mono In - Stereo Out / FX Amt = 0: Stereo In - Stereo Out"] --> B["Left"]
    B --> C["Horn"]
    C --> D["Rotor"]
    D --> E["Rotor Balance"]
    E --> F["Mic Distance Mic Spread"]
    F --> G["FX Amt"]
    G --> H["FX Amt"]
    I["Right"] --> J["Speaker Simulation"]
    K["Mode Switch: Rotate/Stop"] --> J
    L["Speed Switch: Slow/Fast"] --> J
    M["Manual Speed Control"] --> J
    J --> N["Motor"]
aMode SwitchRotate, StopSwitches between speaker rotation and stop
SrcOff...TempoSelects a modulation source for Rotate/Stop
ModeToggle, MomentSets the switch mode for Rotate/Stop modulation
bSpeed SwitchSlow, FastSwitches the speaker rotation speed between slow and fast
SrcOff...TempoSelects a modulation source for Slow/Fast
ModeToggle, MomentSets the switch mode for Slow/Fast modulation
cManual Speed CtrlOff...TempoSets a modulation source for direct control of rotation speed
dHore Acceleration0...100How quickly the horn rotation speed in the high range is switched
Hore RatioStop, 0.50...2.00Adjusts the (high-range side) horn rotation speed. Standard value is 1.00. Selecting “Stop” will stop the rotation
eRotor Acceleration0...100Determines how quickly the rotor rotation speed in the low range is switched
Rotor RatioStop, 0.50...2.00Adjusts the (low-frequency) rotor speed. Standard value is 1.00. Selecting “Stop” will stop the rotation
fHorn/Rotor BalanceRotor, 1...99, HornSets the level balance between the high-frequency horn and low-frequency rotor
gMic Distance0...100Sets the distance between the microphone and rotary speaker
Mic Spread0...100Sets the angle of left and right microphones
hWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
SrcOff...TempoTable, “Dynamic Modulation sources,” on page 330
Amt-100...+100Amount of modulation source

a: Mode

This parameter sets how the modulation source switches between rotation and stop. When Mode = Toggle, the speaker rotates or stops alternately each time you press the pedal or move the joystick. Via MIDI, rotation will switch between start and stop each time the modulation amount exceeds 64. effect in the order of When Mode = Moment, the speaker rotates by default, and stops only when you press the pedal or move the joystick. Via MIDI, modulation values above 64 make the speaker rotate, and values below 64 make it stop.

b: Speed Switch

This parameter controls how the rotation speed (slow and fast) is switched via the modulation source. When Mode = Toggle, the speed will switch between slow and fast each time you press the pedal or move the joystick. Via MIDI, the speed will switch each time the modulation amount exceeds 64. When Mode = Moment, the speed is usually slow. It becomes fast only when you press the pedal or move the joystick. Via MIDI, modulation values above 64 set the speed to Fast, and values below 64 set it to Slow.

c: Manual Speed Ctrl

If you wish to control the rotation speed manually, instead of switching between Slow and Fast, select a modulation source in the Manual Speed Ctrl parameter. If you don't want to use manual control, set this to Off.

d: Horn Acceleration

e: Rotor Acceleration

On a real rotary speaker, the rotation speed accelerates or decelerates gradually after you switch the speed. The Horn and Rotor Acceleration parameters set the transition times between fast and slow speeds.

g: Mic Distance

g: Mic Spread

This is a simulation of stereo microphone settings. ![](images/d03b8a43294b05127132fa40248279bf67fda0566cd440ca1ba9cb90d361ec46.jpg)
flowchart
graph TD
    A["Microphone"] -->|Mic Distance| B["Rotary Speaker (Top View)"]
    C["Microphone"] -->|Mic Distance| B
    D["Microphone - Mic Placement"] -->|Mic Spread| B

Delay

56: L/C/R Delay

This multitap delay outputs three Tap signals to the left, right, and center respectively. You can also adjust the left and right spread of the delay sound. ![](images/beb79e318cf4580640c5aaacd9648f823823c431a9d4c4298e300f2852a0aa1e.jpg)
flowchart
graph TD
    A["Input Level D-mod"] --> B["High Damp"]
    A --> C["Low Damp"]
    B --> D["L Delay"]
    C --> E["C Delay"]
    D --> F["Level"]
    E --> G["Level"]
    F --> H["Spread"]
    G --> H
    H --> I["FX Amt"]
    J["Left"] --> K["Input Level D-mod"]
    J --> L["Input Level D-mod"]
    J --> M["Right"]
    N["FFX Amt = 100: Mono In - Stereo Out / FX Amt = 0: Stereo In - Stereo Out"] --> O["FFX Amt"]
aL Delay Time [msec]0...2730 Sets thedelay time of TapL
Level 0...50 Setsthe output levelof TapL
bC Delay Time [msec]0...2730 Sets thedelay time of TapC
Level 0...50 Setsthe output levelof TapC
cR Delay Time [msec]0...2730 Sets thedelay time of TapR
Level 0...50 Setsthe output levelof TapR
dFeedback (C Delay)-100...+100 Setsthe feedback amount of TapC
Src Off...TempoSelects the modulation source of the TapC feedback amount
Amt -100...+100Sets the modulation amount of the TapC feedback amount
eHigh Damp [%]0...100Sets the damping amount in the high range
Low Damp [%]0...100Sets the damping amount in the low range
fInput Level Dmod [%]-100...+100Sets the modulation amount of the input level
Src Off...TempoSelects the modulation source for the input level
gSpread 0...50Sets the width of the stereo image of the effect sound
hWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, "Dynamic Modulation sources," on page 330
Amt -100...+100Amount of modulation source

e: High Damp [%]

e: Low Damp [%]

These parameters set the damping amount of high range and low range. The tone of the delayed sound becomes darker and lighter as it feeds back.

g: Spread

This parameter sets the pan width of the effect sound. The stereo image is widest with a value of 50, and the effect sound of both channels is output from the center with a value of 0.

57: Stereo/CrossDelay

This is a stereo delay, and can by used as a cross-feedback delay effect in which the delay sounds cross over between the left and right by changing the feedback routing. ![](images/98b6da7eefeb609c7bf17661815a62f0fca16c4f075a7ef8afc2e023d82468c4.jpg)
flowchart
graph LR
    A["Input Level D-mod"] --> B["Delay"]
    B --> C["High Damp"]
    C --> D["Low Damp"]
    D --> E["Spread"]
    E --> F["FX Amt"]
    G["Input Level D-mod"] --> H["Delay"]
    H --> I["High Damp"]
    I --> J["Low Damp"]
    J --> K["Stereo/Cross"]
    K --> L["FX Amt"]
    M["Left"] --> N["FX Amt"]
    O["Right"] --> P["FX Amt"]
    Q["Stereo/Cross"] --> R["Delay"]
    R --> S["High Damp"]
    S --> T["Low Damp"]
    T --> U["Spread"]
    U --> V["FX Amt"]
aStereo/Cross Stereo, CrossSwitches between stereo delay and cross-feedback delay
bL Delay Time [msec]0.0...1360.0Sets the delay time for the left channel
cR Delay Time [msec]0.0...1360.0Sets the delay time for the right channel
dL Feedback -100...+100Sets the feedback amount for the left channel
Src Off...TempoSelects the modulation source of feedback amount
Amt L -100...+100Sets the modulation amount of the left channel feedback
eR Feedback -100...+100Sets the feedback amount for the right channel
Amt R -100...+100Sets the modulation amount of the right channel feedback
fHigh Damp [%] 0...100Sets the damping amount in the high range
gLow Damp [%] 0...100Sets the damping amount in the low range
hInput Level Dmod [%]-100...+100Sets the modulation amount of the input level
Src Off...TempoSelects the modulation source for the input level
iSpread -50...+50Sets the width of the stereo image of the effect sound
jWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt-100...+100Amount of modulation source

58: St. Multitap Delay (Stereo Multitap Delay)

The left and right Multitap Delays have two taps respectively. Changing the routing of feedback and tap output allows you to create various patterns of complex effect sounds. ![](images/152c9f224c4a8c1e483230e6d096c083eda963f77e1229093a8f2cb803183f67.jpg)
flowchart
graph TD
    A["Left"] --> B["Input Level D-mod"]
    B --> C["High Damp Low Damp Mode"]
    C --> D["Delay (1)"]
    D --> E["Mode"]
    E --> F["Spread"]
    F --> G["Tap1=(1), Tap2=(2)"]
    G --> H["FX Amt"]
    I["Right"] --> J["Input Level D-mod"]
    J --> K["High Damp Low Damp Mode"]
    K --> L["Delay (1)"]
    L --> M["Mode"]
    M --> N["Spread"]
    N --> O["Tap1=(1), Tap2=(2)"]
    O --> P["FX Amt"]
    Q["Feedback"] --> R["Delay"]
    S["Feedback"] --> T["Delay"]
    U["FX Amt"] --> V["Output"]
aModeNormal, Cross Feedback,Cross Pan1,Cross Pan2Switches the left and right delay routing
bTap1 Time [msec]0.0...1360.0Sets the Tap1 delay time
cTap2 Time [msec]0.0...1360.0Sets the Tap2 delay time
dTap1 Level0...100Sets the Tap1 output level
eFeedback (Tap2)-100...+100Sets the Tap2 feedback amount
Src Off...TempoSelects the modulation source of the Tap2 feedback amount
Amt-100...+100Sets the modulation amount of the Tap2 feedback amount
f HHigh Damp [%] 0...100Sets the damping amount in the high range
gLow Damp [%] 0...100Sets the damping amount in the low range
hInput Level Dmod [%]-100...+100Sets the modulation amount of the input level
Src Off...TempoSelects the modulation source for the input level
iSpread -100...+100Sets the width of the stereo image of the effect sound
Src Off...TempoSelects the modulation source of the effect sound's stereo image width
Amt-100...+100Sets the modulation amount of the effect sound's stereo image width
jWet/DryDry, 1:99...99:1,WetBalance between the wet and dry signal
Src Off...TempoTable , "Dynamic Modulation sources," on page 330
Amt-100...+100Amount of modulation source
![](images/e54dd377efa84ff9c08a350619c13178efb8e88d882fed4b6c971aabab9dd75b.jpg)

a: Mode

You can change how the left and right delay signals are panned by modifying the routing of the left and right delay as shown in the figure above. You need to input different sounds to each channel in order for this parameter to be effective.

d: Tap1 Level

This parameter sets the output level of Tap1. Setting a different level from Tap2 will add a unique touch to a monotonous delay and feedback.

59: St. Mod Delay

(Stereo Modulation Delay)

This stereo delay uses an LFO to sweep the delay time. The pitch also varies, creating a delay sound which swells and shimmers. You can also control the delay time using a modulation source. ![](images/eca410a75d37e55b9d8945f8f5b560444cd8b8fb34abcc8ba3097b7589d9fd27.jpg)
flowchart
graph TD
    A["Left"] --> B["Delay"]
    B --> C["Feedback"]
    C --> D["Delay"]
    D --> E["FX Amr"]
    F["Right"] --> G["FX Amr"]
    H["Dial"] --> I["Response"]
    I --> J["LFO: T1 / Sine"]
    J --> K["LFO Shape"]
    K --> L["LFO Phase"]
    L --> M["Modulation Mode"]
    M --> N["12-mod"]
    N --> O["Feedback"]
    O --> P["Delay"]
    P --> Q["FX Amr"]
aModulation ModeLFO, D-modSwitches between LFO modulation control and modulation source control
bD-mod ModulationL/R:+/+, L/R:+/-Reversed L/R control by modulation source
Src Off...TempoSelects the modulation source that controls delay time
Response 0...30Sets the rate of response to the modulation source
cLFO WaveformTriangle, Sine Selects the LFO Waveform
LFO Shape -100...+100Changes the curvature of the LFO Waveform
dLFO Sync Off, OnSwitches LFO reset off/on
Src Off...TempoSelects the modulation source that resets the LFO
eLFO Frequency [Hz]0.02...20.00 Setsthe speed of the LFO
fMIDI Sync Off, OnWhen this is on, the LFO speed is set by BPM, Base Note, and Times, instead of Frequency
BPMMIDI, 40.00...300.00MIDI syncs to the system tempo; 40-300 sets the tempo manually for this individual effect
Base Note r...wSelects the type of notes that specify the LFO speed
Times x1...x32Sets the number of notes that specify the LFO speed
gL LFO Phase [deg]-180...+180Sets the phase obtained when the left LFO is reset
L Depth 0...200Sets the depth of the left LFO modulation
hR LFO Phase [deg]-180...+180Sets the phase obtained when the right LFO is reset
R Depth0...200Sets the depth of the right LFO modulation
iL Delay Time [msec]0.0...1000.0Sets the delay time for the left channel
L Feedback -100...+100Sets the feedback amount of left delay
jR Delay Time [msec]0.0...1000.0Sets the delay time for the right channel
R Feedback-100...+100Sets the feedback amount of right delay
kWet/Dry-Wet, -1:99...Dry...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt-100...+100Amount of modulation source

b: D-mod Modulation

When the modulation source is used for control, this parameter reverses the left and right modulation direction. d: LFO Sync d: Src g: L LFO Phase [deg] h: R LFO Phase [deg] If “LFO Sync” is On, the LFO will be reset by the modulation source that is received. The “Src” parameter sets the modulation source that resets the LFO. For example, you can assign Gate as a modulation source so that the sweep always starts from the specified point. “L LFO Phase” and “R LFO Phase” set the phase obtained when the left and right LFOs are reset. In this way, you can create changes in pitch sweep for the left and right channels individually. ![](images/624249bd2c65825408d6fe0d9553eb6652d202dee51c6d8b6aecb91f28b906dc.jpg) The effect is off when a value of the modulation source specified in the "Src" parameter is 63 or smaller, and the effect is on when the value is 64 or higher. The LFO is triggered and reset to the "L LFO Phase" and "R LFO Phase" settings when the value changes from 63 or smaller to 64 or higher.

60: St. Dynamic Delay

(Stereo Dynamic Delay)

This stereo delay controls the level of delay according to the input signal level. You can use this as a ducking delay that applies delay to the sound only when you play keys at a high velocity or only when the volume level is low. ![](images/c36cedff597ba35be54ccc0c2aba17eb794b7f568e18662d15bf2e80a6fc860e.jpg)
flowchart
graph TD
    A["Left"] --> B["Delay"]
    B --> C["High Dump Low Dump"]
    C --> D["Spread"]
    D --> E["FX Amt"]
    F["Right"] --> G["Delay"]
    G --> H["High Dump Low Dump"]
    H --> I["Out"]
    I --> J["FX Amt"]
    K["Envelope"] --> L["Tarefoil"]
    L --> M["Attack Release"]
    M --> N["Control Target"]
    N --> O["FX Amt"]
    P["Feedback"] --> Q["Delay"]
    Q --> R["High Dump Low Dump"]
    R --> S["Spread"]
    S --> T["FX Amt"]
aControl TargetNone, Out, FBSelects from no control, output, and feedback
Polarity+, -Reverses level control
bThreshold 0...100Sets the level to which the effect is applied
Offset0...100Sets the offset of level control
cAttack1...100Sets the attack time of level control
dRelease1...100Sets the release time of level control
eL Delay Time [msec]0.0...1360.0Sets the delay time for the left channel
fR Delay Time [msec]0.0...1360.0Sets the delay time for the right channel
gFeedback -100...+100 Sets the feedback amount
hHigh Damp [%]0...100Sets the damping amount in the high range
Low Damp [%]0...100Sets the damping amount in the low range
iSpread-100...+100Sets the width of the stereo image of the effect sound
jWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable , “Dynamic Modulation sources,” on page 330
Amt-100...+100Amount of modulation source

a: Control Target

This parameter selects no level control, delay output control (effect balance), or feedback amount control.

a: Polarity

b: Threshold

b: Offset

c: Attack

d: Release

The “Offset” parameter specifies the value for the “Control Target” parameter (that is set to None), expressed as the ratio relative to the parameter value (the “Wet/Dry” value with “Control Target”=Output level, or the “Feedback” value with “Control Target”=Feedback). When “Polarity” is positive, the “Control Target” value is obtained by multiplying the parameter value by the “Offset” value (if the input level is below the threshold), or equals the parameter value if the input level exceeds the threshold. When “Polarity” is negative, Control Target value equals the parameter value if the input level is below the threshold, or is obtained by multiplying the parameter value by the “Offset” value if the level exceeds the threshold. The “Attack” and “Release” parameters specify attack time and release time of delay level control. ![](images/916b56821efa8493e29baa688a25a8aa0497f70f2ca7f4834ea81be6a94d0a1d.jpg)
line | Panel | Description | Value | |-------|--------------------------------------|-------| | Top | Dry | Peak | | Bottom | Envelope | Attack | | Bottom | Time | - | | Bottom | Target Output Level | - | | Bottom | Polarity (−) | - | | Bottom | Target Output Level | - | | Bottom | Polarity (+) | - | | Bottom | Dynamic Delay | - | | Bottom | Threshold | - | | Bottom | Release | - | | Bottom | Delay Time | - | | Bottom | Time | - | | Bottom | (Ducking Delay) | - | | Bottom | Delay Time | - |

61: St. AutoPanningDly (Stereo Auto Panning Delay)

This stereo delay effect pans the delay sound left and right using the LFO. ![](images/730287f977dcf312fd5fd90f055682a571b5e16ce0962f277b19ad8ebb5cd34b.jpg)
flowchart
graph TD
    A["Left"] --> B["Delay"]
    B --> C["High Damp Low Damp"]
    C --> D["Pan"]
    D --> E["FX Amt"]
    F["Right"] --> G["Delay"]
    G --> H["High Damp Low Damp"]
    H --> I["Pan"]
    I --> J["FX Amt"]
    K["LFO: Trl / Sin"] --> L["LFO Shape"]
    M["Feedback"] --> N["Pan"]
    O["Depth"] --> P["Pan"]
    Q["LFO Phase"] --> R["Pan"]
    S["FX Amt"] --> T["FX Amt"]
aL Delay Time [msec]0.0...1360.0Sets the delay time for the left channel
L Feedback -100...+100Sets the feedback amount for the left channel
bR Delay Time [msec]0.0...1360.0Sets the delay time for the right channel
R Feedback -100...+100Sets the feedback amount for the right channel
cHigh Damp [%]0...100Sets the damping amount in the high range
Low Damp [%]0...100Sets the damping amount in the low range
dLFO WaveformTriangle, Sine Selects the LFO Waveform
LFO Shape -100...+100Changes the curvature of the LFO Waveform
e PPhase [degree] -180...+180Sets the LFO phase difference between the left and right
fPanning Freq [Hz]0.02...20.00 Setsthe panning speed
gMIDI Sync Off, OnSwitches between using the frequency of the panning speed and using the tempo and notes
BPMMIDI, 40.00... 300.00MIDI syncs to the system tempo; 40-300 sets the tempo manually for this individual effect
Base Note r...wSelects the type of notes to specify the delay time for the panning speed
Timesx1...x32Sets the number of notes to specify the delay time for the panning speed
hPanning Depth0...100Sets the panning width
SrcOff...TempoSelects the modulation source for the panning width
Amt-100...+100Set the modulation amount of the panning width
iWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
SrcOff...TempoTable, "Dynamic Modulation sources," on page 330
Amt-100...+100Amount of modulation source

62: Tape Echo

This effect simulates a tape echo unit with three playback heads. The distortion and tonal change typical of magnetic tape are also reproduced. ![](images/22c4ddaa7db932a3cf7cc117a2c53e1d320247fa571d995bea7cfdede164b778.jpg)
flowchart
graph TD
    A["FX Amt = 100: Mono In - Stereo Out / FX Amt = 0: Stereo In - Stereo Out"] --> B["Left"]
    B --> C["Feedback"]
    C --> D["Feedback"]
    D --> E["Feedback Amt"]
    E --> F["(-3)"]
    F --> G["(-2)"]
    G --> H["(-1)"]
    H --> I["Level Pan"]
    I --> J["Tap2/3 Position"]
    J --> K["FX Amt"]
    K --> L["FX Amt"]
    M["Trim"] --> N["Pre Tone"]
    N --> O["Tape Saturation"]
    O --> P["High / Low Damp"]
    P --> Q["Delay"]
    Q --> R["Wah Flatter"]
    R --> S["Tap2/3 Position"]
    S --> T["FX Amt"]
    U["D-mode"] --> V["Delay Time"]
    V --> W["Right"]
aDelay (Tap1) [msec]0...2700Sets the delay time (tap1)
Src Off...TempoSelects the modulation source of the delay time
Amt-2700...+2700Sets the modulation amount of delay time
bTap2 Position [%]0...100Sets the position of Tap 2 relative to the Tap 1 delay time the depth of pitch variation
cTap3 Position [%]0...100Sets the position of Tap 3 relative to the Tap 1 delay time the depth of pitch variation
dTap1 Level 0...100 Sets the Tap1 output level
Pan L, 1...99, R Ssets the stereo image of tap1
FB Amt -100...+00 Sets the Tap1 feedback amount
eTap2 Level 0...100 Sets the Tap2 output level
Pan L, 1...99, R Ssets the stereo image of tap2
FB Amt -100...+00 Sets the Tap2 feedback amount
fTap3 Level 0...100 Sets the Tap3 output level
Pan L, 1...99, R Ssets the stereo image of tap3
FB Amt -100...+00 Sets the Tap3 feedback amount
gFeedback0...100Sets the amount of feedback for Taps 1, 2, and 3
Src Off...TempoSelects the modulation source of feedback amount
Amt-100...+100Sets the feedback amount
hHigh Damp [%]0...100Sets the damping amount in the high range
Low Damp [%]0...100Sets the damping amount in the low range
iSaturation 0...100 Sets the distortion on amount
jInput Trim0...100 Sets the input gain
Pre Tone0...100 Sets the tone of the input
kWow Flutter [Hz]0.02...1.00Sets the frequency at which pitch variation will occur
Wow Flutter depth0...100 Sets the depth of pitch variation
lWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt-100...+100Amount of modulation source
a: Delay (Tap1) [msec] a: Src a: Amt b: Tap2 Position [%] b: Tap3 Position [%] The delay time for Tap 2 and 3 is specified as a proportion (\%) relative to "Delay (Tap1)." Even if you use dynamic modulation, to control "Delay (Tap1)," Tap 2 and 3 will change at the same proportion. d: FB Amt e: FB Amt f: FB Amt g: Feedback The feedback output from Tap 1, 2, and 3 is mixed according to the “FB Amt,” and then the final amount of feedback is specified by “Feedback.”

63: Auto Reverse

This effect records the input signal and automatically plays it in reverse (the effect is similar to a tape reverse sound). ![](images/cd43b9a93aef4914e96559483748268c07807f7c96aebfcd13d4f176277a8007.jpg)
flowchart
graph TD
    A["FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out"] --> B["Auto Reverse"]
    B --> C["Direct Mix"]
    C --> D["FX Amt"]
    E["Left"] --> B
    F["Right"] --> G["D-mod"]
    G --> H["Input"]
    H --> I["Envelope Select"]
    I --> J["Envelope Control"]
    J --> K["Rec/Reverse Play Control"]
    K --> B
aRec ModeSingle, MultiSets the recording mode
bReverse Time [msec]20...2640Sets the maximum duration of the reverse playback
cEnvelope SelectD-mod, InputSelects whether the start and end of recording is controlled via the modulation source or the input signal level
Src Off...TempoSelects the modulation source that controls recording when Envelope Select is set to D-mod
dThreshold0...100Sets the recording start level when Envelope Select is set to Input
eResponse 0...100Sets the speed of the response to the end of recording
fDirect MixAlways On, Always Off, Cross FadeSelects how a dry sound is mixed
gWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt-100...+100Amount of modulation source
a: Rec Mode

b: Reverse Time [msec]

When "Rec Mode" is set to Single, you can set up to 2,640ms for "Reverse Time." If recording starts during the reverse playback, the playback will be interrupted. When “Rec Mode” is set to Multi, you can make another recording during the reverse playback. However, the maximum Reverse Time is limited to 1,320 msec. If you wish to record a phrase or rhythm pattern, set "Rec Mode" to Single. If you record only one note, set "Rec Mode" to Multi. The “Reverse Time” parameter specifies the maximum duration of the reverse playback. The part in excess of this limit will not be played in reverse. If you wish to add short reverse playback of single notes, make ![](images/11a9cf5f04d981e04dfaa40fd161e6fbdf77cbc08cb5dc4b1c4cc8019fbaacb6.jpg)
flowchart
graph TD
    A["Input"] --> B["Mode = Single"]
    B --> C["Mode = Multi"]
    D["Envelope Select = Input"] --> E["Time axis"]
    F["Reverse Reverb"] --> G["Mode = Single"]
    H["Reverse Reverb"] --> I["Mode = Multi"]
    J["Mode = Single"] --> K["Time axis"]
    L["Mode = Multi"] --> M["Time axis"]

c: Envelope Select

c: Src

d: Threshold

These parameters select the source to control the start and end of recording. When “Envelope Select” is set to D-mod, the input signal will be recorded only when the value of the modulation source selected by the Src parameter is 64 or higher. When "Envelope Select" is set to Input, the input signal will be recorded only when its level exceeds the Threshold level. When recording is completed, reverse playback starts immediately.

64: Sequence BPM Dly (Sequence BPM Delay)

This four-tap delay enables you to select a tempo and rhythm pattern to set up each tap. ![](images/7766f80dd1113f522a7e51060ab6f89148e75a5361e6fbbbc094cae705c4b6c2.jpg)
flowchart
graph TD
    A["Input Level D-mod"] --> B["Delay"]
    C["High Damp"] --> B
    D["Low Damp"] --> B
    B --> E["Pan"]
    B --> F["Right"]
    G["Rhythm Pattern"] --> H["BPM"]
    H --> I["Temp"]
    I --> J["BPM"]
    J --> K["FX Amt"]
    L["FX Amt = 100: Mono In - Stereo Out / FX Amt = 0: Stereo In - Stereo Out"] --> M["Left"]
    N["FX Amt"] --> O["Right"]
    P["Feedback"] --> Q["Delay"]
    R["Input Level D-mod"] --> S["Delay"]
    T["FX Amt"] --> U["Right"]
aBPMMIDI,40.00...300.00MIDI syncs to the system tempo; 40-300 sets the tempo manually for this individual effect
bRhythm Patternx...eee ^3 Selects a rhythm pattern
cTap1 Pan L, 1...99, R Sets the panning of Tap1
Tap2 Pan L, 1...99, R Sets the panning of Tap2
Tap3 Pan L, 1...99, R Sets the panning of Tap3
Tap4 Pan L, 1...99, R Sets the panning of Tap4
dFeedback -100...+100 Sets the feedback amount
Src Off...TempoSelects the modulation source of feedback amount
Amt -100...+100Sets the feedback amount
eHigh Damp [%]0...100Sets the damping amount in the high range
Low Damp [%]0...100Sets the damping amount in the low range
fInput Level Dmod [%]-100...+100Sets the modulation amount of the input level
Src Off...TempoSelects the modulation source for the input level
gWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt -100...+100Amount of modulation source

a: BPM

b: Rhythm Pattern

With the tempo specified by the "BPM" parameter (or the MIDI Clock tempo if "BPM" is set to MIDI), the length of one beat equals the feedback delay time, and the interval between taps becomes equal. Selecting a rhythm pattern will automatically turn the tap outputs on and off. When "BPM" is set to MIDI, the lower limit of the "BPM" is 44.

