SE-2600 - Switch DataVideo - Free user manual and instructions
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| Product Type | Professional Video Switcher |
| Brand | DataVideo |
| Model | SE-2600 |
| Dimensions (W x H x D) | 482 x 88 x 350 mm (19" rackmount, 2U) |
| Weight | 4.5 kg |
| Power Supply | AC 100-240V, 50/60Hz, 120W |
| Video Inputs | 4x HDMI, 2x SDI |
| Video Outputs | 2x HDMI, 2x SDI, 1x Multi-View |
| Supported Resolutions | 1080p, 1080i, 720p |
| Key Functions | Chroma Key, Picture-in-Picture, Transitions, Downstream Keyer |
| Audio Features | Embedded audio, audio mixing, delay adjustment |
| Control Interface | Front panel buttons, T-bar, optional control panel |
| Multi-View Output | Configurable multi-view with source labels |
| Firmware Update | Via USB or network |
| Operating Temperature | 0°C to 40°C |
| Storage Temperature | -20°C to 60°C |
| Humidity | 20% to 90% non-condensing |
| Maintenance | Clean with a soft, dry cloth. Do not use liquids. |
| Safety Precautions | Use grounded outlet, do not expose to moisture or heat sources. |
| Spare Parts | Contact DataVideo authorized service centers. |
| Reparability | Service only by qualified technicians. Refer to manual. |
| Included Accessories | Power cord, rackmount ears, user manual |
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USER MANUAL SE-2600 DataVideo
natural_image
Line drawing of a vintage computer control panel with no visible text or symbols on the device itself.HD VIDEO SWITCHER
SE-2600
Instruction Manual
Table of Contents
FCC COMPLIANCE STATEMENT ......6
WARNINGS AND PRECAUTIONS......6
WARRANTY....7
STANDARD WARRANTY 7
THREE YEAR WARRANTY....7
DISPOSAL....8
CHAPTER 1 INTRODUCTION ......9
1.1 MAIN UNIT OVERVIEW 10
1.2 CONTROL PANEL OVERVIEW....11
1.3 CONNECTING THE POWER SUPPLY 16
CHAPTER 2 PREPARATION....17
2.1 CONNECTING DEVICES....17
Connecting the Video and Audio Input Devices 17
When linking via tally connection 18
Connecting the Video and Audio Output Devices 18
Connecting to a Network 19
2.2 MULTI VIEW 19
CHAPTER 3 NETWORK AND SOFTWARE SETUP FOR SWITCHER....20
3.1 STATIC IP CONFIGURATION....20
3.2 DHCP MODE....21
3.3 SWITCHER IMAGE IMPORT/EXPORT SOFTWARE....23
Home....24
User....25
Still 26
Clip 27
Logo 28
Ani-Logo 29
Setup 30
CHAPTER 4 OSD MENU....31
4.1 START 39
Transition 39
Type....40
Wipe Effects 40
WIPE Border 40
Position 40
Matte 41
4.2 KEYER....41
Keyer 41
Keyer Control....42
Key Source 43
Fill Source 43
Invert 43
Mask 44
4.3 CHROMA 44
Keyer 44
Key Source 44
Key Tie 45
CK Setup 46
Mask 47
4.4 P-IN-P 47
Keyer 47
Position 47
Fine....48
Border 48
Shade Matte (Dual Color Border) 49
Crop 50
4.5 FLEX SRC 50
Flex Screen 51
Keyer 51
Flex Preset....53
4.6 INPUTS....54
Input....55
Proc Amp....55
Audio 55
Crosspoint 55
Audio XPT 55
4.7 OUTPUTS....56
Outputs 56
Multiviewer 56
Tally Mode 58
GPI Out....58
4.8 AUDIO 59
Audio....59
PGM Audio 59
Analog Out 59
4.9 FILES....60
User Mems 60
Load Memory 60
Save Memory 60
Still 60
Load Still 61
Save Still 61
Grab Still 62
Loading still images 62
Clip 63
Load Clip 63
Clip Settings....63
Loading the existing Clip for Stinger Transition Effect....64
Logo 64
Load Logo 65
Positioning....65
Ani Logo 65
Load Ani Logo 65
Positioning....66
4.10 SETUP....66
Standard....66
Genlock 67
OutConv 67
Menu Mode....67
Menu Preference....68
Auto Save 68
Factory Default 68
Language 68
Network 68
Software....69
CHAPTER 5 BASIC OPERATION ....70
5.1 VIDEO SWITCHING....70
Program and Preview rows....70
Black and MATTE View 70
Flex Output....71
Still button....71
5.2 TRANSITIONS....71
AUTO Button....71
CUT Button....71
MIX Button 72
WIPE/DVE Button....72
WIPE/DVE Selection Pane 72
REV Button 73
Clip Button 73
Trans BG....74
Trans PVW....74
FTB Button 74
T-Bar....74
5.3 MANAGING STILL PICTURES 74
Grabbing & Saving a Still to Memory....75
Loading an existing Still from Memory 75
Deleting a saved Still from Memory....76
FS – Frame Store Button 76
Import Still Images from PC 76
How to use 76
5.4 PERFORMING A STINGER TRANSITION....80
Loading a Clip from Memory....80
Importing the Clip for Stinger Transition Effect from PC....80
How to Create the PNG Sequence for Stinger Transition Effect....82
Adobe After Effects 82
Adobe Media Encoder CC....84
Important things to note while creating Stinger Transition Effects 88
5.5 ENABLING STILL LOGO....89
Loading an existing Logo from Memory 89
Importing Still Logo from PC 90
5.6 ENABLING LOGO ANIMATION 92
Loading an existing Ani-Logo from Memory....92
Importing Animated Logo from PC 92
CHAPTER 6 ADVANCED OPERATION....95
6.1 PICTURE-IN-PICTURE AND DOWNSTREAM KEY 96
Picture-In-Picture 96
Assigning a video source to a PIP window....97
Assigning a video source to a PIP window using shortcut keys....98
Character Generator 98
6.2 PLACING TEXT ON THE VIDEO USING LUMA KEY 99
6.3 INSERTION OF PEOPLE ONTO BACKGROUNDS (CHROMA KEY)....101
6.4 DISPLAYING A VARIETY OF SOURCES AT THE SAME TIME....104
Basic Flex™ Output (Four PIP Windows) 104
Assigning a video source to a PIP window using shortcut keys....107
Simultaneously Enabling up to Eight PIP Windows....107
6.5 SHORTCUT KEYS TO ASSIGNING OUTPUT SOURCES....109
CHAPTER 7 APPENDICES....111
APPENDIX 1 TALLY OUTPUTS....111
APPENDIX 2 GPI / GPO CONNECTIONS....113
APPENDIX 3 RS-232 SERIAL PORT PINOUT 114
APPENDIX 4 FIRMWARE UPDATE....115
APPENDIX 5 FREQUENTLY-ASKED QUESTIONS....116
APPENDIX 6 DIMENSIONS & WEIGHT....117
APPENDIX 7 SPECIFICATIONS....118
SERVICE AND SUPPORT....120
Disclaimer of Product & Services
The information offered in this instruction manual is intended as a guide only. At all times, Datavideo Technologies will try to give correct, complete and suitable information. However, Datavideo Technologies cannot exclude that some information in this manual, from time to time, may not be correct or may be incomplete. This manual may contain typing errors, omissions or incorrect information. Datavideo Technologies always recommend that you double check the information in this document for accuracy before making any purchase decision or using the product. Datavideo Technologies is not responsible for any omissions or errors, or for any subsequent loss or damage caused by using the information contained within this manual. Further advice on the content of this manual or on the product can be obtained by contacting your local Datavideo Office or dealer.
FCC Compliance Statement
This device complies with part 15 of the FCC rules. Operation is subject to the following two conditions:
(1) This device may not cause harmful interference, and
(2) This device must accept any interference received, including interference that may cause undesired operation.
Warnings and Precautions

- Read all of these warnings and save them for later reference.
- Follow all warnings and instructions marked on this unit.
- Unplug this unit from the wall outlet before cleaning. Do not use liquid or aerosol cleaners. Use a damp cloth for cleaning.
- Do not use this unit in or near water.
- Do not place this unit on an unstable cart, stand, or table. The unit may fall, causing serious damage.
- Slots and openings on the cabinet top, back, and bottom are provided for ventilation. To ensure safe and reliable operation of this unit, and to protect it from overheating, do not block or cover these openings. Do not place this unit on a bed, sofa, rug, or similar surface, as the ventilation openings on the bottom of the cabinet will be blocked. This unit should never be placed near or over a heat register or radiator. This unit should not be placed in a built-in installation unless proper ventilation is provided.
- This product should only be operated from the type of power source indicated on the marking label of the AC adapter. If you are not sure of the type of power available, consult your Datavideo dealer or your local power company.
- Do not allow anything to rest on the power cord. Do not locate this unit where the power cord will be walked on, rolled over, or otherwise stressed.
- If an extension cord must be used with this unit, make sure that the total of the ampere ratings on the products plugged into the extension cord do not exceed the extension cord rating.
- Make sure that the total amperes of all the units that are plugged into a single wall outlet do not exceed 15 amperes.
- Never push objects of any kind into this unit through the cabinet ventilation slots, as they may touch dangerous voltage points or short out parts that could result in risk of fire or electric shock. Never spill liquid of any kind onto or into this unit.
- Except as specifically explained elsewhere in this manual, do not attempt to service this product yourself. Opening or removing covers that are marked "Do Not Remove" may expose you to dangerous voltage points or other risks, and will void your warranty. Refer all service issues to qualified service personnel.
- Unplug this product from the wall outlet and refer to qualified service personnel under the following conditions:
a. When the power cord is damaged or frayed;
b. When liquid has spilled into the unit;
c. When the product has been exposed to rain or water;
d. When the product does not operate normally under normal operating conditions. Adjust only those controls that are covered by the operating instructions in this manual; improper adjustment of other controls may result in damage to the unit and may often require extensive work by a qualified technician to restore the unit to normal operation;
e. When the product has been dropped or the cabinet has been damaged;
f. When the product exhibits a distinct change in performance, indicating a need for service.
Warranty
Standard Warranty
- Datavideo equipment is guaranteed against any manufacturing defects for one year from the date of purchase.
- The original purchase invoice or other documentary evidence should be supplied at the time of any request for repair under warranty.
- The product warranty period beings on the purchase date. If the purchase date is unknown, the product warranty period begins on the thirtieth day after shipment from a Datavideo office.
- All non-Datavideo manufactured products (product without Datavideo logo) have only one year warranty from the date of purchase.
- Damage caused by accident, misuse, unauthorized repairs, sand, grit or water is not covered under warranty.
- Viruses and malware infections on the computer systems are not covered under warranty.
- Any errors that are caused by unauthorized third-party software installations, which are not required by our computer systems, are not covered under warranty.
- All mail or transportation costs including insurance are at the expense of the owner.
- All other claims of any nature are not covered.
- All accessories including headphones, cables, batteries, metal parts, housing, cable reel and consumable parts are not covered under warranty.
- Warranty only valid in the country or region of purchase.
- Your statutory rights are not affected.
Three Year Warranty
- All Datavideo products purchased after July 1st, 2017 qualify for a free two years extension to the standard warranty, providing the product is registered with Datavideo within 30 days of purchase.

- Certain parts with limited lifetime expectancy such as LCD panels, DVD drives, Hard Drive, Solid State Drive, SD Card, USB Thumb Drive, Lighting, Non-PCIe Card and third party provided PC components are covered for 1 year.
- The three-year warranty must be registered on Datavideo's official website or with your local Datavideo office or one of its authorized distributors within 30 days of purchase.
Disposal

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Symbol of a trash bin crossed with diagonal lines, no text or labels presentFor EU Customers only - WEEE Marking
This symbol on the product or on its packaging indicates that this product must not be disposed of with your other household waste. Instead, it is your responsibility to dispose of your waste equipment by handing it over to a designated collection point for the recycling of waste electrical and electronic equipment. The separate collection and recycling of your waste equipment at the time of disposal will help to conserve natural resources and ensure that it is recycled in a manner that protects human health and the environment. For more information about where you can drop off your waste equipment for recycling, please contact your local city office, your household waste disposal service or the shop where you purchased the product.

CE Marking is the symbol as shown on the left of this page. The letters "CE" are the abbreviation of French phrase "Conformité Européenne" which literally means "European Conformity". The term initially used was "EC Mark" and it was officially replaced by "CE Marking" in the Directive
93/68/EEC in 1993. "CE Marking" is now used in all EU official documents.
Chapter 1 Introduction
The SE-2600 is an HD 8-channel digital video switcher that supports full 1080p/60 (3G) high definition videos. It features 8 digital inputs, including 4 SDI and 4 HDMI inputs with embedded audio, as well as 3 SDI and 3 HDMI outputs for connecting HD recorders, external monitors, and other devices.
The SE-2600 also provides powerful and easy-to-use effects, including Chroma Key, Luma Key, DSK, PIP, DVE/wipe generator, still stores, and logo insertion.
Features
• FHD 1080P signals on input and output
• 8 live channels: 4x 3G-SDI + 4x HDMI
• 6 outputs: 3x 3G-SDI +3x HDMI
• Support 1080p SDI input Level A/B
- 2 x audio XLR (6.3mm) Combo Socket selectable between MIC and Line IN audio inputs
• 1 x stereo RCA audio input
• 1 x stereo RCA audio output
• Each output can be used as an AUX designated output signal
• 4 x Upstream Keyers and 2 x Downstream Keyers
- 4 x Picture-in-Picture
• Built-in CG title overlay system
• 2 Logo insertion (Animation logo, X/Y size)
- Any Input (1-8) can be used as a Frame store (Stills Store)
• Crosspoint assignment (XPT)
- Wipe, Mix, DVE, Cut and Stinger Transitions
- Tally output
- Analogue Gen-Lock supporting Black Burst and Tri Level cross reference
1.1 Main Unit Overview

1.2 Control Panel Overview
Perform video switching and other relevant controls on the Control Panel.

Video Switching
1. Program row
Selection of a program video source (see Section 5.1 Video Switching for detailed instructions).

flowchart
graph LR
A["BLK"] --> B["1/ STILL 1"]
B --> C["2/ STILL 2"]
C --> D["3/ FLEX"]
D --> E["4"]
E --> F["5"]
F --> G["6"]
G --> H["7"]
H --> I["8"]
I --> J["BG"]
2. Preview row
Selection of a preview video source (see Section 5.1 Video Switching for detailed instructions).


3. SHIFT Button
While pressing and holding down the SHIFT button, press the Channel 1/2/3 buttons to switch the Preview/Main Program view to still 1 picture, still 2 picture or Flex™ output.
See Flex Output and Still Button for detailed instructions.

4. AUX Button
Press the AUX button to activate the Preview row for assigning a video source to an output channel.
See 6.5 Shortcut Keys for assigning Output Sources for detailed instructions.
WIPE/DVE Transition Effects

5. WIPE Button
Press to enable WIPE transition effect (See the WIPE/DVE Button section for detailed instructions).

6. DVE Button
Press to enable animated transition effect (See the WIPE/DVE Button section for detailed instructions).
DVE TRANS EFFECT

WIPE TRANS EFFECT
7. WIPE/DVE Selection Pane
There are 32 different 2D WIPE effects and 3 different 3D WIPE effects to choose from when using the SE-2600 switcher. To select a different WIPE transition, either select a WIPE style in the TRANS EFFECT area of the SE-2600 Control Panel or the Start Item of the OSD Menu. Before you make the selection, make sure the TRANS BG and WIPE/DVE buttons are enabled.
When the REV Button is OFF the selected WIPE or DVE transition will operate in its default direction only. When the REV Button is ON then the selected transition will operate in the reverse direction.
See the WIPE/DVE Button section for detailed instructions.
Transitions

8. MIX Button
Selection of MIX transition effect (See the Mix Button section for detailed instructions).

9. CLIP Button
Press to enable animated transition effect (See the Clip Button section for detailed instructions).

10. TRANS BG Button
Turning on the Trans BG button allows you to activate the MIX, WIPE or Stinger transition with the background image/video (See the TRANS BG Button section for detailed instructions).

11. TRANS PVW Button
Once enabled, you can then test the effect of a chosen MIX, WIPE or Stinger transition on the Preview Monitor (See the TRANS PVW Button section for detailed instructions).

natural_image
Pure technical line drawing of a mechanical component without any text, numbers, or symbols12. T-Bar (Manual Transition)
Move the T-Bar up or down to switch between Preview and Program videos (See the T-Bar section for detailed instructions).

13. CUT Button
A hard cut between video sources (See the CUT Button section for detailed instructions).

14. AUTO Transition
Press to trigger automatic transition (See the AUTO Button section for detailed instructions).

15. FTB Button (Fade to Black)
Fades the program view to black once pressed (See the FTB Button section for detailed instructions).
Keyers

16. Keyer Selection
Enabling the pre-assigned keyers (Chroma, Luma, Linear, DSK and PIP) on Program and Preview views.
Note: See Chapter 6 Advanced Operation for detailed descriptions of various keyer functions.
Logo

17. Logo 1 & 2
Logo insertion on preview and program outputs once enabled.
Note: Logos will not be transitioned as the CUT or AUTO button is pressed, nor will it be transitioned as the T-Bar is pushed. See Section 5.5 Enabling Still Logo and Section 5.6 Enabling Logo Animation for detailed descriptions of the logo function.
DSK

Enabling DSK on preview and program outputs.
Note: See Chapter 6 Advanced Operation for detailed descriptions of the DSK function.
Still Picture Grab and Save

19. FS (Frame Store) Button
While pressing and holding down the FS button, press a channel button along the Preview row to switch the selected channel to a pre-loaded still picture.
Note: See Section 5.3 Managing Still Pictures for detailed instructions.

20. Grab Button
Press to capture images from the Program output to Still 1 or 2 buffer temporarily.
Note: See Section 5.3 Managing Still Pictures for detailed instructions.
Internal Settings

flowchart
graph TD
A["MENU"] --> B["▲"]
B --> C["◀"]
C --> D["ENTER"]
D --> E["▼"]
E --> F["▶"]
21. OSD Menu Control
Menu control buttons for opening the OSD menu on the connected Multiview monitor and navigating through the OSD menu. See Chapter 4 OSD MENU for descriptions of various sub menus and options.

22. User Memory Buttons
User 1-9 Button allow the user to recall and load pre-saved switcher settings. There are 9 presets in total. See User Mems for methods for saving to the 9 presets.
1.3 Connecting the Power Supply
Connect the DC output plug of the supplied AC adapter to the DC IN 12V connector on the rear of the switcher and then connect the AC adapter to a wall socket.

Chapter 2 Preparation
In this chapter, we will describe various essential devices to be connected to the switcher in order to complete the system setup. If you possess the skills for setting up the production system, feel free to skip this chapter and proceed to Chapter 5: Basic Operation.
2.1 Connecting Devices
Connecting the Video and Audio Input Devices
Connect cameras, computers and other video input devices to the video input connectors on the rear of the unit and connect an audio mixer to audio input connectors.

When linking via tally connection
Connect the switcher's tally connector to the tally connector on a commercially available tally box.

Connecting the Video and Audio Output Devices
Connect projectors, large displays and other video output devices to the video output connectors on the rear of the switcher.

Connecting to a Network
Use the Ethernet Port to connect the switcher to the PC with the Image Import/Export Software installed.
For details on the Switcher Image Import/Export Software, see Chapter 3.

