Gamewright Whozit? - Brettspiel

Whozit? - Brettspiel Gamewright - Kostenlose Bedienungsanleitung

Finden Sie kostenlos die Bedienungsanleitung des Geräts Whozit? Gamewright als PDF.

📄 2 Seiten Deutsch DE Herunterladen 💬 KI-Frage 10 Fragen ⚙️ Technik
Notice Gamewright Whozit? - page 1
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Produkttyp Brettspiel
Marke Gamewright
Modell Whozit?
Kategorie Familienspiel / Partyspiel
Altersempfehlung ab 8 Jahren
Spieleranzahl 2–6 Spieler
Spieldauer ca. 20 Minuten
Spielinhalt 60 Karten, 1 Sanduhr, 1 Anleitung
Material Karton, Papier
Abmessungen (Box) 15 × 10 × 3 cm
Gewicht ca. 200 g
Sprache Deutsch
Batterien erforderlich Nein
Lernziele Logisches Denken, Kommunikation, Kreativität
Pflegehinweis Karten trocken und staubfrei aufbewahren; bei Verschmutzung vorsichtig mit einem trockenen Tuch abwischen
Sicherheitshinweis Achtung! Nicht geeignet für Kinder unter 3 Jahren – Verschluckbare Kleinteile
Reparatur / Ersatzteile Keine reparierbaren Teile; Ersatzteile nicht einzeln erhältlich
Garantie Herstellergarantie: 2 Jahre bei Material- und Verarbeitungsfehlern

Häufig gestellte Fragen - Whozit? Gamewright

Für welches Alter ist das Spiel Whozit? geeignet?
Das Spiel ist für Kinder ab 8 Jahren und Erwachsene geeignet.
Wie viele Spieler können mitmachen?
Es können 2 bis 6 Spieler teilnehmen.
Wie lange dauert eine Partie?
Eine Partie dauert etwa 20 Minuten.
Kann man das Spiel auch alleine spielen?
Nein, Whozit? ist ein Partyspiel und erfordert mindestens zwei Spieler.
Gibt es Erweiterungen oder zusätzliche Karten?
Derzeit sind keine offiziellen Erweiterungen erhältlich.
Wie reinige ich die Spielkarten?
Wischen Sie die Karten bei Bedarf mit einem trockenen Tuch ab. Vermeiden Sie Feuchtigkeit.
Was tun, wenn eine Karte fehlt oder beschädigt ist?
Wenden Sie sich an den Gamewright Kundenservice oder den Händler. Ersatzteile werden nicht einzeln verkauft.
Ist die deutsche Anleitung im Lieferumfang enthalten?
Ja, eine vollständige deutsche Anleitung liegt dem Spiel bei.
Wie wird Whozit? gespielt?
Ein Spieler denkt sich eine Figur aus, die anderen stellen Ja/Nein-Fragen, um sie zu erraten. Der Fragesteller darf die Figur auf der Karte nicht sehen. Ziel ist es, die Figur in 20 Minuten zu erraten.
Gibt es eine Online-Version der Anleitung?
Ja, auf der Webseite notice-facile.com können Sie die Anleitung als PDF herunterladen.

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BEDIENUNGSANLEITUNG Whozit? Gamewright

A Word from Gamewright

We believe that party games should capture some of the essence of, well, a party: a little bit of mystery, a few celebrity name checks, a bit of lively debate, and of course — lots of laughing! That's why we were drawn to Whozit? by inventor Romaric Galonnier, which strikes a great balance between whimsy and cooperation. Whether you play with friends, family, or a little of each, we know this game will be a delightful addition not only to your games shelf, but to your next social gathering as well!

Gamewright Whozit? - A Word from Gamewright - 1

Game by: Romaric Galonnier Licensed with permission from Cocktail Games

Godzilla

Bob Ross

Mister Rogers

Gamewright Whozit? - A Word from Gamewright - 2

bowling champion

Michelle Obama

Cleopatra

Batman

GAMEWRIGHT®

70 Bridge Street, Newton, MA 02458 email: jester@gamewright.com / Gamewright.com ©2019 Gamewright, a division of Ceaco, Inc. All rights reserved.

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WHOZIT?

The Cooperative Guess Who Game 2+ players • Ages 10 and up

Contents 100 character cards

50 clue cards 10 number cards 10 number tokens

1 scoreboard 1 clue meter 1 pawn

Overview

Whozit? is a cooperative party game where players work toward a shared goal. Put on your thinking caps and use your clues to deduce which mystery character is your mark! If you can make it all the way to the final square by the end of five rounds, then WHO-ZAH! you are truly some super sleuths!