65: L/C/R BPM Delay

The L/C/R delay enables you to match the delay time with the song tempo. You can also synchronize the delay time with the arpeggiator or sequencer. If you program the tempo before performance, you can achieve a delay effect that synchronizes with the song in real-time. Delay time is set by notes. ![](images/d4f6a39a96b55085c53f9992335c2f43aa9fed454702c8549156093e9e6d1284.jpg)
flowchart
graph TD
    A["Input Level D-mod"] --> B["High Damp Low Damp"]
    B --> C["L Delay"]
    C --> D["C Delay"]
    D --> E["R Delay"]
    E --> F["Feedback"]
    F --> G["Level"]
    G --> H["Spread"]
    H --> I["FX Amt"]
    J["BPM"] --> K["BPM Base Note x Times"]
    K --> L["Base Note x Times"]
    L --> M["Base Note x Times"]
    M --> N["Output"]
    style A fill:#f9f,stroke:#333
    style J fill:#f9f,stroke:#333
    style K fill:#f9f,stroke:#333
    style L fill:#f9f,stroke:#333
    style M fill:#f9f,stroke:#333
aBPMMIDI, 40.00...300.00MIDI syncs to the system tempo; 40-300 sets the tempo manually for this individual effect
Time Over? ---, OVER!Displays an error message when the delay time exceeds the upper limit
bL Delay Base Noter...wSelects the type of notes to specify the delay time for TapL
Times x1...x32Sets the number of notes to specify the delay time for TapL
Level 0...50 Setsthe output levelof TapL
cC Delay Base Noter...welects the type of notes to specify the delay time for TapC
Times x1...x32Sets the number of notes to specify the delay time for TapC
Level 0...50 Setsthe output levelof TapC
dR Delay Base Noter...wSelects the type of notes to specify the delay time for TapR
Times x1...x32Sets the number of notes to specify the delay time for TapR
Level 0...50 Setsthe output levelof TapR
eFeedback (C Delay)-100...+100 Setsthe feedback amount of TapC
Src Off...TempoSelects the modulation source for the TapC feedback
Amt -100...+100Sets the modulation amount of the TapC feedback
fHigh Damp [%]0...100Sets the damping amount in the high range
Low Damp [%]0...100Sets the damping amount in the low range
gInput Level Dmod [%]-100...+100Sets the modulation amount of the input level
Src Off...TempoSelects the modulation source for the input level
hSpread 0...50Sets the width of the stereo image of the effect sound
iWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt -100...+100Amount of modulation source

a: Time Over?

You can set the delay time up to 5,460msec. If the delay time exceeds this limit, the error message "OVER!" appears in the display. Set the delay time parameters so that this message will not appear. "Time Over?" is only a display parameter.

66: Stereo BPM Delay

This stereo delay enables you to set the delay time to match the song tempo. ![](images/dd0a3d35763cd378d1d0e5d31d77faef1494fdbe43a4444926f651ace00d2d6c.jpg)
flowchart
graph TD
    A["Left"] --> B["Input Level D-mod"]
    B --> C["Delay"]
    C --> D["High Damp Low Damp"]
    D --> E["FX Amt"]
    F["Right"] --> G["Input Level D-mod"]
    G --> H["Delay"]
    H --> I["High Damp Low Damp"]
    I --> J["FX Amt"]
    K["BPM"] --> L["BPM"]
    L --> M["Base Note x Times"]
    M --> N["Adjust (%)"]
    N --> O["Adjust (%)"]
    O --> P["Base Note x Times"]
    P --> Q["Adjust (%)"]
    Q --> R["Base Note x Times"]
    R --> S["Adjust (%)"]
    S --> T["Base Note x Times"]
    T --> U["Adjust (%)"]
    U --> V["Base Note x Times"]
    V --> W["Adjust (%)"]
    W --> X["Base Note x Times"]
    X --> Y["Adjust (%)"]
    Y --> Z["Base Note x Times"]
    Z --> AA["Adjust (%)"]
    AA --> AB["Base Note x Times"]
    AB --> AC["Adjust (%)"]
    AC --> AD["Base Note x Times"]
    AD --> AE["Adjust (%)"]
    AE --> AF["Base Note x Times"]
    AF --> AG["Adjust (%)"]
    AG --> AH["Base Note x Times"]
    AH --> AI["Adjust (%)"]
    AI --> AJ["Base Note x Times"]
    AJ --> AK["Adjust (%)"]
    AK --> AL["Base Note x Times"]
    AL --> AM["Adjust (%)"]
    AM --> AN["Base Note x Times"]
    AN --> AO["Adjust (%)"]
    AO --> AP["Base Note x Times"]
    AP --> AQ["Adjust (%)"]
    AQ --> AR["Base Note x Times"]
    AR --> AS["Adjust (%)"]
    AS --> AT["Base Note x Times"]
    AT --> AU["Adjust (%)"]
    AU --> AV["Base Note x Times"]
    AV --> AW["Adjust (%)"]
    AW --> AX["Base Note x Times"]
    AX --> AY["Adjust (%)"]
    AY --> AZ["Base Note x Times"]
    AZ --> BA["Adjust (%)"]
    BA --> BB["Base Note x Times"]
    BB --> BC["Adjust (%)"]
    BC --> BD["Base Note x Times"]
    BD --> BE["Adjust (%)"]
    BE --> BF["Base Note x Times"]
    BF --> BG["Adjust (%)"]
    BG --> BH["Base Note x Times"]
    BH --> BI["Adjust (%)"]
    BI --> BJ["Base Note x Times"]
    BJ --> BK["Adjust (%)"]
    BK --> BL["Base Note x Times"]
    BL --> BM["Adjust (%)"]
    BM --> BN["Base Note x Times"]
    BN --> BO["Adjust (%)"]
    BO --> BP["BPM"]
    BP --> BQ["BPM"]
    BQ --> BR["BPM"]
    BR --> BS["BPM"]
    BS --> BT["BPM"]
    BT --> BU["BPM"]
    BU --> BV["BPM"]
    BV --> BW["BPM"]
    BW --> BX["BPM"]
    BX --> BY["BPM"]
    BY --> BZ["BPM"]
aBPMMIDI, 40.00...300.00MIDI syncs to the system tempo; 40-300 sets the tempo manually for this individual effect
Time Over? L---, OVER!Display the error message if the left channel delay time exceeds the upper limit
R---, OVER!Display the error message if the right channel delay time exceeds the upper limit
bL Delay Base Noter...wSelects the type of notes to specify the left channel delay time
Timesx1...x32Sets the number of notes to specify the left channel delay time
Adjust [%]-2.50...+2.50Fine-adjust the left channel delay time
cR Delay Base Noter...wSelects the type of notes to specify the right channel delay time
Timesx1...x32Sets the number of notes to specify the right channel delay time
Adjust [%]-2.50...+2.50Fine-adjust the right channel delay time
dL Feedback-100...+100Sets the feedback amount for the left channel
SrcOff...TempoSelects the modulation source of feedback amount
Amt L-100...+100Sets the modulation amount of the left channel feedback
eR Feedback -100...+100Sets the feedback amount for the right channel
Amt R-100...+100Sets the modulation amount of the right channel feedback
fHigh Damp [%]0...100Sets the damping amount in the high range
gLow Damp [%]0...100Sets the damping amount in the low range
hInput Level Dmod [%]-100...+100Sets the modulation amount of the input level
SrcOff...TempoSelects the modulation source for the input level
iWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
SrcOff...TempoTable, "Dynamic Modulation sources," on page 330
Amt-100...+100Amount of modulation source

a: Time Over? L, R

You can set the delay time up to 2,730msec. If the delay time exceeds this limit, the error message "OVER!" appears in the display. Set the delay time parameters so that this message will not appear. "Time Over?" is only a display parameter.

67: St.BPM Mtap Delay

(Stereo BPM Multi tap Delay)

This four-tap delay enables you to select a tempo and rhythm pattern to set up each tap. ![](images/38e7c9d6c854c3d78874f75021c9b19f5ebc8b2cb48ec74202ae31212e982811.jpg)
flowchart
graph TD
    A["Input Level D-mod"] --> B["High Damp Low Damp"]
    B --> C["Delay"]
    C --> D["FX Amt"]
    E["Input Level D-mod"] --> F["High Damp Low Damp"]
    F --> G["Delay"]
    G --> H["FX Amt"]
    I["BPM"] --> J["BPM"]
    K["Base Note x Times"] --> L["Feedback"]
    M["Base Note x Times"] --> N["Feedback"]
    O["Tap1=(1) Tap2=(2)"] --> P["Mode"]
    Q["Mode"] --> R["Spread"]
    S["Delay"] --> T["Delay"]
    U["Feedback"] --> V["Feedback"]
    W["Input Level D-mod"] --> X["High Damp Low Damp"]
    Y["Input Level D-mod"] --> Z["High Damp Low Damp"]
    AA["Delay"] --> AB["Delay"]
    AC["Delay"] --> AD["Delay"]
    AE["Delay"] --> AF["Delay"]
    AG["Delay"] --> AH["Delay"]
    AI["Delay"] --> AJ["Delay"]
    AK["Delay"] --> AL["Delay"]
    AM["Delay"] --> AN["Delay"]
    AO["Delay"] --> AP["Delay"]
    AQ["Delay"] --> AR["Delay"]
    AS["Delay"] --> AT["Delay"]
    AU["Delay"] --> AV["Delay"]
    AW["Delay"] --> AX["Delay"]
    AY["Left In - Stereo Out"] --> AZ["Feedback"]
    BA["Terms"] --> BB["BPM"]
    BC["Terms"] --> BD["BPM"]
aM o d eNormal, Cross Feedback,Cross Pan1,Cross Pan2Switches the left and right delay routing
bBPMMIDI,40.00...300.00MIDI syncs to the system tempo;40-300 sets the tempo manually for this individual effect
Time Over? 1 ---OVER!Displays an error message when the delay time for Tap1 exceeds the upper limit
2 ---, OVER!Displays an error message when the delay time for Tap2 exceeds the upper limit
cTap 1 Base Noter...wSelects the type of notes to specify the delay time for Tap1
Times x1...x32Sets the number of notes to specify the delay time for Tap1
dTap 2 Base Noter...wSelects the type of notes to specify the delay time for Tap2
Times x1...x32Sets the number of notes to specify the delay time for Tap2
e TTap1 Level 0...100Sets the Tap1 output level
fFeedback (Tap2)-100...+100 Setsthe Tap2 feedback amount
Src Off...TempoSelects the modulation source of the Tap2 feedback amount
Amt -100...+100Sets the modulation amount of the Tap2 feedback amount
gHigh Damp [%]0...100Sets the damping amount in the high range
Low Damp [%]0...100Sets the damping amount in the low range
hInput Level Dmod [%]-100...+100Sets the modulation amount of the input level
Src Off...TempoSelects the modulation source for the input level
iSpread -100...+100Sets the width of the stereo image of the effect sound
Src Off...TempoSelects the modulation source of the effect sound's stereo image width
Amt -100...+100Sets the modulation amount of the effect sound's stereo image width
jWet/DryDry, 1:99...99:1,WetBalance between the wet and dry signal
Src Off...TempoTable , "Dynamic Modulation sources," on page 330
Amt -100...+100Amount of modulation source

68: St.BPM Mod. Delay

(Stereo BPM Modulation Delay)

This is a stereo modulation delay that lets you synchronize the delay time to the tempo of the song. ![](images/744ab3b9d082e511421c4a6ffb3dc9e4b0ee7828144a519a1a3fe09ecfeed397.jpg)
flowchart
graph TD
    A["Left"] --> B["Delay"]
    B --> C["Feedback"]
    C --> D["Delay"]
    D --> E["FX Amt"]
    F["Right"] --> G["BPM"]
    G --> H["BPM"]
    H --> I["Base Note x Times"]
    H --> J["Base Note x Times"]
    K["Response"] --> L["LFO: Trl / Sino"]
    L --> M["LFO Shape"]
    M --> N["L/R: +/ +/ +/ -"]
    N --> O["D-mod"]
    O --> P["LFO Phase Modulation Mode"]
    Q["Temad"] --> G
    R["LFO Spd"] --> L
aModulation ModeLFO, D-modSwitches between LFO modulation control and modulation source control
bD-mod ModulationL/R:1/+, L/R:+/-Reversed L/R control by modulation source
SrcOff...TempoSelects the modulation source that controls delay time
Response0...30Sets the rate of response to the modulation source
cLFO WaveformTriangle, SineSelects the LFO Waveform
LFO Shape -100...+100Changes the curvature of the LFO Waveform
dLFO SyncOff, OnSwitches LFO reset off/on
SrcOff...TempoSelects the modulation source that resets the LFO
eLFO Frequency [Hz]0.02...20.00Sets the speed of the LFO
fMIDI SyncOff, OnWhen this is on, the LFO speed is set by BPM, Base Note, and Times, instead of Frequency
BPMMIDI, 40.00... 300.00MIDI syncs to the system tempo; 40-300 sets the tempo manually for this individual effect
Base Noter...wSelects the type of notes that specify the LFO speed
Times x1...x32Sets the number of notes that specify the LFO speed
gL LFO Phase [deg]-180...+180Sets the phase obtained when the left LFO is reset
Depth0...200Sets the depth of the left LFO modulation
hR LFO Phase [deg]-180...+180Sets the phase obtained when the right LFO is reset
Depth0...200Sets the depth of the right LFO modulation
iBPM(Delay)MIDI, 40.00... 300.00MIDI syncs to the system tempo; 40-300 sets the tempo manually for this individual effect
Time Over? L---, OVER!Display the error message if the left channel delay time exceeds the upper limit
R---, OVER!Display the error message if the right channel delay time exceeds the upper limit
jL Delay Base Noter...wSelects the type of notes to specify the left channel delay time
Times x1...x32Sets the number of notes to specify the left channel delay time
Feedback-100...+100Sets the feedback amount of left delay
kR Delay Base Noter...wSelects the type of notes to specify the right channel delay time
Times x1...x32Sets the number of notes to specify the right channel delay time
Feedback-100...+100Sets the feedback amount of right delay
1Wet/Dry-Wet, - 1:99...Dry...99:1 , WetBalance between the wet and dry signal
Src Off...TempoTable, "Dynamic Modulation sources," on page 330
Amt -100...+100Amount of modulation source

i: Time Over? L, R

You can set the delay time up to 2,550msec. If the delay time exceeds this limit, the error message "OVER!" appears in the display. Set the delay time parameters so that this message will not appear. "Time Over?" is only a display parameter.

69: St.BPMAutoPanDly

(Stereo BPM Auto Panning Delay)

This stereo auto panning delay enables you to set the delay time to match the song tempo. ![](images/94b0329aeae22d0ccdfcfd53f4c4e163f52a1a27feebbb0c6484119d412a5f31.jpg)
flowchart
graph TD
    A["Left"] --> B["Delay"]
    B --> C["High Damp Low Damp"]
    C --> D["Pan"]
    D --> E["FX AMT"]
    F["Right"] --> G["Delay"]
    G --> H["High Damp Low Damp"]
    H --> I["Pan"]
    I --> J["FX AMT"]
    K["BPM"] --> L["BPM"]
    M["BPM Note x Times"] --> N["Base Note x Times"]
    O["LFO: Trt / Sin"] --> P["LFO Shape"]
    Q["Feedback"] --> G
    R["Depth"] --> I
    S["LFO Phase"] --> I
aBPMMIDI, 40.00... 300.00MIDI syncs to the system tempo; 40- 300 sets the tempo manually for this individual effect
Time Over? L ---OVER!Display the error message if the left channel delay time exceeds the upper limit
R ---, OVER!Display the error message if the right channel delay time exceeds the upper limit
bL Delay Base Noter...wSelects the type of notes to specify the left channel delay time
Times x1...x32Sets the number of notes to specify the left channel delay time
Feedback -100...+100Sets the feedback amount for the left channel
cR Delay Base Noter...wSelects the type of notes to specify the right channel delay time
Times x1...x32Sets the number of notes to specify the right channel delay time
Feedback -100...+100Sets the feedback amount for the right channel
dHigh Damp [%]0...100Sets the damping amount in the high range
Low Damp [%]0...100Sets the damping amount in the low range
eLFO WaveformTriangle, Sine Selects the LFO Waveform
Shape-100...+100Changes the curvature of the LFO Waveform
LFO Phase-180...+180Sets the LFO phase difference between the left and right
fPanning Freq [Hz]0.02...20.00Sets the panning speed
gMIDI SyncOff, OnWhen this is on, the pan LFO speed is set by BPM, Base Note, and Times, instead of Frequency
BPMMIDI, 40.00... 300.00MIDI syncs to the system tempo; 40- 300 sets the tempo manually for this individual effect
Base Noter...wSelects the type of notes to specify the delay time for the panning speed
Times x1...x32Sets the number of notes to specify the delay time for the panning speed
hPanning Depth0...100Sets the panning width
Src Off...TempoSelects the modulation source for the panning width
Amt -100...+100Set the modulation amount of the panning width
iWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable , "Dynamic Modulation sources," on page 330
Amt -100...+100Amount of modulation source

70: Tape Echo BPM

This is a tape echo that lets you synchronize the delay time to the tempo of the song. ![](images/a59998a8fbd5d27b4b54022cb9c66fe855007647cd83287bf79010e614bceb9c.jpg)
flowchart
graph TD
    A["FX Amt = 100: Mono In - Stereo Out / FX Amt = 0: Stereo In - Stereo Out"] --> B["Left"]
    B --> C["Trim"]
    C --> D["Prc Tone"]
    D --> E["Tape Saturation"]
    E --> F["High / Low Damp"]
    F --> G["Delay"]
    G --> H["Tap2/3 Position"]
    H --> I["FX Amt"]
    I --> J["BPM"]
    J --> K["Base Note x Times"]
    K --> L["Delay Time"]
    L --> M["D"]
    M --> N["Wah Flatter"]
    N --> O["Feedback"]
    O --> P["FFM"]
    P --> Q["FFM"]
    Q --> R["FFM"]
    R --> S["FFM"]
    S --> T["FFM"]
    T --> U["FFM"]
    U --> V["FFM"]
    V --> W["FFM"]
    W --> X["FFM"]
    X --> Y["FFM"]
    Y --> Z["FFM"]
    Z --> AA["FFM"]
    AA --> AB["FFM"]
    AB --> AC["FFM"]
    AC --> AD["FFM"]
    AD --> AE["FFM"]
    AE --> AF["FFM"]
    AF --> AG["FFM"]
    AG --> AH["FFM"]
    AH --> AI["FFM"]
    AI --> AJ["FFM"]
    AJ --> AK["FFM"]
    AK --> AL["FFM"]
    AL --> AM["FFM"]
    AM --> AN["FFM"]
    AN --> AO["FFM"]
    AO --> AP["FFM"]
    AP --> AQ["FFM"]
    AQ --> AR["FFM"]
    AR --> AS["FFM"]
    AS --> AT["FFM"]
    AT --> AU["FFM"]
    AU --> AV["FFM"]
    AV --> AW["FFM"]
    AW --> AX["FFM"]
    AX --> AY["FFM"]
    AY --> AZ["FFM"]
    AZ --> BA["FFM"]
    BA --> BB["FFM"]
    BB --> BC["FFM"]
    BC --> BD["FFM"]
    BD --> BE["FFM"]
    BE --> BF["FFM"]
    BF --> BG["FFM"]
    BG --> BH["FFM"]
    BH --> BI["FFM"]
    BI --> BJ["FFM"]
    BJ --> BK["FFM"]
    BK --> BL["FFM"]
    BL --> BM["FFM"]
    BM --> BN["FFM"]
    BN --> BO["FFM"]
    BO --> BP["FFM"]
    BP --> BQ["FFM"]
    BQ --> BR["FFM"]
    BR --> BS["FFM"]
    BS --> BT["FFM"]
    BT --> BU["FFM"]
    BU --> BV["FFM"]
    BV --> BW["FFM"]
    BW --> BX["FFM"]
    BX --> BY["FFM"]
    BY --> BZ["FFM"]
aBPM (Delay)MIDI, 40.00...300.00MIDI syncs to the system tempo; 40–300 sets the tempo manually for this individual effect
Tap1 Dmod SrcOff...TempoSelects the modulation source of the delay time
bTap1 Delay Noter...wSelects the type of notes to specify the delay time (tap1)
Times x1...x32Sets the number of notes to specify the delay time (tap1)
Time Over? ---, OVER!Displays an error message when the delay time exceeds the upper limit
cTap1 Dmod Noter...wSelects the note value used to specify the delay time when the modulation is at maximum
Times x1...x32Specifies the number of notes used to specify the delay time when the modulation is at maximum
dTap2 Position [%]0...100Sets the position of Tap 2 relative to the Tap 1 delay time the depth of pitch variation
eTap3 Position [%]0...100Sets the position of Tap 3 relative to the Tap 1 delay time the depth of pitch variation
fTap1 Level 0...100 Sets the Tap1 output level
Pan L, 1...99, R Sets the stereo image of tap1
FB Amt -100...+100 Sets the Tap1 feedback amount
gTap2 Level 0...100 Sets the Tap2 output level
Pan L, 1...99, R Sets the stereo image of tap2
FB Amt -100...+100 Sets the Tap2 feedback amount
hTap3 Level 0...100 Sets the Tap3 output level
Pan L, 1...99, R Sets the stereo image of tap3
FB Amt -100...+100 Sets the Tap3 feedback amount
iFeedback0...100Sets the amount of feedback for Taps 1, 2, and 3
Src Off...TempoSelects the modulation source of feedback amount
Amt-100...+100Sets the depth by which feedback amount will be modulated
jHigh Damp [%]0...100Sets the damping amount in the high range
Low Damp [%]0...100Sets the damping amount in the low range
kSaturation 0...100 Sets the distortion amount
lInput Trim0...100 Sets the input gain
Pre Tone0...100Sets the tone of the input
mWow Flutter [Hz]0.02...1.00Sets the frequency at which pitch variation will occur
Wow Flutter depth0...100Sets the depth of pitch variation
nWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable , “Dynamic Modulation sources,” on page 330
Amt-100...+100 Amount of modulation source
a: Tap1 Dmod Src b: Tap1 Delay Note b: Times c: Tap1 Dmod Note c: Times If “Tap1 Dmod Src” is Off or the selected modulation is at 0, the delay time will be the length specified by “Tap1 Delay Note” and “Times.” If “Tap1 Dmod Src” is other than Off, the delay time will change so that it will be as specified by “Tap1 Dmod Note” and “Times” when the maximum modulation is reached.

b: Time Over?

You can set the delay time up to 5,400msec. If the delay time exceeds this limit, the error message “OVER!” appears in the display. Set the delay time parameters so that this message will not appear. “Time Over?” is only a display parameter.

Reverb and Early Reflections (Reverb ER)

71: Reverb Hall

This hall-type reverb simulates the reverberation of mid-size concert halls or ensemble halls.

72: Reverb SmoothHall

This hall-type reverb simulates the reverberation of larger halls and stadiums, and creates a smooth release.

73: Reverb Wet Plate

This plate reverb simulates warm (dense) reverberation.

74: Reverb Dry Plate

This plate reverb simulates dry (light) reverberation. ![](images/e8cdab642bc95044c2ed48ccb7aee25efa06af7d987551ad3d72797b6c04c1eb.jpg)
flowchart
graph LR
    A["Left"] --> B["EQ Trim"]
    B --> C["LEQ HEQ"]
    C --> D["Pre Delay"]
    D --> E["Reverb"]
    E --> F["Pre Delay Thru"]
    F --> G["FX Amt"]
    H["Right"] --> I["EQ Trim"]
    I --> J["Left"]
    K["FX Amt = 100: Mono In - Stereo Out / FX Amt = 0: Stereo In - Stereo Out"] --> L["Left"]
    M["FX Amt"] --> N["Right"]
aReverb Time [sec]0.1...10.0 Sets the reverberation time
High Damp [%]0...100Sets the damping amount in the high range
bPre Delay [msec]0...200Sets the delay time from the dry sound
Pre Delay Thru [%]0...100Sets the mix ratio of non-delay sound
c EQ Trim 0...100 Sets the EQ input level
dPre LEQ FcLow, Mid-LowSelects the cutoff frequency (low or mid-low) of the low-range equalizer
Pre HEQ FcHigh, Mid-HighSelects the cutoff frequency (high or mid-high) of the high-range equalizer
ePre LEQ Gain [dB]-15.0...+15.0 Sets the gain of Low EQ
Pre HEQ Gain [dB]-15.0...+15.0 Sets the gain of High EQ
fWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable , “Dynamic Modulation sources,” on page 330
Amt -100...+100Amount of modulation source
b: Pre Delay [msec] b: Pre Delay Thru [%] The “Pre Delay” sets the delay time to the reverb input, allowing you to control spaciousness. Using the "Pre Delay Thru" parameter, you can mix the dry sound without delay, emphasizing the attack of the sound. ![](images/2a588e53a200d7ce6d01f02244388fa698a3f9665e23d6b7d2242b74b9126bf8.jpg)
line | Time Phase | Level | | ------------------ | ----- | | Dry | High | | Pre Delay Thru | Medium| | Reverb | Low |

75: Reverb Room

This room-type reverb emphasizes the early reflections that make the sound tighter. Changing the balance between the early reflections and reverb sound allows you to simulate nuances, such as the type of walls of a room.