2.2 Multi View
The SE-2600 Multi view output can be supplied from the HDMI or SDI outputs, see Chapter 4 (4.7) for configuring the outputs. The Multi view shows monitoring images for Preview (PVW), Program (PGM) and Inputs 1\~8. The Multi view can also show audio level bars overlaid on the Program image. This confirms the analogue XLR audio input is being received and embedded to the selected Program output(s).
SE-2600 Multi-view is supplied from the HDMI connection(s) on the rear panel and available across multiple HDMI monitors (not supplied). Since a variety of multi-image layouts is available, these HDMI outputs can be used to monitor video and audio in a number of different configurations. The layout of the multi view can also be changed. The sources can be swapped around using the cross point section of the Inputs menu. For each setup, embedded audio level indication is available on the Preview and Program windows.
See Multiviewer in Section 4.7 for nine different multi-view layouts available on the SE-2600.
Note: A Red tally indication box will be shown around the sources selected for Program OUT and these selected sources should be displayed at the switcher's selected Program output(s). A Green tally indication box is shown around the sources selected for Preview. These are the next image sources to be mixed to, wiped in or cut to the Program OUT depending on the user's preference.
Chapter 3 Network and Software Setup for Switcher
The Ethernet port on the back panel of the SE-2600 allows the user to import still images, clips for stinger transition, still logos, animated logos or user memories using the Switcher Image Import/Export software. This chapter discusses direct connection between the SE-2600 and your Windows computer as well as the remote setup in detail. Please download the Switcher Image Import/Export software to your PC or laptop from the product page (https://www.datavideo.com/tw/product/SE-2600) before using this feature.
Section 3.1 discusses how you can establish direct connection between the SE-2600 and a Windows computer. In Section 3.2, we will show you how to access the SE-2600 remotely on your PC or laptop with the Switcher Image Import/Export software.
3.1 Static IP Configuration
When new from the factory the SE-2600 will initially have a static IP address of 192.168.100.101. The unit can be directly connected to a Windows-based computer using an RJ-45 ethernet cable. The following set up should allow you to initially configure the unit's static IP settings.
System requirements and setup are provided as follows:
• An RJ-45 Ethernet cable.
• Windows 7/8/10 laptop or PC.
- The Datavideo Switcher Image Import/Export software.

Switcherlm agelmEx_v 0.0.3

Instructions
- First physically connect the SE-2600 to a Windows computer using an RJ-45 Ethernet cable.
- Turn on the Windows computer and set it to static IP setup within the Windows Network and Sharing Centre. In our example, the computer is given the following IP settings so that the computer matches the same IP range as the switcher.

- Now open the Switcher Image Import/Export software to establish connection with the switcher.
Tip: The switcher's IP address can also be modified in the OSD menu such that it matches the network IP range or the IP assigned to your PC. See the Network Section for details. This is also the place where you will be able to check or reset your device IP address.
Note: After changing your network settings, always reboot your switcher for the new settings to become effective.
3.2 DHCP Mode
The computer software can also access the SE-2600 over an existing TCP/IP LAN type network. In order to initially set up the SE-2600, you may need the assistance of your local I.T. specialist to help with the network settings. To help guide you, we have included a quick network setup guide as well as a simplified network setup example below; further advice may be available through your dealer locally or your Datavideo regional office.

To create this simple dedicated SE-2600 IP network you will need:
- An IP router which can assign/give IP addresses.
- Two RJ-45 patch leads.
• Windows 7/8/10 laptop or PC. - The IP router Administrator login and password.
• The Datavideo Switcher Image Import/Export software.

SwitcherIm agelmEx_v 0.0.3
Instructions
- First connect the router to the SE-2600 and the Windows computer using two RJ-45 patch leads.
- Turn on the Windows computer and set it to DHCP setup within the Windows Network and Sharing Centre.

- Press the MENU button on the SE-2600 control panel to open the OSD menu on the connected Multiview monitor. Open the OSD menu → Setup → Network and then change the Addr Mode to DHCP from the default Static IP. Move to the SAVE option and press the ENTER button to save new settings.
- Reboot the SE-2600 and after the machine is rebooted, open the Network sub menu by following the instructions outlined in the previous step. The IP Addr option should show an IP address assigned randomly by the router thus having the same IP range as the router. If you see an IP address of 0.0.0.0 in the IP Addr field, it is likely that the router requires longer time to assign an IP address to the connected devices. Close the Network sub menu and reopen after 30-60 seconds, you should be able to see the newly assigned IP address. If problems still exist, contact any IT specialists for assistance.
3.3 Switcher Image Import/Export Software
After configuring your connection mode, download and unzip the Switcher Image Import/Export software then in the unzipped folder, double click the software icon to open the program.
The Switcher Image Import/Export software has a built-in IP finder, which is designed for PC with multiple Ethernet cards or DHCP network environment. Upon launch of the Switcher Image Import/Export software, you will be prompted to select one Ethernet Interface Card. Please note that the IP finder can only find devices connected to the same network as the PC.
![Select Network Interface for S... Network Interfaces: [192.168.100.102] Ethernet OK Cancel](/content/2026/05/1014366/images/725a8ec4ae3bc6ade3e4045628705ee157ec1ab39154fcecc5347a6d2f26bcc9.jpg)
Once selected, click OK to start the scanning process.
Note: Please make sure the selected interface card is on the same network as the SE-2600 device.
Once the SE-2600 device is found, the software will connect with the switcher over the IP set up described in the previous section. If the connection is successfully established, on the software user interface as shown in the diagram below, the Connect Status will show "Connected" (will display Not Connected if disconnected).
Brief descriptions of buttons on the MENU SELECT pane are outlined as follows:
• Home: Interface main page showing connection status and transition time settings.
- User: User memory import
• Still: Still image import
- Clip: Clip file import
- Logo: Still logo import
• Ani-Logo: Animated logo import - Setup: Software settings
Home
As soon as the program is opened, you will see the interface home as shown in the diagram below. The function items are described as follows:
- Connect Status: Shows "Connected" if the program establishes connection with the switcher successfully; shows "Not Connected" otherwise.
- ME Trans: Sets MIX EFFECT transition time in frames. See also OSD Menu → Start → M/E.
- DSK Trans: Sets DSK transition time in frames. See also OSD Menu → Start → DSK.
- FTB Trans: Sets Fade-to-Black transition time in frames. See also OSD Menu → Start → FTB.

User
Click the User button to view all the .mem files saved on the switcher.
To import .mem files from your PC, click "User" then enter a memory location. Click "Import User" to browse your hard drive and select the user memory file that you would like to import.
See section 4.9, User Mems, for more details.

Still
Click the Still button to view all the still images saved on the switcher.
To import still image files from your PC, click "Still" then enter a memory location. Click "Import Still" to browse your hard drive and select the image file that you would like to import.
See section 4.9, Still, and section 5.3, Managing Still Pictures, for more details.

Clip
Click the Clip button to view all the clips saved on the switcher.
To import clip files from your PC, click "Clip" then enter a memory location. Click "Import Clip" to browse your hard drive and select the clip file that you would like to import.
See section 4.9, Clip, and section 5.4, Performing a Stinger Transition, for more details.

Logo
Click the Logo button to view all the still logo images saved on the switcher.
To import still logo image files from your PC, click "Logo" then enter a memory location. Click "Import Logo" to browse your hard drive and select the logo image file that you would like to import.
See section 4.9, Logo, and section 5.5, Enabling Still Logo, for more details.

Ani-Logo
Click the Ani-Logo button to view all the animated logos saved on the switcher.
To import animated logo files from your PC, click "Ani-Logo" then enter a memory location.
Click "Import Ani-Logo" to browse your hard drive and select the animated logo that you would like to import.
See section 4.9, Ani-Logo, and section 5.6, Enabling Logo Animation, for more details.

Setup
On the Setup page, you will be able to view the software version, network connect status, firmware version installed and the available space on the switcher.
The Setup page allows you to reset the software to its defaults, and change the interface language. The available languages are English, Traditional Chinese, and Simplified Chinese. Click Save Setup to apply the new settings.
The Target IP Address is the IP address of the switcher that you would like to connect. Enter the IP then click SCAN to connect to the switcher.