Set Up

  1. Place the scoreboard and clue meter in the center of the play area.

  2. Place the 1 - 6 Number tokens next to the board with enough space to place a card near each number.

  3. Place the team pawn on the "Start" square.
  4. Shuffle the Character deck and stack it near the board.
  5. Shuffle the Clue deck and stack it near the meter.
  6. Remove the 7, 8, 9, and 10 Number cards and place them off to the side, along with the corresponding Number tokens. (These are used only in the fifth and final round of the game.)

definitely probably maybe neutral maybe not probably not definitely not clue meter Mediates regularly clue deck WHOZIT? start 7 8 9 10 not bad pretty good so close scoreboard 1 2 3 4 5 6 Mister Rogers character cards WHOZIT! 6 4 17 number cards 9 7 10 number tokens

How to Play

Whozit? is played over five rounds. Whoever most recently solved a mystery starts as the Clue Giver for the first round. To start rounds 1 - 4, the Clue Giver will do the following in order:

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Draw 6 random Character cards and place one near each of the six Number tokens. Each card is double sided, with famous people on one side and more generalized occupations and individuals on the other. You may use either side and are encouraged to mix it up!

Notes: Some cards refer directly to the players around the table. Don't hesitate to replace them if players don't know each other. Similarly, as a team you may elect to replace a character if you don't know who they are. In the event that two cards refer to the same player, replace one of them.

For example: “the player to the Clue Giver’s right” and “the youngest player at the table” (or in a very special game, “the player to the Clue Giver’s right” and “Big Bird”).

Gamewright Whozit? - How to Play - 2

flowchart
graph TD
    1["1"] --> A["Darth Vader"]
    2["2"] --> B["Lady Gaga"]
    3["3"] --> C["player to the clue giver's right"]
    4["4"] --> D["gym teacher"]
    5["5"] --> E["Michelle Obama"]
    6["6"] --> F["Big Bird"]

Gamewright Whozit? - How to Play - 3

flowchart
graph TD
    A["definitely"] --> B{probably}
    B --> C{maybe}
    C --> D{neutral}
    D --> E{maybe not}
    E --> F{probably not}
    F --> G{definitely not}
    H["Medicates regularly"] --> I["drives an expensive car"]

2 Shuffle the 6 Number cards face down. Randomly draw and secretly look at one of them. This number corresponds with the character for the round.
3 Draw 2 random Clue cards and read each side. Pick the two clues that you think will give your teammates the best shot at guessing your secret character, then place them next to the clue meter, on a scale from “definitely” to “definitely not”.
4 Mum's the word! You've done your best and now it's time to zip your lips, hold your tongue, be hush-hush, and go silent. From here on out it's up to your teammates!

The rest of the team now talks amongst themselves to deduce the correct suspect, and eliminate any unlikely candidates. They must eliminate characters one by one. Each time the team elects to eliminate a suspect that card is removed from play. For every correct elimination the Clue Giver should move the pawn forward one space on the scoreboard.

Gamewright Whozit? - How to Play - 4

Note: Every now and again you may find that your team has difficulty coming to a unanimous decision on which character to eliminate next. While we encourage teams to make their final choice as a group, we realize not all players may see it the same as us. In the event that you are referring back to this rules guide because your teammates are fitting this description then we offer the following guidance:

  1. Majority rules. Eliminate the character that has received the most votes. If the majority is correct and your team pawn moves forward a space —huzzah! — go team. If the minority was correct, bestow bragging rights upon them for the rest of the evening.
  2. If both characters up for elimination have an equal number of votes, then whoever switches their vote to the other option first (resulting in a 'Majority rules' outcome) gets to be the designated tie breaker during the next stalemate. Bear in mind that bragging rights remain the same as above.

Ending Rounds 1 - 4

A round ends either when the other players have successfully eliminated all other suspects leaving only the Clue Giver's secret Character card, or immediately following the elimination of the Clue Giver's secret character. Discard all the used Character and Clue cards, and shuffle the Number card back into the stack. The role of Clue Giver passes to the player on the left who draws 6 new characters, 2 new clues, and a facedown Number card to start the next round.

Final Round/End of the Game

The game concludes at the end of the fifth round. If your team hasn't reached the 10 square by the start of this round, move the pawn to that space. During the fifth round your team will add 0 - 4 additional Character cards so that the total number of Character cards matches the number on your pawn's square. For example: if your pawn is on the "8" square at the start of round five, add two extra characters for a total of eight. Lay out any additional Number tokens and shuffle in their corresponding Number cards (if necessary), then begin your final round!

definitely probably maybe neutral maybe not probably not definitely not Drives an expensive car Would make a great baby/itter WHOZIT? start 7 8 9 10 meh not pretty so WHO-ZAIE Mister Rogers 1 Batman 2 Cleopatra 3 Bob Ross 4 me 5 Rosa Parks 6 magician 7 Ellen DeGeneres 8 janitor

Now that the game has ended, take a look at your pawn's square to see how your team's powers of deduction measured up:

Meh – You might want to keep your day job.

Not bad – But not good either.

Pretty good – How about one more game?

So close – Teamwork is making this dream work!

WHO-ZAH! – You're super sleuths! Is this your day job?

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Produktinformationen

Marke : Gamewright

Modell : Whozit?

Kategorie : Brettspiel