76: Reverb BrightRoom

This room-type reverb emphasizes the early reflections that make the sound brighter. ![](images/e4c8203bae4b9c0803f0b27f22eb45f061f171680f3d0ed3d0fc40c8730b0fc1.jpg)
flowchart
graph LR
    A["Left"] --> B["EQ Trim"]
    B --> C["LEQ"]
    C --> D["HEQ"]
    D --> E["Pre Delay"]
    E --> F["Reverb"]
    F --> G["ERs"]
    G --> H["FX Amt"]
    I["Right"] --> J["EQ Trim"]
    J --> K["HEQ"]
    K --> L["Pre Delay Thru"]
    L --> M["Reverb Level"]
    M --> N["ERs"]
    N --> O["FX Amt"]
    P["Left"] --> Q["EQ Trim"]
    Q --> R["HEQ"]
    R --> S["Pre Delay Thru"]
    S --> T["Reverb Level"]
    T --> U["ERs"]
    U --> V["FX Amt"]
    W["Left"] --> X["EQ Trim"]
    X --> Y["HEQ"]
    Y --> Z["Pre Delay Thru"]
    Z --> AA["Reverb Level"]
    AA --> AB["ERs"]
    AB --> AC["FX Amt"]
aReverb Time [sec]0.1...3.0 Sets thereverberation time
High Damp [%]0...100Sets the damping amount in the high range
bPre Delay [msec]0...200Sets the delay time from the dry sound
Pre Delay Thru [%]0...100Sets the mix ratio of non-delay sound
c ER Level 0...100 Sets the level of early reflections
d Reverb Level 0...100 Sets the REVERBERATION LEVEL
e EQ Trim 0...100 Sets the EQ input level
fPre LEQ FcLow, Mid-LowSelects the cutoff frequency (low or mid-low) of the low-range equalizer
Pre HEQ FcHigh, Mid-HighSelects the cutoff frequency (high or mid-high) of the high-range equalizer
gPre LEQ Gain [dB]-15.0...+15.0 Sets the gain of Low EQ
Pre HEQ Gain [dB]-15.0...+15.0 Sets the gain of High EQ
hWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, "Dynamic Modulation sources," on page 330
Amt -100...+100 Amount of modulation source

c: ER Level

d: Reverb Level

These parameters set the early reflection level and reverb level. Changing these parameter values allows you to simulate the type of walls in the room. That is, a larger “ER Level” simulates a hard wall, and a larger “Reverb Level” simulates a soft wall. ![](images/e2b40fcd8f451bf084ae5512e1f614e13120aa741c201461947cf92fed03d259.jpg)
bar Reverb - Room Type | Time | Level | |---|---| | Pre Delay Thru | Dry | | Pre Delay | ER (Early Re- ections) | | Reverb | Reverb | | Reverb - Room Type | Level |

77: Early Reflections

This effect is only the early reflection part of a reverberation sound, and adds presence to the sound. You can select one of the four decay curves. ![](images/d07e55426d8aca3a46f5522b595dc012de472a929ae7be5f5f7c242ed0e6e6a5.jpg)
flowchart
graph LR
    A["Left"] --> B["EQ Trim"]
    B --> C["LEQ HEO"]
    C --> D["Pre Delay"]
    D --> E["Early Re ections"]
    E --> F["FX Amt"]
    G["Right"] --> H["EQ Trim"]
    H --> I["Left"]
    J["Left"] --> K["EQ Trim"]
    K --> L["Left"]
    M["Left"] --> N["Left"]
    O["Left"] --> P["Left"]
    Q["Left"] --> R["Left"]
    S["Left"] --> T["Left"]
    U["Left"] --> V["Left"]
    W["Left"] --> X["Left"]
    Y["Left"] --> Z["Left"]
    AA["Left"] --> AB["Left"]
    AC["Left"] --> AD["Left"]
    AE["Left"] --> AF["Left"]
    AG["Left"] --> AH["Left"]
    AI["Left"] --> AJ["Left"]
    AK["Left"] --> AL["Left"]
    AM["Left"] --> AN["Left"]
    AO["Left"] --> AP["Left"]
    AQ["Left"] --> AR["Left"]
    AS["Left"] --> AT["Left"]
    AU["Left"] --> AV["Left"]
    AW["Left"] --> AX["Left"]
    AY["EQ Trim"] --> AZ["EQ HEO"]
    BA["EQ Trim"] --> BB["EQ HEO"]
    BC["EQ Trim"] --> BD["EQ HEO"]
    BE["EQ Trim"] --> BF["EQ HEO"]
    BG["EQ Trim"] --> BH["EQ HEO"]
    BI["EQ Trim"] --> BJ["EQ HEO"]
    BK["EQ Trim"] --> BL["EQ HEO"]
    BM["EQ Trim"] --> BN["EQ HEO"]
    BO["EQ Trim"] --> BP["EQ HEO"]
    BQ["EQ Trim"] --> BR["EQ HEO"]
    BS["EQ Trim"] --> BT["EQ HEO"]
    BU["EQ Trim"] --> BV["EQ HEO"]
    BW["EQ Trim"] --> BX["EQ HEO"]
    BY["EQ Trim"] --> BZ["EQ HEO"]
    CA["EQ Trim"] --> CB["EQ HEO"]
    CC["EQ Trim"] --> CD["EQ HEO"]
    CE["EQ Trim"] --> CF["EQ HEO"]
    DG["EQ Trim"] --> DH["EQ HEO"]
    DI["EQ Trim"] --> DJ["EQ HEO"]
    DK["EQ Trim"] --> DL["EQ HEO"]
    DV["EQ Trim"] --> DW["EQ HEO"]
    DX["EQ Trim"] --> DXB["EQ HEO"]
    DXB --> DXC["DXA/DXB/DXC/DXC/DXC/DXC/DXC/DXC/DXC/DXC/DXC/DXC/DXC/DXC/DXC/DXC/DXC/DXC/DXC/DXC/DXC/DXC/DXC/DXC/DXC/DXC/DXC/DXC/DXC/DXC/DXC/DXC/DXC/DXC/DXC/DXC/XD/A"]
aTypeSharp, Loose, Modulated, ReverseSelects the decay curve for the early reflection
bER Time [msec]10...800Sets the time length of early reflection
cPre Delay [msec]0...200Sets the time taken from the original sound to the first early reflection
dEQ Trim 0...100Sets the input level of EQ applied to the effect sound
ePre LEQ FcLow, Mid-LowSelects the cutoff frequency (low or mid-low) of the low-range equalizer
Pre HEQ FcHigh, Mid-HighSelects the cutoff frequency (high or mid-high) of the high-range equalizer
fPre LEQ Gain [dB]-15.0...+15.0 Gain of the Low EQ
Pre HEQ Gain [dB]-15.0...+15.0 Gain of the High EQ
gWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable , “Dynamic Modulation sources,” on page 330
Amt -100...+100Amount of modulation source

a: Type

This parameter selects the decay curve for the early reflection. ![](images/414906c8afbd330113b5df1fd5c95fb9a611babc25d1bbf79e5dc422a4e322c8.jpg)
bar | Early Re ections - Type | Peak Frequency | | ----------------------- | -------------- | | Sharp | High | | Loose | Medium | | Modulated | Low | | Reverse | High |

Mono-Mono Serial (Mono-Mono)

78: P4EQ - Exciter

(Parametric 4-Band EQ - Exciter)

This effect combines a mono four-band parametric equalizer and an exciter. ![](images/f0183296cd454e8eb7a8ba1c07b85fe8883033cf008c025c024ed3e1fc4d8cc4.jpg)
flowchart
graph LR
    A["Left"] --> B["Parametric 4Band EQ"]
    B --> C["Exciter"]
    C --> D["FX Amt"]
    E["Right"] --> F["Trim"]
    F --> G["Exciter"]
    G --> H["FX Amt"]
    style A fill:#f9f,stroke:#333
    style E fill:#f9f,stroke:#333
    style B fill:#ccf,stroke:#333
    style C fill:#ccf,stroke:#333
    style D fill:#cfc,stroke:#333
    style F fill:#fcc,stroke:#333
    style G fill:#fcc,stroke:#333
    style H fill:#fcc,stroke:#333
P4EQ
a [E]Trim 0...100 Setsthe parametric EQ input level
b[E]B1 Cutoff [Hz]20...1.00k Sets the center frequency of Band 1
Q 0.5...10.0 Setsthe bandwidth of Band 1
Gain [dB] -18...+18 Sets the gain of Band 1
c[E]B2 Cutoff [Hz]50...5.00k Sets the center frequency of Band 2
Q 0.5...10.0 Setsthe bandwidth of Band 2
Gain [dB] -18...+18 Sets the gain of Band 2
d[E]B3 Cutoff [Hz]300...10.00k Sets the center frequency of Band 3
Q 0.5...10.0 Setsthe bandwidth of Band 3
Gain [dB] -18...+18 Sets the gain of Band 3
e[E]B4 Cutoff [Hz]500...20.00k Sets the center frequency of Band 4
Q 0.5...10.0 Setsthe bandwidth of Band 4
Gain [dB] -18...+18 Sets the gain of Band 4
EXCITER
f[X]Exciter Blend-100...+100Sets the intensity (depth) of the Exciter effect
g[X]Emphasis Freq0...70Sets the frequency range to be emphasized
hWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt -100...+100Amount of modulation source

79: P4EQ - Wah

(Parametric 4-Band EQ - Wah/Auto

This effect combines a mono four-band parametric equalizer and a wah. You can change the order of the connection. ![](images/9339e044fa55d4ebd94b2a148855f7d81b4794abd7b0d8b253f895d1ebad8f96.jpg)
flowchart
graph TD
    A["FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out"] --> B["FX Amt"]
    B --> C["FX Amt"]
    D["Parametric 4Band EQ"] --> E["Wah/Auto Wah"]
    F["Trim"] --> G["Wah"]
    H["Right"] --> I["Sweep Mode"]
    J["Envelope"] --> K["Auto"]
    L["D-mod"] --> M["LFO"]
    N["D-mod"] --> O["LFO"]
    P["Fix"] --> Q["FX Amt"]
P4EQ
a[E]Trim0...100 Sets the parametric EQ input level
RoutingP4EQ ?Wah, Wah ?P4EQChanges the order of the parametric equalizer and wah connection
b[E]B1 Cutoff [Hz]20...1.00k Sets the center frequency of Band 1
Q 0.5...10.0Sets the band width of Band 1
Gain [dB] -18...+18 Sets the gain of Band 1
c[E]B2 Cutoff [Hz]50...5.00k Sets the center frequency of Band 2
Q 0.5...10.0Sets the band width of Band 2
Gain [dB]-18...+18 Sets the gain of Band 2
d[E]B3 Cutoff [Hz]300...10.00k Sets the center frequency of Band 3
Q 0.5...10.0Sets the band width of Band 3
Gain [dB]-18...+18 Sets the gain of Band 3
e[E]B4 Cutoff [Hz]500...20.00k Sets the center frequency of Band 4
Q 0.5...10.0Sets the band width of Band 4
Gain [dB]-18...+18 Sets the gain of Band 4
WAH
f[W]Frequency Bottom0...100Sets the lower limit of the wah center frequency
Frequency Top0...100Sets the upper limit of the wah center frequency
g[W]Sweep ModeAuto, D-mod, LFOSelects the control from auto-wah, modulation source, and LFO
Src Off...TempoSelects the modulation source for the wah when Sweep Mode=D-mod
h[W]LFO Frequency [Hz]0.02...20.00Sets the speed of the LFO
Resonance0...100 Sets the resonance amount
LPFOff, OnSwitches the wah low pass filter on and off
i[W] Wet/DryDry,1 : 99... 99 : 1, WetSets the wah effect balance
Src Off...TempoSelects the Wet/Dry modulation source for the wah
Amt -100...+100Sets the Wet/Dry modulation amount for the wah
jWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable , "Dynamic Modulation sources," on page 330
Amt -100...+100Amount of modulation source

80: P4EQ - Cho/Flng

(Parametric 4-Band EQ - Chorus/Flanger)

This effect combines a mono four-band parametric equalizer and a chorus/flanger. ![](images/55fe4370b84d8a43bcd8c80e8cdec325827cd6e6bfda3c4cf1f6432b971bf540.jpg)
flowchart
graph LR
    A["FX Amt = 100: Mono In - Stereo Out / FX Amt = 0: Stereo In - Stereo Out"] --> B["FX Amt"]
    B --> C["Parametric 4Band EQ"]
    C --> D["Chorus/Flanger"]
    D --> E["Normal"]
    E --> F["Wet Invert"]
    F --> G["Cho/Flng FX Amt"]
    G --> H["Feedback"]
    H --> I["Trim"]
    I --> J["Left"]
    J --> K["Right"]
    L["LFO: Tri / Sine"] --> G
P4EQ
a [E]Trim 0...100 Setsthe parametric EQ input level
b[E]B1 Cutoff [Hz]20...1.00k Sets the center frequency of Band 1
Q 0.5...10.0 Setsthe bandwidth of Band 1
Gain [dB] -18...+18 Sets the gain of Band 1
c[E]B2 Cutoff [Hz]50...5.00k Sets the center frequency of Band 2
Q 0.5...10.0 Setsthe bandwidth of Band 2
Gain [dB] -18...+18 Sets the gain of Band 2
d[E]B3 Cutoff [Hz]300...10.00k Sets the center frequency of Band 3
Q 0.5...10.0 Setsthe bandwidth of Band 3
Gain [dB] -18...+18 Sets the gain of Band 3
e[E]B4 Cutoff [Hz]500...20.00k Sets the center frequency of Band 4
Q 0.5...10.0 Setsthe bandwidth of Band 4
Gain [dB] -18...+18 Sets the gain of Band 4
CHORUS/FLANGER
f[F]LFO Frequency [Hz]0.02...20.00 Sets the speed of the LFO
LFO WaveformTriangle, SineSelects the LFO Waveform
g[F]Delay Time [msec]0.0...1350.0 Sets the delay time
Depth0...100 Sets the depth of LFO modulation
Feedback-100...+100Sets the feedback amount
h[F]Cho/Flng Wet/Dry-Wet, -1:99...Dry...99:1,WetSets the effect balance of the chorus/flanger
SrcOff...TempoSelects the Wet/Dry modulation source for the chorus/flanger
Amt-100...+100Sets the Wet/Dry modulation amount for the chorus/flanger
i[F]Output ModeNormal,Wet InvertSelects the output mode for the chorus/flanger
jWet/DryDry, 1:99...99:1,WetBalance between the wet and dry signal
SrcOff...TempoTable, "Dynamic Modulation sources," on page 330
Amt-100...+100Amount of modulation source

i: Output Mode

When Wet Invert is selected, the right channel phase of the chorus/flanger effect sound is inverted. This creates pseudo-stereo effects and adds spread. However, if a mono-input type effect is connected after this effect, the left and right sounds may cancel each other, eliminating the chorus/flanger effects.

81: P4EQ - Phaser

(Parametric 4-Band EQ - Phaser)

This effect combines a mono four-band parametric equalizer and a phaser. ![](images/915d037c6ede38520dc489c69be95d74870a0c5bda39644026058f3538bbd4df.jpg)
flowchart
graph LR
    A["FX Amt = 100: Mono In - Stereo Out / FX Amt = 0: Stereo In - Stereo Out"] --> B["Left"]
    B --> C["Parametric 4Band EQ"]
    C --> D["Phaser"]
    D --> E["Normal Output Mode"]
    E --> F["Wet Invent"]
    F --> G["Phaser FX Amt"]
    G --> H["LFO: Tri / Sine"]
    H --> I["Right"]
    I --> J["Trim"]
    J --> K["Phaser"]
    K --> L["Resonance"]
    L --> M["Phaser FX Amt"]
KORG Pa600 - (Parametric 4-Band EQ - Phaser) - 1

82: P4EQ - Mt. Delay

(Parametric 4-Band EQ - Multitap Delay)

This effect combines a mono four-band parametric equalizer and a multitap delay. ![](images/182950e9a81c7b30ea20f3445bf8a2893ed430684970ddb2f1214616dcf0cc88.jpg)
flowchart
graph LR
    A["Left"] --> B["Trim"]
    B --> C["Parametric 4Band EQ Multitap Delay"]
    C --> D["High Damp (1)"]
    D --> E["MT.Dly FX Amt"]
    E --> F["FX Amt"]
    G["Right"] --> H["FX Amt"]
    I["FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out"] --> J["FX Amt"]
    K["Feedback"] --> L["Delay"]
    L --> M["MT.Dly FX Amt"]
P4EQ
a[E]Trim 0...100Sets the parametric EQ input level
b[E]B1 Cutoff [Hz]20...1.00kSets the center frequency of Band 1
Q 0.5...10.0 Sets the bandwidth of Band 1
Gain [dB] -18...+18 Sets the gain of Band 1
c[E]B2 Cutoff [Hz]50...5.00kSets the center frequency of Band 2
Q 0.5...10.0 Sets the bandwidth of Band 2
Gain [dB] -18...+18 Sets the gain of Band 2
d[E]B3 Cutoff [Hz]300...10.00kSets the center frequency of Band 3
Q 0.5...10.0 Sets the bandwidth of Band 3
Gain [dB] -18...+18 Sets the gain of Band 3
e[E]B4 Cutoff [Hz]500...20.00kSets the center frequency of Band 4
Q 0.5...10.0 Sets the bandwidth of Band 4
Gain [dB] -18...+18 Sets the gain of Band 4
MULTITAP DELAY
f[D]Tap1 Time [msec]0.0...1360.0 Sets the Tap1 delay time
Tap1 Level 0...100Sets the Tap1 output level
g[D]Tap2 Time [msec]0.0...1360.0 Sets the Tap2 delay time
Feedback (Tap2)-100...+100 Sets the Tap2 feedback amount
h[D]High Damp [%]0...100Sets the damping amount in the high range
i[D]Mt.Delay Wet/DryDry, 1:99...99:1, WetSets the multitap delay effect balance
Src Off...TempoSelects the Wet/Dry modulation source for the multitap delay
Amt -100...+100Sets the Wet/Dry modulation amount for the multitap delay
jWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable , "Dynamic Modulation sources," on page 330
Amt -100...+100 Amount of modulation source

83: Comp - Wah

(Compressor - Wah/Auto Wah)

This effect combines a mono compressor and a wah. You can change the order of the connection. ![](images/a3898046fe801d1d0cd51e81528be116eb39ae72c0159fa2968fc7398d424f43.jpg)
flowchart
graph TD
    A["Left+"] --> B["EQ Trim"]
    B --> C["LEO"]
    C --> D["HEQ"]
    D --> E["Comp"]
    E --> F["Wah"]
    F --> G["FX Amt"]
    G --> H["FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out"]
    H --> I["Compressor"]
    I --> J["Routing"]
    J --> K["Wah/Auto Wah"]
    K --> L["FX Amt"]
    L --> M["FX Amt"]
    M --> N["Sweep Mode"]
    N --> O["Envelope - Auto"]
    O --> P["D-mod"]
    P --> Q["LFO"]
    Q --> R["LFO"]
    R --> S["Envelope - Control"]
    S --> T["Output Level"]
    T --> U["Comp"]
    U --> V["EQ Trim"]
COMPRESSOR
a[C] Sensitivity1...100Sets the sensitivity
b[C]Attack 1...100Sets the attack level
Output Level0...100Sets the compressor output level
c [C]EQ Trim 0...100 Sets the EQ input level
d[C]Pre LEQ Gain [dB]-15...+15 Sets the gain of Low EQ
Pre HEQ Gain [dB]-15...+15 Sets the gain of High EQ
WAH
e[W]Frequency Bottom0...100Sets the lower limit of the wah center frequency
Frequency Top0...100Sets the upper limit of the wah center frequency
f[w]Sweep ModeAuto, D-mod, LFOSelects the control from auto-wah, modulation source, and LFO
SrcOff...TempoSelects the modulation source for the wah when Sweep Mode=D-mod
g[W]LFO Frequency [Hz]0.02...20.00 Sets the speed of the LFO
Resonance 0...100Sets the resonance amount
LPFOff, OnSwitches the wah low pass filter on and off
h[W]Wet/DryDry, 1:99...99:1, WetSets the wah effect balance
SrcOff...TempoSelects the Wet/Dry modulation source for the wah
Amt-100...+100Sets the Wet/Dry modulation amount for the wah
iRoutingComp ?Wah, Wah ?CompSwitches the order of the compressor and wah
jWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
SrcOff...TempoTable, "Dynamic Modulation sources," on page 330
Amt-100...+100Amount of modulation source

84: Comp - Amp Sim

(Compressor - Amp Simulation)

This effect combines a mono compressor and an amp simulation. You can change the order of the effects. ![](images/64ef530eba3cf04b6f13499dd429eaea054c3902f6aa7dce594a35c7e0016f01.jpg)
flowchart
graph TD
    A["FX Amt"] --> B["Compressor"]
    B --> C["LEO"]
    C --> D["HEQ"]
    D --> E["Comp"]
    E --> F["Amp Simulation Filter"]
    F --> G["FX Amt"]
    H["Left"] --> I["EQ Trim"]
    I --> J["LEO"]
    J --> K["HEQ"]
    K --> L["Comp"]
    L --> M["Amp Simulation Filter"]
    M --> N["FX Amt"]
    O["Right"] --> P["Envelope - Control"]
    P --> Q["Output Level"]
    R["Routing"] --> S["Amp Simulation"]
    T["FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out"] --> U["FX Amt"]
COMPRESSOR
a[C] Sensitivity1...100 Sets the sensitivity
b[C]Attack 1...100Sets the attack level
Output Level 0...100 Sets the compressor output level
c[C]EQ Trim 0...100Sets the EQ input level
d[C]Pre LEQ Gain [dB]-15...+15 Sets the gain of Low EQ
Pre HEQ Gain [dB]-15...+15 Sets the gain of High EQ
AMP SIM
e[A]Amplifier TypeSS, EL84, 6L6 Selects the type of guitar amplifier
fR o u tComp ? Amp, Amp ? CompSwitches the order of the compressor and amp simulation
gWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable , "Dynamic Modulation sources," on page 330
Amt -100...+100Amount of modulation source

85: Comp - OD/HiGain

(Compressor - Overdrive/Hi.Gain)

This effect combines a mono compressor and an overdrive/high-gain distortion. You can change the order of the effects. ![](images/429b27b898749a1fc2959ff11d6cbe1e89e602321f8a699f07bad4bfff6bea90.jpg)
flowchart
graph TD
    Left["Left"] --> Compressor["Compressor"]
    Compressor --> Comp["Comp"]
    Comp --> Driver["Driver"]
    Driver --> Overdrive["Overdrive / Hi-Gain"]
    Overdrive --> FX_Amt1["FX Amt"]
    Overdrive --> FX_Amt2["FX Amt"]
    FX_Amt1 --> FX_Amt3["FX Amt"]
    FX_Amt2 --> FX_Amt4["FX Amt"]
    FX_Amt3 --> FX_Amt5["FX Amt"]
    FX_Amt4 --> FX_Amt6["FX Amt"]
    FX_Amt5 --> FX_Amt7["FX Amt"]
    FX_Amt6 --> FX_Amt8["FX Amt"]
    FX_Amt7 --> FX_Amt9["FX Amt"]
    FX_Amt8 --> FX_Amt10["FX Amt"]
    FX_Amt9 --> FX_Amt11["FX Amt"]
    FX_Amt10 --> FX_Amt12["FX Amt"]
    FX_Amt11 --> FX_Amt13["FX Amt"]
    FX_Amt12 --> FX_Amt14["FX Amt"]
    FX_Amt13 --> FX_Amt15["FX Amt"]
    FX_Amt14 --> FX_Amt16["FX Amt"]
    FX_Amt15 --> FX_Amt17["FX Amt"]
    FX_Amt16 --> FX_Amt18["FX Amt"]
    FX_Amt17 --> FX_Amt19["FX Amt"]
    FX_Amt18 --> FX_Amt20["FX Amt"]
    FX_Amt19 --> FX_Amt21["FX Amt"]
    FX_Amt20 --> FX_Amt22["FX Amt"]
    FX_Amt21 --> FX_Amt23["FX Amt"]
    FX_Amt22 --> FX_Amt24["FX Amt"]
    FX_Amt23 --> FX_Amt25["FX Amt"]
    FX_Amt24 --> FX_Amt26["FX Amt"]
    FX_Amt25 --> FX_Amt27["FX Amt"]
    FX_Amt26 --> FX_Amt28["FX Amt"]
    FX_Amt27 --> FX_Amt29["FX Amt"]
    FX_Amt28 --> FX_Amt30["FX Amt"]
    FX_Amt29 --> FX_Amt31["FX Amt"]
    FX_Amt30 --> FX_Amt32["FX Amt"]
    FX_Amt31 --> FX_Amt33["FX Amt"]
    FX_Amt32 --> FX_Amt34["FX Amt"]
    FX_Amt33 --> FX_Amt35["FX Amt"]
    FX_Amt34 --> FX_Amt36["FX Amt"]
    FX_Amt35 --> FX_Amt37["FX Amt"]
    FX_Amt36 --> FX_Amt38["FX Amt"]
    FX_Amt37 --> FX_Amt39["FX Amt"]
    FX_Amt38 --> FX_Amt40["FX Amt"]
    FX_Amt39 --> FX_Amt41["FX Amt"]
    FX_Amt40 --> FX_Amt42["FX Amt"]
    FX_Amt41 --> FX_Amt43["FX Amt"]
    FX_Amt42 --> FX_Amt44["FX Amt"]
    FX_Amt43 --> FX_Amt45["FX Amt"]
    FX_Amt44 --> FX_Amt46["FX Amt"]
    FX_Amt45 --> FX_Amt47["FX Amt"]
    FX_Amt46 --> FX_Amt48["FX Amt"]
    FX_Amt47 --> FX_Amt49["FX Amt"]
    FX_Amt48 --> FX_Amt50["FX Amt"]
    FX_Amt49 --> FX_Amt51["FX Amt"]
    FX_Amt50 --> FX_Amt52["FX Amt"]
    FX_Amt51 --> FX_Amt53["FX Amt"]
    FX_Amt52 --> FX_Amt54["FX Amt"]
    FX_Amt53 --> FX_Amt55["FX Amt"]
    FX_Amt54 --> FX_Amt56["FX Amt"]
    FX_Amt55 --> FX_Amt57["FX Amt"]
    FX_Amt56 --> FX_Amt58["FX Amt"]
    FX_Amt57 --> FX_Amt59["FX Amt"]
    FX_Amt58 --> FX_Amt60["FX Amt"]
    FX_Amt59 --> FX_Amt61["FX Amt"]
    FX_Amt60 --> FX_Amt62["FX Amt"]
    FX_Amt61 --> FX_Amt63["FX Amt"]
    FX_Amt62 --> FX_Amt64["FX Amt"]
    FX_Amt63 --> FX_Amt65["FX Amt"]
    FX_Amt64 --> FX_Amt66["FX Amt"]
    FX_Amt65 --> FX_Amt67["FX Amt"]
    FX_Amt66 --> FX_Amt68["FX Amt"]
    FX_Amt67 --> FX_Amt69["FX Amt"]
    FX_Amt68 --> FX_Amt70["FX Amt"]
    FX_Amt69 --> FX_Amt71["FX Amt"]
    FX_Amt70 --> FX_Amt72["FX Amt"]
    FX_Amt71 --> FX_Amt73["FX Amt"]
    FX_Amt72 --> FX_Amt74["FX Amt"]
    FX_Amt73 --> FX_Amt75["FX Amt"]
    FX_Amt74 --> FX_Amt76["FX Amt"]
    FX_Amt75 --> FX_Amt77["FX Amt"]
    FX_Amt76 --> FX_Amt78["FX Amt"]
    FX_Aunt1["FX Aamt = 100: Mono In - Mono Out / FXTAamt = 0: Stereo In - Stereo Out"] --> FXTAamt1
COMPRESSOR
a[C] Sensitivity1...100 Sets the sensitivity
b[C]Attack 1...100Sets the attack level
Output Level 0...100 Sets the comppressor output level
OD/HI-GAIN
c[O]Drive ModeOverdrive, Hi-GainSwitches between overdrive and high-gain distortion
Drive1...100Sets the degree of distortion
d[O]Output Level0...50Sets the overdrive output level
Src Off...TempoSelects the modulation source for the overdrive output level
Amt -50...+50Sets the modulation amount of the overdrive output level
e[O]Low Cutoff [Hz]20...1.00kSets the center frequency for Low EQ (shelving type)
Gain [dB] -18...+18 Sets the gainof Low EQ
f[O]Mid1 Cutoff [Hz]300...10.00kSets the center frequency for Mid/ High EQ 1 (peaking type)
Q0.5...10.0Sets the band width of Mid/High EQ 1
Gain [dB] -18...+18 Sets the gainof Mid/High EQ 1
g[O]Mid2 Cutoff [Hz]500...20.00kSets the center frequency for Mid/ High EQ 2 (peaking type)
Q0.5...10.0Sets the band width of Mid/High EQ 2
Gain [dB] -18...+18 Sets the gainof Mid/High EQ 2
h[O]Wet/DryDry, 1:99...99:1, WetSets the overdrive effect balance
Src Off...TempoSelects the Wet/Dry modulation source for the overdrive
Amt -100...+100Sets the Wet/Dry modulation amount for the overdrive
iR o u tComp ? OD/ HG, ODyHG ? CompSwitches the order of the compressor and overdrive
jWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, "Dynamic Modulation sources," on page 330
Amt -100...+100Amount ofmodulation source