Chapter 4 OSD MENU

flowchart
graph TD
A["MENU"] --> B["▲"]
B --> C["◀"]
D["ENTER"] --> E["▼"]
F["▶"] --> G["▶"]
The switcher's OSD menu allows the user to perform several configurations of image effects, such as Picture-in-Picture, chroma key, subtitle overlay, still pictures and etc. The user can also configure the I/O by selecting different input and output options. In addition, in the setup menu, the user is allowed to set the menu color, size, position and language.
The OSD Menu can be opened in basic or advanced mode. The basic mode is generally a condensed version of the advanced menu mode. The following sub-sections will show you the various options available in these two modes.
Overview
| Main Menu | Sub-Menu | Options | ||
| Start | Transition (Duration) | M/E | Mix Effect (0 - 9999 Default: 15) | |
| DSK | Downstream Key Effect (0 - 9999 Default: 15) | |||
| FTB | Fade-to-Black Effect (0 - 9999 Default: 60) | |||
| Type | DVE | |||
| Clip | ||||
| Wipe | ||||
| Mix | ||||
| Wipe Effects | Wipe | Wipe Effect Presets (1 - 32 Default: 1) | ||
| Soft | Border Softness (0 - 100% Default: 0%) | |||
| Width | Border Width (0 - 100% Default: 1%) | |||
| Border | Luma | Border Color Luma (0 - 100% Default: 100%) | ||
| Sat | Border Color Saturation (0 - 100% Default: 80%) | |||
| Hue | Border Color Hue (0 - 355 +/-5 Default: 0) | |||
| Position | X | Horizontal Position (0 - 1600% Default: 0%) | ||
| Y | Vertical Position (0 - 1600% Default: 0%) | |||
| Matte | Luma | Background Matte Luma (0 - 100% Default: 100%) | ||
| Sat | Background Matte Saturation (0 - 100% Default: 80%) | |||
| Hue | Background Matte Hue (0 - 355 +/-5) | |||
| Keyer | Keyer | DSK 2DSK 1Key 4Key 3Key 2Key 1Flex Key 1 | Keyer Selection (Default: Key 1) | |
| Fine / Normal | Fine: High keying qualityNormal: Original keying quality | |||
| Keyer Ctrl | Full Chroma Luma Linear | Type of Keyer (Default: Linear) | ||
| Select one | P-in-P Self Split | Self: One input keyer (Default)Split: Dual input keyerP-in-P: Applying the keying effect to PIP window. | ||
| Lift | Parameter for dark/black areas of the overall foreground key image, ranging from -100% to +100% (Default: 0%). | |||
| Gain | Parameter for light/white areas of the overall foreground key image, ranging from 0 to 16.0 (Default: 1.0). | |||
| Opac | Parameter for transparency of the overall foreground key image, ranging from 0% to 100% (Default: 100%). | |||
| Invert | OFF: Luma key removes black background by defaultON: Luma key removes white background after INVERT is turned ON. | |||
| Key Source | Bars Matte Flex Src 1 Still 2 Still 1 Input 8 Input 7 Input 6 Input 5 Input 4 Input 3 Input 2 Input 1 Black | Key Source Selections (Default: Input 1) | ||
| Fill | Fill Source Selection from Bars / Matte / Flex Src 1 / Still 2 / Still 1 / Input 8 / Input 7 / Input 6 / Input 5 / Input 4 / Input 3 / Input 2 / Input 1 / Black (Default: Black) | |||
| Mask | Left | Left sets the left edge of the keyer mask (Default: 0%). | ||
| Right | Right sets the right edge of the keyer mask (Default: 0%). | |||
| Top | Top sets the top edge of the keyer mask (Default: 0%). | |||
| Bottom | Bottom sets the bottom edge of the keyer mask (Default: 0%). | |||
| Chroma | Keyer | Flex Key 1 DSK 2 DSK 1 | Keyer Selection (Default: Key 4) | |
| Key 4Key 3Key 2Key 1 | ||||
| Fine / Normal | Fine: High image qualityNormal: Original image quality | |||
| Key Source | BarsMatteFlex Src 1Still 2Still 1Input 8Input 7Input 6Input 5Input 4Input 3Input 2Input 1Black | Key Source Selections (Default: Input 4) | ||
| Key Tie | ON/OFF | Still 1/2Input 1 – 8Flex Src 1Off | ||
| CK Setup | CK Auto | Calculation of the best Hue & Luma values for the current Keyer source | ||
| Hue | Parameter for color of the chroma key, ranging from 0 to 355 (Default: 110). | |||
| Luma | Parameter for luma of the chroma key, ranging from 0 to 100% (Default: 80%). | |||
| K Range | Setting the range of colors that match the background color to be keyed, ranging from 0 to 355 (Default: 160). | |||
| K Fgnd | Adjusts the performance of the chroma key in dark or black areas, ranging from 0% to 100% (Default: 10%). | |||
| K Bgnd | Adjusts the performance of the chroma key in light or white areas, ranging from K Fgnd value (min = 0) to 100% (Default: 20%). | |||
| Hi-Light | Boosts the foreground key in high luminance area, ranging from 0 to 100% (Default: 0%). | |||
| Lo-Light | Boosts the foreground key in low luminance area, ranging from 0 to 100% (Default: 0%). | |||
| Bg-Supp | Bg-Supp turns ON/OFF background suppress (Default: OFF). | |||
| Left | Trims the left edge of the key object (0 - 100% Default: 0%). | |||
| Right | Trims the right edge of the key object (0 - 100% Default: 0%). | |||
| Soft | Distinctiveness of key edge (0 - 100% Default: 0%) | |||
| Mask | Left | Left sets the left edge of the keyer mask (Default: 0%). | ||
| Right | Right sets the right edge of the keyer mask (Default: 0%). | |||
| Top | Top sets the top edge of the keyer mask (Default: 0%). | |||
| Bottom | Bottom sets the bottom edge of the keyer mask (Default: 0%). | |||
| P-in-P | P-in-P | Key 1Key 2Key 3 (Default)Key 4Flex PinP 1Flex PinP 2Flex PinP 3Flex PinP 4 | Selection of PIP windows | |
| Fine | NormalFine | |||
| Position | X | Horizontal PIP Position (-100 - 100% Default: -20%) | ||
| Y | Vertical PIP Position (-56 - 56% Default: 10%) | |||
| Size | PIP Size (2 - 100% Default: 40%) | |||
| Border | Border OffNormalShaded3D BevelBevel ShadedDual BevelBevel FlatFlat Bevel3D GlassDual GlassGlass FlatFlat GlassCircleCircle ShadedRoundedRounded Shaded | Selection of border style (Default: Normal) | ||
| Luma | PIP Border Luma (0 - 100% Default: 100%) | |||
| Sat | PIP Border Color Saturation (0 - 100% Default: 80%) | |||
| Hue | PIP Border Color Hue (0 - 355 +/-5 Default: 0) | |||
| Width | PIP Border Width (0 - 100% Default: 2%) | |||
| Soft | Distinctiveness of Border Edge (0 - 100% Default: 0%) | |||
| Opac | Border transparency (0 - 100% Default: 100%) | |||
| Shade Matte | Luma | Shade Matte Luma (0 - 100% Default: 100%). | ||
| Sat | Shade Matte Saturation (0 - 100% Default: 80%). | |||
| Hue | Shade Matte Color (0 - 355 +/-5 Default: 60). | |||
| Shade Soft | This blurs or softens the Shade Matte area (0 - 100% Default: 2%). | |||
| Shade Pos | Sets position of the boundary line between Shade Matte and Border Matte (0 - 100% Default: 50%). | |||
| Direction | Direction of light source (0 - 355 +/-5 Default: 35). | |||
| Crop | Left | Left Edge of the Crop (0 - 100% Default: 0%). | ||
| Right | Right Edge of the Crop (0 - 100% Default: 0%). | |||
| Size | Size of the Crop (0 - 100% Default: 0%). | |||
| Top | Top Edge of the Crop (0 - 100% Default: 0%). | |||
| Bot | Bottom Edge of the Crop (0 - 100% Default: 0%). | |||
| Soft | Transparency and range of the crop edge (0 - 100% Default: 0%). | |||
| Flex Src | Flex Src | Flex Src 1 | ||
| Flex Src Bgnd | BarsMatteFlex SrcStill 2Still 1Input 1-8Black | Selection of Flex Screen sources and default is Black. Set ON to enable the respective P-in-P window, and OFF to disable. | ||
| P-in-P 1 Src | ||||
| P-in-P 2 Src | ||||
| P-in-P 3 Src | ||||
| P-in-P 4 Src | ||||
| Keyer 1 | Key Source:BarsMatteStill 2Still 1Input 1-8Black | Fill Source:BarsMatteStill 2Still 1Input 1-8Black | Enable: ON/OFF | |
| Keyer 2 | Key Source:BarsMatteStill 2Still 1Input 1-8Black | Fill Source:BarsMatteStill 2Still 1Input 1-8Black | Enable: ON/OFF | |
| Flex Preset | Preset 1Preset 2Preset 3Preset 4Preset 5Preset 6 | Selection of Flex Screen layout. | ||
| Inputs | Input | Input 1-8 | Selection of an input to set the mode (Default: Input 1). | |
| Mode | Three input modes are Live, Freeze, and Still (Default is Live). | |||
| Mode | OFF | Mode disabled | ||
| CG Md | Enables CG modeNote: CG mode is only available when a CG image source is connected to one of the HDMI ports (Inputs 5 to 8). | |||
| Proc Amp | Black | Black level (0 - 100% Default: 0%) | ||
| White | White level (0 - 100% Default: 100%) | |||
| Chrom | Chroma level (0.0 - 16.0 Default: 1.0) | |||
| Audio | Gain | Audio volume of a selected video input (-60 - 24 dB Default: 0 dB). | ||
| Delay | Audio delay of a selected video input (0 - 340 ms Default: 0 ms). | |||
| Crosspoint | Input 1-8Off | Assign the selected input source to an input button (Default is Input 1). | ||
| Audio XPT | Input 1-8ExternalFollow | Associate the audio component of a selected input source to an input button (Default is Follow). | ||
| Outputs | Output | SDI 1 | Flex Src 1Still 2Still 1Input 1 – 8CLN PVW (Clean PVW)CLN PGM (Clean PGM)PG + DSKPVWPGMMultiV (Multi view)(SDI default: PGM / HDMI default: MultiV) | |
| SDI 2 | ||||
| SDI 3 | ||||
| HDMI 1 | ||||
| HDMI 2 | ||||
| HDMI 3 | ||||
| Multiviewer | AutoNum | Auto number input labels (ON/OFF (Default)) | ||
| Label Inf | Input label is followed by information which describes the input as still, live or frozen image (ON/OFF (Default)).Please note that the label content cannot be modified. | |||
| Trns Lab | Turn the background of the label from a solid colour to transparent (ON/OFF (Default)). | |||
| MV1 | Multiview Layout ModesUser 1 – 8Preset 1 – 9Default: Preset 3 | |||
| L: PGM / R: PVWL: PVW / R: PGM | Default: L: PVW / R: PGM | |||
| Tally Mode | Audio Mixer | Selection of tally light mode (Default: Normal) | ||
| Normal | ||||
| GPI Out | ON/OFF | GPI Enable/Disable (Default: OFF) | ||
| Mode | Level/Pulse (Default: Pulse) | |||
| Width | Pulse width (Default: 1) | |||
| Input 1-8 | GPI-out assignment (Default: Input 1) | |||
| Delay | 0-99 (Default: 0) | |||
| Audio | Audio | Mode | Turns ON/OFF embedded component at SDI-out and HDMI-out. | |
| Src | Selection of audio out source:PGM Audio (Default) / Follow / Input 1-8 | |||
| PGM Audio | Mode | Audio transition style: X Fade / V Fade (Default) | ||
| Gain | Audio volume of a selected video input | |||
| Range: -60 - 24 (dB) with default = 0 dB | ||||
| Delay | Audio delay of a selected video inputRange: 0 - 340 ms with default = 0 ms | |||
| Analog Out | Src | Selection of audio out source:PGM Audio (Default) / Follow / Input 1-8 | ||
| Gain | Audio out volumeRange: -60 - 24 (dB) with default = 0 dB | |||
| Delay | Audio out delayRange: 0 - 340 ms with default = 0 ms | |||
| Files - Stills | Load Still | Load | Pressing this button loads the selected still picture source | |
| Still Num | 0-999 (Default = 1) | |||
| Destination | Still 1 (Default)Still 2Input 1 - 8 | |||
| Thumbnail Picture - 1 | Preview of the previous image | |||
| Thumbnail Picture | Preview of the image to be loaded | |||
| Thumbnail Picture + 1 | Preview of the next image | |||
| Save Still | Save | Pressing this button saves the selected still picture | ||
| Source | Still 1 (Default)Still 2Input 1 - 8 | |||
| Still Num | 0-999 (Default = 1) | |||
| Delete | Remove still from a memory location | |||
| Grab Still | Grab | Press this button to grab the current program view | ||
| Grab Destination | Still 1 (Default)Still 2 | |||
| Files - User Mems | Load Mem | Memory | Memory Selection from 1 to 999 (Default: 1) | |
| Load | Selection of this button loads the selected memory | |||
| Save Mem | Memory | Memory Selection from 1 to 999 (Default: 1) | ||
| Save | Selection of this button saves to the selected memory | |||
| Files - Clip | Load Clip | Load | Selection of this button loads the selected clip | |
| Clip Memory Location | Memory locations from 0 to 999 (Default = 0) | |||
| Clip Settings | Sets the clip's start and end frames and the transition frame.Start FrmEnd FrmMid Frm | |||
| Thumbnail Clip - 1 | Preview of the previous clip | |||
| Thumbnail Clip | Preview of the clip to be loaded | |||
| Thumbnail Clip + 1 | Preview of the next clip | |||
| Clear Clip | Clear the loaded clip | |||
| Delete Clip | Remove clip from a memory location | |||
| Files - Logo | Load Logo | Load | Loads the selected logo | |
| Logo Memory Location | Memory locations from 0 to 999 | |||
| Destination | Logo 1Logo 2 | |||
| Thumbnail Logo - 1 | Preview of the previous logo | |||
| Thumbnail Logo | Preview of the logo to be loaded | |||
| Thumbnail Logo + 1 | Preview of the next logo | |||
| Clear Logo | Clear the loaded logo | |||
| Delete Logo | Remove logo from a memory location | |||
| Logo 1 | X | X coordinate from -50 to +50 | ||
| Y | Y coordinate from -50 to +50 | |||
| Logo 2 | X | X coordinate from -50 to +50 | ||
| Y | Y coordinate from -50 to +50 | |||
| Files - Ani-Logo | Load Ani Logo | Load | Loads the selected animated logo | |
| Logo Memory Location | Memory locations from 0 to 999 | |||
| Destination | Logo 1Logo 2 | |||
| Thumbnail Logo - 1 | Preview of the previous animated logo | |||
| Thumbnail Logo | Preview of the animated logo to be loaded | |||
| Thumbnail Logo + 1 | Preview of the next animated logo | |||
| Clear Ani Logo | Clear the loaded animated logo | |||
| Delete Ani Logo | Remove animated logo from a memory location | |||
| Logo 1 | X | X coordinate from -50 to +50 | ||
| Y | Y coordinate from -50 to +50 | |||
| Logo 2 | X | X coordinate from -50 to +50 | ||
| Y | Y coordinate from -50 to +50 | |||
| Setup | Standard | 1080p/50/59.94/601080i/50/59.94/60720p/60/59.94/50 | Resolution Selection | |
| Level | Audio StandardsEBUSMPTEAUTO (Default) | |||
| Save Setup | Saves the selected resolution | |||
| Genlock | On/Off | |||
| H Phase | -2190 – 2190 ms | |||
| V Phase | -1124 – 1124 ms | |||
| OutConv | Off1080i50/59.94720p50/59.94 | Resolutions available for downconvert at SDI Out 5 | ||
| Menu Mode | Advanced | Full (Default) | ||
| Basic | Reduced | |||
| Brightness | 1 – 7 (Default: 5) | |||
| Menu Pref | Blue / Grey | Selection of menu color | ||
| Transp | Menu transparency level of 0/1/2 (Default: 1) | |||
| Position | This option sets the menu positionBottom (Default)RightLeftTopCentre | |||
| Auto Save | ON / OFF | Automatically saves the last settings before the machine is shut down; once turned ON auto save also occurs upon every Still Load. | ||
| Factory Def | Restore | Factory Default Reset loads the default configuration from memory point 0 for all configuration options except for the Setup. | ||
| Restr Names | Resets the Multiviewer labels to the default settings | |||
| Language | EnglishTraditional ChineseSimplified Chinese | |||
| Network | Addr Mode | DHCP (Default) / Static | ||
| IP Addr | ||||
| Network Mask | ||||
| Cancel / Save | ||||
| Network Def | Yes / No | |||
| Software | Upgrade | This starts the FW upgrade processSee the Firmware Upgrade section for the USB firmware update process. | ||
4.1 Start
The Start menu allows the user to set the transition time, the transition type as well as various wipe effects. The menu options are shown below.
Advanced mode
| Start | Transition | M/E | 15 | DSK | 15 | FTB | 60 |
| Type | MIX | ||||||
| Wipe Effects | Wipe | 1 | Soft | 0% | Width | 1% | |
| Border | Luma | 100% | Sat | 80% | Hue | 0 | |
| Position | X | 0% | Y | 0% | |||
| Matte | Luma | 100% | Sat | 80% | Hue | 0 | |
Basic mode
| Start | Transition | M/E | 15 | DSK | 15 | FTB | 60 |
| Wipe Effects | Wipe | 1 | Soft | 0% | Width | 1% |
Transition
The Transition option allows the user to set the transition duration, in frames, for switching the PGM view when using the AUTO, DSK and FTB buttons.
For example, if the M/E is set to a value of 50, then the transition will take effect over a period of 50 frames or roughly 2 seconds. When the AUTO button is pressed, the transition will take the current M/E value defined by the user setting.
Type
The SE-2600 provides three major types of transition effect, which are DVE (3D), MIX, WIPE (2D) and Clip. Please note in addition to selecting the transition effect on the OSD menu, you can also press MIX button, WIPE/DVE button or CLIP button to enable the respective transition effects.
- If DVE is selected, select the corresponding 3D WIPE effect by pressing the DVE buttons on the control panel. These DVE buttons are:
DVE 1: Wipe from left to right
DVE 2: Wipe from top to bottom
DVE 3: Wipe from right to left
- For MIX effect, set the transition time in "Start → Transition → M/E."
- For WIPE effect, set the relevant WIPE settings in "Start → WIPE Effects."
- For Clip, also known as the Stinger Effect, please first load the clip in "Files → Clip."
Wipe Effects
In “WIPE Effects,” the user is allowed to select the Wipe style and configure the wipe’s border softness and width.
- Wipe – Selection of a WIPE effect from a set of 32 WIPE transition effects.
- Soft – A low value results in a solid edge and a high value gives a soft diffused edge.
- Width – A low value results in a thin edge and a high value gives a wide edge.
WIPE Border
In this sub-option, the user will be allowed to fine-tune the border color by adjusting the Luma, Saturation and Hue values.
Note: Enable the WIPE border by setting the border width (Width) to a value greater than 0. The WIPE border is disabled when the border width is set to 0.
Position
Position allows the user to adjust the center position of certain wipes (e.g Circle & Elipse). X represents the horizontal position and Y is the vertical position.
Horizontal Position (X)
Positive value moves the wipe center to the right.
Negative value moves the wipe center to the left.
Zero value positions the wipe center at the screen center
Vertical Position (Y)
Positive value moves the wipe center up.
Negative value moves the wipe center down.
Zero value positions the wipe center at the screen center.
Matte
The user can open the Matte view by pressing the BLK button of the Program and Preset button rows. The color of the Matte is configurable in this sub-option by adjusting Luma, Saturation and Hue.
For Hue value, Red is 0, Green is approximately 120 and Blue is approximately 240. For secondary colors, Yellow is approximately 60, Cyan is approximately 180 and Violet is approximately 300.
The Sat or Saturation value refers to the intensity of the color selected in Hue. As the saturation increases, the color appears to be more pure. As the saturation decreases, the color appears to be more washed-out or pale.
The Luma value relates to how bright or dark the selected color or hue is. The higher the Luma value, the brighter the color selected in Hue.
4.2 Keyer
Keyer of the SE-2600 provides the user with the capability of image keying. In this sub menu, the user will be able to configure the eight keyers available on the SE-2600.
Advanced mode
| Keyer | Keyer | Key 4 | Normal | ||||
| Keyer Ctrl | Chroma | Self | Opac | 100% | |||
| Lift | 0% | Gain | 1.0 | Invert | Off | ||
| Key Source | Input 4 | Fill | Black | ||||
| Mask | Left | 0% | Right | 0% | |||
| Top | 0% | Bot | 0% | ||||
Keyer
The keyer options are Key 1, Key 2, Key 3, Key 4, DSK 1, DSK 2 and Flex Key 1.
Key 1 – 4 are usually configured for luma and chroma keyers so select Self since only one source is enabled for such keyers.
The DSK keyer options are Linear and Luma. After the DSK keyer option is chosen, select Self if only one source is enabled for DSK keyer, which is the Key source. Select Split if two sources are enabled for the DSK keyer, which are Fill and Key sources. An example of a Linear DSK self setup could be using an HDMI input from a Windows laptop running Datavideo's CG-500 Character Generator software; see Character Generator for more information.
Once configured, the keyers can be activated by pressing the corresponding keyer buttons on the switcher's control panel except Flex Key 1 which can only be enabled in the Flex Src sub menu. Please note that the Flex Keys, once configured and enabled, are displayed along with the Flex Screen. See Flex Src → Keyer for instructions on setting Flex Keys.
Select Fine if you require high keying quality and Normal for original keying quality.
Keyer Control
There are three keying modes available: Linear, Luma, and Chroma.
Please note that if you select Full, the keying effect will be disabled, keeping the original source image. For example, if you select Full → PIP, the keying effect will not be applied to the PIP image source.
Linear keying mode is usually chosen for sharp images as it is usually used in professional graphic design. For non-sharp images, please select Luma keying for basic text images. Chroma keying mode allows you to remove the green or blue backdrop from the image and is usually used in overlapping talent on a background image.
After the keying mode is chosen, select Self if only one source is required for the keyer, which is Key source. Select Split if two sources are required for the keyer (DSK), which are Key and Fill sources. You can also select P-in-P to apply the keying effect to the PIP image source.
If Luma keying is selected, the key image (Key Source) is configured by adjusting lift, gain and opacity parameters.
Lift adjusts the dark/black areas of the key image. Reducing the value of Lift will make dark areas of the key image more transparent. The background image will be showing only through the transparent areas.
Gain adjusts the light/white areas of the key image. Increasing the value of Gain will make light areas of the key image more solid. The background image will be showing only through the transparent areas.
Opac adjusts the transparency of the overall foreground key image. Increasing the value of Opacity will make the overall key image less transparent.
Please note:
If Chroma is selected, adjust the Chroma Keyer parameters in the Chroma sub menu.
If P-in-P is selected, adjust its parameters in the P-in-P sub menu.
For example, if the user selects Key 1 → Chroma → P-in-P, you will then be able to apply the chroma key effect to the P-in-P window by configuring the corresponding chroma keyer parameters in the Chroma sub menu.
In the example below, after Keyer 1 is configured, by pressing Key 1 PGM or PVW button on the switcher's control panel, the user will thus be able to enable the P-in-P window on the respective display monitor with the chroma key effect applied.
| Keyer | Keyer | Key 1 | Normal | ||||
| Keyer Ctrl | Chroma | P-in-P | Opac | 100% | |||
| Lift | 0% | Gain | 1.0 | Invert | Off | ||
| Key Source | Input 1 | Fill | Black | ||||
| Mask | Left | 0% | Right | 0% | |||
| Top | 0% | Bot | 0% | ||||
Key Source
This option allows the user to assign the key source; various options are listed below:
- Bars: Color bars
- Matte: A configurable color screen and the Matte value can be set in Matte option of the Start menu
• Flex Src 1: Flex source view (See Flex Src option menu)
• Still 1/2: Still picture loaded to Still 1/2 buttons
• Input 8: Image source loaded to input button 8
• Input 7: Image source loaded to input button 7 - Input 6: Image source loaded to input button 6
- Input 5: Image source loaded to input button 5
- Input 4: Image source loaded to input button 4
- Input 3: Image source loaded to input button 3
- Input 2: Image source loaded to input button 2
- Input 1: Image source loaded to input button 1
- Black: Black Screen
Fill Source
This sub-option allows the user to assign the fill source; various options are listed below:
- Bars: Color bars
- Matte: A configurable color screen and the Matte value can be set in Matte option of the Start menu
• Flex Src 1: Flex source view (See Flex Src option menu)
• Still 1/2: Still picture loaded to Still 1/2 buttons - Input 8: Image source loaded to input button 8
- Input 7: Image source loaded to input button 7
- Input 6: Image source loaded to input button 6
- Input 5: Image source loaded to input button 5
- Input 4: Image source loaded to input button 4
- Input 3: Image source loaded to input button 3
- Input 2: Image source loaded to input button 2
- Input 1: Image source loaded to input button 1
- Black: Black Screen
Invert
Configure the luma key color
OFF: Luma key removes black background by default.
ON: Luma key removes white background after INVERT is turned ON.
Mask
The Mask feature basically shrinks the source image by removing borders of the final image. In this option, the user is allowed to configure the Mask in chroma, luma or linear mode by adjusting Left, Right, Top and Bottom parameters.
- Left – Left sets the left edge of the keyer mask.
- Right – Right sets the right edge of the keyer mask.
- Top – Top sets the top edge of the keyer mask.
- Bottom – Bottom sets the bottom edge of the keyer mask.
4.3 Chroma
The Chroma Keyer removes the green background of the key image. If Chroma is selected in Keyer, this option menu allows you to configure the corresponding parameters.
Advanced mode options
| Chroma | Keyer | Key 4 | Normal | ||||
| Key Source | Input 4 | ||||||
| Key Tie | On | Input 6 | |||||
| CK Setup | CK Auto | Hue | 110 | Luma | 80% | ||
| K Range | 160 | K Fgnd | 10% | K Bgnd | 20% | ||
| Hi-Light | 0% | Lo-Light | 0% | Bg-Supp | OFF | ||
| Left | 0% | Right | 0% | Soft | 0% | ||
| Mask | Left | 0% | Right | 0% | |||
| Top | 0% | Bot | 0% | ||||
Keyer
First of all, select the Keyer (Key 1, Key 2, Key 3, Key 4, DSK 1, DSK 2 or Flex Key 1) that you would like to apply the chroma key effect to and then select one Key Source from all available Key Sources listed below.
Select Fine if you require high keying quality and Normal for original keying quality.
Key Source
This sub-option allows the user to assign a key source to the keyer selected; various options are listed below:
- Bars: Color bars
- Matte: A configurable color screen and the Matte value can be set in Matte option of the Start menu
• Flex Src 1: Flex source view (See Flex Src option menu)
• Still 1/2: Still picture loaded to Still 1/2 buttons - Input 8: Image source loaded to input button 8
- Input 7: Image source loaded to input button 7
- Input 6: Image source loaded to input button 6
- Input 5: Image source loaded to input button 5
• Input 4: Image source loaded to input button 4
• Input 3: Image source loaded to input button 3
• Input 2: Image source loaded to input button 2
• Input 1: Image source loaded to input button 1
- Black: Black Screen
Key Tie
Key tie is a feature that allows you to overlap a foreground image on a background image. The key tie image can then be opened by pressing the input button to which the background image is assigned. Note that the keyer button will be disabled if key tie is enabled for the corresponding keyer. Outlined below are steps to set key tie with the chroma keyer.
- First, in the Keyer menu, select the keyer and set it to Chroma. We used Key 1 in this example.
| Keyer | Keyer | Key 1 | Normal | ||||
| Keyer Ctrl | Chroma | Self | |||||
| Lift | 0% | Gain | 1.0 | Opac | 100% | ||
| Key Source | Input 3 | Fill | Input 8 | Invert | Off | ||
| Mask | Left | 0% | Right | 0% | |||
| Top | 0% | Bot | 0% | ||||
- Open the Chroma menu and select Key 1. Assign a foreground image to the Key Source (the foreground image is usually a person or an object against a green backdrop). In this case, it's Input 3.
| Chroma | Keyer | Key 1 | Normal | ||||
| Key Source | Input 3 | ||||||
| Key Tie | Off | Off | |||||
| CK Setup | CK Auto | Hue | 110 | Luma | 80% | ||
| K Range | 160 | K Fgnd | 10% | K Bgnd | 20% | ||
| Hi-Light | 0% | Lo-Light | 0% | Bg-Supp | OFF | ||
| Left | 0% | Right | 0% | Soft | 0% | ||
| Mask | Left | 0% | Right | 0% | |||
| Top | 0% | Bot | 0% | ||||
- Enable Key Tie and on the right, select a background image.
| Chroma | Keyer | Key 1 | Normal | ||||
| Key Source | Input 3 | ||||||
| Key Tie | On | Input 6 | |||||
| CK Setup | CK Auto | Hue | 110 | Luma | 80% | ||
| K Range | 160 | K Fgnd | 10% | K Bgnd | 20% | ||
| Hi-Light | 0% | Lo-Light | 0% | Bg-Supp | OFF | ||
| Left | 0% | Right | 0% | Soft | 0% | ||
| Mask | Left | 0% | Right | 0% | |||
| Top | 0% | Bot | 0% | ||||
- After key tie is configured, to open the key tie image, simply press the input button of the background image selected at Step 3. In this example, input 6 is selected as the background so press button 6 of either the Preset or Program row to open the key tie image on the respective views.
Below are available sources of the background image:
- Still 1/2
- Input 1–8
- Flex Src 1
- Off
Note: You will not be able to use the keyer button once key tie is enabled. Use the input button that is assigned to the background image to open the key tie image.
CK Setup
In this sub-option, the user will be able to find all the parameters needed to perform chromakeying of the green or blue backdrop.
CK Auto: This function automatically calculates the best Hue & Luma values for the current Keyer source. After applying the CK Auto effect, the result can be fine-tuned by adjusting the Luma and Hue values.
Hue: This parameter adjusts the color of the chroma key. A typical green screen value will be around 120. Blue screen value will be around 240.
Luma: This parameter adjusts the luma value of the chroma key
K Range (Key Range): Key Acceptance sets the range of hues or colors (0 – 360 degrees) that closely match the background color to be keyed. The user can start with a value of 120 degrees and this value can be fine-tuned up or down depending on the setup of the green or blue screen studio.
K Fgnd (Key Foreground): Key Foreground adjusts the performance of the chroma key in light or white areas. Apply more Key Foreground if the light areas are becoming too transparent.
K Bgnd (Key Background): Key Background adjusts the performance of the chroma key in dark or black areas. Apply more Key Background if the dark areas are becoming too transparent.
Hi-Light: Hi-light boosts the foreground key in high luminance area.
Lo-Light: Lo-light boosts the foreground key in low luminance area.
Bg-Supp: Background Suppress removes the Luma (Brightness) of the background from the final image. Bg-Supp turns ON/OFF background suppression.
Left: Trims the left edge of the key object.
Right: Trims the right edge of the key object.
Soft: Determines the distinctiveness of key edge
Mask
The Mask feature basically shrinks the camera image by removing the borders from the final image. This feature allows the user to configure the Mask in chroma, luma or linear mode.
- Left – Left sets the left edge of the keyer mask.
- Right – Right sets the right edge of the keyer mask.
- Top – Top sets the top edge of the keyer mask.
- Bottom – Bottom sets the bottom edge of the keyer mask.
4.4 P-In-P
The P-in-P option allows the user to adjust all related P-in-P parameters. Use this option to configure your PIP window if P-in-P is selected in the Keyer Ctrl sub-option of the Keyer option.
Note: The P-in-P image source can only be selected in Key Source option of the Keyer Sub Menu.
Advanced mode options
| P-in-P | Keyer | Key 1 | Fine | Normal | |||
| Position | X | -20% | Y | 10% | Size | 40% | |
| Border | Normal | ||||||
| Luma | 100% | Sat | 80% | Hue | 0 | ||
| Width | 2% | Soft | 0% | Opac | 100% | ||
| Shade Matte | Luma | 100% | Sat | 80% | Hue | 60 | |
| Shade Soft | 2% | Shade Pos | 50 | Direction | 35 | ||
| Crop | Left | 0% | Right | 0% | Size | 0% | |
| Top | 0% | Bot | 0% | Soft | 0% | ||
Keyer
In this sub-option, the user will be allowed to select and configure the PIP window from the list below. Please note that Keyers 1-4 are active for PIP configuration only if P-in-P is selected in the Keyer sub-menu for the respective keyer.
• Key 1
• Key 2
• Key 3
• Key 4
- Flex PinP 1
- Flex PinP 2
- Flex PinP 3
- Flex PinP 4
Position
The user can adjust the P-in-P window position by adjusting values of X, Y and SIZE, where X is the horizontal position, Y is the vertical position and Size is the PIP screen size.
X-Value Positive value: position the P-in-P window to the right. Negative value: position the P-in-P window to the left. Zero value: Position the P-in-P window at the center.
Y-Value Positive value: move the P-in-P window up. Negative value: move the P-in-P window down. Zero value: Position the P-in-P window at the center.
Size Ranges from 0 to 100 with 1% being the smallest and 100 being the largest. So 50% would represent a P-in-P window which is half the size of the background image. 100% would see the PIP image totally cover the background image unless offset to one side.
Fine
Once enabled, you will then be able to fine tune the position of the P-in-P window by adjusting X and Y vales as well as the Size. This feature allows you to move the P-in-P window more precisely to the desired location and adjust its size.
Border
The user is also allowed to add borders to the PIP window and the SE-2600 offers various border styles listed as follows:
- Border Off
- Normal
- Shaded*
- 3D Bevel**
- Bevel Shaded*
- Dual Bevel**
- Bevel Flat**
- Flat Bevel**
- 3D Glass**
- Dual Glass**
- Glass Flat**
- Flat Glass**
- Circle**
- Circle Shaded*
- Rounded**
- Rounded Shaded*
*See Shade Matte/Hue for dual color border setting.
**See Shade Matte/Direction for border shadow setting.
To turn the Border off, simply select the option "Border OFF."
In addition to assigning a style to the border, the user is also allowed to set border color by adjusting Luma, Saturation and Hue values. Luma and Saturation range from 0 to 100%. Hue value ranges from 0 to 355. The borders can also be widened or narrowed by adjusting Width. Please note that a width of zero (0) will turn the PIP border off.
Opac adjusts the transparency of the border, ranging from 0% to 100%
Softness defines the distinctiveness of the border edge. A low value results in a solid border edge and a high value gives a soft diffused border.
Shade Matte (Dual Color Border)
In order for the Shade effect to work, Shaded Border (Dual Color) must be first selected as the Border – see the previous section Border. Shade Matte determines the inner border. The boundary between the normal border matte and the shade matte can be determined by adjusting the Shade Position parameter.

Luma, Sat and Hue
The color of the Shade Matte can also be controlled by adjusting the Hue, Sat and Luma values.
For Hue value, Red is 0, Green is approximately 120 and Blue is approximately 240. For secondary colors, Yellow is approximately 60, Cyan is approximately 180 and Violet is approximately 300.
The Sat or Saturation value refers to the intensity of the color selected in Hue. As the saturation increases, the color appears to be more pure. As the saturation decreases, the color appears to be more washed-out or pale.
The Luma value relates to how bright or dark the selected color or hue is. The higher the Luma value, the brighter the color selected in Hue.
Shade Softness, Shade Position and Direction
The Shade Matte can be further configured by adjusting its softness (Shade Soft) and width (Shade Pos).
Shade Soft
This blurs or softens the Shade Matte area.
Shade Position
The position of the boundary line between Shade Matte and Border Matte is controlled by the Shade Pos value.
Increasing this value moves the boundary line such that the Shade Matte occupies less of the width of the border. Decreasing this value moves the boundary line such that the Shade Matte occupies more of the overall border width. When this value is 0, the Shade Matte occupies all of the border width.
Note: You will see dual colors only if options "Shaded" and "Bevel Shaded" are selected.
Direction
Direction sets the direction of the light source with the value of parameter ranging from 0 to 355. The default is 35, which indicates a direction of North East. You will see the border's color shadow changes as the Direction value is changed. The directions that specific parameter values correspond to are listed as follows:
• 0: North
- 90: East
• 180: South
• 270: West
Crop
The PIP image crop can be adjusted by modifying the following parameters:
- Left – Adjusts the position of the left edge of the PIP image.
- Right – Adjusts the position of the right edge of the PIP image.
- Size – Adjusts the PIP image crop size.
- Top – Adjusts the position of the top edge of the PIP image.
- Bot – Adjusts the position of the bottom edge of the PIP image.
- Soft – Adjusts the crop edge transparency.
Note: You will sometimes see black thin lines on your PIP image after setting the PIP border to Normal with a border width of zero. This is caused by using an image that differs from its original size. To remove these lines, turn the border off or use the crop function to shrink the image until the lines disappear.
4.5 Flex Src
The Flex ^™ output allows the user to show a variety of sources at the same time. These image sources are fed as one combined image to the Program and Preset outputs.
The Flex ^™ output consists of one background image and four smaller source images overlapped on the background image in four separate individual PIP windows.
The SE-2600 offers the user one Flex™ output, which can be selected in "Flex Src" as shown in the Flex Src sub menu below. After selecting the Flex output, you can then start setting the source of input for each FLEX window as detailed in the next section.
| Flex Src | Flex Src | Flex Src 1 | ||
| Flex Src Bgnd | Black | |||
| P-in-P 1 Src | Black | Enable On | ||
| P-in-P 2 Src | Black | Enable On | ||
| P-in-P 3 Src | Black | Enable On | ||
| P-in-P 4 Src | Black | Enable On | ||
| Keyer 1 | Input 1 | Input 2 | Enable On | |
| Flex Preset | Preset 1 | Preset 2 | Preset 3 | |
| Preset 4 | Preset 5 | Preset 6 |
Flex Screen
To set the source of input for the respective FLEX windows, open the OSD menu and select FLEX Src. On the sub-menu that opens, you will be able to see the following options allowing you to select the image sources to be displayed in the FLEX windows.
- Flex Src Bgnd: The background image is the image on which the FLEX windows are stacked.
- P-in-P 1 Src selects the image displayed in FLEX window 1.
- P-in-P 2 Src selects the image displayed in FLEX window 2.
- P-in-P 3 Src selects the image displayed in FLEX window 3.
- P-in-P 4 Src selects the image displayed in FLEX window 4.
The available sources of inputs are listed as follows:
- Black: Black Screen
- Input 1: Image source loaded to input button 1
- Input 2: Image source loaded to input button 2
- Input 3: Image source loaded to input button 3
- Input 4: Image source loaded to input button 4
- Input 5: Image source loaded to input button 5
- Input 6: Image source loaded to input button 6
- Input 7: Image source loaded to input button 7
- Input 8: Image source loaded to input button 8
- Still 1: Still picture loaded to Still 1 button
- Still 2: Still picture loaded to Still 2 button
- Matte: A configurable color screen and the Matte value can be set in Matte option of the Start menu
- Bars: Color Bars
Keyer
The Flex Keyer can be set to Chroma, Luma or Downstream keyer. In the Keyer sub menu, first select Flex Key. Then if a Chroma or Luma Self key setup is selected, only one source is enabled for the keyer, which is key source. If you've selected a DSK Split setup, then two sources should be enabled for the DSK keyer, which are Key and Fill sources.
In Keyer of the Flex Src sub menu, the first field corresponds to the key source and the second field selects the fill source.

First field = Key source
First field = Fill source
If you've selected Chroma key setup, the keyer can be configured in Chroma sub menu.
If you've selected Luma key setup, adjust Lift, Gain and Opac in Keyer sub menu.
For a Linear DSK self setup, a good example could be using an HDMI input from a Windows laptop that is running Datavideo's CG-500 Character Generator Software; see Character Generator for more information.
Key source and Fill source will be required for a DSK split setup. The steps outlined below will guide you through the configuration process of such.
System Hardware Setup
-
Connect the laptop (with CG-500 installed) to one of the HDMI input ports on the SE-2600 using an HDMI cable. In this example, we will be using HDMI input port 5 (Input Channel 5).
-
Open CG-500 on the laptop and create a CG image.
-
Switch ON the SE-2600's power button and after the boot up is complete, the Multiview should be displayed on the connected monitor.
-
The Input 5 window on the Multiview should show the CG image.
Menu Settings
- Follow the menu path Keyer → Keyer and select Flex Key 1.
- Follow the menu path Keyer → Keyer Ctrl and set the Flex Key to a linear or luma DSK split keyer.
- Follow the menu path Flex Src → Keyer 1 and set CG Overlay inputs by selecting Input 5 in both Key and Fill fields.
| Flex Src | Flex Src | Flex Src 1 | ||
| Flex Src Bgnd | Black | |||
| P-in-P 1 Src | Black | Enable On | ||
| P-in-P 2 Src | Black | Enable On | ||
| P-in-P 3 Src | Black | Enable On | ||
| P-in-P 4 Src | Black | Enable On | ||
| Keyer 1 | Input 5 | Input 5 | Enable On | |
| Flex Preset | Preset 1 | Preset 2 | Preset 3 | |
| Preset 4 | Preset 5 | Preset 6 |
- After the keyer is configured, enable the keyer and on the switcher's control panel, press and hold the SHIFT button then press the 3/FLEX button on either the Preset or Program row to view the Flex screen with CG enabled.
Flex Preset
The SE-2600 offers the user three FLEX Screen layouts. The respective default layouts are shown in the diagrams below.
Preset 1
| Flex Src – P-in-P 1 Src | Flex Src – P-in-P 2 Src |
| Flex Src – P-in-P 3 Src | Flex Src – P-in-P 4 Src |
Preset 2