86: Comp - P4EQ

(Compressor - Parametric 4-Band EQ)

This effect combines a mono compressor and a four-band parametric equalizer. You can change the order of the effects. ![](images/0877ac83aa1e6628c8ca17ef2e4294ad44542414a4a7b8d44017b770413e410d.jpg)
flowchart
graph TD
    A["Compressor"] --> B["FX Amt"]
    B --> C["FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out"]
    C --> D["FX Amt"]
    D --> E["FX Amt"]
    E --> F["FX Amt"]
    F --> G["FX Amt"]
    G --> H["FX Amt"]
    H --> I["FX Amt"]
    I --> J["FX Amt"]
    J --> K["FX Amt"]
    K --> L["FX Amt"]
    L --> M["FX Amt"]
    M --> N["FX Amt"]
    N --> O["FX Amt"]
    O --> P["FX Amt"]
    P --> Q["FX Amt"]
    Q --> R["FX Amt"]
    R --> S["FX Amt"]
    S --> T["FX Amt"]
    T --> U["FX Amt"]
    U --> V["FX Amt"]
    V --> W["FX Amt"]
    W --> X["FX Amt"]
    X --> Y["FX Amt"]
    Y --> Z["FX Amt"]
    Z --> AA["FX Amt"]
    AA --> AB["FX Amt"]
    AB --> AC["FX Amt"]
    AC --> AD["FX Amt"]
    AD --> AE["FX Amt"]
    AE --> AF["FX Amt"]
    AF --> AG["FX Amt"]
    AG --> AH["FX Amt"]
    AH --> AI["FX Amt"]
    AI --> AJ["FX Amt"]
    AJ --> AK["FX Amt"]
    AK --> AL["FX Amt"]
    AL --> AM["FX Amt"]
    AM --> AN["FX Amt"]
    AN --> AO["FX Amt"]
    AO --> AP["FX Amt"]
    AP --> AQ["FX Amt"]
    AQ --> AR["FX Amt"]
    AR --> AS["FX Amt"]
    AS --> AT["FX Amt"]
    AT --> AU["FX Amt"]
    AU --> AV["FX Amt"]
    AV --> AW["FX Amt"]
    AW --> AX["FX Amt"]
    AX --> AY["FX Amt"]
    AY --> AZ["FX Amt"]
    AZ --> BA["FX Amt"]
    BA --> BB["FX Amt"]
    BB --> BC["FX Amt"]
    BC --> BD["FX Amt"]
    BD --> BE["FX Amt"]
    BE --> BF["FX Amt"]
    BF --> BG["FX Amt"]
    BG --> BH["FX Amt"]
    BH --> BI["FX Amt"]
    BI --> BJ["FX Amt"]
    BJ --> BK["FX Amt"]
    BK --> BL["FX Amt"]
    BL --> BM["FX Amt"]
    BM --> BN["FX Amt"]
    BN --> BO["FX Amt"]
    BO --> BP["FX Amt"]
    BP --> BQ["FX Amt"]
    BQ --> BR["FX Amt"]
    BR --> BS["FX Amt"]
    BS --> BT["FX Amt"]
    BT --> BU["FX Amt"]
    BU --> BV["FX Amt"]
    BV --> BW["FX Amt"]
    BW --> BX["FX Amt"]
    BX --> BY["FX Amt"]
    BY --> BZ["FX Amt"]
    BZ --> CA["FX Amt"]
    CA --> CB["FX Amt"]
    CB --> CC["FX Amt"]
    CC --> CD["FX Amt"]
    CD --> CE["FX Amt"]
    CE --> CF["FX Amt"]
    CF --> CG["FX Amt"]
    CG --> CH["FX Amt"]
    CH --> CI["FX Amt"]
    CI --> CJ["FX Amt"]
    CJ --> CK["FX Amt"]
COMPRESSOR
a[C] Sensitivity1...100 Sets the sensitivity
b[C]Attack 1...100Sets the attack level
Output Level 0...100 Sets the compressor output level
P4EQ
c [E]Trim 0...100 Setsthe parametric EQ input level
d[E]B1 Cutoff [Hz]20...1.00k Sets the center frequency of Band 1
Q 0.5...10.0 Setsthe bandwidth of Band 1
Gain [dB]-18...+18Sets the gain of Band 1
e[E]B2 Cutoff [Hz]50...5.00k Sets the center frequency of Band 2
Q 0.5...10.0 Setsthe bandwidth of Band 2
Gain [dB]-18...+18Sets the gain of Band 2
f[E]B3 Cutoff [Hz]300...10.00kSets the center frequency of Band 3
Q 0.5...10.0 Setsthe bandwidth of Band 3
Gain [dB]-18...+18Sets the gain of Band 3
g[E]B4 Cutoff [Hz]500...20.00kSets the center frequency of Band 4
Q 0.5...10.0 Setsthe bandwidth of Band 4
Gain [dB]-18...+18Sets the gain of Band 4
hRoutingComp ?P4EQ, P4EQ ?CompSwitches the order of the compressor and parametric EQ
iWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
SrcOff...TempoTable, "Dynamic Modulation sources," on page 330
Amt-100...+100Amount of modulation source

87: Comp - Cho/Flng

(Compressor - Chorus/Flanger)

This effect combines a mono compressor and a chorus/flanger. You can change the order of the effects. ![](images/d3f6b6a4c255c8dab84c1b56a67d6a79eeedc8c25aac27acf300470ce09d56ea.jpg)
flowchart
graph TD
    A["FX Amt = 100: Mono In - Stereo Out / FX Amt = 0: Stereo In - Stereo Out"] --> B["Compressor"]
    B --> C["EQ Trim LEG HEQ Comp"]
    C --> D["Output Level"]
    D --> E["Chorus/Flanger"]
    E --> F["Routing Chorus/Flanger"]
    F --> G["FX Amt"]
    H["FX Amt"] --> I["Wet Invert"]
    I --> J["Cho/Flng FX Amt"]
    J --> K["Feedback"]
    K --> L["Envelope - Control"]
    L --> M["Right"]
    M --> N["LFO: Tri / Sine"]
    N --> O["Output Level"]
    O --> P["Feedback"]
    P --> Q["Chorus/Flanger"]
    Q --> R["Output Level"]
    R --> S["Routing Chorus/Flanger"]
    S --> T["FX Amt"]
COMPRESSOR
a[C] Sensitivity1...100 Sets the sensitivity
b[C]Attack1...100Sets the attack level
Output Level0...100Sets the compressor output level
c [C]EQ Trim 0...100 Sets the EQ input level
d[C]Pre LEQ Gain [dB]-15...+15Sets the gain of Low EQ
Pre HEQ Gain [dB]-15...+15Sets the gain of High EQ
CHORUS/FLANGER
e[F]LFO Frequency [Hz]0.02...20.00Sets the speed of the LFO
LFO WaveformTriangle, SineSelects the LFO Waveform
f[F]Delay Time [msec]0.0...1350.0Sets the delay time
Depth 0...100Sets the depth of LFO modulation
Feedback-100...+100Sets the feedback amount
g[F]Cho/Flng Wet/Dry-Wet, -1:99...Dry...99:1,WetSets the effect balance of the chorus/flanger,
SrcOff...TempoSelects the Wet/Dry modulation source for the chorus/flanger
Amt-100...+100Sets the Wet/Dry modulation amount for the chorus/flanger
h[F]Output ModeNormal,Wet InvertSelects the output mode for the chorus/flanger
iRoutingComp ?Flanger,Flanger ?CompSwitches the order of the compressor and chorus/flanger
jWet/DryDry, 1:99...99:1,WetBalance between the wet and dry signal
SrcOff...TempoTable, "Dynamic Modulation sources," on page 330
Amt-100...+100Amount of modulation source

h: [F]Output Mode

i: Routing

When Wet Invert is selected, the right channel phase of the chorus/flanger effect sound is inverted. This creates pseudo-stereo effects and adds spread. However, if a mono-input type effect is conne effect, the left and right sounds may cancel each other, eliminating the chorus/flanger effects. When "Routing" is set to FlangerComp, "[F]Output Mode" will be set to Normal.

88: Comp - Phaser

(Compressor - Phaser)

This effect combines a mono compressor and a phaser. You can change the order of the effects. ![](images/fbfbedc08c4ad157c6fc203c660720bfac8d54a35e045572fe53cad386e3a9a0.jpg)
flowchart
graph LR
    A["FX Amt = 100: Mono In - Stereo Out / FX Amt = 0: Stereo In - Stereo Out"] --> B["Compressor"]
    B --> C["EQ Trim"]
    C --> D["LEQ"]
    D --> E["HEQ"]
    E --> F["Comp"]
    F --> G["Phaser"]
    G --> H["Phaser FX Amt"]
    H --> I["Wet Invert"]
    I --> J["Normal"]
    J --> K["Output Mode"]
    L["FX Amt"] --> M["FX Amt"]
    N["Right*"] --> O["Envelope - Control"]
    P["Left"] --> Q["Routing"]
    Q --> R["Phaser"]
    S["LFO: Tri / Sine"] --> T["Resonance"]
    T --> G
    U["Output Level"] --> F
COMPRESSOR
a[C]Sensitivity1...100 Sets the sensitivity
b[C]Attack 1...100Sets the attack level
Output Level 0...100 Sets the compressor output level
c[C]EQ Trim 0...100Sets the EQ input level
d[C]Pre LEQ Gain [dB]-15...+15 Sets the gain of Low EQ
Pre HEQ Gain [dB]-15...+15 Sets the gain of High EQ
PHASER
e[P]LFO Frequency [Hz]0.02...20.00 Sets the speed of the LFO
LFO WaveformTriangle, Sine Selects the LFO Waveform
f[P]Manual 0...100Sets the frequency to which the effect is applied
Depth 0...100 Sets the depth of LFO modulation
Resonance-100...+100Sets the resonance amount
g[P]Phaser Wet/Dry-Wet, -1:99...Dry...99:1,WetSets the phaser effect balance
SrcOff...TempoSelects the Wet/Dry modulation source for the phaser
Amt-100...+100Sets the Wet/Dry modulation amount for the phaser
h[F]Output ModeNormal,Wet InvertSelects the phaser output mode
iRoutingComp ? Phaser, Phaser ? CompSwitches the order of the compressor and phaser
jWet/DryDry, 1:99...99:1,WetBalance between the wet and dry signal
SrcOff...TempoTable, “Dynamic Modulation sources,” on page 330
Amt-100...+100Amount of modulation source
![](images/ccd53c61079c975867d1445f9f6ce4c2667af383e140ba25ae2382c9265d88e3.jpg)
flowchart
graph LR
    A["FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out"] --> B["Compressor"]
    B --> C["EQ Trim LEQ HEQ Comp"]
    C --> D["Output Level"]
    D --> E["High Damp (1)"]
    E --> F["Feedback Delay (2)"]
    F --> G["Mit.Dly FX Amt"]
    G --> H["FX Amt"]
    H --> I["Envelope - Control"]
    I --> J["Right"]
    J --> K["Compressor"]
    K --> L["Routing"]
    L --> M["Multitap Delay"]
    M --> N["FX Amt"]

89: Comp - Mt. Delay

(Compressor - Multitap Delay)

This effect combines a mono compressor and a multitap delay. You can change the order of the effects.
COMPRESSOR
a[C]Sensitivity1...100 Sets the sensitivity
b[C]Attack 1...100Sets the attack level
Output Level 0...100 Sets the compressor output level
c [C]EQ Trim 0...100Sets the EQ input level
d[C]Pre LEQ Gain [dB]-15...+15 Sets the gain of Low EQ
Pre HEQ Gain [dB]-15...+15 Sets the gain of High EQ
MULTITAP DELAY
e[D]Tap1 Time [msec]0.0...1360.0Sets the Tap1 delay time
Tap1 Level0...100Sets the Tap1 output level
f[D]Tap2 Time [msec]0.0...1360.0Sets the Tap2 delay time
Feedback (Tap2)-100...+100Sets the Tap2 feedback amount
g[D]High Damp [%]0...100Sets the damping amount in the high range
h[D]Mt.Delay Wet/DryDry, 1:99...99:1, WetSets the multitap delay effect balance
SrcOff...TempoSelects the Wet/Dry modulation source for the multitap delay
Amt-100...+100Sets the Wet/Dry modulation amount for the multitap delay
iRoutingComp ? Mt.Delay, Mt.Delay ? CompSwitches the order of the compressor and multitap delay
jWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
SrcOff...TempoTable , "Dynamic Modulation sources," on page 330
Amt-100...+100Amount of modulation source

90: Limiter - P4EQ

(Limiter - Parametric 4-Band EQ)

This effect combines a mono limiter and a four-band parametric equalizer. You can change the order of the effects. ![](images/6a873ded288f87e72c7242d6018cb855ce4ee205e1c0bed3548e45af78180b89.jpg)
flowchart
graph TD
    A["Left"] --> B["Limiter"]
    B --> C["Gain Adjust"]
    C --> D["Trim"]
    D --> E["FX Amt"]
    F["Right"] --> G["Envelope - Control"]
    G --> H["Limiter"]
    H --> I["Routing Parametric 4Band EQ"]
    I --> J["FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out"]
LIMITER
a[L]Ratio1.0 : 1...50.0 : 1, Inf : 1Sets the signal compression ratio
Threshold [dB]-40...0Sets the level above which the compressor is applied
b[L]Attack 1...100Sets the attack time
Release 1...100 SSets the release time
c[L]Gain Adjust[dB]-Inf,-38...+24Sets the limiter output gain
P4EQ
d [E]Trim 0...100 Sets the parametric EQ input level
e[E]B1 Cutoff[Hz]20...1.00k Sets the center frequency of Band 1
Q 0.5...10.0 Setsthe bandwidth of Band 1
Gain [dB] -18...+18 Sets the gain of Band 1
f[E]B2 Cutoff[Hz]50...5.00k Sets the center frequency of Band 2
Q 0.5...10.0 Setsthe bandwidth of Band 2
Gain [dB] -18...+18 Sets the gain of Band 2
g[E]B3 Cutoff[Hz]300...10.00k Sets the center frequency of Band 3
Q 0.5...10.0 Setsthe bandwidth of Band 3
Gain [dB] -18...+18 Sets the gain of Band 3
h[E]B4 Cutoff[Hz]500...20.00k Sets the center frequency of Band 4
Q 0.5...10.0 Setsthe bandwidth of Band 4
Gain [dB] -18...+18 Sets the gain of Band 4
iRoutingLimiter ? P4EQ,P4EQ ? LimiterSwitches the order of the limiter and parametric EQ
jWet/DryDry, 1:99...99:1,WetBalance between the wet and dry signal
SrcOff...TempoTable , "Dynamic Modulation sources," on page 330
Amt-100...+100Amount of modulation source
a: [L]Ratio a: Threshold [dB] c: [L]Gain Adjust [dB] This parameter sets the signal compression “[L]Ratio”. Compression is applied only when the signal level exceeds the “Threshold” value. Adjust the output level using the “Gain Adjust” parameter, since compression causes the entire level to be reduced. ![](images/10413edcb7043413a9c7f29afa611a9cae66cea654ea029e3c273b4b12bbf9bf.jpg)
line | Input Level | Output Level | Ratio | | ----------- | ------------ | --------- | | Low | Low | 1.0 : 1 | | Low | Medium | 2.0 : 1 | | Low | High | 4.0 : 1 | | High | Low | Inf |
![](images/77a121f26b631567fedfac96aeaa7da3741648eca4b5ab5cbb7036ecf02f076a.jpg)
line | Time | Ratio=1.0 : 1 | Ratio=2.0 : 1 | Ratio=4.0 : 1 | |------|---------------|---------------|---------------| | Peak | 1 | 1 | 1 | | Threshold | 1 | 1 | 1 |

91: Limiter - Cho/Flng

(Limiter - Chorus/Flanger)

This effect combines a mono limiter and a chorus/flanger. You can change the order of the effects. ![](images/39468c6cfce0d13b358021645364149edcc8e97e1d7dfb5cbd69eabb90e6f7fe.jpg)
flowchart
graph TD
    A["FX Amt = 100: Mono In - Stereo Out / FX Amt = 0: Stereo In - Stereo Out"] --> B["FX Amt"]
    B --> C["Limiter"]
    C --> D["Chorus/Flanger"]
    D --> E["EQ Trim LEQ HEQ"]
    E --> F["Feedback"]
    F --> G["Wet Invert Cho/Flang FX Amt"]
    G --> H["FX Amt"]
    H --> I["FX Amt"]
    I --> J["LIFO: Tri / Sine"]
    J --> K["Envelope - Control"]
    K --> L["Gain Adjust"]
    L --> M["Limiter"]
    M --> N["Routing"]
    N --> O["Chorus/Flanger"]
    O --> P["Output Mode"]
    P --> Q["FX Amt"]
LIMITER
a[L]Ratio1.0 : 1...50.0 : 1, Inf : 1Sets the signal compression ratio
Threshold [dB]-40...0Sets the level above which the compressor is applied
b[L]Attack 1...100Sets the attack time
Release 1...100Sets the release time
c[L]Gain Adjust [dB]-Inf,-38...+24Sets the limiter output gain
CHORUS/FLANGER
d[F]LFO Frequency [Hz]0.02...20.00 Setsthe speed of the LFO
LFO WaveformTriangle, Sine Selects the LFO Waveform
e[F]Delay Time [msec]0.0...1350.0 Setsthe delay time
Depth 0...100 Sets the depth of LFO modulation
Feedback -100...+100Sets the feedback amount
f [F]EQ Trim 0...100 Sets the EQ input level
g[F]Pre LEQ Gain [dB]-15...+15 Sets the gain of Low EQ
Pre HEQ Gain [dB]-15...+15 Sets the gain of High EQ
h[F]Cho/Flng Wet/Dry-Wet, -1:99...Dry...99:1,WetSets the effect balance of the chorus/flanger
SrcOff...TempoSelects the Wet/Dry modulation source for the chorus/flanger
Amt-100...+100Sets the Wet/Dry modulation amount for the chorus/flanger
i[F]Output ModeNormal,Wet InvertSelects the output mode for the chorus/flanger
RoutingLimiter ?Flanger,Flanger ?LimiterSwitches the order of the limiter and chorus/flanger
jWet/DryDry, 1:99...99:1,WetBalance between the wet and dry signal
SrcOff...TempoTable, “Dynamic Modulation sources,” on page 330
Amt-100...+100Amount of modulation source
![](images/67f51c83285de624af74aa1b92e9e93b89f4bf8a771988d666a631118ccb2ac2.jpg)
flowchart
graph TD
    A["Left"] --> B["Limiter"]
    B --> C["Phaser"]
    C --> D["Normal Output Mode"]
    D --> E["FX Amt"]
    E --> F["FX Amt = 100: Mono In - Stereo Out / FX Amt = 0: Stereo In - Stereo Out"]
    F --> G["Routing"]
    G --> H["Limiter"]
    H --> I["Phaser"]
    I --> J["Envelope - Control"]
    J --> K["LFO: Tri / Sine"]
    K --> L["Right"]
    L --> M["Gain Adjust"]
    M --> N["Phaser FX Amt"]
    N --> O["Wet Invert"]
    O --> P["Phaser FX Amt"]
    P --> Q["Flux Amt"]
LIMITER
a[L]Ratio1.0 : 1...50.0 : 1, Inf : 1Sets the signal compression ratio
Threshold [dB]-40...0Sets the level above which the compressor is applied
b[L]Attack 1...100Sets the attack time
Release 1...100 SSets the release time
c[L]Gain Adjust [dB]-Inf,-38...+24Sets the limiter output gain
PHASER
d[P]LFO Frequency [Hz]0.02...20.00 Setsthe speed of the LFO
LFO WaveformTriangle, Sine Selects the LFO Waveform
e[P]Manual0...100Sets the frequency to which the effect is applied
Depth 0...100 Setssets the depth of LFO modulation
Resonance-100...+100Sets the resonance amount
f[P]Phaser Wet/Dry-Wet, -1:99...Dry...99:1,WetSets the phaser effect balance
SrcOff...TempoSelects the phaser's Wet/Dry modulation source
Amt-100...+100Sets the phaser's Wet/Dry modulation amount
g[P]Output ModeNormal,Wet InvertSelects the phaser output mode
hRoutingLimiter ? Phaser, Phaser ?LimiterSwitches the order of the limiter and phaser
iWet/DryDry, 1:99...99:1,WetBalance between the wet and dry signal
SrcOff...TempoTable, "Dynamic Modulation sources," on page 330
Amt-100...+100Amount of modulation source

93: Limiter - Mt.Delay (Limiter - Multitap Delay)

This effect combines a mono limiter and a multitap delay. You can change the order of the effects. ![](images/e5c28bc9497b2817024a8b23225d8c9b7ca0d9fb9a2cf75ad6e0437e9bb227d5.jpg)
flowchart
graph TD
    A["Left"] --> B["Limiter"]
    B --> C["Gain Adjust"]
    C --> D["High Damp (1)"]
    D --> E["Feedback Delay"]
    E --> F["LT.Dly FX Amt"]
    F --> G["FX Amt"]
    G --> H["FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out"]
    H --> I["Routing"]
    I --> J["Multitap Delay"]
    J --> K["Limiter"]
    K --> L["Gain Adjust"]
    L --> M["High Damp (1)"]
    M --> N["Feedback Delay"]
    N --> O["LT.Dly FX Amt"]
    O --> P["FX Amt"]
    P --> Q["FX Amt"]
    Q --> R["Envelope - Control"]
    R --> S["Right"]
LIMITER
a[L]Ratio1.0 : 1...50.0 : 1, Inf : 1Sets the signal compression ratio
Threshold [dB]-40...0Sets the level above which the compressor is applied
b[L]Attack 1...100Sets the attack time
Release 1...100 SSets the release time
c[L]Gain Adjust [dB]-Inf,-38...+24Sets the limiter output gain
MULTITAP DELAY
d[D]Tap1 Time [msec]0.0...1360.0 Setsthe Tap1 delay time
Tap1 Level 0...100Sets the Tap1 output level
e[D]Tap2 Time [msec]0.0...1360.0 Setsthe Tap2 delay time
Feedback -100...+100 Sets the Tap2 feedback amount
f[D]High Damp [%]0...100Sets the damping amount in the high range
g[D]Mt.Delay Wet/DryDry, 1:99...99:1,WetSets the multitap delay effect balance
Src Off...TempoSelects the multitap delay's Wet/Dry modulation source
Amt -100...+100Sets the multitap delay's Wet/Dry modulation amount
hR o u t iLimiter ?Mt.Delay,Mt.Delay ?LimiterSwitches the order of the limiter and multitap delay
iWet/DryDry, 1:99...99:1,WetBalance between the wet and dry signal
Src Off...TempoTable , "Dynamic Modulation sources," on page 330
Amt -100...+100Amount of modulation source

94: Exciter - Comp (Exciter - Compressor)

This effect combines a mono exciter and a compressor. You can change the order of the effects. ![](images/c24cbac7209fca15171558292a53cbb635f46daf9d80725dd06ee890cd873fe9.jpg)
flowchart
graph LR
    A["Left"] --> B["EQ Trim"]
    B --> C["LEQ"]
    C --> D["HEQ"]
    D --> E["Exciter"]
    E --> F["Comp"]
    F --> G["Output Level"]
    G --> H["FX Amt"]
    I["Right"] --> J["Envelope - Control"]
    J --> F
    K["Exciter"] --> L["Routing Compressor"]
    L --> F
    M["FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out"]
EXCITER
a[X]Exciter Blend-100...+100Sets the intensity (depth) of the Exciter effect
b[X]Emphasis Frequency0...70Sets the frequency range to be emphasized
c[X]EQ Trim 0...100 Sets the EQ input level
d[X]Pre LEQ Gain [dB]-15...+15Sets the gain of Low EQ
Pre HEQ Gain [dB]-15...+15Sets the gain of High EQ
COMPRESSOR
e[C] Sensitivity1...100 Sets the sensitivity
f[C]Attack1...100 Sets the attack level
Output Level0...100 Sets the compressor output level
gR o u t iExciter ? Comp, Comp ? ExciterSwitches the order of the exciter and compressor
hWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt -100...+100Amount of modulation source

95: Exciter - Limiter

This effect combines a mono exciter and a limiter. You can change the order of the effects. ![](images/3f4532756ae1e28ff6619d2e67fe88d4fb6066051315a7e15aea0900cfc9b585.jpg)
flowchart
graph LR
    A["Left"] --> B["EQ Trim"]
    B --> C["LEQ"]
    C --> D["HEQ"]
    D --> E["Exciter"]
    E --> F["Limiter"]
    F --> G["Gain Adjust"]
    G --> H["FX Amt"]
    I["Right"] --> J["Envelope - Control"]
    J --> K["Exciter"]
    L["Left"] --> M["Exciter"]
    N["Right"] --> O["Excliter"]
    P["Left"] --> Q["Routing"]
    R["Left"] --> S["Limiter"]
    T["Left"] --> U["FX Amt"]
    V["Left"] --> W["FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out"]
EXCITER
a[X]Exciter Blend-100...+100Sets the intensity (depth) of the Exciter effect
b[X]Emphasis Frequency0...70Sets the frequency range to be emphasized
c [X]Trim 0...100 Sets the EQ input level
d[X]Pre LEQ Gain [dB]-15...+15 Sets the gain of Low EQ
Pre HEQ Gain [dB]-15...+15 Sets the gain of High EQ
LIMITER
e[L] R a 1,0:1...o 50.0:1,Inf:1 Sets the signal compression ratio
f[L]Threshold [dB]-40...0Sets the level above which the compressor is applied
g [L]Attack 1...100 Sets the attack time
Release 1...100 Sets the release time
h[L]Gain Adjust [dB]-Inf,-38...+24Sets the limiter output gain
iR o u tExciter ? LimitergLimiter ? ExciterSwitches the order of the exciter and limiter
jWet/DryDry, 1:99...99:1,WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt -100...+100 Amount of modulation source

96: Exciter - Cho/Flng

(Exciter - Chorus/Flanger)

This effect combines a mono limiter and a chorus/flanger. ![](images/40870f24af50892505a3eb3d5cba1ef32ed728ca929dd0b0b859397e88da2718.jpg)
flowchart
graph LR
    A["Left"] --> B["EQ Trim LEQ HEQ"]
    B --> C["Exciter"]
    C --> D["Chorus/Flanger"]
    D --> E["Normal Output Mode"]
    E --> F["Wet Invert"]
    F --> G["Cho/Fing FX Amt"]
    G --> H["LFO: Tri / Sine"]
    H --> I["Right"]
    I --> J["Excliter"]
    J --> K["Chorus/Flanger"]
    K --> L["Feedback"]
    L --> M["FX Amt"]
    style A fill:#f9f,stroke:#333
    style J fill:#ccf,stroke:#333
    style D fill:#cfc,stroke:#333
    style E fill:#fcc,stroke:#333
    style F fill:#cff,stroke:#333
    style G fill:#ffc,stroke:#333
    style H fill:#cfc,stroke:#333
    style I fill:#fcc,stroke:#333
EXCITER
a[X]Exciter Blend-100...+100Sets the intensity (depth) of the Exciter effect
b[X]Emphasis Frequency0...70Sets the frequency range to be emphasized
c[X]Trim 0...100Sets the EQ input level
d[X]Pre LEQ Gain [dB]-15...+15 Sets the gain of Low EQ
Pre HEQ Gain [dB]-15...+15 Sets the gain of High EQ
CHORUS/FLANGER
e[F]LFO Frequency [Hz]0.02...20.00Sets the speed of the LFO
LFO WaveformTriangle, SineSelects the LFO Waveform
f[F]Delay Time [msec]0.0...1350.0Sets the delay time
Depth0...100Sets the depth of LFO modulation
Feedback-100...+100Sets the feedback amount
g[F]Cho/Flng Wet/Dry-Wet, -1:99...Dry...99:1, WetSets the effect balance of the chorus/flanger
Src Off...TempoSelects the Wet/Dry modulation source for the chorus/flanger
Amt -100...+100Sets the Wet/Dry modulation amount for the chorus/flanger
h[F]Output ModeNormal, Wet InvertSelects the output mode for the chorus/flanger
iWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, "Dynamic Modulation sources," on page 330
Amt -100...+100Amount ofmodulation source

97: Exciter - Phaser

This effect combines a mono limiter and a phaser. ![](images/b03d7ac82ddd29618c10ad132212b89f55ec852c6e381bb9f24621dc993d7ec8.jpg)
flowchart
graph LR
    A["Left"] --> B["EQ Trim LEQ HEQ"]
    B --> C["Excliter"]
    C --> D["Phaser"]
    D --> E["Normal Output Mode"]
    E --> F["Wet Invert"]
    F --> G["Phaser FX Amt"]
    G --> H["LFO: Tri / Sinc"]
    H --> I["Right"]
    I --> J["Excliter"]
    J --> K["Phaser"]
    K --> L["Normal Output Mode"]
    L --> M["Wet Invert"]
    M --> N["Phaser FX Amt"]
    N --> O["FX Amt"]
    style A fill:#f9f,stroke:#333
    style O fill:#f9f,stroke:#333
EXCITER
a[X]Exciter Blend-100...+100Sets the intensity (depth) of the Exciter effect
b[X]Emphasis Frequency0...70Sets the frequency range to be emphasized
c[X]Trim 0...100 Sets the EQ input level
d[X]Pre LEQ Gain [dB]-15...+15 Sets the gain of Low EQ
Pre HEQ Gain [dB]-15...+15 Sets the gain of High EQ
PHASER
e[P]LFO Frequency [Hz]0.02...20.00 Sets the speed of the LFO
LFO Waveform Triangle, Sine Selects the LFO Waveform
f[P]Manual 0...100Sets the frequency to which the effect is applied
Depth 0...100 Sets the depth of LFO modulation
Resonance -100...+100Sets the resonance amount
g[P]Phaser Wet/ Dry-Wet, -1:99...Dry...99:1, WetSets the phaser effect balance
Src Off...TempoSelects the Wet/Dry modulation source for the phaser
Amt -100...+100Sets the Wet/Dry modulation amount for the phaser
h[P]Output ModeNormal, Wet InvertSelects the phaser output mode
iWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt -100...+100Amount of modulation source

98: Exciter - Mt.Delay (Exciter - Multitap Delay)

This effect combines a mono exciter and a multitap delay. ![](images/6bb79cf57495138f88374a90275cce6af9db5cae54ee5191efb8c77c708568f1.jpg)
flowchart
graph LR
    A["Left"] --> B["EQ Trim"]
    B --> C["LEQ"]
    C --> D["HEQ"]
    D --> E["Exciter"]
    E --> F["High Damp (1)"]
    F --> G["Feedback"]
    G --> H["Delay"]
    H --> I["(2)"]
    I --> J["Mt.Dly FX Amt"]
    J --> K["FX Amt"]
    L["Right"] --> M["Left"]
    N["Left"] --> O["Left"]
    P["Left"] --> Q["Left"]
    R["Left"] --> S["Left"]
    T["Left"] --> U["Left"]
    V["Left"] --> W["Left"]
    X["Left"] --> Y["Left"]
    Z["Left"] --> AA["Left"]
    AB["Left"] --> AC["Left"]
    AD["Left"] --> AE["Left"]
    AF["Left"] --> AG["Left"]
    AH["Left"] --> AI["Left"]
    AJ["Left"] --> AK["Left"]
    AL["Left"] --> AM["Left"]
    AN["Left"] --> AO["Left"]
    AP["Left"] --> AQ["Left"]
    AR["Left"] --> AS["Left"]
    AT["Left"] --> AU["Left"]
    AV["Left"] --> AW["Left"]
    AX["Left"] --> AY["Left"]
    AZ["Left"] --> BA["Left"]
    BB["Left"] --> BC["Left"]
    BD["Left"] --> BE["Left"]
    BF["Left"] --> BG["Left"]
    BH["Left"] --> BI["Left"]
    BJ["Left"] --> BK["Left"]
    BL["Left"] --> BM["Left"]
    BN["Left"] --> BO["Left"]
    BP["Left"] --> BQ["Left"]
    BR["Left"] --> BS["Left"]
    BT["Left"] --> BU["Left"]
    BV["Left"] --> BW["Left"]
    BX["Left"] --> BY["Left"]
    BZ["Left"] --> CA["Left"]
    CB["Left"] --> CC["Left"]
    DD["Left"] --> DE["Left"]
    FD["Left"] --> ED["Left"]
    EF["Left"] --> GF["Left"]
    DG["Left"] --> DH["Left"]
    DI["Left"] --> DJ["Left"]
    DK["Left"] --> DL["Left"]
    DV["Left"] --> DW["Left"]
    DX["DX"] --> DXA
    DXA --> DXB
    DXB --> DXC
    DXC --> DXD
    DXD --> DXE
    DXE --> DXF
EXCITER
a[X]Exciter Blend-100...+100Sets the intensity (depth) of the Exciter effect
b[X]Emphasis Frequency0...70Sets the frequency range to be emphasized
c [X]Trim 0..100 Sets the EQ Input level
d[X]Pre LEQ Gain [dB]-15...+15Sets the gain of Low EQ
Pre HEQ Gain [dB]-15...+15Sets the gain of High EQ
MULTITAP DELAY
e[D]Tap1 Time [msec]0.0...1360.0Sets the Tap1 delay time
Tap1 Level0...100 Sets the Tap1 output level
f[D]Tap2 Time [msec]0.0...1360.0Sets the Tap2 delay time
Feedback (Tap2)-100...+100Sets the Tap2 feedback amount
g[D]High Damp [%]0...100Sets the damping amount in the high range
h[D]Mt.Delay Wet/DryDry, 1:99...99:1, WetSets the multitap delay effect balance
SrcOff...TempoSelects the Wet/Dry modulation source for the multitap delay
Amt-100...+100Sets the Wet/Dry modulation amount for the multitap delay
iWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
SrcOff...TempoTable, “Dynamic Modulation sources,” on page 330
Amt-100...+100Amount of modulation source

99: OD/HG - Amp Sim

(Overdrive/Hi.Gain -

Amp Simulation)

This effect combines a mono overdrive/high-gain distortion and an amp simulation. You can change the order of the effects. ![](images/3479d4571f8bb1bfeb141b215bd0b9bf6fcae0564b14cdfb90f1a32eab7197e7.jpg)
flowchart
graph TD
    A["FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out"] --> B["Driver"]
    B --> C["3 Band PEG"]
    C --> D["Amp Simulation Filter"]
    D --> E["FX Amt"]
    F["Overdrive / Hi-Gain"] --> C
    G["Route"] --> D
    H["Mode: Overdrive / Hi-Gain Drive"] --> B
    I["Right"] --> B
    J["Left"] --> B
OD/HI-GAIN
a[O]Drive ModeOverdrive, Hi-GainSwitches between overdrive and high-gain distortion
Drive 1...100 Sets the degree of distortion
b[O]Output Level0...50 Sets the overdrive output level
Src Off...TempoSelects the modulation source for the overdrive output level
Amt -50...+50Sets the modulation amount of the overdrive output level
e[O]Low Cutoff [Hz]20...1.00kSets the center frequency for Low EQ (shelving type)
Gain [dB] -18...+18 Sets the gain of Low EQ
f[O]Mid1 Cutoff [Hz]300...10.00kSets the center frequency for Mid/High EQ 1 (peaking type)
Q 0.5...10.0Sets the band width of Mid/High EQ 1
Gain [dB] -18...+18 Sets the gain of Mid/High EQ 1
g[O]Mid2 Cutoff [Hz]500...20.00kSets the center frequency for Mid/High EQ 2 (peaking type)
Q 0.5...10.0Sets the band width of Mid/High EQ 2
Gain [dB] -18...+18 Sets the gain of Mid/High EQ 2
AMP SIM
h[A]Amplifier TypeSS, EL84, 6L6 Seects the type of guitar amplifie
iR o u tOD/HG? Amp, Amp ? OD/HGSwitches the order of the overdrive and amp
jWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt -100...+100Amount of modulation source

100: OD/HG - Cho/Flng

(Overdrive/Hi.Gain - Chorus/Flanger)

This effect combines a mono overdrive/high-gain distortion and a chorus/flanger. You can change the order of the effects. ![](images/28a1abc72279964bd623576830e16ab6ef3098add0486d48391ae0626a20cbf3.jpg)
flowchart
graph TD
    A["FX Amt = 100: Mono In - Stereo Out / FX Amt = 0: Stereo In - Stereo Out"] --> B["Driver"]
    B --> C["Chorus/Flanger"]
    C --> D["Output Level"]
    D --> E["Mode: Overdrive / Hi-Gain Drive"]
    E --> F["Overdrive / Hi-Gain"]
    F --> G["Routing"]
    G --> H["Chorus/Flanger"]
    H --> I["Feedback"]
    I --> J["Wet Invert Cho/Fing FX Amt"]
    J --> K["FX Amt"]
    K --> L["LFO: Tri / Sine"]
    L --> M["Right"]
    M --> N["3 Band PEQ"]
    N --> O["FX Amt"]
OD/HI-GAIN
a[O]Drive ModeOverdrive, Hi-GainSwitches between overdrive and high-gain distortion
Drive 1...100Sets the degree of distortion
b[O]Output Level0...50 Sets the overdrive output level
Src Off...TempoSelects the modulation source for the overdrive output level
Amt -50...+50Sets the modulation amount of the overdrive output level
e[O]Low Cutoff [Hz]20...1.00kSets the center frequency for Low EQ (shelving type)
Gain [dB] -18...+18 Sets the gain of Low EQ
f[O]Mid1 Cutoff [Hz]300...10.00kSets the center frequency for Mid/ High EQ 1 (peaking type)
Q 0.5...10.0Sets the band width of Mid/High EQ 1
Gain [dB] -18...+18 Sets the gain of Mid/High EQ 1
g[O]Mid2 Cutoff [Hz]500...20.00kSets the center frequency for Mid/ High EQ 2 (peaking type)
Q 0.5...10.0Sets the band width of Mid/High EQ 2
Gain [dB] -18...+18 Sets the gain of Mid/High EQ 2
CHORUS/FLANGER
h[F]LFO Frequency [Hz]0.02...20.00 Setsthe speed of the LFO
LFO WaveformTriangle, SineSelects the LFO Waveform
i[F]Delay Time [msec]0.0...1350.0 Setsthe delay time
Depth 0...100 Sets the depth of LFO modulation
Feedback-100...+100Sets the feedback amount
j[F]Cho/Flng Wet/Dry-Wet, -1:99...Dry...99:1, WetSets the effect balance of the chorus/flanger
Src Off...TempoSelects the Wet/Dry modulation source for the chorus/flanger
Amt -100...+100Sets the Wet/Dry modulation amount for the chorus/flanger
k[F]Output ModeNormal, Wet InvertSelects the output mode for the chorus/flanger
RoutingOD/HG ? Flanger, Flanger? OD/ HGSwitches the order of the overdrive and chorus / flanger
lWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable , "Dynamic Modulation sources," on page 330
Amt -100...+100Amount of modulation source

101: OD/HG - Phaser (Overdrive/Hi.Gain - Phaser)

This effect combines a mono overdrive/high-gain distortion and a phaser. You can change the order of the effects. ![](images/c603d8d2eca7e599e202f1edc0dc14f273cfea88b160370342919e33ab53ce2d.jpg)
flowchart
graph TD
    A["FX Amt = 100: Mono In - Stereo Out / FX Amt = 0: Stereo In - Stereo Out"] --> B["Driver"]
    B --> C["3 Band PEQ"]
    C --> D["Phaser"]
    D --> E["Wet Invert"]
    E --> F["Normal Output Mode"]
    F --> G["FX Amt"]
    G --> H["Overdrive / Hi-Gain"]
    H --> I["Routing"]
    I --> J["Phaser FX Amt"]
    J --> K["Resonance"]
    K --> L["Mode: Overdrive / Hi-Gain Drive"]
    L --> M["Output Level"]
    M --> N["Right"]
    N --> O["LFO: Tri / Sine"]
    O --> P["Phaser FX Amt"]
OD/HI-GAIN
a[O]Drive ModeOverdrive, Hi-GainSwitches between overdrive and high-gain distortion
Drive 1...100Sets the degree of distortion
b[O]Output Level0...50 Sets the overdrive output level
Src Off...TempoSelects the modulation source for the overdrive output level
Amt -50...+50Sets the modulation amount of the overdrive output level
e[O]Low Cutoff [Hz]20...1.00kSets the center frequency for Low EQ (shelving type)
Gain [dB] -18...+18 Sets the gain of Low EQ
f[O]Mid1 Cutoff [Hz]300...10.00kSets the center frequency for Mid/High EQ 1 (peaking type)
Q 0.5...10.0Sets the band width of Mid/High EQ 1
Gain [dB] -18...+18 Sets the gain of Mid/High EQ 1
g[O]Mid2 Cutoff [Hz]500...20.00kSets the center frequency for Mid/High EQ 2 (peaking type)
Q 0.5...10.0Sets the band width of Mid/High EQ 2
Gain [dB] -18...+18 Sets the gain of Mid/High EQ 2
PHASER
h[P]LFO Frequency [Hz]0.02...20.00 Sets the speed of the LFO
LFO WaveformTriangle, Sine Selects the LFO Waveform
i[P]Manual 0...100Sets the frequency to which the effect is applied
Depth 0...100 Sets the depth of LFO modulation
Resonance-100...+100Sets the resonance amount
j[P]Phaser Wet/Dry-Wet, -1:99...Dry...99:1,WetSets the phaser effect balance
Src Off...TempoSelects the Wet/Dry modulation source for the phaser
Amt -100...+100Sets the Wet/Dry modulation amount for the phaser
k[P]Output ModeNormal,Wet InvertSelects the phaser output mode
RoutingOD/HG ? Phaser, Phaser ? OD/HGSwitches the order of the overdrive and phaser
lWet/DryDry, 1:99...99:1,WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt -100...+100Amount of modulation source

102: OD/HG - Mt.Delay (Overdrive/Hi.Gain - Multitap Delay)

This effect combines a mono overdrive/high-gain distortion and a multitap delay. ![](images/df04432fdc9f7f6db5ec79ecb8fa57ae2d634ef9fa9a612e806ff4bbe3e89d15.jpg)
flowchart
graph LR
    A["FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out"] --> B["Driver"]
    B --> C["3 Band PEQ"]
    C --> D["Output Level"]
    D --> E["Mode: Overdrive / Hi-Gain Drive"]
    E --> F["MultiTap Delay"]
    F --> G["Feedback Delay"]
    G --> H["(2)"]
    H --> I["MT.Dly FX Amt"]
    I --> J["FX Amt"]
    B --> K["FX Amt"]
    style A fill:#f9f,stroke:#333
    style J fill:#f9f,stroke:#333
OD/HI-GAIN
a[O]Drive ModeOverdrive, Hi-GainSwitches between overdrive and high-gain distortion
Drive 1...100Sets the degree of distortion
b[O]Output Level0...50 Sets the overdrive output level
Src Off...TempoSelects the modulation source for the overdrive output level
Amt -50...+50Sets the modulation amount of the overdrive output level
e[O]Low Cutoff [Hz]20...1.00kSets the center frequency for Low EQ (shelving type)
Gain [dB] -18...+18 Sets the gain of Low EQ
f[O]Mid1 Cutoff [Hz]300...10.00kSets the center frequency for Mid/ High EQ 1 (peaking type)
Q 0.5...10.0Sets the band width of Mid/High EQ 1
Gain [dB] -18...+18 Sets the gain of Mid/High EQ 1
g[O]Mid2 Cutoff [Hz]500...20.00kSets the center frequency for Mid/ High EQ 2 (peaking type)
Q 0.5...10.0Sets the band width of Mid/High EQ 2
Gain [dB] -18...+18 Sets the gain of Mid/High EQ 2
MULTITAP DELAY
h[D]Tap1 Time [msec]0.0...1360.0 Setsthe Tap1 delay time
Tap1 Level0...100Sets the Tap1 output level
i[D]Tap2 Time [msec]0.0...1360.0 Setsthe Tap2 delay time
Feedback-100...+100Sets the Tap2 feedback amount
j[D]High Damp [%]0...100Sets the damping amount in the high range
k[D]Mt.Delay Wet/DryDry, 1:99...99:1, WetSets the multitap delay effect balance
Src Off...TempoSelects the Wet/Dry modulation source for the multitap delay
Amt -100...+100Sets the Wet/Dry modulation amount for the multitap delay
lWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable , "Dynamic Modulation sources," on page 330
Amt -100...+100Amount of modulation source

103: Wah - Amp Sim

(Wah - Amp Simulation)

This effect combines a mono wah and an amp simulation. You can change the order of the effects. ![](images/eed9ad385d96e73ea699c140145bf91580cb9f6b9ba80d52429fbb6774996bda.jpg)
flowchart
graph TD
    A["Left"] --> B["Wah"]
    B --> C["Amp Simulation Filter"]
    C --> D["FX Amt"]
    D --> E["FX Amt = 100; Mono In - Mono Out / FX Amt = 0; Stereo In - Stereo Out"]
    B --> F["Wah/Auto Wah"]
    F --> G["Routing"]
    G --> C
    C --> H["Sweep Mode"]
    H --> I["Envelope Auto"]
    I --> J["D-mod"]
    J --> K["LFO"]
    K --> L["D-mod"]
    L --> M["LFO"]
    M --> N["Right"]
WAH
a[W]FrequencyBottom0...100Sets the lower limit of the wah center frequency
Frequency Top 0...100Sets the upper limit of the wah center frequency
b[W]Sweep ModeAuto,D-mod,LFOSelects the control from auto-wah,modulation source, and LFO
Src Off...TempoSelects the modulation source for the wah when Sweep Mode=D-mod
c[W]LFO Frequency [Hz]0.02...20.00 Setsthe speed of the LFO
Resonance 0...100 Sets the resonance amount
LPF Off, OnSwitches the wah low pass filter on and off
d[W]Wet/DryDry, 1:99...99:1,WetSets the wah effect balance
Src Off...TempoSelects the Wet/Dry modulation source for the wah
Amt -100...+100Sets the Wet/Dry modulation amount for the wah
AMP SIM
e[A]Amplifier TypeSS, EL84, 6L6 Seects the type of guitar amplifier
fR o u tWah ?Amp,Amp ?WahSwitches the order of the wah and amp simulation
gWet/DryDry, 1:99...99:1,WetBalance between the wet and dry signal
Src Off...TempoTable , “Dynamic Modulation sources,” on page 330
Amt -100...+100Amount of modulation source

104: Decimator - Amp

(Decimator - Amp Simulation)

This effect combines a mono decimator and an amp simulation. You can change the order of the effects. ![](images/870fc9bdece779bf70a8a6ba6872f9487fe9a98bedb71469a8d27844959bdd3e.jpg)
flowchart
graph LR
    A["FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out"] --> B["Decimator"]
    B --> C["Output Level"]
    C --> D["Amp Simulation Filter"]
    D --> E["FX Amt"]
    F["Pro LPF"] --> G["Decimator"]
    G --> H["Output Level"]
    H --> I["Amp Simulation Filter"]
    I --> J["FX Amt"]
    K["Right"] --> L["Decimator"]
    L --> M["Output Level"]
    M --> N["Amp Simulation Filter"]
    N --> O["FX Amt"]
    P["Left"] --> Q["Decimator"]
    Q --> R["Output Level"]
    R --> S["Amp Simulation Filter"]
    S --> T["FX Amt"]
DECIMATOR
a[D]Pre LPF OffOnTurn the harmonic noise caused by lowered sampling on and off
High Damp [%]0...100 Sets the ratio of high-range damping
b[D]Sampling Freq [Hz]1.00k...48.00kSets the sampling frequency
Resolution 4...24 Sets the data bit length
c[D]Output Level0...100 Sets the decimator output level
AMP SIM
d[A]Amplifier TypeSS, EL84, 6L6Selects the type of guitar amplifier
eRoutingDecimator ? Amp, Amp ? DecimatorSwitches the order of the decimator and amp simulation
fWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
SrcOff...TempoTable , “Dynamic Modulation sources,” on page 330
Amt-100...+100Amount of modulation source

105: Decimator - Comp (Decimator - Compressor)

This effect combines a mono decimator and a compressor. You can change the order of the effects. ![](images/bcad8ec6837980415f14638c7129f89a6ac5229f8c1f7edd0c7f5f13e031875c.jpg)
flowchart
graph LR
    A["FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out"] --> B["Pro LPF"]
    B --> C["Decimator"]
    C --> D["Output Level"]
    D --> E["Comp"]
    E --> F["FX Amt"]
    G["Right"] --> H["Envelope - Control"]
    H --> I["Output Level"]
    I --> J["Compressor"]
    J --> K["Routing"]
    K --> L["Decimator"]
    L --> M["Output Level"]
    M --> N["Compressor"]
    N --> O["FX Amt"]
    P["Left"] --> Q["Decimator"]
    Q --> R["Output Level"]
    R --> S["Compressor"]
    S --> T["FX Amt"]
DECIMATOR
a[D]Pre LPF Off, OnTurn the harmonic noise caused by lowered sampling on and off
High Damp [%]0...100Sets the ratio of high-range damping
b[D]Sampling Freq [Hz]1.00k...48.00kSets the sampling frequency
Resolution 4...24Sets the data bit length
c[D]Output Level0...100 Sets the decimator output level
COMPRESSOR
d[C] Sensitivity1...100 Sets the sensitivity
e[C]Attack 1...100Sets the attack level
Output Level 0...100 Sets the compressor output level
fR o u t iDecimator ? Comp, Comp, DecimatorSwitches the order of the decimator and compressor
gWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable , “Dynamic Modulation sources,” on page 330
Amt -100...+100Amount of modulation source

106: AmpSim - Tremolo (Amp Simulation- Tremolo)

This effect combines a mono amp simulation and a tremolo. ![](images/5790452328e41e81da29f06da95acec915189ef0120cb3ef88db73458dc277e4.jpg)
flowchart
graph TD
    A["Left"] --> B["Amp Simulation"]
    B --> C["Tremolo"]
    C --> D["FX Amt"]
    D --> E["LFO: Tri/Sin/Vintage/Up/Down"]
    E --> F["LFO Shape"]
    F --> G["Right"]
    style A fill:#f9f,stroke:#333
    style D fill:#ccf,stroke:#333
    style E fill:#cfc,stroke:#333
AMP SIM
a[A]Amplifier TypeSS, EL84, 6L6 Seects the type of guitar amplifier
TREMOLO
b[T]LFO WaveformTriangle, Sine, Vintage, Up, DownSelects the LFO Waveform
LFO Shape-100...+100Changes the curvature of the LFO Waveform
c[T]LFO Frequency [Hz]0.02...20.00Sets the speed of the LFO
d[T]Depth 0...100Sets the depth ofLFO modulation
eWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, "Dynamic Modulation sources," on page 330
Amt -100...+100Amount ofmodulation source

107: Cho/Flng - Mt.Dly

(Chorus/Flanger - Multitap Delay)

This effect combines a mono chorus/flanger and a multitap delay. ![](images/19c8fdf2131365a20c37d73cadcf0519198c9934b1e18d7bf81624d7a96d677e.jpg)
flowchart
graph LR
    A["EQ Trim"] --> B["LEQ"]
    B --> C["HEQ"]
    C --> D["Chorus/Flanger"]
    D --> E["Che/Fing FX Amt"]
    E --> F["MT.Dly FX Amt"]
    F --> G["FX Amt"]
    H["LFO: Tri / Sine"] --> D
    I["Left"] --> J["Chorus/Flanger"]
    J --> K["Feedback"]
    K --> D
    L["Multitap Delay"] --> M["Delay 1"]
    M --> N["High Damp"]
    N --> O["Feedback"]
    O --> P["MX"]
    Q["Right"] --> R["Left"]
CHORUS/FLANGER
a[F]LFO Frequency [Hz]0.02...20.00 Setsthe speed of the LFO
LFO WaveformTriangle, Sine Selects the LFO Waveform
b[F]Delay Time [msec]0.0...1350.0 Setsthe delay time
Depth 0...100 Sets the depth of LFO modulation
Feedback -100...+100 Sets the feedback amount
c [F]EQ Trim 0...100 Sets the EQ input level
d[F]PreLEQ Gain [dB]-15...+15 Sets the gain of Low EQ
PreHEQ Gain [dB]-15...+15 Sets the gain of High EQ
e[F]Cho/Flng Wet/Dry-Wet...-1:99, Dry, 1:99...WetSets the effect balance of the chorus/flanger
MULTITAP DELAY
a[D]Tap1 Time [msec]0.0...1360.0 Setsthe Tap1 delay time
Tap1 Level 0...100 Sets the Tap1 output level
b[D]Tap2 Time [msec]0.0...1360.0 Setsthe Tap2 delay time
Feedback -100...+100 Sets the Tap2 feedback amount
c[D]High Damp [%]0...100Sets the damping amount in the high range
d[D]Mt.DelayWe t/DryDry, 1:99...99:1, WetSets the multitap delay effect balance
Src Off...TempoSelects the Wet/Dry modulation source for the multitap delay
Amt-100...+100Sets the Wet/Dry modulation amount for the multitap delay
eWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt-100...+100 Amount of modulation source

108: Phaser - Cho/Flng

(Phaser - Chorus/Flanger)