Preset 3
| Flex Src – P-in-P 3 Src | Flex Src – P-in-P 4 Src |
| Flex Src – P-in-P 2 Src | |
| Flex Src – P-in-P 1 Src |
Note: Presets 4 to 6 are reserved for future developments.
Please note that positions of these PIP windows on the FLEX screen can be changed by adjusting the x-y coordinates in the P-in-P sub menu. In addition, the user is also allowed to adjust the size of the FLEX window, enable/disable the window's border, set the border color, and crop the window image.
After the FLEX source is properly configured, the user can activate Flex Src 1 on either the Program or Preset screen by pressing the SHIFT key followed by the 3/FLEX button (the button should illuminate blue) along the Program or Preview row.
Alternatively, you can also press the BLK button which should turn blue, then press the 3/FLEX button to activate Flex Src 1 (3/FLEX button flashing blue).
Note that the Flex Src window has an allowable size of up to 1080p full screen. If exceeded, one of the Flex Src windows will not be able to display the image correctly.
4.6 Inputs
This feature allows the user to select the mode of the selected input and then configure the input color by adjusting its Black Level, White Clip and Chroma Gain parameters. In addition, the Crosspoint function allows the user to shuffle contents of Inputs 1-8 without changing physical connections at the back of the machine.
Advanced mode options
| Inputs | Input | Input 8 | Mode | Live | Mode | CG Md | |
| Zoom | 100% | X | 0% | Y | 0% | ||
| Proc Amp | Black | 0% | White | 100% | Chrom | 1.0 | |
| Audio | Gain | 0 dB | Delay | 0 ms | |||
| Crosspoint | Input 8 | ||||||
| Audio XPT | Off | ||||||
Input
In this option, you will be allowed to set the mode of display in the respective Input windows of the Multiview display. First select the input that you would like to configure and then for each selected input, set the mode of input by selecting one of the modes from the first mode option:
- Still – Displays the still picture loaded into Inputs 1-8 in the respective input window.
- Freeze – Freezes the current video played in the Input window.
• Live – Live view or video display in the Input window.
Mode of Operation
The second mode option allows you to select the mode of operation upon connection of a CG image source to either of the HDMI inputs 5 - 8.
OFF: HDMI input channels are regular video input ports.
CG Mode: Enable CG mode to allow keying of CG text or graphics (1080p60/59.94/50) over the live video (4K/60/59.94/50/30/29.97/25 and 1080p/60/59.94/50/30/29.97/25) via the switcher's HDMI input ports. See Character Generator for more detailed instructions.
Proc Amp
Proc Amp allows the user to configure the input color by adjusting its Black Level (0 – 100%), White Clip (0 – 100%) and Chroma Gain (0 – 16) parameters.
Audio
Gain (0 - 24 dB): adjustment of the input audio volume for a particular selected video input.
Delay (0 – 340 ms): sets the delay of the audio component of a particular selected video input.
Crosspoint
The crosspoint function allows the user to shuffle the contents of Inputs 1-8 without changing the physical connections at the back of the machine. For example, the user is allowed to assign the input 2 video source to input 1, after which the input 2 video will be displayed on the input 1 window. Select OFF if you would like to disable the input port.
- Input 1-8
- OFF
Audio XPT
The Audio XPT feature allows the user to associate the audio component of any input source to any of the input buttons (1 - 8), thus cross assigning audio input channels to program/preview row buttons. Available options are listed as follows:
- Input 1-8
- External
- Follow
"External" selects audio source from AUDIO IN ports.
Select "Follow" to set the audio to Audio-Follow-Video mode in which the PGM audio is played via AUDIO OUT port. Please note that there will be no audio delay.
4.7 Outputs
This option allows the user to configure various output settings such as video output, Tally mode and GPI connection.
Advanced mode
| Outputs | Output | Sdi 1 | Input 1 | Sdi 2 | Input 2 | Sdi 3 | Input 3 |
| Sdi 4 | Input 4 | Sdi 5 | Input 5 | Sdi 6 | Input 6 | ||
| HDMI 1 | Pgm | HDMI 2 | MultiV | HDMI 3 | MultiV | ||
| Multiviewer | AutoNum | Off | Label Inf | Off | Trns Lab | Off | |
| MV1 | Preset 3 | L: PVW | R: PGM | ||||
| Tally Mode | Normal | ||||||
| GPI Out | Off | Mode | Pulse | Width | 1 | ||
| Input 1 | Delay | 0 | |||||
Basic mode
| Outputs | Output | Sdi 1 | Input 1 | Sdi 2 | Input 2 | Sdi 3 | Input 3 |
| Sdi 4 | Input 4 | Sdi 5 | Input 5 | Sdi 6 | Input 6 | ||
| HDMI 1 | Pgm | HDMI 2 | MultiV | HDMI 3 | MultiV | ||
| Multiviewer | AutoNum | Off | Label Inf | Off | Trns Lab | Off | |
| MV1 | Preset 3 | L: PGM | R: PVW |
Outputs
In general, the SE-2600 offers 6 output ports (SDI 1–3 / HDMI 1–3) which can all be configured to output one of the following:
- Flex Src 1
- Still 2
- Still 1
- Input 1 – 8
• CLN PVW (Clean PVW)
• CLN PGM (Clean PGM) - PG + DSK
• PVW - PGM
- MultiV (Multi view)
Multiviewer
AutoNum: The Multiview windows can be automatically numbered, and this option turns ON/OFF automatic numbering.
Label Inf turns ON/OFF Label information. Input label indicates whether the input is still (stl), live (*), or a frozen image (frz). Please note that the label content cannot be modified.
Trns Lab turns ON/OFF the Label Background Transparency. Once enabled, the background of the label should turn from an opaque black to a transparent one.
MV1
The SE-2600 Multi-view monitoring is available in different multi-image layouts. These outputs can be used to monitor video and audio in a number of different configurations. For each setup, embedded audio level indication is also available on all inputs as well as the Preview and Program windows.
| Preset 1 | Preset 2 |
![]() | ![]() |
| Preset 3 | Preset 4 |
![]() | ![]() |
| Preset 5 | Preset 6 |
![]() | ![]() |
| Preset 7 | Preset 8 |
![]() | ![]() |
| Program | Preview | ||
| 1 | 2 | 3 | 4 |
| 5 | 6 | 7 | 8 |
| 9 | 10 | 11 | 12 |
R/L
On the Multiview, by default, Preview window is positioned on the left and on the right is the Program window. This option allows you to switch their positions.
Tally Mode
Tally output port generally sends two tally signals to each channel. In Datavideo products, Red indicates On-Air, and Green indicates next video source. On the Multiview screen, the tally light is indicated by rectangular borders around the input sub windows.
The SE-2600 provides two tally modes:
Normal: If in normal mode, tally lights of all video sources enabled on PGM view will be turned ON (Red). These sources include PGM, PIP and Key sources. While transition is in progress, tally lights of all video sources enabled on PGM view do not change color. The tally light will only change color (Red → Green) after transition of PGM and PVW views is complete. However, for video sources on the Preview window, the tally lights will be enabled Green, and the color is changed to Red as soon as the transition is triggered.
Audio Mixer: If Audio Mixer mode is selected, tally lights of all video sources enabled on PGM view will be turned ON (Red). While transition is in progress, tally lights of all video sources enabled on PGM view do not change color. The tally light will only change color (Red → Green) after transition of PGM and PVW views is complete. However, for video sources on the Preview window, the tally lights will be enabled Green, and the color is changed to Red as soon as the transition is triggered.
GPI Out
GPI is designed to allow the user to trigger playback of an external playback device such as Datavideo's HDR-80/90. GPI OUT allows the user to configure your GPI connection.
First enable the GPI port and then set the GPI mode, which is either level or pulse. The pulse width can be configured in Width sub-option (1-9).
Once the GPI function is enabled, you can assign it to one of Inputs 1-8 which can later be used to trigger external devices and the delay can be set to a value between 0 and 99.
4.8 Audio
In the Audio menu, you will be able to start and shut off the embedded audio of SDI and HDMI videos.
| Audio | Audio | Mode | On | Src | Input 1 | ||
| PGM Audio | Mode | V Fade | Gain | 0 dB | Delay | 0 ms | |
| Analog Out | Src | Follow | Gain | 0 dB | Delay | 0 ms | |
Audio
External audio source can only enter the SE-2600 via the analog XLR input port found on the rear panel of the main unit. Ideally the user should use the SE-2600 with an audio mixer.
It is recommended to use the AD-200 audio mixer designed and manufactured by Datavideo. All external audio sources can be connected to AD-200 before entering the SE-2600 (for delay purpose). The external audio can be embedded into SDI video out.
Mode (ON/OFF): Setting Mode ON allows the SE-2600 to embed external audio component into SDI video out. Changing the Mode option from ON to OFF will mute the embedded audio.
Audio Src: This sub-option allows the user to select the audio source.
If "External" is selected, the external audio, i.e. audio from AUDIO IN port, will be played.
If "Follow" is selected, the audio will enter Audio follow Video mode, i.e. playback of the audio of the output video.
To play the audio of a particular input video channel, select an input number from Input 1-8.
PGM Audio
While working in the Audio-F-Video mode, the audio sources will also change as the video sources are switched. We can choose how the audio changes sources, whether it be a clean cut (immediate switch) or some sort of transitioned change (cross fade or fade out & in). To do this we would need to set up with the following menu options.
• X Fade: PGM Audio / PVW Audio cross fade
• V Fade: Fade out PGM Audio then fade in PVW Audio
Gain (0 - 24 dB): adjustment of the PGM audio volume.
Delay (0 - 340 ms): sets the delay of the PGM audio volume.
Analog Out
You are also allowed to select a source of audio of your preference and output the selected audio via Audio OUT. Open the OSD menu and select Audio → Analog Out → Src where you may select a source of audio from the following list.
- PGM Audio
- Follow
- Input 1-8
If “Follow” is selected, the audio will enter Audio follow Video mode, i.e. playback of the PGM audio via Audio OUT without audio output delay. If “PGM Audio” is selected, the SE-2600 will only play the PGM audio via Audio OUT with audio output delay. You may also select to output one audio component of the 8 inputs via Audio OUT without audio output delay.
Gain (-60 - 24 dB): adjustment of the audio volume at the AUDIO OUT.
Delay (0 - 340 ms): sets the delay of the audio at the AUDIO OUT.
4.9 Files
In Files, you will be allowed to manipulate different files such as clips, still pictures, user memories and still and animated logos.
Still allows the user to load images from the memory, save images to the memory, and save the images captured. User allows you to load previously saved settings and save the currently configured settings. In Clip, you will be able to browse through the clip files and load the clips directly on the switcher. As for logo and ani logo menus, they allow you to load still and animated logos directly on the switcher.
All five file types will be discussed in the following sub-sections.
User Mems
In this option, the user is allowed to load previously saved settings and save the currently configured settings.
Advanced mode options
| Files | User | |||
| Load Mem | Memory 1 | Load | ||
| Save Mem | Memory 1 | Save |
Load Memory
Use the up/down arrow to scroll to the desired memory location and load the saved setting by selecting "Load".
Note: The user can also press one of the USER memory shortcut buttons (1-9) on the control panel as a quick way of loading those previously saved User configurations.
Save Memory
Use the up/down arrow to scroll to the desired memory location and save the current setting by selecting “Save.”
Still
STILL image is an image pre-loaded to the SE-2600's input buffers (Input 1-8). The Still menu allows users to load still pictures from the machine's internal memory to the input buffer,
save still pictures to the machine's internal memory, view thumbnail pictures and grab program image to the specified still memory locations.
| Files | File Type | Still | ||
| Load Still | Load | Still Num 1 | Still 1 | |
| Thumbnail Picture – 1 | Thumbnail Picture | Thumbnail Picture + 1 | ||
| Save Still | Save | Still 1 | Still Num 1 | |
| Delete | ||||
| Grab Still | Grab | Still 1 |
Load Still
Upon selecting "Load Still", the user can then choose the memory location from which the still image is loaded. The system memory can store up to 500 still images. The following are the destinations to which the still image can be loaded:
- Still 1: Still 1 button
- Still 2: Still 2 button
- Input 8: Input button 8
- Input 7: Input button 7
- Input 6: Input button 6
- Input 5: Input button 5
- Input 4: Input button 4
- Input 3: Input button 3
- Input 2: Input button 2
- Input 1: Input button 1
Select "Load" to load the still image to the chosen destination.
Image Preview is available below the "Load Still" row. "Thumbnail Picture - 1" allows the user to preview the previous image, "Thumbnail Picture" displays the image that will be loaded when "Load" is selected, and "Thumbnail Picture + 1" shows the next image.
Note: The user is allowed to import still picture files. It is recommended to use 24-bit without Alpha bmp, png and jpg formats.
Save Still
"Save Still" allows the user to save the still image to a specific memory location. The user should determine the source of the still image first. The available sources are listed below:
- Still 1: Still 1 button
- Still 2: Still 2 button
- Input 8: Input button 8
- Input 7: Input button 7
- Input 6: Input button 6
- Input 5: Input button 5
-
Input 4: Input button 4
-
Input 3: Input button 3
- Input 2: Input button 2
- Input 1: Input button 1
To complete the save, the user can simply select "Save" after determining the memory location.
To remove a still from a memory location, first scroll to the memory location, and select "Delete" then "Yes" to confirm the delete.
Grab Still
"Grab Still" function grabs an instant of the video image on the Program view to the destinations listed as follows:
- Still 1: Still 1 button
- Still 2: Still 2 button
After determining the destination to which an instant of the video image is captured, simply select "Grab" to trigger the image grab.
In the following sections, we will show you how to import still images from the PC to the switcher and load the imported file to the switcher.
Loading still images
The SE-2600 allows the user to load still images saved on the machine to the Multiview screen. Please follow the steps outlined below to load the still picture.
- Press the MENU button to open the OSD menu on the Multiview display.
- Open the Stills menu option as shown below.
| Files | File Type | Still | ||
| Load Still | Load | Still Num 1 | Still 1 | |
| Thumbnail Picture – 1 | Thumbnail Picture | Thumbnail Picture + 1 | ||
| Save Still | Save | Still 1 | Still Num 1 | |
| Delete | ||||
| Grab Still | Grab | Still 1 |
- In the Load Still sub-option, first select the still picture that you would like to load (Still Num). The still picture preview is shown in the row right below the Load Still row.
-
In the field next to Still Num, select a destination to which the still picture will be loaded. Once the destination is determined, select Load to load the still picture to one of the following destinations:
-
Still 1: Still 1 button
- Still 2: Still 2 button
- Input 8: Input button 8
- Input 7: Input button 7
-
Input 6: Input button 6
-
Input 5: Input button 5
- Input 4: Input button 4
- Input 3: Input button 3
- Input 2: Input button 2
- Input 1: Input button 1
For more still functions such as file import from the PC or laptop, see Section 5.3 Managing Still Pictures.
Clip
The CLIP or Stinger Transition Effect is basically an animated effect added during transition of two video sources. The animated effect is generated by a clip file which consists of a series of sequential files in bmp/jpg/png/pic formats. In the next few sections, you will be shown how you can load the existing clip on the switcher, and import the clip to the switcher from the PC.
Advanced/Basic mode
| Files | File Type | Clip | ||
| Load Clip | Load | Clip 0 | Clip Settings | |
| Thumbnail Clip - 1 | Thumbnail Clip | Thumbnail Clip + 1 | ||
| Clear Clip | Delete Clip |
Load Clip
In this sub-option, use the Up/Down arrows on the physical keyboard of the switcher to browse the clip files. Once "Load" is pressed, the selected clip will be loaded into the clip buffer and replace the previously loaded clip. As the clip is being loaded, you will be able to view its progress on the Preview window.
Note: The SE-2600 comes with pre-loaded clip files. The SE-2600 also allows the user to import customized clip files. It is recommended to use 32-bit with Alpha png format.
You can preview three clip videos at the same time. "Thumbnail Clip - 1" allows the user to preview the previous clip, "Thumbnail Clip" displays the clip that will be loaded when "Load" is selected, and "Thumbnail Clip + 1" shows the next clip. To enable the Clip (Stinger) transition mode, simply press the CLIP button.
To clear the loaded clip from the buffer, simply select "Clear Clip." To remove clip from a memory location, select "Delete Clip."
Clip Settings
Clip Settings allow the user to set the Clip's Start/End & Mid (Transition points) frames. After users have imported a clip, they often find that it needs some small adjustments so with these settings the user can skip unwanted frames at the start and end of the Clip. They can also choose the frame at which the fade from PGM to PVW occurs.
The default is to do the fade in the middle of the clip but depending on the actual clip, the user may want to alter this position.
- Start Frm: Adjusts the start frame number of the Clip
• End Frm: Adjusts the end frame number of the Clip
• Mid Frm: Adjusts the PGM to PVW fade point of the Clip - Cancel: Cancels any changes
- Save: Saves the changes for this clip as each clip is allowed to have different settings.
Note: Clip Settings will be enabled only after the clip is loaded.
Loading the existing Clip for Stinger Transition Effect
The SE-2600 allows you to generate the stinger transition effect. To do this, the user should load the clip saved on the machine first. Follow the steps outlined below to load the clip.
- Press the MENU button to open the OSD menu on the Multiview display.
- Open the Clip menu option as shown below.
| Files | File Type | Clip | ||
| Load Clip | Load | Clip 0 | Clip Settings | |
| Thumbnail Clip - 1 | Thumbnail Clip | Thumbnail Clip + 1 | ||
| Clear Clip | Delete Clip |
- In the Load Clip option, first select the clip that you would like to load. The Clip Preview is shown in the row right below the Load Clip row.
- Select Load to load the clip. The load progress prompt "Loading Clip XX/XX ..." will appear on the Preview window. Once loaded to the clip buffer, the previously loaded clip will be replaced.
Note: The load process can take up to tens of seconds.
- To enable the Clip or Stinger transition mode, simply press the CLIP button.
For more information about Stinger transition (importing clip files to the switcher), see Chapter 5.4 Performing a Stinger Transition.
Logo
Logo is a still image pre-loaded to the logo buffer (Logo 1/2). The Logo menu allows users to load logo pictures from the machine's internal memory to the logo buffer, save logo pictures to the machine's internal memory, view thumbnail logo pictures and adjust the logo positions.
Advanced/Basic mode
| Files | File Type | Logo | ||
| Load Logo | Load | Logo 1 | Logo 1 | |
| Thumbnail Picture – 1 | Thumbnail Picture | Thumbnail Picture + 1 | ||
| Clear Logo | Delete Logo | |||
| Logo 1 | X -37% | X 24% | ||
| Logo 2 | Y 0% | Y 0% |
Load Logo
Upon selecting "Load Logo", the user can then choose the memory location from which the still logo image is loaded. The system memory can store up to 999 still logo images.
Logo Preview is available below the "Load Logo" row. "Thumbnail Picture - 1" allows the user to preview the previous logo, "Thumbnail Picture" displays the logo that will be loaded when "Load" is selected, and "Thumbnail Picture + 1" shows the next logo.
Select "Load" to load the logo to the chosen destination (Logo 1/Logo 2).
Note: To import custom logos from your computer, see chapter 5.5 Enabling Still Logo for instructions.
To clear the loaded logo from the buffer, simply select "Clear Logo."
To remove a still logo from a memory location, first move to the memory location, and select "Delete" then "Yes" to confirm the delete.
Positioning
The logo can be manually positioned by adjusting its XY coordinates. Note that the origin of the coordinate system is at the center of the screen.
X: A positive value indicates that the logo is in the right half of the screen and a negative value indicates that the logo is in the left half of the screen.
Y: A positive value indicates that the logo is in the top half of the screen and a negative value indicates that the logo is in the bottom half of the screen.
Ani Logo
Ani Logo is an animated logo pre-loaded to the logo buffer (Logo 1/2). The Ani Logo menu allows users to load animated logo from the machine's internal memory to the logo buffer, save animated logo to the machine's internal memory, view thumbnail images and adjust logo position.
Advanced/Basic mode
| Files | File Type | Ani Logo | ||
| Load Ani Logo | Load | Ani Logo 1 | Logo 1 | |
| Thumbnail Picture – 1 | Thumbnail Picture | Thumbnail Picture + 1 | ||
| Clear Ani Logo | Delete Ani Logo | |||
| Logo 1 | X -37% | X 24% | ||
| Logo 2 | Y 0% | Y 0% |
Load Ani Logo
Upon selecting "Load Ani Logo", the user can then choose the memory location from which the animated logo is loaded. The system memory can store up to 999 logo animations.
Logo Preview is available below the "Load Ani Logo" row. "Thumbnail Logo – 1" allows the user to preview the previous animated logo, "Thumbnail Logo" displays the logo animation
that will be loaded when "Load" is selected, and "Thumbnail Logo + 1" shows the next animated logo.
Select "Load" to load the animated logo to the chosen destination (Logo 1/Logo 2).
Note: To import custom logo animations from your computer, see chapter 5.6 Enabling Logo Animation for instructions.
To clear the loaded logo animation from the buffer, simply select "Clear Ani Logo."
To remove an animated logo from a memory location, first move to the memory location, and select "Delete" then "Yes" to confirm the delete.
Positioning
The animated logo can be manually positioned by adjusting its XY coordinates. Note that the origin of the coordinate system is at the center of the screen.
X: A positive value indicates that the animated logo is in the right half of the screen and a negative value indicates that the animated logo is in the left half of the screen.
Y: A positive value indicates that the animated logo is in the top half of the screen and a negative value indicates that the animated logo is in the bottom half of the screen.
4.10 Setup
In the "Setup" menu, the user can change the resolution, switch between full and simplified menu versions, reset the SE-2600 to its Factory Default values, adjust the menu preferences, enable/disable Auto Save, choose the preferred OSD menu language, upgrade firmware and view the current firmware versions (Interface, Mainboard and Keyboard).
Advanced mode options
| Setup | Standard | 1080p/59.94 | Level | Auto | Save Setup |
| Genlock | Off | H Phase | 0 | V Phase 0 | |
| OutConv | Off | ||||
| Menu Mode | Advanced | Brightness | 3 | ||
| Menu Pref | Blue | Transp | 1 | Position Bot | |
| Auto Save | On | ||||
| Factory Def | Restore | Restr Names | |||
| Language | English | ||||
| Network | Network Def | ||||
| SE-2600 | s/w: v0.9.9.9 | f/w: 2019-07-17 | Kbd: v1.7.3 OS: v1.0 | ||
| Addr Mode | DHCP | |||
| IP Addr | 192 | 168 | 100 | 101 |
| Network Mask | 255 | 255 | 255 | 0 |
| Cancel | Save |
Standard
This option allows the user to choose the appropriate output resolution such as 1080i/50. Once done, simply select “Save” to confirm the selected output resolution. The available resolutions are 1080p/60/59.94/50, 1080i/60/59.94/50, and 720p/60/59.94/50.
Note: If you've selected 720p for the output resolution, all inputs should have a resolution of 720p as well.
The menu option OutConv will be activated as soon as 1080p50 or 1080p59 is selected. OutConv allows you to downgrade the resolution of the SDI video port 5 to 1080i or 720p for connecting to the HDR-70 recorder, which is a crucial device in OBV-3200 HD 12-Channel Mobile Video Studio. See the section, OutConv, for details of this option.
Level
There are two different audio standards available for selection. The user can either select the EBU or SMPTE standard. By selecting AUTO allows the device to automatically detect the audio standard.
Note: When the image is 50 Hz, the audio follows EBU standard and when the image is 59.94/60 Hz, the audio follows SMPTE standard.
Genlock
Genlock is an external sync setting. Ref IN/OUT port receives external sync which can be either Tri-Level or Black Burst signal. Please note that resolutions of 1080i and 720p are not appropriate for Black Burst Sync.
Enable genlock to allow the switcher to receive external sync, then adjust its H and V phases accordingly. H phase ranges from -2190 to +2190 ms and V phase ranges between -1124 and +1124. A positive value sets sync signal leading and a negative value sets sync signal lagging.
OutConv
When the video output resolution is set to 1080p50 or 1080p59, OutConv allows you to downconvert the resolution of SDI video port 5 to 1080i or 720p for connecting to the HDR-70 recorder, which is a crucial device in OBV-3200 HD 12-Channel Mobile Video Studio.
If the output resolution is 1080p50, you may downconvert the resolution to the following:
- Off
- 720p50
• 1080i50
If the output resolution is 1080p59.94, you may downconvert the resolution to the following:
- Off
- 720p59.94
• 1080i59.94
Menu Mode
The user is allowed to switch between full and simplified menu versions. Select “Advanced” for full menu display or “Basic” to display a condensed version of the OSD menu.
Brightness: This option allows you to adjust the keyboard brightness with 7 being the brightest and 1 being the dimmest.
Menu Preference
In menu preference, the user is allowed to set the menu color, menu transparency level, menu size and the display position.
Menu color: the available options are blue and grey
Options of Menu Transparency are listed below:
0: No Transparency
1: Background 50% Transparent (buttons not Transparent)
2: All Menu 50% Transparent
Menu Position
Menu Position gives the user ability to select several positions for the Menu area on the Screen. The current options are Centre, Top, Left, Right and Bottom.
Auto Save
When enabled, your last settings will be automatically saved within 5-10 seconds after shutting down the OSD menu. Do not shut down your machine during this time. At the next boot, the machine will automatically load the last saved settings. Note that Still Load also triggers auto save.
Note: The Auto Save function does not instantly save new settings; it is only triggered 5 to 10 seconds after the OSD menu is closed. This is to avoid adverse effects on the smoothness of operation.
The Auto Save function does not apply to the resolution setting. To change the SE-2600's resolution, go to "OSD Menu/Setup/Standard" and then select "Save Setup" to save the new setting.
Factory Default
Restore: This option resets the machine to the factory default settings.
Reset Names: This resets the Multiviewer labels (Input 1-8) to their default settings.
Language
The available languages for OSD menu are English, Traditional Chinese and Simplified Chinese.
Network
The Network option allows you to view the switcher's IP address through which the computer imports image files. See chapter 3 for network configuration and software installation.
Addr Mode: The available network connection modes are DHCP and Static. The default connection mode is Static with an IP address of 192.168.100.101.
IP Addr: Manually enter the IP address if Static is chosen.
Network Mask: Manually enter the network mask if Static is chosen.
Cancel: Select to cancel all changes made.
Save: Select to save all changes made.
Network Def: resets network settings to factory defaults. Default settings are listed below.
- Addr : Static
• IP Addr : 192.168.100.101
• Network Mask : 255.255.255.0
Software
This option is only available when the USB storage device containing the latest firmware file is inserted. Select Upgrade to start the firmware upgrade process. Refer to the FIRMWARE UPGRADE section for more details.
At the bottom of the menu, you will be able to view the version number of the latest firmware installed.
Chapter 5 Basic Operation
The switcher's control panel is the main control interface for the user to select video sources and take them to air during live production. On the control panel, the user will be allowed to select the transition style, enable/disable various keyers, and add logos to the program view.
The OSD menu allows the user to adjust transition settings, configure chroma keyers and PIP windows, assign inputs and outputs and modify audio parameters.
This section describes how you can switch video sources on the control panel using simple operations.
5.1 Video Switching
First let's learn the basics of video switching.
Program and Preview rows
This row of buttons is typically used to select the switcher's main Program output image. The selected source sent to the Program outputs will be backlit Red on this row. Simple cuts between sources can be performed on this row by pressing the source number required for the next shot.

flowchart
graph LR
subgraph PROGRAM
A["BLK"] --> B["1/ STILL 1"]
B --> C["2/ STILL 2"]
C --> D["3/ FLEX"]
D --> E["4"]
E --> F["5"]
F --> G["6"]
G --> H["7"]
H --> I["8"]
I --> J["BG"]
end
subgraph PREVIEW
K["BLK"] --> L["1/ STILL 1"]
L --> M["2/ STILL 2"]
M --> N["3/ FLEX"]
N --> O["4/ MULTIV"]
O --> P["5/ PGM"]
P --> Q["6/ PVW"]
Q --> R["7/ CLN PGM"]
R --> S["8/ CLN PVW"]
S --> T["BG"]
end
This row of buttons is typically used to select the switcher's Preview or Next source output image. The selected source will be backlit Green on this row. You can transition between Preview and Program using the T-Bar, the CUT button or the AUTO button.
Note: The keys on the Program and Preview rows will still be active while the T-Bar is moving.
Black and MATTE View


The BLK and BG buttons allow the user to respectively enable a black background and a matte colour on Program and Preview screens.
The MATTE color can be configured in the OSD menu. Simply go to
'Start' → 'Matte' and then adjust Luma, Saturation and Hue.
For Hue value, Red is 0, Green is approximately 120 and Blue is approximately 240. For secondary colors, Yellow is approximately 60, Cyan is approximately 180 and Violet is approximately 300.
The Sat or Saturation value refers to the intensity of the color selected in Hue. As the saturation increases, the color appears to be more pure. As the saturation decreases, the color appears to be more washed-out or pale.
The Luma value relates to how bright or dark the selected color or hue is. The higher the Luma value, the brighter the color selected in Hue.
Flex Output

The Flex™ output allows the user to show a variety of sources at the same time these can then be fed as one combined image to the SE-2600 Program or Preview output.
The Flex™ output is basically a combination of one background image and four other Picture in Picture windows. While pressing and holding down the SHIFT button, press the FLEX button to activate the Flex™ output. To deactivate, press the FLEX button again.
You will have the ability to place a user defined color border around the smaller PIP windows. You can re-size, crop, rotate and position the PIP windows in almost any manner that you wish. See Section 4.5 Flex Src for more details about Flex Output Configurations.
Still button


While pressing and holding down the SHIFT button, press the STILL button to switch the Preview/Main Program view to a still picture. Before pressing the Still button, make sure the still pictures are loaded to the still buffers (Still 1/2), which can be done in the OSD
menu.
Tip: The still buffers can be used to store the image captured using the Grab button. See Grabbing & Saving a Still to Memory for detailed instructions.
5.2 Transitions
The Transitions group of buttons allows the user to decide how to bring the selected Preview source image to the Program output. The SE-2600 user can decide to use a CUT, MIX, WIPE or DVE (Digital Video Effect) transition. In order to use these transition options, the TRANS BG (Transition Background) button needs to be enabled (backlit Red).