This effect combines a mono phaser and a chorus/flanger. ![](images/0870a9847b73266a67ddd2fb0979aeec2bbd5363a001e9243cc6f85f16e9b04d.jpg)
flowchart
graph LR
    A["Left"] --> B["Phaser"]
    B --> C["Chorus/Flanger"]
    C --> D["Normal"]
    D --> E["Output Mode"]
    B --> F["Resonance"]
    F --> G["LFO: Tri / Sine"]
    G --> H["Phase1: FX Amt"]
    H --> I["EQ Trim"]
    I --> J["LEQREQ"]
    J --> K["Feedback"]
    K --> L["Chorus/Flanger"]
    L --> M["Wet Invert Cho/Fing/ FX Amt"]
    M --> N["FX Amt"]
    style A fill:#f9f,stroke:#333
    style N fill:#f9f,stroke:#333
PHASER
a[P]LFO Frequency [Hz]0.02...20.00 Setsthe speed of the LFO
LFO WaveformTriangle, SineSelects the LFO Waveform
b[P]Manual0...100Sets the frequency to which the effect is applied
Depth 0...100 Sets the depth of LFO modulation
Resonance-100...+100Sets the resonance amount
c[P]Phaser Wet/Dry-Wet, -1:99...Dry...99:1,WetSets the phaser effect balance
CHORUS/FLANGER
d[F]LFO Frequency [Hz]0.02...20.00 Setsthe speed of the LFO
LFO WaveformTriangle, SineSelects the LFO Waveform
e[F]Delay Time [msec]0.0...1350.0 Setsthe delay time
Depth 0...100 Sets the depth of LFO modulation
Feedback -100..+100Sets the feedback amount
f[F]EQ Trim 0...100 Sets the EQ input level
g[F]PreLEQ Gain [dB]-15...+15 Sets the gain of Low EQ
PreHEQ Gain [dB]-15...+15 Sets the gain of High EQ
h[F]Cho/Flng Wet/Dry-Wet, -1:99...Dry...99:1,WetSets the effect balance of the chorus/flanger
Src Off...TempoSelects the Wet/Dry modulation source for the chorus/flanger
Amt-100...+100Sets the Wet/Dry modulation amount for the chorus/flanger
i[F]Output ModeNormal,Wet InvertSelects the output mode for the chorus/flanger
jWet/DryDry, 1:99...99:1,WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt-100...+100Amount of modulation source

109: Reverb - Gate

This effect combines a mono reverb and a gate. ![](images/04907526819d56f22875db9a756e93d238ab7c641c09336ef147c59e08085316.jpg)
flowchart
graph TD
    A["Left"] --> B["Pre Delay"]
    B --> C["EQ Trim"]
    C --> D["LEOHEQ"]
    D --> E["Reverb"]
    E --> F["Gate"]
    F --> G["Reverb Balance"]
    G --> H["FX Amt"]
    I["Right"] --> J["Input Reverb Mix"]
    J --> K["Input"]
    K --> L["D-mod Envelope Select"]
    L --> M["Envelope - Control"]
    M --> N["Gate"]
    N --> O["FX Amt"]
    style A fill:#f9f,stroke:#333
    style I fill:#f9f,stroke:#333
    style O fill:#f9f,stroke:#333
REVERB
a[R]Reverb Time [sec]0.1...10.0 Sets thereverberation time
High Damp [%]0...100Sets the damping amount in the high range
b[R]Pre Delay [msec]0...200Sets the delay time of the reverb sound and gate control signal
c[R]EQ Trim 0...100 Sets the EQ input level
Reverb Balance0...100 Sets the reverb effect balance
d[R]PreLEQ FcLow, Mid-LowSelects the cutoff frequency (low or mid-low) of the low-range equalizer
Pre HEQ FcHigh, Mid-HighSelects the cutoff frequency (high or mid-high) of the high-range equalizer
e[R]PreLEQ Gain [dB]-15.0...+15.0 Sets the gain of Low EQ
Pre HEQ Gain [dB]-15.0...+15.0 Sets the gain of High EQ
GATE
f[G]Envelope SelectD-mod, InputSwitches between modulation source control and input signal control
Src Off...TempoSelects the modulation source that controls the gate when Envelope Select is set to D-mod
g[G]Input Reverb Mix0...100Sets the balance between the dry and reverb sounds of the gate control signal
Threshold 0...100Sets the gate threshold level
h [G]Polarity +,-Switches between non-invert and invert of the gate on/off state
i[G]Attack 1...100 Sets the attack time
Release 1...100 Sets the release time
jWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable , "Dynamic Modulation sources," on page 330
Amt-100...+100Amount of modulation source
REVERB GATE
f[G]Envelope SelectD-mod, InputSwitches between modulation source control and input signal control
Src Off...TempoSelects the modulation source that controls the gate when Envelope Select is set to D-mod
g[G]Input Reverb Mix0...100Sets the balance between the dry and reverb sounds of the gate control signal
Threshold 0...100Sets the gate threshold level
h [G]Polarity +,-Switches between non-invert and invert of the gate on/off state
i[G]Attack 1...100Sets the attack time
Release 1...100 SSets the release time
jWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable , "Dynamic Modulation sources," on page 330
Amt-100...+100Amount of modulation source
f: [G]Envelope Select f: Src g: [G]Input Reverb Mix g: Threshold The “[G]Envelope Select” parameter enables you to select whether turning the gate on and off is triggered by the input signal level or controlled directly by the modulation source. You can select from Off to Tempo for the Src parameter to specify the modulation source. When “[G]Envelope Select” is set to Input, the gate is controlled by the level of signals that are the combination of the dry sound and the reverb sound. When the signal level exceeds the threshold, the gate opens and the reverb sound is output. Normally, set “[G]Input Reverb Mix” to Dry (the gate is controlled only by the dry sound). If you wish to extend the gate time, set the “[G]Input Reverb Mix” value higher and adjust the “Threshold” value.

Double Size

Double-size effects can only be assigned to the FX2 processors (either in the A or B FX group).

110: St. Mltband Limiter (Stereo Mltband Limiter)

This is a stereo multiband limiter. ![](images/457b7f0e36bfcb86b3a7666470e1ea7d91ab7dedfe7ba8f84eb6b5c9e08426a4.jpg)
flowchart
graph TD
    A["Left"] --> B["Band-Pass Filters"]
    B --> C1["Low"]
    B --> C2["Mid"]
    B --> C3["High"]
    C1 --> D1["Envelope - Control"]
    C2 --> D2["Envelope - Control"]
    C3 --> D3["Envelope - Control"]
    D1 --> E1["Limiter"]
    D2 --> E2["Limiter"]
    D3 --> E3["Limiter"]
    E1 --> F1["FX Amt"]
    E2 --> F2["FX Amt"]
    E3 --> F3["FX Amt"]
    F1 --> G1["Gain Adjust"]
    F2 --> G2["Gain Adjust"]
    F3 --> G3["Gain Adjust"]
    G1 --> H1["Offset"]
    G2 --> H2["Offset"]
    G3 --> H3["Offset"]
    H1 --> I1["Left"]
    H2 --> I2["Left"]
    H3 --> I3["Left"]
    I1 --> J1["Right"]
    I2 --> J2["Right"]
    I3 --> J3["Right"]
aR a t i o1.0 : 1...50.0 : 1, Inf : 1Sets the signal compression ratio
bThreshold [dB] -40...0Sets the level above which the compressor is applied
cAttack 1...100 Sets the attack time
dRelease 1...100 Sets the release time
eLow Offset [dB] -40...0Sets the low range gain of trigger signal
fMid Offset [dB] -40...0Sets the mid range gain of trigger signal
gHigh Offset [dB]-40...0Sets the high range gain of trigger signal
hGain Adjust [dB]-Inf,-38...+24Sets the output gain
Src Off...TempoSelects the modulation source for the output gain
Amt -63...+63Sets the modulation amount of the output gain
iWet/DryDry, 1:99...99:1,WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt -100...+100Amount of modulation source

111: PianoBody/Damper (PianoBody/Damper Simulation)

This effect simulates the resonance of the piano sound board caused by the string vibration, and also simulates the resonance of other strings that are not being played when you press the damper pedal. It will create a very realistic sound when applied to acoustic piano sounds. ![](images/7f09fa07869fbc26e166988a1215d1aac8090cf825f0d484444fd5458f6e654e.jpg)
flowchart
graph TD
    A["Left"] --> B["Piano Body/Damper Simulation"]
    C["Right"] --> B
    B --> D["FX Amt"]
    B --> E["D mod"]
    E --> F["Damper"]
    F --> G["FX Amt"]
    style B fill:#f9f,stroke:#333
    style D fill:#ccf,stroke:#333
    style E fill:#cfc,stroke:#333
aSound Board Depth0...100Sets the intensity of resonance of the sound board
bDamper Depth0...100Sets the intensity of the string resonance created when the damper pedal is pressed
Src Off...TempoSelects the modulation source of damper effect
c Tone1..100 Sets tonal qquality of effect sound
d Mid Shape0..36 Sets the mid range of tonal quality
e Tune-50...+50 Fine tuning
fWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt -100...+100 Amount of modulation source

a: Sound Board Depth

This parameter sets the intensity of resonance of the piano sound board.

b: Damper Depth

b: Src

This parameter sets the resonance intensity of the other strings created when the damper pedal is pressed. The "Src" parameter selects the modulation source from which the damper effect is applied. Usually, select Damper #64 Pdl (Damper pedal). MIDI The effect is off when a value for the modulation source specified for the "Src" parameter is 63 or smaller, and the effect is on when the value is 64 or higher.

c: Tone

d: Mid Shape

These parameters control the tonal quality of the effect sound.

e: Tune

Since this effect simulates the resonance of the strings, the sound varies depending on the pitch. If you have changed tuning using the “Master Tuning” (Global > General Controls > Basic), adjust this parameter value.

112: OD/HyperGain Wah (Overdrive/Hyper Gain Wah)

This distortion effect has two modes: overdrive and hyper-gain that produces a strong distortion. A higher high-gain setting is required for this effect relative to a normal-size effect. ![](images/6f41f339488d0b970e336b75a6870ed0918634b61c452c893939cb89b5735151.jpg)
flowchart
graph TD
    A["FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out"] --> B["Pre Low-cut"]
    B --> C["Wah"]
    C --> D["Driver"]
    D --> E["3 Band EQ"]
    E --> F["Amp Simulation"]
    F --> G["FX Amt"]
    H["Mode: Overdrive / Hyper-Gain Drive"] --> D
    I["Output Level"] --> E
    J["Direct Mix"] --> D
    K["D"] --> L["Node"]
    L --> M["Right"]
    N["Left"] --> B
aWah Off, On Switches Wah on/off
Src Off...TempoSelects the modulation source that switches the Wah on and off
SwToggle, MomentSelects the switching mode for the modulation source that switches the Wah on and off
bWah Sweep Range-10...+10 Sets the range of Wah
Wah Sweep SrcOff...TempoSelects the modulation source that controls the Wah
cDriveOverdrive Hyper-GainSwitches between overdrive and hi-gain distortion
dDrive 1...120Sets the degree of distortion
Pre Low-cut 0...10Sets the low range cut amount of the distortion input
eOutput Level 0...50 Sets the output level
Src Off...TempoSelects the modulation source for the output level
Amt -50...+50Sets the modulation amount of the output level
fLow Cutoff [Hz]20...1.00kSets the center frequency for Low EQ (shelving type)
Gain [dB] -18...+18 Sets the gain of Low EQ
gMid1 Cutoff [Hz]300...10.00kSets the center frequency for Mid/High EQ 1 (peaking type)
Q 0.5...10.0Sets the band width of Mid/High EQ 1
Gain [dB] -18...+18 Sets the gain of Mid/High EQ 1
hMid2 Cutoff [Hz]500...20.00kSets the center frequency for Mid/High EQ 2 (peaking type)
Q 0.5...10.0Sets the band width of Mid/High EQ 2
Gain [dB] -18...+18 Sets the gain of Mid/High EQ 2
iDirect Mix 0...50Sets the amount of the dry sound mixed to the distortion
Speaker SimulationOff, OnSwitches the speaker simulation on/off
jWet/DryDry, 1:99...99:1,WetBalance between the wet and dry signal
Src Off...TempoTable, "Dynamic Modulation sources," on page 330
Amt -100...+100Amount of modulation source

113: GuitarAmp + P4EQ (Guitar Amp Model + Parametric 4-Band EQ)

This combines a guitar amp simulation (which even faithfully replicates the distortion and tone control circuitry) with a four-band equalizer. By using this in conjunction with "St. Guitar Cabinet (Stereo Guitar Cabinet)" on page 342, you can obtain an even more realistic guitar sound that simulates a guitar amp + speaker cabinet. ![](images/05ffbd4c44604a72671fad83042066083a68b7a58c0bacb9f39bc90d9fdffee9.jpg)
flowchart
graph LR
    A["Left"] --> B["Guitar Amp Model"]
    B --> C["Volume"]
    C --> D["Parametric 4Band EQ"]
    D --> E["FX Amt"]
    F["Right"] --> G["D^med"]
    G --> H["Output"]
    style A fill:#f9f,stroke:#333
    style F fill:#f9f,stroke:#333
    style B fill:#ccf,stroke:#333
    style C fill:#cfc,stroke:#333
    style D fill:#fcc,stroke:#333
    style E fill:#cff,stroke:#333
    style G fill:#ffc,stroke:#333
aAmp TypeVOX AC15, VOX AC15TB, VOX AC30, VOX AC30TB, UK BLUES, UK 70'S, UK 80'S, UK 90'S, UK MODERN, US MODERN, US HIGAIN, BOUTIQUE OD, BOUTIQUE CL, BLACK 2x12, TWEED - 1x12, TWEED - 4x10Selects the type of the amplifier
Drive Gain0...100Sets the input gain
bVolume0...100Sets the output level
Src Off...TempoSelects the modulation source for the output level
Amt -100...+100Sets the modulation amount of the output level
cBass0...100Sets the bass (low range) level
Middle 0...100Sets the middle (mid range) level
dTreble0...100Sets the treble (high range) level
Presence0...100Sets the presence (high-frequency tone)
ePost P4EQThru, OnSelects through or on for the equalizer
eBand1 Cutoff [Hz]20...1.00kSets the center frequency of Band 1
Q 0.5...10.0Sets Band 1's bandwidth
Gain [dB] -18...+18 Sets the gain of Band 1
fBand2 Cutoff [Hz]50...5.00kSets the center frequency of Band 2
Q 0.5...10.0Sets Band 2's bandwidth
Gain [dB] -18...+18 Sets the gain of Band 2
gBand3 Cutoff [Hz]300...10.00kSets the center frequency of Band 3
Q 0.5...10.0Sets Band 3's bandwidth
Gain [dB] -18...+18 Sets the gain of Band 3
hBand4 Cutoff [Hz]500...20.00kSets the center frequency of Band 4
Q 0.5...10.0Sets Band 4's bandwidth
Gain [dB] -18...+18 Sets the gain of Band 4
iWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt -100...+100Amount of modulation source

a: Amp Type

d: Presence

If the Amp Type is VOX AC15...VOX AC30TB, this sets the attenuation of the high-frequency range. For other types, this sets the boost of the high-frequency range. This corresponds to the Cut knob control of amps made by the VOX Corporation.

e: Post P4EQ

By chaining this with 19: St.Guitar Cabinet you can simulate the combination of a guitar amp and speaker cabinet. In this case, we recommend that you set Post P4EQ to “Thru,” but if necessary you can turn it “On” and adjust the tone. Recommended Combinations of Guitar Amp Models and Cabinet Simulators:
Amp Type Cabinet Type
VOX AC15 VOX AC15 - 1x12
VOX AC15TB VOX AC15 - 1x12
VOX AC30 VOX AC30 - 2x12
VOX AC30TB VOX AC30 - 2x12
UK BLUES UK H30 - 4x12
UK 70'S UK H30 - 4x12
UK 80'S UK T75 - 4x12
UK 90'S UK T75 - 4x12
UK MODERN UK T75 - 4x12, US V30 - 4x12
US MODERN US V30 - 4x12
US HIGAIN US V30 - 4x12, UK T75 - 4x12
BOUTIQUE OD UK H30 - 4x12
BOUTIQUE CL UK H30 - 4x12
BLACK 2x12 BLACK - 2x12
TWEED - 1x12 TWEED - 1x12
TWEED - 4x10 TWEED - 4x10

114: BassTubeAmp+Cab.

(Bass Tube Amp Model + Cabinet)

This simulates a bass amp (with gain and drive) and speaker cabinet. ![](images/8c4765293ffce55bfb3503c539a307ea70b80f19ff8ebed0e06a7b9e97906359.jpg)
flowchart
graph TD
    A["Left"] --> B["Bass Amp Model2"]
    B --> C["Cabinet Simulator"]
    C --> D["FX Amt"]
    D --> E["FX Amt = 100: Mono In - Mono Out / FX Amt = D: Stereo In - Stereo Out"]
    B --> F["Drive"]
    B --> G["Volume"]
    G --> H["Right"]
    H --> I["D-mod"]
    I --> J["Ground"]
aAmp TypeSTUDIO COMBO VOX AC100 UK MAJORSelects the type of the amplifier A tube combo ideal for the Motown sound A 100W tube amp AC100 made by Vox A 200W tube amp made in the UK
bDrive Gain0...100Sets the input gain
cVolume0...100Sets the output level
SrcOff...TempoSelects the modulation source for the output level
Amt-100...+100Sets the modulation amount of the output level
dBass0...100Sets the bass (low range) level
eMiddle0...100Sets the middle (mid range) level
fTreble0...100Sets the treble (high range) level
gPresence0...100Sets the presence (high-frequency tone)
hCabinet SimulatorOff, OnSwitches the cabinet simulator on/off
iCabinet TypeLA - 4x10, MODERN - 4x10, METAL - 4x10, CLASSIC -8x10, UK - 4x12, STUDIO - 1x15, JAZZ - 1x15, VOX AC100 - 2x15, US - 2x15, UK - 4x15, LA - 1x18, COMBI - 1x12 & 1x18Selects the cabinet type
jWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
SrcOff...TempoTable , “Dynamic Modulation sources,” on page 330
Amt-100...+100Amount of modulation source

a: Amp Type

i: Cabinet Type

Recommended Combinations of Bass Amp Models and Cabinets:
Amp TypeCabinet Type
STUDIO COMBO STUDIO - 1x15
AC100VOX AC100 - 2x15
UK MAJORUK - 4x15, UK - 4x12

115: St. Mic + PreAmp (Stereo Mic Modeling + PreAmp)

This is a stereo mic and preamp simulator (See “Mic Model+Pre-Amp (Mic Modeling + PreAmp)” on page 345.). For example you might use this to simulate micing of a stereo source such as a rotary speaker. ![](images/fae9ed38736a258f7418a067837b976db332025e4f935155f49a8eda960acd17.jpg)
flowchart
graph LR
    A["Left"] --> B["Tube Pre Amplification Simulation"]
    B --> C["FX Amt"]
    D["Right"] --> E["Tube Pre Amplification Simulation"]
    E --> F["FX Amt"]

116: Multitap Cho/Delay (Multitap Chorus/Delay)

This effect has six chorus blocks with different LFO phases. You can produce a complex stereo image by setting a different delay time and depth for each block. You can control the delay output level via a modulation source. ![](images/1feabc0d40de9d5e82cdca5d8c5db6151fa9b7bdf301224a3b6ce22c45b0ffce.jpg)
flowchart
graph TD
    A["FX Amt = 100; Mono In - Stereo Out / FX Amt = 0; Stereo In - Stereo Out"] --> B["Feedback"]
    B --> C["Tap1 Delay"]
    B --> D["Tap2 Delay"]
    B --> E["Tap3 Delay"]
    B --> F["Tap4 Delay"]
    B --> G["Tap5 Delay"]
    B --> H["Tap6 Delay"]
    C --> I["Panning Preset"]
    D --> I
    E --> I
    F --> I
    G --> I
    H --> I
    I --> J["FX Amt"]
    K["LFO: Triangle"] --> L["On/Off Control"]
    M["D^ond"] --> L
    N["0 [degree"]] --> O["Tap1 Delay"]
    N --> P["Tap2 Delay"]
    N --> Q["Tap3 Delay"]
    N --> R["Tap4 Delay"]
    N --> S["Tap5 Delay"]
    N --> T["Tap6 Delay"]
    U["Right"] --> V["Feedback"]
aLFO Frequency [Hz]0.02...13.00 Setsthe speed of the LFO
bTap1 (000) [msec]0...2000Sets the Tap1 (LFO phase=0 degrees) delay time
Depth 0...30 Setsthe Tap1 chorusdepth
StatusAlways On, Always Off, On?Off (Dm), Off?On (Dm)Selects on, off, or modulation source for the control of Tap1 output
cTap2 (180) [msec]0...2000Sets the Tap2 (LFO phase=180 degrees) delay time
Depth 0...30 Setsthe Tap2 chorusdepth
StatusAlways On, Always Off, On?Off (Dm), Off?On (Dm)Selects on, off, or modulation source for the control of Tap2 output
dTap3 (060) [msec]0...2000Sets the Tap3 (LFO phase=60 degrees) delay time
Depth 0...30 Setsthe Tap3 chorusdepth
StatusAlways On, Always Off, On?Off (Dm), Off?On (Dm)Selects on, off, or modulation source for the control of Tap3 output
eTap4 (240) [msec]0...2000Sets the Tap4 (LFO phase=240 degrees) delay time
Depth 0...30 Setsthe Tap4 chorusdepth
StatusAlways On, Always Off, On?Off (Dm), Off?On (Dm)Selects on, off, or modulation source for the control of Tap4 output
fTap5 (120) [msec]0...2000Sets the Tap5 (LFO phase=120 degrees) delay time
Depth 0...30 Setsthe Tap5 chorusdepth
StatusAlways On, Always Off, On?Off (Dm), Off?On (Dm)Selects on, off, or modulation source for the control of Tap5 output
gTap6 (300) [msec]0...2000Sets the Tap1 (LFO phase=300 degrees) delay time
Depth 0...30 Setsthe Tap6 chorusdepth
StatusAlways On, Always Off, On?Off (Dm), Off?On (Dm)Selects on, off, or modulation source for the control of Tap6 output
h PPanning Preset1:L123456R, 2:L135246R, 3:L135246R, 4:L145632RSelects the stereo panning pattern for each tap
iTap1 Feedback-100...+100Sets the Tap1 feedback amount
SrcOff...TempoSelects the modulation source for the Tap output level, feedback amount, and effect balance
Amt-100...+100Sets the modulation amount of Tap1 feedback amount
jWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
SrcOff...TempoTable, “Dynamic Modulation sources,” on page 330
Amt-100...+100Amount of modulation source

b, c, d, e, f, g: Status

These parameters set the output status of each Tap. Always On: Output is always on. (No modulation) Always Off: Output is always off. (No modulation) On Off (dm): Output level is switched from on to off depending on the modulation source. Off On (dm): Output level is switched from off to on depending on the modulation source. Combining these parameters, you can change from 4-phase chorus to two-tap delay by crossfading them gradually via the modulation source during a performance.

h: Panning Preset

This parameter selects combinations of stereo images of the tap outputs.

117: St. Pitch Shifter (Stereo Pitch Shifter)

This is a stereo pitch shifter. The pitch shift amount for the left and right channels can be reversed from each other. ![](images/0518c72d6ff5ee70c2e50ad60174891d228bd7312aeecf51739837207292731e.jpg)
flowchart
graph TD
    A["Input Level"] --> B["Pitch Shifter"]
    B --> C["Delay"]
    C --> D["High Damp"]
    D --> E["FX Amt"]
    F["Input Level"] --> G["Pitch Shifter"]
    G --> H["Delay"]
    H --> I["High Damp"]
    I --> J["FX Amt"]
    K["Pre"] --> B
    L["Post"] --> C
    M["Feedback Position"] --> G
    N["Pre's Post"] --> G
    O["Feedback"] --> H
    P["Spread"] --> I
    Q["Left"] --> R["FX Amt"]
    S["Right"] --> T["FX Amt"]
aModeSlow, Medium, FastSwitches Pitch Shifter mode
L/R PitchNormal, Up/DownDetermines whether or not the L/R pitch shift amount is inverted
bPitch Shift [1/2tone]-24...+24Sets the pitch shift amount in steps of a semitone
Src Off...TempoSelects the modulation source of pitch shift amount
Amt -24...+24Sets the modulation amount of pitch shift amount
cFine [cents] -100...+100Sets the pitch shift amount in steps of one cent
Amt -100...+100Sets the modulation amount of pitch shift amount
d LDelay [msec] 0...2000Sets the delay time for the left channel
e RDelay [msec] 0...2000Sets the delay time for the right channel
fFeedback -100...+100Sets the feedback amount
High Damp [%] 0...100Sets the damping amount in the high range
gFeedback PositionPre, Post Switches the feedback connection
Spread -100...+100Sets the width of the stereo image of the effect sound
hInput Level Dmod [%]-100...+100Sets the modulation amount of the input level
Src Off...TempoSelects the modulation source for the input level
iWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable , "Dynamic Modulation sources," on page 330
Amt -100...+100Amount of modulation source

a: L/R Pitch

When you select Up/Down for this parameter, the pitch shift amount for the right channel will be reversed. If the pitch shift amount is positive, the pitch of the left channel is raised, and the pitch of the right channel is lowered.

118: St. PitchShift BPM (Stereo Pitch Shifter BPM)

This stereo pitch shifter enables you to set the delay time to match the song tempo. ![](images/e52d3c9e5131a12018c607314e18bbfecc5a13a2c75ed87fd6d5bfadf86390b2.jpg)
flowchart
graph TD
    A["Input Level"] --> B["Pitch Shifter"]
    B --> C["Delay"]
    C --> D["High Damp"]
    D --> E["FX Amt"]
    F["Input Level"] --> G["Pitch Shifter"]
    G --> H["Delay"]
    H --> I["High Damp"]
    I --> J["FX Amt"]
    K["BPM"] --> L["BPM Base Note x Times"]
    L --> M["Base Note x Times"]
    N["Temp"] --> O["BPM"]
    O --> P["Feedback Position"]
    P --> Q["Pre Post"]
    Q --> R["Delay"]
    R --> S["High Damp"]
    S --> T["FX Amt"]
    U["Right"] --> V["BPM"]
    V --> W["Base Note x Times"]
    X["Spread"] --> Y["Feedback"]
    Y --> Z["Pre Post"]
    Z --> AA["Delay"]
    AA --> AB["High Damp"]
    AB --> AC["FX Amt"]
aModeSlow, Medium, FastSwitches Pitch Shifter mode
L/R PitchNormal, Up/DownDetermines whether or not the L/R pitch shift amount is inverted
bPitch Shift [1/2tone]-24...+24Sets the pitch shift amount in steps of a semitone
Src Off...TempoSelects the modulation source of pitch shift amount
Amt -24...+24Sets the modulation amount of pitch shift amount
cFine [cents] -100...+100Sets the pitch shift amount in steps of one cent
Amt -100...+100Sets the modulation amount of pitch shift amount Sets the modulation amount of pitch shift amount
dBPMMIDI, 40.00...300.00MIDI syncs to the system tempo; 40-300 sets the tempo manually for this individual effect
Time Over? L ---,OVER!Display the error message if the left channel delay time exceeds the upper limit
R-Display the error message if the right channel delay time exceeds the upper limit
eL Delay Base Noter...wSelects the type of notes to specify the left channel delay time
Timesx1...x32Sets the number of notes to specify the left channel delay time
fR Delay Base Noter...wSelects the type of notes to specify the right channel delay time
Timesx1...x32Sets the number of notes to specify the right channel delay time
gFeedback PositionPre, Post Switches the feedback connection
Spread-100...+100Sets the width of the stereo image of the effect sound
hFeedback-100...+100Sets the feedback amount
High Damp [%]0...100Sets the damping amount in the high range
iInput Level Dmod [%]-100...+100Sets the modulation amount of the input level
Src Off...TempoSelects the modulation source for the input level
jWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, "Dynamic Modulation sources," on page 330
Amt -100...+100Amount ofmodulation source

119: Rotary SpeakerOD (Rotary Speaker Overdrive)

This is a stereo rotary speaker effect. It has an internal simulator that simulates overdrive (recreating the amp distortion) and characteristics of the rotary speaker, producing a very realistic rotary speaker sound. ![](images/937014815fbae3c4dfc57a597660e264de6c16287a2cce49434d0f46b1a85fdf.jpg)
flowchart
graph TD
    A["FX Amt = 100: Mono In - Stereo Out / FX Amt = 0: Stereo In - Stereo Out"] --> B["Overdrive"]
    B --> C["Rotary Speaker"]
    C --> D["Horn/Rotor Balance"]
    D --> E["Mic Distance Mic Spread"]
    E --> F["FX Amt"]
    C --> G["Rotor"]
    G --> H["Speaker Simulation"]
    H --> I["On/Off"]
    H --> J["Speed Switch: Slow/Fast"]
    H --> K["Manual Speed Control"]
    L["Right"] --> M["mod"]
    L --> N["mod"]
    L --> O["mod"]
    L --> P["mod"]
    M --> Q["Mode Switch: Rotate/Stop"]
    N --> R["Speed Switch: Slow/Fast"]
    O --> S["Manual Speed Control"]
    P --> T["Speed Switch: Slow/Fast"]
aOverdrive Off, OnSwitches overdrive on/off
Src Off...TempoSelects a modulation source to switch overdrive on/off
SwToggle, MomentSets the switch mode for overdrive on/off modulation
bOverdrive Gain 0...100 Determines the degree of distortion
Overdrive Level0...100 Sets the overdrive output level
COverdrive Tone 0...15Sets the tonal quality of the overdrive
Speaker SimulatorOff, OnSwitches the speaker simulation on/off
dMode Switch Rotate, StopSwitches between speaker rotation and stop
Src Off...TempoSelects a modulation source for Rotate/Stop
SwToggle, MomentSets the switch mode for Rotate/Stop modulation
eSpeed Switch Slow, FastSwitches the speaker rotation speed between slow and fast
Src Off...TempoSelects a modulation source for Slow/Fast
SwToggle, MomentSets the switch mode for Slow/Fast modulation
fHorn/Rotor BalanceRotor, 1...99, HornSets the volume balance between the high-range horn and low-range rotor
Manual SpeedCtrlOff...TempoSets a modulation source for direct control of rotation speed
gHorn Acceleration0...100Sets how quickly the horn rotation speed changes
Horn RatioStop, 0.50...2.00Adjusts the (high-frequency) horn rotation speed. Standard value is 1.00. "Stop" stops the rotation
hRotor Acceleration0...100Sets how quickly the rotor speed changes
Rotor RatioStop, 0.50...2.00Adjusts the (low-frequency) rotor rotation speed. Standard value is 1.0. "Stop" stops the rotation
iMic Distance 0...100Distance between the microphone and rotary speaker
Mic Spread 0...100 Angle of left and right microphones
jWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, "Dynamic Modulation sources," on page 330
Amt-100...+100Amount of modulation source

a: Sw

This parameter determines how to switch on/off the ove via a modulation source. eaker When "Sw" = Toggle, overdrive is turned on/off each tim pedal or joystick is operated. MIDI Overdrive will be switched on/off each time the value of the modulation source exceeds 64. When "Sw" = Moment, overdrive is applied only when you press the pedal or operate the joystick. MIDI Only when the value for the modulation source is 64 or higher, the overdrive effect is applied.

120: L/C/R Long Delay

This multitap delay outputs three Tap signals to left, right and center respectively. You can set a maximum of 5,460msec for the delay time. ![](images/97c47fe0d9ce612fe08dae80a35c02ff2c9bd2661c331c7330f10aa3c570b668.jpg)
flowchart
graph TD
    A["Input Level D-mod"] --> B["High Damp"]
    B --> C["Low Damp"]
    C --> D["L Delay"]
    D --> E["Level"]
    E --> F["FX Amt"]
    G["Input Level D-mod"] --> H["Low Damp"]
    H --> I["C Delay"]
    I --> J["Level"]
    J --> K["FX Amt"]
    L["Feedback"] --> M["R Delay"]
    M --> N["Level"]
    N --> O["FX Amt"]
    P["Spread"] --> Q["Level"]
    Q --> R["FX Amt"]
    S["Left"] --> T["Input Level D-mod"]
    U["Right"] --> V["Input Level D-mod"]
    W["Left"] --> X["Input Level D-mod"]
    Y["Left"] --> Z["Input Level D-mod"]
    AA["Left"] --> AB["Input Level D-mod"]
    AC["Left"] --> AD["Input Level D-mod"]
    AE["Left"] --> AF["Input Level D-mod"]
    AG["Left"] --> AH["Input Level D-mod"]
    AI["Left"] --> AJ["Input Level D-mod"]
    AK["Left"] --> AL["Input Level D-mod"]
    AM["Left"] --> AN["Input Level D-mod"]
    AO["Left"] --> AP["Input Level D-mod"]
    AQ["Left"] --> AR["Input Level D-mod"]
    AS["Left"] --> AT["Input Level D-mod"]
    AU["Left"] --> AV["Input Level D-mod"]
    AW["Left"] --> AX["Input Level D-mod"]
    AY["Input Level D-mod"] --> AZ["Output"]
    BA["Input Level D-mod"] --> BB["Output"]
aL Delay Time [msec]0...5460Sets the delay time of TapL
Level0...50Sets the output level of TapL
bC Delay Time [msec]0...5460Sets the delay time of TapC
Level0...50Sets the output level of TapC
cR Delay Time [msec]0...5460Sets the delay time of TapR
Level0...50Sets the output level of TapR
dFeedback (C Delay)-100...+100Sets the feedback amount of TapC
Src Off...TempoSelects the modulation source for the TapC feedback
Amt-100...+100Sets the modulation amount of the TapC feedback
eHigh Damp [%]0...100Sets the damping amount in the high range
Low Damp [%]0...100Sets the damping amount in the low range
fInput Level Dmod [%]-100...+100Sets the modulation amount of the input level
Src Off...TempoSelects the modulation source for the input level
gSpread 0...50Sets the width of the stereo image of the effect sound
hWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt-100...+100Amount of modulation source

121: St/Cross Long Delay (Stereo/Cross Long Delay)

122: Hold Delay

This effect records the input signal and plays it back repeatedly. You can control the start of recording and reset via a modulation source. Easy to use for real-time performances. This is a stereo delay, and can by used as a cross-feedback delay effect in which the delay sounds cross over between source Easy to use for real-time performances. right by changing the feedback routing. You can set a maximum of 2,730msec for the delay time. ![](images/494c919ec5a895c37be52527417140e76d5ecbeea6b963c91964668d94b0bff6.jpg)
flowchart
graph LR
    A["Input Level D-mod"] --> B["Delay"]
    B --> C["High Damp"]
    C --> D["Low Damp"]
    D --> E["FX Amt"]
    F["Input Level D-mod"] --> G["Delay"]
    G --> H["High Damp"]
    H --> I["Low Damp"]
    I --> J["Spread"]
    J --> K["FX Amt"]
    L["Left"] --> M["Stereo In - Stereo Out"]
    M --> N["Feedback"]
    N --> O["Stereo/Cross"]
    O --> P["FX Amt"]
a SStereo/Cross Stereoo, CrossSwitches between stereo delay and cross-feedback delay
bL Delay Time [msec]0.0...2730.0Sets the delay time for the left channel
cR Delay Time [msec]0.0...2730.0Sets the delay time for the right channel
dL Feedback -100...+100Sets the feedback amount for the left channel
Src Off...TempoSelects the modulation source of feedback amount
Amt -100...+100Sets the modulation amount of the left channel feedback
eR Feedback-100...+100Sets the feedback amount for the right channel
Amt -100...+100Sets the modulation amount of the right channel feedback
fHigh Damp [%]0...100Sets the damping amount in the high range
gLow Damp [%]0...100Sets the damping amount in the low range
hInput Level Dmod [%]-100...+100Sets the modulation amount of the input level
Src Off...TempoSelects the modulation source for the input level
iSpread-50...+50Sets the width of the stereo image of the effect sound
jWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt -100...+100Amount of modulation source
![](images/e4d2ef733dbae599aa52a433c4589d79af5c5d57492f287348a2e116d31d45aa.jpg)
flowchart
graph TD
    A["FX Amt = 100; Mono In - Stereo Out / FX Amt = 0; Stereo In - Stereo Out"] --> B["Delay"]
    B --> C["Pan"]
    C --> D["D-RST Control"]
    D --> E["BPM"]
    E --> F["Base Note x Times"]
    F --> G["FX Amt"]
    H["Loop Time: Auto'...5400ms"] --> I["Delay"]
    I --> J["Pan"]
    J --> K["D-RST Control"]
    K --> L["BPM"]
    L --> M["Base Note x Times"]
    M --> N["FX Amt"]
    O["Left"] --> P["+"]
    Q["Right"] --> R["+"]
    S["D-mod"] --> T["REC Control"]
    U["D-mod"] --> V["RST Control"]
    W["Temp"] --> X["BPM"]
    Y["BPM"] --> Z["Base Note x Times"]
aLoop Time [msec]Auto, 1...10800Sets Automatic loop time setup mode or specifies loop time
bLoop BPM SyncOff, OnSpecifies whether delay time is set in milliseconds, or as a note value relative to tempo
cBPMMIDI, 40.00...300.00MIDI syncs to the system tempo; 40-300 sets the tempo manually for this individual effect
Time Over?---, OVER!An error indication that appears if delay time exceeds the upper limit when MIDI/Tempo Sync=On
dLoop Base Noter...wSelects the type of notes to specify the delay time
Timesx1...x32Sets the number of notes to specify the delay time
eREC Control SrcOff...TempoSelects control source for recording
fRST Control SrcOff...TempoSelects control source for reset
gManual REC ControlREC Off, REC OnSets the recording switch
hManual RST ControlOff, RESETSets the reset switch
iPanL100...L1, C, R1...R100Sets the stereo image of the effect
SrcOff...TempoSelects the modulation source of stereo image of the effect
Amt-100...+100Sets the modulation amount of stereo image of the effect
jWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
SrcOff...TempoTable, “Dynamic Modulation sources,” on page 330
Amt-100...+100Amount of modulation source

a: Loop Time [msec]

With Auto, the loop time is automatically set. Otherwise, you can specify the loop time. When Auto is selected, the Loop Time is automatically set to the time it takes for a performance recorded while the Modulation Source or "Manual REC Control" is on. However, if the length exceeds 10,800msec, the loop time will be automatically set to 10,800msec.

c: Time Over?

You can set the delay time up to 10,800msec. If the delay time exceeds this limit, the error message "OVER!" appears in the display. Set the delay time parameters so that this message will not appear. "Time Over?" is only a display parameter.

b: Loop BPM Sync

c: BPM

d: Loop Base Note

d: Times If "Loop BPM Sync" is on, the "Times" setting is ignored; the loop time is determined by "BPM," "Loop Base "Times." Even in this case, the delay time cannot exceed 10,800 msec.

"Hold" procedure (when Loop Time = Auto)

1. "Rec Src"JS +Y: #01 "Reset Src"JS -Y: #02 "Manual REC Control"REC Off "Manual RST Control"RESET "Loop Time [msec]" Auto "MIDI/Tempo Sync"Off It should be noted that all recordings will be deleted while Reset is On. 2. "Manual RST Control"Off Reset is cancelled and the unit enters Rec ready mode. 3. Push the joystick in the +Y direction (forward) and play a phrase you wish to hold. When you pull the joystick to original position, the recording will be finished and the phrase you just played will be held. Loop Time is automatically set only for the first recording after resetting. If the time length exceeds 10,800msec, Loop Time will be automatically set to 10,800msec. (If you have set “Times” to 1–10,800msec, the specified loop time will be used regardless of the time taken from pushing the joystick forward until it is pulled back. However, the recording method remains the same. The phrase being played while the joystick is pushed forward will be held.) 4. If you made a mistake during recording, pull the joystick in the -Y direction (back) to reset. In this way, the recording will be erased. Repeat step 4. again. 5. The recorded phrase will be repeated again and again. You can use this to create an accompaniment. 6. By pushing the joystick in the +Y direction (forward), you can also overdub performances over the phrase that is being held.

e: REC Control Src

g: Manual REC Control

"REC Control Src" selects the modulation source that controls recording. If this modulation is on, or if "Manual REC Control" is set to On, you can record the input signal. If a recording has already been carried out, additional signals will be overdubbed. ![](images/dc13f533f0bf5ffcd83e0a935fbb241f56db81b6570d4b35dfb9ce19d9cdf673.jpg) The effect is off when a value for the modulation source specified for the "REC Control Src" parameter is 63 or smaller, and the effect is on when the value is 64 or higher.

f: RST Control Src

h: Manual RST Control

The “RST Control Src” parameter specifies the modulation source that controls the reset operation. When you set this modulation source to On, or "Manual RST Control" to RESET, you can erase what you recorded. If the Loop Time parameter has been set to Auto, the loop time is also reset. ![](images/6d1248b70e4c0b7f4dcd0a628e3659020a90a2379fb63c62c8154e1749bc7269.jpg) The effect is off when a value for the modulation source specified for the "RST Control Src" parameter is 63 or smaller, and the effect is on when the value is 64 or higher.

123: LCR BPM Long Dly

The L/C/R delay enables you to match the delay time with the song tempo. ![](images/cc0abe149d3a107f3fa67c7e98efe0909c5daedf3ddcedc9315fb3197bcb7348.jpg)
flowchart
graph TD
    A["Input Level D-mod"] --> B["High Damp Low Damp"]
    B --> C["L Delay"]
    C --> D["C Delay"]
    D --> E["R Delay"]
    E --> F["Spread"]
    F --> G["FX Amt"]
    H["BPM"] --> I["Base Note x Times"]
    I --> J["Base Note x Times"]
    J --> K["Base Note x Times"]
    K --> L["Output"]
    M["Input Level D-mod"] --> N["High Damp Low Damp"]
    N --> O["L Delay"]
    O --> P["C Delay"]
    P --> Q["R Delay"]
    Q --> R["Spread"]
    R --> S["FX Amt"]
    T["Right"] --> U["Tency"]
    U --> V["BPM"]
    V --> W["Base Note x Times"]
    W --> X["Base Note x Times"]
    X --> Y["Base Note x Times"]
    Y --> Z["Output"]
t_sa BPMMIDI, 40.00...300.00MIDI syncs to the system tempo; 40-300 sets the tempo manually for this individual effect
Time Over? ---, OVER!Displays an error message when the delay time exceeds the upper limit
bL Delay Base Noter...wSelects the type of notes to specify the delay time for TapL
Times x1...x32Sets the number of notes to specify the delay time for TapL
Level 0...50 Setsthe output levelof TapL
cC Delay Base Noter...welects the type of notes to specify the delay time for TapC
Times x1...x32Sets the number of notes to specify the delay time for TapC
Level 0...50 Setsthe output levelof TapC
dR Delay Base Noter...wSelects the type of notes to specify the delay time for TapR
Times x1...x32Sets the number of notes to specify the delay time for TapR
Level 0...50 Setsthe output levelof TapR
eFeedback (C Delay)-100...+100 Setsthe feedback amount of TapC
Src Off...TempoSelects the modulation source for the TapC feedback
Amt -100...+100Sets the modulation amount of the TapC feedback
fHigh Damp [%]0...100Sets the damping amount in the high range
Low Damp [%]0...100Sets the damping amount in the low range
gInput Level Dmod [%]-100...+100Sets the modulation amount of the input level
Src Off...TempoSelects the modulation source for the input level
hSpread0...50Sets the width of the stereo image of the effect sound
iWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt -100...+100Amount of modulation source

a: Time Over?

You can set the delay time up to 10,920msec. If the delay time exceeds this limit, the error message "OVER!" appears in the display. Set the delay time parameters so that this message will not appear. "Time Over?" is only a display parameter.

124: St. BPM Long Dly (Stereo BPM Long Delay)

The stereo delay enables you to match the delay time with the song tempo. ![](images/a76d4511fa086e3a12a8a7cdd5ee12c47d5075820a7ca9554a5de76fa0a4de60.jpg)
flowchart
graph TD
    A["Stereo In - Stereo Out"] --> B["Left *"]
    B --> C["Input Level D-mod"]
    C --> D["Delay"]
    D --> E["High Damp Low Damp"]
    E --> F["FX Amt"]
    G["Input Level D-mod"] --> H["Delay"]
    H --> I["High Damp Low Damp"]
    I --> J["FX Amt"]
    K["Temp"] --> L["BPM"]
    L --> M["Base Note x Times"]
    M --> N["Adjust [%"]]
    L --> O["Base Note x Times"]
    O --> P["Adjust [%"]]
    Q["Feedback"] --> R["Delay"]
    R --> S["High Damp Low Damp"]
    S --> T["FX Amt"]
aBPMMIDI, 40.00...300.00MIDI syncs to the system tempo; 40-300 sets the tempo manually for this individual effect
Time Over? L ---OVER!Display the error message if the left channel delay time exceeds the upper limit
R ---, OVER!Display the error message if the right channel delay time exceeds the upper limit
bL Delay Base Noter...wSelects the type of notes to specify the left channel delay time
Times x1...x32Sets the number of notes to specify the left channel delay time
Adjust [%] -2.50...+2.50Fine-adjust the left channel delay time
cR Delay Base Noter...wSelects the type of notes to specify the right channel delay time
Times x1...x32Sets the number of notes to specify the right channel delay time
Adjust [%] -2.50...+2.50Fine-adjust the right channel delay time
dL Feedback -100...+100Sets the feedback amount for the left channel
Src Off...TempoSelects the modulation source of feedback amount
L Amt -100...+100Sets the modulation amount of the left channel feedback
eR Feedback -100...+100Sets the feedback amount for the right channel
R Amt -100...+100Sets the modulation amount of the right channel feedback
fHigh Damp [%] 0...100Sets the damping amount in the high range
gLow Damp [%]0...100Sets the damping amount in the low range
hInput Level Dmod [%]-100...+100Sets the modulation amount of the input level
Src Off...TempoSelects the modulation source for the input level
iWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt-100...+100Amount of modulation source

a: Time Over? L, R

You can set the delay time up to 5,460msec. If the delay time exceeds this limit, the error message "OVER!" appears in the display. Set the delay time parameters so that this message will not appear. "Time Over?" is only a display parameter.

125: Early Reflections

This early reflection effect has more precise early reflections with twice the maximum length of a normal-size effect (See "Early Reflections" on page 374.). You can create a very smooth and dense sound. ![](images/05dd21dec68e5ca4c8913ef464e033755ebcbd300d8bc6316132e8747dc4f939.jpg)
flowchart
graph LR
    A["Left"] --> B["EQ Trim"]
    B --> C["LEO"]
    C --> D["HEO"]
    D --> E["Pro Delay"]
    E --> F["Early Re ections"]
    F --> G["FX Amt"]
    H["Right"] --> I["EQ Trim"]
    I --> J["Left"]
    K["FX Amt = 100: Mono In - Stereo Out / FX Amt = 0: Stereo In - Stereo Out"] --> L["Left"]
    M["FX Amt"] --> N["Right"]
aTypeSharp, Loose, Modulated, ReverseSelects the decay curve for the early reflection
bER Time [msec]10...1600Sets the time length of early reflection
cPre Delay [msec]0...200Sets the time taken from the original sound to the first early reflection
dEQ Trim0...100Sets the input level of EQ applied to the effect sound
ePre LEQ FcLow, Mid-LowSelects the cutoff frequency (low or mid-low) of the low-range equalizer
Pre HEQ FcHigh, Mid-HighSelects the cutoff frequency (high or mid-high) of the high-range equalizer
fPre LEQ Gain [dB]-15.0...+15.0Sets the gain of Low EQ
Pre HEQ Gain [dB]-15.0...+15.0Sets the gain of High EQ
gWet/DryDry, 1:99...99:1, WetBalance between the wet and dry signal
Src Off...TempoTable, “Dynamic Modulation sources,” on page 330
Amt-100...+100Amount of modulation source

Installing the KORG USB MIDI Driver

The USB Device port can be used to transfer MIDI data between the Pa600 and a personal computer (this is called the MIDI Over USB function). This is useful when your computer is not fitted with a MIDI interface. USB can be used in parallel with the MIDI ports. For example, you can connect your Pa600 to a sequencer running on your computer, and at the same time control another MIDI instrument connected to the MIDI ports of Pa600. Connecting Pa600 this ways makes it, at the same time, a MIDI input device, a controller, and a sound generator.

Connecting Pa600 to a personal computer

Please install the KORG USB-MIDI Driver, before connecting Pa600 to a personal computer. Be sure your personal comp meets the requirement shown on "KORG USB-MIDI Driver system requirements" below.

KORG USB-MIDI Driver system requirements

Windows

Computer: A computer with an USB port, that satisfies the requirements of Microsoft Windows XP, Vista, 7 or 8. Operating system: Microsoft Windows XP Home Edition / Professional / x64 Edition (a driver for the x64 Edition is in beta release), Vista, 7, 8.

Mac

Computer: An Apple Mac with an USB port that satisfies the requirements of Mac OS X. Operating system: Mac OS X version 10.5.8 or later.

Please note before use

Copyright to all software included in this product is the property of KORG Inc. The license agreement for this software is provided separately. You must read this license agreement before you install this software. Your installation of this software will be taken to indicate your acceptance of this agreement.

Windows: Installing the KORG USB-MIDI ted Driver

Please connect Pa600 to the computer via an USB cable only after having installed the KORG USB-MIDI Driver Tools. 1. Insert the included Accessory DVD into the optical drive of your Windows PC. 2. Open the folder DVD-ROM\USB-MIDI Driver\Win - KORG USB-MIDI Driver v.n.nn\ and double-click on "KORG USB-MIDI Driver Tools Setup v.n.nn.exe" to run the installer ("n.nn" meaning the version number). 3. Follow the instructions appearing on screen. At the end, the tools will be installed. When installation is completed, connect the DEVICE USB port of your Pa600 to one of the USB ports of your Windows PC by using a standard USB cable. The Auto Installer will immediately start. 5. When finished, the USB-MIDI driver will be installed, and Pa600 will be able to communicate with your computer via USB. You can access the tools and manuals from the Start menu. 6. Restart the computer, and turn on Pa600. Connect Pa600 to the computer via an USB cable. 7. Select the following command from the task bar to open the installation instructions: Start > all programs > KORG > KORG USB-MIDI Driver Tools > Installation manual 8. Select the following command from the task bar to open the installation program: Start > all programs > KORG > KORG USB-MIDI Driver Tools > Install KORG USB-MIDI Device 9. Please follow the installation instructions appearing on-screen to install the KORG USB-MIDI Driver.

Driver's ports

After installation, the following ports will be shown in you MIDI application (e.g., sequencer) among the other MIDI devices: Pa600 KEYBOARD: This allows for reception of MIDI messages from the Pa600 (keyboard and controller's data) to the MIDI application running on the computer. Pa600 SOUND: This allows for transmission of MIDI messages from the MIDI application running on the computer, to the internal tone generator of Pa600.

Mac OS X: Installing the KORG USB-MIDI Driver

1. Insert the included Accessory DVD into the optical drive of your Mac. 2. If the DVD content does not appear on screen, double-click the DVD icon to open a window in the Finder. 3. Open the folder /USB-MIDI Driver/Mac - KORG USB-MIDI Driver v.n.nn/ and double-click on "KORG USB-MIDI Driver v.n.n.n.dmg" to open a virtual drive in the Finder ("n.n.n" meaning the version number). 4. Double-click on "KORG USB-MIDI Driver.pkg" to run the installer. 5. Follow the instructions appearing on screen. 6. When installation is completed, eject the virtual drive, and connect the DEVICE USB port of your Pa600 to one of the USB ports of your Mac by using a standard USB cable.

Driver's ports

After installation, the following ports will be shown in you MIDI application (e.g., sequencer) among the other MIDI devices: Pa600 KEYBOARD: This allows for reception of MIDI messages from Pa600 (keyboard and controller's data) to the MIDI application running on the Mac. Pa600 SOUND: This allows for transmission of MIDI messages from the MIDI application running on the Mac, to the internal tone generator of Pa600.

MIDI Data

MIDI Controllers

The following is a table including all Control Change messages, and their effect on various Pa600 functions. Note that not all controllers are available in all operative modes.
CC# CC NName Pa600 Function
0 Bank SSelect Sound selection
1 Mod1 (Y+) Joystick forward
2 Mod2 (Y-) Joystick backward
3U n de f . c
4F o ot c t l
5 Port.time
6 Data ent.
7V o lu m e T
8B a la n c e
9U n de f . c
10 Pan Pot Track panning
11 Expression Expression
12 Fx Ctl 1 CC#12
13 Fx Ctl 2 CC#13
14-15Undef. ctlp
16 Gen.pc.1
17 Gen.pc.2
18 Slider
19 Gen.pc.4
20-31Undef. ctlpp
Control Change #32-63 are the LSB (Least Significant Bytet) of Control Change #0-31, i.e. the MSB (Most Significant Byte), and are changed according to their MSB counterparts.
64 DamperDamper pedal
65 Portamento
66 SostenutoSostenuto pedal
67 SoftSoft pedal
68 Legato
69 Hold 2
70 Sustain level
71 F.Res.HpFilter resonance
72 Release Release time
73 AttackAttack time
74 F.CutOffFilter cutoff (Brilliance)
75 Decay T.Decay time
76 Lfo1 Sp.Vibrato speed
77 Lfo1 DptVibrato depth
78 Lfo1 DlyVibrato initial delay
79 FilterEgp
80 Gen.pc.5Sound Controller 1
81 Gen.pc.6Sound Controller 2
82 Gen.pc.7
83 Gen.pc.8
84 Port.ctl
85-90Undef. ctl
CC# CC Name Pa600 Function
91 Fx 1 depth A/B Master FX 1 (reverb) send level
92 Fx 2 ctl
93 Fx 3 depth A/B Master FX 2 (modul.) send level
94 Fx 4 ctl
95 Fx 5 ctl
96 Data Inc
97 Data Dec
98 NRPN LsbSee table below(*)
99 NRPN Msb*See table below(*)
100RPN LsbSee MIDI Implementation Chart
101RPN MsbSee MIDI Implementation Chart
102-119Undefined ctl
120AllSOff
121Res CtlReset All Controllers
122LocalCto l u m
123NoteOff
124OmniOff
125Omni On
126Mono On
127Poly On
(\*) The following NRPN messages are recognized by Pa600 in Song Play and Sequencer mode only:
NRPNCC#99 (MSB)CC#98 (LSB)CC#06 (Data Entry)
Vibrato Rate18 0...127^(a)
Vibrato Depth19 0...127^(a)
Vibrato Decay110 0...127^(a)
Filter Cutoff132 0...127^(a)
Resonance133 0...127^(a)
EG Attack Time199 0...127^(a)
EG Decay Time1100 0...127^(a)
EG Release Time1102 0...127^(a)
Drum Filter Cutoff20 dd^(b) 0...127^(a)
Drum Filter Resonance 21 dd^(b) 0...127^(a)
Drum EG Attack Time22 dd^(b) 0...127^(a)
Drum EG Decay Time23 dd^(b) 0...127^(a)
Drum Coarse Tune 24 dd^(b) 0...127^(a)
Drum Fine Tune25 dd^(b) 0...127^(a)
Drum Volume26 dd^(b) 0...127
Drum Panpot28 dd^(b) 0...127^(a)
Drum Rev Send (FX 1) 29 dd^(b) 0...127^(a)
Drum Mod Send (FX 2) 30 dd^(b) 0...127^(a)
(a). 64 = No change to the original parameter's value (b). dd = Drum Instrument No. 0...127 (C0...C8) Note: These controls are reset when stopping the Song, or choosing a new Song.