AUTO Button

The AUTO button is used instead of the manually operated T-Bar and automatically performs the complete selected transition between Program and Preset over a set period. The M/E value in the START menu is used here. See Section 4.1.
CUT Button

The CUT button is used to immediately switch between the currently selected Program and Preset sources.
MIX Button

The MIX button is selected when a dissolve or fade transition between the selected Program and Preset sources is required. This MIX transition is produced by then moving the T-Bar manually or by pressing the AUTO button. To configure the mix transition time, open the OSD menu, then the Start menu, and modify the M/E value accordingly.
Program View
Before Transition

Transition in Progress (MIX Effect)

natural_image
Stage performance with dancers in white costumes against a purple and pink background (no visible text or symbols)Program View
After Transition

natural_image
Three performers on stage in vintage costumes with purple lighting (no visible text or symbols)WIPE/DVE Button


The WIPE/DVE button is selected when a 2D wipe or a 3D DVE transition between the selected Program and Preset sources is required. This WIPE or DVE transition effect is produced by then moving the T-Bar manually or by pressing the AUTO button. Select 2D WIPE in OSD menu → Start →
WIPE Effects → WIPE. Select 3D WIPE by pressing DVE 1/2/3 buttons.
Program View
Before Transition

natural_image
Large outdoor stage with multiple screens displaying abstract patterns and silhouetted figures (no visible text or symbols)Transition in Progress (WIPE Effect)

natural_image
Stage performance with two singers and a digital screen displaying music (no visible text or symbols)Program View
After Transition

natural_image
Four performers on stage with purple lighting, no visible text or symbolsWIPE/DVE Selection Pane
DVE TRANS EFFECT









WIPE TRANS EFFECT
There are 32 different 2D WIPE effects and 3 different 3D WIPE effects to choose from when using the SE-2600 switcher. To select a different WIPE transition, either select a WIPE style in the TRANS EFFECT area of the SE-2600 Control Panel or the Start Item of the OSD Menu (see the table below). Before you make the selection, make sure the TRANS BG and WIPE/DVE buttons are enabled.
| Start | Transition | M/E | 60 | DSK | 15 | FTB | 60 |
| Type | WIPE | ||||||
| Wipe Effects | Wipe | 1 | Soft | 0% | Width | 1% | |
| Border | Luma | 100% | Sat | 80% | Hue | 0 | |
| Position | X | 0% | Y | 0% | |||
| Matte | Luma | 100% | Sat | 80% | Hue | 0 | |
Note: Open the OSD menu by pressing the MENU button on the SE-2600 Control Panel.
To select a WIPE on the OSD menu, navigate to the WIPE option under WIPE EFFECTS and then select a WIPE number. Each WIPE transition also has flexible user options to tailor the look of the transition. All wipes have an optional colour border applied. The wipe border width and colour are also chosen within the menu system.
Soft Value
This value allows the ‘inside’ and ‘outside’ edge softness of the Wipe Border to be controlled. A low value makes a sharp or hard wipe edge. A large value results in a softer or diffused wipe edge.
Width Value
This value determines how wide the actual wipe effect is. A low value makes a narrow wipe. A large value makes a wider wipe.
Hue, Sat and Luma values
The colour of the Wipe Border Matte can also be controlled by adjusting the Hue, Sat and Luma values.
Wipe Position
Certain Wipes, such as the Circle and the Oval Wipes, allow the Wipe position to be controlled.
The X value allows the selected wipe to be offset to the left or right of the screen.
The Y value allows the selected wipe to be offset to the top or bottom of the screen.
REV Button

When the REV Button is OFF the selected WIPE or DVE transition will operate in its default direction only. When the REV Button is ON then the selected transition will operate in the reverse direction.
Clip Button

Press the Clip button to enable the Clip (Stinger) transition mode.
The Stinger Transition Effect is basically an animated effect added during transition of two video sources. The animated effect is generated by a clip file which consists of a series of sequential files in bmp/jpg/png/pic formats. The
Stinger transition is produced by then moving the T-Bar manually or by pressing the AUTO TRANS button. See Section 5.4 for instructions on loading the clip on the switcher.
Trans BG

Turning on the TRANS BG button allows you to activate the MIX, WIPE or Stinger transition with the background image/video.
When on (backlit red), the background image/video will be included in any chosen transition from Preview to Program. When this button is toggled, or
switched off, any Keyer transition chosen will not change the background Program image/video.
Trans PVW

It is possible to see or test the effect of a chosen MIX, WIPE or Stinger transition on the Preview Monitor before using it on the Program output.
Once the TRANS PVW button is ON, select and use the transition that you want to test on the Preview monitor. You will also notice that the Preview Monitor
switches to the currently selected Program source when the TRANS PVW button is turned on. Do not worry, the chosen Preview source has not changed. Press the AUTO button or move the T-Bar manually to preview the chosen transition.
NOTE: Remember to turn off the TRANS PVW button before attempting to use the chosen transition on the Program output.
FTB Button

The FTB button (Fade To Black) fades the current video program source to black. When pressed again it acts in reverse from complete black to the currently selected program video source. To set the transition time, open the OSD menu, then the Start menu, and modify the FTB value accordingly.
T-Bar

natural_image
Technical line drawing of a mechanical component with no visible text or symbolsThis performs a manually controlled transition from the current program source to the selected preset source. The selected transition wipe, dissolve or animation will be used. When the T-Bar has travelled as far as it can go, the transition between sources is complete. Please note that the T-Bar can be operated bi-directionally.
The T-Bar has indicators next to it, which light when the transition is in
progress indicating the direction of operation and is off after the transition is complete.
5.3 Managing Still Pictures
On the SE-2600 Switcher, the user will be allowed to manipulate uncompressed still pictures with Grab and Frame Store functions. In this section, you will also be guided to load the stills saved on the switcher and display them on the monitor.
Each video channel of the SE-2600 has one frame store to which a still can be loaded, and the unit has enough storage space for up to 1000 uncompressed stills.
Grabbing & Saving a Still to Memory
The Grab & Save options of the OSD menu allow new Still Images to be created by grabbing & saving the current Program video frame image to two internal still buffers in the SE-2600.
- Press the MENU button to open the OSD menu (shown below) on the Multiview display.
| Stills | File Type | Still | ||
| Load Still | Load | Still Num 1 | Still 1 | |
| Thumbnail Picture – 1 | Thumbnail Picture | Thumbnail Picture + 1 | ||
| Save Still | Save | Still 1 | Still Num 1 | |
| Delete | ||||
| Grab Still | Grab | Still 1 |
- Grab the Program output to a selected Still buffer (Still 1 or 2) by selecting 'Grab' or pressing the Grab button.

Please note that you can also use the Still buttons on the control panel to select the Still buffer. Simply press and hold down the SHIFT button then press one of the Still buttons which are Channel 1/2 buttons along the Program or Preview row of buttons.
- The user can look at the Multi Image Preview and decide if this Still should be saved.
- To save a Still from the currently selected Stills buffer, the user should select a Still number that has not been used yet, and select 'Save'.
- The save process takes about 15 seconds, after which the new thumbnail picture will be shown within the Still display under the chosen still number.
Loading an existing Still from Memory
The Still Load Menu allows stills already stored in the SE-2600 to be loaded to a Still buffer (Still 1 or 2) or an Input buffer (Inputs 1 – 8). Follow the steps below to load the still.
| Files | File Type | Still | ||
| Load Still | Load | Still Num 10 | Still 1 | |
| Thumbnail Picture – 1 | Thumbnail Picture | Thumbnail Picture + 1 | ||
| Save Still | Save | Still 1 | Still Num 10 | |
| Delete | ||||
| Grab Still | Grab | Still 1 |
The Still menu screen (shown above) shows thumbnail pictures of up to 3 saved stills at a time. If there are more than 3 stills stored in the SE-2600 then the Menu Control's up/down arrow buttons can be used to move through the saved stills. The stills are shown in numerical order, and any numbers not used will be blank.
To load a still, simply browse to a Still number and select a still buffer then select 'Load'. The selected still will be loaded into the selected buffer. In the above example, the still buffer will be loaded with the image in memory slot 10.
Deleting a saved Still from Memory
To delete a saved still, select a still number that is no longer required. Select 'Delete' and you will be prompted to confirm the delete. Select 'YES' to remove the still from the switcher's memory and 'No' to cancel the delete.
Note: The deleted still, if pre-loaded to the current Still or Input buffer, will be kept until another still image is selected or grabbed to occupy this buffer.
FS – Frame Store Button

The SE-2600 has eight video channels and each of these channels has its own Frame Store, making a total of eight Frame Stores. Each of these Frame Stores can hold one still image. The FS button allows the user to call the still image into the production and toggle between that still image of the Frame Store and the
live video input connected to that same video channel.
How to choose live video input or Frame Store
- First press the FS button and the Preview row of input sources will flash green.
- Press the required input on the Preview row. For example, pressing button 1 switches the video channel to the still picture mode.
- To return to the live video mode, simply press the channel button again.
This selection will also be confirmed on the Multi-view output, with the selected channel showing the live input or frame store image.
Note: Before using the FS function, first make sure the still picture has been loaded to the input video channel. Refer to the section on Loading an existing Still from Memory for instructions on loading still pictures.
Import Still Images from PC
The Switcher Image Import/Export software (SwitcherImageImEx_vx.x.x.msi) allows the user to import still pictures from the PC to a designated Still number in the switcher. The software installation package can be downloaded from the product page. Features of the Import/Export software are listed as follows:
- Supported file formats are BMP, JPG, PNG, and PIC.
- Minimum resolution is 1280 x 720.
See Chapter 3 for installation instructions and network configuration.
How to use
- After the utility is successfully installed, double click the icon to run the program. Since the program is executed for the first time, it will automatically scan the network and if
multiple network interface cards are found, simply select the card that is on the same network as the device.
![Select Network Interface for S... ? Network Interfaces: [192.168.100.80] Ethernet [192.168.100.80] Ethernet [169.254.217.155] Wi-Fi [169.254.15.235] Local Area Connection* 3 [169.254.32.153] Local Area Connection* 4 [169.254.207.251] Bluetooth Network Connection](/content/2026/05/1014366/images/074c7b5320d0b3c13ecc0730d5b10b383f21de3b5db3535ffa1796e36ce25b2a.jpg)
- If the available device is scanned and found, the connection will be automatically established and the Connect Status will show "Connected" (will show Not Connected if disconnected).

- After clicking the Setup button, you will see the network information as shown below.

- Click the Still button to view thumbnails of still pictures and import still pictures from your PC.

- Click the Still number first and enter a location for storing the still. Then click Import Still and the interface for selecting still files will appear. If the selected picture is not 1120x1080 or 1280x720, the interface shown below will pop up to allow you to crop or zoom in/out the picture.

Crop Size: Select the right crop
Resize Image: You will be allowed to select two sizes, large (1080) or small (720), and zoom the picture to 1920 x 1080 or 1280 x 720.
OK: Apply the crop and start the import.
Cancel: Cancel the selection
Hide: Hide the interface
- After the right crop is selected or the resolution is correctly configured, click OK to start importing the still picture to the switcher.
- To confirm that the still picture is imported successfully, click the Still button on the MENU SELECT pane to view the thumbnails. OSD menu is another way to confirm the import, simply go to Files -> File Type → Still.

5.4 Performing a Stinger Transition

The Stinger Transition Effect is basically an animated effect added during transition of two video sources. The animated effect is generated by a clip which consists of a series of sequential files in bmp, jpg, png or pic format. This type of transition is very popular in sports productions for transitioning in and out of
instant replays.
In this section, we will explain how to build and perform stinger transitions.
Loading a Clip from Memory
In Clip, use the Up/Down arrow buttons on the physical keyboard of the switcher to browse the clip files. Once "Load" is pressed, the selected clip will be loaded into the clip buffer and replace the previously loaded clip.
| Files | File Type | Clip | ||
| Load Clip | Load | Clip 0 | Clip Settings | |
| Thumbnail Clip - 1 | Thumbnail Clip | Thumbnail Clip + 1 | ||
| Clear Clip | Delete Clip |
Note: The SE-2600 comes with pre-loaded clip files. The SE-2600 also allows the user to import customized clip files. It is recommended to use 32-bit with Alpha png format.

Preview of clip videos is below the "Load Clip" sub-option. You can preview three clip videos at the same time.
After the clip video has been successfully imported, to enable the Clip (Stinger) transition mode, simply turn ON the Clip button.
Importing the Clip for Stinger Transition Effect from PC
On the SE-2600, besides using the existing clips on the machine, you are also allowed to import your own clip (a series of bmp/png/jpg/pic files) to the SE-2600 from the PC using the Switcher Image Import/Export utility. Simply select one of the sequential files numbered by the last five digits of the file name and the utility program will start linking all images (from the first selected file to the last) up into a sequential animation file. The optimal resolution is 1920x1080.
Instructions for importing the clips are provided below:
Click the Clip button on the MENU SELECT pane.

The clip number allows you to select a location where you can save the clip. To import a clip from the computer into the SE-2600, select Import Clip.

Tip: The Switcher Image Import/Export utility does the conversion from bmp/png/jpg to the .pic file format automatically. All you need to do is to give the utility a starting file location and it will give the utility an idea where to start linking all images up into a sequential animation file.
Importing Clips
Select "Import Clip" will open a file browser window. Browse to the directory where your clip files are saved and then select the file at the zeroth location, in our example on the right, the file name is frame-000.png.

Click Open to start the clip import. If your files are not the .pic format, they will be automatically converted to .pic format by the Switcher Image Import/Export utility first.

After the file conversion, the clip import will then start. After the import is complete, the progress dialog will be automatically closed.

Note: Clip Conversion and Clip Import have progress dialogs that show progress & number of frames done. These dialogs also have a cancel button which allows the user to cancel the import at any stage. If the import is cancelled, then the partially imported data will be deleted.
How to Create the PNG Sequence for Stinger Transition Effect
Adobe After Effects is a motion graphics application that can be used for creating the clip file for stinger transition effect. After the clip file is created, there are two ways to convert the file to the PNG sequence format readable by the SE-2600 switcher in Adobe After Effects. In this section, we will show you how you can create the PNG sequence for the Stinger transition effect.
Adobe After Effects
- Click File → Export → Add to Render Queue (or alternatively, you can also click Composition → Add to Render Queue).

- The Render Queue will be displayed in the bottom pane.

- Click Output Module and on the Main Options window, click the Format dropdown list and select PNG Sequence.

- Click the Channels dropdown list and select the "RGB + Alpha" option.

- Click "Output To" and then change the location where your files are rendered. Click Render after that.

The next section outlines the file conversion procedure using the Media Encoder CC.
Adobe Media Encoder CC
- Click Composition → Add to Media Encoder Queue (or alternatively, you can also click File → Export → Add to Media Encoder Queue).

- Click blue fonts in Format/Preset fields to open the "Export Settings" window.


- Click the Format dropdown list and then select PNG.

- Click the Preset dropdown list and select "PNG Sequence with Alpha."

- Make sure "Export As Sequence" and "Include Alpha Channel" are checked and then click OK.

- Select "Output File" to choose the render files destination. Click the green button to render.

- Once completed, the status will display "Done."

After the sequential files are created and ready, see the following sub-sections on how you can import the Clip file to the switcher.
Important things to note while creating Stinger Transition Effects
When using Datavideo's SE-2600 Multi-Channel Switcher to design and create the Stinger Transition Effects, in addition to being creative, there are a few things that you need to take into account of.
1. Length limit of the stinger transition animation
The length of a good stinger transition animation should be approximately 0.5 to 2 seconds.
2. The SE-2600 allows a maximum of 120 image files in an animation sequence
The number of image files will determine the length of stinger transition time.
3. While designing the animation, it is best to have an image that fills up the entire frame to create a satisfactory visual effect (please see the images below).


natural_image
Soccer player in blue jersey running through a dark tunnel with illuminated windows (no visible text or symbols)
natural_image
Action shot of a soccer match with three players competing for the ball on the field (no visible text or symbols)5.5 Enabling Still Logo

The SE-2600's logo function places a logo layer on your video. In this section, we will show you how to import still logo image to the switcher, load still logo image on the switcher as well as enabling the loaded still logo on Preview and Program Out.
The SE-2600 has enough storage space for up to 1000 uncompressed still logo pictures.
Loading an existing Logo from Memory
The SE-2600 allows the user to load still logo from the machine's memory to the logo buffer (Logo 1 or 2), then press either Logo 1 or Logo 2 button to enable the loaded logo on both the Preview and Program Out. Follow the steps outlined below to load the desired still logo from memory.
| Files | File Type | Logo | ||
| Load Logo | Load | Logo 13 | Logo 1 | |
| Thumbnail Picture – 1 | Thumbnail Picture | Thumbnail Picture + 1 | ||
| Clear Logo | Delete Logo | |||
| Logo 1 | X -37% | X 24% | ||
| Logo 2 | Y 0% | Y 0% |
On the still logo menu, you should find a thumbnail view of three logos. Use the up/down arrow buttons to browse all other logos which are shown in numerical order. Black thumbnails are unused memory slots.
To load a still logo, simply browse to a still logo number and select a logo buffer then select 'Load'. The selected still logo will be loaded into the selected buffer. In the above example, logo 1 will be loaded with the logo saved in memory slot 13.
To adjust the logo position, simply change the X and Y values of the respective logo buffer which can be found at the bottom of the Logo menu.
Selecting "Clear Logo" clears the logo buffer. Selection of "Delete Logo" removes the logo from the selected memory slot.
Importing Still Logo from PC
The Switcher Image Import/Export software (SwitcherImageImEx_vx.x.x.msi) allows the user to import still logos from the PC to a designated memory slot of the switcher. The software installation package can be downloaded from the product page.
Note: A standard still logo is basically a still picture with an aspect ratio limited to 480x1080.
See Chapter 3 for installation instructions and network configuration.
How to use
- Open the Switcher Image Import/Export Program and make sure the Connect Status shows "Connected" (shows Not Connected if disconnected).

- Clicking the Logo button to view logo thumbnails and import logos from your PC to the switcher.

- Click "Logo" number then enter a memory slot number. Click "Import Logo" to open the file browser window and browse to the file that you would like to import.
- Select the logo file that you would like to import. Note that the aspect ratio is limited to 480x1080.
- Check on the program's Logo page to make sure that the logo has been imported successfully.