Recognized chords

The following pages show the most important chords recognized by the Pa600, when the selected Chord Recognition mode is Fingered (see "Chord Recognition" on page 239 of the User's Manual). Major 3-note ![](images/7d04c9d0e15be3d9fca4f9c207804ef1163ce009ea7cf7206545f8f1f9ceea21.jpg) 2-note ![](images/74c9a2e2a5cc257711dc8b49f1d7a335dc302939444d8f6fafba766649129f4f.jpg) Major 6th 4-note ![](images/97557381803f87dceace8f8d3e4191674e212f3ba187c30b3441e8380ee0230f.jpg) 2-note ![](images/63f9c020bcd3f17a024c982911cb5bd2709565a076b57ae8e6fef0152025618e.jpg) Major 7th 4-note ![](images/02cb2e9aa9d9d5a5823b1ff3d54fb0b30f1be790f0b37e14d82701201dbfbe2d.jpg) 3-note ![](images/bb5aa1e07c78f58986720c1c1a38ad96a4bb1d8ebecfd44d1a39553aac3acf4a.jpg) 2-note ![](images/dbef184f05df943ce587f071a8ea0bb0a1d10c50a0e987bb85f7a237972e3b74.jpg) Sus 4 3-note ![](images/8243b660167a7614e2786ab97e5042b99b10d7193d006b0810abd155e5de81d9.jpg) 2-note ![](images/da57b24ff3e360dea0c7a3dc0ca77e22448be511c2f790c56fa1355a9f38a9a8.jpg) Sus 2 3-note ![](images/f43fbef955f225b245236f1bb4c4585a6fb8a6768f5a02795608e479d3618d14.jpg) Dominant 7th 4-note ![](images/77089768860492f34c05010a977e5e448a85a222e795fca8253907d7342659e7.jpg) 3-note ![](images/329ea52e0e466ea4c2d1c9a819495a7e842eb609ff395bd5ae7cb787a69e97b2.jpg) 2-note ![](images/938085576edd47ab620f613b80d76d606729b7d271529f4ae3240d76ce01a15e.jpg) Dominant 7th Sus 4 4-note ![](images/6b46cf2d1816525e4745ea0612738c886a3f235d6c78524de4d29125182f0ab5.jpg) 3-note ![](images/3ce416240aed4bd68fe673f6639b18def5dd65b9695a8da74c8e5526bf760074.jpg) Flat 5th 3-note ![](images/23f505a0a7baf43f1fa703098db141e1678296a653807b18b23d97ce0525d108.jpg) Dominant 7th b5 4-note ![](images/477e0cdb176b7b5c3357c899253e8d80224418e5ec0b2b92e7cae73877d802fe.jpg) Major 7th b5 4-note ![](images/51c16e535bae403cfe4246aa7cbfe8818538ced498267cb9f528cd944683c35a.jpg) Major 7th Sus 4 4-note ![](images/1f0b1703168651b8e7b9f866b039418c276689cc3a255f8cfd9a027b18aa00ff.jpg) ![](images/f6bca0ac9c869be09294e7ca4633a77e4e9a63252c4869be01d7d9c866650300.jpg) T= constituent notes of the chord = can be use Minor ![](images/274efa22c654073106b0145bd5dcaeccf25b1b1dec6f19d49cb70a32d91f1d83.jpg) ![](images/666e2cc193659d56ca6b11f6544ece42ddc3c473f7912621d4fdae0d3ae23c92.jpg) Minor 6th ![](images/e6e3e93f9b5bd7e3d9807222129ab36539dcee2d837913fd7ab2b8a19b295df3.jpg) Minor 7th ![](images/fbd9580d00ddd1854a4b4a2a44fd9960a61f8c83cda55a06e826aaf65dc25d66.jpg) ![](images/321e8a7265fd4dec4b60eb7292cf200f6691710dd7325155e0917e947ccfffcb.jpg) Minor-Major 7th ![](images/177490aa09f1de396ba526a2dc90544ab282891fa3c74ef4ebfc0b32710c361a.jpg) ![](images/b73f9045a689abe8e0193dae0d4e3450fd05082f9f0712c790fd80cf4405de28.jpg) Diminished ![](images/3fb5494a4144702ffa8f348a3dbb43142045129be854c93dc326494e9f6e9991.jpg) Diminished 7th ![](images/d17b670bb292ca712fe52882589571ee470540c63bbcf45ee878b2ef2a46e46d.jpg) Diminished Major 7th ![](images/e496c19459afdd4d0a502b6c37810c455907ff4a32b23854fbcfbc853050879e.jpg) Minor 7th b5 ![](images/93c68baaf03c63cc58e58ede65c904ac5b73df2f50a39060c56fb276ce2fcf0b.jpg) Augmented ![](images/c7ad31c3dec4ed3386082f2ec485b9134fe138f8cd1bf50e49dc8538ed6a62a3.jpg) Augmented 7th ![](images/7065edc6985918e0e156bbf4ab744c2926ea8f2c76a6ef9a31442fd83fef6521.jpg) Augmented Major 7th ![](images/ec05598e0ae8bc46bad3ae8ff46bad225c98f833cbc88497ec09109d31c4c35a.jpg) No 3rd ![](images/ec109c21cbe59d0a226f0bcbe51b57c027142e1963499457038bcd41520e44ed.jpg) No 3rd, no 5th ![](images/0281f7c5bd57b201d563f7244bba8532f4f696493b5dfaca326133df652b1d6f.jpg) ● = constituent notes of the chord = can be used as tension

Replacing the clock backup battery

You can replace the clock backup battery with a standard lithium battery. You can buy the needed battery at a store that sells computer or electronics components. Please replace the clock battery with one identical to the one already installed in the instrument. Do not use replacements other than the one indicated, or you risk to damage the instrument! The battery can be replaced by the user. KORG is not responsible for any data loss, damage or injury caused by incorrect installation of this part.

Precautions

- Installation of the battery is done at the user's own risk. KORG will assume no responsibility for any damage or injury resulting from its improper installation or use. - Be sure to disconnect the instrument from the AC plug, before opening it. - To prevent your body's static electricity from damaging the board's components, touch an unpainted metallic component before proceeding with the installation.

Installation

For installation, you will need a cross-point and a flatt-head screwdrivers (not supplied). 1. Disconnect the instrument from the AC power. 2. Extract the battery from its package. 3. From the back of the instrument, use the cross-point screwdriver to remove the fixing screw (a). ![](images/82dfdd8140ef02f9ded023616b02f6e7b0726dc5a47f081f10668676832104f3.jpg) 4. Use the flat-head screwdriver to open the cover (b) to gain access to the inside of the battery slot, and keep the cover apart. ![](images/f6587c72a9698f8d7246ef080f5383db8160ad876acb4e6041eb91184db23f93.jpg) 5. With the help of your fingernail, lift the exhausted battery (c) from its lower side, and remove it from the battery slot. ![](images/85cbdd6c8f7a0ef00397d8eeb28f230ba0406911709cb0a9b5cc8cc65da474be.jpg)
natural_image Line drawing of a finger pressing down on a computer socket (no text or symbols)
6. Insert the new battery (d) into the empty battery slot, being sure the positive (+) side is facing up. ![](images/15b67e71b88771fad81901dd3073378096525d50a68d0a2da126286044591bca.jpg)
natural_image Line drawing of a door handle with an oval component labeled 'd' and an arrow indicating direction (no text or symbols beyond the label)
7. Replace the cover (b) to the original position. Attach the cover to the back of the instrument by using the fixing screw (a). ![](images/07e4a0c35f487a811a42e89eb254b27eaefd3ed8650b876a716b6b135f63dd70.jpg)

Shortcuts

Shift functions

You can keep the SHIFT button pressed, and press another button on the control panel to directly jump to an edit page or dialog box.
Shift + Functions
Various modes
Dial Tempo Change
Scroll ArrowsWhen a list is shown: Goes to Next/Previous alphabetical section of the currently selected column
Song Play Selects the Global > Mode Preferences > Song & Seq page
Sequencer Selects the Global > Mode Preferences > Song & Seq page
Sound Edit Sends the Sound assigned to the selected track to the Sound mode
Global Selects the Global > MIDI > General Controls page.This is a quick way to jump to MIDI editing pages.
Media Selects the Global > Mode Preferences > Media page
Start/Stop Panic
Style Play Selects the Global > Mode Preferences > Style page
Accomp.
Memory
Fade In/Out Selects the Fade In/Out parameter in the Global >General Controls > Basic page
Synchro Selects the Clock Source parameter in the Global >MIDI > General Controls page
Tempo +/-With a track selected, proportionally adjusts the volume level of all the tracks of the same type
Tempo LockSelects the Global > General Controls > Lock page
MetroSelects the Metronome section of the Global >General Controls > Basic page
SongBookSelects the SongBook > Custom List page
Transpose (either)Selects the Global > Tuning > Transpose Controls page
Style Play mode
VariationSelects the corresponding Variation in the StylePlay > Controls > Drum Map page
EnsembleSelects the Ensemble Type parameter in the StylePlay > Keyboard/Ensemble > Ensemble page
Pad (any)Selects the Style Play > Pad/Assignable Switches >Pad page
Assignable Switch (any)Selects the Style Play > Pad/Assignable Switches >Switch page
Upper Octave (either)Selects the Style Play > Mixer/Tuning > Tuningpage
Style Record mode
Tempo+/-When the Sound/Expression page is shown: Proportionally adjusts the Expression level of the Styletracks
Song Play mode
EnsembleSelects the Ensemble Type parameter in the SongPlay > Keyboard/Ensemble > Ensemble page
Pad (any)Selects the Song Play > Pad/Assignable Switches >Pad page
Shift + Functions
Assignable Switch (any)Selects the Song Play >Pad/Assignable Switches >Switch page
Upper Octave (either)Selects the Song Play >Mixer/Tuning >Tuning page
JukeBox
>>Play the next Song in the JukeBox list
<<Play the previous Song in the JukeBox list
Lyrics
DisplayLoad a TXT file
Sequencer mode
Upper Octave (either)Selects the Sequencer >Mixer/Tuning >Tuning page

Long keypress

You can keep a button pressed for about one second to directly jump to an edit page or dialog box.
Long keypressFunctions
Various modes
Global Touch Panel Calibration
SplitOpens the Split Point dialog box. Play a note to set the new Split Point.
My Setting Opens the "Write My Setting" window
Style Play mode
StyleOpens the "Write Current Style Settings" window
PerformanceOpens the "Write Performance" window
SongBookCreate a new SongBook Entry and open the "Write Song" window (only if pressed outside the Song-Book)
STSOpens the "Write STS" window
Song Play mode
PerformanceOpens the "Write Performance" window
SongBookCreate a new SongBook Entry and open the "Write Song" window (only if pressed outside the Song-Book)

Special functions

Other available shortcuts are the following ones.
Style Play mode
Tempo +/- (together)Original Tempo
Transpose #/b (together)Set the Master Transpose to 0
Upper Octave +/- (together)Set the Upper Octave to the saved setting
Troubleshooting
Problem Solution Page
General problems
Power does not turn onMake sure that (1) the power cable is plugged into the outlet, (2) the cable is plugged into the connector on the back of the instrument, (3) and is not damaged, (4) there are no problems with the mains.
Is the POWER LED turned on?
If the power still does not turn on, contact your dealer or the nearest KORG Service Center.
Power does not turn offPress the POWER button again and keep it pressed for a few seconds. At the end, the button's LED will turn off, and the instrument will be set to standby.
No sound Is the MASTER VOLUME knobof the Pa600 set to a position other than "0"?
Is the Spearkers parameter turned off? Turn it on. 248
Check the connections to your amp or mixer.
Make sure that all the components of the amplifying system are turned on.
Is the Local parameter set to off? Turn it on. 246
Is the Attack parameter value too high? Set it to a lower value, to let the sound start faster. Is the Volume parameter too low? Set it to a higher value.101, 109
Lowest note are not playedWhen the SPLIT LED is turned on, the keyboard is divided into a Lower part (lower notes, below the split point) and an Upper part (higher notes, above the split point). Is the Lower track muted? Unmute it.
Wrong sounds Do the USER banks containin modified data? Load the appropriate data for the Song or the Style you wish to playback.257
Has one of the USER Drum Kits been modified? Load the appropriate Drum Kits. 257
Have the Styles or Performances been modified? Load the appropriate data (Styles or Performances). 257
Sound does not stop Make sure that theDamper pedal calibration is correctly set. 243
The selected Style or Song cannot startMake sure that the Clock parameter is set to Internal. If you are using the MIDI Clock of another device, you must set the MIDI Clock parameter to MIDI or USB (depending on the port the Pa600 is hooked to the other device through) and make sure that the external device transmits MIDI Clock data.246
Does not respond to MIDI messagesMake sure that all MIDI or USB cables are connected correctly.284
Make sure that the external device is transmitting through MIDI channels enabled to receive in the Pa600.247
Make sure that the MIDI IN Filters of the Pa600 do not prevent the reception of messages.248
Percussive instruments are not played correctlyMake sure that the Drum track is set to Drum Mode and the external device has not transposition applied.107, 180
Some "clicks" can be heard when playing a percussive instrumentThis is part of the sound, and not a problem.
A background noise can be heard after selecting a Performance, Style or STSThe selected Performance, Style or STS recalled the effect "17 St. Analog Record", simulating the noise of a old vinyl recording.
Media related problems
Cannot format a deviceIs the USB cable correctly connected?
Is the USB device correctly powered?
Is the device inserted correctly?
Is the write protect tab of the disk or card in the protect position? Unprotect it.
Cannot save data to a deviceIs the device formatted?266
Is the device inserted correctly?
Is the write protect tab of the disk or card in the protect position? Unprotect it.
Cannot load data from a deviceIs the device inserted correctly?
Does the device contain data compatible with the Pa600?254
The message "Over Current Condition Detected on USB port: please remove the USB media" appears in the displayThe USB device is probably defective, due to a short circuit, and cannot be used. While this will not damage the Pa600, it is advisable to remove the device.
Technical specifications
KORG Pa600 Features Pa600 International Pa600 Quarter Tone
PHYSICAL DATA
Cabinet Heavy-duty plastic
Keyboard 61 keys with velocity
SOUNDS
Tone Generator128 Oscillators, Three band EQ for each track, Filters with resonance, DNC (Defined Nuance Control)
Factory SoundsMore than 950, including Stereo Piano and GM Level 1 & 2 compatible sounds; 64 Drum Kits
User Sounds 256 Sounds, 128 Drum Kits
Sound Edit On-board full editing forSounds and Drum Kits
Sampling Load/Import of Korg, WaveAIFF and Soundfont; Export of Wave and AIFF; Edit, Time Slice PCM User Memory: 96 MB
Effects4 Master Stereo Digital Multi-Effects, 125 Effect types; Mastering Limiter and Final 4-band Parametric EQ
Keyboard Tracks Four Keyboard tracks (Upper 1, 2, 3, Lower)
Performances / STS320 Performance locations, all programmable; Up to 4 STSs x Style, up to 4 x SongBook entry
STYLES
Factory StylesMore than 360 preloaded Styles, freely reconfigurable
Favorite/User Styles10 Favorite banks, plus 3 User banks, for a total of 1,120 Style locations (Factory + Favorite/User)
Arranger TracksEight Style tracks, 4 Single Touch Settings (STS), 4 Pads and one Style Settings per Style, Guitar Track Mode 2, Parallel and Fixed NTT
Style EditStyle Record with Step Record, Track and Event Edit functions, Import/Export SMF
Patterns/Chord VariationsUp to 46 patterns for each Style, including 3 Intros, 4 Variations, 4 Fills, 1 Break, 3 Endings
Style Controls3 Intros, 4 Variations, 4 Fills, Break, 3 Endings, Auto Fill, Synchro Start/Stop, Manual Bass, Memory, Accompaniment On/Off, Single Touch
Chord SequencerRealtime Style Chord Sequence Recorder
PLAYER/SEQUENCER
PlayerPlayer with Song Select, Start/Stop, Home, Rewind, Fast Forward controls; Supported formats: MID, MID+G, KAR, MP3 + lyrics, MP3+G; Lyrics, Score, and Chord data can be displayed on screen; Markers; Jukebox function
4 STS saved with the SongIn SongBook Mode
Tracks16
Sequencer EditRecord & Edit functions; SMF native format
Backing Sequence (Quick Record)Real Time Record - Step Record & Edit
Lyrics/ChordsOn-Screen (compatible with most popular formats); +G format supported
Score View On-screen
MarkersOn-screen
SONGBOOK
SongBook and SongBook ListFully programmable music database, based on Styles, SMF, Karaoke, MP3 with automatic selection of Style Play and Song Play modes; User-definable custom lists; Filtering and Ordering options
OTHER FEATURES
MP3MP3 Player in Song Play mode; Vocal Remover; Tempo change ±30%, Transpose -5~+6 semitones
Quarter Tone / Arabic ScaleProgrammable, with up to 4 SC PresetsProgrammable, with up to 4 SC Presets; Dedicated Quarter Tone keypad
Pads4 + Stop button
Compatibilityi-Series: Styles (some adjustments may be needed); Pa-series: Style, Pad, Performance, Sound, PCM Sample, Song, SongBook
Operating SystemRX (Real eXperience), DNC (Defined Nuance Control), Multitasking system, Load while play feature, Upgradable, Internal clock
DATA STORAGE
Internal MemoryStandard
USB Port for Memory DevicesYes - 1 Host (2.0 Hi Speed)
USER INTERFACE
Display7" 800 x 480 TFT Graphical Color Touch Screen Display
ControlsDial, Master Volume, Accompaniment/Player/Keyboard Volume Balance, Transpose, Octave Transpose, Ensemble, Tap Tempo/Reset, Tempo+/-, Tempo Lock, Fade In/Out
KORG Pa600 FeaturesPa600 InternationalPa600 Quarter Tone
Programmable Controls Joystick, 2 Switches, Assignable Pedal/Footswitch
CONNECTIONS
MIDI IN, OUT
USB 1 Host (2.0 Hi Speed) and 1 Device (2.0 Hi Speed); MIDI Over USB
Outputs 2 Analog (Left/Right)
Inputs 2 Analog (Left/Right)
Headphone 1 jack connection
Pedals 1 Damper, 1 Assignable Pedal/Footswitch
Power Supply AC - Universal Voltage
AMPLIFICATION
Amplification and Speakers2 Channel Amplification System; 2x15 Watt; 2 x 100 mm Double-Cone Speakers in Bass Reflex Box
ACCESSORIES
Supplied Accessories Manual, AC Power Cable, Music Stand, DVD
OPTIONS
USB Memory Yes
Volume/Expression Pedal KORG EXP-2, KORG XVP-10, VOX V860
Damper Pedal KORG DS-1H
Footswitch KORG PS-1, PS-3
PHYSICAL DATA
Consumption 20 Watt
Dimensions (W x D x H)1030 x 378 x 127 mm / 40.55 x 14.88 x 5.00 inch without music stand
Weight9.74 kg / 21.47 lbs9.8 kg / 21.61 lbs
Specifications and appearance are subject to change without notice for improvement.

MIDI Implementation Chart

KORG Pa600 OS Version 1.1 - April 01, 2013
Function Transmitted Recognized Remarks
Basic ChannelDefault 1 16 1 16 MemorizedChanged 1 -16 1 16
ModeDefault 3Messages X XAltered**********
NoteNumber:True Voice***********0-127 0-1270-127
VelocityNote OnNote OffO 9n, V=1-127O 8n, V=0-127O 9n, V=1-127O 8n, V=0-127
AftertouchPoly (Kcy)Mono (Channel) O OOOPlayer data onlyPlayer data only*1*1
Pitch BendOO
Control Change0, 321, 2 O O Modalations6387, 1110, 91, 9364, 66, 6765, 571, 72, 7374, 7576, 77, 7880, 8198, 99100, 101120, 121OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOBank Select (MSB, LSB)*1Data Entry MSB*1Data Entry LSB*1Volume, Expression*1Panpot, A/B Master FX Send *1Damper, Sostenuto, Soft*1Portamento On/Off, Portamento Time*1Harmonic Content, EG time (Release, Attack)*1Brightness, Decay Time*1Vibrato Rate, Depth, Delay*1Sound Controller (1, 2)*1NRPN (LSB, MSB)*1, 2RPN (LSB, MSB)*1, 3OAll sounds off, Reset all controllers*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*1*
ProgramChangeTrue #O 0-127*************O 0-1270-127
System ExclusiveOO*4
System CommonSong PositionSong SelectTuneXXXXXXXX*5*5
System Real TimeClockCommandsOOOOO (123-124)
Aux MessagesLocal On/OffAll Notes OffActive SenseResetXXXXOOXXO (123-124)
Notes*1: Sent and received when MIDI Filters In and Out are set to Off in Global mode.*2: Sound parameters, Selection of SongBook entries, Drum Kit Family settings.*3: LSB, MSB = 00,00: Pitch Bend range, =01,00: Fine Tune, =02,00: Coarse Tune.*4: Includes Inquiry and Master Volume messages, FX settings, Quarter Tone settings. GM Mode On.*5: Transmitted only when the Clock Send parameter (Global mode) is set to on.

Index

A

AIFF file format 229 Amp EG 211 AMS(Alternate Modulation Source) Amp EG 211 Filter Cutoff 206 Filter EG 206 Filter LFO 206 Pan 209 Pitch 201 Pitch EG 203 Resonance 204 Arabic Scale 100, 104 Attack Level Amp EG 211 Attack Time Filter EG 208 Audio Outputs 19 Auto Style/Perf/Sound Select 235

B

Backup 7 Balance (Keyboard/Style or Ply) 9, 19 Bank Select 287 Bass & Lower Backing 240 BPM MIDI/Tempo Sync., LFO 213

C

Chord Scanning Lock 237 Contrast 13, 14 Cutoff Frequency 204

D

Damper 20, 112 Decay Time Filter EG 208 Delay LFO 212 Display contrast 13, 14 Double Player 12 Drum tracks 108, 113

E

Effects Copy 115, 164, 187, 214 Sequencer mode 178, 179 Song Play mode 159, 161 Style Play mode 102, 106, 179 Ending 12 Ensemble 111

F

Fade (Sound parameter) LFO 212 Fade In/Out 234 Favorite Styles 117 Filter Cutoff Frequency 204 Filter Type 204 Filter Cutoff 206 Filter EG 206 Filter LFO 206 Footswitch 242 Format 266

G

General MIDI 285 Global 233-252 Global channel 285

I

Intro 12

J

Jukebox 158, 162

K

Keyboard Mode (Split) 15 Lock 237 KMP file format 229 KSF file format 229

L

Level (Sound parameter) Trim 204 LFO Waveform, LFO waveform 212 Local Off 246, 287 Lower Lock 237

M

Markers 283 Master Transpose 16, 243 Master Tune 243 Master Volume 19 Media 253-270 Format 266 Menu 14 MIDI Clock 153, 246 General MIDI 285 Global channel 285 IN channels 247 Interface 287 OUT channels 247 Preset 245, 285 Standard MIDI File 153, 165 MIDI interface 287 MIDI Preset 245, 285 Write 251 Midifile 153, 165, 285 Mode Sampling 218–232 Sequencer 165–188 Song Play 153–155 SongBook 271-279 Sound 189–217 Style Play 94–117 Style Record 118–152 MP3 155, 162, 271, 280

0

Octave Transpose 16, 104 Auto Octave 236 Midi In 246 Offset Offset, LFO 212 Operating Modes 10 OS (Operating System) Backup 7 Update 7 Outputs 19

P

Pads 11, 112, 113 Pan Pads 112 Sound 200, 209 Style tracks 102 PANIC (SHIFT+START/STOP) 13 PCG file format 229 Pedals 242 Performance 94 Selecting 90 Writing 115 Pitch 201 Pitch Bend 104, 179 Pitch EG 203 Player Transport controls 12 Portamento AMS 216 Program Change 287

Q

Quarter Tone 100, 104

R

Resonance 204 RX 185

S

Sampling 218–232 Sampling mode 218–232 Scale Main scale 244 Sequencer mode 165–188 Shift 14 Single Touch 11, 14 Single Touch Setting (STS) 14 Selecting 14, 91 Writing 116 Song Markers 283 Play from disk 91, 187 Recording 167–177 Selecting 91, 187 Standard MIDI File 285 Song Play mode 153–155 SongBook 271–279 Sound Editing 109, 162, 180 Selecting 89 Writing 215 Sound mode 189–217 Split (Keyboard Mode) 15 Lock 237 Split Point 100, 285 Standard MIDI File 153, 165, 285 STS, See Single Touch Setting Style Ending 12 Intro 12 Recording 118–152 Selecting 12, 88 Style Settings 94 Variation 12 Style Play mode 94–117 Style Record mode 118–152 Style Settings Selecting, see Style Writing 116 Sync. Key Sync., LFO 212 MIDI/Tempo, LFO 213 Synchro Start/Stop 13

T

Tap Tempo 13 Tempo/Value section 15 Touch Panel Calibration 250 Track Select 13 Tracks Drum/Percussion 108, 113 Keyboard tracks 94, 154 Octave Transpose 16 Volume 101, 159, 178 Transpose 16, 104 Auto Octave 236 Midi In 246 Trinity 218, 229 Triton 218, 229 Tune Tune (Sound parameter) 193

U

Upper Volume Link 101 USB 268

V

Variation 12 Velocity AMS 216 Velocity Intensity, Amp Mod. 210 Velocity, Filter EG 205 Velocity Curve 242 Volume Balance 94, 153 Balance (Keyboard/Style or Ply) 9, 19 Individual tracks Sequencer 178 Song Play 159 Style Play 101 Master 19, 94, 153

W

WAVE file format 229

KORG

Address

KORG ITALY SpA Via Cagiata, 85 60027 Osimo (AN) Italy

Web

www.korg.com
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Product information

Brand : KORG

Model : Pa600

Category : Keyboard