- After successfully importing the logo into the switcher, you will then be able to start loading the new logo to the buffer. To enable the logo on Preview and Program Out, press the Logo button.
5.6 Enabling Logo Animation
The SE-2600's logo animation function places an animated logo layer on your video. Each animated logo consists of a series of 120 sequential files in bmp, jpg, png or pic format. Every image file is limited to an aspect ratio of 480x270.
In this section, we will show you how to import animated logo to the switcher, load animated logo on the switcher as well as enabling the loaded animated logo on Preview and Program Out.
Note: The SE-2600 has enough storage space for up to 1000 uncompressed animated logo.
Loading an existing Ani-Logo from Memory
The SE-2600 allows the user to load ani logo from the machine's memory to the logo buffer (Logo 1 or 2), then press either Logo 1 or Logo 2 button to enable the loaded ani logo on both the Preview and Program Out. Follow the steps outlined below to load the desired ani logo from memory.
| Files | File Type | Ani Logo | ||
| Load Ani Logo | Load | Ani Logo 13 | Logo 1 | |
| Thumbnail Picture – 1 | Thumbnail Picture | Thumbnail Picture + 1 | ||
| Clear Ani Logo | Delete Ani Logo | |||
| Logo 1 | X -37% | X 24% | ||
| Logo 2 | Y 0% | Y 0% |
On the ani logo menu, you should find a thumbnail view of three animated logos. Use the up/down arrow buttons to browse all other animated logos which are shown in numerical order. Black thumbnails are unused memory slots.
To load an animated logo, simply browse to an ani logo number and select a logo buffer then select 'Load'. The selected animated logo will be loaded into the selected buffer. In the above example, logo 1 will be loaded with the animated logo saved in memory slot 13.
To adjust the animated logo position, simply change the X and Y values of the respective logo buffer which can be found at the bottom of the Ani Logo menu.
Selecting “Clear Logo” clears the logo buffer. Selection of “Delete Logo” removes the animated logo from the selected memory slot.
Importing Animated Logo from PC
The Switcher Image Import/Export software (SwitcherImageImEx_vx.x.x.msi) allows the user to import animated logos from the PC to a designated memory slot of the switcher. The software installation package can be downloaded from the product page.
Note: Each animated logo consists of a series of 120 sequential files in bmp, jpg, png or pic format. Every image file is limited to an aspect ratio of 480x270.
See Chapter 3 for installation instructions and network configuration.
How to use
- Open the Switcher Image Import/Export Program and make sure the Connect Status shows "Connected" (shows Not Connected if disconnected).

- Clicking the Ani-Logo button to view animated logo thumbnails and import animated logos from your PC to the switcher.

-
Click "Ani Logo" number then enter a memory slot number. Click "Import Ani-Logo" to open the file browser window and browse to the file that you would like to import.
-
Select the animated logo file at the zeroth location so upon file import, the program will then link all images up into a sequential animation file. If your files are not the .pic format, they will be automatically converted to .pic format by the program first.
- Check on the program's Ani Logo page to make sure that the animated logo has been imported successfully.

- After successfully importing the animated logo into the switcher, you will then be able to start loading the new animated logo to the buffer. To enable the animated logo on Preview and Program Out, press the Logo button.
Chapter 6 Advanced Operation
The SE-2600 is a High Definition Digital Video Switcher. As well as mixing video and audio sources, it has additional functions such as Picture In Picture (PIP), DSK, LUMA KEY, Chroma Key and Logos.
Before attempting to use the SE-2600's PIP, DSK LUMA KEY and LOGO functions it may help to first understand the order of the video layers at the SE-2600 Program (PGM) outputs.

The Background video layer is the normal video layer (black screen, color matte, color bars, inputs 1-8, still pictures 1 and 2 or Flex™ sources) when mixing and switching with the SE-2600. It occupies the whole screen area of the Program output. This layer can be hidden or partly hidden by the PIP, DSK and LOGO layers in front of it.
The Key 1 layer (PIP1, chroma key or luma key) does not occupy the whole screen and is shown in front of the Background video layer when enabled.
The Key 2 layer (PIP2, chroma key or luma key) does not occupy the whole screen and is shown in front of the Background video and Key 1 layers when enabled.
The Key 3 layer (PIP3, chroma key or luma key) does not occupy the whole screen and is shown in front of the Background video, Key 1 and Key 2 layers when enabled.
The Key 4 layer (PIP4, chroma key or luma key) does not occupy the whole screen and is shown in front of the Background video, Key 1, Key 2 and Key 3 layers when enabled.
In some setups the Key image can be hidden behind other key images. This is not a fault. Change the position or size of the Key image if required.
The DSK 1 layer can occupy the whole screen. If set up incorrectly this layer can stop the video layers behind it from being seen properly. Re-adjust your DSK 1 settings or switch off the DSK1 function on the SE-2600 to restore the video behind it.
The DSK 2 layer can occupy the whole screen. If set up incorrectly this layer can stop the video layers behind it from being seen properly. Re-adjust your DSK 2 settings or switch off the DSK2 function on the SE-2600 to restore the video behind it.
The logo layer is the uppermost layer. If standard logo (still) is chosen, the maximum logo size will be restricted to 480x1080. If animation logo (dynamic) is chosen, the logo will be confined within 480x270.
Note: Where possible prepare and position the upper video layer elements in advance of the live production starting to avoid them appearing on the program output incorrectly.
Most broadcast networks have guidelines and advice on the use of video, images, music, logos and on screen text so it is best to check beforehand when planning a production. Do not use copyright protected content until you have the relevant permissions. Information on royalty free video, images and music is widely available, speak to your local dealer or search for advice on the internet.
6.1 Picture-in-Picture and Downstream Key
The Picture in Picture (PIP) feature of the Key 1, Key 2, Key 3 and Key 4 layers can be used for displaying a smaller secondary image in front of the background video layer. This smaller PIP image can be resized, cropped, repositioned and even keyed by the user to avoid an important part of the background video layer being covered by it.
The Down Stream Key layers (DSK 1 & DSK 2) are placed on top of all the previous layers. These layers are typically used with Character Generator inputs for displaying titles, graphics, lower thirds, clocks and logos. Datavideo offer several Character Generator products (additional purchase) such as TC-200, CG-250, CG-10 and CG-500. If set up incorrectly these DSK layers can also stop the video layers behind them from being displayed properly.
The SE-2600 has six dedicated keyers, Key1, Key2, Key3, Key4, DSK 1 and DSK 2. All six keyers can be active simultaneously.
Picture-In-Picture
In this example, we are supplying the SE-2600 with an HD-SDI live video signal to input 2; this is selected on the Program row. We have also assigned a STILL image to input 6. This still image, selected on the Keyer sub menu, will be displayed in the PIP window.
Note: See Section 5.3 for assigning a STILL image to input 6.

On the SE-2600 Control Panel / Keyboard there are eight KEYER keys. These are labelled Program and Preview. The upper KEYER keys relate to activating Picture-In-Picture images on the Program outputs. The lower KEYER keys relate to activating Picture-In-Picture images on the Multi-view or Preview outputs. Before activating Picture-In-Picture images on the output image, you should first set these KEYER keys to PIP mode.
Assigning a video source to a PIP window
On the Keyer sub menu you can assign a selected input to the chosen PIP video layer.
- Open the Keyer sub menu and in the Keyer Ctrl option, set Key 1 to the desired Key (Luma, Chroma and Linear) and PIP mode as shown below.
| Keyer | Keyer | Key 1 | Normal | |
| Keyer Ctrl | Luma | PIP | Opac 100% | |
| Lift 0% | Gain 1.0 | Invert Off | ||
| Key Source | Input 1 | Fill Black | ||
| Mask | Left 0% | Right 0% | ||
| Top 0% | Bot 0% |
- In the Key Source option, assign an input source.
- Activate PIP window on the Preview or Program output by pressing Key 1 PVW or Key 1 PGM button so that you can adjust the PIP window while viewing the changes made.
- Open the P-in-P sub menu and adjust the PIP window settings (positions, border, shade matte and crop). For descriptions of the parameters, refer to the section on P-In-P for more details.
| P-in-P | Keyer | Key 1 | Fine | Normal | ||
| Position | X 20% | Y | 10% | Size | 40% | |
| Border | Normal | |||||
| Luma 100% | Sat | 80% | Hue | 0 | ||
| Width 2% | Soft | 0% | Opac | 100% | ||
| Shade Matte | Luma 100% | Sat | 80% | Hue | 60 | |
| Shade 2% Soft | Shade Pos | 50 | Direction | 35 | ||
| Crop | Left 0% | Right | 0% | Size | 0% | |
| Top 0% | Bot | 0% | Soft | 0% | ||
Assigning a video source to a PIP window using shortcut keys
In addition to assigning a video source to a PIP window on the OSD MENU, the user can also use shortcut keys to easily switch between different PIP image sources. Press and hold KEY 1-4 PGM buttons, and the program and preview rows will start flashing. Press the program row buttons to switch the PIP image source.
Character Generator
CG mode allows you to linear key the CG text or graphics over the live video. Simply connect the laptop, with CG software installed, to one of the HDMI inputs (inputs 5 to 8) of the switcher. Ensure that your input image or video resolution matches the switcher's resolution set in OSD menu → Setup → Standard.
Then follow the steps below to set up the CG text or graphics:
- Connect the laptop to one of the HDMI ports of the SE-2600 switcher using an HDMI cable. In this example, we will be using HDMI port 5 for illustration purpose.
- Open CG-500 on the laptop and create a CG image.
- Switch ON the SE-2600's power button and after the boot up is complete, the Multiview should be displayed on the connected monitor.
- On the Multiview, Input 5 window should display the CG image.
- Press the "MENU" button on the SE-2600's control panel to open the OSD menu on the Multiview display and then select the "Inputs" sub menu.
- Select "Input 5" in the Input option and in the second mode option, enable CG mode.
| Inputs | Input | Input 5 | Mode | Live | Mode | CG Md | |
| Proc Amp | Black | 0% | White | 100% | Chrom | 1.0 | |
| Audio | Gain | 0 dB | Delay | 0 ms | |||
| Crosspoint | Input 9 | ||||||
| Audio XPT | Off | ||||||
- Open the "Keyer" sub menu.
- Select "DSK 1 or 2" in the Keyer option and set both Key and Fill Sources to Input 5.
| Keyer | Keyer | DSK1 | Normal | ||||
| Keyer Ctrl | Linear | Split | Opac | 100% | |||
| Lift | 0% | Gain | 1.0 | Invert | Off | ||
| Key Source | Input 5 | Fill | Input 9 | ||||
| Mask | Left | 0% | Right | 0% | |||
| Top | 0% | Bot | 0% | ||||
- Locate DSK buttons on the switcher's control panel then depending on the settings selected at Step 8, press DSK 1 or 2 button to open your CG graphics on either of the preview and program windows or both.
DSK Preview and DSK Program

On the SE-2600 Control Panel / Keyboard there are four DSK keys. These are labelled Program and Preview. The upper DSK1 and DSK2 keys relate to activating Down Stream Keying on the Program outputs. The lower DSK1 and DSK2 keys relate to activating Down Stream Keying on the Multi-view or Preview outputs.
To display the CG subtitle configured previously, simply press the DSK 1 PGM or DSK 1 PVW button to enable the downstream key on the PGM or PVW screen.
6.2 Placing text on the video using luma key

The SE-2600 allows the user to place a logo or text image (ideally black and white) on the video using the luma key function. First of all, create a 1920x1080 (16:9) text image against a black or white background on a laptop. Once the text image is created, please follow the steps outlined as follows to insert the text image.
Note: If the text image is dark, choose a white
background; if the text image consists primarily of bright colors, choose a black background.
- Connect the laptop to the switcher's HDMI Input Port 5.
- Press the MENU button to open the OSD Menu on the Multiview display.
- Select Keyer to open the Keyer sub menu.
| Keyer | Keyer | Key 1 | Normal | ||||
| Keyer Ctrl | Luma | Self | Opac | 100% | |||
| Lift | 0% | Gain | 1.0 | Invert | Off | ||
| Key Source | Input 5 | Fill | Black | ||||
| Mask | Left | 0% | Right | 0% | |||
| Top | 0% | Bot | 0% | ||||
- Select Key 1.
-
In the Keyer Ctrl option, select "Luma" and "Self" to apply luma keying effect to the connected input. The luma key removes the background, in this case, the black component of the image.
-
In this example, the text image is against a black background so reduce the Lift value to remove the black background. Descriptions of the corresponding parameters are described below:
-
Lift (0 – 100%) adjusts the dark/black areas of the key image. Reducing the value of Lift will make dark areas of the key image more transparent. The background image will be showing only through the transparent areas.
- Gain (0.0 – 16.0) adjusts the light/white areas of the key image. Increasing the value of Gain will make light areas of the key image more solid. The background image will be showing only through the transparent areas.
- Opac (0 – 100%) adjusts the transparency of the overall foreground image, which is the text in this example. Increasing the value of Opacity will make the overall key image less transparent.
-
Invert (On/Off) sets the luma key color; luma key color is white if turned ON and black if turned OFF.
-
Set the "Lift" to 100% if the background is in total black.
- Opaque logo can be created by setting the "Opac" parameter to 100%. Set "Opac" to 100% if an opaque logo is desired. Semi-transparency effect can be generated by setting the "Opac" parameter to a value between 0 and 100%.
- Under the Source option, select an input source to which the luma key settings will be applied. In this example, select "Input 5" since this is the port to which the laptop is connected.
Note: Since "Self" is chosen, Fill input will be ignored.
- Exit the menu after the luma key settings are properly configured.
- Press the Key 1 PGM or Key 1 PVW button to place the text image on the Program screen or the Preview screen respectively.

natural_image
Three performers on stage in vintage costumes with purple lighting (no visible text or symbols)


Luma
Keying


6.3 Insertion of People onto Backgrounds (Chroma Key)
The Chroma Key feature of the SE-2600 is easy to use. Typical Blue and Green screen studios can be quickly incorporated into an SE-2600 production.
The following is a quick overview of Chroma Key basics.
The camera, backdrop and lighting all play an important role in producing the optimal

natural_image
Portrait of a man in a suit with arms crossed, standing against a solid green background (no text or symbols visible)Chroma Key result. Although the SE-2600 is equipped with excellent keying controls, it is best to start with a good keyable image.
A good foreground image helps produce a good key
Three chip/Three sensor camera
We strongly recommend the use of a three chip or three sensor camera for Chroma Key shooting. If the camera has three chips or sensors then this usually means good colour separation within the camera. The optics on these cameras are usually better too. The extra image clarity and the good colour separation help improve the quality of the subsequent keying with the camera's output.
White Balance the Camera
White Balance is extremely important after setting up a chroma key studio. The camera must be correctly white balanced to minimize the subject picking up any colour cast (green or blue) from the background. Of course the white balance settings will vary according to the type of lighting you are using, but neutral whites and good skin tone colour are the all-important targets.
To set the white balance you will need a white reference card (or a sheet of white paper). Focus the camera on the reference card and light it evenly using the main light. Set the camera's iris / aperture so that the card is correctly exposed. Use the Auto White Balance (AWB) function, or set the white balance manually so that the card appears white. If you are in any doubt about how to white balance your camera, please refer to your Camera's instruction manual for more details.
Lighting
Lighting of your chosen green or blue backdrop is extremely important; the more even the lighting on the backdrop the better the finished result. Lighting setups for the foreground subject will vary according to the effect that you want. For chroma keying backdrops, balanced even lighting with no hotspots or shadow areas is the aim. The easiest way to achieve balanced Chroma key lighting is with a lighting setup that looks similar to this:

In the diagram, you will see that we recommend a minimum of four lights and we keep the subject more than 1m away from the backdrop. It is always easier to get more even lighting if the subject is farther away from the backdrop (no shadows). The foreground lighting on the subject will also vary according to the effect that you are looking for.
After the studio set up is complete, connect the camera shooting the speaker on a green backdrop to the SDI Input 1 at the rear of the switcher. To configure the settings that will be used for chroma keying, press the MENU button on your SE-2600 control panel to open the OSD menu on the monitor. Follow the steps below to configure the chroma key settings.
- Open the Keyer sub menu and select Key 1.
| Keyer | Keyer | Key 1 | Normal | ||||
| Keyer Ctrl | Chroma | Self | Opac | 100% | |||
| Lift | 0% | Gain | 1.0 | Invert | Off | ||
| Key Source | Input 1 | Fill | Black | ||||
| Mask | Left | 0% | Right | 0% | |||
| Top | 0% | Bot | 0% | ||||
-
Select "Chroma" and "Self" under "Keyer Ctrl" and then select the camera source under "Key Source." In this example, we have selected Input 1, which corresponds to the SDI Input 1 at the rear of the switcher and therefore the port to which the camera is connected.
-
Adjust the left, right, top and bottom values of "Mask" to set the chroma key range according to green or blue backdrop size.
-
Open Chroma Sub Menu and adjust the corresponding chroma key parameters. Again in this example, we have selected Input 1, which corresponds to the SDI Input 1 at the rear of the switcher.
Note: Selection of CK Auto automatically calculates the best Hue & Luma values for the current Keyer source.
| Chroma | Keyer | Key 1 | Normal | ||||
| Key Source | Input 1 | ||||||
| Key Tie | On | Input 6 | |||||
| CK Setup | CK Auto | Hue | 110 | Luma | 80% | ||
| K Range | 160 | K Fgnd | 10% | K Bgnd | 20% | ||
| Hi-Light | 0% | Lo-Light | 0% | Bg-Supp | OFF | ||
| Left | 0% | Right | 0% | Soft | 0% | ||
| Mask | Left | 0% | Right | 0% | |||
| Top | 0% | Bot | 0% | ||||
The chromakeying parameters are described below:
- Hue: This parameter adjusts the color of the chroma key. A typical green screen value will be around 120. Blue screen value will be around 240.
• Luma: The Luma value relates to how bright or dark the selected key colour or hue is.
- K Range (Key Range): Key Range sets the range of hues or colors (0 – 360 degrees) that closely match the background color to be keyed. The user can start with a value of 120 degrees and this value can be fine-tuned up or down depending on the setup of the green or blue screen studio.
- K Fgnd (Key Foreground): Key Foreground adjusts the performance of the chroma key in light or white areas. Apply more Key Foreground if the light areas are becoming too transparent.
- K Bgnd (Key Background): Key Background adjusts the performance of the chroma key in dark or black areas. Apply more Key Background if the dark areas are becoming too transparent.
• Hi-Light: Hi-light boosts the foreground key in high luminance area.
• Lo-Light: Lo-light boosts the foreground key in low luminance area.
- Bg-Supp: Turn ON Background Suppress removes the Luma (Brightness) of the background from the final image. If the Chroma Key Output is showing Light Edges, then the Bgnd suppress can be used to suppress any background Luma that is showing through on these edges.
- After Chroma Key configuration is complete, close the OSD menu and simply press KEY 1 PGM or KEY 1 PVW button on the switcher's control panel to place the speaker on PGM or PVW Screen as shown in the diagram below.

flowchart
graph TD
A["Input Graph"] --> B["Chroma Keying"]
C["Input Graph"] --> B
D["Chroma Keying"] --> B
B --> E["Output Graph"]
style A fill:#f9f,stroke:#333
style C fill:#f9f,stroke:#333
style D fill:#ccf,stroke:#333
style E fill:#cff,stroke:#333
6.4 Displaying a variety of Sources at the same time
The Flex™ output allows the user to show a variety of sources at the same time and these sources can then be fed as one combined image to the SE-2600 Program or Preview outputs.
The Flex™ output could be as simple as one background image and four smaller source images to make a basic Flex™ layout.
Alternatively it could be a lot more complex with a fifth image source making a fifth PIP window. You also have the ability to place a user defined color border around all PIP windows. You can re-size, crop, rotate and position the PIP windows in almost any manner that you wish. With the SE-2600, you will be allowed to enable up to eight PIP windows on the Flex™ output.
To configure the Flex™ settings, simply follow the steps outline below.
Basic Flex™ Output (Four PIP Windows)
- To enable Flex™ output on PGM or PVW window, simply press and hold down the SHIFT button then press the FLEX button. This will display the Flex™ output layout on either the PVW or PGM screen so that you will be able to configure the Flex™ output windows while viewing the changes.

flowchart
graph TD
A["USER"] --> B["1"]
A --> C["2"]
A --> D["3"]
A --> E["4"]
A --> F["5"]
A --> G["6"]
A --> H["7"]
A --> I["8"]
A --> J["9"]
K["MENU"] --> L["▲"]
K --> M["◀"]
K --> N["ENTER"]
K --> O["▼"]
P["SHIFT"] --> Q["FS"]
P --> R["AUX"]

flowchart
graph LR
A["BLK"] --> B["1/ STILL 1"]
B --> C["5"]
C --> D["3/FLEX"]
D --> E["4"]
E --> F["5"]
G["PROGRAM"] --> H

- Press the MENU button on the switcher's control panel to open the OSD menu on the Multiview screen and select Flex Src sub menu. On the sub menu that opens, select any of the presets to enable the desired preconfigured layout on the screen.
| Flex Src | Flex Src | Flex Src 1 | ||||
| Flex Src Bgnd | Black | |||||
| P-in-P 1 Src | Black | Enable | On | |||
| P-in-P 2 Src | Black | Enable | On | |||
| P-in-P 3 Src | Black | Enable | On | |||
| P-in-P 4 Src | Black | Enable | On | |||
| Keyer 1 | Input 1 | Input 2 | Enable | On | ||
| Flex Preset | Preset 1 | Preset 2 | Preset 3 | |||
| Preset 4 | Preset 5 | Preset 6 | ||||
- The Flex™ output consists of one background image and four smaller source images overlapped on the background image in four separate individual PIP windows. The options above the Keyer row allow you to select a source for the background (FLEX Src Bgnd) and then assign an input source to the respective Flex™ output windows (P-in-P 1 Src to P-in-P 4 Src).
| Flex Src | Flex Src | Flex Src 1 | ||
| Flex Src Bgnd | Input 4 | |||
| P-in-P 1 Src | Input 6 | Enable On | ||
| P-in-P 2 Src | Input 7 | Enable On | ||
| P-in-P 3 Src | Input 5 | Enable On | ||
| P-in-P 4 Src | Input 8 | Enable On | ||
| Keyer 1 | Input 1 | Input 2 | Enable On | |
| Flex Preset | Preset 1 | Preset 2 | Preset 3 | |
| Preset 4 | Preset 5 | Preset 6 |
- In order to configure the corresponding FLEX window's size, position, border style, border color, border width and the crop settings, open the P-in-P sub menu and in the Keyer option, you will be able to find options Flex PinP 1 to 4. Select one of them and adjust the Flex™ P-in-P windows accordingly.
| P-in-P | Keyer | Flex PinP 1 | Fine | Normal | |||
| Position | X | 20% | Y | 10% | Size | 40% | |
| Border | Normal | ||||||
| Luma | 100% | Sat | 80% | Hue | 0 | ||
| Width | 2% | Soft | 0% | Opac | 100% | ||
| Shade Matte | Luma | 100% | Sat | 80% | Hue | 60 | |
| Shade Soft | 2% | Shade Pos | 50 | Direction | 35 | ||
| Crop | Left | 0% | Right | 0% | Size | 0% | |
| Top | 0% | Bot | 0% | Soft | 0% | ||
- Once configured, save the Flex™ settings in User Memories for easy access.
After the Flex™ settings are successfully configured, as depicted in the diagram below, each FLEX window will display the respective source images. Use the Flex™ feature in different scenarios and apply the proper keying effect accordingly.

Flex™ and Downstream Key: Talk Show and Interview TV Show

Flex™ and Chroma Key: Educational Program

Flex™, Chroma Key, Luma Key and PIP: Cultural Program or Live Sports Program

Assigning a video source to a PIP window using shortcut keys
In addition to assigning a video source to a Flex™ output window using the OSD MENU, the user can also use shortcut keys to easily change the Flex™ output window sources. Press and hold down one of KEY 1-4 PVW buttons to select a Flex™ output window, and as the program row is backlit red, press the channel buttons to change the Flex™ output window content.
Simultaneously Enabling up to Eight PIP Windows
The SE-2600 allows you to enable up to eight PIP windows at the same time. This can be achieved by enabling the Flex™ output along with the four keyers built into the SE-2600.
Before using this feature, the four keyers must be set to PIP mode and the four FLEX windows must be adjusted and positioned accordingly. The steps outlined below will guide you in configuring the eight PIP windows.
- To enable Flex™ output on PGM or PVW window, simply press and hold down the SHIFT button then press the FLEX button. This will display the Flex™ output layout on either the PVW or PGM screen so that you will be able to configure the Flex™ output windows while viewing the changes.
- Pre-configure the four Flex™ output windows in the P-in-P sub menu by adjusting the size and position of the corresponding windows. Remember to modify the luma key parameters accordingly. Note that you can change the Flex™ output window content in the Flex Src sub menu.
| P-in-P | Keyer | Flex PinP 1 | Fine | Normal | |||
| Position | X | 20% | Y | 10% | Size | 40% | |
| Border | Normal | ||||||
| Luma | 100% | Sat | 80% | Hue | 0 | ||
| Width | 2% | Soft | 0% | Opac | 100% | ||
| Shade Matte | Luma | 100% | Sat | 80% | Hue | 60 | |
| Shade Soft | 2% | Shade Pos | 50 | Direction | 35 | ||
| Crop | Left | 0% | Right | 0% | Size | 0% | |
| Top | 0% | Bot | 0% | Soft | 0% | ||
- Open the Keyer sub menu, set Keyers 1 – 4 to PIP mode and enable Luma Key.
| Keyer | Keyer | Key 1 | Normal | ||||
| Keyer Ctrl | Luma | P-in-P | Opac | 100% | |||
| Lift | 0% | Gain | 1.0 | Invert | Off | ||
| Key Source | Input 1 | Fill | Black | ||||
| Mask | Left | 0% | Right | 0% | |||
| Top | 0% | Bot | 0% | ||||
- Adjust the P-in-P windows in the P-in-P sub menu.
| P-in-P | Keyer | Key 1 | Fine | Normal | |||
| Position | X | 20% | Y | 10% | Size | 40% | |
| Border | Normal | ||||||
| Luma | 100% | Sat | 80% | Hue | 0 | ||
| Width | 2% | Soft | 0% | Opac | 100% | ||
| Shade Matte | Luma | 100% | Sat | 80% | Hue | 60 | |
| Shade Soft | 2% | Shade Pos | 50 | Direction | 35 | ||
| Crop | Left | 0% | Right | 0% | Size | 0% | |
| Top | 0% | Bot | 0% | Soft | 0% | ||
- After the Flex™ output and the four PIP windows are successfully configured, enable the Flex™ output by pressing the Flex™ button while holding down the SHIFT button, and then press KEY1 PGM to KEY4 PGM buttons to activate the four PIP windows on the Program Output. The diagrams below provide an example of an eight PIP window display.

6.5 Shortcut Keys to assigning Output Sources
In general, the SE-2600 offers 6 output ports (SDI 1 - 3 / HDMI 1 - 3) and all ports can be configured to output one of the following:
- Flex Src 1
- Still 2
- Still 1
- Input 1 - 8
• CLN PVW (Clean PVW)
• CLN PGM (Clean PGM) - PG + DSK
• PVW - PGM
- MultiV (Multi view)
In addition to setting the source of these 6 output ports in OSD menu → Outputs →
Output, you can also use the shortcut keys on the control panel to assign the output sources. The instructions are outlined as follows:
- The diagram below depicts the corresponding buttons for selecting the respective output ports as well as the video sources. The program row on the top allows you to first select the output port, and the preview row below allows you to then assign a video source to the selected output port.
Note: Each button on the preview row is assigned to two video sources. Pressing the BLK button switches between the two video sources.

flowchart
graph TD
A["BLK"] --> B["1/ STILL 1"]
B --> C["SDI 1"]
D["2/ STILL 2"] --> E["SDI 2"]
F["3/ FLEX"] --> G["SDI 3"]
H["4"] --> I["HDMI 1"]
J["5"] --> K["HDMI 2"]
L["6"] --> M["HDMI 3"]
N["7"] --> O["HDMI 3"]
P["8"] --> Q["HDMI 3"]
R["BG"] --> S["HDMI 3"]

flowchart
graph TD
A["BLK"] --> B["Still 1"]
C["1/ STILL 1"] --> B
D["2/ STILL 2"] --> B
E["3/ FLEX"] --> F["Still 2"]
G["4/ MULTIV"] --> H["Flex Src"]
I["5/ PGM"] --> J["MultiV"]
K["6/ PVW"] --> L["PGM"]
M["7/ CLN PGM"] --> N["PVW"]
O["8/ CLN PVW"] --> P["CLN PGM"]
Q["BG"] --> R["CLN PVW"]
B --> S["Input 1"]
F --> T["Input 2"]
H --> U["Input 3"]
J --> V["Input 4"]
L --> W["Input 5"]
P --> X["Input 6"]
R --> Y["Input 7"]
S --> Z["Input 8"]
-
Upon pressing the AUX button, you will see the following button LED behavior:
-
Buttons 1 – 6 on the program row turn solid red except for Button 1 which should be flashing by default.
-
Buttons BLK – 8 on the preview row should turn solid blue except for one flashing button that is the video source assigned to the output port selected on the program row.
-
Press one of buttons 1 – 6 on the program row to select an output port. The selected button should turn flashing red.
- Press one of buttons 1 – 8 on the preview row to select a video source; the corresponding video sources are listed as follows:
Once selected, the button should turn flashing blue.
- To select input 1 – 8 video sources, you will need to press the BLK button to switch to another group of video sources. All buttons on the preview row should turn solid green. Press the corresponding button to select the video source and the selected button should turn flashing green, indicating that the assignment is successful. Button 1 corresponds to input 1, button 2 corresponds to input 2 and etc.
- Press the AUX button to deactivate the shortcut keys.
Chapter 7 Appendices
Appendix 1 Tally Outputs
The SE-2600 has a D-sub 25 pin female tally output port. These connections provide bi-colour tally information to a number of other Datavideo products, such as the ITC-100 eight channel talkback system and the TLM range of LCD Monitors.
These ports are open collector ports and as such do not provide power to tally light circuits.
Dielectric strength: Max. DC 24V
Current:
Max. 50mA

(D-sub 25-Pin Female)
The pin outputs are defined as follows:
| Pin No. | Signal name | Input/Output | Signal Description |
| 1 | Program 1 | Open collector output | Tally output of input video Program 1 |
| 2 | Program 2 | Open collector output | Tally output of input video Program 2 |
| 3 | Program 3 | Open collector output | Tally output of input video Program 3 |
| 4 | Program 4 | Open collector output | Tally output of input video Program 4 |
| 5 | Program 5 | Open collector output | Tally output of input video Program 5 |
| 6 | Program 6 | Open collector output | Tally output of input video Program 6 |
| 7 | Program 7 | Open collector output | Tally output of input video Program 7 |
| 8 | Program 8 | Open collector output | Tally output of input video Program 8 |
| 9 | Program 9 | Open collector output | Tally output of input video Program 9 |
| 10 | Program 10 | Open collector output | Tally output of input video Program 10 |
| 11 | Program 11 | Open collector output | Tally output of input video Program 11 |
| 12 | Program 12 | Open collector output | Tally output of input video Program 12 |
| 13 | GND | Ground | Ground |
| 14 | Preset 1 | Open collector output | Tally output of input video Preset 1 |
| 15 | Preset 2 | Open collector output | Tally output of input video Preset 2 |
| 16 | Preset 3 | Open collector output | Tally output of input video Preset 3 |
| 17 | Preset 4 | Open collector output | Tally output of input video Preset 4 |
| 18 | Preset 5 | Open collector output | Tally output of input video Preset 5 |
| 19 | Preset 6 | Open collector output | Tally output of input video Preset 6 |
| 20 | Preset 7 | Open collector output | Tally output of input video Preset 7 |
| 21 | Preset 8 | Open collector output | Tally output of input video Preset 8 |
| 22 | Preset 9 | Open collector output | Tally output of input video Preset 9 |
| 23 | Preset 10 | Open collector output | Tally output of input video Preset 10 |
| 24 | Preset 11 | Open collector output | Tally output of input video Preset 11 |
| 25 | Preset 12 | Open collector output | Tally output of input video Preset 12 |
Example of tally connections

Appendix 2 GPI / GPO Connections
The SE-2600 can control external recorder/playback devices like the HDR-80 and HDR-90 via a simple contact closure GPI / GPO switch.
The GPI interface is a 3.5mm Jack Socket which is situated on the rear panel of the SE-2600. Contact closure between the Outer and Inner contacts on the jack plug will trigger a user selected event. Power is supplied by the SE-2600 and is less than 5V DC.

This GPI socket can also be used as a GPO socket to trigger record or playback events with other equipment such as the Datavideo HDR-80 or HDR-90 recorder.
SAFETY FIRST The cabling required needs to be designed specifically to connect the SE-2600 to the chosen record or playback device as they are not all the same. The cabling required can be made by yourself or a competent technician. Please speak with your Dealer or local Datavideo office to get further help and advice.
Appendix 3 RS-232 Serial Port Pinout
The user is allowed to connect a custom keyboard controller to the SE-2600 via RS-232 interface (the user may also enable RS-422 if necessary). The table below provides the RS-232 serial port pinout on the device end (SE-2600). Note that the RS-232 port is a 9 pin D-sub female connector.
| Pin No. | Signal |
| Pin 1 | GND |
| Pin 2 | TXD (RS-232) |
| Pin 3 | RXD (RS-232) |
| Pin 4 | GND |
| Pin 5 | GND |
| Pin 6 | GND |
| Pin 7 | TXD (RS-422) |
| Pin 8 | RXD (RS-422) |
| Pin 9 | GND |

You may download the RS-232 control protocol from the product page.
Appendix 4 Firmware Update
Datavideo usually releases new firmware containing new features or reported bug fixes from time to time. Customers can either download the SE-2600 firmware as they wish or contact their local dealer or reseller for assistance.
This section outlines the firmware upgrade process which should take approximately 1 hour 20 minutes to complete.
The existing SE-2600 settings should persist through the firmware upgrade process, which should not be interrupted once started as this could result in a non-responsive unit.
Successful firmware upgrade on SE-2600 requires:
PC or laptop
USB drive
Access to the Internet for software download
To update the SE-2600 firmware:
-
Download the latest firmware and the update tool from the path below. www.datavideo.com → products → Switchers → SE-2600 → Downloads → Latest Firmware
-
Decompress the downloaded files.
- Insert the USB drive into the PC or laptop and format the drive to FAT or FAT32 system. Save the latest firmware on the drive.
- Remove the USB drive from the PC or laptop.
- Insert the USB drive into the F/W Upgrade port at the rear of the SE-2600 switcher.
- Press the MENU button on the SE-2600 control panel to open the OSD menu.
- At the bottom of the Main Menu, enter the SETUP sub menu.
- Under the Software option, select "Upgrade" and press the ENTER button to confirm.
- If you see "Upgrade" against a red background, it means the switcher is being updated.
- When you see red turned to green, it means the firmware upgrade is successful.
- Reboot the SE-2600 switcher to complete the upgrade.
Appendix 5 Frequently-Asked Questions
This section describes problems that you may encounter while using the SE-2600. If you have any questions, please refer to related sections and follow all suggested solutions. If problem still exists, please contact your distributor or the service center.
| No. | Problems | Solutions |
| 1 | Grabbed picture is distorted or contains noise. | Successfully grabbed pictures to Still 1 and 2 will be distorted or appear noisy if switched to different video standards. |
| 2 | Loaded still picture contains noise. | Still pictures will be distorted or appear noisy if switched to different video standards. |
| 3 | What kind of files can be saved on the SE-2600 and is there any limitation? | You can save still pictures, user memory, clips and logos to the SE-2600's memory but the maximum storage space is limited to 1000 frames. |
| 4 | One of the FLEX sources is not displayed in the FLEX windows. | The maximum FlexTM output size is 1080p full screen. If exceeded, one Flex source will not be displayed. |
| 5 | SE-2600 is unable to save the last settings into its nonvolatile memory. | The Last Memory Auto Save feature automatically saves the last configured settings upon exiting the OSD menu. It takes approximately 10 seconds for the switcher to save the settings so wait for at least 10 seconds before shutting the machine. |
| 6 | Why am I seeing black thin lines on PIP images? | These black thin lines are caused by using an image that differs from its original size. To remove these black thin lines, turn the border OFF or use thePIP Cropfunction to shrink the image until they disappear. |
Appendix 6 Dimensions & Weight

All measurements in millimeters (mm)
Appendix 7 Specifications
| Model Name | SE-2600 |
| Product Name | HD 8 Channel Digital Video Switcher |
| Video Standard | Full HD |
| Video Format | Output:1080p 50/ 59.94/ 60Hz1080i 50/ 59.94/ 60Hz720p 50/ 59.94/ 60HzInput:1080p 50/ 59.94/ 60Hz1080i 50/ 59.94/ 60Hz720p 50/ 59.94/ 60Hz |
| Video Processing | SDI: 4:2:2HDMI: YUV 4:2:2, RGB: 4:4:4 |
| Input Routable / Crosspoint | Yes |
| Video Input | 4 x SDI4 x HDMI |
| Mix HD & SD Source | N/A |
| Computer Graphical Interface | 4 via HDMI |
| Video Output | 3 x SDI and HDMI outputs assignable:MultiviewProgramPreviewProgram + DSKClean ProgramClean PreviewInput 1 – 8Still 1Still 2Flex Src 1 |
| Down-Converted Output | 1 x SDI |
| Built-in Multi-View Monitoring Out | HDMI & SDI assignable |
| Analogue Audio Input | 2 x XLR/MIC (6.3 mm) Combo Socket1 x Stereo RCA set (L/R) |
| Analogue Audio Output | 1 x Stereo RCA set (L/R) |
| Digital Embedded Audio Support | SDI Input/Output 4 ChannelsHDMI Input/Output 2 Channels |
| Audio Delay Calibration | up to 16 Fields or 8 Frames per Channel |
| A+V Switching | Yes |
| Chromakey | 4 |
| Title Creator | Yes |
| USK | 4 Keyers supporting Chromakey & Linear/ Luma Key |
| DSK | 2 x DSK supporting Lumakey & Linear key (Key / Fill) |
| Picture in Picture | 4 |
| Logo Insertion | 2 |
| Still Store | 999+ (1080p) |
| Effects | Cut, Auto, Wipe, MIX, DVE and Stinger |
| Transition Preview | Full Transitions Preview |
| Sync / Reference In / Out | 1 x BNC Ref IN1 x BNC Ref OUT (loop-through) |
| Tally Output | 1 x D-sub 25pin, Dual Color |
| PC Remote Control | RS-232 / DVIP (Ethernet) |
| Built-in Audio Mixer | N/A |
| Special Features | User Memory PresetsFree Virtual Sets and Stinger Transitions included |
| Chassis | Unibody |
| Dimensions (LxWxH) | 431 x 313.2 x 84 mm |
| Weight | 3.8 kg |
| Power | DC 12V 82W |
| Operating Temperature | 0°C - 40°C [32°F - 104°F] |
Service & Support
It is our goal to make owning and using Datavideo products a satisfying experience. Our support staff is available to assist you to set up and operate your system. Contact your local office for specific support requests. Plus, please visit www.datavideo.com to access our FAQ section.
Please visit our website for latest manual update.
www.datavideo.com/product/SE-2600
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